├── .editorconfig ├── .github └── workflows │ └── release.yml ├── .gitignore ├── .gitmodules ├── LICENSE ├── README.md ├── VFXEditor.sln ├── VFXEditor ├── Dalamud.cs ├── DalamudPackager.targets ├── Data │ ├── Command │ │ ├── CommandManager.cs │ │ ├── CommandRaii.cs │ │ ├── CompoundCommand.cs │ │ ├── Edited.cs │ │ ├── ICommand.cs │ │ └── ListCommands │ │ │ ├── ListAddCommand.cs │ │ │ ├── ListAddRangeCommand.cs │ │ │ ├── ListMoveCommand.cs │ │ │ ├── ListRemoveCommand.cs │ │ │ └── ListSetCommand.cs │ ├── Configuration.cs │ ├── Copy │ │ ├── CopyManager.cs │ │ └── CopyRaii.cs │ ├── Excel │ │ ├── CharaMakeCustomize.cs │ │ ├── CharaMakeType.cs │ │ └── HairMakeType.cs │ ├── KeybindConfiguration.cs │ └── SheetData.cs ├── DirectX │ ├── Bone │ │ ├── BoneNamePreview.cs │ │ └── BonePreview.cs │ ├── DirectXManager.cs │ ├── Drawable │ │ ├── D3dDrawable.cs │ │ └── D3dPass.cs │ ├── HLSLFileIncludeHandler.cs │ ├── Lights │ │ └── LightConfiguration.cs │ ├── Material │ │ └── MaterialPreviewLegacy.cs │ ├── Mesh │ │ └── MeshPreview.cs │ ├── Model │ │ └── ModelPreview.cs │ ├── Pap │ │ └── PapBonePreview.cs │ ├── Renderer.cs │ └── Renderers │ │ ├── DeferredTexture.cs │ │ ├── GradientRenderer.cs │ │ ├── ModelDeferredRenderer.cs │ │ └── ModelRenderer.cs ├── FileBrowser │ ├── FileBrowserDialog.Body.cs │ ├── FileBrowserDialog.Footer.cs │ ├── FileBrowserDialog.Header.cs │ ├── FileBrowserDialog.Ui.cs │ ├── FileBrowserDialog.cs │ ├── FileBrowserManager.cs │ ├── Filter │ │ ├── FileBrowserFilter.cs │ │ └── FileBrowserFilters.cs │ ├── FolderFiles │ │ └── FileBrowserFile.cs │ ├── Preview │ │ └── FileBrowserPreview.cs │ └── SideBar │ │ ├── FileBrowserSideBar.cs │ │ └── FileBrowserSidebarItem.cs ├── FileManager │ ├── FileManager.Ui.cs │ ├── FileManager.cs │ ├── FileManagerBase.cs │ ├── FileManagerDocument.cs │ ├── FileManagerDocumentWindow.cs │ ├── FileManagerFile.cs │ └── Interfaces │ │ ├── IFileDocument.cs │ │ ├── IFileManager.cs │ │ └── IFileManagerSelect.cs ├── Files │ ├── adpcmencode3.exe │ ├── bnpc.json │ ├── common_pap │ ├── common_racial │ ├── common_shcd │ ├── common_shpk │ ├── common_tmb │ ├── common_uld │ ├── common_vfx │ ├── d3d │ │ └── fxc.exe │ ├── default_binder.vfxedit │ ├── default_effector.vfxedit │ ├── default_emitter.vfxedit │ ├── default_model.vfxedit2 │ ├── default_pap_tmb.tmb │ ├── default_particle.vfxedit │ ├── default_scd_audio.scd │ ├── default_texture.vfxedit2 │ ├── default_timeline.vfxedit │ ├── default_vfx.avfx │ ├── default_weapon.avfx │ ├── npc_files.json │ ├── oggenc2.exe │ ├── sphere_d_array.tex │ ├── tile_norm_array.tex │ ├── tile_orb_array.tex │ ├── useful_textures.txt │ └── vorbis_header.bin ├── Flatbuffer │ └── Ephb │ │ ├── Ephb_generated.cs │ │ └── ephb.fbs ├── Formats │ ├── AtchFormat │ │ ├── AtchDocument.cs │ │ ├── AtchFile.cs │ │ ├── AtchManager.cs │ │ └── Entry │ │ │ ├── AtchEntry.cs │ │ │ ├── AtchEntrySplitView.cs │ │ │ └── AtchEntryState.cs │ ├── AvfxFormat │ │ ├── Assign │ │ │ ├── AvfxAssignCommand.cs │ │ │ └── AvfxOptional.cs │ │ ├── AvfxDocument.cs │ │ ├── AvfxFile.Export.cs │ │ ├── AvfxFile.Import.cs │ │ ├── AvfxFile.cs │ │ ├── AvfxMain.cs │ │ ├── AvfxManager.cs │ │ ├── Base │ │ │ ├── AvfxBase.Ui.cs │ │ │ ├── AvfxBase.Utils.cs │ │ │ ├── AvfxBase.cs │ │ │ ├── AvfxData.cs │ │ │ ├── AvfxDataWithParameters.cs │ │ │ ├── AvfxDrawable.cs │ │ │ └── Enums.cs │ │ ├── Binder │ │ │ ├── AvfxBinder.cs │ │ │ ├── AvfxBinderProperties.cs │ │ │ ├── AvfxBinderPropertiesName.cs │ │ │ ├── Data │ │ │ │ ├── AvfxBinderDataCamera.cs │ │ │ │ ├── AvfxBinderDataLinear.cs │ │ │ │ ├── AvfxBinderDataLinearAdjust.cs │ │ │ │ ├── AvfxBinderDataPoint.cs │ │ │ │ └── AvfxBinderDataSpline.cs │ │ │ └── UiBinderView.cs │ │ ├── Components │ │ │ ├── AvfxLiteral.cs │ │ │ ├── Bool │ │ │ │ └── AvfxBool.cs │ │ │ ├── Enums │ │ │ │ ├── AvfxDataEnum.cs │ │ │ │ └── AvfxEnum.cs │ │ │ ├── Flag │ │ │ │ └── AvfxFlag.cs │ │ │ ├── Float │ │ │ │ ├── AvfxFloat.cs │ │ │ │ └── AvfxRadians.cs │ │ │ ├── Int │ │ │ │ └── AvfxInt.cs │ │ │ ├── IntList │ │ │ │ ├── AvfxIntList.cs │ │ │ │ └── AvfxIntListCommand.cs │ │ │ ├── String │ │ │ │ └── AvfxString.cs │ │ │ └── UiComponents │ │ │ │ ├── UiDisplayList.cs │ │ │ │ ├── UiFloat2.cs │ │ │ │ ├── UiFloat3.cs │ │ │ │ └── UiIntCombo.cs │ │ ├── Curve │ │ │ ├── AvfxCurve.Editor.cs │ │ │ ├── AvfxCurve1Axis.cs │ │ │ ├── AvfxCurve2Axis.cs │ │ │ ├── AvfxCurve3Axis.cs │ │ │ ├── AvfxCurveBase.cs │ │ │ ├── AvfxCurveColor.cs │ │ │ ├── AvfxCurveData.cs │ │ │ ├── AvfxCurveDissolve.cs │ │ │ ├── AvfxCurveKey.cs │ │ │ ├── AvfxCurveKeys.cs │ │ │ ├── AvfxLife.cs │ │ │ └── Lines │ │ │ │ ├── LineEditor.cs │ │ │ │ ├── LineEditorGroup.cs │ │ │ │ └── LineEditorState.cs │ │ ├── Dialogs │ │ │ ├── AvfxExport.cs │ │ │ ├── AvfxExportCategory.cs │ │ │ └── AvfxExportDialog.cs │ │ ├── Effector │ │ │ ├── AvfxEffector.cs │ │ │ ├── Data │ │ │ │ ├── AvfxEffectorDataCameraQuake.cs │ │ │ │ ├── AvfxEffectorDataChromaticAberration.cs │ │ │ │ ├── AvfxEffectorDataDirectionalBlur.cs │ │ │ │ ├── AvfxEffectorDataDirectionalLight.cs │ │ │ │ ├── AvfxEffectorDataGaussianBlur.cs │ │ │ │ ├── AvfxEffectorDataPointLight.cs │ │ │ │ └── AvfxEffectorDataRadialBlur.cs │ │ │ └── UiEffectorView.cs │ │ ├── Emitter │ │ │ ├── AvfxEmitter.cs │ │ │ ├── AvfxEmitterItem.cs │ │ │ ├── AvfxEmitterItemContainer.cs │ │ │ ├── Data │ │ │ │ ├── AvfxEmitterDataCone.cs │ │ │ │ ├── AvfxEmitterDataConeModel.cs │ │ │ │ ├── AvfxEmitterDataCylinderModel.cs │ │ │ │ ├── AvfxEmitterDataModel.cs │ │ │ │ └── AvfxEmitterDataSphereModel.cs │ │ │ ├── UiEmitterSplitView.cs │ │ │ └── UiEmitterView.cs │ │ ├── Items │ │ │ ├── AvfxItem.cs │ │ │ ├── AvfxSelectableItem.cs │ │ │ ├── GenericItem.cs │ │ │ └── GenericSelectableItem.cs │ │ ├── Model │ │ │ ├── AvfxIndexes.cs │ │ │ ├── AvfxModel.cs │ │ │ ├── AvfxModelImportCommand.cs │ │ │ ├── AvfxVertexes.cs │ │ │ ├── Emit │ │ │ │ ├── AvfxEmitVertexNumbers.cs │ │ │ │ ├── AvfxEmitVertexes.cs │ │ │ │ ├── UiEmitVertex.cs │ │ │ │ └── UiEmitVertexNumber.cs │ │ │ ├── UiModelUvView.cs │ │ │ └── UiModelView.cs │ │ ├── Nodes │ │ │ ├── AvfxNode.cs │ │ │ ├── AvfxNodeGroup.cs │ │ │ ├── AvfxNodeGroupSet.cs │ │ │ ├── AvfxNodeWithData.cs │ │ │ ├── Select │ │ │ │ ├── AvfxNodeSelect.cs │ │ │ │ └── AvfxNodeSelectCommand.cs │ │ │ ├── SelectList │ │ │ │ ├── AvfxNodeSelectList.cs │ │ │ │ ├── AvfxNodeSelectListAddCommand.cs │ │ │ │ ├── AvfxNodeSelectListCommand.cs │ │ │ │ └── AvfxNodeSelectListRemoveCommand.cs │ │ │ ├── UiNodeGraph.cs │ │ │ └── UiNodeGraphView.cs │ │ ├── Particle │ │ │ ├── AvfxParticle.cs │ │ │ ├── AvfxParticleAttribute.cs │ │ │ ├── Data │ │ │ │ ├── AvfxParticleDataDecal.cs │ │ │ │ ├── AvfxParticleDataDecalRing.cs │ │ │ │ ├── AvfxParticleDataDisc.cs │ │ │ │ ├── AvfxParticleDataDissolve.cs │ │ │ │ ├── AvfxParticleDataLaser.cs │ │ │ │ ├── AvfxParticleDataLightModel.cs │ │ │ │ ├── AvfxParticleDataLine.cs │ │ │ │ ├── AvfxParticleDataModel.cs │ │ │ │ ├── AvfxParticleDataModelSkin.cs │ │ │ │ ├── AvfxParticleDataPolygon.cs │ │ │ │ ├── AvfxParticleDataPolyline.cs │ │ │ │ ├── AvfxParticleDataPowder.cs │ │ │ │ ├── AvfxParticleDataQuad.cs │ │ │ │ └── AvfxParticleDataWindmill.cs │ │ │ ├── Simple │ │ │ │ ├── AvfxParticleSimple.cs │ │ │ │ ├── AvfxSimpleColors.cs │ │ │ │ └── UiSimpleColor.cs │ │ │ ├── Texture │ │ │ │ ├── AvfxParticleTextureColor1.cs │ │ │ │ ├── AvfxParticleTextureColor2.cs │ │ │ │ ├── AvfxParticleTextureDistortion.cs │ │ │ │ ├── AvfxParticleTextureNormal.cs │ │ │ │ ├── AvfxParticleTexturePalette.cs │ │ │ │ ├── AvfxParticleTextureReflection.cs │ │ │ │ └── TextureNodeSelectDraw.cs │ │ │ ├── UiParticleView.cs │ │ │ └── UvSet │ │ │ │ ├── AvfxParticleUvSet.cs │ │ │ │ └── UiUvSetSplitView.cs │ │ ├── Scheduler │ │ │ ├── AvfxScheduler.cs │ │ │ ├── AvfxSchedulerItem.cs │ │ │ ├── AvfxSchedulerItemContainer.cs │ │ │ └── UiSchedulerView.cs │ │ ├── Texture │ │ │ ├── AvfxTexture.cs │ │ │ ├── ImportMissingTexturesModal.cs │ │ │ └── UiTextureView.cs │ │ ├── Timeline │ │ │ ├── AvfxTimeline.cs │ │ │ ├── Clips │ │ │ │ ├── AvfxTimelineClip.cs │ │ │ │ └── UiTimelineClipSplitView.cs │ │ │ ├── Items │ │ │ │ ├── AvfxTimelineItem.cs │ │ │ │ └── AvfxTimelineItemContainer.cs │ │ │ ├── Sequencer │ │ │ │ ├── UiTimelineItemAddCommand.cs │ │ │ │ ├── UiTimelineItemDragCommand.cs │ │ │ │ ├── UiTimelineItemRemoveCommand.cs │ │ │ │ └── UiTimelineItemSequencer.cs │ │ │ └── UiTimelineView.cs │ │ ├── Views │ │ │ ├── AvfxDisplaySplitView.cs │ │ │ ├── Items │ │ │ │ ├── AvfxItemSplitView.cs │ │ │ │ ├── AvfxItemSplitViewAddCommand.cs │ │ │ │ └── AvfxItemSplitViewRemoveCommand.cs │ │ │ ├── Nodes │ │ │ │ ├── AvfxNodeDropdownView.cs │ │ │ │ ├── AvfxNodeRemover.cs │ │ │ │ ├── AvfxNodeSplitView.cs │ │ │ │ ├── AvfxNodeView.cs │ │ │ │ ├── AvfxNodeViewAddCommand.cs │ │ │ │ └── AvfxNodeViewRemoveCommand.cs │ │ │ └── Sequencer │ │ │ │ └── ImGuiSequencer.cs │ │ └── Workspace │ │ │ ├── AvfxWorkspaceItem.cs │ │ │ └── GenericWorkspaceItem.cs │ ├── EidFormat │ │ ├── BindPoint │ │ │ ├── EidBindPoint.cs │ │ │ ├── EidBindPointNew.cs │ │ │ └── EidBindPointOld.cs │ │ ├── EidDocument.cs │ │ ├── EidFile.cs │ │ ├── EidManager.cs │ │ └── Skeleton │ │ │ └── EidSkeletonView.cs │ ├── KdbFormat │ │ ├── Components │ │ │ └── ParsedFnvKdbNodes.cs │ │ ├── KdbDocument.cs │ │ ├── KdbFile.cs │ │ ├── KdbManager.cs │ │ ├── Nodes │ │ │ ├── KdbConnection.cs │ │ │ ├── KdbNode.cs │ │ │ ├── KdbNodeGraphViewer.cs │ │ │ ├── KdbSlot.cs │ │ │ └── Types │ │ │ │ ├── Effector │ │ │ │ ├── KdbNodeEffectorEZParamLink.cs │ │ │ │ ├── KdbNodeEffectorEZParamLinkLinear.cs │ │ │ │ └── KdbNodeEffectorExpr.cs │ │ │ │ ├── Source │ │ │ │ ├── KdbNodeSource.cs │ │ │ │ ├── KdbNodeSourceRotate.cs │ │ │ │ ├── KdbNodeSourceTranslate.cs │ │ │ │ └── KdbSourceBoneRow.cs │ │ │ │ ├── Target │ │ │ │ ├── KdbNodeTargetBendRoll.cs │ │ │ │ ├── KdbNodeTargetBendSTRoll.cs │ │ │ │ ├── KdbNodeTargetRotate.cs │ │ │ │ ├── KdbNodeTargetScale.cs │ │ │ │ └── KdbNodeTargetTranslate.cs │ │ │ │ └── TargetConstraint │ │ │ │ ├── KdbNodeTargetConstraint.cs │ │ │ │ ├── KdbNodeTargetConstraintBoneRow.cs │ │ │ │ ├── KdbNodeTargetOrientationConstraint.cs │ │ │ │ └── KdbNodeTargetPosConstraint.cs │ │ ├── UnknownB │ │ │ └── UnknownBItem.cs │ │ └── UnknownF │ │ │ └── UnknownFItem.cs │ ├── MdlFormat │ │ ├── Bone │ │ │ ├── MdlBoneTable.cs │ │ │ ├── MdlBoneTables.cs │ │ │ └── V6 │ │ │ │ ├── MdlBoneTableV6.cs │ │ │ │ └── MdlBoneTablesV6.cs │ │ ├── Box │ │ │ ├── MdlBoneBoundingBox.cs │ │ │ └── MdlBoundingBox.cs │ │ ├── Eid │ │ │ └── MdlEid.cs │ │ ├── Lod │ │ │ ├── MdlExtraLod.cs │ │ │ └── MdlLod.cs │ │ ├── MdlDocument.cs │ │ ├── MdlFile.cs │ │ ├── MdlManager.cs │ │ ├── Mesh │ │ │ ├── Base │ │ │ │ ├── MdlMeshData.cs │ │ │ │ ├── MdlMeshDrawable.cs │ │ │ │ └── MdlSubmeshData.cs │ │ │ ├── MdlMesh.cs │ │ │ ├── MdlSubMesh.cs │ │ │ ├── Shape │ │ │ │ ├── MdlShape.cs │ │ │ │ ├── MdlShapeMesh.cs │ │ │ │ └── MdlShapeValue.cs │ │ │ └── TerrainShadow │ │ │ │ ├── MdlTerrainShadowMesh.cs │ │ │ │ └── MdlTerrainShadowSubmesh.cs │ │ ├── Utils │ │ │ ├── MdlFileData.cs │ │ │ ├── MdlStringTable.cs │ │ │ └── MdlWriteData.cs │ │ └── Vertex │ │ │ ├── MdlVertexDeclaration.cs │ │ │ └── MdlVertexElement.cs │ ├── MtrlFormat │ │ ├── AttributeSet │ │ │ └── MtrlAttributeSet.cs │ │ ├── Data │ │ │ ├── Color │ │ │ │ ├── MtrlColorRow.cs │ │ │ │ ├── MtrlColorRowBase.cs │ │ │ │ ├── MtrlColorRowLegacy.cs │ │ │ │ ├── MtrlColorRowSplitView.cs │ │ │ │ ├── ParsedSphereMaterial.cs │ │ │ │ └── ParsedTileMaterial.cs │ │ │ ├── Dye │ │ │ │ ├── MtrlDyeRow.cs │ │ │ │ └── MtrlDyeRowLegacy.cs │ │ │ └── Table │ │ │ │ ├── MtrlTable.cs │ │ │ │ ├── MtrlTableBase.cs │ │ │ │ └── MtrlTableLegacy.cs │ │ ├── MtrlDocument.cs │ │ ├── MtrlFile.cs │ │ ├── MtrlManager.cs │ │ ├── Shader │ │ │ ├── MtrlKey.cs │ │ │ ├── MtrlMaterialParameter.cs │ │ │ └── MtrlSampler.cs │ │ ├── Stm │ │ │ ├── StmDataFile.cs │ │ │ ├── StmDataFileDawntrail.cs │ │ │ ├── StmDyeData.cs │ │ │ ├── StmEntry.cs │ │ │ └── StmLists.cs │ │ └── Texture │ │ │ └── MtrlTexture.cs │ ├── PapFormat │ │ ├── Commands │ │ │ ├── PapHavokCommand.cs │ │ │ └── PapReplaceTmbCommand.cs │ │ ├── Modals │ │ │ ├── PapAddModal.cs │ │ │ ├── PapGltfExportModal.cs │ │ │ ├── PapGltfImportModal.cs │ │ │ └── PapReplaceModal.cs │ │ ├── Motion │ │ │ ├── PapMotion.cs │ │ │ ├── PapMotions.cs │ │ │ └── Preview │ │ │ │ ├── PapMotionMaterial.cs │ │ │ │ ├── PapMotionPreview.cs │ │ │ │ └── PapMotionSkeleton.cs │ │ ├── PapAnimation.cs │ │ ├── PapAnimationDropdown.cs │ │ ├── PapDocument.cs │ │ ├── PapFile.cs │ │ └── PapManager.cs │ ├── PbdFormat │ │ ├── PbdBone.cs │ │ ├── PbdConnection.cs │ │ ├── PbdConnectionCommand.cs │ │ ├── PbdDeformer.cs │ │ ├── PbdDocument.cs │ │ ├── PbdFile.cs │ │ ├── PbdManager.cs │ │ └── TransformMatrix.cs │ ├── PhybFormat │ │ ├── Collision │ │ │ ├── Capsule │ │ │ │ └── PhybCapsule.cs │ │ │ ├── Ellipsoid │ │ │ │ └── PhybEllipsoid.cs │ │ │ ├── NormalPlane │ │ │ │ └── PhybNormalPlane.cs │ │ │ ├── PhybCollision.cs │ │ │ ├── Sphere │ │ │ │ └── PhybSphere.cs │ │ │ └── ThreePointPlane │ │ │ │ └── PhybThreePointPlane.cs │ │ ├── Extended │ │ │ ├── Ephb │ │ │ │ ├── PhybEphbAlpha.cs │ │ │ │ ├── PhybEphbBeta.cs │ │ │ │ ├── PhybEphbDelta.cs │ │ │ │ ├── PhybEphbEpsilon.cs │ │ │ │ ├── PhybEphbEta.cs │ │ │ │ ├── PhybEphbGamma.cs │ │ │ │ ├── PhybEphbIota.cs │ │ │ │ ├── PhybEphbTable.cs │ │ │ │ ├── PhybEphbTheta.cs │ │ │ │ └── PhybEphbZeta.cs │ │ │ └── PhybExtended.cs │ │ ├── PhybData.cs │ │ ├── PhybDocument.cs │ │ ├── PhybFile.cs │ │ ├── PhybManager.cs │ │ ├── PhysicsObject.cs │ │ ├── Simulator │ │ │ ├── Attract │ │ │ │ └── PhybAttract.cs │ │ │ ├── Chain │ │ │ │ ├── PhybChain.cs │ │ │ │ └── PhybNode.cs │ │ │ ├── CollisionData │ │ │ │ └── PhybCollisionData.cs │ │ │ ├── Connector │ │ │ │ └── PhybConnector.cs │ │ │ ├── PhybSimulation.cs │ │ │ ├── PhybSimulator.cs │ │ │ ├── PhybSimulatorParams.cs │ │ │ ├── Pin │ │ │ │ └── PhybPin.cs │ │ │ ├── PostAlignment │ │ │ │ └── PhybPostAlignment.cs │ │ │ └── Spring │ │ │ │ └── PhybSpring.cs │ │ ├── Skeleton │ │ │ └── PhybSkeletonView.cs │ │ └── Utils │ │ │ └── SimulationWriter.cs │ ├── ScdFormat │ │ ├── Attribute │ │ │ ├── AttributeExtendData.cs │ │ │ ├── AttributeResultCommand.cs │ │ │ └── ScdAttributeEntry.cs │ │ ├── Entries │ │ │ └── ScdEntry.cs │ │ ├── Headers │ │ │ └── ScdHeader.cs │ │ ├── Layout │ │ │ ├── Data │ │ │ │ ├── LayoutAmbientData.cs │ │ │ │ ├── LayoutBoardObstructionData.cs │ │ │ │ ├── LayoutBoxObstructionData.cs │ │ │ │ ├── LayoutDirectionData.cs │ │ │ │ ├── LayoutLineData.cs │ │ │ │ ├── LayoutLineExtControllerData.cs │ │ │ │ ├── LayoutPointData.cs │ │ │ │ ├── LayoutPointDirData.cs │ │ │ │ ├── LayoutPolygonData.cs │ │ │ │ ├── LayoutPolygonObstructionData.cs │ │ │ │ ├── LayoutPolylineData.cs │ │ │ │ ├── LayoutPolylineObstructionData.cs │ │ │ │ └── LayoutSurfaceData.cs │ │ │ ├── ScdLayoutData.cs │ │ │ └── ScdLayoutEntry.cs │ │ ├── Music │ │ │ ├── AudioPlayer.cs │ │ │ ├── Data │ │ │ │ ├── ScdAdpcm.cs │ │ │ │ ├── ScdAudioData.cs │ │ │ │ └── ScdVorbis.cs │ │ │ ├── Marker │ │ │ │ └── ScdAudioMarker.cs │ │ │ ├── ScdAudioEntry.cs │ │ │ └── ScdAudioEntrySplitView.cs │ │ ├── ScdDocument.cs │ │ ├── ScdFile.cs │ │ ├── ScdManager.cs │ │ ├── Sound │ │ │ ├── Data │ │ │ │ ├── SoundAcceleration.cs │ │ │ │ ├── SoundAtomos.cs │ │ │ │ ├── SoundBusDucking.cs │ │ │ │ ├── SoundBypass.cs │ │ │ │ ├── SoundEmptyLoop.cs │ │ │ │ ├── SoundExtra.cs │ │ │ │ └── SoundRoutingInfo.cs │ │ │ ├── ScdSoundEntry.cs │ │ │ ├── SoundRandomTracks.cs │ │ │ └── SoundTracks.cs │ │ ├── Track │ │ │ ├── Data │ │ │ │ ├── TrackAnalysisFlagData.cs │ │ │ │ ├── TrackAutoAdsrEnvelopeData.cs │ │ │ │ ├── TrackChannelVolumeZeroOneData.cs │ │ │ │ ├── TrackConfigData.cs │ │ │ │ ├── TrackExternalAudioData.cs │ │ │ │ ├── TrackFilterData.cs │ │ │ │ ├── TrackFloat2Data.cs │ │ │ │ ├── TrackFloatData.cs │ │ │ │ ├── TrackInt2Data.cs │ │ │ │ ├── TrackIntData.cs │ │ │ │ ├── TrackJumpData.cs │ │ │ │ ├── TrackModulationData.cs │ │ │ │ ├── TrackModulationDepthData.cs │ │ │ │ ├── TrackModulationDepthFadeData.cs │ │ │ │ ├── TrackModulationOffData.cs │ │ │ │ ├── TrackModulationSpeedData.cs │ │ │ │ ├── TrackModulationSpeedFadeData.cs │ │ │ │ ├── TrackModulationTypeData.cs │ │ │ │ ├── TrackParamData.cs │ │ │ │ ├── TrackPlayInnerSoundData.cs │ │ │ │ ├── TrackPortamentoData.cs │ │ │ │ ├── TrackRandomData.cs │ │ │ │ ├── TrackShortData.cs │ │ │ │ ├── TrackSweepData.cs │ │ │ │ ├── TrackUnknown64Data.cs │ │ │ │ └── TrackVolumeZeroOneData.cs │ │ │ ├── ScdTrackData.cs │ │ │ ├── ScdTrackEntry.cs │ │ │ └── ScdTrackItem.cs │ │ └── Utils │ │ │ ├── ScdReader.cs │ │ │ └── ScdUtils.cs │ ├── ShcdFormat │ │ ├── ShcdDocument.cs │ │ ├── ShcdFile.cs │ │ └── ShcdManager.cs │ ├── ShpkFormat │ │ ├── Keys │ │ │ └── ShpkKey.cs │ │ ├── Materials │ │ │ └── ShpkMaterialParmeter.cs │ │ ├── Nodes │ │ │ ├── ShpkAlias.cs │ │ │ ├── ShpkNode.cs │ │ │ ├── ShpkNodeKey.cs │ │ │ └── SphkPass.cs │ │ ├── Shaders │ │ │ ├── ShpkParameterInfo.cs │ │ │ └── ShpkShader.cs │ │ ├── ShpkDocument.cs │ │ ├── ShpkFile.cs │ │ ├── ShpkManager.cs │ │ └── Utils │ │ │ ├── CrcMaps.cs │ │ │ └── ParsedCrc.cs │ ├── SklbFormat │ │ ├── Bones │ │ │ ├── ParsedBoneIndex.cs │ │ │ ├── SklbBone.cs │ │ │ ├── SklbBoneListView.cs │ │ │ ├── SklbBoneParentCommand.cs │ │ │ ├── SklbBones.cs │ │ │ └── SklbBonesImportCommand.cs │ │ ├── Data │ │ │ ├── SklbData.cs │ │ │ ├── SklbNewData.cs │ │ │ └── SklbOldData.cs │ │ ├── Layers │ │ │ ├── SklbLayer.cs │ │ │ └── SklbLayers.cs │ │ ├── Mapping │ │ │ ├── SklbMapping.cs │ │ │ ├── SklbMappingCommand.cs │ │ │ ├── SklbMappingDropdown.cs │ │ │ ├── SklbSimpleMapping.cs │ │ │ └── SklbSimpleMappingSplitView.cs │ │ ├── SklbDocument.cs │ │ ├── SklbFile.cs │ │ └── SklbManager.cs │ ├── SkpFormat │ │ ├── LookAt │ │ │ ├── SkpLookAt.cs │ │ │ ├── SkpLookAtGroup.cs │ │ │ ├── SkpLookAtGroupElement.cs │ │ │ └── SkpLookAtParam.cs │ │ ├── SkpDocument.cs │ │ ├── SkpFile.cs │ │ ├── SkpManager.cs │ │ └── Slope │ │ │ ├── SkpSlope.cs │ │ │ └── SkpSlopePoint.cs │ ├── TextureFormat │ │ ├── CustomTeximpNet │ │ │ ├── CustomDDSFile.cs │ │ │ ├── CustomFourCC.cs │ │ │ ├── CustomHeader.cs │ │ │ ├── CustomHeader10.cs │ │ │ ├── CustomPixelFormat.cs │ │ │ └── Enums.cs │ │ ├── TexFileParser.cs │ │ ├── TextureDataFile.cs │ │ ├── TextureManager.cs │ │ ├── Textures │ │ │ ├── TextureDrawable.cs │ │ │ ├── TextureMissing.cs │ │ │ ├── TexturePreview.cs │ │ │ └── TextureReplace.cs │ │ └── Ui │ │ │ └── TextureView.cs │ ├── TmbFormat │ │ ├── Actor │ │ │ ├── Tmac.cs │ │ │ └── TmbActorDropdown.cs │ │ ├── Components │ │ │ ├── TmbOffsetAngle3.cs │ │ │ ├── TmbOffsetFloat3.cs │ │ │ ├── TmbOffsetFloat4.cs │ │ │ └── TmbOffsetString.cs │ │ ├── Entries │ │ │ ├── C002.cs │ │ │ ├── C006.cs │ │ │ ├── C009.cs │ │ │ ├── C010.cs │ │ │ ├── C011.cs │ │ │ ├── C012.cs │ │ │ ├── C013.cs │ │ │ ├── C014.cs │ │ │ ├── C015.cs │ │ │ ├── C021.cs │ │ │ ├── C031.cs │ │ │ ├── C033.cs │ │ │ ├── C034.cs │ │ │ ├── C042.cs │ │ │ ├── C043.cs │ │ │ ├── C053.cs │ │ │ ├── C063.cs │ │ │ ├── C067.cs │ │ │ ├── C068.cs │ │ │ ├── C075.cs │ │ │ ├── C083.cs │ │ │ ├── C084.cs │ │ │ ├── C088.cs │ │ │ ├── C089.cs │ │ │ ├── C093.cs │ │ │ ├── C094.cs │ │ │ ├── C095.cs │ │ │ ├── C100.cs │ │ │ ├── C107.cs │ │ │ ├── C117.cs │ │ │ ├── C118.cs │ │ │ ├── C120.cs │ │ │ ├── C124.cs │ │ │ ├── C125.cs │ │ │ ├── C131.cs │ │ │ ├── C136.cs │ │ │ ├── C139.cs │ │ │ ├── C142.cs │ │ │ ├── C143.cs │ │ │ ├── C144.cs │ │ │ ├── C161.cs │ │ │ ├── C168.cs │ │ │ ├── C173.cs │ │ │ ├── C174.cs │ │ │ ├── C175.cs │ │ │ ├── C176.cs │ │ │ ├── C177.cs │ │ │ ├── C178.cs │ │ │ ├── C187.cs │ │ │ ├── C188.cs │ │ │ ├── C192.cs │ │ │ ├── C194.cs │ │ │ ├── C197.cs │ │ │ ├── C198.cs │ │ │ ├── C202.cs │ │ │ ├── C203.cs │ │ │ ├── C204.cs │ │ │ ├── C211.cs │ │ │ ├── C212.cs │ │ │ ├── C215.cs │ │ │ ├── C216.cs │ │ │ ├── C230.cs │ │ │ └── TmbEntry.cs │ │ ├── Root │ │ │ ├── Tmal.cs │ │ │ ├── Tmdh.cs │ │ │ └── Tmpp.cs │ │ ├── TmbDocument.cs │ │ ├── TmbFile.cs │ │ ├── TmbItem.cs │ │ ├── TmbManager.cs │ │ ├── Tmfcs │ │ │ ├── Tmfc.cs │ │ │ ├── TmfcData.cs │ │ │ ├── TmfcDropdown.cs │ │ │ └── TmfcRow.cs │ │ ├── Track │ │ │ ├── LuaPool.cs │ │ │ ├── TmbTrackSplitView.cs │ │ │ ├── Tmtr.cs │ │ │ └── TmtrLuaEntry.cs │ │ └── Utils │ │ │ ├── TmbReader.cs │ │ │ ├── TmbUtils.cs │ │ │ └── TmbWriter.cs │ └── UldFormat │ │ ├── Component │ │ ├── Data │ │ │ ├── BaseComponentData.cs │ │ │ ├── ButtonComponentData.cs │ │ │ ├── CheckboxComponentData.cs │ │ │ ├── DragDropComponentData.cs │ │ │ ├── DropDownComponentData.cs │ │ │ ├── GaugeComponentData.cs │ │ │ ├── HoldButtonComponentData copy.cs │ │ │ ├── IconComponentData.cs │ │ │ ├── IconWithTextComponentData.cs │ │ │ ├── JournalComponentData.cs │ │ │ ├── LeveCardComponentData.cs │ │ │ ├── ListComponentData.cs │ │ │ ├── ListItemComponentData.cs │ │ │ ├── MapComponentData.cs │ │ │ ├── MultipurposeComponentData.cs │ │ │ ├── NineGridTextComponentData.cs │ │ │ ├── NumericInputComponentData.cs │ │ │ ├── PreviewComponentData.cs │ │ │ ├── RadioButtonComponentData.cs │ │ │ ├── ScrollBarComponentData.cs │ │ │ ├── SliderComponentData.cs │ │ │ ├── TabbedComponentData.cs │ │ │ ├── TextInputComponentData.cs │ │ │ ├── TreeListComponentData.cs │ │ │ ├── Unknown25ComponentData.cs │ │ │ └── WindowComponentData.cs │ │ ├── Node │ │ │ ├── Data │ │ │ │ ├── ClippingMaskNodeData.cs │ │ │ │ ├── CollisionNodeData.cs │ │ │ │ ├── Component │ │ │ │ │ ├── BaseNodeData.cs │ │ │ │ │ ├── ButtonNodeData.cs │ │ │ │ │ ├── CheckboxNodeData.cs │ │ │ │ │ ├── GaugeNodeData.cs │ │ │ │ │ ├── HoldButtonNodeData.cs │ │ │ │ │ ├── ListItemNodeData.cs │ │ │ │ │ ├── ListNodeData.cs │ │ │ │ │ ├── NineGridTextNodeData.cs │ │ │ │ │ ├── NumericInputNodeData.cs │ │ │ │ │ ├── RadioButtonNodeData.cs │ │ │ │ │ ├── SliderNodeData.cs │ │ │ │ │ ├── TabbedNodeData.cs │ │ │ │ │ ├── TextInputNodeData.cs │ │ │ │ │ └── WindowNodeData.cs │ │ │ │ ├── CounterNodeData.cs │ │ │ │ ├── ImageNodeData.cs │ │ │ │ ├── NineGridNodeData.cs │ │ │ │ ├── TextNodeData.cs │ │ │ │ └── UldNodeComponentData.cs │ │ │ ├── UldNode.cs │ │ │ └── UldNodeDataCommand.cs │ │ └── UldComponent.cs │ │ ├── Headers │ │ ├── UldAtkHeader.cs │ │ ├── UldAtkHeader2.cs │ │ ├── UldGenericHeader.cs │ │ ├── UldListHeader.cs │ │ └── UldMainHeader.cs │ │ ├── PartList │ │ ├── PartListSelect.cs │ │ ├── UldPartItem.cs │ │ └── UldPartList.cs │ │ ├── Texture │ │ └── UldTexture.cs │ │ ├── Timeline │ │ ├── Frames │ │ │ ├── UldFrame.cs │ │ │ ├── UldKeyGroup.cs │ │ │ └── UldKeyframe.cs │ │ └── UldTimeline.cs │ │ ├── UldDocument.cs │ │ ├── UldFile.cs │ │ ├── UldGenericData.cs │ │ ├── UldManager.cs │ │ ├── UldWorkspaceItem.cs │ │ └── Widget │ │ └── UldWidget.cs ├── Interop │ ├── Constants.cs │ ├── D3DCompiler.cs │ ├── Enums.cs │ ├── Havok │ │ ├── HavokBones.cs │ │ ├── HavokData.cs │ │ ├── HavokUtils.cs │ │ ├── SimpleSklb.cs │ │ ├── SkeletonBuilder │ │ │ ├── ConnectedSkeletonMeshBuilder.cs │ │ │ ├── DisconnectedSkeletonMeshBuilder.cs │ │ │ └── SkeletonMeshBuilder.cs │ │ ├── Structs │ │ │ ├── HkaBaseObjectVtbl.cs │ │ │ ├── HkaInterleavedUncompressedAnimation.cs │ │ │ └── HkaSplineCompressedAnimation.cs │ │ └── Ui │ │ │ ├── SkeletonSelector.cs │ │ │ └── SkeletonView.cs │ ├── InteropUtils.cs │ ├── Penumbra │ │ ├── Enums.cs │ │ ├── ImcManipulation.cs │ │ ├── MetaManipulation.cs │ │ ├── PenumbraIpc.cs │ │ └── Structs.cs │ ├── ResourceLoader.Action.cs │ ├── ResourceLoader.Crc.cs │ ├── ResourceLoader.Havok.cs │ ├── ResourceLoader.Lua.cs │ ├── ResourceLoader.Pbd.cs │ ├── ResourceLoader.Replace.cs │ ├── ResourceLoader.Sound.cs │ ├── ResourceLoader.Utils.cs │ ├── ResourceLoader.Vfx.cs │ ├── ResourceLoader.cs │ └── Structs │ │ ├── Animation │ │ ├── AnimationMemory.cs │ │ ├── SkeletonMapper.cs │ │ └── SkeletonMapperData.cs │ │ ├── CharacterUtilityData.cs │ │ ├── FileMode.cs │ │ ├── GetResourceParameters.cs │ │ ├── Quat.cs │ │ ├── ResourceHandle.cs │ │ ├── SeFileDescriptor.cs │ │ └── Vfx │ │ ├── ActorVfx.cs │ │ ├── BaseVfx.cs │ │ └── StaticVfx.cs ├── Library │ ├── Components │ │ ├── LibraryFolder.cs │ │ ├── LibraryGeneric.cs │ │ ├── LibraryLeaf.cs │ │ └── LibraryRoot.cs │ ├── LibraryManager.cs │ ├── LibraryProps.cs │ ├── Node │ │ ├── NodeLeaf.cs │ │ └── NodeRoot.cs │ └── Texture │ │ ├── TextureLeaf.cs │ │ └── TextureRoot.cs ├── Parsing │ ├── Angles │ │ ├── ParsedDegrees3.cs │ │ ├── ParsedQuat.cs │ │ ├── ParsedQuatDouble.cs │ │ ├── ParsedRadians.cs │ │ ├── ParsedRadians3.cs │ │ └── ParsedRadians4.cs │ ├── Bool │ │ ├── ParsedBool.cs │ │ ├── ParsedByteBool.cs │ │ └── ParsedNullableBool.cs │ ├── Color │ │ ├── ParsedIntColor.cs │ │ └── ParsedSheetColor.cs │ ├── Double │ │ ├── ParsedDouble.cs │ │ ├── ParsedDouble2.cs │ │ ├── ParsedDouble3.cs │ │ └── ParsedDouble4.cs │ ├── Enums │ │ ├── Data │ │ │ ├── IData.cs │ │ │ ├── IItemWithData.cs │ │ │ ├── ParsedDataEnum.cs │ │ │ ├── ParsedDataEnumCommand.cs │ │ │ └── ParsedDataListEnum.cs │ │ └── ParsedEnum.cs │ ├── Flag │ │ └── ParsedFlag.cs │ ├── Float │ │ ├── ParsedFloat.cs │ │ ├── ParsedFloat2.cs │ │ ├── ParsedFloat3.cs │ │ └── ParsedFloat4.cs │ ├── HalfFloat │ │ ├── ParsedHalf.cs │ │ ├── ParsedHalf2.cs │ │ ├── ParsedHalf3.cs │ │ ├── ParsedHalf3Color.cs │ │ └── ParsedHalf4.cs │ ├── Int │ │ ├── ParsedByte.cs │ │ ├── ParsedFnvHash.cs │ │ ├── ParsedInt.cs │ │ ├── ParsedInt4.cs │ │ ├── ParsedIntByte4.cs │ │ ├── ParsedIntSelect.cs │ │ ├── ParsedSByte.cs │ │ ├── ParsedShort.cs │ │ ├── ParsedShort2.cs │ │ ├── ParsedShort3.cs │ │ ├── ParsedUInt.cs │ │ ├── ParsedUIntHex.cs │ │ └── ParsedUIntPicker.cs │ ├── ParsedBase.cs │ ├── ParsedData.cs │ ├── ParsedSimpleBase.cs │ ├── ParsedSimpleCommand.cs │ ├── Reserve │ │ └── ParsedReserve.cs │ ├── Sheets │ │ └── ParsedWeaponTimeline.cs │ ├── String │ │ ├── ParsedPaddedString.cs │ │ └── ParsedString.cs │ ├── UiComponents │ │ ├── UiParsedFloat2.cs │ │ ├── UiParsedFloat3.cs │ │ └── UiParsedFloat4.cs │ └── Utils │ │ ├── ParsingReader.cs │ │ └── ParsingWriter.cs ├── Plugin.Ui.cs ├── Plugin.Workspace.cs ├── Plugin.cs ├── Select │ ├── Base │ │ ├── ISelectItem.cs │ │ ├── ISelectItemWithIcon.cs │ │ └── SelectTab.cs │ ├── Data │ │ └── RacialData.cs │ ├── Formats │ │ ├── AtchSelectDialog.cs │ │ ├── EidSelectDialog.cs │ │ ├── KdbSelectDialog.cs │ │ ├── MdlSelectDialog.cs │ │ ├── MtrlSelectDialog.cs │ │ ├── PapSelectDialog.cs │ │ ├── PbdSelectDialog.cs │ │ ├── PhybSelectDialog.cs │ │ ├── ScdSelectDialog.cs │ │ ├── ShcdSelectDialog.cs │ │ ├── ShpkSelectDialog.cs │ │ ├── SklbSelectDialog.cs │ │ ├── SkpSelectDialog.cs │ │ ├── TexSelectDialog.cs │ │ ├── TmbSelectDialog.cs │ │ ├── UldSelectDialog.cs │ │ └── VfxSelectDialog.cs │ ├── Lists │ │ ├── SelectFavoriteTab.cs │ │ ├── SelectListTab.cs │ │ └── SelectRecentTab.cs │ ├── Penumbra │ │ ├── SelectPenumbraTab.cs │ │ └── SelectPenumbraTabItem.cs │ ├── SelectDataUtils.cs │ ├── SelectDialog.PathTab.cs │ ├── SelectDialog.Paths.cs │ ├── SelectDialog.cs │ ├── SelectUiUtils.cs │ └── Tabs │ │ ├── Actions │ │ ├── ActionRow.cs │ │ ├── ActionRowPap.cs │ │ ├── ActionRowVfx.cs │ │ ├── ActionTabPap.cs │ │ ├── ActionTabPapNonPlayer.cs │ │ ├── ActionTabScd.cs │ │ ├── ActionTabTex.cs │ │ ├── ActionTabTmb.cs │ │ ├── ActionTabTmbNonPlayer.cs │ │ ├── ActionTabVfx.cs │ │ └── ActionTabVfxNonPlayer.cs │ │ ├── Bgm │ │ ├── BgmRow.cs │ │ └── BgmTab.cs │ │ ├── BgmQuest │ │ ├── BgmQuestRow.cs │ │ └── BgmQuestTab.cs │ │ ├── Character │ │ ├── CharacterRow.cs │ │ ├── CharacterTab.cs │ │ ├── CharacterTabAtch.cs │ │ ├── CharacterTabMdl.cs │ │ ├── CharacterTabMtrl.cs │ │ ├── CharacterTabPap.cs │ │ └── CharacterTabSkeleton.cs │ │ ├── Common │ │ ├── CommonRow.cs │ │ ├── CommonTabPap.cs │ │ ├── CommonTabPbd.cs │ │ ├── CommonTabShader.cs │ │ ├── CommonTabTmb.cs │ │ ├── CommonTabUld.cs │ │ ├── CommonTabVfx.cs │ │ └── ComonTabScd.cs │ │ ├── Cutscenes │ │ ├── CutsceneRow.cs │ │ └── CutsceneTab.cs │ │ ├── Emotes │ │ ├── EmoteRow.cs │ │ ├── EmoteTab.cs │ │ ├── EmoteTabPap.cs │ │ ├── EmoteTabTmb.cs │ │ └── EmoteTabVfx.cs │ │ ├── Event │ │ ├── EventRow.cs │ │ └── EventTab.cs │ │ ├── EventBase │ │ ├── EventBaseRow.cs │ │ └── EventBaseTab.cs │ │ ├── Gimmick │ │ ├── GimmickRow.cs │ │ └── GimmickTab.cs │ │ ├── Housing │ │ ├── HousingRow.cs │ │ └── HousingTab.cs │ │ ├── Instance │ │ ├── InstanceRow.cs │ │ └── InstanceTab.cs │ │ ├── Items │ │ ├── ItemRow.cs │ │ ├── ItemRowArmor.cs │ │ ├── ItemRowWeapon.cs │ │ ├── ItemTab.cs │ │ ├── ItemTabMdl.cs │ │ ├── ItemTabMtrl.cs │ │ ├── ItemTabPap.cs │ │ ├── ItemTabVfx.cs │ │ └── ItemTabVfxAccessory.cs │ │ ├── Job │ │ ├── JobRow.cs │ │ └── JobTab.cs │ │ ├── JournalCutscene │ │ ├── JournalCutsceneRow.cs │ │ └── JournalCutsceneTab.cs │ │ ├── Mounts │ │ ├── MountRow.cs │ │ ├── MountTab.cs │ │ ├── MountTabPap.cs │ │ ├── MountTabScd.cs │ │ └── MountTabVfx.cs │ │ ├── Npc │ │ ├── NpcRow.cs │ │ ├── NpcTab.cs │ │ ├── NpcTabAtch.cs │ │ ├── NpcTabMdl.cs │ │ ├── NpcTabPap.cs │ │ ├── NpcTabTmb.cs │ │ └── NpcTabVfx.cs │ │ ├── Orchestrions │ │ ├── OrchestionRow.cs │ │ └── OrchestionTab.cs │ │ ├── ParsedPaths.cs │ │ ├── Skeleton │ │ ├── SkeletonTabArmor.cs │ │ ├── SkeletonTabMount.cs │ │ ├── SkeletonTabNpc.cs │ │ └── SkeletonTabWeapon.cs │ │ ├── Statuses │ │ ├── StatusRow.cs │ │ ├── StatusTabTex.cs │ │ └── StatusTabVfx.cs │ │ ├── Voice │ │ ├── VoiceRow.cs │ │ └── VoiceTab.cs │ │ └── Zone │ │ ├── ZoneRow.cs │ │ ├── ZoneTab.cs │ │ ├── ZoneTabScd.cs │ │ └── ZoneTabVfx.cs ├── Shaders │ ├── Cube.fx │ ├── Emitter.fx │ ├── Gradient.fx │ ├── MaterialLegacyGBuffer.fx │ ├── MeshGBuffer.fx │ ├── Model.fx │ ├── ModelUtils.fx │ ├── PhongUtils.fx │ └── SsaoQuad.fx ├── Spawn │ ├── TmbSpawn.cs │ └── VfxSpawn.cs ├── Tracker │ ├── SklbTracker.cs │ ├── TmbTracker.cs │ ├── Tracker.cs │ ├── TrackerManager.cs │ └── VfxTracker.cs ├── Ui │ ├── Assignable │ │ ├── AssignableCommand.cs │ │ ├── AssignableData.cs │ │ └── IAssignable.cs │ ├── Components │ │ ├── Base │ │ │ └── SelectView.cs │ │ ├── CollapsingHeaders.cs │ │ ├── CommandListView.cs │ │ ├── Dropdowns │ │ │ ├── CommandDropdown.cs │ │ │ ├── Dropdown.cs │ │ │ └── UiDropdown.cs │ │ ├── Modal.cs │ │ ├── SplitViews │ │ │ ├── CommandSplitView.cs │ │ │ ├── ItemSplitView.cs │ │ │ ├── SplitView.cs │ │ │ └── UiSplitView.cs │ │ └── Tables │ │ │ └── CommandTable.cs │ ├── DalamudWindow.cs │ ├── Export │ │ ├── Categories │ │ │ ├── ExportDialogCategory.cs │ │ │ └── ExportDialogCategorySet.cs │ │ ├── ExportDialog.cs │ │ ├── Penumbra │ │ │ ├── PenumbraGroup.cs │ │ │ ├── PenumbraOption.cs │ │ │ └── PenumbraOptionSplitView.cs │ │ ├── PenumbraDialog.cs │ │ └── TexToolsDialog.cs │ ├── Interfaces │ │ ├── IIndexedUiItem.cs │ │ ├── INamedUiItem.cs │ │ ├── ITextItem.cs │ │ ├── IUiItem.cs │ │ ├── IWorkspaceUiItem.cs │ │ └── IWriteableIUiItem.cs │ ├── NodeGraphViewer │ │ ├── Canvas │ │ │ ├── GridSnapData.cs │ │ │ ├── NodeCanvas.cs │ │ │ ├── NodeCanvasConfig.cs │ │ │ ├── OccupiedRegion.cs │ │ │ └── Set.cs │ │ ├── Commands │ │ │ ├── NodeAddCommand.cs │ │ │ ├── NodeMapDragCommand.cs │ │ │ ├── NodeRemoveCommand.cs │ │ │ └── NodeSlotCommand.cs │ │ ├── NodeGraphViewer.cs │ │ ├── NodeMap.cs │ │ ├── Nodes │ │ │ ├── Node.cs │ │ │ ├── NodeStyle.cs │ │ │ └── Slot.cs │ │ └── Utils │ │ │ ├── Area.cs │ │ │ ├── InputPayload.cs │ │ │ └── NodeUtils.cs │ └── Tools │ │ ├── LoadedTab.cs │ │ ├── LuaTab.cs │ │ ├── ResourceTab.cs │ │ ├── ToolsDialog.cs │ │ └── UtilitiesTab.cs ├── Utils │ ├── ArrayExtensions.cs │ ├── ExcelUtils.cs │ ├── FileUtils.cs │ ├── FnvUtils.cs │ ├── Gltf │ │ ├── ExcludedBonesConfiguration.cs │ │ ├── GltfAnimation.cs │ │ ├── GltfModel.cs │ │ └── GltfSkeleton.cs │ ├── MdlUtils.cs │ ├── PenumbraUtils.cs │ ├── ShaderUtils.cs │ ├── Stacks │ │ ├── FixedSizeStack.cs │ │ └── UndoRedoStack.cs │ ├── TexToolsUtils.cs │ ├── TextureUtils.cs │ ├── UiUtils.cs │ └── WorkspaceUtils.cs ├── VFXEditor.csproj ├── VFXEditor.json ├── lib │ ├── DirectXTexC.dll │ └── OtterTex.dll └── packages.lock.json ├── assets ├── basic │ ├── blender_export.png │ ├── blender_uv.png │ ├── concern_tex.png │ ├── create_new.png │ ├── create_new_binder.PNG │ ├── export_deps.PNG │ ├── export_deps_2.PNG │ ├── export_icon.PNG │ ├── import_deps.PNG │ ├── live_overlay.PNG │ ├── model_import_export.PNG │ ├── replace_vfx_with_another.PNG │ ├── sched_deps.PNG │ ├── timeline_finding_emitters.PNG │ └── timeline_select_binder.PNG ├── icon.png ├── preview.png ├── preview2.png └── trouble │ ├── trouble1.PNG │ ├── trouble2.PNG │ ├── trouble3.PNG │ ├── trouble4.PNG │ └── trouble5.PNG ├── repo.json └── scripts ├── common_racial ├── common_shcd ├── common_shpk ├── common_uld ├── common_vfx ├── reslog_common_files.py └── reslog_process.py /.editorconfig: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/0ceal0t/Dalamud-VFXEditor/HEAD/.editorconfig -------------------------------------------------------------------------------- /.github/workflows/release.yml: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/0ceal0t/Dalamud-VFXEditor/HEAD/.github/workflows/release.yml -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/0ceal0t/Dalamud-VFXEditor/HEAD/.gitignore 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