├── .gitattributes ├── .gitignore ├── .gitmodules ├── README.md ├── RmlUi ├── .gitignore ├── Dependencies │ ├── include │ │ ├── freetype │ │ │ ├── config │ │ │ │ ├── ftconfig.h │ │ │ │ ├── ftheader.h │ │ │ │ ├── ftmodule.h │ │ │ │ ├── ftoption.h │ │ │ │ ├── ftstdlib.h │ │ │ │ ├── integer-types.h │ │ │ │ ├── mac-support.h │ │ │ │ └── public-macros.h │ │ │ ├── freetype.h │ │ │ ├── ftadvanc.h │ │ │ ├── ftbbox.h │ │ │ ├── ftbdf.h │ │ │ ├── ftbitmap.h │ │ │ ├── ftbzip2.h │ │ │ ├── ftcache.h │ │ │ ├── ftchapters.h │ │ │ ├── ftcid.h │ │ │ ├── ftcolor.h │ │ │ ├── ftdriver.h │ │ │ ├── fterrdef.h │ │ │ ├── fterrors.h │ │ │ ├── ftfntfmt.h │ │ │ ├── ftgasp.h │ │ │ ├── ftglyph.h │ │ │ ├── ftgxval.h │ │ │ ├── ftgzip.h │ │ │ ├── ftimage.h │ │ │ ├── ftincrem.h │ │ │ ├── ftlcdfil.h │ │ │ ├── ftlist.h │ │ │ ├── ftlogging.h │ │ │ ├── ftlzw.h │ │ │ ├── ftmac.h │ │ │ ├── ftmm.h │ │ │ ├── ftmodapi.h │ │ │ ├── ftmoderr.h │ │ │ ├── ftotval.h │ │ │ ├── ftoutln.h │ │ │ ├── ftparams.h │ │ │ ├── ftpfr.h │ │ │ ├── ftrender.h │ │ │ ├── ftsizes.h │ │ │ ├── ftsnames.h │ │ │ ├── ftstroke.h │ │ │ ├── ftsynth.h │ │ │ ├── ftsystem.h │ │ │ ├── fttrigon.h │ │ │ ├── fttypes.h │ │ │ ├── ftwinfnt.h │ │ │ ├── otsvg.h │ │ │ ├── t1tables.h │ │ │ ├── ttnameid.h │ │ │ ├── tttables.h │ │ │ └── tttags.h │ │ ├── ft2build.h │ │ ├── lunasvg.h │ │ └── rlottie.h │ └── libs │ │ ├── lunasvg-Debug-x86.lib │ │ ├── lunasvg-debug-x64.lib │ │ ├── lunasvg-release-x64.lib │ │ ├── lunasvg-release-x86.lib │ │ ├── rlottie-debug-x64.lib │ │ ├── rlottie-debug-x86.lib │ │ ├── rlottie-release-x64.lib │ │ └── rlottie-release-x86.lib ├── README.md ├── RmlCore │ ├── RmlCore.props │ ├── RmlCore.vcxproj │ └── RmlCore.vcxproj.filters ├── RmlDebugger │ ├── RmlDebugger.props │ ├── RmlDebugger.vcxproj │ └── RmlDebugger.vcxproj.filters ├── RmlLottie │ ├── RmlLottie.props │ ├── RmlLottie.vcxproj │ └── RmlLottie.vcxproj.filters ├── RmlSvg │ ├── RmlSvg.props │ ├── RmlSvg.vcxproj │ └── RmlSvg.vcxproj.filters ├── RmlUi.sln └── src │ └── RmlUi │ ├── Include │ └── RmlUi │ │ ├── Config │ │ └── Config.h │ │ ├── Core.h │ │ ├── Core │ │ ├── Animation.h │ │ ├── BaseXMLParser.h │ │ ├── Box.h │ │ ├── CallbackTexture.h │ │ ├── Colour.h │ │ ├── Colour.inl │ │ ├── CompiledFilterShader.h │ │ ├── ComputedValues.h │ │ ├── Containers │ │ │ ├── LICENSE.txt │ │ │ ├── itlib │ │ │ │ ├── flat_map.hpp │ │ │ │ └── flat_set.hpp │ │ │ └── robin_hood.h │ │ ├── Context.h │ │ ├── ContextInstancer.h │ │ ├── ConvolutionFilter.h │ │ ├── Core.h │ │ ├── DataModelHandle.h │ │ ├── DataStructHandle.h │ │ ├── DataTypeRegister.h │ │ ├── DataTypes.h │ │ ├── DataVariable.h │ │ ├── Debug.h │ │ ├── DecorationTypes.h │ │ ├── Decorator.h │ │ ├── Dictionary.h │ │ ├── EffectSpecification.h │ │ ├── Element.h │ │ ├── Element.inl │ │ ├── ElementDocument.h │ │ ├── ElementInstancer.h │ │ ├── ElementScroll.h │ │ ├── ElementText.h │ │ ├── ElementUtilities.h │ │ ├── Elements │ │ │ ├── ElementForm.h │ │ │ ├── ElementFormControl.h │ │ │ ├── ElementFormControlInput.h │ │ │ ├── ElementFormControlSelect.h │ │ │ ├── ElementFormControlTextArea.h │ │ │ ├── ElementProgress.h │ │ │ └── ElementTabSet.h │ │ ├── Event.h │ │ ├── EventInstancer.h │ │ ├── EventListener.h │ │ ├── EventListenerInstancer.h │ │ ├── Factory.h │ │ ├── FileInterface.h │ │ ├── Filter.h │ │ ├── FontEffect.h │ │ ├── FontEffectInstancer.h │ │ ├── FontEngineInterface.h │ │ ├── FontGlyph.h │ │ ├── FontMetrics.h │ │ ├── Geometry.h │ │ ├── Header.h │ │ ├── ID.h │ │ ├── Input.h │ │ ├── Log.h │ │ ├── Math.h │ │ ├── Matrix4.h │ │ ├── Matrix4.inl │ │ ├── Mesh.h │ │ ├── MeshUtilities.h │ │ ├── NumericValue.h │ │ ├── ObserverPtr.h │ │ ├── Platform.h │ │ ├── Plugin.h │ │ ├── Profiling.h │ │ ├── PropertiesIteratorView.h │ │ ├── Property.h │ │ ├── PropertyDefinition.h │ │ ├── PropertyDictionary.h │ │ ├── PropertyIdSet.h │ │ ├── PropertyParser.h │ │ ├── PropertySpecification.h │ │ ├── Rectangle.h │ │ ├── RenderInterface.h │ │ ├── RenderInterfaceCompatibility.h │ │ ├── RenderManager.h │ │ ├── ScriptInterface.h │ │ ├── ScrollTypes.h │ │ ├── Span.h │ │ ├── Spritesheet.h │ │ ├── StableVector.h │ │ ├── Stream.h │ │ ├── StreamMemory.h │ │ ├── StringUtilities.h │ │ ├── StyleSheet.h │ │ ├── StyleSheetContainer.h │ │ ├── StyleSheetSpecification.h │ │ ├── StyleSheetTypes.h │ │ ├── StyleTypes.h │ │ ├── SystemInterface.h │ │ ├── TextInputContext.h │ │ ├── TextInputHandler.h │ │ ├── TextShapingContext.h │ │ ├── Texture.h │ │ ├── Traits.h │ │ ├── Transform.h │ │ ├── TransformPrimitive.h │ │ ├── Tween.h │ │ ├── TypeConverter.h │ │ ├── TypeConverter.inl │ │ ├── Types.h │ │ ├── URL.h │ │ ├── UniqueRenderResource.h │ │ ├── Unit.h │ │ ├── Utilities.h │ │ ├── Variant.h │ │ ├── Variant.inl │ │ ├── Vector2.h │ │ ├── Vector2.inl │ │ ├── Vector3.h │ │ ├── Vector3.inl │ │ ├── Vector4.h │ │ ├── Vector4.inl │ │ ├── Vertex.h │ │ ├── XMLNodeHandler.h │ │ └── XMLParser.h │ │ ├── Debugger.h │ │ ├── Debugger │ │ ├── Debugger.h │ │ └── Header.h │ │ ├── Lottie │ │ └── ElementLottie.h │ │ └── SVG │ │ └── ElementSVG.h │ └── RmlUi │ ├── Core │ ├── BaseXMLParser.cpp │ ├── Box.cpp │ ├── CMakeLists.txt │ ├── CallbackTexture.cpp │ ├── Clock.cpp │ ├── Clock.h │ ├── CompiledFilterShader.cpp │ ├── ComputeProperty.cpp │ ├── ComputeProperty.h │ ├── ComputedValues.cpp │ ├── Context.cpp │ ├── ContextInstancer.cpp │ ├── ContextInstancerDefault.cpp │ ├── ContextInstancerDefault.h │ ├── ControlledLifetimeResource.h │ ├── ConvolutionFilter.cpp │ ├── Core.cpp │ ├── DataController.cpp │ ├── DataController.h │ ├── DataControllerDefault.cpp │ ├── DataControllerDefault.h │ ├── DataExpression.cpp │ ├── DataExpression.h │ ├── DataModel.cpp │ ├── DataModel.h │ ├── DataModelHandle.cpp │ ├── DataTypeRegister.cpp │ ├── DataVariable.cpp │ ├── DataView.cpp │ ├── DataView.h │ ├── DataViewDefault.cpp │ ├── DataViewDefault.h │ ├── Decorator.cpp │ ├── DecoratorGradient.cpp │ ├── DecoratorGradient.h │ ├── DecoratorNinePatch.cpp │ ├── DecoratorNinePatch.h │ ├── DecoratorShader.cpp │ ├── DecoratorShader.h │ ├── DecoratorTiled.cpp │ ├── DecoratorTiled.h │ ├── DecoratorTiledBox.cpp │ ├── DecoratorTiledBox.h │ ├── DecoratorTiledHorizontal.cpp │ ├── DecoratorTiledHorizontal.h │ ├── DecoratorTiledImage.cpp │ ├── DecoratorTiledImage.h │ ├── DecoratorTiledVertical.cpp │ ├── DecoratorTiledVertical.h │ ├── DocumentHeader.cpp │ ├── DocumentHeader.h │ ├── EffectSpecification.cpp │ ├── Element.cpp │ ├── ElementAnimation.cpp │ ├── ElementAnimation.h │ ├── ElementBackgroundBorder.cpp │ ├── ElementBackgroundBorder.h │ ├── ElementDefinition.cpp │ ├── ElementDefinition.h │ ├── ElementDocument.cpp │ ├── ElementEffects.cpp │ ├── ElementEffects.h │ ├── ElementHandle.cpp │ ├── ElementHandle.h │ ├── ElementInstancer.cpp │ ├── ElementMeta.cpp │ ├── ElementMeta.h │ ├── ElementScroll.cpp │ ├── ElementStyle.cpp │ ├── ElementStyle.h │ ├── ElementText.cpp │ ├── ElementUtilities.cpp │ ├── Elements │ │ ├── CMakeLists.txt │ │ ├── ElementForm.cpp │ │ ├── ElementFormControl.cpp │ │ ├── ElementFormControlInput.cpp │ │ ├── ElementFormControlSelect.cpp │ │ ├── ElementFormControlTextArea.cpp │ │ ├── ElementImage.cpp │ │ ├── ElementImage.h │ │ ├── ElementLabel.cpp │ │ ├── ElementLabel.h │ │ ├── ElementProgress.cpp │ │ ├── ElementTabSet.cpp │ │ ├── ElementTextSelection.cpp │ │ ├── ElementTextSelection.h │ │ ├── InputType.cpp │ │ ├── InputType.h │ │ ├── InputTypeButton.cpp │ │ ├── InputTypeButton.h │ │ ├── InputTypeCheckbox.cpp │ │ ├── InputTypeCheckbox.h │ │ ├── InputTypeRadio.cpp │ │ ├── InputTypeRadio.h │ │ ├── InputTypeRange.cpp │ │ ├── InputTypeRange.h │ │ ├── InputTypeSubmit.cpp │ │ ├── InputTypeSubmit.h │ │ ├── InputTypeText.cpp │ │ ├── InputTypeText.h │ │ ├── WidgetDropDown.cpp │ │ ├── WidgetDropDown.h │ │ ├── WidgetSlider.cpp │ │ ├── WidgetSlider.h │ │ ├── WidgetTextInput.cpp │ │ ├── WidgetTextInput.h │ │ ├── WidgetTextInputMultiLine.cpp │ │ ├── WidgetTextInputMultiLine.h │ │ ├── WidgetTextInputSingleLine.cpp │ │ ├── WidgetTextInputSingleLine.h │ │ ├── WidgetTextInputSingleLinePassword.cpp │ │ ├── WidgetTextInputSingleLinePassword.h │ │ ├── XMLNodeHandlerSelect.cpp │ │ ├── XMLNodeHandlerSelect.h │ │ ├── XMLNodeHandlerTabSet.cpp │ │ ├── XMLNodeHandlerTabSet.h │ │ ├── XMLNodeHandlerTextArea.cpp │ │ └── XMLNodeHandlerTextArea.h │ ├── Event.cpp │ ├── EventDispatcher.cpp │ ├── EventDispatcher.h │ ├── EventInstancer.cpp │ ├── EventInstancerDefault.cpp │ ├── EventInstancerDefault.h │ ├── EventListenerInstancer.cpp │ ├── EventSpecification.cpp │ ├── EventSpecification.h │ ├── Factory.cpp │ ├── FileInterface.cpp │ ├── FileInterfaceDefault.cpp │ ├── FileInterfaceDefault.h │ ├── Filter.cpp │ ├── FilterBasic.cpp │ ├── FilterBasic.h │ ├── FilterBlur.cpp │ ├── FilterBlur.h │ ├── FilterDropShadow.cpp │ ├── FilterDropShadow.h │ ├── FontEffect.cpp │ ├── FontEffectBlur.cpp │ ├── FontEffectBlur.h │ ├── FontEffectGlow.cpp │ ├── FontEffectGlow.h │ ├── FontEffectInstancer.cpp │ ├── FontEffectOutline.cpp │ ├── FontEffectOutline.h │ ├── FontEffectShadow.cpp │ ├── FontEffectShadow.h │ ├── FontEngineDefault │ │ ├── CMakeLists.txt │ │ ├── FontEngineInterfaceDefault.cpp │ │ ├── FontEngineInterfaceDefault.h │ │ ├── FontFace.cpp │ │ ├── FontFace.h │ │ ├── FontFaceHandleDefault.cpp │ │ ├── FontFaceHandleDefault.h │ │ ├── FontFaceLayer.cpp │ │ ├── FontFaceLayer.h │ │ ├── FontFamily.cpp │ │ ├── FontFamily.h │ │ ├── FontProvider.cpp │ │ ├── FontProvider.h │ │ ├── FontTypes.h │ │ ├── FreeTypeInterface.cpp │ │ └── FreeTypeInterface.h │ ├── FontEngineInterface.cpp │ ├── Geometry.cpp │ ├── GeometryBackgroundBorder.cpp │ ├── GeometryBackgroundBorder.h │ ├── GeometryBoxShadow.cpp │ ├── GeometryBoxShadow.h │ ├── IdNameMap.h │ ├── Layout │ │ ├── BlockContainer.cpp │ │ ├── BlockContainer.h │ │ ├── BlockFormattingContext.cpp │ │ ├── BlockFormattingContext.h │ │ ├── CMakeLists.txt │ │ ├── ContainerBox.cpp │ │ ├── ContainerBox.h │ │ ├── FlexFormattingContext.cpp │ │ ├── FlexFormattingContext.h │ │ ├── FloatedBoxSpace.cpp │ │ ├── FloatedBoxSpace.h │ │ ├── FormattingContext.cpp │ │ ├── FormattingContext.h │ │ ├── InlineBox.cpp │ │ ├── InlineBox.h │ │ ├── InlineContainer.cpp │ │ ├── InlineContainer.h │ │ ├── InlineLevelBox.cpp │ │ ├── InlineLevelBox.h │ │ ├── InlineTypes.h │ │ ├── LayoutBox.cpp │ │ ├── LayoutBox.h │ │ ├── LayoutDetails.cpp │ │ ├── LayoutDetails.h │ │ ├── LayoutEngine.cpp │ │ ├── LayoutEngine.h │ │ ├── LayoutPools.cpp │ │ ├── LayoutPools.h │ │ ├── LineBox.cpp │ │ ├── LineBox.h │ │ ├── ReplacedFormattingContext.cpp │ │ ├── ReplacedFormattingContext.h │ │ ├── TableFormattingContext.cpp │ │ ├── TableFormattingContext.h │ │ ├── TableFormattingDetails.cpp │ │ └── TableFormattingDetails.h │ ├── Log.cpp │ ├── LogDefault.cpp │ ├── LogDefault.h │ ├── Math.cpp │ ├── Memory.cpp │ ├── Memory.h │ ├── MeshUtilities.cpp │ ├── ObserverPtr.cpp │ ├── Plugin.cpp │ ├── PluginRegistry.cpp │ ├── PluginRegistry.h │ ├── Pool.h │ ├── Pool.inl │ ├── Profiling.cpp │ ├── PropertiesIterator.h │ ├── PropertiesIteratorView.cpp │ ├── Property.cpp │ ├── PropertyDefinition.cpp │ ├── PropertyDictionary.cpp │ ├── PropertyParserAnimation.cpp │ ├── PropertyParserAnimation.h │ ├── PropertyParserBoxShadow.cpp │ ├── PropertyParserBoxShadow.h │ ├── PropertyParserColorStopList.cpp │ ├── PropertyParserColorStopList.h │ ├── PropertyParserColour.cpp │ ├── PropertyParserColour.h │ ├── PropertyParserDecorator.cpp │ ├── PropertyParserDecorator.h │ ├── PropertyParserFilter.cpp │ ├── PropertyParserFilter.h │ ├── PropertyParserFontEffect.cpp │ ├── PropertyParserFontEffect.h │ ├── PropertyParserKeyword.cpp │ ├── PropertyParserKeyword.h │ ├── PropertyParserNumber.cpp │ ├── PropertyParserNumber.h │ ├── PropertyParserRatio.cpp │ ├── PropertyParserRatio.h │ ├── PropertyParserString.cpp │ ├── PropertyParserString.h │ ├── PropertyParserTransform.cpp │ ├── PropertyParserTransform.h │ ├── PropertyShorthandDefinition.h │ ├── PropertySpecification.cpp │ ├── RenderInterface.cpp │ ├── RenderInterfaceCompatibility.cpp │ ├── RenderManager.cpp │ ├── RenderManagerAccess.cpp │ ├── RenderManagerAccess.h │ ├── ScrollController.cpp │ ├── ScrollController.h │ ├── Spritesheet.cpp │ ├── Stream.cpp │ ├── StreamFile.cpp │ ├── StreamFile.h │ ├── StreamMemory.cpp │ ├── StringUtilities.cpp │ ├── StyleSheet.cpp │ ├── StyleSheetContainer.cpp │ ├── StyleSheetFactory.cpp │ ├── StyleSheetFactory.h │ ├── StyleSheetNode.cpp │ ├── StyleSheetNode.h │ ├── StyleSheetParser.cpp │ ├── StyleSheetParser.h │ ├── StyleSheetSelector.cpp │ ├── StyleSheetSelector.h │ ├── StyleSheetSpecification.cpp │ ├── SystemInterface.cpp │ ├── Template.cpp │ ├── Template.h │ ├── TemplateCache.cpp │ ├── TemplateCache.h │ ├── Texture.cpp │ ├── TextureDatabase.cpp │ ├── TextureDatabase.h │ ├── TextureLayout.cpp │ ├── TextureLayout.h │ ├── TextureLayoutRectangle.cpp │ ├── TextureLayoutRectangle.h │ ├── TextureLayoutRow.cpp │ ├── TextureLayoutRow.h │ ├── TextureLayoutTexture.cpp │ ├── TextureLayoutTexture.h │ ├── Traits.cpp │ ├── Transform.cpp │ ├── TransformPrimitive.cpp │ ├── TransformState.cpp │ ├── TransformState.h │ ├── TransformUtilities.cpp │ ├── TransformUtilities.h │ ├── Tween.cpp │ ├── TypeConverter.cpp │ ├── URL.cpp │ ├── Variant.cpp │ ├── WidgetScroll.cpp │ ├── WidgetScroll.h │ ├── XMLNodeHandler.cpp │ ├── XMLNodeHandlerBody.cpp │ ├── XMLNodeHandlerBody.h │ ├── XMLNodeHandlerDefault.cpp │ ├── XMLNodeHandlerDefault.h │ ├── XMLNodeHandlerHead.cpp │ ├── XMLNodeHandlerHead.h │ ├── XMLNodeHandlerTemplate.cpp │ ├── XMLNodeHandlerTemplate.h │ ├── XMLParseTools.cpp │ ├── XMLParseTools.h │ ├── XMLParser.cpp │ └── precompiled.h │ ├── Debugger │ ├── .clang-format │ ├── BeaconSource.h │ ├── CMakeLists.txt │ ├── CommonSource.h │ ├── Debugger.cpp │ ├── DebuggerPlugin.cpp │ ├── DebuggerPlugin.h │ ├── DebuggerSystemInterface.cpp │ ├── DebuggerSystemInterface.h │ ├── ElementContextHook.cpp │ ├── ElementContextHook.h │ ├── ElementDebugDocument.cpp │ ├── ElementDebugDocument.h │ ├── ElementInfo.cpp │ ├── ElementInfo.h │ ├── ElementLog.cpp │ ├── ElementLog.h │ ├── FontSource.h │ ├── Geometry.cpp │ ├── Geometry.h │ ├── InfoSource.h │ ├── LICENSE.txt │ ├── LogSource.h │ └── MenuSource.h │ ├── Lottie │ ├── CMakeLists.txt │ ├── ElementLottie.cpp │ ├── LottiePlugin.cpp │ └── LottiePlugin.h │ └── SVG │ ├── CMakeLists.txt │ ├── ElementSVG.cpp │ ├── SVGPlugin.cpp │ └── SVGPlugin.h ├── examples ├── directx11 │ ├── directx11.vcxproj │ ├── directx11.vcxproj.filters │ └── src │ │ └── main.cpp ├── directx9 │ ├── directx9.vcxproj │ ├── directx9.vcxproj.filters │ └── src │ │ └── main.cpp ├── opengl3 │ ├── glfw │ │ ├── GLFW │ │ │ ├── glfw3.h │ │ │ └── glfw3native.h │ │ └── libs │ │ │ ├── glfw3-x64.lib │ │ │ └── glfw3-x86.lib │ ├── opengl3.vcxproj │ ├── opengl3.vcxproj.filters │ ├── resources │ │ ├── resources.aps │ │ └── resources.rc │ └── src │ │ └── main.cpp └── resources │ ├── images │ └── image.png │ ├── rmlui │ └── test.rml │ └── shared-resources.rc ├── null-rmlui.props ├── null-rmlui.sln ├── null-rmlui.vcxproj ├── null-rmlui.vcxproj.filters ├── render-interfaces ├── directx11 │ ├── null-rmlui-renderer-directx11-feature1.vcxproj │ ├── null-rmlui-renderer-directx11-feature1.vcxproj.filters │ ├── null-rmlui-renderer-directx11.props │ ├── null-rmlui-renderer-directx11.vcxproj │ ├── null-rmlui-renderer-directx11.vcxproj.filters │ └── src │ │ ├── null-rmlui-renderer-directx11.cpp │ │ ├── null-rmlui-renderer-directx11.h │ │ └── null-rmlui-renderer-directx11 │ │ ├── mesh-pool │ │ ├── mesh-pool.cpp │ │ └── mesh-pool.h │ │ └── shaders │ │ ├── blend-mask │ │ ├── blend-mask.h │ │ ├── compiled-object.h │ │ └── hlsl │ │ │ └── blend-mask.hlsl │ │ ├── bliting │ │ ├── bliting.cpp │ │ ├── bliting.h │ │ ├── compiled-object.h │ │ └── hlsl │ │ │ └── bliting.hlsl │ │ ├── blur │ │ ├── blur.cpp │ │ ├── blur.h │ │ ├── compiled-object.h │ │ └── hlsl │ │ │ ├── blur-ps.hlsl │ │ │ └── blur-vs.hlsl │ │ ├── color-matrix │ │ ├── color-matrix.cpp │ │ ├── color-matrix.h │ │ ├── compiled-object.h │ │ └── hlsl │ │ │ └── color-matrix.hlsl │ │ ├── color │ │ ├── color.cpp │ │ ├── color.h │ │ ├── compiled-object.h │ │ └── hlsl │ │ │ └── color.hlsl │ │ ├── drop-shadow │ │ ├── compiled-object.h │ │ ├── drop-shadow.cpp │ │ ├── drop-shadow.h │ │ └── hlsl │ │ │ └── drop-shadow.hlsl │ │ ├── gradient │ │ ├── compiled-object.h │ │ ├── gradient.cpp │ │ ├── gradient.h │ │ └── hlsl │ │ │ └── gradient.hlsl │ │ └── texture │ │ ├── texture.cpp │ │ └── texture.h ├── directx9 │ ├── null-rmlui-renderer-directx9.props │ ├── null-rmlui-renderer-directx9.vcxproj │ ├── null-rmlui-renderer-directx9.vcxproj.filters │ └── src │ │ ├── null-rmlui-renderer-directx9.cpp │ │ ├── null-rmlui-renderer-directx9.h │ │ └── null-rmlui-renderer-directx9 │ │ ├── mesh-pool │ │ ├── mesh-pool.cpp │ │ └── mesh-pool.h │ │ └── shaders │ │ ├── blend-mask │ │ ├── blend-mask.h │ │ ├── compiled-object.h │ │ └── hlsl │ │ │ └── blend-mask.hlsl │ │ ├── bliting │ │ ├── bliting.cpp │ │ ├── bliting.h │ │ ├── compiled-object.h │ │ └── hlsl │ │ │ └── bliting.hlsl │ │ ├── blur │ │ ├── blur.cpp │ │ ├── blur.h │ │ ├── compiled-object.h │ │ └── hlsl │ │ │ ├── blur-ps.hlsl │ │ │ └── blur-vs.hlsl │ │ ├── color-matrix │ │ ├── color-matrix.cpp │ │ ├── color-matrix.h │ │ ├── compiled-object.h │ │ └── hlsl │ │ │ └── color-matrix.hlsl │ │ ├── color │ │ ├── color.h │ │ ├── compiled-object.h │ │ └── hlsl │ │ │ └── color.hlsl │ │ ├── drop-shadow │ │ ├── compiled-object.h │ │ ├── drop-shadow.cpp │ │ ├── drop-shadow.h │ │ └── hlsl │ │ │ └── drop-shadow.hlsl │ │ ├── gradient │ │ ├── compiled-object.h │ │ ├── gradient.cpp │ │ ├── gradient.h │ │ └── hlsl │ │ │ └── gradient.hlsl │ │ └── texture │ │ └── texture.h └── opengl3 │ ├── null-rmlui-renderer-opengl3.props │ ├── null-rmlui-renderer-opengl3.vcxproj │ ├── null-rmlui-renderer-opengl3.vcxproj.filters │ ├── resources │ └── null-rmlui-opengl3-resources.rc │ └── src │ ├── null-rmlui-renderer-opengl3.cpp │ ├── null-rmlui-renderer-opengl3.h │ └── null-rmlui-renderer-opengl3 │ ├── mesh-pool │ ├── mesh-pool.cpp │ └── mesh-pool.h │ └── shaders │ ├── blend-mask │ ├── blend-mask.h │ ├── compiled-object.h │ └── glsl │ │ └── blend-mask.frag │ ├── bliting │ ├── bliting.cpp │ ├── bliting.h │ ├── compiled-object.h │ └── glsl │ │ └── bliting.frag │ ├── blur │ ├── blur.cpp │ ├── blur.h │ ├── compiled-object.h │ └── glsl │ │ ├── blur.frag │ │ └── blur.vert │ ├── color-matrix │ ├── color-matrix.cpp │ ├── color-matrix.h │ ├── compiled-object.h │ └── glsl │ │ └── color-matrix.frag │ ├── color │ ├── color.h │ ├── compiled-object.h │ └── glsl │ │ └── color.vert │ ├── drop-shadow │ ├── compiled-object.h │ ├── drop-shadow.cpp │ ├── drop-shadow.h │ └── glsl │ │ └── drop-shadow.frag │ ├── gradient │ ├── compiled-object.h │ ├── glsl │ │ └── gradient.frag │ ├── gradient.cpp │ └── gradient.h │ └── texture │ └── texture.h └── src ├── null-rmlui.cpp ├── null-rmlui.h └── null-rmlui ├── compatibility ├── color.h ├── rect.h ├── vec2.h └── vec4.h ├── extensions ├── colorpicker-element │ ├── colorpicker-element.cpp │ └── colorpicker-element.h ├── extensions.h └── multiselect-element │ ├── multiselect-element.cpp │ └── multiselect-element.h └── rmlui-implementation ├── backend ├── backend.cpp └── backend.h ├── file-interface ├── file-interface.cpp ├── file-interface.h └── loaders │ ├── default-file-loader.h │ ├── file-loader.h │ └── resource-loader.h ├── render-interface ├── interfaces │ └── shaders │ │ ├── blend-mask.h │ │ ├── bliting.h │ │ ├── blur.h │ │ ├── color-matrix.h │ │ ├── color.h │ │ ├── drop-shadow.h │ │ ├── gradient.h │ │ └── texture.h ├── mesh-pool │ ├── mesh-pool.h │ ├── offsetAllocator.cpp │ └── offsetAllocator.hpp ├── post-processing │ ├── filters │ │ ├── blur-filter │ │ │ ├── blur-filter.cpp │ │ │ └── blur-filter.h │ │ ├── color-matrix-filter │ │ │ ├── color-matrix-filter.cpp │ │ │ └── color-matrix-filter.h │ │ ├── factory │ │ │ ├── factory.cpp │ │ │ └── factory.h │ │ ├── gradient-filter │ │ │ ├── gradient-shader-filter.cpp │ │ │ └── gradient-shader-filter.h │ │ ├── mask-image-filter │ │ │ ├── mask-image-filter.cpp │ │ │ └── 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