├── Interactive_Particles_Responsive ├── ESP32_INMP441_VUMeter │ └── ESP32_INMP441_VUMeter.ino └── Unity_VisualEffect │ ├── .gitignore │ ├── .idea │ └── .idea.ParticleTest │ │ └── .idea │ │ ├── .gitignore │ │ └── indexLayout.xml │ ├── Assets │ ├── EffectController.cs │ ├── EffectController.cs.meta │ ├── MySerialOBJ.cs │ ├── MySerialOBJ.cs.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.meta │ │ ├── SampleScene.unity │ │ ├── SampleScene.unity.meta │ │ └── SampleScene │ │ │ ├── Global Volume Profile.asset │ │ │ └── Global Volume Profile.asset.meta │ ├── UniversalRenderPipelineAsset.asset │ ├── UniversalRenderPipelineAsset.asset.meta │ ├── UniversalRenderPipelineAsset_Renderer.asset │ ├── UniversalRenderPipelineAsset_Renderer.asset.meta │ ├── Visual Effect.vfx │ └── Visual Effect.vfx.meta │ ├── Packages │ ├── manifest.json │ └── packages-lock.json │ └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── URPProjectSettings.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset ├── README.md ├── UWB_Indoor_Position_Rotation_Visualization ├── ESP32_UWB_TAG_BNO055_ILI9488 │ ├── ESP32_UWB_TAG_BNO055_ILI9488.ino │ ├── MyDisplay.cpp │ ├── MyDisplay.h │ ├── bg_image.h │ ├── pyramid_image_1.h │ ├── pyramid_image_2.h │ └── pyramid_image_3.h └── Unity_UWB_INDOOR_POSITION_ROTATION_Visualization │ ├── .gitignore │ ├── .idea │ ├── .idea.UWB_INDOOR_POSITION │ │ └── .idea │ │ │ ├── .gitignore │ │ │ ├── indexLayout.xml │ │ │ └── vcs.xml │ └── .idea.Unity_UWB_INDOOR_POSITION_Visualization │ │ └── .idea │ │ ├── .gitignore │ │ ├── indexLayout.xml │ │ └── vcs.xml │ ├── Assets │ ├── Images.meta │ ├── Images │ │ ├── 2021-12-26_ThatProject_Logo copy.png │ │ └── 2021-12-26_ThatProject_Logo copy.png.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Black.mat │ │ ├── Black.mat.meta │ │ ├── Green.mat │ │ ├── Green.mat.meta │ │ ├── Orange.mat │ │ ├── Orange.mat.meta │ │ ├── Red.mat │ │ ├── Red.mat.meta │ │ ├── Yellow.mat │ │ ├── Yellow.mat.meta │ │ ├── blue.mat │ │ ├── blue.mat.meta │ │ ├── hdr_red.mat │ │ └── hdr_red.mat.meta │ ├── Models.meta │ ├── Models │ │ ├── arrow.fbx │ │ └── arrow.fbx.meta │ ├── Post-processing Profile.asset │ ├── Post-processing Profile.asset.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── DataHandler.cs │ │ ├── DataHandler.cs.meta │ │ ├── LineRendering.cs │ │ ├── LineRendering.cs.meta │ │ ├── Player.cs │ │ ├── Player.cs.meta │ │ ├── UDPServer.cs │ │ └── UDPServer.cs.meta │ ├── TextMesh Pro.meta │ └── TextMesh Pro │ │ ├── Documentation.meta │ │ ├── Documentation │ │ ├── TextMesh Pro User Guide 2016.pdf │ │ └── TextMesh Pro User Guide 2016.pdf.meta │ │ ├── Fonts.meta │ │ ├── Fonts │ │ ├── LiberationSans - OFL.txt │ │ ├── LiberationSans - OFL.txt.meta │ │ ├── LiberationSans.ttf │ │ └── LiberationSans.ttf.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ ├── Fonts & Materials.meta │ │ ├── Fonts & Materials │ │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ │ ├── LiberationSans SDF - Fallback.asset │ │ │ ├── LiberationSans SDF - Fallback.asset.meta │ │ │ ├── LiberationSans SDF - Outline.mat │ │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ │ ├── LiberationSans SDF.asset │ │ │ └── LiberationSans SDF.asset.meta │ │ ├── LineBreaking Following Characters.txt │ │ ├── LineBreaking Following Characters.txt.meta │ │ ├── LineBreaking Leading Characters.txt │ │ ├── LineBreaking Leading Characters.txt.meta │ │ ├── Sprite Assets.meta │ │ ├── Sprite Assets │ │ │ ├── EmojiOne.asset │ │ │ └── EmojiOne.asset.meta │ │ ├── Style Sheets.meta │ │ ├── Style Sheets │ │ │ ├── Default Style Sheet.asset │ │ │ └── Default Style Sheet.asset.meta │ │ ├── TMP Settings.asset │ │ └── TMP Settings.asset.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ ├── TMP_Bitmap-Mobile.shader │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ ├── TMP_Bitmap.shader │ │ ├── TMP_Bitmap.shader.meta │ │ ├── TMP_SDF Overlay.shader │ │ ├── TMP_SDF Overlay.shader.meta │ │ ├── TMP_SDF SSD.shader │ │ ├── TMP_SDF SSD.shader.meta │ │ ├── TMP_SDF-Mobile Masking.shader │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ ├── TMP_SDF-Mobile SSD.shader │ │ ├── TMP_SDF-Mobile SSD.shader.meta │ │ ├── TMP_SDF-Mobile.shader │ │ ├── TMP_SDF-Mobile.shader.meta │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ ├── TMP_SDF-Surface.shader │ │ ├── TMP_SDF-Surface.shader.meta │ │ ├── TMP_SDF.shader │ │ ├── TMP_SDF.shader.meta │ │ ├── TMP_Sprite.shader │ │ ├── TMP_Sprite.shader.meta │ │ ├── TMPro.cginc │ │ ├── TMPro.cginc.meta │ │ ├── TMPro_Mobile.cginc │ │ ├── TMPro_Mobile.cginc.meta │ │ ├── TMPro_Properties.cginc │ │ ├── TMPro_Properties.cginc.meta │ │ ├── TMPro_Surface.cginc │ │ └── TMPro_Surface.cginc.meta │ │ ├── Sprites.meta │ │ └── Sprites │ │ ├── EmojiOne Attribution.txt │ │ ├── EmojiOne Attribution.txt.meta │ │ ├── EmojiOne.json │ │ ├── EmojiOne.json.meta │ │ ├── EmojiOne.png │ │ └── EmojiOne.png.meta │ ├── Packages │ ├── manifest.json │ └── packages-lock.json │ └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset ├── UWB_Indoor_Position_Visualization ├── ESP32_UWB_Tag_Anchor │ ├── DW1000Ranging_ANCHOR_Left_Right │ │ └── DW1000Ranging_ANCHOR_Left_Right.ino │ └── DW1000Ranging_TAG_UDP_Client │ │ └── DW1000Ranging_TAG_UDP_Client.ino └── Unity_UWB_INDOOR_POSITION_Visualization │ ├── .gitignore │ ├── .idea │ ├── .idea.UWB_INDOOR_POSITION │ │ └── .idea │ │ │ ├── .gitignore │ │ │ ├── indexLayout.xml │ │ │ └── vcs.xml │ └── .idea.Unity_UWB_INDOOR_POSITION_Visualization │ │ └── .idea │ │ ├── .gitignore │ │ ├── indexLayout.xml │ │ └── vcs.xml │ ├── Assets │ ├── Images.meta │ ├── Images │ │ ├── 2021-12-26_ThatProject_Logo copy.png │ │ └── 2021-12-26_ThatProject_Logo copy.png.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Black.mat │ │ ├── Black.mat.meta │ │ ├── Blue.mat │ │ ├── Blue.mat.meta │ │ ├── Green.mat │ │ ├── Green.mat.meta │ │ ├── Orange.mat │ │ ├── Orange.mat.meta │ │ ├── Red.mat │ │ ├── Red.mat.meta │ │ ├── White.mat │ │ └── White.mat.meta │ ├── Post-processing Profile.asset │ ├── Post-processing Profile.asset.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── DataHandler.cs │ │ ├── DataHandler.cs.meta │ │ ├── LineRendering.cs │ │ ├── LineRendering.cs.meta │ │ ├── Player.cs │ │ ├── Player.cs.meta │ │ ├── UDPServer.cs │ │ └── UDPServer.cs.meta │ ├── TextMesh Pro.meta │ └── TextMesh Pro │ │ ├── Documentation.meta │ │ ├── Documentation │ │ ├── TextMesh Pro User Guide 2016.pdf │ │ └── TextMesh Pro User Guide 2016.pdf.meta │ │ ├── Fonts.meta │ │ ├── Fonts │ │ ├── LiberationSans - OFL.txt │ │ ├── LiberationSans - OFL.txt.meta │ │ ├── LiberationSans.ttf │ │ └── LiberationSans.ttf.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ ├── Fonts & Materials.meta │ │ ├── Fonts & Materials │ │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ │ ├── LiberationSans SDF - Fallback.asset │ │ │ ├── LiberationSans SDF - Fallback.asset.meta │ │ │ ├── LiberationSans SDF - Outline.mat │ │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ │ ├── LiberationSans SDF.asset │ │ │ └── LiberationSans SDF.asset.meta │ │ ├── LineBreaking Following Characters.txt │ │ ├── LineBreaking Following Characters.txt.meta │ │ ├── LineBreaking Leading Characters.txt │ │ ├── LineBreaking Leading Characters.txt.meta │ │ ├── Sprite Assets.meta │ │ ├── Sprite Assets │ │ │ ├── EmojiOne.asset │ │ │ └── EmojiOne.asset.meta │ │ ├── Style Sheets.meta │ │ ├── Style Sheets │ │ │ ├── Default Style Sheet.asset │ │ │ └── Default Style Sheet.asset.meta │ │ ├── TMP Settings.asset │ │ └── TMP Settings.asset.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ ├── TMP_Bitmap-Mobile.shader │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ ├── TMP_Bitmap.shader │ │ ├── TMP_Bitmap.shader.meta │ │ ├── TMP_SDF Overlay.shader │ │ ├── TMP_SDF Overlay.shader.meta │ │ ├── TMP_SDF SSD.shader │ │ ├── TMP_SDF SSD.shader.meta │ │ ├── TMP_SDF-Mobile Masking.shader │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ ├── TMP_SDF-Mobile SSD.shader │ │ ├── TMP_SDF-Mobile SSD.shader.meta │ │ ├── TMP_SDF-Mobile.shader │ │ ├── TMP_SDF-Mobile.shader.meta │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ ├── TMP_SDF-Surface.shader │ │ ├── TMP_SDF-Surface.shader.meta │ │ ├── TMP_SDF.shader │ │ ├── TMP_SDF.shader.meta │ │ ├── TMP_Sprite.shader │ │ ├── TMP_Sprite.shader.meta │ │ ├── TMPro.cginc │ │ ├── TMPro.cginc.meta │ │ ├── TMPro_Mobile.cginc │ │ ├── TMPro_Mobile.cginc.meta │ │ ├── TMPro_Properties.cginc │ │ ├── TMPro_Properties.cginc.meta │ │ ├── TMPro_Surface.cginc │ │ └── TMPro_Surface.cginc.meta │ │ ├── Sprites.meta │ │ └── Sprites │ │ ├── EmojiOne Attribution.txt │ │ ├── EmojiOne Attribution.txt.meta │ │ ├── EmojiOne.json │ │ ├── EmojiOne.json.meta │ │ ├── EmojiOne.png │ │ └── EmojiOne.png.meta │ ├── Packages │ ├── manifest.json │ └── packages-lock.json │ └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset ├── Unity3D_ESP32 ├── BLE_MPU6050_Rotate_3D_Object │ ├── .gitignore │ ├── .idea │ │ └── .idea.BLE_MPU6050_Rotate_3D_Object │ │ │ ├── .idea │ │ │ ├── codeStyles │ │ │ │ └── codeStyleConfig.xml │ │ │ ├── contentModel.xml │ │ │ ├── indexLayout.xml │ │ │ ├── modules.xml │ │ │ ├── projectSettingsUpdater.xml │ │ │ ├── vcs.xml │ │ │ └── workspace.xml │ │ │ └── riderModule.iml │ ├── Assets │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Blue.mat │ │ │ ├── Blue.mat.meta │ │ │ ├── Green.mat │ │ │ ├── Green.mat.meta │ │ │ ├── Red.mat │ │ │ └── Red.mat.meta │ │ ├── Plugins.meta │ │ ├── Plugins │ │ │ ├── Android.meta │ │ │ └── iOS.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── SampleScene.unity │ │ │ └── SampleScene.unity.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── ESP32BLEApp.cs │ │ │ └── ESP32BLEApp.cs.meta │ │ ├── Shatalmic.meta │ │ ├── TextMesh Pro.meta │ │ └── TextMesh Pro │ │ │ ├── Documentation.meta │ │ │ ├── Documentation │ │ │ ├── TextMesh Pro User Guide 2016.pdf │ │ │ └── TextMesh Pro User Guide 2016.pdf.meta │ │ │ ├── Fonts.meta │ │ │ ├── Fonts │ │ │ ├── LiberationSans - OFL.txt │ │ │ ├── LiberationSans - OFL.txt.meta │ │ │ ├── LiberationSans.ttf │ │ │ └── LiberationSans.ttf.meta │ │ │ ├── Resources.meta │ │ │ ├── Resources │ │ │ ├── Fonts & Materials.meta │ │ │ ├── Fonts & Materials │ │ │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ │ │ ├── LiberationSans SDF - Fallback.asset │ │ │ │ ├── LiberationSans SDF - Fallback.asset.meta │ │ │ │ ├── LiberationSans SDF - Outline.mat │ │ │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ │ │ ├── LiberationSans SDF.asset │ │ │ │ └── LiberationSans SDF.asset.meta │ │ │ ├── LineBreaking Following Characters.txt │ │ │ ├── LineBreaking Following Characters.txt.meta │ │ │ ├── LineBreaking Leading Characters.txt │ │ │ ├── LineBreaking Leading Characters.txt.meta │ │ │ ├── Sprite Assets.meta │ │ │ ├── Sprite Assets │ │ │ │ ├── EmojiOne.asset │ │ │ │ └── EmojiOne.asset.meta │ │ │ ├── Style Sheets.meta │ │ │ ├── Style Sheets │ │ │ │ ├── Default Style Sheet.asset │ │ │ │ └── Default Style Sheet.asset.meta │ │ │ ├── TMP Settings.asset │ │ │ └── TMP Settings.asset.meta │ │ │ ├── Shaders.meta │ │ │ ├── Shaders │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ │ ├── TMP_Bitmap-Mobile.shader │ │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ │ ├── TMP_Bitmap.shader │ │ │ ├── TMP_Bitmap.shader.meta │ │ │ ├── TMP_SDF Overlay.shader │ │ │ ├── TMP_SDF Overlay.shader.meta │ │ │ ├── TMP_SDF SSD.shader │ │ │ ├── TMP_SDF SSD.shader.meta │ │ │ ├── TMP_SDF-Mobile Masking.shader │ │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ │ ├── TMP_SDF-Mobile SSD.shader │ │ │ ├── TMP_SDF-Mobile SSD.shader.meta │ │ │ ├── TMP_SDF-Mobile.shader │ │ │ ├── TMP_SDF-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface.shader │ │ │ ├── TMP_SDF-Surface.shader.meta │ │ │ ├── TMP_SDF.shader │ │ │ ├── TMP_SDF.shader.meta │ │ │ ├── TMP_Sprite.shader │ │ │ ├── TMP_Sprite.shader.meta │ │ │ ├── TMPro.cginc │ │ │ ├── TMPro.cginc.meta │ │ │ ├── TMPro_Mobile.cginc │ │ │ ├── TMPro_Mobile.cginc.meta │ │ │ ├── TMPro_Properties.cginc │ │ │ ├── TMPro_Properties.cginc.meta │ │ │ ├── TMPro_Surface.cginc │ │ │ └── TMPro_Surface.cginc.meta │ │ │ ├── Sprites.meta │ │ │ └── Sprites │ │ │ ├── EmojiOne Attribution.txt │ │ │ ├── EmojiOne Attribution.txt.meta │ │ │ ├── EmojiOne.json │ │ │ ├── EmojiOne.json.meta │ │ │ ├── EmojiOne.png │ │ │ └── EmojiOne.png.meta │ ├── Packages │ │ ├── manifest.json │ │ └── packages-lock.json │ └── ProjectSettings │ │ ├── AudioManager.asset │ │ ├── ClusterInputManager.asset │ │ ├── DynamicsManager.asset │ │ ├── EditorBuildSettings.asset │ │ ├── EditorSettings.asset │ │ ├── GraphicsSettings.asset │ │ ├── InputManager.asset │ │ ├── NavMeshAreas.asset │ │ ├── PackageManagerSettings.asset │ │ ├── Physics2DSettings.asset │ │ ├── PresetManager.asset │ │ ├── ProjectSettings.asset │ │ ├── ProjectVersion.txt │ │ ├── QualitySettings.asset │ │ ├── TagManager.asset │ │ ├── TimeManager.asset │ │ ├── UnityConnectSettings.asset │ │ ├── VFXManager.asset │ │ └── XRSettings.asset └── Project_MyFIshingRod │ ├── Part.1_Building_FishingRod_MagicaVoxel │ ├── Fishing_Rod_Handler_OBJ │ │ ├── Fishing_Rod_Handler.vox.mtl │ │ ├── Fishing_Rod_Handler.vox.obj │ │ └── Fishing_Rod_Handler.vox.png │ ├── Fishing_Rod_OBJ │ │ ├── Fishing_Rod.vox.mtl │ │ ├── Fishing_Rod.vox.obj │ │ └── Fishing_Rod.vox.png │ └── Fishing_Rod_Slim_OBJ │ │ ├── Fishing_Rod_Slim.vox.mtl │ │ ├── Fishing_Rod_Slim.vox.obj │ │ └── Fishing_Rod_Slim.vox.png │ ├── Part.2_Building_FishingRod_in_Unity │ ├── .gitignore │ ├── .idea │ │ └── .idea.FishingRod_Unity │ │ │ └── .idea │ │ │ ├── .gitignore │ │ │ ├── indexLayout.xml │ │ │ ├── riderModule.iml │ │ │ └── vcs.xml │ ├── Assets │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── mBlue.mat │ │ │ ├── mBlue.mat.meta │ │ │ ├── mRed.mat │ │ │ └── mRed.mat.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── Fishing_Rod_Handler_OBJ.meta │ │ │ ├── Fishing_Rod_Handler_OBJ │ │ │ │ ├── Fishing_Rod_Handler.vox.mtl │ │ │ │ ├── Fishing_Rod_Handler.vox.mtl.meta │ │ │ │ ├── Fishing_Rod_Handler.vox.obj │ │ │ │ ├── Fishing_Rod_Handler.vox.obj.meta │ │ │ │ ├── Fishing_Rod_Handler.vox.png │ │ │ │ └── Fishing_Rod_Handler.vox.png.meta │ │ │ ├── Fishing_Rod_Slim_OBJ.meta │ │ │ └── Fishing_Rod_Slim_OBJ │ │ │ │ ├── Fishing_Rod_Slim.vox.mtl │ │ │ │ ├── Fishing_Rod_Slim.vox.mtl.meta │ │ │ │ ├── Fishing_Rod_Slim.vox.obj │ │ │ │ ├── Fishing_Rod_Slim.vox.obj.meta │ │ │ │ ├── Fishing_Rod_Slim.vox.png │ │ │ │ └── Fishing_Rod_Slim.vox.png.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── MyFishingRod.unity │ │ │ ├── MyFishingRod.unity.meta │ │ │ ├── RopeTest.unity │ │ │ └── RopeTest.unity.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── ReelController.cs │ │ │ ├── ReelController.cs.meta │ │ │ ├── RopeControllerRealisticNoSpring.cs │ │ │ └── RopeControllerRealisticNoSpring.cs.meta │ │ └── WrappingRope.meta │ ├── Packages │ │ ├── manifest.json │ │ └── packages-lock.json │ └── ProjectSettings │ │ ├── AudioManager.asset │ │ ├── ClusterInputManager.asset │ │ ├── DynamicsManager.asset │ │ ├── EditorBuildSettings.asset │ │ ├── EditorSettings.asset │ │ ├── GraphicsSettings.asset │ │ ├── InputManager.asset │ │ ├── NavMeshAreas.asset │ │ ├── PackageManagerSettings.asset │ │ ├── Physics2DSettings.asset │ │ ├── PresetManager.asset │ │ ├── ProjectSettings.asset │ │ ├── ProjectVersion.txt │ │ ├── QualitySettings.asset │ │ ├── TagManager.asset │ │ ├── TimeManager.asset │ │ ├── UnityConnectSettings.asset │ │ ├── VFXManager.asset │ │ └── XRSettings.asset │ └── Part.3_Building_FishingRod_with_hardware_in_Unity │ ├── .gitignore │ ├── .idea │ ├── .idea.FishingRod_Unity │ │ └── .idea │ │ │ ├── .gitignore │ │ │ ├── indexLayout.xml │ │ │ ├── riderModule.iml │ │ │ └── vcs.xml │ └── .idea.Part.3_Building_FishingRod_with_hardware_in_Unity │ │ └── .idea │ │ ├── .gitignore │ │ ├── indexLayout.xml │ │ ├── riderModule.iml │ │ └── vcs.xml │ ├── Assets │ ├── ControllerWatchCamera.renderTexture │ ├── ControllerWatchCamera.renderTexture.meta │ ├── Materials.meta │ ├── Materials │ │ ├── mBlue.mat │ │ ├── mBlue.mat.meta │ │ ├── mGreen.mat │ │ ├── mGreen.mat.meta │ │ ├── mOrange.mat │ │ ├── mOrange.mat.meta │ │ ├── mRed.mat │ │ └── mRed.mat.meta │ ├── Models.meta │ ├── Models │ │ ├── Fishing_Rod_Handler_OBJ.meta │ │ ├── Fishing_Rod_Handler_OBJ │ │ │ ├── Fishing_Rod_Handler.vox.mtl │ │ │ ├── Fishing_Rod_Handler.vox.mtl.meta │ │ │ ├── Fishing_Rod_Handler.vox.obj │ │ │ ├── Fishing_Rod_Handler.vox.obj.meta │ │ │ ├── Fishing_Rod_Handler.vox.png │ │ │ └── Fishing_Rod_Handler.vox.png.meta │ │ ├── Fishing_Rod_Slim_OBJ.meta │ │ ├── Fishing_Rod_Slim_OBJ │ │ │ ├── Fishing_Rod_Slim.vox.mtl │ │ │ ├── Fishing_Rod_Slim.vox.mtl.meta │ │ │ ├── Fishing_Rod_Slim.vox.obj │ │ │ ├── Fishing_Rod_Slim.vox.obj.meta │ │ │ ├── Fishing_Rod_Slim.vox.png │ │ │ └── Fishing_Rod_Slim.vox.png.meta │ │ ├── fishing-hook-v2.meta │ │ └── fishing-hook-v2 │ │ │ ├── material.meta │ │ │ ├── material │ │ │ ├── fishingHook.mat │ │ │ └── fishingHook.mat.meta │ │ │ ├── source.meta │ │ │ ├── source │ │ │ ├── FISHING HOOKS.obj │ │ │ └── FISHING HOOKS.obj.meta │ │ │ ├── textures.meta │ │ │ └── textures │ │ │ ├── greasy-metal-pan1-albedo.png │ │ │ ├── greasy-metal-pan1-albedo.png.meta │ │ │ ├── greasy-metal-pan1-metal.jpg │ │ │ ├── greasy-metal-pan1-metal.jpg.meta │ │ │ ├── greasy-metal-pan1-normal.png │ │ │ └── greasy-metal-pan1-normal.png.meta │ ├── Plugins.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── MyFishingRod.unity │ │ └── MyFishingRod.unity.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── ESP32BLEApp.cs │ │ ├── ESP32BLEApp.cs.meta │ │ ├── ReelController.cs │ │ └── ReelController.cs.meta │ ├── TextMesh Pro.meta │ └── TextMesh Pro │ │ ├── Documentation.meta │ │ ├── Documentation │ │ ├── TextMesh Pro User Guide 2016.pdf │ │ └── TextMesh Pro User Guide 2016.pdf.meta │ │ ├── Fonts.meta │ │ ├── Fonts │ │ ├── LiberationSans - OFL.txt │ │ ├── LiberationSans - OFL.txt.meta │ │ ├── LiberationSans.ttf │ │ └── LiberationSans.ttf.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ ├── Fonts & Materials.meta │ │ ├── Fonts & Materials │ │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ │ ├── LiberationSans SDF - Fallback.asset │ │ │ ├── LiberationSans SDF - Fallback.asset.meta │ │ │ ├── LiberationSans SDF - Outline.mat │ │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ │ ├── LiberationSans SDF.asset │ │ │ └── LiberationSans SDF.asset.meta │ │ ├── LineBreaking Following Characters.txt │ │ ├── LineBreaking Following Characters.txt.meta │ │ ├── LineBreaking Leading Characters.txt │ │ ├── LineBreaking Leading Characters.txt.meta │ │ ├── Sprite Assets.meta │ │ ├── Sprite Assets │ │ │ ├── EmojiOne.asset │ │ │ └── EmojiOne.asset.meta │ │ ├── Style Sheets.meta │ │ ├── Style Sheets │ │ │ ├── Default Style Sheet.asset │ │ │ └── Default Style Sheet.asset.meta │ │ ├── TMP Settings.asset │ │ └── TMP Settings.asset.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ ├── TMP_Bitmap-Mobile.shader │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ ├── TMP_Bitmap.shader │ │ ├── TMP_Bitmap.shader.meta │ │ ├── TMP_SDF Overlay.shader │ │ ├── TMP_SDF Overlay.shader.meta │ │ ├── TMP_SDF SSD.shader │ │ ├── TMP_SDF SSD.shader.meta │ │ ├── TMP_SDF-Mobile Masking.shader │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ ├── TMP_SDF-Mobile SSD.shader │ │ ├── TMP_SDF-Mobile SSD.shader.meta │ │ ├── TMP_SDF-Mobile.shader │ │ ├── TMP_SDF-Mobile.shader.meta │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ ├── TMP_SDF-Surface.shader │ │ ├── TMP_SDF-Surface.shader.meta │ │ ├── TMP_SDF.shader │ │ ├── TMP_SDF.shader.meta │ │ ├── TMP_Sprite.shader │ │ ├── TMP_Sprite.shader.meta │ │ ├── TMPro.cginc │ │ ├── TMPro.cginc.meta │ │ ├── TMPro_Mobile.cginc │ │ ├── TMPro_Mobile.cginc.meta │ │ ├── TMPro_Properties.cginc │ │ ├── TMPro_Properties.cginc.meta │ │ ├── TMPro_Surface.cginc │ │ └── TMPro_Surface.cginc.meta │ │ ├── Sprites.meta │ │ └── Sprites │ │ ├── EmojiOne Attribution.txt │ │ ├── EmojiOne Attribution.txt.meta │ │ ├── EmojiOne.json │ │ ├── EmojiOne.json.meta │ │ ├── EmojiOne.png │ │ └── EmojiOne.png.meta │ ├── Packages │ ├── manifest.json │ └── packages-lock.json │ └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── Unity3D_ESP32CAM └── Texture_From_WebSocket │ ├── CameraWeb │ ├── CameraWeb.ino │ └── camera_pins.h │ ├── NodeServer │ ├── client.html │ ├── package-lock.json │ └── server.js │ └── Texture_From_ESP32CAM │ ├── .gitignore │ ├── .idea │ ├── .gitignore │ └── .idea.Texture_From_ESP32CAM │ │ ├── .idea │ │ ├── .gitignore │ │ ├── contentModel.xml │ │ ├── indexLayout.xml │ │ ├── modules.xml │ │ ├── projectSettingsUpdater.xml │ │ └── vcs.xml │ │ └── riderModule.iml │ ├── Assets │ ├── Scenes.meta │ ├── Scenes │ │ ├── FpsSceneWithTextureFromESP32CAM.unity │ │ ├── FpsSceneWithTextureFromESP32CAM.unity.meta │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── TextureFromESP32CAM.cs │ │ └── TextureFromESP32CAM.cs.meta │ ├── Packages │ └── manifest.json │ └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ └── XRSettings.asset ├── Unity3D_RayCasts ├── .gitignore ├── .idea │ └── .idea.Unity3D_RayCasts │ │ ├── .idea │ │ ├── contentModel.xml │ │ ├── indexLayout.xml │ │ ├── modules.xml │ │ ├── projectSettingsUpdater.xml │ │ ├── vcs.xml │ │ └── workspace.xml │ │ └── riderModule.iml ├── Assets │ ├── Materials.meta │ ├── Materials │ │ ├── mBlue.mat │ │ ├── mBlue.mat.meta │ │ ├── mRed.mat │ │ ├── mRed.mat.meta │ │ ├── mYellow.mat │ │ └── mYellow.mat.meta │ ├── Plugins.meta │ ├── Plugins │ │ └── Editor.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── BoxCaster.cs │ │ ├── BoxCaster.cs.meta │ │ ├── RayCaster.cs │ │ ├── RayCaster.cs.meta │ │ ├── SphereCaster.cs │ │ └── SphereCaster.cs.meta ├── Packages │ └── manifest.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ └── VFXManager.asset └── misc ├── Interactive_Particles_Responsive.gif ├── UWB_IMU_Position_Rotation.gif └── UWB_Indoor_Position_Visualization.gif /Interactive_Particles_Responsive/Unity_VisualEffect/.idea/.idea.ParticleTest/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /shelf/ 3 | /workspace.xml 4 | # Rider ignored files 5 | /contentModel.xml 6 | /projectSettingsUpdater.xml 7 | /.idea.ParticleTest.iml 8 | /modules.xml 9 | # Editor-based HTTP Client requests 10 | /httpRequests/ 11 | # Datasource local storage ignored files 12 | /dataSources/ 13 | /dataSources.local.xml 14 | -------------------------------------------------------------------------------- /Interactive_Particles_Responsive/Unity_VisualEffect/.idea/.idea.ParticleTest/.idea/indexLayout.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /Interactive_Particles_Responsive/Unity_VisualEffect/Assets/EffectController.cs: -------------------------------------------------------------------------------- 1 | ///////////////////////////////////////////////////////////////// 2 | /* 3 | Interactive Particles Responsive Made With ESP32 + INMP441 & Unity 4 | For More Information: https://youtu.be/lRj01J-cxew 5 | Created by Eric N. (ThatProject) 6 | */ 7 | ///////////////////////////////////////////////////////////////// 8 | 9 | using UnityEngine; 10 | using UnityEngine.VFX; 11 | 12 | public class EffectController : MonoBehaviour 13 | { 14 | VisualEffect visualEffect; 15 | 16 | 17 | // Start is called before the first frame update 18 | void Start() 19 | { 20 | visualEffect = GetComponent(); 21 | } 22 | 23 | // Update is called once per frame 24 | void Update() 25 | { 26 | 27 | } 28 | 29 | public void setForceX(float x) 30 | { 31 | visualEffect.SetFloat("ForceX", x * -1); 32 | } 33 | } 34 | -------------------------------------------------------------------------------- /Interactive_Particles_Responsive/Unity_VisualEffect/Assets/EffectController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: faf2117b48d544feea15e67b4026072d 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 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m_MaxDeltaTime: 0.05 13 | m_CompiledVersion: 2 14 | m_RuntimeVersion: 12 15 | -------------------------------------------------------------------------------- /Interactive_Particles_Responsive/Unity_VisualEffect/ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /Interactive_Particles_Responsive/Unity_VisualEffect/ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /UWB_Indoor_Position_Rotation_Visualization/ESP32_UWB_TAG_BNO055_ILI9488/MyDisplay.h: -------------------------------------------------------------------------------- 1 | ///////////////////////////////////////////////////////////////// 2 | /* 3 | ESP32 + UWB + IMU | Indoor Position & Rotation + Unity Visualization 4 | For More Information: https://youtu.be/fPuxcjHsfpc 5 | Created by Eric N. (ThatProject) 6 | */ 7 | ///////////////////////////////////////////////////////////////// 8 | #ifndef MyDisplay_H_ 9 | #define MyDisplay_H_ 10 | 11 | #include 12 | class MyDisplay { 13 | private: 14 | TFT_eSPI* tft; 15 | TFT_eSprite* sLog; 16 | unsigned long TFT_timer; 17 | bool isAllReady; 18 | int pyramidImageIdx; 19 | void playPyramidImages(); 20 | public: 21 | MyDisplay(); 22 | ~MyDisplay(); 23 | void initTFT(); 24 | void loop(); 25 | void setIsAllReady(bool isOn); 26 | void systemLog(String str, bool moreSpace=false); 27 | void imuLog(String str, bool isSuccess); 28 | void imuResetCountDown(String str); 29 | void uwbStatus(bool isRight, bool isOn); 30 | void uwbLog(String str, int anchorNum); 31 | }; 32 | #endif -------------------------------------------------------------------------------- /UWB_Indoor_Position_Rotation_Visualization/Unity_UWB_INDOOR_POSITION_ROTATION_Visualization/.idea/.idea.UWB_INDOOR_POSITION/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /shelf/ 3 | /workspace.xml 4 | # Rider ignored files 5 | /contentModel.xml 6 | /modules.xml 7 | /.idea.UWB_INDOOR_POSITION.iml 8 | /projectSettingsUpdater.xml 9 | # Editor-based HTTP Client requests 10 | /httpRequests/ 11 | # Datasource local storage ignored files 12 | /dataSources/ 13 | /dataSources.local.xml 14 | -------------------------------------------------------------------------------- /UWB_Indoor_Position_Rotation_Visualization/Unity_UWB_INDOOR_POSITION_ROTATION_Visualization/.idea/.idea.UWB_INDOOR_POSITION/.idea/indexLayout.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /UWB_Indoor_Position_Rotation_Visualization/Unity_UWB_INDOOR_POSITION_ROTATION_Visualization/.idea/.idea.UWB_INDOOR_POSITION/.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /UWB_Indoor_Position_Rotation_Visualization/Unity_UWB_INDOOR_POSITION_ROTATION_Visualization/.idea/.idea.Unity_UWB_INDOOR_POSITION_Visualization/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /shelf/ 3 | /workspace.xml 4 | # Rider ignored files 5 | /modules.xml 6 | /projectSettingsUpdater.xml 7 | /contentModel.xml 8 | /.idea.Unity_UWB_INDOOR_POSITION_Visualization.iml 9 | # Editor-based HTTP Client requests 10 | /httpRequests/ 11 | # Datasource local storage ignored files 12 | /dataSources/ 13 | /dataSources.local.xml 14 | -------------------------------------------------------------------------------- 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folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UWB_Indoor_Position_Rotation_Visualization/Unity_UWB_INDOOR_POSITION_ROTATION_Visualization/Assets/Materials/Black.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bdbdf24ba1f535c4db7c2ecb63f02ec3 3 | timeCreated: 1448327715 4 | licenseType: Store 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UWB_Indoor_Position_Rotation_Visualization/Unity_UWB_INDOOR_POSITION_ROTATION_Visualization/Assets/Materials/Green.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e5c941b2aa6e9cd4e9d61603ce99503f 3 | timeCreated: 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userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /UWB_Indoor_Position_Rotation_Visualization/Unity_UWB_INDOOR_POSITION_ROTATION_Visualization/Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: be7f81947b0204bfaab46cfa4ef50cc2 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UWB_Indoor_Position_Rotation_Visualization/Unity_UWB_INDOOR_POSITION_ROTATION_Visualization/Assets/Scripts/DataHandler.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0108118bc4fa74c0d98a264ede3e8b7e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /UWB_Indoor_Position_Rotation_Visualization/Unity_UWB_INDOOR_POSITION_ROTATION_Visualization/Assets/Scripts/LineRendering.cs: -------------------------------------------------------------------------------- 1 | ///////////////////////////////////////////////////////////////// 2 | /* 3 | ESP32 + UWB + IMU | Indoor Position & Rotation + Unity Visualization 4 | For More Information: https://youtu.be/fPuxcjHsfpc 5 | Created by Eric N. (ThatProject) 6 | */ 7 | ///////////////////////////////////////////////////////////////// 8 | 9 | using UnityEngine; 10 | 11 | public class LineRendering : MonoBehaviour 12 | { 13 | public LineRenderer line; 14 | public Transform targetPos; 15 | 16 | // Start is called before the first frame update 17 | void Start() 18 | { 19 | line.positionCount = 2; 20 | } 21 | 22 | // Update is called once per frame 23 | void Update() 24 | { 25 | line.SetPosition(0, transform.position); 26 | line.SetPosition(1, targetPos.position); 27 | } 28 | } -------------------------------------------------------------------------------- /UWB_Indoor_Position_Rotation_Visualization/Unity_UWB_INDOOR_POSITION_ROTATION_Visualization/Assets/Scripts/LineRendering.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dfa69dd88e3524b2ca004bdfe88322db 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | 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/UWB_Indoor_Position_Visualization/Unity_UWB_INDOOR_POSITION_Visualization/Assets/Scripts/DataHandler.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0108118bc4fa74c0d98a264ede3e8b7e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /UWB_Indoor_Position_Visualization/Unity_UWB_INDOOR_POSITION_Visualization/Assets/Scripts/LineRendering.cs: -------------------------------------------------------------------------------- 1 | ///////////////////////////////////////////////////////////////// 2 | /* 3 | ESP32 + UWB | Indoor Positioning + Unity Visualization 4 | For More Information: https://youtu.be/c8Pn7lS5Ppg 5 | Created by Eric N. (ThatProject) 6 | */ 7 | ///////////////////////////////////////////////////////////////// 8 | 9 | using UnityEngine; 10 | 11 | public class LineRendering : MonoBehaviour 12 | { 13 | public LineRenderer line; 14 | public Transform targetPos; 15 | 16 | // Start is called before the first frame update 17 | void Start() 18 | { 19 | line.positionCount = 2; 20 | } 21 | 22 | // Update is called once per frame 23 | void Update() 24 | { 25 | line.SetPosition(0, transform.position); 26 | line.SetPosition(1, targetPos.position); 27 | } 28 | } -------------------------------------------------------------------------------- /UWB_Indoor_Position_Visualization/Unity_UWB_INDOOR_POSITION_Visualization/Assets/Scripts/LineRendering.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dfa69dd88e3524b2ca004bdfe88322db 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /UWB_Indoor_Position_Visualization/Unity_UWB_INDOOR_POSITION_Visualization/Assets/Scripts/Player.cs: -------------------------------------------------------------------------------- 1 | ///////////////////////////////////////////////////////////////// 2 | /* 3 | ESP32 + UWB | Indoor Positioning + Unity Visualization 4 | For More Information: https://youtu.be/c8Pn7lS5Ppg 5 | Created by Eric N. (ThatProject) 6 | */ 7 | ///////////////////////////////////////////////////////////////// 8 | 9 | using UnityEngine; 10 | 11 | public class Player : MonoBehaviour 12 | { 13 | // My Offsets 14 | [SerializeField] int meterToSpace = 20; 15 | [SerializeField] int x_offset = 20; 16 | [SerializeField] int z_offset = -20; 17 | 18 | public void movePlayer(double x, double y) 19 | { 20 | if (double.IsNaN(x)) 21 | x = 0; 22 | if (double.IsNaN(y)) 23 | y = 0; 24 | 25 | transform.position = new Vector3((float)y * meterToSpace * -1 + x_offset, 0, (float)x * meterToSpace + z_offset); 26 | } 27 | } -------------------------------------------------------------------------------- /UWB_Indoor_Position_Visualization/Unity_UWB_INDOOR_POSITION_Visualization/Assets/Scripts/Player.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f2f16f0abcd744b3d8f28a7274871218 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | 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5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.1_Building_FishingRod_MagicaVoxel/Fishing_Rod_Handler_OBJ/Fishing_Rod_Handler.vox.mtl: -------------------------------------------------------------------------------- 1 | # MagicaVoxel @ Ephtracy 2 | 3 | newmtl palette 4 | illum 1 5 | Ka 0.000 0.000 0.000 6 | Kd 1.000 1.000 1.000 7 | Ks 0.000 0.000 0.000 8 | map_Kd Fishing_Rod_Handler.vox.png 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.1_Building_FishingRod_MagicaVoxel/Fishing_Rod_Handler_OBJ/Fishing_Rod_Handler.vox.png: -------------------------------------------------------------------------------- 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/Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/.idea/.idea.FishingRod_Unity/.idea/indexLayout.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | Library/PackageCache/com.unity.collab-proxy@1.2.16 7 | Library/PackageCache/com.unity.ext.nunit@1.0.5 8 | Library/PackageCache/com.unity.ide.rider@1.1.4 9 | Library/PackageCache/com.unity.ide.vscode@1.2.3 10 | Library/PackageCache/com.unity.test-framework@1.1.19 11 | Library/PackageCache/com.unity.textmeshpro@2.1.1 12 | Library/PackageCache/com.unity.timeline@1.2.17 13 | Packages 14 | ProjectSettings 15 | 16 | 17 | .idea 18 | Library 19 | Logs 20 | obj 21 | 22 | 23 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/.idea/.idea.FishingRod_Unity/.idea/riderModule.iml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 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-------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 29d4efc072c6e4971aabebba8a8f5228 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/Assets/Models/Fishing_Rod_Handler_OBJ.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 32ae09cfee05b4bcdbad003c3373872e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/Assets/Models/Fishing_Rod_Handler_OBJ/Fishing_Rod_Handler.vox.mtl: -------------------------------------------------------------------------------- 1 | # MagicaVoxel @ Ephtracy 2 | 3 | newmtl palette 4 | illum 1 5 | Ka 0.000 0.000 0.000 6 | Kd 1.000 1.000 1.000 7 | Ks 0.000 0.000 0.000 8 | map_Kd Fishing_Rod_Handler.vox.png 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/Assets/Models/Fishing_Rod_Handler_OBJ/Fishing_Rod_Handler.vox.mtl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e02b947e48a474288a43866832e333d7 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/Assets/Models/Fishing_Rod_Handler_OBJ/Fishing_Rod_Handler.vox.png: 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-------------------------------------------------------------------------------- 1 | # MagicaVoxel @ Ephtracy 2 | 3 | newmtl palette 4 | illum 1 5 | Ka 0.000 0.000 0.000 6 | Kd 1.000 1.000 1.000 7 | Ks 0.000 0.000 0.000 8 | map_Kd Fishing_Rod_Slim.vox.png 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/Assets/Models/Fishing_Rod_Slim_OBJ/Fishing_Rod_Slim.vox.mtl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cf311b0c8a1874ccfbdd4398063d98bd 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/Assets/Models/Fishing_Rod_Slim_OBJ/Fishing_Rod_Slim.vox.png: 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-------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 22d61dcc45fd7423c9da02111f090f3b 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/Assets/Scenes/RopeTest.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 900604c00fbf4436083dd8316c80c322 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 83fd16d026b9a4140b7e7d7a0b97785b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/Assets/Scripts/ReelController.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class ReelController : MonoBehaviour 4 | { 5 | private float waitTime = 5.0f; 6 | private float timer = 0.0f; 7 | private float direction = 1f; 8 | private float speed = 40f; 9 | 10 | private void Start() 11 | { 12 | } 13 | 14 | void Update() 15 | { 16 | timer += Time.deltaTime; 17 | if (timer > waitTime) 18 | { 19 | direction *= -1f; 20 | timer = 0; 21 | speed = Random.Range(30.0f, 60.0f); 22 | } 23 | 24 | float rot = Time.deltaTime * speed; 25 | transform.Rotate(new Vector3(rot * direction, 0f, 0f)); 26 | } 27 | } 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| executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/Assets/WrappingRope.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 61593833b42744eb6bf0f5f01fb284fd 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff 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0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_StripUpdateShader: {fileID: 0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity/ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/.idea/.idea.FishingRod_Unity/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /shelf/ 3 | /workspace.xml 4 | # Rider ignored files 5 | /.idea.FishingRod_Unity.iml 6 | /modules.xml 7 | /contentModel.xml 8 | /projectSettingsUpdater.xml 9 | # Datasource local storage ignored files 10 | /dataSources/ 11 | /dataSources.local.xml 12 | # Editor-based HTTP Client requests 13 | /httpRequests/ 14 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/.idea/.idea.FishingRod_Unity/.idea/riderModule.iml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/.idea/.idea.FishingRod_Unity/.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/.idea/.idea.Part.3_Building_FishingRod_with_hardware_in_Unity/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /shelf/ 3 | /workspace.xml 4 | # Rider ignored files 5 | /.idea.Part.3_Building_FishingRod_with_hardware_in_Unity.iml 6 | /modules.xml 7 | /contentModel.xml 8 | /projectSettingsUpdater.xml 9 | # Datasource local storage ignored files 10 | /dataSources/ 11 | /dataSources.local.xml 12 | # Editor-based HTTP Client requests 13 | /httpRequests/ 14 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/.idea/.idea.Part.3_Building_FishingRod_with_hardware_in_Unity/.idea/riderModule.iml: 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ControllerWatchCamera 10 | m_ImageContentsHash: 11 | serializedVersion: 2 12 | Hash: 00000000000000000000000000000000 13 | m_ForcedFallbackFormat: 4 14 | m_DownscaleFallback: 0 15 | serializedVersion: 3 16 | m_Width: 256 17 | m_Height: 256 18 | m_AntiAliasing: 1 19 | m_MipCount: -1 20 | m_DepthFormat: 2 21 | m_ColorFormat: 8 22 | m_MipMap: 0 23 | m_GenerateMips: 1 24 | m_SRGB: 0 25 | m_UseDynamicScale: 0 26 | m_BindMS: 0 27 | m_EnableCompatibleFormat: 1 28 | m_TextureSettings: 29 | serializedVersion: 2 30 | m_FilterMode: 1 31 | m_Aniso: 0 32 | m_MipBias: 0 33 | m_WrapU: 1 34 | m_WrapV: 1 35 | m_WrapW: 1 36 | m_Dimension: 2 37 | m_VolumeDepth: 1 38 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/Assets/ControllerWatchCamera.renderTexture.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 99e44884ef2da43ac90049e7c727eefd 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 8400000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5a561ac6daba64dbaab775fd974b400f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/Assets/Materials/mBlue.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d3b593291f397402c83e356967e44e93 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/Assets/Materials/mGreen.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 468519e09d7434c8f8dc2a5eff93b0ae 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/Assets/Materials/mOrange.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d59d1f2bcea1d4423bc07c1910721527 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/Assets/Materials/mRed.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ebf00cff038a04fbfa99a79de9624e75 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/Assets/Models.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 29d4efc072c6e4971aabebba8a8f5228 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/Assets/Models/Fishing_Rod_Handler_OBJ.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 32ae09cfee05b4bcdbad003c3373872e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/Assets/Models/Fishing_Rod_Handler_OBJ/Fishing_Rod_Handler.vox.mtl: -------------------------------------------------------------------------------- 1 | # MagicaVoxel @ Ephtracy 2 | 3 | newmtl palette 4 | illum 1 5 | Ka 0.000 0.000 0.000 6 | 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guid: 381dcb09d5029d14897e55f98031fca5 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/Assets/TextMesh Pro/Sprites/EmojiOne.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8f05276190cf498a8153f6cbe761d4e6 3 | timeCreated: 1480316860 4 | licenseType: Pro 5 | TextScriptImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/Assets/TextMesh Pro/Sprites/EmojiOne.png: -------------------------------------------------------------------------------- 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m_configObjects: {} 12 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_DefaultPresets: {} 8 | -------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2019.4.21f1 2 | m_EditorVersionWithRevision: 2019.4.21f1 (b76dac84db26) 3 | -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- /Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity/ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Unity3D_ESP32CAM/Texture_From_WebSocket/NodeServer/client.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Client 5 | 6 | 7 | 8 | 9 | 24 | 25 | 26 | -------------------------------------------------------------------------------- /Unity3D_ESP32CAM/Texture_From_WebSocket/NodeServer/server.js: -------------------------------------------------------------------------------- 1 | const path = require("path"); 2 | const express = require("express"); 3 | const WebSocket = require("ws"); 4 | const app = express(); 5 | 6 | const WS_PORT = 8888; 7 | const HTTP_PORT = 8000; 8 | 9 | const wsServer = new WebSocket.Server({ port: WS_PORT }, () => console.log(`WS Server is listening at ${WS_PORT}`)); 10 | 11 | let connectedClients = []; 12 | wsServer.on("connection", (ws, req) => { 13 | console.log("Connected"); 14 | connectedClients.push(ws); 15 | 16 | ws.on("message", (data) => { 17 | connectedClients.forEach((ws, i) => { 18 | if (connectedClients[i] == ws && ws.readyState === ws.OPEN) { 19 | ws.send(data); 20 | } else { 21 | connectedClients.splice(i, 1); 22 | } 23 | }); 24 | }); 25 | }); 26 | 27 | app.get("/client", (req, res) => res.sendFile(path.resolve(__dirname, "./client.html"))); 28 | app.listen(HTTP_PORT, () => console.log(`HTTP server listening at ${HTTP_PORT}`)); 29 | -------------------------------------------------------------------------------- /Unity3D_ESP32CAM/Texture_From_WebSocket/Texture_From_ESP32CAM/.idea/.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/0015/Unity_Projects/49732f7fbf0d2f0ae3435364b2462e7b2d0f7ff8/Unity3D_ESP32CAM/Texture_From_WebSocket/Texture_From_ESP32CAM/.idea/.gitignore -------------------------------------------------------------------------------- /Unity3D_ESP32CAM/Texture_From_WebSocket/Texture_From_ESP32CAM/.idea/.idea.Texture_From_ESP32CAM/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /workspace.xml -------------------------------------------------------------------------------- /Unity3D_ESP32CAM/Texture_From_WebSocket/Texture_From_ESP32CAM/.idea/.idea.Texture_From_ESP32CAM/.idea/modules.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /Unity3D_ESP32CAM/Texture_From_WebSocket/Texture_From_ESP32CAM/.idea/.idea.Texture_From_ESP32CAM/.idea/projectSettingsUpdater.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 6 | -------------------------------------------------------------------------------- /Unity3D_ESP32CAM/Texture_From_WebSocket/Texture_From_ESP32CAM/.idea/.idea.Texture_From_ESP32CAM/.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /Unity3D_ESP32CAM/Texture_From_WebSocket/Texture_From_ESP32CAM/.idea/.idea.Texture_From_ESP32CAM/riderModule.iml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- 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m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /Unity3D_ESP32CAM/Texture_From_WebSocket/Texture_From_ESP32CAM/ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 0 23 | m_TestMode: 0 24 | 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/Unity3D_ESP32CAM/Texture_From_WebSocket/Texture_From_ESP32CAM/ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Unity3D_RayCasts/.idea/.idea.Unity3D_RayCasts/.idea/contentModel.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/.idea/.idea.Unity3D_RayCasts/.idea/indexLayout.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | Library/PackageCache/com.unity.ads@2.0.8 7 | Library/PackageCache/com.unity.analytics@3.2.2 8 | Library/PackageCache/com.unity.collab-proxy@1.2.15 9 | Library/PackageCache/com.unity.package-manager-ui@2.0.3 10 | Library/PackageCache/com.unity.purchasing@2.0.3 11 | Library/PackageCache/com.unity.textmeshpro@1.3.0 12 | Packages 13 | ProjectSettings 14 | 15 | 16 | .idea 17 | Library 18 | Logs 19 | Temp 20 | obj 21 | 22 | 23 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/.idea/.idea.Unity3D_RayCasts/.idea/modules.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/.idea/.idea.Unity3D_RayCasts/.idea/projectSettingsUpdater.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 6 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/.idea/.idea.Unity3D_RayCasts/.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/.idea/.idea.Unity3D_RayCasts/riderModule.iml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0f2f651fb293d44489aa86f1221f3711 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Materials/mBlue.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e171443ee712d4257ab49ce9bec359e2 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Materials/mRed.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 506ebb8c449d34879883c36593567ce0 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Materials/mYellow.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5bacfe067f4bb49d5b3c70b1468ec1ad 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Plugins.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8adfe42358ce94bc68de30376f0889e5 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Plugins/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5242c874cd8fa41898b1864a6acd227b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d81a9716617ae40b4812d8de36cae692 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Scenes/SampleScene.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a399b5f0df0aa4e5785687029ff57645 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7c5f28ef2bf144165b231f3c8377b10c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Scripts/BoxCaster.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class BoxCaster : MonoBehaviour 4 | { 5 | void OnDrawGizmos() 6 | { 7 | float maxDistance = 10f; 8 | RaycastHit hit; 9 | 10 | bool isHit = Physics.BoxCast(transform.position, transform.lossyScale / 2, transform.forward, out hit, 11 | transform.rotation, maxDistance); 12 | if (isHit) 13 | { 14 | Gizmos.color = Color.red; 15 | Gizmos.DrawRay(transform.position, transform.forward * hit.distance); 16 | Gizmos.DrawWireCube(transform.position + transform.forward * hit.distance, transform.lossyScale); 17 | } 18 | else 19 | { 20 | Gizmos.color = Color.green; 21 | Gizmos.DrawRay(transform.position, transform.forward * maxDistance); 22 | } 23 | } 24 | } -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Scripts/BoxCaster.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f14f120fafa6448ec89855fafdadb342 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Scripts/RayCaster.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class RayCaster : MonoBehaviour 4 | { 5 | void OnDrawGizmos() 6 | { 7 | float maxDistance = 10f; 8 | RaycastHit hit; 9 | 10 | bool isHit = Physics.Raycast(transform.position, transform.forward, out hit, maxDistance); 11 | if (isHit) 12 | { 13 | Gizmos.color = Color.red; 14 | Gizmos.DrawRay(transform.position, transform.forward * hit.distance); 15 | } 16 | else 17 | { 18 | Gizmos.color = Color.green; 19 | Gizmos.DrawRay(transform.position, transform.forward * maxDistance); 20 | } 21 | } 22 | } -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Scripts/RayCaster.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fde404492e7264fefae33d2d7b2cbe30 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Scripts/SphereCaster.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class SphereCaster : MonoBehaviour 4 | { 5 | void OnDrawGizmos() 6 | { 7 | float maxDistance = 10f; 8 | RaycastHit hit; 9 | 10 | bool isHit = Physics.SphereCast(transform.position, transform.lossyScale.x / 2, transform.right, out hit, 11 | maxDistance); 12 | if (isHit) 13 | { 14 | Gizmos.color = Color.red; 15 | Gizmos.DrawRay(transform.position, transform.right * hit.distance); 16 | Gizmos.DrawWireSphere(transform.position + transform.right * hit.distance, transform.lossyScale.x / 2); 17 | } 18 | else 19 | { 20 | Gizmos.color = Color.green; 21 | Gizmos.DrawRay(transform.position, transform.right * maxDistance); 22 | } 23 | } 24 | } -------------------------------------------------------------------------------- /Unity3D_RayCasts/Assets/Scripts/SphereCaster.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 30f528683a3694fe48365a1c67f7fc50 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Unity3D_RayCasts/ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 1024 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_AmbisonicDecoderPlugin: 16 | m_DisableAudio: 0 17 | m_VirtualizeEffects: 1 18 | -------------------------------------------------------------------------------- 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