├── gears.png ├── prius4.png ├── screenshot.png ├── README.md ├── index.html ├── psd.js ├── schema.js ├── gears.js ├── simulation.js ├── gears2.js └── LICENSE /gears.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Adrianotiger/psd/master/gears.png -------------------------------------------------------------------------------- /prius4.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Adrianotiger/psd/master/prius4.png -------------------------------------------------------------------------------- /screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Adrianotiger/psd/master/screenshot.png -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # PSD (Power Split Device) - Simulator 2 | 3 | ### [Start Online Simulator](https://adrianotiger.github.io/psd/) 4 | ![planetary gears](screenshot.png) 5 | Simple simulator of the planetary gear of the Toyota Hybrid cars. 6 | Change speed and the ICE rpm to see how the 2 electric motors will compensate on the Prius IV. 7 | 8 | 9 | ## Credits 10 | Dukesim from [PriusFreunde.de](http://www.priusfreunde.de/portal/index.php?option=com_kunena&Itemid=117&func=view&catid=49&id=340103&limit=15&limitstart=15#569398) for the Excel-Sheet with the Prius IV data. 11 | Ryan Cahoon for the [Gear image generator](http://jsbin.com/oresos/latest) 12 | 13 | 14 | ## More info about PSD 15 | Case study: Toyota Hybrid Synergy Drive 16 | - http://www.ae.pwr.wroc.pl/filez/20110606092430_HEV_Toyota.pdf 17 | 18 | 19 | ## Why this project 20 | Since the old project from http://eahart.com/prius/psd/ is wrote with Flash, it doesn't work anymore on the browser. 21 | This is just an improved and open source project to see the planetary gear from a hybrid car again. 22 | 23 | -------------------------------------------------------------------------------- /index.html: -------------------------------------------------------------------------------- 1 | 2 | 7 | 8 | 9 | PSD Simulator 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 25 | 26 |
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PSD - Prius IV

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37 | 38 | 39 | 40 | -------------------------------------------------------------------------------- /psd.js: -------------------------------------------------------------------------------- 1 | /* 2 | * To change this license header, choose License Headers in Project Properties. 3 | * To change this template file, choose Tools | Templates 4 | * and open the template in the editor. 5 | */ 6 | 7 | class PSDData 8 | { 9 | constructor() 10 | { 11 | this.rpm = []; 12 | this.rpm.ice = 0; 13 | this.rpm.mg1 = 0; 14 | this.rpm.mg2 = 0; 15 | this.rpm.wheels = 0; 16 | this.rpm.diff = 0; 17 | this.rpm.ring = 0; 18 | this.speed = 0; 19 | this.valid = true; 20 | } 21 | } 22 | 23 | class PSD 24 | { 25 | constructor() 26 | { 27 | this.gears = []; 28 | this.gears.sun = 30; 29 | this.gears.planetary = 23; 30 | this.gears.ringInside = 78; 31 | this.gears.ringOutside = 65; 32 | this.gears.middleBig = 53; 33 | this.gears.small = 17; 34 | this.gears.middleSmall = 21; 35 | this.gears.big = 73; 36 | 37 | this.tire = []; 38 | this.tire.diameter = 17; 39 | this.tire.width = 215; 40 | this.tire.ratio = 45; 41 | this.tire.getCircumference = function (){ return parseInt(Math.PI * (this.diameter * 25.4 + 2.0 * this.ratio / 100 * this.width) / 10.0) / 100.0; }; 42 | 43 | this.engines = []; 44 | this.engines.ice = []; 45 | this.engines.ice.max = 5200; 46 | this.engines.mg1 = []; 47 | this.engines.mg1.min = -10000; 48 | this.engines.mg1.max = 10000; 49 | this.engines.mg2 = []; 50 | this.engines.mg2.min = -17000; 51 | this.engines.mg2.max = 17000; 52 | 53 | this.rpm2kw = ((1.0 / 60) / 1000) * Math.PI * 2; 54 | } 55 | 56 | calculateFromSpeed(rpmIce, speed) 57 | { 58 | var d = new PSDData(); 59 | d.rpm.ice = parseInt(rpmIce); 60 | d.speed = parseInt(speed); 61 | 62 | d.rpm.wheels = ((d.speed / 3.6) / this.tire.getCircumference()) * 60; 63 | d.rpm.diff = (this.gears.big / this.gears.middleSmall) * d.rpm.wheels; 64 | d.rpm.ring = (this.gears.middleBig / this.gears.ringOutside) * d.rpm.diff; 65 | 66 | var ioPlanetary = - this.gears.ringInside / this.gears.sun; 67 | 68 | d.rpm.mg1 = ioPlanetary * d.rpm.ring + (1 - ioPlanetary) * d.rpm.ice; 69 | d.rpm.mg2 = d.rpm.diff * (this.gears.middleBig / this.gears.small); 70 | 71 | return d; 72 | } 73 | }; 74 | 75 | var psd = new PSD(); 76 | -------------------------------------------------------------------------------- /schema.js: -------------------------------------------------------------------------------- 1 | /* 2 | * To change this license header, choose License Headers in Project Properties. 3 | * To change this template file, choose Tools | Templates 4 | * and open the template in the editor. 5 | */ 6 | 7 | 8 | /* global psd */ 9 | 10 | class Rect 11 | { 12 | constructor(x,y,w,h,color,text) 13 | { 14 | this.width = w; 15 | this.height = h; 16 | this.x = x; 17 | this.y = y; 18 | this.color = color; 19 | this.text = text; 20 | } 21 | 22 | draw(ctx) 23 | { 24 | var grd = ctx.createLinearGradient(this.x, 0, this.x + this.width, 0); 25 | grd.addColorStop(0, this.color); 26 | grd.addColorStop(0.5, "#ddd"); 27 | grd.addColorStop(1, this.color); 28 | // Fill with gradient 29 | ctx.fillStyle = grd; 30 | ctx.fillRect(this.x, this.y, this.width, this.height); 31 | 32 | ctx.font = "20px Arial"; 33 | ctx.textAlign = "center"; 34 | ctx.baseLine = "middle"; 35 | ctx.strokeText(this.text, this.x + this.width/2, this.y + this.height/2 + 6); 36 | } 37 | 38 | drawDirectConnect(rect2, ctx) 39 | { 40 | if(rect2.x >= this.x + this.width) 41 | { 42 | 43 | } 44 | else if(rect2.x + rect2.width <= this.x) 45 | { 46 | 47 | } 48 | else if(rect2.y > this.y + this.height) 49 | { 50 | ctx.beginPath(); 51 | ctx.moveTo(this.x + this.width /2, this.y + this.height); 52 | ctx.lineTo(rect2.x + rect2.width / 2, rect2.y); 53 | ctx.stroke(); 54 | } 55 | else if(rect2.y + rect2.height <= this.y) 56 | { 57 | ctx.beginPath(); 58 | ctx.moveTo(this.x + this.width /2, this.y); 59 | ctx.lineTo(rect2.x + rect2.width / 2, rect2.y + rect2.height); 60 | ctx.stroke(); 61 | } 62 | } 63 | }; 64 | 65 | class Axis 66 | { 67 | constructor(leftObj) 68 | { 69 | this.STEP = 30; 70 | this.height = this.STEP * 2; 71 | 72 | this.x = leftObj.x + 80; 73 | if(!isNaN(leftObj.width)) this.x += leftObj.width; 74 | this.y = leftObj.y - this.STEP; 75 | if(!isNaN(leftObj.height)) this.y += leftObj.height / 2; 76 | this.connections = []; 77 | this.gears = []; 78 | } 79 | 80 | setFirstObj(obj) 81 | { 82 | this.y = obj.y - this.STEP; 83 | if(!isNaN(obj.height)) this.y += obj.height / 2; 84 | } 85 | 86 | addConnection(conn) 87 | { 88 | this.gears.push(0); 89 | this.connections.push(conn); 90 | this.height += this.STEP; 91 | } 92 | 93 | addGear(tooths) 94 | { 95 | this.gears.push(tooths); 96 | this.height -= 7; 97 | } 98 | 99 | draw(ctx) 100 | { 101 | var conns = 0; 102 | var gears = 0; 103 | var y = this.y + this.STEP; 104 | ctx.beginPath(); 105 | ctx.moveTo(this.x, this.y); 106 | ctx.lineTo(this.x, y); 107 | ctx.moveTo(this.x-10, this.y); 108 | ctx.lineTo(this.x+10, this.y); 109 | ctx.stroke(); 110 | for(var k=0;k= x) 149 | { 150 | ctx.beginPath(); 151 | ctx.moveTo(x, y); 152 | ctx.lineTo(rect2.x, rect2.y + rect2.height / 2); 153 | ctx.stroke(); 154 | } 155 | else if(rect2.x + rect2.width <= x) 156 | { 157 | ctx.beginPath(); 158 | ctx.moveTo(x, y); 159 | if(rect2.y + rect2.height / 2 > y) 160 | { 161 | ctx.lineTo(x - (x - rect2.x - rect2.width) / 2 - Math.abs(y - rect2.y - rect2.height/2) / 3, y); 162 | ctx.lineTo(x - (x - rect2.x - rect2.width) / 2 - Math.abs(y - rect2.y - rect2.height/2) / 3, rect2.y + rect2.height / 2); 163 | } 164 | if(rect2.y + rect2.height / 2 < y) 165 | { 166 | ctx.lineTo(x - (x - rect2.x - rect2.width) / 2 - Math.abs(y - rect2.y - rect2.height/2) / 3, y); 167 | ctx.lineTo(x - (x - rect2.x - rect2.width) / 2 - Math.abs(y - rect2.y - rect2.height/2) / 3, rect2.y + rect2.height / 2); 168 | } 169 | ctx.lineTo(rect2.x + rect2.width, rect2.y + rect2.height / 2); 170 | ctx.stroke(); 171 | } 172 | } 173 | 174 | drawGear(x,y,tooths, isTop, ctx) 175 | { 176 | ctx.beginPath(); 177 | ctx.moveTo(x-10, y); 178 | ctx.lineTo(x+10, y); 179 | ctx.stroke(); 180 | 181 | if(tooths > 1) 182 | { 183 | ctx.font = '15px serif'; 184 | ctx.fillText(tooths + "t", x-20, isTop ? y - 8 : y + 13); 185 | } 186 | } 187 | }; 188 | 189 | class Car 190 | { 191 | constructor(ctx) 192 | { 193 | this.ctx = ctx; 194 | this.wheels = []; 195 | this.wheels[0] = new Rect(10,10,80,30, "#aaa", "Wheel"); 196 | this.wheels[1] = new Rect(10,150,80,30, "#aaa", "Wheel"); 197 | this.diff = new Rect(10,70,80,40, "#666", "Diff"); 198 | this.axis = []; 199 | this.axis[0] = new Axis(this.diff); 200 | this.axis[0].addConnection(this.diff); 201 | this.axis[0].addGear(psd.gears.big); 202 | this.axis[0].addGear(psd.gears.middleSmall); 203 | this.axis[1] = new Axis(this.axis[0]); 204 | this.mg1 = new Rect(300, 308, 80, 60, "#aaf", "MG1"); 205 | this.mg2 = new Rect(300, 60, 80, 60, "#55a", "MG2"); 206 | this.ice = new Rect(20, 308, 80, 60, "#dd6", "ICE"); 207 | this.axis[1].addConnection(this.mg2); 208 | this.axis[1].setFirstObj(this.mg2); 209 | this.axis[1].addGear(psd.gears.small); 210 | this.axis[1].addGear(1); 211 | this.axis[1].addConnection(this.axis[1]); 212 | this.axis[0].addConnection(this.axis[1]); 213 | this.axis[1].addGear(psd.gears.middleBig); 214 | this.axis[1].addGear(psd.gears.ringOutside); 215 | this.axis[1].addConnection(this.ice); 216 | this.axis[1].addGear(psd.gears.ringInside); 217 | this.axis[1].addGear(psd.gears.planetary); 218 | this.axis[1].addConnection(this.ice); 219 | this.axis[1].addGear(1); 220 | this.axis[1].addGear(psd.gears.sun); 221 | this.axis[1].addConnection(this.mg1); 222 | this.axis[1].addGear(1); 223 | this.axis[1].addGear(1); 224 | this.axis[1].addConnection(this.ice); 225 | this.axis[1].addGear(1); 226 | this.axis[1].addGear(1); 227 | this.axis[1].addConnection(this.ice); 228 | } 229 | 230 | draw() 231 | { 232 | this.wheels[0].draw(this.ctx); 233 | this.wheels[1].draw(this.ctx); 234 | this.mg1.draw(this.ctx); 235 | this.mg2.draw(this.ctx); 236 | this.ice.draw(this.ctx); 237 | this.diff.draw(this.ctx); 238 | this.diff.drawDirectConnect(this.wheels[0], this.ctx); 239 | this.diff.drawDirectConnect(this.wheels[1], this.ctx); 240 | for(var k=0;k{ 248 | var canvas_sch = document.getElementById("gears"); 249 | var ctx = canvas_sch.getContext("2d"); 250 | car = new Car(ctx); 251 | car.draw(); 252 | }); 253 | -------------------------------------------------------------------------------- /gears.js: -------------------------------------------------------------------------------- 1 | /* 2 | * To change this license header, choose License Headers in Project Properties. 3 | * To change this template file, choose Tools | Templates 4 | * and open the template in the editor. 5 | */ 6 | 7 | /* global psd */ 8 | 9 | class PlanetaryAnimation 10 | { 11 | constructor(ctx) 12 | { 13 | this.ctx = ctx; 14 | 15 | this.cx = ctx.canvas.width * 0.5; 16 | this.cy = ctx.canvas.height * 0.5; 17 | 18 | angle1 = 0.05; 19 | 20 | this.ring = []; 21 | this.ring.OX = ctx.canvas.width * 0.4; 22 | this.ring.O = this.ring.OX - 10; 23 | this.ring.I = this.ring.O - 10; 24 | this.ring.tooths = psd.gears.ringInside; 25 | this.ring.toothAngle = Math.PI / this.ring.tooths; 26 | this.ring.TaperO = this.ring.toothAngle * 30 * 0.005; // inner taper offset (100% = half notch) 27 | this.ring.TaperI = this.ring.toothAngle * 50 * 0.005; // inner taper offset (100% = half notch) 28 | this.ring.speed = 0; 29 | this.ring.angle = 0.04; 30 | 31 | this.planets = []; 32 | this.planets.O = this.ring.I * 0.33; 33 | this.planets.I = this.planets.O - 10; 34 | this.planets.tooths = psd.gears.planetary; 35 | this.planets.toothAngle = Math.PI / this.planets.tooths; 36 | this.planets.TaperO = this.planets.toothAngle * 50 * 0.005; // inner taper offset (100% = half notch) 37 | this.planets.TaperI = this.planets.toothAngle * 30 * 0.005; // inner taper offset (100% = half notch) 38 | this.planets.speed = 0; 39 | this.planets.angle = 0; 40 | this.planets.offsets = [-0.07,0.12,0.08,0.0]; 41 | 42 | this.engine = []; 43 | this.engine.speed = 0; 44 | this.engine.angle = 0; 45 | this.engine.radius = this.ring.O - this.planets.O - 3; 46 | 47 | this.sun = []; 48 | this.sun.O = this.engine.radius - this.planets.I - 3; 49 | this.sun.I = this.sun.O - 10; 50 | this.sun.tooths = psd.gears.sun; 51 | this.sun.toothAngle = Math.PI / this.sun.tooths; 52 | this.sun.TaperO = this.sun.toothAngle * 60 * 0.005; // inner taper offset (100% = half notch) 53 | this.sun.TaperI = this.sun.toothAngle * 30 * 0.005; // inner taper offset (100% = half notch) 54 | this.sun.speed = 0; 55 | this.sun.angle = 0; 56 | 57 | 58 | this.ani = setInterval(()=>{this.step();}, 33); 59 | } 60 | 61 | setMG1(mg1, mg2) 62 | { 63 | const slowMotionFactor = 200000.0; 64 | //this.engine.speed = -ice / slowMotionFactor; 65 | this.sun.speed = mg1 / slowMotionFactor; 66 | this.planets.speed = -this.sun.speed * (this.sun.tooths / this.planets.tooths) - this.engine.speed * this.planets.tooths / 10.0; 67 | //this.ring.speed = this.planets.speed * (this.planets.tooths / this.ring.tooths) - this.engine.speed * 0.702; 68 | this.ring.speed = mg2 / slowMotionFactor / (this.planets.tooths * this.ring.tooths / 470.0); 69 | //this.engine.speed = -(-this.planets.speed + this.ring.speed) / 2.0; 70 | } 71 | 72 | step() 73 | { 74 | this.engine.angle += this.engine.speed; 75 | this.sun.angle += this.sun.speed; 76 | this.ring.angle += this.ring.speed; 77 | this.planets.angle += this.planets.speed; 78 | this.draw(); 79 | } 80 | 81 | draw() 82 | { 83 | this.drawRing(); 84 | this.drawPlanets(); 85 | this.drawSun(); 86 | } 87 | 88 | drawRing() 89 | { 90 | this.ctx.fillStyle = '#55a'; 91 | this.ctx.ellipse(this.cx, this.cy, this.ring.OX, this.ring.OX, 0, 0, Math.PI * 2); 92 | this.ctx.fill(); 93 | 94 | var c = this.ring.angle; 95 | 96 | this.ctx.beginPath(); 97 | var toggle = true; 98 | for (let k=0;k{ 210 | var canvas = document.getElementById("planetary"); 211 | var ctx = canvas.getContext("2d"); 212 | planetary = new PlanetaryAnimation(ctx); 213 | }); 214 | 215 | 216 | 217 | var canvas_psd; 218 | var ctx2; 219 | var car; 220 | 221 | var sonnenrad = 30; // sungear 222 | var umlaufrad = 23; // ringgear 223 | var hohlrad_i = 78; 224 | var hohlrad_a = 65; 225 | var zwischenrad_g = 53; 226 | var zahnrad_k = 17; 227 | var zwischenrad_k = 21; 228 | var zahnrad_g = 73; 229 | var reifen = 1.94; 230 | var rpm2kw = ((1.0 / 60) / 1000) * Math.PI * 2; 231 | 232 | setTimeout(()=>{init2();}, 300); 233 | 234 | function init2() 235 | { 236 | canvas_psd = document.getElementById("planetary"); 237 | ctx2 = canvas_psd.getContext("2d"); 238 | 239 | setInterval(()=>{rotateGears();}, 200); 240 | } 241 | 242 | var cx = 200, // center x 243 | cy = 200, // center y 244 | cx2 = 200, 245 | cy2 = 200 - 40 - 30 - 5, 246 | radiusO = 50, // outer radius 247 | radiusI = 40, // inner radius 248 | taperO = 40, // outer taper % 249 | taperI = 30, // inner taper % 250 | 251 | radius2 = 75, // inner radius 252 | radius2I = 20, // inner radius 253 | radius2O = 30, // inner radius 254 | 255 | radius4 = 120, // inner radius 256 | radius4I = 100, // inner radius 257 | radius4O = 110, // inner radius 258 | 259 | // pre-calculate values for loop 260 | 261 | pi2 = 2 * Math.PI, // cache 2xPI (360deg) 262 | angle1 = pi2 / (sonnenrad * 2), // angle between notches 263 | taperAI1 = angle1 * taperI * 0.005, // inner taper offset (100% = half notch) 264 | taperAO1 = angle1 * taperO * 0.005, // outer taper offset 265 | a = angle1, // iterator (angle) 266 | angle2 = pi2 / (zahnrad_k * 2), // angle between notches 267 | taperAI2 = angle2 * taperI * 0.005, // inner taper offset (100% = half notch) 268 | taperAO2 = angle2 * taperO * 0.005, // outer taper offset 269 | b = angle2, // iterator (angle) 270 | angle3 = 0, 271 | angle4 = pi2 / (zahnrad_g * 2), // angle between notches 272 | taperAI4 = angle4 * taperI * 0.005, // inner taper offset (100% = half notch) 273 | taperAO4 = angle4 * taperO * 0.005, // outer taper offset 274 | c = angle4, // iterator (angle) 275 | speed = 0.5, 276 | toggle = false; // notch radius level (i/o) 277 | 278 | function rotateGears() 279 | { 280 | return; 281 | //sonnenrad 282 | a+=speed; 283 | b-=speed * (sonnenrad / zahnrad_k); 284 | c+=speed / 100; 285 | 286 | ctx2.clearRect(0, 0, canvas_psd.width, canvas_psd.height); 287 | 288 | ctx2.fillStyle = '#55a'; 289 | ctx2.ellipse(cx, cy, radius4, radius4, 0, 0, Math.PI * 2); 290 | ctx2.fill(); 291 | 292 | ctx2.beginPath(); 293 | //ctx2.moveTo(cx + radiusO * Math.cos(taperAO1), cy + radiusO * Math.sin(taperAO1)); 294 | for (let k=0;k= 20'000 21 | get min() { return Math.min(Math.min(psd.engines.mg1.min, psd.engines.mg2.min), -this.max); } // <= -20'000 22 | get zero() { return parseInt(this.h / 2); } 23 | get border() { return 15; } 24 | get length() { return this.zero - this.border; } 25 | get icex() { return parseInt(1.0 * (psd.gears.ringInside/(psd.gears.sun+psd.gears.ringInside)) * (this.w*4/6)); } 26 | get icey() { return parseInt((53.0/30.0) * this.length * psd.engines.ice.max / psd.engines.mg2.max); } // todo: find the right formula 27 | 28 | updateGearAnimation(mg1, ice, mg2) 29 | { 30 | //planetary.setMG1(mg1, mg2); 31 | // sun: carrier + ring = sun 32 | // carrier: sun + ring = carrier 33 | // ring: sun + carrier = ring 34 | // gear2SunSpeed = 0; 35 | // gear2CarrierSpeed = 0; 36 | // gear2RingSpeed = 0; 37 | if(ice === 0) 38 | { 39 | gear2Mode = "ring"; 40 | gear2SunSpeed = mg1 / 1000.0; 41 | gear2CarrierSpeed = 0; 42 | } 43 | else if(mg2 === 0) 44 | { 45 | gear2Mode = "sun"; 46 | gear2RingSpeed = 0; 47 | gear2CarrierSpeed = ice / 250.0; 48 | } 49 | else 50 | { 51 | gear2Mode = "sun"; 52 | gear2RingSpeed = mg2 / 1000.0; 53 | gear2CarrierSpeed = ice / 250.0; 54 | } 55 | } 56 | 57 | createView(svg) 58 | { 59 | this.svg = svg; 60 | const w = this.w; 61 | const h = this.h; 62 | const max = this.max; 63 | const min = this.min; 64 | const zero = this.zero; 65 | const border = this.border; 66 | const length = this.length; 67 | 68 | var t, l, r, x, y1, y2; 69 | const ns = "http://www.w3.org/2000/svg"; 70 | 71 | // draw 0 line 72 | l = document.createElementNS(ns, "line"); 73 | l.setAttribute("x1", w/6); l.setAttribute("y1", zero); l.setAttribute("x2", w*5/6); l.setAttribute("y2", zero); l.setAttribute("stroke", "#aaa"); 74 | svg.appendChild(l); 75 | 76 | // draw MG1 77 | x = parseInt(w / 6); 78 | l = document.createElementNS(ns, "line"); 79 | l.setAttribute("x1", x); l.setAttribute("y1", border); l.setAttribute("x2", x); l.setAttribute("y2", h-border); l.setAttribute("stroke", "#aaa"); 80 | svg.appendChild(l); 81 | r = document.createElementNS(ns, "rect"); 82 | y1 = zero - length * psd.engines.mg1.max / max; 83 | y2 = zero + length * psd.engines.mg1.min / min; 84 | r.setAttribute("x", x-3); r.setAttribute("y", y1); r.setAttribute("width", 6); r.setAttribute("height", y2 - y1); 85 | r.setAttribute("rx", 3); r.setAttribute("ry", 3); r.setAttribute("fill", "#000"); 86 | svg.appendChild(r); 87 | t = document.createElementNS(ns, "text"); 88 | t.setAttribute("x", x + 5); t.setAttribute("y", 15); t.setAttribute("fill", "#88f"); 89 | t.appendChild(document.createTextNode("MG1")); 90 | svg.appendChild(t); 91 | t = document.createElementNS(ns, "text"); 92 | t.setAttribute("x", w/6-60); t.setAttribute("y", zero+5); t.setAttribute("fill", "#5a5"); t.setAttribute("id", "svg_mg1_rpm"); 93 | t.appendChild(document.createTextNode("0rpm")); 94 | svg.appendChild(t); 95 | 96 | // draw MG2 97 | x = parseInt(w * 5 / 6); 98 | l = document.createElementNS(ns, "line"); 99 | l.setAttribute("x1", x); l.setAttribute("y1", border); l.setAttribute("x2", x); l.setAttribute("y2", h-border); l.setAttribute("stroke", "#aaa"); 100 | svg.appendChild(l); 101 | r = document.createElementNS(ns, "rect"); 102 | y1 = zero - length * psd.engines.mg2.max / max; 103 | y2 = zero + length * psd.engines.mg2.min / min; 104 | r.setAttribute("x", x-3); r.setAttribute("y", y1); r.setAttribute("width", 6); r.setAttribute("height", y2 - y1); 105 | r.setAttribute("rx", 3); r.setAttribute("ry", 3); r.setAttribute("fill", "#000"); 106 | svg.appendChild(r); 107 | t = document.createElementNS(ns, "text"); 108 | t.setAttribute("x", x-38); t.setAttribute("y", 15); t.setAttribute("fill", "#55b"); 109 | t.appendChild(document.createTextNode("MG2")); 110 | svg.appendChild(t); 111 | t = document.createElementNS(ns, "text"); 112 | t.setAttribute("x", w*5/6+10); t.setAttribute("y", zero+5); t.setAttribute("fill", "#5a5"); t.setAttribute("id", "svg_mg2_rpm"); 113 | t.appendChild(document.createTextNode("0rpm")); 114 | svg.appendChild(t); 115 | 116 | // connection lines 117 | x = this.w*2/6;//this.icex; 118 | l = document.createElementNS(ns, "line"); 119 | l.setAttribute("x1", w/6); l.setAttribute("y1", zero); l.setAttribute("x2", w/6+x); l.setAttribute("y2", zero); l.setAttribute("stroke", "#4b4"); 120 | l.setAttribute("id", "svg_icemg1"); 121 | svg.appendChild(l); 122 | l = document.createElementNS(ns, "line"); 123 | l.setAttribute("x1", w/6+x); l.setAttribute("y1", zero); l.setAttribute("x2", w*5/6); l.setAttribute("y2", zero); l.setAttribute("stroke", "#4b4"); 124 | l.setAttribute("id", "svg_icemg2"); 125 | svg.appendChild(l); 126 | 127 | // draw ICE 128 | var fo = document.createElementNS(ns, "foreignObject"); 129 | fo.setAttribute("x", w/6); fo.setAttribute("y", 0); fo.setAttribute("width", w*4/6); fo.setAttribute("height", h); 130 | //fo.setAttribute("style", "background-color:red"); 131 | svg.appendChild(fo); 132 | l = document.createElement("input"); 133 | //y2 = length * psd.engines.ice.max / max + 15; // 15 is the border of the slider 134 | y2 = this.icey + 15; 135 | l.setAttribute("type", "range");l.setAttribute("min", "0");l.setAttribute("max", psd.engines.ice.max);l.setAttribute("value", 0); 136 | l.setAttribute("id", "rpmice");l.setAttribute("style", "width:" + y2 + "px;height:10px;position:absolute;left:" + (-y2/2) + "px;top:-5px;transform:rotate(-90deg) translate(" + (-zero+y2/2-6) + "px," + (x-3) + "px);"); 137 | l.addEventListener("input", ()=>{sim.calculateNewRPM();}); 138 | fo.appendChild(l); 139 | l = document.createElement("input"); 140 | l.setAttribute("type", "range");l.setAttribute("min", -50);l.setAttribute("max", 250);l.setAttribute("value", 0); 141 | l.setAttribute("id", "speed");l.setAttribute("style", "width:" + (w*4/6-15) + "px;height:10px;position:absolute;left:5px;bottom:20px;"); 142 | l.addEventListener("input", ()=>{sim.calculateNewRPM();}); 143 | l.addEventListener("dblclick", ()=>{l.value=0;sim.calculateNewRPM();}); 144 | fo.appendChild(l); 145 | t = document.createElementNS(ns, "text"); 146 | t.setAttribute("x", x+w/6-15); t.setAttribute("y", 15); t.setAttribute("fill", "#aa2"); 147 | t.appendChild(document.createTextNode("ICE")); 148 | svg.appendChild(t); 149 | t = document.createElementNS(ns, "text"); 150 | t.setAttribute("x", x+w/6-20); t.setAttribute("y", zero+25); t.setAttribute("fill", "#5a5"); t.setAttribute("id", "svg_ice_rpm"); 151 | t.appendChild(document.createTextNode("0rpm")); 152 | svg.appendChild(t); 153 | t = document.createElementNS(ns, "text"); 154 | t.setAttribute("x", w/2-30); t.setAttribute("y", h-7); t.setAttribute("fill", "#555"); t.setAttribute("id", "svg_speed"); 155 | t.appendChild(document.createTextNode("0 km/h")); 156 | svg.appendChild(t); 157 | 158 | } 159 | 160 | calculateNewRPM() 161 | { 162 | var d = psd.calculateFromSpeed(document.getElementById("rpmice").value, document.getElementById("speed").value); 163 | 164 | this.updateGearAnimation(d.rpm.mg1, d.rpm.ice, d.rpm.mg2); 165 | 166 | const length = this.length; 167 | const zero = this.zero; 168 | const max = this.max; 169 | const min = this.min; 170 | 171 | document.getElementById("svg_speed").innerHTML = d.speed + " km/h"; 172 | document.getElementById("svg_ice_rpm").innerHTML = d.rpm.ice + "rpm"; 173 | document.getElementById("svg_icemg1").y2.baseVal.value = zero - parseInt(this.icey * d.rpm.ice / psd.engines.ice.max); 174 | document.getElementById("svg_icemg2").y1.baseVal.value = zero - parseInt(this.icey * d.rpm.ice / psd.engines.ice.max); 175 | 176 | // for a better graphic: 177 | //document.getElementById("svg_icemg1").y2.baseVal.value -= parseInt((d.rpm.mg1 - d.rpm.mg2 *0.6) / 5000); 178 | //document.getElementById("svg_icemg2").y1.baseVal.value -= parseInt((d.rpm.mg2 * 0.6 - d.rpm.mg1) / 5000); 179 | 180 | document.getElementById("svg_mg1_rpm").innerHTML = parseInt(d.rpm.mg1); 181 | document.getElementById("svg_mg2_rpm").innerHTML = parseInt(d.rpm.mg2); 182 | 183 | if(d.rpm.mg1 > psd.engines.mg1.max) 184 | { 185 | document.getElementById("svg_mg1_rpm").setAttribute('y', zero - parseInt(length * psd.engines.mg1.max / max)); 186 | document.getElementById("svg_icemg1").y1.baseVal.value = zero - parseInt(length * psd.engines.mg1.max / max); 187 | document.getElementById("svg_icemg1").setAttribute('stroke', "#e11"); 188 | } 189 | else if(d.rpm.mg1 < psd.engines.mg1.min) 190 | { 191 | document.getElementById("svg_mg1_rpm").setAttribute('y', zero + parseInt(length * psd.engines.mg1.min / min)); 192 | document.getElementById("svg_icemg1").y1.baseVal.value = zero + parseInt(length * psd.engines.mg1.min / min); 193 | document.getElementById("svg_icemg1").setAttribute('stroke', "#e11"); 194 | } 195 | else 196 | { 197 | document.getElementById("svg_mg1_rpm").setAttribute('y', zero - parseInt(length * d.rpm.mg1 / max)); 198 | document.getElementById("svg_icemg1").y1.baseVal.value = zero - parseInt(length * d.rpm.mg1 / max); 199 | document.getElementById("svg_icemg1").setAttribute('stroke', "#1e1"); 200 | } 201 | 202 | if(d.rpm.mg2 > psd.engines.mg2.max) 203 | { 204 | document.getElementById("svg_mg2_rpm").setAttribute('y', zero - parseInt(length * psd.engines.mg2.max / max)); 205 | document.getElementById("svg_icemg2").y2.baseVal.value = zero - parseInt(length * psd.engines.mg2.max / max); 206 | document.getElementById("svg_icemg2").setAttribute('stroke', "#e11"); 207 | } 208 | else if(d.rpm.mg2 < psd.engines.mg2.min) 209 | { 210 | document.getElementById("svg_mg2_rpm").setAttribute('y', zero + parseInt(length * psd.engines.mg2.min / min)); 211 | document.getElementById("svg_icemg2").y2.baseVal.value = zero + parseInt(length * psd.engines.mg2.min / min); 212 | document.getElementById("svg_icemg2").setAttribute('stroke', "#e11"); 213 | } 214 | else 215 | { 216 | document.getElementById("svg_mg2_rpm").setAttribute('y', zero - parseInt(length * d.rpm.mg2 / max)); 217 | document.getElementById("svg_icemg2").y2.baseVal.value = zero - parseInt(length * d.rpm.mg2 / max); 218 | document.getElementById("svg_icemg2").setAttribute('stroke', "#1e1"); 219 | } 220 | } 221 | 222 | fillTechData(div) 223 | { 224 | var t, tr, td; 225 | t = document.createElement("table"); 226 | t.setAttribute("style", "width:100%;font-size:80%;vertical-align:top;"); 227 | tr = document.createElement("tr"); 228 | td = document.createElement("th"); 229 | td.setAttribute("colspan", 2); 230 | td.setAttribute("style", "font-size:120%;"); 231 | td.appendChild(document.createTextNode("Tech Data")); 232 | tr.appendChild(td); 233 | t.appendChild(tr); 234 | tr = document.createElement("tr"); 235 | td = document.createElement("td"); 236 | { 237 | var t2 = document.createElement("table"); 238 | t2.setAttribute("style", "width:80%;text-align:left;"); 239 | var tr2 = document.createElement("tr"); 240 | var td2 = document.createElement("th"); 241 | td2.setAttribute("colspan", 2); 242 | td2.appendChild(document.createTextNode("Gears")); 243 | tr2.appendChild(td2); 244 | t2.appendChild(tr2); 245 | for(var x in psd.gears) 246 | { 247 | tr2 = document.createElement("tr"); 248 | td2 = document.createElement("td"); 249 | td2.appendChild(document.createTextNode(x)); 250 | tr2.appendChild(td2); 251 | td2 = document.createElement("td"); 252 | td2.appendChild(document.createTextNode(psd.gears[x])); 253 | tr2.appendChild(td2); 254 | t2.appendChild(tr2); 255 | } 256 | td.appendChild(t2); 257 | tr.appendChild(td); 258 | } 259 | td = document.createElement("td"); 260 | { 261 | var t2 = document.createElement("table"); 262 | t2.setAttribute("style", "width:80%;text-align:left;vertical-align:top;"); 263 | var tr2 = document.createElement("tr"); 264 | var td2 = document.createElement("th"); 265 | td2.setAttribute("colspan", 2); 266 | td2.appendChild(document.createTextNode("Engines")); 267 | tr2.appendChild(td2); 268 | t2.appendChild(tr2); 269 | for(var y in psd.engines) 270 | { 271 | for(var x in psd.engines[y]) 272 | { 273 | tr2 = document.createElement("tr"); 274 | td2 = document.createElement("td"); 275 | td2.appendChild(document.createTextNode(y.toUpperCase() + " " + x)); 276 | tr2.appendChild(td2); 277 | td2 = document.createElement("td"); 278 | td2.appendChild(document.createTextNode(psd.engines[y][x])); 279 | tr2.appendChild(td2); 280 | t2.appendChild(tr2); 281 | } 282 | } 283 | td.appendChild(t2); 284 | t2 = document.createElement("table"); 285 | t2.setAttribute("style", "width:80%;text-align:left;vertical-align:top;margin-top:20px;"); 286 | tr2 = document.createElement("tr"); 287 | td2 = document.createElement("th"); 288 | td2.setAttribute("colspan", 2); 289 | td2.appendChild(document.createTextNode("Tire")); 290 | tr2.appendChild(td2); 291 | t2.appendChild(tr2); 292 | for(var y in psd.tire) 293 | { 294 | if(isNaN(psd.tire[y])) continue; 295 | tr2 = document.createElement("tr"); 296 | td2 = document.createElement("td"); 297 | td2.appendChild(document.createTextNode(y)); 298 | tr2.appendChild(td2); 299 | td2 = document.createElement("td"); 300 | td2.appendChild(document.createTextNode(psd.tire[y])); 301 | tr2.appendChild(td2); 302 | t2.appendChild(tr2); 303 | } 304 | td.appendChild(t2); 305 | tr.appendChild(td); 306 | } 307 | t.appendChild(tr); 308 | 309 | 310 | div.appendChild(t); 311 | } 312 | }; 313 | 314 | var sim = new Simulation(); 315 | 316 | window.addEventListener("load", ()=>{ 317 | sim.createView(document.getElementById("sim_svg")); 318 | sim.fillTechData(document.getElementById("tech_sheet")); 319 | }); 320 | 321 | 322 | -------------------------------------------------------------------------------- /gears2.js: -------------------------------------------------------------------------------- 1 | /* 2 | Gear image generation code adapted from http://jsbin.com/oresos/latest 3 | 4 | Gear Animation code Copyright (c) 2014 Ryan Cahoon and is distributed under the following terms 5 | 6 | Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation 7 | files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, 8 | modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the 9 | Software is furnished to do so, subject to the following conditions: 10 | 11 | * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the 12 | Software. 13 | * The names of the contributors may not be used to endorse or promote products derived from this software without 14 | specific prior written permission. 15 | 16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE 17 | WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR 18 | COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 | ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 20 | */ 21 | 22 | var Animation = function(){ 23 | this.t = 0; 24 | this.timeInterval = 0; 25 | this.startTime = 0; 26 | this.lastTime = 0; 27 | this.frame = 0; 28 | this.animating = false; 29 | 30 | // provided by Paul Irish 31 | window.requestAnimFrame = (function(callback){ 32 | return window.requestAnimationFrame || 33 | window.webkitRequestAnimationFrame || 34 | window.mozRequestAnimationFrame || 35 | window.oRequestAnimationFrame || 36 | window.msRequestAnimationFrame || 37 | function(callback){ 38 | window.setTimeout(callback, 1000 / 60); 39 | }; 40 | })(); 41 | }; 42 | 43 | Animation.prototype.setStage = function(func){ 44 | this.stage = func; 45 | }; 46 | 47 | Animation.prototype.isAnimating = function(){ 48 | return this.animating; 49 | }; 50 | 51 | Animation.prototype.getFrame = function(){ 52 | return this.frame; 53 | }; 54 | 55 | Animation.prototype.start = function(){ 56 | this.animating = true; 57 | var date = new Date(); 58 | this.startTime = date.getTime(); 59 | this.lastTime = this.startTime; 60 | 61 | if (this.stage !== undefined) { 62 | this.stage(); 63 | } 64 | 65 | this.animationLoop(); 66 | }; 67 | 68 | Animation.prototype.stop = function(){ 69 | this.animating = false; 70 | }; 71 | 72 | Animation.prototype.getTimeInterval = function(){ 73 | return this.timeInterval; 74 | }; 75 | 76 | Animation.prototype.getTime = function(){ 77 | return this.t; 78 | }; 79 | 80 | Animation.prototype.getFps = function(){ 81 | return this.timeInterval > 0 ? 1000 / this.timeInterval : 0; 82 | }; 83 | 84 | Animation.prototype.animationLoop = function(){ 85 | var that = this; 86 | 87 | this.frame++; 88 | var date = new Date(); 89 | var thisTime = date.getTime(); 90 | this.timeInterval = thisTime - this.lastTime; 91 | this.t += this.timeInterval; 92 | this.lastTime = thisTime; 93 | 94 | if (this.stage !== undefined) { 95 | this.stage(); 96 | } 97 | 98 | if (this.animating) { 99 | requestAnimFrame(function(){ 100 | that.animationLoop(); 101 | }); 102 | } 103 | }; 104 | 105 | pi=Math.PI; 106 | 107 | // degrees to radians 108 | function degrees_to_radians(theta) { return theta/180*pi; } 109 | 110 | // polar to cartesian 111 | function polar(r,theta) { return [r*Math.sin(theta), r*Math.cos(theta)]; } 112 | 113 | // gear parameter setup 114 | mm_per_tooth = 2*2*pi; // pixel size of one gear tooth (even though it says millimeters, it's pixels) must be same for two gears to fit each other 115 | pressure_angle= 20; // in degrees, determines gear shape, range is 10 to 40 degrees, most common is 20 degrees 116 | clearance=2; // freedom between two gear centers 117 | backlash=2; // freedom between two gear contact points 118 | axle_radius=20; // center hole radius in pixels 119 | ring_margin=20; 120 | pressure_angle = degrees_to_radians ( pressure_angle); // convet degrees to radians 121 | 122 | function make_gear(number_of_teeth, internal, color) { 123 | // Draw an involute gear in your browswer using JavaScript and SVG 124 | // Tested on Internet Explorer 10 and Firefox 22 125 | 126 | // Adapted from: Public Domain Parametric Involute Spur Gear by Leemon Baird, 2011, Leemon@Leemon.com http://www.thingiverse.com/thing:5505 127 | 128 | // see also http://grabcad.com/questions/tutorial-how-to-model-involute-gears-in-solidworks-and-show-design-intent 129 | 130 | // point on involute curve 131 | function q6(b,s,t,d) { return polar(d,s*(iang(b,d)+t)); } 132 | 133 | // unwind this many degrees to go from r1 to r2 134 | function iang(r1,r2) { return Math.sqrt((r2/r1)*(r2/r1) - 1) - Math.acos(r1/r2); } 135 | 136 | // radius a fraction f up the curved side of the tooth 137 | function q7(f,r,b,r2,t,s) { return q6(b,s,t,(1-f)*Math.max(b,r)+f*r2); } 138 | 139 | // rotate an array of 2d points 140 | function rotate ( points_array, angle ) { 141 | var answer =[]; 142 | for(var i=0; i numPlanets) { 315 | svg_image.removeChild(planets.pop()); 316 | updated = true; 317 | } 318 | 319 | if (gear2Mode === 'sun') 320 | { 321 | planetTeeth = P;//parseInt(document.getElementById("planetTeeth").value); 322 | ringTeeth = R;//parseInt(document.getElementById("ringTeeth").value); 323 | if ((planetTeeth !== P) || (ringTeeth !== R)) { 324 | sunTeeth = ringTeeth-2*planetTeeth; 325 | if (sunTeeth >= 4) { 326 | S = sunTeeth; 327 | P = planetTeeth; 328 | R = ringTeeth; 329 | sun.changeTeeth(S); 330 | planet.changeTeeth(P); 331 | ring.changeTeeth(R); 332 | updated = true; 333 | } 334 | } 335 | //document.getElementById("sunTeeth").value = S; 336 | 337 | carrierSpeed = gear2CarrierSpeed; //parseFloat(document.getElementById("carrierSpeed").value); 338 | ringSpeed = gear2RingSpeed; //parseFloat(document.getElementById("ringSpeed").value); 339 | sunSpeed = (S+R)/S * carrierSpeed - R/S * ringSpeed; 340 | //document.getElementById("sunSpeed").value = sunSpeed.toFixed(3); 341 | } 342 | else if (gear2Mode === 'carrier') 343 | { 344 | sunTeeth = S; //parseInt(document.getElementById("sunTeeth").value); 345 | ringTeeth = R; //parseInt(document.getElementById("ringTeeth").value); 346 | if ((sunTeeth !== S) || (ringTeeth !== R)) { 347 | planetTeeth = Math.floor((ringTeeth-sunTeeth)/2); 348 | if (planetTeeth >= 4) { 349 | S = sunTeeth; 350 | P = planetTeeth; 351 | R = ringTeeth; 352 | sun.changeTeeth(S); 353 | planet.changeTeeth(P); 354 | ring.changeTeeth(R); 355 | updated = true; 356 | } 357 | } 358 | //document.getElementById("planetTeeth").value = P; 359 | 360 | sunSpeed = gear2SunSpeed; //parseFloat(document.getElementById("sunSpeed").value); 361 | ringSpeed = gear2RingSpeed; //parseFloat(document.getElementById("ringSpeed").value); 362 | carrierSpeed = R/(S+R) * ringSpeed + S/(S+R) * sunSpeed; 363 | //document.getElementById("carrierSpeed").value = carrierSpeed.toFixed(3); 364 | } 365 | else if (gear2Mode === 'ring') 366 | { 367 | sunTeeth = S; //parseInt(document.getElementById("sunTeeth").value); 368 | planetTeeth = P; //parseInt(document.getElementById("planetTeeth").value); 369 | if ((sunTeeth !== S) || (planetTeeth !== P)) { 370 | ringTeeth = sunTeeth+2*planetTeeth; 371 | S = sunTeeth; 372 | P = planetTeeth; 373 | R = ringTeeth; 374 | sun.changeTeeth(S); 375 | planet.changeTeeth(P); 376 | ring.changeTeeth(R); 377 | updated = true; 378 | } 379 | //document.getElementById("ringTeeth").value = R; 380 | 381 | sunSpeed = gear2SunSpeed;// parseFloat(document.getElementById("sunSpeed").value); 382 | carrierSpeed = gear2CarrierSpeed; //parseFloat(document.getElementById("carrierSpeed").value); 383 | ringSpeed = (S+R)/R * carrierSpeed - S/R * sunSpeed; 384 | //document.getElementById("ringSpeed").value = ringSpeed.toFixed(3); 385 | } 386 | 387 | //document.getElementById("numPlanetsOut").value = numPlanets; 388 | 389 | //document.getElementById("sunSpeedOut").value = sunSpeed.toFixed(3); 390 | //document.getElementById("carrierSpeedOut").value = carrierSpeed.toFixed(3); 391 | //document.getElementById("ringSpeedOut").value = ringSpeed.toFixed(3); 392 | 393 | //document.getElementById("sunTeethOut").value = S; 394 | //document.getElementById("planetTeethOut").value = P; 395 | //document.getElementById("ringTeethOut").value = R; 396 | 397 | if ((sunSpeed === 0) && (carrierSpeed === 0) && (ringSpeed === 0) && !updated) { 398 | return; 399 | } 400 | 401 | var inc = 2 * Math.PI / 1000 * this.getTimeInterval(); 402 | sunAngle += inc * sunSpeed; 403 | carrierAngle += inc * carrierSpeed; 404 | ringAngle += inc * ringSpeed; 405 | 406 | var carrierPoints = []; 407 | var planetOrbitRadius = (S+P)*mm_per_tooth/(2*pi); 408 | 409 | sun.setAttribute("transform", "rotate(" + (sunAngle - 90) + ")"); 410 | ring.setAttribute("transform", "rotate(" + (ringAngle - 90 - (1-P%2)*180.0/R) + ")"); 411 | for(var i=0; i < planets.length; ++i) 412 | { 413 | planetPosition = carrierAngle + 360*i/planets.length; 414 | planetAngle1 = S * (planetPosition - sunAngle); 415 | planetAngle = R * (ringAngle - planetPosition); 416 | carrierOffset = (planetAngle - planetAngle1) % 360; 417 | while(carrierOffset > 180) carrierOffset -= 360; 418 | while(carrierOffset < -180) carrierOffset += 360; 419 | carrierOffset /= (R+S); 420 | planetPosition += carrierOffset; 421 | //planetAngle = S/P * (planetPosition - sunAngle) + 90 + 180/P; 422 | planetAngle = R/P * (ringAngle - planetPosition) + 90 + 180/P; 423 | 424 | planets[i].setAttribute("transform", "rotate(" + planetPosition + ") translate(" + planetOrbitRadius + ") rotate(" + planetAngle + ")"); 425 | 426 | var planetPositionRad = planetPosition * Math.PI/180; 427 | carrierPoints.push([planetOrbitRadius * Math.cos(planetPositionRad), 428 | planetOrbitRadius * Math.sin(planetPositionRad)]); 429 | } 430 | carrier.setAttribute("d", makeCarrier(carrierPoints, planetOrbitRadius)); 431 | 432 | updated = false; 433 | }); 434 | 435 | anim.start(); 436 | }; -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------