├── .gitignore ├── Assets └── Images │ ├── Abstract.png │ ├── Abstract.psd │ ├── AbstractComposition.png │ ├── AbstractComposition.psd │ ├── GUI.png │ ├── HQRComparison.png │ ├── HQRComparison.psd │ ├── ReductionComparison.png │ ├── ReductionComparison.psd │ └── debug.log ├── LICENSE ├── PointCloudRendering.sln ├── PointCloudRendering ├── Assets │ ├── Fonts │ │ ├── fa-brands-400.ttf │ │ ├── fa-regular-400.ttf │ │ └── fa-solid-900.ttf │ └── Shaders │ │ ├── 2D │ │ ├── blurSSAOShader-frag.glsl │ │ ├── blurSSAOShader-vert.glsl │ │ ├── ssaoShader-frag.glsl │ │ └── ssaoShader-vert.glsl │ │ ├── Compute │ │ ├── BVHGeneration │ │ │ ├── buildClusterBuffer-comp.glsl │ │ │ ├── clusterMerging-comp.glsl │ │ │ ├── computeMortonCodes-comp.glsl │ │ │ ├── endLoopComputations-comp.glsl │ │ │ ├── findBestNeighbor-comp.glsl │ │ │ └── reallocateClusters-comp.glsl │ │ ├── Generic │ │ │ └── resetBufferIndex-comp.glsl │ │ ├── Group │ │ │ └── computeGroupAABB-comp.glsl │ │ ├── Model │ │ │ ├── computeFaceAABB-comp.glsl │ │ │ ├── computeNormals-comp.glsl │ │ │ ├── computeTangents_1-comp.glsl │ │ │ ├── computeTangents_2-comp.glsl │ │ │ ├── modelApplyModelMatrix-comp.glsl │ │ │ ├── modelMeshGeneration-comp.glsl │ │ │ └── retrieveColors-comp.glsl │ │ ├── PlanarSurface │ │ │ ├── planarSurfaceFaces-comp.glsl │ │ │ └── planarSurfaceGeometryTopology-comp.glsl │ │ ├── PointCloud │ │ │ ├── addColorsHQR-comp.glsl │ │ │ ├── computeDepthBuffer-comp.glsl │ │ │ ├── computeDepthBufferHQR-comp.glsl │ │ │ ├── computeMortonCodes-comp.glsl │ │ │ ├── iota-comp.glsl │ │ │ ├── reducePointBuffer-comp.glsl │ │ │ ├── resetDepthBuffer-comp.glsl │ │ │ ├── resetDepthBufferHQR-comp.glsl │ │ │ ├── storeTexture-comp.glsl │ │ │ ├── storeTextureHQR-comp.glsl │ │ │ └── transferPoints-comp.glsl │ │ ├── PrefixScan │ │ │ ├── downSweep-prefixScan-comp.glsl │ │ │ ├── reduce-prefixScan-comp.glsl │ │ │ └── resetLastPosition-prefixScan-comp.glsl │ │ ├── RadixSort │ │ │ ├── bitMask-radixSort-comp.glsl │ │ │ └── reallocateIndices-radixSort-comp.glsl │ │ ├── Templates │ │ │ ├── constraints.glsl │ │ │ ├── modelStructs.glsl │ │ │ ├── random.glsl │ │ │ └── rotation.glsl │ │ └── Terrain │ │ │ ├── computeBuildingPosition-comp.glsl │ │ │ ├── computeNormals-comp.glsl │ │ │ ├── computeTreeProperties-comp.glsl │ │ │ ├── genVegetationMap-comp.glsl │ │ │ ├── generateTreeGeometryTopology-comp.glsl │ │ │ ├── generateVegetation-comp.glsl │ │ │ ├── terrainErosion-comp.glsl │ │ │ ├── terrainFaces-comp.glsl │ │ │ └── terrainGeometryTopology-comp.glsl │ │ ├── Lines │ │ ├── wireframe-frag.glsl │ │ └── wireframe-vert.glsl │ │ ├── Points │ │ ├── pointCloud-frag.glsl │ │ └── pointCloud-vert.glsl │ │ └── Triangles │ │ ├── debugQuad-frag.glsl │ │ ├── debugQuad-vert.glsl │ │ ├── triangleMesh-frag.glsl │ │ ├── triangleMesh-vert.glsl │ │ ├── uniformTriangleMesh-frag.glsl │ │ └── uniformTriangleMesh-vert.glsl ├── Libraries │ ├── imfiledialog │ │ ├── ImGuiFileDialog.cpp │ │ ├── ImGuiFileDialog.h │ │ ├── ImGuiFileDialogConfig.h │ │ └── dirent │ │ │ ├── ChangeLog │ │ │ ├── LICENSE │ │ │ ├── README.md │ │ │ └── dirent.h │ ├── imgui │ │ ├── .editorconfig │ │ ├── .gitattributes │ │ ├── .gitignore │ │ ├── .travis.yml │ │ ├── LICENSE.txt │ │ ├── docs │ │ │ ├── BACKENDS.md │ │ │ ├── CHANGELOG.txt │ │ │ ├── EXAMPLES.md │ │ │ ├── FAQ.md │ │ │ ├── FONTS.md │ │ │ ├── README.md │ │ │ ├── TODO.txt │ │ │ ├── issue_template.md │ │ │ └── pull_request_template.md │ │ ├── examples │ │ │ ├── .gitignore │ │ │ ├── README.txt │ │ │ ├── example_allegro5 │ │ │ │ ├── README.md │ │ │ │ ├── example_allegro5.vcxproj │ │ │ │ ├── example_allegro5.vcxproj.filters │ │ │ │ ├── imconfig_allegro5.h │ │ │ │ └── main.cpp │ │ │ ├── example_apple_metal │ │ │ │ ├── README.md │ │ │ │ ├── Shared │ │ │ │ │ ├── AppDelegate.h │ │ │ │ │ ├── AppDelegate.m │ │ │ │ │ ├── Renderer.h │ │ │ │ │ ├── Renderer.mm │ │ │ │ │ ├── ViewController.h │ │ │ │ │ ├── ViewController.mm │ │ │ │ │ └── main.m │ │ │ │ ├── example_apple_metal.xcodeproj │ │ │ │ │ └── project.pbxproj │ │ │ │ ├── iOS │ │ │ │ │ ├── Base.lproj │ │ │ │ │ │ └── Main.storyboard │ │ │ │ │ ├── Default-568h@2x.png │ │ │ │ │ ├── Info-iOS.plist │ │ │ │ │ ├── Launch Screen.storyboard │ │ │ │ │ └── LaunchScreen.storyboard │ │ │ │ ├── macOS │ │ │ │ │ ├── Base.lproj │ │ │ │ │ │ └── Main.storyboard │ │ │ │ │ ├── Info-macOS.plist │ │ │ │ │ └── MainMenu.storyboard │ │ │ │ └── main.mm │ │ │ ├── example_apple_opengl2 │ │ │ │ ├── example_apple_opengl2.xcodeproj │ │ │ │ │ └── project.pbxproj │ │ │ │ └── main.mm │ │ │ ├── example_emscripten │ │ │ │ ├── Makefile │ │ │ │ ├── README.md │ │ │ │ ├── main.cpp │ │ │ │ └── shell_minimal.html │ │ │ ├── example_emscripten_opengl3 │ │ │ │ ├── Makefile │ │ │ │ ├── README.md │ │ │ │ ├── main.cpp │ │ │ │ └── shell_minimal.html │ │ │ ├── example_emscripten_wgpu │ │ │ │ ├── Makefile │ │ │ │ ├── README.md │ │ │ │ └── main.cpp │ │ │ ├── example_glfw_metal │ │ │ │ ├── Makefile │ │ │ │ └── main.mm │ │ │ ├── example_glfw_opengl2 │ │ │ │ ├── Makefile │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_glfw_opengl2.vcxproj │ │ │ │ ├── example_glfw_opengl2.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_glfw_opengl3 │ │ │ │ ├── Makefile │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_glfw_opengl3.vcxproj │ │ │ │ ├── example_glfw_opengl3.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_glfw_vulkan │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── build_win32.bat │ │ │ │ ├── build_win64.bat │ │ │ │ ├── example_glfw_vulkan.vcxproj │ │ │ │ ├── example_glfw_vulkan.vcxproj.filters │ │ │ │ ├── gen_spv.sh │ │ │ │ ├── glsl_shader.frag │ │ │ │ ├── glsl_shader.vert │ │ │ │ └── main.cpp │ │ │ ├── example_glut_opengl2 │ │ │ │ ├── Makefile │ │ │ │ ├── example_glut_opengl2.vcxproj │ │ │ │ ├── example_glut_opengl2.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_marmalade │ │ │ │ ├── data │ │ │ │ │ └── app.icf │ │ │ │ ├── main.cpp │ │ │ │ └── marmalade_example.mkb │ │ │ ├── example_null │ │ │ │ ├── Makefile │ │ │ │ ├── build_win32.bat │ │ │ │ └── main.cpp │ │ │ ├── example_sdl_directx11 │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_sdl_directx11.vcxproj │ │ │ │ ├── example_sdl_directx11.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_sdl_metal │ │ │ │ ├── Makefile │ │ │ │ └── main.mm │ │ │ ├── example_sdl_opengl2 │ │ │ │ ├── Makefile │ │ │ │ ├── README.md │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_sdl_opengl2.vcxproj │ │ │ │ ├── example_sdl_opengl2.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_sdl_opengl3 │ │ │ │ ├── Makefile │ │ │ │ ├── README.md │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_sdl_opengl3.vcxproj │ │ │ │ ├── example_sdl_opengl3.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_sdl_vulkan │ │ │ │ ├── example_sdl_vulkan.vcxproj │ │ │ │ ├── example_sdl_vulkan.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_win32_directx10 │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_win32_directx10.vcxproj │ │ │ │ ├── example_win32_directx10.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_win32_directx11 │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_win32_directx11.vcxproj │ │ │ │ ├── example_win32_directx11.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_win32_directx12 │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_win32_directx12.vcxproj │ │ │ │ ├── example_win32_directx12.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── example_win32_directx9 │ │ │ │ ├── build_win32.bat │ │ │ │ ├── example_win32_directx9.vcxproj │ │ │ │ ├── example_win32_directx9.vcxproj.filters │ │ │ │ └── main.cpp │ │ │ ├── imgui_examples.sln │ │ │ ├── imgui_impl_allegro5.cpp │ │ │ ├── imgui_impl_allegro5.h │ │ │ ├── imgui_impl_dx10.cpp │ │ │ ├── imgui_impl_dx10.h │ │ │ ├── imgui_impl_dx11.cpp │ │ │ ├── imgui_impl_dx11.h │ │ │ ├── imgui_impl_dx12.cpp │ │ │ ├── imgui_impl_dx12.h │ │ │ ├── imgui_impl_dx9.cpp │ │ │ ├── imgui_impl_dx9.h │ │ │ ├── imgui_impl_glfw.cpp │ │ │ ├── imgui_impl_glfw.h │ │ │ ├── imgui_impl_glut.cpp │ │ │ ├── imgui_impl_glut.h │ │ │ ├── imgui_impl_marmalade.cpp │ │ │ ├── imgui_impl_marmalade.h │ │ │ ├── imgui_impl_metal.h │ │ │ ├── imgui_impl_metal.mm │ │ │ ├── imgui_impl_opengl2.cpp │ │ │ ├── imgui_impl_opengl2.h │ │ │ ├── imgui_impl_opengl3.cpp │ │ │ ├── imgui_impl_opengl3.h │ │ │ ├── imgui_impl_osx.h │ │ │ ├── imgui_impl_osx.mm │ │ │ ├── imgui_impl_sdl.cpp │ │ │ ├── imgui_impl_sdl.h │ │ │ ├── imgui_impl_vulkan.cpp │ │ │ ├── imgui_impl_vulkan.h │ │ │ ├── imgui_impl_win32.cpp │ │ │ ├── imgui_impl_win32.h │ │ │ └── libs │ │ │ │ ├── gl3w │ │ │ │ └── GL │ │ │ │ │ ├── gl3w.c │ │ │ │ │ ├── gl3w.h │ │ │ │ │ └── glcorearb.h │ │ │ │ ├── glfw │ │ │ │ ├── COPYING.txt │ │ │ │ └── include │ │ │ │ │ └── GLFW │ │ │ │ │ ├── glfw3.h │ │ │ │ │ └── glfw3native.h │ │ │ │ └── usynergy │ │ │ │ ├── README.txt │ │ │ │ ├── uSynergy.c │ │ │ │ └── uSynergy.h │ │ ├── imconfig.h │ │ ├── imgui.cpp │ │ ├── imgui.h │ │ ├── imgui_demo.cpp │ │ ├── imgui_draw.cpp │ │ ├── imgui_internal.h │ │ ├── imgui_tables.cpp │ │ ├── imgui_widgets.cpp │ │ ├── imstb_rectpack.h │ │ ├── imstb_textedit.h │ │ ├── imstb_truetype.h │ │ └── misc │ │ │ ├── README.txt │ │ │ ├── cpp │ │ │ ├── README.txt │ │ │ ├── imgui_stdlib.cpp │ │ │ └── imgui_stdlib.h │ │ │ ├── fonts │ │ │ ├── Cousine-Regular.ttf │ │ │ ├── DroidSans.ttf │ │ │ ├── Karla-Regular.ttf │ │ │ ├── ProggyClean.ttf │ │ │ ├── ProggyTiny.ttf │ │ │ ├── README.txt │ │ │ ├── Roboto-Medium.ttf │ │ │ └── binary_to_compressed_c.cpp │ │ │ ├── freetype │ │ │ ├── README.md │ │ │ ├── imgui_freetype.cpp │ │ │ └── imgui_freetype.h │ │ │ ├── natvis │ │ │ ├── README.txt │ │ │ └── imgui.natvis │ │ │ └── single_file │ │ │ └── imgui_single_file.h │ ├── imnodes │ │ ├── imnodes.cpp │ │ └── imnodes.h │ ├── implot │ │ ├── implot.cpp │ │ ├── implot.h │ │ ├── implot_demo.cpp │ │ ├── implot_internal.h │ │ └── implot_items.cpp │ ├── lodepng │ │ ├── LICENSE │ │ ├── README.md │ │ ├── examples │ │ │ ├── example_4bit_palette.cpp │ │ │ ├── example_bmp2png.cpp │ │ │ ├── example_decode.c │ │ │ ├── example_decode.cpp │ │ │ ├── example_encode.c │ │ │ ├── example_encode.cpp │ │ │ ├── example_encode_type.cpp │ │ │ ├── example_gzip.cpp │ │ │ ├── example_opengl.cpp │ │ │ ├── example_optimize_png.cpp │ │ │ ├── example_png2bmp.cpp │ │ │ ├── example_png_info.cpp │ │ │ ├── example_reencode.cpp │ │ │ ├── example_sdl.c │ │ │ └── example_sdl.cpp │ │ ├── lodepng.cpp │ │ ├── lodepng.h │ │ ├── lodepng_benchmark.cpp │ │ ├── lodepng_fuzzer.cpp │ │ ├── lodepng_unittest.cpp │ │ ├── lodepng_util.cpp │ │ ├── lodepng_util.h │ │ └── pngdetail.cpp │ ├── objloader │ │ ├── OBJ_Loader.cpp │ │ └── OBJ_Loader.h │ ├── spline │ │ └── spline.h │ └── tinyply │ │ ├── tinyply.cpp │ │ └── tinyply.h ├── PointCloudRendering.vcxproj ├── PointCloudRendering.vcxproj.filters ├── PointCloudRendering.vcxproj.user ├── Settings │ ├── SceneIndex.txt │ └── Seeds.txt ├── Source │ ├── Geometry │ │ ├── 2D │ │ │ ├── Vector2.cpp │ │ │ └── Vector2.h │ │ ├── 3D │ │ │ ├── AABB.cpp │ │ │ ├── AABB.h │ │ │ ├── Edge3D.cpp │ │ │ ├── Edge3D.h │ │ │ ├── Intersections3D.h │ │ │ ├── Line3D.cpp │ │ │ ├── Line3D.h │ │ │ ├── Plane.cpp │ │ │ ├── Plane.h │ │ │ ├── PointCloud3D.cpp │ │ │ ├── PointCloud3D.h │ │ │ ├── Ray3D.cpp │ │ │ ├── Ray3D.h │ │ │ ├── Segment3D.cpp │ │ │ ├── Segment3D.h │ │ │ ├── Triangle3D.cpp │ │ │ ├── Triangle3D.h │ │ │ ├── TriangleMesh.cpp │ │ │ ├── TriangleMesh.h │ │ │ ├── Vector3.cpp │ │ │ └── Vector3.h │ │ ├── Animation │ │ │ ├── BezierCurve.cpp │ │ │ ├── BezierCurve.h │ │ │ ├── CatmullRom.cpp │ │ │ ├── CatmullRom.h │ │ │ ├── Interpolation.cpp │ │ │ ├── Interpolation.h │ │ │ ├── LinearInterpolation.cpp │ │ │ └── LinearInterpolation.h │ │ └── General │ │ │ ├── Adapter.h │ │ │ └── BasicOperations.h │ ├── Graphics │ │ ├── Application │ │ │ ├── CameraManager.cpp │ │ │ ├── CameraManager.h │ │ │ ├── GraphicsAppEnumerations.h │ │ │ ├── MaterialList.cpp │ │ │ ├── MaterialList.h │ │ │ ├── PointCloudParameters.h │ │ │ ├── PointCloudScene.cpp │ │ │ ├── PointCloudScene.h │ │ │ ├── Renderer.cpp │ │ │ ├── Renderer.h │ │ │ ├── RenderingParameters.h │ │ │ ├── SSAOScene.cpp │ │ │ ├── SSAOScene.h │ │ │ ├── Scene.cpp │ │ │ ├── Scene.h │ │ │ ├── TerrainParameters.h │ │ │ ├── TextureList.cpp │ │ │ └── TextureList.h │ │ └── Core │ │ │ ├── AmbientLight.cpp │ │ │ ├── AmbientLight.h │ │ │ ├── Antialiser.cpp │ │ │ ├── BasicAttenuation.cpp │ │ │ ├── BasicAttenuation.h │ │ │ ├── CADModel.cpp │ │ │ ├── CADModel.h │ │ │ ├── Camera.cpp │ │ │ ├── Camera.h │ │ │ ├── CameraProjection.h │ │ │ ├── ColorUtilities.h │ │ │ ├── ComputeShader.cpp │ │ │ ├── ComputeShader.h │ │ │ ├── DirectionalLight.cpp │ │ │ ├── DirectionalLight.h │ │ │ ├── DrawAABB.cpp │ │ │ ├── DrawAABB.h │ │ │ ├── FBO.cpp │ │ │ ├── FBO.h │ │ │ ├── FBOScreenshot.cpp │ │ │ ├── FBOScreenshot.h │ │ │ ├── GraphicsCoreEnumerations.h │ │ │ ├── Group3D.cpp │ │ │ ├── Group3D.h │ │ │ ├── Image.cpp │ │ │ ├── Image.h │ │ │ ├── ImageUtilities.h │ │ │ ├── Light.cpp │ │ │ ├── Light.h │ │ │ ├── LightAttenuation.h │ │ │ ├── LightType.h │ │ │ ├── Material.cpp │ │ │ ├── Material.h │ │ │ ├── Model3D.cpp │ │ │ ├── Model3D.h │ │ │ ├── OpenGLUtilities.cpp │ │ │ ├── OpenGLUtilities.h │ │ │ ├── OrthoProjection.cpp │ │ │ ├── OrthoProjection.h │ │ │ ├── PerspProjection.cpp │ │ │ ├── PerspProjection.h │ │ │ ├── PixarAttenuation.cpp │ │ │ ├── PixarAttenuation.h │ │ │ ├── PlanarSurface.cpp │ │ │ ├── PlanarSurface.h │ │ │ ├── PointCloud.cpp │ │ │ ├── PointCloud.h │ │ │ ├── PointCloudAggregator.cpp │ │ │ ├── PointCloudAggregator.h │ │ │ ├── PointLight.cpp │ │ │ ├── PointLight.h │ │ │ ├── RangedAttenuation.cpp │ │ │ ├── RangedAttenuation.h │ │ │ ├── RenderingShader.cpp │ │ │ ├── RenderingShader.h │ │ │ ├── RimLight.cpp │ │ │ ├── RimLight.h │ │ │ ├── SSAOFBO.cpp │ │ │ ├── SSAOFBO.h │ │ │ ├── ShaderList.cpp │ │ │ ├── ShaderList.h │ │ │ ├── ShaderProgram.cpp │ │ │ ├── ShaderProgram.h │ │ │ ├── ShadowMap.cpp │ │ │ ├── ShadowMap.h │ │ │ ├── SpotLight.cpp │ │ │ ├── SpotLight.h │ │ │ ├── Texture.cpp │ │ │ ├── Texture.h │ │ │ ├── VAO.cpp │ │ │ └── VAO.h │ ├── Interface │ │ ├── Fonts │ 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