├── .gitattributes ├── .github ├── bloom.png ├── csm.png ├── no_bloom.png ├── preview.png ├── shrt.png ├── ssrt.png └── tiled.png ├── .gitignore ├── .gitmodules ├── README.md ├── code ├── Renderer │ ├── Hybrid │ │ ├── SP_AmbientOcclusion.cpp │ │ ├── SP_AmbientOcclusion.h │ │ ├── SP_Bloom.cpp │ │ ├── SP_Bloom.h │ │ ├── SP_Composite.cpp │ │ ├── SP_Composite.h │ │ ├── SP_Debug.cpp │ │ ├── SP_Debug.h │ │ ├── SP_GBuffer.cpp │ │ ├── SP_GBuffer.h │ │ ├── SP_IndirectDiffuse.cpp │ │ ├── SP_IndirectDiffuse.h │ │ ├── SP_IndirectSpecular.cpp │ │ ├── SP_IndirectSpecular.h │ │ ├── SP_LightCull.cpp │ │ ├── SP_LightCull.h │ │ ├── SP_Lighting.cpp │ │ ├── SP_Lighting.h │ │ ├── SP_MotionVector.cpp │ │ ├── SP_MotionVector.h │ │ ├── SP_Radiance.cpp │ │ ├── SP_Radiance.h │ │ ├── SP_Shadows.cpp │ │ ├── SP_Shadows.h │ │ ├── SP_Skybox.cpp │ │ ├── SP_Skybox.h │ │ ├── SP_Tonemap.cpp │ │ └── SP_Tonemap.h │ ├── SP_Lights.cpp │ ├── SP_Lights.h │ ├── SP_RenderPass.h │ ├── SP_RenderWorld.cpp │ ├── SP_RenderWorld.h │ ├── SP_WorldRenderer.cpp │ └── SP_WorldRenderer.h ├── SP_Application.cpp ├── SP_Application.h ├── SP_EditorCamera.cpp ├── SP_EditorCamera.h ├── SP_Main.cpp └── xmake.lua ├── data ├── .gitkeep ├── kd │ ├── fonts │ │ ├── font.ttf │ │ └── fontawesome-webfont.ttf │ ├── shaders │ │ ├── common │ │ │ ├── bindless.kds │ │ │ ├── color.kds │ │ │ └── math.kds │ │ ├── debug.kds │ │ ├── im3d │ │ │ ├── lines.kds │ │ │ ├── points.kds │ │ │ └── triangles.kds │ │ ├── imgui.kds │ │ ├── mipmap.kds │ │ ├── render_texture.kds │ │ ├── skybox_cook.kds │ │ ├── test_shader.kds │ │ └── tests │ │ │ ├── mesh_triangle.kds │ │ │ ├── push_constants.kds │ │ │ ├── ray_pipeline_triangle.kds │ │ │ ├── ray_query_triangle.kds │ │ │ ├── simple_compute.kds │ │ │ └── streamed_triangle.kds │ ├── test_report.html │ ├── test_report.json │ ├── tests │ │ └── golden │ │ │ ├── ClearColorGolden.png │ │ │ ├── MeshTriangleGolden.png │ │ │ ├── MeshTriangleIndirectGolden.png │ │ │ ├── PushConstantsGolden.png │ │ │ ├── RayPipelineTriangleGolden.png │ │ │ ├── RayQueryTriangleGolden.png │ │ │ ├── SimpleComputeGolden.png │ │ │ ├── SimpleComputeIndirectGolden.png │ │ │ ├── StreamedTriangleGolden.png │ │ │ ├── StreamedTriangleIndexGolden.png │ │ │ ├── StreamedTriangleIndexIndirectGolden.png │ │ │ └── StreamedTriangleIndirectGolden.png │ └── textures │ │ └── default.png └── sp │ ├── models │ ├── DamagedHelmet │ │ ├── DamagedHelmet.bin │ │ ├── DamagedHelmet.gltf │ │ ├── Default_AO.jpg │ │ ├── Default_albedo.jpg │ │ ├── Default_emissive.jpg │ │ ├── Default_metalRoughness.jpg │ │ └── Default_normal.jpg │ ├── Sponza │ │ ├── 10381718147657362067.jpg │ │ ├── 10388182081421875623.jpg │ │ ├── 11474523244911310074.jpg │ │ ├── 11490520546946913238.jpg │ │ ├── 11872827283454512094.jpg │ │ ├── 11968150294050148237.jpg │ │ ├── 1219024358953944284.jpg │ │ ├── 12501374198249454378.jpg │ │ ├── 13196865903111448057.jpg │ │ ├── 13824894030729245199.jpg │ │ ├── 13982482287905699490.jpg │ │ ├── 14118779221266351425.jpg │ │ ├── 14170708867020035030.jpg │ │ ├── 14267839433702832875.jpg │ │ ├── 14650633544276105767.jpg │ │ ├── 15295713303328085182.jpg │ │ ├── 15722799267630235092.jpg │ │ ├── 16275776544635328252.png │ │ ├── 16299174074766089871.jpg │ │ ├── 16885566240357350108.jpg │ │ ├── 17556969131407844942.jpg │ │ ├── 17876391417123941155.jpg │ │ ├── 2051777328469649772.jpg │ │ ├── 2185409758123873465.jpg │ │ ├── 2299742237651021498.jpg │ │ ├── 2374361008830720677.jpg │ │ ├── 2411100444841994089.jpg │ │ ├── 2775690330959970771.jpg │ │ ├── 2969916736137545357.jpg │ │ ├── 332936164838540657.jpg │ │ ├── 3371964815757888145.jpg │ │ ├── 3455394979645218238.jpg │ │ ├── 3628158980083700836.jpg │ │ ├── 3827035219084910048.jpg │ │ ├── 4477655471536070370.jpg │ │ ├── 4601176305987539675.jpg │ │ ├── 466164707995436622.jpg │ │ ├── 4675343432951571524.jpg │ │ ├── 4871783166746854860.jpg │ │ ├── 4910669866631290573.jpg │ │ ├── 4975155472559461469.jpg │ │ ├── 5061699253647017043.png │ │ ├── 5792855332885324923.jpg │ │ ├── 5823059166183034438.jpg │ │ ├── 6047387724914829168.jpg │ │ ├── 6151467286084645207.jpg │ │ ├── 6593109234861095314.jpg │ │ ├── 6667038893015345571.jpg │ │ ├── 6772804448157695701.jpg │ │ ├── 7056944414013900257.jpg │ │ ├── 715093869573992647.jpg │ │ ├── 7268504077753552595.jpg │ │ ├── 7441062115984513793.jpg │ │ ├── 755318871556304029.jpg │ │ ├── 759203620573749278.jpg │ │ ├── 7645212358685992005.jpg │ │ ├── 7815564343179553343.jpg │ │ ├── 8006627369776289000.png │ │ ├── 8051790464816141987.jpg │ │ ├── 8114461559286000061.jpg │ │ ├── 8481240838833932244.jpg │ │ ├── 8503262930880235456.jpg │ │ ├── 8747919177698443163.jpg │ │ ├── 8750083169368950601.jpg │ │ ├── 8773302468495022225.jpg │ │ ├── 8783994986360286082.jpg │ │ ├── 9288698199695299068.jpg │ │ ├── 9916269861720640319.jpg │ │ ├── Sponza.bin │ │ ├── Sponza.gltf │ │ └── white.png │ ├── pbr_test │ │ ├── MetalRoughSpheres0.bin │ │ ├── Spheres_BaseColor.png │ │ ├── Spheres_MetalRough.png │ │ └── pbr_test.gltf │ └── shadow_test │ │ ├── untitled.bin │ │ └── untitled.gltf │ ├── shaders │ ├── ao │ │ └── .gitkeep │ ├── common │ │ ├── camera.kds │ │ ├── colors.kds │ │ ├── compute.kds │ │ ├── lights.kds │ │ ├── math.kds │ │ ├── pbr.kds │ │ ├── random.kds │ │ └── shadow.kds │ ├── gbuffer.kds │ ├── indirect_diffuse │ │ └── baked │ │ │ ├── irradiance_bake.kds │ │ │ └── populate_mask.kds │ ├── indirect_specular │ │ └── baked │ │ │ ├── brdf_bake.kds │ │ │ ├── populate_mask.kds │ │ │ └── skybox_bake.kds │ ├── light_cull │ │ ├── cull_tiles.kds │ │ └── generate_tiles.kds │ ├── lighting.kds │ ├── post_fx │ │ ├── bloom │ │ │ ├── composite.kds │ │ │ ├── downsample.kds │ │ │ ├── populate_mask.kds │ │ │ └── upsample.kds │ │ ├── motion_vectors.kds │ │ ├── render_texture.kds │ │ └── tonemap.kds │ ├── radiance │ │ └── raster.kds │ ├── shadows │ │ ├── csm │ │ │ ├── alpha.kds │ │ │ ├── no_alpha.kds │ │ │ └── populate.kds │ │ ├── denoise │ │ │ ├── ground_truth.kds │ │ │ ├── svgf_spatial.kds │ │ │ └── svgf_temporal.kds │ │ ├── hard_rt │ │ │ ├── alpha.kds │ │ │ ├── alpha_pipeline.kds │ │ │ ├── no_alpha.kds │ │ │ └── no_alpha_pipeline.kds │ │ └── soft_rt │ │ │ ├── alpha.kds │ │ │ ├── alpha_pipeline.kds │ │ │ ├── no_alpha.kds │ │ │ └── no_alpha_pipeline.kds │ └── sky.kds │ └── sky │ ├── metro.hdr │ └── snow.hdr ├── dlls ├── mac │ ├── SDL3.framework │ │ ├── Headers │ │ ├── Resources │ │ ├── SDL3 │ │ └── Versions │ │ │ ├── A │ │ │ ├── Headers │ │ │ │ ├── SDL.h │ │ │ │ ├── SDL_assert.h │ │ │ │ ├── SDL_asyncio.h │ │ │ │ ├── SDL_atomic.h │ │ │ │ ├── SDL_audio.h │ │ │ │ ├── SDL_begin_code.h │ │ │ │ ├── SDL_bits.h │ │ │ │ ├── SDL_blendmode.h │ │ │ │ ├── SDL_camera.h │ │ │ │ ├── SDL_clipboard.h │ │ │ │ ├── SDL_close_code.h │ │ │ │ ├── SDL_copying.h │ │ │ │ ├── SDL_cpuinfo.h │ │ │ │ ├── SDL_dialog.h │ │ │ │ ├── SDL_egl.h │ │ │ │ ├── SDL_endian.h │ │ │ │ ├── SDL_error.h │ │ │ │ ├── SDL_events.h │ │ │ │ ├── SDL_filesystem.h │ │ │ │ ├── SDL_gamepad.h │ │ │ │ ├── SDL_gpu.h │ │ │ │ ├── SDL_guid.h │ │ │ │ ├── SDL_haptic.h │ │ │ │ ├── SDL_hidapi.h │ │ │ │ ├── SDL_hints.h │ │ │ │ ├── SDL_init.h │ │ │ │ ├── SDL_intrin.h │ │ │ │ ├── SDL_iostream.h │ │ │ │ ├── SDL_joystick.h │ │ │ │ ├── SDL_keyboard.h │ │ │ │ ├── SDL_keycode.h │ │ │ │ ├── SDL_loadso.h │ │ │ │ ├── SDL_locale.h │ │ │ │ ├── SDL_log.h │ │ │ │ ├── SDL_main.h │ │ │ │ ├── SDL_main_impl.h │ │ │ │ ├── SDL_messagebox.h │ │ │ │ ├── SDL_metal.h │ │ │ │ ├── SDL_misc.h │ │ │ │ ├── SDL_mouse.h │ │ │ │ ├── SDL_mutex.h │ │ │ │ ├── SDL_oldnames.h │ │ │ │ ├── SDL_opengl.h │ │ │ │ ├── SDL_opengl_glext.h │ │ │ │ ├── SDL_opengles.h │ │ │ │ ├── SDL_opengles2.h │ │ │ │ ├── SDL_opengles2_gl2.h │ │ │ │ ├── SDL_opengles2_gl2ext.h │ │ │ │ ├── SDL_opengles2_gl2platform.h │ │ │ │ ├── SDL_opengles2_khrplatform.h │ │ │ │ ├── SDL_pen.h │ │ │ │ ├── SDL_pixels.h │ │ │ │ ├── SDL_platform.h │ │ │ │ ├── SDL_platform_defines.h │ │ │ │ ├── SDL_power.h │ │ │ │ ├── SDL_process.h │ │ │ │ ├── SDL_properties.h │ │ │ │ ├── SDL_rect.h │ │ │ │ ├── SDL_render.h │ │ │ │ ├── SDL_revision.h │ │ │ │ ├── SDL_scancode.h │ │ │ │ ├── SDL_sensor.h │ │ │ │ ├── SDL_stdinc.h │ │ │ │ ├── SDL_storage.h │ │ │ │ ├── SDL_surface.h │ │ │ │ ├── SDL_system.h │ │ │ │ ├── SDL_thread.h │ │ │ │ ├── SDL_time.h │ │ │ │ ├── SDL_timer.h │ │ │ │ ├── SDL_touch.h │ │ │ │ ├── SDL_tray.h │ │ │ │ ├── SDL_version.h │ │ │ │ ├── SDL_video.h │ │ │ │ └── SDL_vulkan.h │ │ │ ├── Resources │ │ │ │ ├── CMake │ │ │ │ │ ├── SDL3Config.cmake │ │ │ │ │ └── SDL3ConfigVersion.cmake │ │ │ │ ├── INSTALL.md │ │ │ │ ├── Info.plist │ │ │ │ ├── LICENSE.txt │ │ │ │ ├── README.md │ │ │ │ └── default.metallib │ │ │ ├── SDL3 │ │ │ └── _CodeSignature │ │ │ │ └── CodeResources │ │ │ └── Current │ ├── libMoltenVK.dylib │ ├── libSDL3.0.dylib │ ├── libdxcompiler.dylib │ └── libmetalirconverter.dylib └── windows │ ├── D3D12Core.dll │ ├── SDL3.dll │ ├── WinPixEventRuntime.dll │ ├── d3d12SDKLayers.dll │ ├── dxcompiler.dll │ └── dxil.dll ├── imgui.ini ├── scripts ├── gen_solutions.bat ├── gen_xcode.sh ├── launch_test_server.bat ├── 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