├── public
├── favicon.ico
├── logo192.png
├── logo512.png
├── robots.txt
├── manifest.json
└── index.html
├── src
├── assets
│ ├── b_b.png
│ ├── b_w.png
│ ├── k_b.png
│ ├── k_w.png
│ ├── n_b.png
│ ├── n_w.png
│ ├── p_b.png
│ ├── p_w.png
│ ├── q_b.png
│ ├── q_w.png
│ ├── r_b.png
│ └── r_w.png
├── Square.jsx
├── index.js
├── Piece.jsx
├── Promote.jsx
├── App.jsx
├── Board.jsx
├── BoardSquare.jsx
├── App.css
├── Game.js
└── serviceWorker.js
├── README.md
├── .gitignore
└── package.json
/public/favicon.ico:
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/public/logo192.png:
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/public/logo512.png:
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/src/assets/b_b.png:
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/src/assets/b_w.png:
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/src/assets/k_w.png:
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/src/assets/n_b.png:
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/src/assets/n_w.png:
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/src/assets/p_b.png:
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/src/assets/p_w.png:
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/src/assets/q_b.png:
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/src/assets/q_w.png:
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/src/assets/r_b.png:
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/src/assets/r_w.png:
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/public/robots.txt:
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1 | # https://www.robotstxt.org/robotstxt.html
2 | User-agent: *
3 | Disallow:
4 |
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/README.md:
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1 | # React chess
2 |
3 | Starter code for the tutorial of building a chess application with react
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/src/Square.jsx:
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1 | import React from 'react'
2 |
3 | export default function Square({ children, black }) {
4 | const bgClass = black ? 'square-black' : 'square-white'
5 |
6 | return (
7 |
8 | {children}
9 |
10 | )
11 | }
12 |
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/.gitignore:
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1 | # See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
2 |
3 | # dependencies
4 | /node_modules
5 | /.pnp
6 | .pnp.js
7 |
8 | # testing
9 | /coverage
10 |
11 | # production
12 | /build
13 |
14 | # misc
15 | .DS_Store
16 | .env.local
17 | .env.development.local
18 | .env.test.local
19 | .env.production.local
20 |
21 | npm-debug.log*
22 | yarn-debug.log*
23 | yarn-error.log*
24 | yarn.lock
25 | package-lock.json
26 | .vscode
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/public/manifest.json:
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1 | {
2 | "short_name": "React App",
3 | "name": "Create React App Sample",
4 | "icons": [
5 | {
6 | "src": "favicon.ico",
7 | "sizes": "64x64 32x32 24x24 16x16",
8 | "type": "image/x-icon"
9 | },
10 | {
11 | "src": "logo192.png",
12 | "type": "image/png",
13 | "sizes": "192x192"
14 | },
15 | {
16 | "src": "logo512.png",
17 | "type": "image/png",
18 | "sizes": "512x512"
19 | }
20 | ],
21 | "start_url": ".",
22 | "display": "standalone",
23 | "theme_color": "#000000",
24 | "background_color": "#ffffff"
25 | }
26 |
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/src/index.js:
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1 | import React from 'react';
2 | import ReactDOM from 'react-dom';
3 | import App from './App';
4 | import * as serviceWorker from './serviceWorker';
5 | import { DndProvider } from 'react-dnd'
6 | import { HTML5Backend } from 'react-dnd-html5-backend'
7 | ReactDOM.render(
8 |
9 |
10 |
11 |
12 | ,
13 | document.getElementById('root')
14 | );
15 |
16 | // If you want your app to work offline and load faster, you can change
17 | // unregister() to register() below. Note this comes with some pitfalls.
18 | // Learn more about service workers: https://bit.ly/CRA-PWA
19 | serviceWorker.unregister();
20 |
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/src/Piece.jsx:
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1 | import React from 'react'
2 | import { useDrag, DragPreviewImage } from 'react-dnd'
3 |
4 | export default function Piece({
5 | piece: { type, color },
6 | position,
7 | }) {
8 | const [{ isDragging }, drag, preview] = useDrag({
9 | item: {
10 | type: 'piece',
11 | id: `${position}_${type}_${color}`,
12 | },
13 | collect: (monitor) => {
14 | return { isDragging: !!monitor.isDragging() }
15 | },
16 | })
17 | const pieceImg = require(`./assets/${type}_${color}.png`)
18 | return (
19 | <>
20 |
21 |
26 |

27 |
28 | >
29 | )
30 | }
31 |
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/src/Promote.jsx:
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1 | import React from 'react'
2 | import Square from './Square'
3 | import { move } from './Game'
4 | const promotionPieces = ['r', 'n', 'b', 'q']
5 |
6 | export default function Promote({
7 | promotion: { from, to, color },
8 | }) {
9 | return (
10 |
11 | {promotionPieces.map((p, i) => (
12 |
13 |
14 | move(from, to, p)}
17 | >
18 |
})
23 |
24 |
25 |
26 | ))}
27 |
28 | )
29 | }
30 |
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/package.json:
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1 | {
2 | "name": "react-chess",
3 | "version": "0.1.0",
4 | "private": true,
5 | "dependencies": {
6 | "@testing-library/jest-dom": "^4.2.4",
7 | "@testing-library/react": "^9.3.2",
8 | "@testing-library/user-event": "^7.1.2",
9 | "chess.js": "^0.11.0",
10 | "react": "^16.13.1",
11 | "react-dnd": "^11.1.3",
12 | "react-dnd-html5-backend": "^11.1.3",
13 | "react-dom": "^16.13.1",
14 | "react-scripts": "3.4.3",
15 | "rxjs": "^6.6.2"
16 | },
17 | "scripts": {
18 | "start": "react-scripts start",
19 | "build": "react-scripts build",
20 | "test": "react-scripts test",
21 | "eject": "react-scripts eject"
22 | },
23 | "eslintConfig": {
24 | "extends": "react-app"
25 | },
26 | "browserslist": {
27 | "production": [
28 | ">0.2%",
29 | "not dead",
30 | "not op_mini all"
31 | ],
32 | "development": [
33 | "last 1 chrome version",
34 | "last 1 firefox version",
35 | "last 1 safari version"
36 | ]
37 | }
38 | }
39 |
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/src/App.jsx:
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1 | import React, { useEffect, useState } from 'react'
2 | import './App.css'
3 | import { gameSubject, initGame, resetGame } from './Game'
4 | import Board from './Board'
5 |
6 | function App() {
7 | const [board, setBoard] = useState([])
8 | const [isGameOver, setIsGameOver] = useState()
9 | const [result, setResult] = useState()
10 | const [turn, setTurn] = useState()
11 | useEffect(() => {
12 | initGame()
13 | const subscribe = gameSubject.subscribe((game) => {
14 | setBoard(game.board)
15 | setIsGameOver(game.isGameOver)
16 | setResult(game.result)
17 | setTurn(game.turn)
18 | })
19 | return () => subscribe.unsubscribe()
20 | }, [])
21 | return (
22 |
23 | {isGameOver && (
24 |
25 | GAME OVER
26 |
29 |
30 | )}
31 |
32 |
33 |
34 | {result &&
{result}
}
35 |
36 | )
37 | }
38 |
39 | export default App
40 |
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/src/Board.jsx:
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1 | import React, { useEffect, useState } from 'react'
2 | import BoardSquare from './BoardSquare'
3 | export default function Board({ board, turn }) {
4 | const [currBoard, setCurrBoard] = useState([])
5 |
6 | useEffect(() => {
7 | setCurrBoard(
8 | turn === 'w' ? board.flat() : board.flat().reverse()
9 | )
10 | }, [board, turn])
11 |
12 | function getXYPosition(i) {
13 | const x = turn === 'w' ? i % 8 : Math.abs((i % 8) - 7)
14 | const y =
15 | turn === 'w'
16 | ? Math.abs(Math.floor(i / 8) - 7)
17 | : Math.floor(i / 8)
18 | return { x, y }
19 | }
20 |
21 | function isBlack(i) {
22 | const { x, y } = getXYPosition(i)
23 | return (x + y) % 2 === 1
24 | }
25 |
26 | function getPosition(i) {
27 | const { x, y } = getXYPosition(i)
28 | const letter = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h'][
29 | x
30 | ]
31 | return `${letter}${y + 1}`
32 | }
33 | return (
34 |
35 | {currBoard.map((piece, i) => (
36 |
37 |
42 |
43 | ))}
44 |
45 | )
46 | }
47 |
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/src/BoardSquare.jsx:
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1 | import React, { useEffect, useState } from 'react'
2 | import Square from './Square'
3 | import Piece from './Piece'
4 | import { useDrop } from 'react-dnd'
5 | import { handleMove } from './Game'
6 | import { gameSubject } from './Game'
7 | import Promote from './Promote'
8 | export default function BoardSquare({
9 | piece,
10 | black,
11 | position,
12 | }) {
13 | const [promotion, setPromotion] = useState(null)
14 | const [, drop] = useDrop({
15 | accept: 'piece',
16 | drop: (item) => {
17 | const [fromPosition] = item.id.split('_')
18 | handleMove(fromPosition, position)
19 | },
20 | })
21 | useEffect(() => {
22 | const subscribe = gameSubject.subscribe(
23 | ({ pendingPromotion }) =>
24 | pendingPromotion && pendingPromotion.to === position
25 | ? setPromotion(pendingPromotion)
26 | : setPromotion(null)
27 | )
28 | return () => subscribe.unsubscribe()
29 | }, [position])
30 | return (
31 |
32 |
33 | {promotion ? (
34 |
35 | ) : piece ? (
36 |
37 | ) : null}
38 |
39 |
40 | )
41 | }
42 |
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/src/App.css:
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1 | * {
2 | margin: 0;
3 | padding: 0;
4 | }
5 |
6 | .container {
7 | min-height: 100vh;
8 | display: flex;
9 | align-items: center;
10 | justify-content: center;
11 | background-color: rgb(34, 34, 34);
12 | }
13 |
14 | .board-container {
15 | width: 600px;
16 | height: 600px;
17 | }
18 |
19 | .board {
20 | width: 100%;
21 | height: 100%;
22 | display: flex;
23 | flex-wrap: wrap;
24 | }
25 |
26 | .square {
27 | width: 12.5%;
28 | height: 12.5%;
29 | }
30 |
31 | .promote-square {
32 | width: 50%;
33 | height: 50%;
34 | }
35 |
36 | .square-black {
37 | background: #B59963
38 | }
39 |
40 | .square-white {
41 | background: #F0D9B5
42 | }
43 |
44 | .board-square {
45 | width: 100%;
46 | height: 100%;
47 | }
48 |
49 | .cursor-pointer {
50 | cursor: pointer;
51 | }
52 |
53 | .piece-container {
54 | cursor: grab;
55 | width: 100%;
56 | height: 100%;
57 | display: flex;
58 | align-items: center;
59 | justify-content: center;
60 | }
61 |
62 | .piece {
63 | max-width: 70%;
64 | max-height: 70%;
65 | }
66 |
67 | .vertical-text {
68 | text-orientation: upright;
69 | writing-mode: vertical-lr;
70 | font-family: sans-serif;
71 | padding: 10px;
72 | color: white;
73 | }
74 |
75 | .vertical-text button {
76 | margin-top: 20px;
77 | cursor: pointer;
78 | background: rgb(63, 63, 63);
79 | border: 2px solid white;
80 | border-radius: 10px;
81 |
82 | }
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/public/index.html:
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1 |
2 |
3 |
4 |
5 |
6 |
10 |
11 |
15 |
19 |
23 |
27 |
36 | React Chess App
37 |
38 |
39 |
43 |
44 |
54 |
55 |
56 |
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/src/Game.js:
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1 | import * as Chess from 'chess.js'
2 | import { BehaviorSubject } from 'rxjs'
3 |
4 |
5 |
6 | const chess = new Chess()
7 |
8 | export const gameSubject = new BehaviorSubject()
9 |
10 | export function initGame() {
11 | const savedGame = localStorage.getItem('savedGame')
12 | if (savedGame) {
13 | chess.load(savedGame)
14 | }
15 | updateGame()
16 | }
17 |
18 | export function resetGame() {
19 | chess.reset()
20 | updateGame()
21 | }
22 |
23 | export function handleMove(from, to) {
24 | const promotions = chess.moves({ verbose: true }).filter(m => m.promotion)
25 | console.table(promotions)
26 | if (promotions.some(p => `${p.from}:${p.to}` === `${from}:${to}`)) {
27 | const pendingPromotion = { from, to, color: promotions[0].color }
28 | updateGame(pendingPromotion)
29 | }
30 | const { pendingPromotion } = gameSubject.getValue()
31 |
32 | if (!pendingPromotion) {
33 | move(from, to)
34 | }
35 | }
36 |
37 |
38 | export function move(from, to, promotion) {
39 | let tempMove = { from, to }
40 | if (promotion) {
41 | tempMove.promotion = promotion
42 | }
43 | const legalMove = chess.move(tempMove)
44 |
45 | if (legalMove) {
46 | updateGame()
47 | }
48 | }
49 |
50 | function updateGame(pendingPromotion) {
51 | const isGameOver = chess.game_over()
52 |
53 | const newGame = {
54 | board: chess.board(),
55 | pendingPromotion,
56 | isGameOver,
57 | turn: chess.turn(),
58 | result: isGameOver ? getGameResult() : null
59 | }
60 |
61 | localStorage.setItem('savedGame', chess.fen())
62 |
63 | gameSubject.next(newGame)
64 | }
65 | function getGameResult() {
66 | if (chess.in_checkmate()) {
67 | const winner = chess.turn() === "w" ? 'BLACK' : 'WHITE'
68 | return `CHECKMATE - WINNER - ${winner}`
69 | } else if (chess.in_draw()) {
70 | let reason = '50 - MOVES - RULE'
71 | if (chess.in_stalemate()) {
72 | reason = 'STALEMATE'
73 | } else if (chess.in_threefold_repetition()) {
74 | reason = 'REPETITION'
75 | } else if (chess.insufficient_material()) {
76 | reason = "INSUFFICIENT MATERIAL"
77 | }
78 | return `DRAW - ${reason}`
79 | } else {
80 | return 'UNKNOWN REASON'
81 | }
82 | }
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/src/serviceWorker.js:
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1 | // This optional code is used to register a service worker.
2 | // register() is not called by default.
3 |
4 | // This lets the app load faster on subsequent visits in production, and gives
5 | // it offline capabilities. However, it also means that developers (and users)
6 | // will only see deployed updates on subsequent visits to a page, after all the
7 | // existing tabs open on the page have been closed, since previously cached
8 | // resources are updated in the background.
9 |
10 | // To learn more about the benefits of this model and instructions on how to
11 | // opt-in, read https://bit.ly/CRA-PWA
12 |
13 | const isLocalhost = Boolean(
14 | window.location.hostname === 'localhost' ||
15 | // [::1] is the IPv6 localhost address.
16 | window.location.hostname === '[::1]' ||
17 | // 127.0.0.0/8 are considered localhost for IPv4.
18 | window.location.hostname.match(
19 | /^127(?:\.(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)){3}$/
20 | )
21 | );
22 |
23 | export function register(config) {
24 | if (process.env.NODE_ENV === 'production' && 'serviceWorker' in navigator) {
25 | // The URL constructor is available in all browsers that support SW.
26 | const publicUrl = new URL(process.env.PUBLIC_URL, window.location.href);
27 | if (publicUrl.origin !== window.location.origin) {
28 | // Our service worker won't work if PUBLIC_URL is on a different origin
29 | // from what our page is served on. This might happen if a CDN is used to
30 | // serve assets; see https://github.com/facebook/create-react-app/issues/2374
31 | return;
32 | }
33 |
34 | window.addEventListener('load', () => {
35 | const swUrl = `${process.env.PUBLIC_URL}/service-worker.js`;
36 |
37 | if (isLocalhost) {
38 | // This is running on localhost. Let's check if a service worker still exists or not.
39 | checkValidServiceWorker(swUrl, config);
40 |
41 | // Add some additional logging to localhost, pointing developers to the
42 | // service worker/PWA documentation.
43 | navigator.serviceWorker.ready.then(() => {
44 | console.log(
45 | 'This web app is being served cache-first by a service ' +
46 | 'worker. To learn more, visit https://bit.ly/CRA-PWA'
47 | );
48 | });
49 | } else {
50 | // Is not localhost. Just register service worker
51 | registerValidSW(swUrl, config);
52 | }
53 | });
54 | }
55 | }
56 |
57 | function registerValidSW(swUrl, config) {
58 | navigator.serviceWorker
59 | .register(swUrl)
60 | .then(registration => {
61 | registration.onupdatefound = () => {
62 | const installingWorker = registration.installing;
63 | if (installingWorker == null) {
64 | return;
65 | }
66 | installingWorker.onstatechange = () => {
67 | if (installingWorker.state === 'installed') {
68 | if (navigator.serviceWorker.controller) {
69 | // At this point, the updated precached content has been fetched,
70 | // but the previous service worker will still serve the older
71 | // content until all client tabs are closed.
72 | console.log(
73 | 'New content is available and will be used when all ' +
74 | 'tabs for this page are closed. See https://bit.ly/CRA-PWA.'
75 | );
76 |
77 | // Execute callback
78 | if (config && config.onUpdate) {
79 | config.onUpdate(registration);
80 | }
81 | } else {
82 | // At this point, everything has been precached.
83 | // It's the perfect time to display a
84 | // "Content is cached for offline use." message.
85 | console.log('Content is cached for offline use.');
86 |
87 | // Execute callback
88 | if (config && config.onSuccess) {
89 | config.onSuccess(registration);
90 | }
91 | }
92 | }
93 | };
94 | };
95 | })
96 | .catch(error => {
97 | console.error('Error during service worker registration:', error);
98 | });
99 | }
100 |
101 | function checkValidServiceWorker(swUrl, config) {
102 | // Check if the service worker can be found. If it can't reload the page.
103 | fetch(swUrl, {
104 | headers: { 'Service-Worker': 'script' },
105 | })
106 | .then(response => {
107 | // Ensure service worker exists, and that we really are getting a JS file.
108 | const contentType = response.headers.get('content-type');
109 | if (
110 | response.status === 404 ||
111 | (contentType != null && contentType.indexOf('javascript') === -1)
112 | ) {
113 | // No service worker found. Probably a different app. Reload the page.
114 | navigator.serviceWorker.ready.then(registration => {
115 | registration.unregister().then(() => {
116 | window.location.reload();
117 | });
118 | });
119 | } else {
120 | // Service worker found. Proceed as normal.
121 | registerValidSW(swUrl, config);
122 | }
123 | })
124 | .catch(() => {
125 | console.log(
126 | 'No internet connection found. App is running in offline mode.'
127 | );
128 | });
129 | }
130 |
131 | export function unregister() {
132 | if ('serviceWorker' in navigator) {
133 | navigator.serviceWorker.ready
134 | .then(registration => {
135 | registration.unregister();
136 | })
137 | .catch(error => {
138 | console.error(error.message);
139 | });
140 | }
141 | }
142 |
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