├── requirements.txt ├── libogg.dll ├── libvorbis.dll ├── config.ini ├── .gitignore ├── split.sh ├── split.py ├── main.py ├── phira.py ├── README.md ├── gameInformation.py ├── resource.py └── LICENSE /requirements.txt: -------------------------------------------------------------------------------- 1 | UnityPy~=1.10.14 -------------------------------------------------------------------------------- /libogg.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/3035936740/Phigros_Resource/HEAD/libogg.dll -------------------------------------------------------------------------------- /libvorbis.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/3035936740/Phigros_Resource/HEAD/libvorbis.dll -------------------------------------------------------------------------------- /config.ini: -------------------------------------------------------------------------------- 1 | [TYPES] 2 | avatar = true 3 | Chart = true 4 | IllustrationBlur = true 5 | IllustrationLowRes = true 6 | Illustration = true 7 | music = true 8 | [UPDATE] 9 | # 主线 10 | main_story = 0 11 | # 单曲和合集 12 | other_song = 0 13 | # 支线 14 | side_story = 0 -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | *.apk 2 | *.obb 3 | *.csv 4 | *.tsv 5 | *.json 6 | tips.txt 7 | avatar.txt 8 | illustration.txt 9 | single.txt 10 | temp/ 11 | avatar/ 12 | Chart_EZ/ 13 | Chart_HD/ 14 | Chart_IN/ 15 | Chart_AT/ 16 | Illustration/ 17 | IllustrationBlur/ 18 | IllustrationLowRes/ 19 | music/ 20 | splited_music/ 21 | phira/ 22 | save/ 23 | __pycache__/ -------------------------------------------------------------------------------- /split.sh: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | segment=5 # 每段音频的长度,单位为秒 3 | start_offset=20 # 开头不需要的部分,单位为秒 4 | end_offset=20 # 结尾不需要的部分,单位为秒 5 | 6 | for input in music/*.wav; do 7 | duration=$(ffmpeg -i "$input" 2>&1 | grep Duration | cut -d ' ' -f 4 | sed s/,//) 8 | length=$(echo "$duration" | awk -F: '{ print ($1 * 3600) + ($2 * 60) + $3 }' | cut -d '.' -f 1) 9 | output_dir="splited_music/$(basename "${input%.*}")" 10 | mkdir -p "$output_dir" 11 | counter=1 12 | for ((start=start_offset; start<$length-end_offset; start+=$segment)); do 13 | ffmpeg -i "$input" -ss "$start" -t "$segment" -acodec copy "${output_dir}/${counter}.wav" 14 | echo "裁剪音频:${output_dir}/${counter}.wav" 15 | counter=$((counter+1)) 16 | done 17 | mv "$output_dir" "${output_dir%/*}/$(basename "${input%.*}")" 18 | echo "移动文件夹:${output_dir} -> ${output_dir%/*}/$(basename "${input%.*}")" 19 | done 20 | 21 | -------------------------------------------------------------------------------- /split.py: -------------------------------------------------------------------------------- 1 | import os 2 | import subprocess 3 | import math 4 | from multiprocessing import Pool 5 | 6 | def process_file(input): 7 | segment = 5 # 每段音频的长度,单位为秒 8 | start_offset = 20 # 开头不需要的部分,单位为秒 9 | end_offset = 20 # 结尾不需要的部分,单位为秒 10 | 11 | if input.endswith('.wav'): 12 | input_path = os.path.join('music', input) 13 | duration = subprocess.check_output(f'ffmpeg -i {input_path} 2>&1 | grep Duration | cut -d " " -f 4 | sed s/,//', shell=True).decode().strip() 14 | h, m, s = map(float, duration.split(':')) 15 | length = math.floor(h * 3600 + m * 60 + s) 16 | output_dir = f'splited_music/{os.path.splitext(input)[0]}' 17 | os.makedirs(output_dir, exist_ok=True) 18 | counter = 1 19 | for start in range(start_offset, length - end_offset, segment): 20 | output_path = os.path.join(output_dir, f'{counter}.wav') 21 | subprocess.call(f'ffmpeg -i {input_path} -ss {start} -t {segment} -acodec copy {output_path}', shell=True) 22 | print(f'裁剪音频:{output_path}') 23 | counter += 1 24 | new_output_dir = os.path.join(os.path.dirname(output_dir), os.path.basename(input_path)) 25 | os.rename(output_dir, new_output_dir) 26 | print(f'移动文件夹:{output_dir} -> {new_output_dir}') 27 | 28 | if __name__ == '__main__': 29 | with Pool() as p: 30 | p.map(process_file, os.listdir('music')) 31 | -------------------------------------------------------------------------------- /main.py: -------------------------------------------------------------------------------- 1 | import atexit 2 | from configparser import ConfigParser 3 | import tkinter 4 | import gameInformation 5 | import resource 6 | 7 | path = tkinter.Entry() 8 | path.pack() 9 | 10 | d = { 11 | "avatar": tkinter.BooleanVar(), 12 | "Chart": tkinter.BooleanVar(), 13 | "IllustrationBlur": tkinter.BooleanVar(), 14 | "IllustrationLowRes": tkinter.BooleanVar(), 15 | "Illustration": tkinter.BooleanVar(), 16 | "music": tkinter.BooleanVar() 17 | } 18 | 19 | tkinter.Checkbutton(text="头像", variable=d["avatar"]).pack() 20 | tkinter.Checkbutton(text="谱面", variable=d["Chart"]).pack() 21 | tkinter.Checkbutton(text="曲绘(模糊)", variable=d["IllustrationBlur"]).pack() 22 | tkinter.Checkbutton(text="曲绘(低质量)", variable=d["IllustrationLowRes"]).pack() 23 | tkinter.Checkbutton(text="曲绘", variable=d["Illustration"]).pack() 24 | tkinter.Checkbutton(text="音乐", variable=d["music"]).pack() 25 | 26 | c = ConfigParser() 27 | c.optionxform = str 28 | c.read("config.ini", "utf8") 29 | 30 | for key in c["TYPES"]: 31 | d[key].set(c["TYPES"].getboolean(key)) 32 | 33 | def exit_handle(): 34 | for key in c["TYPES"]: 35 | c["TYPES"][key] = str(d[key].get()) 36 | with open("config.ini", "w", encoding="utf8") as f: 37 | c.write(f) 38 | atexit.register(exit_handle) 39 | 40 | def callback(): 41 | config = { 42 | "UPDATE": { 43 | "main_story": 0, 44 | "side_story": 0, 45 | "other_song": 0 46 | } 47 | } 48 | for key, value in d.items(): 49 | config[key] = value.get() 50 | gameInformation.run(path.get()) 51 | resource.run(path.get(), config) 52 | 53 | 54 | tkinter.Button(text="执行", command = callback).pack() 55 | tkinter.mainloop() 56 | -------------------------------------------------------------------------------- /phira.py: -------------------------------------------------------------------------------- 1 | import os 2 | import shutil 3 | from zipfile import ZipFile 4 | 5 | levels = ["EZ", "HD", "IN", "AT"] 6 | 7 | shutil.rmtree("phira", True) 8 | os.mkdir("phira") 9 | for level in levels: 10 | os.mkdir("phira/%s" %level) 11 | 12 | infos = {} 13 | with open("info.tsv", encoding="utf8") as f: 14 | while True: 15 | line = f.readline() 16 | if not line: 17 | break 18 | line = line[:-1].split("\t") 19 | infos[line[0]] = {"Name": line[1], "Composer": line[2], "Illustrator": line[3], "Chater": line[4:]} 20 | with open("difficulty.tsv", encoding="utf8") as f: 21 | while True: 22 | line = f.readline() 23 | if not line: 24 | break 25 | line = line[:-1].split("\t") 26 | infos[line[0]]["difficulty"] = line[1:] 27 | for id, info in infos.items(): 28 | print(info["Name"], info["Composer"]) 29 | for level in range(len(info["difficulty"])): 30 | chart_path = "Chart_%s/%s.0.json" % (levels[level], id) 31 | ill_path = "IllustrationLowRes/%s.png" % id 32 | music_path = "music/%s.ogg" % id 33 | 34 | if not any(os.path.exists(path) for path in {chart_path, music_path, ill_path}): 35 | print(f'[{levels[level]}]"{id}" does not exist and has been skipped') 36 | continue 37 | 38 | with ZipFile("phira/%s/%s-%s.pez" % (levels[level], id, levels[level]), "x") as pez: 39 | pez.writestr("info.txt", "#\nName: %s\nSong: %s.ogg\nPicture: %s.png\nChart: %s.json\nLevel: %s Lv.%s\nComposer: %s\nIllustrator: %s\nCharter: %s" % (info["Name"], id, id, id, levels[level], info["difficulty"][level], info["Composer"], info["Illustrator"], info["Chater"][level])) 40 | 41 | pez.write(chart_path, "%s.json" % id) 42 | pez.write(ill_path, "%s.png" % id) 43 | pez.write(music_path, "%s.ogg" % id) -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # 文酱已恢复更新,请移步[Phigros_Resource](https://github.com/7aGiven/Phigros_Resource) 2 | # Phigros_Resource 3 | 本项目可从Phigros的apk文件获取资源 4 | 5 | 资源包括 6 | 7 | 定数,收藏品id对应中文标题,头像id,tips 8 | 9 | 曲id,曲名,曲师,画师,谱师 10 | 11 | 头像图片,谱面文件,曲子音乐文件,曲绘(模糊),曲绘(低质量),曲绘 12 | 13 | 生成适配Phira的pez自制谱文件 14 | 15 | 致谢: [static_void](https://github.com/yt6983138) 16 | 17 | **※ 注意事项: 请确保自己的Phigros是最新最热的,本项目并没有对旧版本的Phigros进行解析与处理** 18 | 19 | # 安装依赖 20 | ```bash 21 | pip install -r requirements.txt 22 | ``` 23 | 24 | # 介绍 25 | 26 | `gameInformation.py`可从apk获取定数表,tips,收藏品id,头像id,曲id,曲名,曲师,画师,谱师 27 | 28 | 曲目信息输出为music-info.json,定数表输出为difficulty.tsv,收藏品输出为collection.json或collection.tsv,头像输出为avatar.txt,tips输出为tips.txt,其余输出为info.tsv 29 | 30 | `resource.py`依赖difficulty.tsv和tmp.tsv,从apk内解压出头像、谱面、曲绘、音乐资源,为png,ogg,json 31 | 32 | phira.py依赖info.tsv,difficulty.tsv,music/,IllustrationLowRes/, Chart*/,生成phira文件夹内的自制谱文件 33 | # 配置文件 config.ini 34 | ```ini 35 | [TYPES] 36 | avatar = true 37 | Chart = true 38 | illustrationBlur = true 39 | illustrationLowRes = true 40 | illustration = true 41 | music = true 42 | [UPDATE] 43 | # 主线 44 | main_story = 0 45 | # 单曲和合集 46 | other_song = 0 47 | # 支线 48 | side_story = 0 49 | ``` 50 | TYPES section为设定你需要哪些种类的资源,见README.md开头 51 | 52 | 当UPDATE section全为0时,默认获取全部歌曲的资源 53 | 54 | 当UPDATE section不是全为0时,会通过difficulty.tsv获取最近的歌曲,当Phigros更新时使用,更新了哪个部分,更新了几首,运行resource.py时只会提取最近几首的资源 55 | # 使用示例 56 | taptap下载的apk 57 | ```shell 58 | pip3 install UnityPy,fsb5 59 | git clone --depth 1 https://github.com/3035936740/Phigros_Resource 60 | cd PhigrosLibrary_Resource 61 | python3 gameInformation.py Phigros.apk 62 | python3 resource.py Phigros.apk 63 | ``` 64 | [Google play](https://play.google.com/store/apps/details?id=com.PigeonGames.Phigros)下载的apk和obb 65 | ```shell 66 | pip3 install UnityPy,fsb5 67 | git clone --depth 1 https://github.com/3035936740/Phigros_Resource 68 | cd PhigrosLibrary_Resource 69 | python3 gameInformation.py Phigros.apk 70 | python3 resource.py Phigros.obb 71 | ``` 72 | 生成自制谱文件`python3 phira.py` 73 | -------------------------------------------------------------------------------- /gameInformation.py: -------------------------------------------------------------------------------- 1 | import json 2 | import struct 3 | import sys 4 | from UnityPy import Environment 5 | import zipfile 6 | 7 | SONG_BASE_SCHEMA = { 8 | "songId": str, 9 | "songKey": str, 10 | "songName": str, 11 | "songTitle": str, 12 | "difficulty": [float], 13 | 14 | "illustrator": str, 15 | "charter": [str], 16 | "composer": str, 17 | 18 | "levels": [str], 19 | 20 | "previewTimeFrom": float, 21 | "previewTimeTo": float, 22 | 23 | "unlockList": { 24 | "unlockType": int, 25 | "unlockInfo": [str] 26 | }, 27 | "judgeLineImages": [[str]], # may need to refactor 28 | "levelMods": { 29 | "n": [str] 30 | }, 31 | #"isCnLimited": int, 32 | 33 | #"hasDifferentMusic": int, 34 | "hasDifferentMusic+isCnLimited": int, 35 | "differentMusic": int, 36 | 37 | "previewClipDifficulty": int, 38 | 39 | "hasDifferentCover": int, 40 | "differentCover": int 41 | } 42 | 43 | class ByteReader: 44 | def __init__(self, data: bytes): 45 | self.data = data 46 | # self.debug = False 47 | self.position = 0 48 | self.d = {int: self.readInt, float: self.readFloat, str: self.readString} 49 | 50 | # 4字节读取数据(int) 51 | def readInt(self): 52 | self.position += 4 53 | return self.data[self.position - 4] ^ self.data[self.position - 3] << 8 54 | 55 | # 4字节读取数据(float) 56 | def readFloat(self): 57 | self.position += 4 58 | return struct.unpack("f", self.data[self.position - 4:self.position])[0] 59 | 60 | # 读取字符串 61 | def readString(self): 62 | length = self.readInt() # 读取第一个字节获取当前字符串长度 63 | result = self.data[self.position:self.position + length].decode() 64 | self.position += length // 4 * 4 65 | if length % 4 != 0: 66 | self.position += 4 67 | return result 68 | 69 | def skipString(self): # 略过字符串 70 | length = self.readInt() 71 | self.position += length // 4 * 4 72 | if length % 4 != 0: 73 | self.position += 4 74 | 75 | def readList(self, value: list): 76 | l = [] 77 | for i in range(self.readInt()): 78 | t = value[0] 79 | if (type(t) == dict): 80 | t = self.readSchema(t) 81 | l.append(t) 82 | elif (type(t) == list): 83 | t = self.readList(t) 84 | l.append(t) 85 | elif (t == str): 86 | l.append(self.readString()) 87 | else: 88 | l.append(self.d[t]()) 89 | return l 90 | 91 | def readSchema(self, schema: dict): # 通过SONG_BASE_SCHEMA中的字典来获取数据类型 92 | result = [] 93 | for x in range(self.readInt()): 94 | item = {} 95 | for key, value in schema.items(): 96 | #print("type %s reading at %i" % (value, self.position)) 97 | # ^ debbugging purpose 98 | if value in (int, float): 99 | item[key] = self.d[value]() 100 | elif value == str: 101 | item[key] = self.readString() 102 | elif type(value) == list: 103 | l = self.readList(value) 104 | item[key] = l 105 | elif type(value) == tuple: 106 | for t in value: 107 | self.d[t]() 108 | elif type(value) == dict: 109 | item[key] = self.readSchema(value) 110 | else: 111 | raise Exception("无") 112 | result.append(item) 113 | return result 114 | 115 | def run(path): 116 | env = Environment() 117 | with zipfile.ZipFile(path) as apk: 118 | with apk.open("assets/bin/Data/globalgamemanagers.assets") as f: 119 | env.load_file(f.read(), name="assets/bin/Data/globalgamemanagers.assets") 120 | with apk.open("assets/bin/Data/level0") as f: 121 | env.load_file(f.read()) 122 | for obj in env.objects: 123 | if obj.type.name != "MonoBehaviour": 124 | continue 125 | data = obj.read() 126 | if data.m_Script.get_obj().read().name == "GameInformation": 127 | information = data.raw_data.tobytes() 128 | elif data.m_Script.get_obj().read().name == "GetCollectionControl": 129 | collection = data.raw_data.tobytes() 130 | elif data.m_Script.get_obj().read().name == "TipsProvider": 131 | tips = data.raw_data.tobytes() 132 | 133 | reader = ByteReader(information) 134 | 135 | # debug 136 | # with open("temp/binary_file.bin", 'wb') as file: 137 | # file.write(reader.data) 138 | 139 | reader.position = information.index(b"\x16\x00\x00\x00Glaciaxion.SunsetRay.0\x00\x00\n") - 4 140 | difficulty = [] 141 | table = [] 142 | musicInfos = [] 143 | for i in range(3): 144 | for item in reader.readSchema(SONG_BASE_SCHEMA): 145 | item["songId"] = item["songId"][:-2] 146 | if len(item["levels"]) == 5: 147 | item["difficulty"].pop() 148 | item["charter"].pop() 149 | if item["difficulty"][-1] == 0: 150 | item["difficulty"].pop() 151 | item["charter"].pop() 152 | for i in range(len(item["difficulty"])): 153 | item["difficulty"][i] = round(item["difficulty"][i], 1) 154 | difficulty.append([item["songId"]] + item["difficulty"]) 155 | table.append((item["songId"], item["songName"], item["composer"], item["illustrator"], *item["charter"])) 156 | 157 | sid, levels, ratings, charters = item["songId"], item["levels"], item["difficulty"], item["charter"] 158 | 159 | modifyItem = { 160 | "sid": sid, "title": item["songName"], 161 | "illustrator": item["illustrator"], "composer": item["composer"], 162 | "previewTimeFrom": item["previewTimeFrom"], "previewTimeTo": item["previewTimeTo"], 163 | "chartDetail": { 164 | "levelList": [] 165 | } 166 | } 167 | for index in range(len(ratings)): 168 | level, rating, charter = levels[index], ratings[index], charters[index] 169 | modifyItem["chartDetail"][level] = { 170 | "rating": rating, 171 | "charter": charter 172 | } 173 | modifyItem["chartDetail"]["levelList"].append(level) 174 | 175 | print(sid) 176 | musicInfos.append(modifyItem) 177 | reader.readSchema(SONG_BASE_SCHEMA) 178 | print("-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-") 179 | 180 | with open("music-info.json", "w", encoding="utf8") as f: 181 | f.write(json.dumps(musicInfos, ensure_ascii=False, indent=2)) 182 | print("music-info write completed") 183 | 184 | with open("difficulty.tsv", "w", encoding="utf8") as f: 185 | for item in difficulty: 186 | f.write("\t".join(map(str, item))) 187 | f.write("\n") 188 | print("difficulty write completed") 189 | 190 | with open("info.tsv", "w", encoding="utf8") as f: 191 | for item in table: 192 | f.write("\t".join(item)) 193 | f.write("\n") 194 | print("info write completed") 195 | 196 | key_schema = {"key": str, "a": int, "type": int, "b": int} 197 | single = [] 198 | illustration = [] 199 | for item in reader.readSchema(key_schema): 200 | if item["type"] == 0: 201 | single.append(item["key"]) 202 | elif item["type"] == 2 and item["key"] != "Introduction" and item["key"] not in single: 203 | illustration.append(item["key"]) 204 | 205 | with open("single.txt", "w", encoding="utf8") as f: 206 | for item in single: 207 | f.write("%s\n" % item) 208 | print("single write completed") 209 | with open("illustration.txt", "w", encoding="utf8") as f: 210 | for item in illustration: 211 | f.write("%s\n" % item) 212 | print("illustration write completed") 213 | 214 | reader = ByteReader(collection) 215 | collection_schema = {1: (int, int, int, str, str, str), "key": str, "index": int, 2: (int,), "title": str, 216 | 3: (str, str, str, str)} 217 | D = {} 218 | for item in reader.readSchema(collection_schema): 219 | if item["key"] in D: 220 | D[item["key"]][1] = item["index"] 221 | else: 222 | D[item["key"]] = [item["title"], item["index"]] 223 | with open("collection.tsv", "w", encoding="utf8") as f: 224 | for key, value in D.items(): 225 | f.write("%s\t%s\t%s\n" % (key, value[0], value[1])) 226 | print("collection write completed") 227 | 228 | avatar_schema = {1: (int, int, int, str, str, str), "id": str, "file": str} 229 | table = reader.readSchema(avatar_schema) 230 | with open("avatar.txt", "w", encoding="utf8") as f: 231 | for item in table: 232 | f.write(item["id"]) 233 | f.write("\n") 234 | print("avatar write completed") 235 | with open("tmp.tsv", "w", encoding="utf8") as f: 236 | for item in table: 237 | f.write("%s\t%s\n" % (item["id"], item["file"][7:])) 238 | print("tmp write completed") 239 | 240 | reader = ByteReader(tips[8:]) 241 | with open("tips.txt", "w", encoding="utf8") as f: 242 | for i in range(reader.readInt()): 243 | f.write(reader.readString()) 244 | f.write("\n") 245 | print("tips write completed") 246 | 247 | print("done.") 248 | 249 | if __name__ == "__main__": 250 | run(sys.argv[1]) 251 | -------------------------------------------------------------------------------- /resource.py: -------------------------------------------------------------------------------- 1 | import base64 2 | from concurrent.futures import ThreadPoolExecutor 3 | from configparser import ConfigParser 4 | import gc 5 | from io import BytesIO 6 | import json 7 | import os 8 | from queue import Queue 9 | import shutil 10 | import sys 11 | import threading 12 | import time 13 | from UnityPy import Environment 14 | from UnityPy.classes import AudioClip 15 | from UnityPy.enums import ClassIDType 16 | from zipfile import ZipFile 17 | 18 | from fsb5 import FSB5 19 | 20 | 21 | class ByteReader: 22 | def __init__(self, data): 23 | self.data = data 24 | self.position = 0 25 | 26 | def readInt(self): 27 | self.position += 4 28 | return self.data[self.position - 4] ^ self.data[self.position - 3] << 8 ^ self.data[self.position - 2] << 16 29 | 30 | 31 | queue_out = Queue() 32 | queue_in = Queue() 33 | 34 | 35 | def getbool(t): 36 | if t[:6] == "Chart_": 37 | return config["Chart"] 38 | else: 39 | return config[t] 40 | 41 | 42 | def io(): 43 | while True: 44 | item = queue_in.get() 45 | if item == None: 46 | break 47 | elif type(item) == list: 48 | env = Environment() 49 | for i in range(1, len(item)): 50 | env.load_file(item[0].read("assets/aa/Android/%s" % item[i][1]), name=item[i][0]) 51 | queue_out.put(env) 52 | del env 53 | else: 54 | path, resource = item 55 | print(path) 56 | if type(resource) == BytesIO: 57 | with resource: 58 | with open(path, "wb") as f: 59 | f.write(resource.getbuffer()) 60 | else: 61 | with open(path, "wb") as f: 62 | f.write(resource) 63 | 64 | 65 | def save_image(path, image): 66 | bytesIO = BytesIO() 67 | t1 = time.time() 68 | image.save(bytesIO, "png") 69 | print("%f秒" % round(time.time() - t1, 4)) 70 | queue_in.put((path, bytesIO)) 71 | 72 | 73 | def save_music(path, music: AudioClip): 74 | t1 = time.time() 75 | fsb = FSB5(music.m_AudioData) 76 | rebuilt_sample = fsb.rebuild_sample(fsb.samples[0]) 77 | queue_in.put((path, rebuilt_sample)) 78 | print("%f秒" % round(time.time() - t1, 4)) 79 | 80 | 81 | classes = ClassIDType.TextAsset, ClassIDType.Sprite, ClassIDType.AudioClip 82 | 83 | 84 | def save(key, entry): 85 | obj = entry.get_filtered_objects(classes) 86 | obj = next(obj).read() 87 | if config["avatar"] and key[:7] == "avatar.": 88 | key = key[7:] 89 | if key != "Cipher1": 90 | key = avatar[key] 91 | bytesIO = BytesIO() 92 | obj.image.save(bytesIO, "png") 93 | queue_in.put(("avatar/%s.png" % key, bytesIO)) 94 | elif config["Chart"] and key[-14:-7] == "/Chart_" and key[-5:] == ".json": 95 | queue_in.put(("Chart_%s/%s.json" % (key[-7:-5], key[:-14]), obj.script)) 96 | elif config["IllustrationBlur"] and key[-23:] == ".0/IllustrationBlur.png": 97 | key = key[:-23] 98 | bytesIO = BytesIO() 99 | obj.image.save(bytesIO, "png") 100 | queue_in.put(("IllustrationBlur/%s.png" % key, bytesIO)) 101 | elif config["IllustrationLowRes"] and key[-25:] == ".0/IllustrationLowRes.png": 102 | key = key[:-25] 103 | pool.submit(save_image, "IllustrationLowRes/%s.png" % key, obj.image) 104 | elif config["Illustration"] and key[-19:] == ".0/Illustration.png": 105 | key = key[:-19] 106 | pool.submit(save_image, "Illustration/%s.png" % key, obj.image) 107 | elif config["music"] and key[-12:] == ".0/music.wav": 108 | key = key[:-12] 109 | pool.submit(save_music, "music/%s.ogg" % key, obj) 110 | # save_music(f"music/{key}.wav", obj) 111 | 112 | 113 | def run(path, c): 114 | global config 115 | config = c 116 | with ZipFile(path) as apk: 117 | with apk.open("assets/aa/catalog.json") as f: 118 | data = json.load(f) 119 | 120 | type_list = ( 121 | "avatar", "Chart_EZ", "Chart_HD", "Chart_IN", "Chart_AT", "IllustrationBlur", "IllustrationLowRes", "Illustration", 122 | "music") 123 | for directory in filter(lambda x: getbool(x), type_list): 124 | shutil.rmtree(directory, True) 125 | os.mkdir(directory) 126 | 127 | key = base64.b64decode(data["m_KeyDataString"]) 128 | bucket = base64.b64decode(data["m_BucketDataString"]) 129 | entry = base64.b64decode(data["m_EntryDataString"]) 130 | 131 | table = [] 132 | reader = ByteReader(bucket) 133 | for x in range(reader.readInt()): 134 | key_position = reader.readInt() 135 | key_type = key[key_position] 136 | key_position += 1 137 | if key_type == 0: 138 | length = key[key_position] 139 | key_position += 4 140 | key_value = key[key_position:key_position + length].decode() 141 | elif key_type == 1: 142 | length = key[key_position] 143 | key_position += 4 144 | key_value = key[key_position:key_position + length].decode("utf16") 145 | elif key_type == 4: 146 | key_value = key[key_position] 147 | else: 148 | raise BaseException(key_position, key_type) 149 | for i in range(reader.readInt()): 150 | entry_position = reader.readInt() 151 | entry_value = entry[4 + 28 * entry_position:4 + 28 * entry_position + 28] 152 | entry_value = entry_value[8] ^ entry_value[9] << 8 153 | table.append([key_value, entry_value]) 154 | for i in range(len(table)): 155 | if table[i][1] != 65535: 156 | table[i][1] = table[table[i][1]][0] 157 | for i in range(len(table) - 1, -1, -1): 158 | if type(table[i][0]) == int or table[i][0][:15] == "Assets/Tracks/#" or table[i][0][:14] != "Assets/Tracks/" and \ 159 | table[i][0][:7] != "avatar.": 160 | del table[i] 161 | elif table[i][0][:14] == "Assets/Tracks/": 162 | table[i][0] = table[i][0][14:] 163 | for key, value in table: 164 | print(key, value) 165 | 166 | global avatar 167 | if config["avatar"]: 168 | avatar = {} 169 | with open("tmp.tsv", encoding="utf8") as f: 170 | line = f.readline()[:-1] 171 | while line: 172 | l = line.split("\t") 173 | avatar[l[1]] = l[0] 174 | line = f.readline()[:-1] 175 | 176 | thread = threading.Thread(target=io) 177 | thread.start() 178 | ti = time.time() 179 | update = config["UPDATE"] 180 | global pool 181 | with ThreadPoolExecutor(6) as pool: 182 | if update["main_story"] == 0 and update["other_song"] == 0 and update["side_story"] == 0: 183 | with ZipFile(path) as apk: 184 | size = 0 185 | l = [apk] 186 | for key, entry in table: 187 | l.append((key, entry)) 188 | info = apk.getinfo("assets/aa/Android/%s" % entry) 189 | size += info.file_size 190 | print(size) 191 | if size > 32 * 1024 * 1024: 192 | queue_in.put(l) 193 | env = queue_out.get() 194 | for ikey, ientry in env.files.items(): 195 | save(ikey, ientry) 196 | size = 0 197 | del env 198 | gc.collect() 199 | l = [apk] 200 | queue_in.put(l) 201 | env = queue_out.get() 202 | for ikey, ientry in env.files.items(): 203 | save(ikey, ientry) 204 | else: 205 | l = [] 206 | with open("difficulty.tsv", encoding="utf8") as f: 207 | line = f.readline() 208 | while line: 209 | l.append(line.split("\t", 2)[0]) 210 | line = f.readline() 211 | index1 = l.index("Doppelganger.LeaF") 212 | index2 = l.index("Poseidon.1112vsStar") 213 | del l[index2:len(l) - update.getint("side_story")] 214 | del l[index1:index2 - update.getint("other_song")] 215 | del l[:index1 - update.getint("main_story")] 216 | print(l) 217 | env = Environment() 218 | with ZipFile(path) as apk: 219 | for key, entry in table: 220 | if key[:7] == "avatar.": 221 | env.load_file(apk.read("assets/aa/Android/%s" % entry), name=key) 222 | continue 223 | for id in l: 224 | if key.startswith("%s.0/" % id): 225 | env.load_file(apk.read("assets/aa/Android/%s" % entry), name=key) 226 | break 227 | for ikey, ientry in env.files.items(): 228 | # print(ikey, ientry) 229 | save(ikey, ientry) 230 | queue_in.put(None) 231 | thread.join() 232 | print("%f秒" % round(time.time() - ti, 4)) 233 | 234 | 235 | if __name__ == "__main__": 236 | c = ConfigParser() 237 | c.read("config.ini", "utf8") 238 | types = c["TYPES"] 239 | run(sys.argv[1], { 240 | "avatar": types.getboolean("avatar"), 241 | "Chart": types.getboolean("Chart"), 242 | "IllustrationBlur": types.getboolean("illustrationBlur"), 243 | "IllustrationLowRes": types.getboolean("illustrationLowRes"), 244 | "Illustration": types.getboolean("illustration"), 245 | "music": types.getboolean("music"), 246 | "UPDATE": { 247 | "main_story": c["UPDATE"].getint("main_story"), 248 | "side_story": c["UPDATE"].getint("side_story"), 249 | "other_song": c["UPDATE"].getint("other_song") 250 | } 251 | }) 252 | 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You may not convey a covered 525 | work if you are a party to an arrangement with a third party that is 526 | in the business of distributing software, under which you make payment 527 | to the third party based on the extent of your activity of conveying 528 | the work, and under which the third party grants, to any of the 529 | parties who would receive the covered work from you, a discriminatory 530 | patent license (a) in connection with copies of the covered work 531 | conveyed by you (or copies made from those copies), or (b) primarily 532 | for and in connection with specific products or compilations that 533 | contain the covered work, unless you entered into that arrangement, 534 | or that patent license was granted, prior to 28 March 2007. 535 | 536 | Nothing in this License shall be construed as excluding or limiting 537 | any implied license or other defenses to infringement that may 538 | otherwise be available to you under applicable patent law. 539 | 540 | 12. No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------