├── webbench ├── debian │ ├── dirs │ ├── copyright │ ├── control │ ├── rules │ └── changelog ├── COPYRIGHT ├── ChangeLog ├── Makefile ├── socket.c └── webbench.1 ├── leveldb ├── desktop.ini ├── .gitignore ├── AUTHORS ├── util │ ├── filter_policy.cc │ ├── hash.h │ ├── options.cc │ ├── histogram.h │ ├── mutexlock.h │ ├── hash.cc │ ├── logging.h │ ├── crc32c.h │ ├── testutil.cc │ ├── hash_test.cc │ ├── arena_test.cc │ ├── testharness.cc │ ├── logging.cc │ ├── crc32c_test.cc │ ├── status.cc │ ├── testutil.h │ ├── arena.h │ ├── random.h │ ├── arena.cc │ ├── comparator.cc │ ├── env.cc │ ├── env_test.cc │ ├── posix_logger.h │ └── bloom.cc ├── port │ ├── README │ ├── port.h │ ├── win │ │ └── stdint.h │ ├── thread_annotations.h │ └── port_posix.cc ├── NEWS ├── TODO ├── helpers │ └── memenv │ │ └── memenv.h ├── db │ ├── db_iter.h │ ├── log_format.h │ ├── builder.h │ ├── version_edit_test.cc │ ├── write_batch_internal.h │ ├── leveldb_main.cc │ ├── log_writer.h │ ├── snapshot.h │ ├── table_cache.h │ ├── builder.cc │ ├── memtable.h │ ├── filename.h │ ├── log_writer.cc │ ├── autocompact_test.cc │ ├── filename_test.cc │ ├── write_batch_test.cc │ ├── version_edit.h │ ├── dbformat_test.cc │ └── log_reader.h ├── table │ ├── merger.h │ ├── two_level_iterator.h │ ├── block.h │ ├── iterator.cc │ ├── block_builder.h │ ├── iterator_wrapper.h │ ├── filter_block.h │ ├── format.h │ ├── filter_block.cc │ └── filter_block_test.cc ├── include │ └── leveldb │ │ ├── dumpfile.h │ │ ├── write_batch.h │ │ ├── comparator.h │ │ ├── filter_policy.h │ │ ├── table.h │ │ ├── slice.h │ │ ├── iterator.h │ │ ├── table_builder.h │ │ └── status.h ├── doc │ ├── doc.css │ ├── log_format.txt │ └── table_format.txt ├── LICENSE ├── CONTRIBUTING.md └── issues │ ├── issue200_test.cc │ └── issue178_test.cc ├── attachment ├── leveldb实现解析.pdf └── mm_facetoface_collect_qrcode_1454761904254.png ├── tinyhttpd ├── Makefile ├── htdocs │ ├── index.html │ ├── README │ ├── color.cgi │ └── check.cgi ├── simpleclient.c └── README ├── threadpool ├── package.json ├── README.md ├── Makefile ├── tests │ ├── shutdown.c │ ├── thrdtest.c │ └── heavy.c ├── LICENSE └── src │ └── threadpool.h ├── README.md └── memorypool ├── StackAlloc.h ├── C-11 └── MemoryPool.h └── C-98 └── MemoryPool.h /webbench/debian/dirs: -------------------------------------------------------------------------------- 1 | usr/bin -------------------------------------------------------------------------------- /webbench/COPYRIGHT: -------------------------------------------------------------------------------- 1 | debian/copyright -------------------------------------------------------------------------------- /webbench/ChangeLog: -------------------------------------------------------------------------------- 1 | debian/changelog -------------------------------------------------------------------------------- /leveldb/desktop.ini: -------------------------------------------------------------------------------- 1 | [.ShellClassInfo] 2 | IconResource=C:\Program Files (x86)\iDisk\iDisk.exe,0 3 | -------------------------------------------------------------------------------- /attachment/leveldb实现解析.pdf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/AngryHacker/code-with-comments/HEAD/attachment/leveldb实现解析.pdf -------------------------------------------------------------------------------- /leveldb/.gitignore: -------------------------------------------------------------------------------- 1 | build_config.mk 2 | *.a 3 | *.o 4 | *.dylib* 5 | *.so 6 | *.so.* 7 | *_test 8 | db_bench 9 | leveldbutil 10 | -------------------------------------------------------------------------------- /tinyhttpd/Makefile: -------------------------------------------------------------------------------- 1 | all: httpd 2 | 3 | httpd: httpd.c 4 | gcc -W -Wall -lsocket -lpthread -o httpd httpd.c 5 | 6 | clean: 7 | rm httpd 8 | -------------------------------------------------------------------------------- /attachment/mm_facetoface_collect_qrcode_1454761904254.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/AngryHacker/code-with-comments/HEAD/attachment/mm_facetoface_collect_qrcode_1454761904254.png -------------------------------------------------------------------------------- /webbench/debian/copyright: -------------------------------------------------------------------------------- 1 | Webbench was written by Radim Kolar 1997-2004 (hsn@netmag.cz). 2 | 3 | UNIX sockets code (socket.c) taken from popclient 1.5 4/1/94 4 | public domain code, created by Virginia Tech Computing Center. 5 | 6 | Copyright: GPL (see /usr/share/common-licenses/GPL) 7 | -------------------------------------------------------------------------------- /tinyhttpd/htdocs/index.html: -------------------------------------------------------------------------------- 1 | 2 | Index 3 | 4 |

Welcome to J. David's webserver. 5 |

CGI demo 6 |
7 | Enter a color: 8 | 9 |
10 | 11 | 12 | -------------------------------------------------------------------------------- /threadpool/package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "threadpool", 3 | "version": "0.1.0", 4 | "repo": "mbrossard/threadpool", 5 | "description": "Simple C Thread pool implementation.", 6 | "keywords": ["thread", "posix"], 7 | "license": "MIT", 8 | "src": ["src/threadpool.c", "src/threadpool.h"] 9 | } 10 | -------------------------------------------------------------------------------- /tinyhttpd/htdocs/README: -------------------------------------------------------------------------------- 1 | These are sample CGI scripts and webpages for tinyhttpd. They can 2 | be redistributed under the terms of the GPL. 3 | 4 | The most impressive demonstration I gave of tinyhttpd to my 5 | professor and my classmates was to load color.cgi with a value of 6 | "chartreuse." :) It's actually a very simple script, guys. 7 | 8 | jdb 9 | -------------------------------------------------------------------------------- /leveldb/AUTHORS: -------------------------------------------------------------------------------- 1 | # Names should be added to this file like so: 2 | # Name or Organization 3 | 4 | Google Inc. 5 | 6 | # Initial version authors: 7 | Jeffrey Dean 8 | Sanjay Ghemawat 9 | 10 | # Partial list of contributors: 11 | Kevin Regan 12 | Johan Bilien 13 | -------------------------------------------------------------------------------- /leveldb/util/filter_policy.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2012 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "leveldb/filter_policy.h" 6 | 7 | namespace leveldb { 8 | 9 | FilterPolicy::~FilterPolicy() { } 10 | 11 | } // namespace leveldb 12 | -------------------------------------------------------------------------------- /tinyhttpd/htdocs/color.cgi: -------------------------------------------------------------------------------- 1 | #!/usr/local/bin/perl -Tw 2 | 3 | use strict; 4 | use CGI; 5 | 6 | my($cgi) = new CGI; 7 | 8 | print $cgi->header; 9 | my($color) = "blue"; 10 | $color = $cgi->param('color') if defined $cgi->param('color'); 11 | 12 | print $cgi->start_html(-title => uc($color), 13 | -BGCOLOR => $color); 14 | print $cgi->h1("This is $color"); 15 | print $cgi->end_html; 16 | -------------------------------------------------------------------------------- /leveldb/port/README: -------------------------------------------------------------------------------- 1 | This directory contains interfaces and implementations that isolate the 2 | rest of the package from platform details. 3 | 4 | Code in the rest of the package includes "port.h" from this directory. 5 | "port.h" in turn includes a platform specific "port_.h" file 6 | that provides the platform specific implementation. 7 | 8 | See port_posix.h for an example of what must be provided in a platform 9 | specific header file. 10 | 11 | -------------------------------------------------------------------------------- /webbench/debian/control: -------------------------------------------------------------------------------- 1 | Source: webbench 2 | Section: web 3 | Priority: extra 4 | Maintainer: Radim Kolar 5 | Build-Depends: debhelper (>> 3.0.0) 6 | Standards-Version: 3.5.2 7 | 8 | Package: webbench 9 | Architecture: any 10 | Depends: ${shlibs:Depends} 11 | Description: Simple forking Web benchmark 12 | webbench is very simple program for benchmarking WWW or Proxy servers. 13 | Uses fork() for simulating multiple clients load. Can use HTTP 0.9 - 1.1 14 | requests, but Keep-Alive connections are not supported. 15 | -------------------------------------------------------------------------------- /leveldb/NEWS: -------------------------------------------------------------------------------- 1 | Release 1.2 2011-05-16 2 | ---------------------- 3 | 4 | Fixes for larger databases (tested up to one billion 100-byte entries, 5 | i.e., ~100GB). 6 | 7 | (1) Place hard limit on number of level-0 files. This fixes errors 8 | of the form "too many open files". 9 | 10 | (2) Fixed memtable management. Before the fix, a heavy write burst 11 | could cause unbounded memory usage. 12 | 13 | A fix for a logging bug where the reader would incorrectly complain 14 | about corruption. 15 | 16 | Allow public access to WriteBatch contents so that users can easily 17 | wrap a DB. 18 | -------------------------------------------------------------------------------- /tinyhttpd/htdocs/check.cgi: -------------------------------------------------------------------------------- 1 | #!/usr/local/bin/perl -Tw 2 | 3 | use strict; 4 | use CGI; 5 | 6 | my($cgi) = new CGI; 7 | 8 | print $cgi->header('text/html'); 9 | print $cgi->start_html(-title => "Example CGI script", 10 | -BGCOLOR => 'red'); 11 | print $cgi->h1("CGI Example"); 12 | print $cgi->p, "This is an example of CGI\n"; 13 | print $cgi->p, "Parameters given to this script:\n"; 14 | print "
    \n"; 15 | foreach my $param ($cgi->param) 16 | { 17 | print "
  • ", "$param ", $cgi->param($param), "\n"; 18 | } 19 | print "
"; 20 | print $cgi->end_html, "\n"; 21 | -------------------------------------------------------------------------------- /leveldb/TODO: -------------------------------------------------------------------------------- 1 | ss 2 | - Stats 3 | 4 | db 5 | - Maybe implement DB::BulkDeleteForRange(start_key, end_key) 6 | that would blow away files whose ranges are entirely contained 7 | within [start_key..end_key]? For Chrome, deletion of obsolete 8 | object stores, etc. can be done in the background anyway, so 9 | probably not that important. 10 | - There have been requests for MultiGet. 11 | 12 | After a range is completely deleted, what gets rid of the 13 | corresponding files if we do no future changes to that range. Make 14 | the conditions for triggering compactions fire in more situations? 15 | -------------------------------------------------------------------------------- /leveldb/util/hash.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // Simple hash function used for internal data structures 6 | 7 | #ifndef STORAGE_LEVELDB_UTIL_HASH_H_ 8 | #define STORAGE_LEVELDB_UTIL_HASH_H_ 9 | 10 | #include 11 | #include 12 | 13 | namespace leveldb { 14 | 15 | extern uint32_t Hash(const char* data, size_t n, uint32_t seed); 16 | 17 | } 18 | 19 | #endif // STORAGE_LEVELDB_UTIL_HASH_H_ 20 | -------------------------------------------------------------------------------- /leveldb/port/port.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_PORT_PORT_H_ 6 | #define STORAGE_LEVELDB_PORT_PORT_H_ 7 | 8 | #include 9 | 10 | // Include the appropriate platform specific file below. If you are 11 | // porting to a new platform, see "port_example.h" for documentation 12 | // of what the new port_.h file must provide. 13 | #if defined(LEVELDB_PLATFORM_POSIX) 14 | # include "port/port_posix.h" 15 | #elif defined(LEVELDB_PLATFORM_CHROMIUM) 16 | # include "port/port_chromium.h" 17 | #endif 18 | 19 | #endif // STORAGE_LEVELDB_PORT_PORT_H_ 20 | -------------------------------------------------------------------------------- /leveldb/helpers/memenv/memenv.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_ 6 | #define STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_ 7 | 8 | namespace leveldb { 9 | 10 | class Env; 11 | 12 | // Returns a new environment that stores its data in memory and delegates 13 | // all non-file-storage tasks to base_env. The caller must delete the result 14 | // when it is no longer needed. 15 | // *base_env must remain live while the result is in use. 16 | Env* NewMemEnv(Env* base_env); 17 | 18 | } // namespace leveldb 19 | 20 | #endif // STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_ 21 | -------------------------------------------------------------------------------- /tinyhttpd/simpleclient.c: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | #include 5 | #include 6 | #include 7 | 8 | int main(int argc, char *argv[]) 9 | { 10 | int sockfd; 11 | int len; 12 | struct sockaddr_in address; 13 | int result; 14 | char ch = 'A'; 15 | 16 | sockfd = socket(AF_INET, SOCK_STREAM, 0); 17 | address.sin_family = AF_INET; 18 | address.sin_addr.s_addr = inet_addr("127.0.0.1"); 19 | address.sin_port = htons(9734); 20 | len = sizeof(address); 21 | result = connect(sockfd, (struct sockaddr *)&address, len); 22 | 23 | if (result == -1) 24 | { 25 | perror("oops: client1"); 26 | exit(1); 27 | } 28 | write(sockfd, &ch, 1); 29 | read(sockfd, &ch, 1); 30 | printf("char from server = %c\n", ch); 31 | close(sockfd); 32 | exit(0); 33 | } 34 | -------------------------------------------------------------------------------- /leveldb/util/options.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "leveldb/options.h" 6 | 7 | #include "leveldb/comparator.h" 8 | #include "leveldb/env.h" 9 | 10 | namespace leveldb { 11 | 12 | Options::Options() 13 | : comparator(BytewiseComparator()), 14 | create_if_missing(false), 15 | error_if_exists(false), 16 | paranoid_checks(false), 17 | env(Env::Default()), 18 | info_log(NULL), 19 | write_buffer_size(4<<20), 20 | max_open_files(1000), 21 | block_cache(NULL), 22 | block_size(4096), 23 | block_restart_interval(16), 24 | compression(kSnappyCompression), 25 | reuse_logs(false), 26 | filter_policy(NULL) { 27 | } 28 | 29 | } // namespace leveldb 30 | -------------------------------------------------------------------------------- /leveldb/db/db_iter.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_DB_DB_ITER_H_ 6 | #define STORAGE_LEVELDB_DB_DB_ITER_H_ 7 | 8 | #include 9 | #include "leveldb/db.h" 10 | #include "db/dbformat.h" 11 | 12 | namespace leveldb { 13 | 14 | class DBImpl; 15 | 16 | // Return a new iterator that converts internal keys (yielded by 17 | // "*internal_iter") that were live at the specified "sequence" number 18 | // into appropriate user keys. 19 | extern Iterator* NewDBIterator( 20 | DBImpl* db, 21 | const Comparator* user_key_comparator, 22 | Iterator* internal_iter, 23 | SequenceNumber sequence, 24 | uint32_t seed); 25 | 26 | } // namespace leveldb 27 | 28 | #endif // STORAGE_LEVELDB_DB_DB_ITER_H_ 29 | -------------------------------------------------------------------------------- /leveldb/port/win/stdint.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | // MSVC didn't ship with this file until the 2010 version. 6 | 7 | #ifndef STORAGE_LEVELDB_PORT_WIN_STDINT_H_ 8 | #define STORAGE_LEVELDB_PORT_WIN_STDINT_H_ 9 | 10 | #if !defined(_MSC_VER) 11 | #error This file should only be included when compiling with MSVC. 12 | #endif 13 | 14 | // Define C99 equivalent types. 15 | typedef signed char int8_t; 16 | typedef signed short int16_t; 17 | typedef signed int int32_t; 18 | typedef signed long long int64_t; 19 | typedef unsigned char uint8_t; 20 | typedef unsigned short uint16_t; 21 | typedef unsigned int uint32_t; 22 | typedef unsigned long long uint64_t; 23 | 24 | #endif // STORAGE_LEVELDB_PORT_WIN_STDINT_H_ 25 | -------------------------------------------------------------------------------- /leveldb/table/merger.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_TABLE_MERGER_H_ 6 | #define STORAGE_LEVELDB_TABLE_MERGER_H_ 7 | 8 | namespace leveldb { 9 | 10 | class Comparator; 11 | class Iterator; 12 | 13 | // Return an iterator that provided the union of the data in 14 | // children[0,n-1]. Takes ownership of the child iterators and 15 | // will delete them when the result iterator is deleted. 16 | // 17 | // The result does no duplicate suppression. I.e., if a particular 18 | // key is present in K child iterators, it will be yielded K times. 19 | // 20 | // REQUIRES: n >= 0 21 | extern Iterator* NewMergingIterator( 22 | const Comparator* comparator, Iterator** children, int n); 23 | 24 | } // namespace leveldb 25 | 26 | #endif // STORAGE_LEVELDB_TABLE_MERGER_H_ 27 | -------------------------------------------------------------------------------- /leveldb/include/leveldb/dumpfile.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2014 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_ 6 | #define STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_ 7 | 8 | #include 9 | #include "leveldb/env.h" 10 | #include "leveldb/status.h" 11 | 12 | namespace leveldb { 13 | 14 | // Dump the contents of the file named by fname in text format to 15 | // *dst. Makes a sequence of dst->Append() calls; each call is passed 16 | // the newline-terminated text corresponding to a single item found 17 | // in the file. 18 | // 19 | // Returns a non-OK result if fname does not name a leveldb storage 20 | // file, or if the file cannot be read. 21 | Status DumpFile(Env* env, const std::string& fname, WritableFile* dst); 22 | 23 | } // namespace leveldb 24 | 25 | #endif // STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_ 26 | -------------------------------------------------------------------------------- /threadpool/README.md: -------------------------------------------------------------------------------- 1 | [![Build Status](https://travis-ci.org/mbrossard/threadpool.svg?branch=master)](https://travis-ci.org/mbrossard/threadpool) 2 | 3 | A simple C thread pool implementation 4 | ===================================== 5 | 6 | Currently, the implementation: 7 | * Works with pthreads only, but API is intentionally opaque to allow 8 | other implementations (Windows for instance). 9 | * Starts all threads on creation of the thread pool. 10 | * Reserves one task for signaling the queue is full. 11 | * Stops and joins all worker threads on destroy. 12 | 13 | Possible enhancements 14 | ===================== 15 | 16 | The API contains addtional unused 'flags' parameters that would allow 17 | some additional options: 18 | 19 | * Lazy creation of threads (easy) 20 | * Reduce number of threads automatically (hard) 21 | * Unlimited queue size (medium) 22 | * Kill worker threads on destroy (hard, dangerous) 23 | * Support Windows API (medium) 24 | * Reduce locking contention (medium/hard) 25 | -------------------------------------------------------------------------------- /leveldb/db/log_format.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // Log format information shared by reader and writer. 6 | // See ../doc/log_format.txt for more detail. 7 | 8 | #ifndef STORAGE_LEVELDB_DB_LOG_FORMAT_H_ 9 | #define STORAGE_LEVELDB_DB_LOG_FORMAT_H_ 10 | 11 | namespace leveldb { 12 | namespace log { 13 | 14 | enum RecordType { 15 | // Zero is reserved for preallocated files 16 | kZeroType = 0, 17 | 18 | kFullType = 1, 19 | 20 | // For fragments 21 | // 一条 record 可能被分片 22 | kFirstType = 2, 23 | kMiddleType = 3, 24 | kLastType = 4 25 | }; 26 | static const int kMaxRecordType = kLastType; 27 | 28 | static const int kBlockSize = 32768; // 一个 block 大小,32 kb 29 | 30 | // Header is checksum (4 bytes), length (2 bytes), type (1 byte). 31 | static const int kHeaderSize = 4 + 2 + 1; 32 | 33 | } // namespace log 34 | } // namespace leveldb 35 | 36 | #endif // STORAGE_LEVELDB_DB_LOG_FORMAT_H_ 37 | -------------------------------------------------------------------------------- /threadpool/Makefile: -------------------------------------------------------------------------------- 1 | CFLAGS = -D_REENTRANT -Wall -pedantic -Isrc 2 | LDLIBS = -lpthread 3 | 4 | ifdef DEBUG 5 | CFLAGS += -g 6 | LDFLAGS += -g 7 | endif 8 | 9 | TARGETS = tests/thrdtest tests/heavy tests/shutdown \ 10 | libthreadpool.so libthreadpool.a 11 | 12 | all: $(TARGETS) 13 | 14 | tests/shutdown: tests/shutdown.o src/threadpool.o 15 | tests/thrdtest: tests/thrdtest.o src/threadpool.o 16 | tests/heavy: tests/heavy.o src/threadpool.o 17 | src/threadpool.o: src/threadpool.c src/threadpool.h 18 | tests/thrdtest.o: tests/thrdtest.c src/threadpool.h 19 | tests/heavy.o: tests/heavy.c src/threadpool.h 20 | 21 | # Short-hand aliases 22 | shared: libthreadpool.so 23 | static: libthreadpool.a 24 | 25 | libthreadpool.so: src/threadpool.c src/threadpool.h 26 | $(CC) -shared -fPIC ${CFLAGS} -o $@ $< ${LDLIBS} 27 | 28 | src/libthreadpool.o: src/threadpool.c src/threadpool.h 29 | $(CC) -c -fPIC ${CFLAGS} -o $@ $< 30 | 31 | libthreadpool.a: src/libthreadpool.o 32 | ar rcs $@ $^ 33 | 34 | clean: 35 | rm -f $(TARGETS) *~ */*~ */*.o 36 | 37 | test: 38 | ./tests/shutdown 39 | ./tests/thrdtest 40 | ./tests/heavy 41 | 42 | -------------------------------------------------------------------------------- /leveldb/util/histogram.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_UTIL_HISTOGRAM_H_ 6 | #define STORAGE_LEVELDB_UTIL_HISTOGRAM_H_ 7 | 8 | #include 9 | 10 | namespace leveldb { 11 | 12 | class Histogram { 13 | public: 14 | Histogram() { } 15 | ~Histogram() { } 16 | 17 | void Clear(); 18 | void Add(double value); 19 | void Merge(const Histogram& other); 20 | 21 | std::string ToString() const; 22 | 23 | private: 24 | double min_; 25 | double max_; 26 | double num_; 27 | double sum_; 28 | double sum_squares_; 29 | 30 | enum { kNumBuckets = 154 }; 31 | static const double kBucketLimit[kNumBuckets]; 32 | double buckets_[kNumBuckets]; 33 | 34 | double Median() const; 35 | double Percentile(double p) const; 36 | double Average() const; 37 | double StandardDeviation() const; 38 | }; 39 | 40 | } // namespace leveldb 41 | 42 | #endif // STORAGE_LEVELDB_UTIL_HISTOGRAM_H_ 43 | -------------------------------------------------------------------------------- /webbench/Makefile: -------------------------------------------------------------------------------- 1 | CFLAGS?= -Wall -ggdb -W -O 2 | CC?= gcc 3 | LIBS?= 4 | LDFLAGS?= 5 | PREFIX?= /usr/local 6 | VERSION=1.5 7 | TMPDIR=/tmp/webbench-$(VERSION) 8 | 9 | all: webbench tags 10 | 11 | tags: *.c 12 | -ctags *.c 13 | 14 | install: webbench 15 | install -s webbench $(DESTDIR)$(PREFIX)/bin 16 | install -m 644 webbench.1 $(DESTDIR)$(PREFIX)/man/man1 17 | install -d $(DESTDIR)$(PREFIX)/share/doc/webbench 18 | install -m 644 debian/copyright $(DESTDIR)$(PREFIX)/share/doc/webbench 19 | install -m 644 debian/changelog $(DESTDIR)$(PREFIX)/share/doc/webbench 20 | 21 | webbench: webbench.o Makefile 22 | $(CC) $(CFLAGS) $(LDFLAGS) -o webbench webbench.o $(LIBS) 23 | 24 | clean: 25 | -rm -f *.o webbench *~ core *.core tags 26 | 27 | tar: clean 28 | -debian/rules clean 29 | rm -rf $(TMPDIR) 30 | install -d $(TMPDIR) 31 | cp -p Makefile webbench.c socket.c webbench.1 $(TMPDIR) 32 | install -d $(TMPDIR)/debian 33 | -cp -p debian/* $(TMPDIR)/debian 34 | ln -sf debian/copyright $(TMPDIR)/COPYRIGHT 35 | ln -sf debian/changelog $(TMPDIR)/ChangeLog 36 | -cd $(TMPDIR) && cd .. && tar cozf webbench-$(VERSION).tar.gz webbench-$(VERSION) 37 | 38 | webbench.o: webbench.c socket.c Makefile 39 | 40 | .PHONY: clean install all tar 41 | -------------------------------------------------------------------------------- /threadpool/tests/shutdown.c: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | #include 5 | 6 | #include "threadpool.h" 7 | 8 | #define THREAD 4 9 | #define SIZE 8192 10 | 11 | threadpool_t *pool; 12 | int left; 13 | pthread_mutex_t lock; 14 | 15 | int error; 16 | 17 | void dummy_task(void *arg) { 18 | usleep(100); 19 | pthread_mutex_lock(&lock); 20 | left--; 21 | pthread_mutex_unlock(&lock); 22 | } 23 | 24 | int main(int argc, char **argv) 25 | { 26 | int i; 27 | 28 | pthread_mutex_init(&lock, NULL); 29 | 30 | /* Testing immediate shutdown */ 31 | left = SIZE; 32 | pool = threadpool_create(THREAD, SIZE, 0); 33 | for(i = 0; i < SIZE; i++) { 34 | assert(threadpool_add(pool, &dummy_task, NULL, 0) == 0); 35 | } 36 | assert(threadpool_destroy(pool, 0) == 0); 37 | assert(left > 0); 38 | 39 | /* Testing graceful shutdown */ 40 | left = SIZE; 41 | pool = threadpool_create(THREAD, SIZE, 0); 42 | for(i = 0; i < SIZE; i++) { 43 | assert(threadpool_add(pool, &dummy_task, NULL, 0) == 0); 44 | } 45 | assert(threadpool_destroy(pool, threadpool_graceful) == 0); 46 | assert(left == 0); 47 | 48 | pthread_mutex_destroy(&lock); 49 | 50 | return 0; 51 | } 52 | -------------------------------------------------------------------------------- /leveldb/util/mutexlock.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_UTIL_MUTEXLOCK_H_ 6 | #define STORAGE_LEVELDB_UTIL_MUTEXLOCK_H_ 7 | 8 | #include "port/port.h" 9 | #include "port/thread_annotations.h" 10 | 11 | namespace leveldb { 12 | 13 | // Helper class that locks a mutex on construction and unlocks the mutex when 14 | // the destructor of the MutexLock object is invoked. 15 | // 16 | // Typical usage: 17 | // 18 | // void MyClass::MyMethod() { 19 | // MutexLock l(&mu_); // mu_ is an instance variable 20 | // ... some complex code, possibly with multiple return paths ... 21 | // } 22 | 23 | class SCOPED_LOCKABLE MutexLock { 24 | public: 25 | explicit MutexLock(port::Mutex *mu) EXCLUSIVE_LOCK_FUNCTION(mu) 26 | : mu_(mu) { 27 | this->mu_->Lock(); 28 | } 29 | ~MutexLock() UNLOCK_FUNCTION() { this->mu_->Unlock(); } 30 | 31 | private: 32 | port::Mutex *const mu_; 33 | // No copying allowed 34 | MutexLock(const MutexLock&); 35 | void operator=(const MutexLock&); 36 | }; 37 | 38 | } // namespace leveldb 39 | 40 | 41 | #endif // STORAGE_LEVELDB_UTIL_MUTEXLOCK_H_ 42 | -------------------------------------------------------------------------------- /threadpool/tests/thrdtest.c: -------------------------------------------------------------------------------- 1 | #define THREAD 32 2 | #define QUEUE 256 3 | 4 | #include 5 | #include 6 | #include 7 | #include 8 | 9 | #include "threadpool.h" 10 | 11 | int tasks = 0, done = 0; 12 | pthread_mutex_t lock; 13 | 14 | void dummy_task(void *arg) { 15 | usleep(10000); 16 | pthread_mutex_lock(&lock); 17 | /* 记录成功完成的任务数 */ 18 | done++; 19 | pthread_mutex_unlock(&lock); 20 | } 21 | 22 | int main(int argc, char **argv) 23 | { 24 | threadpool_t *pool; 25 | 26 | /* 初始化互斥锁 */ 27 | pthread_mutex_init(&lock, NULL); 28 | 29 | /* 断言线程池创建成功 */ 30 | assert((pool = threadpool_create(THREAD, QUEUE, 0)) != NULL); 31 | fprintf(stderr, "Pool started with %d threads and " 32 | "queue size of %d\n", THREAD, QUEUE); 33 | 34 | /* 只要任务队列还没满,就一直添加 */ 35 | while(threadpool_add(pool, &dummy_task, NULL, 0) == 0) { 36 | pthread_mutex_lock(&lock); 37 | tasks++; 38 | pthread_mutex_unlock(&lock); 39 | } 40 | 41 | fprintf(stderr, "Added %d tasks\n", tasks); 42 | 43 | /* 不断检查任务数是否完成一半以上,没有则继续休眠 */ 44 | while((tasks / 2) > done) { 45 | usleep(10000); 46 | } 47 | /* 这时候销毁线程池,0 代表 immediate_shutdown */ 48 | assert(threadpool_destroy(pool, 0) == 0); 49 | fprintf(stderr, "Did %d tasks\n", done); 50 | 51 | return 0; 52 | } 53 | -------------------------------------------------------------------------------- /leveldb/table/two_level_iterator.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_TABLE_TWO_LEVEL_ITERATOR_H_ 6 | #define STORAGE_LEVELDB_TABLE_TWO_LEVEL_ITERATOR_H_ 7 | 8 | #include "leveldb/iterator.h" 9 | 10 | namespace leveldb { 11 | 12 | struct ReadOptions; 13 | 14 | // Return a new two level iterator. A two-level iterator contains an 15 | // index iterator whose values point to a sequence of blocks where 16 | // each block is itself a sequence of key,value pairs. The returned 17 | // two-level iterator yields the concatenation of all key/value pairs 18 | // in the sequence of blocks. Takes ownership of "index_iter" and 19 | // will delete it when no longer needed. 20 | // 21 | // Uses a supplied function to convert an index_iter value into 22 | // an iterator over the contents of the corresponding block. 23 | extern Iterator* NewTwoLevelIterator( 24 | Iterator* index_iter, 25 | Iterator* (*block_function)( 26 | void* arg, 27 | const ReadOptions& options, 28 | const Slice& index_value), 29 | void* arg, 30 | const ReadOptions& options); 31 | 32 | } // namespace leveldb 33 | 34 | #endif // STORAGE_LEVELDB_TABLE_TWO_LEVEL_ITERATOR_H_ 35 | -------------------------------------------------------------------------------- /leveldb/db/builder.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_DB_BUILDER_H_ 6 | #define STORAGE_LEVELDB_DB_BUILDER_H_ 7 | 8 | #include "leveldb/status.h" 9 | 10 | namespace leveldb { 11 | 12 | struct Options; 13 | struct FileMetaData; 14 | 15 | class Env; 16 | class Iterator; 17 | class TableCache; 18 | class VersionEdit; 19 | 20 | // Build a Table file from the contents of *iter. The generated file 21 | // will be named according to meta->number. On success, the rest of 22 | // *meta will be filled with metadata about the generated table. 23 | // If no data is present in *iter, meta->file_size will be set to 24 | // zero, and no Table file will be produced. 25 | // 以 iter 中的数据生成一个 sstable, 函数名以 meta->number 为基准 26 | // 成功会把 sstable 的元信息填入 meta 27 | // iter 中无数据时,meta->file_size 会置为 0,不会有 sstable 文件产生 28 | extern Status BuildTable(const std::string& dbname, 29 | Env* env, 30 | const Options& options, 31 | TableCache* table_cache, 32 | Iterator* iter, 33 | FileMetaData* meta); 34 | 35 | } // namespace leveldb 36 | 37 | #endif // STORAGE_LEVELDB_DB_BUILDER_H_ 38 | -------------------------------------------------------------------------------- /leveldb/table/block.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_TABLE_BLOCK_H_ 6 | #define STORAGE_LEVELDB_TABLE_BLOCK_H_ 7 | 8 | #include 9 | #include 10 | #include "leveldb/iterator.h" 11 | 12 | namespace leveldb { 13 | 14 | struct BlockContents; 15 | class Comparator; 16 | 17 | // sstable 的数据由一个个的 block 组成。 18 | // 当持久化数据时,多份 KV 聚合成 block 一次写入;当读取时,也是以 block 单位做 IO。 19 | // sstable 的索引信息中会保存符合 key-range 的 block 在文件中的 offset/size(BlockHandle)。 20 | class Block { 21 | public: 22 | // Initialize the block with the specified contents. 23 | explicit Block(const BlockContents& contents); 24 | 25 | ~Block(); 26 | 27 | size_t size() const { return size_; } 28 | Iterator* NewIterator(const Comparator* comparator); 29 | 30 | private: 31 | uint32_t NumRestarts() const; 32 | 33 | const char* data_; 34 | size_t size_; 35 | uint32_t restart_offset_; // Offset in data_ of restart array 36 | bool owned_; // Block owns data_[] 37 | 38 | // No copying allowed 39 | Block(const Block&); 40 | void operator=(const Block&); 41 | 42 | class Iter; 43 | }; 44 | 45 | } // namespace leveldb 46 | 47 | #endif // STORAGE_LEVELDB_TABLE_BLOCK_H_ 48 | -------------------------------------------------------------------------------- /threadpool/LICENSE: -------------------------------------------------------------------------------- 1 | Copyright (c) 2013, Mathias Brossard. All rights reserved. 2 | 3 | Redistribution and use in source and binary forms, with or without 4 | modification, are permitted provided that the following conditions are 5 | met: 6 | 7 | 1. Redistributions of source code must retain the above copyright 8 | notice, this list of conditions and the following disclaimer. 9 | 10 | 2. Redistributions in binary form must reproduce the above copyright 11 | notice, this list of conditions and the following disclaimer in the 12 | documentation and/or other materials provided with the distribution. 13 | 14 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 15 | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 16 | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 17 | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 18 | HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 19 | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 20 | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 21 | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 22 | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 | -------------------------------------------------------------------------------- /leveldb/doc/doc.css: -------------------------------------------------------------------------------- 1 | body { 2 | margin-left: 0.5in; 3 | margin-right: 0.5in; 4 | background: white; 5 | color: black; 6 | } 7 | 8 | h1 { 9 | margin-left: -0.2in; 10 | font-size: 14pt; 11 | } 12 | h2 { 13 | margin-left: -0in; 14 | font-size: 12pt; 15 | } 16 | h3 { 17 | margin-left: -0in; 18 | } 19 | h4 { 20 | margin-left: -0in; 21 | } 22 | hr { 23 | margin-left: -0in; 24 | } 25 | 26 | /* Definition lists: definition term bold */ 27 | dt { 28 | font-weight: bold; 29 | } 30 | 31 | address { 32 | text-align: center; 33 | } 34 | code,samp,var { 35 | color: blue; 36 | } 37 | kbd { 38 | color: #600000; 39 | } 40 | div.note p { 41 | float: right; 42 | width: 3in; 43 | margin-right: 0%; 44 | padding: 1px; 45 | border: 2px solid #6060a0; 46 | background-color: #fffff0; 47 | } 48 | 49 | ul { 50 | margin-top: -0em; 51 | margin-bottom: -0em; 52 | } 53 | 54 | ol { 55 | margin-top: -0em; 56 | margin-bottom: -0em; 57 | } 58 | 59 | UL.nobullets { 60 | list-style-type: none; 61 | list-style-image: none; 62 | margin-left: -1em; 63 | } 64 | 65 | p { 66 | margin: 1em 0 1em 0; 67 | padding: 0 0 0 0; 68 | } 69 | 70 | pre { 71 | line-height: 1.3em; 72 | padding: 0.4em 0 0.8em 0; 73 | margin: 0 0 0 0; 74 | border: 0 0 0 0; 75 | color: blue; 76 | } 77 | 78 | .datatable { 79 | margin-left: auto; 80 | margin-right: auto; 81 | margin-top: 2em; 82 | margin-bottom: 2em; 83 | border: 1px solid; 84 | } 85 | 86 | .datatable td,th { 87 | padding: 0 0.5em 0 0.5em; 88 | text-align: right; 89 | } 90 | -------------------------------------------------------------------------------- /webbench/debian/rules: -------------------------------------------------------------------------------- 1 | #!/usr/bin/make -f 2 | # Sample debian/rules that uses debhelper. 3 | # GNU copyright 1997 to 1999 by Joey Hess. 4 | 5 | # Uncomment this to turn on verbose mode. 6 | #export DH_VERBOSE=1 7 | 8 | # This is the debhelper compatability version to use. 9 | export DH_COMPAT=3 10 | 11 | configure: configure-stamp 12 | configure-stamp: 13 | dh_testdir 14 | touch configure-stamp 15 | 16 | build: configure-stamp build-stamp 17 | build-stamp: 18 | dh_testdir 19 | $(MAKE) 20 | touch build-stamp 21 | 22 | clean: 23 | dh_testdir 24 | rm -f build-stamp configure-stamp 25 | 26 | # Add here commands to clean up after the build process. 27 | -$(MAKE) clean 28 | 29 | dh_clean 30 | 31 | install: build 32 | dh_testdir 33 | dh_testroot 34 | dh_clean -k 35 | dh_installdirs 36 | 37 | # Add here commands to install the package into debian/webbench. 38 | $(MAKE) install DESTDIR=$(CURDIR)/debian/webbench 39 | 40 | 41 | # Build architecture-independent files here. 42 | binary-indep: build install 43 | # We have nothing to do by default. 44 | 45 | # Build architecture-dependent files here. 46 | binary-arch: build install 47 | dh_testdir 48 | dh_testroot 49 | dh_installdocs 50 | dh_installman webbench.1 51 | dh_installchangelogs 52 | dh_link 53 | dh_strip 54 | dh_compress 55 | dh_fixperms 56 | # dh_makeshlibs 57 | dh_installdeb 58 | dh_shlibdeps 59 | dh_gencontrol 60 | dh_md5sums 61 | dh_builddeb 62 | 63 | binary: binary-indep binary-arch 64 | .PHONY: build clean binary-indep binary-arch binary install configure 65 | -------------------------------------------------------------------------------- /leveldb/db/version_edit_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "db/version_edit.h" 6 | #include "util/testharness.h" 7 | 8 | namespace leveldb { 9 | 10 | static void TestEncodeDecode(const VersionEdit& edit) { 11 | std::string encoded, encoded2; 12 | edit.EncodeTo(&encoded); 13 | VersionEdit parsed; 14 | Status s = parsed.DecodeFrom(encoded); 15 | ASSERT_TRUE(s.ok()) << s.ToString(); 16 | parsed.EncodeTo(&encoded2); 17 | ASSERT_EQ(encoded, encoded2); 18 | } 19 | 20 | class VersionEditTest { }; 21 | 22 | TEST(VersionEditTest, EncodeDecode) { 23 | static const uint64_t kBig = 1ull << 50; 24 | 25 | VersionEdit edit; 26 | for (int i = 0; i < 4; i++) { 27 | TestEncodeDecode(edit); 28 | edit.AddFile(3, kBig + 300 + i, kBig + 400 + i, 29 | InternalKey("foo", kBig + 500 + i, kTypeValue), 30 | InternalKey("zoo", kBig + 600 + i, kTypeDeletion)); 31 | edit.DeleteFile(4, kBig + 700 + i); 32 | edit.SetCompactPointer(i, InternalKey("x", kBig + 900 + i, kTypeValue)); 33 | } 34 | 35 | edit.SetComparatorName("foo"); 36 | edit.SetLogNumber(kBig + 100); 37 | edit.SetNextFile(kBig + 200); 38 | edit.SetLastSequence(kBig + 1000); 39 | TestEncodeDecode(edit); 40 | } 41 | 42 | } // namespace leveldb 43 | 44 | int main(int argc, char** argv) { 45 | return leveldb::test::RunAllTests(); 46 | } 47 | -------------------------------------------------------------------------------- /leveldb/LICENSE: -------------------------------------------------------------------------------- 1 | Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | 3 | Redistribution and use in source and binary forms, with or without 4 | modification, are permitted provided that the following conditions are 5 | met: 6 | 7 | * Redistributions of source code must retain the above copyright 8 | notice, this list of conditions and the following disclaimer. 9 | * Redistributions in binary form must reproduce the above 10 | copyright notice, this list of conditions and the following disclaimer 11 | in the documentation and/or other materials provided with the 12 | distribution. 13 | * Neither the name of Google Inc. nor the names of its 14 | contributors may be used to endorse or promote products derived from 15 | this software without specific prior written permission. 16 | 17 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 18 | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 19 | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 20 | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 21 | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 | -------------------------------------------------------------------------------- /leveldb/util/hash.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include 6 | #include "util/coding.h" 7 | #include "util/hash.h" 8 | 9 | // The FALLTHROUGH_INTENDED macro can be used to annotate implicit fall-through 10 | // between switch labels. The real definition should be provided externally. 11 | // This one is a fallback version for unsupported compilers. 12 | #ifndef FALLTHROUGH_INTENDED 13 | #define FALLTHROUGH_INTENDED do { } while (0) 14 | #endif 15 | 16 | namespace leveldb { 17 | 18 | uint32_t Hash(const char* data, size_t n, uint32_t seed) { 19 | // Similar to murmur hash 20 | const uint32_t m = 0xc6a4a793; 21 | const uint32_t r = 24; 22 | const char* limit = data + n; 23 | uint32_t h = seed ^ (n * m); 24 | 25 | // Pick up four bytes at a time 26 | while (data + 4 <= limit) { 27 | uint32_t w = DecodeFixed32(data); 28 | data += 4; 29 | h += w; 30 | h *= m; 31 | h ^= (h >> 16); 32 | } 33 | 34 | // Pick up remaining bytes 35 | switch (limit - data) { 36 | case 3: 37 | h += static_cast(data[2]) << 16; 38 | FALLTHROUGH_INTENDED; 39 | case 2: 40 | h += static_cast(data[1]) << 8; 41 | FALLTHROUGH_INTENDED; 42 | case 1: 43 | h += static_cast(data[0]); 44 | h *= m; 45 | h ^= (h >> r); 46 | break; 47 | } 48 | return h; 49 | } 50 | 51 | 52 | } // namespace leveldb 53 | -------------------------------------------------------------------------------- /leveldb/util/logging.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // Must not be included from any .h files to avoid polluting the namespace 6 | // with macros. 7 | 8 | #ifndef STORAGE_LEVELDB_UTIL_LOGGING_H_ 9 | #define STORAGE_LEVELDB_UTIL_LOGGING_H_ 10 | 11 | #include 12 | #include 13 | #include 14 | #include "port/port.h" 15 | 16 | namespace leveldb { 17 | 18 | class Slice; 19 | class WritableFile; 20 | 21 | // Append a human-readable printout of "num" to *str 22 | extern void AppendNumberTo(std::string* str, uint64_t num); 23 | 24 | // Append a human-readable printout of "value" to *str. 25 | // Escapes any non-printable characters found in "value". 26 | extern void AppendEscapedStringTo(std::string* str, const Slice& value); 27 | 28 | // Return a human-readable printout of "num" 29 | extern std::string NumberToString(uint64_t num); 30 | 31 | // Return a human-readable version of "value". 32 | // Escapes any non-printable characters found in "value". 33 | extern std::string EscapeString(const Slice& value); 34 | 35 | // Parse a human-readable number from "*in" into *value. On success, 36 | // advances "*in" past the consumed number and sets "*val" to the 37 | // numeric value. Otherwise, returns false and leaves *in in an 38 | // unspecified state. 39 | extern bool ConsumeDecimalNumber(Slice* in, uint64_t* val); 40 | 41 | } // namespace leveldb 42 | 43 | #endif // STORAGE_LEVELDB_UTIL_LOGGING_H_ 44 | -------------------------------------------------------------------------------- /leveldb/port/thread_annotations.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2012 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_ 6 | #define STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_ 7 | 8 | // Some environments provide custom macros to aid in static thread-safety 9 | // analysis. Provide empty definitions of such macros unless they are already 10 | // defined. 11 | 12 | #ifndef EXCLUSIVE_LOCKS_REQUIRED 13 | #define EXCLUSIVE_LOCKS_REQUIRED(...) 14 | #endif 15 | 16 | #ifndef SHARED_LOCKS_REQUIRED 17 | #define SHARED_LOCKS_REQUIRED(...) 18 | #endif 19 | 20 | #ifndef LOCKS_EXCLUDED 21 | #define LOCKS_EXCLUDED(...) 22 | #endif 23 | 24 | #ifndef LOCK_RETURNED 25 | #define LOCK_RETURNED(x) 26 | #endif 27 | 28 | #ifndef LOCKABLE 29 | #define LOCKABLE 30 | #endif 31 | 32 | #ifndef SCOPED_LOCKABLE 33 | #define SCOPED_LOCKABLE 34 | #endif 35 | 36 | #ifndef EXCLUSIVE_LOCK_FUNCTION 37 | #define EXCLUSIVE_LOCK_FUNCTION(...) 38 | #endif 39 | 40 | #ifndef SHARED_LOCK_FUNCTION 41 | #define SHARED_LOCK_FUNCTION(...) 42 | #endif 43 | 44 | #ifndef EXCLUSIVE_TRYLOCK_FUNCTION 45 | #define EXCLUSIVE_TRYLOCK_FUNCTION(...) 46 | #endif 47 | 48 | #ifndef SHARED_TRYLOCK_FUNCTION 49 | #define SHARED_TRYLOCK_FUNCTION(...) 50 | #endif 51 | 52 | #ifndef UNLOCK_FUNCTION 53 | #define UNLOCK_FUNCTION(...) 54 | #endif 55 | 56 | #ifndef NO_THREAD_SAFETY_ANALYSIS 57 | #define NO_THREAD_SAFETY_ANALYSIS 58 | #endif 59 | 60 | #endif // STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_ 61 | -------------------------------------------------------------------------------- /leveldb/port/port_posix.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "port/port_posix.h" 6 | 7 | #include 8 | #include 9 | #include 10 | 11 | namespace leveldb { 12 | namespace port { 13 | 14 | static void PthreadCall(const char* label, int result) { 15 | if (result != 0) { 16 | fprintf(stderr, "pthread %s: %s\n", label, strerror(result)); 17 | abort(); 18 | } 19 | } 20 | 21 | Mutex::Mutex() { PthreadCall("init mutex", pthread_mutex_init(&mu_, NULL)); } 22 | 23 | Mutex::~Mutex() { PthreadCall("destroy mutex", pthread_mutex_destroy(&mu_)); } 24 | 25 | void Mutex::Lock() { PthreadCall("lock", pthread_mutex_lock(&mu_)); } 26 | 27 | void Mutex::Unlock() { PthreadCall("unlock", pthread_mutex_unlock(&mu_)); } 28 | 29 | CondVar::CondVar(Mutex* mu) 30 | : mu_(mu) { 31 | PthreadCall("init cv", pthread_cond_init(&cv_, NULL)); 32 | } 33 | 34 | CondVar::~CondVar() { PthreadCall("destroy cv", pthread_cond_destroy(&cv_)); } 35 | 36 | void CondVar::Wait() { 37 | PthreadCall("wait", pthread_cond_wait(&cv_, &mu_->mu_)); 38 | } 39 | 40 | void CondVar::Signal() { 41 | PthreadCall("signal", pthread_cond_signal(&cv_)); 42 | } 43 | 44 | void CondVar::SignalAll() { 45 | PthreadCall("broadcast", pthread_cond_broadcast(&cv_)); 46 | } 47 | 48 | void InitOnce(OnceType* once, void (*initializer)()) { 49 | PthreadCall("once", pthread_once(once, initializer)); 50 | } 51 | 52 | } // namespace port 53 | } // namespace leveldb 54 | -------------------------------------------------------------------------------- /leveldb/util/crc32c.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_UTIL_CRC32C_H_ 6 | #define STORAGE_LEVELDB_UTIL_CRC32C_H_ 7 | 8 | #include 9 | #include 10 | 11 | namespace leveldb { 12 | namespace crc32c { 13 | 14 | // Return the crc32c of concat(A, data[0,n-1]) where init_crc is the 15 | // crc32c of some string A. Extend() is often used to maintain the 16 | // crc32c of a stream of data. 17 | extern uint32_t Extend(uint32_t init_crc, const char* data, size_t n); 18 | 19 | // Return the crc32c of data[0,n-1] 20 | inline uint32_t Value(const char* data, size_t n) { 21 | return Extend(0, data, n); 22 | } 23 | 24 | static const uint32_t kMaskDelta = 0xa282ead8ul; 25 | 26 | // Return a masked representation of crc. 27 | // 28 | // Motivation: it is problematic to compute the CRC of a string that 29 | // contains embedded CRCs. Therefore we recommend that CRCs stored 30 | // somewhere (e.g., in files) should be masked before being stored. 31 | inline uint32_t Mask(uint32_t crc) { 32 | // Rotate right by 15 bits and add a constant. 33 | return ((crc >> 15) | (crc << 17)) + kMaskDelta; 34 | } 35 | 36 | // Return the crc whose masked representation is masked_crc. 37 | inline uint32_t Unmask(uint32_t masked_crc) { 38 | uint32_t rot = masked_crc - kMaskDelta; 39 | return ((rot >> 17) | (rot << 15)); 40 | } 41 | 42 | } // namespace crc32c 43 | } // namespace leveldb 44 | 45 | #endif // STORAGE_LEVELDB_UTIL_CRC32C_H_ 46 | -------------------------------------------------------------------------------- /leveldb/util/testutil.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "util/testutil.h" 6 | 7 | #include "util/random.h" 8 | 9 | namespace leveldb { 10 | namespace test { 11 | 12 | Slice RandomString(Random* rnd, int len, std::string* dst) { 13 | dst->resize(len); 14 | for (int i = 0; i < len; i++) { 15 | (*dst)[i] = static_cast(' ' + rnd->Uniform(95)); // ' ' .. '~' 16 | } 17 | return Slice(*dst); 18 | } 19 | 20 | std::string RandomKey(Random* rnd, int len) { 21 | // Make sure to generate a wide variety of characters so we 22 | // test the boundary conditions for short-key optimizations. 23 | static const char kTestChars[] = { 24 | '\0', '\1', 'a', 'b', 'c', 'd', 'e', '\xfd', '\xfe', '\xff' 25 | }; 26 | std::string result; 27 | for (int i = 0; i < len; i++) { 28 | result += kTestChars[rnd->Uniform(sizeof(kTestChars))]; 29 | } 30 | return result; 31 | } 32 | 33 | 34 | extern Slice CompressibleString(Random* rnd, double compressed_fraction, 35 | size_t len, std::string* dst) { 36 | int raw = static_cast(len * compressed_fraction); 37 | if (raw < 1) raw = 1; 38 | std::string raw_data; 39 | RandomString(rnd, raw, &raw_data); 40 | 41 | // Duplicate the random data until we have filled "len" bytes 42 | dst->clear(); 43 | while (dst->size() < len) { 44 | dst->append(raw_data); 45 | } 46 | dst->resize(len); 47 | return Slice(*dst); 48 | } 49 | 50 | } // namespace test 51 | } // namespace leveldb 52 | -------------------------------------------------------------------------------- /leveldb/db/write_batch_internal.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_ 6 | #define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_ 7 | 8 | #include "db/dbformat.h" 9 | #include "leveldb/write_batch.h" 10 | 11 | namespace leveldb { 12 | 13 | class MemTable; 14 | 15 | // WriteBatchInternal provides static methods for manipulating a 16 | // WriteBatch that we don't want in the public WriteBatch interface. 17 | class WriteBatchInternal { 18 | public: 19 | // Return the number of entries in the batch. 20 | static int Count(const WriteBatch* batch); 21 | 22 | // Set the count for the number of entries in the batch. 23 | static void SetCount(WriteBatch* batch, int n); 24 | 25 | // Return the sequence number for the start of this batch. 26 | static SequenceNumber Sequence(const WriteBatch* batch); 27 | 28 | // Store the specified number as the sequence number for the start of 29 | // this batch. 30 | static void SetSequence(WriteBatch* batch, SequenceNumber seq); 31 | 32 | static Slice Contents(const WriteBatch* batch) { 33 | return Slice(batch->rep_); 34 | } 35 | 36 | static size_t ByteSize(const WriteBatch* batch) { 37 | return batch->rep_.size(); 38 | } 39 | 40 | static void SetContents(WriteBatch* batch, const Slice& contents); 41 | 42 | static Status InsertInto(const WriteBatch* batch, MemTable* memtable); 43 | 44 | static void Append(WriteBatch* dst, const WriteBatch* src); 45 | }; 46 | 47 | } // namespace leveldb 48 | 49 | 50 | #endif // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_ 51 | -------------------------------------------------------------------------------- /threadpool/tests/heavy.c: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | #include 5 | 6 | #include "threadpool.h" 7 | 8 | #define THREAD 4 9 | #define SIZE 8192 10 | #define QUEUES 64 11 | 12 | /* 13 | * Warning do not increase THREAD and QUEUES too much on 32-bit 14 | * platforms: because of each thread (and there will be THREAD * 15 | * QUEUES of them) will allocate its own stack (8 MB is the default on 16 | * Linux), you'll quickly run out of virtual space. 17 | */ 18 | 19 | threadpool_t *pool[QUEUES]; 20 | int tasks[SIZE], left; 21 | pthread_mutex_t lock; 22 | 23 | int error; 24 | 25 | void dummy_task(void *arg) { 26 | int *pi = (int *)arg; 27 | *pi += 1; 28 | 29 | if(*pi < QUEUES) { 30 | assert(threadpool_add(pool[*pi], &dummy_task, arg, 0) == 0); 31 | } else { 32 | pthread_mutex_lock(&lock); 33 | left--; 34 | pthread_mutex_unlock(&lock); 35 | } 36 | } 37 | 38 | int main(int argc, char **argv) 39 | { 40 | int i, copy = 1; 41 | 42 | left = SIZE; 43 | pthread_mutex_init(&lock, NULL); 44 | 45 | for(i = 0; i < QUEUES; i++) { 46 | pool[i] = threadpool_create(THREAD, SIZE, 0); 47 | assert(pool[i] != NULL); 48 | } 49 | 50 | usleep(10); 51 | 52 | for(i = 0; i < SIZE; i++) { 53 | tasks[i] = 0; 54 | assert(threadpool_add(pool[0], &dummy_task, &(tasks[i]), 0) == 0); 55 | } 56 | 57 | while(copy > 0) { 58 | usleep(10); 59 | pthread_mutex_lock(&lock); 60 | copy = left; 61 | pthread_mutex_unlock(&lock); 62 | } 63 | 64 | for(i = 0; i < QUEUES; i++) { 65 | assert(threadpool_destroy(pool[i], 0) == 0); 66 | } 67 | 68 | pthread_mutex_destroy(&lock); 69 | 70 | return 0; 71 | } 72 | -------------------------------------------------------------------------------- /leveldb/CONTRIBUTING.md: -------------------------------------------------------------------------------- 1 | # Contributing 2 | 3 | We'd love to accept your code patches! However, before we can take them, we 4 | have to jump a couple of legal hurdles. 5 | 6 | ## Contributor License Agreements 7 | 8 | Please fill out either the individual or corporate Contributor License 9 | Agreement as appropriate. 10 | 11 | * If you are an individual writing original source code and you're sure you 12 | own the intellectual property, then sign an [individual CLA](https://developers.google.com/open-source/cla/individual). 13 | * If you work for a company that wants to allow you to contribute your work, 14 | then sign a [corporate CLA](https://developers.google.com/open-source/cla/corporate). 15 | 16 | Follow either of the two links above to access the appropriate CLA and 17 | instructions for how to sign and return it. 18 | 19 | ## Submitting a Patch 20 | 21 | 1. Sign the contributors license agreement above. 22 | 2. Decide which code you want to submit. A submission should be a set of changes 23 | that addresses one issue in the [issue tracker](https://github.com/google/leveldb/issues). 24 | Please don't mix more than one logical change per submission, because it makes 25 | the history hard to follow. If you want to make a change 26 | (e.g. add a sample or feature) that doesn't have a corresponding issue in the 27 | issue tracker, please create one. 28 | 3. **Submitting**: When you are ready to submit, send us a Pull Request. Be 29 | sure to include the issue number you fixed and the name you used to sign 30 | the CLA. 31 | 32 | ## Writing Code ## 33 | 34 | If your contribution contains code, please make sure that it follows 35 | [the style guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml). 36 | Otherwise we will have to ask you to make changes, and that's no fun for anyone. 37 | -------------------------------------------------------------------------------- /leveldb/db/leveldb_main.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2012 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include 6 | #include "leveldb/dumpfile.h" 7 | #include "leveldb/env.h" 8 | #include "leveldb/status.h" 9 | 10 | namespace leveldb { 11 | namespace { 12 | 13 | class StdoutPrinter : public WritableFile { 14 | public: 15 | virtual Status Append(const Slice& data) { 16 | fwrite(data.data(), 1, data.size(), stdout); 17 | return Status::OK(); 18 | } 19 | virtual Status Close() { return Status::OK(); } 20 | virtual Status Flush() { return Status::OK(); } 21 | virtual Status Sync() { return Status::OK(); } 22 | }; 23 | 24 | bool HandleDumpCommand(Env* env, char** files, int num) { 25 | StdoutPrinter printer; 26 | bool ok = true; 27 | for (int i = 0; i < num; i++) { 28 | Status s = DumpFile(env, files[i], &printer); 29 | if (!s.ok()) { 30 | fprintf(stderr, "%s\n", s.ToString().c_str()); 31 | ok = false; 32 | } 33 | } 34 | return ok; 35 | } 36 | 37 | } // namespace 38 | } // namespace leveldb 39 | 40 | static void Usage() { 41 | fprintf( 42 | stderr, 43 | "Usage: leveldbutil command...\n" 44 | " dump files... -- dump contents of specified files\n" 45 | ); 46 | } 47 | 48 | int main(int argc, char** argv) { 49 | leveldb::Env* env = leveldb::Env::Default(); 50 | bool ok = true; 51 | if (argc < 2) { 52 | Usage(); 53 | ok = false; 54 | } else { 55 | std::string command = argv[1]; 56 | if (command == "dump") { 57 | ok = leveldb::HandleDumpCommand(env, argv+2, argc-2); 58 | } else { 59 | Usage(); 60 | ok = false; 61 | } 62 | } 63 | return (ok ? 0 : 1); 64 | } 65 | -------------------------------------------------------------------------------- /webbench/socket.c: -------------------------------------------------------------------------------- 1 | /* $Id: socket.c 1.1 1995/01/01 07:11:14 cthuang Exp $ 2 | * 3 | * This module has been modified by Radim Kolar for OS/2 emx 4 | */ 5 | 6 | /*********************************************************************** 7 | module: socket.c 8 | program: popclient 9 | SCCS ID: @(#)socket.c 1.5 4/1/94 10 | programmer: Virginia Tech Computing Center 11 | compiler: DEC RISC C compiler (Ultrix 4.1) 12 | environment: DEC Ultrix 4.3 13 | description: UNIX sockets code. 14 | ***********************************************************************/ 15 | 16 | #include 17 | #include 18 | #include 19 | #include 20 | #include 21 | #include 22 | #include 23 | #include 24 | #include 25 | #include 26 | #include 27 | #include 28 | 29 | int Socket(const char *host, int clientPort) 30 | { 31 | int sock; 32 | unsigned long inaddr; 33 | struct sockaddr_in ad; 34 | struct hostent *hp; 35 | 36 | /* 初始化地址 */ 37 | memset(&ad, 0, sizeof(ad)); 38 | ad.sin_family = AF_INET; 39 | 40 | /* 尝试把主机名转化为数字 */ 41 | inaddr = inet_addr(host); 42 | if (inaddr != INADDR_NONE) 43 | memcpy(&ad.sin_addr, &inaddr, sizeof(inaddr)); 44 | else 45 | { 46 | /* 取得 ip 地址 */ 47 | hp = gethostbyname(host); 48 | if (hp == NULL) 49 | return -1; 50 | memcpy(&ad.sin_addr, hp->h_addr, hp->h_length); 51 | } 52 | ad.sin_port = htons(clientPort); 53 | 54 | /* 建立 socket */ 55 | sock = socket(AF_INET, SOCK_STREAM, 0); 56 | if (sock < 0) 57 | return sock; 58 | /* 建立链接 */ 59 | if (connect(sock, (struct sockaddr *)&ad, sizeof(ad)) < 0) 60 | return -1; 61 | return sock; 62 | } 63 | 64 | -------------------------------------------------------------------------------- /leveldb/db/log_writer.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_DB_LOG_WRITER_H_ 6 | #define STORAGE_LEVELDB_DB_LOG_WRITER_H_ 7 | 8 | #include 9 | #include "db/log_format.h" 10 | #include "leveldb/slice.h" 11 | #include "leveldb/status.h" 12 | 13 | namespace leveldb { 14 | 15 | class WritableFile; 16 | 17 | namespace log { 18 | 19 | // 每条 record 都会立刻往文件写,顺序写 20 | class Writer { 21 | public: 22 | // Create a writer that will append data to "*dest". 23 | // "*dest" must be initially empty. 24 | // "*dest" must remain live while this Writer is in use. 25 | explicit Writer(WritableFile* dest); 26 | 27 | // Create a writer that will append data to "*dest". 28 | // "*dest" must have initial length "dest_length". 29 | // "*dest" must remain live while this Writer is in use. 30 | // 文件必须有 dest_length 的初始长度 31 | Writer(WritableFile* dest, uint64_t dest_length); 32 | 33 | ~Writer(); 34 | 35 | Status AddRecord(const Slice& slice); 36 | 37 | private: 38 | // 可写文件 39 | WritableFile* dest_; 40 | // 当前 block 偏移量 41 | int block_offset_; // Current offset in block 42 | 43 | // crc32c values for all supported record types. These are 44 | // pre-computed to reduce the overhead of computing the crc of the 45 | // record type stored in the header. 46 | // 47 | uint32_t type_crc_[kMaxRecordType + 1]; 48 | 49 | Status EmitPhysicalRecord(RecordType type, const char* ptr, size_t length); 50 | 51 | // No copying allowed 52 | Writer(const Writer&); 53 | void operator=(const Writer&); 54 | }; 55 | 56 | } // namespace log 57 | } // namespace leveldb 58 | 59 | #endif // STORAGE_LEVELDB_DB_LOG_WRITER_H_ 60 | -------------------------------------------------------------------------------- /leveldb/util/hash_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "util/hash.h" 6 | #include "util/testharness.h" 7 | 8 | namespace leveldb { 9 | 10 | class HASH { }; 11 | 12 | TEST(HASH, SignedUnsignedIssue) { 13 | const unsigned char data1[1] = {0x62}; 14 | const unsigned char data2[2] = {0xc3, 0x97}; 15 | const unsigned char data3[3] = {0xe2, 0x99, 0xa5}; 16 | const unsigned char data4[4] = {0xe1, 0x80, 0xb9, 0x32}; 17 | const unsigned char data5[48] = { 18 | 0x01, 0xc0, 0x00, 0x00, 19 | 0x00, 0x00, 0x00, 0x00, 20 | 0x00, 0x00, 0x00, 0x00, 21 | 0x00, 0x00, 0x00, 0x00, 22 | 0x14, 0x00, 0x00, 0x00, 23 | 0x00, 0x00, 0x04, 0x00, 24 | 0x00, 0x00, 0x00, 0x14, 25 | 0x00, 0x00, 0x00, 0x18, 26 | 0x28, 0x00, 0x00, 0x00, 27 | 0x00, 0x00, 0x00, 0x00, 28 | 0x02, 0x00, 0x00, 0x00, 29 | 0x00, 0x00, 0x00, 0x00, 30 | }; 31 | 32 | ASSERT_EQ(Hash(0, 0, 0xbc9f1d34), 0xbc9f1d34); 33 | ASSERT_EQ( 34 | Hash(reinterpret_cast(data1), sizeof(data1), 0xbc9f1d34), 35 | 0xef1345c4); 36 | ASSERT_EQ( 37 | Hash(reinterpret_cast(data2), sizeof(data2), 0xbc9f1d34), 38 | 0x5b663814); 39 | ASSERT_EQ( 40 | Hash(reinterpret_cast(data3), sizeof(data3), 0xbc9f1d34), 41 | 0x323c078f); 42 | ASSERT_EQ( 43 | Hash(reinterpret_cast(data4), sizeof(data4), 0xbc9f1d34), 44 | 0xed21633a); 45 | ASSERT_EQ( 46 | Hash(reinterpret_cast(data5), sizeof(data5), 0x12345678), 47 | 0xf333dabb); 48 | } 49 | 50 | } // namespace leveldb 51 | 52 | int main(int argc, char** argv) { 53 | return leveldb::test::RunAllTests(); 54 | } 55 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | Code With Comments 2 | ========= 3 | 4 | ### Tinyhttpd 5 | 介绍:tinyhttpd 是一个不到 500 行的超轻量型 Http Server,非常适合学习服务器工作原理 6 | 7 | 源码分析:[在此](https://github.com/AngryHacker/articles/blob/master/src/code_reading/tinyhttpd.md) 8 | 9 | 链接:[tinyhttpd](https://github.com/AngryHacker/code-with-comments/tree/master/tinyhttpd) 10 | 11 | ### MemoryPool 12 | 介绍:一个用 C++ 实现的简单内存池 13 | 14 | 源码分析:[在此](http://blog.csdn.net/jcjc918/article/details/44997089) 15 | 16 | 链接:[MemoryPool(98 版本)](https://github.com/AngryHacker/code-with-comments/tree/master/memorypool/C-98) 17 | 18 | ### Webbench 19 | 介绍:Webbench是一个在linux下使用的非常简单的网站压测工具。它使用fork()模拟多个客户端同时访问我们设定的URL, 20 | 测试网站在压力下工作的性能,最多可以模拟3万个并发连接去测试网站的负载能力。 21 | 22 | 源码分析:[在此](http://blog.csdn.net/jcjc918/article/details/44965951) 23 | 24 | 链接:[webbench](https://github.com/AngryHacker/code-with-comments/tree/master/webbench) 25 | 26 | ### Threadpool 27 | 介绍:基于 pthread 实现的简单线程池 28 | 29 | 源码分析:[在此](https://github.com/AngryHacker/articles/blob/master/src/code_reading/threadpool.md) 30 | 31 | 链接:[Threadpool](https://github.com/AngryHacker/code-with-comments/tree/master/threadpool) 32 | 33 | ### Leveldb 34 | 介绍:Jeff Dean 和 Sanjay Ghemawat 两位超级大神实现的高效 kv 数据库。 35 | 36 | 源码分析: 37 | 38 | * [LevelDb 日知录](http://www.cnblogs.com/haippy/archive/2011/12/04/2276064.html) 39 | * [leveldb 实现解析 - 那岩](https://github.com/AngryHacker/code-with-comments/blob/master/attachment/leveldb%E5%AE%9E%E7%8E%B0%E8%A7%A3%E6%9E%90.pdf) 40 | 41 | 以上是我觉得分析得最好的两篇。不过随着 leveldb 项目的推进,有些代码也发生了变动。我进行注释的源码是最新的 1.18 版本,结合两篇解析写自己的理解,目前已阅读的是主要流程,水平有限,有些地方也不甚清楚,欢迎交流。 42 | 43 | 链接:[Leveldb](https://github.com/AngryHacker/code-with-comments/tree/master/leveldb) 44 | 45 |
46 | 47 |
48 |

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49 | -------------------------------------------------------------------------------- /webbench/debian/changelog: -------------------------------------------------------------------------------- 1 | webbench (1.5) unstable; urgency=low 2 | 3 | * allow building with both Gnu and BSD make 4 | 5 | -- Radim Kolar Fri, Jun 25 12:00:20 CEST 2004 6 | 7 | webbench (1.4) unstable; urgency=low 8 | 9 | * check if url is not too long 10 | * report correct program version number 11 | * use yield() when waiting for test start 12 | * corrected error codes 13 | * check availability of test server first 14 | * do not abort test if first request failed 15 | * report when some childrens are dead. 16 | * use alarm, not time() for lower syscal use by bench 17 | * use mode 644 for installed doc 18 | * makefile cleaned for better freebsd ports integration 19 | 20 | -- Radim Kolar Thu, 15 Jan 2004 11:15:52 +0100 21 | 22 | webbench (1.3) unstable; urgency=low 23 | 24 | * Build fixes for freeBSD 25 | * Default benchmark time 60 -> 30 26 | * generate tar with subdirectory 27 | * added to freeBSD ports collection 28 | 29 | -- Radim Kolar Mon, 12 Jan 2004 17:00:24 +0100 30 | 31 | webbench (1.2) unstable; urgency=low 32 | 33 | * Only debian-related bugfixes 34 | * Updated Debian/rules 35 | * Adapted to fit new directory system 36 | * moved from debstd to dh_* 37 | 38 | -- Radim Kolar Fri, 18 Jan 2002 12:33:04 +0100 39 | 40 | webbench (1.1) unstable; urgency=medium 41 | 42 | * Program debianized 43 | * added support for multiple methods (GET, HEAD, OPTIONS, TRACE) 44 | * added support for multiple HTTP versions (0.9 -- 1.1) 45 | * added long options 46 | * added multiple clients 47 | * wait for start of second before test 48 | * test time can be specified 49 | * better error checking when reading reply from server 50 | * FIX: tests was one second longer than expected 51 | 52 | -- Radim Kolar Thu, 16 Sep 1999 18:48:00 +0200 53 | 54 | Local variables: 55 | mode: debian-changelog 56 | End: 57 | -------------------------------------------------------------------------------- /leveldb/issues/issue200_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2013 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | // Test for issue 200: when iterator switches direction from backward 6 | // to forward, the current key can be yielded unexpectedly if a new 7 | // mutation has been added just before the current key. 8 | 9 | #include "leveldb/db.h" 10 | #include "util/testharness.h" 11 | 12 | namespace leveldb { 13 | 14 | class Issue200 { }; 15 | 16 | TEST(Issue200, Test) { 17 | // Get rid of any state from an old run. 18 | std::string dbpath = test::TmpDir() + "/leveldb_issue200_test"; 19 | DestroyDB(dbpath, Options()); 20 | 21 | DB *db; 22 | Options options; 23 | options.create_if_missing = true; 24 | ASSERT_OK(DB::Open(options, dbpath, &db)); 25 | 26 | WriteOptions write_options; 27 | ASSERT_OK(db->Put(write_options, "1", "b")); 28 | ASSERT_OK(db->Put(write_options, "2", "c")); 29 | ASSERT_OK(db->Put(write_options, "3", "d")); 30 | ASSERT_OK(db->Put(write_options, "4", "e")); 31 | ASSERT_OK(db->Put(write_options, "5", "f")); 32 | 33 | ReadOptions read_options; 34 | Iterator *iter = db->NewIterator(read_options); 35 | 36 | // Add an element that should not be reflected in the iterator. 37 | ASSERT_OK(db->Put(write_options, "25", "cd")); 38 | 39 | iter->Seek("5"); 40 | ASSERT_EQ(iter->key().ToString(), "5"); 41 | iter->Prev(); 42 | ASSERT_EQ(iter->key().ToString(), "4"); 43 | iter->Prev(); 44 | ASSERT_EQ(iter->key().ToString(), "3"); 45 | iter->Next(); 46 | ASSERT_EQ(iter->key().ToString(), "4"); 47 | iter->Next(); 48 | ASSERT_EQ(iter->key().ToString(), "5"); 49 | 50 | delete iter; 51 | delete db; 52 | DestroyDB(dbpath, options); 53 | } 54 | 55 | } // namespace leveldb 56 | 57 | int main(int argc, char** argv) { 58 | return leveldb::test::RunAllTests(); 59 | } 60 | -------------------------------------------------------------------------------- /leveldb/util/arena_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "util/arena.h" 6 | 7 | #include "util/random.h" 8 | #include "util/testharness.h" 9 | 10 | namespace leveldb { 11 | 12 | class ArenaTest { }; 13 | 14 | TEST(ArenaTest, Empty) { 15 | Arena arena; 16 | } 17 | 18 | TEST(ArenaTest, Simple) { 19 | std::vector > allocated; 20 | Arena arena; 21 | const int N = 100000; 22 | size_t bytes = 0; 23 | Random rnd(301); 24 | for (int i = 0; i < N; i++) { 25 | size_t s; 26 | if (i % (N / 10) == 0) { 27 | s = i; 28 | } else { 29 | s = rnd.OneIn(4000) ? rnd.Uniform(6000) : 30 | (rnd.OneIn(10) ? rnd.Uniform(100) : rnd.Uniform(20)); 31 | } 32 | if (s == 0) { 33 | // Our arena disallows size 0 allocations. 34 | s = 1; 35 | } 36 | char* r; 37 | if (rnd.OneIn(10)) { 38 | r = arena.AllocateAligned(s); 39 | } else { 40 | r = arena.Allocate(s); 41 | } 42 | 43 | for (size_t b = 0; b < s; b++) { 44 | // Fill the "i"th allocation with a known bit pattern 45 | r[b] = i % 256; 46 | } 47 | bytes += s; 48 | allocated.push_back(std::make_pair(s, r)); 49 | ASSERT_GE(arena.MemoryUsage(), bytes); 50 | if (i > N/10) { 51 | ASSERT_LE(arena.MemoryUsage(), bytes * 1.10); 52 | } 53 | } 54 | for (size_t i = 0; i < allocated.size(); i++) { 55 | size_t num_bytes = allocated[i].first; 56 | const char* p = allocated[i].second; 57 | for (size_t b = 0; b < num_bytes; b++) { 58 | // Check the "i"th allocation for the known bit pattern 59 | ASSERT_EQ(int(p[b]) & 0xff, i % 256); 60 | } 61 | } 62 | } 63 | 64 | } // namespace leveldb 65 | 66 | int main(int argc, char** argv) { 67 | return leveldb::test::RunAllTests(); 68 | } 69 | -------------------------------------------------------------------------------- /leveldb/table/iterator.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "leveldb/iterator.h" 6 | 7 | namespace leveldb { 8 | 9 | Iterator::Iterator() { 10 | cleanup_.function = NULL; 11 | cleanup_.next = NULL; 12 | } 13 | 14 | Iterator::~Iterator() { 15 | if (cleanup_.function != NULL) { 16 | (*cleanup_.function)(cleanup_.arg1, cleanup_.arg2); 17 | for (Cleanup* c = cleanup_.next; c != NULL; ) { 18 | (*c->function)(c->arg1, c->arg2); 19 | Cleanup* next = c->next; 20 | delete c; 21 | c = next; 22 | } 23 | } 24 | } 25 | 26 | void Iterator::RegisterCleanup(CleanupFunction func, void* arg1, void* arg2) { 27 | assert(func != NULL); 28 | Cleanup* c; 29 | if (cleanup_.function == NULL) { 30 | c = &cleanup_; 31 | } else { 32 | c = new Cleanup; 33 | c->next = cleanup_.next; 34 | cleanup_.next = c; 35 | } 36 | c->function = func; 37 | c->arg1 = arg1; 38 | c->arg2 = arg2; 39 | } 40 | 41 | namespace { 42 | class EmptyIterator : public Iterator { 43 | public: 44 | EmptyIterator(const Status& s) : status_(s) { } 45 | virtual bool Valid() const { return false; } 46 | virtual void Seek(const Slice& target) { } 47 | virtual void SeekToFirst() { } 48 | virtual void SeekToLast() { } 49 | virtual void Next() { assert(false); } 50 | virtual void Prev() { assert(false); } 51 | Slice key() const { assert(false); return Slice(); } 52 | Slice value() const { assert(false); return Slice(); } 53 | virtual Status status() const { return status_; } 54 | private: 55 | Status status_; 56 | }; 57 | } // namespace 58 | 59 | Iterator* NewEmptyIterator() { 60 | return new EmptyIterator(Status::OK()); 61 | } 62 | 63 | Iterator* NewErrorIterator(const Status& status) { 64 | return new EmptyIterator(status); 65 | } 66 | 67 | } // namespace leveldb 68 | -------------------------------------------------------------------------------- /leveldb/db/snapshot.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_DB_SNAPSHOT_H_ 6 | #define STORAGE_LEVELDB_DB_SNAPSHOT_H_ 7 | 8 | #include "db/dbformat.h" 9 | #include "leveldb/db.h" 10 | 11 | namespace leveldb { 12 | 13 | class SnapshotList; 14 | 15 | // Snapshots are kept in a doubly-linked list in the DB. 16 | // Each SnapshotImpl corresponds to a particular sequence number. 17 | class SnapshotImpl : public Snapshot { 18 | public: 19 | SequenceNumber number_; // const after creation 20 | 21 | private: 22 | friend class SnapshotList; 23 | 24 | // SnapshotImpl is kept in a doubly-linked circular list 25 | SnapshotImpl* prev_; 26 | SnapshotImpl* next_; 27 | 28 | SnapshotList* list_; // just for sanity checks 29 | }; 30 | 31 | class SnapshotList { 32 | public: 33 | SnapshotList() { 34 | list_.prev_ = &list_; 35 | list_.next_ = &list_; 36 | } 37 | 38 | bool empty() const { return list_.next_ == &list_; } 39 | SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; } 40 | SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; } 41 | 42 | // 新节点插入到链表尾 43 | const SnapshotImpl* New(SequenceNumber seq) { 44 | SnapshotImpl* s = new SnapshotImpl; 45 | s->number_ = seq; 46 | s->list_ = this; 47 | s->next_ = &list_; 48 | s->prev_ = list_.prev_; 49 | s->prev_->next_ = s; 50 | s->next_->prev_ = s; 51 | return s; 52 | } 53 | 54 | // 删除节点 55 | void Delete(const SnapshotImpl* s) { 56 | assert(s->list_ == this); 57 | s->prev_->next_ = s->next_; 58 | s->next_->prev_ = s->prev_; 59 | delete s; 60 | } 61 | 62 | private: 63 | // Dummy head of doubly-linked list of snapshots 64 | SnapshotImpl list_; 65 | }; 66 | 67 | } // namespace leveldb 68 | 69 | #endif // STORAGE_LEVELDB_DB_SNAPSHOT_H_ 70 | -------------------------------------------------------------------------------- /leveldb/util/testharness.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "util/testharness.h" 6 | 7 | #include 8 | #include 9 | #include 10 | #include 11 | 12 | namespace leveldb { 13 | namespace test { 14 | 15 | namespace { 16 | struct Test { 17 | const char* base; 18 | const char* name; 19 | void (*func)(); 20 | }; 21 | std::vector* tests; 22 | } 23 | 24 | bool RegisterTest(const char* base, const char* name, void (*func)()) { 25 | if (tests == NULL) { 26 | tests = new std::vector; 27 | } 28 | Test t; 29 | t.base = base; 30 | t.name = name; 31 | t.func = func; 32 | tests->push_back(t); 33 | return true; 34 | } 35 | 36 | int RunAllTests() { 37 | const char* matcher = getenv("LEVELDB_TESTS"); 38 | 39 | int num = 0; 40 | if (tests != NULL) { 41 | for (size_t i = 0; i < tests->size(); i++) { 42 | const Test& t = (*tests)[i]; 43 | if (matcher != NULL) { 44 | std::string name = t.base; 45 | name.push_back('.'); 46 | name.append(t.name); 47 | if (strstr(name.c_str(), matcher) == NULL) { 48 | continue; 49 | } 50 | } 51 | fprintf(stderr, "==== Test %s.%s\n", t.base, t.name); 52 | (*t.func)(); 53 | ++num; 54 | } 55 | } 56 | fprintf(stderr, "==== PASSED %d tests\n", num); 57 | return 0; 58 | } 59 | 60 | std::string TmpDir() { 61 | std::string dir; 62 | Status s = Env::Default()->GetTestDirectory(&dir); 63 | ASSERT_TRUE(s.ok()) << s.ToString(); 64 | return dir; 65 | } 66 | 67 | int RandomSeed() { 68 | const char* env = getenv("TEST_RANDOM_SEED"); 69 | int result = (env != NULL ? atoi(env) : 301); 70 | if (result <= 0) { 71 | result = 301; 72 | } 73 | return result; 74 | } 75 | 76 | } // namespace test 77 | } // namespace leveldb 78 | -------------------------------------------------------------------------------- /leveldb/util/logging.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "util/logging.h" 6 | 7 | #include 8 | #include 9 | #include 10 | #include 11 | #include "leveldb/env.h" 12 | #include "leveldb/slice.h" 13 | 14 | namespace leveldb { 15 | 16 | void AppendNumberTo(std::string* str, uint64_t num) { 17 | char buf[30]; 18 | snprintf(buf, sizeof(buf), "%llu", (unsigned long long) num); 19 | str->append(buf); 20 | } 21 | 22 | void AppendEscapedStringTo(std::string* str, const Slice& value) { 23 | for (size_t i = 0; i < value.size(); i++) { 24 | char c = value[i]; 25 | if (c >= ' ' && c <= '~') { 26 | str->push_back(c); 27 | } else { 28 | char buf[10]; 29 | snprintf(buf, sizeof(buf), "\\x%02x", 30 | static_cast(c) & 0xff); 31 | str->append(buf); 32 | } 33 | } 34 | } 35 | 36 | std::string NumberToString(uint64_t num) { 37 | std::string r; 38 | AppendNumberTo(&r, num); 39 | return r; 40 | } 41 | 42 | std::string EscapeString(const Slice& value) { 43 | std::string r; 44 | AppendEscapedStringTo(&r, value); 45 | return r; 46 | } 47 | 48 | bool ConsumeDecimalNumber(Slice* in, uint64_t* val) { 49 | uint64_t v = 0; 50 | int digits = 0; 51 | while (!in->empty()) { 52 | char c = (*in)[0]; 53 | if (c >= '0' && c <= '9') { 54 | ++digits; 55 | const int delta = (c - '0'); 56 | static const uint64_t kMaxUint64 = ~static_cast(0); 57 | if (v > kMaxUint64/10 || 58 | (v == kMaxUint64/10 && delta > kMaxUint64%10)) { 59 | // Overflow 60 | return false; 61 | } 62 | v = (v * 10) + delta; 63 | in->remove_prefix(1); 64 | } else { 65 | break; 66 | } 67 | } 68 | *val = v; 69 | return (digits > 0); 70 | } 71 | 72 | } // namespace leveldb 73 | -------------------------------------------------------------------------------- /tinyhttpd/README: -------------------------------------------------------------------------------- 1 | This software is copyright 1999 by J. David Blackstone. Permission 2 | is granted to redistribute and modify this software under the terms of 3 | the GNU General Public License, available at http://www.gnu.org/ . 4 | 5 | If you use this software or examine the code, I would appreciate 6 | knowing and would be overjoyed to hear about it at 7 | jdavidb@sourceforge.net . 8 | 9 | This software is not production quality. It comes with no warranty 10 | of any kind, not even an implied warranty of fitness for a particular 11 | purpose. I am not responsible for the damage that will likely result 12 | if you use this software on your computer system. 13 | 14 | I wrote this webserver for an assignment in my networking class in 15 | 1999. We were told that at a bare minimum the server had to serve 16 | pages, and told that we would get extra credit for doing "extras." 17 | Perl had introduced me to a whole lot of UNIX functionality (I learned 18 | sockets and fork from Perl!), and O'Reilly's lion book on UNIX system 19 | calls plus O'Reilly's books on CGI and writing web clients in Perl got 20 | me thinking and I realized I could make my webserver support CGI with 21 | little trouble. 22 | 23 | Now, if you're a member of the Apache core group, you might not be 24 | impressed. But my professor was blown over. Try the color.cgi sample 25 | script and type in "chartreuse." Made me seem smarter than I am, at 26 | any rate. :) 27 | 28 | Apache it's not. But I do hope that this program is a good 29 | educational tool for those interested in http/socket programming, as 30 | well as UNIX system calls. (There's some textbook uses of pipes, 31 | environment variables, forks, and so on.) 32 | 33 | One last thing: if you look at my webserver or (are you out of 34 | mind?!?) use it, I would just be overjoyed to hear about it. Please 35 | email me. I probably won't really be releasing major updates, but if 36 | I help you learn something, I'd love to know! 37 | 38 | Happy hacking! 39 | 40 | J. David Blackstone 41 | -------------------------------------------------------------------------------- /leveldb/util/crc32c_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "util/crc32c.h" 6 | #include "util/testharness.h" 7 | 8 | namespace leveldb { 9 | namespace crc32c { 10 | 11 | class CRC { }; 12 | 13 | TEST(CRC, StandardResults) { 14 | // From rfc3720 section B.4. 15 | char buf[32]; 16 | 17 | memset(buf, 0, sizeof(buf)); 18 | ASSERT_EQ(0x8a9136aa, Value(buf, sizeof(buf))); 19 | 20 | memset(buf, 0xff, sizeof(buf)); 21 | ASSERT_EQ(0x62a8ab43, Value(buf, sizeof(buf))); 22 | 23 | for (int i = 0; i < 32; i++) { 24 | buf[i] = i; 25 | } 26 | ASSERT_EQ(0x46dd794e, Value(buf, sizeof(buf))); 27 | 28 | for (int i = 0; i < 32; i++) { 29 | buf[i] = 31 - i; 30 | } 31 | ASSERT_EQ(0x113fdb5c, Value(buf, sizeof(buf))); 32 | 33 | unsigned char data[48] = { 34 | 0x01, 0xc0, 0x00, 0x00, 35 | 0x00, 0x00, 0x00, 0x00, 36 | 0x00, 0x00, 0x00, 0x00, 37 | 0x00, 0x00, 0x00, 0x00, 38 | 0x14, 0x00, 0x00, 0x00, 39 | 0x00, 0x00, 0x04, 0x00, 40 | 0x00, 0x00, 0x00, 0x14, 41 | 0x00, 0x00, 0x00, 0x18, 42 | 0x28, 0x00, 0x00, 0x00, 43 | 0x00, 0x00, 0x00, 0x00, 44 | 0x02, 0x00, 0x00, 0x00, 45 | 0x00, 0x00, 0x00, 0x00, 46 | }; 47 | ASSERT_EQ(0xd9963a56, Value(reinterpret_cast(data), sizeof(data))); 48 | } 49 | 50 | TEST(CRC, Values) { 51 | ASSERT_NE(Value("a", 1), Value("foo", 3)); 52 | } 53 | 54 | TEST(CRC, Extend) { 55 | ASSERT_EQ(Value("hello world", 11), 56 | Extend(Value("hello ", 6), "world", 5)); 57 | } 58 | 59 | TEST(CRC, Mask) { 60 | uint32_t crc = Value("foo", 3); 61 | ASSERT_NE(crc, Mask(crc)); 62 | ASSERT_NE(crc, Mask(Mask(crc))); 63 | ASSERT_EQ(crc, Unmask(Mask(crc))); 64 | ASSERT_EQ(crc, Unmask(Unmask(Mask(Mask(crc))))); 65 | } 66 | 67 | } // namespace crc32c 68 | } // namespace leveldb 69 | 70 | int main(int argc, char** argv) { 71 | return leveldb::test::RunAllTests(); 72 | } 73 | -------------------------------------------------------------------------------- /leveldb/table/block_builder.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_ 6 | #define STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_ 7 | 8 | #include 9 | 10 | #include 11 | #include "leveldb/slice.h" 12 | 13 | namespace leveldb { 14 | 15 | struct Options; 16 | 17 | // 生成 block 的过程封装成 BlockBuilder 处理 18 | class BlockBuilder { 19 | public: 20 | explicit BlockBuilder(const Options* options); 21 | 22 | // Reset the contents as if the BlockBuilder was just constructed. 23 | void Reset(); 24 | 25 | // REQUIRES: Finish() has not been called since the last call to Reset(). 26 | // REQUIRES: key is larger than any previously added key 27 | void Add(const Slice& key, const Slice& value); 28 | 29 | // Finish building the block and return a slice that refers to the 30 | // block contents. The returned slice will remain valid for the 31 | // lifetime of this builder or until Reset() is called. 32 | Slice Finish(); 33 | 34 | // Returns an estimate of the current (uncompressed) size of the block 35 | // we are building. 36 | size_t CurrentSizeEstimate() const; 37 | 38 | // Return true iff no entries have been added since the last Reset() 39 | bool empty() const { 40 | return buffer_.empty(); 41 | } 42 | 43 | private: 44 | const Options* options_; 45 | std::string buffer_; // Destination buffer // 缓冲区 46 | std::vector restarts_; // Restart points // restart 数组 47 | int counter_; // Number of entries emitted since restart // restart 节点后的 entry 数目 48 | bool finished_; // Has Finish() been called? // 是否结束一个 block 49 | std::string last_key_; 50 | 51 | // No copying allowed 52 | BlockBuilder(const BlockBuilder&); 53 | void operator=(const BlockBuilder&); 54 | }; 55 | 56 | } // namespace leveldb 57 | 58 | #endif // STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_ 59 | -------------------------------------------------------------------------------- /leveldb/include/leveldb/write_batch.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // WriteBatch holds a collection of updates to apply atomically to a DB. 6 | // 7 | // The updates are applied in the order in which they are added 8 | // to the WriteBatch. For example, the value of "key" will be "v3" 9 | // after the following batch is written: 10 | // 11 | // batch.Put("key", "v1"); 12 | // batch.Delete("key"); 13 | // batch.Put("key", "v2"); 14 | // batch.Put("key", "v3"); 15 | // 16 | // Multiple threads can invoke const methods on a WriteBatch without 17 | // external synchronization, but if any of the threads may call a 18 | // non-const method, all threads accessing the same WriteBatch must use 19 | // external synchronization. 20 | 21 | // 会将 userkey 连同 SequnceNumber 和 ValueType 先做 encode,然后做 decode,将数据 insert 到指定的 Handler(memtable)上面。 22 | 23 | #ifndef STORAGE_LEVELDB_INCLUDE_WRITE_BATCH_H_ 24 | #define STORAGE_LEVELDB_INCLUDE_WRITE_BATCH_H_ 25 | 26 | #include 27 | #include "leveldb/status.h" 28 | 29 | namespace leveldb { 30 | 31 | class Slice; 32 | 33 | class WriteBatch { 34 | public: 35 | WriteBatch(); 36 | ~WriteBatch(); 37 | 38 | // Store the mapping "key->value" in the database. 39 | void Put(const Slice& key, const Slice& value); 40 | 41 | // If the database contains a mapping for "key", erase it. Else do nothing. 42 | void Delete(const Slice& key); 43 | 44 | // Clear all updates buffered in this batch. 45 | void Clear(); 46 | 47 | // Support for iterating over the contents of a batch. 48 | class Handler { 49 | public: 50 | virtual ~Handler(); 51 | virtual void Put(const Slice& key, const Slice& value) = 0; 52 | virtual void Delete(const Slice& key) = 0; 53 | }; 54 | Status Iterate(Handler* handler) const; 55 | 56 | private: 57 | friend class WriteBatchInternal; 58 | 59 | std::string rep_; // See comment in write_batch.cc for the format of rep_ 60 | 61 | // Intentionally copyable 62 | }; 63 | 64 | } // namespace leveldb 65 | 66 | #endif // STORAGE_LEVELDB_INCLUDE_WRITE_BATCH_H_ 67 | -------------------------------------------------------------------------------- /leveldb/util/status.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include 6 | #include "port/port.h" 7 | #include "leveldb/status.h" 8 | 9 | namespace leveldb { 10 | 11 | const char* Status::CopyState(const char* state) { 12 | uint32_t size; 13 | memcpy(&size, state, sizeof(size)); 14 | char* result = new char[size + 5]; 15 | memcpy(result, state, size + 5); 16 | return result; 17 | } 18 | 19 | Status::Status(Code code, const Slice& msg, const Slice& msg2) { 20 | assert(code != kOk); 21 | const uint32_t len1 = msg.size(); 22 | const uint32_t len2 = msg2.size(); 23 | const uint32_t size = len1 + (len2 ? (2 + len2) : 0); 24 | char* result = new char[size + 5]; 25 | memcpy(result, &size, sizeof(size)); 26 | result[4] = static_cast(code); 27 | memcpy(result + 5, msg.data(), len1); 28 | if (len2) { 29 | result[5 + len1] = ':'; 30 | result[6 + len1] = ' '; 31 | memcpy(result + 7 + len1, msg2.data(), len2); 32 | } 33 | state_ = result; 34 | } 35 | 36 | std::string Status::ToString() const { 37 | if (state_ == NULL) { 38 | return "OK"; 39 | } else { 40 | char tmp[30]; 41 | const char* type; 42 | switch (code()) { 43 | case kOk: 44 | type = "OK"; 45 | break; 46 | case kNotFound: 47 | type = "NotFound: "; 48 | break; 49 | case kCorruption: 50 | type = "Corruption: "; 51 | break; 52 | case kNotSupported: 53 | type = "Not implemented: "; 54 | break; 55 | case kInvalidArgument: 56 | type = "Invalid argument: "; 57 | break; 58 | case kIOError: 59 | type = "IO error: "; 60 | break; 61 | default: 62 | snprintf(tmp, sizeof(tmp), "Unknown code(%d): ", 63 | static_cast(code())); 64 | type = tmp; 65 | break; 66 | } 67 | std::string result(type); 68 | uint32_t length; 69 | memcpy(&length, state_, sizeof(length)); 70 | result.append(state_ + 5, length); 71 | return result; 72 | } 73 | } 74 | 75 | } // namespace leveldb 76 | -------------------------------------------------------------------------------- /leveldb/db/table_cache.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // Thread-safe (provides internal synchronization) 6 | 7 | #ifndef STORAGE_LEVELDB_DB_TABLE_CACHE_H_ 8 | #define STORAGE_LEVELDB_DB_TABLE_CACHE_H_ 9 | 10 | #include 11 | #include 12 | #include "db/dbformat.h" 13 | #include "leveldb/cache.h" 14 | #include "leveldb/table.h" 15 | #include "port/port.h" 16 | 17 | namespace leveldb { 18 | 19 | class Env; 20 | 21 | class TableCache { 22 | public: 23 | TableCache(const std::string& dbname, const Options* options, int entries); 24 | ~TableCache(); 25 | 26 | // Return an iterator for the specified file number (the corresponding 27 | // file length must be exactly "file_size" bytes). If "tableptr" is 28 | // non-NULL, also sets "*tableptr" to point to the Table object 29 | // underlying the returned iterator, or NULL if no Table object underlies 30 | // the returned iterator. The returned "*tableptr" object is owned by 31 | // the cache and should not be deleted, and is valid for as long as the 32 | // returned iterator is live. 33 | Iterator* NewIterator(const ReadOptions& options, 34 | uint64_t file_number, 35 | uint64_t file_size, 36 | Table** tableptr = NULL); 37 | 38 | // If a seek to internal key "k" in specified file finds an entry, 39 | // call (*handle_result)(arg, found_key, found_value). 40 | // 成功找到时调用回调函数 41 | Status Get(const ReadOptions& options, 42 | uint64_t file_number, 43 | uint64_t file_size, 44 | const Slice& k, 45 | void* arg, 46 | void (*handle_result)(void*, const Slice&, const Slice&)); 47 | 48 | // Evict any entry for the specified file number 49 | void Evict(uint64_t file_number); 50 | 51 | private: 52 | Env* const env_; 53 | const std::string dbname_; 54 | const Options* options_; 55 | Cache* cache_; 56 | 57 | Status FindTable(uint64_t file_number, uint64_t file_size, Cache::Handle**); 58 | }; 59 | 60 | } // namespace leveldb 61 | 62 | #endif // STORAGE_LEVELDB_DB_TABLE_CACHE_H_ 63 | -------------------------------------------------------------------------------- /leveldb/util/testutil.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_UTIL_TESTUTIL_H_ 6 | #define STORAGE_LEVELDB_UTIL_TESTUTIL_H_ 7 | 8 | #include "leveldb/env.h" 9 | #include "leveldb/slice.h" 10 | #include "util/random.h" 11 | 12 | namespace leveldb { 13 | namespace test { 14 | 15 | // Store in *dst a random string of length "len" and return a Slice that 16 | // references the generated data. 17 | extern Slice RandomString(Random* rnd, int len, std::string* dst); 18 | 19 | // Return a random key with the specified length that may contain interesting 20 | // characters (e.g. \x00, \xff, etc.). 21 | extern std::string RandomKey(Random* rnd, int len); 22 | 23 | // Store in *dst a string of length "len" that will compress to 24 | // "N*compressed_fraction" bytes and return a Slice that references 25 | // the generated data. 26 | extern Slice CompressibleString(Random* rnd, double compressed_fraction, 27 | size_t len, std::string* dst); 28 | 29 | // A wrapper that allows injection of errors. 30 | class ErrorEnv : public EnvWrapper { 31 | public: 32 | bool writable_file_error_; 33 | int num_writable_file_errors_; 34 | 35 | ErrorEnv() : EnvWrapper(Env::Default()), 36 | writable_file_error_(false), 37 | num_writable_file_errors_(0) { } 38 | 39 | virtual Status NewWritableFile(const std::string& fname, 40 | WritableFile** result) { 41 | if (writable_file_error_) { 42 | ++num_writable_file_errors_; 43 | *result = NULL; 44 | return Status::IOError(fname, "fake error"); 45 | } 46 | return target()->NewWritableFile(fname, result); 47 | } 48 | 49 | virtual Status NewAppendableFile(const std::string& fname, 50 | WritableFile** result) { 51 | if (writable_file_error_) { 52 | ++num_writable_file_errors_; 53 | *result = NULL; 54 | return Status::IOError(fname, "fake error"); 55 | } 56 | return target()->NewAppendableFile(fname, result); 57 | } 58 | }; 59 | 60 | } // namespace test 61 | } // namespace leveldb 62 | 63 | #endif // STORAGE_LEVELDB_UTIL_TESTUTIL_H_ 64 | -------------------------------------------------------------------------------- /leveldb/util/arena.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_UTIL_ARENA_H_ 6 | #define STORAGE_LEVELDB_UTIL_ARENA_H_ 7 | 8 | #include 9 | #include 10 | #include 11 | #include 12 | #include "port/port.h" 13 | 14 | namespace leveldb { 15 | 16 | // memtable有阈值的限制(write_buffer_size),为了便于统计内存的使用,也为了内存使用效率,对memtable的内存使用实现了比较简单的arena管理(Arena)。 17 | class Arena { 18 | public: 19 | Arena(); 20 | ~Arena(); 21 | 22 | // Return a pointer to a newly allocated memory block of "bytes" bytes. 23 | char* Allocate(size_t bytes); 24 | 25 | // Allocate memory with the normal alignment guarantees provided by malloc 26 | char* AllocateAligned(size_t bytes); 27 | 28 | // Returns an estimate of the total memory usage of data allocated 29 | // by the arena. 30 | size_t MemoryUsage() const { 31 | return reinterpret_cast(memory_usage_.NoBarrier_Load()); 32 | } 33 | 34 | private: 35 | char* AllocateFallback(size_t bytes); 36 | // 向系统申请 block_bytes 大小的内存 37 | char* AllocateNewBlock(size_t block_bytes); 38 | 39 | // Allocation state 40 | // 当前空闲内存 block 内的可用地址 41 | char* alloc_ptr_; 42 | // 当前空闲内存 block 内的可用大小 43 | size_t alloc_bytes_remaining_; 44 | 45 | // Array of new[] allocated memory blocks 46 | // 已经申请的内存 block 47 | std::vector blocks_; 48 | 49 | // Total memory usage of the arena. 50 | // 累计分配的内存大小,一个 memtable 对应一个 Arena 51 | // memtable 内的数据量就用这个值表示 52 | port::AtomicPointer memory_usage_; 53 | 54 | // No copying allowed 55 | Arena(const Arena&); 56 | void operator=(const Arena&); 57 | }; 58 | 59 | inline char* Arena::Allocate(size_t bytes) { 60 | // The semantics of what to return are a bit messy if we allow 61 | // 0-byte allocations, so we disallow them here (we don't need 62 | // them for our internal use). 63 | assert(bytes > 0); 64 | // 如果申请的大小小于当前空闲 block 内可用大小,直接分配 65 | if (bytes <= alloc_bytes_remaining_) { 66 | char* result = alloc_ptr_; 67 | alloc_ptr_ += bytes; 68 | alloc_bytes_remaining_ -= bytes; 69 | return result; 70 | } 71 | return AllocateFallback(bytes); 72 | } 73 | 74 | } // namespace leveldb 75 | 76 | #endif // STORAGE_LEVELDB_UTIL_ARENA_H_ 77 | -------------------------------------------------------------------------------- /leveldb/util/random.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_UTIL_RANDOM_H_ 6 | #define STORAGE_LEVELDB_UTIL_RANDOM_H_ 7 | 8 | #include 9 | 10 | namespace leveldb { 11 | 12 | // A very simple random number generator. Not especially good at 13 | // generating truly random bits, but good enough for our needs in this 14 | // package. 15 | class Random { 16 | private: 17 | uint32_t seed_; 18 | public: 19 | explicit Random(uint32_t s) : seed_(s & 0x7fffffffu) { 20 | // Avoid bad seeds. 21 | if (seed_ == 0 || seed_ == 2147483647L) { 22 | seed_ = 1; 23 | } 24 | } 25 | uint32_t Next() { 26 | static const uint32_t M = 2147483647L; // 2^31-1 27 | static const uint64_t A = 16807; // bits 14, 8, 7, 5, 2, 1, 0 28 | // We are computing 29 | // seed_ = (seed_ * A) % M, where M = 2^31-1 30 | // 31 | // seed_ must not be zero or M, or else all subsequent computed values 32 | // will be zero or M respectively. For all other values, seed_ will end 33 | // up cycling through every number in [1,M-1] 34 | uint64_t product = seed_ * A; 35 | 36 | // Compute (product % M) using the fact that ((x << 31) % M) == x. 37 | seed_ = static_cast((product >> 31) + (product & M)); 38 | // The first reduction may overflow by 1 bit, so we may need to 39 | // repeat. mod == M is not possible; using > allows the faster 40 | // sign-bit-based test. 41 | if (seed_ > M) { 42 | seed_ -= M; 43 | } 44 | return seed_; 45 | } 46 | // Returns a uniformly distributed value in the range [0..n-1] 47 | // REQUIRES: n > 0 48 | uint32_t Uniform(int n) { return Next() % n; } 49 | 50 | // Randomly returns true ~"1/n" of the time, and false otherwise. 51 | // REQUIRES: n > 0 52 | bool OneIn(int n) { return (Next() % n) == 0; } 53 | 54 | // Skewed: pick "base" uniformly from range [0,max_log] and then 55 | // return "base" random bits. The effect is to pick a number in the 56 | // range [0,2^max_log-1] with exponential bias towards smaller numbers. 57 | uint32_t Skewed(int max_log) { 58 | return Uniform(1 << Uniform(max_log + 1)); 59 | } 60 | }; 61 | 62 | } // namespace leveldb 63 | 64 | #endif // STORAGE_LEVELDB_UTIL_RANDOM_H_ 65 | -------------------------------------------------------------------------------- /leveldb/table/iterator_wrapper.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_ 6 | #define STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_ 7 | 8 | #include "leveldb/iterator.h" 9 | #include "leveldb/slice.h" 10 | 11 | namespace leveldb { 12 | 13 | // A internal wrapper class with an interface similar to Iterator that 14 | // caches the valid() and key() results for an underlying iterator. 15 | // This can help avoid virtual function calls and also gives better 16 | // cache locality. 17 | // 对 Iterator 接口的简单封装,缓存了 key 和是否 valid, 18 | // 可以减少 virtual 函数调用 19 | class IteratorWrapper { 20 | public: 21 | IteratorWrapper(): iter_(NULL), valid_(false) { } 22 | explicit IteratorWrapper(Iterator* iter): iter_(NULL) { 23 | Set(iter); 24 | } 25 | ~IteratorWrapper() { delete iter_; } 26 | Iterator* iter() const { return iter_; } 27 | 28 | // Takes ownership of "iter" and will delete it when destroyed, or 29 | // when Set() is invoked again. 30 | void Set(Iterator* iter) { 31 | delete iter_; 32 | iter_ = iter; 33 | if (iter_ == NULL) { 34 | valid_ = false; 35 | } else { 36 | Update(); 37 | } 38 | } 39 | 40 | 41 | // Iterator interface methods 42 | bool Valid() const { return valid_; } 43 | Slice key() const { assert(Valid()); return key_; } 44 | Slice value() const { assert(Valid()); return iter_->value(); } 45 | // Methods below require iter() != NULL 46 | Status status() const { assert(iter_); return iter_->status(); } 47 | void Next() { assert(iter_); iter_->Next(); Update(); } 48 | void Prev() { assert(iter_); iter_->Prev(); Update(); } 49 | void Seek(const Slice& k) { assert(iter_); iter_->Seek(k); Update(); } 50 | void SeekToFirst() { assert(iter_); iter_->SeekToFirst(); Update(); } 51 | void SeekToLast() { assert(iter_); iter_->SeekToLast(); Update(); } 52 | 53 | private: 54 | void Update() { 55 | valid_ = iter_->Valid(); 56 | if (valid_) { 57 | key_ = iter_->key(); 58 | } 59 | } 60 | 61 | Iterator* iter_; 62 | bool valid_; 63 | Slice key_; 64 | }; 65 | 66 | } // namespace leveldb 67 | 68 | #endif // STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_ 69 | -------------------------------------------------------------------------------- /leveldb/util/arena.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "util/arena.h" 6 | #include 7 | 8 | namespace leveldb { 9 | 10 | static const int kBlockSize = 4096; // 一个 block 4 kb 11 | 12 | Arena::Arena() : memory_usage_(0) { 13 | alloc_ptr_ = NULL; // First allocation will allocate a block 14 | alloc_bytes_remaining_ = 0; 15 | } 16 | 17 | Arena::~Arena() { 18 | for (size_t i = 0; i < blocks_.size(); i++) { 19 | delete[] blocks_[i]; 20 | } 21 | } 22 | 23 | char* Arena::AllocateFallback(size_t bytes) { 24 | // 如果大于 1/4 的 block 大小,直接从系统申请内存 25 | if (bytes > kBlockSize / 4) { 26 | // Object is more than a quarter of our block size. Allocate it separately 27 | // to avoid wasting too much space in leftover bytes. 28 | char* result = AllocateNewBlock(bytes); 29 | return result; 30 | } 31 | 32 | // We waste the remaining space in the current block. 33 | // 申请新的 block,原有剩余的 block 丢弃 34 | alloc_ptr_ = AllocateNewBlock(kBlockSize); 35 | alloc_bytes_remaining_ = kBlockSize; 36 | 37 | char* result = alloc_ptr_; 38 | alloc_ptr_ += bytes; 39 | alloc_bytes_remaining_ -= bytes; 40 | return result; 41 | } 42 | 43 | char* Arena::AllocateAligned(size_t bytes) { 44 | const int align = (sizeof(void*) > 8) ? sizeof(void*) : 8; 45 | assert((align & (align-1)) == 0); // Pointer size should be a power of 2 46 | size_t current_mod = reinterpret_cast(alloc_ptr_) & (align-1); 47 | size_t slop = (current_mod == 0 ? 0 : align - current_mod); 48 | size_t needed = bytes + slop; 49 | char* result; 50 | if (needed <= alloc_bytes_remaining_) { 51 | result = alloc_ptr_ + slop; 52 | alloc_ptr_ += needed; 53 | alloc_bytes_remaining_ -= needed; 54 | } else { 55 | // AllocateFallback always returned aligned memory 56 | result = AllocateFallback(bytes); 57 | } 58 | assert((reinterpret_cast(result) & (align-1)) == 0); 59 | return result; 60 | } 61 | 62 | char* Arena::AllocateNewBlock(size_t block_bytes) { 63 | char* result = new char[block_bytes]; 64 | blocks_.push_back(result); 65 | // 更新内存总大小 66 | memory_usage_.NoBarrier_Store( 67 | reinterpret_cast(MemoryUsage() + block_bytes + sizeof(char*))); 68 | return result; 69 | } 70 | 71 | } // namespace leveldb 72 | -------------------------------------------------------------------------------- /leveldb/util/comparator.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include 6 | #include 7 | #include "leveldb/comparator.h" 8 | #include "leveldb/slice.h" 9 | #include "port/port.h" 10 | #include "util/logging.h" 11 | 12 | namespace leveldb { 13 | 14 | Comparator::~Comparator() { } 15 | 16 | namespace { 17 | class BytewiseComparatorImpl : public Comparator { 18 | public: 19 | BytewiseComparatorImpl() { } 20 | 21 | virtual const char* Name() const { 22 | return "leveldb.BytewiseComparator"; 23 | } 24 | 25 | virtual int Compare(const Slice& a, const Slice& b) const { 26 | return a.compare(b); 27 | } 28 | 29 | virtual void FindShortestSeparator( 30 | std::string* start, 31 | const Slice& limit) const { 32 | // Find length of common prefix 33 | size_t min_length = std::min(start->size(), limit.size()); 34 | size_t diff_index = 0; 35 | while ((diff_index < min_length) && 36 | ((*start)[diff_index] == limit[diff_index])) { 37 | diff_index++; 38 | } 39 | 40 | if (diff_index >= min_length) { 41 | // Do not shorten if one string is a prefix of the other 42 | } else { 43 | uint8_t diff_byte = static_cast((*start)[diff_index]); 44 | if (diff_byte < static_cast(0xff) && 45 | diff_byte + 1 < static_cast(limit[diff_index])) { 46 | (*start)[diff_index]++; 47 | start->resize(diff_index + 1); 48 | assert(Compare(*start, limit) < 0); 49 | } 50 | } 51 | } 52 | 53 | virtual void FindShortSuccessor(std::string* key) const { 54 | // Find first character that can be incremented 55 | size_t n = key->size(); 56 | for (size_t i = 0; i < n; i++) { 57 | const uint8_t byte = (*key)[i]; 58 | if (byte != static_cast(0xff)) { 59 | (*key)[i] = byte + 1; 60 | key->resize(i+1); 61 | return; 62 | } 63 | } 64 | // *key is a run of 0xffs. Leave it alone. 65 | } 66 | }; 67 | } // namespace 68 | 69 | static port::OnceType once = LEVELDB_ONCE_INIT; 70 | static const Comparator* bytewise; 71 | 72 | static void InitModule() { 73 | bytewise = new BytewiseComparatorImpl; 74 | } 75 | 76 | const Comparator* BytewiseComparator() { 77 | port::InitOnce(&once, InitModule); 78 | return bytewise; 79 | } 80 | 81 | } // namespace leveldb 82 | -------------------------------------------------------------------------------- /leveldb/table/filter_block.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2012 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // A filter block is stored near the end of a Table file. It contains 6 | // filters (e.g., bloom filters) for all data blocks in the table combined 7 | // into a single filter block. 8 | 9 | // filter 介绍可以看 http://dirlt.com/leveldb.html#orgheadline6 10 | 11 | #ifndef STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_ 12 | #define STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_ 13 | 14 | #include 15 | #include 16 | #include 17 | #include 18 | #include "leveldb/slice.h" 19 | #include "util/hash.h" 20 | 21 | namespace leveldb { 22 | 23 | class FilterPolicy; 24 | 25 | // A FilterBlockBuilder is used to construct all of the filters for a 26 | // particular Table. It generates a single string which is stored as 27 | // a special block in the Table. 28 | // 29 | // The sequence of calls to FilterBlockBuilder must match the regexp: 30 | // (StartBlock AddKey*)* Finish 31 | class FilterBlockBuilder { 32 | public: 33 | explicit FilterBlockBuilder(const FilterPolicy*); 34 | 35 | void StartBlock(uint64_t block_offset); 36 | void AddKey(const Slice& key); 37 | Slice Finish(); 38 | 39 | private: 40 | void GenerateFilter(); 41 | 42 | const FilterPolicy* policy_; 43 | std::string keys_; // Flattened key contents 44 | std::vector start_; // Starting index in keys_ of each key 45 | std::string result_; // Filter data computed so far 46 | std::vector tmp_keys_; // policy_->CreateFilter() argument 47 | std::vector filter_offsets_; 48 | 49 | // No copying allowed 50 | FilterBlockBuilder(const FilterBlockBuilder&); 51 | void operator=(const FilterBlockBuilder&); 52 | }; 53 | 54 | class FilterBlockReader { 55 | public: 56 | // REQUIRES: "contents" and *policy must stay live while *this is live. 57 | FilterBlockReader(const FilterPolicy* policy, const Slice& contents); 58 | bool KeyMayMatch(uint64_t block_offset, const Slice& key); 59 | 60 | private: 61 | const FilterPolicy* policy_; 62 | const char* data_; // Pointer to filter data (at block-start) 63 | const char* offset_; // Pointer to beginning of offset array (at block-end) 64 | size_t num_; // Number of entries in offset array 65 | size_t base_lg_; // Encoding parameter (see kFilterBaseLg in .cc file) 66 | }; 67 | 68 | } 69 | 70 | #endif // STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_ 71 | -------------------------------------------------------------------------------- /leveldb/include/leveldb/comparator.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_ 6 | #define STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_ 7 | 8 | #include 9 | 10 | namespace leveldb { 11 | 12 | class Slice; 13 | 14 | // A Comparator object provides a total order across slices that are 15 | // used as keys in an sstable or a database. A Comparator implementation 16 | // must be thread-safe since leveldb may invoke its methods concurrently 17 | // from multiple threads. 18 | class Comparator { 19 | public: 20 | virtual ~Comparator(); 21 | 22 | // Three-way comparison. Returns value: 23 | // < 0 iff "a" < "b", 24 | // == 0 iff "a" == "b", 25 | // > 0 iff "a" > "b" 26 | virtual int Compare(const Slice& a, const Slice& b) const = 0; 27 | 28 | // The name of the comparator. Used to check for comparator 29 | // mismatches (i.e., a DB created with one comparator is 30 | // accessed using a different comparator. 31 | // 32 | // The client of this package should switch to a new name whenever 33 | // the comparator implementation changes in a way that will cause 34 | // the relative ordering of any two keys to change. 35 | // 36 | // Names starting with "leveldb." are reserved and should not be used 37 | // by any clients of this package. 38 | virtual const char* Name() const = 0; 39 | 40 | // Advanced functions: these are used to reduce the space requirements 41 | // for internal data structures like index blocks. 42 | 43 | // If *start < limit, changes *start to a short string in [start,limit). 44 | // Simple comparator implementations may return with *start unchanged, 45 | // i.e., an implementation of this method that does nothing is correct. 46 | // 获得大于 start 但小于 limit 的最小值 47 | virtual void FindShortestSeparator( 48 | std::string* start, 49 | const Slice& limit) const = 0; 50 | 51 | // Changes *key to a short string >= *key. 52 | // Simple comparator implementations may return with *key unchanged, 53 | // i.e., an implementation of this method that does nothing is correct. 54 | // 获得比 start 大的最小值 55 | virtual void FindShortSuccessor(std::string* key) const = 0; 56 | }; 57 | 58 | // Return a builtin comparator that uses lexicographic byte-wise 59 | // ordering. The result remains the property of this module and 60 | // must not be deleted. 61 | extern const Comparator* BytewiseComparator(); 62 | 63 | } // namespace leveldb 64 | 65 | #endif // STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_ 66 | -------------------------------------------------------------------------------- /leveldb/db/builder.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "db/builder.h" 6 | 7 | #include "db/filename.h" 8 | #include "db/dbformat.h" 9 | #include "db/table_cache.h" 10 | #include "db/version_edit.h" 11 | #include "leveldb/db.h" 12 | #include "leveldb/env.h" 13 | #include "leveldb/iterator.h" 14 | 15 | namespace leveldb { 16 | 17 | // 函数作用见 builder.h 18 | Status BuildTable(const std::string& dbname, 19 | Env* env, 20 | const Options& options, 21 | TableCache* table_cache, 22 | Iterator* iter, 23 | FileMetaData* meta) { 24 | Status s; 25 | meta->file_size = 0; 26 | iter->SeekToFirst(); 27 | 28 | // 获得 sstable 的文件名 29 | std::string fname = TableFileName(dbname, meta->number); 30 | if (iter->Valid()) { 31 | // 新的文件 32 | WritableFile* file; 33 | s = env->NewWritableFile(fname, &file); 34 | if (!s.ok()) { 35 | return s; 36 | } 37 | 38 | // 用 TableBuilder 来处理,迭代添加 kv 数据 39 | TableBuilder* builder = new TableBuilder(options, file); 40 | meta->smallest.DecodeFrom(iter->key()); 41 | for (; iter->Valid(); iter->Next()) { 42 | Slice key = iter->key(); 43 | meta->largest.DecodeFrom(key); 44 | builder->Add(key, iter->value()); 45 | } 46 | 47 | // Finish and check for builder errors 48 | if (s.ok()) { 49 | // 完成 50 | s = builder->Finish(); 51 | if (s.ok()) { 52 | meta->file_size = builder->FileSize(); 53 | assert(meta->file_size > 0); 54 | } 55 | } else { 56 | builder->Abandon(); 57 | } 58 | delete builder; 59 | 60 | // Finish and check for file errors 61 | // 同步并关闭文件 62 | if (s.ok()) { 63 | s = file->Sync(); 64 | } 65 | if (s.ok()) { 66 | s = file->Close(); 67 | } 68 | delete file; 69 | file = NULL; 70 | 71 | if (s.ok()) { 72 | // Verify that the table is usable 73 | // 验证可用,加入 cache 74 | Iterator* it = table_cache->NewIterator(ReadOptions(), 75 | meta->number, 76 | meta->file_size); 77 | s = it->status(); 78 | delete it; 79 | } 80 | } 81 | 82 | // Check for input iterator errors 83 | if (!iter->status().ok()) { 84 | s = iter->status(); 85 | } 86 | 87 | if (s.ok() && meta->file_size > 0) { 88 | // Keep it 89 | } else { 90 | env->DeleteFile(fname); 91 | } 92 | return s; 93 | } 94 | 95 | } // namespace leveldb 96 | -------------------------------------------------------------------------------- /leveldb/util/env.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "leveldb/env.h" 6 | 7 | namespace leveldb { 8 | 9 | Env::~Env() { 10 | } 11 | 12 | Status Env::NewAppendableFile(const std::string& fname, WritableFile** result) { 13 | return Status::NotSupported("NewAppendableFile", fname); 14 | } 15 | 16 | SequentialFile::~SequentialFile() { 17 | } 18 | 19 | RandomAccessFile::~RandomAccessFile() { 20 | } 21 | 22 | WritableFile::~WritableFile() { 23 | } 24 | 25 | Logger::~Logger() { 26 | } 27 | 28 | FileLock::~FileLock() { 29 | } 30 | 31 | void Log(Logger* info_log, const char* format, ...) { 32 | if (info_log != NULL) { 33 | va_list ap; 34 | va_start(ap, format); 35 | info_log->Logv(format, ap); 36 | va_end(ap); 37 | } 38 | } 39 | 40 | static Status DoWriteStringToFile(Env* env, const Slice& data, 41 | const std::string& fname, 42 | bool should_sync) { 43 | WritableFile* file; 44 | Status s = env->NewWritableFile(fname, &file); 45 | if (!s.ok()) { 46 | return s; 47 | } 48 | s = file->Append(data); 49 | if (s.ok() && should_sync) { 50 | s = file->Sync(); 51 | } 52 | if (s.ok()) { 53 | s = file->Close(); 54 | } 55 | delete file; // Will auto-close if we did not close above 56 | if (!s.ok()) { 57 | env->DeleteFile(fname); 58 | } 59 | return s; 60 | } 61 | 62 | Status WriteStringToFile(Env* env, const Slice& data, 63 | const std::string& fname) { 64 | return DoWriteStringToFile(env, data, fname, false); 65 | } 66 | 67 | Status WriteStringToFileSync(Env* env, const Slice& data, 68 | const std::string& fname) { 69 | return DoWriteStringToFile(env, data, fname, true); 70 | } 71 | 72 | Status ReadFileToString(Env* env, const std::string& fname, std::string* data) { 73 | data->clear(); 74 | SequentialFile* file; 75 | Status s = env->NewSequentialFile(fname, &file); 76 | if (!s.ok()) { 77 | return s; 78 | } 79 | static const int kBufferSize = 8192; 80 | char* space = new char[kBufferSize]; 81 | while (true) { 82 | Slice fragment; 83 | s = file->Read(kBufferSize, &fragment, space); 84 | if (!s.ok()) { 85 | break; 86 | } 87 | data->append(fragment.data(), fragment.size()); 88 | if (fragment.empty()) { 89 | break; 90 | } 91 | } 92 | delete[] space; 93 | delete file; 94 | return s; 95 | } 96 | 97 | EnvWrapper::~EnvWrapper() { 98 | } 99 | 100 | } // namespace leveldb 101 | -------------------------------------------------------------------------------- /webbench/webbench.1: -------------------------------------------------------------------------------- 1 | .TH WEBBENCH 1 "14 Jan 2004" 2 | .\" NAME should be all caps, SECTION should be 1-8, maybe w/ subsection 3 | .\" other parms are allowed: see man(7), man(1) 4 | .SH NAME 5 | webbench \- simple forking web benchmark 6 | .SH SYNOPSIS 7 | .B webbench 8 | .I "[options] URL" 9 | .br 10 | .SH "AUTHOR" 11 | This program and manual page was written by Radim Kolar, 12 | for the 13 | .B Supreme Personality of Godhead 14 | (but may be used by others). 15 | .SH "DESCRIPTION" 16 | .B webbench 17 | is simple program for benchmarking HTTP servers or any 18 | other servers, which can be accessed via HTTP proxy. Unlike others 19 | benchmarks, 20 | .B webbench 21 | uses multiple processes for simulating traffic 22 | generated by multiple users. This allows better operating 23 | on SMP systems and on systems with slow or buggy implementation 24 | of select(). 25 | .SH OPTIONS 26 | The programs follow the usual GNU command line syntax, with long 27 | options starting with two dashes (`-'). 28 | A summary of options are included below. 29 | .TP 30 | .B \-?, \-h, \-\-help 31 | Show summary of options. 32 | .TP 33 | .B \-v, \-\-version 34 | Show version of program. 35 | .TP 36 | .B \-f, \-\-force 37 | Do not wait for any response from server. Close connection after 38 | request is send. This option produce quite a good denial of service 39 | attack. 40 | .TP 41 | .B \-9, \-\-http09 42 | Use HTTP/0.9 protocol, if possible. 43 | .TP 44 | .B \-1, \-\-http10 45 | Use HTTP/1.0 protocol, if possible. 46 | .TP 47 | .B \-2, \-\-http11 48 | Use HTTP/1.1 protocol (without 49 | .I Keep-Alive 50 | ), if possible. 51 | .TP 52 | .B \-r, \-\-reload 53 | Forces proxy to reload document. If proxy is not 54 | set, option has no effect. 55 | .TP 56 | .B \-t, \-\-time 57 | Run benchmark for 58 | .I 59 | seconds. Default value is 30. 60 | .TP 61 | .B \-p, \-\-proxy 62 | Send request via proxy server. Needed for supporting others protocols 63 | than HTTP. 64 | .TP 65 | .B \-\-get 66 | Use GET request method. 67 | .TP 68 | .B \-\-head 69 | Use HEAD request method. 70 | .TP 71 | .B \-\-options 72 | Use OPTIONS request method. 73 | .TP 74 | .B \-\-trace 75 | Use TRACE request method. 76 | .TP 77 | .B \-c, \-\-clients 78 | Use 79 | .I 80 | multiple clients for benchmark. Default value 81 | is 1. 82 | .SH "EXIT STATUS" 83 | .TP 84 | 0 - sucess 85 | .TP 86 | 1 - benchmark failed, can not connect to server 87 | .TP 88 | 2 - bad command line argument(s) 89 | .TP 90 | 3 - internal error, i.e. fork failed 91 | .SH "TODO" 92 | Include support for using 93 | .I Keep-Alive 94 | HTTP/1.1 connections. 95 | .SH "COPYING" 96 | Webbench is distributed under GPL. Copyright 1997-2004 97 | Radim Kolar (hsn@netmag.cz). 98 | UNIX sockets code taken from popclient 1.5 4/1/94 99 | public domain code, created by Virginia Tech Computing Center. 100 | .BR 101 | This man page is public domain. 102 | -------------------------------------------------------------------------------- /leveldb/issues/issue178_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2013 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | // Test for issue 178: a manual compaction causes deleted data to reappear. 6 | #include 7 | #include 8 | #include 9 | 10 | #include "leveldb/db.h" 11 | #include "leveldb/write_batch.h" 12 | #include "util/testharness.h" 13 | 14 | namespace { 15 | 16 | const int kNumKeys = 1100000; 17 | 18 | std::string Key1(int i) { 19 | char buf[100]; 20 | snprintf(buf, sizeof(buf), "my_key_%d", i); 21 | return buf; 22 | } 23 | 24 | std::string Key2(int i) { 25 | return Key1(i) + "_xxx"; 26 | } 27 | 28 | class Issue178 { }; 29 | 30 | TEST(Issue178, Test) { 31 | // Get rid of any state from an old run. 32 | std::string dbpath = leveldb::test::TmpDir() + "/leveldb_cbug_test"; 33 | DestroyDB(dbpath, leveldb::Options()); 34 | 35 | // Open database. Disable compression since it affects the creation 36 | // of layers and the code below is trying to test against a very 37 | // specific scenario. 38 | leveldb::DB* db; 39 | leveldb::Options db_options; 40 | db_options.create_if_missing = true; 41 | db_options.compression = leveldb::kNoCompression; 42 | ASSERT_OK(leveldb::DB::Open(db_options, dbpath, &db)); 43 | 44 | // create first key range 45 | leveldb::WriteBatch batch; 46 | for (size_t i = 0; i < kNumKeys; i++) { 47 | batch.Put(Key1(i), "value for range 1 key"); 48 | } 49 | ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch)); 50 | 51 | // create second key range 52 | batch.Clear(); 53 | for (size_t i = 0; i < kNumKeys; i++) { 54 | batch.Put(Key2(i), "value for range 2 key"); 55 | } 56 | ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch)); 57 | 58 | // delete second key range 59 | batch.Clear(); 60 | for (size_t i = 0; i < kNumKeys; i++) { 61 | batch.Delete(Key2(i)); 62 | } 63 | ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch)); 64 | 65 | // compact database 66 | std::string start_key = Key1(0); 67 | std::string end_key = Key1(kNumKeys - 1); 68 | leveldb::Slice least(start_key.data(), start_key.size()); 69 | leveldb::Slice greatest(end_key.data(), end_key.size()); 70 | 71 | // commenting out the line below causes the example to work correctly 72 | db->CompactRange(&least, &greatest); 73 | 74 | // count the keys 75 | leveldb::Iterator* iter = db->NewIterator(leveldb::ReadOptions()); 76 | size_t num_keys = 0; 77 | for (iter->SeekToFirst(); iter->Valid(); iter->Next()) { 78 | num_keys++; 79 | } 80 | delete iter; 81 | ASSERT_EQ(kNumKeys, num_keys) << "Bad number of keys"; 82 | 83 | // close database 84 | delete db; 85 | DestroyDB(dbpath, leveldb::Options()); 86 | } 87 | 88 | } // anonymous namespace 89 | 90 | int main(int argc, char** argv) { 91 | return leveldb::test::RunAllTests(); 92 | } 93 | -------------------------------------------------------------------------------- /leveldb/util/env_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "leveldb/env.h" 6 | 7 | #include "port/port.h" 8 | #include "util/testharness.h" 9 | 10 | namespace leveldb { 11 | 12 | static const int kDelayMicros = 100000; 13 | 14 | class EnvPosixTest { 15 | private: 16 | port::Mutex mu_; 17 | std::string events_; 18 | 19 | public: 20 | Env* env_; 21 | EnvPosixTest() : env_(Env::Default()) { } 22 | }; 23 | 24 | static void SetBool(void* ptr) { 25 | reinterpret_cast(ptr)->NoBarrier_Store(ptr); 26 | } 27 | 28 | TEST(EnvPosixTest, RunImmediately) { 29 | port::AtomicPointer called (NULL); 30 | env_->Schedule(&SetBool, &called); 31 | Env::Default()->SleepForMicroseconds(kDelayMicros); 32 | ASSERT_TRUE(called.NoBarrier_Load() != NULL); 33 | } 34 | 35 | TEST(EnvPosixTest, RunMany) { 36 | port::AtomicPointer last_id (NULL); 37 | 38 | struct CB { 39 | port::AtomicPointer* last_id_ptr; // Pointer to shared slot 40 | uintptr_t id; // Order# for the execution of this callback 41 | 42 | CB(port::AtomicPointer* p, int i) : last_id_ptr(p), id(i) { } 43 | 44 | static void Run(void* v) { 45 | CB* cb = reinterpret_cast(v); 46 | void* cur = cb->last_id_ptr->NoBarrier_Load(); 47 | ASSERT_EQ(cb->id-1, reinterpret_cast(cur)); 48 | cb->last_id_ptr->Release_Store(reinterpret_cast(cb->id)); 49 | } 50 | }; 51 | 52 | // Schedule in different order than start time 53 | CB cb1(&last_id, 1); 54 | CB cb2(&last_id, 2); 55 | CB cb3(&last_id, 3); 56 | CB cb4(&last_id, 4); 57 | env_->Schedule(&CB::Run, &cb1); 58 | env_->Schedule(&CB::Run, &cb2); 59 | env_->Schedule(&CB::Run, &cb3); 60 | env_->Schedule(&CB::Run, &cb4); 61 | 62 | Env::Default()->SleepForMicroseconds(kDelayMicros); 63 | void* cur = last_id.Acquire_Load(); 64 | ASSERT_EQ(4, reinterpret_cast(cur)); 65 | } 66 | 67 | struct State { 68 | port::Mutex mu; 69 | int val; 70 | int num_running; 71 | }; 72 | 73 | static void ThreadBody(void* arg) { 74 | State* s = reinterpret_cast(arg); 75 | s->mu.Lock(); 76 | s->val += 1; 77 | s->num_running -= 1; 78 | s->mu.Unlock(); 79 | } 80 | 81 | TEST(EnvPosixTest, StartThread) { 82 | State state; 83 | state.val = 0; 84 | state.num_running = 3; 85 | for (int i = 0; i < 3; i++) { 86 | env_->StartThread(&ThreadBody, &state); 87 | } 88 | while (true) { 89 | state.mu.Lock(); 90 | int num = state.num_running; 91 | state.mu.Unlock(); 92 | if (num == 0) { 93 | break; 94 | } 95 | Env::Default()->SleepForMicroseconds(kDelayMicros); 96 | } 97 | ASSERT_EQ(state.val, 3); 98 | } 99 | 100 | } // namespace leveldb 101 | 102 | int main(int argc, char** argv) { 103 | return leveldb::test::RunAllTests(); 104 | } 105 | -------------------------------------------------------------------------------- /leveldb/doc/log_format.txt: -------------------------------------------------------------------------------- 1 | The log file contents are a sequence of 32KB blocks. The only 2 | exception is that the tail of the file may contain a partial block. 3 | 4 | Each block consists of a sequence of records: 5 | block := record* trailer? 6 | record := 7 | checksum: uint32 // crc32c of type and data[] ; little-endian 8 | length: uint16 // little-endian 9 | type: uint8 // One of FULL, FIRST, MIDDLE, LAST 10 | data: uint8[length] 11 | 12 | A record never starts within the last six bytes of a block (since it 13 | won't fit). Any leftover bytes here form the trailer, which must 14 | consist entirely of zero bytes and must be skipped by readers. 15 | 16 | Aside: if exactly seven bytes are left in the current block, and a new 17 | non-zero length record is added, the writer must emit a FIRST record 18 | (which contains zero bytes of user data) to fill up the trailing seven 19 | bytes of the block and then emit all of the user data in subsequent 20 | blocks. 21 | 22 | More types may be added in the future. Some Readers may skip record 23 | types they do not understand, others may report that some data was 24 | skipped. 25 | 26 | FULL == 1 27 | FIRST == 2 28 | MIDDLE == 3 29 | LAST == 4 30 | 31 | The FULL record contains the contents of an entire user record. 32 | 33 | FIRST, MIDDLE, LAST are types used for user records that have been 34 | split into multiple fragments (typically because of block boundaries). 35 | FIRST is the type of the first fragment of a user record, LAST is the 36 | type of the last fragment of a user record, and MIDDLE is the type of 37 | all interior fragments of a user record. 38 | 39 | Example: consider a sequence of user records: 40 | A: length 1000 41 | B: length 97270 42 | C: length 8000 43 | A will be stored as a FULL record in the first block. 44 | 45 | B will be split into three fragments: first fragment occupies the rest 46 | of the first block, second fragment occupies the entirety of the 47 | second block, and the third fragment occupies a prefix of the third 48 | block. This will leave six bytes free in the third block, which will 49 | be left empty as the trailer. 50 | 51 | C will be stored as a FULL record in the fourth block. 52 | 53 | =================== 54 | 55 | Some benefits over the recordio format: 56 | 57 | (1) We do not need any heuristics for resyncing - just go to next 58 | block boundary and scan. If there is a corruption, skip to the next 59 | block. As a side-benefit, we do not get confused when part of the 60 | contents of one log file are embedded as a record inside another log 61 | file. 62 | 63 | (2) Splitting at approximate boundaries (e.g., for mapreduce) is 64 | simple: find the next block boundary and skip records until we 65 | hit a FULL or FIRST record. 66 | 67 | (3) We do not need extra buffering for large records. 68 | 69 | Some downsides compared to recordio format: 70 | 71 | (1) No packing of tiny records. This could be fixed by adding a new 72 | record type, so it is a shortcoming of the current implementation, 73 | not necessarily the format. 74 | 75 | (2) No compression. Again, this could be fixed by adding new record types. 76 | -------------------------------------------------------------------------------- /leveldb/util/posix_logger.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // Logger implementation that can be shared by all environments 6 | // where enough posix functionality is available. 7 | 8 | #ifndef STORAGE_LEVELDB_UTIL_POSIX_LOGGER_H_ 9 | #define STORAGE_LEVELDB_UTIL_POSIX_LOGGER_H_ 10 | 11 | #include 12 | #include 13 | #include 14 | #include 15 | #include "leveldb/env.h" 16 | 17 | namespace leveldb { 18 | 19 | class PosixLogger : public Logger { 20 | private: 21 | FILE* file_; 22 | uint64_t (*gettid_)(); // Return the thread id for the current thread 23 | public: 24 | PosixLogger(FILE* f, uint64_t (*gettid)()) : file_(f), gettid_(gettid) { } 25 | virtual ~PosixLogger() { 26 | fclose(file_); 27 | } 28 | virtual void Logv(const char* format, va_list ap) { 29 | const uint64_t thread_id = (*gettid_)(); 30 | 31 | // We try twice: the first time with a fixed-size stack allocated buffer, 32 | // and the second time with a much larger dynamically allocated buffer. 33 | char buffer[500]; 34 | for (int iter = 0; iter < 2; iter++) { 35 | char* base; 36 | int bufsize; 37 | if (iter == 0) { 38 | bufsize = sizeof(buffer); 39 | base = buffer; 40 | } else { 41 | bufsize = 30000; 42 | base = new char[bufsize]; 43 | } 44 | char* p = base; 45 | char* limit = base + bufsize; 46 | 47 | struct timeval now_tv; 48 | gettimeofday(&now_tv, NULL); 49 | const time_t seconds = now_tv.tv_sec; 50 | struct tm t; 51 | localtime_r(&seconds, &t); 52 | p += snprintf(p, limit - p, 53 | "%04d/%02d/%02d-%02d:%02d:%02d.%06d %llx ", 54 | t.tm_year + 1900, 55 | t.tm_mon + 1, 56 | t.tm_mday, 57 | t.tm_hour, 58 | t.tm_min, 59 | t.tm_sec, 60 | static_cast(now_tv.tv_usec), 61 | static_cast(thread_id)); 62 | 63 | // Print the message 64 | if (p < limit) { 65 | va_list backup_ap; 66 | va_copy(backup_ap, ap); 67 | p += vsnprintf(p, limit - p, format, backup_ap); 68 | va_end(backup_ap); 69 | } 70 | 71 | // Truncate to available space if necessary 72 | if (p >= limit) { 73 | if (iter == 0) { 74 | continue; // Try again with larger buffer 75 | } else { 76 | p = limit - 1; 77 | } 78 | } 79 | 80 | // Add newline if necessary 81 | if (p == base || p[-1] != '\n') { 82 | *p++ = '\n'; 83 | } 84 | 85 | assert(p <= limit); 86 | fwrite(base, 1, p - base, file_); 87 | fflush(file_); 88 | if (base != buffer) { 89 | delete[] base; 90 | } 91 | break; 92 | } 93 | } 94 | }; 95 | 96 | } // namespace leveldb 97 | 98 | #endif // STORAGE_LEVELDB_UTIL_POSIX_LOGGER_H_ 99 | -------------------------------------------------------------------------------- /leveldb/include/leveldb/filter_policy.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2012 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // A database can be configured with a custom FilterPolicy object. 6 | // This object is responsible for creating a small filter from a set 7 | // of keys. These filters are stored in leveldb and are consulted 8 | // automatically by leveldb to decide whether or not to read some 9 | // information from disk. In many cases, a filter can cut down the 10 | // number of disk seeks form a handful to a single disk seek per 11 | // DB::Get() call. 12 | // 13 | // Most people will want to use the builtin bloom filter support (see 14 | // NewBloomFilterPolicy() below). 15 | 16 | #ifndef STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_ 17 | #define STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_ 18 | 19 | #include 20 | 21 | namespace leveldb { 22 | 23 | class Slice; 24 | 25 | class FilterPolicy { 26 | public: 27 | virtual ~FilterPolicy(); 28 | 29 | // Return the name of this policy. Note that if the filter encoding 30 | // changes in an incompatible way, the name returned by this method 31 | // must be changed. Otherwise, old incompatible filters may be 32 | // passed to methods of this type. 33 | virtual const char* Name() const = 0; 34 | 35 | // keys[0,n-1] contains a list of keys (potentially with duplicates) 36 | // that are ordered according to the user supplied comparator. 37 | // Append a filter that summarizes keys[0,n-1] to *dst. 38 | // 39 | // Warning: do not change the initial contents of *dst. Instead, 40 | // append the newly constructed filter to *dst. 41 | virtual void CreateFilter(const Slice* keys, int n, std::string* dst) 42 | const = 0; 43 | 44 | // "filter" contains the data appended by a preceding call to 45 | // CreateFilter() on this class. This method must return true if 46 | // the key was in the list of keys passed to CreateFilter(). 47 | // This method may return true or false if the key was not on the 48 | // list, but it should aim to return false with a high probability. 49 | virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const = 0; 50 | }; 51 | 52 | // Return a new filter policy that uses a bloom filter with approximately 53 | // the specified number of bits per key. A good value for bits_per_key 54 | // is 10, which yields a filter with ~ 1% false positive rate. 55 | // 56 | // Callers must delete the result after any database that is using the 57 | // result has been closed. 58 | // 59 | // Note: if you are using a custom comparator that ignores some parts 60 | // of the keys being compared, you must not use NewBloomFilterPolicy() 61 | // and must provide your own FilterPolicy that also ignores the 62 | // corresponding parts of the keys. For example, if the comparator 63 | // ignores trailing spaces, it would be incorrect to use a 64 | // FilterPolicy (like NewBloomFilterPolicy) that does not ignore 65 | // trailing spaces in keys. 66 | extern const FilterPolicy* NewBloomFilterPolicy(int bits_per_key); 67 | 68 | } 69 | 70 | #endif // STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_ 71 | -------------------------------------------------------------------------------- /memorypool/StackAlloc.h: -------------------------------------------------------------------------------- 1 | /*- 2 | * Copyright (c) 2013 Cosku Acay, http://www.coskuacay.com 3 | * 4 | * Permission is hereby granted, free of charge, to any person obtaining a 5 | * copy of this software and associated documentation files (the "Software"), 6 | * to deal in the Software without restriction, including without limitation 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 | * and/or sell copies of the Software, and to permit persons to whom the 9 | * Software is furnished to do so, subject to the following conditions: 10 | * 11 | * The above copyright notice and this permission notice shall be included in 12 | * all copies or substantial portions of the Software. 13 | * 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 20 | * IN THE SOFTWARE. 21 | */ 22 | 23 | 24 | /*- 25 | * A template class that implements a simple stack structure. 26 | * This demostrates how to use alloctor_traits (specifically with MemoryPool) 27 | */ 28 | 29 | #ifndef STACK_ALLOC_H 30 | #define STACK_ALLOC_H 31 | 32 | #include 33 | 34 | template 35 | struct StackNode_ 36 | { 37 | T data; 38 | StackNode_* prev; 39 | }; 40 | 41 | /** T is the object to store in the stack, Alloc is the allocator to use */ 42 | template > 43 | class StackAlloc 44 | { 45 | public: 46 | typedef StackNode_ Node; 47 | typedef typename Alloc::template rebind::other allocator; 48 | 49 | /** Default constructor */ 50 | StackAlloc() {head_ = 0; } 51 | /** Default destructor */ 52 | ~StackAlloc() { clear(); } 53 | 54 | /** Returns true if the stack is empty */ 55 | bool empty() {return (head_ == 0);} 56 | 57 | /** Deallocate all elements and empty the stack */ 58 | void clear() { 59 | Node* curr = head_; 60 | while (curr != 0) 61 | { 62 | Node* tmp = curr->prev; 63 | allocator_.destroy(curr); 64 | allocator_.deallocate(curr, 1); 65 | curr = tmp; 66 | } 67 | head_ = 0; 68 | } 69 | 70 | /** Put an element on the top of the stack */ 71 | void push(T element) { 72 | Node* newNode = allocator_.allocate(1); 73 | allocator_.construct(newNode, Node()); 74 | newNode->data = element; 75 | newNode->prev = head_; 76 | head_ = newNode; 77 | } 78 | 79 | /** Remove and return the topmost element on the stack */ 80 | T pop() { 81 | T result = head_->data; 82 | Node* tmp = head_->prev; 83 | allocator_.destroy(head_); 84 | allocator_.deallocate(head_, 1); 85 | head_ = tmp; 86 | return result; 87 | } 88 | 89 | /** Return the topmost element */ 90 | T top() { return (head_->data); } 91 | 92 | private: 93 | allocator allocator_; 94 | Node* head_; 95 | }; 96 | 97 | #endif // STACK_ALLOC_H 98 | -------------------------------------------------------------------------------- /leveldb/util/bloom.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2012 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "leveldb/filter_policy.h" 6 | 7 | #include "leveldb/slice.h" 8 | #include "util/hash.h" 9 | 10 | namespace leveldb { 11 | 12 | namespace { 13 | static uint32_t BloomHash(const Slice& key) { 14 | return Hash(key.data(), key.size(), 0xbc9f1d34); 15 | } 16 | 17 | class BloomFilterPolicy : public FilterPolicy { 18 | private: 19 | size_t bits_per_key_; 20 | size_t k_; 21 | 22 | public: 23 | explicit BloomFilterPolicy(int bits_per_key) 24 | : bits_per_key_(bits_per_key) { 25 | // We intentionally round down to reduce probing cost a little bit 26 | k_ = static_cast(bits_per_key * 0.69); // 0.69 =~ ln(2) 27 | if (k_ < 1) k_ = 1; 28 | if (k_ > 30) k_ = 30; 29 | } 30 | 31 | virtual const char* Name() const { 32 | return "leveldb.BuiltinBloomFilter2"; 33 | } 34 | 35 | virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const { 36 | // Compute bloom filter size (in both bits and bytes) 37 | size_t bits = n * bits_per_key_; 38 | 39 | // For small n, we can see a very high false positive rate. Fix it 40 | // by enforcing a minimum bloom filter length. 41 | if (bits < 64) bits = 64; 42 | 43 | size_t bytes = (bits + 7) / 8; 44 | bits = bytes * 8; 45 | 46 | const size_t init_size = dst->size(); 47 | dst->resize(init_size + bytes, 0); 48 | dst->push_back(static_cast(k_)); // Remember # of probes in filter 49 | char* array = &(*dst)[init_size]; 50 | for (int i = 0; i < n; i++) { 51 | // Use double-hashing to generate a sequence of hash values. 52 | // See analysis in [Kirsch,Mitzenmacher 2006]. 53 | uint32_t h = BloomHash(keys[i]); 54 | const uint32_t delta = (h >> 17) | (h << 15); // Rotate right 17 bits 55 | for (size_t j = 0; j < k_; j++) { 56 | const uint32_t bitpos = h % bits; 57 | array[bitpos/8] |= (1 << (bitpos % 8)); 58 | h += delta; 59 | } 60 | } 61 | } 62 | 63 | virtual bool KeyMayMatch(const Slice& key, const Slice& bloom_filter) const { 64 | const size_t len = bloom_filter.size(); 65 | if (len < 2) return false; 66 | 67 | const char* array = bloom_filter.data(); 68 | const size_t bits = (len - 1) * 8; 69 | 70 | // Use the encoded k so that we can read filters generated by 71 | // bloom filters created using different parameters. 72 | const size_t k = array[len-1]; 73 | if (k > 30) { 74 | // Reserved for potentially new encodings for short bloom filters. 75 | // Consider it a match. 76 | return true; 77 | } 78 | 79 | uint32_t h = BloomHash(key); 80 | const uint32_t delta = (h >> 17) | (h << 15); // Rotate right 17 bits 81 | for (size_t j = 0; j < k; j++) { 82 | const uint32_t bitpos = h % bits; 83 | if ((array[bitpos/8] & (1 << (bitpos % 8))) == 0) return false; 84 | h += delta; 85 | } 86 | return true; 87 | } 88 | }; 89 | } 90 | 91 | const FilterPolicy* NewBloomFilterPolicy(int bits_per_key) { 92 | return new BloomFilterPolicy(bits_per_key); 93 | } 94 | 95 | } // namespace leveldb 96 | -------------------------------------------------------------------------------- /leveldb/include/leveldb/table.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_INCLUDE_TABLE_H_ 6 | #define STORAGE_LEVELDB_INCLUDE_TABLE_H_ 7 | 8 | #include 9 | #include "leveldb/iterator.h" 10 | 11 | namespace leveldb { 12 | 13 | class Block; 14 | class BlockHandle; 15 | class Footer; 16 | struct Options; 17 | class RandomAccessFile; 18 | struct ReadOptions; 19 | class TableCache; 20 | 21 | // A Table is a sorted map from strings to strings. Tables are 22 | // immutable and persistent. A Table may be safely accessed from 23 | // multiple threads without external synchronization. 24 | // sstable,访问线程安全 25 | class Table { 26 | public: 27 | // Attempt to open the table that is stored in bytes [0..file_size) 28 | // of "file", and read the metadata entries necessary to allow 29 | // retrieving data from the table. 30 | // 31 | // If successful, returns ok and sets "*table" to the newly opened 32 | // table. The client should delete "*table" when no longer needed. 33 | // If there was an error while initializing the table, sets "*table" 34 | // to NULL and returns a non-ok status. Does not take ownership of 35 | // "*source", but the client must ensure that "source" remains live 36 | // for the duration of the returned table's lifetime. 37 | // 38 | // *file must remain live while this Table is in use. 39 | static Status Open(const Options& options, 40 | RandomAccessFile* file, 41 | uint64_t file_size, 42 | Table** table); 43 | 44 | ~Table(); 45 | 46 | // Returns a new iterator over the table contents. 47 | // The result of NewIterator() is initially invalid (caller must 48 | // call one of the Seek methods on the iterator before using it). 49 | Iterator* NewIterator(const ReadOptions&) const; 50 | 51 | // Given a key, return an approximate byte offset in the file where 52 | // the data for that key begins (or would begin if the key were 53 | // present in the file). The returned value is in terms of file 54 | // bytes, and so includes effects like compression of the underlying data. 55 | // E.g., the approximate offset of the last key in the table will 56 | // be close to the file length. 57 | uint64_t ApproximateOffsetOf(const Slice& key) const; 58 | 59 | private: 60 | struct Rep; 61 | Rep* rep_; 62 | 63 | explicit Table(Rep* rep) { rep_ = rep; } 64 | static Iterator* BlockReader(void*, const ReadOptions&, const Slice&); 65 | 66 | // Calls (*handle_result)(arg, ...) with the entry found after a call 67 | // to Seek(key). May not make such a call if filter policy says 68 | // that key is not present. 69 | friend class TableCache; 70 | Status InternalGet( 71 | const ReadOptions&, const Slice& key, 72 | void* arg, 73 | void (*handle_result)(void* arg, const Slice& k, const Slice& v)); 74 | 75 | 76 | void ReadMeta(const Footer& footer); 77 | void ReadFilter(const Slice& filter_handle_value); 78 | 79 | // No copying allowed 80 | Table(const Table&); 81 | void operator=(const Table&); 82 | }; 83 | 84 | } // namespace leveldb 85 | 86 | #endif // STORAGE_LEVELDB_INCLUDE_TABLE_H_ 87 | -------------------------------------------------------------------------------- /leveldb/db/memtable.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_DB_MEMTABLE_H_ 6 | #define STORAGE_LEVELDB_DB_MEMTABLE_H_ 7 | 8 | #include 9 | #include "leveldb/db.h" 10 | #include "db/dbformat.h" 11 | #include "db/skiplist.h" 12 | #include "util/arena.h" 13 | 14 | namespace leveldb { 15 | 16 | class InternalKeyComparator; 17 | class Mutex; 18 | class MemTableIterator; 19 | 20 | class MemTable { 21 | public: 22 | // MemTables are reference counted. The initial reference count 23 | // is zero and the caller must call Ref() at least once. 24 | // 靠引用计数,初始为 0,必须至少调用一次 Ref() 25 | explicit MemTable(const InternalKeyComparator& comparator); 26 | 27 | // Increase reference count. 28 | // 加引用计数 29 | void Ref() { ++refs_; } 30 | 31 | // Drop reference count. Delete if no more references exist. 32 | // 递减引用计数。为 0 时删除。 33 | void Unref() { 34 | --refs_; 35 | assert(refs_ >= 0); 36 | if (refs_ <= 0) { 37 | delete this; 38 | } 39 | } 40 | 41 | // Returns an estimate of the number of bytes of data in use by this 42 | // data structure. It is safe to call when MemTable is being modified. 43 | // 返回使用的字节数 44 | size_t ApproximateMemoryUsage(); 45 | 46 | // Return an iterator that yields the contents of the memtable. 47 | // 48 | // The caller must ensure that the underlying MemTable remains live 49 | // while the returned iterator is live. The keys returned by this 50 | // iterator are internal keys encoded by AppendInternalKey in the 51 | // db/format.{h,cc} module. 52 | // 返回可以遍历 memtable 的迭代器 53 | Iterator* NewIterator(); 54 | 55 | // Add an entry into memtable that maps key to value at the 56 | // specified sequence number and with the specified type. 57 | // Typically value will be empty if type==kTypeDeletion. 58 | // 往 memtable 添加键值对。 59 | // type 为 kTypeDeletion 时 value 为空。 60 | void Add(SequenceNumber seq, ValueType type, 61 | const Slice& key, 62 | const Slice& value); 63 | 64 | // If memtable contains a value for key, store it in *value and return true. 65 | // If memtable contains a deletion for key, store a NotFound() error 66 | // in *status and return true. 67 | // Else, return false. 68 | // key 存在 value 时,存储 value 到指针返回 true 69 | // memtable 中有对 key 的 deletion 时,存储 NotFound 到 status 并返回 true 70 | // 其他情况返回 false. 71 | bool Get(const LookupKey& key, std::string* value, Status* s); 72 | 73 | private: 74 | // 不允许外部调用析构函数 75 | ~MemTable(); // Private since only Unref() should be used to delete it 76 | 77 | struct KeyComparator { 78 | const InternalKeyComparator comparator; 79 | explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) { } 80 | int operator()(const char* a, const char* b) const; 81 | }; 82 | friend class MemTableIterator; 83 | friend class MemTableBackwardIterator; 84 | 85 | // 内部为 skiplist 实现 86 | typedef SkipList Table; 87 | 88 | KeyComparator comparator_; 89 | int refs_; 90 | Arena arena_; 91 | Table table_; 92 | 93 | // No copying allowed 94 | // 禁止拷贝构造 95 | MemTable(const MemTable&); 96 | void operator=(const MemTable&); 97 | }; 98 | 99 | } // namespace leveldb 100 | 101 | #endif // STORAGE_LEVELDB_DB_MEMTABLE_H_ 102 | -------------------------------------------------------------------------------- /leveldb/include/leveldb/slice.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // Slice is a simple structure containing a pointer into some external 6 | // storage and a size. The user of a Slice must ensure that the slice 7 | // is not used after the corresponding external storage has been 8 | 9 | // deallocated. 10 | // 11 | // Multiple threads can invoke const methods on a Slice without 12 | // external synchronization, but if any of the threads may call a 13 | // non-const method, all threads accessing the same Slice must use 14 | // external synchronization. 15 | 16 | // Slice 只是一个包含了字符串指针和大小的结构 17 | 18 | #ifndef STORAGE_LEVELDB_INCLUDE_SLICE_H_ 19 | #define STORAGE_LEVELDB_INCLUDE_SLICE_H_ 20 | 21 | #include 22 | #include 23 | #include 24 | #include 25 | 26 | namespace leveldb { 27 | 28 | class Slice { 29 | public: 30 | // Create an empty slice. 31 | Slice() : data_(""), size_(0) { } 32 | 33 | // Create a slice that refers to d[0,n-1]. 34 | Slice(const char* d, size_t n) : data_(d), size_(n) { } 35 | 36 | // Create a slice that refers to the contents of "s" 37 | Slice(const std::string& s) : data_(s.data()), size_(s.size()) { } 38 | 39 | // Create a slice that refers to s[0,strlen(s)-1] 40 | Slice(const char* s) : data_(s), size_(strlen(s)) { } 41 | 42 | // Return a pointer to the beginning of the referenced data 43 | const char* data() const { return data_; } 44 | 45 | // Return the length (in bytes) of the referenced data 46 | size_t size() const { return size_; } 47 | 48 | // Return true iff the length of the referenced data is zero 49 | bool empty() const { return size_ == 0; } 50 | 51 | // Return the ith byte in the referenced data. 52 | // REQUIRES: n < size() 53 | char operator[](size_t n) const { 54 | assert(n < size()); 55 | return data_[n]; 56 | } 57 | 58 | // Change this slice to refer to an empty array 59 | void clear() { data_ = ""; size_ = 0; } 60 | 61 | // Drop the first "n" bytes from this slice. 62 | void remove_prefix(size_t n) { 63 | assert(n <= size()); 64 | data_ += n; 65 | size_ -= n; 66 | } 67 | 68 | // Return a string that contains the copy of the referenced data. 69 | std::string ToString() const { return std::string(data_, size_); } 70 | 71 | // Three-way comparison. Returns value: 72 | // < 0 iff "*this" < "b", 73 | // == 0 iff "*this" == "b", 74 | // > 0 iff "*this" > "b" 75 | int compare(const Slice& b) const; 76 | 77 | // Return true iff "x" is a prefix of "*this" 78 | bool starts_with(const Slice& x) const { 79 | return ((size_ >= x.size_) && 80 | (memcmp(data_, x.data_, x.size_) == 0)); 81 | } 82 | 83 | private: 84 | const char* data_; 85 | size_t size_; 86 | 87 | // Intentionally copyable 88 | }; 89 | 90 | inline bool operator==(const Slice& x, const Slice& y) { 91 | return ((x.size() == y.size()) && 92 | (memcmp(x.data(), y.data(), x.size()) == 0)); 93 | } 94 | 95 | inline bool operator!=(const Slice& x, const Slice& y) { 96 | return !(x == y); 97 | } 98 | 99 | inline int Slice::compare(const Slice& b) const { 100 | const size_t min_len = (size_ < b.size_) ? size_ : b.size_; 101 | int r = memcmp(data_, b.data_, min_len); 102 | if (r == 0) { 103 | if (size_ < b.size_) r = -1; 104 | else if (size_ > b.size_) r = +1; 105 | } 106 | return r; 107 | } 108 | 109 | } // namespace leveldb 110 | 111 | 112 | #endif // STORAGE_LEVELDB_INCLUDE_SLICE_H_ 113 | -------------------------------------------------------------------------------- /leveldb/table/format.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_TABLE_FORMAT_H_ 6 | #define STORAGE_LEVELDB_TABLE_FORMAT_H_ 7 | 8 | #include 9 | #include 10 | #include "leveldb/slice.h" 11 | #include "leveldb/status.h" 12 | #include "leveldb/table_builder.h" 13 | 14 | namespace leveldb { 15 | 16 | class Block; 17 | class RandomAccessFile; 18 | struct ReadOptions; 19 | 20 | // BlockHandle is a pointer to the extent of a file that stores a data 21 | // block or a meta block. 22 | // block 的元信息(位于sstable的offset/size)封装成 BlockHandle 23 | class BlockHandle { 24 | public: 25 | BlockHandle(); 26 | 27 | // The offset of the block in the file. 28 | uint64_t offset() const { return offset_; } 29 | void set_offset(uint64_t offset) { offset_ = offset; } 30 | 31 | // The size of the stored block 32 | uint64_t size() const { return size_; } 33 | void set_size(uint64_t size) { size_ = size; } 34 | 35 | void EncodeTo(std::string* dst) const; 36 | Status DecodeFrom(Slice* input); 37 | 38 | // Maximum encoding length of a BlockHandle 39 | enum { kMaxEncodedLength = 10 + 10 }; 40 | 41 | private: 42 | uint64_t offset_; 43 | uint64_t size_; 44 | }; 45 | 46 | // Footer encapsulates the fixed information stored at the tail 47 | // end of every table file. 48 | class Footer { 49 | public: 50 | Footer() { } 51 | 52 | // The block handle for the metaindex block of the table 53 | const BlockHandle& metaindex_handle() const { return metaindex_handle_; } 54 | void set_metaindex_handle(const BlockHandle& h) { metaindex_handle_ = h; } 55 | 56 | // The block handle for the index block of the table 57 | const BlockHandle& index_handle() const { 58 | return index_handle_; 59 | } 60 | void set_index_handle(const BlockHandle& h) { 61 | index_handle_ = h; 62 | } 63 | 64 | void EncodeTo(std::string* dst) const; 65 | Status DecodeFrom(Slice* input); 66 | 67 | // Encoded length of a Footer. Note that the serialization of a 68 | // Footer will always occupy exactly this many bytes. It consists 69 | // of two block handles and a magic number. 70 | enum { 71 | kEncodedLength = 2*BlockHandle::kMaxEncodedLength + 8 72 | }; 73 | 74 | private: 75 | BlockHandle metaindex_handle_; 76 | BlockHandle index_handle_; 77 | }; 78 | 79 | // kTableMagicNumber was picked by running 80 | // echo http://code.google.com/p/leveldb/ | sha1sum 81 | // and taking the leading 64 bits. 82 | static const uint64_t kTableMagicNumber = 0xdb4775248b80fb57ull; 83 | 84 | // 1-byte type + 32-bit crc 85 | static const size_t kBlockTrailerSize = 5; 86 | 87 | struct BlockContents { 88 | Slice data; // Actual contents of data 89 | bool cachable; // True iff data can be cached 90 | bool heap_allocated; // True iff caller should delete[] data.data() 91 | }; 92 | 93 | // Read the block identified by "handle" from "file". On failure 94 | // return non-OK. On success fill *result and return OK. 95 | // 读取一个 block 96 | extern Status ReadBlock(RandomAccessFile* file, 97 | const ReadOptions& options, 98 | const BlockHandle& handle, 99 | BlockContents* result); 100 | 101 | // Implementation details follow. Clients should ignore, 102 | 103 | inline BlockHandle::BlockHandle() 104 | : offset_(~static_cast(0)), 105 | size_(~static_cast(0)) { 106 | } 107 | 108 | } // namespace leveldb 109 | 110 | #endif // STORAGE_LEVELDB_TABLE_FORMAT_H_ 111 | -------------------------------------------------------------------------------- /memorypool/C-11/MemoryPool.h: -------------------------------------------------------------------------------- 1 | /*- 2 | * Copyright (c) 2013 Cosku Acay, http://www.coskuacay.com 3 | * 4 | * Permission is hereby granted, free of charge, to any person obtaining a 5 | * copy of this software and associated documentation files (the "Software"), 6 | * to deal in the Software without restriction, including without limitation 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 | * and/or sell copies of the Software, and to permit persons to whom the 9 | * Software is furnished to do so, subject to the following conditions: 10 | * 11 | * The above copyright notice and this permission notice shall be included in 12 | * all copies or substantial portions of the Software. 13 | * 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 20 | * IN THE SOFTWARE. 21 | */ 22 | 23 | #ifndef MEMORY_POOL_H 24 | #define MEMORY_POOL_H 25 | 26 | #include 27 | #include 28 | 29 | template 30 | class MemoryPool 31 | { 32 | public: 33 | /* Member types */ 34 | typedef T value_type; 35 | typedef T* pointer; 36 | typedef T& reference; 37 | typedef const T* const_pointer; 38 | typedef const T& const_reference; 39 | typedef size_t size_type; 40 | typedef ptrdiff_t difference_type; 41 | typedef std::false_type propagate_on_container_copy_assignment; 42 | typedef std::true_type propagate_on_container_move_assignment; 43 | typedef std::true_type propagate_on_container_swap; 44 | 45 | template struct rebind { 46 | typedef MemoryPool other; 47 | }; 48 | 49 | /* Member functions */ 50 | MemoryPool() noexcept; 51 | MemoryPool(const MemoryPool& memoryPool) noexcept; 52 | MemoryPool(MemoryPool&& memoryPool) noexcept; 53 | template MemoryPool(const MemoryPool& memoryPool) noexcept; 54 | 55 | ~MemoryPool() noexcept; 56 | 57 | MemoryPool& operator=(const MemoryPool& memoryPool) = delete; 58 | MemoryPool& operator=(MemoryPool&& memoryPool) noexcept; 59 | 60 | pointer address(reference x) const noexcept; 61 | const_pointer address(const_reference x) const noexcept; 62 | 63 | // Can only allocate one object at a time. n and hint are ignored 64 | pointer allocate(size_type n = 1, const_pointer hint = 0); 65 | void deallocate(pointer p, size_type n = 1); 66 | 67 | size_type max_size() const noexcept; 68 | 69 | template void construct(U* p, Args&&... args); 70 | template void destroy(U* p); 71 | 72 | template pointer newElement(Args&&... args); 73 | void deleteElement(pointer p); 74 | 75 | private: 76 | union Slot_ { 77 | value_type element; 78 | Slot_* next; 79 | }; 80 | 81 | typedef char* data_pointer_; 82 | typedef Slot_ slot_type_; 83 | typedef Slot_* slot_pointer_; 84 | 85 | slot_pointer_ currentBlock_; 86 | slot_pointer_ currentSlot_; 87 | slot_pointer_ lastSlot_; 88 | slot_pointer_ freeSlots_; 89 | 90 | size_type padPointer(data_pointer_ p, size_type align) const noexcept; 91 | void allocateBlock(); 92 | 93 | static_assert(BlockSize >= 2 * sizeof(slot_type_), "BlockSize too small."); 94 | }; 95 | 96 | #include "MemoryPool.tcc" 97 | 98 | #endif // MEMORY_POOL_H 99 | -------------------------------------------------------------------------------- /leveldb/db/filename.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // File names used by DB code 6 | 7 | #ifndef STORAGE_LEVELDB_DB_FILENAME_H_ 8 | #define STORAGE_LEVELDB_DB_FILENAME_H_ 9 | 10 | #include 11 | #include 12 | #include "leveldb/slice.h" 13 | #include "leveldb/status.h" 14 | #include "port/port.h" 15 | 16 | namespace leveldb { 17 | 18 | class Env; 19 | 20 | enum FileType { 21 | kLogFile, // binlog 文件,文件名为 [0-9]+.log,前缀数字为 FileNumber 22 | kDBLockFile, // lock 文件,一个 db 同时只能有一个 db 实例操作,通过对 LOCK 文件加文件锁(flock)实现主动保护。 23 | kTableFile, // sstable文件,文件名为 [0-9]+.sst 24 | kDescriptorFile, // db 元信息文件:MANIFEST-[0-9]+ ,每当 db 中的状态改变(VersionSet),会将这次改变(VersionEdit)追加到 descriptor 文件中。 后缀数字为 FileNumber。 25 | kCurrentFile, // CURRENT 文件,保存当前使用的descriptor文件的文件名 26 | kTempFile, // 临时文件:[0-9]+.dbtmp ,对 db 做修复(Repairer)时,会产生临时文件。前缀为 FileNumber。 27 | kInfoLogFile // Either the current one, or an old one // db 运行时打印日志的文件:LOG, 每次重新运行,如果已经存在 LOG 文件,会先将 LOG 文件重名成 LOG.old 28 | }; 29 | 30 | // Return the name of the log file with the specified number 31 | // in the db named by "dbname". The result will be prefixed with 32 | // "dbname". 33 | extern std::string LogFileName(const std::string& dbname, uint64_t number); 34 | 35 | // Return the name of the sstable with the specified number 36 | // in the db named by "dbname". The result will be prefixed with 37 | // "dbname". 38 | extern std::string TableFileName(const std::string& dbname, uint64_t number); 39 | 40 | // Return the legacy file name for an sstable with the specified number 41 | // in the db named by "dbname". The result will be prefixed with 42 | // "dbname". 43 | extern std::string SSTTableFileName(const std::string& dbname, uint64_t number); 44 | 45 | // Return the name of the descriptor file for the db named by 46 | // "dbname" and the specified incarnation number. The result will be 47 | // prefixed with "dbname". 48 | extern std::string DescriptorFileName(const std::string& dbname, 49 | uint64_t number); 50 | 51 | // Return the name of the current file. This file contains the name 52 | // of the current manifest file. The result will be prefixed with 53 | // "dbname". 54 | extern std::string CurrentFileName(const std::string& dbname); 55 | 56 | // Return the name of the lock file for the db named by 57 | // "dbname". The result will be prefixed with "dbname". 58 | extern std::string LockFileName(const std::string& dbname); 59 | 60 | // Return the name of a temporary file owned by the db named "dbname". 61 | // The result will be prefixed with "dbname". 62 | extern std::string TempFileName(const std::string& dbname, uint64_t number); 63 | 64 | // Return the name of the info log file for "dbname". 65 | extern std::string InfoLogFileName(const std::string& dbname); 66 | 67 | // Return the name of the old info log file for "dbname". 68 | extern std::string OldInfoLogFileName(const std::string& dbname); 69 | 70 | // If filename is a leveldb file, store the type of the file in *type. 71 | // The number encoded in the filename is stored in *number. If the 72 | // filename was successfully parsed, returns true. Else return false. 73 | extern bool ParseFileName(const std::string& filename, 74 | uint64_t* number, 75 | FileType* type); 76 | 77 | // Make the CURRENT file point to the descriptor file with the 78 | // specified number. 79 | extern Status SetCurrentFile(Env* env, const std::string& dbname, 80 | uint64_t descriptor_number); 81 | 82 | 83 | } // namespace leveldb 84 | 85 | #endif // STORAGE_LEVELDB_DB_FILENAME_H_ 86 | -------------------------------------------------------------------------------- /leveldb/db/log_writer.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "db/log_writer.h" 6 | 7 | #include 8 | #include "leveldb/env.h" 9 | #include "util/coding.h" 10 | #include "util/crc32c.h" 11 | 12 | namespace leveldb { 13 | namespace log { 14 | 15 | static void InitTypeCrc(uint32_t* type_crc) { 16 | for (int i = 0; i <= kMaxRecordType; i++) { 17 | char t = static_cast(i); 18 | type_crc[i] = crc32c::Value(&t, 1); 19 | } 20 | } 21 | 22 | Writer::Writer(WritableFile* dest) 23 | : dest_(dest), 24 | block_offset_(0) { 25 | InitTypeCrc(type_crc_); 26 | } 27 | 28 | Writer::Writer(WritableFile* dest, uint64_t dest_length) 29 | : dest_(dest), block_offset_(dest_length % kBlockSize) { 30 | InitTypeCrc(type_crc_); 31 | } 32 | 33 | Writer::~Writer() { 34 | } 35 | 36 | Status Writer::AddRecord(const Slice& slice) { 37 | const char* ptr = slice.data(); 38 | size_t left = slice.size(); 39 | 40 | // Fragment the record if necessary and emit it. Note that if slice 41 | // is empty, we still want to iterate once to emit a single 42 | // zero-length record 43 | Status s; 44 | bool begin = true; 45 | do { 46 | const int leftover = kBlockSize - block_offset_; 47 | assert(leftover >= 0); 48 | // 剩余长度小于 record 头长度时,开始新的 block 49 | if (leftover < kHeaderSize) { 50 | // Switch to a new block 51 | if (leftover > 0) { 52 | // Fill the trailer (literal below relies on kHeaderSize being 7) 53 | assert(kHeaderSize == 7); 54 | // 注意这里的 leftover 最小是 0 最大是 6 55 | dest_->Append(Slice("\x00\x00\x00\x00\x00\x00", leftover)); 56 | } 57 | block_offset_ = 0; 58 | } 59 | 60 | // Invariant: we never leave < kHeaderSize bytes in a block. 61 | assert(kBlockSize - block_offset_ - kHeaderSize >= 0); 62 | 63 | // record 可以写入当前 block 的长度 64 | const size_t avail = kBlockSize - block_offset_ - kHeaderSize; 65 | const size_t fragment_length = (left < avail) ? left : avail; 66 | 67 | // 计算写入的是哪一种 type 68 | RecordType type; 69 | const bool end = (left == fragment_length); 70 | if (begin && end) { 71 | type = kFullType; 72 | } else if (begin) { 73 | type = kFirstType; 74 | } else if (end) { 75 | type = kLastType; 76 | } else { 77 | type = kMiddleType; 78 | } 79 | 80 | s = EmitPhysicalRecord(type, ptr, fragment_length); 81 | ptr += fragment_length; 82 | left -= fragment_length; 83 | begin = false; 84 | } while (s.ok() && left > 0); // 循环直到写完 record 85 | return s; 86 | } 87 | 88 | // 写入 n 长度的 record 89 | Status Writer::EmitPhysicalRecord(RecordType t, const char* ptr, size_t n) { 90 | assert(n <= 0xffff); // Must fit in two bytes 91 | assert(block_offset_ + kHeaderSize + n <= kBlockSize); 92 | 93 | // Format the header 94 | // 构造 record 头部 95 | char buf[kHeaderSize]; 96 | buf[4] = static_cast(n & 0xff); 97 | buf[5] = static_cast(n >> 8); 98 | buf[6] = static_cast(t); 99 | 100 | // Compute the crc of the record type and the payload. 101 | // 计算校验码 102 | uint32_t crc = crc32c::Extend(type_crc_[t], ptr, n); 103 | crc = crc32c::Mask(crc); // Adjust for storage 104 | EncodeFixed32(buf, crc); 105 | 106 | // Write the header and the payload 107 | // 写入 header 和 数据 108 | Status s = dest_->Append(Slice(buf, kHeaderSize)); 109 | if (s.ok()) { 110 | s = dest_->Append(Slice(ptr, n)); 111 | if (s.ok()) { 112 | s = dest_->Flush(); 113 | } 114 | } 115 | block_offset_ += kHeaderSize + n; 116 | return s; 117 | } 118 | 119 | } // namespace log 120 | } // namespace leveldb 121 | -------------------------------------------------------------------------------- /memorypool/C-98/MemoryPool.h: -------------------------------------------------------------------------------- 1 | /*- 2 | * Copyright (c) 2013 Cosku Acay, http://www.coskuacay.com 3 | * 4 | * Permission is hereby granted, free of charge, to any person obtaining a 5 | * copy of this software and associated documentation files (the "Software"), 6 | * to deal in the Software without restriction, including without limitation 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 | * and/or sell copies of the Software, and to permit persons to whom the 9 | * Software is furnished to do so, subject to the following conditions: 10 | * 11 | * The above copyright notice and this permission notice shall be included in 12 | * all copies or substantial portions of the Software. 13 | * 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 20 | * IN THE SOFTWARE. 21 | */ 22 | 23 | #ifndef MEMORY_POOL_H 24 | #define MEMORY_POOL_H 25 | 26 | #include 27 | #include 28 | 29 | template 30 | class MemoryPool 31 | { 32 | public: 33 | /* Member types */ 34 | typedef T value_type; // T 的 value 类型 35 | typedef T* pointer; // T 的 指针类型 36 | typedef T& reference; // T 的引用类型 37 | typedef const T* const_pointer; // T 的 const 指针类型 38 | typedef const T& const_reference; // T 的 const 引用类型 39 | typedef size_t size_type; // size_t 类型 40 | typedef ptrdiff_t difference_type; // 指针减法结果类型 41 | 42 | // 这个来源于 allocate 的标准 43 | template struct rebind { 44 | typedef MemoryPool other; 45 | }; 46 | 47 | /* Member functions */ 48 | /* 构造函数 */ 49 | MemoryPool() throw(); 50 | MemoryPool(const MemoryPool& memoryPool) throw(); 51 | template MemoryPool(const MemoryPool& memoryPool) throw(); 52 | 53 | /* 析构函数 */ 54 | ~MemoryPool() throw(); 55 | 56 | /* 元素取址 */ 57 | pointer address(reference x) const throw(); 58 | const_pointer address(const_reference x) const throw(); 59 | 60 | // Can only allocate one object at a time. n and hint are ignored 61 | // 分配和收回一个元素的内存空间 62 | pointer allocate(size_type n = 1, const_pointer hint = 0); 63 | void deallocate(pointer p, size_type n = 1); 64 | 65 | // 最大大小 66 | size_type max_size() const throw(); 67 | 68 | // 基于内存池的元素构造和析构 69 | void construct(pointer p, const_reference val); 70 | void destroy(pointer p); 71 | 72 | // 自带申请内存和释放内存的构造和析构 73 | pointer newElement(const_reference val); 74 | void deleteElement(pointer p); 75 | 76 | private: 77 | // union 结构体,用于存放元素或 next 指针 78 | union Slot_ { 79 | value_type element; 80 | Slot_* next; 81 | }; 82 | 83 | typedef char* data_pointer_; // char* 指针,主要用于指向内存首地址 84 | typedef Slot_ slot_type_; // Slot_ 值类型 85 | typedef Slot_* slot_pointer_; // Slot_* 指针类型 86 | 87 | slot_pointer_ currentBlock_; // 内存块链表的头指针 88 | slot_pointer_ currentSlot_; // 元素链表的头指针 89 | slot_pointer_ lastSlot_; // 可存放元素的最后指针 90 | slot_pointer_ freeSlots_; // 元素构造后释放掉的内存链表头指针 91 | 92 | size_type padPointer(data_pointer_ p, size_type align) const throw(); // 计算对齐所需空间 93 | void allocateBlock(); // 申请内存块放进内存池 94 | /* 95 | static_assert(BlockSize >= 2 * sizeof(slot_type_), "BlockSize too small."); 96 | */ 97 | }; 98 | 99 | #include "MemoryPool.tcc" 100 | 101 | #endif // MEMORY_POOL_H 102 | -------------------------------------------------------------------------------- /leveldb/db/autocompact_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2013 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "leveldb/db.h" 6 | #include "db/db_impl.h" 7 | #include "leveldb/cache.h" 8 | #include "util/testharness.h" 9 | #include "util/testutil.h" 10 | 11 | namespace leveldb { 12 | 13 | class AutoCompactTest { 14 | public: 15 | std::string dbname_; 16 | Cache* tiny_cache_; 17 | Options options_; 18 | DB* db_; 19 | 20 | AutoCompactTest() { 21 | dbname_ = test::TmpDir() + "/autocompact_test"; 22 | tiny_cache_ = NewLRUCache(100); 23 | options_.block_cache = tiny_cache_; 24 | DestroyDB(dbname_, options_); 25 | options_.create_if_missing = true; 26 | options_.compression = kNoCompression; 27 | ASSERT_OK(DB::Open(options_, dbname_, &db_)); 28 | } 29 | 30 | ~AutoCompactTest() { 31 | delete db_; 32 | DestroyDB(dbname_, Options()); 33 | delete tiny_cache_; 34 | } 35 | 36 | std::string Key(int i) { 37 | char buf[100]; 38 | snprintf(buf, sizeof(buf), "key%06d", i); 39 | return std::string(buf); 40 | } 41 | 42 | uint64_t Size(const Slice& start, const Slice& limit) { 43 | Range r(start, limit); 44 | uint64_t size; 45 | db_->GetApproximateSizes(&r, 1, &size); 46 | return size; 47 | } 48 | 49 | void DoReads(int n); 50 | }; 51 | 52 | static const int kValueSize = 200 * 1024; 53 | static const int kTotalSize = 100 * 1024 * 1024; 54 | static const int kCount = kTotalSize / kValueSize; 55 | 56 | // Read through the first n keys repeatedly and check that they get 57 | // compacted (verified by checking the size of the key space). 58 | void AutoCompactTest::DoReads(int n) { 59 | std::string value(kValueSize, 'x'); 60 | DBImpl* dbi = reinterpret_cast(db_); 61 | 62 | // Fill database 63 | for (int i = 0; i < kCount; i++) { 64 | ASSERT_OK(db_->Put(WriteOptions(), Key(i), value)); 65 | } 66 | ASSERT_OK(dbi->TEST_CompactMemTable()); 67 | 68 | // Delete everything 69 | for (int i = 0; i < kCount; i++) { 70 | ASSERT_OK(db_->Delete(WriteOptions(), Key(i))); 71 | } 72 | ASSERT_OK(dbi->TEST_CompactMemTable()); 73 | 74 | // Get initial measurement of the space we will be reading. 75 | const int64_t initial_size = Size(Key(0), Key(n)); 76 | const int64_t initial_other_size = Size(Key(n), Key(kCount)); 77 | 78 | // Read until size drops significantly. 79 | std::string limit_key = Key(n); 80 | for (int read = 0; true; read++) { 81 | ASSERT_LT(read, 100) << "Taking too long to compact"; 82 | Iterator* iter = db_->NewIterator(ReadOptions()); 83 | for (iter->SeekToFirst(); 84 | iter->Valid() && iter->key().ToString() < limit_key; 85 | iter->Next()) { 86 | // Drop data 87 | } 88 | delete iter; 89 | // Wait a little bit to allow any triggered compactions to complete. 90 | Env::Default()->SleepForMicroseconds(1000000); 91 | uint64_t size = Size(Key(0), Key(n)); 92 | fprintf(stderr, "iter %3d => %7.3f MB [other %7.3f MB]\n", 93 | read+1, size/1048576.0, Size(Key(n), Key(kCount))/1048576.0); 94 | if (size <= initial_size/10) { 95 | break; 96 | } 97 | } 98 | 99 | // Verify that the size of the key space not touched by the reads 100 | // is pretty much unchanged. 101 | const int64_t final_other_size = Size(Key(n), Key(kCount)); 102 | ASSERT_LE(final_other_size, initial_other_size + 1048576); 103 | ASSERT_GE(final_other_size, initial_other_size/5 - 1048576); 104 | } 105 | 106 | TEST(AutoCompactTest, ReadAll) { 107 | DoReads(kCount); 108 | } 109 | 110 | TEST(AutoCompactTest, ReadHalf) { 111 | DoReads(kCount/2); 112 | } 113 | 114 | } // namespace leveldb 115 | 116 | int main(int argc, char** argv) { 117 | return leveldb::test::RunAllTests(); 118 | } 119 | -------------------------------------------------------------------------------- /leveldb/table/filter_block.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2012 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "table/filter_block.h" 6 | 7 | #include "leveldb/filter_policy.h" 8 | #include "util/coding.h" 9 | 10 | namespace leveldb { 11 | 12 | // See doc/table_format.txt for an explanation of the filter block format. 13 | 14 | // Generate new filter every 2KB of data 15 | static const size_t kFilterBaseLg = 11; 16 | static const size_t kFilterBase = 1 << kFilterBaseLg; 17 | 18 | FilterBlockBuilder::FilterBlockBuilder(const FilterPolicy* policy) 19 | : policy_(policy) { 20 | } 21 | 22 | void FilterBlockBuilder::StartBlock(uint64_t block_offset) { 23 | uint64_t filter_index = (block_offset / kFilterBase); 24 | assert(filter_index >= filter_offsets_.size()); 25 | while (filter_index > filter_offsets_.size()) { 26 | GenerateFilter(); 27 | } 28 | } 29 | 30 | void FilterBlockBuilder::AddKey(const Slice& key) { 31 | Slice k = key; 32 | start_.push_back(keys_.size()); 33 | keys_.append(k.data(), k.size()); 34 | } 35 | 36 | Slice FilterBlockBuilder::Finish() { 37 | if (!start_.empty()) { 38 | GenerateFilter(); 39 | } 40 | 41 | // Append array of per-filter offsets 42 | const uint32_t array_offset = result_.size(); 43 | for (size_t i = 0; i < filter_offsets_.size(); i++) { 44 | PutFixed32(&result_, filter_offsets_[i]); 45 | } 46 | 47 | PutFixed32(&result_, array_offset); 48 | result_.push_back(kFilterBaseLg); // Save encoding parameter in result 49 | return Slice(result_); 50 | } 51 | 52 | void FilterBlockBuilder::GenerateFilter() { 53 | const size_t num_keys = start_.size(); 54 | if (num_keys == 0) { 55 | // Fast path if there are no keys for this filter 56 | filter_offsets_.push_back(result_.size()); 57 | return; 58 | } 59 | 60 | // Make list of keys from flattened key structure 61 | start_.push_back(keys_.size()); // Simplify length computation 62 | tmp_keys_.resize(num_keys); 63 | for (size_t i = 0; i < num_keys; i++) { 64 | const char* base = keys_.data() + start_[i]; 65 | size_t length = start_[i+1] - start_[i]; 66 | tmp_keys_[i] = Slice(base, length); 67 | } 68 | 69 | // Generate filter for current set of keys and append to result_. 70 | filter_offsets_.push_back(result_.size()); 71 | policy_->CreateFilter(&tmp_keys_[0], static_cast(num_keys), &result_); 72 | 73 | tmp_keys_.clear(); 74 | keys_.clear(); 75 | start_.clear(); 76 | } 77 | 78 | FilterBlockReader::FilterBlockReader(const FilterPolicy* policy, 79 | const Slice& contents) 80 | : policy_(policy), 81 | data_(NULL), 82 | offset_(NULL), 83 | num_(0), 84 | base_lg_(0) { 85 | size_t n = contents.size(); 86 | if (n < 5) return; // 1 byte for base_lg_ and 4 for start of offset array 87 | base_lg_ = contents[n-1]; 88 | uint32_t last_word = DecodeFixed32(contents.data() + n - 5); 89 | if (last_word > n - 5) return; 90 | data_ = contents.data(); 91 | offset_ = data_ + last_word; 92 | num_ = (n - 5 - last_word) / 4; 93 | } 94 | 95 | bool FilterBlockReader::KeyMayMatch(uint64_t block_offset, const Slice& key) { 96 | uint64_t index = block_offset >> base_lg_; 97 | if (index < num_) { 98 | uint32_t start = DecodeFixed32(offset_ + index*4); 99 | uint32_t limit = DecodeFixed32(offset_ + index*4 + 4); 100 | if (start <= limit && limit <= static_cast(offset_ - data_)) { 101 | Slice filter = Slice(data_ + start, limit - start); 102 | return policy_->KeyMayMatch(key, filter); 103 | } else if (start == limit) { 104 | // Empty filters do not match any keys 105 | return false; 106 | } 107 | } 108 | return true; // Errors are treated as potential matches 109 | } 110 | 111 | } 112 | -------------------------------------------------------------------------------- /leveldb/include/leveldb/iterator.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // An iterator yields a sequence of key/value pairs from a source. 6 | // The following class defines the interface. Multiple implementations 7 | // are provided by this library. In particular, iterators are provided 8 | // to access the contents of a Table or a DB. 9 | // 10 | // Multiple threads can invoke const methods on an Iterator without 11 | // external synchronization, but if any of the threads may call a 12 | // non-const method, all threads accessing the same Iterator must use 13 | // external synchronization. 14 | 15 | #ifndef STORAGE_LEVELDB_INCLUDE_ITERATOR_H_ 16 | #define STORAGE_LEVELDB_INCLUDE_ITERATOR_H_ 17 | 18 | #include "leveldb/slice.h" 19 | #include "leveldb/status.h" 20 | 21 | namespace leveldb { 22 | 23 | class Iterator { 24 | public: 25 | Iterator(); 26 | virtual ~Iterator(); 27 | 28 | // An iterator is either positioned at a key/value pair, or 29 | // not valid. This method returns true iff the iterator is valid. 30 | virtual bool Valid() const = 0; 31 | 32 | // Position at the first key in the source. The iterator is Valid() 33 | // after this call iff the source is not empty. 34 | virtual void SeekToFirst() = 0; 35 | 36 | // Position at the last key in the source. The iterator is 37 | // Valid() after this call iff the source is not empty. 38 | virtual void SeekToLast() = 0; 39 | 40 | // Position at the first key in the source that is at or past target. 41 | // The iterator is Valid() after this call iff the source contains 42 | // an entry that comes at or past target. 43 | virtual void Seek(const Slice& target) = 0; 44 | 45 | // Moves to the next entry in the source. After this call, Valid() is 46 | // true iff the iterator was not positioned at the last entry in the source. 47 | // REQUIRES: Valid() 48 | virtual void Next() = 0; 49 | 50 | // Moves to the previous entry in the source. After this call, Valid() is 51 | // true iff the iterator was not positioned at the first entry in source. 52 | // REQUIRES: Valid() 53 | virtual void Prev() = 0; 54 | 55 | // Return the key for the current entry. The underlying storage for 56 | // the returned slice is valid only until the next modification of 57 | // the iterator. 58 | // REQUIRES: Valid() 59 | virtual Slice key() const = 0; 60 | 61 | // Return the value for the current entry. The underlying storage for 62 | // the returned slice is valid only until the next modification of 63 | // the iterator. 64 | // REQUIRES: Valid() 65 | virtual Slice value() const = 0; 66 | 67 | // If an error has occurred, return it. Else return an ok status. 68 | virtual Status status() const = 0; 69 | 70 | // Clients are allowed to register function/arg1/arg2 triples that 71 | // will be invoked when this iterator is destroyed. 72 | // 73 | // Note that unlike all of the preceding methods, this method is 74 | // not abstract and therefore clients should not override it. 75 | typedef void (*CleanupFunction)(void* arg1, void* arg2); 76 | void RegisterCleanup(CleanupFunction function, void* arg1, void* arg2); 77 | 78 | private: 79 | struct Cleanup { 80 | CleanupFunction function; 81 | void* arg1; 82 | void* arg2; 83 | Cleanup* next; 84 | }; 85 | Cleanup cleanup_; 86 | 87 | // No copying allowed 88 | Iterator(const Iterator&); 89 | void operator=(const Iterator&); 90 | }; 91 | 92 | // Return an empty iterator (yields nothing). 93 | extern Iterator* NewEmptyIterator(); 94 | 95 | // Return an empty iterator with the specified status. 96 | extern Iterator* NewErrorIterator(const Status& status); 97 | 98 | } // namespace leveldb 99 | 100 | #endif // STORAGE_LEVELDB_INCLUDE_ITERATOR_H_ 101 | -------------------------------------------------------------------------------- /leveldb/db/filename_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "db/filename.h" 6 | 7 | #include "db/dbformat.h" 8 | #include "port/port.h" 9 | #include "util/logging.h" 10 | #include "util/testharness.h" 11 | 12 | namespace leveldb { 13 | 14 | class FileNameTest { }; 15 | 16 | TEST(FileNameTest, Parse) { 17 | Slice db; 18 | FileType type; 19 | uint64_t number; 20 | 21 | // Successful parses 22 | static struct { 23 | const char* fname; 24 | uint64_t number; 25 | FileType type; 26 | } cases[] = { 27 | { "100.log", 100, kLogFile }, 28 | { "0.log", 0, kLogFile }, 29 | { "0.sst", 0, kTableFile }, 30 | { "0.ldb", 0, kTableFile }, 31 | { "CURRENT", 0, kCurrentFile }, 32 | { "LOCK", 0, kDBLockFile }, 33 | { "MANIFEST-2", 2, kDescriptorFile }, 34 | { "MANIFEST-7", 7, kDescriptorFile }, 35 | { "LOG", 0, kInfoLogFile }, 36 | { "LOG.old", 0, kInfoLogFile }, 37 | { "18446744073709551615.log", 18446744073709551615ull, kLogFile }, 38 | }; 39 | for (int i = 0; i < sizeof(cases) / sizeof(cases[0]); i++) { 40 | std::string f = cases[i].fname; 41 | ASSERT_TRUE(ParseFileName(f, &number, &type)) << f; 42 | ASSERT_EQ(cases[i].type, type) << f; 43 | ASSERT_EQ(cases[i].number, number) << f; 44 | } 45 | 46 | // Errors 47 | static const char* errors[] = { 48 | "", 49 | "foo", 50 | "foo-dx-100.log", 51 | ".log", 52 | "", 53 | "manifest", 54 | "CURREN", 55 | "CURRENTX", 56 | "MANIFES", 57 | "MANIFEST", 58 | "MANIFEST-", 59 | "XMANIFEST-3", 60 | "MANIFEST-3x", 61 | "LOC", 62 | "LOCKx", 63 | "LO", 64 | "LOGx", 65 | "18446744073709551616.log", 66 | "184467440737095516150.log", 67 | "100", 68 | "100.", 69 | "100.lop" 70 | }; 71 | for (int i = 0; i < sizeof(errors) / sizeof(errors[0]); i++) { 72 | std::string f = errors[i]; 73 | ASSERT_TRUE(!ParseFileName(f, &number, &type)) << f; 74 | } 75 | } 76 | 77 | TEST(FileNameTest, Construction) { 78 | uint64_t number; 79 | FileType type; 80 | std::string fname; 81 | 82 | fname = CurrentFileName("foo"); 83 | ASSERT_EQ("foo/", std::string(fname.data(), 4)); 84 | ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type)); 85 | ASSERT_EQ(0, number); 86 | ASSERT_EQ(kCurrentFile, type); 87 | 88 | fname = LockFileName("foo"); 89 | ASSERT_EQ("foo/", std::string(fname.data(), 4)); 90 | ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type)); 91 | ASSERT_EQ(0, number); 92 | ASSERT_EQ(kDBLockFile, type); 93 | 94 | fname = LogFileName("foo", 192); 95 | ASSERT_EQ("foo/", std::string(fname.data(), 4)); 96 | ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type)); 97 | ASSERT_EQ(192, number); 98 | ASSERT_EQ(kLogFile, type); 99 | 100 | fname = TableFileName("bar", 200); 101 | ASSERT_EQ("bar/", std::string(fname.data(), 4)); 102 | ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type)); 103 | ASSERT_EQ(200, number); 104 | ASSERT_EQ(kTableFile, type); 105 | 106 | fname = DescriptorFileName("bar", 100); 107 | ASSERT_EQ("bar/", std::string(fname.data(), 4)); 108 | ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type)); 109 | ASSERT_EQ(100, number); 110 | ASSERT_EQ(kDescriptorFile, type); 111 | 112 | fname = TempFileName("tmp", 999); 113 | ASSERT_EQ("tmp/", std::string(fname.data(), 4)); 114 | ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type)); 115 | ASSERT_EQ(999, number); 116 | ASSERT_EQ(kTempFile, type); 117 | } 118 | 119 | } // namespace leveldb 120 | 121 | int main(int argc, char** argv) { 122 | return leveldb::test::RunAllTests(); 123 | } 124 | -------------------------------------------------------------------------------- /leveldb/db/write_batch_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "leveldb/db.h" 6 | 7 | #include "db/memtable.h" 8 | #include "db/write_batch_internal.h" 9 | #include "leveldb/env.h" 10 | #include "util/logging.h" 11 | #include "util/testharness.h" 12 | 13 | namespace leveldb { 14 | 15 | static std::string PrintContents(WriteBatch* b) { 16 | InternalKeyComparator cmp(BytewiseComparator()); 17 | MemTable* mem = new MemTable(cmp); 18 | mem->Ref(); 19 | std::string state; 20 | Status s = WriteBatchInternal::InsertInto(b, mem); 21 | int count = 0; 22 | Iterator* iter = mem->NewIterator(); 23 | for (iter->SeekToFirst(); iter->Valid(); iter->Next()) { 24 | ParsedInternalKey ikey; 25 | ASSERT_TRUE(ParseInternalKey(iter->key(), &ikey)); 26 | switch (ikey.type) { 27 | case kTypeValue: 28 | state.append("Put("); 29 | state.append(ikey.user_key.ToString()); 30 | state.append(", "); 31 | state.append(iter->value().ToString()); 32 | state.append(")"); 33 | count++; 34 | break; 35 | case kTypeDeletion: 36 | state.append("Delete("); 37 | state.append(ikey.user_key.ToString()); 38 | state.append(")"); 39 | count++; 40 | break; 41 | } 42 | state.append("@"); 43 | state.append(NumberToString(ikey.sequence)); 44 | } 45 | delete iter; 46 | if (!s.ok()) { 47 | state.append("ParseError()"); 48 | } else if (count != WriteBatchInternal::Count(b)) { 49 | state.append("CountMismatch()"); 50 | } 51 | mem->Unref(); 52 | return state; 53 | } 54 | 55 | class WriteBatchTest { }; 56 | 57 | TEST(WriteBatchTest, Empty) { 58 | WriteBatch batch; 59 | ASSERT_EQ("", PrintContents(&batch)); 60 | ASSERT_EQ(0, WriteBatchInternal::Count(&batch)); 61 | } 62 | 63 | TEST(WriteBatchTest, Multiple) { 64 | WriteBatch batch; 65 | batch.Put(Slice("foo"), Slice("bar")); 66 | batch.Delete(Slice("box")); 67 | batch.Put(Slice("baz"), Slice("boo")); 68 | WriteBatchInternal::SetSequence(&batch, 100); 69 | ASSERT_EQ(100, WriteBatchInternal::Sequence(&batch)); 70 | ASSERT_EQ(3, WriteBatchInternal::Count(&batch)); 71 | ASSERT_EQ("Put(baz, boo)@102" 72 | "Delete(box)@101" 73 | "Put(foo, bar)@100", 74 | PrintContents(&batch)); 75 | } 76 | 77 | TEST(WriteBatchTest, Corruption) { 78 | WriteBatch batch; 79 | batch.Put(Slice("foo"), Slice("bar")); 80 | batch.Delete(Slice("box")); 81 | WriteBatchInternal::SetSequence(&batch, 200); 82 | Slice contents = WriteBatchInternal::Contents(&batch); 83 | WriteBatchInternal::SetContents(&batch, 84 | Slice(contents.data(),contents.size()-1)); 85 | ASSERT_EQ("Put(foo, bar)@200" 86 | "ParseError()", 87 | PrintContents(&batch)); 88 | } 89 | 90 | TEST(WriteBatchTest, Append) { 91 | WriteBatch b1, b2; 92 | WriteBatchInternal::SetSequence(&b1, 200); 93 | WriteBatchInternal::SetSequence(&b2, 300); 94 | WriteBatchInternal::Append(&b1, &b2); 95 | ASSERT_EQ("", 96 | PrintContents(&b1)); 97 | b2.Put("a", "va"); 98 | WriteBatchInternal::Append(&b1, &b2); 99 | ASSERT_EQ("Put(a, va)@200", 100 | PrintContents(&b1)); 101 | b2.Clear(); 102 | b2.Put("b", "vb"); 103 | WriteBatchInternal::Append(&b1, &b2); 104 | ASSERT_EQ("Put(a, va)@200" 105 | "Put(b, vb)@201", 106 | PrintContents(&b1)); 107 | b2.Delete("foo"); 108 | WriteBatchInternal::Append(&b1, &b2); 109 | ASSERT_EQ("Put(a, va)@200" 110 | "Put(b, vb)@202" 111 | "Put(b, vb)@201" 112 | "Delete(foo)@203", 113 | PrintContents(&b1)); 114 | } 115 | 116 | } // namespace leveldb 117 | 118 | int main(int argc, char** argv) { 119 | return leveldb::test::RunAllTests(); 120 | } 121 | -------------------------------------------------------------------------------- /leveldb/include/leveldb/table_builder.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // TableBuilder provides the interface used to build a Table 6 | // (an immutable and sorted map from keys to values). 7 | // 8 | // Multiple threads can invoke const methods on a TableBuilder without 9 | // external synchronization, but if any of the threads may call a 10 | // non-const method, all threads accessing the same TableBuilder must use 11 | // external synchronization. 12 | 13 | #ifndef STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_ 14 | #define STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_ 15 | 16 | #include 17 | #include "leveldb/options.h" 18 | #include "leveldb/status.h" 19 | 20 | namespace leveldb { 21 | 22 | class BlockBuilder; 23 | class BlockHandle; 24 | class WritableFile; 25 | 26 | // 生出 sstable 的过程封装成 TableBuilder 处理 27 | class TableBuilder { 28 | public: 29 | // Create a builder that will store the contents of the table it is 30 | // building in *file. Does not close the file. It is up to the 31 | // caller to close the file after calling Finish(). 32 | TableBuilder(const Options& options, WritableFile* file); 33 | 34 | // REQUIRES: Either Finish() or Abandon() has been called. 35 | ~TableBuilder(); 36 | 37 | // Change the options used by this builder. Note: only some of the 38 | // option fields can be changed after construction. If a field is 39 | // not allowed to change dynamically and its value in the structure 40 | // passed to the constructor is different from its value in the 41 | // structure passed to this method, this method will return an error 42 | // without changing any fields. 43 | // 修改 builder 中的 option 44 | Status ChangeOptions(const Options& options); 45 | 46 | // Add key,value to the table being constructed. 47 | // REQUIRES: key is after any previously added key according to comparator. 48 | // REQUIRES: Finish(), Abandon() have not been called 49 | // 往 table 中添加 kv, key 必须比之前的 key 大 50 | void Add(const Slice& key, const Slice& value); 51 | 52 | // Advanced operation: flush any buffered key/value pairs to file. 53 | // Can be used to ensure that two adjacent entries never live in 54 | // the same data block. Most clients should not need to use this method. 55 | // REQUIRES: Finish(), Abandon() have not been called 56 | // 把缓冲中的 kv 数据写入文件,一般不需要 57 | void Flush(); 58 | 59 | // Return non-ok iff some error has been detected. 60 | // 检查状态 61 | Status status() const; 62 | 63 | // Finish building the table. Stops using the file passed to the 64 | // constructor after this function returns. 65 | // REQUIRES: Finish(), Abandon() have not been called 66 | // 完成 table 的写入 67 | Status Finish(); 68 | 69 | // Indicate that the contents of this builder should be abandoned. Stops 70 | // using the file passed to the constructor after this function returns. 71 | // If the caller is not going to call Finish(), it must call Abandon() 72 | // before destroying this builder. 73 | // REQUIRES: Finish(), Abandon() have not been called 74 | // 丢弃 builder 的内容 75 | void Abandon(); 76 | 77 | // Number of calls to Add() so far. 78 | // 目前写入的 entry 数量 79 | uint64_t NumEntries() const; 80 | 81 | // Size of the file generated so far. If invoked after a successful 82 | // Finish() call, returns the size of the final generated file. 83 | uint64_t FileSize() const; 84 | 85 | private: 86 | bool ok() const { return status().ok(); } 87 | void WriteBlock(BlockBuilder* block, BlockHandle* handle); 88 | void WriteRawBlock(const Slice& data, CompressionType, BlockHandle* handle); 89 | 90 | struct Rep; 91 | Rep* rep_; 92 | 93 | // No copying allowed 94 | TableBuilder(const TableBuilder&); 95 | void operator=(const TableBuilder&); 96 | }; 97 | 98 | } // namespace leveldb 99 | 100 | #endif // STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_ 101 | -------------------------------------------------------------------------------- /leveldb/include/leveldb/status.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | // 5 | // A Status encapsulates the result of an operation. It may indicate success, 6 | // or it may indicate an error with an associated error message. 7 | // 8 | // Multiple threads can invoke const methods on a Status without 9 | // external synchronization, but if any of the threads may call a 10 | // non-const method, all threads accessing the same Status must use 11 | // external synchronization. 12 | 13 | #ifndef STORAGE_LEVELDB_INCLUDE_STATUS_H_ 14 | #define STORAGE_LEVELDB_INCLUDE_STATUS_H_ 15 | 16 | #include 17 | #include "leveldb/slice.h" 18 | 19 | namespace leveldb { 20 | 21 | class Status { 22 | public: 23 | // Create a success status. 24 | Status() : state_(NULL) { } 25 | ~Status() { delete[] state_; } 26 | 27 | // Copy the specified status. 28 | Status(const Status& s); 29 | void operator=(const Status& s); 30 | 31 | // Return a success status. 32 | static Status OK() { return Status(); } 33 | 34 | // Return error status of an appropriate type. 35 | static Status NotFound(const Slice& msg, const Slice& msg2 = Slice()) { 36 | return Status(kNotFound, msg, msg2); 37 | } 38 | static Status Corruption(const Slice& msg, const Slice& msg2 = Slice()) { 39 | return Status(kCorruption, msg, msg2); 40 | } 41 | static Status NotSupported(const Slice& msg, const Slice& msg2 = Slice()) { 42 | return Status(kNotSupported, msg, msg2); 43 | } 44 | static Status InvalidArgument(const Slice& msg, const Slice& msg2 = Slice()) { 45 | return Status(kInvalidArgument, msg, msg2); 46 | } 47 | static Status IOError(const Slice& msg, const Slice& msg2 = Slice()) { 48 | return Status(kIOError, msg, msg2); 49 | } 50 | 51 | // Returns true iff the status indicates success. 52 | bool ok() const { return (state_ == NULL); } 53 | 54 | // Returns true iff the status indicates a NotFound error. 55 | bool IsNotFound() const { return code() == kNotFound; } 56 | 57 | // Returns true iff the status indicates a Corruption error. 58 | bool IsCorruption() const { return code() == kCorruption; } 59 | 60 | // Returns true iff the status indicates an IOError. 61 | bool IsIOError() const { return code() == kIOError; } 62 | 63 | // Returns true iff the status indicates a NotSupportedError. 64 | bool IsNotSupportedError() const { return code() == kNotSupported; } 65 | 66 | // Returns true iff the status indicates an InvalidArgument. 67 | bool IsInvalidArgument() const { return code() == kInvalidArgument; } 68 | 69 | // Return a string representation of this status suitable for printing. 70 | // Returns the string "OK" for success. 71 | std::string ToString() const; 72 | 73 | private: 74 | // OK status has a NULL state_. Otherwise, state_ is a new[] array 75 | // of the following form: 76 | // state_[0..3] == length of message 77 | // state_[4] == code 78 | // state_[5..] == message 79 | const char* state_; 80 | 81 | enum Code { 82 | kOk = 0, 83 | kNotFound = 1, 84 | kCorruption = 2, 85 | kNotSupported = 3, 86 | kInvalidArgument = 4, 87 | kIOError = 5 88 | }; 89 | 90 | Code code() const { 91 | return (state_ == NULL) ? kOk : static_cast(state_[4]); 92 | } 93 | 94 | Status(Code code, const Slice& msg, const Slice& msg2); 95 | static const char* CopyState(const char* s); 96 | }; 97 | 98 | inline Status::Status(const Status& s) { 99 | state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_); 100 | } 101 | inline void Status::operator=(const Status& s) { 102 | // The following condition catches both aliasing (when this == &s), 103 | // and the common case where both s and *this are ok. 104 | if (state_ != s.state_) { 105 | delete[] state_; 106 | state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_); 107 | } 108 | } 109 | 110 | } // namespace leveldb 111 | 112 | #endif // STORAGE_LEVELDB_INCLUDE_STATUS_H_ 113 | -------------------------------------------------------------------------------- /threadpool/src/threadpool.h: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright (c) 2013, Mathias Brossard . 3 | * All rights reserved. 4 | * 5 | * Redistribution and use in source and binary forms, with or without 6 | * modification, are permitted provided that the following conditions are 7 | * met: 8 | * 9 | * 1. Redistributions of source code must retain the above copyright 10 | * notice, this list of conditions and the following disclaimer. 11 | * 12 | * 2. Redistributions in binary form must reproduce the above copyright 13 | * notice, this list of conditions and the following disclaimer in the 14 | * documentation and/or other materials provided with the distribution. 15 | * 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 | * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 | */ 28 | 29 | #ifndef _THREADPOOL_H_ 30 | #define _THREADPOOL_H_ 31 | 32 | #ifdef __cplusplus 33 | /* 对于 C++ 编译器,指定用 C 的语法编译 */ 34 | extern "C" { 35 | #endif 36 | 37 | /** 38 | * @file threadpool.h 39 | * @brief Threadpool Header File 40 | */ 41 | 42 | /** 43 | * Increase this constants at your own risk 44 | * Large values might slow down your system 45 | */ 46 | #define MAX_THREADS 64 47 | #define MAX_QUEUE 65536 48 | 49 | /* 简化变量定义 */ 50 | typedef struct threadpool_t threadpool_t; 51 | 52 | /* 定义错误码 */ 53 | typedef enum { 54 | threadpool_invalid = -1, 55 | threadpool_lock_failure = -2, 56 | threadpool_queue_full = -3, 57 | threadpool_shutdown = -4, 58 | threadpool_thread_failure = -5 59 | } threadpool_error_t; 60 | 61 | typedef enum { 62 | threadpool_graceful = 1 63 | } threadpool_destroy_flags_t; 64 | 65 | /* 以下是线程池三个对外 API */ 66 | 67 | /** 68 | * @function threadpool_create 69 | * @brief Creates a threadpool_t object. 70 | * @param thread_count Number of worker threads. 71 | * @param queue_size Size of the queue. 72 | * @param flags Unused parameter. 73 | * @return a newly created thread pool or NULL 74 | */ 75 | /** 76 | * 创建线程池,有 thread_count 个线程,容纳 queue_size 个的任务队列,flags 参数没有使用 77 | */ 78 | threadpool_t *threadpool_create(int thread_count, int queue_size, int flags); 79 | 80 | /** 81 | * @function threadpool_add 82 | * @brief add a new task in the queue of a thread pool 83 | * @param pool Thread pool to which add the task. 84 | * @param function Pointer to the function that will perform the task. 85 | * @param argument Argument to be passed to the function. 86 | * @param flags Unused parameter. 87 | * @return 0 if all goes well, negative values in case of error (@see 88 | * threadpool_error_t for codes). 89 | */ 90 | /** 91 | * 添加任务到线程池, pool 为线程池指针,routine 为函数指针, arg 为函数参数, flags 未使用 92 | */ 93 | int threadpool_add(threadpool_t *pool, void (*routine)(void *), 94 | void *arg, int flags); 95 | 96 | /** 97 | * @function threadpool_destroy 98 | * @brief Stops and destroys a thread pool. 99 | * @param pool Thread pool to destroy. 100 | * @param flags Flags for shutdown 101 | * 102 | * Known values for flags are 0 (default) and threadpool_graceful in 103 | * which case the thread pool doesn't accept any new tasks but 104 | * processes all pending tasks before shutdown. 105 | */ 106 | /** 107 | * 销毁线程池,flags 可以用来指定关闭的方式 108 | */ 109 | int threadpool_destroy(threadpool_t *pool, int flags); 110 | 111 | #ifdef __cplusplus 112 | } 113 | #endif 114 | 115 | #endif /* _THREADPOOL_H_ */ 116 | 117 | -------------------------------------------------------------------------------- /leveldb/db/version_edit.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_DB_VERSION_EDIT_H_ 6 | #define STORAGE_LEVELDB_DB_VERSION_EDIT_H_ 7 | 8 | #include 9 | #include 10 | #include 11 | #include "db/dbformat.h" 12 | 13 | namespace leveldb { 14 | 15 | class VersionSet; 16 | 17 | // sstable 文件的元信息封装成 FileMetaData 18 | struct FileMetaData { 19 | int refs; // 引用计数 20 | int allowed_seeks; // Seeks allowed until compaction // compact 之前允许的 seek 次数 21 | uint64_t number; // FileNumer 22 | uint64_t file_size; // File size in bytes 23 | InternalKey smallest; // Smallest internal key served by table // sstable 文件的最小 key 24 | InternalKey largest; // Largest internal key served by table // sstable 文件的最大 key 25 | 26 | FileMetaData() : refs(0), allowed_seeks(1 << 30), file_size(0) { } 27 | }; 28 | 29 | /** 30 | * compact 过程中会有一系列改变当前 Version 的操作(FileNumber 增加,删除 input 的 sstable,增加输出的 sstable……) 31 | * 为了缩小 Version 切换的时间点,将这些操作封装成 VersionEdit, 32 | * compact 完成时,将 VersionEdit 中的操作一次应用到当前 Version 即可得到最新状态的 Version。 33 | * 每次 compact 之后都会将对应的 VersionEdit encode 入 manifest 文件。 34 | */ 35 | class VersionEdit { 36 | public: 37 | VersionEdit() { Clear(); } 38 | ~VersionEdit() { } 39 | 40 | void Clear(); 41 | 42 | void SetComparatorName(const Slice& name) { 43 | has_comparator_ = true; 44 | comparator_ = name.ToString(); 45 | } 46 | void SetLogNumber(uint64_t num) { 47 | has_log_number_ = true; 48 | log_number_ = num; 49 | } 50 | void SetPrevLogNumber(uint64_t num) { 51 | has_prev_log_number_ = true; 52 | prev_log_number_ = num; 53 | } 54 | void SetNextFile(uint64_t num) { 55 | has_next_file_number_ = true; 56 | next_file_number_ = num; 57 | } 58 | void SetLastSequence(SequenceNumber seq) { 59 | has_last_sequence_ = true; 60 | last_sequence_ = seq; 61 | } 62 | void SetCompactPointer(int level, const InternalKey& key) { 63 | compact_pointers_.push_back(std::make_pair(level, key)); 64 | } 65 | 66 | // Add the specified file at the specified number. 67 | // REQUIRES: This version has not been saved (see VersionSet::SaveTo) 68 | // REQUIRES: "smallest" and "largest" are smallest and largest keys in file 69 | void AddFile(int level, uint64_t file, 70 | uint64_t file_size, 71 | const InternalKey& smallest, 72 | const InternalKey& largest) { 73 | FileMetaData f; 74 | f.number = file; 75 | f.file_size = file_size; 76 | f.smallest = smallest; 77 | f.largest = largest; 78 | new_files_.push_back(std::make_pair(level, f)); 79 | } 80 | 81 | // Delete the specified "file" from the specified "level". 82 | void DeleteFile(int level, uint64_t file) { 83 | deleted_files_.insert(std::make_pair(level, file)); 84 | } 85 | 86 | void EncodeTo(std::string* dst) const; 87 | Status DecodeFrom(const Slice& src); 88 | 89 | std::string DebugString() const; 90 | 91 | private: 92 | friend class VersionSet; 93 | 94 | typedef std::set< std::pair > DeletedFileSet; 95 | 96 | std::string comparator_; 97 | uint64_t log_number_; // log 的 FileNumber 98 | uint64_t prev_log_number_; // 辅助 log 的 FileNumber 99 | uint64_t next_file_number_; // 下一个可用的 FileNumber 100 | SequenceNumber last_sequence_; // 用过的最后一个 SequnceNumber 101 | bool has_comparator_; // 以下标识是否存在,验证使用 102 | bool has_log_number_; 103 | bool has_prev_log_number_; 104 | bool has_next_file_number_; 105 | bool has_last_sequence_; 106 | 107 | // 要更新的 level ==》 compact_pointer。 108 | std::vector< std::pair > compact_pointers_; 109 | // 要删除的 sstable 文件(compact 的 input) 110 | DeletedFileSet deleted_files_; 111 | // 新的文件(compact 的 output) 112 | std::vector< std::pair > new_files_; 113 | }; 114 | 115 | } // namespace leveldb 116 | 117 | #endif // STORAGE_LEVELDB_DB_VERSION_EDIT_H_ 118 | -------------------------------------------------------------------------------- /leveldb/doc/table_format.txt: -------------------------------------------------------------------------------- 1 | File format 2 | =========== 3 | 4 | 5 | [data block 1] 6 | [data block 2] 7 | ... 8 | [data block N] 9 | [meta block 1] 10 | ... 11 | [meta block K] 12 | [metaindex block] 13 | [index block] 14 | [Footer] (fixed size; starts at file_size - sizeof(Footer)) 15 | 16 | 17 | The file contains internal pointers. Each such pointer is called 18 | a BlockHandle and contains the following information: 19 | offset: varint64 20 | size: varint64 21 | See https://developers.google.com/protocol-buffers/docs/encoding#varints 22 | for an explanation of varint64 format. 23 | 24 | (1) The sequence of key/value pairs in the file are stored in sorted 25 | order and partitioned into a sequence of data blocks. These blocks 26 | come one after another at the beginning of the file. Each data block 27 | is formatted according to the code in block_builder.cc, and then 28 | optionally compressed. 29 | 30 | (2) After the data blocks we store a bunch of meta blocks. The 31 | supported meta block types are described below. More meta block types 32 | may be added in the future. Each meta block is again formatted using 33 | block_builder.cc and then optionally compressed. 34 | 35 | (3) A "metaindex" block. It contains one entry for every other meta 36 | block where the key is the name of the meta block and the value is a 37 | BlockHandle pointing to that meta block. 38 | 39 | (4) An "index" block. This block contains one entry per data block, 40 | where the key is a string >= last key in that data block and before 41 | the first key in the successive data block. The value is the 42 | BlockHandle for the data block. 43 | 44 | (6) At the very end of the file is a fixed length footer that contains 45 | the BlockHandle of the metaindex and index blocks as well as a magic number. 46 | metaindex_handle: char[p]; // Block handle for metaindex 47 | index_handle: char[q]; // Block handle for index 48 | padding: char[40-p-q]; // zeroed bytes to make fixed length 49 | // (40==2*BlockHandle::kMaxEncodedLength) 50 | magic: fixed64; // == 0xdb4775248b80fb57 (little-endian) 51 | 52 | "filter" Meta Block 53 | ------------------- 54 | 55 | If a "FilterPolicy" was specified when the database was opened, a 56 | filter block is stored in each table. The "metaindex" block contains 57 | an entry that maps from "filter." to the BlockHandle for the filter 58 | block where "" is the string returned by the filter policy's 59 | "Name()" method. 60 | 61 | The filter block stores a sequence of filters, where filter i contains 62 | the output of FilterPolicy::CreateFilter() on all keys that are stored 63 | in a block whose file offset falls within the range 64 | 65 | [ i*base ... (i+1)*base-1 ] 66 | 67 | Currently, "base" is 2KB. So for example, if blocks X and Y start in 68 | the range [ 0KB .. 2KB-1 ], all of the keys in X and Y will be 69 | converted to a filter by calling FilterPolicy::CreateFilter(), and the 70 | resulting filter will be stored as the first filter in the filter 71 | block. 72 | 73 | The filter block is formatted as follows: 74 | 75 | [filter 0] 76 | [filter 1] 77 | [filter 2] 78 | ... 79 | [filter N-1] 80 | 81 | [offset of filter 0] : 4 bytes 82 | [offset of filter 1] : 4 bytes 83 | [offset of filter 2] : 4 bytes 84 | ... 85 | [offset of filter N-1] : 4 bytes 86 | 87 | [offset of beginning of offset array] : 4 bytes 88 | lg(base) : 1 byte 89 | 90 | The offset array at the end of the filter block allows efficient 91 | mapping from a data block offset to the corresponding filter. 92 | 93 | "stats" Meta Block 94 | ------------------ 95 | 96 | This meta block contains a bunch of stats. The key is the name 97 | of the statistic. The value contains the statistic. 98 | TODO(postrelease): record following stats. 99 | data size 100 | index size 101 | key size (uncompressed) 102 | value size (uncompressed) 103 | number of entries 104 | number of data blocks 105 | -------------------------------------------------------------------------------- /leveldb/table/filter_block_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2012 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "table/filter_block.h" 6 | 7 | #include "leveldb/filter_policy.h" 8 | #include "util/coding.h" 9 | #include "util/hash.h" 10 | #include "util/logging.h" 11 | #include "util/testharness.h" 12 | #include "util/testutil.h" 13 | 14 | namespace leveldb { 15 | 16 | // For testing: emit an array with one hash value per key 17 | class TestHashFilter : public FilterPolicy { 18 | public: 19 | virtual const char* Name() const { 20 | return "TestHashFilter"; 21 | } 22 | 23 | virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const { 24 | for (int i = 0; i < n; i++) { 25 | uint32_t h = Hash(keys[i].data(), keys[i].size(), 1); 26 | PutFixed32(dst, h); 27 | } 28 | } 29 | 30 | virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const { 31 | uint32_t h = Hash(key.data(), key.size(), 1); 32 | for (size_t i = 0; i + 4 <= filter.size(); i += 4) { 33 | if (h == DecodeFixed32(filter.data() + i)) { 34 | return true; 35 | } 36 | } 37 | return false; 38 | } 39 | }; 40 | 41 | class FilterBlockTest { 42 | public: 43 | TestHashFilter policy_; 44 | }; 45 | 46 | TEST(FilterBlockTest, EmptyBuilder) { 47 | FilterBlockBuilder builder(&policy_); 48 | Slice block = builder.Finish(); 49 | ASSERT_EQ("\\x00\\x00\\x00\\x00\\x0b", EscapeString(block)); 50 | FilterBlockReader reader(&policy_, block); 51 | ASSERT_TRUE(reader.KeyMayMatch(0, "foo")); 52 | ASSERT_TRUE(reader.KeyMayMatch(100000, "foo")); 53 | } 54 | 55 | TEST(FilterBlockTest, SingleChunk) { 56 | FilterBlockBuilder builder(&policy_); 57 | builder.StartBlock(100); 58 | builder.AddKey("foo"); 59 | builder.AddKey("bar"); 60 | builder.AddKey("box"); 61 | builder.StartBlock(200); 62 | builder.AddKey("box"); 63 | builder.StartBlock(300); 64 | builder.AddKey("hello"); 65 | Slice block = builder.Finish(); 66 | FilterBlockReader reader(&policy_, block); 67 | ASSERT_TRUE(reader.KeyMayMatch(100, "foo")); 68 | ASSERT_TRUE(reader.KeyMayMatch(100, "bar")); 69 | ASSERT_TRUE(reader.KeyMayMatch(100, "box")); 70 | ASSERT_TRUE(reader.KeyMayMatch(100, "hello")); 71 | ASSERT_TRUE(reader.KeyMayMatch(100, "foo")); 72 | ASSERT_TRUE(! reader.KeyMayMatch(100, "missing")); 73 | ASSERT_TRUE(! reader.KeyMayMatch(100, "other")); 74 | } 75 | 76 | TEST(FilterBlockTest, MultiChunk) { 77 | FilterBlockBuilder builder(&policy_); 78 | 79 | // First filter 80 | builder.StartBlock(0); 81 | builder.AddKey("foo"); 82 | builder.StartBlock(2000); 83 | builder.AddKey("bar"); 84 | 85 | // Second filter 86 | builder.StartBlock(3100); 87 | builder.AddKey("box"); 88 | 89 | // Third filter is empty 90 | 91 | // Last filter 92 | builder.StartBlock(9000); 93 | builder.AddKey("box"); 94 | builder.AddKey("hello"); 95 | 96 | Slice block = builder.Finish(); 97 | FilterBlockReader reader(&policy_, block); 98 | 99 | // Check first filter 100 | ASSERT_TRUE(reader.KeyMayMatch(0, "foo")); 101 | ASSERT_TRUE(reader.KeyMayMatch(2000, "bar")); 102 | ASSERT_TRUE(! reader.KeyMayMatch(0, "box")); 103 | ASSERT_TRUE(! reader.KeyMayMatch(0, "hello")); 104 | 105 | // Check second filter 106 | ASSERT_TRUE(reader.KeyMayMatch(3100, "box")); 107 | ASSERT_TRUE(! reader.KeyMayMatch(3100, "foo")); 108 | ASSERT_TRUE(! reader.KeyMayMatch(3100, "bar")); 109 | ASSERT_TRUE(! reader.KeyMayMatch(3100, "hello")); 110 | 111 | // Check third filter (empty) 112 | ASSERT_TRUE(! reader.KeyMayMatch(4100, "foo")); 113 | ASSERT_TRUE(! reader.KeyMayMatch(4100, "bar")); 114 | ASSERT_TRUE(! reader.KeyMayMatch(4100, "box")); 115 | ASSERT_TRUE(! reader.KeyMayMatch(4100, "hello")); 116 | 117 | // Check last filter 118 | ASSERT_TRUE(reader.KeyMayMatch(9000, "box")); 119 | ASSERT_TRUE(reader.KeyMayMatch(9000, "hello")); 120 | ASSERT_TRUE(! reader.KeyMayMatch(9000, "foo")); 121 | ASSERT_TRUE(! reader.KeyMayMatch(9000, "bar")); 122 | } 123 | 124 | } // namespace leveldb 125 | 126 | int main(int argc, char** argv) { 127 | return leveldb::test::RunAllTests(); 128 | } 129 | -------------------------------------------------------------------------------- /leveldb/db/dbformat_test.cc: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #include "db/dbformat.h" 6 | #include "util/logging.h" 7 | #include "util/testharness.h" 8 | 9 | namespace leveldb { 10 | 11 | static std::string IKey(const std::string& user_key, 12 | uint64_t seq, 13 | ValueType vt) { 14 | std::string encoded; 15 | AppendInternalKey(&encoded, ParsedInternalKey(user_key, seq, vt)); 16 | return encoded; 17 | } 18 | 19 | static std::string Shorten(const std::string& s, const std::string& l) { 20 | std::string result = s; 21 | InternalKeyComparator(BytewiseComparator()).FindShortestSeparator(&result, l); 22 | return result; 23 | } 24 | 25 | static std::string ShortSuccessor(const std::string& s) { 26 | std::string result = s; 27 | InternalKeyComparator(BytewiseComparator()).FindShortSuccessor(&result); 28 | return result; 29 | } 30 | 31 | static void TestKey(const std::string& key, 32 | uint64_t seq, 33 | ValueType vt) { 34 | std::string encoded = IKey(key, seq, vt); 35 | 36 | Slice in(encoded); 37 | ParsedInternalKey decoded("", 0, kTypeValue); 38 | 39 | ASSERT_TRUE(ParseInternalKey(in, &decoded)); 40 | ASSERT_EQ(key, decoded.user_key.ToString()); 41 | ASSERT_EQ(seq, decoded.sequence); 42 | ASSERT_EQ(vt, decoded.type); 43 | 44 | ASSERT_TRUE(!ParseInternalKey(Slice("bar"), &decoded)); 45 | } 46 | 47 | class FormatTest { }; 48 | 49 | TEST(FormatTest, InternalKey_EncodeDecode) { 50 | const char* keys[] = { "", "k", "hello", "longggggggggggggggggggggg" }; 51 | const uint64_t seq[] = { 52 | 1, 2, 3, 53 | (1ull << 8) - 1, 1ull << 8, (1ull << 8) + 1, 54 | (1ull << 16) - 1, 1ull << 16, (1ull << 16) + 1, 55 | (1ull << 32) - 1, 1ull << 32, (1ull << 32) + 1 56 | }; 57 | for (int k = 0; k < sizeof(keys) / sizeof(keys[0]); k++) { 58 | for (int s = 0; s < sizeof(seq) / sizeof(seq[0]); s++) { 59 | TestKey(keys[k], seq[s], kTypeValue); 60 | TestKey("hello", 1, kTypeDeletion); 61 | } 62 | } 63 | } 64 | 65 | TEST(FormatTest, InternalKeyShortSeparator) { 66 | // When user keys are same 67 | ASSERT_EQ(IKey("foo", 100, kTypeValue), 68 | Shorten(IKey("foo", 100, kTypeValue), 69 | IKey("foo", 99, kTypeValue))); 70 | ASSERT_EQ(IKey("foo", 100, kTypeValue), 71 | Shorten(IKey("foo", 100, kTypeValue), 72 | IKey("foo", 101, kTypeValue))); 73 | ASSERT_EQ(IKey("foo", 100, kTypeValue), 74 | Shorten(IKey("foo", 100, kTypeValue), 75 | IKey("foo", 100, kTypeValue))); 76 | ASSERT_EQ(IKey("foo", 100, kTypeValue), 77 | Shorten(IKey("foo", 100, kTypeValue), 78 | IKey("foo", 100, kTypeDeletion))); 79 | 80 | // When user keys are misordered 81 | ASSERT_EQ(IKey("foo", 100, kTypeValue), 82 | Shorten(IKey("foo", 100, kTypeValue), 83 | IKey("bar", 99, kTypeValue))); 84 | 85 | // When user keys are different, but correctly ordered 86 | ASSERT_EQ(IKey("g", kMaxSequenceNumber, kValueTypeForSeek), 87 | Shorten(IKey("foo", 100, kTypeValue), 88 | IKey("hello", 200, kTypeValue))); 89 | 90 | // When start user key is prefix of limit user key 91 | ASSERT_EQ(IKey("foo", 100, kTypeValue), 92 | Shorten(IKey("foo", 100, kTypeValue), 93 | IKey("foobar", 200, kTypeValue))); 94 | 95 | // When limit user key is prefix of start user key 96 | ASSERT_EQ(IKey("foobar", 100, kTypeValue), 97 | Shorten(IKey("foobar", 100, kTypeValue), 98 | IKey("foo", 200, kTypeValue))); 99 | } 100 | 101 | TEST(FormatTest, InternalKeyShortestSuccessor) { 102 | ASSERT_EQ(IKey("g", kMaxSequenceNumber, kValueTypeForSeek), 103 | ShortSuccessor(IKey("foo", 100, kTypeValue))); 104 | ASSERT_EQ(IKey("\xff\xff", 100, kTypeValue), 105 | ShortSuccessor(IKey("\xff\xff", 100, kTypeValue))); 106 | } 107 | 108 | } // namespace leveldb 109 | 110 | int main(int argc, char** argv) { 111 | return leveldb::test::RunAllTests(); 112 | } 113 | -------------------------------------------------------------------------------- /leveldb/db/log_reader.h: -------------------------------------------------------------------------------- 1 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. 2 | // Use of this source code is governed by a BSD-style license that can be 3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. 4 | 5 | #ifndef STORAGE_LEVELDB_DB_LOG_READER_H_ 6 | #define STORAGE_LEVELDB_DB_LOG_READER_H_ 7 | 8 | #include 9 | 10 | #include "db/log_format.h" 11 | #include "leveldb/slice.h" 12 | #include "leveldb/status.h" 13 | 14 | namespace leveldb { 15 | 16 | class SequentialFile; 17 | 18 | namespace log { 19 | 20 | // 只会在启动时进行读取 21 | class Reader { 22 | public: 23 | // Interface for reporting errors. 24 | class Reporter { 25 | public: 26 | virtual ~Reporter(); 27 | 28 | // Some corruption was detected. "size" is the approximate number 29 | // of bytes dropped due to the corruption. 30 | virtual void Corruption(size_t bytes, const Status& status) = 0; 31 | }; 32 | 33 | // Create a reader that will return log records from "*file". 34 | // "*file" must remain live while this Reader is in use. 35 | // 36 | // If "reporter" is non-NULL, it is notified whenever some data is 37 | // dropped due to a detected corruption. "*reporter" must remain 38 | // live while this Reader is in use. 39 | // 40 | // If "checksum" is true, verify checksums if available. 41 | // 42 | // The Reader will start reading at the first record located at physical 43 | // position >= initial_offset within the file. 44 | Reader(SequentialFile* file, Reporter* reporter, bool checksum, 45 | uint64_t initial_offset); 46 | 47 | ~Reader(); 48 | 49 | // Read the next record into *record. Returns true if read 50 | // successfully, false if we hit end of the input. May use 51 | // "*scratch" as temporary storage. The contents filled in *record 52 | // will only be valid until the next mutating operation on this 53 | // reader or the next mutation to *scratch. 54 | bool ReadRecord(Slice* record, std::string* scratch); 55 | 56 | // Returns the physical offset of the last record returned by ReadRecord. 57 | // 58 | // Undefined before the first call to ReadRecord. 59 | uint64_t LastRecordOffset(); 60 | 61 | private: 62 | SequentialFile* const file_; // 打开的顺序读文件 63 | Reporter* const reporter_; // 用于报告错误 64 | bool const checksum_; // 是否进行校验 65 | char* const backing_store_; // 用作 buffer_ 的内存 66 | Slice buffer_; // 用于缓存一个 block 67 | bool eof_; // Last Read() indicated EOF by returning < kBlockSize 68 | 69 | // Offset of the last record returned by ReadRecord. 70 | uint64_t last_record_offset_; // 读过的最后一条 record 偏移 71 | // Offset of the first location past the end of buffer_. 72 | uint64_t end_of_buffer_offset_; // 读取到buffer_之后顺序文件偏移 73 | 74 | // Offset at which to start looking for the first record to return 75 | uint64_t const initial_offset_; // 第一条 record 偏移量 76 | 77 | // True if we are resynchronizing after a seek (initial_offset_ > 0). In 78 | // particular, a run of kMiddleType and kLastType records can be silently 79 | // skipped in this mode 80 | bool resyncing_; 81 | 82 | // Extend record types with the following special values 83 | enum { 84 | kEof = kMaxRecordType + 1, 85 | // Returned whenever we find an invalid physical record. 86 | // Currently there are three situations in which this happens: 87 | // * The record has an invalid CRC (ReadPhysicalRecord reports a drop) 88 | // * The record is a 0-length record (No drop is reported) 89 | // * The record is below constructor's initial_offset (No drop is reported) 90 | kBadRecord = kMaxRecordType + 2 91 | }; 92 | 93 | // Skips all blocks that are completely before "initial_offset_". 94 | // 95 | // Returns true on success. Handles reporting. 96 | bool SkipToInitialBlock(); 97 | 98 | // Return type, or one of the preceding special values 99 | unsigned int ReadPhysicalRecord(Slice* result); 100 | 101 | // Reports dropped bytes to the reporter. 102 | // buffer_ must be updated to remove the dropped bytes prior to invocation. 103 | void ReportCorruption(uint64_t bytes, const char* reason); 104 | void ReportDrop(uint64_t bytes, const Status& reason); 105 | 106 | // No copying allowed 107 | Reader(const Reader&); 108 | void operator=(const Reader&); 109 | }; 110 | 111 | } // namespace log 112 | } // namespace leveldb 113 | 114 | #endif // STORAGE_LEVELDB_DB_LOG_READER_H_ 115 | --------------------------------------------------------------------------------