├── .clang-format ├── .gitignore ├── CMakeLists.txt ├── CppProperties.json ├── Horion.rc ├── Horion.sln ├── Horion.vcxproj ├── Horion.vcxproj.user ├── Horion ├── Command │ ├── CommandMgr.cpp │ ├── CommandMgr.h │ └── Commands │ │ ├── BindCommand.cpp │ │ ├── BindCommand.h │ │ ├── CommandBlockExploitCommand.cpp │ │ ├── CommandBlockExploitCommand.h │ │ ├── ConfigCommand.cpp │ │ ├── ConfigCommand.h │ │ ├── CoordsCommand.cpp │ │ ├── CoordsCommand.h │ │ ├── DamageCommand.cpp │ │ ├── DamageCommand.h │ │ ├── DupeCommand.cpp │ │ ├── DupeCommand.h │ │ ├── EjectCommand.cpp │ │ ├── EjectCommand.h │ │ ├── EnchantCommand.cpp │ │ ├── EnchantCommand.h │ │ ├── ExecuteCommand.cpp │ │ ├── ExecuteCommand.h │ │ ├── FriendListCommand.cpp │ │ ├── FriendListCommand.h │ │ ├── GameModeCommand.cpp │ │ ├── GameModeCommand.h │ │ ├── GiveCommand.cpp │ │ ├── GiveCommand.h │ │ ├── HelpCommand.cpp │ │ ├── HelpCommand.h │ │ ├── HideCommand.cpp │ │ ├── HideCommand.h │ │ ├── ICommand.cpp │ │ ├── ICommand.h │ │ ├── ModulesCommand.cpp │ │ ├── ModulesCommand.h │ │ ├── NameSpoofCommand.cpp │ │ ├── NameSpoofCommand.h │ │ ├── NbtCommand.cpp │ │ ├── NbtCommand.h │ │ ├── PanicCommand.cpp │ │ ├── PanicCommand.h │ │ ├── PathCommand.cpp │ │ ├── PathCommand.h │ │ ├── PlayerTeleportCommand.cpp │ │ ├── PlayerTeleportCommand.h │ │ ├── RelativeTeleportCommand.cpp │ │ ├── RelativeTeleportCommand.h │ │ ├── SayCommand.cpp │ │ ├── SayCommand.h │ │ ├── ScriptCommand.cpp │ │ ├── ScriptCommand.h │ │ ├── ServerCommand.cpp │ │ ├── ServerCommand.h │ │ ├── SetOffhandCommand.cpp │ │ ├── SetOffhandCommand.h │ │ ├── SetPrefixCommand.cpp │ │ ├── SetPrefixCommand.h │ │ ├── SpammerCommand.cpp │ │ ├── SpammerCommand.h │ │ ├── TeleportCommand.cpp │ │ ├── TeleportCommand.h │ │ ├── TestCommand.cpp │ │ ├── TestCommand.h │ │ ├── ToggleCommand.cpp │ │ ├── ToggleCommand.h │ │ ├── TopCommand.cpp │ │ ├── TopCommand.h │ │ ├── UnbindCommand.cpp │ │ ├── UnbindCommand.h │ │ ├── WaypointCommand.cpp │ │ ├── WaypointCommand.h │ │ ├── XpCommand.cpp │ │ └── XpCommand.h ├── Config │ ├── ConfigManager.cpp │ └── ConfigManager.h ├── DrawUtils.cpp ├── DrawUtils.h ├── FriendList │ ├── FriendList.cpp │ └── FriendList.h ├── GuiUtils.cpp ├── GuiUtils.h ├── ImmediateGui.cpp ├── ImmediateGui.h ├── Loader.cpp ├── Loader.h ├── Menu │ ├── ClickGui.cpp │ ├── ClickGui.h │ └── Hud │ │ ├── ArrayList.cpp │ │ ├── ArrayList.h │ │ ├── Notifications.cpp │ │ ├── Notifications.h │ │ ├── TabGui.cpp │ │ ├── TabGui.h │ │ ├── Watermark.cpp │ │ └── Watermark.h ├── Module │ ├── ModuleManager.cpp │ ├── ModuleManager.h │ └── Modules │ │ ├── Client │ │ ├── ArrayListModule.cpp │ │ ├── ArrayListModule.h │ │ ├── ClickGuiMod.cpp │ │ ├── ClickGuiMod.h │ │ ├── ClientTheme.cpp │ │ ├── ClientTheme.h │ │ ├── Compass.cpp │ │ ├── Compass.h │ │ ├── FontChanger.cpp │ │ ├── FontChanger.h │ │ ├── HudModule.cpp │ │ ├── HudModule.h │ │ ├── InventoryView.cpp │ │ ├── InventoryView.h │ │ ├── Radar.cpp │ │ └── Radar.h │ │ ├── Combat │ │ ├── Aimbot.cpp │ │ ├── Aimbot.h │ │ ├── AutoClicker.cpp │ │ ├── AutoClicker.h │ │ ├── AutoGapple.cpp │ │ ├── AutoGapple.h │ │ ├── BowAimbot.cpp │ │ ├── BowAimbot.h │ │ ├── BowSpam.cpp │ │ ├── BowSpam.h │ │ ├── Criticals.cpp │ │ ├── Criticals.h │ │ ├── CrystalAura.cpp │ │ ├── CrystalAura.h │ │ ├── Hitbox.cpp │ │ ├── Hitbox.h │ │ ├── InfiniteAura.cpp │ │ ├── InfiniteAura.h │ │ ├── Killaura.cpp │ │ ├── Killaura.h │ │ ├── Reach.cpp │ │ ├── Reach.h │ │ ├── TPAura.cpp │ │ ├── TPAura.h │ │ ├── TriggerBot.cpp │ │ └── TriggerBot.h │ │ ├── JavascriptModule.cpp │ │ ├── JavascriptModule.h │ │ ├── Misc │ │ ├── AntiImmobile.cpp │ │ ├── AntiImmobile.h │ │ ├── Blink.cpp │ │ ├── Blink.h │ │ ├── Crasher.cpp │ │ ├── Crasher.h │ │ ├── Derp.cpp │ │ ├── Derp.h │ │ ├── Disabler.cpp │ │ ├── Disabler.h │ │ ├── EditionFaker.cpp │ │ ├── EditionFaker.h │ │ ├── Freecam.cpp │ │ ├── Freecam.h │ │ ├── Godmode.cpp │ │ ├── Godmode.h │ │ ├── HackerDetector.cpp │ │ ├── HackerDetector.h │ │ ├── KillInsult.cpp │ │ ├── KillInsult.h │ │ ├── NoPacket.cpp │ │ ├── NoPacket.h │ │ ├── PacketLogger.cpp │ │ ├── PacketLogger.h │ │ ├── RandomLoginID.cpp │ │ ├── RandomLoginID.h │ │ ├── Spammer.cpp │ │ ├── Spammer.h │ │ ├── Teleport.cpp │ │ ├── Teleport.h │ │ ├── TestModule.cpp │ │ ├── TestModule.h │ │ ├── Timer.cpp │ │ ├── Timer.h │ │ ├── VanillaPlus.cpp │ │ └── VanillaPlus.h │ │ ├── Module.cpp │ │ ├── Module.h │ │ ├── Movement │ │ ├── AirJump.cpp │ │ ├── AirJump.h │ │ ├── AirSwim.cpp │ │ ├── AirSwim.h │ │ ├── AntiVoid.cpp │ │ ├── AntiVoid.h │ │ ├── AutoSneak.cpp │ │ ├── AutoSneak.h │ │ ├── AutoSprint.cpp │ │ ├── AutoSprint.h │ │ ├── FastLadder.cpp │ │ ├── FastLadder.h │ │ ├── FastStop.cpp │ │ ├── FastStop.h │ │ ├── Fly.cpp │ │ ├── Fly.h │ │ ├── FollowPathModule.cpp │ │ ├── FollowPathModule.h │ │ ├── Glide.cpp │ │ ├── Glide.h │ │ ├── HighJump.cpp │ │ ├── HighJump.h │ │ ├── InventoryMove.cpp │ │ ├── InventoryMove.h │ │ ├── Jesus.cpp │ │ ├── Jesus.h │ │ ├── NoSlowDown.cpp │ │ ├── NoSlowDown.h │ │ ├── NoWeb.cpp │ │ ├── NoWeb.h │ │ ├── Phase.cpp │ │ ├── Phase.h │ │ ├── Speed.cpp │ │ ├── Speed.h │ │ ├── Spider.cpp │ │ ├── Spider.h │ │ ├── Step.cpp │ │ ├── Step.h │ │ ├── Velocity.cpp │ │ └── Velocity.h │ │ ├── Player │ │ ├── AntiAFK.cpp │ │ ├── AntiAFK.h │ │ ├── AntiBot.cpp │ │ ├── AntiBot.h │ │ ├── AutoArmor.cpp │ │ ├── AutoArmor.h │ │ ├── AutoFish.cpp │ │ ├── AutoFish.h │ │ ├── AutoLeave.cpp │ │ ├── AutoLeave.h │ │ ├── AutoTool.cpp │ │ ├── AutoTool.h │ │ ├── AutoTotem.cpp │ │ ├── AutoTotem.h │ │ ├── BlockReach.cpp │ │ ├── BlockReach.h │ │ ├── ChestAura.cpp │ │ ├── ChestAura.h │ │ ├── ChestStealer.cpp │ │ ├── ChestStealer.h │ │ ├── FastDig.cpp │ │ ├── FastDig.h │ │ ├── FastEat.cpp │ │ ├── FastEat.h │ │ ├── InventoryCleaner.cpp │ │ ├── InventoryCleaner.h │ │ ├── MidClick.cpp │ │ ├── MidClick.h │ │ ├── Nbt.cpp │ │ ├── Nbt.h │ │ ├── NoFall.cpp │ │ ├── NoFall.h │ │ ├── NoFriends.cpp │ │ ├── NoFriends.h │ │ ├── StackableItem.cpp │ │ ├── StackableItem.h │ │ ├── Teams.cpp │ │ └── Teams.h │ │ ├── Visual │ │ ├── BlockOutline.cpp │ │ ├── BlockOutline.h │ │ ├── Breadcrumbs.cpp │ │ ├── Breadcrumbs.h │ │ ├── CustomSky.cpp │ │ ├── CustomSky.h │ │ ├── ESP.cpp │ │ ├── ESP.h │ │ ├── Freelook.h │ │ ├── FullBright.cpp │ │ ├── FullBright.h │ │ ├── NameTags.cpp │ │ ├── NameTags.h │ │ ├── NoHurtcam.cpp │ │ ├── NoHurtcam.h │ │ ├── NoParticles.cpp │ │ ├── NoParticles.h │ │ ├── StorageESP.cpp │ │ ├── StorageESP.h │ │ ├── Swing.cpp │ │ ├── Swing.h │ │ ├── TargetHud.cpp │ │ ├── TargetHud.h │ │ ├── TimeChanger.cpp │ │ ├── TimeChanger.h │ │ ├── Tracer.cpp │ │ ├── Tracer.h │ │ ├── ViewModel.cpp │ │ ├── ViewModel.h │ │ ├── Waypoints.cpp │ │ ├── Waypoints.h │ │ ├── Xray.cpp │ │ ├── Xray.h │ │ └── Zoom.h │ │ └── World │ │ ├── Breaker.cpp │ │ ├── Breaker.h │ │ ├── Extinguisher.cpp │ │ ├── Extinguisher.h │ │ ├── InstaBreak.cpp │ │ ├── InstaBreak.h │ │ ├── Nuker.cpp │ │ ├── Nuker.h │ │ ├── Scaffold.cpp │ │ ├── Scaffold.h │ │ ├── Tower.cpp │ │ └── Tower.h ├── Scripting │ ├── Functions │ │ ├── CommandManagerFunctions.cpp │ │ ├── CommandManagerFunctions.h │ │ ├── DrawFunctions.cpp │ │ ├── DrawFunctions.h │ │ ├── EntityFunctions.cpp │ │ ├── EntityFunctions.h │ │ ├── GameFunctions.cpp │ │ ├── GameFunctions.h │ │ ├── GlobalFunctions.cpp │ │ ├── GlobalFunctions.h │ │ ├── HorionFunctions.cpp │ │ ├── HorionFunctions.h │ │ ├── InventoryFunctions.cpp │ │ ├── InventoryFunctions.h │ │ ├── LevelFunctions.cpp │ │ ├── LevelFunctions.h │ │ ├── LocalPlayerFunctions.cpp │ │ ├── LocalPlayerFunctions.h │ │ ├── ModuleManagerFunctions.cpp │ │ ├── ModuleManagerFunctions.h │ │ ├── Vector2Functions.cpp │ │ ├── Vector2Functions.h │ │ ├── Vector3Functions.cpp │ │ └── Vector3Functions.h │ ├── JsScriptModule.cpp │ ├── JsScriptModule.h │ ├── ScriptInstance.cpp │ ├── ScriptInstance.h │ ├── ScriptManager.cpp │ └── ScriptManager.h └── path │ ├── Path.cpp │ ├── Path.h │ ├── PathConstants.cpp │ ├── PathConstants.h │ ├── PathFinder.cpp │ ├── PathFinder.h │ ├── PathMovementController.cpp │ ├── PathMovementController.h │ ├── PathSegment.cpp │ ├── PathSegment.h │ └── goals │ ├── PathGoal.cpp │ ├── PathGoal.h │ ├── PathGoalXYZ.cpp │ ├── PathGoalXYZ.h │ ├── PathGoalXZ.cpp │ ├── PathGoalXZ.h │ ├── PathGoalY.cpp │ └── PathGoalY.h ├── LICENSE ├── Memory ├── GameData.cpp ├── GameData.h ├── Hooks.cpp ├── Hooks.h ├── MinHook.h ├── SlimMem.cpp └── SlimMem.h ├── README.md ├── SDK ├── CAttribute.h ├── CBlockLegacy.cpp ├── CBlockLegacy.h ├── CCamera.cpp ├── CCamera.h ├── CChestBlockActor.cpp ├── CChestBlockActor.h ├── CClientInstance.cpp ├── CClientInstance.h ├── CClientInstanceScreenModel.h ├── CComplexInventoryTransaction.cpp ├── CComplexInventoryTransaction.h ├── CEntity.cpp ├── CEntity.h ├── CEntityList.h ├── CGameMode.cpp ├── CGameMode.h ├── CGameSettingsInput.h ├── CHIDController.h ├── CImageBuffer.h ├── CInventory.cpp ├── CInventory.h ├── CInventoryTransaction.cpp ├── CInventoryTransaction.h ├── CItem.cpp ├── CItem.h ├── CLoopbackPacketSender.h ├── CMinecraftUIRenderContext.cpp ├── CMinecraftUIRenderContext.h ├── CMoveInputHandler.cpp ├── CMoveInputHandler.h ├── CPacket.cpp ├── CPacket.h ├── CRakNetInstance.h ├── CUIScene.h ├── Dimension.h ├── MatrixStack.cpp ├── MatrixStack.h ├── MojangsonToken.h ├── Tag.cpp ├── Tag.h ├── Tessellator.cpp ├── Tessellator.h ├── TextHolder.cpp ├── TextHolder.h └── Weather.h ├── Utils ├── ChakraHelper.h ├── DllHelper.h ├── HMath.h ├── Json.hpp ├── Keys.h ├── Logger.cpp ├── Logger.h ├── SkinUtil.cpp ├── SkinUtil.h ├── Target.cpp ├── Target.h ├── TextFormat.cpp ├── TextFormat.h ├── TimerUtil.cpp ├── TimerUtil.h ├── Utils.cpp ├── Utils.h ├── VoxelIntersector.cpp ├── VoxelIntersector.h └── xorstr.h ├── include ├── RegExp.h ├── StringProcess.h ├── WinHttpClient.h ├── atlrx.h ├── chakra │ ├── ChakraCommon.h │ ├── ChakraCommonWindows.h │ ├── ChakraCore.h │ ├── ChakraCoreWindows.h │ └── ChakraDebug.h └── glm │ ├── .appveyor.yml │ ├── .gitignore │ ├── .travis.yml │ ├── CMakeLists.txt │ ├── cmake │ └── glm │ │ ├── glmConfig-version.cmake │ │ └── glmConfig.cmake │ ├── copying.txt │ ├── glm │ ├── CMakeLists.txt │ ├── common.hpp │ ├── detail │ │ ├── _features.hpp │ │ ├── _fixes.hpp │ │ ├── _noise.hpp │ │ ├── _swizzle.hpp │ │ ├── _swizzle_func.hpp │ │ ├── _vectorize.hpp │ │ ├── compute_common.hpp │ │ ├── compute_vector_relational.hpp │ │ ├── func_common.inl │ │ ├── func_common_simd.inl │ │ ├── func_exponential.inl │ │ ├── func_exponential_simd.inl │ │ ├── func_geometric.inl │ │ ├── func_geometric_simd.inl │ │ ├── func_integer.inl │ │ ├── func_integer_simd.inl │ │ ├── func_matrix.inl │ │ ├── func_matrix_simd.inl │ │ ├── func_packing.inl │ │ ├── func_packing_simd.inl │ │ ├── func_trigonometric.inl │ │ ├── func_trigonometric_simd.inl │ │ ├── func_vector_relational.inl │ │ ├── func_vector_relational_simd.inl │ │ ├── glm.cpp │ │ ├── qualifier.hpp │ │ ├── setup.hpp │ │ ├── type_float.hpp │ │ ├── type_half.hpp │ │ ├── type_half.inl │ │ ├── type_mat2x2.hpp │ │ ├── type_mat2x2.inl │ │ ├── type_mat2x3.hpp │ │ ├── type_mat2x3.inl │ │ ├── type_mat2x4.hpp │ │ ├── type_mat2x4.inl │ │ ├── type_mat3x2.hpp │ │ ├── type_mat3x2.inl │ │ ├── type_mat3x3.hpp │ │ ├── type_mat3x3.inl │ │ ├── type_mat3x4.hpp │ │ ├── type_mat3x4.inl │ │ ├── type_mat4x2.hpp │ │ ├── type_mat4x2.inl │ │ ├── type_mat4x3.hpp │ │ ├── type_mat4x3.inl │ │ ├── type_mat4x4.hpp │ │ ├── type_mat4x4.inl │ │ ├── type_mat4x4_simd.inl │ │ ├── type_quat.hpp │ │ ├── type_quat.inl │ │ ├── type_quat_simd.inl │ │ ├── type_vec1.hpp │ │ ├── type_vec1.inl │ │ ├── type_vec2.hpp │ │ ├── type_vec2.inl │ │ ├── type_vec3.hpp │ │ ├── type_vec3.inl │ │ ├── type_vec4.hpp │ │ ├── type_vec4.inl │ │ └── type_vec4_simd.inl │ ├── exponential.hpp │ ├── ext.hpp │ ├── ext │ │ ├── matrix_clip_space.hpp │ │ ├── matrix_clip_space.inl │ │ ├── matrix_common.hpp │ │ ├── matrix_common.inl │ │ ├── matrix_double2x2.hpp │ │ ├── matrix_double2x2_precision.hpp │ │ ├── matrix_double2x3.hpp │ │ ├── matrix_double2x3_precision.hpp │ │ ├── matrix_double2x4.hpp │ │ ├── matrix_double2x4_precision.hpp │ │ ├── matrix_double3x2.hpp │ │ ├── matrix_double3x2_precision.hpp │ │ ├── matrix_double3x3.hpp │ │ ├── matrix_double3x3_precision.hpp │ │ ├── matrix_double3x4.hpp │ │ ├── matrix_double3x4_precision.hpp │ │ ├── matrix_double4x2.hpp │ │ ├── matrix_double4x2_precision.hpp │ │ ├── matrix_double4x3.hpp │ │ ├── matrix_double4x3_precision.hpp │ │ ├── matrix_double4x4.hpp │ │ ├── matrix_double4x4_precision.hpp │ │ ├── matrix_float2x2.hpp │ │ ├── matrix_float2x2_precision.hpp │ │ ├── matrix_float2x3.hpp │ │ ├── matrix_float2x3_precision.hpp │ │ ├── matrix_float2x4.hpp │ │ ├── matrix_float2x4_precision.hpp │ │ ├── matrix_float3x2.hpp │ │ ├── matrix_float3x2_precision.hpp │ │ ├── matrix_float3x3.hpp │ │ ├── matrix_float3x3_precision.hpp │ │ ├── matrix_float3x4.hpp │ │ ├── matrix_float3x4_precision.hpp │ │ ├── matrix_float4x2.hpp │ │ ├── matrix_float4x2_precision.hpp │ │ ├── matrix_float4x3.hpp │ │ ├── matrix_float4x3_precision.hpp │ │ ├── matrix_float4x4.hpp │ │ ├── matrix_float4x4_precision.hpp │ │ ├── matrix_int2x2.hpp │ │ ├── matrix_int2x2_sized.hpp │ │ ├── matrix_int2x3.hpp │ │ ├── matrix_int2x3_sized.hpp │ │ ├── matrix_int2x4.hpp │ │ ├── matrix_int2x4_sized.hpp │ │ ├── matrix_int3x2.hpp │ │ ├── matrix_int3x2_sized.hpp │ │ ├── matrix_int3x3.hpp │ │ ├── matrix_int3x3_sized.hpp │ │ ├── matrix_int3x4.hpp │ │ ├── matrix_int3x4_sized.hpp │ │ ├── matrix_int4x2.hpp │ │ ├── matrix_int4x2_sized.hpp │ │ ├── matrix_int4x3.hpp │ │ ├── matrix_int4x3_sized.hpp │ │ ├── matrix_int4x4.hpp │ │ ├── matrix_int4x4_sized.hpp │ │ ├── matrix_projection.hpp │ │ ├── matrix_projection.inl │ │ ├── matrix_relational.hpp │ │ ├── matrix_relational.inl │ │ ├── matrix_transform.hpp │ │ ├── matrix_transform.inl │ │ ├── matrix_uint2x2.hpp │ │ ├── matrix_uint2x2_sized.hpp │ │ ├── matrix_uint2x3.hpp │ │ ├── matrix_uint2x3_sized.hpp │ │ ├── matrix_uint2x4.hpp │ │ ├── matrix_uint2x4_sized.hpp │ │ ├── matrix_uint3x2.hpp │ │ ├── matrix_uint3x2_sized.hpp │ │ ├── matrix_uint3x3.hpp │ │ ├── matrix_uint3x3_sized.hpp │ │ ├── matrix_uint3x4.hpp │ │ ├── matrix_uint3x4_sized.hpp │ │ ├── matrix_uint4x2.hpp │ │ ├── matrix_uint4x2_sized.hpp │ │ ├── matrix_uint4x3.hpp │ │ ├── matrix_uint4x3_sized.hpp │ │ ├── matrix_uint4x4.hpp │ │ ├── matrix_uint4x4_sized.hpp │ │ ├── quaternion_common.hpp │ │ ├── quaternion_common.inl │ │ ├── quaternion_common_simd.inl │ │ ├── quaternion_double.hpp │ │ ├── quaternion_double_precision.hpp │ │ ├── quaternion_exponential.hpp │ │ ├── quaternion_exponential.inl │ │ ├── quaternion_float.hpp │ │ ├── quaternion_float_precision.hpp │ │ ├── quaternion_geometric.hpp │ │ ├── quaternion_geometric.inl │ │ ├── quaternion_relational.hpp │ │ ├── quaternion_relational.inl │ │ ├── quaternion_transform.hpp │ │ ├── quaternion_transform.inl │ │ ├── quaternion_trigonometric.hpp │ │ ├── quaternion_trigonometric.inl │ │ ├── scalar_common.hpp │ │ ├── scalar_common.inl │ │ ├── scalar_constants.hpp │ │ ├── scalar_constants.inl │ │ ├── scalar_int_sized.hpp │ │ ├── scalar_integer.hpp │ │ ├── scalar_integer.inl │ │ ├── scalar_packing.hpp │ │ ├── scalar_packing.inl │ │ ├── scalar_relational.hpp │ │ ├── scalar_relational.inl │ │ ├── scalar_uint_sized.hpp │ │ ├── scalar_ulp.hpp │ │ ├── scalar_ulp.inl │ │ ├── vector_bool1.hpp │ │ ├── vector_bool1_precision.hpp │ │ ├── vector_bool2.hpp │ │ ├── vector_bool2_precision.hpp │ │ ├── vector_bool3.hpp │ │ ├── vector_bool3_precision.hpp │ │ ├── vector_bool4.hpp │ │ ├── vector_bool4_precision.hpp │ │ ├── vector_common.hpp │ │ ├── vector_common.inl │ │ ├── vector_double1.hpp │ │ ├── vector_double1_precision.hpp │ │ ├── vector_double2.hpp │ │ ├── vector_double2_precision.hpp │ │ ├── vector_double3.hpp │ │ ├── vector_double3_precision.hpp │ │ ├── vector_double4.hpp │ │ ├── vector_double4_precision.hpp │ │ ├── vector_float1.hpp │ │ ├── vector_float1_precision.hpp │ │ ├── vector_float2.hpp │ │ ├── vector_float2_precision.hpp │ │ ├── vector_float3.hpp │ │ ├── vector_float3_precision.hpp │ │ ├── vector_float4.hpp │ │ ├── vector_float4_precision.hpp │ │ ├── vector_int1.hpp │ │ ├── vector_int1_sized.hpp │ │ ├── vector_int2.hpp │ │ ├── vector_int2_sized.hpp │ │ ├── vector_int3.hpp │ │ ├── vector_int3_sized.hpp │ │ ├── vector_int4.hpp │ │ ├── vector_int4_sized.hpp │ │ ├── vector_integer.hpp │ │ ├── vector_integer.inl │ │ ├── vector_packing.hpp │ │ ├── vector_packing.inl │ │ ├── vector_relational.hpp │ │ ├── vector_relational.inl │ │ ├── vector_uint1.hpp │ │ ├── vector_uint1_sized.hpp │ │ ├── vector_uint2.hpp │ │ ├── vector_uint2_sized.hpp │ │ ├── vector_uint3.hpp │ │ ├── vector_uint3_sized.hpp │ │ ├── vector_uint4.hpp │ │ ├── vector_uint4_sized.hpp │ │ ├── vector_ulp.hpp │ │ └── vector_ulp.inl │ ├── fwd.hpp │ ├── geometric.hpp │ ├── glm.hpp │ ├── gtc │ │ ├── bitfield.hpp │ │ ├── bitfield.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── constants.hpp │ │ ├── constants.inl │ │ ├── epsilon.hpp │ │ ├── epsilon.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── matrix_access.hpp │ │ ├── matrix_access.inl │ │ ├── matrix_integer.hpp │ │ ├── matrix_inverse.hpp │ │ ├── matrix_inverse.inl │ │ ├── matrix_transform.hpp │ │ ├── matrix_transform.inl │ │ ├── noise.hpp │ │ ├── noise.inl │ │ ├── packing.hpp │ │ ├── packing.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── quaternion_simd.inl │ │ ├── random.hpp │ │ ├── random.inl │ │ ├── reciprocal.hpp │ │ ├── reciprocal.inl │ │ ├── round.hpp │ │ ├── round.inl │ │ ├── type_aligned.hpp │ │ ├── type_precision.hpp │ │ ├── type_precision.inl │ │ ├── type_ptr.hpp │ │ ├── type_ptr.inl │ │ ├── ulp.hpp │ │ ├── ulp.inl │ │ └── vec1.hpp │ ├── gtx │ │ ├── associated_min_max.hpp │ │ ├── associated_min_max.inl │ │ ├── bit.hpp │ │ ├── bit.inl │ │ ├── closest_point.hpp │ │ ├── closest_point.inl │ │ ├── color_encoding.hpp │ │ ├── color_encoding.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── color_space_YCoCg.hpp │ │ ├── color_space_YCoCg.inl │ │ ├── common.hpp │ │ ├── common.inl │ │ ├── compatibility.hpp │ │ ├── compatibility.inl │ │ ├── component_wise.hpp │ │ ├── component_wise.inl │ │ ├── dual_quaternion.hpp │ │ ├── dual_quaternion.inl │ │ ├── easing.hpp │ │ ├── easing.inl │ │ ├── euler_angles.hpp │ │ ├── euler_angles.inl │ │ ├── extend.hpp │ │ ├── extend.inl │ │ ├── extended_min_max.hpp │ │ ├── extended_min_max.inl │ │ ├── exterior_product.hpp │ │ ├── exterior_product.inl │ │ ├── fast_exponential.hpp │ │ ├── fast_exponential.inl │ │ ├── fast_square_root.hpp │ │ ├── fast_square_root.inl │ │ ├── fast_trigonometry.hpp │ │ ├── fast_trigonometry.inl │ │ ├── float_notmalize.inl │ │ ├── functions.hpp │ │ ├── functions.inl │ │ ├── gradient_paint.hpp │ │ ├── gradient_paint.inl │ │ ├── handed_coordinate_space.hpp │ │ ├── handed_coordinate_space.inl │ │ ├── hash.hpp │ │ ├── hash.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── intersect.hpp │ │ ├── intersect.inl │ │ ├── io.hpp │ │ ├── io.inl │ │ ├── log_base.hpp │ │ ├── log_base.inl │ │ ├── matrix_cross_product.hpp │ │ ├── matrix_cross_product.inl │ │ ├── matrix_decompose.hpp │ │ ├── matrix_decompose.inl │ │ ├── matrix_factorisation.hpp │ │ ├── matrix_factorisation.inl │ │ ├── matrix_interpolation.hpp │ │ ├── matrix_interpolation.inl │ │ ├── matrix_major_storage.hpp │ │ ├── matrix_major_storage.inl │ │ ├── matrix_operation.hpp │ │ ├── matrix_operation.inl │ │ ├── matrix_query.hpp │ │ ├── matrix_query.inl │ │ ├── matrix_transform_2d.hpp │ │ ├── matrix_transform_2d.inl │ │ ├── mixed_product.hpp │ │ ├── mixed_product.inl │ │ ├── norm.hpp │ │ ├── norm.inl │ │ ├── normal.hpp │ │ ├── normal.inl │ │ ├── normalize_dot.hpp │ │ ├── normalize_dot.inl │ │ ├── number_precision.hpp │ │ ├── number_precision.inl │ │ ├── optimum_pow.hpp │ │ ├── optimum_pow.inl │ │ ├── orthonormalize.hpp │ │ ├── orthonormalize.inl │ │ ├── perpendicular.hpp │ │ ├── perpendicular.inl │ │ ├── polar_coordinates.hpp │ │ ├── polar_coordinates.inl │ │ ├── projection.hpp │ │ ├── projection.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── range.hpp │ │ ├── raw_data.hpp │ │ ├── raw_data.inl │ │ ├── rotate_normalized_axis.hpp │ │ ├── rotate_normalized_axis.inl │ │ ├── rotate_vector.hpp │ │ ├── rotate_vector.inl │ │ ├── scalar_multiplication.hpp │ │ ├── scalar_relational.hpp │ │ ├── scalar_relational.inl │ │ ├── spline.hpp │ │ ├── spline.inl │ │ ├── std_based_type.hpp │ │ ├── std_based_type.inl │ │ ├── string_cast.hpp │ │ ├── string_cast.inl │ │ ├── texture.hpp │ │ ├── texture.inl │ │ ├── transform.hpp │ │ ├── transform.inl │ │ ├── transform2.hpp │ │ ├── transform2.inl │ │ ├── type_aligned.hpp │ │ ├── type_aligned.inl │ │ ├── type_trait.hpp │ │ ├── type_trait.inl │ │ ├── vec_swizzle.hpp │ │ ├── vector_angle.hpp │ │ ├── vector_angle.inl │ │ ├── vector_query.hpp │ │ ├── vector_query.inl │ │ ├── wrap.hpp │ │ └── wrap.inl │ ├── integer.hpp │ ├── mat2x2.hpp │ ├── mat2x3.hpp │ ├── mat2x4.hpp │ ├── mat3x2.hpp │ ├── mat3x3.hpp │ ├── mat3x4.hpp │ ├── mat4x2.hpp │ ├── mat4x3.hpp │ ├── mat4x4.hpp │ ├── matrix.hpp │ ├── packing.hpp │ ├── simd │ │ ├── common.h │ │ ├── exponential.h │ │ ├── geometric.h │ │ ├── integer.h │ │ ├── matrix.h │ │ ├── neon.h │ │ ├── packing.h │ │ ├── platform.h │ │ ├── trigonometric.h │ │ └── vector_relational.h │ ├── trigonometric.hpp │ ├── vec2.hpp │ ├── vec3.hpp │ ├── vec4.hpp │ └── vector_relational.hpp │ ├── manual.md │ ├── readme.md │ └── util │ ├── autoexp.txt │ ├── autoexp.vc2010.dat │ ├── glm.natvis │ └── usertype.dat ├── minhook └── MinHook.x64.lib ├── packages.config ├── resource.h └── resources ├── Steve.dat └── coolroblox.json /.clang-format: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/AneryCoft/Horion-China/HEAD/.clang-format -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/AneryCoft/Horion-China/HEAD/.gitignore -------------------------------------------------------------------------------- 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