├── .gitignore ├── Advanced Pooling System.meta ├── Advanced Pooling System ├── APS_Icon.png ├── APS_Icon.png.meta ├── Audio.meta ├── Audio │ ├── Laser Zap_CC0.wav │ └── Laser Zap_CC0.wav.meta ├── Demo.meta ├── Demo │ ├── Demo.unity │ ├── Demo.unity.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── Bullet.cs │ │ ├── Bullet.cs.meta │ │ ├── DieTimer.cs │ │ ├── DieTimer.cs.meta │ │ ├── HUDScript.cs │ │ ├── HUDScript.cs.meta │ │ ├── Ship.cs │ │ └── Ship.cs.meta ├── Materials.meta ├── Materials │ ├── Bullet.mat │ ├── Bullet.mat.meta │ ├── Bullet2.mat │ ├── Bullet2.mat.meta │ ├── Cannon.mat │ ├── Cannon.mat.meta │ ├── Exhaust.mat │ ├── Exhaust.mat.meta │ ├── Ship.mat │ └── Ship.mat.meta ├── PoolingSystem.cs ├── PoolingSystem.cs.meta ├── Prefabs.meta ├── Prefabs │ ├── Bullet.prefab │ ├── Bullet.prefab.meta │ ├── Ship.prefab │ ├── Ship.prefab.meta │ ├── ShootEffect.prefab │ ├── ShootEffect.prefab.meta │ ├── ShootSound.prefab │ └── ShootSound.prefab.meta ├── Readme.txt └── Readme.txt.meta ├── 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