├── .gitattributes ├── .gitignore ├── LICENSE ├── README.md ├── binding_generator ├── generic-binding-generator.lua ├── lpeg-raylib-parser.lua ├── modified-raylib.h ├── modified-raymath.h └── raylib-binding-generator.lua ├── examples ├── audio │ └── resources │ │ ├── chiptun1.mod │ │ ├── coin.wav │ │ ├── guitar_noodling.ogg │ │ ├── mini1111.xm │ │ ├── sound.wav │ │ ├── spring.wav │ │ ├── tanatana.flac │ │ ├── tanatana.ogg │ │ └── weird.wav ├── core │ ├── 2d-camera-platformer.nelua │ ├── 2d-camera.nelua │ ├── 3d-camera-first-person.nelua │ ├── 3d-camera-free.nelua │ ├── 3d-camera-mode.nelua │ ├── 3d-picking.nelua │ ├── basic-window.nelua │ ├── drop-files.nelua │ ├── input-gamepad.nelua │ ├── input-keys.nelua │ ├── input-mouse.nelua │ ├── input-mouse_wheel.nelua │ ├── loading-thread.nelua │ ├── random-values.nelua │ ├── resources │ │ ├── distortion100.fs │ │ ├── distortion330.fs │ │ ├── ps3.png │ │ └── xbox.png │ ├── scissor-text.nelua │ ├── storage-values.nelua │ ├── vr-simulator.nelua │ ├── window-letterbox.nelua │ └── world-screen.nelua ├── models │ └── resources │ │ ├── angle_gauge.png │ │ ├── background.png │ │ ├── billboard.png │ │ ├── cubicmap.png │ │ ├── cubicmap_atlas.png │ │ ├── dresden_square.hdr │ │ ├── guy │ │ ├── guy.blend │ │ ├── guy.iqm │ │ ├── guyanim.iqm │ │ └── guytex.png │ │ ├── heightmap.png │ │ ├── models │ │ ├── Duck │ │ │ ├── Duck.glb │ │ │ ├── Duck.gltf │ │ │ ├── Duck0.bin │ │ │ ├── DuckCM.png │ │ │ └── Duck_license.txt │ │ ├── LICENSE │ │ ├── bridge.obj │ │ ├── bridge_diffuse.png │ │ ├── castle.obj │ │ ├── castle_diffuse.png │ │ ├── cube.obj │ │ ├── cube_diffuse.png │ │ ├── house.obj │ │ ├── house_diffuse.png │ │ ├── market.obj │ │ ├── market_diffuse.png │ │ ├── turret.obj │ │ ├── turret_diffuse.png │ │ ├── well.obj │ │ └── well_diffuse.png │ │ ├── pbr │ │ ├── trooper.obj │ │ ├── trooper_albedo.png │ │ ├── trooper_ao.png │ │ ├── trooper_metalness.png │ │ ├── trooper_normals.png │ │ └── trooper_roughness.png │ │ ├── pitch.png │ │ ├── plane.obj │ │ ├── plane.png │ │ ├── plane_diffuse.png │ │ └── shaders │ │ ├── glsl100 │ │ ├── cubemap.fs │ │ ├── cubemap.vs │ │ ├── skybox.fs │ │ └── skybox.vs │ │ └── glsl330 │ │ ├── brdf.fs │ │ ├── brdf.vs │ │ ├── cubemap.fs │ │ ├── cubemap.vs │ │ ├── irradiance.fs │ │ ├── pbr.fs │ │ ├── pbr.vs │ │ ├── prefilter.fs │ │ ├── skybox.fs │ │ └── skybox.vs ├── others │ └── resources │ │ └── audio │ │ ├── guitar_noodling.ogg │ │ ├── tanatana.ogg │ │ └── weird.wav ├── shaders │ └── resources │ │ ├── fudesumi.png │ │ ├── mask.png │ │ ├── models │ │ ├── barracks.obj │ │ ├── barracks_diffuse.png │ │ ├── church.obj │ │ ├── church_diffuse.png │ │ ├── watermill.obj │ │ └── watermill_diffuse.png │ │ ├── plasma.png │ │ ├── raysan.png │ │ ├── shaders │ │ ├── glsl100 │ │ │ ├── base.fs │ │ │ ├── base.vs │ │ │ ├── base_lighting.vs │ │ │ ├── bloom.fs │ │ │ ├── blur.fs │ │ │ ├── cross_hatching.fs │ │ │ ├── cross_stitching.fs │ │ │ ├── cubes_panning.fs │ │ │ ├── depth.fs │ │ │ ├── distortion.fs │ │ │ ├── dream_vision.fs │ │ │ ├── eratosthenes.fs │ │ │ ├── fisheye.fs │ │ │ ├── fog.fs │ │ │ ├── grayscale.fs │ │ │ ├── julia_set.fs │ │ │ ├── lighting.fs │ │ │ ├── mask.fs │ │ │ ├── palette_switch.fs │ │ │ ├── pixelizer.fs │ │ │ ├── posterization.fs │ │ │ ├── predator.fs │ │ │ ├── raymarching.fs │ │ │ ├── scanlines.fs │ │ │ ├── sobel.fs │ │ │ ├── spotlight.fs │ │ │ ├── swirl.fs │ │ │ └── wave.fs │ │ ├── glsl120 │ │ │ ├── base.fs │ │ │ ├── base.vs │ │ │ ├── base_lighting.vs │ │ │ ├── bloom.fs │ │ │ ├── blur.fs │ │ │ ├── cross_hatching.fs │ │ │ ├── cross_stitching.fs │ │ │ ├── distortion.fs │ │ │ ├── dream_vision.fs │ │ │ ├── fisheye.fs │ │ │ ├── fog.fs │ │ │ ├── grayscale.fs │ │ │ ├── palette_switch.fs │ │ │ ├── pixelizer.fs │ │ │ ├── posterization.fs │ │ │ ├── predator.fs │ │ │ ├── scanlines.fs │ │ │ ├── sobel.fs │ │ │ └── swirl.fs │ │ └── glsl330 │ │ │ ├── base.fs │ │ │ ├── base.vs │ │ │ ├── base_lighting.vs │ │ │ ├── bloom.fs │ │ │ ├── blur.fs │ │ │ ├── cross_hatching.fs │ │ │ ├── cross_stitching.fs │ │ │ ├── cubes_panning.fs │ │ │ ├── depth.fs │ │ │ ├── distortion.fs │ │ │ ├── dream_vision.fs │ │ │ ├── eratosthenes.fs │ │ │ ├── fisheye.fs │ │ │ ├── fog.fs │ │ │ ├── grayscale.fs │ │ │ ├── julia_set.fs │ │ │ ├── lighting.fs │ │ │ ├── mask.fs │ │ │ ├── overdraw.fs │ │ │ ├── palette_switch.fs │ │ │ ├── pixelizer.fs │ │ │ ├── posterization.fs │ │ │ ├── predator.fs │ │ │ ├── raymarching.fs │ │ │ ├── scanlines.fs │ │ │ ├── sobel.fs │ │ │ ├── spotlight.fs │ │ │ ├── swirl.fs │ │ │ └── wave.fs │ │ ├── space.png │ │ └── texel_checker.png ├── shapes │ └── logo-raylib-nelua.nelua ├── test_all_examples.nelua ├── text │ ├── raylib-fonts.nelua │ └── resources │ │ ├── AnonymousPro-Bold.ttf │ │ ├── KAISG.ttf │ │ ├── LICENSE │ │ ├── bmfont.fnt │ │ ├── bmfont.png │ │ ├── custom_alagard.png │ │ ├── custom_jupiter_crash.png │ │ ├── custom_mecha.png │ │ ├── dejavu.fnt │ │ ├── dejavu.png │ │ ├── emoji.fnt │ │ ├── emoji.png │ │ ├── fonts │ │ ├── alagard.png │ │ ├── alpha_beta.png │ │ ├── jupiter_crash.png │ │ ├── mecha.png │ │ ├── pixantiqua.png │ │ ├── pixelplay.png │ │ ├── romulus.png │ │ └── setback.png │ │ ├── notoCJK.fnt │ │ ├── notoCJK.png │ │ ├── pixantiqua.fnt │ │ ├── pixantiqua.png │ │ ├── pixantiqua.ttf │ │ └── shaders │ │ ├── glsl100 │ │ └── sdf.fs │ │ └── glsl330 │ │ └── sdf.fs └── textures │ └── resources │ ├── KAISG.ttf │ ├── LICENSE │ ├── boom.wav │ ├── button.png │ ├── buttonfx.wav │ ├── cat.png │ ├── custom_jupiter_crash.png │ ├── cyberpunk_street_background.png │ ├── cyberpunk_street_foreground.png │ ├── cyberpunk_street_midground.png │ ├── explosion.png │ ├── fudesumi.png │ ├── fudesumi.raw │ ├── ninepatch_button.png │ ├── parrots.png │ ├── raylib_logo.png │ ├── scarfy.png │ ├── smoke.png │ └── wabbit_alpha.png ├── raylib-nelualogo.svg └── raylib.nelua /.gitattributes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Andre-LA/raylib-nelua/HEAD/.gitattributes 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