├── .gitignore ├── Assets ├── Editor.meta ├── Editor │ ├── EditorWindows.meta │ ├── EditorWindows │ │ ├── GauntletEnemyEditor.cs │ │ ├── GauntletEnemyEditor.cs.meta │ │ ├── GauntletGroundTileEditor.cs │ │ ├── GauntletGroundTileEditor.cs.meta │ │ ├── GauntletItemEditor.cs │ │ ├── GauntletItemEditor.cs.meta │ │ ├── GauntletLevelEditor.cs │ │ ├── GauntletLevelEditor.cs.meta │ │ ├── GauntletPlayerEditor.cs │ │ ├── GauntletPlayerEditor.cs.meta │ │ ├── GauntletPortalEditor.cs │ │ ├── GauntletPortalEditor.cs.meta │ │ ├── GauntletProjectileEditor.cs │ │ ├── GauntletProjectileEditor.cs.meta │ │ ├── GauntletSpawnFactoryEditor.cs │ │ ├── GauntletSpawnFactoryEditor.cs.meta │ │ ├── GauntletSpawnPointEditor.cs │ │ ├── GauntletSpawnPointEditor.cs.meta │ │ ├── PrefabEditor.cs │ │ └── PrefabEditor.cs.meta │ ├── ListLayerWrapper.cs │ ├── ListLayerWrapper.cs.meta │ ├── ListRowWrapper.cs │ ├── ListRowWrapper.cs.meta │ ├── SaveDataUtilities.cs │ ├── SaveDataUtilities.cs.meta │ ├── ScriptableObjects.meta │ ├── ScriptableObjects │ │ ├── GauntletGame.cs │ │ ├── GauntletGame.cs.meta │ │ ├── GauntletLevel.cs │ │ ├── GauntletLevel.cs.meta │ │ ├── MapObject.cs │ │ ├── MapObject.cs.meta │ │ ├── Prefabs.meta │ │ └── Prefabs │ │ │ ├── Enemy.cs │ │ │ ├── Enemy.cs.meta │ │ │ ├── GroundTile.cs │ │ │ ├── GroundTile.cs.meta │ │ │ ├── Item.cs │ │ │ ├── Item.cs.meta │ │ │ ├── Player.cs │ │ │ ├── Player.cs.meta │ │ │ ├── Portal.cs │ │ │ ├── Portal.cs.meta │ │ │ ├── Projectile.cs │ │ │ ├── Projectile.cs.meta │ │ │ ├── SpawnFactory.cs │ │ │ ├── SpawnFactory.cs.meta │ │ │ ├── SpawnPoint.cs │ │ │ └── SpawnPoint.cs.meta │ ├── TileMap.cs │ └── TileMap.cs.meta ├── JsonDotNet.meta ├── JsonDotNet │ ├── Assemblies.meta │ ├── Assemblies │ │ ├── AOT.meta │ │ ├── AOT │ │ │ ├── Newtonsoft.Json.XML │ │ │ ├── Newtonsoft.Json.XML.meta │ │ │ ├── Newtonsoft.Json.dll │ │ │ └── Newtonsoft.Json.dll.meta │ │ ├── Standalone.meta │ │ ├── Standalone │ │ │ ├── Newtonsoft.Json.XML │ │ │ ├── Newtonsoft.Json.XML.meta │ │ │ ├── Newtonsoft.Json.dll │ │ │ └── Newtonsoft.Json.dll.meta │ │ ├── Windows.meta │ │ └── Windows │ │ │ ├── Newtonsoft.Json.XML │ │ │ ├── Newtonsoft.Json.XML.meta │ │ │ ├── Newtonsoft.Json.dll │ │ │ └── Newtonsoft.Json.dll.meta │ ├── Documentation.meta │ ├── Documentation │ │ ├── Json Net for Unity 2.0.1.pdf │ │ └── Json Net for Unity 2.0.1.pdf.meta │ ├── JsonDotNet201Source.zip │ ├── JsonDotNet201Source.zip.meta │ ├── link.xml │ └── link.xml.meta ├── Resources.meta ├── Resources │ ├── Gauntlet.meta │ └── Gauntlet │ │ ├── Game Sprites.meta │ │ ├── Game Sprites │ │ ├── Bat.meta │ │ ├── Bat │ │ │ ├── Bat.png │ │ │ └── Bat.png.meta │ │ ├── Dungeon.meta │ │ ├── Dungeon │ │ │ ├── Dungeon.png │ │ │ └── Dungeon.png.meta │ │ ├── FireBall.png │ │ ├── FireBall.png.meta │ │ ├── Ghost.meta │ │ ├── Ghost │ │ │ ├── Ghost.png │ │ │ └── Ghost.png.meta │ │ ├── Skeleton.meta │ │ ├── Skeleton │ │ │ ├── Skeleton.png │ │ │ └── Skeleton.png.meta │ │ ├── Witch.meta │ │ └── Witch │ │ │ ├── Projectile.meta │ │ │ ├── Projectile │ │ │ ├── Projectile-Projectile (1).png │ │ │ ├── Projectile-Projectile (1).png.meta │ │ │ ├── Projectile-Projectile (2).png │ │ │ ├── Projectile-Projectile (2).png.meta │ │ │ ├── Projectile-Projectile (3).png │ │ │ ├── Projectile-Projectile (3).png.meta │ │ │ ├── Projectile-Projectile (4).png │ │ │ ├── Projectile-Projectile (4).png.meta │ │ │ ├── Projectile-Projectile (5).png │ │ │ ├── Projectile-Projectile (5).png.meta │ │ │ ├── Projectile-Projectile (6).png │ │ │ └── Projectile-Projectile (6).png.meta │ │ │ ├── Witch.png │ │ │ └── Witch.png.meta │ │ ├── GameData.meta │ │ ├── GameData │ │ ├── GameData-00.asset │ │ └── GameData-00.asset.meta │ │ ├── LevelData.meta │ │ ├── LevelData │ │ ├── LevelData-00.asset │ │ ├── LevelData-00.asset.meta │ │ ├── LevelData-01.asset │ │ ├── LevelData-01.asset.meta │ │ ├── LevelData-02.asset │ │ ├── LevelData-02.asset.meta │ │ ├── LevelData-03.asset │ │ └── LevelData-03.asset.meta │ │ ├── Prefabs.meta │ │ └── Prefabs │ │ ├── Enemies.meta │ │ ├── Enemies │ │ ├── Enemy-00.asset │ │ ├── Enemy-00.asset.meta │ │ ├── Enemy-01.asset │ │ ├── Enemy-01.asset.meta │ │ ├── Enemy-02.asset │ │ └── Enemy-02.asset.meta │ │ ├── GroundTiles.meta │ │ ├── GroundTiles │ │ ├── GroundTile-00.asset │ │ ├── GroundTile-00.asset.meta │ │ ├── GroundTile-01.asset │ │ ├── GroundTile-01.asset.meta │ │ ├── GroundTile-02.asset │ │ ├── GroundTile-02.asset.meta │ │ ├── GroundTile-03.asset │ │ ├── GroundTile-03.asset.meta │ │ ├── GroundTile-04.asset │ │ ├── GroundTile-04.asset.meta │ │ ├── GroundTile-05.asset │ │ ├── GroundTile-05.asset.meta │ │ ├── GroundTile-06.asset │ │ ├── GroundTile-06.asset.meta │ │ ├── GroundTile-07.asset │ │ └── GroundTile-07.asset.meta │ │ ├── Items.meta │ │ ├── Items │ │ ├── Item-00.asset │ │ └── Item-00.asset.meta │ │ ├── Players.meta │ │ ├── Players │ │ ├── Player-00.asset │ │ └── Player-00.asset.meta │ │ ├── Portals.meta │ │ ├── Portals │ │ ├── Portal-00.asset │ │ └── Portal-00.asset.meta │ │ ├── Projectiles.meta │ │ ├── Projectiles │ │ ├── Projectile-00.asset │ │ ├── Projectile-00.asset.meta │ │ ├── Projectile-01.asset │ │ ├── Projectile-01.asset.meta │ │ ├── Projectile-02.asset │ │ ├── Projectile-02.asset.meta │ │ ├── Projectile-03.asset │ │ ├── Projectile-03.asset.meta │ │ ├── Projectile-04.asset │ │ └── Projectile-04.asset.meta │ │ ├── SpawnFactories.meta │ │ ├── SpawnFactories │ │ ├── SpawnFactory-00.asset │ │ ├── SpawnFactory-00.asset.meta │ │ ├── SpawnFactory-01.asset │ │ ├── SpawnFactory-01.asset.meta │ │ ├── SpawnFactory-02.asset │ │ └── SpawnFactory-02.asset.meta │ │ └── SpawnPoints │ │ ├── SpawnPoint-00.asset │ │ └── SpawnPoint-00.asset.meta ├── Scenes.meta ├── Scenes │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Scripts.meta └── Scripts │ ├── SimpleJSON.cs │ └── SimpleJSON.cs.meta ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── 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