├── GOVERNANCE.md
├── LICENSE
├── README.md
├── examples
├── open_pbr_aluminum_brushed.mtlx
├── open_pbr_carpaint.mtlx
├── open_pbr_default.mtlx
├── open_pbr_glass.mtlx
├── open_pbr_honey.mtlx
├── open_pbr_ketchup.mtlx
├── open_pbr_lightbulb.mtlx
├── open_pbr_pearl.mtlx
├── open_pbr_soapbubble.mtlx
└── open_pbr_velvet.mtlx
├── images
├── IOR_configs.svg
├── OpenPBR_title.jpg
├── ShaderPlayground_OpenPBR_meetMAT.jpg
├── ShaderPlayground_OpenPBR_scissorsMug.jpg
├── ShaderPlayground_OpenPBR_topDown.jpg
├── anisotropy.png
├── aswf-logo-black.svg
├── coat_0.png
├── coat_1.png
├── coat_darkening_grid.png
├── coat_view_dependent_absorption_color.png
├── dielectric_tir_issue.svg
├── diffuse_rough.png
├── diffuse_smooth.png
├── dispersion_0percent.png
├── dispersion_100percent.png
├── dispersion_25percent.png
├── dispersion_50percent.png
├── dispersion_75percent.png
├── emission_under_coat.png
├── emitting_lava.png
├── fuzz1.jpg
├── fuzz2.jpg
├── fuzz3.jpg
├── github-mark.png
├── glossy_diffuse_diffuseonly.png
├── glossy_diffuse_speconly.png
├── glossy_diffuse_sum.png
├── layer_graph.png
├── layer_graph.svg
├── leaf-rendered-driving-the-opacity-using-a-mask.jpg
├── leaf_alpha.png
├── leaf_texture.jpg
├── metal_with_correct_edge_tint.png
├── metal_with_default_edge_tint.png
├── metals.jpg
├── model_schematic.svg
├── spec_ior1.png
├── spec_ior2.png
├── spec_ior3.png
├── subsurface1.jpg
├── subsurface2.jpg
├── subsurface3.jpg
├── thin_film_0nm.png
├── thin_film_300nm.png
├── thin_film_600nm.png
├── thin_walled1.jpg
├── thin_walled2.jpg
├── transmission1.jpg
├── transmission2.jpg
└── transmission3.jpg
├── index.html
├── openpbr.bib
├── parametrization.md.html
├── reference
└── open_pbr_surface.mtlx
└── style
├── markdeep-1.04.min.js
└── style.css
/GOVERNANCE.md:
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1 | # OpenPBR Project Governance
2 |
3 | OpenPBR is a subproject of
4 | [MaterialX](https://github.com/AcademySoftwareFoundation/MaterialX) and
5 | inherits its broader governance and contribution policies. MaterialX is a
6 | project of the [Academy Software Foundation](https://www.aswf.io/) and relies
7 | on the ASWF governance policies, supported by the Linux Foundation.
8 |
9 | The OpenPBR subproject maintains its own Technical Steering Committee
10 | (TSC), which has final authority over the subproject. As defined in the
11 | broader project charter, TSC responsibilities include, but are not limited to:
12 |
13 | - Discussions, seeking consensus, and where necessary, voting on technical
14 | matters relating to OpenPBR that affect multiple projects.
15 | - Maintainance and administration of the OpenPBR GitHub repository.
16 | - Coordinating technical direction of the project.
17 | - Coordinating marketing, events, and communications regarding OpenPBR.
18 |
19 | Within the TSC there are two key subgroups: **Voting Members**, who take on
20 | formal responsibiities for maintaining the OpenPBR project and vote when
21 | decisions are required; and **Stakeholders**, who represent specific teams and
22 | companies in the industry and speak on their behalf in OpenPBR discussions.
23 |
24 | ### Voting Members
25 |
26 | These committee members are responsible for contributing actively to the
27 | OpenPBR project, whether it's in the form of developing code, improving the
28 | specification and documentation, reviewing pull requests on GitHub, or
29 | assisting teams with their OpenPBR integrations. Although we expect most
30 | decisions to be unanimous across the OpenPBR TSC, for decisions where a
31 | formal vote is required, a majority of voting members is required to move
32 | forward with a change.
33 |
34 | The current Voting Members of the OpenPBR TSC are:
35 |
36 | - Adrien Herubel - Autodesk
37 | - Andréa Machizaud - Adobe
38 | - Jonathan Stone - Lucasfilm ADG
39 |
40 | ### Stakeholders
41 |
42 | These committee members represent teams or companies that are closely aligned
43 | with the OpenPBR project, and have a strong interest in how it evolves going
44 | forward. Stakeholders speak on behalf of their team or company in OpenPBR
45 | discussions, providing the breadth of perspectives that is required to guide
46 | the project. Most new committee members start in this category, and it
47 | doesn't require a commitment on their part to contribute to or maintain the
48 | OpenPBR project, though they are encouraged to do so.
49 |
50 | The current Stakeholders of the OpenPBR TSC are:
51 |
52 | - Frederic Servant - Autodesk
53 | - Guido Quaroni - Adobe
54 |
55 | ### TSC Nomination and Succession
56 |
57 | Any proposal for additional members of the TSC may be submitted by reaching
58 | out to a current TSC member on Slack or raising the issue at a TSC meeting.
59 | New TSC members are accepted or rejected by majority vote of the TSC.
60 |
61 | If a TSC member is for an extended period not regularly participating or
62 | performing the responsibilities expected of TSC members, the TSC may by
63 | majority vote request an alternate TSC member be submitted by that
64 | organization, or remove the inactive member from the TSC.
65 |
66 | A member of the TSC may nominate a successor in the event that such member
67 | decides to leave the TSC, and the TSC shall confirm or reject such nomination
68 | by a vote. In the event that the departing member's nomination for successor
69 | is rejected by vote of the TSC, the departing member shall be entitled to
70 | continue nominating successors until one such successor is confirmed by vote
71 | of the TSC. If the departing member fails or is unable to nominate a
72 | successor, the TSC may nominate one on the departing member's behalf.
73 |
74 | Voting TSC membership is presumed to be retained by the individual even if
75 | they change employers. The TSC may take action to ensure that organizational
76 | stakeholder representation not become severely disproportionate, for example by
77 | urging an organization that loses its sole TSC representative to nominate a
78 | new member, or to limit the total number of members from any one organization
79 | if too many members all move to the same organization.
80 |
81 | ### TSC Meetings
82 |
83 | OpenPBR discussions and votes are included in the agenda for meetings of the
84 | MaterialX TSC, and members of the OpenPBR TSC should attend these meetings
85 | when relevant topics are planned. Scheduling and connection details may be
86 | found in the public
87 | [ASWF Meeting Calendar](https://www.aswf.io/meeting-calendar/).
88 |
--------------------------------------------------------------------------------
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/README.md:
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1 | # OpenPBR Surface
2 |
3 |
4 |
5 | Shader Playground, rendered in Arnold for Maya, using OpenPBR Surface. Artwork by Nikie Monteleone.
6 |