├── .gitignore ├── .gitattributes ├── Scripts ├── icons │ ├── grid.png │ ├── close.png │ ├── align_csv.png │ ├── save_csv.png │ ├── align_vertical.png │ ├── stack_vertical.png │ ├── align_horizontal.png │ ├── stack_horizontal.png │ ├── distribute_vertical.png │ └── distribute_horizontal.png ├── actions │ ├── achDevHookExplorer.py │ ├── achDevIOModulesExplorer.py │ ├── achDevEnvironmentExplorer.py │ ├── achDevGlobalsExplorer.py │ ├── achDevPreferenceExplorer.py │ ├── achDevActionsExplorer.py │ ├── achDevNodeExplorer.py │ ├── achDevSessionExplorer.py │ ├── achDevProjectExplorer.py │ ├── achToolsSplitEXR.py │ ├── achDevRevealScriptsInFinder.py │ ├── achDevRevealActionsInFinder.py │ ├── achToolsOutputToSource.py │ ├── achSendToDJV.py │ ├── achToolsRevealInFinder.py │ ├── achSendToAffinityPhoto.py │ ├── achDragAndDrop.py │ ├── achEncodeMovieMP4.py │ ├── achEncodeMovieProRes.py │ └── achEncodeMovieYouTubeLowQualityPreview.py ├── compressor │ ├── ProRes.cmprstng │ ├── MP4.cmprstng │ └── YouTubeLowQualityPreview.cmprstng └── keybinds_snippets.py ├── Docs └── images │ ├── sfx-logo.png │ ├── sfx-actions-menu-send-to.png │ ├── sfx-actions-menu-tools.png │ ├── sfx-actions-menu-developer.png │ ├── sfx-actions-menu-encode-movie.png │ └── sfx-pyside-align-nodes-window.png ├── README.md └── LICENSE /.gitignore: -------------------------------------------------------------------------------- 1 | .DS_Store 2 | Thumbs.db 3 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | -------------------------------------------------------------------------------- /Scripts/icons/grid.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/AndrewHazelden/SilhouetteFX-Python-Scripts/HEAD/Scripts/icons/grid.png 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/Scripts/actions/achDevHookExplorer.py: -------------------------------------------------------------------------------- 1 | """ 2 | Hook Explorer V1 - 2018-12-15 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | """ 6 | 7 | from fx import * 8 | 9 | def run(): 10 | import fx 11 | 12 | print('\n\n---------------------------------------------------------------------------------') 13 | print('Hook Explorer') 14 | print('---------------------------------------------------------------------------------\n') 15 | 16 | # List all properties 17 | for i in range(len(fx.hooks.keys())): 18 | key = fx.hooks.keys()[i] 19 | print('\t[Hook] ' + str(key)) 20 | 21 | # Create the action 22 | class HookExplorerAction(Action): 23 | """Explore Hook Properties.""" 24 | 25 | def __init__(self): 26 | Action.__init__(self, 'Developer|Hook Explorer') 27 | 28 | def available(self): 29 | assert True 30 | 31 | def execute(self): 32 | run() 33 | 34 | addAction(HookExplorerAction()) 35 | -------------------------------------------------------------------------------- /Scripts/actions/achDevIOModulesExplorer.py: -------------------------------------------------------------------------------- 1 | """ 2 | IO Modules Explorer V1 - 2018-12-15 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | """ 6 | 7 | from fx import * 8 | 9 | def run(): 10 | import fx 11 | 12 | print('\n\n---------------------------------------------------------------------------------') 13 | print('IO Modules Explorer') 14 | print('---------------------------------------------------------------------------------\n') 15 | 16 | # List all properties 17 | for i in range(len(fx.io_modules.keys())): 18 | key = fx.io_modules.keys()[i] 19 | print('\t[IO Module] ' + str(key)) 20 | 21 | # Create the action 22 | class IOModulesExplorerAction(Action): 23 | """Explore IO Modules Properties.""" 24 | 25 | def __init__(self): 26 | Action.__init__(self, 'Developer|IO Modules Explorer') 27 | 28 | def available(self): 29 | assert True 30 | 31 | def execute(self): 32 | run() 33 | 34 | addAction(IOModulesExplorerAction()) 35 | -------------------------------------------------------------------------------- /Scripts/actions/achDevEnvironmentExplorer.py: -------------------------------------------------------------------------------- 1 | """ 2 | Environment Explorer V1 - 2018-12-15 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | """ 6 | 7 | from fx import * 8 | 9 | def run(): 10 | import fx 11 | import os 12 | 13 | print('\n\n---------------------------------------------------------------------------------') 14 | print('Environment Explorer') 15 | print('---------------------------------------------------------------------------------\n') 16 | 17 | # List all properties 18 | for env in os.environ: 19 | value = os.environ[env] 20 | print('\t[Env] ' + str(env) + '\t[Value] "' + value + '"') 21 | 22 | # Create the action 23 | class EnvironmentExplorerAction(Action): 24 | """Explore Hook Properties.""" 25 | 26 | def __init__(self): 27 | Action.__init__(self, 'Developer|Environment Explorer') 28 | 29 | def available(self): 30 | assert True 31 | 32 | def execute(self): 33 | run() 34 | 35 | addAction(EnvironmentExplorerAction()) 36 | -------------------------------------------------------------------------------- /Scripts/actions/achDevGlobalsExplorer.py: -------------------------------------------------------------------------------- 1 | """ 2 | Globals Explorer V1 - 2018-12-15 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | """ 6 | 7 | from fx import * 8 | 9 | def run(): 10 | import fx 11 | 12 | print('\n\n---------------------------------------------------------------------------------') 13 | print('Globals Explorer') 14 | print('---------------------------------------------------------------------------------\n') 15 | 16 | # List all properties 17 | for i in range(len(fx.globals.keys())): 18 | key = fx.globals.keys()[i] 19 | print('\t[Propery] ' + str(key) + ' [Value] "' + str(fx.globals.get(key)) + '"') 20 | 21 | # Create the action 22 | class GlobalsExplorerAction(Action): 23 | """Explore Globals Properties.""" 24 | 25 | def __init__(self): 26 | Action.__init__(self, 'Developer|Globals Explorer') 27 | 28 | def available(self): 29 | assert True 30 | 31 | def execute(self): 32 | run() 33 | 34 | addAction(GlobalsExplorerAction()) 35 | -------------------------------------------------------------------------------- /Scripts/actions/achDevPreferenceExplorer.py: -------------------------------------------------------------------------------- 1 | """ 2 | Preference Explorer V1 - 2018-12-15 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | """ 6 | 7 | from fx import * 8 | 9 | def run(): 10 | import fx 11 | 12 | print('\n\n---------------------------------------------------------------------------------') 13 | print('Preference Explorer') 14 | print('---------------------------------------------------------------------------------\n') 15 | 16 | # List all properties 17 | for i in range(len(prefs.keys())): 18 | key = prefs.keys()[i] 19 | print('\t[Pref] ' + str(key) + ' [Value] "' + str(fx.prefs[key]) + '"') 20 | 21 | # Create the action 22 | class PreferenceExplorerAction(Action): 23 | """Explore Preference Properties.""" 24 | 25 | def __init__(self): 26 | Action.__init__(self, 'Developer|Preference Explorer') 27 | 28 | def available(self): 29 | assert True 30 | 31 | def execute(self): 32 | run() 33 | 34 | addAction(PreferenceExplorerAction()) 35 | -------------------------------------------------------------------------------- /Scripts/actions/achDevActionsExplorer.py: -------------------------------------------------------------------------------- 1 | """ 2 | Actions Explorer V1 - 2018-12-15 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | """ 6 | 7 | from fx import * 8 | 9 | def run(): 10 | import fx 11 | 12 | print('\n\n---------------------------------------------------------------------------------') 13 | print('Actions Explorer') 14 | print('---------------------------------------------------------------------------------\n') 15 | 16 | # List all properties 17 | for i in range(len(fx.actions.keys())): 18 | key = fx.actions.keys()[i] 19 | print('\t[Action] ' + str(key)) 20 | 21 | # Extra action attributes 22 | # print(fx.Action(key).label) 23 | # print(fx.Action(key).id) 24 | 25 | # Create the action 26 | class ActionsExplorerAction(Action): 27 | """Explore Actions Properties.""" 28 | 29 | def __init__(self): 30 | Action.__init__(self, 'Developer|Actions Explorer') 31 | 32 | def available(self): 33 | assert True 34 | 35 | def execute(self): 36 | run() 37 | 38 | addAction(ActionsExplorerAction()) 39 | -------------------------------------------------------------------------------- /Scripts/actions/achDevNodeExplorer.py: -------------------------------------------------------------------------------- 1 | """ 2 | Node Explorer V1 - 2018-12-15 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | """ 6 | 7 | from fx import * 8 | 9 | def run(): 10 | import fx 11 | 12 | print('\n\n---------------------------------------------------------------------------------') 13 | print('Node Explorer') 14 | 15 | # Get the node selection 16 | sel = fx.selection() 17 | 18 | # Scan through all of the nodes 19 | for s in sel: 20 | print('\n---------------------------------------------------------------------------------\n') 21 | print('[Node] ' + str(s) + '\n') 22 | # List all properties 23 | for i in range(len(s.properties.keys())): 24 | key = s.properties.keys()[i] 25 | print('\t[Propery] ' + str(key) + ' [Value] "' + str(s.properties[key].value) + '"') 26 | 27 | 28 | # Create the action 29 | class NodeExplorerAction(Action): 30 | """Explore Node Properties.""" 31 | 32 | def __init__(self): 33 | Action.__init__(self, 'Developer|Node Explorer') 34 | 35 | def available(self): 36 | assert len(selection()) != 0, "Select a node." 37 | 38 | def execute(self): 39 | run() 40 | 41 | addAction(NodeExplorerAction()) -------------------------------------------------------------------------------- /Scripts/actions/achDevSessionExplorer.py: -------------------------------------------------------------------------------- 1 | 2 | 3 | """ 4 | Session Explorer V1 - 2018-12-15 5 | By Andrew Hazelden 6 | ---------------------------------------------- 7 | """ 8 | 9 | from fx import * 10 | 11 | def run(): 12 | import fx 13 | 14 | print('\n\n---------------------------------------------------------------------------------') 15 | print('Session Explorer') 16 | print('---------------------------------------------------------------------------------\n') 17 | 18 | # Get the session 19 | session = fx.activeSession() 20 | print('[Session] ' + str(session.label) + '\n') 21 | 22 | if session is not None: 23 | # List all properties 24 | for i in range(len(session.properties.keys())): 25 | key = session.properties.keys()[i] 26 | print('\t[Propery] ' + str(key) + ' [Value] "' + str(session.properties[key].value) + '"') 27 | 28 | 29 | # Create the action 30 | class SessionExplorerAction(Action): 31 | """Explore Session Properties.""" 32 | 33 | def __init__(self): 34 | Action.__init__(self, 'Developer|Session Explorer') 35 | 36 | def available(self): 37 | assert True 38 | 39 | def execute(self): 40 | run() 41 | 42 | addAction(SessionExplorerAction()) -------------------------------------------------------------------------------- /Scripts/actions/achDevProjectExplorer.py: -------------------------------------------------------------------------------- 1 | """ 2 | Project Explorer V1 - 2018-12-15 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | """ 6 | 7 | from fx import * 8 | 9 | def run(): 10 | import fx 11 | 12 | print('\n\n---------------------------------------------------------------------------------') 13 | print('Project Explorer') 14 | print('---------------------------------------------------------------------------------\n') 15 | 16 | # Get the Project 17 | project = fx.activeProject() 18 | print('[Project]') 19 | print('\n\t[Project Path] ' + str(project.label)) 20 | print('\n\t[Project Version] ' + str(project.version)) 21 | 22 | print('\n\t[Project Sources]') 23 | for s in project.sources: 24 | print('\t\t[Sources] ' + str(s.label)) 25 | 26 | print('\n\t[Project Sessions]') 27 | for s in project.sessions: 28 | print('\t\t[Sesssion] ' + str(s.label)) 29 | 30 | # List all properties 31 | print('\n\t[Project Properties]') 32 | for i in range(len(project.properties.keys())): 33 | key = project.properties.keys()[i] 34 | print('\t\t[Property] ' + str(key) + ' [Value] "' + str(project.properties[key].value) + '"') 35 | 36 | 37 | # Create the action 38 | class ProjectExplorerAction(Action): 39 | """Explore Project Properties.""" 40 | 41 | def __init__(self): 42 | Action.__init__(self, 'Developer|Project Explorer') 43 | 44 | def available(self): 45 | assert True 46 | 47 | def execute(self): 48 | run() 49 | 50 | addAction(ProjectExplorerAction()) -------------------------------------------------------------------------------- /Scripts/actions/achToolsSplitEXR.py: -------------------------------------------------------------------------------- 1 | """ 2 | SplitEXR Script - V1.1 2019-11-26 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | 6 | This script will split the currently selected source EXR media. 7 | 8 | 9 | # Script Usage # 10 | 11 | Step 1. Select a source media node in the tree. 12 | 13 | Step 2. Run the "Actions > Tools > SplitEXR" menu item. 14 | 15 | 16 | # Script Installation # 17 | 18 | Step 1. Open the Silhouette Script Actions folder using the following terminal command: 19 | 20 | open "/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/" 21 | 22 | Step 2. Install this Python script by copying it to: 23 | 24 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/ToolsSplitEXR.py 25 | 26 | Step 3. Restart SilhouetteFX to re-load the active scripts. 27 | 28 | """ 29 | 30 | # Import the modules 31 | from fx import * 32 | from tools.objectIterator import ObjectIterator 33 | 34 | # Run the script 35 | def run(): 36 | print('[Split EXR]') 37 | 38 | beginUndo('Create Source Layers') 39 | project = activeProject() 40 | 41 | try: 42 | source = selection()[0] 43 | for layer in source.layers: 44 | if layer != 'default': 45 | print '\t[Creating Layer] ' + layer 46 | path = source.property('path').value 47 | s = Source(path) 48 | project.addItem(s) 49 | s.property('layer').value = layer 50 | except Exception as e: 51 | print e 52 | 53 | endUndo() 54 | 55 | # Create the action 56 | class SplitEXR(Action): 57 | """SplitEXR.""" 58 | 59 | def __init__(self): 60 | Action.__init__(self, 'Tools|SplitEXR') 61 | 62 | def available(self): 63 | assert len(selection()) != 0, 'Select a media object.' 64 | 65 | def execute(self): 66 | run() 67 | 68 | addAction(SplitEXR()) 69 | -------------------------------------------------------------------------------- /Scripts/actions/achDevRevealScriptsInFinder.py: -------------------------------------------------------------------------------- 1 | """ 2 | Reveal Scripts in Finder - V1.1 2019-11-26 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | 6 | This script will reveal the sfx scripts folder in a Finder folder view. 7 | 8 | # Script Usage # 9 | 10 | Step 1. Select a Source or Output node in the tree. 11 | 12 | Step 2. Run the "Actions > Developer > Reveal Scripts in Finder" menu item. 13 | 14 | 15 | # Script Installation # 16 | 17 | Step 1. Open the Silhouette Script Actions folder using the following terminal command: 18 | 19 | open "/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/" 20 | 21 | Step 2. Install this Python script by copying it to: 22 | 23 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/DevRevealScriptsInFinder.py 24 | 25 | Step 3. Restart SilhouetteFX to re-load the active scripts. 26 | """ 27 | 28 | # Import the modules 29 | from fx import * 30 | from tools.objectIterator import ObjectIterator 31 | import hook 32 | 33 | # Run a shell command 34 | def Command(): 35 | import os 36 | import subprocess 37 | 38 | dir = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts' 39 | 40 | # Make the output filename 41 | dest = dir + os.sep 42 | 43 | # Build the launching command 44 | cmd = 'open' 45 | args = [cmd, dest] 46 | print('\t[Launching Open] ' + str(args)) 47 | 48 | # Run Open 49 | # subprocess.call(args) 50 | subprocess.Popen(args) 51 | 52 | # Run the script 53 | def run(): 54 | import fx 55 | 56 | # Check the current selection 57 | node = fx.activeNode() 58 | 59 | print('[Reveal Scripts in Finder]') 60 | print('\t[Node Name] ' + node.label) 61 | 62 | # Reveal Scripts in Finder 63 | Command() 64 | 65 | # Create the action 66 | class RevealScriptsInFinder(Action): 67 | """Encode a movie in Compressor.""" 68 | 69 | def __init__(self): 70 | Action.__init__(self, 'Developer|Reveal Scripts in Finder') 71 | 72 | def available(self): 73 | assert True 74 | 75 | def execute(self): 76 | run() 77 | 78 | addAction(RevealScriptsInFinder()) 79 | 80 | -------------------------------------------------------------------------------- /Scripts/actions/achDevRevealActionsInFinder.py: -------------------------------------------------------------------------------- 1 | """ 2 | Reveal Actions in Finder - V1.1 2019-11-26 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | 6 | This script will reveal the sfx Actions folder in a Finder folder view. 7 | 8 | # Script Usage # 9 | 10 | Step 1. Select a Source or Output node in the tree. 11 | 12 | Step 2. Run the "Actions > Developer > Reveal Actions in Finder" menu item. 13 | 14 | 15 | # Script Installation # 16 | 17 | Step 1. Open the Silhouette Script Actions folder using the following terminal command: 18 | 19 | open "/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/" 20 | 21 | Step 2. Install this Python script by copying it to: 22 | 23 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/DevRevealActionsInFinder.py 24 | 25 | Step 3. Restart SilhouetteFX to re-load the active scripts. 26 | """ 27 | 28 | # Import the modules 29 | from fx import * 30 | from tools.objectIterator import ObjectIterator 31 | import hook 32 | 33 | # Run a shell command 34 | def Command(): 35 | import os 36 | import subprocess 37 | 38 | dir = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions' 39 | 40 | # Make the output filename 41 | dest = dir + os.sep 42 | 43 | # Build the launching command 44 | cmd = 'open' 45 | args = [cmd, dest] 46 | print('\t[Launching Open] ' + str(args)) 47 | 48 | # Run Open 49 | # subprocess.call(args) 50 | subprocess.Popen(args) 51 | 52 | # Run the script 53 | def run(): 54 | import fx 55 | 56 | # Check the current selection 57 | node = fx.activeNode() 58 | 59 | print('[Reveal Actions in Finder]') 60 | print('\t[Node Name] ' + node.label) 61 | 62 | # Reveal Scripts in Finder 63 | Command() 64 | 65 | # Create the action 66 | class RevealActionsInFinder(Action): 67 | """Encode a movie in Compressor.""" 68 | 69 | def __init__(self): 70 | Action.__init__(self, 'Developer|Reveal Actions in Finder') 71 | 72 | def available(self): 73 | assert True 74 | 75 | def execute(self): 76 | run() 77 | 78 | addAction(RevealActionsInFinder()) 79 | 80 | -------------------------------------------------------------------------------- /Scripts/compressor/ProRes.cmprstng: -------------------------------------------------------------------------------- 1 | 327680QuickTime%20movie%20with%20Apple%20ProRes%204444%20XQ%20and%20audio%20pass-through.proResXQNoAlphaDescriptionmovyesyesyes8nonono48000.000000 2 16 48000 N 6619138 YNONEnoR24/11 3 1 0 N 0 1 0 00nono-1000no0ap4xappl0000yesyes0nono -------------------------------------------------------------------------------- /Scripts/actions/achToolsOutputToSource.py: -------------------------------------------------------------------------------- 1 | """ 2 | Output to Source - V1.1 2019-11-26 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | 6 | This script will take the selected Output node and create a new source from it. 7 | 8 | 9 | # Script Usage # 10 | 11 | Step 1. Select an Output node in the tree. 12 | 13 | Step 2. Run the "Actions > Tools > Output to Source" menu item. 14 | 15 | 16 | # Script Installation # 17 | 18 | Step 1. Open the Silhouette Script Actions folder using the following terminal command: 19 | 20 | open "/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/" 21 | 22 | Step 2. Install this Python script by copying it to: 23 | 24 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/ToolsOutputToSource.py 25 | 26 | Step 3. Restart SilhouetteFX to re-load the active scripts. 27 | 28 | """ 29 | 30 | # Import the modules 31 | from fx import * 32 | from tools.objectIterator import ObjectIterator 33 | import hook 34 | 35 | # Return the Output node's filepath 36 | def GetOutput(node): 37 | import fx 38 | 39 | # Get the session 40 | session = fx.activeSession() 41 | 42 | if node: 43 | if node.type == 'OutputNode': 44 | # Build the current frame 45 | padding = int(fx.prefs['render.filename.padding']) 46 | startFrame = session.startFrame 47 | currentFrame = int(startFrame + fx.player.frame) 48 | 49 | # Build the file format 50 | formatList = ('.cin', '.dpx', '.iff', '.jpg', '.exr', '.png', '.sgi', '.tif', '.tga') 51 | format = node.properties['format'].value 52 | formatFancy = formatList[format] 53 | 54 | # Build the filename 55 | path = node.properties['path'].value + '.' + str(currentFrame).zfill(padding) + formatFancy 56 | return path 57 | 58 | return None 59 | 60 | 61 | # Run the script 62 | def run(): 63 | import fx 64 | from tools.sequenceBuilder import SequenceBuilder 65 | 66 | # Grab the current project 67 | project = fx.activeProject() 68 | 69 | # Check the current selection 70 | node = fx.activeNode() 71 | 72 | print('[Output To Source]') 73 | print('\t[Node Name] ' + node.label) 74 | 75 | # Process a source node 76 | if node.type == 'OutputNode': 77 | # Find the active OutputNode path 78 | path = GetOutput(node) 79 | print('\t[Image] ' + path) 80 | 81 | # Create an image sequence from the url 82 | builder = SequenceBuilder(path) 83 | 84 | # Load the media into the project 85 | src = fx.Source(builder.path) 86 | 87 | # Add the other image types 88 | project.addItem(src) 89 | else: 90 | print('\t[Error] Select a Source or Output Node.') 91 | 92 | 93 | # Create the action 94 | class OutputToSource(Action): 95 | """View in DJV.""" 96 | 97 | def __init__(self): 98 | Action.__init__(self, 'Tools|Output To Source') 99 | 100 | def available(self): 101 | assert len(selection()) != 0, 'Select an Output Node.' 102 | 103 | def execute(self): 104 | run() 105 | 106 | addAction(OutputToSource()) 107 | -------------------------------------------------------------------------------- /Scripts/compressor/MP4.cmprstng: -------------------------------------------------------------------------------- 1 | 327680MPEG-4mp4noyesyesnonono48000.000000 2 32 48000 N 6619138 Nmp4ano12896-100.0000001 3 1 0 N 0 1 0 00nono-1000no0avc13750000000yes0no -------------------------------------------------------------------------------- /Scripts/compressor/YouTubeLowQualityPreview.cmprstng: -------------------------------------------------------------------------------- 1 | 327680MPEG-4mp4noyesyesnonono48000.000000 2 32 48000 N 6619138 Nmp4ano12896-100.0000001 3 1 0 N 0 1 0 00nono-1000no0avc1125000000yes0no -------------------------------------------------------------------------------- /Scripts/actions/achSendToDJV.py: -------------------------------------------------------------------------------- 1 | """ 2 | DJV Script - V1.1 2019-11-26 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | 6 | This script will send the currently selected media to DJV. 7 | 8 | 9 | # Script Usage # 10 | 11 | Step 1. Select a source media node in the tree. 12 | 13 | Step 2. Run the "Actions > Send To > DJV View" menu item. 14 | 15 | 16 | # Script Installation # 17 | 18 | Step 1. Open the Silhouette Script Actions folder using the following terminal command: 19 | 20 | open "/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/" 21 | 22 | Step 2. Install this Python script by copying it to: 23 | 24 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/achSendToDJV.py 25 | 26 | Step 3. Restart SilhouetteFX to re-load the active scripts. 27 | 28 | """ 29 | 30 | # Import the modules 31 | from fx import * 32 | from tools.objectIterator import ObjectIterator 33 | import hook 34 | 35 | # Return the Source node's master source clip 36 | def GetSource(node): 37 | if node: 38 | if node.type == 'SourceNode': 39 | props = node.properties 40 | primary = props['stream.primary'] 41 | return primary.getValue() 42 | 43 | input = node.getInput() 44 | if input.pipes: 45 | return GetSource(input.pipes[0].source.node) 46 | return None 47 | 48 | # Return the Output node's filepath 49 | def GetOutput(node): 50 | import fx 51 | 52 | # Get the session 53 | session = fx.activeSession() 54 | 55 | if node: 56 | if node.type == 'OutputNode': 57 | # Build the current frame 58 | padding = int(fx.prefs['render.filename.padding']) 59 | startFrame = session.startFrame 60 | currentFrame = int(startFrame + fx.player.frame) 61 | 62 | # Build the file format 63 | formatList = ('.cin', '.dpx', '.iff', '.jpg', '.exr', '.png', '.sgi', '.tif', '.tga') 64 | format = node.properties['format'].value 65 | formatFancy = formatList[format] 66 | 67 | # Build the filename 68 | path = node.properties['path'].value + '.' + str(currentFrame).zfill(padding) + formatFancy 69 | return path 70 | 71 | return None 72 | 73 | # Run a shell command 74 | def Command(path): 75 | import os 76 | import subprocess 77 | 78 | # Build the DJV_View launching command 79 | # cmd = '/Applications/djv-1.2.1-OSX-x64.app/Contents/Resources/bin/djv_view.sh' 80 | 81 | cmd = '/Applications/djv.app/Contents/Resources/bin/djv_view.sh' 82 | args = [cmd, path] 83 | print('\t[Launching DJV] ' + str(args)) 84 | 85 | # Run Open 86 | # subprocess.call(args) 87 | subprocess.Popen(args) 88 | 89 | # Run the script 90 | def run(): 91 | import fx 92 | 93 | # Check the current selection 94 | node = fx.activeNode() 95 | 96 | print('[DJV]') 97 | print('\t[Node Name] ' + node.label) 98 | 99 | # Process a source node 100 | if node.type == 'SourceNode': 101 | # Find the active source node 102 | source = GetSource(node) 103 | if source: 104 | # Get the current node's filepath 105 | path = source.path(-1) 106 | print('\t[Image] ' + path) 107 | 108 | # Reveal in Finder 109 | Command(path) 110 | else: 111 | print('\t[Error] Select a Source or Output Node.') 112 | elif node.type == 'OutputNode': 113 | # Find the active OutputNode path 114 | path = GetOutput(node) 115 | print('\t[Image] ' + path) 116 | 117 | # Reveal in Finder 118 | Command(path) 119 | else: 120 | print('\t[Error] Select a Source or Output Node.') 121 | 122 | 123 | # Create the action 124 | class DJV(Action): 125 | """View in DJV.""" 126 | 127 | def __init__(self): 128 | Action.__init__(self, 'Send To|DJV View') 129 | 130 | def available(self): 131 | assert len(selection()) != 0, 'Select a Source or Output Node.' 132 | 133 | def execute(self): 134 | run() 135 | 136 | addAction(DJV()) 137 | -------------------------------------------------------------------------------- /Scripts/actions/achToolsRevealInFinder.py: -------------------------------------------------------------------------------- 1 | """ 2 | Reveal in Finder Script - V1.1 2019-11-26 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | 6 | This script will reveal the currently selected media in a Finder folder view. 7 | 8 | # Script Usage # 9 | 10 | Step 1. Select a Source or Output node in the tree. 11 | 12 | Step 2. Run the "Actions > Tools > Reveal in Finder" menu item. 13 | 14 | # Script Installation # 15 | 16 | Step 1. Open the Silhouette Script Actions folder using the following terminal command: 17 | 18 | open "/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/" 19 | 20 | Step 2. Install this Python script by copying it to: 21 | 22 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/ToolsRevealInFinder.py 23 | 24 | Step 3. Restart SilhouetteFX to re-load the active scripts. 25 | """ 26 | 27 | # Import the modules 28 | from fx import * 29 | from tools.objectIterator import ObjectIterator 30 | import hook 31 | 32 | # Return the Source node's master source clip 33 | def GetSource(node): 34 | if node: 35 | if node.type == 'SourceNode': 36 | props = node.properties 37 | primary = props['stream.primary'] 38 | return primary.getValue() 39 | 40 | input = node.getInput() 41 | if input.pipes: 42 | return getSource(input.pipes[0].source.node) 43 | return None 44 | 45 | # Return the Output node's filepath 46 | def GetOutput(node): 47 | import fx 48 | 49 | # Get the session 50 | session = fx.activeSession() 51 | 52 | if node: 53 | if node.type == 'OutputNode': 54 | # Build the current frame 55 | padding = int(fx.prefs['render.filename.padding']) 56 | startFrame = session.startFrame 57 | currentFrame = int(startFrame + fx.player.frame) 58 | 59 | # Build the file format 60 | formatList = ('.cin', '.dpx', '.iff', '.jpg', '.exr', '.png', '.sgi', '.tif', '.tga') 61 | format = node.properties['format'].value 62 | formatFancy = formatList[format] 63 | 64 | # Build the filename 65 | path = node.properties['path'].value + '.' + str(currentFrame).zfill(padding) + formatFancy 66 | return path 67 | 68 | return None 69 | 70 | # Run a shell command 71 | def Command(path): 72 | import os 73 | import subprocess 74 | 75 | # Trim the filepath down to the parent folder 76 | dir = os.path.dirname(path) 77 | 78 | # Make the output movie filename 79 | dest = dir + os.sep 80 | 81 | # Build the launching command 82 | cmd = 'open' 83 | args = [cmd, dest] 84 | print('\t[Launching Open] ' + str(args)) 85 | 86 | # Run Open 87 | # subprocess.call(args) 88 | subprocess.Popen(args) 89 | 90 | # Run the script 91 | def run(): 92 | import fx 93 | 94 | # Check the current selection 95 | node = fx.activeNode() 96 | 97 | print('[Reveal in Finder]') 98 | print('\t[Node Name] ' + node.label) 99 | 100 | # Process a source node 101 | if node.type == 'SourceNode': 102 | # Find the active source node 103 | source = GetSource(node) 104 | if source: 105 | # Get the current node's filepath 106 | path = source.path(-1) 107 | print('\t[Image] ' + path) 108 | 109 | # Reveal in Finder 110 | Command(path) 111 | else: 112 | print('\t[Error] Select a Source or Output Node.') 113 | elif node.type == 'OutputNode': 114 | # Find the active OutputNode path 115 | path = GetOutput(node) 116 | print('\t[Image] ' + path) 117 | 118 | # Reveal in Finder 119 | Command(path) 120 | else: 121 | print('\t[Error] Select a Source or Output Node.') 122 | 123 | 124 | # Create the action 125 | class RevealInFinder(Action): 126 | """Encode a movie in Compressor.""" 127 | 128 | def __init__(self): 129 | Action.__init__(self, 'Tools|Reveal in Finder') 130 | 131 | def available(self): 132 | assert len(selection()) != 0, 'Select a media object.' 133 | 134 | def execute(self): 135 | run() 136 | 137 | addAction(RevealInFinder()) 138 | 139 | -------------------------------------------------------------------------------- /Scripts/actions/achSendToAffinityPhoto.py: -------------------------------------------------------------------------------- 1 | """ 2 | Affinity Photo Script - V1.1 2019-11-26 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | 6 | This script will send the currently selected media to Affinity Photo. 7 | 8 | 9 | # Script Usage # 10 | 11 | Step 1. Select a source media node in the tree. 12 | 13 | Step 2. Run the "Actions > Send To > Affinity Photo" menu item. 14 | 15 | 16 | # Script Installation # 17 | 18 | Step 1. Open the Silhouette Script Actions folder using the following terminal command: 19 | 20 | open "/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/" 21 | 22 | Step 2. Install this Python script by copying it to: 23 | 24 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/achSendToAffinityPhoto.py 25 | 26 | Step 3. Restart SilhouetteFX to re-load the active scripts. 27 | 28 | """ 29 | 30 | # Import the modules 31 | from fx import * 32 | from tools.objectIterator import ObjectIterator 33 | import hook 34 | 35 | # Return the Source node's master source clip 36 | def GetSource(node): 37 | if node: 38 | if node.type == 'SourceNode': 39 | props = node.properties 40 | primary = props['stream.primary'] 41 | return primary.getValue() 42 | 43 | input = node.getInput() 44 | if input.pipes: 45 | return getSource(input.pipes[0].source.node) 46 | return None 47 | 48 | # Return the Output node's filepath 49 | def GetOutput(node): 50 | import fx 51 | 52 | # Get the session 53 | session = fx.activeSession() 54 | 55 | if node: 56 | if node.type == 'OutputNode': 57 | # Build the current frame 58 | padding = int(fx.prefs['render.filename.padding']) 59 | startFrame = session.startFrame 60 | currentFrame = int(startFrame + fx.player.frame) 61 | 62 | # Build the file format 63 | formatList = ('.cin', '.dpx', '.iff', '.jpg', '.exr', '.png', '.sgi', '.tif', '.tga') 64 | format = node.properties['format'].value 65 | formatFancy = formatList[format] 66 | 67 | # Build the filename 68 | path = node.properties['path'].value + '.' + str(currentFrame).zfill(padding) + formatFancy 69 | return path 70 | 71 | return None 72 | 73 | # Run a shell command 74 | def Command(path): 75 | import os 76 | import subprocess 77 | 78 | # Build the launching command 79 | cmd = '/Applications/Affinity Photo.app' 80 | args = ['open', '-a', cmd, path] 81 | print('[Launching AffinityPhoto] ' + str(args)) 82 | 83 | # Run Open 84 | # subprocess.call(args) 85 | subprocess.Popen(args) 86 | 87 | # Run the script 88 | def run(): 89 | import fx 90 | 91 | # Check the current selection 92 | node = fx.activeNode() 93 | 94 | # Get the session 95 | session = fx.activeSession() 96 | 97 | print('[Affinity Photo]') 98 | print('\t[Node Name] ' + node.label) 99 | 100 | # Process a source node 101 | if node.type == 'SourceNode': 102 | # Find the active source node 103 | source = GetSource(node) 104 | if source: 105 | # Get the current node's filepath 106 | path = source.path(-1) 107 | 108 | # Translate #### into the current frame 109 | padding = int(fx.prefs['render.filename.padding']) 110 | startFrame = session.startFrame 111 | currentFrame = int(startFrame + fx.player.frame) 112 | path = path.replace('####', str(currentFrame).zfill(padding)) 113 | 114 | print('\t[Image] ' + path) 115 | 116 | # Reveal in Finder 117 | Command(path) 118 | else: 119 | print('\t[Error] Select a Source or Output Node.') 120 | elif node.type == 'OutputNode': 121 | # Find the active OutputNode path 122 | path = GetOutput(node) 123 | print('\t[Image] ' + path) 124 | 125 | # Reveal in Finder 126 | Command(path) 127 | else: 128 | print('\t[Error] Select a Source or Output Node.') 129 | 130 | # Create the action 131 | class AffinityPhoto(Action): 132 | """View in AffinityPhoto.""" 133 | 134 | def __init__(self): 135 | Action.__init__(self, 'Send To|Affinity Photo') 136 | 137 | def available(self): 138 | assert len(selection()) != 0, 'Select a media object.' 139 | 140 | def execute(self): 141 | run() 142 | 143 | addAction(AffinityPhoto()) 144 | -------------------------------------------------------------------------------- /Scripts/actions/achDragAndDrop.py: -------------------------------------------------------------------------------- 1 | """ 2 | Drag and Drop Images + Scripts - V1.0 2018-12-15 3 | By Andrew Hazelden 4 | ---------------------------------------------- 5 | 6 | This script makes it easy to import multiple source images by dropping them into the Trees view. If the EXR image has multi-part or multi-channel elements they will be split into separate sources automatically. 7 | 8 | If a Python script is dropped into the Trees view it will be run automatically. 9 | 10 | 11 | ## Script Install ## 12 | 13 | Step 1. Copy this Python script into your sfx+ "scripts/actions" folder. 14 | 15 | Step 2. Restart sfx+. 16 | 17 | Step 3. Drag an image from your desktop into the sfx+ window. It will be loaded into the project's Sources view. 18 | 19 | 20 | ## Drop Hooks Docs ## 21 | 22 | http://support.silhouettefx.com/mw/index.php?title=Scripting_Guide#Drop_Hooks 23 | 24 | ## Todo ## 25 | 26 | """ 27 | 28 | import fx 29 | 30 | # Import Images 31 | def SourcesImport(url): 32 | import os 33 | import fx 34 | from tools.sequenceBuilder import SequenceBuilder 35 | 36 | # Grab the current project 37 | project = fx.activeProject() 38 | 39 | # Catch an error when loading media 40 | try: 41 | # Create an image sequence from the url 42 | builder = SequenceBuilder(url) 43 | 44 | # Load the media into the project 45 | src = fx.Source(builder.path) 46 | 47 | # Display the results 48 | statusMsg = '[Import Sources] "' + str(builder.path) + '"' 49 | fx.status(statusMsg) 50 | print(statusMsg) 51 | 52 | # Layer Names 53 | print('\t[Layers] ' + str(src.layers)) 54 | 55 | # Add the images 56 | if src.layers is not None: 57 | # Split the EXR multi-part and multi-channel layers apart 58 | for layer in src.layers: 59 | print '\t\t[Creating Layer] ' + layer 60 | 61 | s = fx.Source(builder.path) 62 | project.addItem(s) 63 | 64 | # Rename the split EXR layer 65 | # s.label = str(layer) 66 | s.label = str(s.label) + '_' + str(layer) 67 | 68 | # Change the source layer 69 | if layer != 'default': 70 | s.property('layer').value = layer 71 | else: 72 | # Add the other image types 73 | project.addItem(src) 74 | except Exception as e: 75 | print e 76 | 77 | # Run Python Scripts 78 | def RunScript(url): 79 | import fx 80 | 81 | # Display the results 82 | statusMsg = '[Run Script] "' + str(url) + '"' 83 | fx.status(statusMsg) 84 | print(statusMsg) 85 | 86 | # Load the Python file from disk 87 | script = open(url).read() 88 | 89 | # Display the script contents 90 | #print('\t[Code]') 91 | #print(script) 92 | 93 | # Run the script 94 | try: 95 | exec(script) 96 | print('[Done]') 97 | except: 98 | print('[Script Error]') 99 | 100 | def DragAndDropHook(type, data, coords): 101 | import os 102 | import urllib 103 | import fx 104 | from tools.sequenceBuilder import SequenceBuilder 105 | 106 | # Trim off the trailing newline on the filepaths 107 | data = data.replace('\r', '') 108 | 109 | # Remove the "file://" prefix on filepaths 110 | data = data.replace('file:///', '/') 111 | 112 | # Convert URL encoded characters 113 | data = urllib.url2pathname(data) 114 | 115 | # Process multiple drag and dropped files 116 | for url in data.split('\n'): 117 | # Grab the filetype extension 118 | ext = str(os.path.splitext(url)[-1].lower()) 119 | # print('[File Extension] "' + str(ext) + '"') 120 | 121 | # Check the filetypes 122 | if ext.endswith(('.cin', '.dpx', '.iff', '.jpg', '.jpeg', '.exr', '.sxr', '.png', '.sgi', '.rgb', '.tif', '.tiff', '.tga', '.tpic')): 123 | # Verify this is an image 124 | 125 | # Start the undo point 126 | fx.beginUndo('Import "' + str(url) + '"') 127 | 128 | # Import imagery into the project 129 | SourcesImport(url) 130 | 131 | # Finish Undo 132 | fx.endUndo() 133 | 134 | print('\n') 135 | elif ext.endswith(('.py', '.py2', '.py3')): 136 | # Verify this is Python script 137 | 138 | # Start the undo point 139 | fx.beginUndo('Run Script "' + str(url) + '"') 140 | 141 | # Import and execute the Python scripts 142 | RunScript(url) 143 | 144 | # Finish Undo 145 | fx.endUndo() 146 | 147 | print('\n') 148 | 149 | 150 | # Monitor files dragged into the sfx+ window 151 | fx.trees.registerDropHook('text/uri-list', DragAndDropHook) 152 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | 2 | # SilhouetteFX Python Scripts - v1.1 2020-10-27 # 3 | 4 | --- 5 | 6 | Created By: Andrew Hazelden 7 | Email: [andrew@andrewhazelden.com](mailto:andrew@andrewhazelden.com) 8 | Web: [http://www.andrewhazelden.com](http://www.andrewhazelden.com) 9 | 10 | 11 | ## Overview ## 12 | 13 | This is a collection of custom python scripts for [SilhouetteFX](http://www.silhouettefx.com/) v7.x. These tools help to improve the sfx node based compositing experience and make the artist more productive. (Note: These scripts haven't been updated for use in v2020 yet as the sfx python API is slighlty different.) 14 | 15 | 16 | ![SFX Logo](Docs/images/sfx-logo.png) 17 | 18 | 19 | ## Actions Menu Items ## 20 | 21 | - Developer 22 | - Actions Explorer 23 | - Environment Explorer 24 | - Hook Explorer 25 | - IO Modules Explorer 26 | - Node Explorer 27 | - Preference Explorer 28 | - Project Explorer 29 | - Reveal Actions in Finder 30 | - Reveal Scripts in Finder 31 | - Session Explorer 32 | - Encode Movie 33 | - MP4 34 | - ProRes 35 | - YouTube LQ 36 | - Send To 37 | - Affinity Photo 38 | - DJV View 39 | - Tools 40 | - Output To Source 41 | - Reveal in Finder 42 | - SplitEXR 43 | 44 | ## Keybind Hotkeys ## 45 | 46 | - "**g**" hotkey runs a node alignment script 47 | - "**r**" hotkey runs a "Reveal in Finder" script 48 | - "**Tab**" hotkey runs a "Send To > DJV View" script 49 | 50 | The "SplitEXR" functionality is also embedded into the keybinds file so you get auto-magic drag-and-drop EXR channel expansion when you drag an EXR image from your desktop into the SilhouetteFX tree "nodes view" area. 51 | 52 | Here's a short video clip of the drag-and-drop plus the SplitEXR tools in action: 53 | [https://www.youtube.com/watch?v=is82luQSf7A](https://www.youtube.com/watch?v=is82luQSf7A) 54 | 55 | ## Node Alignment Script ## 56 | 57 | ![Node Alignment](Docs/images/sfx-pyside-align-nodes-window.png) 58 | 59 | There is a custom PySide2 based Node Alignment tool that is embedded in the `keybinds_snippets.py` file. Paste this file's contents into the top of the sfx `scripts/keybinds.py` file and then restart Silhouette. 60 | 61 | You can use the Node Alignment tool when you are working in the sfx "Tree" view. Select several nodes and then press the "**g**" hotkey to display the Node Alignment floating window. 62 | 63 | Clicking the first "**X**" button in the window will close the floating view you don't want to use any of the buttons in the window. 64 | 65 | Here's a short video clip of the node alignment tools in action: 66 | [https://www.youtube.com/watch?v=dMrfnLQZtMs](https://www.youtube.com/watch?v=dMrfnLQZtMs) 67 | 68 | 69 | ## Install ## 70 | 71 | 1. Download the contents of the SilhouetteFX-Python-Scripts repository. 72 | 73 | 2. Open `Scripts` folder, and copy the `compressor` and `icons` resources to your SilhouetteFX `Ressources/scripts/` folder. On macOS that is located at: 74 | 75 | `/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/` 76 | 77 | 3. Copy the .py scripts from inside the `scripts/actions/` folder into your SilhouetteFX `Ressources/scripts/actions/` folder. On macOS that is located at: 78 | 79 | `/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/` 80 | 81 | 4. Open the `scripts/actions/keybinds_snippets.py` Python script in a programmer's text editor. This file has a snippet of custom code that provides drag and drop support, along with Trees view grid layout snapping tools. You need to add this content via copy/paste to the top of the SilhouetteFX's built-in `keybinds.py` file by replacing this text area with the new code: 82 | 83 | import fx 84 | 85 | # 86 | # Helper function which returns a function that calls 87 | # a specified method of an object, passing in the argument list. 88 | # Used to replace 'lambda', which is being phased out 89 | # 90 | def callMethod(func, *args, **kwargs): 91 | def _return_func(): 92 | return func(*args, **kwargs) 93 | return _return_func 94 | 95 | SilhouetteFX's built-in `keybinds.py` file is located at: 96 | 97 | `/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/keybinds.py` 98 | 99 | 100 | **Note:** *It's a good idea to save a copy of your original `keybinds.py` file as `keybinds.bak` when you edit it.* 101 | 102 | 5. Edit the `keybinds.py` file and change the entries below to point to the correct paths for your current SilhouetteFX install: 103 | 104 | SaveByCSV() / AlignByCSV() Functions: 105 | 106 | `path = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/node_shape.csv'` 107 | 108 | SnapDialog() Function: 109 | 110 | `iconFolder = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/icons/'` 111 | 112 | runDJV() Function: 113 | 114 | `cmd = "/Applications/DJV.app/Contents/Resources/bin/djv_view.sh"` 115 | 116 | ## Screenshots ## 117 | 118 | ![Developer Menu](Docs/images/sfx-actions-menu-developer.png) 119 | 120 | ![Encode Menu](Docs/images/sfx-actions-menu-encode-movie.png) 121 | 122 | ![Send To Menu](Docs/images/sfx-actions-menu-send-to.png) 123 | 124 | ![Actions Menu](Docs/images/sfx-actions-menu-tools.png) 125 | 126 | 127 | Last Revised 2020-10-27 128 | -------------------------------------------------------------------------------- /Scripts/actions/achEncodeMovieMP4.py: -------------------------------------------------------------------------------- 1 | """Encode Movie MP4 Script - V1.1 2019-11-26 2 | By Andrew Hazelden 3 | ---------------------------------------------- 4 | 5 | This script will send the currently selected media to Compressor and encode a MOV file. 6 | 7 | # Script Usage # 8 | 9 | Step 1. Select a source media node in the tree. 10 | 11 | Step 2. Run the "Actions > Encode Movie > MP4" menu item. 12 | 13 | # Script Installation # 14 | 15 | Step 1. Open the Silhouette Script Actions folder using the following terminal command: 16 | 17 | open "/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/" 18 | 19 | Step 2. Install this Python script by copying it to: 20 | 21 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/EncodeMovieMP4.py 22 | 23 | Step 3. Copy the provided Apple Compressor encoding presets folder named "compressor" to: 24 | 25 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/compressor 26 | 27 | The compressor folder is used as a container to neat and tidily hold your exported ".cmprstng" file. 28 | 29 | Step 4. Scroll down in this document and update that filepath and the name of the Apple Compressor exported ".cmprstng" preset file you want to use with the current "achEncodeMovie.py" script. 30 | 31 | # Compressor preset 32 | settings = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/compressor/MP4.cmprstng' 33 | 34 | Step 5. Restart SilhouetteFX to re-load the active scripts, and start creating new art, new possibilities, and making new creative visions come to life! 35 | 36 | # Bonus Tip # 37 | 38 | Apple Compressor's CLI mode expects your image sequence to be rendered into a new, custom output folder. The files present in that folder, in linear order will be turned into your movie file. 39 | 40 | Compressor can work with DWAA encoded EXRs that have RGBA data in them. You will have to use SilhouetteFX and its Render Session mode to bounce out a temporary RGBA channel EXR sequence if you want to encode an MP4 or ProRes movie from it using this script. 41 | 42 | """ 43 | 44 | # Import the modules 45 | from fx import * 46 | from tools.objectIterator import ObjectIterator 47 | import hook 48 | 49 | # Return the Source node's master source clip 50 | def GetSource(node): 51 | if node: 52 | if node.type == 'SourceNode': 53 | props = node.properties 54 | primary = props['stream.primary'] 55 | return primary.getValue() 56 | 57 | input = node.getInput() 58 | if input.pipes: 59 | return GetSource(input.pipes[0].source.node) 60 | return None 61 | 62 | # Return the Output node's filepath 63 | def GetOutput(node): 64 | import fx 65 | 66 | # Get the session 67 | session = fx.activeSession() 68 | 69 | if node: 70 | if node.type == 'OutputNode': 71 | # Build the current frame 72 | padding = int(fx.prefs['render.filename.padding']) 73 | startFrame = session.startFrame 74 | currentFrame = int(startFrame + fx.player.frame) 75 | 76 | # Build the file format 77 | formatList = ('.cin', '.dpx', '.iff', '.jpg', '.exr', '.png', '.sgi', '.tif', '.tga') 78 | format = node.properties['format'].value 79 | formatFancy = formatList[format] 80 | 81 | # Build the filename 82 | path = node.properties['path'].value + '.' + str(currentFrame).zfill(padding) + formatFancy 83 | return path 84 | 85 | return None 86 | 87 | # Compress a movie from the folder path 88 | def EncodeMovie(path): 89 | import os 90 | import subprocess 91 | 92 | # Trim the filepath down to the parent folder 93 | dir = os.path.dirname(path) 94 | 95 | # Compressor preset 96 | settings = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/compressor/MP4.cmprstng' 97 | 98 | # Compressor Job name 99 | batch = 'sfx+' 100 | 101 | # Movie Extension 102 | ext = 'mp4' 103 | 104 | # Make the output movie filename 105 | dest = dir + os.sep + 'H264_Encode.' + ext 106 | 107 | # Build the Compressor launching command 108 | cmd = '/Applications/Compressor.app/Contents/MacOS/Compressor' 109 | args = [cmd, '-batchname', batch, '-jobpath', dir, '-settingpath', settings, '-locationpath', dest] 110 | print('\t[Launching Compressor] ' + str(args)) 111 | 112 | # Run Compressor 113 | # subprocess.call(args) 114 | subprocess.Popen(args) 115 | 116 | # Run the script 117 | def run(): 118 | import fx 119 | 120 | # Check the current selection 121 | node = fx.activeNode() 122 | 123 | print('[Encode Movie MP4]') 124 | print('\t[Node Name] ' + node.label) 125 | 126 | # Start the undo operation 127 | fx.beginUndo('Encode Movie') 128 | 129 | # Process a source node 130 | if node.type == 'SourceNode': 131 | # Find the active source node 132 | source = GetSource(node) 133 | if source: 134 | # Get the current node's filepath 135 | path = source.path(-1) 136 | print('\t[Image] ' + path) 137 | 138 | # Generate the movie 139 | EncodeMovie(path) 140 | else: 141 | print('\t[Error] Select a Source or Output Node.') 142 | elif node.type == 'OutputNode': 143 | # Find the active OutputNode path 144 | path = GetOutput(node) 145 | print('\t[Image] ' + path) 146 | 147 | # Generate the movie 148 | EncodeMovie(path) 149 | else: 150 | print('\t[Error] Select a Source or Output Node.') 151 | 152 | # Finish the Undo operation 153 | fx.endUndo() 154 | 155 | # Create the action 156 | class EncodeMovieMP4(Action): 157 | """Encode a movie in Compressor.""" 158 | 159 | def __init__(self): 160 | Action.__init__(self, 'Encode Movie|MP4') 161 | 162 | def available(self): 163 | assert len(selection()) != 0, 'Select a Source or Output node.' 164 | 165 | def execute(self): 166 | run() 167 | 168 | addAction(EncodeMovieMP4()) 169 | -------------------------------------------------------------------------------- /Scripts/actions/achEncodeMovieProRes.py: -------------------------------------------------------------------------------- 1 | """Encode Movie ProRes Script - V1.1 2019-11-26 2 | By Andrew Hazelden 3 | ---------------------------------------------- 4 | 5 | This script will send the currently selected media to Compressor and encode a MOV file. 6 | 7 | # Script Usage # 8 | 9 | Step 1. Select a source media node in the tree. 10 | 11 | Step 2. Run the "Actions > Encode Movie > ProRes" menu item. 12 | 13 | # Script Installation # 14 | 15 | Step 1. Open the Silhouette Script Actions folder using the following terminal command: 16 | 17 | open "/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/" 18 | 19 | Step 2. Install this Python script by copying it to: 20 | 21 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/EncodeMovieProRes.py 22 | 23 | Step 3. Copy the provided Apple Compressor encoding presets folder named "compressor" to: 24 | 25 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/compressor 26 | 27 | The compressor folder is used as a container to neat and tidily hold your exported ".cmprstng" file. 28 | 29 | Step 4. Scroll down in this document and update that filepath and the name of the Apple Compressor exported ".cmprstng" preset file you want to use with the current "achEncodeMovie.py" script. 30 | 31 | # Compressor preset 32 | settings = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/compressor/ProRes.cmprstng' 33 | 34 | Step 5. Restart SilhouetteFX to re-load the active scripts, and start creating new art, new possibilities, and making new creative visions come to life! 35 | 36 | # Bonus Tip # 37 | 38 | Apple Compressor's CLI mode expects your image sequence to be rendered into a new, custom output folder. The files present in that folder, in linear order will be turned into your movie file. 39 | 40 | Compressor can work with DWAA encoded EXRs that have RGBA data in them. You will have to use SilhouetteFX and its Render Session mode to bounce out a temporary RGBA channel EXR sequence if you want to encode an MP4 or ProRes movie from it using this script. 41 | 42 | """ 43 | 44 | # Import the modules 45 | from fx import * 46 | from tools.objectIterator import ObjectIterator 47 | import hook 48 | 49 | # Return the Source node's master source clip 50 | def GetSource(node): 51 | if node: 52 | if node.type == 'SourceNode': 53 | props = node.properties 54 | primary = props['stream.primary'] 55 | return primary.getValue() 56 | 57 | input = node.getInput() 58 | if input.pipes: 59 | return GetSource(input.pipes[0].source.node) 60 | return None 61 | 62 | # Return the Output node's filepath 63 | def GetOutput(node): 64 | import fx 65 | 66 | # Get the session 67 | session = fx.activeSession() 68 | 69 | if node: 70 | if node.type == 'OutputNode': 71 | # Build the current frame 72 | padding = int(fx.prefs['render.filename.padding']) 73 | startFrame = session.startFrame 74 | currentFrame = int(startFrame + fx.player.frame) 75 | 76 | # Build the file format 77 | formatList = ('.cin', '.dpx', '.iff', '.jpg', '.exr', '.png', '.sgi', '.tif', '.tga') 78 | format = node.properties['format'].value 79 | formatFancy = formatList[format] 80 | 81 | # Build the filename 82 | path = node.properties['path'].value + '.' + str(currentFrame).zfill(padding) + formatFancy 83 | return path 84 | 85 | return None 86 | 87 | # Compress a movie from the folder path 88 | def EncodeMovie(path): 89 | import os 90 | import subprocess 91 | 92 | # Trim the filepath down to the parent folder 93 | dir = os.path.dirname(path) 94 | 95 | # Compressor preset 96 | settings = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/compressor/ProRes.cmprstng' 97 | 98 | # Compressor Job name 99 | batch = 'sfx+' 100 | 101 | # Movie Extension 102 | ext = 'mov' 103 | 104 | # Make the output movie filename 105 | dest = dir + os.sep + 'ProRes_Encode.' + ext 106 | 107 | # Build the Compressor launching command 108 | cmd = '/Applications/Compressor.app/Contents/MacOS/Compressor' 109 | args = [cmd, '-batchname', batch, '-jobpath', dir, '-settingpath', settings, '-locationpath', dest] 110 | print('\t[Launching Compressor] ' + str(args)) 111 | 112 | # Run Compressor 113 | # subprocess.call(args) 114 | subprocess.Popen(args) 115 | 116 | # Run the script 117 | def run(): 118 | import fx 119 | 120 | # Check the current selection 121 | node = fx.activeNode() 122 | 123 | print('[Encode Movie ProRes]') 124 | print('\t[Node Name] ' + node.label) 125 | 126 | # Start the undo operation 127 | fx.beginUndo('Encode Movie') 128 | 129 | # Process a source node 130 | if node.type == 'SourceNode': 131 | # Find the active source node 132 | source = GetSource(node) 133 | if source: 134 | # Get the current node's filepath 135 | path = source.path(-1) 136 | print('\t[Image] ' + path) 137 | 138 | # Generate the movie 139 | EncodeMovie(path) 140 | else: 141 | print('\t[Error] Select a Source or Output Node.') 142 | elif node.type == 'OutputNode': 143 | # Find the active OutputNode path 144 | path = GetOutput(node) 145 | print('\t[Image] ' + path) 146 | 147 | # Generate the movie 148 | EncodeMovie(path) 149 | else: 150 | print('\t[Error] Select a Source or Output Node.') 151 | 152 | # Finish the Undo operation 153 | fx.endUndo() 154 | 155 | # Create the action 156 | class EncodeMovieProRes(Action): 157 | """Encode a movie in Compressor.""" 158 | 159 | def __init__(self): 160 | Action.__init__(self, 'Encode Movie|ProRes') 161 | 162 | def available(self): 163 | assert len(selection()) != 0, 'Select a Source or Output node.' 164 | 165 | def execute(self): 166 | run() 167 | 168 | addAction(EncodeMovieProRes()) 169 | -------------------------------------------------------------------------------- /Scripts/actions/achEncodeMovieYouTubeLowQualityPreview.py: -------------------------------------------------------------------------------- 1 | """Encode Movie YouTube Low Quality Preview Script - V1.1 2019-11-26 2 | By Andrew Hazelden 3 | ---------------------------------------------- 4 | 5 | This script will send the currently selected media to Compressor and encode a MP4 file. 6 | 7 | The words "YouTube Low Quality Preview" literally means it encodes an MP4 that is soo bad, so low fi, so compressed, and very terrible looking you can't use it for content delivery. 8 | 9 | This is actually intentional so you have a visual quick to run script that can be used locally as a video encoding diagnostics tool. 10 | 11 | The badly compressed output lets you see visually and know what aspects of your comp such as large amounts of randomized grain, or high motion areas, are sucking up your very precious and very limited video bandwidth. 12 | 13 | A "YouTube Quality Preview" movie output created using this script should *never ever* be used to deliver footage or content to *anyone*. It looks, and is really terrible quality output. That's intentional. This is a preview tool to previz your movie going up to YouTube, and then being viewed on a typical consumer's system with run of the mill hardware and network bandwidth, 14 | 15 | The reason this script exists at all is to let you, the comp artist, the content creator, check for and anticipate the horrors of MP4 video blocking, glitches, banding, temporal stuttering, or other codec issue you would not normally see immediately. This puts you in control of QA processes for video encoding. To allow *YOU*, the original artist to decide on the appropriate tweaks and changes that might need to happen vs allowing someone else to dictate that to you days later after you hand them simply beautiful looking 16-bit half-float EXR image sequences that look fine and are fine. 16 | 17 | It is video encoding for the web that potentially breaks the creative intent you want. And now you can know what that process will do to your art while still inside of SilhouetteFX . :) 18 | 19 | Without this "Encode Movie > YouTube LQ" tool you would typically have to wait until long after you've exported and encoded your high quality video master, uploaded it to YouTube, waited in a queue for the video to process, and finally get a notification email that your video is ready. 20 | 21 | Then you watch the video and will be completely shocked and horrified at the results of what low bit rate compressed quality video does on the web in 2018. 22 | 23 | Well, horrified, compared to the beautiful media you started with, the footage you saw the moment before you did the SilhouetteFX based "Session > Render Session" menu item task, then the "Actions > Encode Movie >" menu item video encoding thing, and uploaded your movie to YouTube. :LOL: 24 | 25 | # Script Usage # 26 | 27 | Step 1. Select a source media node in the tree. 28 | 29 | Step 2. Run the "Actions > Encode Movie" menu item. 30 | 31 | # Script Installation # 32 | 33 | Step 1. Open the Silhouette Script Actions folder using the following terminal command: 34 | 35 | open "/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/" 36 | 37 | Step 2. Install this Python script by copying it to: 38 | 39 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/EncodeMovieYouTubeLowQualityPreview.py 40 | 41 | Step 3. Copy the provided Apple Compressor encoding presets folder named "compressor" to: 42 | 43 | /Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/compressor 44 | 45 | The compressor folder is used as a container to neat and tidily hold your exported ".cmprstng" file. 46 | 47 | Step 4. Scroll down in this document and update that filepath and the name of the Apple Compressor exported ".cmprstng" preset file you want to use with the current "achEncodeMovie.py" script. 48 | 49 | # Compressor preset 50 | settings = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/actions/compressor/YouTubeLowQualityPreview.cmprstng' 51 | 52 | Step 5. Restart SilhouetteFX to re-load the active scripts, and start creating new art, new possibilities, and making new creative visions come to life! 53 | 54 | # Bonus Tip # 55 | 56 | Apple Compressor's CLI mode expects your image sequence to be rendered into a new, custom output folder. The files present in that folder, in linear order will be turned into your movie file. 57 | 58 | Compressor can work with DWAA encoded EXRs that have RGBA data in them. You will have to use SilhouetteFX and its Render Session mode to bounce out a temporary RGBA channel EXR sequence if you want to encode an MP4 or ProRes movie from it using this script. 59 | 60 | """ 61 | 62 | # Import the modules 63 | from fx import * 64 | from tools.objectIterator import ObjectIterator 65 | import hook 66 | 67 | # Return the Source node's master source clip 68 | def GetSource(node): 69 | if node: 70 | if node.type == 'SourceNode': 71 | props = node.properties 72 | primary = props['stream.primary'] 73 | return primary.getValue() 74 | 75 | input = node.getInput() 76 | if input.pipes: 77 | return GetSource(input.pipes[0].source.node) 78 | return None 79 | 80 | # Return the Output node's filepath 81 | def GetOutput(node): 82 | import fx 83 | 84 | # Get the session 85 | session = fx.activeSession() 86 | 87 | if node: 88 | if node.type == 'OutputNode': 89 | # Build the current frame 90 | padding = int(fx.prefs['render.filename.padding']) 91 | startFrame = session.startFrame 92 | currentFrame = int(startFrame + fx.player.frame) 93 | 94 | # Build the file format 95 | formatList = ('.cin', '.dpx', '.iff', '.jpg', '.exr', '.png', '.sgi', '.tif', '.tga') 96 | format = node.properties['format'].value 97 | formatFancy = formatList[format] 98 | 99 | # Build the filename 100 | path = node.properties['path'].value + '.' + str(currentFrame).zfill(padding) + formatFancy 101 | return path 102 | 103 | return None 104 | 105 | # Compress a movie from the folder path 106 | def EncodeMovie(path): 107 | import os 108 | import subprocess 109 | 110 | # Trim the filepath down to the parent folder 111 | dir = os.path.dirname(path) 112 | 113 | # Compressor preset 114 | settings = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/compressor/YouTubeLowQualityPreview.cmprstng' 115 | 116 | # Compressor Job name 117 | batch = 'sfx+' 118 | 119 | # Movie Extension 120 | ext = 'mp4' 121 | 122 | # Make the output movie filename 123 | dest = dir + os.sep + 'YouTube_1MBIT_Encode.' + ext 124 | 125 | # Build the Compressor launching command 126 | cmd = '/Applications/Compressor.app/Contents/MacOS/Compressor' 127 | args = [cmd, '-batchname', batch, '-jobpath', dir, '-settingpath', settings, '-locationpath', dest] 128 | print('\t[Launching Compressor] ' + str(args)) 129 | 130 | # Run Compressor 131 | # subprocess.call(args) 132 | subprocess.Popen(args) 133 | 134 | # Run the script 135 | def run(): 136 | import fx 137 | 138 | # Check the current selection 139 | node = fx.activeNode() 140 | 141 | print('[Encode Movie YouTube Low Quality Preview]') 142 | print('\t[Node Name] ' + node.label) 143 | 144 | # Start the undo operation 145 | fx.beginUndo('Encode Movie') 146 | 147 | # Process a source node 148 | if node.type == 'SourceNode': 149 | # Find the active source node 150 | source = GetSource(node) 151 | if source: 152 | # Get the current node's filepath 153 | path = source.path(-1) 154 | print('\t[Image] ' + path) 155 | 156 | # Generate the movie 157 | EncodeMovie(path) 158 | else: 159 | print('\t[Error] Select a Source or Output Node.') 160 | elif node.type == 'OutputNode': 161 | # Find the active OutputNode path 162 | path = GetOutput(node) 163 | print('\t[Image] ' + path) 164 | 165 | # Generate the movie 166 | EncodeMovie(path) 167 | else: 168 | print('\t[Error] Select a Source or Output Node.') 169 | 170 | # Finish the Undo operation 171 | fx.endUndo() 172 | 173 | # Create the action 174 | class EncodeMovieYouTube(Action): 175 | """Encode a movie in Compressor.""" 176 | 177 | def __init__(self): 178 | Action.__init__(self, 'Encode Movie|YouTube LQ') 179 | 180 | def available(self): 181 | assert len(selection()) != 0, 'Select a Source or Output node.' 182 | 183 | def execute(self): 184 | run() 185 | 186 | addAction(EncodeMovieYouTube()) 187 | 188 | -------------------------------------------------------------------------------- /Scripts/keybinds_snippets.py: -------------------------------------------------------------------------------- 1 | ## Usage: Paste this file's contents into the top of the sfx "scripts/keybinds.py" file 2 | 3 | import fx 4 | 5 | # 6 | # Helper function which returns a function that calls 7 | # a specified method of an object, passing in the argument list. 8 | # Used to replace 'lambda', which is being phased out 9 | # 10 | def callMethod(func, *args, **kwargs): 11 | def _return_func(): 12 | return func(*args, **kwargs) 13 | return _return_func 14 | 15 | 16 | # ----------------------------------------- 17 | # ACH MacOS keybinds Start - 2019-11-26 18 | # "g" hotkey runs a node alignment script 19 | # "r" hotkey runs a "Reveal in Finder" script 20 | # "tab" hotkey runs a "Send To > DJV View" script 21 | # ----------------------------------------- 22 | 23 | import hook 24 | 25 | # Return the Source node's master source clip 26 | def GetSource(node): 27 | if node: 28 | if node.type == "SourceNode": 29 | props = node.properties 30 | primary = props["stream.primary"] 31 | return primary.getValue() 32 | 33 | input = node.getInput() 34 | if input.pipes: 35 | return GetSource(input.pipes[0].source.node) 36 | return None 37 | 38 | # Return the Output node's filepath 39 | def GetOutput(node): 40 | import fx 41 | 42 | # Get the session 43 | session = fx.activeSession() 44 | 45 | if node: 46 | if node.type == 'OutputNode': 47 | # Build the current frame 48 | padding = int(fx.prefs['render.filename.padding']) 49 | startFrame = session.startFrame 50 | currentFrame = int(startFrame + fx.player.frame) 51 | 52 | # Build the file format 53 | formatList = ('.cin', '.dpx', '.iff', '.jpg', '.exr', '.png', '.sgi', '.tif', '.tga') 54 | format = node.properties['format'].value 55 | formatFancy = formatList[format] 56 | 57 | # Build the filename 58 | path = node.properties['path'].value + '.' + str(currentFrame).zfill(padding) + formatFancy 59 | return path 60 | 61 | return None 62 | 63 | def runDJV(): 64 | import fx 65 | import subprocess 66 | 67 | node = fx.activeNode() 68 | 69 | # Find the active source node 70 | source = GetSource(node) 71 | if source: 72 | # Get the current node's filepath 73 | path = source.path(-1) 74 | print("[Image] " + path) 75 | 76 | # Build the DJV_View launching command 77 | cmd = "/Applications/DJV.app/Contents/Resources/bin/djv_view.sh" 78 | args = [cmd, path] 79 | print("[Launching DJV] " + str(args)) 80 | 81 | # Run DJV_View 82 | #subprocess.call(args) 83 | subprocess.Popen(args) 84 | else: 85 | print("[Error] Select a media object.") 86 | 87 | fx.bind("tab", runDJV) 88 | 89 | # Run a shell command 90 | def OpenCommand(path): 91 | import os 92 | import subprocess 93 | 94 | # Trim the filepath down to the parent folder 95 | dir = os.path.dirname(path) 96 | 97 | # Make the output movie filename 98 | dest = dir + os.sep 99 | 100 | # Build the launching command 101 | cmd = 'open' 102 | args = [cmd, dest] 103 | print('\t[Launching Open] ' + str(args)) 104 | 105 | # Run Open 106 | # subprocess.call(args) 107 | subprocess.Popen(args) 108 | 109 | # Show the Source or Output node in a Finder window 110 | def runRevealInFinder(): 111 | import fx 112 | 113 | # Check the current selection 114 | node = fx.activeNode() 115 | 116 | print('[Reveal in Finder]') 117 | print('\t[Node Name] ' + node.label) 118 | 119 | # Process a source node 120 | if node.type == 'SourceNode': 121 | # Find the active source node 122 | source = GetSource(node) 123 | if source: 124 | # Get the current node's filepath 125 | path = source.path(-1) 126 | print('\t[Image] ' + path) 127 | 128 | # Reveal in Finder 129 | OpenCommand(path) 130 | else: 131 | print('\t[Error] Select a Source or Output Node.') 132 | elif node.type == 'OutputNode': 133 | # Find the active OutputNode path 134 | path = GetOutput(node) 135 | print('\t[Image] ' + path) 136 | 137 | # Reveal in Finder 138 | OpenCommand(path) 139 | else: 140 | print('\t[Error] Select a Source or Output Node.') 141 | 142 | fx.bind("r", runRevealInFinder) 143 | 144 | # Align Nodes Window 145 | # 2018-10-27 01.00 PM 146 | 147 | def AlignVertical(): 148 | import fx 149 | 150 | tool = 'Align Vertical' 151 | PrintStatus(tool) 152 | fx.beginUndo(tool) 153 | 154 | # Get the Project 155 | project = fx.activeProject() 156 | 157 | # Get the node selection 158 | sel = fx.selection() 159 | 160 | # Padding width for node count 161 | padding = len(str(len(sel))) 162 | 163 | # Use the first selected object as a reference for the Node Y height 164 | referenceY = 0 165 | if len(sel) > 1: 166 | referenceY = sel[0].state.items()[1][1].y 167 | print('[Reference Y] ' + str(referenceY)) 168 | 169 | # Scan all of the selected nodes 170 | i=0 171 | for node in sel: 172 | i = i + 1 173 | # The node.state dict holds {'viewMode': 0, 'graph.pos': Point3D(394.641,22.4925)} 174 | if node.state is not None: 175 | # The Point3D(0,0) datatype has .x and .y attributes 176 | pos = node.state.items()[1][1] 177 | if pos is not None: 178 | # Snap all the nodes to the same Y height 179 | node.setState('graph.pos', fx.Point3D(pos.x,referenceY)) 180 | 181 | # Read back the results 182 | posUpdate = node.state.items()[1][1] 183 | if posUpdate is not None: 184 | print('[' + str(i).zfill(padding) + '] ' + str(node.label) + ' [Original] [X]' + str(pos.x) + ' [Y] ' + str(pos.y) + ' [Updated] [X]' + str(posUpdate.x) + ' [Y] ' + str(posUpdate.y)) 185 | else: 186 | print('[Error] Please select 2 or more nodes.') 187 | 188 | fx.endUndo() 189 | 190 | # SaveProject() 191 | 192 | # hide the window 193 | snapWindow.hide() 194 | 195 | def AlignHorizontal(): 196 | import fx 197 | 198 | tool = 'Align Horizontal' 199 | PrintStatus(tool) 200 | fx.beginUndo(tool) 201 | 202 | # Get the Project 203 | project = fx.activeProject() 204 | 205 | # Get the node selection 206 | sel = fx.selection() 207 | 208 | # Padding width for node count 209 | padding = len(str(len(sel))) 210 | 211 | # Use the first selected object as a reference for the Node X position 212 | referenceX = 0 213 | if len(sel) > 0: 214 | referenceX = sel[0].state.items()[1][1].x 215 | print('[Reference X] ' + str(referenceX)) 216 | 217 | # Scan all of the selected nodes 218 | i=0 219 | for node in sel: 220 | i = i + 1 221 | # The node.state dict holds {'viewMode': 0, 'graph.pos': Point3D(394.641,22.4925)} 222 | if node.state is not None: 223 | # The Point3D(0,0) datatype has .x and .y attributes 224 | pos = node.state.items()[1][1] 225 | if pos is not None: 226 | # Snap all the nodes to the same X height 227 | node.setState('graph.pos', fx.Point3D(referenceX, pos.y)) 228 | 229 | # Read back the results 230 | posUpdate = node.state.items()[1][1] 231 | if posUpdate is not None: 232 | print('[' + str(i).zfill(padding) + '] ' + str(node.label) + ' [Original] [X]' + str(pos.x) + ' [Y] ' + str(pos.y) + ' [Updated] [X]' + str(posUpdate.x) + ' [Y] ' + str(posUpdate.y)) 233 | else: 234 | print('[Error] Please select 2 or more nodes.') 235 | 236 | fx.endUndo() 237 | 238 | # SaveProject() 239 | 240 | # hide the window 241 | snapWindow.hide() 242 | 243 | def StackHorizontal(): 244 | import fx 245 | 246 | tool = 'Stack Horizontal' 247 | PrintStatus(tool) 248 | fx.beginUndo(tool) 249 | 250 | # Get the Project 251 | project = fx.activeProject() 252 | 253 | # Get the node selection 254 | sel = fx.selection() 255 | 256 | # Padding width for node count 257 | padding = len(str(len(sel))) 258 | 259 | # Spacing distance between stacked nodes 260 | nodeSpacing = 200 261 | 262 | # Use the first selected object as a reference for the Node X position 263 | referenceX = 0 264 | if len(sel) > 0: 265 | referenceX = sel[0].state.items()[1][1].x 266 | print('[Reference X] ' + str(referenceX)) 267 | 268 | # Scan all of the selected nodes 269 | i=0 270 | for node in sel: 271 | # The node.state dict holds {'viewMode': 0, 'graph.pos': Point3D(394.641,22.4925)} 272 | if (node.state is not None) and (node != sel[0]): 273 | i = i + 1 274 | # The Point3D(0,0) datatype has .x and .y attributes 275 | pos = node.state.items()[1][1] 276 | if pos is not None: 277 | # Stack the nodes side by side 278 | node.setState('graph.pos', fx.Point3D((referenceX + (i * nodeSpacing)), pos.y)) 279 | 280 | # Read back the results 281 | posUpdate = node.state.items()[1][1] 282 | if posUpdate is not None: 283 | print('[' + str(i).zfill(padding) + '] ' + str(node.label) + ' [Original] [X]' + str(pos.x) + ' [Y] ' + str(pos.y) + ' [Updated] [X]' + str(posUpdate.x) + ' [Y] ' + str(posUpdate.y)) 284 | else: 285 | print('[Error] Please select 2 or more nodes.') 286 | fx.endUndo() 287 | 288 | # SaveProject() 289 | 290 | # hide the window 291 | snapWindow.hide() 292 | 293 | def StackVertical(): 294 | import fx 295 | 296 | tool = 'Stack Vertical' 297 | PrintStatus(tool) 298 | fx.beginUndo(tool) 299 | 300 | # Get the Project 301 | project = fx.activeProject() 302 | 303 | # Get the node selection 304 | sel = fx.selection() 305 | 306 | # Padding width for node count 307 | padding = len(str(len(sel))) 308 | 309 | # Spacing distance between stacked nodes 310 | nodeSpacing = 100 311 | 312 | # Use the first selected object as a reference for the Node Y position 313 | referenceY = 0 314 | if len(sel) > 0: 315 | referenceY = sel[0].state.items()[1][1].y 316 | print('[Reference Y] ' + str(referenceY)) 317 | 318 | # Scan all of the selected nodes 319 | i=0 320 | for node in sel: 321 | # The node.state dict holds {'viewMode': 0, 'graph.pos': Point3D(394.641,22.4925)} 322 | if (node.state is not None) and (node != sel[0]): 323 | i = i + 1 324 | # The Point3D(0,0) datatype has .x and .y attributes 325 | pos = node.state.items()[1][1] 326 | if pos is not None: 327 | # Stack the nodes side by side 328 | node.setState('graph.pos', fx.Point3D(pos.x, (referenceY + (i * nodeSpacing)))) 329 | 330 | # Read back the results 331 | posUpdate = node.state.items()[1][1] 332 | if posUpdate is not None: 333 | print('[' + str(i).zfill(padding) + '] ' + str(node.label) + ' [Original] [X]' + str(pos.x) + ' [Y] ' + str(pos.y) + ' [Updated] [X]' + str(posUpdate.x) + ' [Y] ' + str(posUpdate.y)) 334 | else: 335 | print('[Error] Please select 2 or more nodes.') 336 | 337 | fx.endUndo() 338 | 339 | # SaveProject() 340 | 341 | # hide the window 342 | snapWindow.hide() 343 | 344 | def DistributeSpacesVertical(): 345 | import fx 346 | 347 | tool = 'Distribute Spaces Vertical' 348 | PrintStatus(tool) 349 | fx.beginUndo(tool) 350 | 351 | fx.beginUndo() 352 | 353 | # Get the Project 354 | project = fx.activeProject() 355 | 356 | # Get the node selection 357 | sel = fx.selection() 358 | 359 | # Padding width for node count 360 | padding = len(str(len(sel))) 361 | 362 | # How many does were selected 363 | nodeCount = len(sel) 364 | 365 | # Use the first selected object as a reference for the Node position 366 | referenceStartY = 0 367 | referenceEndY = 0 368 | if nodeCount > 0: 369 | print('[Selected Nodes] ' + str(nodeCount)) 370 | 371 | referenceStartY = sel[0].state.items()[1][1].y 372 | print('[Reference Start Y] ' + str(referenceStartY)) 373 | 374 | referenceEndY = sel[nodeCount-1].state.items()[1][1].y 375 | print('[Reference End Y] ' + str(referenceEndY)) 376 | 377 | # Start/End Node Distance 378 | nodeDistance = abs(referenceStartY - referenceEndY) 379 | print('[Node Distance Y] ' + str(nodeDistance)) 380 | 381 | # Spacing distance between stacked nodes 382 | nodeSpacing = (nodeDistance) / (nodeCount - 1) 383 | print('[Node Spacing Y] ' + str(nodeSpacing)) 384 | 385 | # Scan all of the selected nodes 386 | i=0 387 | for node in sel: 388 | # The node.state dict holds {'viewMode': 0, 'graph.pos': Point3D(394.641,22.4925)} 389 | if (node.state is not None) and (node != sel[0]) and (node != sel[nodeCount-1]): 390 | # if (node.state is not None): 391 | i = i + 1 392 | # The Point3D(0,0) datatype has .x and .y attributes 393 | pos = node.state.items()[1][1] 394 | if pos is not None: 395 | # Stack the nodes side by side 396 | node.setState('graph.pos', fx.Point3D(pos.x, (referenceStartY + (i * nodeSpacing)))) 397 | 398 | # Read back the results 399 | posUpdate = node.state.items()[1][1] 400 | if posUpdate is not None: 401 | print('[' + str(i).zfill(padding) + '] ' + str(node.label) + ' [Original] [X]' + str(pos.x) + ' [Y] ' + str(pos.y) + ' [Updated] [X]' + str(posUpdate.x) + ' [Y] ' + str(posUpdate.y)) 402 | else: 403 | print('[Error] Please select 2 or more nodes.') 404 | 405 | fx.endUndo() 406 | 407 | # SaveProject() 408 | 409 | # hide the window 410 | snapWindow.hide() 411 | 412 | def DistributeSpacesHorizontal(): 413 | import fx 414 | 415 | tool = 'Distribute Spaces Horizontal' 416 | PrintStatus(tool) 417 | fx.beginUndo(tool) 418 | 419 | # Get the Project 420 | project = fx.activeProject() 421 | 422 | # Get the node selection 423 | sel = fx.selection() 424 | 425 | # Padding width for node count 426 | padding = len(str(len(sel))) 427 | 428 | # How many does were selected 429 | nodeCount = len(sel) 430 | 431 | # Use the first selected object as a reference for the Node position 432 | referenceStartX = 0 433 | referenceEndX = 0 434 | if nodeCount > 0: 435 | print('[Selected Nodes] ' + str(nodeCount)) 436 | 437 | referenceStartX = sel[0].state.items()[1][1].x 438 | print('[Reference Start X] ' + str(referenceStartX)) 439 | 440 | referenceEndX = sel[nodeCount-1].state.items()[1][1].x 441 | print('[Reference End X] ' + str(referenceEndX)) 442 | 443 | # Start/End Node Distance 444 | nodeDistance = abs(referenceStartX - referenceEndX) 445 | print('[Node Distance X] ' + str(nodeDistance)) 446 | 447 | # Spacing distance between stacked nodes 448 | nodeSpacing = (nodeDistance) / (nodeCount - 1) 449 | print('[Node Spacing X] ' + str(nodeSpacing)) 450 | 451 | # Scan all of the selected nodes 452 | i=0 453 | for node in sel: 454 | # The node.state dict holds {'viewMode': 0, 'graph.pos': Point3D(394.641,22.4925)} 455 | if (node.state is not None) and (node != sel[0]) and (node != sel[nodeCount-1]): 456 | # if (node.state is not None): 457 | i = i + 1 458 | # The Point3D(0,0) datatype has .x and .y attributes 459 | pos = node.state.items()[1][1] 460 | if pos is not None: 461 | # Stack the nodes side by side 462 | node.setState('graph.pos', fx.Point3D((referenceStartX + (i * nodeSpacing)), pos.y)) 463 | 464 | # Read back the results 465 | posUpdate = node.state.items()[1][1] 466 | if posUpdate is not None: 467 | print('[' + str(i).zfill(padding) + '] ' + str(node.label) + ' [Original] [X]' + str(pos.x) + ' [Y] ' + str(pos.y) + ' [Updated] [X]' + str(posUpdate.x) + ' [Y] ' + str(posUpdate.y)) 468 | else: 469 | print('[Error] Please select 2 or more nodes.') 470 | 471 | fx.endUndo() 472 | 473 | # SaveProject() 474 | 475 | # hide the window 476 | snapWindow.hide() 477 | 478 | def SnapToGrid(): 479 | import fx 480 | 481 | tool = 'Snap to Grid' 482 | PrintStatus(tool) 483 | fx.beginUndo(tool) 484 | 485 | # Get the Project 486 | project = fx.activeProject() 487 | 488 | # Get the node selection 489 | sel = fx.selection() 490 | 491 | # Padding width for node count 492 | padding = len(str(len(sel))) 493 | 494 | i=0 495 | for node in sel: 496 | i = i + 1 497 | # The node.state dict holds {'viewMode': 0, 'graph.pos': Point3D(394.641,22.4925)} 498 | if node.state is not None: 499 | # The Point3D(0,0) datatype has .x and .y attributes 500 | pos = node.state.items()[1][1] 501 | if pos is not None: 502 | # Snap the nodes to a 10 unit grid 503 | #snapX = round(pos.x, -1) 504 | #snapY = round(pos.y, -1) 505 | 506 | # Snap to 50 grid units 507 | snapX = round(float(pos.x) * 2, -2) * 0.5 508 | snapY = round(float(pos.y) * 2, -2) * 0.5 509 | 510 | # Snap to 100 grid units on X and 50 gird units on Y 511 | snapX = round(pos.x, -2) 512 | snapY = round(float(pos.y) * 2, -2) * 0.5 513 | 514 | # Snap the nodes to a 100 unit grid 515 | #snapX = round(pos.x, -2) 516 | #snapY = round(pos.y, -2) 517 | 518 | # Update the grid snapped node position 519 | node.setState('graph.pos', fx.Point3D(snapX,snapY)) 520 | 521 | posUpdate = node.state.items()[1][1] 522 | if posUpdate is not None: 523 | print('[' + str(i).zfill(padding) + '] ' + str(node.label) + ' [Original] [X]' + str(pos.x) + ' [Y] ' + str(pos.y) + ' [Updated] [X]' + str(posUpdate.x) + ' [Y] ' + str(posUpdate.y)) 524 | 525 | fx.endUndo() 526 | 527 | # SaveProject() 528 | 529 | # hide the window 530 | snapWindow.hide() 531 | 532 | def AlignByCSV(): 533 | import fx 534 | import csv 535 | 536 | path = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/node_shape.csv' 537 | 538 | tool = 'Align By CSV' 539 | PrintStatus(tool) 540 | fx.beginUndo(tool) 541 | 542 | # Get the Project 543 | project = fx.activeProject() 544 | 545 | # Get the node selection 546 | sel = fx.selection() 547 | 548 | # Padding width for node count 549 | padding = 4 550 | 551 | # How many nodes are selected 552 | count = len(sel) 553 | 554 | # Prepare CSV reading 555 | with open(path, 'rb') as fp: 556 | reader = csv.reader(fp, delimiter=',') 557 | 558 | i=0 559 | # Scan all of the selected nodes 560 | for row in reader: 561 | # Move onto the next node 562 | # The node.state dict holds {'viewMode': 0, 'graph.pos': Point3D(394.641,22.4925)} 563 | if i < count: 564 | node = sel[i] 565 | if (node.state is not None): 566 | # The Point3D(0,0) datatype has .x and .y attributes 567 | node.setState('graph.pos', fx.Point3D(float(row[0]), float(row[1]))) 568 | 569 | #posUpdate = node.state.items()[1][1] 570 | #if posUpdate is not None: 571 | # Read back the results 572 | # print('{0},{1:.03f},{2:.03f}'.format(str(i).zfill(padding), posUpdate.x, posUpdate.y)) 573 | i = i + 1 574 | 575 | fx.endUndo() 576 | 577 | # SaveProject() 578 | 579 | # hide the window 580 | snapWindow.hide() 581 | 582 | # def SaveByCSV(path): 583 | def SaveByCSV(): 584 | import fx 585 | import csv 586 | 587 | path = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/node_shape.csv' 588 | 589 | # Prepare CSV writing 590 | with open(path, 'wb') as fp: 591 | writer = csv.writer(fp, delimiter=',') 592 | # writer.writerow(['X', 'Y']) 593 | 594 | tool = 'Save CSV' 595 | PrintStatus(tool) 596 | fx.beginUndo(tool) 597 | 598 | # Get the Project 599 | project = fx.activeProject() 600 | 601 | # Get the node selection 602 | sel = fx.selection() 603 | 604 | # Padding width for node count 605 | padding = len(str(len(sel))) 606 | 607 | if len(sel) > 1: 608 | # Scan all of the selected nodes 609 | for node in sel: 610 | # The node.state dict holds {'viewMode': 0, 'graph.pos': Point3D(394.641,22.4925)} 611 | if node.state is not None: 612 | # The Point3D(0,0) datatype has .x and .y attributes 613 | pos = node.state.items()[1][1] 614 | if pos is not None: 615 | # Read back the results 616 | # print('{0:.03f},{1:.03f}'.format(pos.x, pos.y)) 617 | writer.writerow([pos.x, pos.y]) 618 | else: 619 | print('[Error] Please select 2 or more nodes.') 620 | 621 | fx.endUndo() 622 | 623 | # Close the CSV file pointer 624 | # fp.close() 625 | 626 | # Print a toolbar button clicked message 627 | def PrintStatus(msg): 628 | fx.status(msg) 629 | 630 | print('\n---------------------------------------------') 631 | print('[' + msg + ']') 632 | print('---------------------------------------------\n') 633 | 634 | def SaveProject(): 635 | import fx 636 | 637 | # Get the Project 638 | project = fx.activeProject() 639 | 640 | # Save the project 641 | project.save() 642 | 643 | # Display the results 644 | # PrintStatus('\n[Saved Project] To see the updated node positions use the "File > Recent Projects >" menu to re-open the current project. Or press the "Command+Option+Shift+P" hotkeys.') 645 | 646 | # Close the align nodes window 647 | def CloseSnapDialog(): 648 | snapWindow.hide() 649 | 650 | # Create the GUI window 651 | from PySide2 import QtCore, QtWidgets 652 | from PySide2.QtWidgets import QApplication, QPushButton, QLabel 653 | from PySide2.QtGui import QIcon 654 | 655 | # Icon and window size 656 | buttonWidth = 32 657 | buttonheight = 32 658 | windowWidth = buttonWidth * 10 659 | windowHeight = buttonheight 660 | 661 | # Create the window 662 | snapWindow = QtWidgets.QWidget() 663 | snapWindow.resize(windowWidth, windowHeight) 664 | snapWindow.move(375, 600) 665 | snapWindow.setWindowTitle('Align Nodes') 666 | snapWindow.setWindowFlags(QtCore.Qt.FramelessWindowHint) 667 | 668 | def SnapDialog(): 669 | # print('[Window] ' + 'Align Nodes') 670 | 671 | buttonLabels = ['Align Vertical', 'Align Horizontal', 'Stack Horizontal', 'Stack Vertical', 'Distribute Spaces Horizontal', 'Distribute Spaces Vertical', 'CSV', 'Snap to Grid'] 672 | 673 | iconFolder = '/Applications/SilhouetteFX/Silhouette v7.5/Silhouette.app/Contents/Resources/scripts/icons/' 674 | 675 | # Create the buttons 676 | button = QPushButton(snapWindow) 677 | # button.setText('Close Window') 678 | button.setGeometry(QtCore.QRect(0 * buttonWidth, 0, buttonWidth, buttonheight)) 679 | button.setIcon(QIcon(iconFolder + 'close.png')) 680 | button.clicked.connect(CloseSnapDialog) 681 | 682 | button = QPushButton(snapWindow) 683 | # button.setText('Align Vertical') 684 | button.setGeometry(QtCore.QRect(1 * buttonWidth, 0, buttonWidth, buttonheight)) 685 | button.setIcon(QIcon(iconFolder + 'align_vertical.png')) 686 | button.clicked.connect(AlignVertical) 687 | 688 | button = QPushButton(snapWindow) 689 | # button.setText('Align Horizontal') 690 | button.setGeometry(QtCore.QRect(2 * buttonWidth, 0, buttonWidth, buttonheight)) 691 | button.setIcon(QIcon(iconFolder + 'align_horizontal.png')) 692 | button.clicked.connect(AlignHorizontal) 693 | 694 | button = QPushButton(snapWindow) 695 | # button.setText('Stack Horizontal') 696 | button.setGeometry(QtCore.QRect(3 * buttonWidth, 0, buttonWidth, buttonheight)) 697 | button.setIcon(QIcon(iconFolder + 'stack_horizontal.png')) 698 | button.clicked.connect(StackHorizontal) 699 | 700 | button = QPushButton(snapWindow) 701 | # button.setText('Stack Vertical') 702 | button.setGeometry(QtCore.QRect(4 * buttonWidth, 0, buttonWidth, buttonheight)) 703 | button.setIcon(QIcon(iconFolder + 'stack_vertical.png')) 704 | button.clicked.connect(StackVertical) 705 | 706 | button = QPushButton(snapWindow) 707 | # button.setText('Distribute Spaces Horizontal') 708 | button.setGeometry(QtCore.QRect(5 * buttonWidth, 0, buttonWidth, buttonheight)) 709 | button.setIcon(QIcon(iconFolder + 'distribute_horizontal.png')) 710 | button.clicked.connect(DistributeSpacesHorizontal) 711 | 712 | button = QPushButton(snapWindow) 713 | # button.setText('Distribute Spaces Vertical') 714 | button.setGeometry(QtCore.QRect(6 * buttonWidth, 0, buttonWidth, buttonheight)) 715 | button.setIcon(QIcon(iconFolder + 'distribute_vertical.png')) 716 | button.clicked.connect(DistributeSpacesVertical) 717 | 718 | button = QPushButton(snapWindow) 719 | # button.setText('Distribute Spaces Vertical') 720 | button.setGeometry(QtCore.QRect(7 * buttonWidth, 0, buttonWidth, buttonheight)) 721 | button.setIcon(QIcon(iconFolder + 'align_csv.png')) 722 | button.clicked.connect(AlignByCSV) 723 | 724 | button = QPushButton(snapWindow) 725 | # button.setText('Distribute Spaces Vertical') 726 | button.setGeometry(QtCore.QRect(8 * buttonWidth, 0, buttonWidth, buttonheight)) 727 | button.setIcon(QIcon(iconFolder + 'save_csv.png')) 728 | button.clicked.connect(SaveByCSV) 729 | 730 | button = QPushButton(snapWindow) 731 | # button.setText('Snap to Grid') 732 | button.setGeometry(QtCore.QRect(9 * buttonWidth, 0, buttonWidth, buttonheight)) 733 | button.setIcon(QIcon(iconFolder + 'grid.png')) 734 | button.clicked.connect(SnapToGrid) 735 | 736 | # Display the new window 737 | snapWindow.show() 738 | 739 | fx.bind("g", SnapDialog) 740 | 741 | # ----------------------------------------- 742 | # ACH keybinds End - 2019-11-26 743 | # ----------------------------------------- 744 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . --------------------------------------------------------------------------------