├── .github ├── ISSUE_TEMPLATE │ ├── bug-report.yml │ ├── config.yml │ └── pack-conversion.yml ├── renovate.json └── workflows │ └── conversion-request.yml ├── .gitignore ├── CODE_OF_CONDUCT.md ├── LICENSE ├── README.md ├── armor.py ├── blank256.png ├── blocks.py ├── blocks_util.py ├── bow.py ├── bow_util.py ├── converter.sh ├── font.py ├── font_sprite.py ├── manager.py ├── meg3.py ├── shield.py └── sound.py /.github/ISSUE_TEMPLATE/bug-report.yml: -------------------------------------------------------------------------------- 1 | name: Bug Report 2 | description: Report a bug with the converter 3 | title: "[Bug]: " 4 | labels: ["bug"] 5 | body: 6 | - type: markdown 7 | attributes: 8 | value: | 9 | In order to file a bug report, you must first attempt to convert your pack via the [pack conversion action](https://github.com/Kas-tle/java2bedrock.sh/issues/new?assignees=&labels=conversion&template=pack-conversion.yml&title=%5BPack%5D%3A+) and include a link to the resulting issue. Any issues without such a link will be automatically rejected. 10 | If you simply need help with running the converter locally, please use the [Converter Help](https://github.com/Kas-tle/java2bedrock.sh/discussions/categories/converter-help) category on the discussions page. 11 | - type: input 12 | id: conversion-issue-link 13 | attributes: 14 | label: Conversion Issue Link 15 | description: Please provide a direct link to the issue that contains the conversion result. 16 | placeholder: e.g. https://github.com/Kas-tle/java2bedrock.sh/issues/15 17 | validations: 18 | required: true 19 | - type: textarea 20 | id: expected-output 21 | attributes: 22 | label: Expected Output 23 | description: Please describe in detail what the expected output of the converter should be with the given pack. Please be as specific as possible. 24 | validations: 25 | required: true 26 | - type: textarea 27 | id: actual-output 28 | attributes: 29 | label: Actual Output 30 | description: Please describe in detail what the actual output of the converter was with the given pack. Please be as specific as possible with regards to what went wrong. Where possible, refer to and reference the action log. 31 | validations: 32 | required: true 33 | - type: textarea 34 | id: additional-context 35 | attributes: 36 | label: Additional Context 37 | description: Please provide any additional information that you feel is relevant to the bug in question. 38 | validations: 39 | required: false -------------------------------------------------------------------------------- /.github/ISSUE_TEMPLATE/config.yml: -------------------------------------------------------------------------------- 1 | blank_issues_enabled: false 2 | contact_links: 3 | - name: Converter Help 4 | url: https://github.com/Kas-tle/java2bedrock.sh/discussions/categories/converter-help 5 | about: Help with setting up the converter. 6 | - name: Feature Requests 7 | url: https://github.com/Kas-tle/java2bedrock.sh/discussions/categories/feature-requests 8 | about: Discuss ideas for features to be added to the converter. -------------------------------------------------------------------------------- /.github/ISSUE_TEMPLATE/pack-conversion.yml: -------------------------------------------------------------------------------- 1 | name: Pack Conversion 2 | description: Request an automated pack conversion 3 | title: "[Pack]: " 4 | labels: ["conversion"] 5 | body: 6 | - type: markdown 7 | attributes: 8 | value: | 9 | Please be sure to include a directly downloadable link to your pack. The action will fail if the pack cannot be downloaded. 10 | - type: input 11 | id: java-pack-direct-download-url 12 | attributes: 13 | label: Java Pack Direct Download URL 14 | description: Please provide a direct link to the Java Edition resource pack to be converted. 15 | placeholder: e.g. https://github.com/Paradisu/ParadisuResourcePack/releases/latest/download/ParadisuResourcePack.zip 16 | validations: 17 | required: true 18 | - type: input 19 | id: default-pack-direct-download-url 20 | attributes: 21 | label: Default Pack Direct Download URL 22 | description: Optionally provide a direct link to a Java Edition resource pack to be used for default textures before the vanilla default pack. 23 | placeholder: e.g. https://github.com/Paradisu/ParadisuResourcePack/releases/latest/download/ParadisuResourcePack.zip 24 | validations: 25 | required: false 26 | - type: input 27 | id: bedrock-merge-pack-direct-download-url 28 | attributes: 29 | label: Bedrock Merge Pack Direct Download URL 30 | description: Optionally provide a direct link to the Bedrock Edition resource pack to be merged into the converted pack. 31 | placeholder: e.g. https://github.com/Kas-tle/imaginefun-bedrock-rp/releases/download/1.1.3/imaginefun_rp-v1.1.3.mcpack 32 | validations: 33 | required: false 34 | - type: dropdown 35 | id: default-assets-version 36 | attributes: 37 | label: Default Assets Version 38 | description: Optinally select the default assets version to use for the converted pack. 39 | options: 40 | - 1.13.2 41 | - 1.14.4 42 | - 1.15.2 43 | - 1.16.5 44 | - 1.17.1 45 | - 1.18.2 46 | - 1.19.2 47 | - 1.19.3 48 | - 1.19.4 49 | - '1.20' 50 | - 1.20.1 51 | validations: 52 | required: false 53 | 54 | - type: dropdown 55 | id: block-material 56 | attributes: 57 | label: Block Material 58 | description: | 59 | Please provide a block material to be used in the script. If one is not selected, `alpha_test` will be used. 60 | See the [Bedrock Wiki](https://wiki.bedrock.dev/blocks/block-materials.html) for more info. 61 | - `opaque`: no support for transparent or translucent pixels and renders only on outside faces 62 | - `alpha_test`: support for transparent pixels and renders only on outside faces 63 | - `blend`: support for translucent pixels and renders only on outside faces 64 | - `double_sided`: no support for transparent or translucent pixels. but renders both outside and inside faces 65 | options: 66 | - opaque 67 | - alpha_test 68 | - blend 69 | - double_sided 70 | validations: 71 | required: false 72 | - type: dropdown 73 | id: attachable-material 74 | attributes: 75 | label: Attachable Material 76 | description: | 77 | Please provide an attachable material to be used in the script. If one is not selected, `entity_alphatest_one_sided` will be used. 78 | See the [Bedrock Wiki](https://wiki.bedrock.dev/documentation/materials.html) for more info. 79 | - `entity`: basic opaque material with no support for transparent or translucent pixels 80 | - `entity_alphatest`: supports transparent pixels but lacks backface culling, which will cause z-fighting on thin elements 81 | - `entity_alphablend`: supports translucent pixels and backface culling, though objects behind may render inconsistently 82 | - `entity_alphatest_one_sided`: supports transparent pixels and backface culling 83 | options: 84 | - entity 85 | - entity_alphatest 86 | - entity_alphablend 87 | - entity_alphatest_one_sided 88 | - entity_emissive_alpha_one_sided 89 | validations: 90 | required: false 91 | - type: dropdown 92 | id: archive-scratch 93 | attributes: 94 | label: Archive Scratch Files 95 | description: | 96 | Should scratch files be archived? This will create a zip file containing the scratch files used by the script during the conversion process. If not selected, this will default to `false`. 97 | options: 98 | - 'true' 99 | - 'false' 100 | - type: dropdown 101 | id: rename-model-files 102 | attributes: 103 | label: Rename Model Files 104 | description: | 105 | Should scratch files be renamed to reduce path length? If not selected, this will default to `false`. 106 | options: 107 | - 'true' 108 | - 'false' 109 | - type: dropdown 110 | id: font-conversion 111 | attributes: 112 | label: Font Conversion 113 | description: | 114 | Enable font conversion (Can Error) default `false`. 115 | options: 116 | - 'true' 117 | - 'false' 118 | - type: dropdown 119 | id: armor-conversion 120 | attributes: 121 | label: Armor Conversion 122 | description: | 123 | Enable armor conversion (Only Itemsadder) default `false`. 124 | options: 125 | - 'true' 126 | - 'false' 127 | - type: dropdown 128 | id: meg3-fix 129 | attributes: 130 | label: Meg3 Fix 131 | description: | 132 | Fix Black Model for MEG3 default `false`. 133 | options: 134 | - 'true' 135 | - 'false' 136 | - type: dropdown 137 | id: sounds-conversion 138 | attributes: 139 | label: Sounds Conversion 140 | description: | 141 | Conversion Sounds default `false`. 142 | options: 143 | - 'true' 144 | - 'false' 145 | - type: dropdown 146 | id: bow-conversion 147 | attributes: 148 | label: Bow Conversion 149 | description: | 150 | Conversion Bow default `false`. 151 | options: 152 | - 'true' 153 | - 'false' 154 | - type: dropdown 155 | id: shield-conversion 156 | attributes: 157 | label: Shield Conversion 158 | description: | 159 | Conversion Shield default `false`, **Not ready for use** 160 | options: 161 | - 'true' 162 | - 'false' 163 | - type: dropdown 164 | id: block-conversion 165 | attributes: 166 | label: Block Conversion 167 | description: | 168 | Conversion Block default `false` 169 | options: 170 | - 'true' 171 | - 'false' 172 | - type: checkboxes 173 | id: terms 174 | attributes: 175 | label: Code of Conduct 176 | description: | 177 | By submitting this issue, you agree to follow our [Code of Conduct](https://github.com/Kas-tle/java2bedrock.sh/blob/main/CODE_OF_CONDUCT.md) 178 | You further agree that you either own or have permission to use any content you have linked to within this form. 179 | options: 180 | - label: I agree to follow this project's Code of Conduct. I have permission to use all assets I have linked to within this form. 181 | required: true 182 | -------------------------------------------------------------------------------- /.github/renovate.json: -------------------------------------------------------------------------------- 1 | { 2 | "$schema": "https://docs.renovatebot.com/renovate-schema.json", 3 | "extends": [ 4 | "config:recommended", 5 | ":disableDependencyDashboard" 6 | ] 7 | } 8 | -------------------------------------------------------------------------------- /.github/workflows/conversion-request.yml: -------------------------------------------------------------------------------- 1 | name: Conversion Request 2 | on: 3 | issues: 4 | types: 5 | - labeled 6 | 7 | jobs: 8 | get-pack-info: 9 | runs-on: ubuntu-latest 10 | if: github.event.label.name == 'conversion' 11 | permissions: 12 | issues: read 13 | timeout-minutes: 2 14 | outputs: 15 | pack_url: ${{ steps.organize-inputs.outputs.PACK_URL }} 16 | default_pack_url: ${{ steps.organize-inputs.outputs.DEFAULT_PACK_URL }} 17 | merge_pack_url: ${{ steps.organize-inputs.outputs.MERGE_PACK_URL }} 18 | default_assets_version: ${{ steps.organize-inputs.outputs.DEFAULT_ASSETS_VERSION }} 19 | block_material: ${{ steps.organize-inputs.outputs.BLOCK_MATERIAL }} 20 | attachable_material: ${{ steps.organize-inputs.outputs.ATTACHABLE_MATERIAL }} 21 | archive_scratch: ${{ steps.organize-inputs.outputs.ARCHIVE_SCRATCH }} 22 | rename_model_files: ${{ steps.organize-inputs.outputs.RENAME_MODEL_FILES }} 23 | font_conversion: ${{ steps.organize-inputs.outputs.FONT_CONVERSION}} 24 | armor_conversion: ${{ steps.organize-inputs.outputs.ARMOR_CONVERSION}} 25 | meg3_fix: ${{ steps.organize-inputs.outputs.MEG3_FIX}} 26 | sounds_conversion: ${{ steps.organize-inputs.outputs.SOUNDS_CONVERSION }} 27 | bow_conversion: ${{ steps.organize-inputs.outputs.BOW_CONVERSION }} 28 | shield_conversion: ${{ steps.organize-inputs.outputs.SHIELD_CONVERSION }} 29 | block_conversion: ${{ steps.organize-inputs.outputs.BLOCK_CONVERSION }} 30 | steps: 31 | - name: Issue Forms Body Parser 32 | id: parse-issue 33 | uses: zentered/issue-forms-body-parser@v2.2.0 34 | - name: Organize Inputs 35 | id: organize-inputs 36 | run: | 37 | echo ${{ toJSON(steps.parse-issue.outputs.data) }} | jq ' 38 | def test_input($input; $default): 39 | if ($input == "*No response*" or $input == "None") then $default else ($input | tostring | gsub("\\\\";"")) end; 40 | { 41 | "pack_url": .["java-pack-direct-download-url"].text[1:-1], 42 | "default_pack_url": test_input(.["default-pack-direct-download-url"].text; " null ")[1:-1], 43 | "merge_pack_url": test_input(.["bedrock-merge-pack-direct-download-url"].text; " null ")[1:-1], 44 | "default_assets_version": test_input(.["default-assets-version"].text; "1.19.3"), 45 | "block_material": test_input(.["block-material"].text; "alpha_test"), 46 | "attachable_material": test_input(.["attachable-material"].text; "entity_alphatest_one_sided"), 47 | "archive_scratch": test_input(.["archive-scratch-files"].text; "false"), 48 | "rename_model_files": test_input(.["rename-model-files"].text; "false"), 49 | "font_conversion": test_input(.["font-conversion"].text; "false"), 50 | "armor_conversion": test_input(.["armor-conversion"].text; "false"), 51 | "meg3_fix": test_input(.["meg3-fix"].text; "false"), 52 | "sounds_conversion": test_input(.["sounds-conversion"].text; "false"), 53 | "bow_conversion": test_input(.["bow-conversion"].text; "false"), 54 | "shield_conversion": test_input(.["shield-conversion"].text; "false"), 55 | "block_conversion": test_input(.["block-conversion"].text; "false") 56 | }' > inputs.json 57 | echo "PACK_URL=$(jq -r '.pack_url' inputs.json)" >> $GITHUB_OUTPUT 58 | echo "DEFAULT_PACK_URL=$(jq -r '.default_pack_url' inputs.json)" >> $GITHUB_OUTPUT 59 | echo "MERGE_PACK_URL=$(jq -r '.merge_pack_url' inputs.json)" >> $GITHUB_OUTPUT 60 | echo "DEFAULT_ASSETS_VERSION=$(jq -r '.default_assets_version' inputs.json)" >> $GITHUB_OUTPUT 61 | echo "BLOCK_MATERIAL=$(jq -r '.block_material' inputs.json)" >> $GITHUB_OUTPUT 62 | echo "ATTACHABLE_MATERIAL=$(jq -r '.attachable_material' inputs.json)" >> $GITHUB_OUTPUT 63 | echo "ARCHIVE_SCRATCH=$(jq -r '.archive_scratch' inputs.json)" >> $GITHUB_OUTPUT 64 | echo "RENAME_MODEL_FILES=$(jq -r '.rename_model_files' inputs.json)" >> $GITHUB_OUTPUT 65 | echo "FONT_CONVERSION=$(jq -r '.font_conversion' inputs.json)" >> $GITHUB_OUTPUT 66 | echo "ARMOR_CONVERSION=$(jq -r '.armor_conversion' inputs.json)" >> $GITHUB_OUTPUT 67 | echo "MEG3_FIX=$(jq -r '.meg3_fix' inputs.json)" >> $GITHUB_OUTPUT 68 | echo "SOUNDS_CONVERSION=$(jq -r '.sounds_conversion' inputs.json)" >> $GITHUB_OUTPUT 69 | echo "BOW_CONVERSION=$(jq -r '.bow_conversion' inputs.json)" >> $GITHUB_OUTPUT 70 | echo "SHIELD_CONVERSION=$(jq -r '.bow_conversion' inputs.json)" >> $GITHUB_OUTPUT 71 | echo "BLOCK_CONVERSION=$(jq -r '.block_conversion' inputs.json)" >> $GITHUB_OUTPUT 72 | 73 | convert-pack: 74 | runs-on: ubuntu-latest 75 | needs: get-pack-info 76 | permissions: 77 | contents: read 78 | timeout-minutes: 90 79 | outputs: 80 | run_id: ${{ steps.get-pack-info.outputs.pack_url }} 81 | steps: 82 | - uses: actions/checkout@v4 83 | with: 84 | fetch-depth: 0 85 | - name: Enable default asset cache 86 | id: cache-default-assets 87 | uses: actions/cache@v4 88 | with: 89 | path: /home/runner/work/java2bedrock.sh/java2bedrock.sh/staging/default_assets.zip 90 | key: ${{ runner.os }}-${{ needs.get-pack-info.outputs.default_assets_version }} 91 | - name: Install NodeJS 92 | uses: actions/setup-node@v4 93 | with: 94 | node-version: 20 95 | - name: Install Python 96 | uses: actions/setup-python@v5 97 | with: 98 | python-version: '3.11' 99 | - name: Install dependencies 100 | run: | 101 | sudo apt-get update || sudo apt-get update --fix-missing 102 | sudo apt-get install -y moreutils zip imagemagick 103 | yarn global add spritesheet-js 104 | pip install Pillow requests jproperties 105 | - name: Convert Pack 106 | id: convert-pack 107 | continue-on-error: false 108 | env: 109 | PACK_URL: ${{ needs.get-pack-info.outputs.pack_url }} 110 | DEFAULT_PACK_URL: ${{ needs.get-pack-info.outputs.default_pack_url }} 111 | MERGE_PACK_URL: ${{ needs.get-pack-info.outputs.merge_pack_url }} 112 | DEFAULT_ASSETS_VERSION: ${{ needs.get-pack-info.outputs.default_assets_version }} 113 | BLOCK_MATERIAL: ${{ needs.get-pack-info.outputs.block_material }} 114 | ATTACHABLE_MATERIAL: ${{ needs.get-pack-info.outputs.attachable_material }} 115 | ARCHIVE_SCRATCH: ${{ needs.get-pack-info.outputs.archive_scratch }} 116 | RENAME_MODEL_FILES: ${{ needs.get-pack-info.outputs.rename_model_files }} 117 | FONT_CONVERSION: ${{ needs.get-pack-info.outputs.font_conversion }} 118 | ARMOR_CONVERSION: ${{ needs.get-pack-info.outputs.armor_conversion }} 119 | MEG3_FIX: ${{ needs.get-pack-info.outputs.meg3_fix }} 120 | SOUNDS_CONVERSION: ${{ needs.get-pack-info.outputs.sounds_conversion }} 121 | BOW_CONVERSION: ${{ needs.get-pack-info.outputs.bow_conversion }} 122 | SHIELD_CONVERSION: ${{ needs.get-pack-info.outputs.shield_conversion }} 123 | BLOCK_CONVERSION: ${{ needs.get-pack-info.outputs.block_conversion }} 124 | run: | 125 | mkdir -p staging 126 | cp converter.sh staging/ 127 | cd staging 128 | chmod +x converter.sh 129 | COLUMNS=$COLUMNS-1 curl --no-styled-output -#L -o input_pack.zip "${PACK_URL}" 130 | MERGE_PACK_FILE="${MERGE_PACK_URL}" 131 | if [ "${MERGE_PACK_URL}" != "null" ]; then 132 | COLUMNS=$COLUMNS-1 curl --no-styled-output -#L -o merge_pack.zip "${MERGE_PACK_URL}" 133 | MERGE_PACK_FILE="merge_pack.zip" 134 | fi 135 | ./converter.sh input_pack.zip -w "false" -m ${MERGE_PACK_FILE} -a ${ATTACHABLE_MATERIAL} -b ${BLOCK_MATERIAL} -f ${DEFAULT_PACK_URL} -v ${DEFAULT_ASSETS_VERSION} -r ${RENAME_MODEL_FILES} -s ${ARCHIVE_SCRATCH} -u "true" 136 | - name: Upload converted pack 137 | uses: actions/upload-artifact@v4 138 | with: 139 | name: PackFiles 140 | path: | 141 | staging/target/packaged/geyser_resources.mcpack 142 | staging/target/packaged/geyser_addon.mcaddon 143 | staging/target/*.json 144 | staging/target/scratch_files.zip 145 | staging/config.json 146 | post-result: 147 | runs-on: ubuntu-latest 148 | needs: convert-pack 149 | timeout-minutes: 2 150 | permissions: 151 | issues: write 152 | steps: 153 | - name: Post Result 154 | id: post-result 155 | uses: peter-evans/create-or-update-comment@v4 156 | with: 157 | issue-number: ${{ github.event.issue.number }} 158 | body: | 159 | ## :sparkles: The run has finished! :sparkles: 160 | - Download the pack files from the [action run][1] page. :arrow_double_down: 161 | - Upload the resource pack `geyser_resources.mcpack` to the `packs` folder of your Geyser folder. :file_folder: 162 | - Upload the mappings file `geyser_mappings.json` to the `custom_mappings` folder of your Geyser folder. :page_with_curl: 163 | 164 | If you notice issues with the converted files, please refer to the action log for errors and open a bug report if you believe there is an issue with the converter. This issue will be closed automatically. 165 | 166 | [1]: https://github.com/azpixel-team/java2bedrock/actions/runs/${{ github.run_id}} 167 | reactions: 'rocket' 168 | 169 | - name: Close Issue 170 | uses: peter-evans/close-issue@v3 171 | with: 172 | issue-number: ${{ github.event.issue.number }} 173 | conversion-failed: 174 | runs-on: ubuntu-latest 175 | needs: [get-pack-info, convert-pack, post-result] 176 | if: always() && (needs.get-pack-info.result == 'failure' || needs.convert-pack.result == 'failure' || needs.convert-pack.result == 'post-result') 177 | timeout-minutes: 2 178 | permissions: 179 | issues: write 180 | steps: 181 | - name: Post Result 182 | id: post-result 183 | uses: peter-evans/create-or-update-comment@v4 184 | with: 185 | issue-number: ${{ github.event.issue.number }} 186 | body: | 187 | ## :stop_sign: The run has failed :stop_sign: 188 | - Check the [action run][1] page for errors. :clipboard: 189 | - Status by job: 190 | - Get Pack Info: *${{ needs.get-pack-info.result }}* 191 | - Convert Pack: *${{ needs.convert-pack.result }}* 192 | - Post Result: *${{ needs.post-result.result }}* 193 | 194 | If you believe this is an issue with the converter. please open a bug report. This issue will be closed automatically. 195 | 196 | [1]: https://github.com/azpixel-team/java2bedrock/actions/runs/${{ github.run_id}} 197 | reactions: 'x' 198 | - name: Close issue 199 | uses: peter-evans/close-issue@v3 200 | with: 201 | issue-number: ${{ github.event.issue.number }} 202 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | target/ 2 | *.zip 3 | config.json 4 | test_config.json 5 | hashmap.json 6 | pack.png 7 | pack.mcmeta 8 | assets/ 9 | parents.json 10 | *.csv 11 | *.temp 12 | spritesheet.json 13 | item_mappings.json 14 | item_texture.json 15 | spritesheet/ 16 | sprites.json 17 | sprite_hashmap.json 18 | nongenerated.json 19 | item_textures.json 20 | atlases.json 21 | icons.json 22 | generated.json 23 | scratch_files/ 24 | .vscode/settings.json 25 | -------------------------------------------------------------------------------- /CODE_OF_CONDUCT.md: -------------------------------------------------------------------------------- 1 | # Community Member and Contributor Code of Conduct 2 | 3 | ## Our Pledge 4 | 5 | We as members, contributors, and leaders pledge to make participation in our 6 | community a harassment-free experience for everyone, regardless of age, body 7 | size, visible or invisible disability, ethnicity, sex characteristics, gender 8 | identity and expression, level of experience, education, socio-economic status, 9 | nationality, personal appearance, race, religion, or sexual identity 10 | and orientation. 11 | 12 | We pledge to act and interact in ways that contribute to an open, welcoming, 13 | diverse, inclusive, and healthy community. 14 | 15 | ## Our Standards 16 | 17 | Examples of behavior that contributes to a positive environment for our 18 | community include: 19 | 20 | * Demonstrating empathy and kindness toward other people 21 | * Being respectful of differing opinions, viewpoints, and experiences 22 | * Giving and gracefully accepting constructive feedback 23 | * Accepting responsibility and apologizing to those affected by our mistakes, 24 | and learning from the experience 25 | * Focusing on what is best not just for us as individuals, but for the 26 | overall community 27 | 28 | Examples of unacceptable behavior include: 29 | 30 | * The use of sexualized language or imagery, and sexual attention or 31 | advances of any kind 32 | * Trolling, insulting or derogatory comments, and personal or political attacks 33 | * Public or private harassment 34 | * Publishing others' private information, such as a physical or email 35 | address, without their explicit permission 36 | * Other conduct which could reasonably be considered inappropriate in a 37 | professional setting 38 | 39 | ## Enforcement Responsibilities 40 | 41 | Community leaders are responsible for clarifying and enforcing our standards of 42 | acceptable behavior and will take appropriate and fair corrective action in 43 | response to any behavior that they deem inappropriate, threatening, offensive, 44 | or harmful. 45 | 46 | Community leaders have the right and responsibility to remove, edit, or reject 47 | comments, commits, code, wiki edits, issues, and other contributions that are 48 | not aligned to this Code of Conduct, and will communicate reasons for moderation 49 | decisions when appropriate. 50 | 51 | ## Scope 52 | 53 | This Code of Conduct applies within all community spaces, and also applies when 54 | an individual is officially representing the community in public spaces. 55 | Examples of representing our community include using an official e-mail address, 56 | posting via an official social media account, or acting as an appointed 57 | representative at an online or offline event. 58 | 59 | ## Enforcement 60 | 61 | Instances of abusive, harassing, or otherwise unacceptable behavior may be 62 | reported to the community leaders responsible for enforcement at 63 | conduct@kastle.tk. 64 | All complaints will be reviewed and investigated promptly and fairly. 65 | 66 | All community leaders are obligated to respect the privacy and security of the 67 | reporter of any incident. 68 | 69 | ## Enforcement Guidelines 70 | 71 | Community leaders will follow these Community Impact Guidelines in determining 72 | the consequences for any action they deem in violation of this Code of Conduct: 73 | 74 | ### 1. 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Patents. 460 | 461 | A "contributor" is a copyright holder who authorizes use under this 462 | License of the Program or a work on which the Program is based. The 463 | work thus licensed is called the contributor's "contributor version". 464 | 465 | A contributor's "essential patent claims" are all patent claims 466 | owned or controlled by the contributor, whether already acquired or 467 | hereafter acquired, that would be infringed by some manner, permitted 468 | by this License, of making, using, or selling its contributor version, 469 | but do not include claims that would be infringed only as a 470 | consequence of further modification of the contributor version. For 471 | purposes of this definition, "control" includes the right to grant 472 | patent sublicenses in a manner consistent with the requirements of 473 | this License. 474 | 475 | Each contributor grants you a non-exclusive, worldwide, royalty-free 476 | patent license under the contributor's essential patent claims, to 477 | make, use, sell, offer for sale, import and otherwise run, modify and 478 | propagate the contents of its contributor version. 479 | 480 | In the following three paragraphs, a "patent license" is any express 481 | agreement or commitment, however denominated, not to enforce a patent 482 | (such as an express permission to practice a patent or covenant not to 483 | sue for patent infringement). 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You may not convey a covered 513 | work if you are a party to an arrangement with a third party that is 514 | in the business of distributing software, under which you make payment 515 | to the third party based on the extent of your activity of conveying 516 | the work, and under which the third party grants, to any of the 517 | parties who would receive the covered work from you, a discriminatory 518 | patent license (a) in connection with copies of the covered work 519 | conveyed by you (or copies made from those copies), or (b) primarily 520 | for and in connection with specific products or compilations that 521 | contain the covered work, unless you entered into that arrangement, 522 | or that patent license was granted, prior to 28 March 2007. 523 | 524 | Nothing in this License shall be construed as excluding or limiting 525 | any implied license or other defenses to infringement that may 526 | otherwise be available to you under applicable patent law. 527 | 528 | 12. No Surrender of Others' Freedom. 529 | 530 | If conditions are imposed on you (whether by court order, agreement or 531 | otherwise) that contradict the conditions of this License, they do not 532 | excuse you from the conditions of this License. If you cannot convey a 533 | covered work so as to satisfy simultaneously your obligations under this 534 | License and any other pertinent obligations, then as a consequence you may 535 | not convey it at all. For example, if you agree to terms that obligate you 536 | to collect a royalty for further conveying from those to whom you convey 537 | the Program, the only way you could satisfy both those terms and this 538 | License would be to refrain entirely from conveying the Program. 539 | 540 | 13. Remote Network Interaction; Use with the GNU General Public License. 541 | 542 | Notwithstanding any other provision of this License, if you modify the 543 | Program, your modified version must prominently offer all users 544 | interacting with it remotely through a computer network (if your version 545 | supports such interaction) an opportunity to receive the Corresponding 546 | Source of your version by providing access to the Corresponding Source 547 | from a network server at no charge, through some standard or customary 548 | means of facilitating copying of software. This Corresponding Source 549 | shall include the Corresponding Source for any work covered by version 3 550 | of the GNU General Public License that is incorporated pursuant to the 551 | following paragraph. 552 | 553 | Notwithstanding any other provision of this License, you have 554 | permission to link or combine any covered work with a work licensed 555 | under version 3 of the GNU General Public License into a single 556 | combined work, and to convey the resulting work. The terms of this 557 | License will continue to apply to the part which is the covered work, 558 | but the work with which it is combined will remain governed by version 559 | 3 of the GNU General Public License. 560 | 561 | 14. Revised Versions of this License. 562 | 563 | The Free Software Foundation may publish revised and/or new versions of 564 | the GNU Affero General Public License from time to time. Such new versions 565 | will be similar in spirit to the present version, but may differ in detail to 566 | address new problems or concerns. 567 | 568 | Each version is given a distinguishing version number. If the 569 | Program specifies that a certain numbered version of the GNU Affero General 570 | Public License "or any later version" applies to it, you have the 571 | option of following the terms and conditions either of that numbered 572 | version or of any later version published by the Free Software 573 | Foundation. If the Program does not specify a version number of the 574 | GNU Affero General Public License, you may choose any version ever published 575 | by the Free Software Foundation. 576 | 577 | If the Program specifies that a proxy can decide which future 578 | versions of the GNU Affero General Public License can be used, that proxy's 579 | public statement of acceptance of a version permanently authorizes you 580 | to choose that version for the Program. 581 | 582 | Later license versions may give you additional or different 583 | permissions. However, no additional obligations are imposed on any 584 | author or copyright holder as a result of your choosing to follow a 585 | later version. 586 | 587 | 15. Disclaimer of Warranty. 588 | 589 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 590 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 591 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 592 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 593 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 594 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 595 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 596 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 597 | 598 | 16. Limitation of Liability. 599 | 600 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 601 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 602 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 603 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 604 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 605 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 606 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 607 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 608 | SUCH DAMAGES. 609 | 610 | 17. Interpretation of Sections 15 and 16. 611 | 612 | If the disclaimer of warranty and limitation of liability provided 613 | above cannot be given local legal effect according to their terms, 614 | reviewing courts shall apply local law that most closely approximates 615 | an absolute waiver of all civil liability in connection with the 616 | Program, unless a warranty or assumption of liability accompanies a 617 | copy of the Program in return for a fee. 618 | 619 | END OF TERMS AND CONDITIONS 620 | 621 | How to Apply These Terms to Your New Programs 622 | 623 | If you develop a new program, and you want it to be of the greatest 624 | possible use to the public, the best way to achieve this is to make it 625 | free software which everyone can redistribute and change under these terms. 626 | 627 | To do so, attach the following notices to the program. It is safest 628 | to attach them to the start of each source file to most effectively 629 | state the exclusion of warranty; and each file should have at least 630 | the "copyright" line and a pointer to where the full notice is found. 631 | 632 | 633 | Copyright (C) 634 | 635 | This program is free software: you can redistribute it and/or modify 636 | it under the terms of the GNU Affero General Public License as published 637 | by the Free Software Foundation, either version 3 of the License, or 638 | (at your option) any later version. 639 | 640 | This program is distributed in the hope that it will be useful, 641 | but WITHOUT ANY WARRANTY; without even the implied warranty of 642 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 643 | GNU Affero General Public License for more details. 644 | 645 | You should have received a copy of the GNU Affero General Public License 646 | along with this program. If not, see . 647 | 648 | Also add information on how to contact you by electronic and paper mail. 649 | 650 | If your software can interact with users remotely through a computer 651 | network, you should also make sure that it provides a way for users to 652 | get its source. For example, if your program is a web application, its 653 | interface could display a "Source" link that leads users to an archive 654 | of the code. There are many ways you could offer source, and different 655 | solutions will be better for different programs; see section 13 for the 656 | specific requirements. 657 | 658 | You should also get your employer (if you work as a programmer) or school, 659 | if any, to sign a "copyright disclaimer" for the program, if necessary. 660 | For more information on this, and how to apply and follow the GNU AGPL, see 661 | . 662 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | ### This project is no longer maintained. Check out our new project below! 2 | 3 | ## Furnace – Resource Pack Conversion Tool 4 | 5 | ### How to Use 6 | 7 | - Join our Discord [here](https://discord.gg/4jvpVGpeBE). 8 | - Upload your Java resource pack to the designated support channel. 9 | - Furnace bot automatically processes the file and converts it to a Geyser-compatible format. 10 | - Download and use the converted pack in Minecraft Bedrock via Geyser. 11 | 12 | ### Contact & Support 13 | 14 | - Join our Discord: [Furnace Discord](https://discord.gg/4jvpVGpeBE) for updates and assistance. 15 | - Community Discussions: Share feedback, report issues, and suggest improvements directly on our server. 16 | 17 | ### Todo-List 18 | - Support Custom Block (Ready for test and use) 19 | - Fix shield 20 | - Support custom gui and skip font. Example code for file to make it: 21 | ``` 22 | [ 23 | "\uE200":{ 24 | "skip": true 25 | }, 26 | "0xE201":{ 27 | "skip": true, 28 | "gui": [0, 6] 29 | }, 30 | "":{ 31 | "skip": false, 32 | "gui": [0, 16] 33 | } 34 | // if skip is not set and gui is set, then the font will skip and the gui will be executed 35 | ] 36 | ``` 37 | ## Usage 38 | 39 | **Please disable itemadder protection unzip** 40 | 41 | ### Donate 42 | 43 | [![Donate with PayPal](https://raw.githubusercontent.com/stefan-niedermann/paypal-donate-button/master/paypal-donate-button.png)](https://paypal.me/LZ5509) 44 | 45 | ### Local 46 | 47 | To run, simply: 48 | ``` 49 | ./converter.sh MyResourcePack.zip 50 | ``` 51 | 52 | To run without settings prompts, use flags: 53 | - `-w (true|false)` whether or not to show the warning prompt 54 | - `-m (pack_to_merge.mcpack)` filename of Bedrock Edition resource pack in the same diretory to merge with result of the conversion 55 | - `-a (attachable_material)` material to use for attachables written by the script 56 | - `-b (block_material)` material to use for blocks written by the script 57 | - `-f (https://somesite.com/fallback_pack.zip|null)` URL of a Java Edition resource to use for fallback textures before the default pack 58 | - `-v (default_asset_version)` version of Minecraft Java Edition for which to pull default assets 59 | 60 | For example: 61 | 62 | ``` 63 | ./converter.sh MyResourcePack.zip -w "false" -m "MyBedrock.mcpack" -a "entity_alphatest_one_sided" -b "alpha_test" -f "null" -v "1.18.2" 64 | ``` 65 | 66 | ### Item Icons 67 | 68 | If you prepare 2D sprites for your 3D models, you can provide the converter with mappings for these sprites to be incorporated into item_texture.json and the exported Geyser mappings. To do so, simply include a file called `sprites.json` in the root of your Java resource pack. The format of this file is as follows: 69 | ```json 70 | { 71 | "leather": [ 72 | { 73 | "custom_model_data": 1, 74 | "sprite": "textures/path/to/texture_in_bedrock_rp/texture1" 75 | }, 76 | { 77 | "custom_model_data": 2, 78 | "sprite": "textures/path/to/texture_in_bedrock_rp/texture2" 79 | } 80 | ], 81 | "diamond_axe": [ 82 | { 83 | "damage_predicate": 2, 84 | "unbreakable": true, 85 | "sprite": "textures/path/to/texture_in_bedrock_rp/texture3" 86 | } 87 | ] 88 | } 89 | ``` 90 | 91 | When utilizing this feature, you should also use the merge feature to combine the converted pack with an existing Bedrock resource pack containing the specified sprite textures. If using the Github Actions based converter, simply provide a direct download URL of said Bedrock resource pack as done for the Java pack. 92 | 93 | ### Github Actions 94 | 95 | You may also run the converter through Github Actions in this repository by creating an issue with the [Pack Conversion](https://github.com/Kas-tle/java2bedrock.sh/issues/new?assignees=&labels=conversion&template=pack-conversion.yml&title=%5BPack%5D%3A+) template. You are only required to enter the link to the Java pack, though the options described above may also be configured. Your pack will then be queued for conversion by Github Actions. After conversion is complete, the Github Actions bot will reply to your issue with a link to download your converted pack and associated mappings file. Included in the bundle is a behavior pack and addon to view the models in single player, as well as a configuration file containing the paths to the models converted from the Java resource pack and their corresponding identifiers in the Bedrock resource pack. 96 | 97 | ## About 98 | 99 | **NOTICE:** Due to [MCPE-152191](https://bugs.mojang.com/browse/MCPE-152191), any blocks that are larger than 1.9 blocks will not load. This is only relavent to those using the preview pack to display converted models in single player. 100 | 101 | The script has been updated to handle parent models and 2D items. It will generate multiple sprite sheets for 3D models without repeating the inclusion of any given texture. 2D item textures will be copied over individually. Note that sprites for 3D items must be added manually. 102 | 103 | Your script and resource pack zip file must be in the same directory. Ensure that this zip file is properly setup. It should not have a root directory. Your resource pack must also be formatted correctly, to vanilla specifications. By default, this script will download the default assets in order to generate texture atlases in cases in which you have utilized those. If you wish to use different default assets, you may specify this at the beginning. The default pack will then be downloaded after your specified assets, with your specified assets taking precedence. As long as you provide valid JSON, the script should output something you can use. 104 | 105 | You may also specify an input bedrock pack to merge with the output assets produced by the converter. This should be in the same directory as the script and your input Java pack. Like the Java pack, ensure that it is compressed with no root folder. When prompted, type the file name of the input file, such as `example_rp.mcpack`. Merging of behavior packs is not currently supported. 106 | 107 | The packs generated by this script can currently only be used in Bedrock Edition 1.16.210.59 and above. Please be sure to enable the experimental setting "Holiday Creator Features" on world generation. You'll probably also want to be in creative mode as that will be the only way to give yourself the blocks generated by the script. Here are the commands to obtain one of the items or place them in your head slot: 108 | ``` 109 | /give @p geysercmd:gmdl_xxxxxxx 110 | /replaceitem entity @p slot.armor.head 0 geysercmd:gmdl_xxxxxxx 111 | ``` 112 | The `xxxxxxx` term corresponds to the short hash assigned to the model. These are written to config.json, which can be found in the target directory, along with packaged and non-packaged versions of the output assets. This will specify the corresponding item and nbt for each input predicate. The short hash is constructed by combining the predicate entry's item, custom model data, damage, and damaged predicates, taking the md5 hash of this string, and keeping only the first 7 characters. As a result, this hash value will remain the same across conversions. 113 | 114 | Also note that this script requires: 115 | - [jq](https://stedolan.github.io/jq/download/) (1.6+) 116 | - [sponge](https://joeyh.name/code/moreutils/) 117 | - [imagemagick](https://imagemagick.org/script/download.php) (6+) 118 | - [nodejs](https://nodejs.org/en/) 119 | - [spritesheet-js](https://www.npmjs.com/package/spritesheet-js) 120 | 121 | It will exit if you fail to meet these dependencies. While the ultimate intention here is to import these via Geyser, the script currently generates a behavior pack so that you may view your converted models in Bedrock Edition. It also generates a mappings file compliant with Geyser's custom item mappings system. 122 | 123 | Should you have any complaints about getting this to run because you "only use windows", do note that I was able to run this perfectly fine on a Mac running Parallels to run Windows to run WSL to run Ubuntu 20. Therefore, I am sure it is perfectly possible for you to get this working, regardless of your OS. I will gladly take such criticism only if you are willing to help develop this into a proper cross platform program. 124 | 125 | ## Dependency Installation 126 | 127 | ### Debian, Ubuntu, & Mint 128 | ```sh 129 | sudo apt-get install moreutils jq imagemagick unzip zip nodejs uuid-runtime 130 | npm i -g spritesheet-js 131 | ``` 132 | 133 | ### MacOS 134 | ```sh 135 | brew install moreutils jq imagemagick unzip zip nodejs uuid-runtime 136 | npm i -g spritesheet-js 137 | ``` 138 | 139 | ### RHEL, Fedora, & Centos 140 | ```sh 141 | sudo yum install moreutils jq imagemagick unzip zip nodejs uuid-runtime 142 | npm i -g spritesheet-js 143 | ``` 144 | 145 | ### Arch Linux 146 | ```sh 147 | sudo pacman -S moreutils jq imagemagick unzip zip nodejs uuid-runtime 148 | npm i -g spritesheet-js 149 | ``` 150 | 151 | ### Windows 152 | Impossible; consider [WSL](https://docs.microsoft.com/en-us/windows/wsl/install-win10). 153 | 154 | #### Special Notes for WSL (Ubuntu) 155 | 156 | In general, packages on WSL seem to be a little wonky, and sometimes jq-1.5 will be installed, which will not work. To manually install jq-1.6 on WSL, at least for Ubuntu: 157 | ```sh 158 | wget https://github.com/stedolan/jq/releases/download/jq-1.6/jq-linux64 && sudo chmod +x jq-linux64 && sudo mv jq-linux64 /usr/bin/jq 159 | ``` 160 | 161 | If you install spritesheet-js globally, but the script fails due to missing the dependency, ensure that the folder containing your global node modules is added to your path. If, after installing, `which spritesheet-js` returns no output, you may add global node modules to your path by: 162 | ```sh 163 | echo "export PATH=$PATH:$(npm config --global get prefix)/bin" >> ~/.bashrc && source ~/.bashrc 164 | ``` 165 | -------------------------------------------------------------------------------- /armor.py: -------------------------------------------------------------------------------- 1 | import os 2 | import json 3 | import shutil 4 | import glob 5 | from jproperties import Properties 6 | 7 | optifine = Properties() 8 | i = 0 9 | item_type = ["leather_helmet", "leather_chestplate", "leather_leggings", "leather_boots"] 10 | 11 | def write_armor(file, gmdl, layer, i): 12 | if i == 0: 13 | type = "helmet" 14 | elif i == 1: 15 | type = "chestplate" 16 | elif i == 2: 17 | type = "leggings" 18 | elif i == 3: 19 | type = "boots" 20 | ajson = { 21 | "format_version": "1.10.0", 22 | "minecraft:attachable": { 23 | "description": { 24 | "identifier": f"geyser_custom:{gmdl}.player", 25 | "item": { f"geyser_custom:{gmdl}": "query.owner_identifier == 'minecraft:player'" }, 26 | "materials": { 27 | "default": "armor_leather", 28 | "enchanted": "armor_leather_enchanted" 29 | }, 30 | "textures": { 31 | "default": f"textures/armor_layer/{layer}", 32 | "enchanted": "textures/misc/enchanted_item_glint" 33 | }, 34 | "geometry": { 35 | "default": f"geometry.player.armor.{type}" 36 | }, 37 | "scripts": { 38 | "parent_setup": "variable.helmet_layer_visible = 0.0;" 39 | }, 40 | "render_controllers": ["controller.render.armor"] 41 | } 42 | } 43 | } 44 | with open(file, "w") as f: 45 | f.write(json.dumps(ajson)) 46 | 47 | while i < 4: 48 | try: 49 | with open(f"pack/assets/minecraft/models/item/{item_type[i]}.json", "r") as f: 50 | data = json.load(f) 51 | except: 52 | i += 1 53 | continue 54 | for override in data["overrides"]: 55 | custom_model_data = override["predicate"]["custom_model_data"] 56 | model = override["model"] 57 | namespace = model.split(":")[0] 58 | item = model.split("/")[-1] 59 | if item in item_type: 60 | continue 61 | else: 62 | try: 63 | path = model.split(":")[1] 64 | optifine_file = f"{namespace}_{item}" 65 | with open(f"pack/assets/minecraft/optifine/cit/ia_generated_armors/{optifine_file}.properties", "rb") as f: 66 | optifine.load(f) 67 | if i == 2: 68 | layer = optifine.get("texture.leather_layer_2").data.split(".")[0] 69 | else: 70 | layer = optifine.get("texture.leather_layer_1").data.split(".")[0] 71 | if not os.path.exists("staging/target/rp/textures/armor_layer"): 72 | os.mkdir("staging/target/rp/textures/armor_layer") 73 | if not os.path.exists(f"staging/target/rp/textures/armor_layer/{layer}.png"): 74 | shutil.copy(f"pack/assets/minecraft/optifine/cit/ia_generated_armors/{layer}.png", "staging/target/rp/textures/armor_layer") 75 | with open(f"pack/assets/{namespace}/models/{path}.json", "r") as f : 76 | texture = json.load(f)["textures"]["layer1"] 77 | tpath = texture.split(":")[1] 78 | try: 79 | shutil.copy(f"pack/assets/{namespace}/textures/{tpath}.png", f"staging/target/rp/textures/{namespace}/{path}.png") 80 | except Exception as e: 81 | print(e) 82 | afile = glob.glob(f"staging/target/rp/attachables/{namespace}/{path}*.json") 83 | with open(afile[0], "r") as f: 84 | da = json.load(f)["minecraft:attachable"] 85 | gmdl = da["description"]["identifier"].split(":")[1] 86 | pfile = afile[0].replace(".json", ".player.json") 87 | write_armor(pfile, gmdl, layer, i) 88 | except Exception as e: 89 | print(e) 90 | print("Item not found of ...") 91 | continue 92 | i += 1 93 | -------------------------------------------------------------------------------- /blank256.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/AZPixel-Team/Java2Bedrock/ffe3f128db5ef251b267bd5ae7f9ff7f4315fd3e/blank256.png -------------------------------------------------------------------------------- /blocks.py: -------------------------------------------------------------------------------- 1 | import json 2 | import glob 3 | import os 4 | import blocks_util 5 | 6 | #Not Support For Fire 7 | files = glob.glob("pack/assets/minecraft/blockstates/*.json") 8 | if files != []: 9 | blocks_util.write_animated_cube() 10 | blocks_util.write_geometry_cube() 11 | for file in files: 12 | file = file.replace("\\", "/") 13 | block = (file.split("/")[-1]).replace(".json", "") 14 | if (block == "fire"): continue 15 | block_material = os.getenv("BLOCK_MATERIAL") 16 | blocks_util.write_mapping_block(block) 17 | with open(file, "r") as f: 18 | data = json.load(f)["variants"] 19 | for k, v in data.items(): 20 | if not("block/original" in v["model"] or "block/tripwire_attached_n" in v["model"]): 21 | print(v["model"]) 22 | am = blocks_util.get_am_file(v["model"]) 23 | if am == None: continue 24 | with open(am, "r") as f: 25 | data_am = json.load(f) 26 | gmdl = data_am["minecraft:attachable"]["description"]["identifier"].split(":")[1] 27 | geometry = blocks_util.get_geometry_block(v["model"]) 28 | texture = blocks_util.create_terrain_texture(gmdl, data_am["minecraft:attachable"]["description"]["textures"]["default"]) 29 | if geometry == "geometry.cube": 30 | with open(am, "w") as f: 31 | data_am["minecraft:attachable"]["description"]["geometry"]["default"] = "geometry.cube" 32 | data_am["minecraft:attachable"]["description"]["animations"] = {"thirdperson_main_hand":"animation.geo_cube.thirdperson_main_hand","thirdperson_off_hand":"animation.geo_cube.thirdperson_off_hand","thirdperson_head":"animation.geo_cube.head","firstperson_main_hand":"animation.geo_cube.firstperson_main_hand","firstperson_off_hand":"animation.geo_cube.firstperson_off_hand","firstperson_head":"animation.geyser_custom.disable"} 33 | json.dump(data_am, f) 34 | if block == "tripwire": 35 | sstate = k.split(",") 36 | k = f"{sstate[0]},{sstate[4]},{sstate[1]},{sstate[2]},{sstate[6]},{sstate[3]},{sstate[5]}" 37 | blocks_util.regsister_block(block, gmdl, k, texture, block_material, geometry) 38 | -------------------------------------------------------------------------------- /blocks_util.py: -------------------------------------------------------------------------------- 1 | import json 2 | import glob 3 | import os 4 | 5 | def get_am_file(model): 6 | namespace = model.split(":")[0] 7 | path = model.split(":")[1] 8 | files = glob.glob(f"staging/target/rp/attachables/{namespace}/{path}*.json") 9 | for fa in files: 10 | if f"{path.split('/')[-1]}." in fa: 11 | return fa 12 | def write_animated_cube(): 13 | #Created by: ofunny, contact: https://ofunny.world/, repository: https://github.com/ofunny/ofunnysBedrockExamples/ 14 | #file from ofunny 15 | data = {"format_version":"1.8.0","animations":{"animation.geo_cube.thirdperson_main_hand":{"loop":True,"bones":{"block":{"rotation":[-20,145,-10],"position":[0,14,-6],"scale":[0.375,0.375,0.375]}}},"animation.geo_cube.thirdperson_off_hand":{"loop":True,"bones":{"block":{"rotation":[20,40,20],"position":[0,13,-6],"scale":[0.375,0.375,0.375]}}},"animation.geo_cube.head":{"loop":True,"bones":{"block":{"position":[0,19.9,0],"scale":0.625}}},"animation.geo_cube.firstperson_main_hand":{"loop":True,"bones":{"block":{"rotation":[140,45,15],"position":[-1,17,0],"scale":[0.52,0.52,0.52]}}},"animation.geo_cube.firstperson_off_hand":{"loop":True,"bones":{"block":{"rotation":[-5,45,-5],"position":[-17.5,17.5,15],"scale":[0.52,0.52,0.52]}}}}} 16 | with open("staging/target/rp/animations/cube.json", "w") as f: 17 | json.dump(data, f) 18 | def write_geometry_cube(): 19 | #Created by: ofunny, contact: https://ofunny.world/, repository: https://github.com/ofunny/ofunnysBedrockExamples/ 20 | #file from ofunny 21 | data = {"format_version":"1.19.40","minecraft:geometry":[{"description":{"identifier":"geometry.cube","texture_width":16,"texture_height":16,"visible_bounds_width":2,"visible_bounds_height":2.5,"visible_bounds_offset":[0,0.75,0]},"bones":[{"name":"block","binding":"c.item_slot == 'head' ? 'head' : q.item_slot_to_bone_name(c.item_slot)","pivot":[0,8,0],"cubes":[{"origin":[-8,0,-8],"size":[16,16,16],"uv":{"north":{"uv":[0,0],"uv_size":[16,16]},"east":{"uv":[0,0],"uv_size":[16,16]},"south":{"uv":[0,0],"uv_size":[16,16]},"west":{"uv":[0,0],"uv_size":[16,16]},"up":{"uv":[16,16],"uv_size":[-16,-16]},"down":{"uv":[16,16],"uv_size":[-16,-16]}}}]}]}]} 22 | with open("staging/target/rp/models/blocks/cube.json", "w") as f: 23 | json.dump(data, f) 24 | def write_mapping_block(block: str): 25 | #Created by: ofunny, contact: https://ofunny.world/, repository: https://github.com/ofunny/ofunnysBedrockExamples/ 26 | #file from ofunny 27 | data = {"format_version":1,"blocks":{f"minecraft:{block}":{"name":f"{block}","geometry":"geometry.cube","included_in_creative_inventory":False,"only_override_states":True,"place_air":True,"state_overrides":{}}}} 28 | with open(f"staging/target/geyser_block_{block}_mappings.json", "w") as f: 29 | json.dump(data, f, indent=4) 30 | def regsister_block(block: str, gmdl: str, state: str, texture: str, block_material: str, geometry: str): 31 | with open(f"staging/target/geyser_block_{block}_mappings.json", "r") as f: 32 | data = json.load(f) 33 | with open(f"staging/target/geyser_block_{block}_mappings.json", "w") as f: 34 | data["blocks"][f"minecraft:{block}"]["state_overrides"][state] = {"name":f"block_{gmdl}","display_name":f"block_{gmdl}","geometry":geometry,"material_instances":{"*":{"texture":texture,"render_method":block_material,"face_dimming":True,"ambient_occlusion":True}}} 35 | json.dump(data, f, indent=4) 36 | def create_terrain_texture(gmdl: str, texture_file: str): 37 | with open("staging/target/rp/textures/terrain_texture.json", "r") as f: 38 | data = json.load(f) 39 | with open("staging/target/rp/textures/terrain_texture.json", "w") as f: 40 | data["texture_data"][f"block_{gmdl}"] = {"textures": texture_file} 41 | json.dump(data, f, indent=4) 42 | return f"block_{gmdl}" 43 | def get_geometry_block(model: str): 44 | namespace = model.split(":")[0] 45 | path = model.split(":")[1] 46 | geometry_file = glob.glob(f"staging/target/rp/models/blocks/{namespace}/{path}.json")[0] 47 | if geometry_file != None: 48 | with open(geometry_file, "r") as f: 49 | geo_data = f.read() 50 | if geo_data == "": 51 | os.remove(geometry_file) 52 | return "geometry.cube" 53 | else: 54 | data = json.loads(geo_data) 55 | return data["minecraft:geometry"][0]["description"]["identifier"] 56 | else: return "geometry.cube" 57 | -------------------------------------------------------------------------------- /bow.py: -------------------------------------------------------------------------------- 1 | import os 2 | import json 3 | import glob 4 | from bow_util import Bow_Util 5 | 6 | if os.path.exists("pack/assets/minecraft/models/item/bow.json"): 7 | with open("pack/assets/minecraft/models/item/bow.json") as f: 8 | data = json.load(f) 9 | predicate = [d["predicate"] for d in data["overrides"]] 10 | model = [d["model"] for d in data["overrides"]] 11 | for m, p in zip(model, predicate): 12 | if m in ["item/bow", "item/bow_pulling_0", "item/bow_pulling_1", "item/bow_pulling_2"] or not "custom_model_data" in p: 13 | continue 14 | i = 0 15 | try: 16 | if p["pulling"] == 1: 17 | i = 1 18 | if p["pull"] <= 0.65: 19 | i = 2 20 | elif p["pull"] > 0.65: 21 | i = 3 22 | except: 23 | pass 24 | fpath = (f"cache/bow/{p['custom_model_data']}.json") 25 | if not os.path.exists(fpath): 26 | os.makedirs(os.path.dirname(fpath), exist_ok=True) 27 | with open(fpath, "w") as f: 28 | f.write("{}") 29 | with open(fpath, "r") as f: 30 | data = json.load(f) 31 | with open(fpath, "w") as f: 32 | if "check" in data: 33 | data["check"] = data["check"] + 1 34 | else: 35 | data["check"] = 1 36 | data[f'texture_{i}'] = m 37 | json.dump(data, f, indent=2) 38 | 39 | files = glob.glob("cache/bow/*.json") 40 | Bow_Util.animation() 41 | Bow_Util.rendercontrollers() 42 | gmdllist = [] 43 | for file in files: 44 | try: 45 | with open(file, "r") as f: 46 | data = json.load(f) 47 | if data["check"] == 4: 48 | textures = [] 49 | geometry = [] 50 | for i in range(4): 51 | namespace = data[f"texture_{i}"].split(":")[0] 52 | path = data[f"texture_{i}"].split(":")[1] 53 | files = glob.glob(f"staging/target/rp/attachables/{namespace}/{path}*.json") 54 | for fa in files: 55 | if f"{path.split('/')[-1]}." in fa: 56 | break 57 | with open(fa, "r") as f: 58 | dataA = json.load(f) 59 | f.close() 60 | textures.append(dataA["minecraft:attachable"]["description"]["textures"]["default"]) 61 | is2Dbow = Bow_Util.is2Dbow(glob.glob(f"staging/target/rp/models/blocks/{namespace}/{path}.json")[0]) 62 | if is2Dbow: 63 | if i == 0: geometry.append("geometry.bow_standby") 64 | else: geometry.append(f"geometry.bow_pulling_{i-1}") 65 | else: geometry.append(dataA["minecraft:attachable"]["description"]["geometry"]["default"]) 66 | if i == 0: 67 | if is2Dbow: 68 | animate = [{"wield":"c.is_first_person"},{"third_person":"!c.is_first_person"},{"wield_first_person_pull":"query.main_hand_item_use_duration > 0.0f && c.is_first_person"}] 69 | pre_animation = ["v.charge_amount = math.clamp((q.main_hand_item_max_duration - (q.main_hand_item_use_duration - q.frame_alpha + 1.0)) / 10.0, 0.0, 1.0f);","v.total_frames = 3;","v.step = v.total_frames / 60;","v.frame = query.is_using_item ? math.clamp((v.frame ?? 0) + v.step, 1, v.total_frames) : 0;"] 70 | else: 71 | animate = [{"thirdperson_main_hand":"v.main_hand && !c.is_first_person"},{"thirdperson_off_hand":"v.off_hand && !c.is_first_person"},{"thirdperson_head":"v.head && !c.is_first_person"},{"firstperson_main_hand":"v.main_hand && c.is_first_person"},{"firstperson_off_hand":"v.off_hand && c.is_first_person"},{"firstperson_head":"c.is_first_person && v.head"}] 72 | pre_animation = ["v.charge_amount = math.clamp((q.main_hand_item_max_duration - (q.main_hand_item_use_duration - q.frame_alpha + 1.0)) / 10.0, 0.0, 1.0f);","v.total_frames = 3;","v.step = v.total_frames / 60;","v.frame = query.is_using_item ? math.clamp((v.frame ?? 0) + v.step, 1, v.total_frames) : 0;","v.main_hand = c.item_slot == 'main_hand';","v.off_hand = c.item_slot == 'off_hand';","v.head = c.item_slot == 'head';"] 73 | mfile = fa 74 | mdefault = dataA["minecraft:attachable"]["description"]["materials"]["default"] 75 | menchanted = dataA["minecraft:attachable"]["description"]["materials"]["enchanted"] 76 | gmdl = dataA["minecraft:attachable"]["description"]["identifier"].split(":")[1] 77 | animations = dataA["minecraft:attachable"]["description"]["animations"] 78 | animations["wield"] = "animation.player.bow_custom.first_person" 79 | animations["third_person"] = "animation.player.bow_custom" 80 | animations["wield_first_person_pull"] = "animation.bow.wield_first_person_pull" 81 | gmdllist.append(f"geyser_custom:{gmdl}") 82 | Bow_Util.item_texture(gmdl, textures[0]) 83 | else: 84 | os.remove(fa) 85 | Bow_Util.write(mfile, gmdl, textures, geometry, mdefault, menchanted, animations, animate, pre_animation) 86 | except Exception as e: 87 | print(e) 88 | Bow_Util.acontroller(gmdllist) 89 | -------------------------------------------------------------------------------- /bow_util.py: -------------------------------------------------------------------------------- 1 | import json 2 | import os 3 | 4 | class Bow_Util: 5 | def write(file, gmdl, textures, geometry, mdefault, menchanted, animations, animate, pre_animation): 6 | with open(file, "w") as f: 7 | data = { 8 | "format_version": "1.10.0", 9 | "minecraft:attachable": { 10 | "description": { 11 | "identifier": f"geyser_custom:{gmdl}", 12 | "materials": { 13 | "default": f"{mdefault}", 14 | "enchanted": f"{menchanted}" 15 | }, 16 | "textures": { 17 | "default": f"{textures[0]}", 18 | "bow_pulling_0": f"{textures[1]}", 19 | "bow_pulling_1": f"{textures[2]}", 20 | "bow_pulling_2": f"{textures[3]}", 21 | "enchanted": "textures/misc/enchanted_item_glint" 22 | }, 23 | "geometry": { 24 | "default": f"{geometry[0]}", 25 | "bow_pulling_0": f"{geometry[1]}", 26 | "bow_pulling_1": f"{geometry[2]}", 27 | "bow_pulling_2": f"{geometry[3]}" 28 | }, 29 | "animations": animations, 30 | "scripts": { 31 | "pre_animation": pre_animation, 32 | "animate": animate, 33 | }, 34 | "render_controllers": ["controller.render.bow_custom"] 35 | } 36 | } 37 | } 38 | json.dump(data, f) 39 | def rendercontrollers(): 40 | file = "staging/target/rp/render_controllers/bow_custom.render_controllers.json" 41 | os.makedirs(os.path.dirname(file), exist_ok=True) 42 | with open(file, "w") as f: 43 | data = { 44 | "format_version": "1.10", 45 | "render_controllers": { 46 | "controller.render.bow_custom": { 47 | "arrays": { 48 | "textures": { 49 | "array.bow_texture_frames": [ 50 | "texture.default", 51 | "texture.bow_pulling_0", 52 | "texture.bow_pulling_1", 53 | "texture.bow_pulling_2" 54 | ] 55 | }, 56 | "geometries": { 57 | "array.bow_geo_frames": [ 58 | "geometry.default", 59 | "geometry.bow_pulling_0", 60 | "geometry.bow_pulling_1", 61 | "geometry.bow_pulling_2" 62 | ] 63 | } 64 | }, 65 | "geometry": "array.bow_geo_frames[math.floor(v.frame)]", 66 | "materials": [ { "*": "variable.is_enchanted ? material.enchanted : material.default" } ], 67 | "textures": [ "array.bow_texture_frames[math.floor(v.frame)]", "texture.enchanted" ] 68 | } 69 | } 70 | } 71 | json.dump(data, f) 72 | def item_texture(gmdl, texture): 73 | with open("staging/target/rp/textures/item_texture.json", "r") as f: 74 | data = json.load(f) 75 | if gmdl in data["texture_data"]: 76 | with open("staging/target/rp/textures/item_texture.json", "w") as f: 77 | data["texture_data"][gmdl]["textures"] = texture 78 | json.dump(data,f, indent=4) 79 | def animation(): 80 | with open("staging/target/rp/animations/bow_custom.animation.json","w") as f: 81 | data = { 82 | "format_version": "1.8.0", 83 | "animations": { 84 | "animation.player.bow_custom.first_person": { 85 | "loop": True, 86 | "bones": { 87 | "rightitem": { 88 | "rotation": [ "c.is_first_person ? 30 : 0", "c.is_first_person ? -120 : 0", "c.is_first_person ? -60 : 0" ], 89 | "position": [ " c.is_first_person ? -6 : 0", "c.is_first_person ? -5 : 0", "c.is_first_person ? -2 : 0" ] 90 | } 91 | } 92 | }, 93 | "animation.player.bow_custom": { 94 | "loop": True, 95 | "bones": { 96 | "rightitem": { 97 | "position": [ 0.5, -2, 0 ] 98 | } 99 | } 100 | } 101 | } 102 | } 103 | json.dump(data,f) 104 | def is2Dbow(file): 105 | with open(file, "r") as f: 106 | try: 107 | modelbone = json.load(f)["minecraft:geometry"][0]["bones"] 108 | except: 109 | modelbone = [] 110 | if modelbone == [{"name":"geyser_custom","binding":"c.item_slot == 'head' ? 'head' : q.item_slot_to_bone_name(c.item_slot)","pivot":[0,8,0]},{"name":"geyser_custom_x","parent":"geyser_custom","pivot":[0,8,0]},{"name":"geyser_custom_y","parent":"geyser_custom_x","pivot":[0,8,0]},{"name":"geyser_custom_z","parent":"geyser_custom_y","pivot":[0,8,0],"texture_meshes":[{"texture":"default","position":[0,8,0],"rotation":[90,0,-180],"local_pivot":[8,0.5,8]}]}]: 111 | return True 112 | else: 113 | return False 114 | def acontroller(gmdllist): 115 | strlist = str(gmdllist) 116 | strlist = strlist.replace("[", "").replace("]", "") 117 | file = "staging/target/rp/animation_controllers/player.animation_controllers.json" 118 | os.makedirs(os.path.dirname(file), exist_ok=True) 119 | with open(file, "w") as f: 120 | data = { 121 | "format_version" : "1.10.0", 122 | "animation_controllers" : { 123 | "controller.animation.player.root" : { 124 | "initial_state" : "first_person", 125 | "states" : { 126 | "first_person" : { 127 | "animations" : [ 128 | { 129 | "first_person_swap_item": "!query.blocking" 130 | }, 131 | { 132 | "first_person_shield_block": "query.blocking" 133 | }, 134 | { 135 | "first_person_attack_controller" : "variable.attack_time > 0.0f && query.get_equipped_item_name != 'filled_map'" 136 | }, 137 | "first_person_base_pose", 138 | { 139 | "first_person_empty_hand" : "query.get_equipped_item_name(0, 1) != 'filled_map'" 140 | }, 141 | { 142 | "first_person_walk" : "variable.bob_animation" 143 | }, 144 | { 145 | "first_person_map_controller" : "(query.get_equipped_item_name(0, 1) == 'filled_map' || query.get_equipped_item_name('off_hand') == 'filled_map')" 146 | }, 147 | { 148 | "first_person_crossbow_equipped": "query.get_equipped_item_name == 'crossbow' && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0)" 149 | }, 150 | { 151 | "first_person_breathing_bob": "variable.attack_time <= 0.0" 152 | } 153 | ], 154 | "transitions" : [ 155 | { 156 | "paperdoll" : "variable.is_paperdoll" 157 | }, 158 | { 159 | "map_player" : "variable.map_face_icon" 160 | }, 161 | { 162 | "third_person" : "!variable.is_first_person" 163 | } 164 | ] 165 | }, 166 | "map_player" : { 167 | "transitions" : [ 168 | { 169 | "paperdoll" : "variable.is_paperdoll" 170 | }, 171 | { 172 | "first_person" : "variable.is_first_person" 173 | }, 174 | { 175 | "third_person" : "!variable.map_face_icon && !variable.is_first_person" 176 | } 177 | ] 178 | }, 179 | "paperdoll" : { 180 | "animations" : [ "humanoid_base_pose", "look_at_target_ui", "move.arms", "move.legs", "cape" ], 181 | "transitions" : [ 182 | { 183 | "first_person" : "!variable.is_paperdoll && variable.is_first_person" 184 | }, 185 | { 186 | "map_player" : "variable.map_face_icon" 187 | }, 188 | { 189 | "third_person" : "!variable.is_paperdoll && !variable.is_first_person" 190 | } 191 | ] 192 | }, 193 | "third_person" : { 194 | "animations" : [ 195 | "humanoid_base_pose", 196 | { 197 | "look_at_target" : "!query.is_sleeping && !query.is_emoting" 198 | }, 199 | "move.arms", 200 | "move.legs", 201 | "cape", 202 | { 203 | "riding.arms" : "query.is_riding" 204 | }, 205 | { 206 | "riding.legs" : "query.is_riding" 207 | }, 208 | "holding", 209 | { 210 | "brandish_spear" : "variable.is_brandishing_spear" 211 | }, 212 | { 213 | "holding_spyglass": "variable.is_holding_spyglass" 214 | }, 215 | { 216 | "charging" : "query.is_charging" 217 | }, 218 | { 219 | "sneaking" : "query.is_sneaking && !query.is_sleeping" 220 | }, 221 | { 222 | "bob": "!variable.is_holding_spyglass && !variable.is_tooting_goat_horn" 223 | }, 224 | { 225 | "damage_nearby_mobs" : "variable.damage_nearby_mobs" 226 | }, 227 | { 228 | "swimming" : "variable.swim_amount > 0.0" 229 | }, 230 | { 231 | "swimming.legs" : "variable.swim_amount > 0.0" 232 | }, 233 | { 234 | "use_item_progress": f"( variable.use_item_interval_progress > 0.0 ) || ( variable.use_item_startup_progress > 0.0 ) && !variable.is_brandishing_spear && !variable.is_holding_spyglass && !variable.is_tooting_goat_horn && !query.is_item_name_any('slot.weapon.mainhand', 'minecraft:bow', {strlist})" 235 | }, 236 | { 237 | "sleeping" : "query.is_sleeping && query.is_alive" 238 | }, 239 | { 240 | "attack.positions" : "variable.attack_time >= 0.0" 241 | }, 242 | { 243 | "attack.rotations" : "variable.attack_time >= 0.0" 244 | }, 245 | { 246 | "shield_block_main_hand" : "query.blocking && query.get_equipped_item_name('off_hand') != 'shield' && query.get_equipped_item_name == 'shield'" 247 | }, 248 | { 249 | "shield_block_off_hand" : "query.blocking && query.get_equipped_item_name('off_hand') == 'shield'" 250 | }, 251 | { 252 | "crossbow_controller" : "query.get_equipped_item_name == 'crossbow'" 253 | }, 254 | { 255 | "third_person_bow_equipped" : f"query.is_item_name_any('slot.weapon.mainhand', 0, 'minecraft:bow', {strlist}) && (q.is_using_item)" 256 | }, 257 | { 258 | "tooting_goat_horn": "variable.is_tooting_goat_horn" 259 | } 260 | ], 261 | "transitions" : [ 262 | { 263 | "paperdoll" : "variable.is_paperdoll" 264 | }, 265 | { 266 | "first_person" : "variable.is_first_person" 267 | }, 268 | { 269 | "map_player" : "variable.map_face_icon" 270 | } 271 | ] 272 | } 273 | } 274 | } 275 | } 276 | } 277 | json.dump(data, f) -------------------------------------------------------------------------------- /converter.sh: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env bash 2 | : ${1?'Please specify an input resource pack in the same directory as the script (e.g. ./converter.sh MyResourcePack.zip)'} 3 | 4 | # define color placeholders 5 | C_RED='\e[31m' 6 | C_GREEN='\e[32m' 7 | C_YELLOW='\e[33m' 8 | C_BLUE='\e[36m' 9 | C_GRAY='\e[37m' 10 | C_CLOSE='\e[m' 11 | 12 | # status message function depending on message type 13 | # usage: status 14 | status_message () { 15 | case $1 in 16 | "completion") 17 | printf "${C_GREEN}[+] ${C_GRAY}${2}${C_CLOSE}\n" 18 | ;; 19 | "process") 20 | printf "${C_YELLOW}[•] ${C_GRAY}${2}${C_CLOSE}\n" 21 | ;; 22 | "critical") 23 | printf "${C_RED}[X] ${C_GRAY}${2}${C_CLOSE}\n" 24 | ;; 25 | "error") 26 | printf "${C_RED}[ERROR] ${C_GRAY}${2}${C_CLOSE}\n" 27 | ;; 28 | "info") 29 | printf "${C_BLUE}${2}${C_CLOSE}\n" 30 | ;; 31 | "plain") 32 | printf "${C_GRAY}${2}${C_CLOSE}\n" 33 | ;; 34 | esac 35 | } 36 | 37 | # dependency check function ensures important required programs are installed 38 | # usage: dependency_check 39 | dependency_check () { 40 | if command ${3} 2>/dev/null | grep -q "${4}"; then 41 | status_message completion "Dependency ${1} satisfied" 42 | else 43 | status_message error "Dependency ${1} must be installed to proceed\nSee ${2}\nExiting script..." 44 | exit 1 45 | fi 46 | } 47 | 48 | # user input function to prompt user for info when needed 49 | # usage: user_input 50 | user_input () { 51 | if [[ -z "${!1}" ]]; then 52 | status_message plain "${2} ${C_YELLOW}[${3}]\n" 53 | read -p "${4}: " ${1} 54 | echo 55 | fi 56 | } 57 | 58 | # wait for jobs function prevents the next job from starting until there is a free CPU thread 59 | wait_for_jobs () { 60 | while test $(jobs -p | wc -w) -ge "$((2*$(nproc)))"; do wait -n; done 61 | } 62 | 63 | # ensure input pack exists 64 | if ! test -f "${1}"; then 65 | status_message error "Input resource pack ${1} is not in this directory" 66 | exit 1 67 | else 68 | status_message process "Input file ${1} detected" 69 | fi 70 | 71 | # get user defined start flags 72 | while getopts w:m:a:b:f:v:r:s:u: flag "${@:2}" 73 | do 74 | case "${flag}" in 75 | w) warn=${OPTARG};; 76 | m) merge_input=${OPTARG};; 77 | a) attachable_material=${OPTARG};; 78 | b) block_material=${OPTARG};; 79 | f) fallback_pack=${OPTARG};; 80 | v) default_asset_version=${OPTARG};; 81 | r) rename_model_files=${OPTARG};; 82 | s) save_scratch=${OPTARG};; 83 | u) disable_ulimit=${OPTARG};; 84 | esac 85 | done 86 | 87 | if [[ ${disable_ulimit} == "true" ]] 88 | then 89 | getconf ARG_MAX 90 | ulimit -s unlimited 91 | status_message info "Changed ulimit settings for script:" 92 | ulimit -a 93 | echo | xargs --show-limits 94 | getconf ARG_MAX 95 | 96 | fi 97 | 98 | # warn user about limitations of the script 99 | printf '\e[1;31m%-6s\e[m\n' " 100 | ███████████████████████████████████████████████████████████████████████████████ 101 | ████████████████████████ # # W A R N I N G # # ████████████████████████ 102 | ███████████████████████████████████████████████████████████████████████████████ 103 | ███ This script has been provided as is. If your resource pack does not ███ 104 | ███ entirely conform the vanilla resource specification, including but not ███ 105 | ███ limited to, missing textures, improper parenting, improperly defined ███ 106 | ███ predicates, and malformed JSON files, among other problems, there is a ███ 107 | ███ strong possibility this script will fail. Please remedy any potential ███ 108 | ███ resource pack formatting errors before attempting to make use of this ███ 109 | ███ converter. You have been warned. ███ 110 | ███████████████████████████████████████████████████████████████████████████████ 111 | ███████████████████████████████████████████████████████████████████████████████ 112 | ███████████████████████████████████████████████████████████████████████████████ 113 | " 114 | 115 | if [[ ${warn} != "false" ]]; then 116 | read -p $'\e[37mTo acknowledge and continue, press enter. To exit, press Ctrl+C.:\e[0m 117 | 118 | ' 119 | fi 120 | 121 | # ensure we have all the required dependencies 122 | dependency_check "jq" "https://stedolan.github.io/jq/download/" "jq --version" "1.6\|1.7" 123 | dependency_check "sponge" "https://joeyh.name/code/moreutils/" "-v sponge" "" 124 | dependency_check "imagemagick" "https://imagemagick.org/script/download.php" "convert --version" "" 125 | dependency_check "spritesheet-js" "https://www.npmjs.com/package/spritesheet-js" "-v spritesheet-js" "" 126 | status_message completion "All dependencies have been satisfied\n" 127 | 128 | # prompt user for initial configuration 129 | status_message info "This script will now ask some configuration questions. Default values are yellow. Simply press enter to use the defaults.\n" 130 | user_input merge_input "Is there an existing bedrock pack in this directory with which you would like the output merged? (e.g. input.mcpack)" "null" "Input pack to merge" 131 | user_input attachable_material "What material should we use for the attachables?" "entity_alphatest_one_sided" "Attachable material" 132 | user_input block_material "What material should we use for the blocks?" "alpha_test" "Block material" 133 | user_input fallback_pack "From what URL should we download the fallback resource pack? (must be a direct link)\n Use 'none' if default resources are not needed." "null" "Fallback pack URL" 134 | 135 | # print initial configuration for user and set default values if none were specified 136 | status_message plain " 137 | Generating Bedrock 3D resource pack with settings: 138 | ${C_GRAY}Input pack to merge: ${C_BLUE}${merge_input:=null} 139 | ${C_GRAY}Attachable material: ${C_BLUE}${attachable_material:=entity_alphatest_one_sided} 140 | ${C_GRAY}Block material: ${C_BLUE}${block_material:=alpha_test} 141 | ${C_GRAY}Fallback pack URL: ${C_BLUE}${fallback_pack:=null} 142 | " 143 | 144 | # decompress our input pack 145 | status_message process "Decompressing input pack" 146 | unzip -n -q "${1}" 147 | status_message completion "Input pack decompressed" 148 | 149 | # exit the script if no input pack exists by checking for a pack.mcmeta file 150 | if [ ! -f pack.mcmeta ] 151 | then 152 | status_message error "Invalid resource pack! The pack.mcmeta file does not exist. Is the resource pack improperly compressed in an enclosing folder?" 153 | exit 1 154 | fi 155 | 156 | # ensure the directory that would contain predicate definitions exists 157 | if test -d "./assets/minecraft/models/item" 158 | then 159 | status_message completion "Minecraft namespace item folder found." 160 | else 161 | # create our initial directories for bp & rp 162 | status_message process "Generating initial directory strucutre for our bedrock packs" 163 | mkdir -p ./target/rp/models/blocks && mkdir -p ./target/rp/textures && mkdir -p ./target/rp/attachables && mkdir -p ./target/rp/animations && mkdir -p ./target/bp/blocks && mkdir -p ./target/bp/items 164 | 165 | # copy over our pack.png if we have one 166 | if test -f "./pack.png"; then 167 | cp ./pack.png ./target/rp/pack_icon.png && cp ./pack.png ./target/bp/pack_icon.png 168 | fi 169 | 170 | # generate uuids for our manifests 171 | uuid1=($(uuidgen)) 172 | uuid2=($(uuidgen)) 173 | uuid3=($(uuidgen)) 174 | uuid4=($(uuidgen)) 175 | 176 | # get pack description if we have one 177 | pack_desc="$(jq -r '(.pack.description // "Geyser 3D Items Resource Pack")' ./pack.mcmeta)" 178 | 179 | # generate rp manifest.json 180 | status_message process "Generating resource pack manifest" 181 | jq -c --arg pack_desc "${pack_desc}" --arg uuid1 "${uuid1}" --arg uuid2 "${uuid2}" -n ' 182 | { 183 | "format_version": 2, 184 | "header": { 185 | "description": "Adds 3D items for use with a Geyser proxy", 186 | "name": $pack_desc, 187 | "uuid": ($uuid1 | ascii_downcase), 188 | "version": [1, 0, 0], 189 | "min_engine_version": [1, 18, 3] 190 | }, 191 | "modules": [ 192 | { 193 | "description": "Adds 3D items for use with a Geyser proxy", 194 | "type": "resources", 195 | "uuid": ($uuid2 | ascii_downcase), 196 | "version": [1, 0, 0] 197 | } 198 | ] 199 | } 200 | ' | sponge ./target/rp/manifest.json 201 | 202 | # generate bp manifest.json 203 | status_message process "Generating behavior pack manifest" 204 | jq -c --arg pack_desc "${pack_desc}" --arg uuid1 "${uuid1}" --arg uuid3 "${uuid3}" --arg uuid4 "${uuid4}" -n ' 205 | { 206 | "format_version": 2, 207 | "header": { 208 | "description": "Adds 3D items for use with a Geyser proxy", 209 | "name": $pack_desc, 210 | "uuid": ($uuid3 | ascii_downcase), 211 | "version": [1, 0, 0], 212 | "min_engine_version": [ 1, 18, 3] 213 | }, 214 | "modules": [ 215 | { 216 | "description": "Adds 3D items for use with a Geyser proxy", 217 | "type": "data", 218 | "uuid": ($uuid4 | ascii_downcase), 219 | "version": [1, 0, 0] 220 | } 221 | ], 222 | "dependencies": [ 223 | { 224 | "uuid": ($uuid1 | ascii_downcase), 225 | "version": [1, 0, 0] 226 | } 227 | ] 228 | } 229 | ' | sponge ./target/bp/manifest.json 230 | 231 | # generate rp terrain_texture.json 232 | status_message process "Generating resource pack terrain texture definition" 233 | jq -nc ' 234 | { 235 | "resource_pack_name": "geyser_custom", 236 | "texture_name": "atlas.terrain", 237 | "texture_data": { 238 | } 239 | } 240 | ' | sponge ./target/rp/textures/terrain_texture.json 241 | 242 | # generate rp item_texture.json 243 | status_message process "Generating resource pack item texture definition" 244 | jq -nc ' 245 | { 246 | "resource_pack_name": "geyser_custom", 247 | "texture_name": "atlas.items", 248 | "texture_data": {} 249 | } 250 | ' | sponge ./target/rp/textures/item_texture.json 251 | 252 | status_message process "Generating resource pack disabling animation" 253 | # generate our disabling animation 254 | jq -nc ' 255 | { 256 | "format_version": "1.8.0", 257 | "animations": { 258 | "animation.geyser_custom.disable": { 259 | "loop": true, 260 | "override_previous_animation": true, 261 | "bones": { 262 | "geyser_custom": { 263 | "scale": 0 264 | } 265 | } 266 | } 267 | } 268 | } 269 | ' | sponge ./target/rp/animations/animation.geyser_custom.disable.json 270 | cd - 271 | python manager.py 272 | cd ./staging 273 | # cleanup 274 | rm -rf assets && rm -f pack.mcmeta && rm -f pack.png 275 | if [[ ${save_scratch} != "true" ]] 276 | then 277 | rm -rf scratch_files 278 | status_message critical "Deleted scratch files" 279 | else 280 | cd ./scratch_files > /dev/null && zip -rq8 scratch_files.zip . -x "*/.*" && cd .. > /dev/null && mv ./scratch_files/scratch_files.zip ./target/scratch_files.zip 281 | status_message completion "Archived scratch files\n" 282 | fi 283 | 284 | status_message process "Compressing output packs" 285 | mkdir ./target/packaged 286 | cd ./target/rp > /dev/null && zip -rq8 geyser_resources_preview.mcpack . -x "*/.*" && cd ../.. > /dev/null && mv ./target/rp/geyser_resources_preview.mcpack ./target/packaged/geyser_resources_preview.mcpack 287 | cd ./target/bp > /dev/null && zip -rq8 geyser_behaviors_preview.mcpack . -x "*/.*" && cd ../.. > /dev/null && mv ./target/bp/geyser_behaviors_preview.mcpack ./target/packaged/geyser_behaviors_preview.mcpack 288 | cd ./target/packaged > /dev/null && zip -rq8 geyser_addon.mcaddon . -i "*_preview.mcpack" && cd ../.. > /dev/null 289 | jq 'delpaths([paths | select(.[-1] | strings | startswith("gmdl_atlas_"))])' ./target/rp/textures/terrain_texture.json | sponge ./target/rp/textures/terrain_texture.json 290 | cd ./target/rp > /dev/null && zip -rq8 geyser_resources.mcpack . -x "*/.*" && cd ../.. > /dev/null && mv ./target/rp/geyser_resources.mcpack ./target/packaged/geyser_resources.mcpack 291 | mkdir ./target/unpackaged 292 | mv ./target/rp ./target/unpackaged/rp && mv ./target/bp ./target/unpackaged/bp 293 | 294 | exit 295 | fi 296 | 297 | # Download geyser mappings 298 | status_message process "Downloading the latest geyser item mappings" 299 | mkdir -p ./scratch_files 300 | printf "\e[3m\e[37m" 301 | echo 302 | COLUMNS=$COLUMNS-1 curl --no-styled-output -#L -o scratch_files/item_mappings.json https://raw.githubusercontent.com/GeyserMC/mappings/master/items.json 303 | echo 304 | COLUMNS=$COLUMNS-1 curl --no-styled-output -#L -o scratch_files/item_texture.json https://raw.githubusercontent.com/Kas-tle/java2bedrockMappings/main/item_texture.json 305 | echo 306 | printf "${C_CLOSE}" 307 | 308 | # setup our initial config by iterating over all json files in the block and item folders 309 | # technically we only need to iterate over actual item models that contain overrides, but the constraints of bash would likely make such an approach less efficent 310 | status_message process "Iterating through all vanilla associated model JSONs to generate initial predicate config\nOn a large pack, this may take some time...\n" 311 | 312 | jq --slurpfile item_texture scratch_files/item_texture.json --slurpfile item_mappings scratch_files/item_mappings.json -n ' 313 | [inputs | {(input_filename | sub("(.+)/(?.*?).json"; .itemname)): .overrides?[]?}] | 314 | 315 | def maxdur($input): 316 | ($item_mappings[] | 317 | [to_entries | map(.key as $key | .value | .java_identifer = $key) | .[] | select(.max_damage)] 318 | | map({(.java_identifer | split(":") | .[1]): (.max_damage)}) 319 | | add 320 | | .[$input] // 1) 321 | ; 322 | 323 | def bedrocktexture($input): 324 | ($item_texture[] | .[$input] // {"icon": "camera", "frame": 0}) 325 | ; 326 | 327 | def namespace: 328 | if contains(":") then sub("\\:(.+)"; "") else "minecraft" end 329 | ; 330 | 331 | [.[] | to_entries | map( select((.value.predicate.damage != null) or (.value.predicate.damaged != null) or (.value.predicate.custom_model_data != null)) | 332 | (if .value.predicate.damage then (.value.predicate.damage * maxdur(.key) | ceil) else null end) as $damage 333 | | (if .value.predicate.damaged == 0 then true else null end) as $unbreakable 334 | | (if .value.predicate.custom_model_data then .value.predicate.custom_model_data else null end) as $custom_model_data | 335 | { 336 | "item": .key, 337 | "bedrock_icon": bedrocktexture(.key), 338 | "nbt": ({ 339 | "Damage": $damage, 340 | "Unbreakable": $unbreakable, 341 | "CustomModelData": $custom_model_data 342 | }), 343 | "path": ("./assets/" + (.value.model | namespace) + "/models/" + (.value.model | sub("(.*?)\\:"; "")) + ".json"), 344 | "namespace": (.value.model | namespace), 345 | "model_path": ((.value.model | sub("(.*?)\\:"; "")) | split("/")[:-1] | map(. + "/") | add[:-1] // ""), 346 | "model_name": ((.value.model | sub("(.*?)\\:"; "")) | split("/")[-1]), 347 | "generated": false 348 | 349 | }) | .[]] 350 | | walk(if type == "object" then with_entries(select(.value != null)) else . end) 351 | | to_entries | map( ((.value.geyserID = "gmdl_\(1+.key)") | .value)) 352 | | INDEX(.geyserID) 353 | 354 | ' ./assets/minecraft/models/item/*.json > config.json || { status_message error "Invalid JSON exists in block or item folder! See above log."; exit 1; } 355 | status_message completion "Initial predicate config generated" 356 | 357 | # get a bash array of all model json files in our resource pack 358 | status_message process "Generating an array of all model JSON files to crosscheck with our predicate config" 359 | json_dir=($(find ./assets/**/models -type f -name '*.json')) 360 | 361 | # ensure all our reference files in config.json exist, and delete the entry if they do not 362 | status_message critical "Removing config entries that do not have an associated JSON file in the pack" 363 | jq ' 364 | 365 | def real_file($input): 366 | ($ARGS.positional | index($input) // null); 367 | 368 | map_values(if real_file(.path) != null then . else empty end) 369 | 370 | ' config.json --args ${json_dir[@]} | sponge config.json 371 | 372 | # get a bash array of all our input models 373 | status_message process "Creating a bash array for remaing models in our predicate config" 374 | model_array=($(jq -r '[.[].path] | unique | .[]' config.json)) 375 | 376 | # find initial parental information 377 | status_message process "Doing an initial sweep for level 1 parentals" 378 | jq -n ' 379 | 380 | [def namespace: if contains(":") then sub("\\:(.+)"; "") else "minecraft" end; 381 | 382 | inputs | { 383 | "path": (input_filename), 384 | "parent": ("./assets/" + (.parent | namespace) + "/models/" + ((.parent? // empty) | sub("(.*?)\\:"; "")) + ".json") 385 | } 386 | ] 387 | 388 | ' ${model_array[@]} | sponge scratch_files/parents.json 389 | 390 | # add initial parental information to config.json 391 | status_message critical "Removing config entries with non-supported parentals\n" 392 | jq -s ' 393 | 394 | . as $global | 395 | 396 | def intest($input_i): ($global | .[0] | map({(.path): .parent}) | add | .[$input_i]? // null); 397 | 398 | def gtest($input_g): 399 | [ 400 | "./assets/minecraft/models/block/block.json", 401 | "./assets/minecraft/models/block/cube.json", 402 | "./assets/minecraft/models/block/cube_column.json", 403 | "./assets/minecraft/models/block/cube_directional.json", 404 | "./assets/minecraft/models/block/cube_mirrored.json", 405 | "./assets/minecraft/models/block/observer.json", 406 | "./assets/minecraft/models/block/orientable_with_bottom.json", 407 | "./assets/minecraft/models/block/piston_extended.json", 408 | "./assets/minecraft/models/block/redstone_dust_side.json", 409 | "./assets/minecraft/models/block/redstone_dust_side_alt.json", 410 | "./assets/minecraft/models/block/template_single_face.json", 411 | "./assets/minecraft/models/block/thin_block.json", 412 | "./assets/minecraft/models/builtin/entity.json" 413 | ] 414 | | index($input_g) // null; 415 | 416 | .[1] | map_values(. + ({"parent": (intest(.path) // null)} | if gtest(.parent) == null then . else empty end)) 417 | | walk(if type == "object" then with_entries(select(.value != null)) else . end) 418 | 419 | ' scratch_files/parents.json config.json | sponge config.json 420 | 421 | # obtain hashes of all model predicate info to ensure consistent model naming 422 | jq -r '.[] | [.geyserID, (.item + "_c" + (.nbt.CustomModelData | tostring) + "_d" + (.nbt.Damage | tostring) + "_u" + (.nbt.Unbreakable | tostring)), .path] | @tsv | gsub("\\t";",")' config.json > scratch_files/paths.csv 423 | 424 | function write_hash () { 425 | local entry_hash=$(echo -n "${1}" | md5sum | head -c 7) 426 | local path_hash=$(echo -n "${2}" | md5sum | head -c 7) 427 | echo "${3},${entry_hash},${path_hash}" >> "${4}" 428 | } 429 | 430 | while IFS=, read -r gid predicate path 431 | do write_hash "${predicate}" "${path}" "${gid}" "scratch_files/hashes.csv" 432 | done < scratch_files/paths.csv > /dev/null 433 | 434 | jq -cR 'split(",")' scratch_files/hashes.csv | jq -s 'map({(.[0]): [.[1], .[2]]}) | add' > scratch_files/hashmap.json 435 | 436 | jq --slurpfile hashmap scratch_files/hashmap.json ' 437 | map_values( 438 | .geyserID as $gid 439 | | . += { 440 | "path_hash": ("gmdl_" + ($hashmap[] | .[($gid)] | .[0])), 441 | "geometry": ("geo_" + ($hashmap[] | .[($gid)] | .[1])) 442 | } 443 | ) 444 | ' config.json | sponge config.json 445 | 446 | # create our initial directories for bp & rp 447 | status_message process "Generating initial directory strucutre for our bedrock packs" 448 | mkdir -p ./target/rp/models/blocks && mkdir -p ./target/rp/textures && mkdir -p ./target/rp/attachables && mkdir -p ./target/rp/animations && mkdir -p ./target/bp/blocks && mkdir -p ./target/bp/items 449 | 450 | # copy over our pack.png if we have one 451 | if test -f "./pack.png"; then 452 | cp ./pack.png ./target/rp/pack_icon.png && cp ./pack.png ./target/bp/pack_icon.png 453 | fi 454 | 455 | # generate uuids for our manifests 456 | uuid1=($(uuidgen)) 457 | uuid2=($(uuidgen)) 458 | uuid3=($(uuidgen)) 459 | uuid4=($(uuidgen)) 460 | 461 | # get pack description if we have one 462 | pack_desc="$(jq -r '(.pack.description // "Geyser 3D Items Resource Pack")' ./pack.mcmeta)" 463 | 464 | # generate rp manifest.json 465 | status_message process "Generating resource pack manifest" 466 | jq -c --arg pack_desc "${pack_desc}" --arg uuid1 "${uuid1}" --arg uuid2 "${uuid2}" -n ' 467 | { 468 | "format_version": 2, 469 | "header": { 470 | "description": "Adds 3D items for use with a Geyser proxy", 471 | "name": $pack_desc, 472 | "uuid": ($uuid1 | ascii_downcase), 473 | "version": [1, 0, 0], 474 | "min_engine_version": [1, 18, 3] 475 | }, 476 | "modules": [ 477 | { 478 | "description": "Adds 3D items for use with a Geyser proxy", 479 | "type": "resources", 480 | "uuid": ($uuid2 | ascii_downcase), 481 | "version": [1, 0, 0] 482 | } 483 | ] 484 | } 485 | ' | sponge ./target/rp/manifest.json 486 | 487 | # generate bp manifest.json 488 | status_message process "Generating behavior pack manifest" 489 | jq -c --arg pack_desc "${pack_desc}" --arg uuid1 "${uuid1}" --arg uuid3 "${uuid3}" --arg uuid4 "${uuid4}" -n ' 490 | { 491 | "format_version": 2, 492 | "header": { 493 | "description": "Adds 3D items for use with a Geyser proxy", 494 | "name": $pack_desc, 495 | "uuid": ($uuid3 | ascii_downcase), 496 | "version": [1, 0, 0], 497 | "min_engine_version": [ 1, 18, 3] 498 | }, 499 | "modules": [ 500 | { 501 | "description": "Adds 3D items for use with a Geyser proxy", 502 | "type": "data", 503 | "uuid": ($uuid4 | ascii_downcase), 504 | "version": [1, 0, 0] 505 | } 506 | ], 507 | "dependencies": [ 508 | { 509 | "uuid": ($uuid1 | ascii_downcase), 510 | "version": [1, 0, 0] 511 | } 512 | ] 513 | } 514 | ' | sponge ./target/bp/manifest.json 515 | 516 | # generate rp terrain_texture.json 517 | status_message process "Generating resource pack terrain texture definition" 518 | jq -nc ' 519 | { 520 | "resource_pack_name": "geyser_custom", 521 | "texture_name": "atlas.terrain", 522 | "texture_data": { 523 | } 524 | } 525 | ' | sponge ./target/rp/textures/terrain_texture.json 526 | 527 | # generate rp item_texture.json 528 | status_message process "Generating resource pack item texture definition" 529 | jq -nc ' 530 | { 531 | "resource_pack_name": "geyser_custom", 532 | "texture_name": "atlas.items", 533 | "texture_data": {} 534 | } 535 | ' | sponge ./target/rp/textures/item_texture.json 536 | 537 | status_message process "Generating resource pack disabling animation" 538 | # generate our disabling animation 539 | jq -nc ' 540 | { 541 | "format_version": "1.8.0", 542 | "animations": { 543 | "animation.geyser_custom.disable": { 544 | "loop": true, 545 | "override_previous_animation": true, 546 | "bones": { 547 | "geyser_custom": { 548 | "scale": 0 549 | } 550 | } 551 | } 552 | } 553 | } 554 | ' | sponge ./target/rp/animations/animation.geyser_custom.disable.json 555 | 556 | # DO DEFAULT ASSETS HERE!! 557 | # get the current default textures and merge them with our rp 558 | if [[ ${fallback_pack} != none ]] && [[ ! -f default_assets.zip ]] 559 | then 560 | status_message process "Now downloading the fallback resource pack:" 561 | printf "\e[3m\e[37m" 562 | echo 563 | COLUMNS=$COLUMNS-1 curl --no-styled-output -#L -o default_assets.zip https://github.com/InventivetalentDev/minecraft-assets/zipball/refs/tags/${default_asset_version:=1.19.2} 564 | echo 565 | printf "${C_CLOSE}" 566 | status_message completion "Fallback resources downloaded" 567 | fi 568 | 569 | if [[ ${fallback_pack} != null && ${fallback_pack} != none ]] 570 | then 571 | printf "\e[3m\e[37m" 572 | echo 573 | COLUMNS=$COLUMNS-1 curl --no-styled-output -#L -o provided_assets.zip "${fallback_pack}" 574 | echo 575 | printf "${C_CLOSE}" 576 | status_message completion "Provided resources downloaded" 577 | mkdir ./providedassetholding 578 | unzip -n -q -d ./providedassetholding provided_assets.zip "assets/**" 579 | status_message completion "Provided resources decompressed" 580 | cp -n -r "./providedassetholding/assets"/** './assets/' 581 | status_message completion "Provided resources merged with target pack" 582 | fi 583 | 584 | if [[ ${fallback_pack} != none ]] 585 | then 586 | root_folder=($(unzip -Z -1 default_assets.zip | head -1)) 587 | mkdir ./defaultassetholding 588 | unzip -n -q -d ./defaultassetholding default_assets.zip "${root_folder}assets/minecraft/textures/**/*" 589 | unzip -n -q -d ./defaultassetholding default_assets.zip "${root_folder}assets/minecraft/models/**/*" 590 | status_message completion "Fallback resources decompressed" 591 | mkdir -p './assets/minecraft/textures/' 592 | cp -n -r "./defaultassetholding/${root_folder}assets/minecraft/textures"/* './assets/minecraft/textures/' 593 | cp -n -r "./defaultassetholding/${root_folder}assets/minecraft/models"/* './assets/minecraft/models/' 594 | status_message completion "Fallback resources merged with target pack" 595 | rm -rf defaultassetholding 596 | #rm -f default_assets.zip 597 | status_message critical "Extraneous fallback resources deleted\n" 598 | fi 599 | 600 | # generate a fallback texture 601 | convert -size 16x16 xc:\#FFFFFF ./assets/minecraft/textures/0.png 602 | 603 | # make sure we crop all mcmeta associated png files 604 | status_message process "Cropping animated textures" 605 | for i in $(find ./assets/**/textures -type f -name "*.mcmeta" | sed 's/\.mcmeta//'); do 606 | convert ${i} -set option:distort:viewport "%[fx:min(w,h)]x%[fx:min(w,h)]" -distort affine "0,0 0,0" -define png:format=png8 -clamp ${i} 2> /dev/null 607 | done 608 | 609 | status_message completion "Initial pack setup complete\n" 610 | 611 | jq -r '.[] | select(.parent != null) | [.path, .geyserID, .parent, .namespace, .model_path, .model_name, .path_hash] | @tsv | gsub("\\t";",")' config.json | sponge scratch_files/pa.csv 612 | 613 | _start=1 614 | _end="$(jq -r '(. | length) + ([.[] | select(.parent != null)] | length)' config.json)" 615 | cur_pos=0 616 | 617 | function ProgressBar { 618 | let _progress=(${1}*100/${2}*100)/100 619 | let _done=(${_progress}*6)/10 620 | let _left=60-$_done 621 | _fill=$(printf "%${_done}s") 622 | _empty=$(printf "%${_left}s") 623 | printf "\r\e[37m█\e[m \e[37m${_fill// /█}\e[m\e[37m${_empty// /•}\e[m \e[37m█\e[m \e[33m${_progress}%\e[m\n" 624 | } 625 | 626 | # first, deal with parented models 627 | while IFS=, read -r file gid parental namespace model_path model_name path_hash 628 | do 629 | resolve_parental () { 630 | local file=${1} 631 | local gid=${2} 632 | local parental=${3} 633 | local namespace=${4} 634 | local model_path=${5} 635 | local model_name=${6} 636 | local path_hash=${7} 637 | 638 | local elements="$(jq -rc '.elements' ${file} | tee scratch_files/${gid}.elements.temp)" 639 | local element_parent=${file} 640 | local textures="$(jq -rc '.textures' ${file} | tee scratch_files/${gid}.textures.temp)" 641 | local display="$(jq -rc '.display' ${file} | tee scratch_files/${gid}.display.temp)" 642 | status_message process "Locating parental info for child model with GeyserID ${gid}" 643 | 644 | # itterate through parented models until they all have geometry, display, and textures 645 | until [[ ${elements} != null && ${textures} != null && ${display} != null ]] || [[ ${parental} = "./assets/minecraft/models/builtin/generated.json" ]] || [[ ${parental} = null ]] 646 | do 647 | if [[ ${elements} = null ]] 648 | then 649 | local elements="$(jq -rc '.elements' ${parental} 2> /dev/null | tee scratch_files/${gid}.elements.temp || (echo && echo null))" 650 | local element_parent=${parental} 651 | fi 652 | if [[ ${textures} = null ]] 653 | then 654 | local textures="$(jq -rc '.textures' ${parental} 2> /dev/null | tee scratch_files/${gid}.textures.temp || (echo && echo null))" 655 | fi 656 | if [[ ${display} = null ]] 657 | then 658 | local display="$(jq -rc '.display' ${parental} 2> /dev/null | tee scratch_files/${gid}.display.temp || (echo && echo null))" 659 | fi 660 | local parental="$(jq -rc 'def namespace: if contains(":") then sub("\\:(.+)"; "") else "minecraft" end; ("./assets/" + (.parent? | namespace) + "/models/" + ((.parent? // empty) | sub("(.*?)\\:"; "")) + ".json") // "null"' ${parental} 2> /dev/null || (echo && echo null))" 661 | local texture_0="$(jq -rc 'def namespace: if contains(":") then sub("\\:(.+)"; "") else "minecraft" end; ("./assets/" + ([.[]][0]? | namespace) + "/textures/" + (([.[]][0]? // empty) | sub("(.*?)\\:"; "")) + ".png") // "null"' scratch_files/${gid}.textures.temp)" 662 | done 663 | 664 | # if we can, generate a model now 665 | if [[ ${elements} != null && ${textures} != null ]] 666 | then 667 | jq -n --slurpfile jelements scratch_files/${gid}.elements.temp --slurpfile jtextures scratch_files/${gid}.textures.temp --slurpfile jdisplay scratch_files/${gid}.display.temp ' 668 | { 669 | "textures": ($jtextures[]), 670 | "elements": ($jelements[]) 671 | } + (if $jdisplay then ({"display": ($jdisplay[])}) else {} end) 672 | ' | sponge ${file} 673 | echo >> scratch_files/count.csv 674 | local tot_pos=$(wc -l < scratch_files/count.csv) 675 | status_message completion "Located all parental info for Child ${gid}\n$(ProgressBar ${tot_pos} ${_end})" 676 | echo 677 | # check if this is a 2d item dervived from ./assets/minecraft/models/builtin/generated 678 | elif [[ ${textures} != null && ${parental} = "./assets/minecraft/models/builtin/generated.json" && -f "${texture_0}" ]] 679 | then 680 | jq -n --slurpfile jelements scratch_files/${gid}.elements.temp --slurpfile jtextures scratch_files/${gid}.textures.temp --slurpfile jdisplay scratch_files/${gid}.display.temp ' 681 | { 682 | "textures": ([$jtextures[]][0]) 683 | } + (if $jdisplay then ({"display": ($jdisplay[])}) else {} end) 684 | ' | sponge ${file} 685 | # copy texture directly to the rp 686 | mkdir -p "./target/rp/textures/${namespace}/${model_path}" 687 | cp "${texture_0}" "./target/rp/textures/${namespace}/${model_path}/${model_name}.png" 688 | # add texture to item atlas 689 | echo "${path_hash},textures/${namespace}/${model_path}/${model_name}" >> scratch_files/icons.csv 690 | echo "${gid}" >> scratch_files/generated.csv 691 | echo >> scratch_files/count.csv 692 | local tot_pos=$(wc -l < scratch_files/count.csv) 693 | status_message completion "Located all parental info for 2D Child ${gid}\n$(ProgressBar ${tot_pos} ${_end})" 694 | echo 695 | # otherwise, remove it from our config 696 | else 697 | echo "${gid}" >> scratch_files/deleted.csv 698 | echo >> scratch_files/count.csv 699 | local tot_pos=$(wc -l < scratch_files/count.csv) 700 | status_message critical "Deleting ${gid} from config as no suitable parent information was found\n$(ProgressBar ${tot_pos} ${_end})" 701 | echo 702 | fi 703 | rm -f scratch_files/${gid}.elements.temp scratch_files/${gid}.textures.temp scratch_files/${gid}.display.temp 704 | } 705 | wait_for_jobs 706 | resolve_parental "${file}" "${gid}" "${parental}" "${namespace}" "${model_path}" "${model_name}" "${path_hash}" & 707 | 708 | done < scratch_files/pa.csv 709 | wait # wait for all the jobs to finish 710 | 711 | # update generated models in config 712 | if [[ -f scratch_files/generated.csv ]] 713 | then 714 | jq -cR 'split(",")' scratch_files/generated.csv | jq -s 'map({(.[0]): true}) | add' > scratch_files/generated.json 715 | jq -s ' 716 | .[0] as $generated_models 717 | | .[1] 718 | | map_values( 719 | .geyserID as $gid 720 | | .generated = ($generated_models[($gid)] // false) 721 | ) 722 | ' scratch_files/generated.json config.json | sponge config.json 723 | fi 724 | 725 | # add icon textures to item atlas 726 | if [[ -f scratch_files/icons.csv ]] 727 | then 728 | jq -cR 'split(",")' scratch_files/icons.csv | jq -s 'map({(.[0]): {"textures": (.[1] | gsub("//"; "/"))}}) | add' > scratch_files/icons.json 729 | jq -s ' 730 | .[0] as $icons 731 | | .[1] 732 | | .texture_data += $icons 733 | ' scratch_files/icons.json ./target/rp/textures/item_texture.json | sponge ./target/rp/textures/item_texture.json 734 | fi 735 | 736 | # delete unsuitable models 737 | if [[ -f scratch_files/deleted.csv ]] 738 | then 739 | jq -cR 'split(",")' scratch_files/deleted.csv | jq -s '.' > scratch_files/deleted.json 740 | jq -s '.[0] as $deleted | .[1] | delpaths($deleted)' scratch_files/deleted.json config.json | sponge config.json 741 | fi 742 | 743 | status_message process "Compiling final model list" 744 | # get our final 3d model list from the config 745 | model_list=( $(jq -r '.[] | select(.generated == false) | .path' config.json) ) 746 | 747 | # get our final texture list to be atlased 748 | # get a bash array of all texture files in our resource pack 749 | status_message process "Generating an array of all model PNG files to crosscheck with our atlas" 750 | jq -n '$ARGS.positional' --args $(find ./assets/**/textures -type f -name '*.png') | sponge scratch_files/all_textures.temp 751 | # get bash array of all texture files listed in our models 752 | status_message process "Generating union atlas arrays for all model textures" 753 | jq -s ' 754 | def namespace: 755 | if contains(":") then sub("\\:(.+)"; "") else "minecraft" end; 756 | [.[]| [.textures[]?] | unique] 757 | | map(map("./assets/" + (. | namespace) + "/textures/" + (. | sub("(.*?)\\:"; "")) + ".png")) 758 | ' ${model_list[@]} | sponge scratch_files/union_atlas.temp 759 | jq ' 760 | def intersects(a;b): any(a[]; . as $x | any(b[]; . == $x)); 761 | 762 | def mapatlas(set): 763 | (set | unique) as $unique_set 764 | | (map(if intersects(.; $unique_set) then . else empty end) | add + $unique_set | unique) as $new_set 765 | | map(if intersects(.; $new_set) then empty else . end) + [$new_set]; 766 | 767 | [["./assets/minecraft/textures/0.png"]] + 768 | reduce .[] as $entry ([]; mapatlas($entry)) 769 | ' scratch_files/union_atlas.temp | sponge scratch_files/union_atlas.temp 770 | total_union_atlas=($(jq -r 'length - 1' scratch_files/union_atlas.temp)) 771 | 772 | mkdir -p scratch_files/spritesheet 773 | status_message process "Generating $((1+${total_union_atlas})) sprite sheets..." 774 | for i in $(seq 0 ${total_union_atlas}) 775 | do 776 | generate_atlas () { 777 | # find the union of all texture files listed in this atlas and all texture files in our resource pack 778 | local texture_list=( $(jq -s --arg index "${1}" -r '(.[1][($index | tonumber)] - .[0] | length > 0) as $fallback_needed | ((.[1][($index | tonumber)] - (.[1][($index | tonumber)] - .[0])) + (if $fallback_needed then ["./assets/minecraft/textures/0.png"] else [] end)) | .[]' scratch_files/all_textures.temp scratch_files/union_atlas.temp) ) 779 | status_message process "Generating sprite sheet ${1} of ${total_union_atlas}" 780 | spritesheet-js -f json --name scratch_files/spritesheet/${1} --fullpath ${texture_list[@]} 1> /dev/null 781 | echo ${1} >> scratch_files/atlases.csv 782 | } 783 | wait_for_jobs 784 | generate_atlas "${i}" & 785 | done 786 | wait # wait for all the jobs to finish 787 | 788 | # generate terrain texture atlas 789 | jq -cR 'split(",")' scratch_files/atlases.csv | jq -s 'map({("gmdl_atlas_" + .[0]): {"textures": ("textures/" + .[0])}}) | add' > scratch_files/atlases.json 790 | jq -s ' 791 | .[0] as $atlases 792 | | .[1] 793 | | .texture_data += $atlases 794 | ' scratch_files/atlases.json ./target/rp/textures/terrain_texture.json | sponge ./target/rp/textures/terrain_texture.json 795 | 796 | status_message completion "All sprite sheets generated" 797 | mv scratch_files/spritesheet/*.png ./target/rp/textures 798 | 799 | # begin conversion 800 | jq -r '.[] | [.path, .geyserID, .generated, .namespace, .model_path, .model_name, .path_hash, .geometry] | @tsv | gsub("\\t";",")' config.json | sponge scratch_files/all.csv 801 | 802 | while IFS=, read -r file gid generated namespace model_path model_name path_hash geometry 803 | do 804 | convert_model () { 805 | local file="${1}" 806 | local gid="${2}" 807 | local generated="${3}" 808 | local namespace="${4}" 809 | local model_path="${5}" 810 | local model_name="${6}" 811 | local path_hash="${7}" 812 | local geometry="${8}" 813 | 814 | # find which texture atlas we will be using if not generated 815 | if [[ ${generated} = "false" ]] 816 | then 817 | local atlas_index=$(jq -r -s 'def namespace: if contains(":") then sub("\\:(.+)"; "") else "minecraft" end; def intersects(a;b): any(a[]; . as $x | any(b[]; . == $x)); (.[0] | [.textures[]] | map("./assets/" + (. | namespace) + "/textures/" + (. | sub("(.*?)\\:"; "")) + ".png")) as $inp | [(.[1] | (map(if intersects(.;$inp) then . else empty end)[])) as $entry | .[1] | to_entries[] | select(.value == $entry).key][0] // 0' ${file} scratch_files/union_atlas.temp) 818 | else 819 | local atlas_index=0 820 | fi 821 | 822 | status_message process "Starting conversion of model with GeyserID ${gid}" 823 | mkdir -p ./target/rp/models/blocks/${namespace}/${model_path} 824 | jq --slurpfile atlas scratch_files/spritesheet/${atlas_index}.json --arg generated "${generated}" --arg binding "c.item_slot == 'head' ? 'head' : q.item_slot_to_bone_name(c.item_slot)" --arg geometry "${geometry}" -c ' 825 | .textures as $texture_list | 826 | def namespace: if contains(":") then sub("\\:(.+)"; "") else "minecraft" end; 827 | def tobool: if .=="true" then true elif .=="false" then false else null end; 828 | def totexture($input): ($texture_list[($input[1:])]? // ([$texture_list[]][0])); 829 | def topath($input): ("./assets/" + ($input | namespace) + "/textures/" + ($input | sub("(.*?)\\:"; "")) + ".png"); 830 | def texturedata($input): $atlas[] | .frames | (.[topath(totexture($input))] // ."./assets/minecraft/textures/0.png"); 831 | def roundit: (.*10000 | round) / 10000; 832 | def element_array: 833 | if .elements then (.elements | map({ 834 | "origin": [((-.to[0] + 8) | roundit), ((.from[1]) | roundit), ((.from[2] - 8) | roundit)], 835 | "size": [((.to[0] - .from[0]) | roundit), ((.to[1] - .from[1]) | roundit), ((.to[2] - .from[2]) | roundit)], 836 | "rotation": (if (.rotation.axis) == "x" then [(.rotation.angle | tonumber * -1), 0, 0] elif (.rotation.axis) == "y" then [0, (.rotation.angle | tonumber * -1), 0] elif (.rotation.axis) == "z" then [0, 0, (.rotation.angle | tonumber)] else null end), 837 | "pivot": (if .rotation.origin then [((- .rotation.origin[0] + 8) | roundit), (.rotation.origin[1] | roundit), ((.rotation.origin[2] - 8) | roundit)] else null end), 838 | "uv": ( 839 | def uv_calc($input): 840 | (if (.faces | .[$input]) then 841 | (.faces | .[$input].texture) as $input_n 842 | | ( (((((.faces | .[$input].uv[0]) * (texturedata($input_n) | .frame.w) * 0.0625) + (texturedata($input_n) | .frame.x)) * (16 / ($atlas[] | .meta.size.w))) ) ) as $fn0 843 | | ( (((((.faces | .[$input].uv[1]) * (texturedata($input_n) | .frame.h) * 0.0625) + (texturedata($input_n) | .frame.y)) * (16 / ($atlas[] | .meta.size.h))) ) ) as $fn1 844 | | ( (((((.faces | .[$input].uv[2]) * (texturedata($input_n) | .frame.w) * 0.0625) + (texturedata($input_n) | .frame.x)) * (16 / ($atlas[] | .meta.size.w))) ) ) as $fn2 845 | | ( (((((.faces | .[$input].uv[3]) * (texturedata($input_n) | .frame.h) * 0.0625) + (texturedata($input_n) | .frame.y)) * (16 / ($atlas[] | .meta.size.h))) ) ) as $fn3 846 | | (($fn2 - $fn0) as $num | [([-1, $num] | max), 1] | min) as $x_sign 847 | | (($fn3 - $fn1) as $num | [([-1, $num] | max), 1] | min) as $y_sign | 848 | (if ($input == "up" or $input == "down") then { 849 | "uv": [(($fn2 - (0.016 * $x_sign)) | roundit), (($fn3 - (0.016 * $y_sign)) | roundit)], 850 | "uv_size": [((($fn0 - $fn2) + (0.016 * $x_sign)) | roundit), ((($fn1 - $fn3) + (0.016 * $y_sign)) | roundit)] 851 | } else { 852 | "uv": [(($fn0 + (0.016 * $x_sign)) | roundit), (($fn1 + (0.016 * $y_sign)) | roundit)], 853 | "uv_size": [((($fn2 - $fn0) - (0.016 * $x_sign)) | roundit), ((($fn3 - $fn1) - (0.016 * $y_sign)) | roundit)] 854 | } end) else null end); 855 | { 856 | "north": uv_calc("north"), 857 | "south": uv_calc("south"), 858 | "east": uv_calc("east"), 859 | "west": uv_calc("west"), 860 | "up": uv_calc("up"), 861 | "down": uv_calc("down") 862 | }) 863 | }) | walk( if type == "object" then with_entries(select(.value != null)) else . end)) else {} end 864 | ; 865 | def pivot_groups: 866 | if .elements then ((element_array) as $element_array | 867 | [[.elements[].rotation] | unique | .[] | select (.!=null)] 868 | | map(( 869 | [((- .origin[0] + 8) | roundit), (.origin[1] | roundit), ((.origin[2] - 8) | roundit)] as $i_piv | 870 | (if (.axis) == "x" then [(.angle | tonumber * -1), 0, 0] elif (.axis) == "y" then [0, (.angle | tonumber * -1), 0] else [0, 0, (.angle | tonumber)] end) as $i_rot | 871 | { 872 | "parent": "geyser_custom_z", 873 | "pivot": ($i_piv), 874 | "rotation": ($i_rot), 875 | "cubes": [($element_array | .[] | select(.rotation == $i_rot and .pivot == $i_piv))] 876 | }))) else {} end 877 | ; 878 | { 879 | "format_version": "1.16.0", 880 | "minecraft:geometry": [{ 881 | "description": { 882 | "identifier": ( "geometry.geyser_custom." + ($geometry)), 883 | "texture_width": 16, 884 | "texture_height": 16, 885 | "visible_bounds_width": 4, 886 | "visible_bounds_height": 4.5, 887 | "visible_bounds_offset": [0, 0.75, 0] 888 | }, 889 | "bones": ([{ 890 | "name": "geyser_custom", 891 | "binding": $binding, 892 | "pivot": [0, 8, 0] 893 | }, { 894 | "name": "geyser_custom_x", 895 | "parent": "geyser_custom", 896 | "pivot": [0, 8, 0] 897 | }, { 898 | "name": "geyser_custom_y", 899 | "parent": "geyser_custom_x", 900 | "pivot": [0, 8, 0] 901 | }, 902 | if ($generated | tobool) == true then ({ 903 | "name": "geyser_custom_z", 904 | "parent": "geyser_custom_y", 905 | "pivot": [0, 8, 0], 906 | "texture_meshes": ([{"texture": "default", "position": [0, 8, 0], "rotation": [90, 0, -180], "local_pivot": [8, 0.5, 8]}]) 907 | }) else ({ 908 | "name": "geyser_custom_z", 909 | "parent": "geyser_custom_y", 910 | "pivot": [0, 8, 0], 911 | "cubes": ([(element_array | .[] | select(.rotation == null))]) 912 | }) end] + (pivot_groups | map(del(.cubes[].rotation)) | to_entries | map( (.value.name = "rot_\(1+.key)" ) | .value))) 913 | }] 914 | } 915 | ' ${file} | sponge ./target/rp/models/blocks/${namespace}/${model_path}/${model_name}.json 916 | 917 | # generate our rp animations via display settings 918 | mkdir -p ./target/rp/animations/${namespace}/${model_path} 919 | jq -c --arg geometry "${geometry}" ' 920 | 921 | { 922 | "format_version": "1.8.0", 923 | "animations": { 924 | ("animation.geyser_custom." + ($geometry) + ".thirdperson_main_hand"): { 925 | "loop": true, 926 | "bones": { 927 | "geyser_custom_x": (if .display.thirdperson_righthand then { 928 | "rotation": (if .display.thirdperson_righthand.rotation then [(- .display.thirdperson_righthand.rotation[0]), 0, 0] else null end), 929 | "position": (if .display.thirdperson_righthand.translation then [(- .display.thirdperson_righthand.translation[0]), (.display.thirdperson_righthand.translation[1]), (.display.thirdperson_righthand.translation[2])] else null end), 930 | "scale": (if .display.thirdperson_righthand.scale then [(.display.thirdperson_righthand.scale[0]), (.display.thirdperson_righthand.scale[1]), (.display.thirdperson_righthand.scale[2])] else null end) 931 | } else null end), 932 | "geyser_custom_y": (if .display.thirdperson_righthand.rotation then { 933 | "rotation": (if .display.thirdperson_righthand.rotation then [0, (- .display.thirdperson_righthand.rotation[1]), 0] else null end) 934 | } else null end), 935 | "geyser_custom_z": (if .display.thirdperson_righthand.rotation then { 936 | "rotation": [0, 0, (.display.thirdperson_righthand.rotation[2])] 937 | } else null end), 938 | "geyser_custom": { 939 | "rotation": [90, 0, 0], 940 | "position": [0, 13, -3] 941 | } 942 | } 943 | }, 944 | ("animation.geyser_custom." + ($geometry) + ".thirdperson_off_hand"): { 945 | "loop": true, 946 | "bones": { 947 | "geyser_custom_x": (if .display.thirdperson_lefthand then { 948 | "rotation": (if .display.thirdperson_lefthand.rotation then [(- .display.thirdperson_lefthand.rotation[0]), 0, 0] else null end), 949 | "position": (if .display.thirdperson_lefthand.translation then [(.display.thirdperson_lefthand.translation[0]), (.display.thirdperson_lefthand.translation[1]), (.display.thirdperson_lefthand.translation[2])] else null end), 950 | "scale": (if .display.thirdperson_lefthand.scale then [(.display.thirdperson_lefthand.scale[0]), (.display.thirdperson_lefthand.scale[1]), (.display.thirdperson_lefthand.scale[2])] else null end) 951 | } else null end), 952 | "geyser_custom_y": (if .display.thirdperson_lefthand.rotation then { 953 | "rotation": (if .display.thirdperson_lefthand.rotation then [0, (- .display.thirdperson_lefthand.rotation[1]), 0] else null end) 954 | } else null end), 955 | "geyser_custom_z": (if .display.thirdperson_lefthand.rotation then { 956 | "rotation": [0, 0, (.display.thirdperson_lefthand.rotation[2])] 957 | } else null end), 958 | "geyser_custom": { 959 | "rotation": [90, 0, 0], 960 | "position": [0, 13, -3] 961 | } 962 | } 963 | }, 964 | ("animation.geyser_custom." + ($geometry) + ".head"): { 965 | "loop": true, 966 | "bones": { 967 | "geyser_custom_x": { 968 | "rotation": (if .display.head.rotation then [(- .display.head.rotation[0]), 0, 0] else null end), 969 | "position": (if .display.head.translation then [(- .display.head.translation[0] * 0.625), (.display.head.translation[1] * 0.625), (.display.head.translation[2] * 0.625)] else null end), 970 | "scale": (if .display.head.scale then (.display.head.scale | map(. * 0.625)) else 0.625 end) 971 | }, 972 | "geyser_custom_y": (if .display.head.rotation then { 973 | "rotation": [0, (- .display.head.rotation[1]), 0] 974 | } else null end), 975 | "geyser_custom_z": (if .display.head.rotation then { 976 | "rotation": [0, 0, (.display.head.rotation[2])] 977 | } else null end), 978 | "geyser_custom": { 979 | "position": [0, 19.9, 0] 980 | } 981 | } 982 | }, 983 | ("animation.geyser_custom." + ($geometry) + ".firstperson_main_hand"): { 984 | "loop": true, 985 | "bones": { 986 | "geyser_custom": { 987 | "rotation": [90, 60, -40], 988 | "position": [4, 10, 4], 989 | "scale": 1.5 990 | }, 991 | "geyser_custom_x": { 992 | "position": (if .display.firstperson_righthand.translation then [(- .display.firstperson_righthand.translation[0]), (.display.firstperson_righthand.translation[1]), (- .display.firstperson_righthand.translation[2])] else null end), 993 | "rotation": (if .display.firstperson_righthand.rotation then [(- .display.firstperson_righthand.rotation[0]), 0, 0] else [0.1, 0.1, 0.1] end), 994 | "scale": (if .display.firstperson_righthand.scale then (.display.firstperson_righthand.scale) else null end) 995 | }, 996 | "geyser_custom_y": (if .display.firstperson_righthand.rotation then { 997 | "rotation": [0, (- .display.firstperson_righthand.rotation[1]), 0] 998 | } else null end), 999 | "geyser_custom_z": (if .display.firstperson_righthand.rotation then { 1000 | "rotation": [0, 0, (.display.firstperson_righthand.rotation[2])] 1001 | } else null end) 1002 | } 1003 | }, 1004 | ("animation.geyser_custom." + ($geometry) + ".firstperson_off_hand"): { 1005 | "loop": true, 1006 | "bones": { 1007 | "geyser_custom": { 1008 | "rotation": [90, 60, -40], 1009 | "position": [4, 10, 4], 1010 | "scale": 1.5 1011 | }, 1012 | "geyser_custom_x": { 1013 | "position": (if .display.firstperson_lefthand.translation then [(.display.firstperson_lefthand.translation[0]), (.display.firstperson_lefthand.translation[1]), (- .display.firstperson_lefthand.translation[2])] else null end), 1014 | "rotation": (if .display.firstperson_lefthand.rotation then [(- .display.firstperson_lefthand.rotation[0]), 0, 0] else [0.1, 0.1, 0.1] end), 1015 | "scale": (if .display.firstperson_lefthand.scale then (.display.firstperson_lefthand.scale) else null end) 1016 | }, 1017 | "geyser_custom_y": (if .display.firstperson_lefthand.rotation then { 1018 | "rotation": [0, (- .display.firstperson_lefthand.rotation[1]), 0] 1019 | } else null end), 1020 | "geyser_custom_z": (if .display.firstperson_lefthand.rotation then { 1021 | "rotation": [0, 0, (.display.firstperson_lefthand.rotation[2])] 1022 | } else null end) 1023 | } 1024 | } 1025 | } 1026 | } | walk( if type == "object" then with_entries(select(.value != null)) else . end) 1027 | 1028 | ' ${file} | sponge ./target/rp/animations/${namespace}/${model_path}/animation.${model_name}.json 1029 | 1030 | # generate our bp block definition if this is a 3D item 1031 | if [[ ${generated} = false ]] 1032 | then 1033 | mkdir -p ./target/bp/blocks/${namespace}/${model_path} 1034 | jq -c -n --arg atlas_index "${atlas_index}" --arg block_material "${block_material}" --arg path_hash "${path_hash}" --arg geometry "${geometry}" ' 1035 | { 1036 | "format_version": "1.16.100", 1037 | "minecraft:block": { 1038 | "description": { 1039 | "identifier": ("geyser_custom:" + $path_hash) 1040 | }, 1041 | "components": { 1042 | "minecraft:material_instances": { 1043 | "*": { 1044 | "texture": ("gmdl_atlas_" + $atlas_index), 1045 | "render_method": $block_material, 1046 | "face_dimming": false, 1047 | "ambient_occlusion": false 1048 | } 1049 | }, 1050 | "minecraft:geometry": ("geometry.geyser_custom." + $geometry), 1051 | "minecraft:placement_filter": { 1052 | "conditions": [ 1053 | { 1054 | "allowed_faces": [ 1055 | ], 1056 | "block_filter": [ 1057 | ] 1058 | } 1059 | ] 1060 | } 1061 | } 1062 | } 1063 | } 1064 | ' | sponge ./target/bp/blocks/${namespace}/${model_path}/${model_name}.json 1065 | # generate our bp item definition if this is a 2D item 1066 | else 1067 | mkdir -p ./target/bp/items/${namespace}/${model_path} 1068 | jq -c -n --arg path_hash "${path_hash}" ' 1069 | { 1070 | "format_version": "1.16.100", 1071 | "minecraft:item": { 1072 | "description": { 1073 | "identifier": ("geyser_custom:" + $path_hash), 1074 | "category": "items" 1075 | }, 1076 | "components": { 1077 | "minecraft:icon": { 1078 | "texture": $path_hash 1079 | } 1080 | } 1081 | } 1082 | } 1083 | ' | sponge ./target/bp/items/${namespace}/${model_path}/${model_name}.${path_hash}.json 1084 | fi 1085 | 1086 | # generate our rp attachable definition 1087 | mkdir -p ./target/rp/attachables/${namespace}/${model_path} 1088 | jq -c -n --arg generated "${generated}" --arg atlas_index "${atlas_index}" --arg attachable_material "${attachable_material}" --arg v_main "v.main_hand = c.item_slot == 'main_hand';" --arg v_off "v.off_hand = c.item_slot == 'off_hand';" --arg v_head "v.head = c.item_slot == 'head';" --arg path_hash "${path_hash}" --arg namespace "${namespace}" --arg model_path "${model_path}" --arg model_name "${model_name}" --arg geometry "${geometry}" ' 1089 | def tobool: if .=="true" then true elif .=="false" then false else null end; 1090 | { 1091 | "format_version": "1.10.0", 1092 | "minecraft:attachable": { 1093 | "description": { 1094 | "identifier": ("geyser_custom:" + $path_hash), 1095 | "materials": { 1096 | "default": $attachable_material, 1097 | "enchanted": $attachable_material 1098 | }, 1099 | "textures": { 1100 | "default": (if ($generated | tobool) == true then ("textures/" + $namespace + "/" + $model_path + "/" + $model_name) else ("textures/" + $atlas_index) end), 1101 | "enchanted": "textures/misc/enchanted_item_glint" 1102 | }, 1103 | "geometry": { 1104 | "default": ("geometry.geyser_custom." + $geometry) 1105 | }, 1106 | "scripts": { 1107 | "pre_animation": [$v_main, $v_off, $v_head], 1108 | "animate": [ 1109 | {"thirdperson_main_hand": "v.main_hand && !c.is_first_person"}, 1110 | {"thirdperson_off_hand": "v.off_hand && !c.is_first_person"}, 1111 | {"thirdperson_head": "v.head && !c.is_first_person"}, 1112 | {"firstperson_main_hand": "v.main_hand && c.is_first_person"}, 1113 | {"firstperson_off_hand": "v.off_hand && c.is_first_person"}, 1114 | {"firstperson_head": "c.is_first_person && v.head"} 1115 | ] 1116 | }, 1117 | "animations": { 1118 | "thirdperson_main_hand": ("animation.geyser_custom." + $geometry + ".thirdperson_main_hand"), 1119 | "thirdperson_off_hand": ("animation.geyser_custom." + $geometry + ".thirdperson_off_hand"), 1120 | "thirdperson_head": ("animation.geyser_custom." + $geometry + ".head"), 1121 | "firstperson_main_hand": ("animation.geyser_custom." + $geometry + ".firstperson_main_hand"), 1122 | "firstperson_off_hand": ("animation.geyser_custom." + $geometry + ".firstperson_off_hand"), 1123 | "firstperson_head": "animation.geyser_custom.disable" 1124 | }, 1125 | "render_controllers": [ "controller.render.item_default" ] 1126 | } 1127 | } 1128 | } 1129 | 1130 | ' | sponge ./target/rp/attachables/${namespace}/${model_path}/${model_name}.${path_hash}.attachable.json 1131 | 1132 | # progress 1133 | echo >> scratch_files/count.csv 1134 | local tot_pos=$((cur_pos + $(wc -l < scratch_files/count.csv))) 1135 | status_message completion "${gid} converted\n$(ProgressBar ${tot_pos} ${_end})" 1136 | echo 1137 | } 1138 | wait_for_jobs 1139 | convert_model "${file}" "${gid}" "${generated}" "${namespace}" "${model_path}" "${model_name}" "${path_hash}" "${geometry}" & 1140 | 1141 | done < scratch_files/all.csv 1142 | wait # wait for all the jobs to finish 1143 | 1144 | # write lang file US 1145 | status_message process "Writing en_US and en_GB lang files" 1146 | mkdir ./target/rp/texts 1147 | jq -r ' 1148 | 1149 | def format: (.[0:1] | ascii_upcase ) + (.[1:] | gsub( "_(?[a-z])"; (" " + .a) | ascii_upcase)); 1150 | .[]|"\("item.geyser_custom:" + .path_hash + ".name")=\(.item | format)" 1151 | 1152 | ' config.json | sponge ./target/rp/texts/en_US.lang 1153 | 1154 | # copy US lang to GB 1155 | cp ./target/rp/texts/en_US.lang ./target/rp/texts/en_GB.lang 1156 | 1157 | # write supported languages file 1158 | jq -n '["en_US","en_GB"]' | sponge ./target/rp/texts/languages.json 1159 | status_message completion "en_US and en_GB lang files written\n" 1160 | 1161 | # Ensure images are in the correct color space 1162 | status_message process "Setting all images to png8" 1163 | find ./target/rp/textures -name '*.png' -exec mogrify -define png:format=png8 {} + 1164 | status_message completion "All images set to png8" 1165 | 1166 | if [[ ${rename_model_files} == "true" ]] 1167 | then 1168 | status_message process "Consolidating model files" 1169 | function consolidate_files () { 1170 | ## Get a list of all files 1171 | list=$(find ${1} -mindepth 2 -type f -print) 1172 | nr=1 1173 | 1174 | ## Move all files that are unique 1175 | find ${1} -mindepth 2 -type f -print0 | while IFS= read -r -d '' file; do 1176 | mv -n "$file" ${1}/ 1177 | done 1178 | list=$(find ${1} -mindepth 2 -type f -print) 1179 | 1180 | ## Checking which files need to be renamed 1181 | while [[ $list != '' ]] ; do 1182 | ##Remaming the un-moved files to unique names and move the renamed files 1183 | find ${1} -mindepth 2 -type f -print0 | while IFS= read -r -d '' file; do 1184 | current_file=$(basename "$file") 1185 | mv -n "$file" "./${nr}${current_file}" 1186 | done 1187 | ## Incrementing counter to prefix to file name 1188 | nr=$((nr+1)) 1189 | list=$(find ${1} -mindepth 2 -type f -print) 1190 | done 1191 | } 1192 | consolidate_files './target/rp/animations' 1193 | rm -rf ./target/rp/animations/*/ 1194 | consolidate_files './target/rp/models/blocks' 1195 | rm -rf ./target/rp/models/blocks/*/ 1196 | consolidate_files './target/rp/attachables' 1197 | rm -rf rm -rf ./target/rp/attachables/*/ 1198 | fi 1199 | 1200 | # attempt to merge with existing pack if input was provided 1201 | if test -f ${merge_input}; then 1202 | mkdir inputbedrockpack 1203 | status_message process "Decompressing input bedrock pack" 1204 | unzip -q ${merge_input} -d ./inputbedrockpack 1205 | status_message process "Merging input bedrock pack with generated bedrock assets" 1206 | cp -n -r "./inputbedrockpack"/* './target/rp/' 1207 | if test -f ./inputbedrockpack/textures/terrain_texture.json; then 1208 | status_message process "Merging terrain texture files" 1209 | jq -s ' 1210 | { 1211 | "resource_pack_name": "geyser_custom", 1212 | "texture_name": "atlas.terrain", 1213 | "texture_data": (.[1].texture_data + .[0].texture_data) 1214 | } 1215 | ' ./target/rp/textures/terrain_texture.json ./inputbedrockpack/textures/terrain_texture.json | sponge ./target/rp/textures/terrain_texture.json 1216 | fi 1217 | if test -f ./inputbedrockpack/textures/item_texture.json; then 1218 | status_message process "Merging item texture files" 1219 | jq -s ' 1220 | { 1221 | "resource_pack_name": "geyser_custom", 1222 | "texture_name": "atlas.items", 1223 | "texture_data": (.[1].texture_data + .[0].texture_data) 1224 | } 1225 | ' ./target/rp/textures/item_texture.json ./inputbedrockpack/textures/item_texture.json | sponge ./target/rp/textures/item_texture.json 1226 | fi 1227 | if test -f ./inputbedrockpack/texts/languages.json; then 1228 | status_message process "Merging languages file" 1229 | jq -s '.[0] + .[1] | unique' | sponge ./target/rp/texts/languages.json 1230 | fi 1231 | if test -f ./inputbedrockpack/texts/en_US.lang; then 1232 | status_message process "Merging en_US lang file" 1233 | cat ./inputbedrockpack/texts/en_US.lang >> ./target/rp/texts/en_US.lang 1234 | fi 1235 | if test -f ./inputbedrockpack/texts/en_GB.lang; then 1236 | status_message process "Merging en_GB lang file" 1237 | cat ./inputbedrockpack/texts/en_GB.lang >> ./target/rp/texts/en_GB.lang 1238 | fi 1239 | status_message critical "Deleting input bedrock pack scratch direcotry" 1240 | rm -rf inputbedrockpack 1241 | status_message completion "Input bedrock pack merged with generated assets\n" 1242 | fi 1243 | 1244 | status_message process "Creating Geyser mappings in target directory" 1245 | echo 1246 | jq ' 1247 | ([map( 1248 | { 1249 | ("minecraft:" + .item): [ 1250 | { 1251 | "name": .path_hash, 1252 | "allow_offhand": true, 1253 | "icon": (if .generated == true then .path_hash else .bedrock_icon.icon end) 1254 | } 1255 | + (if (.generated == false) then {"frame": (.bedrock_icon.frame)} else {} end) 1256 | + (if .nbt.CustomModelData then {"custom_model_data": (.nbt.CustomModelData)} else {} end) 1257 | + (if .nbt.Damage then {"damage_predicate": (.nbt.Damage)} else {} end) 1258 | + (if .nbt.Unbreakable then {"unbreakable": (.nbt.Unbreakable)} else {} end) 1259 | ] 1260 | } 1261 | ) 1262 | | map(to_entries[]) 1263 | | group_by(.key)[] 1264 | | {(.[0].key) : map(.value) | add}] | add) as $mappings 1265 | | { 1266 | "format_version": "1", 1267 | "items": $mappings 1268 | } 1269 | ' config.json | sponge ./target/geyser_mappings.json 1270 | 1271 | # Add sprites if sprites.json exists in the root pack 1272 | if [ -f sprites.json ]; then 1273 | status_message process "Adding provided sprite paths from sprites.json" 1274 | jq -r ' 1275 | to_entries 1276 | | map(.key as $item | .value | map(. += {"item": $item})) 1277 | | add[] 1278 | | [((.item | split(":")[-1]) + "_c" + (.custom_model_data | tostring) + "_d" + (.damage_predicate | tostring) + "_u" + (.unbreakable | tostring)), .sprite] 1279 | | @tsv 1280 | | gsub("\\t";",") 1281 | ' sprites.json > scratch_files/sprites.csv 1282 | 1283 | function write_id_hash () { 1284 | local entry_hash=$(echo -n "${1}" | md5sum | head -c 7) 1285 | echo "${2},${entry_hash}" >> "${3}" 1286 | } 1287 | 1288 | while IFS=, read -r predicate icon 1289 | do write_id_hash "${predicate}" "${icon}" "scratch_files/sprite_hashes.csv" & 1290 | done < scratch_files/sprites.csv > /dev/null 1291 | 1292 | jq -cR 'split(",")' scratch_files/sprite_hashes.csv | jq -s 'map({("gmdl_" + .[1]): {"textures": .[0]}}) | add' > scratch_files/sprite_hashmap.json 1293 | 1294 | jq -s ' 1295 | .[0] as $icon_sprites 1296 | | .[1] 1297 | | .texture_data += $icon_sprites 1298 | ' scratch_files/sprite_hashmap.json ./target/rp/textures/item_texture.json | sponge ./target/rp/textures/item_texture.json 1299 | 1300 | jq -s ' 1301 | { 1302 | "format_version": "1", 1303 | "items": 1304 | ((.[0] | keys | map({(.): (.)}) | add) as $sprites | .[1].items | to_entries | map( 1305 | (.key | split(":")[1]) as $item 1306 | | .value | {("minecraft:" + $item): (map( 1307 | .name as $name 1308 | | .icon as $icon 1309 | | .icon = ($sprites[($name)] // $icon) 1310 | ))} 1311 | ) | add) 1312 | } 1313 | ' scratch_files/sprite_hashmap.json ./target/geyser_mappings.json | sponge ./target/geyser_mappings.json 1314 | 1315 | fi 1316 | 1317 | cd - 1318 | python manager.py 1319 | cd ./staging 1320 | 1321 | # cleanup 1322 | rm -rf assets && rm -f pack.mcmeta && rm -f pack.png 1323 | if [[ ${save_scratch} != "true" ]] 1324 | then 1325 | rm -rf scratch_files 1326 | status_message critical "Deleted scratch files" 1327 | else 1328 | cd ./scratch_files > /dev/null && zip -rq8 scratch_files.zip . -x "*/.*" && cd .. > /dev/null && mv ./scratch_files/scratch_files.zip ./target/scratch_files.zip 1329 | status_message completion "Archived scratch files\n" 1330 | fi 1331 | 1332 | status_message process "Compressing output packs" 1333 | mkdir ./target/packaged 1334 | cd ./target/rp > /dev/null && zip -rq8 geyser_resources_preview.mcpack . -x "*/.*" && cd ../.. > /dev/null && mv ./target/rp/geyser_resources_preview.mcpack ./target/packaged/geyser_resources_preview.mcpack 1335 | cd ./target/bp > /dev/null && zip -rq8 geyser_behaviors_preview.mcpack . -x "*/.*" && cd ../.. > /dev/null && mv ./target/bp/geyser_behaviors_preview.mcpack ./target/packaged/geyser_behaviors_preview.mcpack 1336 | cd ./target/packaged > /dev/null && zip -rq8 geyser_addon.mcaddon . -i "*_preview.mcpack" && cd ../.. > /dev/null 1337 | jq 'delpaths([paths | select(.[-1] | strings | startswith("gmdl_atlas_"))])' ./target/rp/textures/terrain_texture.json | sponge ./target/rp/textures/terrain_texture.json 1338 | cd ./target/rp > /dev/null && zip -rq8 geyser_resources.mcpack . -x "*/.*" && cd ../.. > /dev/null && mv ./target/rp/geyser_resources.mcpack ./target/packaged/geyser_resources.mcpack 1339 | mkdir ./target/unpackaged 1340 | mv ./target/rp ./target/unpackaged/rp && mv ./target/bp ./target/unpackaged/bp 1341 | 1342 | echo 1343 | printf "\e[32m[+]\e[m \e[1m\e[37mConversion Process Complete\e[m\n\n\e[37mExiting...\e[m\n\n" 1344 | -------------------------------------------------------------------------------- /font.py: -------------------------------------------------------------------------------- 1 | from PIL import Image 2 | from font_sprite import sprite 3 | from io import BytesIO 4 | import glob, os, json 5 | 6 | lines = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, "a", "b", "c", "d", "e", "f"] 7 | try: 8 | with open("pack/assets/minecraft/font/default.json", "r") as f: 9 | data = json.load(f) 10 | except Exception as e: 11 | print("[FONT ERROR]") 12 | print(e) 13 | symbols = [] 14 | paths = [] 15 | heights = [] 16 | ascents = [] 17 | for d in data['providers']: 18 | try: 19 | symbols.append(d['chars']) 20 | paths.append(d['file']) 21 | heights.append(d['height']) 22 | ascents.append(d['ascent']) 23 | except: 24 | continue 25 | 26 | def createfolder(glyph): 27 | os.makedirs(f"images/{glyph}", exist_ok = True) 28 | os.makedirs(f"export/{glyph}", exist_ok = True) 29 | os.makedirs(f"font/", exist_ok = True) 30 | 31 | def create_empty(glyph, blankimg): 32 | for line in lines: 33 | for linee in lines: 34 | if linee != lines: 35 | name = f"{line}{linee}" 36 | if os.path.isfile(f"images/{glyph}/0x{glyph}{name}.png"): 37 | continue 38 | else: 39 | imagesus = Image.open(blankimg) 40 | image = imagesus.copy() 41 | image.save(f"images/{glyph}/0x{glyph}{name}.png", "PNG") 42 | for line in lines: 43 | name = f"{line}{line}" 44 | if os.path.isfile(f"images/{glyph}/0x{glyph}{name}.png"): 45 | continue 46 | else: 47 | imagesus = Image.open(blankimg) 48 | image = imagesus.copy() 49 | image.save(f"images/{glyph}/0x{glyph}{name}.png", "PNG") 50 | 51 | def imagetoexport(glyph, blankimg): 52 | filelist = [file for file in os.listdir(f'images/{glyph}') if file.endswith('.png')] 53 | for img in filelist: 54 | image = Image.open(blankimg) 55 | logo = Image.open(f'images/{glyph}/{img}') 56 | image_copy = image.copy() 57 | w, h = image.size 58 | wl, hl = logo.size 59 | for height, symboll in zip(heights, symbols): 60 | symbolbe = ''.join(symboll) 61 | symbolbehex = (hex(ord(symbolbe))) 62 | if len(symbolbehex) == 6: 63 | symbol = symbolbehex[4:] 64 | elif len(symbolbehex) == 5: 65 | symbolbehex = symbolbehex[:2] + "0" + symbolbehex[2:] 66 | symbol = symbolbehex[4:] 67 | name = f"0x{glyph}{symbol}" 68 | imgname = f"0x{glyph}{img}" 69 | if name == imgname: 70 | if height >= 1 and height < w and height < h: 71 | size = (height, height) 72 | logo.thumbnail(size,Image.ANTIALIAS) 73 | if wl > (w/2) and hl > (h/2): 74 | position = (0, 0) 75 | image_copy.paste(logo, position) 76 | image_copy.save(f"export/{glyph}/{img}") 77 | else: 78 | position = (0, (h//2) - (hl//2)) 79 | image_copy.paste(logo, position) 80 | image_copy.save(f"export/{glyph}/{img}") 81 | 82 | 83 | glyphs = [] 84 | for i in symbols: 85 | if i not in glyphs: 86 | try: 87 | symbolbe = ''.join(i) 88 | sbh = (hex(ord(symbolbe))) 89 | a = sbh[2:] 90 | ab = a[:2] 91 | glyphs.append(ab.upper()) 92 | except: 93 | print(f"Symbol Error: {symbolbe}") 94 | symbols.remove(i) 95 | continue 96 | glyphs = list(dict.fromkeys(glyphs)) 97 | print("[FONT FILE]") 98 | print(glyphs) 99 | 100 | listglyphdone = [] 101 | def converterpack(glyph): 102 | createfolder(glyph) 103 | if len(symbols) == len(paths): 104 | maxsw, maxsh = 0, 0 105 | for symboll, path in zip(symbols, paths): 106 | symbolbe = ''.join(symboll) 107 | symbolbehex = (hex(ord(symbolbe))) 108 | if glyph in listglyphdone: 109 | return False 110 | if len(symbolbehex) == 6: 111 | symbol = symbolbehex[4:] 112 | symbolac = symbolbehex[2:] 113 | symbolcheck = symbolac[:2] 114 | elif len(symbolbehex) == 5: 115 | symbolbehex = symbolbehex[:2] + "0" + symbolbehex[2:] 116 | symbol = symbolbehex[4:] 117 | symbolac = symbolbehex[2:] 118 | symbolcheck = symbolac[:2] 119 | glyphs.append(symbolcheck.upper()) 120 | if (symbolcheck.upper()) == (glyph.upper()): 121 | if ":" in path: 122 | try: 123 | namespace = path.split(":")[0] 124 | pathnew = path.split(":")[1] 125 | imagefont = Image.open(f"pack/assets/{namespace}/textures/{pathnew}") 126 | image = imagefont.copy() 127 | image.save(f"images/{glyph}/0x{glyph}{symbol}.png", "PNG") 128 | except Exception as e: 129 | print(e) 130 | continue 131 | else: 132 | try: 133 | imagefont = Image.open(f"pack/assets/minecraft/textures/{path}") 134 | image = imagefont.copy() 135 | image.save(f"images/{glyph}/0x{glyph}{symbol}.png", "PNG") 136 | except Exception as e: 137 | print(e) 138 | continue 139 | else: 140 | continue 141 | else: 142 | files = glob.glob(f"images/{glyph}/*.png") 143 | for file in files: 144 | image = Image.open(file) 145 | sw, sh = image.size 146 | maxsw, maxsh = (max(maxsw, sw), max(maxsh, sh)) 147 | if maxsw == maxsh: 148 | size = (int(maxsw + 1), int(maxsw + 1)) 149 | elif maxsw > maxsh: 150 | size = (int(maxsw + 1), int(maxsw + 1)) 151 | elif maxsh > maxsw: 152 | size = (int(maxsh + 1), int(maxsh + 1)) 153 | if size == (0, 0): 154 | pass 155 | else: 156 | glyphsize = size * 16 157 | img = Image.open("blank256.png") 158 | imgre = img.resize(size) 159 | imgre.save("blankimg.png") 160 | blankimg = "blankimg.png" 161 | create_empty(glyph, blankimg) 162 | imagetoexport(glyph, blankimg) 163 | sprite(glyph, glyphsize, size) 164 | listglyphdone.append(glyph) 165 | 166 | for glyph in glyphs: 167 | converterpack(glyph) 168 | -------------------------------------------------------------------------------- /font_sprite.py: -------------------------------------------------------------------------------- 1 | def sprite(glyph, spritesheet = None, tile = None): 2 | from PIL import Image 3 | import os, math, time 4 | max_frames_row = 16.0 5 | frames = [] 6 | 7 | tile_width = None 8 | tile_height = None 9 | spritesheet_width = None 10 | spritesheet_height = None 11 | if tile_width or tile_height or spritesheet_width or spritesheet_height == None: 12 | tile_width = 256 13 | tile_height = 256 14 | spritesheet_width = 4096 15 | spritesheet_height = 4096 16 | else: 17 | tile_width = tile 18 | tile_height = tile 19 | spritesheet_width = spritesheet 20 | spritesheet_height = spritesheet 21 | 22 | files = [] 23 | 24 | files = os.listdir(f"export/{glyph}") 25 | files.sort() 26 | 27 | for current_file in files: 28 | try: 29 | with Image.open(f"export/{glyph}/{current_file}") as im: 30 | frames.append(im.getdata()) 31 | except: 32 | print(current_file + " is not a valid image") 33 | tile_width = frames[0].size[0] 34 | tile_height = frames[0].size[1] 35 | 36 | if len(frames) > max_frames_row : 37 | spritesheet_width = tile_width * max_frames_row 38 | required_rows = math.ceil(len(frames)/max_frames_row) 39 | spritesheet_height = tile_height * required_rows 40 | else: 41 | spritesheet_width = tile_width*len(frames) 42 | spritesheet_height = tile_height 43 | 44 | print(spritesheet_height) 45 | print(spritesheet_width) 46 | 47 | spritesheet = Image.new("RGBA",(int(spritesheet_width), int(spritesheet_height))) 48 | 49 | for current_frame in frames : 50 | top = tile_height * math.floor((frames.index(current_frame))/max_frames_row) 51 | left = tile_width * (frames.index(current_frame) % max_frames_row) 52 | bottom = top + tile_height 53 | right = left + tile_width 54 | 55 | box = (left,top,right,bottom) 56 | box = [int(i) for i in box] 57 | cut_frame = current_frame.crop((0,0,tile_width,tile_height)) 58 | 59 | spritesheet.paste(cut_frame, box) 60 | os.makedirs("staging/target/rp/font", exist_ok = True) 61 | spritesheet.save(f"staging/target/rp/font/glyph_{glyph}.png", "PNG") 62 | -------------------------------------------------------------------------------- /manager.py: -------------------------------------------------------------------------------- 1 | import zipfile, os 2 | 3 | with zipfile.ZipFile("staging/input_pack.zip", "r") as file: 4 | file.extractall("pack/") 5 | 6 | try: 7 | if os.getenv("SOUNDS_CONVERSION") == "true": import sound 8 | except Exception as e: print(e) 9 | try: 10 | if os.getenv("MEG3_FIX") == "true": import meg3 11 | except Exception as e: print(e) 12 | try: 13 | if os.getenv("ARMOR_CONVERSION") == "true": import armor 14 | except Exception as e: print(e) 15 | try: 16 | if os.getenv("FONT_CONVERSION") == "true": import font 17 | except Exception as e: print(e) 18 | try: 19 | if os.getenv("BOW_CONVERSION") == "true": import bow 20 | except Exception as e: print(e) 21 | try: 22 | if os.getenv("SHIELD_CONVERSION") == "true": import shield 23 | except Exception as e: print(e) 24 | try: 25 | if os.getenv("BLOCK_CONVERSION") == "true": import blocks 26 | except Exception as e: print(e) 27 | -------------------------------------------------------------------------------- /meg3.py: -------------------------------------------------------------------------------- 1 | from PIL import Image 2 | import json 3 | import glob 4 | import os 5 | files = glob.glob("staging/target/rp/attachables/modelengine/**/*.json") 6 | texture_done = [] 7 | for file in files: 8 | try: 9 | with open(file, "r") as f: 10 | data = json.load(f) 11 | texture_file = data["minecraft:attachable"]["description"]["textures"]["default"] 12 | texture = f"staging/target/rp/{texture_file}.png" 13 | if not os.getenv("ATTACHABLE_MATERIAL") == "entity_emissive_alpha_one_sided": 14 | with open(file, "w") as f: 15 | data["minecraft:attachable"]["description"]["materials"]["default"] = "entity_emissive_alpha_one_sided" 16 | data["minecraft:attachable"]["description"]["materials"]["enchanted"] = "entity_emissive_alpha_one_sided" 17 | json.dump(data, f) 18 | if texture_file in texture_done: continue 19 | im = Image.open(texture).convert("RGBA") 20 | im.putalpha(51) 21 | pixels = im.load() 22 | for x in range(im.width): 23 | for y in range(im.height): 24 | if pixels[x,y] == (0,0,0,51): 25 | pixels[x,y] = (0,0,0,0) 26 | im.save(texture) 27 | texture_done.append(texture_file) 28 | except Exception as e: 29 | print(e) 30 | print("Error texture:" + texture) 31 | print(texture_done) 32 | -------------------------------------------------------------------------------- /shield.py: -------------------------------------------------------------------------------- 1 | import os 2 | import json 3 | import glob 4 | 5 | if os.path.exists("pack/assets/minecraft/models/item/shield.json"): 6 | with open("pack/assets/minecraft/models/item/shield.json") as f: 7 | data = json.load(f) 8 | predicate = [d["predicate"] for d in data["overrides"]] 9 | model = [d["model"] for d in data["overrides"]] 10 | for m, p in zip(model, predicate): 11 | if m == "item/shield" or "custom_model_data" not in p: continue 12 | try: 13 | fpath = (f"cache/shield/{p['custom_model_data']}.json") 14 | if not os.path.exists(fpath): 15 | os.makedirs(os.path.dirname(fpath), exist_ok=True) 16 | with open(fpath, "w") as f: 17 | f.write("{}") 18 | with open(fpath, "r") as f: 19 | data = json.load(f) 20 | with open(fpath, "w") as f: 21 | if ("blocking" in p): data["blocking"] = m 22 | else: data["default"] = m 23 | if "check" in data: data["check"] = data["check"] + 1 24 | else: data["check"] = 1 25 | json.dump(data, f, indent=2) 26 | except Exception as e: 27 | print(e) 28 | pass 29 | 30 | for file in glob.glob("cache/shield/*.json"): 31 | with open(file, "r") as f: 32 | data = json.load(f) 33 | if data["check"] == 2: 34 | animation = {} 35 | for i in ["default", "blocking"]: 36 | namespace = data[i].split(":")[0] 37 | path = data[i].split(":")[1] 38 | files = glob.glob(f"staging/target/rp/attachables/{namespace}/{path}*.json") 39 | for fa in files: 40 | if f"{path.split('/')[-1]}." in fa: 41 | break 42 | with open(fa, "r") as f: 43 | dataA = json.load(f) 44 | animationitem = dataA["minecraft:attachable"]["description"]["animations"] 45 | gmdl = dataA["minecraft:attachable"]["description"]["identifier"] 46 | if i == "default": 47 | saf = fa 48 | adata = dataA 49 | animation["mainhand.first_person"] = animationitem["firstperson_main_hand"] 50 | animation["mainhand.thierd_person"] = animationitem["thirdperson_main_hand"] 51 | animation["offhand.first_person"] = animationitem["firstperson_off_hand"] 52 | animation["offhand.thierd_person"] = animationitem["thirdperson_off_hand"] 53 | animate = [ 54 | {"mainhand.thierd_person.block": f"!c.is_first_person && c.item_slot == 'main_hand' && q.is_item_name_any('slot.weapon.mainhand', '{gmdl}') && query.is_sneaking"}, 55 | {"mainhand.first_person.block": f"c.is_first_person && c.item_slot == 'main_hand' && q.is_item_name_any('slot.weapon.mainhand', '{gmdl}') && query.is_sneaking"}, 56 | {"mainhand.first_person": f"c.is_first_person && c.item_slot == 'main_hand' && q.is_item_name_any('slot.weapon.mainhand', '{gmdl}') && !query.is_sneaking"}, 57 | {"mainhand.thierd_person": f"!c.is_first_person && c.item_slot == 'main_hand' && q.is_item_name_any('slot.weapon.mainhand', '{gmdl}') && !query.is_sneaking"}, 58 | 59 | {"offhand.thierd_person.block": f"!c.is_first_person && c.item_slot == 'off_hand' && q.is_item_name_any('slot.weapon.offhand', '{gmdl}') && query.is_sneaking"}, 60 | {"offhand.first_person.block": f"c.is_first_person && c.item_slot == 'off_hand' && q.is_item_name_any('slot.weapon.offhand', '{gmdl}') && query.is_sneaking"}, 61 | {"offhand.first_person": f"c.is_first_person && c.item_slot == 'off_hand' && q.is_item_name_any('slot.weapon.offhand', '{gmdl}') && !query.is_sneaking"}, 62 | {"offhand.thierd_person": f"!c.is_first_person && c.item_slot == 'off_hand' && q.is_item_name_any('slot.weapon.offhand', '{gmdl}') && !query.is_sneaking"} 63 | ] 64 | else: 65 | animation["mainhand.first_person.block"] = animationitem["firstperson_main_hand"] 66 | animation["mainhand.thierd_person.block"] = animationitem["thirdperson_main_hand"] 67 | animation["offhand.first_person.block"] = animationitem["firstperson_off_hand"] 68 | animation["offhand.thierd_person.block"] = animationitem["thirdperson_off_hand"] 69 | os.remove(fa) 70 | with open(saf, "w") as f: 71 | adata["minecraft:attachable"]["description"]["animations"] = animation 72 | adata["minecraft:attachable"]["description"]["scripts"]["animate"] = animate 73 | json.dump(adata, f) -------------------------------------------------------------------------------- /sound.py: -------------------------------------------------------------------------------- 1 | import json, glob, os, shutil 2 | 3 | files = glob.glob("pack/assets/**/sounds.json") 4 | print(f"Sounds Files: {files}") 5 | os.makedirs("staging/target/rp/sounds", exist_ok=True) 6 | with open("staging/target/rp/sounds/sound_definitions.json", "w") as f: 7 | f.write('{"format_version": "1.14.0", "sound_definitions": {}}') 8 | for file in files: 9 | with open(file, "r") as f: 10 | data = json.load(f) 11 | namespace = file.split(os.sep)[1] 12 | names = [d for d in data] 13 | with open("staging/target/rp/sounds/sound_definitions.json", "r") as f: 14 | dj = json.load(f) 15 | for name in names: 16 | dj['sound_definitions'][f"{namespace}:{name}"] = {} 17 | with open("staging/target/rp/sounds/sound_definitions.json", "w") as f: 18 | try: 19 | dj['sound_definitions'][f"{namespace}:{name}"]["category"] = data[name]["category"] 20 | except: 21 | dj['sound_definitions'][f"{namespace}:{name}"]["category"] = "neutral" 22 | sounds = data[name]["sounds"] 23 | listsound = [] 24 | for sound in sounds: 25 | if type(sound).__name__ == "dict": 26 | sound["name"] 27 | b = (sound["name"].split(":")[-1] + ".ogg").split((sound['name'].split(':')[-1] + ".ogg").split("/")[-1])[0] 28 | sound["name"] = "sounds/" + sound["name"].split(":")[-1] 29 | os.makedirs("staging/target/rp/sounds/" + b, exist_ok=True) 30 | shutil.copyfile(f"pack/assets/minecraft/{sound['name'].split(':')[-1]}.ogg", f"staging/target/rp/{sound['name'].split(':')[-1]}.ogg") 31 | listsound.append(sound) 32 | else: 33 | b = (sound.split(":")[-1] + ".ogg").split((sound.split(':')[-1] + ".ogg").split("/")[-1])[0] 34 | os.makedirs("staging/target/rp/sounds/" + b, exist_ok=True) 35 | shutil.copyfile(f"pack/assets/minecraft/sounds/{sound.split(':')[-1]}.ogg", f"staging/target/rp/sounds/{sound.split(':')[-1]}.ogg") 36 | a = "sounds/" + sound.split(":")[-1] 37 | listsound.append(a) 38 | dj["sound_definitions"][f"{namespace}:{name}"]["sounds"] = listsound 39 | json.dump(dj, f, indent=2) 40 | --------------------------------------------------------------------------------