├── README.md
├── TimingButtonDemo.xcodeproj
├── project.xcworkspace
│ ├── contents.xcworkspacedata
│ └── xcuserdata
│ │ └── Lance.xcuserdatad
│ │ └── UserInterfaceState.xcuserstate
├── xcuserdata
│ └── Lance.xcuserdatad
│ │ └── xcschemes
│ │ ├── xcschememanagement.plist
│ │ └── TimingButtonDemo.xcscheme
└── project.pbxproj
├── TimingButtonDemo
├── ViewController.h
├── AppDelegate.h
├── main.m
├── Assets.xcassets
│ └── AppIcon.appiconset
│ │ └── Contents.json
├── Info.plist
├── TimerButton.h
├── Base.lproj
│ ├── LaunchScreen.storyboard
│ └── Main.storyboard
├── AppDelegate.m
├── ViewController.m
└── TimerButton.m
├── TimingButtonDemoTests
├── Info.plist
└── TimingButtonDemoTests.m
└── TimingButtonDemoUITests
├── Info.plist
└── TimingButtonDemoUITests.m
/README.md:
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1 | #TimerButton
2 |
3 | 自定义倒计时按钮,支持storyboard,xib,纯代码,支持block回调使用以及delegate委托使用。按钮颜色,背景图,背景色,自己根据项目色调自己赋值,代码创建的时候,其余属性均在初始化方法中对应赋值即可,storyboard或者xib创建依旧需要自己对应相应的按钮显示title。使用中如果发现有不够好的地方,欢迎反馈,邮箱744542786@qq.com ^_^
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/TimingButtonDemo.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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8 |
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/TimingButtonDemo.xcodeproj/project.xcworkspace/xcuserdata/Lance.xcuserdatad/UserInterfaceState.xcuserstate:
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https://raw.githubusercontent.com/AmbitiousLance/TimerButton/HEAD/TimingButtonDemo.xcodeproj/project.xcworkspace/xcuserdata/Lance.xcuserdatad/UserInterfaceState.xcuserstate
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/TimingButtonDemo/ViewController.h:
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1 | //
2 | // ViewController.h
3 | // TimingButtonDemo
4 | //
5 | // Created by Lance Wu on 16/1/19.
6 | // Copyright © 2016年 Lance Wu. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface ViewController : UIViewController
12 |
13 |
14 | @end
15 |
16 |
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/TimingButtonDemo/AppDelegate.h:
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1 | //
2 | // AppDelegate.h
3 | // TimingButtonDemo
4 | //
5 | // Created by Lance Wu on 16/1/19.
6 | // Copyright © 2016年 Lance Wu. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface AppDelegate : UIResponder
12 |
13 | @property (strong, nonatomic) UIWindow *window;
14 |
15 |
16 | @end
17 |
18 |
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/TimingButtonDemo/main.m:
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1 | //
2 | // main.m
3 | // TimingButtonDemo
4 | //
5 | // Created by Lance Wu on 16/1/19.
6 | // Copyright © 2016年 Lance Wu. All rights reserved.
7 | //
8 |
9 | #import
10 | #import "AppDelegate.h"
11 |
12 | int main(int argc, char * argv[]) {
13 | @autoreleasepool {
14 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
15 | }
16 | }
17 |
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/TimingButtonDemo/Assets.xcassets/AppIcon.appiconset/Contents.json:
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1 | {
2 | "images" : [
3 | {
4 | "idiom" : "iphone",
5 | "size" : "29x29",
6 | "scale" : "2x"
7 | },
8 | {
9 | "idiom" : "iphone",
10 | "size" : "29x29",
11 | "scale" : "3x"
12 | },
13 | {
14 | "idiom" : "iphone",
15 | "size" : "40x40",
16 | "scale" : "2x"
17 | },
18 | {
19 | "idiom" : "iphone",
20 | "size" : "40x40",
21 | "scale" : "3x"
22 | },
23 | {
24 | "idiom" : "iphone",
25 | "size" : "60x60",
26 | "scale" : "2x"
27 | },
28 | {
29 | "idiom" : "iphone",
30 | "size" : "60x60",
31 | "scale" : "3x"
32 | }
33 | ],
34 | "info" : {
35 | "version" : 1,
36 | "author" : "xcode"
37 | }
38 | }
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/TimingButtonDemoTests/Info.plist:
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1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | BNDL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1
23 |
24 |
25 |
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/TimingButtonDemoUITests/Info.plist:
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1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | BNDL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1
23 |
24 |
25 |
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/TimingButtonDemo.xcodeproj/xcuserdata/Lance.xcuserdatad/xcschemes/xcschememanagement.plist:
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5 | SchemeUserState
6 |
7 | TimingButtonDemo.xcscheme
8 |
9 | orderHint
10 | 0
11 |
12 |
13 | SuppressBuildableAutocreation
14 |
15 | 7E71F9031C4DDA760015793F
16 |
17 | primary
18 |
19 |
20 | 7E71F91C1C4DDA760015793F
21 |
22 | primary
23 |
24 |
25 | 7E71F9271C4DDA760015793F
26 |
27 | primary
28 |
29 |
30 |
31 |
32 |
33 |
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/TimingButtonDemoTests/TimingButtonDemoTests.m:
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1 | //
2 | // TimingButtonDemoTests.m
3 | // TimingButtonDemoTests
4 | //
5 | // Created by Lance Wu on 16/1/19.
6 | // Copyright © 2016年 Lance Wu. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface TimingButtonDemoTests : XCTestCase
12 |
13 | @end
14 |
15 | @implementation TimingButtonDemoTests
16 |
17 | - (void)setUp {
18 | [super setUp];
19 | // Put setup code here. This method is called before the invocation of each test method in the class.
20 | }
21 |
22 | - (void)tearDown {
23 | // Put teardown code here. This method is called after the invocation of each test method in the class.
24 | [super tearDown];
25 | }
26 |
27 | - (void)testExample {
28 | // This is an example of a functional test case.
29 | // Use XCTAssert and related functions to verify your tests produce the correct results.
30 | }
31 |
32 | - (void)testPerformanceExample {
33 | // This is an example of a performance test case.
34 | [self measureBlock:^{
35 | // Put the code you want to measure the time of here.
36 | }];
37 | }
38 |
39 | @end
40 |
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/TimingButtonDemo/Info.plist:
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1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | APPL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1
23 | LSRequiresIPhoneOS
24 |
25 | UILaunchStoryboardName
26 | LaunchScreen
27 | UIMainStoryboardFile
28 | Main
29 | UIRequiredDeviceCapabilities
30 |
31 | armv7
32 |
33 | UISupportedInterfaceOrientations
34 |
35 | UIInterfaceOrientationPortrait
36 | UIInterfaceOrientationLandscapeLeft
37 | UIInterfaceOrientationLandscapeRight
38 |
39 |
40 |
41 |
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/TimingButtonDemoUITests/TimingButtonDemoUITests.m:
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1 | //
2 | // TimingButtonDemoUITests.m
3 | // TimingButtonDemoUITests
4 | //
5 | // Created by Lance Wu on 16/1/19.
6 | // Copyright © 2016年 Lance Wu. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface TimingButtonDemoUITests : XCTestCase
12 |
13 | @end
14 |
15 | @implementation TimingButtonDemoUITests
16 |
17 | - (void)setUp {
18 | [super setUp];
19 |
20 | // Put setup code here. This method is called before the invocation of each test method in the class.
21 |
22 | // In UI tests it is usually best to stop immediately when a failure occurs.
23 | self.continueAfterFailure = NO;
24 | // UI tests must launch the application that they test. Doing this in setup will make sure it happens for each test method.
25 | [[[XCUIApplication alloc] init] launch];
26 |
27 | // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
28 | }
29 |
30 | - (void)tearDown {
31 | // Put teardown code here. This method is called after the invocation of each test method in the class.
32 | [super tearDown];
33 | }
34 |
35 | - (void)testExample {
36 | // Use recording to get started writing UI tests.
37 | // Use XCTAssert and related functions to verify your tests produce the correct results.
38 | }
39 |
40 | @end
41 |
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/TimingButtonDemo/TimerButton.h:
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1 | //
2 | // TimerButton.h
3 | // KidApp
4 | //
5 | // Created by Lance Wu on 16/1/18.
6 | // Copyright © 2016年 Lance. All rights reserved.
7 | //
8 |
9 | #import
10 | @class TimerButton;
11 |
12 | // An enumeration which can tell you the button state in real time.
13 | typedef NS_ENUM(NSUInteger, TimeState){
14 | TimeStart = 0,
15 | TimeDuration,
16 | TimeFinish
17 | };
18 |
19 | typedef void (^progressBlock)(TimerButton *button, TimeState state, NSString *restTime);
20 |
21 | @protocol TimingDelegate
22 |
23 | @optional
24 | /**
25 | * @param button present button
26 | * @param state present state
27 | */
28 | - (void)startRunningByButton:(TimerButton *)button state:(TimeState)state restTime:(NSString *)restTime;
29 |
30 | @end
31 |
32 | @interface TimerButton : UIButton
33 |
34 | @property (nonatomic, strong) progressBlock progressBlock;
35 | @property (nonatomic, strong) iddelegate;
36 |
37 | - (instancetype)initWithFrame:(CGRect)frame title:(NSString *)title durationTitle:(NSString *)durationTitle seconds:(NSInteger)seconds progressBlock:(progressBlock)progressBlock;
38 | - (instancetype)initWithFrame:(CGRect)frame title:(NSString *)title durationTitle:(NSString *)durationTitle seconds:(NSInteger)seconds delegate:(id)delegate;
39 |
40 | // When you use storyboard or xib, you have to use these methods to realize the function.
41 | // Warning: You have to select the custom type of the button if the button is in the storyboard or xib, or the title will shine every second.
42 |
43 | - (void)startWithSeconds:(NSInteger)seconds delegate:(id)delegate;
44 | - (void)startWithSeconds:(NSInteger)seconds progressBlock:(progressBlock)progressBlock;
45 |
46 | @end
47 |
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/TimingButtonDemo/Base.lproj/LaunchScreen.storyboard:
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/TimingButtonDemo/AppDelegate.m:
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1 | //
2 | // AppDelegate.m
3 | // TimingButtonDemo
4 | //
5 | // Created by Lance Wu on 16/1/19.
6 | // Copyright © 2016年 Lance Wu. All rights reserved.
7 | //
8 |
9 | #import "AppDelegate.h"
10 |
11 | @interface AppDelegate ()
12 |
13 | @end
14 |
15 | @implementation AppDelegate
16 |
17 |
18 | - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
19 | // Override point for customization after application launch.
20 | return YES;
21 | }
22 |
23 | - (void)applicationWillResignActive:(UIApplication *)application {
24 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
25 | // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
26 | }
27 |
28 | - (void)applicationDidEnterBackground:(UIApplication *)application {
29 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
30 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
31 | }
32 |
33 | - (void)applicationWillEnterForeground:(UIApplication *)application {
34 | // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
35 | }
36 |
37 | - (void)applicationDidBecomeActive:(UIApplication *)application {
38 | // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
39 | }
40 |
41 | - (void)applicationWillTerminate:(UIApplication *)application {
42 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
43 | }
44 |
45 | @end
46 |
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/TimingButtonDemo/ViewController.m:
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1 | //
2 | // ViewController.m
3 | // TimingButtonDemo
4 | //
5 | // Created by Lance Wu on 16/1/19.
6 | // Copyright © 2016年 Lance Wu. All rights reserved.
7 | //
8 |
9 | #import "ViewController.h"
10 | #import "TimerButton.h"
11 |
12 | @interface ViewController ()
13 | {
14 | __weak IBOutlet TimerButton *_storyboardBtn;
15 | }
16 | @end
17 |
18 | @implementation ViewController
19 |
20 | - (void)viewDidLoad {
21 | [super viewDidLoad];
22 | // Do any additional setup after loading the view, typically from a nib.
23 | self.view.backgroundColor = [UIColor whiteColor];
24 |
25 | [_storyboardBtn setTitleColor:[UIColor grayColor] forState:UIControlStateDisabled];
26 | _storyboardBtn.tag = 100;
27 | [_storyboardBtn startWithSeconds:60 delegate:self];
28 |
29 |
30 | TimerButton *blockBtn = [[TimerButton alloc] initWithFrame:CGRectMake(100, 100, 150, 30) title:@"获取验证码" durationTitle:@"重新获取" seconds:60 progressBlock:^(TimerButton *button, TimeState state, NSString *restTime) {
31 | if (state == TimeStart) {
32 | NSLog(@"计时开始");
33 | }
34 | }];
35 | [blockBtn setTitleColor:[UIColor redColor] forState:UIControlStateNormal];
36 | [blockBtn setTitleColor:[UIColor grayColor] forState:UIControlStateDisabled];
37 | [self.view addSubview:blockBtn];
38 |
39 |
40 | TimerButton *delegateBtn = [[TimerButton alloc] initWithFrame:CGRectMake(100, 200, 150, 30) title:@"获取验证码" durationTitle:@"重新获取" seconds:60 delegate:self];
41 | [delegateBtn setTitleColor:[UIColor greenColor] forState:UIControlStateNormal];
42 | [delegateBtn setTitleColor:[UIColor grayColor] forState:UIControlStateDisabled];
43 | [self.view addSubview:delegateBtn];
44 | }
45 |
46 | #pragma mark - TimingDelegate
47 | - (void)startRunningByButton:(TimerButton *)button state:(TimeState)state restTime:(NSString *)restTime{
48 | if (state == TimeStart) {
49 | NSLog(@"计时开始");
50 | }else{
51 | if (button.tag == 100) {
52 | if (state == TimeDuration) {
53 | [button setTitle:[NSString stringWithFormat:@"重新发送(%@s)",restTime] forState:UIControlStateNormal];
54 | }else{
55 | [button setTitle:@"重新发送" forState:UIControlStateNormal];
56 | }
57 | }
58 | }
59 | }
60 |
61 | - (void)didReceiveMemoryWarning {
62 | [super didReceiveMemoryWarning];
63 | // Dispose of any resources that can be recreated.
64 | }
65 |
66 | @end
67 |
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/TimingButtonDemo/TimerButton.m:
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1 | //
2 | // TimerButton.m
3 | // KidApp
4 | //
5 | // Created by Lance Wu on 16/1/18.
6 | // Copyright © 2016年 Lance. All rights reserved.
7 | //
8 |
9 | #import "TimerButton.h"
10 |
11 | @interface TimerButton ()
12 | @property (nonatomic, assign) NSInteger seconds;
13 | @property (nonatomic, strong) NSString *durationTitle;
14 | @end
15 |
16 | @implementation TimerButton
17 |
18 | #pragma mark - init
19 | - (instancetype)initWithFrame:(CGRect)frame title:(NSString *)title durationTitle:(NSString *)durationTitle seconds:(NSInteger)seconds progressBlock:(progressBlock)progressBlock{
20 | if (self = [super initWithFrame:frame]) {
21 | _durationTitle = durationTitle;
22 | [self setTitle:title forState:UIControlStateNormal];
23 | [self addTargetActionWithSeconds:seconds delegate:nil progressBlock:progressBlock];
24 | }
25 | return self;
26 | }
27 |
28 | - (instancetype)initWithFrame:(CGRect)frame title:(NSString *)title durationTitle:(NSString *)durationTitle seconds:(NSInteger)seconds delegate:(id)delegate{
29 | if (self = [super initWithFrame:frame]) {
30 | _durationTitle = durationTitle;
31 | [self setTitle:title forState:UIControlStateNormal];
32 | [self addTargetActionWithSeconds:seconds delegate:delegate progressBlock:nil];
33 | }
34 | return self;
35 | }
36 |
37 | - (void)startWithSeconds:(NSInteger)seconds delegate:(id)delegate{
38 | [self addTargetActionWithSeconds:seconds delegate:delegate progressBlock:nil];
39 | }
40 |
41 | - (void)startWithSeconds:(NSInteger)seconds progressBlock:(progressBlock)progressBlock{
42 | [self addTargetActionWithSeconds:seconds delegate:nil progressBlock:progressBlock];
43 | }
44 |
45 | - (void)addTargetActionWithSeconds:(NSInteger)seconds delegate:(id)delegate progressBlock:(progressBlock)progressBlock{
46 | _seconds = seconds;
47 | _delegate = delegate;
48 | _progressBlock = progressBlock;
49 | [self addTarget:self action:@selector(startCountDown) forControlEvents:UIControlEventTouchUpInside];
50 | }
51 |
52 | #pragma mark - CountDown
53 | - (void)startCountDown{
54 | //timeStart
55 | if (_delegate && [_delegate respondsToSelector:@selector(startRunningByButton:state:restTime:)]) {
56 | [_delegate startRunningByButton:self state:TimeStart restTime:nil];
57 | }
58 | if (_progressBlock) {
59 | _progressBlock(self,TimeStart,nil);
60 | }
61 |
62 | __block NSInteger timeout = _seconds-1; //倒计时时间
63 | dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
64 | dispatch_source_t _timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0,queue);
65 | dispatch_source_set_timer(_timer,dispatch_walltime(NULL, 0),1.0*NSEC_PER_SEC, 0); //每秒执行
66 | dispatch_source_set_event_handler(_timer, ^{
67 | if(timeout<=0){
68 | dispatch_source_cancel(_timer);
69 | dispatch_async(dispatch_get_main_queue(), ^{
70 | self.enabled = YES;
71 | if (_durationTitle) {
72 | [self setTitle:_durationTitle forState:UIControlStateNormal];
73 | }
74 | //timeFinish
75 | if (_delegate && [_delegate respondsToSelector:@selector(startRunningByButton:state:restTime:)]) {
76 | [_delegate startRunningByButton:self state:TimeFinish restTime:nil];
77 | }
78 | if (_progressBlock) {
79 | _progressBlock(self,TimeFinish,nil);
80 | }
81 |
82 | });
83 | }else{
84 | NSInteger seconds = timeout % _seconds;
85 | NSString *restTime = [NSString stringWithFormat:@"%.2ld", (long)seconds];
86 | dispatch_async(dispatch_get_main_queue(), ^{
87 | self.enabled = NO;
88 | if (_durationTitle) {
89 | [self setTitle:[NSString stringWithFormat:@"%@(%@s)",_durationTitle,restTime] forState:UIControlStateNormal];
90 | }
91 | //timeDuration
92 | if (_delegate && [_delegate respondsToSelector:@selector(startRunningByButton:state:restTime:)]) {
93 | [_delegate startRunningByButton:self state:TimeDuration restTime:restTime];
94 | }
95 | if (_progressBlock) {
96 | _progressBlock(self,TimeDuration,restTime);
97 | }
98 | });
99 | timeout--;
100 | }
101 | });
102 | dispatch_resume(_timer);
103 |
104 | }
105 |
106 | @end
107 |
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