├── .gitattributes ├── .gitignore ├── CMakeLists.txt ├── LICENSE ├── README.md ├── assets ├── models │ ├── DamagedHelmet │ │ ├── DamagedHelmet.bin │ │ ├── DamagedHelmet.gltf │ │ ├── Default_AO.jpg │ │ ├── Default_albedo.jpg │ │ ├── Default_emissive.jpg │ │ ├── Default_metalRoughness.jpg │ │ └── Default_normal.jpg │ ├── MetalRoughSpheres │ │ ├── MetalRoughSpheres.gltf │ │ ├── MetalRoughSpheres0.bin │ │ ├── Spheres_BaseColor.png │ │ └── Spheres_MetalRough.png │ ├── Sponza │ │ ├── 10381718147657362067.jpg │ │ ├── 10388182081421875623.jpg │ │ ├── 11474523244911310074.jpg │ │ ├── 11490520546946913238.jpg │ │ ├── 11872827283454512094.jpg │ │ ├── 11968150294050148237.jpg │ │ ├── 1219024358953944284.jpg │ │ ├── 12501374198249454378.jpg │ │ ├── 13196865903111448057.jpg │ │ ├── 13824894030729245199.jpg │ │ ├── 13982482287905699490.jpg │ │ ├── 14118779221266351425.jpg │ │ ├── 14170708867020035030.jpg │ │ ├── 14267839433702832875.jpg │ │ ├── 14650633544276105767.jpg │ │ ├── 15295713303328085182.jpg │ │ ├── 15722799267630235092.jpg │ │ ├── 16275776544635328252.png │ │ ├── 16299174074766089871.jpg │ │ ├── 16885566240357350108.jpg │ │ ├── 17556969131407844942.jpg │ │ ├── 17876391417123941155.jpg │ │ ├── 2051777328469649772.jpg │ │ ├── 2185409758123873465.jpg │ │ ├── 2299742237651021498.jpg │ │ ├── 2374361008830720677.jpg │ │ ├── 2411100444841994089.jpg │ │ ├── 2775690330959970771.jpg │ │ ├── 2969916736137545357.jpg │ │ ├── 332936164838540657.jpg │ │ ├── 3371964815757888145.jpg │ │ ├── 3455394979645218238.jpg │ │ ├── 3628158980083700836.jpg │ │ ├── 3827035219084910048.jpg │ │ ├── 4477655471536070370.jpg │ │ ├── 4601176305987539675.jpg │ │ ├── 466164707995436622.jpg │ │ ├── 4675343432951571524.jpg │ │ ├── 4871783166746854860.jpg │ │ ├── 4910669866631290573.jpg │ │ ├── 4975155472559461469.jpg │ │ ├── 5061699253647017043.png │ │ ├── 5792855332885324923.jpg │ │ ├── 5823059166183034438.jpg │ │ ├── 6047387724914829168.jpg │ │ ├── 6151467286084645207.jpg │ │ ├── 6593109234861095314.jpg │ │ ├── 6667038893015345571.jpg │ │ ├── 6772804448157695701.jpg │ │ ├── 7056944414013900257.jpg │ │ ├── 715093869573992647.jpg │ │ ├── 7268504077753552595.jpg │ │ ├── 7441062115984513793.jpg │ │ ├── 755318871556304029.jpg │ │ ├── 759203620573749278.jpg │ │ ├── 7645212358685992005.jpg │ │ ├── 7815564343179553343.jpg │ │ ├── 8006627369776289000.png │ │ ├── 8051790464816141987.jpg │ │ ├── 8114461559286000061.jpg │ │ ├── 8481240838833932244.jpg │ │ ├── 8503262930880235456.jpg │ │ ├── 8747919177698443163.jpg │ │ ├── 8750083169368950601.jpg │ │ ├── 8773302468495022225.jpg │ │ ├── 8783994986360286082.jpg │ │ ├── 9288698199695299068.jpg │ │ ├── 9916269861720640319.jpg │ │ ├── Sponza.bin │ │ ├── Sponza.gltf │ │ └── white.png │ └── WaterBottle │ │ ├── WaterBottle.bin │ │ ├── WaterBottle.gltf │ │ ├── WaterBottle_baseColor.png │ │ ├── WaterBottle_emissive.png │ │ ├── WaterBottle_normal.png │ │ └── WaterBottle_occlusionRoughnessMetallic.png ├── scenes │ └── sponza.json ├── shaders │ ├── ComputeShaders │ │ ├── clusterCullLightShader.comp │ │ └── clusterShader.comp │ ├── OldShaders │ │ ├── basicShader.frag │ │ ├── basicShader.vert │ │ ├── clusteredForwardShader.frag │ │ ├── clusteredForwardShader.vert │ │ ├── cullLightsShader.comp │ │ ├── depthBoundShader.comp │ │ ├── forwardPlusShader.frag │ │ ├── forwardPlusShader.vert │ │ ├── frustrumShader.comp │ │ ├── gBufferShader.frag │ │ ├── gBufferShader.vert │ │ ├── lightingShader.frag │ │ ├── lightingShader.vert │ │ ├── testShader.comp │ │ ├── testShader.frag │ │ └── testShader.vert │ ├── PBRClusteredShader.frag │ ├── PBRClusteredShader.vert │ ├── blurShader.frag │ ├── blurShader.vert │ ├── brdfIntegralShader.frag │ ├── buildCubeMapShader.frag │ ├── convolveCubemapShader.frag │ ├── cubeMapShader.vert │ ├── depthPassShader.frag │ ├── depthPassShader.vert │ ├── pointShadowShader.frag │ ├── pointShadowShader.geom │ ├── pointShadowShader.vert │ ├── preFilteringShader.frag │ ├── screenShader.frag │ ├── screenShader.vert │ ├── shadowShader.frag │ ├── shadowShader.vert │ ├── skyboxShader.frag │ ├── skyboxShader.vert │ ├── splitHighShader.frag │ └── splitHighShader.vert └── skyboxes │ ├── barcelona │ ├── Barcelona_Rooftops.ibl │ └── barcelona.hdr │ ├── catwalk │ └── catwalk.hdr │ ├── default │ ├── back.jpg │ ├── bottom.jpg │ ├── front.jpg │ ├── left.jpg │ ├── right.jpg │ └── top.jpg │ ├── monoLake │ └── monoLake.hdr │ └── tokyo │ ├── Tokyo_BigSight_preview.jpg │ └── tokyo.hdr ├── include ├── camera.h ├── cubeMap.h ├── debugUtils.h ├── displayManager.h ├── engine.h ├── fileManager.h ├── frameBuffer.h ├── geometry.h ├── gpuData.h ├── inputManager.h ├── light.h ├── mesh.h ├── meshPrimitives.h ├── model.h ├── renderManager.h ├── scene.h ├── sceneManager.h ├── shader.h ├── skybox.h └── texture.h ├── libs ├── KHR │ └── khrplatform.h ├── SDL2 │ ├── BUGS.txt │ ├── COPYING.txt │ ├── README-SDL.txt │ ├── README.txt │ ├── WhatsNew.txt │ ├── docs │ │ ├── README-android.md │ │ ├── README-cmake.md │ │ ├── README-directfb.md │ │ ├── README-dynapi.md │ │ ├── README-emscripten.md │ │ ├── README-gesture.md │ │ ├── README-hg.md │ │ ├── README-ios.md │ │ ├── README-linux.md │ │ ├── README-macosx.md │ │ ├── README-nacl.md │ │ ├── README-pandora.md │ │ ├── README-platforms.md │ │ ├── README-porting.md │ │ ├── README-psp.md │ │ ├── README-raspberrypi.md │ │ ├── README-touch.md │ │ ├── README-wince.md │ │ ├── README-windows.md │ │ ├── README-winrt.md │ │ ├── README.md │ │ └── doxyfile │ ├── include │ │ ├── SDL.h │ │ ├── SDL_assert.h │ │ ├── SDL_atomic.h │ │ ├── SDL_audio.h │ │ ├── SDL_bits.h │ │ ├── SDL_blendmode.h │ │ ├── SDL_clipboard.h │ │ ├── SDL_config.h │ │ ├── SDL_config.h.cmake │ │ ├── SDL_config.h.in │ │ ├── SDL_config_android.h │ │ ├── SDL_config_iphoneos.h │ │ ├── SDL_config_macosx.h │ │ ├── SDL_config_macosx.h.orig │ │ ├── SDL_config_minimal.h │ │ ├── SDL_config_pandora.h │ │ ├── SDL_config_psp.h │ │ ├── SDL_config_windows.h │ │ ├── SDL_config_winrt.h │ │ ├── SDL_config_wiz.h │ │ ├── SDL_copying.h │ │ ├── SDL_cpuinfo.h │ │ ├── SDL_egl.h │ │ ├── SDL_endian.h │ │ ├── SDL_error.h │ │ ├── SDL_events.h │ │ ├── SDL_filesystem.h │ │ ├── SDL_gamecontroller.h │ │ ├── SDL_gesture.h │ │ ├── SDL_haptic.h │ │ ├── SDL_hints.h │ │ ├── SDL_joystick.h │ │ ├── SDL_keyboard.h │ │ ├── SDL_keycode.h │ │ ├── SDL_loadso.h │ │ ├── SDL_log.h │ │ ├── SDL_main.h │ │ ├── SDL_messagebox.h │ │ ├── SDL_mouse.h │ │ ├── SDL_mutex.h │ │ ├── SDL_name.h │ │ ├── SDL_opengl.h │ │ ├── SDL_opengl_glext.h │ │ ├── SDL_opengles.h │ │ ├── SDL_opengles2.h │ │ ├── SDL_opengles2_gl2.h │ │ ├── SDL_opengles2_gl2ext.h │ │ ├── SDL_opengles2_gl2platform.h │ │ ├── SDL_opengles2_khrplatform.h │ │ ├── SDL_pixels.h │ │ ├── SDL_platform.h │ │ ├── SDL_power.h │ │ ├── SDL_quit.h │ │ ├── SDL_rect.h │ │ ├── SDL_render.h │ │ ├── SDL_revision.h │ │ ├── SDL_rwops.h │ │ ├── SDL_scancode.h │ │ ├── SDL_shape.h │ │ ├── SDL_stdinc.h │ │ ├── SDL_surface.h │ │ ├── SDL_system.h │ │ ├── SDL_syswm.h │ │ ├── SDL_test.h │ │ ├── SDL_test_assert.h │ │ ├── SDL_test_common.h │ │ ├── SDL_test_compare.h │ │ ├── SDL_test_crc32.h │ │ ├── SDL_test_font.h │ │ ├── SDL_test_fuzzer.h │ │ ├── SDL_test_harness.h │ │ ├── SDL_test_images.h │ │ ├── SDL_test_log.h │ │ ├── SDL_test_md5.h │ │ ├── SDL_test_memory.h │ │ ├── SDL_test_random.h │ │ ├── SDL_thread.h │ │ ├── SDL_timer.h │ │ ├── SDL_touch.h │ │ ├── SDL_types.h │ │ ├── SDL_version.h │ │ ├── SDL_video.h │ │ ├── SDL_vulkan.h │ │ ├── begin_code.h │ │ └── close_code.h │ └── lib │ │ ├── x64 │ │ ├── SDL2.dll │ │ ├── SDL2.lib │ │ ├── SDL2main.lib │ │ └── SDL2test.lib │ │ └── x86 │ │ ├── SDL2.dll │ │ ├── SDL2.lib │ │ ├── SDL2main.lib │ │ └── SDL2test.lib ├── assimp │ ├── include │ │ └── assimp │ │ │ ├── .editorconfig │ │ │ ├── BaseImporter.h │ │ │ ├── Bitmap.h │ │ │ ├── BlobIOSystem.h │ │ │ ├── ByteSwapper.h │ │ │ ├── Compiler │ │ │ ├── poppack1.h │ │ │ ├── pstdint.h │ │ │ └── pushpack1.h │ │ │ ├── CreateAnimMesh.h │ │ │ ├── DefaultIOStream.h │ │ │ ├── DefaultIOSystem.h │ │ │ ├── DefaultLogger.hpp │ │ │ ├── Defines.h │ │ │ ├── Exceptional.h │ │ │ ├── Exporter.hpp │ │ │ ├── GenericProperty.h │ │ │ ├── Hash.h │ │ │ ├── IOStream.hpp │ │ │ ├── IOStreamBuffer.h │ │ │ ├── IOSystem.hpp │ │ │ ├── Importer.hpp │ │ │ ├── LineSplitter.h │ │ │ ├── LogAux.h │ │ │ ├── LogStream.hpp │ │ │ ├── Logger.hpp │ │ │ ├── Macros.h │ │ │ ├── MathFunctions.h │ │ │ ├── MemoryIOWrapper.h │ │ │ ├── NullLogger.hpp │ │ │ ├── ParsingUtils.h │ │ │ ├── Profiler.h │ │ │ ├── ProgressHandler.hpp │ │ │ ├── RemoveComments.h │ │ │ ├── SGSpatialSort.h │ │ │ ├── SceneCombiner.h │ │ │ ├── SkeletonMeshBuilder.h │ │ │ ├── SmoothingGroups.h │ │ │ ├── SmoothingGroups.inl │ │ │ ├── SpatialSort.h │ │ │ ├── StandardShapes.h │ │ │ ├── StreamReader.h │ │ │ ├── StreamWriter.h │ │ │ ├── StringComparison.h │ │ │ ├── StringUtils.h │ │ │ ├── Subdivision.h │ │ │ ├── TinyFormatter.h │ │ │ ├── Vertex.h │ │ │ ├── XMLTools.h │ │ │ ├── ai_assert.h │ │ │ ├── anim.h │ │ │ ├── camera.h │ │ │ ├── cexport.h │ │ │ ├── cfileio.h │ │ │ ├── cimport.h │ │ │ ├── color4.h │ │ │ ├── color4.inl │ │ │ ├── config.h │ │ │ ├── config.h.in │ │ │ ├── defs.h │ │ │ ├── fast_atof.h │ │ │ ├── importerdesc.h │ │ │ ├── irrXMLWrapper.h │ │ │ ├── light.h │ │ │ ├── material.h │ │ │ ├── material.inl │ │ │ ├── matrix3x3.h │ │ │ ├── matrix3x3.inl │ │ │ ├── matrix4x4.h │ │ │ ├── matrix4x4.inl │ │ │ ├── mesh.h │ │ │ ├── metadata.h │ │ │ ├── pbrmaterial.h │ │ │ ├── port │ │ │ └── AndroidJNI │ │ │ │ └── AndroidJNIIOSystem.h │ │ │ ├── postprocess.h │ │ │ ├── qnan.h │ │ │ ├── quaternion.h │ │ │ ├── quaternion.inl │ │ │ ├── scene.h │ │ │ ├── texture.h │ │ │ ├── types.h │ │ │ ├── vector2.h │ │ │ ├── vector2.inl │ │ │ ├── vector3.h │ │ │ ├── vector3.inl │ │ │ └── version.h │ └── lib64 │ │ ├── assimp-vc140-mt.exp │ │ ├── assimp-vc140-mt.lib │ │ ├── assimp-vc140-mtd.lib │ │ ├── debug │ │ ├── assimp-vc140-mtd.dll │ │ ├── assimp-vc140-mtd.exp │ │ └── assimp-vc140-mtd.lib │ │ └── release │ │ └── assimp-vc140-mt.dll ├── glad │ ├── glad.c │ └── glad.h ├── gli │ ├── clear.hpp │ ├── comparison.hpp │ ├── convert.hpp │ ├── copy.hpp │ ├── core │ │ ├── bc.hpp │ │ ├── bc.inl │ │ ├── clear.hpp │ │ ├── clear.inl │ │ ├── comparison.inl │ │ ├── convert.inl │ │ ├── convert_func.hpp │ │ ├── coord.hpp │ │ ├── copy.inl │ │ ├── duplicate.inl │ │ ├── dx.inl │ │ ├── file.hpp │ │ ├── file.inl │ │ ├── filter.hpp │ │ ├── filter.inl │ │ ├── filter_compute.hpp │ │ ├── flip.hpp │ │ ├── flip.inl │ │ ├── format.inl │ │ ├── generate_mipmaps.inl │ │ ├── gl.inl │ │ ├── image.inl │ │ ├── levels.inl │ │ ├── load.inl │ │ ├── load_dds.inl │ │ ├── load_kmg.inl │ │ ├── load_ktx.inl │ │ ├── make_texture.inl │ │ ├── mipmaps_compute.hpp │ │ ├── reduce.inl │ │ ├── s3tc.hpp │ │ ├── s3tc.inl │ │ ├── sampler.inl │ │ ├── sampler1d.inl │ │ ├── sampler1d_array.inl │ │ ├── sampler2d.inl │ │ ├── sampler2d_array.inl │ │ ├── sampler3d.inl │ │ ├── sampler_cube.inl │ │ ├── sampler_cube_array.inl │ │ ├── save.inl │ │ ├── save_dds.inl │ │ ├── save_kmg.inl │ │ ├── save_ktx.inl │ │ ├── storage.hpp │ │ ├── storage.inl │ │ ├── storage_linear.hpp │ │ ├── storage_linear.inl │ │ ├── texture.inl │ │ ├── texture1d.inl │ │ ├── texture1d_array.inl │ │ ├── texture2d.inl │ │ ├── texture2d_array.inl │ │ ├── texture3d.inl │ │ ├── texture_cube.inl │ │ ├── texture_cube_array.inl │ │ ├── transform.inl │ │ ├── view.inl │ │ └── workaround.hpp │ ├── duplicate.hpp │ ├── dx.hpp │ ├── format.hpp │ ├── generate_mipmaps.hpp │ ├── gl.hpp │ ├── gli.hpp │ ├── image.hpp │ ├── levels.hpp │ ├── load.hpp │ ├── load_dds.hpp │ ├── load_kmg.hpp │ ├── load_ktx.hpp │ ├── make_texture.hpp │ ├── reduce.hpp │ ├── sampler.hpp │ ├── sampler1d.hpp │ ├── sampler1d_array.hpp │ ├── sampler2d.hpp │ ├── sampler2d_array.hpp │ ├── sampler3d.hpp │ ├── sampler_cube.hpp │ ├── sampler_cube_array.hpp │ ├── save.hpp │ ├── save_dds.hpp │ ├── save_kmg.hpp │ ├── save_ktx.hpp │ ├── target.hpp │ ├── texture.hpp │ ├── texture1d.hpp │ ├── texture1d_array.hpp │ ├── texture2d.hpp │ ├── texture2d_array.hpp │ ├── texture3d.hpp │ ├── texture_cube.hpp │ ├── texture_cube_array.hpp │ ├── transform.hpp │ ├── type.hpp │ └── view.hpp ├── glm │ ├── common.hpp │ ├── detail │ │ ├── _features.hpp │ │ ├── _fixes.hpp │ │ ├── _noise.hpp │ │ ├── _swizzle.hpp │ │ ├── _swizzle_func.hpp │ │ ├── _vectorize.hpp │ │ ├── compute_common.hpp │ │ ├── compute_vector_relational.hpp │ │ ├── func_common.inl │ │ ├── func_common_simd.inl │ │ ├── func_exponential.inl │ │ ├── func_exponential_simd.inl │ │ ├── func_geometric.inl │ │ ├── func_geometric_simd.inl │ │ ├── func_integer.inl │ │ ├── func_integer_simd.inl │ │ ├── func_matrix.inl │ │ ├── func_matrix_simd.inl │ │ ├── func_packing.inl │ │ ├── func_packing_simd.inl │ │ ├── func_trigonometric.inl │ │ ├── func_trigonometric_simd.inl │ │ ├── func_vector_relational.inl │ │ ├── func_vector_relational_simd.inl │ │ ├── glm.cpp │ │ ├── qualifier.hpp │ │ ├── setup.hpp │ │ ├── type_half.hpp │ │ ├── type_half.inl │ │ ├── type_mat2x2.hpp │ │ ├── type_mat2x2.inl │ │ ├── type_mat2x3.hpp │ │ ├── type_mat2x3.inl │ │ ├── type_mat2x4.hpp │ │ ├── type_mat2x4.inl │ │ ├── type_mat3x2.hpp │ │ ├── type_mat3x2.inl │ │ ├── type_mat3x3.hpp │ │ ├── type_mat3x3.inl │ │ ├── type_mat3x4.hpp │ │ ├── type_mat3x4.inl │ │ ├── type_mat4x2.hpp │ │ ├── type_mat4x2.inl │ │ ├── type_mat4x3.hpp │ │ ├── type_mat4x3.inl │ │ ├── type_mat4x4.hpp │ │ ├── type_mat4x4.inl │ │ ├── type_mat4x4_simd.inl │ │ ├── type_quat.hpp │ │ ├── type_quat.inl │ │ ├── type_quat_simd.inl │ │ ├── type_vec1.hpp │ │ ├── type_vec1.inl │ │ ├── type_vec2.hpp │ │ ├── type_vec2.inl │ │ ├── type_vec3.hpp │ │ ├── type_vec3.inl │ │ ├── type_vec4.hpp │ │ ├── type_vec4.inl │ │ └── type_vec4_simd.inl │ ├── exponential.hpp │ ├── ext.hpp │ ├── ext │ │ ├── matrix_clip_space.hpp │ │ ├── matrix_clip_space.inl │ │ ├── matrix_double2x2.hpp │ │ ├── matrix_double2x2_precision.hpp │ │ ├── matrix_double2x3.hpp │ │ ├── matrix_double2x3_precision.hpp │ │ ├── matrix_double2x4.hpp │ │ ├── matrix_double2x4_precision.hpp │ │ ├── matrix_double3x2.hpp │ │ ├── matrix_double3x2_precision.hpp │ │ ├── matrix_double3x3.hpp │ │ ├── matrix_double3x3_precision.hpp │ │ ├── matrix_double3x4.hpp │ │ ├── matrix_double3x4_precision.hpp │ │ ├── matrix_double4x2.hpp │ │ ├── matrix_double4x2_precision.hpp │ │ ├── matrix_double4x3.hpp │ │ ├── matrix_double4x3_precision.hpp │ │ ├── matrix_double4x4.hpp │ │ ├── matrix_double4x4_precision.hpp │ │ ├── matrix_float2x2.hpp │ │ ├── matrix_float2x2_precision.hpp │ │ ├── matrix_float2x3.hpp │ │ ├── matrix_float2x3_precision.hpp │ │ ├── matrix_float2x4.hpp │ │ ├── matrix_float2x4_precision.hpp │ │ ├── matrix_float3x2.hpp │ │ ├── matrix_float3x2_precision.hpp │ │ ├── matrix_float3x3.hpp │ │ ├── matrix_float3x3_precision.hpp │ │ ├── matrix_float3x4.hpp │ │ ├── matrix_float3x4_precision.hpp │ │ ├── matrix_float4x2.hpp │ │ ├── matrix_float4x2_precision.hpp │ │ ├── matrix_float4x3.hpp │ │ ├── matrix_float4x3_precision.hpp │ │ ├── matrix_float4x4.hpp │ │ ├── matrix_float4x4_precision.hpp │ │ ├── matrix_projection.hpp │ │ ├── matrix_projection.inl │ │ ├── matrix_relational.hpp │ │ ├── matrix_relational.inl │ │ ├── matrix_transform.hpp │ │ ├── matrix_transform.inl │ │ ├── quaternion_common.hpp │ │ ├── quaternion_common.inl │ │ ├── quaternion_common_simd.inl │ │ ├── quaternion_double.hpp │ │ ├── quaternion_double_precision.hpp │ │ ├── quaternion_exponential.hpp │ │ ├── quaternion_exponential.inl │ │ ├── quaternion_float.hpp │ │ ├── quaternion_float_precision.hpp │ │ ├── quaternion_geometric.hpp │ │ ├── quaternion_geometric.inl │ │ ├── quaternion_relational.hpp │ │ ├── quaternion_relational.inl │ │ ├── quaternion_transform.hpp │ │ ├── quaternion_transform.inl │ │ ├── quaternion_trigonometric.hpp │ │ ├── quaternion_trigonometric.inl │ │ ├── scalar_common.hpp │ │ ├── scalar_common.inl │ │ ├── scalar_constants.hpp │ │ ├── scalar_constants.inl │ │ ├── scalar_float_sized.hpp │ │ ├── scalar_int_sized.hpp │ │ ├── scalar_relational.hpp │ │ ├── scalar_relational.inl │ │ ├── scalar_uint_sized.hpp │ │ ├── vector_bool1.hpp │ │ ├── vector_bool1_precision.hpp │ │ ├── vector_bool2.hpp │ │ ├── vector_bool2_precision.hpp │ │ ├── vector_bool3.hpp │ │ ├── vector_bool3_precision.hpp │ │ ├── vector_bool4.hpp │ │ ├── vector_bool4_precision.hpp │ │ ├── vector_common.hpp │ │ ├── vector_common.inl │ │ ├── vector_double1.hpp │ │ ├── vector_double1_precision.hpp │ │ ├── vector_double2.hpp │ │ ├── vector_double2_precision.hpp │ │ ├── vector_double3.hpp │ │ ├── vector_double3_precision.hpp │ │ ├── vector_double4.hpp │ │ ├── vector_double4_precision.hpp │ │ ├── vector_float1.hpp │ │ ├── vector_float1_precision.hpp │ │ ├── vector_float2.hpp │ │ ├── vector_float2_precision.hpp │ │ ├── vector_float3.hpp │ │ ├── vector_float3_precision.hpp │ │ ├── vector_float4.hpp │ │ ├── vector_float4_precision.hpp │ │ ├── vector_int1.hpp │ │ ├── vector_int1_precision.hpp │ │ ├── vector_int2.hpp │ │ ├── vector_int2_precision.hpp │ │ ├── vector_int3.hpp │ │ ├── vector_int3_precision.hpp │ │ ├── vector_int4.hpp │ │ ├── vector_int4_precision.hpp │ │ ├── vector_relational.hpp │ │ ├── vector_relational.inl │ │ ├── vector_uint1.hpp │ │ ├── vector_uint1_precision.hpp │ │ ├── vector_uint2.hpp │ │ ├── vector_uint2_precision.hpp │ │ ├── vector_uint3.hpp │ │ ├── vector_uint3_precision.hpp │ │ ├── vector_uint4.hpp │ │ └── vector_uint4_precision.hpp │ ├── fwd.hpp │ ├── geometric.hpp │ ├── glm.hpp │ ├── gtc │ │ ├── bitfield.hpp │ │ ├── bitfield.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── constants.hpp │ │ ├── constants.inl │ │ ├── epsilon.hpp │ │ ├── epsilon.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── matrix_access.hpp │ │ ├── matrix_access.inl │ │ ├── matrix_integer.hpp │ │ ├── matrix_inverse.hpp │ │ ├── matrix_inverse.inl │ │ ├── matrix_transform.hpp │ │ ├── matrix_transform.inl │ │ ├── noise.hpp │ │ ├── noise.inl │ │ ├── packing.hpp │ │ ├── packing.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── quaternion_simd.inl │ │ ├── random.hpp │ │ ├── random.inl │ │ ├── reciprocal.hpp │ │ ├── reciprocal.inl │ │ ├── round.hpp │ │ ├── round.inl │ │ ├── type_aligned.hpp │ │ ├── type_precision.hpp │ │ ├── type_precision.inl │ │ ├── type_ptr.hpp │ │ ├── type_ptr.inl │ │ ├── ulp.hpp │ │ ├── ulp.inl │ │ └── vec1.hpp │ ├── gtx │ │ ├── associated_min_max.hpp │ │ ├── associated_min_max.inl │ │ ├── bit.hpp │ │ ├── bit.inl │ │ ├── closest_point.hpp │ │ ├── closest_point.inl │ │ ├── color_encoding.hpp │ │ ├── color_encoding.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── color_space_YCoCg.hpp │ │ ├── color_space_YCoCg.inl │ │ ├── common.hpp │ │ ├── common.inl │ │ ├── compatibility.hpp │ │ ├── compatibility.inl │ │ ├── component_wise.hpp │ │ ├── component_wise.inl │ │ ├── dual_quaternion.hpp │ │ ├── dual_quaternion.inl │ │ ├── easing.hpp │ │ ├── easing.inl │ │ ├── euler_angles.hpp │ │ ├── euler_angles.inl │ │ ├── extend.hpp │ │ ├── extend.inl │ │ ├── extended_min_max.hpp │ │ ├── extended_min_max.inl │ │ ├── exterior_product.hpp │ │ ├── exterior_product.inl │ │ ├── fast_exponential.hpp │ │ ├── fast_exponential.inl │ │ ├── fast_square_root.hpp │ │ ├── fast_square_root.inl │ │ ├── fast_trigonometry.hpp │ │ ├── fast_trigonometry.inl │ │ ├── float_notmalize.inl │ │ ├── functions.hpp │ │ ├── functions.inl │ │ ├── gradient_paint.hpp │ │ ├── gradient_paint.inl │ │ ├── handed_coordinate_space.hpp │ │ ├── handed_coordinate_space.inl │ │ ├── hash.hpp │ │ ├── hash.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── intersect.hpp │ │ ├── intersect.inl │ │ ├── io.hpp │ │ ├── io.inl │ │ ├── log_base.hpp │ │ ├── log_base.inl │ │ ├── matrix_cross_product.hpp │ │ ├── matrix_cross_product.inl │ │ ├── matrix_decompose.hpp │ │ ├── matrix_decompose.inl │ │ ├── matrix_factorisation.hpp │ │ ├── matrix_factorisation.inl │ │ ├── matrix_interpolation.hpp │ │ ├── matrix_interpolation.inl │ │ ├── matrix_major_storage.hpp │ │ ├── matrix_major_storage.inl │ │ ├── matrix_operation.hpp │ │ ├── matrix_operation.inl │ │ ├── matrix_query.hpp │ │ ├── matrix_query.inl │ │ ├── matrix_transform_2d.hpp │ │ ├── matrix_transform_2d.inl │ │ ├── mixed_product.hpp │ │ ├── mixed_product.inl │ │ ├── norm.hpp │ │ ├── norm.inl │ │ ├── normal.hpp │ │ ├── normal.inl │ │ ├── normalize_dot.hpp │ │ ├── normalize_dot.inl │ │ ├── number_precision.hpp │ │ ├── number_precision.inl │ │ ├── optimum_pow.hpp │ │ ├── optimum_pow.inl │ │ ├── orthonormalize.hpp │ │ ├── orthonormalize.inl │ │ ├── perpendicular.hpp │ │ ├── perpendicular.inl │ │ ├── polar_coordinates.hpp │ │ ├── polar_coordinates.inl │ │ ├── projection.hpp │ │ ├── projection.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── range.hpp │ │ ├── raw_data.hpp │ │ ├── raw_data.inl │ │ ├── rotate_normalized_axis.hpp │ │ ├── rotate_normalized_axis.inl │ │ ├── rotate_vector.hpp │ │ ├── rotate_vector.inl │ │ ├── scalar_multiplication.hpp │ │ ├── scalar_relational.hpp │ │ ├── scalar_relational.inl │ │ ├── spline.hpp │ │ ├── spline.inl │ │ ├── std_based_type.hpp │ │ ├── std_based_type.inl │ │ ├── string_cast.hpp │ │ ├── string_cast.inl │ │ ├── texture.hpp │ │ ├── texture.inl │ │ ├── transform.hpp │ │ ├── transform.inl │ │ ├── transform2.hpp │ │ ├── transform2.inl │ │ ├── type_aligned.hpp │ │ ├── type_aligned.inl │ │ ├── type_trait.hpp │ │ ├── type_trait.inl │ │ ├── vec_swizzle.hpp │ │ ├── vector_angle.hpp │ │ ├── vector_angle.inl │ │ ├── vector_query.hpp │ │ ├── vector_query.inl │ │ ├── wrap.hpp │ │ └── wrap.inl │ ├── integer.hpp │ ├── mat2x2.hpp │ ├── mat2x3.hpp │ ├── mat2x4.hpp │ ├── mat3x2.hpp │ ├── mat3x3.hpp │ ├── mat3x4.hpp │ ├── mat4x2.hpp │ ├── mat4x3.hpp │ ├── mat4x4.hpp │ ├── matrix.hpp │ ├── packing.hpp │ ├── simd │ │ ├── common.h │ │ ├── exponential.h │ │ ├── geometric.h │ │ ├── integer.h │ │ ├── matrix.h │ │ ├── packing.h │ │ ├── platform.h │ │ ├── trigonometric.h │ │ └── vector_relational.h │ ├── trigonometric.hpp │ ├── vec2.hpp │ ├── vec3.hpp │ ├── vec4.hpp │ └── vector_relational.hpp ├── imgui │ ├── imconfig.h │ ├── imgui.cpp │ ├── imgui.h │ ├── imgui_demo.cpp │ ├── imgui_draw.cpp │ ├── imgui_impl_opengl3.cpp │ ├── imgui_impl_opengl3.h │ ├── imgui_impl_sdl.cpp │ ├── imgui_impl_sdl.h │ ├── imgui_internal.h │ ├── imgui_widgets.cpp │ ├── imstb_rectpack.h │ ├── imstb_textedit.h │ └── imstb_truetype.h ├── licenes.txt ├── nlohmann │ └── json.hpp └── stb_image.h ├── modules ├── FindSDL2.cmake └── Findassimp.cmake └── src ├── camera.cpp ├── cubeMap.cpp ├── debugUtils.cpp ├── displayManager.cpp ├── engine.cpp ├── fileManager.cpp ├── framebuffer.cpp ├── geometry.cpp ├── inputManager.cpp ├── main.cpp ├── mesh.cpp ├── meshPrimitives.cpp ├── model.cpp ├── renderManager.cpp ├── scene.cpp ├── sceneManager.cpp ├── shader.cpp ├── skybox.cpp └── texture.cpp /.gitattributes: -------------------------------------------------------------------------------- 1 | /libs/* linguist-vendored 2 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 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