├── .gitattributes
├── .gitignore
├── __init__.py
├── modules
├── variable_data.py
├── debug.py
├── gui.py
└── quick_ops.py
├── README.md
└── LICENSE
/.gitattributes:
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1 | # Auto detect text files and perform LF normalization
2 | * text=auto
3 |
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/.gitignore:
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1 | # Byte-compiled / optimized / DLL files
2 | __pycache__/
3 | *.py[cod]
4 | *$py.class
5 |
6 | # C extensions
7 | *.so
8 |
9 | # Distribution / packaging
10 | .Python
11 | build/
12 | develop-eggs/
13 | dist/
14 | downloads/
15 | eggs/
16 | .eggs/
17 | lib/
18 | lib64/
19 | parts/
20 | sdist/
21 | var/
22 | wheels/
23 | share/python-wheels/
24 | *.egg-info/
25 | .installed.cfg
26 | *.egg
27 | MANIFEST
28 |
29 | # PyInstaller
30 | # Usually these files are written by a python script from a template
31 | # before PyInstaller builds the exe, so as to inject date/other infos into it.
32 | *.manifest
33 | *.spec
34 |
35 | # Installer logs
36 | pip-log.txt
37 | pip-delete-this-directory.txt
38 |
39 | # Unit test / coverage reports
40 | htmlcov/
41 | .tox/
42 | .nox/
43 | .coverage
44 | .coverage.*
45 | .cache
46 | nosetests.xml
47 | coverage.xml
48 | *.cover
49 | *.py,cover
50 | .hypothesis/
51 | .pytest_cache/
52 | cover/
53 |
54 | # Translations
55 | *.mo
56 | *.pot
57 |
58 | # Django stuff:
59 | *.log
60 | local_settings.py
61 | db.sqlite3
62 | db.sqlite3-journal
63 |
64 | # Flask stuff:
65 | instance/
66 | .webassets-cache
67 |
68 | # Scrapy stuff:
69 | .scrapy
70 |
71 | # Sphinx documentation
72 | docs/_build/
73 |
74 | # PyBuilder
75 | .pybuilder/
76 | target/
77 |
78 | # Jupyter Notebook
79 | .ipynb_checkpoints
80 |
81 | # IPython
82 | profile_default/
83 | ipython_config.py
84 |
85 | # pyenv
86 | # For a library or package, you might want to ignore these files since the code is
87 | # intended to run in multiple environments; otherwise, check them in:
88 | # .python-version
89 |
90 | # pipenv
91 | # According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
92 | # However, in case of collaboration, if having platform-specific dependencies or dependencies
93 | # having no cross-platform support, pipenv may install dependencies that don't work, or not
94 | # install all needed dependencies.
95 | #Pipfile.lock
96 |
97 | # poetry
98 | # Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control.
99 | # This is especially recommended for binary packages to ensure reproducibility, and is more
100 | # commonly ignored for libraries.
101 | # https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control
102 | #poetry.lock
103 |
104 | # pdm
105 | # Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control.
106 | #pdm.lock
107 | # pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it
108 | # in version control.
109 | # https://pdm.fming.dev/#use-with-ide
110 | .pdm.toml
111 |
112 | # PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm
113 | __pypackages__/
114 |
115 | # Celery stuff
116 | celerybeat-schedule
117 | celerybeat.pid
118 |
119 | # SageMath parsed files
120 | *.sage.py
121 |
122 | # Environments
123 | .env
124 | .venv
125 | env/
126 | venv/
127 | ENV/
128 | env.bak/
129 | venv.bak/
130 |
131 | # Spyder project settings
132 | .spyderproject
133 | .spyproject
134 |
135 | # Rope project settings
136 | .ropeproject
137 |
138 | # mkdocs documentation
139 | /site
140 |
141 | # mypy
142 | .mypy_cache/
143 | .dmypy.json
144 | dmypy.json
145 |
146 | # Pyre type checker
147 | .pyre/
148 |
149 | # pytype static type analyzer
150 | .pytype/
151 |
152 | # Cython debug symbols
153 | cython_debug/
154 |
155 | # PyCharm
156 | # JetBrains specific template is maintained in a separate JetBrains.gitignore that can
157 | # be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
158 | # and can be added to the global gitignore or merged into this file. For a more nuclear
159 | # option (not recommended) you can uncomment the following to ignore the entire idea folder.
160 | #.idea/
161 | .vscode/settings.json
162 |
163 | # Temporary
164 | automation/
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/__init__.py:
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1 | """
2 | This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License
3 | as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 | This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
5 | of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
6 | You should have received a copy of the GNU General Public License along with this program.
7 | If not, see .
8 | """
9 |
10 | bl_info = {
11 | "name": "Mesh Attributes Menu eXtended",
12 | "author": "00004707",
13 | "version": (1, 1, 0),
14 | "blender": (3, 1, 0),
15 | "location": "Properties Panel > Data Properties > Attributes",
16 | "description": "Extra tools to modify mesh attributes",
17 | "doc_url": "https://github.com/00004707/blender-mesh-attribute-menu-extended",
18 | "category": "Interface",
19 | "support": "COMMUNITY",
20 | "tracker_url": "https://github.com/00004707/blender-mesh-attribute-menu-extended/issues",
21 | }
22 |
23 | req_bl_ver = bl_info["blender"]
24 |
25 | # Fix for reloading all addon files in blender
26 | import importlib
27 |
28 | if "etc" in locals():
29 | import importlib
30 | for mod in [etc,func,static_data,gui,ops,quick_ops,variable_data]:
31 | importlib.reload(mod)
32 | else:
33 | import bpy
34 | from .modules import etc
35 | from .modules import func
36 | from .modules import static_data
37 | from .modules import variable_data
38 | from .modules import gui
39 | from .modules import ops
40 | from .modules import debug
41 | from .modules import quick_ops
42 |
43 | # This is also the correct order of registering
44 | reg_modules = [etc, variable_data, gui, ops, quick_ops, debug]
45 |
46 | """
47 | [!] Important notes
48 |
49 | Attribute access is prone to unexpected behaviour.
50 | Using operators, changing context, object mode and possibly other actions DESTROY the variables holding the attribute
51 | ie. using a = obj.data.attributes.active, and then using some operator might change the attribute that you're working on!
52 | Please use funciton in func file to set and get active attribute, as setting the obj.data.attributes.active can be broken in some scenarios
53 |
54 | """
55 |
56 | # Class Registration
57 | # ------------------------------------------
58 |
59 | # Classes for unsupported blender versions
60 | unsupported_ver_classes = [
61 | etc.AddonPreferencesUnsupportedBlenderVer,
62 | etc.MAMEBlenderUpdate,
63 | etc.MAMEDisable
64 | ]
65 |
66 | def register():
67 |
68 | if bpy.app.version < req_bl_ver:
69 | for c in unsupported_ver_classes:
70 | bpy.utils.register_class(c)
71 | else:
72 | try:
73 | etc.register()
74 | variable_data.register()
75 | ops.register()
76 | gui.register()
77 | quick_ops.register()
78 | debug.register()
79 | except Exception as exc:
80 | unregister()
81 | raise exc
82 |
83 | # Logging
84 | etc.init_logging()
85 |
86 | # Global bl_info
87 | etc.set_global_bl_info(bl_info)
88 |
89 | # Per-object Property Values
90 | bpy.types.Mesh.MAME_PropValues = bpy.props.PointerProperty(type=variable_data.MAME_PropValues)
91 |
92 | # This barely has any features, if it fails, at least rest of the addon will work
93 | try:
94 | bpy.types.PointCloud.MAME_PropValues = bpy.props.PointerProperty(type=variable_data.MAME_PropValues)
95 | except Exception:
96 | pass
97 |
98 | if bpy.app.version >= (3,5,0):
99 | bpy.types.Curves.MAME_PropValues = bpy.props.PointerProperty(type=variable_data.MAME_PropValues)
100 | bpy.types.WindowManager.MAME_GUIPropValues = bpy.props.PointerProperty(type=variable_data.MAME_GUIPropValues)
101 | bpy.types.WindowManager.mame_image_ref = bpy.props.PointerProperty(name='Image', type=bpy.types.Image)
102 |
103 |
104 | def unregister():
105 | print(f"[MAME] Shutting down")
106 | if bpy.app.version < req_bl_ver:
107 | for c in unsupported_ver_classes:
108 | bpy.utils.unregister_class(c)
109 | else:
110 | try:
111 |
112 | for el in reg_modules:
113 | name = el.__name__ if hasattr(el, '__name__') else str(el)
114 | try:
115 | print(f"[MAME] Unregistering {name}")
116 | el.unregister()
117 | except Exception:
118 | print(f"[MAME] Failed to unregister {name}")
119 | continue
120 |
121 | del bpy.types.Mesh.MAME_PropValues
122 |
123 | # This barely has any features, if it fails, at least rest of the addon will work
124 | try:
125 | del bpy.types.PointCloud.MAME_PropValues
126 | except Exception:
127 | pass
128 |
129 | if bpy.app.version >= (3,5,0):
130 | del bpy.types.Curves.MAME_PropValues
131 | del bpy.types.WindowManager.MAME_GUIPropValues
132 | del bpy.types.WindowManager.mame_image_ref
133 | except Exception:
134 | pass
135 |
136 | print(f"[MAME] bye")
137 |
138 | if __name__ == "__main__":
139 | register()
140 |
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/modules/variable_data.py:
--------------------------------------------------------------------------------
1 |
2 | """
3 | This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License
4 | as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
5 | This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
6 | of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
7 | You should have received a copy of the GNU General Public License along with this program.
8 | If not, see .
9 | """
10 |
11 | """
12 | Volatile data, variables and other
13 | """
14 |
15 | import bpy
16 | from . import func
17 | from . import etc
18 | from . import static_data
19 |
20 |
21 | class MAME_PropValues(bpy.types.PropertyGroup):
22 | """
23 | The values stored per-object
24 | """
25 |
26 | # Assign attribute value in edit mode entries
27 | # -------------------------------------------------
28 | # val_datatype, datatype is in lower case eg attribute.data_type.lower()
29 |
30 | val_int: bpy.props.IntProperty(name="Integer Value", default=0)
31 | val_float: bpy.props.FloatProperty(name="Float Value", default=0.0)
32 | val_float_vector: bpy.props.FloatVectorProperty(name="Vector Value", size=3, default=(0.0,0.0,0.0))
33 | val_string: bpy.props.StringProperty(name="String Value", default="")
34 | val_boolean: bpy.props.BoolProperty(name="Boolean Value", default=True)
35 | val_float2: bpy.props.FloatVectorProperty(name="Vector 2D Value", size=2, default=(0.0,0.0))
36 | if etc.get_blender_support(static_data.attribute_data_types['INT8'].min_blender_ver, static_data.attribute_data_types['INT8'].unsupported_from_blender_ver):
37 | val_int8: bpy.props.IntProperty(name="8-bit Integer Value", min=-128, max=127, default=0)
38 | val_float_color: bpy.props.FloatVectorProperty(name="Color Value", subtype='COLOR', size=4, min=0.0, max=1.0, default=(0.0,0.0,0.0,1.0))
39 | val_byte_color: bpy.props.FloatVectorProperty(name="ByteColor Value", subtype='COLOR', size=4, min=0.0, max=1.0, default=(0.0,0.0,0.0,1.0))
40 | if etc.get_blender_support(static_data.attribute_data_types['INT32_2D'].min_blender_ver, static_data.attribute_data_types['INT32_2D'].unsupported_from_blender_ver):
41 | val_int32_2d: bpy.props.IntVectorProperty(name="2D Integer Vector Value", size=2, default=(0,0))
42 | if etc.get_blender_support(static_data.attribute_data_types['QUATERNION'].min_blender_ver, static_data.attribute_data_types['QUATERNION'].unsupported_from_blender_ver):
43 | val_quaternion: bpy.props.FloatVectorProperty(name="Quaternion Value", size=4, default=(1.0,0.0,0.0,0.0))
44 | if etc.get_blender_support(static_data.attribute_data_types['FLOAT4X4'].min_blender_ver, static_data.attribute_data_types['FLOAT4X4'].unsupported_from_blender_ver):
45 | val_float4x4: bpy.props.FloatVectorProperty(name="4x4 Matrix Value", size=16, default=(1.0,0.0,0.0,0.0, 0.0,1.0,0.0,0.0, 0.0,0.0,1.0,0.0, 0.0,0.0,0.0,1.0))
46 |
47 | # Assign/select options
48 | # -------------------------------------------------
49 |
50 | face_corner_spill: bpy.props.BoolProperty(name="Face Corner Spill", default = False, description="Allow setting value to nearby corners of selected vertices or limit it only to selected face")
51 | val_select_non_zero_toggle: bpy.props.BoolProperty(name="Select Non-Zero", default=True, description='Non-zero Select\n\nON: Select domains with non-zero, non-empty, non-black and True values \nOFF: Select domains containing the value in the input field')
52 | val_select_casesensitive: bpy.props.BoolProperty(name="Case sensitive", default=False, description='Select only matching case')
53 | val_enable_slow_ops: bpy.props.BoolProperty(name="Allow Slow Operations", default=False, description='Enable operations that can freeze blender')
54 | class MAME_GUIPropValues(bpy.types.PropertyGroup):
55 | """
56 | The values stored in blender UI
57 | """
58 |
59 | # Sculpt mode Masks Manager hidden setting to show all attributes in Masks Manager
60 | qops_sculpt_mode_attribute_show_unsupported: bpy.props.BoolProperty(name="Show all attributes", default=False)
61 |
62 | # Sculpt mode Masks Manager hidden setting to disable normalization of masks when applying them
63 | qops_sculpt_mode_mask_normalize: bpy.props.BoolProperty(name="Normalize Mask Value", description="Keep the mask value in 0.0 to 1.0 range", default=True)
64 |
65 | # Sculpt Mode Masks Manager mask/face sets toggle enums
66 | def get_enum_sculpt_mode_attribute_mode_toggle_enum(self, context):
67 | return [("MASK", "Mask", "Use attribute to modify mask", 'MOD_MASK', 0),
68 | ("FACE_SETS", "Face Sets", "Use attribute to modify Face Maps", "FACE_MAPS", 1),]
69 |
70 | # Sculpt Mode Masks Manager mask/face sets toggle
71 | enum_sculpt_mode_attribute_mode_toggle: bpy.props.EnumProperty(
72 | name="Mode Toggle",
73 | description="Select an option",
74 | items=get_enum_sculpt_mode_attribute_mode_toggle_enum,
75 | )
76 |
77 | # List of all attributes used in "To Mesh Data" to show all attributes in an UIList
78 | to_mesh_data_attributes_list: bpy.props.CollectionProperty(type = etc.AttributeListItem)
79 |
80 | # Active attribute selected in UILIst in "To Mesh Data" menu when converting multiple attributes at once
81 | to_mesh_data_attributes_list_active_id: bpy.props.IntProperty(name="Mesh Attribute", default=0)
82 |
83 | # Whether to show "Same as target" button in filter list
84 | b_attributes_uilist_show_same_as_target_filter: bpy.props.BoolProperty(name="Same As Target Filter", default=True)
85 |
86 | # Whether to tint red all data types and domains that do not fit the active attribute type
87 | b_attributes_uilist_highlight_different_attrib_types: bpy.props.BoolProperty(name="Same As Target Filter", default=True)
88 |
89 | # Sculpt mode bar
90 | # -------------------------------------------------
91 |
92 | # Source attribute dropdown menu to use as a mask or face map
93 | enum_sculpt_mode_attribute_selector: bpy.props.EnumProperty(
94 | name="Source Attribute",
95 | description="Select an option",
96 | items=func.get_sculpt_mode_attributes_enum
97 | )
98 |
99 | # Fix to make sure the source attribute dropdown menu always has a correct enum in it
100 | def validify_enums(self):
101 | sm_attribs = [e[0] for e in func.get_sculpt_mode_attributes_enum(self, bpy.context)]
102 |
103 | if self.enum_sculpt_mode_attribute_selector not in sm_attribs:
104 | self.enum_sculpt_mode_attribute_selector = sm_attribs[len(sm_attribs)-1]
105 |
106 | # UI Pinning support
107 | # -------------------------------------------------
108 | last_object_refs: bpy.props.CollectionProperty(name="Collection of references to Object Datablock by Mesh Datatblock", type = etc.PropPanelPinMeshLastObject)
109 |
110 | classes = [
111 | MAME_PropValues,
112 | MAME_GUIPropValues,
113 | ]
114 |
115 | def register():
116 | "Register classes. Exception handing in init"
117 | for c in classes:
118 | bpy.utils.register_class(c)
119 |
120 | def unregister():
121 | "Unregister classes. Exception handing in init"
122 | for c in classes:
123 | bpy.utils.unregister_class(c)
124 |
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/modules/debug.py:
--------------------------------------------------------------------------------
1 | """
2 | This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License
3 | as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 | This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
5 | of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
6 | You should have received a copy of the GNU General Public License along with this program.
7 | If not, see .
8 | """
9 |
10 | """
11 | Debug
12 |
13 | """
14 |
15 | import bpy
16 | from . import ops
17 | from . import func
18 | from . import static_data
19 | from . import etc
20 |
21 | # Operators
22 | # ----------------------------
23 |
24 | class MAMETestAll(bpy.types.Operator):
25 | """
26 | Tests operator (hidden)
27 | """
28 | bl_idname = "mame.tester"
29 | bl_label = "mame test"
30 | bl_description = ""
31 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
32 |
33 | def execute(self, context):
34 |
35 | def test_from_mesh_data(self, context):
36 | obj = context.active_object
37 | req_attrs = ['domains_supported',
38 | 'batch_convert_support']
39 |
40 | excs = []
41 | for source_data in static_data.object_data_sources:
42 |
43 | # ignore separators
44 | if 'SEPARATOR' in source_data or 'NEWLINE' in source_data:
45 | continue
46 |
47 | # something went very wrong then
48 | if source_data is None:
49 | print(F"[TESTS] NONETYPE: {source_data}")
50 | raise Exception()
51 |
52 | # check attrs
53 | for attr in req_attrs:
54 | if not hasattr(static_data.object_data_sources[source_data], attr):
55 | print(F"[TESTS] NO REQ ATTR: {source_data} - {attr}")
56 | raise Exception()
57 |
58 | # check support for current blender version
59 | if not etc.get_blender_support(static_data.object_data_sources[source_data].min_blender_ver, static_data.object_data_sources[source_data].unsupported_from_blender_ver):
60 | print(f"[TESTS] Handled non-compatible version xception: {source_data}")
61 | continue
62 |
63 | # test all cases
64 | for domain in static_data.object_data_sources[source_data].domains_supported:
65 | for batch_mode_en in [True, False] if static_data.object_data_sources[source_data].batch_convert_support else [False]:
66 | for overwrite in [True, False]:
67 | for name_format_en in [True, False]:
68 | for auto_convert in [True, False]:
69 | print(f"[TESTS] Creating new attribute from {source_data}, on domain {domain}, batch: {batch_mode_en}, name format enable: {name_format_en}, auto_convert: {auto_convert}")
70 | try:
71 | bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT',
72 | attrib_name='',
73 | domain_data_type_enum=source_data,
74 | target_attrib_domain_enum=domain,
75 | b_batch_convert_enabled=batch_mode_en,
76 | b_overwrite=overwrite,
77 | b_enable_name_formatting=name_format_en,
78 | b_auto_convert=auto_convert)
79 | except RuntimeError as exc:
80 | print(f"[TESTS] Handled exception: {exc}")
81 | else:
82 | print("[TESTS] SUCCESS")
83 |
84 | obj = context.active_object
85 |
86 | print("[TESTS] FULL TEST START")
87 | print("[TESTS] --------------------------------------------------")
88 | print(f"[TESTS] Testing create from mesh data on object {obj}, type: empty object data test")
89 | test_from_mesh_data(self, context)
90 |
91 | print("[TESTS] --------------------------------------------------")
92 | print(f"[TESTS] Testing create from mesh data on object {obj}, type: filled object data test")
93 |
94 | bpy.ops.object.material_slot_add()
95 | bpy.ops.material.new()
96 | bpy.ops.object.vertex_group_add()
97 | bpy.ops.object.vertex_group_add()
98 | bpy.ops.object.shape_key_add(from_mix=False)
99 | bpy.ops.object.shape_key_add(from_mix=False)
100 | bpy.ops.mesh.uv_texture_add()
101 | bpy.ops.mesh.uv_texture_add()
102 | bpy.ops.object.face_map_add()
103 | bpy.ops.object.face_map_add()
104 | bpy.ops.geometry.color_attribute_add(name="Color", domain='POINT', data_type='FLOAT_COLOR', color=(0, 0, 0, 1))
105 | bpy.ops.geometry.color_attribute_add(name="Color", domain='CORNER', data_type='BYTE_COLOR', color=(0, 0, 0, 1))
106 | bpy.ops.mesh.customdata_custom_splitnormals_add()
107 | bpy.ops.mesh.customdata_bevel_weight_edge_add()
108 | bpy.ops.mesh.customdata_bevel_weight_vertex_add()
109 | bpy.ops.mesh.customdata_crease_edge_add()
110 | bpy.ops.mesh.customdata_crease_vertex_add()
111 | test_from_mesh_data(self, context)
112 |
113 | return {'FINISHED'}
114 |
115 | @classmethod
116 | def poll(self, context):
117 | return True
118 |
119 | class MAMECreateAllAttributes(bpy.types.Operator):
120 | """
121 | Operator to create and test all attributes.
122 | """
123 | bl_idname = "mame.create_all_attribs"
124 | bl_label = "attrib test"
125 | bl_description = ""
126 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
127 |
128 | def execute(self, context):
129 | dts = []
130 | for dt in static_data.attribute_data_types:
131 | if etc.get_blender_support(static_data.attribute_data_types[dt].min_blender_ver, static_data.attribute_data_types[dt].unsupported_from_blender_ver):
132 | print(dt)
133 | dts.append(dt)
134 |
135 | for domain in static_data.attribute_domains:
136 | for data_type in dts:
137 | try:
138 | bpy.context.active_object.data.attributes.new(f"{domain} {data_type}", data_type, domain)
139 | except Exception:
140 | continue
141 | return {'FINISHED'}
142 |
143 | @classmethod
144 | def poll(self, context):
145 | return True
146 |
147 | class MAMECreatePointCloudObject(bpy.types.Operator):
148 | """
149 | Creates point cloud object
150 | """
151 | bl_idname = "mame.create_point_cloud"
152 | bl_label = "Create pointcloud"
153 | bl_description = ""
154 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
155 |
156 | def execute(self, context):
157 | pcdata = bpy.data.pointclouds.new("ptcloud")
158 | obj = bpy.data.objects.new('PointCloud', pcdata)
159 | bpy.context.scene.collection.objects.link(obj)
160 | return {'FINISHED'}
161 |
162 | @classmethod
163 | def poll(self, context):
164 | return True
165 |
166 | class MAMENukePinnedObjectReferenceList(bpy.types.Operator):
167 | """
168 | Clears pinned mesh object reference list
169 | """
170 | bl_idname = "mame.debug_nuke_pinned_object_reference_list"
171 | bl_label = "Nuke Pinned Refs"
172 | bl_description = ""
173 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
174 |
175 | def execute(self, context):
176 | gui_prop_group = context.window_manager.MAME_GUIPropValues
177 | gui_prop_group.last_object_refs.clear()
178 | return {'FINISHED'}
179 |
180 | @classmethod
181 | def poll(self, context):
182 | return True
183 |
184 | # Utility
185 | # ----------------------------
186 |
187 | classes = [MAMECreateAllAttributes,
188 | MAMECreatePointCloudObject,
189 | MAMETestAll,
190 | MAMENukePinnedObjectReferenceList]
191 |
192 | def force_register():
193 | for c in classes:
194 | try:
195 | bpy.utils.register_class(c)
196 | except Exception:
197 | etc.log(force_register, f"Cannot register debug operator", etc.ELogLevel.ERROR)
198 | continue
199 |
200 |
201 | def register():
202 | if etc.get_preferences_attrib('register_debug_ops_on_start'):
203 | force_register()
204 |
205 |
206 | def unregister():
207 | for c in classes:
208 | try:
209 | bpy.utils.unregister_class(c)
210 | except Exception:
211 | continue
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | ⚠️ Addon will not be actively updated
2 |
3 | * I have used this addon less than 10 times during last 6 months, and still have not upgraded from blender 3.6 - i have little personal interest in updating it
4 | * I overestimated my ability to create addons - it tries to do everything, and many features are broken. The code is messy, refactor is pretty much required
5 | * The addon nature is technical, so interest in it is quite low (single download on gumroad as of 2024.06) - the other addon i made as a joke in an hour has shown more interest
6 | * Complexity of it pretty much guarantees that something will break next blender update, so it requires to be actively maintained
7 |
8 | I apologize for lack of support to current users of the addon, but simply it is just not something i want to allocate my time and effort to, and I prefer to state it directly instead of leaving it in uncertain/zombie state.
9 | The repository will not be archived, as i might work on it if it will be required again in projects of mine - please treat it as a publicly available "internal" addon rather than typical addon with active support.
10 |
11 | Thank you very much for showing interest in this project!
12 |
13 | # Mesh Attributes Menu eXtended
14 |
15 | 
16 |
17 | Addon that extends Mesh Attributes menu in blender (and more!).
18 |
19 | [Take me to the downloads](https://github.com/00004707/blender-mesh-attribute-menu-extended/releases/)
20 |
21 | [How to install and how to use it?](https://github.com/00004707/blender-mesh-attribute-menu-extended/wiki)
22 |
23 | _Note: You can press the "Code" button to download the latest unstable version. It might have new features or not work at all._
24 |
25 |
26 | ## Features
27 |
28 | ### Set Attribute Values For selection in Edit Mode
29 |
30 |
31 |
32 |
33 |
34 |
35 | Vertex paint meshes with more precision and visualize mesh loops
36 |
37 | https://github.com/00004707/blender-mesh-attribute-menu-extended/assets/117545764/4cee8eb2-d37b-48a2-9ce8-71ffb56b6232
38 |
39 | "Hand Topology Study" by Johnson Martin is licensed under Creative Commons Attribution.
40 |
41 |
42 |
43 | Use attributes as an alternative to vertex groups and face maps, in a conveniently placed menu
44 |
45 | https://github.com/00004707/blender-mesh-attribute-menu-extended/assets/117545764/d135de45-315d-4ffe-8740-d9ed07646d4b
46 |
47 | "Hand Topology Study" by Johnson Martin is licensed under Creative Commons Attribution.
48 |
49 |
50 |
51 | Assign values to individual face corners (with edge selection and face corner spill feature off)
52 |
53 | https://github.com/00004707/blender-mesh-attribute-menu-extended/assets/117545764/90fc519a-4543-4df4-b38d-6f6168abbfd2
54 |
55 | "Hand Topology Study" by Johnson Martin is licensed under Creative Commons Attribution.
56 |
57 |
58 |
59 | ### Conditional Selection in Edit Mode
60 |
61 |
62 |
63 |
64 | * Select in edit mode by attribute value - equal, higher, lower and more
65 | * Mark different part of meshes in geometry nodes to then select it in edit mode
66 | * Select domains with non-zero/non-black/non-false value quickly
67 | * Select domains with specified value quickly
68 |
69 | ### Duplicate Attribute
70 |
71 |
72 |
73 |
74 | * Duplicate active attribute with one click
75 |
76 |
77 | ### Invert Attribute Value
78 |
79 |
80 |
81 |
82 | * Perform an invert operation on attribute values, quickly!
83 | * **Integer/Int8** Multiply by -1
84 | * **Float, Vector, Color** Subtract from 1, add to -1, multiply by -1
85 | * **Boolean** NOT operation
86 | * **String** Reverse text
87 |
88 |
89 | ### Remove all attributes
90 |
91 | * Remove all attributes FAST
92 | * Filter by type (hidden, built-in, ...), domain, data type
93 |
94 |
95 | ### Quick copy to selected meshes
96 |
97 |
98 |
99 |
100 |
101 | * Copy attributes to other meshes FAST without data transfer modifier
102 | * Active, multiple, all - with a filtered list
103 | * Extend the values on larger meshes by repeating on duplicating values on domains
104 |
105 | ### Create Attribute From Mesh Data
106 |
107 |
108 |
109 |
110 |
111 | * Create attribute from data in blender not yet accesible via dedicated geometry nodes node
112 | * Use Shape Keys, Edge seams, freestyle marks, in geometry nodes
113 | * Store multiple sculping masks, face sets, seams as attributes
114 | * Automatically convert to desired domain and data type after creation
115 | * Convert multiple and all at once
116 |
117 | ### Convert Attribute to Mesh Data
118 |
119 |
120 |
121 |
122 |
123 | * Convert created attributes in geometry ndoes to sculpt mode masks, shape keys, material index assignments and more
124 | * Auto convert to right domain and data type
125 | * Convert multiple attributes to selected mesh data (like shape keys)
126 | * Set multiple vertex group weight values by using To Vertex Group index feature
127 |
128 | ### Resolve Naming Collisions
129 |
130 |
131 |
132 |
133 |
134 |
135 | * Quickly append numeric suffix to all colliding attribute names
136 |
137 | ### Bake attributes to data textures
138 |
139 | * Convert attributes to data textures to use in game engines eg. create vertex animation textures
140 | * Bake vertex color to texture FAST
141 | * Pack textures with a plane mesh
142 |
143 | ### Create named attribute node quickly
144 |
145 |
146 |
147 |
148 |
149 |
150 |
151 | Get your attributes to work in Geometry Nodes and Shaders FAST
152 |
153 | https://github.com/00004707/blender-mesh-attribute-menu-extended/assets/117545764/955bab4c-6f58-4f81-8746-b58e40900f85
154 |
155 |
156 |
157 |
158 |
159 | ### Export attributes to CSV (+ import)
160 |
161 | * Simple export of active, all or seleted attributes to CSV file
162 | * Import attributes from CSV file (headers must contain domain and data type in round brackets)
163 |
164 | ## Examples
165 |
166 | ### Use cases
167 |
168 | Selecting points on which instances will appear in Geometry Nodes
169 |
170 |
171 | https://github.com/00004707/blender-mesh-attribute-menu-extended/assets/117545764/9e0e5101-9cfa-42d9-913b-c0cc15b527fa
172 |
173 |
174 |
175 |
176 | Invering points selection in Geometry Nodes
177 |
178 |
179 |
180 | https://github.com/00004707/blender-mesh-attribute-menu-extended/assets/117545764/4c9b79bd-5bbc-4ed6-ac16-8a9bfd1dbbf4
181 |
182 |
183 |
184 |
185 |
186 |
187 | Use and create Shape Keys in Geometry Nodes
188 |
189 |
190 |
191 |
192 | https://github.com/00004707/blender-mesh-attribute-menu-extended/assets/117545764/f8df6eee-7320-4625-bb88-a907302fcd93
193 |
194 |
195 |
196 |
197 | - Create Shape Key Position Vector Attributes and use Set Position node
198 | - Create Shape Key Offset Vector Attributes to use with Offset input of Set Position node
199 |
200 |
201 |
202 | Create Sculpt Mask or Face Sets in Geometry Nodes
203 |
204 |
205 |
206 |
207 |
208 | https://github.com/00004707/blender-mesh-attribute-menu-extended/assets/117545764/0235c907-5bc8-4112-aeab-b0a956ffa58b
209 |
210 |
211 |
212 |
213 | - Convert float vertex attributes to sculpt mode mask
214 | - Convert integer vertex attributes to face sets
215 |
216 |
217 |
218 |
219 | Use edge seams in Geometry Nodes
220 |
221 |
222 |
223 |
224 |
225 | https://github.com/00004707/blender-mesh-attribute-menu-extended/assets/117545764/13dd6501-ba71-4c9e-96b4-0acb196d6217
226 |
227 |
228 |
229 |
230 | - Convert edge seams to boolean edge attribute
231 |
232 |
233 |
234 | Set color attribute to single face corner
235 |
236 |
237 | https://github.com/00004707/blender-mesh-attribute-menu-extended/assets/117545764/5db821ce-1a01-4868-a2f2-ad677fec9a36
238 |
239 |
240 |
241 |
242 |
243 |
244 | - Using attribute value assignment menu
245 |
246 |
247 |
248 | Create custom split normals in Geometry Nodes
249 |
250 |
251 |
252 |
253 | - Assign custom split normals created in geometry nodes to mesh
254 |
255 |
256 |
257 | Store multiple sculpt mode masks
258 |
259 |
260 |
261 | https://github.com/00004707/blender-mesh-attribute-menu-extended/assets/117545764/2a67c1c9-aa94-4cad-b2cb-21d988470eb0
262 |
263 |
264 |
265 |
266 | - Using multiple float attributes and conversion tools
267 |
268 |
269 |
270 | ### Example models made with help of this addon
271 |
272 | * Sketchfab: [Holo Shapeshifter](https://sketchfab.com/3d-models/holo-shapeshifter-5d581768fbe3425c8540e3ff329707bc)
273 | * Sketchfab: [Hyperspeed Starfield](https://sketchfab.com/3d-models/hyperspeed-starfield-6938925b3b5d40f6ba45a637e862a338)
274 | * Sketchfab: [Disintegration effect](https://sketchfab.com/3d-models/disintegration-effect-7bcb3b17d50240c2be0f5dffffcb1308)
275 |
276 |
277 |
278 |
279 | ## Limitations and notes
280 |
281 | * In Blender 3.5 "Set Mesh Attribute" operator was implemented, which greatly improves the performance of the addon.
282 | * The addon can freeze blender if the mesh has more than 500k vertices (varies by system). Use with caution
283 | * Precise selection by condition for face corners is very slow. By default it is using the fast method. If you want to precisely select face corners, enable it in addon preferences and make sure the mesh should not exceed 50k vertices to not freeze blender
284 | * Name collisions can produce unexpected results and even crashes. Use resolve naming collisions or avoid naming the attributes with same name. Mind that some of the built-in blender operators can also produce unexpeced results with naming collisions (TL:DR avoid naming collisons!)
285 | * blender spreadsheet does not show the string values. The addon sets the values correctly.
286 |
--------------------------------------------------------------------------------
/LICENSE:
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675 |
--------------------------------------------------------------------------------
/modules/gui.py:
--------------------------------------------------------------------------------
1 |
2 | """
3 | This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License
4 | as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
5 | This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
6 | of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
7 | You should have received a copy of the GNU General Public License along with this program.
8 | If not, see .
9 | """
10 |
11 | """
12 | gui
13 |
14 | Everything related to user interface.
15 |
16 | """
17 |
18 | import bpy
19 | from . import func
20 | from . import static_data
21 | from . import etc
22 | from . import debug
23 |
24 | # Properties Panel
25 | # -----------------------------------------
26 |
27 | def attribute_assign_panel(self, context):
28 | """
29 | Buttons underneath the attributes list in Attributes Menu located in Properties Panel
30 | """
31 |
32 | layout = self.layout
33 |
34 | # Supported object types for assingment panel
35 | supported_object_types = ['MESH', 'CURVES', 'POINTCLOUD']
36 |
37 | # Show options available if pin is enabled
38 | mesh_data_pinned = context.space_data.use_pin_id
39 |
40 | # Get object data of object in context
41 | if context.object:
42 | ob_data = context.object.data
43 | ob_type = context.object.type
44 |
45 | elif mesh_data_pinned:
46 | # if hasattr(context.curves, 'points'):
47 | ob_type = context.space_data.pin_id.id_type
48 | if ob_type == 'CURVES':
49 | ob_data = context.curves
50 |
51 | elif ob_type == 'MESH':
52 | ob_data = context.mesh
53 |
54 | elif ob_type == 'POINTCLOUD':
55 | ob_data = context.pointcloud
56 |
57 | else:
58 | etc.log(attribute_assign_panel, "Unexpected use case, please report an issue!", etc.ELogLevel.ERROR)
59 | return
60 |
61 | # Source to check if object can slow down blender
62 | if ob_type == 'CURVES':
63 | obj_size_source = ob_data.points
64 |
65 | elif ob_type == 'MESH':
66 | obj_size_source = ob_data.vertices
67 |
68 | elif ob_type == 'POINTCLOUD':
69 | obj_size_source = ob_data.points
70 |
71 | active_obj_in_viewport = bpy.context.active_object
72 | prop_group = ob_data.MAME_PropValues
73 | gui_prop_group = context.window_manager.MAME_GUIPropValues
74 |
75 | # Store reference to last active object before pin
76 | pin_ref, ob_data = func.update_last_object_reference_for_pinned_datablock(context, ob_data)
77 |
78 | # Show custom attribute context menu if needed
79 | if ob_type in ['CURVES', 'POINTCLOUD']:
80 | row = layout.row()
81 | row.menu("OBJECT_MT_mame_custom_attribute_context_menu")
82 |
83 | row = layout.row()
84 |
85 | if ((context.object and context.object.type in supported_object_types)
86 | or (mesh_data_pinned and ob_data)):
87 |
88 | # Edit mode menu
89 | if ( active_obj_in_viewport and active_obj_in_viewport.mode == 'EDIT'):
90 | if ((etc.get_preferences_attrib('attribute_assign_menu') and ob_type == 'MESH')
91 | or (etc.get_preferences_attrib('attribute_assign_menu_curves') and ob_type == 'CURVES')
92 | or (etc.get_preferences_attrib('attribute_assign_menu_pointcloud') and ob_type == 'POINTCLOUD')):
93 |
94 | # Any attribute needs to be active
95 | if not ob_data.attributes.active:
96 | box = row.box()
97 | box.label(text="No active attribute", icon='ERROR')
98 |
99 | # Do not edit hidden attributes
100 | elif not func.get_is_attribute_valid_for_manual_val_assignment(ob_data.attributes.active):
101 | box = row.box()
102 | box.label(text="Editing of non-editable and hidden attributes is disabled.")
103 |
104 | else:
105 | dt = ob_data.attributes.active.data_type
106 |
107 | # Check for supported types
108 | if not func.get_attribute_compatibility_check(ob_data.attributes.active):
109 | sublayout = layout.column()
110 | sublayout.alert = True
111 | sublayout.label(text="This attribute type is not supported by MAME addon.", icon='ERROR')
112 | sublayout.operator('window_manager.mame_report_issue')
113 | else:
114 | # Create new UI Container
115 | assign_buttons = layout.column()
116 |
117 | # 1ST Row
118 | col = assign_buttons.row()
119 |
120 | # Value Field
121 | col2 = col.row(align=True)
122 | get_attribute_value_input_ui(col2, prop_group, f"val_{dt.lower()}", dt)
123 |
124 | # Randomize Button
125 | if dt == 'STRING':
126 | col2.prop(prop_group, f"val_select_casesensitive", text="", toggle=True, icon='SYNTAX_OFF')
127 | col2.operator('mesh.attribute_gui_value_randomize', text="", icon='FILE_REFRESH')
128 | col2.ui_units_x = 40
129 |
130 | # Face Corner Spill Feature
131 | col2 = col.row(align=True)
132 | if ob_data.attributes.active.domain == "CORNER":
133 | col2.prop(prop_group, "face_corner_spill", text=f"Spill", toggle=True)
134 | else:
135 | col2.operator("mesh.always_disabled_face_corner_spill_operator", text=f"Spill")
136 | sub = col2.row(align=True)
137 | sub.enabled = not (len(obj_size_source) > etc.LARGE_MESH_VERTICES_COUNT
138 | and not prop_group.face_corner_spill
139 | and ob_data.attributes.active.domain == "CORNER") or prop_group.val_enable_slow_ops
140 | # Read Button
141 | sub.operator("mesh.attribute_read_value_from_selected_domains", text="Read")
142 |
143 | # Open Docs Button
144 | if etc.get_preferences_attrib("show_docs_button"):
145 | sub.separator()
146 | sub = col2.row(align=False)
147 | op = sub.operator('window_manager.mame_open_wiki', icon='QUESTION', text="")
148 | op.wiki_url = 'Main-User-Interface'
149 |
150 | # 2ND Row
151 | col = assign_buttons.row()
152 |
153 | # Assignment buttons
154 | sub = col.row(align=True)
155 | btn_assign = sub.operator('object.set_active_attribute_to_selected', text=f"Assign")
156 | btn_assign.b_clear = False
157 | btn_assign.b_face_corner_spill_enable = prop_group.face_corner_spill
158 | btn_clear = sub.operator('object.set_active_attribute_to_selected', text=f"Clear")
159 | btn_clear.b_clear = True
160 | btn_clear.b_face_corner_spill_enable = prop_group.face_corner_spill
161 |
162 | #Selection buttons
163 | sub = col.row(align=True)
164 | sub.enabled = len(obj_size_source) < etc.LARGE_MESH_VERTICES_COUNT or prop_group.val_enable_slow_ops
165 | sub.operator_context = 'EXEC_DEFAULT'
166 | sub.operator("mesh.attribute_select_button", text=f"Select")
167 | sub.operator("mesh.attribute_deselect_button", text=f"Deselect")
168 |
169 |
170 | sub = sub.row(align=True)
171 | sub.ui_units_x = 1
172 | sub.prop(prop_group, "val_select_non_zero_toggle", text=f"NZ" if prop_group.val_select_non_zero_toggle else 'V', toggle=True)
173 |
174 | # Slow operation warning with a toggle
175 | if len(obj_size_source) > etc.LARGE_MESH_VERTICES_COUNT:
176 | box = layout.box()
177 | col2 = box.column(align=True)
178 | r= col2.row()
179 | r.label(icon='ERROR', text="Warning")
180 | r.alert=True
181 | col2.label(text="Large amount of vertices/points - blender may freeze!")
182 | r2 = col2.row()
183 | r2.label(text='Allow slow operators')
184 | r2.prop(prop_group, 'val_enable_slow_ops', toggle=True, text="Enable")
185 |
186 | # Reminder about a not selected pinned mesh
187 | try:
188 | if mesh_data_pinned and pin_ref is not None and not bpy.data.objects[pin_ref.obj_ref_name].select_get():
189 | box = layout.box()
190 | col2 = box.column(align=True)
191 | r= col2.row()
192 | r.label(icon='INFO', text="The pinned object is not selected")
193 | r2 = col2.row()
194 | r2.label(text="You can edit but won't see selected elements")
195 | except Exception:
196 | pass
197 |
198 | # Reminder about mesh datablock not in scene
199 | if mesh_data_pinned and pin_ref is not None and pin_ref.obj_ref_name not in bpy.context.scene.objects:
200 | try:
201 | box = layout.box()
202 | box.alert = True
203 | col2 = box.column(align=True)
204 | r= col2.row()
205 | r.label(icon='INFO', text="The pinned object is not in active scene")
206 | r2 = col2.row()
207 | try:
208 | r2.label(text="Select object with")
209 | r2.label(text=f"{context.space_data.pin_id.name}", icon='OUTLINER_DATA_MESH')
210 | r2.label(text=" datablock again in this scene")
211 | except AttributeError:
212 | r2.label(text="Select object with this datablock again in this scene")
213 | except Exception:
214 | pass
215 |
216 | # Opeartor Context
217 | uiel_operator_context(self, context)
218 |
219 | # Pin exception info
220 | uiel_pin_exception_info(self, context, layout, pin_ref, mesh_data_pinned)
221 |
222 | # Notes about some of the attributes
223 | uiel_attribute_extra_notes(self, context, layout, ob_data)
224 |
225 | # Extra tools
226 | uiel_debug_menu(self, context, layout, gui_prop_group, pin_ref)
227 |
228 | # Quick Attribute Node Menu
229 | uiel_quick_attribute(self, context, layout, ob_data, active_obj_in_viewport)
230 |
231 | # -----------------------------------------
232 |
233 | def uiel_pin_exception_info(self, context, layout, pin_ref, mesh_data_pinned):
234 | # ATTRIBUTE ASSIGN PANEL PIN EXCEPTIONS
235 | if pin_ref is None and mesh_data_pinned:
236 | box = layout.box()
237 | box.alert = True
238 | col2 = box.column(align=True)
239 | r= col2.row()
240 | r.label(icon='INFO', text="Note")
241 | col2.label(text="Please select object with the mesh data again, data needs to be refreshed")
242 |
243 | def uiel_attribute_extra_notes(self, context, layout, ob_data):
244 | # ATTRIBUTE ASSIGN PANEL EXTRA ATTRIBUTE NOTES
245 | if (ob_data.attributes.active and ob_data.attributes.active.name in static_data.defined_attributes
246 | and static_data.defined_attributes[ob_data.attributes.active.name].warning_message != ""):
247 | box = layout.box()
248 | col2 = box.column(align=True)
249 | r= col2.row()
250 | r.label(icon='ERROR', text=f"Note: {ob_data.attributes.active.name} attribute")
251 | col2.label(text=static_data.defined_attributes[ob_data.attributes.active.name].warning_message)
252 |
253 | def uiel_quick_attribute(self, context, layout, ob_data, active_obj_in_viewport):
254 | # ATTRIBUTE ASSIGN PANEL QUICK ATTRIBUTE MENU
255 | if etc.get_preferences_attrib("quick_attribute_node_enable"):
256 | box = layout.box()
257 | row = box.row()
258 | row.label(text="Quick Attribute Node")
259 |
260 | if active_obj_in_viewport and ob_data.attributes.active:
261 |
262 | areas = func.get_supported_areas_for_attribute(ob_data.attributes.active, ids=True)
263 |
264 | if len(areas):
265 | col = box.grid_flow(columns=2, align=False, even_columns=True, even_rows=True)
266 | for i, area in enumerate(areas):
267 | node_editor_icon = static_data.node_editors[func.get_node_editor_type(area, use_id=True)].icon
268 | nt = func.get_area_node_tree(area, useid=True)
269 | parent = func.get_node_tree_parent(nt)
270 | if nt is None:
271 | parentname = "No node tree"
272 | elif parent is None:
273 | parentname = nt.name
274 | else:
275 | parentname = parent.name
276 | subrow = col.row(align=False)
277 | subrow.enabled = nt is not None
278 | op = subrow.operator("mesh.attribute_create_attribute_node", text=f"W{i+1}: {parentname}", icon=node_editor_icon)
279 | op.windowid = area[0]
280 | op.areaid = area[1]
281 | elif not func.get_node_editor_areas():
282 | box.label(text="No node editors are open", icon='ERROR')
283 | else:
284 | box.label(text="None of Node Editors support this attribute", icon='ERROR')
285 |
286 | else:
287 | box.label(text="No active attribute", icon='ERROR')
288 |
289 | # List of node editors open (debug)
290 | if etc.get_preferences_attrib('debug_operators'):
291 | areas = func.get_node_editor_areas()
292 | col = box.column(align=True)
293 | col.label(text="DEBUG")
294 | for i, area in enumerate(areas):
295 | col.label(text=f"{i+1}: {func.get_node_editor_type(area)}")
296 |
297 | def uiel_debug_menu(self, context, layout, gui_prop_group, pin_ref):
298 | # ATTRIBUTE ASSIGN PANEL DEBUG MENU
299 | if etc.get_preferences_attrib('debug_operators'):
300 | # sub = row.row(align=True)
301 | dbgbox = layout.box()
302 | dbgrow = dbgbox.row()
303 | dbgrow.label(text="DEBUG MENU")
304 |
305 | dbgrow = dbgbox.row()
306 | dbgrow.operator("mame.tester", text="run tests")
307 | dbgrow.operator("mame.create_all_attribs", text="attrib test")
308 | dbgrow.operator("mame.create_point_cloud")
309 |
310 | dbgrow = dbgbox.row()
311 | dbgrow.label(text=f"Pinned: {context.space_data.use_pin_id}")
312 | dbgrow.label(text=f"RefsCount: {len(gui_prop_group.last_object_refs)}/{etc.get_preferences_attrib('pinned_mesh_refcount_max')}")
313 |
314 | dbgrow = dbgbox.row()
315 | dbgrow.label(text=f"Reference: {pin_ref is not None}")
316 | dbgrow.label(text=f"LastObjRef: {pin_ref.obj_ref_name if pin_ref is not None else 'None'}")
317 |
318 | # Context Menus
319 | # -----------------------------------------
320 |
321 | def attribute_context_menu_extension(self, context):
322 | """
323 | Extra entries in ^ menu
324 | """
325 |
326 | self.layout.operator_context = "INVOKE_DEFAULT"
327 | if etc.get_preferences_attrib('add_set_attribute') and bpy.app.version >= (3,5,0):
328 | self.layout.operator('mesh.attribute_set')
329 | self.layout.operator('mesh.attribute_create_from_data', icon='MESH_DATA')
330 | self.layout.operator('mesh.attribute_convert_to_mesh_data', icon='MESH_ICOSPHERE')
331 | self.layout.operator('mesh.attribute_duplicate', icon='DUPLICATE')
332 | self.layout.operator('mesh.attribute_invert', icon='UV_ISLANDSEL')
333 | self.layout.operator('mesh.attribute_copy', icon='COPYDOWN')
334 | self.layout.operator('mesh.attribute_resolve_name_collisions', icon='SYNTAX_OFF')
335 | self.layout.operator('mesh.attribute_conditioned_select', icon='CHECKBOX_HLT')
336 | self.layout.operator('mesh.attribute_built_in_create', icon='ADD')
337 | self.layout.operator('mesh.attribute_randomize_value', icon='SHADERFX')
338 | self.layout.operator('mesh.attribute_remove_all', icon='REMOVE')
339 | if etc.get_blender_support(minver=(3,3,0)):
340 | self.layout.operator('mesh.attribute_to_image', icon="TEXTURE")
341 | self.layout.operator('mesh.attribute_to_csv', icon='FILE_NEW')
342 | self.layout.operator('mesh.attribute_from_file', icon='FILEBROWSER')
343 |
344 | class MameCustomAttributeContextMenu(bpy.types.Menu):
345 | """
346 | Context menu for panels that do not allow extending built-in context menus
347 | """
348 |
349 | bl_idname = "OBJECT_MT_mame_custom_attribute_context_menu"
350 | bl_label = "Attribute Context Menu"
351 |
352 | draw = attribute_context_menu_extension
353 |
354 | def vertex_groups_context_menu_extension(self,context):
355 | """
356 | Entries in ^ menu located in Properties > Data > Vertex Groups
357 | """
358 | if etc.get_preferences_attrib('extra_context_menu_vg'):
359 | self.layout.operator_context = "INVOKE_DEFAULT"
360 | self.layout.separator()
361 | self.layout.operator('mesh.attribute_quick_from_vertex_group', icon='MESH_DATA')
362 | self.layout.operator('mesh.attribute_quick_from_all_vertex_groups', icon='MESH_DATA')
363 | self.layout.operator('mesh.attribute_quick_from_vertex_group_assignment', icon='MESH_DATA')
364 | self.layout.operator('mesh.attribute_quick_all_from_vertex_group_assignment', icon='MESH_DATA')
365 |
366 | def shape_keys_context_menu_extension(self,context):
367 | """
368 | Entries in ^ menu located in Properties > Data > Shape Keys
369 | """
370 | if etc.get_preferences_attrib('extra_context_menu_sk'):
371 | self.layout.operator_context = "INVOKE_DEFAULT"
372 | self.layout.separator()
373 | self.layout.operator('mesh.attribute_quick_from_shape_key', icon='MESH_DATA')
374 | self.layout.operator('mesh.attribute_quick_offset_from_shape_key', icon='MESH_DATA')
375 | self.layout.operator('mesh.attribute_quick_from_all_shape_keys', icon='MESH_DATA')
376 | self.layout.operator('mesh.attribute_quick_offset_from_all_shape_keys', icon='MESH_DATA')
377 |
378 | def material_context_menu_extension(self,context):
379 | """
380 | Entries in ^ menu located in Properties > Material > Material
381 | """
382 | if etc.get_preferences_attrib('extra_context_menu_materials'):
383 | self.layout.operator_context = "INVOKE_DEFAULT"
384 | self.layout.separator()
385 | self.layout.operator('mesh.attribute_quick_from_material_assignment', icon='MESH_DATA')
386 | self.layout.operator('mesh.attribute_quick_all_from_material_assignment', icon='MESH_DATA')
387 | self.layout.operator('mesh.attribute_quick_from_material_slot_assignment', icon='MESH_DATA')
388 | self.layout.operator('mesh.attribute_quick_all_from_material_slot_assignment', icon='MESH_DATA')
389 |
390 | def uvmaps_context_menu_extension(self,context):
391 | """
392 | Entries in ^ menu located in Properties > Data > UVMaps
393 | """
394 | if etc.get_preferences_attrib('extra_context_menu_uvmaps') and etc.get_blender_support(minver_unsupported=(3,5,0)):
395 | self.layout.operator_context = "INVOKE_DEFAULT"
396 | self.layout.operator('mesh.attribute_quick_from_uvmap', icon='MESH_DATA')
397 |
398 | def facemaps_context_menu_extension(self,context):
399 | """
400 | Entries in ^ menu located in Properties > Data > Face Maps
401 | """
402 | if etc.get_preferences_attrib('extra_context_menu_fm') and etc.get_blender_support(minver_unsupported=(4,0,0)):
403 | self.layout.operator_context = "INVOKE_DEFAULT"
404 | self.layout.operator('mesh.attribute_quick_from_face_map', icon='MESH_DATA')
405 | self.layout.operator('mesh.attribute_quick_from_face_map_index', icon='MESH_DATA')
406 |
407 | def color_attributes_menu_extension(self, context):
408 | if etc.get_preferences_attrib('extra_context_menu_color_attributes'):
409 | self.layout.separator()
410 | self.layout.operator_context = "INVOKE_DEFAULT"
411 | self.layout.operator('mesh.color_attribute_quick_bake', icon='OUTPUT')
412 |
413 | # Edit Mode
414 | # -----------------------------------------
415 |
416 | class VIEW3D_MT_edit_mesh_vertices_attribute_from_data(bpy.types.Menu):
417 | bl_label = "New Attribute from..."
418 |
419 | def draw(self, _context):
420 | layout = self.layout
421 | for edt in [edt for edt in func.get_source_data_enum_without_separators(self, bpy.context) if 'POINT' in static_data.object_data_sources[edt[0]].domains_supported]:
422 | row = layout.row()
423 | row.operator_context = static_data.object_data_sources[edt[0]].quick_ui_exec_type
424 | op = self.layout.operator('mesh.attribute_create_from_data',
425 | icon = func.get_mesh_data_enum_entry_icon(static_data.object_data_sources[edt[0]]),
426 | text=edt[1])
427 | op.attrib_name = ''
428 | op.domain_data_type_enum = edt[0]
429 | op.target_attrib_domain_enum = 'POINT'
430 | op.b_batch_convert_enabled
431 | op.b_offset_from_offset_to_toggle
432 | op.b_overwrite
433 | op.b_enable_name_formatting
434 | op.b_auto_convert = False
435 |
436 | def vertex_context_menu_extension(self,context):
437 | """
438 | Entries in Vertex context menu in edit mode
439 | """
440 | if etc.get_preferences_attrib('extra_context_menu_vertex_menu'):
441 | self.layout.operator_context = "INVOKE_DEFAULT"
442 | self.layout.separator()
443 | self.layout.menu("VIEW3D_MT_edit_mesh_vertices_attribute_from_data")
444 |
445 | class VIEW3D_MT_edit_mesh_edges_attribute_from_data(bpy.types.Menu):
446 | bl_label = "New Attribute from..."
447 |
448 | def draw(self, _context):
449 | layout = self.layout
450 | for edt in [edt for edt in func.get_source_data_enum_without_separators(self, bpy.context) if 'EDGE' in static_data.object_data_sources[edt[0]].domains_supported]:
451 | row = layout.row()
452 | row.operator_context = static_data.object_data_sources[edt[0]].quick_ui_exec_type
453 | op = self.layout.operator('mesh.attribute_create_from_data',
454 | icon = func.get_mesh_data_enum_entry_icon(static_data.object_data_sources[edt[0]]),
455 | text=edt[1])
456 | op.attrib_name = ''
457 | op.domain_data_type_enum = edt[0]
458 | op.target_attrib_domain_enum = 'EDGE'
459 | op.b_batch_convert_enabled
460 | op.b_offset_from_offset_to_toggle
461 | op.b_overwrite
462 | op.b_enable_name_formatting
463 | op.b_auto_convert = False
464 |
465 | def edge_context_menu_extension(self,context):
466 | """
467 | Entries in Edge context menu in edit mode
468 | """
469 | if etc.get_preferences_attrib('extra_context_menu_edge_menu'):
470 | self.layout.operator_context = "INVOKE_DEFAULT"
471 | self.layout.separator()
472 | self.layout.menu("VIEW3D_MT_edit_mesh_edges_attribute_from_data")
473 |
474 | class VIEW3D_MT_edit_mesh_faces_attribute_from_data(bpy.types.Menu):
475 | bl_label = "New Attribute from..."
476 |
477 | def draw(self, _context):
478 | layout = self.layout
479 |
480 | for edt in [edt for edt in func.get_source_data_enum_without_separators(self, bpy.context) if 'FACE' in static_data.object_data_sources[edt[0]].domains_supported]:
481 | row = layout.row()
482 | row.operator_context = static_data.object_data_sources[edt[0]].quick_ui_exec_type
483 | op = row.operator('mesh.attribute_create_from_data',
484 | icon = func.get_mesh_data_enum_entry_icon(static_data.object_data_sources[edt[0]]),
485 | text=edt[1])
486 | op.attrib_name = ''
487 | op.domain_data_type_enum = edt[0]
488 | op.target_attrib_domain_enum = 'FACE'
489 | op.b_batch_convert_enabled
490 | op.b_offset_from_offset_to_toggle
491 | op.b_overwrite
492 | op.b_enable_name_formatting
493 | op.b_auto_convert = False
494 |
495 | def face_context_menu_extension(self,context):
496 | """
497 | Entries in Face context menu in edit mode
498 | """
499 | if etc.get_preferences_attrib('extra_context_menu_face_menu'):
500 | self.layout.operator_context = "INVOKE_DEFAULT"
501 | self.layout.separator()
502 | self.layout.menu("VIEW3D_MT_edit_mesh_faces_attribute_from_data")
503 |
504 | # Object Mode
505 | # -----------------------------------------
506 |
507 | def object_context_menu_extension(self,context):
508 | """
509 | Entries in Object context menu in object mode
510 | UNUSED
511 | """
512 | if etc.get_preferences_attrib('extra_context_menu_object'):
513 | self.layout.operator_context = "INVOKE_DEFAULT"
514 | # self.layout.separator()
515 |
516 | # Sculpt Mode
517 | # -----------------------------------------
518 |
519 | def sculpt_mode_mask_menu_extension(self, context):
520 | """
521 | Extra entries in sculpt mode mask menu on the menu bar
522 | """
523 |
524 | if etc.get_preferences_attrib('extra_context_menu_sculpt'):
525 | self.layout.operator_context = "INVOKE_DEFAULT"
526 | self.layout.separator()
527 | self.layout.operator('mesh.attribute_quick_from_current_sculpt_mask', icon='MESH_DATA')
528 | self.layout.operator('mesh.attribute_quick_sculpt_mask_from_active_attribute', icon='MOD_MASK')
529 | self.layout.operator('mesh.selected_in_edit_mode_to_sculpt_mode_mask')
530 |
531 | def sculpt_mode_face_sets_menu_extension(self, context):
532 | """
533 | Extra entries in sculpt mode face sets menu on the menu bar
534 | """
535 | if etc.get_preferences_attrib('extra_context_menu_sculpt'):
536 | self.layout.operator_context = "INVOKE_DEFAULT"
537 | self.layout.separator()
538 | self.layout.operator('mesh.attribute_quick_from_face_sets', icon='MESH_DATA')
539 | self.layout.operator('mesh.attribute_quick_face_sets_from_attribute', icon='FACE_MAPS')
540 |
541 | class SculptMode3DViewHeaderSettings(bpy.types.Menu):
542 | """
543 | Menu shown in sculpt mode tool n-panel menu, Mask Manager submenu
544 |
545 | Contains extra toggles that are not required to be visible by default
546 | """
547 | bl_idname = "VIEW3D_MT_select_test"
548 | bl_label = "Settings"
549 |
550 | def draw(self, context):
551 | layout = self.layout
552 | gui_prop_group = context.window_manager.MAME_GUIPropValues
553 | layout.prop(gui_prop_group, "qops_sculpt_mode_attribute_show_unsupported")
554 | layout.prop(gui_prop_group, "qops_sculpt_mode_mask_normalize")
555 |
556 | class MasksManagerPanel(bpy.types.Panel):
557 | """
558 | The panel menu in N-Panel Tool tab and properties panel Tool tab.
559 |
560 | Allows managing masks and face sets from attributes in a quicker way
561 | """
562 | bl_label = "Mask Manager"
563 | bl_idname = "TOOL_PT_MAME_Masks_Manager"
564 | bl_space_type = 'VIEW_3D'
565 | bl_region_type = 'UI'
566 | bl_category = 'Tool'
567 |
568 |
569 | # Show only in sculpt mode and if enabled in preferences
570 | @classmethod
571 | def poll(cls, context):
572 | return context.mode == 'SCULPT' and etc.get_preferences_attrib('extra_header_sculpt')
573 |
574 | def draw(self, context):
575 |
576 | obj_prop_group = context.active_object.data.MAME_PropValues
577 | gui_prop_group = context.window_manager.MAME_GUIPropValues
578 |
579 | col = self.layout.column(align=True)
580 |
581 | # box2.ui_units_x = 1.0
582 |
583 | # Toggle between masks and face sets
584 | row2 = col.row(align=True)
585 | row2.label(text="Mode")
586 | row2 = col.row(align=True)
587 |
588 | row2.prop_enum(gui_prop_group, "enum_sculpt_mode_attribute_mode_toggle", "MASK")
589 | row2.prop_enum(gui_prop_group, "enum_sculpt_mode_attribute_mode_toggle", "FACE_SETS")
590 |
591 | # Attribute selector dropdown menu
592 | row2 = col.row(align=True)
593 | row2.label(text="Attribute")
594 | box2 = col.row(align=True)
595 | box2.ui_units_x = 5
596 | gui_prop_group.validify_enums() # make sure the selection in dropdown exists
597 | box2.prop(gui_prop_group, "enum_sculpt_mode_attribute_selector", text="")
598 |
599 | # Modify sub-menu
600 | row2 = col.row(align=True)
601 | row2.label(text=f"Modify {func.get_friendly_name_from_enum_function(context, gui_prop_group.get_enum_sculpt_mode_attribute_mode_toggle_enum, gui_prop_group.enum_sculpt_mode_attribute_mode_toggle)}")
602 | row = col.row(align=True)
603 | row.operator("mesh.mame_attribute_sculpt_mode_apply", icon='ZOOM_PREVIOUS')
604 | row.operator("mesh.mame_attribute_sculpt_mode_apply_inverted",text="Inverted", icon='SELECT_SUBTRACT')
605 |
606 | row = col.row(align=True)
607 | row.operator("mesh.mame_attribute_sculpt_mode_extend", text="Add", icon='ZOOM_IN')
608 | row.operator("mesh.mame_attribute_sculpt_mode_subtract", text="Subtract", icon='ZOOM_OUT')
609 | col.operator('mesh.selected_in_edit_mode_to_sculpt_mode_mask', text="From Edit Mode Selection", icon='RESTRICT_SELECT_OFF')
610 |
611 | # Manage sub-menu
612 | row2 = col.row(align=True)
613 | row2.label(text="Manage")
614 | row = col.row(align=True)
615 | row.operator("mesh.mame_attribute_sculpt_mode_new",text="Store", icon='FILE_NEW')
616 | row.operator("mesh.mame_attribute_sculpt_mode_remove",text="Remove", icon='PANEL_CLOSE')
617 | row = col.row(align=True)
618 | row.operator("mesh.mame_attribute_sculpt_mode_overwrite",text="Overwrite Attribute", icon='COPYDOWN')
619 |
620 | col.menu('VIEW3D_MT_select_test', text='Settings', text_ctxt='', translate=True, icon='SETTINGS')
621 |
622 |
623 | # Show warning for multiresolution
624 | for mod in context.active_object.modifiers:
625 | if mod.type == 'MULTIRES':
626 | box = col.box()
627 | col2 = box.column(align=True)
628 | r= col2.row()
629 | r.label(icon='ERROR', text="Warning")
630 | r.alert=True
631 | col2.label(text="Multiresolution is not-compatible")
632 | break
633 |
634 | if len(context.active_object.data.vertices) > etc.LARGE_MESH_VERTICES_COUNT:
635 | box = col.box()
636 | col2 = box.column(align=True)
637 | r= col2.row()
638 | r.label(icon='ERROR', text="Warning")
639 | r.alert=True
640 | col2.label(text="HiPoly mesh - slow operatons")
641 |
642 | # Value assignment UIs
643 | # -----------------------------------------
644 |
645 | def get_attribute_value_input_ui(layout,
646 | source,
647 | prop_name:str,
648 | data_type:str):
649 | """Shows UI for inputting attribute values
650 |
651 | Args:
652 | layout (ref): Layout reference
653 | source (ref): Source to get property from
654 | prop_name (str): name of the property
655 | data_type (str): Data type
656 | """
657 |
658 | # Show true false for booleans
659 | attr_val = getattr(source, prop_name)
660 | if type(attr_val) == bool:
661 | title_str = "True" if attr_val else "False"
662 | else:
663 | title_str = ""
664 |
665 | matrix_type = static_data.attribute_data_types[data_type].large_capacity_vector
666 | matrix_w = static_data.attribute_data_types[data_type].large_capacity_vector_size_width
667 | matrix_h = static_data.attribute_data_types[data_type].large_capacity_vector_size_height
668 |
669 | # Matrix input UI
670 | if matrix_type:
671 | matrixcol = layout.column(align=True)
672 | for i in range(0, matrix_w):
673 | matrix_vals_col = matrixcol.column(align=True)
674 | matrix_vals_row = matrix_vals_col.row(align=True)
675 | for j in range(0, matrix_h):
676 | matrix_vals_row.prop(source, prop_name, text=title_str, toggle=True, index=i*matrix_w+j)
677 |
678 | # Blender built-in method for other
679 | else:
680 | layout.prop(source, prop_name, text=title_str, toggle=True)
681 |
682 |
683 |
684 | # Multiselect List
685 | # -----------------------------------------
686 |
687 | class ATTRIBUTE_UL_attribute_multiselect_list(bpy.types.UIList):
688 | """
689 | Multi-selection list of attributes, with tickboxes, data types and domains on the list entries.
690 | Supports filtering and reordering
691 | """
692 |
693 | name_filter: bpy.props.StringProperty(name="Name", default="")
694 |
695 | datatype_filter_compatible: bpy.props.BoolProperty(name="Same as target", default=False)
696 | datatype_filter: bpy.props.CollectionProperty(type = etc.GenericBoolPropertyGroup)
697 |
698 | domain_filter_compatible: bpy.props.BoolProperty(name="Same as target", default=False)
699 | domain_filter: bpy.props.CollectionProperty(type = etc.GenericBoolPropertyGroup)
700 |
701 | def _gen_order_update(name1, name2):
702 | def _u(self, ctxt):
703 | if (getattr(self, name1)):
704 | setattr(self, name2, False)
705 | return _u
706 |
707 | use_order_name: bpy.props.BoolProperty(
708 | name="Name", default=False, options=set(),
709 | description="Sort groups by their name (case-insensitive)",
710 | update=_gen_order_update("use_order_name", "use_order_importance"),
711 | )
712 |
713 | sort_reverse: bpy.props.BoolProperty(
714 | name="Reverse",
715 | default=False,
716 | options=set(),
717 | description="Reverse sorting",
718 | )
719 |
720 |
721 | def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
722 |
723 | gui_prop_group = bpy.context.window_manager.MAME_GUIPropValues
724 |
725 | # layout.label(text=item.attribute_name)
726 |
727 | row = layout.row()
728 | row.prop(item, "b_select", text=item.attribute_name)
729 | # subrow = row.row()
730 | # subrow.scale_x = 1.0
731 | # subrow.label(text=item.attribute_name)
732 |
733 | subrow = row.row()
734 | subrow.scale_x = 0.5
735 | subrow.alert = not item.b_domain_compatible and gui_prop_group.b_attributes_uilist_highlight_different_attrib_types
736 | subrow.label(text = item.domain_friendly_name)
737 |
738 | subrow = row.row()
739 | subrow.scale_x = .75
740 | subrow.alert = not item.b_data_type_compatible and gui_prop_group.b_attributes_uilist_highlight_different_attrib_types
741 | subrow.label(text = item.data_type_friendly_name)
742 |
743 |
744 | def draw_filter(self, context, layout):
745 | gui_prop_group = bpy.context.window_manager.MAME_GUIPropValues
746 | col = layout.column()
747 |
748 |
749 | row = col.row(align=True)
750 | row.prop(self, "name_filter", text="")
751 | row.prop(self, "use_order_name", text="", icon="SORTALPHA")
752 | icon = 'SORT_ASC' if self.sort_reverse else 'SORT_DESC'
753 | row.prop(self, "sort_reverse", text="", icon=icon)
754 |
755 | col.label(text="Filter Domains")
756 |
757 | if gui_prop_group.b_attributes_uilist_show_same_as_target_filter:
758 | filter_row = col.row(align=True)
759 | filter_row.prop(self, 'domain_filter_compatible', toggle=True)
760 | else:
761 | self.domain_filter_compatible = False
762 |
763 | filter_row = col.row(align=True)
764 | filter_row.enabled = not self.domain_filter_compatible
765 | for boolprop in self.domain_filter:
766 | filter_row.prop(boolprop, f"b_value", toggle=True, text=boolprop.name)
767 |
768 | col.label(text="Filter Data Types")
769 |
770 | if gui_prop_group.b_attributes_uilist_show_same_as_target_filter:
771 | filter_row = col.row(align=True)
772 | filter_row.prop(self, 'datatype_filter_compatible', toggle=True)
773 | else:
774 | self.datatype_filter_compatible = False
775 |
776 | filter_row = col.grid_flow(columns=3, even_columns=False, align=True)
777 | filter_row.enabled = not self.datatype_filter_compatible
778 | for boolprop in self.datatype_filter:
779 | filter_row.prop(boolprop, f"b_value", toggle=True, text=boolprop.name)
780 |
781 | def initialize(self, context):
782 | self.datatype_filter.clear()
783 |
784 | for data_type in static_data.attribute_data_types:
785 | b = self.datatype_filter.add()
786 | b.b_value = True
787 | b.name = func.get_friendly_data_type_name(data_type)
788 | b.id = data_type
789 |
790 | for domain in static_data.attribute_domains:
791 | b = self.domain_filter.add()
792 | b.b_value = True
793 | b.name = func.get_friendly_domain_name(domain)
794 | b.id = domain
795 |
796 | self.prop_group = bpy.context.window_manager.MAME_GUIPropValues
797 |
798 | def filter_items(self, context, data, propname):
799 | gui_prop_group = context.window_manager.MAME_GUIPropValues
800 | attributes = getattr(gui_prop_group, propname)
801 | helper_funcs = bpy.types.UI_UL_list
802 |
803 | if not len(self.datatype_filter):
804 | self.initialize(context)
805 |
806 | filter_list = []
807 | sort_ids_list = []
808 |
809 | # Filtering
810 |
811 | # Filtering by name
812 | if self.name_filter:
813 | filter_list = helper_funcs.filter_items_by_name(self.name_filter, self.bitflag_filter_item, attributes, "attribute_name",
814 | reverse=False)
815 |
816 | # make sure something is returned
817 | if not filter_list:
818 | filter_list = [self.bitflag_filter_item] * len(attributes)
819 |
820 | # Filter by domain
821 | if self.domain_filter_compatible:
822 | for i, item in enumerate(attributes):
823 | filter_list[i] = filter_list[i] if item.b_domain_compatible else 0
824 | else:
825 | d_filters = [d.id for d in self.domain_filter if d.b_value]
826 | for i, item in enumerate(attributes):
827 | filter_list[i] = filter_list[i] if item.domain in d_filters else 0
828 |
829 | # Filter by datatype
830 | if self.datatype_filter_compatible:
831 | for i, item in enumerate(attributes):
832 | filter_list[i] = filter_list[i] if item.b_data_type_compatible else 0
833 | else:
834 | dt_filters = [dt.id for dt in self.datatype_filter if dt.b_value]
835 | for i, item in enumerate(attributes):
836 | filter_list[i] = filter_list[i] if item.data_type in dt_filters else 0
837 |
838 |
839 | # Sorting
840 |
841 | # Sorting by name
842 | if self.use_order_name:
843 | sort_ids_list = helper_funcs.sort_items_by_name(attributes, "attribute_name")
844 |
845 | # Reverse sorting
846 | if self.sort_reverse:
847 | if not len(sort_ids_list):
848 | sort_ids_list = [*range(0, len(attributes))]
849 |
850 | sort_ids_list.reverse()
851 |
852 | return filter_list, sort_ids_list
853 |
854 | # Message Box
855 | # -----------------------------------------
856 |
857 | class GenericMessageBox(bpy.types.Operator):
858 | """Shows an OK message box.
859 |
860 | """
861 | bl_idname = "window_manager.mame_message_box"
862 | bl_label = "Mesh Attributes Menu Extended Message"
863 | bl_options = {'REGISTER', 'INTERNAL'}
864 |
865 | # Width of the message box
866 | width: bpy.props.IntProperty(default=400)
867 |
868 | # Message to show
869 | message: bpy.props.StringProperty(default='')
870 |
871 | # Whether to use custom draw functions stored in MESSAGE_BOX_DRAW_FUNCTION global variable
872 | custom_draw: bpy.props.BoolProperty(default=False)
873 |
874 | # trick to make the dialog box open once and not again after pressing ok
875 | times = 0
876 |
877 | def execute(self, context):
878 | self.times += 1
879 | if self.times < 2:
880 | return context.window_manager.invoke_props_dialog(self, width=self.width)
881 | return {'FINISHED'}
882 |
883 | def draw(self, context):
884 | if self.custom_draw:
885 | global MESSAGE_BOX_DRAW_FUNCTION
886 | MESSAGE_BOX_DRAW_FUNCTION(self, context, message=self.message)
887 | else:
888 | layout = self.layout
889 | messages = self.message.splitlines()
890 | for msg in messages:
891 | layout.label(text=msg)
892 |
893 |
894 | def draw_error_list(self, context, message=''):
895 | col = self.layout.column()
896 | col.label(icon='ERROR', text=message)
897 |
898 | max_errors = 10
899 | global MESSAGE_BOX_EXTRA_DATA
900 | errors = MESSAGE_BOX_EXTRA_DATA
901 | print(f"data{errors}")
902 | for error in range(0, min(max_errors+1, len(errors))):
903 | col.label(icon='DOT', text=errors[error])
904 | if len(errors) > max_errors:
905 | col.label(text=f"{len(errors)-max_errors} more...")
906 |
907 | def set_message_box_function(function):
908 | """Assigns a custom draw function when using GenericMessageBox
909 |
910 | Args:
911 | function (func): function to call. Will be called with paramters: self, context, message
912 | """
913 | global MESSAGE_BOX_DRAW_FUNCTION
914 | MESSAGE_BOX_DRAW_FUNCTION = function
915 |
916 | def set_message_box_extra_data(extra_data):
917 | """Stores custom data to use in custom draw function of GenericMessageBox
918 |
919 | Args:
920 | extra_data (any): any type of data
921 | """
922 | global MESSAGE_BOX_EXTRA_DATA
923 | MESSAGE_BOX_EXTRA_DATA = extra_data
924 |
925 | # Used in GenericMessageBox to use as a draw function
926 | MESSAGE_BOX_DRAW_FUNCTION = None
927 |
928 | # Used in GenericMessageBox to use as extra data in draw function
929 | MESSAGE_BOX_EXTRA_DATA = None
930 |
931 | # Register
932 | # ------------------------------------------
933 |
934 | classes = [
935 | GenericMessageBox,
936 | ATTRIBUTE_UL_attribute_multiselect_list,
937 | MasksManagerPanel,
938 | SculptMode3DViewHeaderSettings,
939 | VIEW3D_MT_edit_mesh_vertices_attribute_from_data,
940 | VIEW3D_MT_edit_mesh_edges_attribute_from_data,
941 | VIEW3D_MT_edit_mesh_faces_attribute_from_data,
942 | MameCustomAttributeContextMenu
943 | ]
944 |
945 | def ui_register():
946 | # GUI Extensions
947 | bpy.types.DATA_PT_mesh_attributes.append(attribute_assign_panel)
948 | bpy.types.MESH_MT_attribute_context_menu.append(attribute_context_menu_extension)
949 | bpy.types.VIEW3D_MT_mask.append(sculpt_mode_mask_menu_extension)
950 | bpy.types.VIEW3D_MT_face_sets.append(sculpt_mode_face_sets_menu_extension)
951 | bpy.types.MESH_MT_vertex_group_context_menu.append(vertex_groups_context_menu_extension)
952 | bpy.types.MESH_MT_shape_key_context_menu.append(shape_keys_context_menu_extension)
953 | bpy.types.MATERIAL_MT_context_menu.append(material_context_menu_extension)
954 | bpy.types.VIEW3D_MT_object.append(object_context_menu_extension)
955 | bpy.types.VIEW3D_MT_edit_mesh_faces.append(face_context_menu_extension)
956 | bpy.types.VIEW3D_MT_edit_mesh_edges.append(edge_context_menu_extension)
957 | bpy.types.VIEW3D_MT_edit_mesh_vertices.append(vertex_context_menu_extension)
958 | bpy.types.DATA_PT_uv_texture.append(uvmaps_context_menu_extension)
959 | bpy.types.DATA_PT_pointcloud_attributes.append(attribute_assign_panel)
960 |
961 | if bpy.app.version >= (3,5,0):
962 | bpy.types.DATA_PT_CURVES_attributes.append(attribute_assign_panel)
963 |
964 | if bpy.app.version < (4,0,0):
965 | bpy.types.DATA_PT_face_maps.append(facemaps_context_menu_extension)
966 |
967 | if bpy.app.version >= (3,3,0):
968 | bpy.types.MESH_MT_color_attribute_context_menu.append(color_attributes_menu_extension)
969 |
970 | def ui_unregister():
971 | # GUI Extensions
972 | bpy.types.DATA_PT_mesh_attributes.remove(attribute_assign_panel)
973 | bpy.types.MESH_MT_attribute_context_menu.remove(attribute_context_menu_extension)
974 | bpy.types.VIEW3D_MT_mask.remove(sculpt_mode_mask_menu_extension)
975 | bpy.types.VIEW3D_MT_face_sets.remove(sculpt_mode_face_sets_menu_extension)
976 | bpy.types.MESH_MT_vertex_group_context_menu.remove(vertex_groups_context_menu_extension)
977 | bpy.types.MESH_MT_shape_key_context_menu.remove(shape_keys_context_menu_extension)
978 | bpy.types.MATERIAL_MT_context_menu.remove(material_context_menu_extension)
979 | bpy.types.VIEW3D_MT_object.remove(object_context_menu_extension)
980 | bpy.types.VIEW3D_MT_edit_mesh_faces.remove(face_context_menu_extension)
981 | bpy.types.VIEW3D_MT_edit_mesh_edges.remove(edge_context_menu_extension)
982 | bpy.types.VIEW3D_MT_edit_mesh_vertices.remove(vertex_context_menu_extension)
983 | bpy.types.MESH_MT_attribute_context_menu.remove(attribute_context_menu_extension)
984 | bpy.types.DATA_PT_uv_texture.remove(uvmaps_context_menu_extension)
985 | bpy.types.DATA_PT_pointcloud_attributes.remove(attribute_assign_panel)
986 |
987 | if bpy.app.version >= (3,5,0):
988 | bpy.types.DATA_PT_CURVES_attributes.remove(attribute_assign_panel)
989 |
990 | if bpy.app.version < (4,0,0):
991 | bpy.types.DATA_PT_face_maps.remove(facemaps_context_menu_extension)
992 |
993 | if bpy.app.version >= (3,3,0):
994 | bpy.types.MESH_MT_color_attribute_context_menu.remove(color_attributes_menu_extension)
995 |
996 |
997 | def register():
998 | "Register classes. Exception handing in init"
999 | for c in classes:
1000 | bpy.utils.register_class(c)
1001 |
1002 | ui_register()
1003 |
1004 | def unregister():
1005 | "Unregister classes. Exception handing in init"
1006 |
1007 | ui_unregister()
1008 |
1009 | for c in classes:
1010 | bpy.utils.unregister_class(c)
1011 |
--------------------------------------------------------------------------------
/modules/quick_ops.py:
--------------------------------------------------------------------------------
1 | """
2 | This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License
3 | as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 | This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
5 | of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
6 | You should have received a copy of the GNU General Public License along with this program.
7 | If not, see .
8 | """
9 |
10 | """
11 | Convenience buttons and operator callers from ops.py
12 | """
13 |
14 | import bpy
15 | from . import ops
16 | from . import func
17 | from . import static_data
18 | import numpy as np
19 |
20 | # Quick Shape Key
21 |
22 | def quickshapekeypoll(self, context):
23 | """
24 | Poll function for all shape key quick ops
25 | """
26 | obj = context.active_object
27 |
28 | if not obj:
29 | self.poll_message_set("No active object")
30 | return False
31 | elif obj.type != 'MESH':
32 | self.poll_message_set("Object is not a mesh")
33 | return False
34 | elif obj.data.shape_keys is None:
35 | self.poll_message_set("No shape keys")
36 | return False
37 | elif obj.active_shape_key_index is None:
38 | self.poll_message_set("No active shape key")
39 | return False
40 | elif not func.pinned_mesh_poll(self, context, False):
41 | return False
42 | return True
43 |
44 | def dirtyquickshapekeypoll():
45 | """
46 | Dirty poll for same checks but without self reference
47 | """
48 |
49 | try:
50 | quickshapekeypoll(None, bpy.context)
51 | except AttributeError:
52 | return False
53 |
54 | def get_first_shape_key_name():
55 | obj = bpy.context.active_object
56 |
57 | if not dirtyquickshapekeypoll():
58 | return ""
59 | else:
60 | return obj.data.shape_keys.key_blocks[0].name
61 |
62 | class QuickShapeKeyToAttribute(bpy.types.Operator):
63 | bl_idname = "mesh.attribute_quick_from_shape_key"
64 | bl_label = "To Attribute"
65 | bl_description = "Converts active Shape Key to Vertex Vector Attribute"
66 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
67 |
68 | @classmethod
69 | def poll(self, context):
70 | return quickshapekeypoll(self, context)
71 |
72 | def execute(self, context):
73 | obj = context.active_object
74 | args = {}
75 | args['attrib_name'] = ""
76 | args['domain_data_type_enum'] = "VERT_SHAPE_KEY_POSITION"
77 | args['target_attrib_domain_enum'] = 'POINT'
78 | args['b_batch_convert_enabled'] = False
79 | args['b_offset_from_offset_to_toggle'] = False
80 | args['b_overwrite'] = True
81 | args['b_enable_name_formatting'] = True
82 | args['enum_shape_keys'] = str(obj.active_shape_key_index)
83 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
84 |
85 | class QuickAllShapeKeyToAttributes(bpy.types.Operator):
86 | bl_idname = "mesh.attribute_quick_from_all_shape_keys"
87 | bl_label = "All to Attributes"
88 | bl_description = "Converts all Shape Keys to Vertex Vector Attributes"
89 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
90 |
91 | @classmethod
92 | def poll(self, context):
93 | return quickshapekeypoll(self, context)
94 |
95 | def execute(self, context):
96 | obj = context.active_object
97 | args = {}
98 | args['attrib_name'] = ""
99 | args['domain_data_type_enum'] = "VERT_SHAPE_KEY_POSITION"
100 | args['target_attrib_domain_enum'] = 'POINT'
101 | args['b_batch_convert_enabled'] = True
102 | args['b_offset_from_offset_to_toggle'] = False
103 | args['b_overwrite'] = True
104 | args['b_enable_name_formatting'] = True
105 | args['enum_shape_keys'] = str(obj.active_shape_key_index)
106 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
107 |
108 | class QuickShapeKeyOffsetToAttribute(bpy.types.Operator):
109 | bl_idname = "mesh.attribute_quick_offset_from_shape_key"
110 | bl_label = f"To Attribute as offset from Basis"
111 | bl_description = "Converts active Shape Key offset to Vertex Vector Attribute as an offset from Basis Shape Key"
112 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
113 |
114 | @classmethod
115 | def poll(self, context):
116 | return quickshapekeypoll(self, context)
117 |
118 | def execute(self, context):
119 | obj = context.active_object
120 | args = {}
121 | args['attrib_name'] = ""
122 | args['domain_data_type_enum'] = "VERT_SHAPE_KEY_POSITION_OFFSET"
123 | args['target_attrib_domain_enum'] = 'POINT'
124 | args['b_batch_convert_enabled'] = False
125 | args['b_offset_from_offset_to_toggle'] = False
126 | args['b_overwrite'] = True
127 | args['b_enable_name_formatting'] = True
128 | args['enum_shape_keys'] = str(0)
129 | args['enum_shape_keys_offset_target'] = str(obj.active_shape_key_index)
130 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
131 |
132 | class QuickAllShapeKeyOffsetToAttributes(bpy.types.Operator):
133 | bl_idname = "mesh.attribute_quick_offset_from_all_shape_keys"
134 | bl_label = "All to Attributes as offsets from Basis"
135 | bl_description = "Converts all Shape Keys offsets to Vertex Vector Attributes"
136 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
137 |
138 | @classmethod
139 | def poll(self, context):
140 | return quickshapekeypoll(self, context)
141 |
142 | def execute(self, context):
143 | obj = context.active_object
144 | args = {}
145 | args['attrib_name'] = ""
146 | args['domain_data_type_enum'] = "VERT_SHAPE_KEY_POSITION_OFFSET"
147 | args['target_attrib_domain_enum'] = 'POINT'
148 | args['b_batch_convert_enabled'] = True
149 | args['b_offset_from_offset_to_toggle'] = True
150 | args['b_overwrite'] = True
151 | args['b_enable_name_formatting'] = True
152 | args['enum_shape_keys'] = str(obj.active_shape_key_index)
153 | args['enum_shape_keys_offset_target'] = str(0)
154 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
155 |
156 | # Quick Vertex Groups
157 |
158 | def vertexgrouppoll(self, context):
159 | obj = context.active_object
160 |
161 | if not obj:
162 | self.poll_message_set("No active object")
163 | return False
164 | elif obj.type != 'MESH':
165 | self.poll_message_set("Object is not a mesh")
166 | return False
167 | elif not len(obj.vertex_groups):
168 | self.poll_message_set("No vertex groups")
169 | return False
170 | elif obj.vertex_groups.active_index is None:
171 | self.poll_message_set("No active vertex group")
172 | return False
173 | elif not func.pinned_mesh_poll(self, context, False):
174 | return False
175 | return True
176 |
177 | class QuickVertexGroupToAttribute(bpy.types.Operator):
178 | bl_idname = "mesh.attribute_quick_from_vertex_group"
179 | bl_label = "To Attribute"
180 | bl_description = "Converts active Vertex Group to Vertex Float Attribute"
181 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
182 |
183 | @classmethod
184 | def poll(self, context):
185 | return vertexgrouppoll(self, context)
186 |
187 | def execute(self, context):
188 | obj = context.active_object
189 |
190 | args = {}
191 | args['attrib_name'] = ""
192 | args['domain_data_type_enum'] = "VERT_FROM_VERTEX_GROUP"
193 | args['target_attrib_domain_enum'] = 'POINT'
194 | args['b_batch_convert_enabled'] = False
195 | args['b_overwrite'] = True
196 | args['b_enable_name_formatting'] = True
197 | args['enum_vertex_groups'] = str(obj.vertex_groups.active_index)
198 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
199 |
200 | class QuickAllVertexGroupToAttributes(bpy.types.Operator):
201 | bl_idname = "mesh.attribute_quick_from_all_vertex_groups"
202 | bl_label = "All Attributes"
203 | bl_description = "Converts all Vertex Groups to Vertex Float Attributes"
204 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
205 |
206 | @classmethod
207 | def poll(self, context):
208 | return vertexgrouppoll(self, context)
209 |
210 | def execute(self, context):
211 | obj = context.active_object
212 |
213 | args = {}
214 | args['attrib_name'] = ""
215 | args['domain_data_type_enum'] = "VERT_FROM_VERTEX_GROUP"
216 | args['target_attrib_domain_enum'] = 'POINT'
217 | args['b_batch_convert_enabled'] = True
218 | args['b_overwrite'] = True
219 | args['b_enable_name_formatting'] = True
220 | args['enum_vertex_groups'] = str(obj.vertex_groups.active_index)
221 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
222 |
223 | class QuickVertexGroupAssignmentToAttribute(bpy.types.Operator):
224 | bl_idname = "mesh.attribute_quick_from_vertex_group_assignment"
225 | bl_label = "To Attribute from assignment"
226 | bl_description = "Converts Vertex Group vertex assignent to Vertex Boolean Attribute"
227 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
228 |
229 | @classmethod
230 | def poll(self, context):
231 | return vertexgrouppoll(self, context)
232 |
233 | def execute(self, context):
234 | obj = context.active_object
235 |
236 | args = {}
237 | args['attrib_name'] = ""
238 | args['domain_data_type_enum'] = "VERT_IS_IN_VERTEX_GROUP"
239 | args['target_attrib_domain_enum'] = 'POINT'
240 | args['b_batch_convert_enabled'] = False
241 | args['b_overwrite'] = True
242 | args['b_enable_name_formatting'] = True
243 | args['enum_vertex_groups'] = str(obj.vertex_groups.active_index)
244 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
245 |
246 | class QuickAllVertexGroupAssignmentToAttributes(bpy.types.Operator):
247 | bl_idname = "mesh.attribute_quick_all_from_vertex_group_assignment"
248 | bl_label = "All to Attribute from assignment"
249 | bl_description = "Converts Vertex Group vertex assignent to Vertex Boolean Attribute"
250 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
251 |
252 | @classmethod
253 | def poll(self, context):
254 | return vertexgrouppoll(self, context)
255 |
256 | def execute(self, context):
257 | obj = context.active_object
258 |
259 | args = {}
260 | args['attrib_name'] = ""
261 | args['domain_data_type_enum'] = "VERT_IS_IN_VERTEX_GROUP"
262 | args['target_attrib_domain_enum'] = 'POINT'
263 | args['b_batch_convert_enabled'] = True
264 | args['b_overwrite'] = True
265 | args['b_enable_name_formatting'] = True
266 | args['enum_vertex_groups'] = str(obj.vertex_groups.active_index)
267 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
268 |
269 | # Quick Material
270 |
271 | def materialpoll(self, context):
272 | obj = context.active_object
273 |
274 | if not obj:
275 | self.poll_message_set("No active object")
276 | return False
277 | elif obj.type != 'MESH':
278 | self.poll_message_set("Object is not a mesh")
279 | return False
280 | elif not len(bpy.data.materials):
281 | self.poll_message_set("No Materials")
282 | return False
283 | elif obj.active_material is None:
284 | self.poll_message_set("No active Material")
285 | return False
286 | elif not func.pinned_mesh_poll(self, context, False):
287 | return False
288 | return True
289 |
290 | def materialslotpoll(self, context):
291 | obj = context.active_object
292 |
293 | if not obj:
294 | self.poll_message_set("No active object")
295 | return False
296 | elif obj.type != 'MESH':
297 | self.poll_message_set("Object is not a mesh")
298 | return False
299 | elif not len(obj.material_slots):
300 | self.poll_message_set("No Material Slots")
301 | return False
302 | elif not func.pinned_mesh_poll(self, context, False):
303 | return False
304 | return True
305 |
306 | class QuickMaterialAssignmentToAttribute(bpy.types.Operator):
307 | bl_idname = "mesh.attribute_quick_from_material_assignment"
308 | bl_label = "To Attribute from assignment"
309 | bl_description = "Converts Material assignent to Face Boolean Attribute"
310 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
311 |
312 | @classmethod
313 | def poll(self, context):
314 | return materialpoll(self, context)
315 |
316 | def execute(self, context):
317 | obj = context.active_object
318 |
319 | args = {}
320 | args['attrib_name'] = ""
321 | args['domain_data_type_enum'] = "FACE_IS_MATERIAL_ASSIGNED"
322 | args['target_attrib_domain_enum'] = 'FACE'
323 | args['b_batch_convert_enabled'] = False
324 | args['b_overwrite'] = True
325 | args['b_enable_name_formatting'] = True
326 | args['enum_materials'] = str(list(bpy.data.materials).index(obj.active_material))
327 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
328 |
329 | class QuickMaterialSlotAssignmentToAttribute(bpy.types.Operator):
330 | bl_idname = "mesh.attribute_quick_from_material_slot_assignment"
331 | bl_label = "To Attribute from slot assignment"
332 | bl_description = "Converts Material Slot assignent to Face Boolean Attribute"
333 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
334 |
335 | @classmethod
336 | def poll(self, context):
337 | self.poll_message_set("Not implemented yet...")
338 | return materialslotpoll(self, context)
339 |
340 | def execute(self, context):
341 | obj = context.active_object
342 |
343 | args = {}
344 | args['attrib_name'] = ""
345 | args['domain_data_type_enum'] = "FACE_IS_MATERIAL_SLOT_ASSIGNED"
346 | args['target_attrib_domain_enum'] = 'FACE'
347 | args['b_batch_convert_enabled'] = False
348 | args['b_overwrite'] = True
349 | args['b_enable_name_formatting'] = True
350 | args['enum_material_slots'] = str(obj.active_material_index)
351 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
352 |
353 | class QuickAllMaterialAssignmentToAttribute(bpy.types.Operator):
354 | bl_idname = "mesh.attribute_quick_all_from_material_assignment"
355 | bl_label = "All to Attribute from assignment"
356 | bl_description = "Converts Material assignent to Face Boolean Attributes"
357 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
358 |
359 | @classmethod
360 | def poll(self, context):
361 | return materialpoll(self, context)
362 |
363 | def execute(self, context):
364 | obj = context.active_object
365 |
366 | args = {}
367 | args['attrib_name'] = ""
368 | args['domain_data_type_enum'] = "FACE_IS_MATERIAL_ASSIGNED"
369 | args['target_attrib_domain_enum'] = 'FACE'
370 | args['b_batch_convert_enabled'] = True
371 | args['b_overwrite'] = True
372 | args['b_enable_name_formatting'] = True
373 | args['enum_materials'] = str(list(bpy.data.materials).index(obj.active_material))
374 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
375 |
376 | class QuickAllMaterialSlotAssignmentToAttribute(bpy.types.Operator):
377 | bl_idname = "mesh.attribute_quick_all_from_material_slot_assignment"
378 | bl_label = "All to Attribute from slot assignment"
379 | bl_description = "Converts Material Slots assignent to Face Boolean Attributes"
380 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
381 |
382 | @classmethod
383 | def poll(self, context):
384 | return materialslotpoll(self, context)
385 |
386 | def execute(self, context):
387 | obj = context.active_object
388 |
389 | args = {}
390 | args['attrib_name'] = ""
391 | args['domain_data_type_enum'] = "FACE_IS_MATERIAL_SLOT_ASSIGNED"
392 | args['target_attrib_domain_enum'] = 'FACE'
393 | args['b_batch_convert_enabled'] = True
394 | args['b_overwrite'] = True
395 | args['b_enable_name_formatting'] = True
396 | args['enum_material_slots'] = str(obj.active_material_index)
397 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
398 |
399 |
400 | # Quick UV
401 |
402 | class QuickUVMapToAttribute(bpy.types.Operator):
403 | # this is for pre blender 3.5
404 | bl_idname = "mesh.attribute_quick_from_uvmap"
405 | bl_label = "Convert UVMap to Vector 2D Attribute"
406 | bl_description = "Converts active UVMap to Vector 2D Attribute"
407 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
408 |
409 | @classmethod
410 | def poll(self, context):
411 | obj = context.active_object
412 |
413 | if not obj:
414 | self.poll_message_set("No active object")
415 | return False
416 | elif obj.type != 'MESH':
417 | self.poll_message_set("Object is not a mesh")
418 | return False
419 | elif not len(obj.data.uv_layers):
420 | self.poll_message_set("No UVMaps")
421 | return False
422 | elif obj.data.uv_layers.active is None:
423 | self.poll_message_set("No active UVMap")
424 | return False
425 | elif not func.pinned_mesh_poll(self, context, False):
426 | return False
427 | return True
428 |
429 | def execute(self, context):
430 | obj = context.active_object
431 |
432 | args = {}
433 | args['attrib_name'] = ""
434 | args['domain_data_type_enum'] = "UVMAP"
435 | args['target_attrib_domain_enum'] = 'CORNER'
436 | args['b_batch_convert_enabled'] = False
437 | args['b_overwrite'] = True
438 | args['b_enable_name_formatting'] = True
439 | args['enum_uvmaps'] = str(obj.data.uv_layers.active_index)
440 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
441 |
442 | # Quick Face Maps
443 |
444 | def facemappoll(self, context):
445 | obj = context.active_object
446 |
447 | if not obj:
448 | self.poll_message_set("No active object")
449 | return False
450 | elif obj.type != 'MESH':
451 | self.poll_message_set("Object is not a mesh")
452 | return False
453 | elif not hasattr(obj, 'face_maps') or not len(obj.face_maps):
454 | self.poll_message_set("No Face Maps")
455 | return False
456 | elif obj.face_maps.active_index is None:
457 | self.poll_message_set("No active shape key")
458 | return False
459 | elif not func.pinned_mesh_poll(self, context, False):
460 | return False
461 | return True
462 |
463 | class QuickFaceMapAssignmentToAttribute(bpy.types.Operator):
464 | # this is for pre blender 4.0
465 | bl_idname = "mesh.attribute_quick_from_face_map"
466 | bl_label = "To Attribute from assignment"
467 | bl_description = "Convert assignment of active Face Map to Boolean Face Attribute"
468 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
469 |
470 | @classmethod
471 | def poll(self, context):
472 | return facemappoll(self, context)
473 |
474 | def execute(self, context):
475 | obj = context.active_object
476 |
477 | args = {}
478 | args['attrib_name'] = ""
479 | args['domain_data_type_enum'] = "FACE_FROM_FACE_MAP"
480 | args['target_attrib_domain_enum'] = 'FACE'
481 | args['b_batch_convert_enabled'] = False
482 | args['b_overwrite'] = True
483 | args['b_enable_name_formatting'] = True
484 | args['enum_face_maps'] = str(obj.face_maps.active_index)
485 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
486 |
487 | class QuickFaceMapIndexToAttribute(bpy.types.Operator):
488 | # this is for pre blender 4.0
489 | bl_idname = "mesh.attribute_quick_from_face_map_index"
490 | bl_label = "To Attribute from index"
491 | bl_description = "Converts Face Map index assignment to Integer Face Attribute"
492 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
493 |
494 | @classmethod
495 | def poll(self, context):
496 | self.poll_message_set("Not implemented yet...")
497 | return facemappoll(self, context)
498 |
499 | def execute(self, context):
500 | obj = context.active_object
501 |
502 | args = {}
503 | args['attrib_name'] = ""
504 | args['domain_data_type_enum'] = "FACE_MAP_INDEX"
505 | args['target_attrib_domain_enum'] = 'FACE'
506 | args['b_batch_convert_enabled'] = False
507 | args['b_overwrite'] = True
508 | args['b_enable_name_formatting'] = True
509 | args['enum_face_maps'] = str(obj.face_maps.active_index)
510 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
511 |
512 | # Quick Sculpt Masks
513 |
514 | def sculpt_facemap_poll(self, context):
515 | obj = context.active_object
516 |
517 | if not obj:
518 | self.poll_message_set("No active object")
519 | return False
520 | elif obj.type != 'MESH':
521 | self.poll_message_set("Object is not a mesh")
522 | return False
523 | elif not func.pinned_mesh_poll(self, context, False):
524 | return False
525 | return True
526 |
527 | class QuickCurrentSculptMaskToAttribute(bpy.types.Operator):
528 | bl_idname = "mesh.attribute_quick_from_current_sculpt_mask"
529 | bl_label = "Current Mask to Attribute"
530 | bl_description = "Converts Sculpt Mask to Float Vertex Attribute"
531 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
532 |
533 | @classmethod
534 | def poll(self, context):
535 | return sculpt_facemap_poll(self, context)
536 |
537 | def execute(self, context):
538 | obj = context.active_object
539 |
540 | args = {}
541 | args['attrib_name'] = "Mask"
542 | args['domain_data_type_enum'] = "SCULPT_MODE_MASK"
543 | args['target_attrib_domain_enum'] = 'POINT'
544 | args['b_batch_convert_enabled'] = False
545 | args['b_overwrite'] = False
546 | args['b_enable_name_formatting'] = True
547 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
548 |
549 | class QuickActiveAttributeToSculptMask(bpy.types.Operator):
550 | bl_idname = "mesh.attribute_quick_sculpt_mask_from_active_attribute"
551 | bl_label = "Active Attribute to Mask"
552 | bl_description = "Converts Active Mesh Attribute to Sculpt Mode Face Sets"
553 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
554 |
555 | @classmethod
556 | def poll(self, context):
557 | return sculpt_facemap_poll(self, context)
558 |
559 | def execute(self, context):
560 | obj = context.active_object
561 |
562 | args = {}
563 | args['b_delete_if_converted'] = False
564 | args['data_target_enum'] = "TO_SCULPT_MODE_MASK"
565 | args['convert_to_domain_enum'] = 'POINT'
566 | args['enum_expand_sculpt_mask_mode'] = 'REPLACE'
567 | return bpy.ops.mesh.attribute_convert_to_mesh_data('EXEC_DEFAULT', **args)
568 |
569 | class QuickSelectedInEditModeToSculptMask(bpy.types.Operator):
570 | bl_idname = "mesh.selected_in_edit_mode_to_sculpt_mode_mask"
571 | bl_label = "Mask from Edit Mode Selection (slow)"
572 | bl_description = "Converts selected domains in edit mode to mask"
573 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
574 |
575 | @classmethod
576 | def poll(self, context):
577 | return sculpt_facemap_poll(self, context)
578 |
579 | def execute(self, context):
580 | obj = context.active_object
581 | vals = np.zeros(len(obj.data.vertices), dtype=int)
582 |
583 | for i in func.get_mesh_selected_domain_indexes(obj, 'POINT'):
584 | vals[i] = 1.0
585 | func.set_mesh_data(obj, "TO_SCULPT_MODE_MASK", None, raw_data=vals, expand_sculpt_mask_mode='EXPAND', normalize_mask=True, invert_sculpt_mask=False)
586 | obj.data.update()
587 | return {'FINISHED'}
588 |
589 | # Quick Face Sets
590 |
591 | class QuickFaceSetsToAttribute(bpy.types.Operator):
592 | bl_idname = "mesh.attribute_quick_from_face_sets"
593 | bl_label = "Face Sets to Attribute"
594 | bl_description = "Converts Face Sets to Integer Vertex Attribute"
595 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
596 |
597 | @classmethod
598 | def poll(self, context):
599 | return sculpt_facemap_poll(self, context)
600 |
601 | def execute(self, context):
602 | obj = context.active_object
603 |
604 | args = {}
605 | args['attrib_name'] = "Face Set"
606 | args['domain_data_type_enum'] = "SCULPT_MODE_FACE_SETS"
607 | args['target_attrib_domain_enum'] = 'FACE'
608 | args['b_batch_convert_enabled'] = False
609 | args['b_overwrite'] = False
610 | args['b_enable_name_formatting'] = True
611 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
612 |
613 | class QuickActiveAttributeToFaceSets(bpy.types.Operator):
614 | bl_idname = "mesh.attribute_quick_face_sets_from_attribute"
615 | bl_label = "Active Attribute to Face Sets"
616 | bl_description = "Converts Active Mesh Attribute to Sculpt Mode Face Sets"
617 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
618 |
619 | @classmethod
620 | def poll(self, context):
621 | return sculpt_facemap_poll(self, context)
622 |
623 | def execute(self, context):
624 | obj = context.active_object
625 |
626 | args = {}
627 | args['b_delete_if_converted'] = False
628 | args['data_target_enum'] = "TO_SCULPT_MODE_FACE_SETS"
629 | args['convert_to_domain_enum'] = 'FACE'
630 | return bpy.ops.mesh.attribute_convert_to_mesh_data('EXEC_DEFAULT', **args)
631 |
632 |
633 | # Quick Color Attributes
634 |
635 | class QuickBakeColorAttribute(bpy.types.Operator):
636 | bl_idname = "mesh.color_attribute_quick_bake"
637 | bl_label = "Bake to texture with active UVMap"
638 | bl_description = "Bakes active color attribute to a new image with selected UVMap"
639 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
640 |
641 | # forces image to use width x width values
642 | b_force_img_square: bpy.props.BoolProperty(name="Squared", default=True)
643 |
644 | # Name of the texture
645 | tex_name: bpy.props.StringProperty(name="Image Name", default="Vertex Color")
646 |
647 | image_dimensions_presets_enum: bpy.props.EnumProperty(
648 | name="Image Dimensions",
649 | description="Select an option",
650 | items=[
651 | ("CUSTOM", "Custom", "Specify a resolution"),
652 | ("8", "8x8", "8px x 8px"),
653 | ("16", "16x16", "16px x 16px"),
654 | ("32", "32x32", "32px x 32px"),
655 | ("64", "64x64", "64px x 64px"),
656 | ("128", "128x128", "128px x 128px"),
657 | ("256", "256x256", "256px x 256px"),
658 | ("512", "512x512", "512px x 512px"),
659 | ("1024", "1024x1024 (1K)", "1024px x 1024px"),
660 | ("2048", "2048x2048 (2K)", "2048px x 2048px"),
661 | ("4096", "4096x4096 (4K)", "4096px x 4096px"),
662 | ("8192", "8192x8192 (8K)", "8192px x 8192px"),
663 | ("16384", "16384x16384 (16K)", "16384px x 16384px"),
664 | ],
665 | default="2048"
666 | )
667 |
668 | # The margin in pixels to bake
669 | image_bake_margin: bpy.props.IntProperty(name="Margin size (px)", default=8, min=0)
670 |
671 | new_texture_res_x: bpy.props.IntProperty(name="X", default=2048, min=0)
672 | new_texture_res_y: bpy.props.IntProperty(name="Y", default=2048, min=0)
673 |
674 | @classmethod
675 | def poll(self, context):
676 | obj = context.active_object
677 |
678 | if not obj:
679 | self.poll_message_set("No active object")
680 | return False
681 | elif obj.type != 'MESH':
682 | self.poll_message_set("Object is not a mesh")
683 | return False
684 | elif not len(obj.data.color_attributes):
685 | self.poll_message_set("No color attributes")
686 | return False
687 | elif obj.data.color_attributes.active_index is None:
688 | self.poll_message_set("No active color attribute")
689 | return False
690 | elif not len(obj.data.uv_layers):
691 | self.poll_message_set("No UVMaps")
692 | return False
693 | elif obj.data.uv_layers.active_index is None:
694 | self.poll_message_set("No active UVMap")
695 | return False
696 | elif not func.pinned_mesh_poll(self, context, False):
697 | return False
698 | return True
699 |
700 | def execute(self, context):
701 | obj = context.active_object
702 | args = {}
703 | args['image_source_enum'] = 'NEW'
704 | args['img_width'] = self.new_texture_res_x
705 | args['img_height'] = self.new_texture_res_y
706 | args['b_force_img_square'] = self.b_force_img_square
707 | args['new_image_name'] = self.tex_name
708 | args['new_image_fill'] = (0.0, 0.0, 0.0, 1.0)
709 | args['b_new_image_alpha'] = False
710 | args['image_dimensions_presets_enum'] = self.image_dimensions_presets_enum
711 | args['b_create_image_copy'] = False
712 | args['image_write_mode_enum'] = 'UV'
713 | args['uvmap_selector_enum'] = str(obj.data.uv_layers.active_index)
714 | args['image_bake_margin_type_enum'] = "EXTEND"
715 | args['image_bake_margin'] = self.image_bake_margin
716 | args['image_channels_type_enum'] = 'GRAYSCALE'
717 | args['source_attribute_0_datasource_enum'] = 'ATTRIBUTE'
718 | args['source_attribute_0_enum'] = obj.data.attributes.active_color.name
719 | args['source_attribute_0_vector_element_enum'] = '5' # rgb
720 |
721 | return bpy.ops.mesh.attribute_to_image('EXEC_DEFAULT', **args)
722 |
723 | def draw(self, layout):
724 | c = self.layout.column()
725 |
726 | r = c.row()
727 | r.prop(self, 'tex_name')
728 | r = c.row()
729 | r.prop(self, 'image_dimensions_presets_enum', text='Dimensions')
730 | if self.image_dimensions_presets_enum == 'CUSTOM':
731 | r = c.row(align=True)
732 | r.prop(self, 'new_texture_res_x', text= 'Width x Height' if self.b_force_img_square else 'Width')
733 |
734 | if not self.b_force_img_square:
735 | r.prop(self, 'new_texture_res_y', text = 'Height')
736 |
737 | r = c.row(align=True)
738 | r.prop(self, 'b_force_img_square', toggle=True)
739 | r = c.row()
740 | r.prop(self, 'image_bake_margin')
741 |
742 |
743 | def invoke(self, context, event):
744 | return context.window_manager.invoke_props_dialog(self)
745 |
746 | # Quick Sculpt Mode Menu
747 |
748 | def apply_mask_attrib(mode:str, inverted=False):
749 | prop_group = bpy.context.window_manager.MAME_GUIPropValues
750 | args = {}
751 | args['b_delete_if_converted'] = False
752 | args['data_target_enum'] = "TO_SCULPT_MODE_MASK"
753 | args['convert_to_domain_enum'] = 'POINT'
754 | args['enum_expand_sculpt_mask_mode'] = mode
755 | args['b_invert_sculpt_mode_mask'] = inverted
756 | args['b_normalize_mask'] = prop_group.qops_sculpt_mode_mask_normalize
757 | return bpy.ops.mesh.attribute_convert_to_mesh_data('EXEC_DEFAULT', **args)
758 |
759 | class QuickSculptModeApplyAttribute(bpy.types.Operator):
760 | """
761 | Used for add attribute button in sculpt mode menu bar extension.
762 | """
763 |
764 | bl_idname = "mesh.mame_attribute_sculpt_mode_apply"
765 | bl_label = "Replace"
766 | bl_description = "Converts selected attribute to mask or face set"
767 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
768 |
769 | @classmethod
770 | def poll(self, context):
771 | prop_group = context.window_manager.MAME_GUIPropValues
772 | if not context.active_object:
773 | self.poll_message_set("No active object")
774 | return False
775 | elif not context.active_object.type == 'MESH':
776 | self.poll_message_set("Not a mesh")
777 | return False
778 | elif not context.active_object.mode == 'SCULPT' :
779 | self.poll_message_set("Not in sculpt mode")
780 | return False
781 | elif (prop_group.enum_sculpt_mode_attribute_selector is None
782 | or prop_group.enum_sculpt_mode_attribute_selector == 'NULL'):
783 | self.poll_message_set("Invalid attribute selected in menu")
784 | return False
785 | elif not func.pinned_mesh_poll(self, context, False):
786 | return False
787 | return True
788 |
789 | def execute(self, context):
790 | prop_group = context.window_manager.MAME_GUIPropValues
791 | obj = context.active_object
792 | func.set_active_attribute(obj, prop_group.enum_sculpt_mode_attribute_selector)
793 | if prop_group.enum_sculpt_mode_attribute_mode_toggle == 'MASK':
794 | return apply_mask_attrib('REPLACE')
795 | elif prop_group.enum_sculpt_mode_attribute_mode_toggle == 'FACE_SETS':
796 | args = {}
797 | args['b_delete_if_converted'] = False
798 | args['data_target_enum'] = "TO_SCULPT_MODE_FACE_SETS"
799 | args['convert_to_domain_enum'] = 'FACE'
800 | return bpy.ops.mesh.attribute_convert_to_mesh_data('EXEC_DEFAULT', **args)
801 |
802 | class QuickSculptModeExtendAttribute(bpy.types.Operator):
803 | bl_idname = "mesh.mame_attribute_sculpt_mode_extend"
804 | bl_label = "Add to mask"
805 | bl_description = ""
806 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
807 |
808 | @classmethod
809 | def poll(self, context):
810 | prop_group = context.window_manager.MAME_GUIPropValues
811 | if not context.active_object:
812 | self.poll_message_set("No active object")
813 | return False
814 | elif not context.active_object.type == 'MESH':
815 | self.poll_message_set("Not a mesh")
816 | return False
817 | elif not context.active_object.mode == 'SCULPT' :
818 | self.poll_message_set("Not in sculpt mode")
819 | return False
820 | elif (prop_group.enum_sculpt_mode_attribute_selector is None
821 | or prop_group.enum_sculpt_mode_attribute_selector == 'NULL'):
822 | self.poll_message_set("Invalid attribute selected in menu")
823 | return False
824 | elif prop_group.enum_sculpt_mode_attribute_mode_toggle != 'MASK':
825 | self.poll_message_set("Only supported for masks")
826 | return False
827 | elif not func.pinned_mesh_poll(self, context, False):
828 | return False
829 |
830 | return True
831 |
832 | def execute(self, context):
833 | prop_group = context.window_manager.MAME_GUIPropValues
834 | obj = context.active_object
835 | func.set_active_attribute(obj, prop_group.enum_sculpt_mode_attribute_selector)
836 | return apply_mask_attrib('EXPAND')
837 |
838 | class QuickSculptModeSubtractAttribute(bpy.types.Operator):
839 | bl_idname = "mesh.mame_attribute_sculpt_mode_subtract"
840 | bl_label = "Subtract from mask"
841 | bl_description = ""
842 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
843 |
844 | @classmethod
845 | def poll(self, context):
846 | prop_group = context.window_manager.MAME_GUIPropValues
847 | if not context.active_object:
848 | self.poll_message_set("No active object")
849 | return False
850 | elif not context.active_object.type == 'MESH':
851 | self.poll_message_set("Not a mesh")
852 | return False
853 | elif not context.active_object.mode == 'SCULPT' :
854 | self.poll_message_set("Not in sculpt mode")
855 | return False
856 | elif (prop_group.enum_sculpt_mode_attribute_selector is None
857 | or prop_group.enum_sculpt_mode_attribute_selector == 'NULL'):
858 | self.poll_message_set("Invalid attribute selected in menu")
859 | return False
860 | elif prop_group.enum_sculpt_mode_attribute_mode_toggle != 'MASK':
861 | self.poll_message_set("Only supported for masks")
862 | return False
863 | elif not func.pinned_mesh_poll(self, context, False):
864 | return False
865 | return True
866 |
867 | def execute(self, context):
868 | prop_group = context.window_manager.MAME_GUIPropValues
869 | obj = context.active_object
870 | func.set_active_attribute(obj, prop_group.enum_sculpt_mode_attribute_selector)
871 | return apply_mask_attrib('SUBTRACT')
872 |
873 | class QuickSculptModeRemoveAttribute(bpy.types.Operator):
874 | bl_idname = "mesh.mame_attribute_sculpt_mode_remove"
875 | bl_label = "Remove attribute"
876 | bl_description = ""
877 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
878 |
879 | @classmethod
880 | def poll(self, context):
881 | prop_group = context.window_manager.MAME_GUIPropValues
882 | if not context.active_object:
883 | self.poll_message_set("No active object")
884 | return False
885 | elif not context.active_object.type == 'MESH':
886 | self.poll_message_set("Not a mesh")
887 | return False
888 | elif not context.active_object.mode == 'SCULPT' :
889 | self.poll_message_set("Not in sculpt mode")
890 | return False
891 | elif prop_group.enum_sculpt_mode_attribute_selector not in context.active_object.data.attributes:
892 | self.poll_message_set("This attribute does not exist on this mesh")
893 | return False
894 | elif not func.pinned_mesh_poll(self, context, False):
895 | return False
896 | return True
897 |
898 |
899 |
900 | def execute(self, context):
901 | # Toggle to object mode to change data
902 | bpy.ops.object.mode_set(mode='OBJECT')
903 |
904 | prop_group = context.window_manager.MAME_GUIPropValues
905 | attrib_name = prop_group.enum_sculpt_mode_attribute_selector
906 | obj = context.active_object
907 |
908 | # Remove the attribute
909 | attrib = obj.data.attributes[attrib_name]
910 | obj.data.attributes.remove(attrib)
911 |
912 | # Go back to sculpt mode
913 | bpy.ops.object.mode_set(mode='SCULPT')
914 |
915 | return {'FINISHED'}
916 |
917 | class QuickSculptModeNewAttribute(bpy.types.Operator):
918 | bl_idname = "mesh.mame_attribute_sculpt_mode_new"
919 | bl_label = "New Attribute from current mask/face set"
920 | bl_description = ""
921 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
922 |
923 | @classmethod
924 | def poll(self, context):
925 | if not context.active_object:
926 | self.poll_message_set("No active object")
927 | return False
928 | elif not context.active_object.type == 'MESH':
929 | self.poll_message_set("Not a mesh")
930 | return False
931 | elif not context.active_object.mode == 'SCULPT' :
932 | self.poll_message_set("Not in sculpt mode")
933 | return False
934 | elif not func.pinned_mesh_poll(self, context, False):
935 | return False
936 | return True
937 |
938 | def execute(self, context):
939 | prop_group = context.window_manager.MAME_GUIPropValues
940 |
941 | if prop_group.enum_sculpt_mode_attribute_mode_toggle == 'MASK':
942 | bpy.ops.mesh.attribute_quick_from_current_sculpt_mask()
943 | else:
944 | bpy.ops.mesh.attribute_quick_from_face_sets()
945 | # Set the new group in sculpt mode attribute selector
946 | prop_group.enum_sculpt_mode_attribute_selector = bpy.context.active_object.data.attributes.active.name
947 |
948 | return {'FINISHED'}
949 |
950 | class QuickSculptModeOverwriteAttribute(bpy.types.Operator):
951 | bl_idname = "mesh.mame_attribute_sculpt_mode_overwrite"
952 | bl_label = "Overwrite Attribute"
953 | bl_description = ""
954 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
955 |
956 | @classmethod
957 | def poll(self, context):
958 | prop_group = context.window_manager.MAME_GUIPropValues
959 | if not context.active_object:
960 | self.poll_message_set("No active object")
961 | return False
962 | elif not context.active_object.type == 'MESH':
963 | self.poll_message_set("Not a mesh")
964 | return False
965 | elif not context.active_object.mode == 'SCULPT' :
966 | self.poll_message_set("Not in sculpt mode")
967 | return False
968 | elif (prop_group.enum_sculpt_mode_attribute_selector is None
969 | or prop_group.enum_sculpt_mode_attribute_selector == 'NULL'):
970 | self.poll_message_set("Invalid attribute selected in menu")
971 | return False
972 | elif not func.pinned_mesh_poll(self, context, False):
973 | return False
974 | return True
975 |
976 | def execute(self, context):
977 | prop_group = context.window_manager.MAME_GUIPropValues
978 | current_attrib = prop_group.enum_sculpt_mode_attribute_selector
979 |
980 | if prop_group.enum_sculpt_mode_attribute_mode_toggle == 'MASK':
981 | args = {}
982 | args['attrib_name'] = current_attrib
983 | args['domain_data_type_enum'] = "SCULPT_MODE_MASK"
984 | args['target_attrib_domain_enum'] = 'POINT'
985 | args['b_batch_convert_enabled'] = False
986 | args['b_overwrite'] = True
987 | args['b_enable_name_formatting'] = True
988 | # args['b_normalize_mask'] = prop_group.qops_sculpt_mode_mask_normalize
989 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
990 | else:
991 | args = {}
992 | args['attrib_name'] = current_attrib
993 | args['domain_data_type_enum'] = "SCULPT_MODE_FACE_SETS"
994 | args['target_attrib_domain_enum'] = 'FACE'
995 | args['b_batch_convert_enabled'] = False
996 | args['b_overwrite'] = True
997 | args['b_enable_name_formatting'] = True
998 | return bpy.ops.mesh.attribute_create_from_data('EXEC_DEFAULT', **args)
999 |
1000 | class QuickSculptModeApplyInvertedAttribute(bpy.types.Operator):
1001 | bl_idname = "mesh.mame_attribute_sculpt_mode_apply_inverted"
1002 | bl_label = "Apply Inverted"
1003 | bl_description = ""
1004 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
1005 |
1006 | @classmethod
1007 | def poll(self, context):
1008 | prop_group = context.window_manager.MAME_GUIPropValues
1009 | if not context.active_object:
1010 | self.poll_message_set("No active object")
1011 | return False
1012 | elif not context.active_object.type == 'MESH':
1013 | self.poll_message_set("Not a mesh")
1014 | return False
1015 | elif not context.active_object.mode == 'SCULPT' :
1016 | self.poll_message_set("Not in sculpt mode")
1017 | return False
1018 | elif (prop_group.enum_sculpt_mode_attribute_selector is None
1019 | or prop_group.enum_sculpt_mode_attribute_selector == 'NULL'):
1020 | self.poll_message_set("Invalid attribute selected in menu")
1021 | return False
1022 | elif prop_group.enum_sculpt_mode_attribute_mode_toggle != 'MASK':
1023 | self.poll_message_set("Only supported for masks")
1024 | return False
1025 | elif not func.pinned_mesh_poll(self, context, False):
1026 | return False
1027 | return True
1028 |
1029 |
1030 | def execute(self, context):
1031 | prop_group = context.window_manager.MAME_GUIPropValues
1032 | obj = context.active_object
1033 | func.set_active_attribute(obj, prop_group.enum_sculpt_mode_attribute_selector)
1034 | return apply_mask_attrib('REPLACE', inverted=True)
1035 |
1036 | # Quick nodes
1037 |
1038 |
1039 | class QuickAttributeNode(bpy.types.Operator):
1040 | bl_idname = "mesh.attribute_create_attribute_node"
1041 | bl_label = "Create Attribute Node"
1042 | bl_description = "Creates Attribute node in selected nodes editor"
1043 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
1044 |
1045 | # The area to create the node
1046 | areaid: bpy.props.IntProperty(name="AreaID")
1047 | windowid: bpy.props.IntProperty(name="windowid")
1048 | area = None
1049 |
1050 | @classmethod
1051 | def poll(self, context):
1052 | obj = bpy.context.active_object
1053 | if not obj:
1054 | self.poll_message_set("No active object")
1055 | return False
1056 | elif obj.type != 'MESH':
1057 | self.poll_message_set("Object is not a mesh")
1058 | return False
1059 | elif obj.data.attributes.active is None:
1060 | self.poll_message_set("No active attribute")
1061 | return False
1062 | elif not func.pinned_mesh_poll(self, context, False):
1063 | return False
1064 |
1065 | return True
1066 |
1067 | def execute(self, context):
1068 | obj = context.active_object
1069 | attribute = obj.data.attributes.active
1070 | self.area = bpy.context.window_manager.windows[self.windowid].screen.areas[self.areaid]
1071 | node_tree_type = func.get_node_editor_type(self.area, return_enum=True)
1072 | region = self.area.regions[3]
1073 | node_tree = self.area.spaces[0].node_tree
1074 |
1075 | node_spawn_location = region.view2d.region_to_view(region.width / 2, region.height / 2)
1076 | # Widen the node if the name is long
1077 |
1078 | extra_width = max(0,(len(attribute.name) - 10) * 9)
1079 |
1080 |
1081 | if node_tree_type == static_data.ENodeEditor.GEOMETRY_NODES:
1082 | node = node_tree.nodes.new("GeometryNodeInputNamedAttribute")
1083 | node.inputs[0].default_value = attribute.name
1084 | node.data_type = static_data.attribute_data_types[attribute.data_type].geonodes_attribute_node_datatype
1085 | node.width = node.width + extra_width
1086 | elif node_tree_type == static_data.ENodeEditor.SHADER:
1087 | node = node_tree.nodes.new("ShaderNodeAttribute")
1088 | node.attribute_type = 'GEOMETRY'
1089 | node.attribute_name = attribute.name
1090 | node.width = node.width + extra_width
1091 | # elif node_tree_type == static_data.ENodeEditor.ANIMATION_NODES:
1092 | # node = node_tree.nodes.new("an_GetCustomAttributeNode")
1093 | # node.inputs[1].value = attribute.name
1094 | # node.dataType = static_data.attribute_data_types[attribute.data_type].animnodes_attribute_node_datatype
1095 |
1096 | else:
1097 | self.report({'ERROR'}, "Unsupported node group")
1098 | return {'CANCELLED'}
1099 |
1100 | node.select = False
1101 | node.location = node_spawn_location
1102 |
1103 | return {'FINISHED'}
1104 |
1105 |
1106 | # Select and deselect buttons
1107 |
1108 |
1109 | class SelectDomainButton(bpy.types.Operator):
1110 | """
1111 | Used in gui to select domains with non-zero value
1112 | """
1113 | bl_idname = "mesh.attribute_select_button"
1114 | bl_label = "Select"
1115 | bl_description = "Select attribute domains"
1116 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
1117 |
1118 | deselect: bpy.props.BoolProperty(name="deselect", default=False)
1119 |
1120 | def execute(self, context):
1121 |
1122 | etc.log(SelectDomainButton, f"select? {not self.deselect} attrib: {context.active_object.data.attributes.active}", etc.ELogLevel.VERBOSE)
1123 |
1124 | prop_group = context.object.data.MAME_PropValues
1125 | select_nonzero = prop_group.val_select_non_zero_toggle
1126 |
1127 | dt = context.active_object.data.attributes.active.data_type
1128 | params = {}
1129 | params['b_deselect'] = self.deselect
1130 | params['b_single_condition_vector'] = True
1131 | params['b_use_color_picker'] = False
1132 | params['b_single_value_vector'] = False
1133 | # select true booleans though
1134 | params['attribute_comparison_condition_enum'] = 'NEQ' if (select_nonzero and dt != 'BOOLEAN') else 'EQ'
1135 | params['b_string_case_sensitive'] = prop_group.val_select_casesensitive
1136 | params['color_value_type_enum'] = 'RGBA'
1137 |
1138 |
1139 | # Enable comparing for each vector dimension
1140 | if static_data.attribute_data_types[dt].gui_prop_subtype in [static_data.EDataTypeGuiPropType.VECTOR,
1141 | static_data.EDataTypeGuiPropType.COLOR]:
1142 | for i in range(0,len(static_data.attribute_data_types[dt].vector_subelements_names)):
1143 | params[f'val_vector_{i}_toggle'] = True
1144 |
1145 | # Do not compare alpha value of colors
1146 | if static_data.attribute_data_types[dt].gui_prop_subtype == static_data.EDataTypeGuiPropType.COLOR:
1147 | params[f'val_vector_3_toggle'] = False
1148 |
1149 | if select_nonzero:
1150 | params[f'val_{dt.lower()}'] = func.get_attribute_default_value(datatype=dt)
1151 | params['vec_0_condition_enum'] = 'NEQ'
1152 | params['vector_value_cmp_type_enum'] = 'OR'
1153 | else:
1154 | params[f'val_{dt.lower()}'] = getattr(prop_group, f'val_{dt.lower()}')
1155 | params['vec_0_condition_enum'] = 'EQ'
1156 | params['vector_value_cmp_type_enum'] = 'AND'
1157 |
1158 | return bpy.ops.mesh.attribute_conditioned_select('EXEC_DEFAULT', **params)
1159 |
1160 |
1161 | @classmethod
1162 | def poll(self, context):
1163 | return func.conditional_selection_poll(self, context)
1164 |
1165 | class DeSelectDomainButton(bpy.types.Operator):
1166 | """
1167 | Used in gui to deselect domains with non-zero value
1168 | """
1169 | bl_idname = "mesh.attribute_deselect_button"
1170 | bl_label = "Deselect"
1171 | bl_description = "Deselect attribute domains"
1172 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
1173 |
1174 | def execute(self, context):
1175 | etc.log(DeSelectDomainButton, f"deselect {context.active_object.data.attributes.active}", etc.ELogLevel.VERBOSE)
1176 |
1177 | return bpy.ops.mesh.attribute_select_button('EXEC_DEFAULT',
1178 | deselect=True)
1179 |
1180 | @classmethod
1181 | def poll(self, context):
1182 | return func.conditional_selection_poll(self, context)
1183 |
1184 | class RandomizeGUIInputFieldValue(bpy.types.Operator):
1185 | """
1186 | Used in gui to randomize the value in set attribute value field
1187 | """
1188 | bl_idname = "mesh.attribute_gui_value_randomize"
1189 | bl_label = "Randomize"
1190 | bl_description = "Randomize value"
1191 | bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
1192 |
1193 | def execute(self, context):
1194 | obj = context.active_object
1195 | attrib = obj.data.attributes.active
1196 | dt=attrib.data_type
1197 | prop_group = context.object.data.MAME_PropValues
1198 | args = {}
1199 | args['range_min'] = static_data.attribute_data_types[dt].default_randomize_value_min
1200 | args['range_max'] = static_data.attribute_data_types[dt].default_randomize_value_max
1201 | args['bool_probability'] = .50
1202 | args['string_capital'] = True
1203 | args['string_lowercase'] = True
1204 | args['string_numbers'] = True
1205 | args['string_special'] = False
1206 | args['string_custom'] = ""
1207 | args['color_randomize_type'] = 'RGBA'
1208 | for i in range(0, 3):
1209 | args[f'b_vec_{i}'] = True
1210 | if static_data.attribute_data_types[dt].gui_prop_subtype == static_data.EDataTypeGuiPropType.COLOR:
1211 | args[f'b_vec_3'] = False # no alpha
1212 | else:
1213 | args[f'b_vec_3'] = True
1214 | args['original_vector'] = getattr(prop_group, f'val_{dt.lower()}')
1215 | args['no_numpy'] = True
1216 | setattr(prop_group, f'val_{dt.lower()}', func.get_random_attribute_of_data_type(obj, dt, 1, True, **args))
1217 |
1218 | return {'FINISHED'}
1219 |
1220 | @classmethod
1221 | def poll(self, context):
1222 | obj = context.active_object
1223 |
1224 | if not obj:
1225 | self.poll_message_set('No active object')
1226 | return False
1227 | elif obj.data.attributes.active is None:
1228 | self.poll_message_set('No active attribute')
1229 | return False
1230 | elif not func.get_attribute_compatibility_check(context.active_object.data.attributes.active):
1231 | self.poll_message_set("Attribute is unsupported in this addon version")
1232 | return False
1233 | elif not func.pinned_mesh_poll(self, context, False):
1234 | return False
1235 | return True return True
1236 |
1237 |
1238 |
1239 | # Register
1240 | # ------------------------------------------
1241 |
1242 | classes = [
1243 | DeSelectDomainButton,
1244 | SelectDomainButton,
1245 | RandomizeGUIInputFieldValue,
1246 | QuickCurrentSculptMaskToAttribute,
1247 | QuickActiveAttributeToSculptMask,
1248 | QuickFaceSetsToAttribute,
1249 | QuickActiveAttributeToFaceSets,
1250 | QuickShapeKeyToAttribute,
1251 | QuickShapeKeyOffsetToAttribute,
1252 | QuickAllShapeKeyToAttributes,
1253 | QuickAllShapeKeyOffsetToAttributes,
1254 | QuickVertexGroupToAttribute,
1255 | QuickAllVertexGroupToAttributes,
1256 | QuickVertexGroupAssignmentToAttribute,
1257 | QuickAllVertexGroupAssignmentToAttributes,
1258 | QuickMaterialAssignmentToAttribute,
1259 | QuickAllMaterialAssignmentToAttribute,
1260 | QuickAllMaterialSlotAssignmentToAttribute,
1261 | QuickMaterialSlotAssignmentToAttribute,
1262 | QuickSculptModeApplyAttribute,
1263 | QuickSculptModeExtendAttribute,
1264 | QuickSculptModeSubtractAttribute,
1265 | QuickSculptModeRemoveAttribute,
1266 | QuickSculptModeNewAttribute,
1267 | QuickSculptModeOverwriteAttribute,
1268 | QuickSculptModeApplyInvertedAttribute,
1269 | QuickAttributeNode,
1270 | QuickUVMapToAttribute,
1271 | QuickFaceMapAssignmentToAttribute,
1272 | QuickFaceMapIndexToAttribute,
1273 | QuickBakeColorAttribute,
1274 | QuickSelectedInEditModeToSculptMask,
1275 | ]
1276 |
1277 | def register():
1278 | "Register classes. Exception handing in init"
1279 | for c in classes:
1280 | bpy.utils.register_class(c)
1281 |
1282 | def unregister():
1283 | "Unregister classes. Exception handing in init"
1284 | for c in classes:
1285 | bpy.utils.unregister_class(c)
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