├── .gitattributes
├── .gitignore
├── COPYING
├── README.md
├── examples
├── WriteInhLabel_Demo
│ └── WriteInhLabel_Demo.ino
├── WriteStr_Demo
│ └── WriteStr_Demo.ino
├── genieArduino_Demo
│ └── genieArduino_Demo.ino
└── genieArduino_Demo_MultiScreen
│ └── genieArduino_Demo_MultiScreen.ino
├── extras
└── genieArduino-WS4-Demo.4DGenie
├── keywords.txt
├── library.properties
└── src
├── genieArduino.cpp
└── genieArduino.h
/.gitattributes:
--------------------------------------------------------------------------------
1 | # Auto detect text files and perform LF normalization
2 | * text=auto
3 |
4 | # Custom for Visual Studio
5 | *.cs diff=csharp
6 | *.sln merge=union
7 | *.csproj merge=union
8 | *.vbproj merge=union
9 | *.fsproj merge=union
10 | *.dbproj merge=union
11 |
12 | # Standard to msysgit
13 | *.doc diff=astextplain
14 | *.DOC diff=astextplain
15 | *.docx diff=astextplain
16 | *.DOCX diff=astextplain
17 | *.dot diff=astextplain
18 | *.DOT diff=astextplain
19 | *.pdf diff=astextplain
20 | *.PDF diff=astextplain
21 | *.rtf diff=astextplain
22 | *.RTF diff=astextplain
23 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | #################
2 | ## Eclipse
3 | #################
4 |
5 | *.pydevproject
6 | .project
7 | .metadata
8 | bin/
9 | tmp/
10 | *.tmp
11 | *.bak
12 | *.swp
13 | *~.nib
14 | local.properties
15 | .classpath
16 | .settings/
17 | .loadpath
18 |
19 | # External tool builders
20 | .externalToolBuilders/
21 |
22 | # Locally stored "Eclipse launch configurations"
23 | *.launch
24 |
25 | # CDT-specific
26 | .cproject
27 |
28 | # PDT-specific
29 | .buildpath
30 |
31 |
32 | #################
33 | ## Visual Studio
34 | #################
35 |
36 | ## Ignore Visual Studio temporary files, build results, and
37 | ## files generated by popular Visual Studio add-ons.
38 |
39 | # User-specific files
40 | *.suo
41 | *.user
42 | *.sln.docstates
43 |
44 | # Build results
45 |
46 | [Dd]ebug/
47 | [Rr]elease/
48 | x64/
49 | build/
50 | [Bb]in/
51 | [Oo]bj/
52 |
53 | # MSTest test Results
54 | [Tt]est[Rr]esult*/
55 | [Bb]uild[Ll]og.*
56 |
57 | *_i.c
58 | *_p.c
59 | *.ilk
60 | *.meta
61 | *.obj
62 | *.pch
63 | *.pdb
64 | *.pgc
65 | *.pgd
66 | *.rsp
67 | *.sbr
68 | *.tlb
69 | *.tli
70 | *.tlh
71 | *.tmp
72 | *.tmp_proj
73 | *.log
74 | *.vspscc
75 | *.vssscc
76 | .builds
77 | *.pidb
78 | *.log
79 | *.scc
80 |
81 | # Visual C++ cache files
82 | ipch/
83 | *.aps
84 | *.ncb
85 | *.opensdf
86 | *.sdf
87 | *.cachefile
88 |
89 | # Visual Studio profiler
90 | *.psess
91 | *.vsp
92 | *.vspx
93 |
94 | # Guidance Automation Toolkit
95 | *.gpState
96 |
97 | # ReSharper is a .NET coding add-in
98 | _ReSharper*/
99 | *.[Rr]e[Ss]harper
100 |
101 | # TeamCity is a build add-in
102 | _TeamCity*
103 |
104 | # DotCover is a Code Coverage Tool
105 | *.dotCover
106 |
107 | # NCrunch
108 | *.ncrunch*
109 | .*crunch*.local.xml
110 |
111 | # Installshield output folder
112 | [Ee]xpress/
113 |
114 | # DocProject is a documentation generator add-in
115 | DocProject/buildhelp/
116 | DocProject/Help/*.HxT
117 | DocProject/Help/*.HxC
118 | DocProject/Help/*.hhc
119 | DocProject/Help/*.hhk
120 | DocProject/Help/*.hhp
121 | DocProject/Help/Html2
122 | DocProject/Help/html
123 |
124 | # Click-Once directory
125 | publish/
126 |
127 | # Publish Web Output
128 | *.Publish.xml
129 | *.pubxml
130 |
131 | # NuGet Packages Directory
132 | ## TODO: If you have NuGet Package Restore enabled, uncomment the next line
133 | #packages/
134 |
135 | # Windows Azure Build Output
136 | csx
137 | *.build.csdef
138 |
139 | # Windows Store app package directory
140 | AppPackages/
141 |
142 | # Others
143 | sql/
144 | *.Cache
145 | ClientBin/
146 | [Ss]tyle[Cc]op.*
147 | ~$*
148 | *~
149 | *.dbmdl
150 | *.[Pp]ublish.xml
151 | *.pfx
152 | *.publishsettings
153 |
154 | # RIA/Silverlight projects
155 | Generated_Code/
156 |
157 | # Backup & report files from converting an old project file to a newer
158 | # Visual Studio version. Backup files are not needed, because we have git ;-)
159 | _UpgradeReport_Files/
160 | Backup*/
161 | UpgradeLog*.XML
162 | UpgradeLog*.htm
163 |
164 | # SQL Server files
165 | App_Data/*.mdf
166 | App_Data/*.ldf
167 |
168 | #############
169 | ## Windows detritus
170 | #############
171 |
172 | # Windows image file caches
173 | Thumbs.db
174 | ehthumbs.db
175 |
176 | # Folder config file
177 | Desktop.ini
178 |
179 | # Recycle Bin used on file shares
180 | $RECYCLE.BIN/
181 |
182 | # Mac crap
183 | .DS_Store
184 |
185 |
186 | #############
187 | ## Python
188 | #############
189 |
190 | *.py[co]
191 |
192 | # Packages
193 | *.egg
194 | *.egg-info
195 | dist/
196 | build/
197 | eggs/
198 | parts/
199 | var/
200 | sdist/
201 | develop-eggs/
202 | .installed.cfg
203 |
204 | # Installer logs
205 | pip-log.txt
206 |
207 | # Unit test / coverage reports
208 | .coverage
209 | .tox
210 |
211 | #Translations
212 | *.mo
213 |
214 | #Mr Developer
215 | .mr.developer.cfg
216 |
--------------------------------------------------------------------------------
/COPYING:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | 
2 |
3 | ViSi-Genie-Arduino-Library (A.K.A genieArduino)
4 | ==============================================================
5 |
6 | Arduino Library for 4D Systems ViSi-Genie Environment
7 |
8 | This library supports the following:
9 | Support for neagative numbers, unsigned longs, unsigned integers with the WriteStr function.
10 | Features enhanced String Writing capability, no longer is a character Array the only viable option.
11 | Support for Workshop4 PRO features.
12 | 2+ displays connected to a single Arduino, and adds a Demo to illustrate how that is achieved.
13 | New Internal and Inherent Widgets.
14 | Much more...
15 |
16 | ## Information
17 |
18 | This library provides high level functions for the Arduino, to ease communication with 4D Systems modules when using the module configured with ViSi-Genie.
19 | Workshop4 PRO adds additional features to ViSi-Genie, allowing the User to write 4DGL code which can be executed at will from ViSi-Genie, enabling many advanced features not previously possible.
20 | Please refer to the 4D Systems website, namingly the Workshop4 Product Page, for documentation regarding Workshop4, and its environments.
21 |
22 | ## Installation
23 |
24 | Library folder should be placed in the C:\Users\(User name)\My Documents\Arduino\Libraries\ folder, or equivalent. (restart the IDE if already open).
25 |
26 | PLEASE ensure that the old library (if installed) has been removed completely so it does not conflict.
27 |
28 | For more information on the installation, please refer to [Installing Additional Arduino Libraries] (http://arduino.cc/en/Guide/Libraries)
29 |
30 | Open the ViSi-Genie project using Workshop4 and download to your display, connect the display to Arduino, reset the Arduino and it should work.
31 |
32 | This library should be discoverable from the Arduino IDE Library Manager too.
33 |
34 | ## Example Sketch
35 |
36 | Inside the library are 4 example sketches, to assist with getting started using this library. Inside is also a ViSi-Genie Workshop4 project, which can be used on a range of 4D Systems displays (designed on a uLCD-32PTU however can be changed via Workshop4 menu). It illustrates how to use some of the commands in the library include Read Object, Write Object, Reported Messages, Write Contrast and Write String.
37 |
38 | ## Tested with
39 |
40 | This library has been tested on the Duemilanove, Uno, Mega 1280, Mega 2560, Leonardo, Chipkit Max32, Due, Intel Galileo, Teensy and Yun (Software Serial only on Yun).
41 | Any problems discovered with this library, please contact technical support so fixes can be put in place, or seek support from our forum.
42 |
43 | ## Compatible 4D Systems Display Modules
44 |
45 | This library will work with all 4D Systems Modules which are capable of using the ViSi-Genie environment. This is therefore all Picaso, Pixxi-28, Pixxi-44 and Diablo16 Display Modules.
46 | The demo included with this library was made for the gen4-uLCD-32DCT-CLB (3.2" Capacitive Touch gen4 module) however can easily be adapted to other size displays.
47 |
48 | ## General Library Discussion
49 | -----------------------------
50 |
51 | This section serves to give brief discussion about the constructor and functions included in the library. For functional examples on how to use these functions in a project, refer to the examples folder.
52 |
53 | ### Genie()
54 | This is the constructor for the library. It creates a unique instance that can be set to use the desired serial port.
55 |
56 | Genie genie; // Creates a new instance named 'genie'
57 |
58 | ### Begin(Stream &serial)
59 | Creates an instance of ViSi Genie by assigning a *serial* stream
60 |
61 |
62 | | Parameters | Description |
63 | |:----------:| ----------- |
64 | | serial | Stream object that represents the UART hardware |
65 |
66 | Serial.begin(115200); // Open Serial @115200. Can use other Serial UART's (Serial1, Serial2...) depending on your Arduino.
67 | genie.Begin(Serial); // Sets Serial/Serial0 to be used by the Genie instance 'genie'
68 |
69 | ### WriteContrast(uint16_t value)
70 | Sets the display contrast/brightness to a new *value*
71 |
72 | | Parameters | Description |
73 | |:----------:| ----------- |
74 | | value | New brightness/contrast value. The range of this value depends on the 4D display, Typically 0-15 Range |
75 |
76 | genie.WriteContrast(0); // Sets the contrast/brightness value to 0, effectively turning off the backlight
77 | genie.WriteContrast(10); // Sets the contrast/brightness value to 10, about 2/3 max brightness
78 |
79 | ### ReadObject(uint16_t object, uint16_t index)
80 | Sends a request to read the value of the widget specified by *object* (ex: GENIE_OBJ_GAUGE) and *index*. The value will be sent as a GENIE_REPORT_OBJECT command.
81 | A full list of available objects (ex: GENIE_OBJ_GAUGE, GENIE_OBJ_SLIDER etc) can be found at the bottom of this Readme.
82 |
83 | | Parameters | Description |
84 | |:----------:| ----------- |
85 | | object | Type of target widget |
86 | | index | Index number of target widget |
87 |
88 | genie.ReadObject(GENIE_OBJ_GAUGE, 0); // Request a report of the widget Gauge0
89 |
90 | ### WriteObject(uint16_t object, uint16_t index, uint16_t data)
91 | Updates the widget, specified by *object* (ex: GENIE_OBJ_GAUGE) and *index*, to a new value specified by *data*
92 | A full list of available objects (ex: GENIE_OBJ_GAUGE, GENIE_OBJ_SLIDER etc) can be found at the bottom of this Readme.
93 |
94 | | Parameters | Description |
95 | |:----------:| ----------- |
96 | | object | Type of target widget |
97 | | index | Index number of target widget |
98 | | data | New value for the target widget |
99 |
100 | genie.WriteObject(GENIE_OBJ_GAUGE, 0, 50); // Sets Gauge0 to 50
101 |
102 | ### WriteIntLedDigits(uint16_t index, int16_t data)
103 | Updates the Internal LedDigits specified by *index* to a new 16-bit value, specified by *data*. The widget parameter *Format* in ViSi Genie project should be set to Int16. Internal LedDigits are availble for Diablo and Pixxi displays.
104 |
105 | | Parameters | Description |
106 | |:----------:| ----------- |
107 | | index | Index number of target Internal LedDigits |
108 | | data | New 16-bit integer value for the target Internal LedDigits |
109 |
110 | genie.WriteIntLedDigits(0, 50); // Sets ILedDigits0 to 50
111 |
112 | ### WriteIntLedDigits(uint16_t index, float data)
113 | Updates the Internal LedDigits specified by *index* to a new 32-bit float value, specified by *data*. The widget parameter *Format* in ViSi Genie project should be set to any Float option. Internal LedDigits are availble for Diablo and Pixxi displays.
114 |
115 | | Parameters | Description |
116 | |:----------:| ----------- |
117 | | index | Index number of target Internal LedDigits |
118 | | data | New 32-bit float value for the target Internal LedDigits |
119 |
120 | genie.WriteIntLedDigits(0, 3.1416f); // Sets ILedDigits0 to 3.1416
121 |
122 | ### WriteIntLedDigits(uint16_t index, int32_t data)
123 | Updates the Internal LedDigits specified by *index* to a new 32-bit integer value, specified by *data*. The widget parameter *Format* in ViSi Genie project should be set to Int16. Internal LedDigits are availble for Diablo and Pixxi displays.
124 |
125 | | Parameters | Description |
126 | |:----------:| ----------- |
127 | | index | Index number of target Internal LedDigits |
128 | | data | New 32-bit integer value for the target Internal LedDigits |
129 |
130 | genie.WriteIntLedDigits(0, 1000000L); // Sets ILedDigits0 to 1000000
131 |
132 | ### WriteStr(uint16_t index, char * string)
133 | Updates the String widget specified by *index* with a new character string specified by *string*
134 |
135 | | Parameters | Description |
136 | |:----------:| ----------- |
137 | | index | Index number of target String |
138 | | string | Character pointer containing the text to print in the String widget |
139 |
140 | genie.WriteStr(0, "Sample String"); // Set text in String0 to "Sample String"
141 |
142 | ### WriteStr(uint16_t index, const __FlashStringHelper *ifsh)
143 | Updates the String widget specified by *index* with a string stored in program space (flash memory) specified by *ifsh*. This is only available for AVR boards.
144 |
145 | | Parameters | Description |
146 | |:----------:| ----------- |
147 | | index | Index number of target String |
148 | | ifsh | Flash string containing the text to print in the String widget |
149 |
150 | // Writes the string stored in flash memory to String1
151 | genie.WriteStr(1, F("Hello from Flash Memory")); // For AVR Arduinos only
152 |
153 | ### WriteStr(uint16_t index, const String &s)
154 | Updates the String widget specified by *index* with a String widget specified by *s*
155 |
156 | | Parameters | Description |
157 | |:----------:| ----------- |
158 | | index | Index number of target String |
159 | | s | String object containing the text to print in the String widget |
160 |
161 | String str = "This is string class";
162 | genie.WriteStr(0, Str); // Writes the String class 'str' to String0
163 |
164 | ### WriteStrU(uint16_t index, uint16_t * string)
165 | Updates the String widget specified by *index* with a new Unicode (16-bit) character string specified by *string*
166 |
167 | | Parameters | Description |
168 | |:----------:| ----------- |
169 | | index | Index number of target String |
170 | | string | Character pointer containing the text to print in the String widget |
171 |
172 | uint16_t * unistr = {0x0034, 0x0044, 0x0020, 0x30B7, 0x30B9, 0x30C6, 0x30E0, 0x30BA, 0};
173 | genie.WriteStr(2, unistr); // Writes the Unicode string "4D システムズ" to String2
174 |
175 | ### WriteStr(uint16_t index, int n)
176 | Updates the String widget specified by *index* with a new integer value *n* with base 10
177 |
178 | | Parameters | Description |
179 | |:----------:| ----------- |
180 | | index | Index number of target String |
181 | | n | Signed short integer value that will be formatted with base 10 to a string and will be printed in the String widget |
182 |
183 | genie.WriteStr(0, 10000); // Writes the value 10000 to String0
184 |
185 | ### WriteStr(uint16_t index, int n, int base)
186 | Updates the String widget specified by *index* with a new integer value *n* with base specified by *base*
187 |
188 | | Parameters | Description |
189 | |:----------:| ----------- |
190 | | index | Index number of target String |
191 | | n | Signed short integer value that will be formatted to a string and will be printed in the String widget |
192 | | base | Custom base to used when formatting the value to a string |
193 |
194 | genie.WriteStr(4, 10000, 16); // Writes the value 10000 to String4 in hexadecimal
195 |
196 | ### WriteStr(uint16_t index, unsigned int n)
197 | Updates the String widget specified by *index* with a new unsigned integer value *n* with base 10
198 |
199 | | Parameters | Description |
200 | |:----------:| ----------- |
201 | | index | Index number of target String |
202 | | n | Unsigned short integer value that will be formatted with base 10 to a string and will be printed in the String widget |
203 |
204 | unsigned int value = 40000;
205 | genie.WriteStr(2, value); // Writes the value 40000 to String2
206 |
207 | ### WriteStr(uint16_t index, unsigned int n, int base)
208 | Updates the String widget specified by *index* with a new unsigned integer value *n* with base specified by *base*
209 |
210 | | Parameters | Description |
211 | |:----------:| ----------- |
212 | | index | Index number of target String |
213 | | n | Unsigned short integer value that will be formatted to a string and will be printed in the String widget |
214 | | base | Custom base to used when formatting the value to a string |
215 |
216 | unsigned int value = 40000;
217 | genie.WriteStr(1, value, 16); // Writes the value 40000 to String1 in hexadecimal
218 |
219 | ### WriteStr(uint16_t index, long n)
220 | Updates the String widget specified by *index* with a new long value *n* with base 10
221 |
222 | | Parameters | Description |
223 | |:----------:| ----------- |
224 | | index | Index number of target String |
225 | | n | Signed long integer value that will be formatted with base 10 to a string and will be printed in the String widget |
226 |
227 | genie.WriteStr(2, 100000L); // Writes the value 100000 to String2
228 |
229 | ### WriteStr(uint16_t index, long n, int base)
230 | Updates the String widget specified by *index* with a new long value *n* with base specified by *base*
231 |
232 | | Parameters | Description |
233 | |:----------:| ----------- |
234 | | index | Index number of target String |
235 | | n | Signed long integer value that will be formatted to a string and will be printed in the String widget |
236 | | base | Custom base to used when formatting the value to a string |
237 |
238 | genie.WriteStr(3, 100000L, 8); // Writes the value 100000 to String3 in octal
239 |
240 | ### WriteStr(uint16_t index, unsigned long n)
241 | Updates the String widget specified by *index* with a new unsigned long value *n* with base 10
242 |
243 | | Parameters | Description |
244 | |:----------:| ----------- |
245 | | index | Index number of target String |
246 | | n | Unsigned long integer value that will be formatted with base 10 to a string and will be printed in the String widget |
247 |
248 | genie.WriteStr(0, 3000000000UL); // Writes the value 3000000000 to String0
249 |
250 | ### WriteStr(uint16_t index, unsigned long n, int base)
251 | Updates the String widget specified by *index* with a new unsigned long value *n* with base specified by *base*
252 |
253 | | Parameters | Description |
254 | |:----------:| ----------- |
255 | | index | Index number of target String |
256 | | n | Unsigned long integer value that will be formatted to a string and will be printed in the String widget |
257 | | base | Custom base to used when formatting the value to a string |
258 |
259 | genie.WriteStr(1, 3000000000UL, 16); // Writes the value 3000000000 to String1 in hexadecimal
260 |
261 | ### WriteStr(uint16_t index, double n)
262 | Updates the String widget specified by *index* with a new 64-bit float value *n* with 2 decimal digits
263 |
264 | | Parameters | Description |
265 | |:----------:| ----------- |
266 | | index | Index number of target String |
267 | | n | Signed 64-bit float value that will be formatted to a string with 2 decimal places (default) and will be printed in the String widget |
268 |
269 | double value = 175.3456;
270 | genie.WriteStr(0, value); // Writes the 64-bit float value 175.3456 to String0
271 | // with 2 decimal places (175.34)
272 |
273 | ### WriteStr(uint16_t index, double n, digits)
274 | Updates the String widget specified by *index* with a new 64-bit float value *n* with the number of decimal digits as specified by *digits*
275 |
276 | | Parameters | Description |
277 | |:----------:| ----------- |
278 | | index | Index number of target String |
279 | | n | Signed 64-bit float value that will be formatted to a string and will be printed in the String widget |
280 | | digits | Number of decimal places to format the value with |
281 |
282 | double value = 175.3456;
283 | genie.WriteStr(0, value, 4); // Writes the 64-bit float value 175.3456 to String0
284 | // with 4 decimal places (175.3456)
285 |
286 | ### WriteInhLabel(uint16_t index)
287 | Updates the Inherent Label widget specified by *index* with the default contents defined in Workshop4
288 |
289 | | Parameters | Description |
290 | |:----------:| ----------- |
291 | | index | Index number of target Inherent Label |
292 |
293 | genie.WriteInhLabel(1); // Set text in ILabelB1 to default String
294 |
295 | ### WriteInhLabel(uint16_t index, char * string)
296 | Updates the Inherent Label widget specified by *index* with a new character string specified by *string*
297 |
298 | | Parameters | Description |
299 | |:----------:| ----------- |
300 | | index | Index number of target Inherent Label |
301 | | string | Character pointer containing the text to print in the Inherent Label widget |
302 |
303 | genie.WriteInhLabel(0, "Sample String"); // Set text in ILabelB0 to "Sample String"
304 |
305 | ### WriteInhLabel(uint16_t index, const __FlashStringHelper *ifsh)
306 | Updates the Inherent Label widget specified by *index* with a string stored in program space (flash memory) specified by *ifsh*. This is only available for AVR boards.
307 |
308 | | Parameters | Description |
309 | |:----------:| ----------- |
310 | | index | Index number of target Inherent Label |
311 | | ifsh | Flash string containing the text to print in the Inherent Label widget |
312 |
313 | // Writes the string stored in flash memory to ILabelB1
314 | genie.WriteInhLabel(1, F("Hello from Flash Memory")); // For AVR Arduinos only
315 |
316 | ### WriteInhLabel(uint16_t index, const String &s)
317 | Updates the Inherent Label widget specified by *index* with a Inherent Label widget specified by *s*
318 |
319 | | Parameters | Description |
320 | |:----------:| ----------- |
321 | | index | Index number of target Inherent Label |
322 | | s | String object containing the text to print in the Inherent Label widget |
323 |
324 | String str = "This is string class";
325 | genie.WriteInhLabel(0, Str); // Writes the String class 'str' to ILabelB0
326 |
327 | ### WriteInhLabel(uint16_t index, int n)
328 | Updates the Inherent Label widget specified by *index* with a new integer value *n* with base 10
329 |
330 | | Parameters | Description |
331 | |:----------:| ----------- |
332 | | index | Index number of target Inherent Label |
333 | | n | Signed short integer value that will be formatted with base 10 to a string and will be printed in the Inherent Label widget |
334 |
335 | genie.WriteInhLabel(0, 10000); // Writes the value 10000 to ILabelB0
336 |
337 | ### WriteInhLabel(uint16_t index, int n, int base)
338 | Updates the Inherent Label widget specified by *index* with a new integer value *n* with base specified by *base*
339 |
340 | | Parameters | Description |
341 | |:----------:| ----------- |
342 | | index | Index number of target Inherent Label |
343 | | n | Signed short integer value that will be formatted to a string and will be printed in the Inherent Label widget |
344 | | base | Custom base to used when formatting the value to a string |
345 |
346 | // Writes the value 10000 to ILabelB4 in hexadecimal
347 | genie.WriteInhLabel(4, 10000, 16);
348 |
349 | ### WriteInhLabel(uint16_t index, unsigned int n)
350 | Updates the Inherent Label widget specified by *index* with a new unsigned integer value *n* with base 10
351 |
352 | | Parameters | Description |
353 | |:----------:| ----------- |
354 | | index | Index number of target Inherent Label |
355 | | n | Unsigned short integer value that will be formatted with base 10 to a string and will be printed in the Inherent Label widget |
356 |
357 | unsigned int value = 40000;
358 | genie.WriteInhLabel(2, value); // Writes the value 40000 to ILabelB2
359 |
360 | ### WriteInhLabel(uint16_t index, unsigned int n, int base)
361 | Updates the Inherent Label widget specified by *index* with a new unsigned integer value *n* with base specified by *base*
362 |
363 | | Parameters | Description |
364 | |:----------:| ----------- |
365 | | index | Index number of target Inherent Label |
366 | | n | Unsigned short integer value that will be formatted to a string and will be printed in the Inherent Label widget |
367 | | base | Custom base to used when formatting the value to a string |
368 |
369 | unsigned int value = 40000;
370 | // Writes the value 40000 to ILabelB1 in hexadecimal
371 | genie.WriteInhLabel(1, value, 16);
372 |
373 | ### WriteInhLabel(uint16_t index, long n)
374 | Updates the Inherent Label widget specified by *index* with a new long value *n* with base 10
375 |
376 | | Parameters | Description |
377 | |:----------:| ----------- |
378 | | index | Index number of target Inherent Label |
379 | | n | Signed long integer value that will be formatted with base 10 to a string and will be printed in the Inherent Label widget |
380 |
381 | genie.WriteInhLabel(2, 100000L); // Writes the value 100000 to ILabelB2
382 |
383 | ### WriteInhLabel(uint16_t index, long n, int base)
384 | Updates the Inherent Label widget specified by *index* with a new long value *n* with base specified by *base*
385 |
386 | | Parameters | Description |
387 | |:----------:| ----------- |
388 | | index | Index number of target Inherent Label |
389 | | n | Signed long integer value that will be formatted to a string and will be printed in the Inherent Label widget |
390 | | base | Custom base to used when formatting the value to a string |
391 |
392 | // Writes the value 100000 to ILabelB3 in octal
393 | genie.WriteInhLabel(3, 100000L, 8);
394 |
395 | ### WriteInhLabel(uint16_t index, unsigned long n)
396 | Updates the Inherent Label widget specified by *index* with a new unsigned long value *n* with base 10
397 |
398 | | Parameters | Description |
399 | |:----------:| ----------- |
400 | | index | Index number of target Inherent Label |
401 | | n | Unsigned long integer value that will be formatted with base 10 to a string and will be printed in the Inherent Label widget |
402 |
403 | genie.WriteInhLabel(0, 3000000000UL); // Writes the value 3000000000 to ILabelB0
404 |
405 | ### WriteInhLabel(uint16_t index, unsigned long n, int base)
406 | Updates the Inherent Label widget specified by *index* with a new unsigned long value *n* with base specified by *base*
407 |
408 | | Parameters | Description |
409 | |:----------:| ----------- |
410 | | index | Index number of target Inherent Label |
411 | | n | Unsigned long integer value that will be formatted to a string and will be printed in the Inherent Label widget |
412 | | base | Custom base to used when formatting the value to a string |
413 |
414 | // Writes the value 3000000000 to ILabelB1 in hexadecimal
415 | genie.WriteInhLabel(1, 3000000000UL, 16);
416 |
417 | ### WriteInhLabel(uint16_t index, double n)
418 | Updates the Inherent Label widget specified by *index* with a new 64-bit float value *n* with 2 decimal digits
419 |
420 | | Parameters | Description |
421 | |:----------:| ----------- |
422 | | index | Index number of target Inherent Label |
423 | | n | Signed 64-bit float value that will be formatted to a string with 2 decimal places and will be printed in the Inherent Label widget |
424 |
425 | double value = 175.3456;
426 | // Writes the 64-bit float value 175.3456 to ILabelB0
427 | genie.WriteInhLabel(0, value); // with 2 decimal places (175.34)
428 |
429 | ### WriteInhLabel(uint16_t index, double n, digits)
430 | Updates the Inherent Label widget specified by *index* with a new 64-bit float value *n* with the number of decimal digits as specified by *digits*
431 |
432 | | Parameters | Description |
433 | |:----------:| ----------- |
434 | | index | Index number of target Inherent Label |
435 | | n | Signed 64-bit float value that will be formatted to a string and will be printed in the Inherent Label widget |
436 | | digits | Number of decimal places to format the value with |
437 |
438 | double value = 175.3456;
439 | // Writes the 64-bit float value 175.3456 to ILabelB0
440 | genie.WriteInhLabel(0, value, 4); // with 4 decimal places (175.3456)
441 |
442 | ### AttachEventHandler(UserEventHandlerPtr userHandler)
443 | Attach an event handler to handle messages from the display (ex. GENIE_REPORT_EVENT and GENIE_REPORT_OBJECT). Ideally, the handler function doesn't do anything that blocks for a long period since this would cause the command handling to be delayed.
444 | Please refer to the demos provided for more context of what this looks like when implemented.
445 |
446 | | Parameters | Description |
447 | |:-----------:| ----------- |
448 | | userHandler | Pointer to the handler function. The function should follow the format *void userHandler()* |
449 |
450 | - Usage Example
451 |
452 | genie.AttachEventHandler(myGenieEventHandler); // Attach the event handler
453 | // for processing messages
454 |
455 | - Handler Function Example
456 |
457 | void myGenieEventHandler(void)
458 | {
459 | genieFrame Event; // Prepare a genie frame container
460 | genie.DequeueEvent(&Event); // Store next message from display to 'Event'
461 |
462 | // Process event here (quickly), see example below
463 |
464 | // Check if the message stored in 'Event' is a GENIE_REPORT_EVENT from Slider0
465 | if (genie.EventIs(&Event, GENIE_REPORT_EVENT, GENIE_OBJ_SLIDER, 0))
466 | {
467 | // Receive the event data from the Slider0
468 | slider_val = genie.GetEventData(&Event);
469 | // Write Slider0 value to LedDigits0
470 | genie.WriteObject(GENIE_OBJ_LED_DIGITS, 0, slider_val);
471 | }
472 | }
473 |
474 | ### DoEvents()
475 | This handles all the receiving of messages from the display and therefore should run as frequent as possible. This also calls the event handlers attached using *AttachEventHandler*, *AttachMagicByteReader* and *AttachMagicDoubleByteReader*
476 | This should be run in your main loop() or in a controlled function which runs as often as possible.
477 |
478 | void loop()
479 | {
480 | static long waitPeriod = millis();
481 | genie.DoEvents(); // Run as frequently as possible for best experience
482 |
483 | if (millis() >= waitPeriod)
484 | {
485 | // Update the display here
486 |
487 | // Ensure that this code block only runs after ~100ms
488 | waitPeriod = millis() + 100;
489 | }
490 | }
491 |
492 | ### EventIs(genieFrame * e, uint8_t cmd, uint8_t object, uint8_t index)
493 | Returns true if the command stored in genieFrame *e* matches the criteria specified by *cmd*, *object* and *index*. Otherwise, returns false.
494 |
495 | | Parameters | Description |
496 | |:-----------:| ----------- |
497 | | e | Pointer to a genieFrame structure that specifies where the event under evaluation is stored |
498 | | cmd | Specifies the type of command expected of the message |
499 | | object | Specifies the type of widget from which the event is from |
500 | | index | Specifies the index of widget from which the event is from |
501 |
502 | // Check if the message stored in 'Event' is a GENIE_REPORT_EVENT from Slider0
503 | if (genie.EventIs(&Event, GENIE_REPORT_EVENT, GENIE_OBJ_SLIDER, 0))
504 | {
505 | // Receive the event data from the Slider0
506 | slider_val = genie.GetEventData(&Event);
507 | // Write Slider0 value to LedDigits0
508 | genie.WriteObject(GENIE_OBJ_LED_DIGITS, 0, slider_val);
509 | }
510 |
511 | ### DequeueEvent(genieFrame * buff)
512 | Remove the next message from the queue and store it to genieFrame *buff*. This function should be used inside the custom event handler.
513 |
514 | | Parameters | Description |
515 | |:-----------:| ----------- |
516 | | buff | Pointer to a genieFrame structure that specifies where the next event should be stored |
517 |
518 | See *AttachEventHandler* for an example.
519 |
520 | ### GetEventData(genieFrame * e)
521 | Retrieves the 16-bit value from genieFrame *e*
522 |
523 | | Parameters | Description |
524 | |:-----------:| ----------- |
525 | | buff | Pointer to a genieFrame structure that specifies where the data to read is from |
526 |
527 | See *AttachEventHandler* for an example.
528 |
529 | ## ViSi Genie Pro Library Discussion
530 | ------------------------------------
531 |
532 | ### AttachMagicByteReader(UserBytePtr userHandler)
533 | Attach an event handler to handle magic bytes from the display. Magic Bytes needs to be programmed using Magic features (ex. MagicTouch, MagicRelease, etc.) of ViSi Genie.
534 |
535 | It is suggested to store the data and process them later on to prevent a blocking delay.
536 |
537 | | Parameters | Description |
538 | |:-----------:| ----------- |
539 | | userHandler | Pointer to the handler function. The function should follow the format *void UserBytePtr(uint8_t, uint8_t)* |
540 |
541 | - Usage Example
542 |
543 | // Attach the event handler for processing magic bytes
544 | genie.AttachMagicByteReader(myMagicByteHandler);
545 |
546 | - Handler Function Example
547 |
548 | byte buffer0[255]; // Temporary buffer 0 to store the magic bytes
549 | byte buffer1[255]; // Temporary buffer 1 to store the magic bytes
550 |
551 | void myMagicByteHandler(uint8_t index, uint8_t len)
552 | {
553 | // If the magic bytes is coming from MagicObject0
554 | if (index == 0) {
555 | // Store the data to buffer0
556 | for (int i = 0; i < len; i++) {
557 | buffer0[i] = genie.GetNextByte();
558 | }
559 | }
560 | // If the magic bytes is coming from MagicObject1
561 | if (index == 1) {
562 | // Store the data to buffer1
563 | for (int i = 0; i < len; i++) {
564 | buffer1[i] = genie.GetNextByte();
565 | }
566 | }
567 | }
568 |
569 | ### AttachMagicDoubleByteReader(UserDoubleBytePtr userHandler)
570 | Attach an event handler to handle Magic Double Bytes from the display. Magic Double Bytes needs to be programmed using Magic features (ex. MagicTouch, MagicRelease, etc.) of ViSi Genie.
571 |
572 | It is suggested to store the data and process them later on to prevent a blocking delay.
573 |
574 | | Parameters | Description |
575 | |:-----------:| ----------- |
576 | | userHandler | Pointer to the handler function. The function should follow the format *void UserBytePtr(uint8_t, uint8_t)* |
577 |
578 | - Usage Example
579 |
580 | // Attach the event handler for processing magic double bytes
581 | genie.AttachMagicDoubleByteReader(myMagicDoubleByteHandler);
582 |
583 | - Handler Function Example
584 |
585 | uint16_t buffer0[255]; // Temporary buffer 0 to store the magic double bytes
586 | uint16_t buffer1[255]; // Temporary buffer 1 to store the magic double bytes
587 |
588 | void myMagicDoubleByteHandler(uint8_t index, uint8_t len)
589 | {
590 | // If the magic double bytes is coming from MagicObject0
591 | if (index == 0) {
592 | // Store the data to buffer0
593 | for (int i = 0; i < len; i++) {
594 | buffer0[i] = genie.GetNextDoubleByte();
595 | }
596 | }
597 | // If the magic double bytes is coming from MagicObject1
598 | if (index == 1) {
599 | // Store the data to buffer1
600 | for (int i = 0; i < len; i++) {
601 | buffer1[i] = genie.GetNextDoubleByte();
602 | }
603 | }
604 | }
605 |
606 | ### GetNextByte()
607 | This function can be utilized to receive next incoming byte from the display. This should be used when receiving magic bytes in the user byte handler.
608 |
609 | See *AttachMagicByteReader* for an example.
610 |
611 | ### GetNextDoubleByte()
612 | This function can be utilized to receive next two (2) incoming bytes from the display. This should be used when receiving magic double bytes in the user double byte handler.
613 |
614 | See *AttachMagicDoubleByteReader* for an example.
615 |
616 | ### WriteMagicBytes(uint16_t index, uint8_t *bytes, uint16_t len)
617 | Send magic *bytes* with size *len* to MagicObject specified by *index*. The specified MagicObject should be programmed to handle the magic bytes that will be sent by this function.
618 |
619 | | Parameters | Description |
620 | |:-----------:| ----------- |
621 | | index | Index of MagicObject that is programmed to receive and process the data |
622 | | bytes | Pointer to a byte array that specifies where the data is stored|
623 | | len | Specifies the number of bytes to send |
624 |
625 | uint8_t bytes[] = {0x34, 0x44, 0x20, 0x53, 0x79, 0x73, 0x74, 0x65, 0x6d, 0x73};
626 | genie.WriteMagicBytes(0, bytes, 10); // Writes 10 magic bytes to MagicObject0
627 |
628 | ### WriteMagicDBytes(uint16_t index, uint16_t *dbytes, uint16_t len)
629 | Send magic * bytes* with size *len* to MagicObject specified by *index*. The specified MagicObject should be programmed to handle the magic bytes that will be sent by this function.
630 |
631 | | Parameters | Description |
632 | |:-----------:| ----------- |
633 | | index | Index of MagicObject that is programmed to receive and process the data |
634 | | dbytes | Pointer to a 16-bit array that specifies where the data is stored|
635 | | len | Specifies the number of double bytes to send |
636 |
637 | uint16_t dbytes[] = {0x0034, 0x0044, 0x0020, 0x30B7, 0x30B9, 0x30C6, 0x30E0, 0x30BA};
638 | genie.WriteMagicDBytes(1, dbytes, 8); // Writes 8 magic double bytes to MagicObject1
639 |
640 | ## Available Library Object Types
641 | ---------------------------------
642 |
643 | This section lists all of the objects/widgets that are available to be used by this library, which represent each of the widgets available to be placed using the Workshop4 IDE.
644 |
645 | These object names are inserted into the ReadObject and WriteObject functions (listed above), and data received back from them presents itself in the AttachEventHandler function.
646 |
647 | For more information on each of the actual Widgets in Workshop4, please refer to the Workshop4 Widgets Reference Manual - available on the Workshop4 Product page of the 4D Systems website.
648 |
649 | | Object Name | Description |
650 | | ----------- | ----------- |
651 | | GENIE_OBJ_DIPSW | Dip Switch Widget |
652 | | GENIE_OBJ_KNOB | Knob Widget |
653 | | GENIE_OBJ_ROCKERSW | Rocker Switch Widget |
654 | | GENIE_OBJ_ROTARYSW | Rotary Switch Widget |
655 | | GENIE_OBJ_SLIDER | Slider Widget |
656 | | GENIE_OBJ_TRACKBAR | Track Bar Widget |
657 | | GENIE_OBJ_WINBUTTON | Winbutton Widget |
658 | | GENIE_OBJ_ANGULAR_METER | Angular Meter Widget |
659 | | GENIE_OBJ_COOL_GAUGE | Cool Gauge Widget |
660 | | GENIE_OBJ_CUSTOM_DIGITS | Custom Digits Widget |
661 | | GENIE_OBJ_FORM | Form Widget |
662 | | GENIE_OBJ_GAUGE | Gauge Widget |
663 | | GENIE_OBJ_IMAGE | Image Widget |
664 | | GENIE_OBJ_KEYBOARD | Keyboard Widget |
665 | | GENIE_OBJ_LED | LED Widget |
666 | | GENIE_OBJ_LED_DIGITS | LED Digits Widget |
667 | | GENIE_OBJ_METER | Meter Widget |
668 | | GENIE_OBJ_STRINGS | String Widget |
669 | | GENIE_OBJ_THERMOMETER | Thermometer Widget |
670 | | GENIE_OBJ_USER_LED | User LED Widget |
671 | | GENIE_OBJ_VIDEO | Video Widget |
672 | | GENIE_OBJ_STATIC_TEXT | Static Text Widget |
673 | | GENIE_OBJ_SOUND | Sound Widget |
674 | | GENIE_OBJ_TIMER | Timer Widget |
675 | | GENIE_OBJ_SPECTRUM | Spectrum Widget |
676 | | GENIE_OBJ_SCOPE | Scope Widget |
677 | | GENIE_OBJ_TANK | Tank Widget |
678 | | GENIE_OBJ_USERIMAGES | User Images Widget |
679 | | GENIE_OBJ_PINOUTPUT | Pin Output Widget |
680 | | GENIE_OBJ_PININPUT | Pin Input Widget |
681 | | GENIE_OBJ_4DBUTTON | 4D Button Widget |
682 | | GENIE_OBJ_ANIBUTTON | Animated Button Widget |
683 | | GENIE_OBJ_COLORPICKER | Colour Picker Widget |
684 | | GENIE_OBJ_USERBUTTON | User Button Widget |
685 | | GENIE_OBJ_SMARTGAUGE | Smart Gauge Widget (PRO Only) |
686 | | GENIE_OBJ_SMARTSLIDER | Smart Slider Widget (PRO Only) |
687 | | GENIE_OBJ_SMARTKNOB | Smart Knob Widget (PRO Only) |
688 | | GENIE_OBJ_ILED_DIGITS_H | Internal LED Digits Widget - High Byte |
689 | | GENIE_OBJ_ILED_DIGITS_L | Internal LED Digits Widget - Low Byte |
690 | | GENIE_OBJ_IANGULAR_METER | Internal Angular Meter Widget |
691 | | GENIE_OBJ_IGAUGE | Internal Gauge Widget |
692 | | GENIE_OBJ_ILED | Internal LED Widget |
693 | | GENIE_OBJ_INEEDLE | Internal Needle Widget |
694 | | GENIE_OBJ_IRULER | Internal Ruler Widget |
695 | | GENIE_OBJ_ILED_DIGIT | Internal LED Digit Widget |
696 | | GENIE_OBJ_ILED_DIGITS | Internal LED Digits Widget |
697 | | GENIE_OBJ_IBUTTOND | Internal Button D Widget |
698 | | GENIE_OBJ_IDIAL | Internal Dial Widget |
699 | | GENIE_OBJ_ISWITCH | Internal Switch Widget |
700 | | GENIE_OBJ_ISLIDERE | Internal Slider E Widget |
701 | | GENIE_OBJ_IBUTTONE | Inherent Button E Widget |
702 | | GENIE_OBJ_ITOGGLE_INPUT | Inherent Toggle Input Widget |
703 | | GENIE_OBJ_ILABELB | Inherent Label B Widget |
704 | | GENIE_OBJ_IUSER_GAUGE | Inherent User Gauge Widget |
705 | | GENIE_OBJ_IMEDIA_BUTTON | Inherent Media Button Widget |
706 | | GENIE_OBJ_IMEDIA_GAUGE | Inherent Media Gauge Widget |
707 | | GENIE_OBJ_IMEDIA_THERMOMETER | Inherent Media Thermometer Widget |
708 | | GENIE_OBJ_IMEDIA_ROTARY | Inherent Media Rotary Widget |
709 | | GENIE_OBJ_IMEDIA_LED | Inherent Media LED Widget |
710 | | GENIE_OBJ_IMEDIA_SLIDER | Inherent Media Slider Widget |
711 | | GENIE_OBJ_IROTARY_INPUT | Inherent Rotary Input Widget |
712 | | GENIE_OBJ_ISWITCHB | Inherent Switch B Widget |
713 | | GENIE_OBJ_ISLIDERH | Inherent Slider H Widget |
714 | | GENIE_OBJ_ISLIDERG | Inherent Slider G Widget |
715 | | GENIE_OBJ_ISLIDERF | Inherent Slider F Widget |
716 | | GENIE_OBJ_ISLIDERD | Inherent Slider D Widget |
717 | | GENIE_OBJ_ISLIDERC | Inherent Slider C Widget |
718 | | GENIE_OBJ_ILINEAR_INPUT | Inherent Linear Input Widget |
719 |
720 | ## Questions/Issues?
721 |
722 | Please sign up for our Forum and ask a question there, or submit a Tech Support Ticket from our website.
723 | http://forum.4dsystems.com.au or http://www.4dsystems.com.au/support
724 | Feel free to add a Github issue if you find a problem, we will do our best to help solve the problem.
725 |
--------------------------------------------------------------------------------
/examples/WriteInhLabel_Demo/WriteInhLabel_Demo.ino:
--------------------------------------------------------------------------------
1 | /******************************************************************************************
2 | * Write Inherent Label (B) Test - Demo application
3 | * This demo simply illustrates the various ways you can now send data to an Inherent Label
4 | * object in ViSi-Genie, from an Arduino.
5 | *
6 | * Demo uses Hardware Serial0 to communicate with the 4D Systems display module.
7 | * Simply create a Workshop4 Genie application for your 4D Systems display module,
8 | * and place a single 'Inherent Label B' object on the display, and download it to your module.
9 | * It will have the ID ILabelB0. This is then populated with data in the demo code below.
10 | *
11 | * PLEASE NOTE: If you are using a non-AVR Arduino, such as a Due, or other variants
12 | * such as a Chipkit or Teensy, then you will need to comment out the Flash String
13 | * line below - Line 62, as it will prevent the demo from compiling.
14 | */
15 |
16 | #include
17 |
18 | Genie genie;
19 |
20 | #define RESETLINE 4 // Change this if you are not using an Arduino Adaptor Shield Version 2 (see code below)
21 |
22 | // Setup function
23 | void setup()
24 | {
25 | // Use a Serial Begin and serial port of your choice in your code and use the genie.Begin function to send
26 | // it to the Genie library (see this example below)
27 | // max of 200K Baud is good for most Arduinos. Galileo should use 115200 or below.
28 | // Some Arduino variants use Serial1 for the TX/RX pins, as Serial0 is for USB.
29 | Serial.begin(9600); // Serial0 @ 9600 Baud
30 | genie.Begin(Serial); // Use Serial0 for talking to the Genie Library, and to the 4D Systems display
31 |
32 | // Reset the Display (change D4 to D2 if you have original 4D Arduino Adaptor)
33 | // THIS IS IMPORTANT AND CAN PREVENT OUT OF SYNC ISSUES, SLOW SPEED RESPONSE ETC
34 | // If NOT using a 4D Arduino Adaptor, digitalWrites must be reversed as Display Reset is Active Low, and
35 | // the 4D Arduino Adaptors invert this signal so must be Active High.
36 | pinMode(RESETLINE, OUTPUT); // Set D4 on Arduino to Output (4D Arduino Adaptor V2 - Display Reset)
37 | digitalWrite(RESETLINE, 1); // Reset the Display via D4
38 | delay(100);
39 | digitalWrite(RESETLINE, 0); // unReset the Display via D4
40 |
41 | delay (3500); //let the display start up after the reset (This is important)
42 | }
43 |
44 | // Main loop
45 | void loop()
46 | {
47 | //An optional third parameter specifies the base (format) to use; permitted values are BIN (binary, or base 2), OCT (octal, or base 8), DEC (decimal, or base 10), HEX (hexadecimal, or base 16).
48 | //For floating point numbers, this parameter specifies the number of decimal places to use.
49 | int x = -78;
50 | long y = 171;
51 | double z = 175.3456;
52 | int digits = 3;
53 | int temperature1 = 150;
54 | float temperature2 = 12.3;
55 | String Str = "This is string class";
56 | genie.WriteInhLabel(0, "TEST"); // Write to ILabelB0 Object, with the string "TEST"
57 | delay(1000);
58 | genie.WriteInhLabel(0, z, digits); //3 decimal places
59 | delay(1000);
60 | genie.WriteInhLabel(0, 123.45678, 5); // 5 decimal places
61 | delay(1000);
62 | genie.WriteInhLabel(0, 123.45678); // 2 decimal places by default if no value is given to decimal place.
63 | delay(1000);
64 | genie.WriteInhLabel(0, F("This string will be \n stored in flash memory")); // For AVR Arduinos only - Needs to be commented out for Due, Chipkit, Teensy etc.
65 | delay(1000);
66 | genie.WriteInhLabel(0, " "); // Clear
67 | delay(10);
68 | genie.WriteInhLabel(0, x); //prints negative integer
69 | delay(1000);
70 | genie.WriteInhLabel(0, y);
71 | delay(1000);
72 | genie.WriteInhLabel(0, -x, BIN); //base 2 of 78
73 | delay(1000);
74 | genie.WriteInhLabel(0, y, 16); //base 16
75 | delay(1000);
76 | genie.WriteInhLabel(0, 10); //base 10 by default
77 | delay(1000);
78 | genie.WriteInhLabel(0, 10, 8); //base 8
79 | delay(1000);
80 | genie.WriteInhLabel(0, Str); //prints String Class
81 | delay(1000);
82 | unsigned int zc = 123 ;
83 | genie.WriteInhLabel(0, zc); //prints unsigned ints
84 | delay(1000);
85 | unsigned long e = 1234 ;
86 | genie.WriteInhLabel(0, e); //prints unsigned long
87 | delay(1000);
88 | genie.WriteInhLabel(0); //prints the default information programmed into properties in WS4
89 | delay(1000);
90 | genie.WriteInhLabel(0, (String) temperature1 + (String) "\xB0"); // 150 with degree symbol (Standard Arial ANSI font, not Unicode)
91 | delay(1000);
92 | genie.WriteInhLabel(0, (String) temperature2 + char(176) ); // same as above, done slightly differently
93 | delay(1000);
94 | }
95 |
--------------------------------------------------------------------------------
/examples/WriteStr_Demo/WriteStr_Demo.ino:
--------------------------------------------------------------------------------
1 | /**********************************************************************************
2 | * Write String Test - Demo application
3 | * This demo simply illustrates the various ways you can now send data to a String
4 | * object in ViSi-Genie, from an Arduino.
5 | *
6 | * Demo uses Hardware Serial0 to communicate with the 4D Systems display module.
7 | * Simply create a Workshop4 Genie application for your 4D Systems display module,
8 | * and place a single 'Strings' object on the display, and download it to your module.
9 | * It will have the ID Strings0. This is then populated with data in the demo code below.
10 | *
11 | * PLEASE NOTE: If you are using a non-AVR Arduino, such as a Due, or other variants
12 | * such as a Chipkit or Teensy, then you will need to comment out the Flash String
13 | * line below - Line 60, as it will prevent the demo from compiling.
14 | */
15 |
16 | #include
17 |
18 | Genie genie;
19 |
20 | #define RESETLINE 4 // Change this if you are not using an Arduino Adaptor Shield Version 2 (see code below)
21 |
22 | // Setup function
23 | void setup()
24 | {
25 | // Use a Serial Begin and serial port of your choice in your code and use the genie.Begin function to send
26 | // it to the Genie library (see this example below)
27 | // max of 200K Baud is good for most Arduinos. Galileo should use 115200 or below.
28 | // Some Arduino variants use Serial1 for the TX/RX pins, as Serial0 is for USB.
29 | Serial.begin(9600); // Serial0 @ 9600 Baud
30 | genie.Begin(Serial); // Use Serial0 for talking to the Genie Library, and to the 4D Systems display
31 |
32 | // Reset the Display (change D4 to D2 if you have original 4D Arduino Adaptor)
33 | // THIS IS IMPORTANT AND CAN PREVENT OUT OF SYNC ISSUES, SLOW SPEED RESPONSE ETC
34 | // If NOT using a 4D Arduino Adaptor, digitalWrites must be reversed as Display Reset is Active Low, and
35 | // the 4D Arduino Adaptors invert this signal so must be Active High.
36 | pinMode(RESETLINE, OUTPUT); // Set D4 on Arduino to Output (4D Arduino Adaptor V2 - Display Reset)
37 | digitalWrite(RESETLINE, 1); // Reset the Display via D4
38 | delay(100);
39 | digitalWrite(RESETLINE, 0); // unReset the Display via D4
40 |
41 | delay (3500); //let the display start up after the reset (This is important)
42 | }
43 |
44 | // Main loop
45 | void loop()
46 | {
47 | //An optional third parameter specifies the base (format) to use; permitted values are BIN (binary, or base 2), OCT (octal, or base 8), DEC (decimal, or base 10), HEX (hexadecimal, or base 16).
48 | //For floating point numbers, this parameter specifies the number of decimal places to use.
49 | int x = -78;
50 | long y = 171;
51 | double z = 175.3456;
52 | int digits = 3;
53 | int temperature1 = 150;
54 | float temperature2 = 12.3;
55 | String Str = "This is string class";
56 | genie.WriteStr(0, "TEST"); // Write to String0 Object, with the string "TEST"
57 | delay(1000);
58 | genie.WriteStr(0, z, digits); //3 decimal places
59 | delay(1000);
60 | genie.WriteStr(0, 123.45678, 5); // 5 decimal places
61 | delay(1000);
62 | genie.WriteStr(0, 123.45678); // 2 decimal places by default if no value is given to decimal place.
63 | delay(1000);
64 | genie.WriteStr(0, F("This string will be \n stored in flash memory")); // For AVR Arduinos only - Needs to be commented out for Due, Chipkit, Teensy etc.
65 | delay(1000);
66 | genie.WriteStr(0, " "); // Clear
67 | delay(10);
68 | genie.WriteStr(0, x); //prints negative integer
69 | delay(1000);
70 | genie.WriteStr(0, y);
71 | delay(1000);
72 | genie.WriteStr(0, -x, BIN); //base 2 of 78
73 | delay(1000);
74 | genie.WriteStr(0, y,16); //base 16
75 | delay(1000);
76 | genie.WriteStr(0, 10); //base 10 by default
77 | delay(1000);
78 | genie.WriteStr(0, 10,8); //base 8
79 | delay(1000);
80 | genie.WriteStr(0, Str); //prints String Class
81 | delay(1000);
82 | unsigned int zc = 123 ;
83 | genie.WriteStr(0, zc); //prints unsigned ints
84 | delay(1000);
85 | unsigned long e = 1234 ;
86 | genie.WriteStr(0, e); //prints unsigned long
87 | delay(1000);
88 | genie.WriteStr(0, (String) temperature1 + (String) "\xB0"); // 150 with degree symbol (Standard Arial ANSI font, not Unicode)
89 | delay(1000);
90 | genie.WriteStr(0, (String) temperature2 + char(176) ); // same as above, done slightly differently
91 | delay(1000);
92 | }
93 |
94 |
95 |
--------------------------------------------------------------------------------
/examples/genieArduino_Demo/genieArduino_Demo.ino:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | // This Demo communicates with a 4D Systems Display, configured with ViSi-Genie, utilising the Genie Arduino Library - https://github.com/4dsystems/ViSi-Genie-Arduino-Library.
4 | // The display has a slider, a cool gauge, an LED Digits, a string box and a User LED. Workshop4 Demo Project is located in the /extras folder
5 | // The program receives messages from the Slider0 object using the Reported Events. This is triggered each time the Slider changes on the display, and an event
6 | // is genereated and sent automatically. Reported Events originate from the On-Changed event from the slider itself, set in the Workshop4 software.
7 | // Coolgauge is written to using Write Object, and the String is updated using the Write String command, showing the version of the library.
8 | // The User LED is updated by the Arduino, by first doing a manual read of the User LED and then toggling it based on the state received back.
9 |
10 | // As the slider changes, it sends its value to the Arduino (Arduino also polls its value using genie.ReadObject, as above), and the Arduino then
11 | // tells the LED Digit to update its value using genie.WriteObject. So the Slider message goes via the Arduino to the LED Digit.
12 | // Coolgauge is updated via simple timer in the Arduino code, and updates the display with its value.
13 | // The User LED is read using genie.ReadObject, and then updated using genie.WriteObject. It is manually read, it does not use an Event.
14 |
15 | // This demo illustrates how to use genie.ReadObject, genie.WriteObject, Reported Messages (Events), genie.WriteStr, genie.WriteContrast, plus supporting functions.
16 |
17 | // Application Notes on the 4D Systems Website that are useful to understand this library are found: https://docs.4dsystems.com.au/app-notes
18 | // Good App Notes to read are:
19 | // ViSi-Genie Connecting a 4D Display to an Arduino Host - https://docs.4dsystems.com.au/app-note/4D-AN-00017/
20 | // ViSi-Genie Writing to Genie Objects Using an Arduino Host - https://docs.4dsystems.com.au/app-note/4D-AN-00018/
21 | // ViSi-Genie A Simple Digital Voltmeter Application using an Arduino Host - https://docs.4dsystems.com.au/app-note/4D-AN-00019/
22 | // ViSi-Genie Connection to an Arduino Host with RGB LED Control - https://docs.4dsystems.com.au/app-note/4D-AN-00010/
23 | // ViSi-Genie Displaying Temperature values from an Arduino Host - https://docs.4dsystems.com.au/app-note/4D-AN-00015/
24 | // ViSi-Genie Arduino Danger Shield - https://docs.4dsystems.com.au/app-note/4D-AN-00025
25 |
26 | Genie genie;
27 | #define RESETLINE 4 // Change this if you are not using an Arduino Adaptor Shield Version 2 (see code below)
28 | void setup()
29 | {
30 | // Use a Serial Begin and serial port of your choice in your code and use the
31 | // genie.Begin function to send it to the Genie library (see this example below)
32 | // 200K Baud is good for most Arduinos. Galileo should use 115200.
33 | // Some Arduino variants use Serial1 for the TX/RX pins, as Serial0 is for USB.
34 | Serial.begin(200000); // Serial0 @ 200000 (200K) Baud
35 | genie.Begin(Serial); // Use Serial0 for talking to the Genie Library, and to the 4D Systems display
36 |
37 | genie.AttachEventHandler(myGenieEventHandler); // Attach the user function Event Handler for processing events
38 |
39 | // Reset the Display (change D4 to D2 if you have original 4D Arduino Adaptor)
40 | // THIS IS IMPORTANT AND CAN PREVENT OUT OF SYNC ISSUES, SLOW SPEED RESPONSE ETC
41 | // If NOT using a 4D Arduino Adaptor, digitalWrites must be reversed as Display Reset is Active Low, and
42 | // the 4D Arduino Adaptors invert this signal so must be Active High.
43 | pinMode(RESETLINE, OUTPUT); // Set D4 on Arduino to Output (4D Arduino Adaptor V2 - Display Reset)
44 | digitalWrite(RESETLINE, 1); // Reset the Display via D4
45 | delay(100);
46 | digitalWrite(RESETLINE, 0); // unReset the Display via D4
47 |
48 | // Let the display start up after the reset (This is important)
49 | // Increase to 4500 or 5000 if you have sync problems as your project gets larger. Can depent on microSD init speed.
50 | delay (3500);
51 |
52 | // Set the brightness/Contrast of the Display - (Not needed but illustrates how)
53 | // Most Displays use 0-15 for Brightness Control, where 0 = Display OFF, though to 15 = Max Brightness ON.
54 | // Some displays are more basic, 1 (or higher) = Display ON, 0 = Display OFF.
55 | genie.WriteContrast(10); // About 2/3 Max Brightness
56 |
57 | //Write to String0 on the Display to show the version of the library used
58 | genie.WriteStr(0, GENIE_VERSION);
59 | //OR to illustrate (comment out the above, uncomment the below)
60 | genie.WriteStr(0, (String) "Hello 4D World");
61 | }
62 |
63 | void loop()
64 | {
65 | static unsigned long waitPeriod = millis();
66 | static int gaugeAddVal = 1; // Simulation code variable. Value to change the gauge by each loop
67 | static int gaugeVal = 50; // Simulation code variable. Value to start the gauge at when powered on
68 |
69 | genie.DoEvents(); // This calls the library each loop to process the queued responses from the display
70 |
71 | if (millis() >= waitPeriod)
72 | {
73 | // Write to CoolGauge0 with the value in the gaugeVal variable
74 | genie.WriteObject(GENIE_OBJ_COOL_GAUGE, 0, gaugeVal);
75 |
76 | // Simulation code, just to increment and decrement gauge value each loop, for animation
77 | gaugeVal += gaugeAddVal;
78 | if (gaugeVal == 99) gaugeAddVal = -1;
79 | if (gaugeVal == 0) gaugeAddVal = 1;
80 |
81 | // The results of this call will be available to myGenieEventHandler() after the display has responded
82 | genie.ReadObject(GENIE_OBJ_USER_LED, 0); // Do a manual read from the UserLEd0 object
83 |
84 | waitPeriod = millis() + 50; // rerun this code to update Cool Gauge and Slider in another 50ms time.
85 | }
86 | }
87 |
88 | /////////////////////////////////////////////////////////////////////
89 | //
90 | // This is the user's event handler. It is called by genieDoEvents()
91 | // when the following conditions are true
92 | //
93 | // The link is in an IDLE state, and
94 | // There is an event to handle
95 | //
96 | // The event can be either a REPORT_EVENT frame sent asynchronously
97 | // from the display or a REPORT_OBJ frame sent by the display in
98 | // response to a READ_OBJ (genie.ReadObject) request.
99 | //
100 |
101 | /* COMPACT VERSION HERE, LONGHAND VERSION BELOW WHICH MAY MAKE MORE SENSE
102 | void myGenieEventHandler(void)
103 | {
104 | genieFrame Event;
105 | genie.DequeueEvent(&Event);
106 |
107 | int slider_val = 0;
108 |
109 | //Filter Events from Slider0 (Index = 0) for a Reported Message from Display
110 | if (genie.EventIs(&Event, GENIE_REPORT_EVENT, GENIE_OBJ_SLIDER, 0))
111 | {
112 | slider_val = genie.GetEventData(&Event); // Receive the event data from the Slider0
113 | genie.WriteObject(GENIE_OBJ_LED_DIGITS, 0, slider_val); // Write Slider0 value to LED Digits 0
114 | }
115 |
116 | //Filter Events from UserLed0 (Index = 0) for a Reported Object from Display (triggered from genie.ReadObject in User Code)
117 | if (genie.EventIs(&Event, GENIE_REPORT_OBJ, GENIE_OBJ_USER_LED, 0))
118 | {
119 | bool UserLed0_val = genie.GetEventData(&Event); // Receive the event data from the UserLed0
120 | UserLed0_val = !UserLed0_val; // Toggle the state of the User LED Variable
121 | genie.WriteObject(GENIE_OBJ_USER_LED, 0, UserLed0_val); // Write UserLed0_val value back to UserLed0
122 | }
123 | } */
124 |
125 | // LONG HAND VERSION, MAYBE MORE VISIBLE AND MORE LIKE VERSION 1 OF THE LIBRARY
126 | void myGenieEventHandler(void)
127 | {
128 | genieFrame Event;
129 | genie.DequeueEvent(&Event); // Remove the next queued event from the buffer, and process it below
130 |
131 | int slider_val = 0;
132 |
133 | //If the cmd received is from a Reported Event (Events triggered from the Events tab of Workshop4 objects)
134 | if (Event.reportObject.cmd == GENIE_REPORT_EVENT)
135 | {
136 | if (Event.reportObject.object == GENIE_OBJ_SLIDER) // If the Reported Message was from a Slider
137 | {
138 | if (Event.reportObject.index == 0) // If Slider0 (Index = 0)
139 | {
140 | slider_val = genie.GetEventData(&Event); // Receive the event data from the Slider0
141 | genie.WriteObject(GENIE_OBJ_LED_DIGITS, 0, slider_val); // Write Slider0 value to LED Digits 0
142 | }
143 | }
144 | }
145 |
146 | //If the cmd received is from a Reported Object, which occurs if a Read Object (genie.ReadOject) is requested in the main code, reply processed here.
147 | if (Event.reportObject.cmd == GENIE_REPORT_OBJ)
148 | {
149 | if (Event.reportObject.object == GENIE_OBJ_USER_LED) // If the Reported Message was from a User LED
150 | {
151 | if (Event.reportObject.index == 0) // If UserLed0 (Index = 0)
152 | {
153 | bool UserLed0_val = genie.GetEventData(&Event); // Receive the event data from the UserLed0
154 | UserLed0_val = !UserLed0_val; // Toggle the state of the User LED Variable
155 | genie.WriteObject(GENIE_OBJ_USER_LED, 0, UserLed0_val); // Write UserLed0_val value back to UserLed0
156 | }
157 | }
158 | }
159 |
160 | /********** This can be expanded as more objects are added that need to be captured *************
161 | *************************************************************************************************
162 | Event.reportObject.cmd is used to determine the command of that event, such as an reported event
163 | Event.reportObject.object is used to determine the object type, such as a Slider
164 | Event.reportObject.index is used to determine the index of the object, such as Slider0
165 | genie.GetEventData(&Event) us used to save the data from the Event, into a variable.
166 | *************************************************************************************************/
167 | }
168 |
169 |
--------------------------------------------------------------------------------
/examples/genieArduino_Demo_MultiScreen/genieArduino_Demo_MultiScreen.ino:
--------------------------------------------------------------------------------
1 | #include
2 |
3 | // This Demo extends the genieArduino_Demo, by showing how to use more than 1 screen at a time, attached to an Arduino with 2+ Serial Ports.
4 | // This Demo uses the same WS4 Genie program on both displays, in this case, 2x gen4-uLCD-32DCT-CLB's, and an Arduino Mega.
5 | // Workshop4 Demo Project is located in the /extras folder
6 | // NOTE: Both displays must be connected for this demo to function.
7 |
8 | // This Demo communicates with 2 4D Systems Displays, configured with ViSi-Genie, utilising the Genie Arduino Library - https://github.com/4dsystems/ViSi-Genie-Arduino-Library.
9 | // The display demo has a slider, a cool gauge, an LED Digits, a string box and a User LED.
10 | // The program receives messages from the Slider0 object on each display using the Reported Events. This is triggered each time the Slider changes on the display, and an event
11 | // is genereated and sent automatically. Reported Events originate from the On-Changed event from the slider itself, set in the Workshop4 software.
12 | // Coolgauge is written to using Write Object, and the String is updated using the Write String command, showing the version of the library.
13 | // The User LED is updated by the Arduino, by first doing a manual read of the User LED and then toggling it based on the state received back.
14 |
15 | // As the slider changes, it sends its value to the Arduino (Arduino also polls its value using genie.ReadObject, as above), and the Arduino then
16 | // tells the LED Digit to update its value using genie.WriteObject, but of the other displays LED Digit! So the Slider message goes via the Arduino to the LED Digit
17 | // of the other display.
18 | // Coolgauge is updated via simple timer in the Arduino code, and updates the display with its value.
19 | // The User LED is read using genie.ReadObject, and then updated using genie.WriteObject. It is manually read, it does not use an Event.
20 |
21 | // This demo illustrates how to use genie.ReadObject, genie.WriteObject, Reported Messages (Events), genie.WriteStr, genie.WriteContrast, plus supporting functions.
22 |
23 | // Application Notes on the 4D Systems Website that are useful to understand this library are found: https://docs.4dsystems.com.au/app-notes
24 | // Good App Notes to read are:
25 | // ViSi-Genie Connecting a 4D Display to an Arduino Host - https://docs.4dsystems.com.au/app-note/4D-AN-00017/
26 | // ViSi-Genie Writing to Genie Objects Using an Arduino Host - https://docs.4dsystems.com.au/app-note/4D-AN-00018/
27 | // ViSi-Genie A Simple Digital Voltmeter Application using an Arduino Host - https://docs.4dsystems.com.au/app-note/4D-AN-00019/
28 | // ViSi-Genie Connection to an Arduino Host with RGB LED Control - https://docs.4dsystems.com.au/app-note/4D-AN-00010/
29 | // ViSi-Genie Displaying Temperature values from an Arduino Host - https://docs.4dsystems.com.au/app-note/4D-AN-00015/
30 | // ViSi-Genie Arduino Danger Shield - https://docs.4dsystems.com.au/app-note/4D-AN-00025
31 |
32 | Genie display1; // Genie Display 1
33 | Genie display2; // Genie Display 2
34 | #define RESETLINE1 4 // Reset pin attached to Display 1
35 | #define RESETLINE2 2 // Reset pin attached to Display 2
36 |
37 | void setup()
38 | {
39 | // Use a Serial Begin and serial port of your choice in your code and use the genie.Begin function to send
40 | // it to the Genie library (see this example below)
41 | // 200K Baud is good for most Arduinos. Galileo should use 115200.
42 |
43 | Serial.begin(200000); // Serial0 @ 200000 (200K) Baud
44 | display1.Begin(Serial); // Use Serial0 for talking to the Genie Library, and to the 4D Systems display #1
45 |
46 | Serial1.begin(200000); // Serial1 @ 200000 (200K) Baud
47 | display2.Begin(Serial1); // Use Serial1 for talking to the Genie Library, and to the 4D Systems display #2
48 |
49 | display1.AttachEventHandler(myGenieEventHandler1); // Attach the user function Event Handler for processing events for display 1
50 | display2.AttachEventHandler(myGenieEventHandler2); // Attach the user function Event Handler for processing events for display 2
51 |
52 | // Reset the Displays
53 | // THIS IS IMPORTANT AND CAN PREVENT OUT OF SYNC ISSUES, SLOW SPEED RESPONSE ETC
54 | pinMode(RESETLINE1, OUTPUT); // Set D4 on Arduino to Output to control the reset line to Display 1
55 | pinMode(RESETLINE2, OUTPUT); // Set D2 on Arduino to Output to control the reset line to Display 2
56 | digitalWrite(RESETLINE1, 1); // Reset Display 1
57 | digitalWrite(RESETLINE2, 1); // Reset Display 2
58 | delay(100);
59 | digitalWrite(RESETLINE1, 0); // unReset Display 1
60 | digitalWrite(RESETLINE2, 0); // unReset Display 2
61 |
62 | // Let the display start up after the reset (This is important)
63 | // Increase to 4500 or 5000 if you have sync problems as your project gets larger. Can depent on microSD init speed.
64 | delay (3500);
65 |
66 | // Set the brightness/Contrast of the Display - (Not needed but illustrates how)
67 | // Most Displays use 0-15 for Brightness Control, where 0 = Display OFF, though to 15 = Max Brightness ON.
68 | // Some displays are more basic, 1 (or higher) = Display ON, 0 = Display OFF.
69 | display1.WriteContrast(10); // Display ON 10/15 brightness
70 | display2.WriteContrast(5); // Display ON 5/15 brightness
71 |
72 | //Write a string to the Display to identify each display
73 | display1.WriteStr(0, "Hello Display 1");
74 | display2.WriteStr(0, "Hello Display 2");
75 | }
76 |
77 | void loop()
78 | {
79 | static unsigned long waitPeriod = millis(); // Time now
80 |
81 | static int gaugeAddVal1 = 1; // Set the value at which the Gauge on Display 1 increases by initially
82 | static int gaugeVal1 = 10; // Starting Value for Gauge on Display 1
83 | static int gaugeAddVal2 = 2; // Set the value at which the Gauge on Display 2 increases by initially
84 | static int gaugeVal2 = 50; // Starting Value for Gauge on Display 2
85 |
86 | display1.DoEvents(); // This calls the library each loop to process the queued responses from display 1
87 | display2.DoEvents(); // This calls the library each loop to process the queued responses from display 2
88 |
89 | if (millis() >= waitPeriod)
90 | {
91 | // Write to CoolGauge0 with the value in the gaugeVal variable on Display 1
92 | display1.WriteObject(GENIE_OBJ_COOL_GAUGE, 0, gaugeVal1);
93 |
94 | // Simulation code for Gauge on Display 1, just to increment and decrement gauge value each loop, for animation
95 | gaugeVal1 += gaugeAddVal1;
96 | if (gaugeVal1 >= 99) gaugeAddVal1 = -1; // If the value is > or = to 99, make gauge decrease in value by 1
97 | if (gaugeVal1 <= 0) gaugeAddVal1 = 1; // If the value is < or = to 0, make gauge increase in value by 1
98 |
99 | // The results of this call will be available to myGenieEventHandler() after the display has responded
100 | // Do a manual read from the UserLEd0 object on Display 1
101 | display1.ReadObject(GENIE_OBJ_USER_LED, 0);
102 |
103 | // Write to CoolGauge0 with the value in the gaugeVal variable on Display 2
104 | display2.WriteObject(GENIE_OBJ_COOL_GAUGE, 0, gaugeVal2);
105 |
106 | // Simulation code for Gauge on Display 2, just to increment and decrement gauge value each loop, for animation
107 | gaugeVal2 += gaugeAddVal2;
108 | if (gaugeVal2 >= 99) gaugeAddVal2 = -2; // If the value is > or = to 99, make gauge decrease in value by 2
109 | if (gaugeVal2 <= 0) gaugeAddVal2 = 2; // If the value is < or = to 0, make gauge increase in value by 2
110 |
111 | // The results of this call will be available to myGenieEventHandler() after the display has responded
112 | // Do a manual read from the UserLed0 object on Display 2
113 | display2.ReadObject(GENIE_OBJ_USER_LED, 0);
114 |
115 | waitPeriod = millis() + 50; // rerun this code to update Cool Gauge and Slider in another 50ms time.
116 | }
117 | }
118 |
119 | /////////////////////////////////////////////////////////////////////
120 | //
121 | // This is the user's event handler. It is called by the DoEvents()
122 | // when the following conditions are true
123 | //
124 | // The link is in an IDLE state, and
125 | // There is an event to handle
126 | //
127 | // The event can be either a REPORT_EVENT frame sent asynchronously
128 | // from the display or a REPORT_OBJ frame sent by the display in
129 | // response to a READ_OBJ (genie.ReadObject) request.
130 | //
131 |
132 | // Event Handler Function for Display 1
133 | void myGenieEventHandler1(void)
134 | {
135 | genieFrame Event;
136 | display1.DequeueEvent(&Event); // Remove the next queued event from the buffer, and process it below
137 |
138 | //If the cmd received is from a Reported Event (Events triggered from the Events tab of Workshop4 objects)
139 | if (Event.reportObject.cmd == GENIE_REPORT_EVENT)
140 | {
141 | if (Event.reportObject.object == GENIE_OBJ_SLIDER) // If the Reported Message was from a Slider
142 | {
143 | if (Event.reportObject.index == 0) // If Slider0 (Index = 0)
144 | {
145 | int slider_val = display1.GetEventData(&Event); // Receive the event data from the Slider0
146 | display2.WriteObject(GENIE_OBJ_LED_DIGITS, 0, slider_val); // Write Slider0 value of Display 1 to to LED Digits 0 of Display 2 !
147 | }
148 | }
149 | }
150 |
151 | //If the cmd received is from a Reported Object, which occurs if a Read Object (genie.ReadOject) is requested in the main code, reply processed here.
152 | if (Event.reportObject.cmd == GENIE_REPORT_OBJ)
153 | {
154 | if (Event.reportObject.object == GENIE_OBJ_USER_LED) // If the Reported Message was from a User LED
155 | {
156 | if (Event.reportObject.index == 0) // If UserLed0 (Index = 0)
157 | {
158 | bool UserLed0_val = display1.GetEventData(&Event); // Receive the event data from the UserLed0
159 | UserLed0_val = !UserLed0_val; // Toggle the state of the User LED Variable
160 | display1.WriteObject(GENIE_OBJ_USER_LED, 0, UserLed0_val); // Write UserLed0_val value back to to UserLed0
161 | }
162 | }
163 | }
164 | }
165 |
166 | // Event Handler Function for Display 2
167 | void myGenieEventHandler2(void)
168 | {
169 | genieFrame Event;
170 | display2.DequeueEvent(&Event); // Remove the next queued event from the buffer, and process it below
171 |
172 | //If the cmd received is from a Reported Event (Events triggered from the Events tab of Workshop4 objects)
173 | if (Event.reportObject.cmd == GENIE_REPORT_EVENT)
174 | {
175 | if (Event.reportObject.object == GENIE_OBJ_SLIDER) // If the Reported Message was from a Slider
176 | {
177 | if (Event.reportObject.index == 0) // If Slider0 (Index = 0)
178 | {
179 | int slider_val = display2.GetEventData(&Event); // Receive the event data from the Slider0
180 | display1.WriteObject(GENIE_OBJ_LED_DIGITS, 0, slider_val); // Write Slider0 value of Display 2 to to LED Digits 0 of Display 1
181 | }
182 | }
183 | }
184 |
185 | //If the cmd received is from a Reported Object, which occurs if a Read Object (genie.ReadOject) is requested in the main code, reply processed here.
186 | if (Event.reportObject.cmd == GENIE_REPORT_OBJ)
187 | {
188 | if (Event.reportObject.object == GENIE_OBJ_USER_LED) // If the Reported Message was from a User LED
189 | {
190 | if (Event.reportObject.index == 0) // If UserLed0 (Index = 0)
191 | {
192 | bool UserLed0_val = display2.GetEventData(&Event); // Receive the event data from the UserLed0
193 | UserLed0_val = !UserLed0_val; // Toggle the state of the User LED Variable
194 | display2.WriteObject(GENIE_OBJ_USER_LED, 0, UserLed0_val); // Write UserLed0_val value back to to UserLed0
195 | }
196 | }
197 | }
198 |
199 | /********** This can be expanded as more objects are added that need to be captured *************
200 | *************************************************************************************************
201 | Event.reportObject.cmd is used to determine the command of that event, such as an reported event
202 | Event.reportObject.object is used to determine the object type, such as a Slider
203 | Event.reportObject.index is used to determine the index of the object, such as Slider0
204 | genie.GetEventData(&Event) us used to save the data from the Event, into a variable.
205 | *************************************************************************************************/
206 | }
207 |
--------------------------------------------------------------------------------
/extras/genieArduino-WS4-Demo.4DGenie:
--------------------------------------------------------------------------------
1 | Version 0.0
2 | Platform Gen4-uLCD-32DCT-CLB-LR
3 | PlatRes 240x320
4 | Depends
5 | end
6 | Options
7 | Genie
8 | Speed 200000
9 | Checksum No
10 | ResponseSize 1
11 | Multidrop No
12 | Destination 1
13 | DestBank 0
14 | MainForm 0
15 | SndBuf 2
16 | ButtonDisable No
17 | SignedDigits No
18 | MaxString 75
19 | ComPort 0
20 | ComTX1pinIdx 0
21 | ComRX1pinIdx 0
22 | FileSystem FATfs
23 | FlashEraseOption Optimal
24 | SPIenable 0
25 | SPIsdo 3
26 | SPIsdi 2
27 | SPIsck 1
28 | FlashGT16MB No
29 | end
30 | Form
31 | Name Form0
32 | Alias Form0
33 | Bgtype Color
34 | Color BLACK
35 | Image (None)
36 | Source.Height 0
37 | Source.Left 0
38 | Source.Top 0
39 | Source.Width 0
40 | OnActivate ''
41 | OnCreate ''
42 | OnRepeat ''
43 | OnTouchMoving ''
44 | OnTouchPressed ''
45 | OnTouchReleased ''
46 | end
47 | LedDigits
48 | Name Leddigits0
49 | Alias Leddigits0
50 | Color BLACK
51 | Decimals 0
52 | Digits 2
53 | Height 73
54 | LeadingZero Yes
55 | Left 4
56 | OutlineColor BLACK
57 | Palette.High YELLOW
58 | Palette.Low BLACK
59 | Top 8
60 | Width 105
61 | OnChanged ''
62 | OnTouchMoving ''
63 | OnTouchPressed ''
64 | OnTouchReleased ''
65 | end
66 | Coolgauge
67 | Name Coolgauge0
68 | Alias Coolgauge0
69 | Arc.Color 0xFFEFE0
70 | Arc.Opacity 200
71 | Arc.StartAngle 135
72 | Arc.StopAngle 405
73 | Threshold.Center 25
74 | Threshold.Color 0xFFD0AF
75 | Threshold.EndValue 100
76 | Threshold.Opacity 200
77 | Threshold.Span 25
78 | Threshold.StartAngle 135
79 | Threshold.StartValue 0
80 | Threshold.SweepAngle 270
81 | Threshold.ThresholdKind Angle
82 | Arc.Width 0.03
83 | CircleEndValue 360
84 | CircleStartValue 0
85 | DialText ''
86 | Digit.Alignment Center
87 | Digit.BackGroundColor 0xFFEFE0
88 | Digit.BackGroundOpacity 30
89 | Digit.Color 0x902F00
90 | Digit.Visible Yes
91 | DivisionColor 0x902F00
92 | DivisionCount 10
93 | DivisionWidth 5
94 | EqualDimensions Yes
95 | Font.Color 0x902F00
96 | Font.Effects []
97 | Font.Name Tahoma
98 | Font.Size 14
99 | Font.Style []
100 | Height 192
101 | Innercircle.Color 0xFFD0AF
102 | Gloss.Color clWhite
103 | Gloss.Opacity 72
104 | Innercircle.Opacity 150
105 | Left 120
106 | Logarithmic No
107 | LogarithmicBase 10
108 | MaximumValue 100
109 | MinimumValue 0
110 | Needle.Color 0xFFD0AF
111 | Needle.InnerCenterColor 0xFFD0AF
112 | Needle.InnerCenterColorTo 0xFFD0AF
113 | Needle.InnerCenterOpacity 255
114 | Needle.OuterCenterColor 0xFFD0AF
115 | Needle.OuterCenterColorTo clBlue
116 | Needle.OuterCenterOpacity 255
117 | Needle.ShineColor 0xFFEFE0
118 | Needle.ShineColorTo 0xD0D0D0
119 | OuterCircle.Color 0xFFD0AF
120 | OuterCircle.Opacity 100
121 | OuterCircle.Width 0.03
122 | OuterRim.Color 0x908070
123 | OuterRim.Opacity 255
124 | OuterRim.Width 2
125 | ShowValues Yes
126 | SubDivisionColor 0x902F00
127 | SubDivisionCount 3
128 | SubDivisionWidth 2
129 | TextRendering ClearType
130 | Top 0
131 | ValueFont.Color 0x902F00
132 | ValueFont.Effects []
133 | ValueFont.Name Tahoma
134 | ValueFont.Size 11
135 | ValueFont.Style []
136 | ValueFormat 0
137 | Width 192
138 | OnChanged ''
139 | end
140 | GSlider
141 | Name Slider0
142 | Alias Slider0
143 | Bevel.BorderColor clBtnFace
144 | Bevel.BorderWidth 0
145 | Bevel.InnerColor BLACK
146 | Bevel.InnerHighlight clBtnHighlight
147 | Bevel.InnerOutline None
148 | Bevel.InnerShadow clBtnShadow
149 | Bevel.InnerSpace 1
150 | Bevel.InnerStyle Lowered
151 | Bevel.Innerwidth 2
152 | Bevel.OuterColor clBtnFace
153 | Bevel.OuterHighlight clBtnHighlight
154 | Bevel.OuterOutline Outer
155 | Bevel.OuterShadow clBtnShadow
156 | Bevel.OuterSpace 0
157 | Bevel.OuterStyle Raised
158 | Bevel.Outerwidth 1
159 | Bevel.Visible Yes
160 | BorderColor clBtnFace
161 | BorderWidth 1
162 | Color BLACK
163 | Height 139
164 | Left 0
165 | Maxvalue 99
166 | Minvalue 0
167 | Orientation Vertical
168 | Palette.High clLime
169 | Palette.Low 0x005100
170 | Spacing 1
171 | SolidFill Yes
172 | TickWidth 1
173 | Top 88
174 | Width 63
175 | OnChanged 'Report Message'
176 | OnChanging ''
177 | end
178 | Strings
179 | Name Strings0
180 | Alias Strings0
181 | Alignment Left
182 | BGcolor AQUA
183 | Height 38
184 | FGcolor BLACK
185 | Font.Bold No
186 | Font.CharSet ANSI
187 | Font.Italic No
188 | Font.Name '4D Font3 (8x12)'
189 | Font.Opaque Yes
190 | Font.Size 12
191 | Font.Strikethrough No
192 | Font.Underline No
193 | Left 120
194 | Strings ''
195 | StringsStyle ''
196 | Top 200
197 | Width 199
198 | OnChanged ''
199 | end
200 | UserLed
201 | Name Userled0
202 | Alias Userled0
203 | Active Yes
204 | Bevel.BorderColor clBtnFace
205 | Bevel.BorderWidth 0
206 | Bevel.InnerColor clBtnFace
207 | Bevel.InnerHighlight clLime
208 | Bevel.InnerOutline None
209 | Bevel.InnerShadow 0x005100
210 | Bevel.InnerSpace 1
211 | Bevel.InnerStyle None
212 | Bevel.Innerwidth 1
213 | Bevel.OuterColor clBtnFace
214 | Bevel.OuterHighlight clBtnHighlight
215 | Bevel.OuterOutline Outer
216 | Bevel.OuterShadow clBtnShadow
217 | Bevel.OuterSpace 0
218 | Bevel.OuterStyle Raised
219 | Bevel.Outerwidth 1
220 | Bevel.Visible Yes
221 | Height 27
222 | Left 72
223 | OutlineColor BLACK
224 | OutlineWidth 0
225 | PaletteEx.High1 0x14EC3F
226 | PaletteEx.High2 0x377B56
227 | PaletteEx.Low1 0x000051
228 | PaletteEx.Low2 BLACK
229 | Top 204
230 | Width 43
231 | OnChanged ''
232 | end
233 | StaticText
234 | Name Statictext0
235 | Alias Statictext0
236 | Alignment Left
237 | AutoSize Yes
238 | Caption UserLED
239 | Color BLACK
240 | Font.Color WHITE
241 | Font.Effects []
242 | Font.Name Tahoma
243 | Font.Size 9
244 | Font.Style []
245 | Height 14
246 | Left 72
247 | Top 188
248 | Transparent Yes
249 | Width 45
250 | WordWrap Yes
251 | end
252 |
--------------------------------------------------------------------------------
/keywords.txt:
--------------------------------------------------------------------------------
1 | #######################################
2 | # Syntax Coloring Map GenieArduino August 2020
3 | #######################################
4 |
5 | #######################################
6 | # Datatypes (KEYWORD1)
7 | #######################################
8 |
9 | Genie KEYWORD1
10 | genieFrame KEYWORD1
11 | EventQueueStruct KEYWORD1
12 | MagicReportHeader KEYWORD1
13 | FrameReportObj KEYWORD1
14 |
15 | #######################################
16 | # Methods and Functions (KEYWORD2)
17 | #######################################
18 |
19 | Begin KEYWORD2
20 | ReadObject KEYWORD2
21 | WriteObject KEYWORD2
22 | WriteContrast KEYWORD2
23 | WriteStr KEYWORD2
24 | WriteStrU KEYWORD2
25 | WriteInhLabel KEYWORD2
26 | EventIs KEYWORD2
27 | GetEventData KEYWORD2
28 | DequeueEvent KEYWORD2
29 | DoEvents KEYWORD2
30 | AttachEventHandler KEYWORD2
31 | AttachMagicByteReader KEYWORD2
32 | AttachMagicDoubleByteReader KEYWORD2
33 | WriteMagicBytes KEYWORD2
34 | WriteMagicDBytes KEYWORD2
35 | GetNextByte KEYWORD2
36 | GetNextDoubleByte KEYWORD2
37 | WriteIntLedDigits KEYWORD2
38 |
39 | ######################################
40 | # Constants (LITERAL1)
41 | #######################################
42 |
43 | GENIE_READ_OBJ LITERAL1
44 | GENIE_WRITE_OBJ LITERAL1
45 | GENIE_WRITE_STR LITERAL1
46 | GENIE_WRITE_STRU LITERAL1
47 | GENIE_WRITE_CONTRAST LITERAL1
48 | GENIE_REPORT_OBJ LITERAL1
49 | GENIE_REPORT_EVENT LITERAL1
50 | GENIEM_WRITE_BYTES LITERAL1
51 | GENIEM_WRITE_DBYTES LITERAL1
52 | GENIEM_REPORT_BYTES LITERAL1
53 | GENIEM_REPORT_DBYTES LITERAL1
54 |
55 | ######################################
56 | # Genie ID Constants (LITERAL1)
57 | #######################################
58 |
59 | GENIE_OBJ_DIPSW LITERAL1
60 | GENIE_OBJ_KNOB LITERAL1
61 | GENIE_OBJ_ROCKERSW LITERAL1
62 | GENIE_OBJ_ROTARYSW LITERAL1
63 | GENIE_OBJ_SLIDER LITERAL1
64 | GENIE_OBJ_TRACKBAR LITERAL1
65 | GENIE_OBJ_WINBUTTON LITERAL1
66 | GENIE_OBJ_ANGULAR_METER LITERAL1
67 | GENIE_OBJ_COOL_GAUGE LITERAL1
68 | GENIE_OBJ_CUSTOM_DIGITS LITERAL1
69 | GENIE_OBJ_FORM LITERAL1
70 | GENIE_OBJ_GAUGE LITERAL1
71 | GENIE_OBJ_IMAGE LITERAL1
72 | GENIE_OBJ_KEYBOARD LITERAL1
73 | GENIE_OBJ_LED LITERAL1
74 | GENIE_OBJ_LED_DIGITS LITERAL1
75 | GENIE_OBJ_METER LITERAL1
76 | GENIE_OBJ_STRINGS LITERAL1
77 | GENIE_OBJ_THERMOMETER LITERAL1
78 | GENIE_OBJ_USER_LED LITERAL1
79 | GENIE_OBJ_VIDEO LITERAL1
80 | GENIE_OBJ_STATIC_TEXT LITERAL1
81 | GENIE_OBJ_SOUND LITERAL1
82 | GENIE_OBJ_TIMER LITERAL1
83 | GENIE_OBJ_SPECTRUM LITERAL1
84 | GENIE_OBJ_SCOPE LITERAL1
85 | GENIE_OBJ_TANK LITERAL1
86 | GENIE_OBJ_USERIMAGES LITERAL1
87 | GENIE_OBJ_PINOUTPUT LITERAL1
88 | GENIE_OBJ_PININPUT LITERAL1
89 | GENIE_OBJ_4DBUTTON LITERAL1
90 | GENIE_OBJ_ANIBUTTON LITERAL1
91 | GENIE_OBJ_COLORPICKER LITERAL1
92 | GENIE_OBJ_USERBUTTON LITERAL1
93 | GENIE_OBJ_SMARTGAUGE LITERAL1
94 | GENIE_OBJ_SMARTSLIDER LITERAL1
95 | GENIE_OBJ_SMARTKNOB LITERAL1
96 | GENIE_OBJ_ISMARTGAUGE LITERAL1
97 | GENIE_OBJ_ISMARTSLIDER LITERAL1
98 | GENIE_OBJ_ISMARTKNOB LITERAL1
99 | GENIE_OBJ_ILED_DIGITS_H LITERAL1
100 | GENIE_OBJ_IANGULAR_METER LITERAL1
101 | GENIE_OBJ_IGAUGE LITERAL1
102 | GENIE_OBJ_ILABELB LITERAL1
103 | GENIE_OBJ_IUSER_GAUGE LITERAL1
104 | GENIE_OBJ_IMEDIA_GAUGE LITERAL1
105 | GENIE_OBJ_IMEDIA_THERMOMETER LITERAL1
106 | GENIE_OBJ_ILED LITERAL1
107 | GENIE_OBJ_IMEDIA_LED LITERAL1
108 | GENIE_OBJ_ILED_DIGITS_L LITERAL1
109 | GENIE_OBJ_ILED_DIGITS LITERAL1
110 | GENIE_OBJ_INEEDLE LITERAL1
111 | GENIE_OBJ_IRULER LITERAL1
112 | GENIE_OBJ_ILED_DIGIT LITERAL1
113 | GENIE_OBJ_IBUTTOND LITERAL1
114 | GENIE_OBJ_IBUTTONE LITERAL1
115 | GENIE_OBJ_IMEDIA_BUTTON LITERAL1
116 | GENIE_OBJ_ITOGGLE_INPUT LITERAL1
117 | GENIE_OBJ_IDIAL LITERAL1
118 | GENIE_OBJ_IMEDIA_ROTARY LITERAL1
119 | GENIE_OBJ_IROTARY_INPUT LITERAL1
120 | GENIE_OBJ_ISWITCH LITERAL1
121 | GENIE_OBJ_ISWITCHB LITERAL1
122 | GENIE_OBJ_ISLIDERE LITERAL1
123 | GENIE_OBJ_IMEDIA_SLIDER LITERAL1
124 | GENIE_OBJ_ISLIDERH LITERAL1
125 | GENIE_OBJ_ISLIDERG LITERAL1
126 | GENIE_OBJ_ISLIDERF LITERAL1
127 | GENIE_OBJ_ISLIDERD LITERAL1
128 | GENIE_OBJ_ISLIDERC LITERAL1
129 | GENIE_OBJ_ILINEAR_INPUT LITERAL1
130 |
--------------------------------------------------------------------------------
/library.properties:
--------------------------------------------------------------------------------
1 | name=genieArduino
2 | version=1.5.3
3 | author=4D Systems Pty Ltd
4 | maintainer=4D Systems Pty Ltd
5 | sentence=4D Systems ViSi-Genie library for Arduino
6 | paragraph=This is a library for the Arduino IDE enables communication to a 4D Systems Intelligent Display Module, programmed with the ViSi-Genie Environment, using a Serial UART
7 | category=Display
8 | url=https://github.com/4dsystems/ViSi-Genie-Arduino-Library
9 | architectures=*
10 |
--------------------------------------------------------------------------------
/src/genieArduino.cpp:
--------------------------------------------------------------------------------
1 | /////////////////////// GenieArduino ///////////////////////
2 | //
3 | // Library to utilize the 4D Systems Genie interface to displays
4 | // that have been created using the Visi-Genie creator platform.
5 | // This is intended to be used with the Arduino platform.
6 | //
7 | // Improvements/Updates by
8 | // v1.5.3 4D Systems Engineering, January 2022, www.4dsystems.com.au
9 | // v1.5.2 4D Systems Engineering, May 2021, www.4dsystems.com.au
10 | // v1.5.1 4D Systems Engineering, August 2020, www.4dsystems.com.au
11 | // v1.5.0 4D Systems Engineering, July 2020, www.4dsystems.com.au
12 | // v1.4.5 4D Systems Engineering, August 2017, www.4dsystems.com.au
13 | // v1.4.4 4D Systems Engineering, October 2015, www.4dsystems.com.au
14 | // v1.4.3 4D Systems Engineering, September 2015, www.4dsystems.com.au
15 | // v1.4.2 4D Systems Engineering, August 2015, www.4dsystems.com.au
16 | // v1.4.1 4D Systems Engineering, May 2015, www.4dsystems.com.au
17 | // v1.4.0 Matt Jenkins, March 2015, www.majenko.com
18 | // v1.3.0 Clinton Keith, January 2015, www.clintonkeith.com
19 | // v1.2.0 4D Systems Engineering, July 2014, www.4dsystems.com.au
20 | // v1.1.2 Clinton Keith, March 2014, www.clintonkeith.com
21 | // v1.1.1 Clinton Keith, January 2014, www.clintonkeith.com
22 | // v1.1.0 4D Systems Engineering, January 2014, www.4dsystems.com.au
23 | // v1.0.1 4D Systems Engineering, September 2013, www.4dsystems.com.au
24 | // Written by
25 | // v1.0.0 Rob Gray (GRAYnomad), June 2013, www.robgray.com
26 | // Based on code by
27 | // Gordon Henderson, February 2013,
28 | //
29 | // Copyright (c) 2012-2022 4D Systems Pty Ltd, Sydney, Australia
30 | /*********************************************************************
31 | * This file is part of genieArduino:
32 | * genieArduino is free software: you can redistribute it and/or modify
33 | * it under the terms of the GNU Lesser General Public License as
34 | * published by the Free Software Foundation, either version 3 of the
35 | * License, or (at your option) any later version.
36 | *
37 | * genieArduino is distributed in the hope that it will be useful,
38 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
39 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
40 | * GNU Lesser General Public License for more details.
41 | *
42 | * You should have received a copy of the GNU Lesser General Public
43 | * License along with genieArduino.
44 | * If not, see .
45 | *********************************************************************/
46 | //#include
47 | #include "genieArduino.h"
48 | #include
49 | #include
50 |
51 | #define DEC 10
52 | #define HEX 16
53 | #define OCT 8
54 | #define BIN 2
55 |
56 | #if (ARDUINO >= 100)
57 | # include "Arduino.h" // for Arduino 1.0
58 | #else
59 | # include "WProgram.h" // for Arduino 23
60 | #endif
61 |
62 | //int freeRam () {
63 | // extern int __heap_start, *__brkval;
64 | // int v;
65 | // return (int) &v - (__brkval == 0 ? (int) &__heap_start : (int) __brkval);
66 | //}
67 |
68 | Genie::Genie() {
69 | // Pointer to the user's event handler function
70 | UserHandler = NULL;
71 | UserByteReader = NULL;
72 | UserDoubleByteReader = NULL;
73 | debugSerial = NULL;
74 | LinkStates[0] = GENIE_LINK_IDLE;
75 | LinkState = &LinkStates[0];
76 | Timeout = TIMEOUT_PERIOD;
77 | Timeouts = 0;
78 | Error = ERROR_NONE;
79 | rxframe_count = 0;
80 | FatalErrors = 0;
81 | }
82 |
83 | void Genie::assignDebugPort(Stream &port) {
84 | debugSerial = &port;
85 | }
86 |
87 | ////////////////////// GetEventData ////////////////////////
88 | //
89 | // Returns the LSB and MSB of the event's data combined into
90 | // a single uint16
91 | //
92 | // The data is transmitted from the display in big-endian format
93 | // and stored the same so the user can't just access it as an int
94 | // directly from the structure.
95 | //
96 | uint16_t Genie::GetEventData (genieFrame * e) {
97 | return (e->reportObject.data_msb << 8) + e->reportObject.data_lsb;
98 | }
99 |
100 | //////////////////////// GetNextByte ///////////////////////////
101 | //
102 | // Read one byte from the serial device. Blocking.
103 | //
104 | uint8_t Genie::GetNextByte() {
105 | while (deviceSerial->available() < 1) {
106 | continue;
107 | }
108 | return deviceSerial->read();
109 | }
110 |
111 | //////////////////////// GetNextDoubleByte ///////////////////////////
112 | //
113 | // Reads two bytes from the serial device and joins them into one
114 | // double byte. Blocking.
115 | //
116 | uint16_t Genie::GetNextDoubleByte() {
117 | uint16_t out;
118 | while (deviceSerial->available() < 1) {
119 | continue;
120 | }
121 | out = (deviceSerial->read()) << 8;
122 | out |= deviceSerial->read();
123 | return out;
124 | }
125 |
126 | //////////////////////// Genie::EventIs ///////////////////////////
127 | //
128 | // Compares the cmd, object and index fields of the event's
129 | // structure.
130 | //
131 | // Returns: TRUE if all the fields match the caller's parms
132 | // FALSE if any of them don't
133 | //
134 | bool Genie::EventIs(genieFrame * e, uint8_t cmd, uint8_t object, uint8_t index) {
135 | return (e->reportObject.cmd == cmd &&
136 | e->reportObject.object == object &&
137 | e->reportObject.index == index);
138 | }
139 |
140 | ////////////////////// Genie::WaitForIdle ////////////////////////
141 | //
142 | // Wait for the link to become idle or for the timeout period,
143 | // whichever comes first.
144 | //
145 | void Genie::WaitForIdle (void) {
146 | uint16_t do_event_result;
147 | unsigned long timeout = millis() + Timeout;
148 |
149 | for ( ; millis() < timeout;) {
150 | do_event_result = DoEvents(false);
151 |
152 | // if there was a character received from the
153 | // display restart the timeout because doEvents
154 | // is in the process of receiving something
155 | if (do_event_result == GENIE_EVENT_RXCHAR) {
156 | timeout = millis() + Timeout;
157 | }
158 |
159 | if (GetLinkState() == GENIE_LINK_IDLE) {
160 | return;
161 | }
162 | }
163 |
164 | Error = ERROR_TIMEOUT;
165 | handleError();
166 | return;
167 | }
168 |
169 | ////////////////////// Genie::PushLinkState //////////////////////
170 | //
171 | // Push a link state onto a FILO stack
172 | //
173 | int linkCount = 0;
174 | void Genie::PushLinkState (uint8_t newstate) {
175 | if (linkCount >= MAX_LINK_STATES) {
176 | Resync();
177 | }
178 |
179 | linkCount++;
180 | LinkState++;
181 | //if (debugSerial) { *debugSerial << " newstate = " << newstate << " LinkState count = " << linkCount << ", Freemem = " << freeRam() << ", " << (unsigned long)&LinkState[0] << ", rxframe_count = " << rxframe_count << endl; } ;
182 | SetLinkState(newstate);
183 | }
184 |
185 | ////////////////////// Genie::PopLinkState //////////////////////
186 | //
187 | // Pop a link state from a FILO stack
188 | //
189 | void Genie::PopLinkState (void) {
190 | //if (debugSerial) { *debugSerial << "PopLinkState\n"; }
191 | if (LinkState > &LinkStates[0]) {
192 | *LinkState = 0xFF;
193 | LinkState--;
194 | linkCount--;
195 | }
196 | }
197 |
198 | ///////////////////////// Genie::DoEvents /////////////////////////
199 | //
200 | // This is the heart of the Genie comms state machine.
201 | //
202 | uint16_t Genie::DoEvents (bool DoHandler) {
203 | uint8_t c;
204 | static uint8_t rx_data[6];
205 | static uint8_t checksum = 0;
206 | c = Getchar();
207 | static struct MagicReportHeader magicHeader;
208 | static uint8_t magicByte = 0;
209 |
210 | //if (debugSerial && c != 0xFD) *debugSerial << _HEX(c)<<", "<<"["< 0) && (UserHandler != NULL) && DoHandler) {
218 | (UserHandler)();
219 | }
220 |
221 | return GENIE_EVENT_NONE;
222 | }
223 |
224 | //if (debugSerial) { *debugSerial << "Freemem = " << freeRam()<< endl; } ;
225 | //return GENIE_EVENT_RXCHAR; // debug
226 |
227 | ///////////////////////////////////////////
228 | //
229 | // Main state machine
230 | //
231 |
232 | switch (GetLinkState()) {
233 | case GENIE_LINK_IDLE:
234 | switch (c) {
235 | case GENIE_REPORT_EVENT:
236 | // event frame out of the blue, set the link state
237 | // and fall through to the frame-accumulate code
238 | // at the end of this function
239 | PushLinkState(GENIE_LINK_RXEVENT);
240 | break;
241 |
242 | case GENIEM_REPORT_BYTES:
243 | magicByte = 0;
244 | PushLinkState(GENIE_LINK_RXMBYTES);
245 | break;
246 |
247 | case GENIEM_REPORT_DBYTES:
248 | magicByte = 0;
249 | PushLinkState(GENIE_LINK_RXMDBYTES);
250 | break;
251 |
252 | default:
253 | // error, bad character, no other character
254 | // is acceptable in this state
255 | return GENIE_EVENT_RXCHAR;
256 | }
257 |
258 | break;
259 |
260 | case GENIE_LINK_WFAN:
261 | switch (c) {
262 | case GENIE_ACK:
263 | PopLinkState();
264 | return GENIE_EVENT_RXCHAR;
265 |
266 | case GENIE_NAK:
267 | PopLinkState();
268 | Error = ERROR_NAK;
269 | handleError();
270 | return GENIE_EVENT_RXCHAR;
271 |
272 | case GENIE_REPORT_EVENT:
273 | // event frame out of the blue while waiting for an ACK
274 | // save/set the link state and fall through to the
275 | // frame-accumulate code at the end of this function
276 | PushLinkState(GENIE_LINK_RXEVENT);
277 | break;
278 |
279 | case GENIEM_REPORT_BYTES:
280 | magicByte = 0;
281 | PushLinkState(GENIE_LINK_RXMBYTES);
282 | break;
283 |
284 | case GENIEM_REPORT_DBYTES:
285 | magicByte = 0;
286 | PushLinkState(GENIE_LINK_RXMDBYTES);
287 | break;
288 |
289 | case GENIE_REPORT_OBJ:
290 | default:
291 | // error, bad character
292 | return GENIE_EVENT_RXCHAR;
293 | }
294 |
295 | break;
296 |
297 | case GENIE_LINK_WF_RXREPORT: // waiting for the first byte of a report
298 | switch (c) {
299 | case GENIE_REPORT_EVENT:
300 | // event frame out of the blue while waiting for the first
301 | // byte of a report frame
302 | // save/set the link state and fall through to the
303 | // frame-accumulate code at the end of this function
304 | PushLinkState(GENIE_LINK_RXEVENT);
305 | break;
306 |
307 | case GENIEM_REPORT_BYTES:
308 | magicByte = 0;
309 | PushLinkState(GENIE_LINK_RXMBYTES);
310 | break;
311 |
312 | case GENIEM_REPORT_DBYTES:
313 | magicByte = 0;
314 | PushLinkState(GENIE_LINK_RXMDBYTES);
315 | break;
316 |
317 | case GENIE_REPORT_OBJ:
318 | // first byte of a report frame
319 | // replace the GENIE_LINK_WF_RXREPORT link state
320 | // with GENIE_LINK_RXREPORT to indicate that we
321 | // are now receiving a report frame
322 | PopLinkState();
323 | PushLinkState(GENIE_LINK_RXREPORT);
324 | break;
325 |
326 | case GENIE_ACK:
327 | case GENIE_NAK:
328 | default:
329 | // error, bad character
330 | return GENIE_EVENT_RXCHAR;
331 | // break;
332 | }
333 |
334 | case GENIE_LINK_RXREPORT: // already receiving report
335 | case GENIE_LINK_RXEVENT: // already receiving event
336 | case GENIE_LINK_RXMBYTES: // already receiving magic bytes
337 | case GENIE_LINK_RXMDBYTES: // already receiving mahic doublebytes
338 | default:
339 | break;
340 | }
341 |
342 | ///////////////////////////////////////////////////////
343 | // We get here if we are in the process of receiving
344 | // a report or event frame. Accumulate GENIE_FRAME_SIZE
345 | // bytes into a local buffer then queue them as a frame
346 | // into the event queue
347 | //
348 | if (GetLinkState() == GENIE_LINK_RXREPORT ||
349 | GetLinkState() == GENIE_LINK_RXEVENT) {
350 | checksum = (rxframe_count == 0) ? c : checksum ^ c;
351 | rx_data[rxframe_count] = c;
352 |
353 | if (rxframe_count == GENIE_FRAME_SIZE - 1) {
354 | // all bytes received, if the CS is good
355 | // queue the frame and restore the link state
356 | if (checksum == 0) {
357 | EnqueueEvent(rx_data);
358 | rxframe_count = 0;
359 | // revert the link state to whatever it was before
360 | // we started accumulating this frame
361 | PopLinkState();
362 | return GENIE_EVENT_RXCHAR;
363 | } else {
364 | Error = ERROR_BAD_CS;
365 | handleError();
366 | }
367 | }
368 |
369 | rxframe_count++;
370 | return GENIE_EVENT_RXCHAR;
371 | }
372 |
373 | ///////////////////////////////////////////////////////
374 | // We get here if we are in the process of receiving
375 | // a magic report. When the header has been received
376 | // trigger the byte or double-byte handler to receive
377 | // the rest of the data.
378 | //
379 | if (GetLinkState() == GENIE_LINK_RXMBYTES ||
380 | GetLinkState() == GENIE_LINK_RXMDBYTES) {
381 |
382 | switch(magicByte) {
383 | case 0:
384 | magicHeader.cmd = c;
385 | magicByte++;
386 | break;
387 | case 1:
388 | magicHeader.index = c;
389 | magicByte++;
390 | break;
391 | case 2:
392 | magicHeader.length = c;
393 | magicByte++;
394 | if (magicHeader.cmd == GENIEM_REPORT_BYTES) {
395 | if (UserByteReader != NULL) {
396 | UserByteReader(magicHeader.index, magicHeader.length);
397 | } else {
398 | // No handler defined - we need to sink the bytes.
399 | while (--magicHeader.length > 0) {
400 | (void)GetNextByte();
401 | }
402 | }
403 | } else if (magicHeader.cmd == GENIEM_REPORT_DBYTES) {
404 | if (UserDoubleByteReader != NULL) {
405 | UserDoubleByteReader(magicHeader.index, magicHeader.length);
406 | } else {
407 | // No handler defined - we need to sink the bytes.
408 | while (--magicHeader.length > 0) {
409 | (void)GetNextDoubleByte();
410 | }
411 | }
412 | }
413 | // Now we want to discard the checksum. We don't yet
414 | // know what has been going on with the data, so we
415 | // can't calculate the checksum.
416 | (void)GetNextByte();
417 | PopLinkState();
418 | break;
419 | }
420 | return GENIE_EVENT_RXCHAR;
421 | }
422 | return GENIE_EVENT_RXCHAR;
423 | }
424 |
425 | //////////////////////// Genie::Getchar //////////////////////////
426 | //
427 | // Get a character from the selected Genie serial port
428 | //
429 | // Returns: ERROR_NOHANDLER if an Rx handler has not
430 | // been defined
431 | // ERROR_NOCHAR if no bytes have beeb received
432 | // The char if there was one to get
433 | // Sets: Error with any errors encountered
434 | //
435 | uint8_t Genie::Getchar() {
436 | Error = ERROR_NONE;
437 | return GetcharSerial();
438 | }
439 |
440 | ///////////////////////////////////////////////////////////////////
441 | // Serial port 0 (Serial) Rx handler
442 | // Return ERROR_NOCHAR if no character or the char in the lower
443 | // byte if there is.
444 | //
445 | uint16_t Genie::GetcharSerial (void) {
446 | #ifdef SERIAL
447 |
448 | if (deviceSerial->available() == 0) {
449 | Error = ERROR_NOCHAR;
450 | return ERROR_NOCHAR;
451 | }
452 |
453 | return (uint16_t) deviceSerial->read() & 0xFF;
454 | #endif
455 | }
456 |
457 |
458 | /////////////////// Genie::FatalError ///////////////////////
459 | //
460 | void Genie::FatalError(void) {
461 | if (FatalErrors++ > MAX_GENIE_FATALS) {
462 | // *LinkState = GENIE_LINK_SHDN;
463 | // Error = ERROR_NODISPLAY;
464 | }
465 | }
466 |
467 | ///////////////// Genie::FlushSerialInput ///////////////////
468 | //
469 | // Removes and discards all characters from the currently
470 | // used serial port's Rx buffer.
471 | //
472 | void Genie::FlushSerialInput(void) {
473 | while (deviceSerial->read() >= 0);
474 | }
475 |
476 | /////////////////////// Resync //////////////////////////
477 | //
478 | // This function does nothing for RESYNC_PERIOD to allow the display
479 | // time to stop talking, then it flushes everything so the link
480 | // can start again.
481 | //
482 | // Future improvement work will be required here.
483 | //
484 | void Genie::Resync (void) {
485 | //for (long timeout = millis() + RESYNC_PERIOD ; millis() < timeout;) {};
486 | FlushSerialInput();
487 | FlushEventQueue();
488 | Timeouts = 0;
489 | linkCount = 0;
490 | LinkState = &LinkStates[0];
491 | *LinkState = GENIE_LINK_IDLE;
492 | }
493 |
494 | ///////////////////////// handleError /////////////////////////
495 | //
496 | // So far really just a debugging aid, but can be enhanced to
497 | // help recover from errors.
498 | //
499 | void Genie::handleError (void) {
500 | //if (debugSerial) { *debugSerial << "Handle Error Called!\n"; }
501 | }
502 |
503 | ////////////////////// Genie::FlushEventQueue ////////////////////
504 | //
505 | // Reset all the event queue variables and start from scratch.
506 | //
507 | void Genie::FlushEventQueue(void) {
508 | EventQueue.rd_index = 0;
509 | EventQueue.wr_index = 0;
510 | EventQueue.n_events = 0;
511 | }
512 |
513 | ////////////////////// DequeueEvent ///////////////////
514 | //
515 | // Copy the bytes from a queued input event to a buffer supplied
516 | // by the caller.
517 | //
518 | // Parms: genieFrame * buff, a pointer to the user's buffer
519 | //
520 | // Returns: TRUE if there was an event to copy
521 | // FALSE if not
522 | //
523 | bool Genie::DequeueEvent(genieFrame * buff) {
524 | if (EventQueue.n_events > 0) {
525 | memcpy (buff, &EventQueue.frames[EventQueue.rd_index],
526 | GENIE_FRAME_SIZE);
527 | EventQueue.rd_index++;
528 | EventQueue.rd_index &= MAX_GENIE_EVENTS - 1;
529 | EventQueue.n_events--;
530 | return TRUE;
531 | }
532 |
533 | return FALSE;
534 | }
535 |
536 | ////////////////////// Genie::EnqueueEvent ///////////////////
537 | //
538 | // Copy the bytes from a buffer supplied by the caller
539 | // to the input queue
540 | //
541 | // Parms: uint8_t * data, a pointer to the user's data
542 | //
543 | // Returns: TRUE if there was an empty location in the queue
544 | // to copy the data into
545 | // FALSE if not
546 | // Sets: ERROR_REPLY_OVR if there was no room in the queue
547 | //
548 | bool Genie::EnqueueEvent (uint8_t * data) {
549 | if (EventQueue.n_events < MAX_GENIE_EVENTS - 2) {
550 | int i, j ;
551 | bool fnd=false ;
552 | j = EventQueue.wr_index ;
553 | for (i = EventQueue.n_events; i > 0; i--)
554 | {
555 | j-- ;
556 | if (j < 0)
557 | j = MAX_GENIE_EVENTS - 1;
558 | if ( (EventQueue.frames[j].reportObject.cmd == data[0])
559 | && (EventQueue.frames[j].reportObject.object == data[1])
560 | && (EventQueue.frames[j].reportObject.index == data[2]) )
561 | {
562 | EventQueue.frames[j].reportObject.data_msb = data[3] ;
563 | EventQueue.frames[j].reportObject.data_lsb = data[4] ;
564 | fnd = true ;
565 | break ;
566 | }
567 | }
568 | if (!fnd)
569 | {
570 | memcpy (&EventQueue.frames[EventQueue.wr_index], data,
571 | GENIE_FRAME_SIZE);
572 | EventQueue.wr_index++;
573 | EventQueue.wr_index &= MAX_GENIE_EVENTS - 1;
574 | EventQueue.n_events++;
575 | //if (debugSerial) { *debugSerial << "Enque Event " << _HEX(*data) << ", count = " << EventQueue.n_events << endl; }
576 | return TRUE;
577 | }
578 | } else {
579 | Error = ERROR_REPLY_OVR;
580 | handleError();
581 | return FALSE;
582 | }
583 | return FALSE;
584 | }
585 |
586 | //////////////////////// Genie::ReadObject ///////////////////////
587 | //
588 | // Send a read object command to the Genie display. Note that this
589 | // function does not wait for the reply, that will be read in due
590 | // course by DoEvents() and subsequently by the user's event
591 | // handler.
592 | //
593 | bool Genie::ReadObject (uint16_t object, uint16_t index) {
594 | uint8_t checksum;
595 | // Discard any pending reply frames
596 | //FlushEventQueue(); // Removed due to preventing more than 2 readObjects being queued
597 | WaitForIdle();
598 | Error = ERROR_NONE;
599 | deviceSerial->write((uint8_t)GENIE_READ_OBJ);
600 | checksum = GENIE_READ_OBJ ;
601 | deviceSerial->write(object);
602 | checksum ^= object ;
603 | deviceSerial->write(index);
604 | checksum ^= index ;
605 | deviceSerial->write(checksum);
606 | PushLinkState(GENIE_LINK_WF_RXREPORT);
607 | return TRUE;
608 | }
609 |
610 | ///////////////////// Genie::SetLinkState ////////////////////////
611 | //
612 | // Set the logical state of the link to the display.
613 | //
614 | // Parms: uint16_t newstate, a value to be written to the
615 | // link's Genie::LinkState variable. Valid values are
616 | // GENIE_LINK_IDLE 0
617 | // GENIE_LINK_WFAN 1 // waiting for Ack or Nak
618 | // GENIE_LINK_WF_RXREPORT 2 // waiting for a report frame
619 | // GENIE_LINK_RXREPORT 3 // receiving a report frame
620 | // GENIE_LINK_RXEVENT 4 // receiving an event frame
621 | // GENIE_LINK_SHDN 5
622 | //
623 | void Genie::SetLinkState (uint16_t newstate) {
624 | *LinkState = newstate;
625 |
626 | if (newstate == GENIE_LINK_RXREPORT || \
627 | newstate == GENIE_LINK_RXEVENT) {
628 | rxframe_count = 0;
629 | }
630 | }
631 |
632 | /////////////////////// Genie::GetLinkState //////////////////////
633 | //
634 | // Get the current logical state of the link to the display.
635 | //
636 | uint16_t Genie::GetLinkState (void) {
637 | return *LinkState;
638 | }
639 |
640 | ///////////////////////// WriteObject //////////////////////
641 | //
642 | // Write data to an object on the display
643 | //
644 | uint16_t Genie::WriteObject (uint16_t object, uint16_t index, uint16_t data) {
645 | uint16_t msb, lsb ;
646 | uint8_t checksum ;
647 | WaitForIdle();
648 | lsb = lowByte(data);
649 | msb = highByte(data);
650 | Error = ERROR_NONE;
651 | deviceSerial->write(GENIE_WRITE_OBJ) ;
652 | checksum = GENIE_WRITE_OBJ ;
653 | deviceSerial->write(object) ;
654 | checksum ^= object ;
655 | deviceSerial->write(index) ;
656 | checksum ^= index ;
657 | deviceSerial->write(msb) ;
658 | checksum ^= msb;
659 | deviceSerial->write(lsb) ;
660 | checksum ^= lsb;
661 | deviceSerial->write(checksum) ;
662 | /*
663 | if (debugSerial) {
664 | *debugSerial << "WriteObject: " << ", ";
665 | *debugSerial << _HEX(object) << ", ";
666 | *debugSerial << _HEX(index) << ", ";
667 | *debugSerial << _HEX(msb) << ", ";
668 | *debugSerial << _HEX(lsb) << ", ";
669 | *debugSerial << _HEX(checksum) << endl;
670 | *debugSerial << "Freemem = " << freeRam()<< endl;
671 | }
672 | */
673 | PushLinkState(GENIE_LINK_WFAN);
674 | return FALSE;
675 | }
676 |
677 | /////////////////////// WriteIntLedDigits //////////////////
678 | //
679 | // Write 16-bit data to Internal LedDigits
680 | //
681 | uint16_t Genie::WriteIntLedDigits (uint16_t index, int16_t data) {
682 | WriteObject(GENIE_OBJ_ILED_DIGITS_L, index, data);
683 | return TRUE;
684 | }
685 |
686 | /////////////////////// WriteIntLedDigits //////////////////
687 | //
688 | // Write 32-bit float data to Internal LedDigits
689 | //
690 | uint16_t Genie::WriteIntLedDigits (uint16_t index, float data) {
691 | FloatLongFrame frame;
692 | frame.floatValue = data;
693 | WriteObject(GENIE_OBJ_ILED_DIGITS_H, index, frame.wordValue[1]);
694 | WriteObject(GENIE_OBJ_ILED_DIGITS_L, index, frame.wordValue[0]);
695 | return TRUE;
696 | }
697 |
698 | /////////////////////// WriteIntLedDigits //////////////////
699 | //
700 | // Write 32-bit data to Internal LedDigits
701 | //
702 | uint16_t Genie::WriteIntLedDigits (uint16_t index, int32_t data) {
703 | FloatLongFrame frame;
704 | frame.longValue = data;
705 | WriteObject(GENIE_OBJ_ILED_DIGITS_H, index, frame.wordValue[1]);
706 | WriteObject(GENIE_OBJ_ILED_DIGITS_L, index, frame.wordValue[0]);
707 | return TRUE;
708 | }
709 |
710 |
711 |
712 | /////////////////////// WriteContrast //////////////////////
713 | //
714 | // Alter the display contrast (backlight)
715 | //
716 | // Parms: uint8_t value: The required contrast setting, only
717 | // values from 0 to 15 are valid. 0 or 1 for most displays
718 | // and 0 to 15 for the uLCD-43, uLCD-70, uLCD-35, uLCD-220RD
719 | //
720 | void Genie::WriteContrast (uint16_t value) {
721 | unsigned int checksum ;
722 | WaitForIdle();
723 | deviceSerial->write(GENIE_WRITE_CONTRAST) ;
724 | checksum = GENIE_WRITE_CONTRAST ;
725 | deviceSerial->write(value) ;
726 | checksum ^= value ;
727 | deviceSerial->write(checksum) ;
728 | PushLinkState(GENIE_LINK_WFAN);
729 | }
730 |
731 | /////////////////////// WriteStr ////////////////////////
732 | //
733 | // Write a string to the display (ASCII)
734 | // ASCII characters are 1 byte each
735 | //
736 | uint16_t Genie::WriteStr (uint16_t index, char *string) {
737 | char *p;
738 | unsigned int checksum;
739 | int len = strlen (string);
740 |
741 | if (len > 255) {
742 | return -1;
743 | }
744 |
745 | WaitForIdle();
746 | deviceSerial->write(GENIE_WRITE_STR);
747 | checksum = GENIE_WRITE_STR;
748 | deviceSerial->write(index);
749 | checksum ^= index;
750 | deviceSerial->write((unsigned char)len);
751 | checksum ^= len;
752 |
753 | for (p = string ; *p ; ++p) {
754 | deviceSerial->write(*p);
755 | checksum ^= *p;
756 | }
757 |
758 | deviceSerial->write(checksum);
759 | PushLinkState(GENIE_LINK_WFAN);
760 | return 0;
761 | }
762 |
763 | #ifdef AVR
764 | uint16_t Genie::WriteStr(uint16_t index, const __FlashStringHelper *ifsh){
765 | PGM_P p = reinterpret_cast(ifsh);
766 | PGM_P p2 = reinterpret_cast(ifsh);
767 | int len = 0;
768 | while (1) {
769 | unsigned char d = pgm_read_byte(p2++);
770 | len++;
771 | if (d == 0) break;
772 | }
773 |
774 |
775 | char arr[len];
776 | int x = 0;
777 | while (1) {
778 | unsigned char c = pgm_read_byte(p++);
779 | arr[x] = c;
780 | x++;
781 | if (c == 0) break;
782 | }
783 | WriteStr(index, arr);
784 | return 0;
785 | }
786 | #endif
787 |
788 | uint16_t Genie::WriteStr(uint16_t index, const String &s){
789 | //s.c_str(), s.length()
790 | int len = s.length();
791 | char arr[len + 1];
792 | s.toCharArray(arr,len + 1);
793 | WriteStr(index, arr);
794 | return 0;
795 | }
796 |
797 |
798 | uint16_t Genie::WriteStr (uint16_t index, long n) {
799 | char buf[8 * sizeof(long) + 1]; // Assumes 8-bit chars plus zero byte.
800 | char *str = &buf[sizeof(buf) - 1];
801 |
802 | long N = n;
803 | n = abs(n);
804 |
805 | *str = '\0';
806 |
807 | do {
808 | unsigned long m = n;
809 | n /= 10;
810 | char c = m - 10 * n;
811 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
812 | } while(n);
813 |
814 | if (N < 0) {
815 | *--str = '-';
816 | }
817 |
818 | WriteStr(index, str);
819 |
820 |
821 |
822 | return 0;
823 | }
824 |
825 | uint16_t Genie::WriteStr (uint16_t index, long n, int base) {
826 | char buf[8 * sizeof(long) + 1]; // Assumes 8-bit chars plus zero byte.
827 | char *str = &buf[sizeof(buf) - 1];
828 |
829 | long N;
830 | *str = '\0';
831 | if(n>=0)
832 | {
833 | // prevent crash if called with base == 1
834 | if (base < 2) base = 10;
835 | if(base == 10)
836 | {
837 | N = n;
838 | n = abs(n);
839 | }
840 |
841 | do {
842 | unsigned long m = n;
843 | n /= base;
844 | char c = m - base * n;
845 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
846 | } while(n);
847 |
848 | if(base == 10)
849 | {
850 | if (N < 0) {
851 | *--str = '-';
852 | }
853 | }
854 |
855 | }
856 |
857 | else if(n<0)
858 | {
859 | unsigned long n2 = (unsigned long)n;
860 | uint8_t base2 = base;
861 | do {
862 | unsigned long m = n2;
863 | n2 /= base2;
864 | char c = m - base2 * n2;
865 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
866 | } while(n2);
867 |
868 | }
869 |
870 |
871 | WriteStr(index, str);
872 | return 0;
873 | }
874 |
875 | uint16_t Genie::WriteStr (uint16_t index, int n) {
876 | WriteStr (index, (long) n);
877 | return 0;
878 | }
879 |
880 | uint16_t Genie::WriteStr (uint16_t index, int n, int base) {
881 | WriteStr (index, (long) n, base);
882 | return 0;
883 | }
884 |
885 | uint16_t Genie::WriteStr (uint16_t index, unsigned long n) {
886 | char buf[8 * sizeof(long) + 1]; // Assumes 8-bit chars plus zero byte.
887 | char *str = &buf[sizeof(buf) - 1];
888 |
889 | *str = '\0';
890 |
891 | do {
892 | unsigned long m = n;
893 | n /= 10;
894 | char c = m - 10 * n;
895 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
896 | } while(n);
897 |
898 | WriteStr(index, str);
899 | return 0;
900 | }
901 |
902 | uint16_t Genie::WriteStr (uint16_t index, unsigned long n, int base) {
903 | char buf[8 * sizeof(long) + 1]; // Assumes 8-bit chars plus zero byte.
904 | char *str = &buf[sizeof(buf) - 1];
905 |
906 | *str = '\0';
907 |
908 | // prevent crash if called with base == 1
909 | if (base < 2) base = 10;
910 | do {
911 | unsigned long m = n;
912 | n /= base;
913 | char c = m - base * n;
914 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
915 | } while(n);
916 |
917 | WriteStr(index, str);
918 | return 0;
919 | }
920 |
921 | uint16_t Genie::WriteStr (uint16_t index, unsigned int n) {
922 | WriteStr (index, (unsigned long) n);
923 | return 0;
924 | }
925 |
926 | uint16_t Genie::WriteStr (uint16_t index, unsigned n, int base) {
927 | WriteStr (index, (unsigned long) n, base);
928 | return 0;
929 | }
930 |
931 |
932 | uint16_t Genie::WriteStr (uint16_t index, double number, int digits) {
933 | char buf[8 * sizeof(long) + 1]; // Assumes 8-bit chars plus zero byte.
934 | char *str = &buf[sizeof(buf) - 1];
935 | *str = '\0';
936 |
937 | double number2 = number;
938 | if (number < 0.0)
939 | {
940 | number = -number;
941 | }
942 |
943 | // Round correctly so that print(1.999, 2) prints as "2.00"
944 | double rounding = 0.5;
945 | for (int i=0; i 0)
957 | {
958 | remainder *= 10.0;
959 | int toPrint = int(remainder);
960 | char c = toPrint + 48;
961 | *str++ = c;
962 | remainder -= toPrint;
963 | }
964 | str = &buf[sizeof(buf) - 1 - digits];
965 | if (digits > 0) {
966 | *--str = '.';
967 | }
968 | // Extract the integer part of the number and print it
969 | do {
970 | unsigned long m = int_part;
971 | int_part /= 10;
972 | char c = m - 10 * int_part;
973 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
974 | } while(int_part);
975 |
976 | // Handle negative numbers
977 | if (number2 < 0.0)
978 | {
979 | *--str = '-';
980 | }
981 |
982 | WriteStr(index, str);
983 |
984 | return 0;
985 | }
986 |
987 | uint16_t Genie::WriteStr (uint16_t index, double n){
988 | WriteStr(index, n, 2);
989 | return 0;
990 |
991 | }
992 |
993 | /////////////////////// WriteStrU ////////////////////////
994 | //
995 | // Write a string to the display (Unicode)
996 | // Unicode characters are 2 bytes each
997 | //
998 | uint16_t Genie::WriteStrU (uint16_t index, uint16_t *string) {
999 | uint16_t *p;
1000 | unsigned int checksum;
1001 | int len = 0;
1002 | p = string;
1003 |
1004 | while (*p++) {
1005 | len++;
1006 | }
1007 |
1008 | if (len > 255) {
1009 | return -1;
1010 | }
1011 |
1012 | WaitForIdle();
1013 | deviceSerial->write(GENIE_WRITE_STRU);
1014 | checksum = GENIE_WRITE_STRU;
1015 | deviceSerial->write(index);
1016 | checksum ^= index;
1017 | deviceSerial->write((unsigned char)(len));
1018 | checksum ^= (len);
1019 | p = string;
1020 |
1021 | while (*p) {
1022 | deviceSerial->write (*p >> 8);
1023 | checksum ^= *p >> 8;
1024 | deviceSerial->write (*p);
1025 | checksum ^= *p++ & 0xff;
1026 | }
1027 |
1028 | deviceSerial->write(checksum);
1029 | PushLinkState(GENIE_LINK_WFAN);
1030 | return 0;
1031 | }
1032 |
1033 | /////////////////////// WriteInhLabel ////////////////////////
1034 | //
1035 | // Write a string to the display's Inherent Labeld
1036 | // ASCII characters are 1 byte each
1037 | //
1038 | uint16_t Genie::WriteInhLabel (uint16_t index) {
1039 | WriteObject(GENIE_OBJ_ILABELB, index, -1);
1040 | return 0;
1041 | }
1042 |
1043 | uint16_t Genie::WriteInhLabel (uint16_t index, char *string) {
1044 | char *p;
1045 | unsigned int checksum;
1046 | int len = strlen (string);
1047 |
1048 | if (len > 255) {
1049 | return -1;
1050 | }
1051 |
1052 | WaitForIdle();
1053 | deviceSerial->write(GENIE_WRITE_INH_LABEL);
1054 | checksum = GENIE_WRITE_INH_LABEL;
1055 | deviceSerial->write(index);
1056 | checksum ^= index;
1057 | deviceSerial->write((unsigned char)len);
1058 | checksum ^= len;
1059 |
1060 | for (p = string ; *p ; ++p) {
1061 | deviceSerial->write(*p);
1062 | checksum ^= *p;
1063 | }
1064 |
1065 | deviceSerial->write(checksum);
1066 | PushLinkState(GENIE_LINK_WFAN);
1067 | return 0;
1068 | }
1069 |
1070 | #ifdef AVR
1071 | uint16_t Genie::WriteInhLabel(uint16_t index, const __FlashStringHelper *ifsh){
1072 | PGM_P p = reinterpret_cast(ifsh);
1073 | PGM_P p2 = reinterpret_cast(ifsh);
1074 | int len = 0;
1075 | while (1) {
1076 | unsigned char d = pgm_read_byte(p2++);
1077 | len++;
1078 | if (d == 0) break;
1079 | }
1080 |
1081 | char arr[len];
1082 | int x = 0;
1083 | while (1) {
1084 | unsigned char c = pgm_read_byte(p++);
1085 | arr[x] = c;
1086 | x++;
1087 | if (c == 0) break;
1088 | }
1089 | WriteInhLabel(index, arr);
1090 | return 0;
1091 | }
1092 | #endif
1093 |
1094 | uint16_t Genie::WriteInhLabel(uint16_t index, const String &s){
1095 | //s.c_str(), s.length()
1096 | int len = s.length();
1097 | char arr[len + 1];
1098 | s.toCharArray(arr,len + 1);
1099 | WriteInhLabel(index, arr);
1100 | return 0;
1101 | }
1102 |
1103 |
1104 | uint16_t Genie::WriteInhLabel (uint16_t index, long n) {
1105 | char buf[8 * sizeof(long) + 1]; // Assumes 8-bit chars plus zero byte.
1106 | char *str = &buf[sizeof(buf) - 1];
1107 |
1108 | long N = n;
1109 | n = abs(n);
1110 |
1111 | *str = '\0';
1112 |
1113 | do {
1114 | unsigned long m = n;
1115 | n /= 10;
1116 | char c = m - 10 * n;
1117 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
1118 | } while(n);
1119 |
1120 | if (N < 0) {
1121 | *--str = '-';
1122 | }
1123 |
1124 | WriteInhLabel(index, str);
1125 |
1126 | return 0;
1127 | }
1128 |
1129 | uint16_t Genie::WriteInhLabel (uint16_t index, long n, int base) {
1130 | char buf[8 * sizeof(long) + 1]; // Assumes 8-bit chars plus zero byte.
1131 | char *str = &buf[sizeof(buf) - 1];
1132 |
1133 | long N;
1134 | *str = '\0';
1135 | if(n>=0)
1136 | {
1137 | // prevent crash if called with base == 1
1138 | if (base < 2) base = 10;
1139 | if(base == 10)
1140 | {
1141 | N = n;
1142 | n = abs(n);
1143 | }
1144 |
1145 | do {
1146 | unsigned long m = n;
1147 | n /= base;
1148 | char c = m - base * n;
1149 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
1150 | } while(n);
1151 |
1152 | if(base == 10)
1153 | {
1154 | if (N < 0) {
1155 | *--str = '-';
1156 | }
1157 | }
1158 |
1159 | }
1160 |
1161 | else if(n<0)
1162 | {
1163 | unsigned long n2 = (unsigned long)n;
1164 | uint8_t base2 = base;
1165 | do {
1166 | unsigned long m = n2;
1167 | n2 /= base2;
1168 | char c = m - base2 * n2;
1169 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
1170 | } while(n2);
1171 |
1172 | }
1173 |
1174 | WriteInhLabel(index, str);
1175 | return 0;
1176 | }
1177 |
1178 | uint16_t Genie::WriteInhLabel (uint16_t index, int n) {
1179 | WriteInhLabel (index, (long) n);
1180 | return 0;
1181 | }
1182 |
1183 | uint16_t Genie::WriteInhLabel (uint16_t index, int n, int base) {
1184 | WriteInhLabel (index, (long) n, base);
1185 | return 0;
1186 | }
1187 |
1188 | uint16_t Genie::WriteInhLabel (uint16_t index, unsigned long n) {
1189 | char buf[8 * sizeof(long) + 1]; // Assumes 8-bit chars plus zero byte.
1190 | char *str = &buf[sizeof(buf) - 1];
1191 |
1192 | *str = '\0';
1193 |
1194 | do {
1195 | unsigned long m = n;
1196 | n /= 10;
1197 | char c = m - 10 * n;
1198 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
1199 | } while(n);
1200 |
1201 | WriteInhLabel(index, str);
1202 | return 0;
1203 | }
1204 |
1205 | uint16_t Genie::WriteInhLabel (uint16_t index, unsigned long n, int base) {
1206 | char buf[8 * sizeof(long) + 1]; // Assumes 8-bit chars plus zero byte.
1207 | char *str = &buf[sizeof(buf) - 1];
1208 |
1209 | *str = '\0';
1210 |
1211 | // prevent crash if called with base == 1
1212 | if (base < 2) base = 10;
1213 | do {
1214 | unsigned long m = n;
1215 | n /= base;
1216 | char c = m - base * n;
1217 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
1218 | } while(n);
1219 |
1220 | WriteInhLabel(index, str);
1221 | return 0;
1222 | }
1223 |
1224 | uint16_t Genie::WriteInhLabel (uint16_t index, unsigned int n) {
1225 | WriteInhLabel (index, (unsigned long) n);
1226 | return 0;
1227 | }
1228 |
1229 | uint16_t Genie::WriteInhLabel (uint16_t index, unsigned n, int base) {
1230 | WriteInhLabel (index, (unsigned long) n, base);
1231 | return 0;
1232 | }
1233 |
1234 |
1235 | uint16_t Genie::WriteInhLabel (uint16_t index, double number, int digits) {
1236 | char buf[8 * sizeof(long) + 1]; // Assumes 8-bit chars plus zero byte.
1237 | char *str = &buf[sizeof(buf) - 1];
1238 | *str = '\0';
1239 |
1240 | double number2 = number;
1241 | if (number < 0.0)
1242 | {
1243 | number = -number;
1244 | }
1245 |
1246 | // Round correctly so that print(1.999, 2) prints as "2.00"
1247 | double rounding = 0.5;
1248 | for (int i=0; i 0)
1260 | {
1261 | remainder *= 10.0;
1262 | int toPrint = int(remainder);
1263 | char c = toPrint + 48;
1264 | *str++ = c;
1265 | remainder -= toPrint;
1266 | }
1267 | str = &buf[sizeof(buf) - 1 - digits];
1268 | if (digits > 0) {
1269 | *--str = '.';
1270 | }
1271 | // Extract the integer part of the number and print it
1272 | do {
1273 | unsigned long m = int_part;
1274 | int_part /= 10;
1275 | char c = m - 10 * int_part;
1276 | *--str = c < 10 ? c + '0' : c + 'A' - 10;
1277 | } while(int_part);
1278 |
1279 | // Handle negative numbers
1280 | if (number2 < 0.0)
1281 | {
1282 | *--str = '-';
1283 | }
1284 |
1285 | WriteInhLabel(index, str);
1286 |
1287 | return 0;
1288 | }
1289 |
1290 | uint16_t Genie::WriteInhLabel (uint16_t index, double n){
1291 | WriteInhLabel(index, n, 2);
1292 | return 0;
1293 | }
1294 |
1295 | /////////////////// AttachEventHandler //////////////////////
1296 | //
1297 | // "Attaches" a pointer to the users event handler by writing
1298 | // the pointer into the variable used by doEVents()
1299 | //
1300 | void Genie::AttachEventHandler (UserEventHandlerPtr handler) {
1301 | UserHandler = handler;
1302 | }
1303 |
1304 | /////////////////// AttachMagicByteReader //////////////////////
1305 | //
1306 | // "Attaches" a pointer to a user's function for receiving
1307 | // GenieMagic byte reports.
1308 | //
1309 | void Genie::AttachMagicByteReader(UserBytePtr handler) {
1310 | UserByteReader = handler;
1311 | }
1312 |
1313 | /////////////////// AttachMagicDoubleByteReader//////////////////////
1314 | //
1315 | // "Attaches" a pointer to a user's function for receiving
1316 | // GenieMagic doublebyte reports.
1317 | //
1318 | void Genie::AttachMagicDoubleByteReader(UserDoubleBytePtr handler) {
1319 | UserDoubleByteReader = handler;
1320 | }
1321 |
1322 | //////////////////////// deviceSerial->read //////////////////////////
1323 | //
1324 | // Get a character from the selected Genie serial port
1325 | //
1326 | // Returns: ERROR_NOHANDLER if an Rx handler has not
1327 | // been defined
1328 | // ERROR_NOCHAR if no bytes have beeb received
1329 | // The char if there was one to get
1330 | // Sets: Error with any errors encountered
1331 | //
1332 |
1333 |
1334 | //////////////////////////////////// Setup /////////////////////////////////////////
1335 | //
1336 | // Send a reference to a hardware serial port directly
1337 | // void Begin (Stream &serial)
1338 | //
1339 |
1340 | void Genie::Begin (Stream &serial) {
1341 | deviceSerial = &serial;
1342 | PushLinkState(GENIE_LINK_IDLE);
1343 | FlushEventQueue();
1344 | }
1345 |
1346 | /////////////////////// WriteMagicBytes ////////////////////////
1347 | //
1348 | // Write an array of bytes to a Magic object
1349 | //
1350 | uint16_t Genie::WriteMagicBytes (uint16_t index, uint8_t *bytes, uint16_t len) {
1351 | unsigned int checksum;
1352 |
1353 | if (len > 255) {
1354 | return -1;
1355 | }
1356 |
1357 | WaitForIdle();
1358 | deviceSerial->write(GENIEM_WRITE_BYTES);
1359 | checksum = GENIEM_WRITE_BYTES;
1360 | deviceSerial->write(index);
1361 | checksum ^= index;
1362 | deviceSerial->write((unsigned char)len);
1363 | checksum ^= len;
1364 |
1365 | for (uint16_t i = 0; i < len; i++) {
1366 | deviceSerial->write(bytes[i]);
1367 | checksum ^= bytes[i];
1368 | }
1369 |
1370 | deviceSerial->write(checksum);
1371 | PushLinkState(GENIE_LINK_WFAN);
1372 | return 0;
1373 | }
1374 |
1375 | /////////////////////// WriteMagicDBytes ////////////////////////
1376 | //
1377 | // Write an array of 16-bit short values to a Magic object
1378 | //
1379 | uint16_t Genie::WriteMagicDBytes (uint16_t index, uint16_t *shorts, uint16_t len) {
1380 | unsigned int checksum;
1381 |
1382 | if (len > 255) {
1383 | return -1;
1384 | }
1385 |
1386 | WaitForIdle();
1387 | deviceSerial->write(GENIEM_WRITE_DBYTES);
1388 | checksum = GENIEM_WRITE_DBYTES;
1389 | deviceSerial->write(index);
1390 | checksum ^= index;
1391 | deviceSerial->write((unsigned char)(len));
1392 | checksum ^= (len);
1393 |
1394 | for (uint16_t i = 0; i < len; i++) {
1395 | deviceSerial->write (shorts[i] >> 8);
1396 | checksum ^= shorts[i] >> 8;
1397 | deviceSerial->write (shorts[i] & 0xFF);
1398 | checksum ^= shorts[i] & 0xff;
1399 | }
1400 |
1401 | deviceSerial->write(checksum);
1402 | PushLinkState(GENIE_LINK_WFAN);
1403 | return 0;
1404 | }
1405 |
1406 |
--------------------------------------------------------------------------------
/src/genieArduino.h:
--------------------------------------------------------------------------------
1 | /////////////////////// GenieArduino ///////////////////////
2 | //
3 | // Library to utilize the 4D Systems Genie interface to displays
4 | // that have been created using the Visi-Genie creator platform.
5 | // This is intended to be used with the Arduino platform.
6 | //
7 | // Improvements/Updates by
8 | // v1.5.3 4D Systems Engineering, January 2022, www.4dsystems.com.au
9 | // v1.5.2 4D Systems Engineering, May 2021, www.4dsystems.com.au
10 | // v1.5.1 4D Systems Engineering, August 2020, www.4dsystems.com.au
11 | // v1.5.0 4D Systems Engineering, July 2020, www.4dsystems.com.au
12 | // v1.4.5 4D Systems Engineering, August 2017, www.4dsystems.com.au
13 | // v1.4.4 4D Systems Engineering, October 2015, www.4dsystems.com.au
14 | // v1.4.3 4D Systems Engineering, September 2015, www.4dsystems.com.au
15 | // v1.4.2 4D Systems Engineering, August 2015, www.4dsystems.com.au
16 | // v1.4.1 4D Systems Engineering, May 2015, www.4dsystems.com.au
17 | // v1.4.0 Matt Jenkins, March 2015, www.majenko.com
18 | // v1.3.0 Clinton Keith, January 2015, www.clintonkeith.com
19 | // v1.2.0 4D Systems Engineering, July 2014, www.4dsystems.com.au
20 | // v1.1.2 Clinton Keith, March 2014, www.clintonkeith.com
21 | // v1.1.1 Clinton Keith, January 2014, www.clintonkeith.com
22 | // v1.1.0 4D Systems Engineering, January 2014, www.4dsystems.com.au
23 | // v1.0.1 4D Systems Engineering, September 2013, www.4dsystems.com.au
24 | // Written by
25 | // v1.0.0 Rob Gray (GRAYnomad), June 2013, www.robgray.com
26 | // Based on code by
27 | // Gordon Henderson, February 2013,
28 | //
29 | // Copyright (c) 2012-2022 4D Systems Pty Ltd, Sydney, Australia
30 | /*********************************************************************
31 | * This file is part of genieArduino:
32 | * genieArduino is free software: you can redistribute it and/or modify
33 | * it under the terms of the GNU Lesser General Public License as
34 | * published by the Free Software Foundation, either version 3 of the
35 | * License, or (at your option) any later version.
36 | *
37 | * genieArduino is distributed in the hope that it will be useful,
38 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
39 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
40 | * GNU Lesser General Public License for more details.
41 | *
42 | * You should have received a copy of the GNU Lesser General Public
43 | * License along with genieArduino.
44 | * If not, see .
45 | *********************************************************************/
46 | #if defined(ARDUINO) && ARDUINO >= 100
47 | #include "Arduino.h"
48 | #else
49 | #include "WProgram.h"
50 | #endif
51 |
52 | #include
53 |
54 | #include
55 |
56 | #ifndef genieArduino_h
57 | #define genieArduino_h
58 |
59 | #undef GENIE_DEBUG
60 |
61 | #define GENIE_VERSION (String)"v1.5.3 - 26-01-2022" // DD-MM-YYYY
62 |
63 | // Genie commands & replys:
64 |
65 | #define GENIE_ACK 0x06
66 | #define GENIE_NAK 0x15
67 |
68 | #define TIMEOUT_PERIOD 1000
69 | #define RESYNC_PERIOD 100
70 |
71 | #define GENIE_READ_OBJ 0
72 | #define GENIE_WRITE_OBJ 1
73 | #define GENIE_WRITE_STR 2
74 | #define GENIE_WRITE_STRU 3
75 | #define GENIE_WRITE_CONTRAST 4
76 | #define GENIE_REPORT_OBJ 5
77 | #define GENIE_REPORT_EVENT 7
78 | #define GENIEM_WRITE_BYTES 8
79 | #define GENIEM_WRITE_DBYTES 9
80 | #define GENIEM_REPORT_BYTES 10
81 | #define GENIEM_REPORT_DBYTES 11
82 | #define GENIE_WRITE_INH_LABEL 12
83 |
84 |
85 | // Objects
86 | // the manual says:
87 | // Note: Object IDs may change with future releases; it is not
88 | // advisable to code their values as constants.
89 |
90 | #define GENIE_OBJ_DIPSW 0
91 | #define GENIE_OBJ_KNOB 1
92 | #define GENIE_OBJ_ROCKERSW 2
93 | #define GENIE_OBJ_ROTARYSW 3
94 | #define GENIE_OBJ_SLIDER 4
95 | #define GENIE_OBJ_TRACKBAR 5
96 | #define GENIE_OBJ_WINBUTTON 6
97 | #define GENIE_OBJ_ANGULAR_METER 7
98 | #define GENIE_OBJ_COOL_GAUGE 8
99 | #define GENIE_OBJ_CUSTOM_DIGITS 9
100 | #define GENIE_OBJ_FORM 10
101 | #define GENIE_OBJ_GAUGE 11
102 | #define GENIE_OBJ_IMAGE 12
103 | #define GENIE_OBJ_KEYBOARD 13
104 | #define GENIE_OBJ_LED 14
105 | #define GENIE_OBJ_LED_DIGITS 15
106 | #define GENIE_OBJ_METER 16
107 | #define GENIE_OBJ_STRINGS 17
108 | #define GENIE_OBJ_THERMOMETER 18
109 | #define GENIE_OBJ_USER_LED 19
110 | #define GENIE_OBJ_VIDEO 20
111 | #define GENIE_OBJ_STATIC_TEXT 21
112 | #define GENIE_OBJ_SOUND 22
113 | #define GENIE_OBJ_TIMER 23
114 | #define GENIE_OBJ_SPECTRUM 24
115 | #define GENIE_OBJ_SCOPE 25
116 | #define GENIE_OBJ_TANK 26
117 | #define GENIE_OBJ_USERIMAGES 27
118 | #define GENIE_OBJ_PINOUTPUT 28
119 | #define GENIE_OBJ_PININPUT 29
120 | #define GENIE_OBJ_4DBUTTON 30
121 | #define GENIE_OBJ_ANIBUTTON 31
122 | #define GENIE_OBJ_COLORPICKER 32
123 | #define GENIE_OBJ_USERBUTTON 33
124 | // reserved for magic functions 34
125 | #define GENIE_OBJ_SMARTGAUGE 35
126 | #define GENIE_OBJ_SMARTSLIDER 36
127 | #define GENIE_OBJ_SMARTKNOB 37
128 | // Not advisable to use the below 3, use the above 3 instead.
129 | #define GENIE_OBJ_ISMARTGAUGE 35 // Retained for backwards compatibility, however Users should use SMARTGAUGE instead of ISMARTGAUGE
130 | #define GENIE_OBJ_ISMARTSLIDER 36 // Retained for backwards compatibility, however Users should use SMARTSLIDER instead of ISMARTSLIDER
131 | #define GENIE_OBJ_ISMARTKNOB 37 // Retained for backwards compatibility, however Users should use SMARTKNOB instead of ISMARTKNOB
132 | // Comment end
133 | #define GENIE_OBJ_ILED_DIGITS_H 38
134 | #define GENIE_OBJ_IANGULAR_METER 39
135 | #define GENIE_OBJ_IGAUGE 40
136 | #define GENIE_OBJ_ILABELB 41
137 | #define GENIE_OBJ_IUSER_GAUGE 42
138 | #define GENIE_OBJ_IMEDIA_GAUGE 43
139 | #define GENIE_OBJ_IMEDIA_THERMOMETER 44
140 | #define GENIE_OBJ_ILED 45
141 | #define GENIE_OBJ_IMEDIA_LED 46
142 | #define GENIE_OBJ_ILED_DIGITS_L 47
143 | #define GENIE_OBJ_ILED_DIGITS 47
144 | #define GENIE_OBJ_INEEDLE 48
145 | #define GENIE_OBJ_IRULER 49
146 | #define GENIE_OBJ_ILED_DIGIT 50
147 | #define GENIE_OBJ_IBUTTOND 51
148 | #define GENIE_OBJ_IBUTTONE 52
149 | #define GENIE_OBJ_IMEDIA_BUTTON 53
150 | #define GENIE_OBJ_ITOGGLE_INPUT 54
151 | #define GENIE_OBJ_IDIAL 55
152 | #define GENIE_OBJ_IMEDIA_ROTARY 56
153 | #define GENIE_OBJ_IROTARY_INPUT 57
154 | #define GENIE_OBJ_ISWITCH 58
155 | #define GENIE_OBJ_ISWITCHB 59
156 | #define GENIE_OBJ_ISLIDERE 60
157 | #define GENIE_OBJ_IMEDIA_SLIDER 61
158 | #define GENIE_OBJ_ISLIDERH 62
159 | #define GENIE_OBJ_ISLIDERG 63
160 | #define GENIE_OBJ_ISLIDERF 64
161 | #define GENIE_OBJ_ISLIDERD 65
162 | #define GENIE_OBJ_ISLIDERC 66
163 | #define GENIE_OBJ_ILINEAR_INPUT 67
164 |
165 | // Structure to store replys returned from a display
166 |
167 | #define GENIE_FRAME_SIZE 6
168 |
169 | struct FrameReportObj {
170 | uint8_t cmd;
171 | uint8_t object;
172 | uint8_t index;
173 | uint8_t data_msb;
174 | uint8_t data_lsb;
175 | };
176 |
177 | struct MagicReportHeader {
178 | uint8_t cmd;
179 | uint8_t index;
180 | uint8_t length;
181 | };
182 |
183 | union FloatLongFrame {
184 | float floatValue;
185 | int32_t longValue;
186 | uint32_t ulongValue;
187 | int16_t wordValue[2];
188 | };
189 |
190 | /////////////////////////////////////////////////////////////////////
191 | // The Genie frame definition
192 | //
193 | // The union allows the data to be referenced as an array of uint8_t
194 | // or a structure of type FrameReportObj, eg
195 | //
196 | // genieFrame f;
197 | // f.bytes[4];
198 | // f.reportObject.data_lsb
199 | //
200 | // both methods get the same byte
201 | //
202 | union genieFrame {
203 | uint8_t bytes[GENIE_FRAME_SIZE];
204 | FrameReportObj reportObject;
205 | };
206 |
207 | #define MAX_GENIE_EVENTS 16 // MUST be a power of 2
208 | #define MAX_GENIE_FATALS 10
209 | #define MAX_LINK_STATES 20
210 |
211 | struct EventQueueStruct {
212 | genieFrame frames[MAX_GENIE_EVENTS];
213 | uint8_t rd_index;
214 | uint8_t wr_index;
215 | uint8_t n_events;
216 | };
217 |
218 | typedef void (*UserEventHandlerPtr) (void);
219 | typedef void (*UserBytePtr)(uint8_t, uint8_t);
220 | typedef void (*UserDoubleBytePtr)(uint8_t, uint8_t);
221 |
222 | /////////////////////////////////////////////////////////////////////
223 | // User API functions
224 | // These function prototypes are the user API to the library
225 | //
226 | class Genie {
227 |
228 | public:
229 | Genie();
230 | void Begin (Stream &serial);
231 | bool ReadObject (uint16_t object, uint16_t index);
232 | uint16_t WriteObject (uint16_t object, uint16_t index, uint16_t data);
233 | uint16_t WriteIntLedDigits (uint16_t index, int16_t data);
234 | uint16_t WriteIntLedDigits (uint16_t index, float data);
235 | uint16_t WriteIntLedDigits (uint16_t index, int32_t data);
236 | void WriteContrast (uint16_t value);
237 | uint16_t WriteStr (uint16_t index, char *string);
238 | uint16_t WriteStr (uint16_t index, long n) ;
239 | uint16_t WriteStr (uint16_t index, long n, int base) ;
240 | uint16_t WriteStr (uint16_t index, unsigned long n) ;
241 | uint16_t WriteStr (uint16_t index, unsigned long n, int base) ;
242 | uint16_t WriteStr (uint16_t index, int n) ;
243 | uint16_t WriteStr (uint16_t index, int n, int base) ;
244 | uint16_t WriteStr (uint16_t index, unsigned int n) ;
245 | uint16_t WriteStr (uint16_t index, unsigned int n, int base) ;
246 | uint16_t WriteStr (uint16_t index, const String &s);
247 | #ifdef AVR
248 | uint16_t WriteStr (uint16_t index, const __FlashStringHelper *ifsh);
249 | #endif
250 | uint16_t WriteStr (uint16_t index, double n, int digits);
251 | uint16_t WriteStr (uint16_t index, double n);
252 | uint16_t WriteStrU (uint16_t index, uint16_t *string);
253 |
254 | uint16_t WriteInhLabel (uint16_t index);
255 | uint16_t WriteInhLabel (uint16_t index, char *string);
256 | uint16_t WriteInhLabel (uint16_t index, long n) ;
257 | uint16_t WriteInhLabel (uint16_t index, long n, int base) ;
258 | uint16_t WriteInhLabel (uint16_t index, unsigned long n) ;
259 | uint16_t WriteInhLabel (uint16_t index, unsigned long n, int base) ;
260 | uint16_t WriteInhLabel (uint16_t index, int n) ;
261 | uint16_t WriteInhLabel (uint16_t index, int n, int base) ;
262 | uint16_t WriteInhLabel (uint16_t index, unsigned int n) ;
263 | uint16_t WriteInhLabel (uint16_t index, unsigned int n, int base) ;
264 | uint16_t WriteInhLabel (uint16_t index, const String &s);
265 | #ifdef AVR
266 | uint16_t WriteInhLabel (uint16_t index, const __FlashStringHelper *ifsh);
267 | #endif
268 | uint16_t WriteInhLabel (uint16_t index, double n, int digits);
269 | uint16_t WriteInhLabel (uint16_t index, double n);
270 |
271 | bool EventIs (genieFrame * e, uint8_t cmd, uint8_t object, uint8_t index);
272 | uint16_t GetEventData (genieFrame * e);
273 | bool DequeueEvent (genieFrame * buff);
274 | uint16_t DoEvents (bool DoHandler = true);
275 | void AttachEventHandler (UserEventHandlerPtr userHandler);
276 | void AttachMagicByteReader (UserBytePtr userHandler);
277 | void AttachMagicDoubleByteReader (UserDoubleBytePtr userHandler);
278 | void pulse (int pin);
279 | void assignDebugPort (Stream &port);
280 |
281 | // Genie Magic functions (ViSi-Genie Pro Only)
282 |
283 | uint16_t WriteMagicBytes (uint16_t index, uint8_t *bytes, uint16_t len);
284 | uint16_t WriteMagicDBytes (uint16_t index, uint16_t *bytes, uint16_t len);
285 |
286 | uint8_t GetNextByte (void);
287 | uint16_t GetNextDoubleByte (void);
288 |
289 | private:
290 | void FlushEventQueue (void);
291 | void handleError (void);
292 | void SetLinkState (uint16_t newstate);
293 | uint16_t GetLinkState (void);
294 | bool EnqueueEvent (uint8_t * data);
295 | uint8_t Getchar (void);
296 | uint16_t GetcharSerial (void);
297 | void WaitForIdle (void);
298 | void PushLinkState (uint8_t newstate);
299 | void PopLinkState (void);
300 | void FatalError (void);
301 | void FlushSerialInput (void);
302 | void Resync (void);
303 |
304 |
305 | //////////////////////////////////////////////////////////////
306 | // A structure to hold up to MAX_GENIE_EVENTS events receive
307 | // from the display
308 | //
309 | EventQueueStruct EventQueue;
310 |
311 | //////////////////////////////////////////////////////////////
312 | // Simple 5-deep stack for the link state, this allows
313 | // DoEvents() to save the current state, receive a frame,
314 | // then restore the state
315 | //
316 | uint8_t LinkStates[MAX_LINK_STATES];
317 | //
318 | // Stack pointer
319 | //
320 | uint8_t *LinkState;
321 |
322 | //////////////////////////////////////////////////////////////
323 | // Number of mS the GetChar() function will wait before
324 | // giving up on the display
325 | int Timeout;
326 |
327 | //////////////////////////////////////////////////////////////
328 | // Number of times we have had a timeout
329 | int Timeouts;
330 |
331 | //////////////////////////////////////////////////////////////
332 | // Global error variable
333 | int Error;
334 |
335 |
336 | uint8_t rxframe_count;
337 |
338 | //////////////////////////////////////////////////////////////
339 | // Number of fatal errors encountered
340 | int FatalErrors;
341 |
342 | Stream* deviceSerial;
343 | Stream* debugSerial;
344 |
345 | UserEventHandlerPtr UserHandler;
346 | UserBytePtr UserByteReader;
347 | UserDoubleBytePtr UserDoubleByteReader;
348 |
349 | };
350 |
351 | #ifndef TRUE
352 | #define TRUE (1==1)
353 | #define FALSE (!TRUE)
354 | #endif
355 |
356 | #define ERROR_NONE 0
357 | #define ERROR_TIMEOUT -1 // 255 0xFF
358 | #define ERROR_NOHANDLER -2 // 254 0xFE
359 | #define ERROR_NOCHAR -3 // 253 0xFD
360 | #define ERROR_NAK -4 // 252 0xFC
361 | #define ERROR_REPLY_OVR -5 // 251 0xFB
362 | #define ERROR_RESYNC -6 // 250 0xFA
363 | #define ERROR_NODISPLAY -7 // 249 0xF9
364 | #define ERROR_BAD_CS -8 // 248 0xF8
365 |
366 | #define GENIE_LINK_IDLE 0
367 | #define GENIE_LINK_WFAN 1 // waiting for Ack or Nak
368 | #define GENIE_LINK_WF_RXREPORT 2 // waiting for a report frame
369 | #define GENIE_LINK_RXREPORT 3 // receiving a report frame
370 | #define GENIE_LINK_RXEVENT 4 // receiving an event frame
371 | #define GENIE_LINK_SHDN 5
372 | #define GENIE_LINK_RXMBYTES 6 // receiving magic bytes
373 | #define GENIE_LINK_RXMDBYTES 7 // receiving magic dbytes
374 |
375 | #define GENIE_EVENT_NONE 0
376 | #define GENIE_EVENT_RXCHAR 1
377 |
378 | #endif
379 |
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