├── .gitignore ├── Apex Libraries ├── ApexLibraries.sln ├── ApexSerialization │ ├── ApexSerialization.csproj │ ├── ApexSerializationAttribute.cs │ ├── ApexSerializedTypeAttribute.cs │ ├── Converters │ │ ├── BoolConverter.cs │ │ ├── CharConverter.cs │ │ ├── DateTimeConverter.cs │ │ ├── DoubleConverter.cs │ │ ├── EnumConverter.cs │ │ ├── FloatConverter.cs │ │ ├── GuidConverter.cs │ │ ├── LayerMaskConverter.cs │ │ ├── PrimitivesConverter.cs │ │ └── StringConverter.cs │ ├── IInitializeAfterDeserialization.cs │ ├── IPrepareForSerialization.cs │ ├── ISerializer.cs │ ├── IStager.cs │ ├── IValueConverter.cs │ ├── Json │ │ ├── IJsonParser.cs │ │ ├── IJsonWriter.cs │ │ ├── JsonCompactWriter.cs │ │ ├── JsonParser.cs │ │ ├── JsonPrettyWriter.cs │ │ ├── JsonSerializer.cs │ │ ├── StagedToJson.cs │ │ └── StringHandler.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── SerializationExtensions.cs │ ├── SerializationMaster.cs │ ├── SerializationOverrideAttribute.cs │ ├── StageAttribute.cs │ ├── StageContainer.cs │ ├── StageElement.cs │ ├── StageItem.cs │ ├── StageList.cs │ ├── StageNull.cs │ ├── StageValue.cs │ ├── Stagers │ │ ├── AnimationCurveStager.cs │ │ ├── BoundsStager.cs │ │ ├── ColorStager.cs │ │ ├── DictionaryStager.cs │ │ ├── ListStager.cs │ │ ├── RectStager.cs │ │ ├── Vector2Stager.cs │ │ ├── Vector3Stager.cs │ │ └── Vector4Stager.cs │ └── StringBuffer.cs └── ApexShared │ ├── ApexShared │ ├── ApexComponentAttribute.cs │ ├── ApexComponentMaster.cs │ ├── ApexComponentMaster.cs.meta │ ├── ApexQuickStartComponent.cs │ ├── ApexRelevantAssemblyAttribute.cs │ ├── ApexShared.csproj │ ├── CompareOperator.cs │ ├── DataStructures │ │ ├── BinaryHeap.cs │ │ ├── BinaryHeapBase.cs │ │ ├── DynamicArray.cs │ │ ├── FunctionComparer.cs │ │ ├── IDynamicArray.cs │ │ ├── IIndexable.cs │ │ ├── IIterable.cs │ │ ├── ISortable.cs │ │ ├── IndexableSet.cs │ │ ├── Matrix.cs │ │ ├── MatrixBounds.cs │ │ ├── PolygonXZ.cs │ │ ├── PriorityQueue.cs │ │ ├── PriorityQueueFifo.cs │ │ ├── PriorityQueueLifo.cs │ │ ├── QueueOnce.cs │ │ ├── QueueType.cs │ │ ├── RectangleXZ.cs │ │ ├── SimpleQueue.cs │ │ ├── Vector3EqualityComparer.cs │ │ └── VectorXZ.cs │ ├── Debugging │ │ ├── LoadBalancerPerformanceVisualizer.cs │ │ └── LoadBalancerPerformanceVisualizer.cs.meta │ ├── ExtendedMonoBehaviour.cs │ ├── GlobalSuppressions.cs │ ├── IGameObjectComponent.cs │ ├── ISupportRuntimeStateChange.cs │ ├── LoadBalancing │ │ ├── ILoadBalanced.cs │ │ ├── ILoadBalancedHandle.cs │ │ ├── ILoadBalancer.cs │ │ ├── IMarshaller.cs │ │ ├── LoadBalancedActionPool.cs │ │ ├── LoadBalancedQueue.cs │ │ ├── LoadBalancer.cs │ │ ├── LoadBalancerComponent.cs │ │ ├── LoadBalancerComponent.cs.meta │ │ ├── LoadBalancerConfig.cs │ │ ├── LongRunningAction.cs │ │ ├── Marshaller.cs │ │ ├── OneTimeAction.cs │ │ └── RepeatableAction.cs │ ├── MaskMatch.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── SharedExtensions.cs │ ├── SharedUnityExtensions.cs │ ├── SingleInstanceComponent.cs │ └── Utilities │ │ ├── ApexReflection.cs │ │ ├── ComponentHelper.cs │ │ ├── DebugTimer.cs │ │ ├── Empty.cs │ │ ├── Ensure.cs │ │ ├── LabelAttribute.cs │ │ ├── ListBufferPool.cs │ │ ├── MaxCheckAttribute.cs │ │ ├── MinCheckAttribute.cs │ │ └── RangeXAttribute.cs │ └── ApexSharedEditor │ ├── ApexComponentMasterEditor.cs │ ├── ApexComponentMasterEditor.cs.meta │ ├── ApexQuickStartEditor.cs │ ├── ApexSharedEditor.csproj │ ├── AssetPath.cs │ ├── EditorAsync.cs │ ├── EditorFields.cs │ ├── EditorUtilities.cs │ ├── GenericSelectorWindow.cs │ ├── LabelPropertyDrawer.cs │ ├── ListView.cs │ ├── LoadBalancerComponentEditor.cs │ ├── LoadBalancerComponentEditor.cs.meta │ ├── LoadBalancerPerformanceVisualizerEditor.cs │ ├── LoadBalancerPerformanceVisualizerEditor.cs.meta │ ├── MaxCheckedPropertyDrawer.cs │ ├── MinCheckedPropertyDrawer.cs │ ├── MouseButton.cs │ ├── PopupConstraints.cs │ ├── ProductsWindow.cs │ ├── ProductsWindow.cs.meta │ ├── Properties │ └── AssemblyInfo.cs │ ├── RangeXPropertyDrawer.cs │ ├── Resources │ ├── ApexPath.png │ ├── ApexSteer.png │ ├── ApexUtilityAI.png │ ├── Example.png │ ├── Extension.png │ ├── PngResource.cs │ ├── ResourceManager.cs │ ├── UIResources.cs │ ├── dark │ │ ├── add.png │ │ ├── apexlogo.png │ │ ├── changetype.png │ │ ├── listitemheader.png │ │ └── trash_recyclebin.png │ └── light │ │ ├── add.png │ │ ├── apexlogo.png │ │ ├── changetype.png │ │ ├── listitemheader.png │ │ └── trash_recyclebin.png │ ├── SelectorWindow.cs │ ├── SharedMenuExtentions.cs │ ├── SharedStyles.cs │ └── Versioning │ ├── ApexProductAttribute.cs │ ├── ApexSettings.cs │ ├── ApexSettings.cs.meta │ ├── IProductIdentifier.cs │ ├── ProductInfo.cs │ ├── ProductManager.cs │ ├── ProductStatus.cs │ ├── ProductType.cs │ ├── VersionUpgradeAction.cs │ └── VersionUpgraderWindow.cs ├── Apex Path Suite ├── Apex Path Suite.Editor.csproj ├── Apex Path Suite.csproj ├── Apex Path Suite.sln ├── Assets │ ├── Apex Examples.meta │ ├── Apex Examples │ │ ├── Apex Advanced Dynamic Obstacles.meta │ │ ├── Apex Advanced Dynamic Obstacles │ │ │ ├── Scenes.meta │ │ │ └── Scenes │ │ │ │ ├── Advanced Dynamic Obstacles Showcase.unity │ │ │ │ ├── Advanced Dynamic Obstacles Showcase.unity.meta │ │ │ │ ├── ObstaclesPerformanceTest.unity │ │ │ │ └── ObstaclesPerformanceTest.unity.meta │ │ ├── Apex Cost.meta │ │ ├── Apex Cost │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── CellCostTypePropertyDrawer.cs │ │ │ │ └── CellCostTypePropertyDrawer.cs.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── CostStrategy.meta │ │ │ │ └── CostStrategy │ │ │ │ ├── FixedCosts.meta │ │ │ │ └── FixedCosts │ │ │ │ ├── CellCostManager.cs │ │ │ │ ├── CellCostManager.cs.meta │ │ │ │ ├── CellCostType.cs │ │ │ │ ├── CellCostType.cs.meta │ │ │ │ ├── FixedCostsStrategy.cs │ │ │ │ ├── FixedCostsStrategy.cs.meta │ │ │ │ ├── UnitDerivedExtension.cs │ │ │ │ ├── UnitDerivedExtension.cs.meta │ │ │ │ ├── UnitPartialExtension.cs │ │ │ │ └── UnitPartialExtension.cs.meta │ │ ├── Apex Path.meta │ │ ├── Apex Path │ │ │ ├── Editor.meta │ │ │ ├── Scenes.meta │ │ │ ├── Scenes │ │ │ │ ├── Basic Height Map.unity │ │ │ │ ├── Basic Height Map.unity.meta │ │ │ │ ├── Basic Navigation.unity │ │ │ │ ├── Basic Navigation.unity.meta │ │ │ │ ├── Changing Unit Speed.unity │ │ │ │ ├── Changing Unit Speed.unity.meta │ │ │ │ ├── Clearance.unity │ │ │ │ ├── Clearance.unity.meta │ │ │ │ ├── Custom Block Detection Factory.unity │ │ │ │ ├── Custom Block Detection Factory.unity.meta │ │ │ │ ├── Custom Block Detection Run time.unity │ │ │ │ ├── Custom Block Detection Run time.unity.meta │ │ │ │ ├── Custom Cost Providers.unity │ │ │ │ ├── Custom Cost Providers.unity.meta │ │ │ │ ├── Doors One-way.unity │ │ │ │ ├── Doors One-way.unity.meta │ │ │ │ ├── Doors Take 2.unity │ │ │ │ ├── Doors Take 2.unity.meta │ │ │ │ ├── Doors.unity │ │ │ │ ├── Doors.unity.meta │ │ │ │ ├── Flee DynamicObstacle.unity │ │ │ │ ├── Flee DynamicObstacle.unity.meta │ │ │ │ ├── Follow.unity │ │ │ │ ├── Follow.unity.meta │ │ │ │ ├── Grouping.unity │ │ │ │ ├── Grouping.unity.meta │ │ │ │ ├── Height Navigation.unity │ │ │ │ ├── Height Navigation.unity.meta │ │ │ │ ├── Humanoid Speed.unity │ │ │ │ ├── Humanoid Speed.unity.meta │ │ │ │ ├── Item Pickup.unity │ │ │ │ ├── Item Pickup.unity.meta │ │ │ │ ├── LoadBalancing Advanced.unity │ │ │ │ ├── LoadBalancing Advanced.unity.meta │ │ │ │ ├── LoadBalancing Basics.unity │ │ │ │ ├── LoadBalancing Basics.unity.meta │ │ │ │ ├── Moving DynamicObstacle.unity │ │ │ │ ├── Moving DynamicObstacle.unity.meta │ │ │ │ ├── Moving Platform.unity │ │ │ │ ├── Moving Platform.unity.meta │ │ │ │ ├── MultiStoryGeometry.unity │ │ │ │ ├── MultiStoryGeometry.unity.meta │ │ │ │ ├── Path Requests.unity │ │ │ │ ├── Path Requests.unity.meta │ │ │ │ ├── Path Smooting.unity │ │ │ │ ├── Path Smooting.unity.meta │ │ │ │ ├── Patrolling.unity │ │ │ │ ├── Patrolling.unity.meta │ │ │ │ ├── Pausing.unity │ │ │ │ ├── Pausing.unity.meta │ │ │ │ ├── Portals.unity │ │ │ │ ├── Portals.unity.meta │ │ │ │ ├── RequestPreProcessing Off-Grid.unity │ │ │ │ ├── RequestPreProcessing Off-Grid.unity.meta │ │ │ │ ├── RequestPreProcessing.unity │ │ │ │ ├── RequestPreProcessing.unity.meta │ │ │ │ ├── RuntimeGrids Creation.unity │ │ │ │ ├── RuntimeGrids Creation.unity.meta │ │ │ │ ├── RuntimeGrids Multiple Grids.unity │ │ │ │ ├── RuntimeGrids Multiple Grids.unity.meta │ │ │ │ ├── RuntimeGrids Updating Explode.unity │ │ │ │ ├── RuntimeGrids Updating Explode.unity.meta │ │ │ │ ├── RuntimeGrids Updating Obstacles.unity │ │ │ │ ├── RuntimeGrids Updating Obstacles.unity.meta │ │ │ │ ├── RuntimeGrids Updating Terrain.unity │ │ │ │ ├── RuntimeGrids Updating Terrain.unity.meta │ │ │ │ ├── Steering and Orientation.unity │ │ │ │ ├── Steering and Orientation.unity.meta │ │ │ │ ├── Terrain Height Map.unity │ │ │ │ ├── Terrain Height Map.unity.meta │ │ │ │ ├── The Unit Facade.unity │ │ │ │ ├── The Unit Facade.unity.meta │ │ │ │ ├── WanderPerformanceTest.unity │ │ │ │ └── WanderPerformanceTest.unity.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── Animation.meta │ │ │ │ ├── CostStrategy.meta │ │ │ │ ├── Extensibility.meta │ │ │ │ ├── Extensibility │ │ │ │ ├── AttributeSensitiveTriggerExample.cs │ │ │ │ ├── AttributeSensitiveTriggerExample.cs.meta │ │ │ │ ├── CarSpeedComponent.cs │ │ │ │ ├── CarSpeedComponent.cs.meta │ │ │ │ ├── CharacterControllerMover.cs │ │ │ │ ├── CharacterControllerMover.cs.meta │ │ │ │ ├── MessageAttributesChanged.cs │ │ │ │ ├── MessageAttributesChanged.cs.meta │ │ │ │ ├── MessagePoster.cs │ │ │ │ ├── MessagePoster.cs.meta │ │ │ │ ├── MessageSubscriber.cs │ │ │ │ ├── MessageSubscriber.cs.meta │ │ │ │ ├── MoveCostFactoryExample.cs │ │ │ │ ├── MoveCostFactoryExample.cs.meta │ │ │ │ ├── PathSmootherExample.cs │ │ │ │ ├── PathSmootherExample.cs.meta │ │ │ │ ├── PathSmootherFactoryExample.cs │ │ │ │ ├── PathSmootherFactoryExample.cs.meta │ │ │ │ ├── PortalActionJumpComponent.cs │ │ │ │ ├── PortalActionJumpComponent.cs.meta │ │ │ │ ├── PortalActionRandomComponent.cs │ │ │ │ ├── PortalActionRandomComponent.cs.meta │ │ │ │ ├── SteerToAvoidSpecificOther.cs │ │ │ │ └── SteerToAvoidSpecificOther.cs.meta │ │ │ │ ├── Input.meta │ │ │ │ ├── Input │ │ │ │ ├── InputButton.cs │ │ │ │ ├── InputButton.cs.meta │ │ │ │ ├── InputReceiverPC.cs │ │ │ │ └── InputReceiverPC.cs.meta │ │ │ │ ├── Misc.meta │ │ │ │ ├── Misc │ │ │ │ ├── DestroyOnExit.cs │ │ │ │ ├── DestroyOnExit.cs.meta │ │ │ │ ├── DoorSlider.cs │ │ │ │ ├── DoorSlider.cs.meta │ │ │ │ ├── DoorSliderTakeTwo.cs │ │ │ │ ├── DoorSliderTakeTwo.cs.meta │ │ │ │ ├── ExampleUnitTypes.cs │ │ │ │ ├── ExampleUnitTypes.cs.meta │ │ │ │ ├── FixationPoint.cs │ │ │ │ ├── FixationPoint.cs.meta │ │ │ │ ├── GravitySwitch.cs │ │ │ │ ├── GravitySwitch.cs.meta │ │ │ │ ├── ObjectPendler.cs │ │ │ │ ├── ObjectPendler.cs.meta │ │ │ │ ├── ObstacleSpawner.cs │ │ │ │ ├── ObstacleSpawner.cs.meta │ │ │ │ ├── OmniSpeedController.cs │ │ │ │ ├── OmniSpeedController.cs.meta │ │ │ │ ├── PauseZone.cs │ │ │ │ ├── PauseZone.cs.meta │ │ │ │ ├── Slider.cs │ │ │ │ ├── Slider.cs.meta │ │ │ │ ├── WaitForPendle.cs │ │ │ │ └── WaitForPendle.cs.meta │ │ │ │ ├── SceneSpecific.meta │ │ │ │ ├── SceneSpecific │ │ │ │ ├── ChangeUnitSpeed.meta │ │ │ │ ├── ChangeUnitSpeed │ │ │ │ │ ├── GenericSpeedComponent.cs │ │ │ │ │ ├── GenericSpeedComponent.cs.meta │ │ │ │ │ ├── UnitHandler.cs │ │ │ │ │ └── UnitHandler.cs.meta │ │ │ │ ├── CostProviders.meta │ │ │ │ ├── CostProviders │ │ │ │ │ ├── CustomManhattanDistance.cs │ │ │ │ │ ├── CustomManhattanDistance.cs.meta │ │ │ │ │ ├── SampleMoveCostProviderFactory.cs │ │ │ │ │ ├── SampleMoveCostProviderFactory.cs.meta │ │ │ │ │ ├── SampleProviderAndFactory.cs │ │ │ │ │ └── SampleProviderAndFactory.cs.meta │ │ │ │ ├── CustomBlockDetection.meta │ │ │ │ ├── CustomBlockDetection │ │ │ │ │ ├── OddBlockDetector.cs │ │ │ │ │ ├── OddBlockDetector.cs.meta │ │ │ │ │ ├── OddBlockDetectorFactory.cs │ │ │ │ │ ├── OddBlockDetectorFactory.cs.meta │ │ │ │ │ ├── RuntimeGrid.cs │ │ │ │ │ └── RuntimeGrid.cs.meta │ │ │ │ ├── Follow.meta │ │ │ │ ├── Follow │ │ │ │ │ ├── FollowCommands.cs │ │ │ │ │ ├── FollowCommands.cs.meta │ │ │ │ │ ├── FollowMaster.cs │ │ │ │ │ ├── FollowMaster.cs.meta │ │ │ │ │ ├── FollowSimple.cs │ │ │ │ │ └── FollowSimple.cs.meta │ │ │ │ ├── Grouping.meta │ │ │ │ ├── Grouping │ │ │ │ │ ├── AttributeBasedStrategy.cs │ │ │ │ │ ├── AttributeBasedStrategy.cs.meta │ │ │ │ │ ├── GroupingExample.cs │ │ │ │ │ ├── GroupingExample.cs.meta │ │ │ │ │ ├── OnePathForAllGroup.cs │ │ │ │ │ ├── OnePathForAllGroup.cs.meta │ │ │ │ │ ├── OnePathForAllStrategy.cs │ │ │ │ │ └── OnePathForAllStrategy.cs.meta │ │ │ │ ├── LoadBalancing.meta │ │ │ │ ├── LoadBalancing │ │ │ │ │ ├── CustomLoadBalancedItem.cs │ │ │ │ │ ├── CustomLoadBalancedItem.cs.meta │ │ │ │ │ ├── ExamplesLoadBalancer.cs │ │ │ │ │ ├── ExamplesLoadBalancer.cs.meta │ │ │ │ │ ├── LoadBalancerAdvancedDemoControl.cs │ │ │ │ │ ├── LoadBalancerAdvancedDemoControl.cs.meta │ │ │ │ │ ├── LoadBalancerBasicDemoControl.cs │ │ │ │ │ ├── LoadBalancerBasicDemoControl.cs.meta │ │ │ │ │ ├── LongRunningActionExample.cs │ │ │ │ │ ├── LongRunningActionExample.cs.meta │ │ │ │ │ ├── MarshallerExample.cs │ │ │ │ │ ├── MarshallerExample.cs.meta │ │ │ │ │ ├── OneTimeActionExample.cs │ │ │ │ │ ├── OneTimeActionExample.cs.meta │ │ │ │ │ ├── PillarToggle.cs │ │ │ │ │ ├── PillarToggle.cs.meta │ │ │ │ │ ├── PillarToggleBalanced.cs │ │ │ │ │ ├── PillarToggleBalanced.cs.meta │ │ │ │ │ ├── PillarToggleCoroutine.cs │ │ │ │ │ ├── PillarToggleCoroutine.cs.meta │ │ │ │ │ ├── PooledActionsExample.cs │ │ │ │ │ ├── PooledActionsExample.cs.meta │ │ │ │ │ ├── RepetableActionExample.cs │ │ │ │ │ └── RepetableActionExample.cs.meta │ │ │ │ ├── PathRequests.meta │ │ │ │ ├── PathRequests │ │ │ │ │ ├── ManualPathExample.cs │ │ │ │ │ ├── ManualPathExample.cs.meta │ │ │ │ │ ├── PathRequestExample1.cs │ │ │ │ │ ├── PathRequestExample1.cs.meta │ │ │ │ │ ├── PathRequestExample2.cs │ │ │ │ │ ├── PathRequestExample2.cs.meta │ │ │ │ │ ├── PathRequestExample3.cs │ │ │ │ │ ├── PathRequestExample3.cs.meta │ │ │ │ │ ├── PathRequestExample4.cs │ │ │ │ │ └── PathRequestExample4.cs.meta │ │ │ │ ├── RequestPreProcessing.meta │ │ │ │ ├── RequestPreProcessing │ │ │ │ │ ├── OffGridPostProcessor.cs │ │ │ │ │ ├── OffGridPostProcessor.cs.meta │ │ │ │ │ ├── OffGridPreProcessor.cs │ │ │ │ │ ├── OffGridPreProcessor.cs.meta │ │ │ │ │ ├── OnlyEvenAdvanced.cs │ │ │ │ │ ├── OnlyEvenAdvanced.cs.meta │ │ │ │ │ ├── OnlyEvenSimple.cs │ │ │ │ │ ├── OnlyEvenSimple.cs.meta │ │ │ │ │ ├── OnlySafeAdvanced.cs │ │ │ │ │ ├── OnlySafeAdvanced.cs.meta │ │ │ │ │ ├── OnlySafeSimple.cs │ │ │ │ │ ├── OnlySafeSimple.cs.meta │ │ │ │ │ ├── PathAddition.cs │ │ │ │ │ ├── PathAddition.cs.meta │ │ │ │ │ ├── SafeHavens.cs │ │ │ │ │ └── SafeHavens.cs.meta │ │ │ │ ├── RuntimeGrids.meta │ │ │ │ ├── RuntimeGrids │ │ │ │ │ ├── BombSpawner.cs │ │ │ │ │ ├── BombSpawner.cs.meta │ │ │ │ │ ├── BridgeSpawner.cs │ │ │ │ │ ├── BridgeSpawner.cs.meta │ │ │ │ │ ├── GridCreator.cs │ │ │ │ │ ├── GridCreator.cs.meta │ │ │ │ │ ├── MultiGridManager.cs │ │ │ │ │ ├── MultiGridManager.cs.meta │ │ │ │ │ ├── ObstacleDestroyer.cs │ │ │ │ │ ├── ObstacleDestroyer.cs.meta │ │ │ │ │ ├── ObstacleDestroyerExplode.cs │ │ │ │ │ ├── ObstacleDestroyerExplode.cs.meta │ │ │ │ │ ├── UnitSpawner.cs │ │ │ │ │ └── UnitSpawner.cs.meta │ │ │ │ ├── SteeringAndOrientation.meta │ │ │ │ ├── SteeringAndOrientation │ │ │ │ │ ├── ExampleOrientation.cs │ │ │ │ │ ├── ExampleOrientation.cs.meta │ │ │ │ │ ├── ExampleSteering1.cs │ │ │ │ │ ├── ExampleSteering1.cs.meta │ │ │ │ │ ├── ExampleSteering2.cs │ │ │ │ │ ├── ExampleSteering2.cs.meta │ │ │ │ │ ├── TurnThenMove.cs │ │ │ │ │ └── TurnThenMove.cs.meta │ │ │ │ ├── SteeringComponents.meta │ │ │ │ ├── TargetPolling.meta │ │ │ │ ├── TargetPolling │ │ │ │ │ ├── StickyMove.cs │ │ │ │ │ └── StickyMove.cs.meta │ │ │ │ ├── UnitFacade.meta │ │ │ │ ├── UnitFacades.meta │ │ │ │ └── UnitFacades │ │ │ │ │ ├── ExtendedUnitFacade.cs │ │ │ │ │ ├── ExtendedUnitFacade.cs.meta │ │ │ │ │ ├── ExtendedUnitFacadeFactory.cs │ │ │ │ │ ├── ExtendedUnitFacadeFactory.cs.meta │ │ │ │ │ ├── UnitFacadeExample.cs │ │ │ │ │ └── UnitFacadeExample.cs.meta │ │ │ │ ├── Steering.meta │ │ │ │ ├── Steering │ │ │ │ ├── OneSpeed.cs │ │ │ │ ├── OneSpeed.cs.meta │ │ │ │ ├── PickupItem.cs │ │ │ │ ├── PickupItem.cs.meta │ │ │ │ ├── PickupMaster.cs │ │ │ │ ├── PickupMaster.cs.meta │ │ │ │ ├── PickupWorker.cs │ │ │ │ ├── PickupWorker.cs.meta │ │ │ │ ├── SteerToFollowComponent.cs │ │ │ │ └── SteerToFollowComponent.cs.meta │ │ │ │ ├── TransformManipulation.meta │ │ │ │ └── TransformManipulation │ │ │ │ ├── GrowBounds.cs │ │ │ │ ├── GrowBounds.cs.meta │ │ │ │ ├── RandomVelocity.cs │ │ │ │ ├── RandomVelocity.cs.meta │ │ │ │ ├── Rotate.cs │ │ │ │ └── Rotate.cs.meta │ │ ├── Apex Steer.meta │ │ ├── Apex Steer │ │ │ ├── Scenes.meta │ │ │ ├── Scenes │ │ │ │ ├── AvoidanceSingleUnitsCrossing_Auto.unity │ │ │ │ ├── AvoidanceSingleUnitsCrossing_Auto.unity.meta │ │ │ │ ├── AvoidanceTwoGroupsConfront_AccumulateVsSingle_Auto.unity │ │ │ │ ├── AvoidanceTwoGroupsConfront_AccumulateVsSingle_Auto.unity.meta │ │ │ │ ├── CircleResolution.unity │ │ │ │ ├── CircleResolution.unity.meta │ │ │ │ ├── GroupAvoidance_PreventPassingInFront_Auto.unity │ │ │ │ ├── GroupAvoidance_PreventPassingInFront_Auto.unity.meta │ │ │ │ ├── GroupNavigationShowcase.unity │ │ │ │ ├── GroupNavigationShowcase.unity.meta │ │ │ │ ├── SteerIntro.unity │ │ │ │ └── SteerIntro.unity.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── CircleResolution.cs │ │ │ │ ├── CircleResolution.cs.meta │ │ │ │ ├── DebugChooseFormationComponent.cs │ │ │ │ ├── DebugChooseFormationComponent.cs.meta │ │ │ │ ├── Extensibility.meta │ │ │ │ ├── Extensibility │ │ │ │ ├── UnitFacadeExtended.cs │ │ │ │ └── UnitFacadeExtended.cs.meta │ │ │ │ ├── Input.meta │ │ │ │ ├── Input │ │ │ │ ├── InputReceiverPCExtended.cs │ │ │ │ └── InputReceiverPCExtended.cs.meta │ │ │ │ ├── SlidingDoor.cs │ │ │ │ ├── SlidingDoor.cs.meta │ │ │ │ ├── SpawnAndFollowWaypoints.cs │ │ │ │ ├── SpawnAndFollowWaypoints.cs.meta │ │ │ │ ├── SteerAISpawner.cs │ │ │ │ ├── SteerAISpawner.cs.meta │ │ │ │ ├── SteerForPointComponent.cs │ │ │ │ ├── SteerForPointComponent.cs.meta │ │ │ │ ├── SteerFormationChanger.cs │ │ │ │ ├── SteerFormationChanger.cs.meta │ │ │ │ ├── SteerMakeGroupAndMove.cs │ │ │ │ ├── SteerMakeGroupAndMove.cs.meta │ │ │ │ ├── SteerPOIManager.cs │ │ │ │ └── SteerPOIManager.cs.meta │ │ ├── Resources.meta │ │ └── Resources │ │ │ ├── ExampleTerrain.asset │ │ │ ├── ExampleTerrain.asset.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ ├── exampleBlue.mat │ │ │ ├── exampleBlue.mat.meta │ │ │ ├── exampleDarkGreyGround 1.mat │ │ │ ├── exampleDarkGreyGround 1.mat.meta │ │ │ ├── exampleDarkGreyGround 2.mat │ │ │ ├── exampleDarkGreyGround 2.mat.meta │ │ │ ├── exampleGreen.mat │ │ │ ├── exampleGreen.mat.meta │ │ │ ├── exampleGreenTransparent.mat │ │ │ ├── exampleGreenTransparent.mat.meta │ │ │ ├── exampleLightGrey.mat │ │ │ ├── exampleLightGrey.mat.meta │ │ │ ├── exampleOrange.mat │ │ │ ├── exampleOrange.mat.meta │ │ │ ├── exampleRed.mat │ │ │ └── exampleRed.mat.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ ├── ExampleAgent1.prefab │ │ │ ├── ExampleAgent1.prefab.meta │ │ │ ├── ExampleAgent2.prefab │ │ │ ├── ExampleAgent2.prefab.meta │ │ │ ├── ExampleArea.prefab │ │ │ ├── ExampleArea.prefab.meta │ │ │ ├── ExampleBlock.prefab │ │ │ ├── ExampleBlock.prefab.meta │ │ │ ├── ExampleDirectionalLight.prefab │ │ │ ├── ExampleDirectionalLight.prefab.meta │ │ │ ├── ExampleDoor.prefab │ │ │ ├── ExampleDoor.prefab.meta │ │ │ ├── ExampleDynamicObstacle.prefab │ │ │ ├── ExampleDynamicObstacle.prefab.meta │ │ │ ├── ExampleGround.prefab │ │ │ ├── ExampleGround.prefab.meta │ │ │ ├── ExampleSteerBlueAgent.prefab │ │ │ ├── ExampleSteerBlueAgent.prefab.meta │ │ │ ├── ExampleSteerGreenAgent.prefab │ │ │ ├── ExampleSteerGreenAgent.prefab.meta │ │ │ ├── ExampleSteerOrangeAgent.prefab │ │ │ ├── ExampleSteerOrangeAgent.prefab.meta │ │ │ ├── ExampleSteerRedAgent.prefab │ │ │ └── ExampleSteerRedAgent.prefab.meta │ │ │ ├── models.meta │ │ │ └── models │ │ │ ├── Arrow1.fbx │ │ │ ├── Arrow1.fbx.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ ├── lambert1.mat │ │ │ └── lambert1.mat.meta │ │ │ ├── TriMesh.asset │ │ │ └── TriMesh.asset.meta │ ├── Apex Tutorials.meta │ ├── Apex Tutorials │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── DocumentLink.cs │ │ │ └── DocumentLink.cs.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── tutorialBlue.mat │ │ │ │ ├── tutorialBlue.mat.meta │ │ │ │ ├── tutorialDarkGreyGround 1.mat │ │ │ │ ├── tutorialDarkGreyGround 1.mat.meta │ │ │ │ ├── tutorialDarkGreyGround 2.mat │ │ │ │ ├── tutorialDarkGreyGround 2.mat.meta │ │ │ │ ├── tutorialGreen.mat │ │ │ │ ├── tutorialGreen.mat.meta │ │ │ │ ├── tutorialLightGrey.mat │ │ │ │ ├── tutorialLightGrey.mat.meta │ │ │ │ ├── tutorialOrange.mat │ │ │ │ ├── tutorialOrange.mat.meta │ │ │ │ ├── tutorialRed.mat │ │ │ │ └── tutorialRed.mat.meta │ │ │ ├── Prefabs.meta │ │ │ └── Prefabs │ │ │ │ ├── TutorialAgent1.prefab │ │ │ │ ├── TutorialAgent1.prefab.meta │ │ │ │ ├── TutorialAgent2.prefab │ │ │ │ ├── TutorialAgent2.prefab.meta │ │ │ │ ├── TutorialArea.prefab │ │ │ │ ├── TutorialArea.prefab.meta │ │ │ │ ├── TutorialBlock.prefab │ │ │ │ ├── TutorialBlock.prefab.meta │ │ │ │ ├── TutorialDirectionalLight.prefab │ │ │ │ ├── TutorialDirectionalLight.prefab.meta │ │ │ │ ├── TutorialDoor.prefab │ │ │ │ ├── TutorialDoor.prefab.meta │ │ │ │ ├── TutorialDynamicObstacle.prefab │ │ │ │ ├── TutorialDynamicObstacle.prefab.meta │ │ │ │ ├── TutorialDynamicObstacleNoComponent.prefab │ │ │ │ ├── TutorialDynamicObstacleNoComponent.prefab.meta │ │ │ │ ├── TutorialGround.prefab │ │ │ │ └── TutorialGround.prefab.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── Add Attribute to Area Complete.unity │ │ │ ├── Add Attribute to Area Complete.unity.meta │ │ │ ├── Add Attribute to Area Tutorial.unity │ │ │ ├── Add Attribute to Area Tutorial.unity.meta │ │ │ ├── Add Attribute to Door Complete.unity │ │ │ ├── Add Attribute to Door Complete.unity.meta │ │ │ ├── Add Attribute to Door Tutorial.unity │ │ │ ├── Add Attribute to Door Tutorial.unity.meta │ │ │ ├── Dynamic Obstacle Complete.unity │ │ │ ├── Dynamic Obstacle Complete.unity.meta │ │ │ ├── Dynamic Obstacle Tutorial.unity │ │ │ ├── Dynamic Obstacle Tutorial.unity.meta │ │ │ ├── Dynamic Pathfinding Complete.unity │ │ │ ├── Dynamic Pathfinding Complete.unity.meta │ │ │ ├── Dynamic Pathfinding Tutorial.unity │ │ │ ├── Dynamic Pathfinding Tutorial.unity.meta │ │ │ ├── Setting up a Height Map Complete.unity │ │ │ ├── Setting up a Height Map Complete.unity.meta │ │ │ ├── Setting up a Height Map Tutorial.unity │ │ │ ├── Setting up a Height Map Tutorial.unity.meta │ │ │ ├── Setting up a scene Complete.unity │ │ │ ├── Setting up a scene Complete.unity.meta │ │ │ ├── Setting up the Grid Complete.unity │ │ │ ├── Setting up the Grid Complete.unity.meta │ │ │ ├── Setting up the Grid Tutorial.unity │ │ │ └── Setting up the Grid Tutorial.unity.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── DocumentationUrl.cs │ │ │ ├── DocumentationUrl.cs.meta │ │ │ ├── OpenDoorOnButton.cs │ │ │ ├── OpenDoorOnButton.cs.meta │ │ │ ├── SimpleMoveLoop.cs │ │ │ └── SimpleMoveLoop.cs.meta │ ├── Apex.meta │ ├── Apex │ │ ├── Apex AI.meta │ │ ├── Apex Advanced Dynamic Obstacles.meta │ │ ├── Apex Advanced Dynamic Obstacles │ │ │ ├── ChangeLog.txt │ │ │ ├── ChangeLog.txt.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── DynamicObstacleEditor.cs │ │ │ │ ├── DynamicObstacleEditor.cs.meta │ │ │ │ ├── Versioning.meta │ │ │ │ └── Versioning │ │ │ │ │ ├── ApexAdvancedDynamicObstacles.cs │ │ │ │ │ └── ApexAdvancedDynamicObstacles.cs.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── DataStructures.meta │ │ │ │ ├── DataStructures │ │ │ │ ├── ConvexHull.cs │ │ │ │ └── ConvexHull.cs.meta │ │ │ │ ├── Debugging.meta │ │ │ │ ├── Debugging │ │ │ │ ├── DynamicObstacleVisualizer.cs │ │ │ │ └── DynamicObstacleVisualizer.cs.meta │ │ │ │ ├── WorldGeometry.meta │ │ │ │ └── WorldGeometry │ │ │ │ ├── DynamicObstacle.cs │ │ │ │ ├── DynamicObstacle.cs.meta │ │ │ │ ├── DynamicObstacleBase.cs │ │ │ │ ├── DynamicObstacleBase.cs.meta │ │ │ │ ├── IDynamicObstacle.cs │ │ │ │ ├── IDynamicObstacle.cs.meta │ │ │ │ ├── ManualDynamicObstacle.cs │ │ │ │ └── ManualDynamicObstacle.cs.meta │ │ ├── Apex Binaries.meta │ │ ├── Apex Binaries │ │ │ ├── ApexShared.XML │ │ │ ├── ApexShared.XML.meta │ │ │ ├── ApexShared.dll │ │ │ ├── ApexShared.dll.mdb │ │ │ ├── ApexShared.dll.mdb.meta │ │ │ ├── ApexShared.dll.meta │ │ │ ├── Editor.meta │ │ │ └── Editor │ │ │ │ ├── ApexSharedEditor.dll │ │ │ │ ├── ApexSharedEditor.dll.mdb │ │ │ │ ├── ApexSharedEditor.dll.mdb.meta │ │ │ │ └── ApexSharedEditor.dll.meta │ │ ├── Apex Cost.meta │ │ ├── Apex Cost │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── SimpleCostFieldEditor.cs │ │ │ │ └── SimpleCostFieldEditor.cs.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── PathFinding.meta │ │ │ │ └── PathFinding │ │ │ │ ├── SimpleCostField.cs │ │ │ │ └── SimpleCostField.cs.meta │ │ ├── Apex Path.meta │ │ ├── Apex Path │ │ │ ├── ChangeLog.txt │ │ │ ├── ChangeLog.txt.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── ArrivalBaseEditor.cs │ │ │ │ ├── ArrivalBaseEditor.cs.meta │ │ │ │ ├── AttributePropertyDrawer.cs │ │ │ │ ├── AttributePropertyDrawer.cs.meta │ │ │ │ ├── AttributesUtilityWindow.cs │ │ │ │ ├── AttributesUtilityWindow.cs.meta │ │ │ │ ├── DefaultArrivalComponentEditor.cs │ │ │ │ ├── DefaultArrivalComponentEditor.cs.meta │ │ │ │ ├── DefaultHeightNavigatorEditor.cs │ │ │ │ ├── DefaultHeightNavigatorEditor.cs.meta │ │ │ │ ├── DefaultOrientationComponentEditor.cs │ │ │ │ ├── DefaultOrientationComponentEditor.cs.meta │ │ │ │ ├── DefaultSpeedComponentEditor.cs │ │ │ │ ├── DefaultSpeedComponentEditor.cs.meta │ │ │ │ ├── DefaultSteeringComponentEditor.cs │ │ │ │ ├── DefaultSteeringComponentEditor.cs.meta │ │ │ │ ├── DynamicObstacleEditor.cs │ │ │ │ ├── DynamicObstacleEditor.cs.meta │ │ │ │ ├── EditorTemplate.tt │ │ │ │ ├── EditorTemplate.tt.meta │ │ │ │ ├── EditorUtilitiesInternal.cs │ │ │ │ ├── EditorUtilitiesInternal.cs.meta │ │ │ │ ├── GameServicesInitializerComponentEditor.cs │ │ │ │ ├── GameServicesInitializerComponentEditor.cs.meta │ │ │ │ ├── GridComponentEditor.cs │ │ │ │ ├── GridComponentEditor.cs.meta │ │ │ │ ├── GridFieldUtilityWindow.cs │ │ │ │ ├── GridFieldUtilityWindow.cs.meta │ │ │ │ ├── GridPortalComponentEditor.cs │ │ │ │ ├── GridPortalComponentEditor.cs.meta │ │ │ │ ├── GridVisualizerEditor.cs │ │ │ │ ├── GridVisualizerEditor.cs.meta │ │ │ │ ├── HeightNavigationCapabilitiesPropertyDrawer.cs │ │ │ │ ├── HeightNavigationCapabilitiesPropertyDrawer.cs.meta │ │ │ │ ├── HumanoidSpeedComponentEditor.cs │ │ │ │ ├── HumanoidSpeedComponentEditor.cs.meta │ │ │ │ ├── InputReceiverBasicEditor.cs │ │ │ │ ├── InputReceiverBasicEditor.cs.meta │ │ │ │ ├── LayerMappingComponentEditor.cs │ │ │ │ ├── LayerMappingComponentEditor.cs.meta │ │ │ │ ├── MenuExtentions.cs │ │ │ │ ├── MenuExtentions.cs.meta │ │ │ │ ├── NavigationSettingsComponentEditor.cs │ │ │ │ ├── NavigationSettingsComponentEditor.cs.meta │ │ │ │ ├── OrientationComponentEditor.cs │ │ │ │ ├── OrientationComponentEditor.cs.meta │ │ │ │ ├── PathFinderVisualizerEditor.cs │ │ │ │ ├── PathFinderVisualizerEditor.cs.meta │ │ │ │ ├── PathOptionsComponentEditor.cs │ │ │ │ ├── PathOptionsComponentEditor.cs.meta │ │ │ │ ├── PathServiceComponentEditor.cs │ │ │ │ ├── PathServiceComponentEditor.cs.meta │ │ │ │ ├── PathVisualizerEditor.cs │ │ │ │ ├── PathVisualizerEditor.cs.meta │ │ │ │ ├── PatrolPointsComponentEditor.cs │ │ │ │ ├── PatrolPointsComponentEditor.cs.meta │ │ │ │ ├── SpeedComponentEditor.cs │ │ │ │ ├── SpeedComponentEditor.cs.meta │ │ │ │ ├── SteerForPathComponentEditor.cs │ │ │ │ ├── SteerForPathComponentEditor.cs.meta │ │ │ │ ├── SteerableUnitComponentEditor.cs │ │ │ │ ├── SteerableUnitComponentEditor.cs.meta │ │ │ │ ├── SteeringComponentEditor.cs │ │ │ │ ├── SteeringComponentEditor.cs.meta │ │ │ │ ├── TerrainHeightMapEditor.cs │ │ │ │ ├── TerrainHeightMapEditor.cs.meta │ │ │ │ ├── UnitComponentEditor.cs │ │ │ │ ├── UnitComponentEditor.cs.meta │ │ │ │ ├── Versioning.meta │ │ │ │ └── Versioning │ │ │ │ │ ├── ApexPath.cs │ │ │ │ │ ├── ApexPath.cs.meta │ │ │ │ │ ├── ApexPathPatrolUpgrader.cs │ │ │ │ │ ├── ApexPathPatrolUpgrader.cs.meta │ │ │ │ │ ├── ApexPathVersionUpgrader.cs │ │ │ │ │ └── ApexPathVersionUpgrader.cs.meta │ │ │ ├── Getting Started.txt │ │ │ ├── Getting Started.txt.meta │ │ │ ├── Resources.meta │ │ │ ├── Resources │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── SelectionRectMat.mat │ │ │ │ │ ├── SelectionRectMat.mat.meta │ │ │ │ │ ├── UnitSelectec001.mat │ │ │ │ │ └── UnitSelectec001.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── SelectionRect.prefab │ │ │ │ │ ├── SelectionRect.prefab.meta │ │ │ │ │ ├── UnitSelected.prefab │ │ │ │ │ └── UnitSelected.prefab.meta │ │ │ │ ├── Textures.meta │ │ │ │ └── Textures │ │ │ │ │ ├── UnitSelected001.png │ │ │ │ │ └── UnitSelected001.png.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── Common.meta │ │ │ │ ├── Common │ │ │ │ ├── AttributeManipulatingTrigger.cs │ │ │ │ ├── AttributeManipulatingTrigger.cs.meta │ │ │ │ ├── AttributeMask.cs │ │ │ │ ├── AttributeMask.cs.meta │ │ │ │ ├── AttributePropertyAttribute.cs │ │ │ │ ├── AttributePropertyAttribute.cs.meta │ │ │ │ ├── AttributeSensitiveTrigger.cs │ │ │ │ ├── AttributeSensitiveTrigger.cs.meta │ │ │ │ ├── AttributedComponent.cs │ │ │ │ ├── AttributedComponent.cs.meta │ │ │ │ ├── AttributesMaster.cs │ │ │ │ ├── AttributesMaster.cs.meta │ │ │ │ ├── ColliderMeasurement.cs │ │ │ │ ├── ColliderMeasurement.cs.meta │ │ │ │ ├── DefaultEntityAttributesEnum.cs │ │ │ │ ├── DefaultEntityAttributesEnum.cs.meta │ │ │ │ ├── EntityAttributesEnumAttribute.cs │ │ │ │ ├── EntityAttributesEnumAttribute.cs.meta │ │ │ │ ├── GridEvaluatorClosestMatch.cs │ │ │ │ ├── GridEvaluatorClosestMatch.cs.meta │ │ │ │ ├── GridEvaluatorQueueBased.cs │ │ │ │ ├── GridEvaluatorQueueBased.cs.meta │ │ │ │ ├── IHaveAttributes.cs │ │ │ │ └── IHaveAttributes.cs.meta │ │ │ │ ├── CommonExtensions.cs │ │ │ │ ├── CommonExtensions.cs.meta │ │ │ │ ├── DataStructures.meta │ │ │ │ ├── DataStructures │ │ │ │ ├── DirectionVector.cs │ │ │ │ ├── DirectionVector.cs.meta │ │ │ │ ├── HeightDictionary.cs │ │ │ │ ├── HeightDictionary.cs.meta │ │ │ │ ├── HeightLookupType.cs │ │ │ │ ├── HeightLookupType.cs.meta │ │ │ │ ├── HeightQuadTree.cs │ │ │ │ ├── HeightQuadTree.cs.meta │ │ │ │ ├── PlaneVector.cs │ │ │ │ ├── PlaneVector.cs.meta │ │ │ │ ├── PlaneVectorComparer.cs │ │ │ │ ├── PlaneVectorComparer.cs.meta │ │ │ │ ├── StackWithLookAhead.cs │ │ │ │ ├── StackWithLookAhead.cs.meta │ │ │ │ ├── WaypointList.cs │ │ │ │ └── WaypointList.cs.meta │ │ │ │ ├── Debugging.meta │ │ │ │ ├── Debugging │ │ │ │ ├── ClearanceVisualizer.cs │ │ │ │ ├── ClearanceVisualizer.cs.meta │ │ │ │ ├── GridVisualizer.cs │ │ │ │ ├── GridVisualizer.cs.meta │ │ │ │ ├── PathFinderVisualizer.cs │ │ │ │ ├── PathFinderVisualizer.cs.meta │ │ │ │ ├── PathVisualizer.cs │ │ │ │ ├── PathVisualizer.cs.meta │ │ │ │ ├── PortalVisualizer.cs │ │ │ │ ├── PortalVisualizer.cs.meta │ │ │ │ ├── SteeringMonitor.cs │ │ │ │ ├── SteeringMonitor.cs.meta │ │ │ │ ├── UnitVisualizer.cs │ │ │ │ ├── UnitVisualizer.cs.meta │ │ │ │ ├── Visualizer.cs │ │ │ │ └── Visualizer.cs.meta │ │ │ │ ├── Deprecated.meta │ │ │ │ ├── Deprecated │ │ │ │ ├── ApexComponentMasterOld.cs │ │ │ │ ├── ApexComponentMasterOld.cs.meta │ │ │ │ ├── GridComponentOldProps.cs │ │ │ │ ├── GridComponentOldProps.cs.meta │ │ │ │ ├── LoadBalancerComponentOld.cs │ │ │ │ ├── LoadBalancerComponentOld.cs.meta │ │ │ │ ├── LoadBalancerPerformanceVisualizerOld.cs │ │ │ │ ├── LoadBalancerPerformanceVisualizerOld.cs.meta │ │ │ │ ├── SelectableUnitComponent.cs │ │ │ │ ├── SelectableUnitComponent.cs.meta │ │ │ │ ├── TurnableUnitComponent.cs │ │ │ │ └── TurnableUnitComponent.cs.meta │ │ │ │ ├── GameState.meta │ │ │ │ ├── GameState │ │ │ │ ├── GameStateManager.cs │ │ │ │ ├── GameStateManager.cs.meta │ │ │ │ ├── Selections.cs │ │ │ │ └── Selections.cs.meta │ │ │ │ ├── Input.meta │ │ │ │ ├── Input │ │ │ │ ├── InputController.cs │ │ │ │ ├── InputController.cs.meta │ │ │ │ ├── InputReceiverAttribute.cs │ │ │ │ ├── InputReceiverAttribute.cs.meta │ │ │ │ ├── InputReceiverBasic.cs │ │ │ │ ├── InputReceiverBasic.cs.meta │ │ │ │ ├── SelectionRectangleComponent.cs │ │ │ │ └── SelectionRectangleComponent.cs.meta │ │ │ │ ├── LoadBalancing.meta │ │ │ │ ├── LoadBalancing │ │ │ │ ├── NavLoadBalancer.cs │ │ │ │ └── NavLoadBalancer.cs.meta │ │ │ │ ├── Messages.meta │ │ │ │ ├── Messages │ │ │ │ ├── GridStatusMessage.cs │ │ │ │ ├── GridStatusMessage.cs.meta │ │ │ │ ├── UnitDeathMessage.cs │ │ │ │ ├── UnitDeathMessage.cs.meta │ │ │ │ ├── UnitNavigationEventMessage.cs │ │ │ │ ├── UnitNavigationEventMessage.cs.meta │ │ │ │ ├── UnitsSelectedMessage.cs │ │ │ │ └── UnitsSelectedMessage.cs.meta │ │ │ │ ├── PathFinding.meta │ │ │ │ ├── PathFinding │ │ │ │ ├── BasicPathRequest.cs │ │ │ │ ├── BasicPathRequest.cs.meta │ │ │ │ ├── CallbackPathRequest.cs │ │ │ │ ├── CallbackPathRequest.cs.meta │ │ │ │ ├── CostProviderType.cs │ │ │ │ ├── CostProviderType.cs.meta │ │ │ │ ├── DecayingPathRequest.cs │ │ │ │ ├── DecayingPathRequest.cs.meta │ │ │ │ ├── DefaultCellCostStrategy.cs │ │ │ │ ├── DefaultCellCostStrategy.cs.meta │ │ │ │ ├── EnsureDestinationClearancePreProcessorComponent.cs │ │ │ │ ├── EnsureDestinationClearancePreProcessorComponent.cs.meta │ │ │ │ ├── ICellCostStrategy.cs │ │ │ │ ├── ICellCostStrategy.cs.meta │ │ │ │ ├── ICellCostStrategyFactory.cs │ │ │ │ ├── ICellCostStrategyFactory.cs.meta │ │ │ │ ├── IDirectPather.cs │ │ │ │ ├── IDirectPather.cs.meta │ │ │ │ ├── IMoveCostFactory.cs │ │ │ │ ├── IMoveCostFactory.cs.meta │ │ │ │ ├── INeedPath.cs │ │ │ │ ├── INeedPath.cs.meta │ │ │ │ ├── IPathFinderOptions.cs │ │ │ │ ├── IPathFinderOptions.cs.meta │ │ │ │ ├── IPathNavigationOptions.cs │ │ │ │ ├── IPathNavigationOptions.cs.meta │ │ │ │ ├── IPathNode.cs │ │ │ │ ├── IPathNode.cs.meta │ │ │ │ ├── IPathRequest.cs │ │ │ │ ├── IPathRequest.cs.meta │ │ │ │ ├── IPathService.cs │ │ │ │ ├── IPathService.cs.meta │ │ │ │ ├── IPathSmootherFactory.cs │ │ │ │ ├── IPathSmootherFactory.cs.meta │ │ │ │ ├── IPathingEngine.cs │ │ │ │ ├── IPathingEngine.cs.meta │ │ │ │ ├── IPortalNode.cs │ │ │ │ ├── IPortalNode.cs.meta │ │ │ │ ├── IRequestPreProcessor.cs │ │ │ │ ├── IRequestPreProcessor.cs.meta │ │ │ │ ├── ISmoothPaths.cs │ │ │ │ ├── ISmoothPaths.cs.meta │ │ │ │ ├── MoveCost.meta │ │ │ │ ├── MoveCost │ │ │ │ │ ├── CardinalDistance.cs │ │ │ │ │ ├── CardinalDistance.cs.meta │ │ │ │ │ ├── DiagonalDistance.cs │ │ │ │ │ ├── DiagonalDistance.cs.meta │ │ │ │ │ ├── DiagonalDistanceUniform.cs │ │ │ │ │ ├── DiagonalDistanceUniform.cs.meta │ │ │ │ │ ├── EuclideanDistance.cs │ │ │ │ │ ├── EuclideanDistance.cs.meta │ │ │ │ │ ├── IMoveCost.cs │ │ │ │ │ ├── IMoveCost.cs.meta │ │ │ │ │ ├── ManhattanDistance.cs │ │ │ │ │ ├── ManhattanDistance.cs.meta │ │ │ │ │ ├── MoveCostBase.cs │ │ │ │ │ ├── MoveCostBase.cs.meta │ │ │ │ │ ├── MoveCostDiagonalBase.cs │ │ │ │ │ └── MoveCostDiagonalBase.cs.meta │ │ │ │ ├── Path.cs │ │ │ │ ├── Path.cs.meta │ │ │ │ ├── PathFinderOptions.cs │ │ │ │ ├── PathFinderOptions.cs.meta │ │ │ │ ├── PathNavigationOptions.cs │ │ │ │ ├── PathNavigationOptions.cs.meta │ │ │ │ ├── PathNodeComparer.cs │ │ │ │ ├── PathNodeComparer.cs.meta │ │ │ │ ├── PathOptionsComponent.cs │ │ │ │ ├── PathOptionsComponent.cs.meta │ │ │ │ ├── PathRequestBase.cs │ │ │ │ ├── PathRequestBase.cs.meta │ │ │ │ ├── PathResult.cs │ │ │ │ ├── PathResult.cs.meta │ │ │ │ ├── PathService.cs │ │ │ │ ├── PathService.cs.meta │ │ │ │ ├── PathServiceComponent.cs │ │ │ │ ├── PathServiceComponent.cs.meta │ │ │ │ ├── PathSmoother.cs │ │ │ │ ├── PathSmoother.cs.meta │ │ │ │ ├── PathingAStar.cs │ │ │ │ ├── PathingAStar.cs.meta │ │ │ │ ├── PathingEngineBase.cs │ │ │ │ ├── PathingEngineBase.cs.meta │ │ │ │ ├── PathingEngineType.cs │ │ │ │ ├── PathingEngineType.cs.meta │ │ │ │ ├── PathingJumpPointSearch.cs │ │ │ │ ├── PathingJumpPointSearch.cs.meta │ │ │ │ ├── PathingStatus.cs │ │ │ │ ├── PathingStatus.cs.meta │ │ │ │ ├── Position.cs │ │ │ │ ├── Position.cs.meta │ │ │ │ ├── ReplanCallback.cs │ │ │ │ ├── ReplanCallback.cs.meta │ │ │ │ ├── ReplanMode.cs │ │ │ │ ├── ReplanMode.cs.meta │ │ │ │ ├── RequestPreProcessorBase.cs │ │ │ │ ├── RequestPreProcessorBase.cs.meta │ │ │ │ ├── RequestType.cs │ │ │ │ ├── RequestType.cs.meta │ │ │ │ ├── Waypoint.cs │ │ │ │ └── Waypoint.cs.meta │ │ │ │ ├── QuickStarts.cs │ │ │ │ ├── QuickStarts.cs.meta │ │ │ │ ├── QuickStarts.meta │ │ │ │ ├── QuickStarts │ │ │ │ ├── BasicAvoidanceQuickStart.cs │ │ │ │ ├── BasicAvoidanceQuickStart.cs.meta │ │ │ │ ├── GameWorldQuickStart.cs │ │ │ │ ├── GameWorldQuickStart.cs.meta │ │ │ │ ├── NavigatingUnitOnPatrolQuickStart.cs │ │ │ │ ├── NavigatingUnitOnPatrolQuickStart.cs.meta │ │ │ │ ├── NavigatingUnitQuickStart.cs │ │ │ │ ├── NavigatingUnitQuickStart.cs.meta │ │ │ │ ├── NavigatingUnitWanderingQuickStart.cs │ │ │ │ ├── NavigatingUnitWanderingQuickStart.cs.meta │ │ │ │ ├── NavigatingUnitWithSelectionQuickStart.cs │ │ │ │ ├── NavigatingUnitWithSelectionQuickStart.cs.meta │ │ │ │ ├── PatrolRouteQuickStart.cs │ │ │ │ ├── PatrolRouteQuickStart.cs.meta │ │ │ │ ├── PortalQuickStart.cs │ │ │ │ └── PortalQuickStart.cs.meta │ │ │ │ ├── Services.meta │ │ │ │ ├── Services │ │ │ │ ├── AdvancedMessageBus.cs │ │ │ │ ├── AdvancedMessageBus.cs.meta │ │ │ │ ├── AdvancedMessageBusFactoryComponent.cs │ │ │ │ ├── AdvancedMessageBusFactoryComponent.cs.meta │ │ │ │ ├── BasicMessageBus.cs │ │ │ │ ├── BasicMessageBus.cs.meta │ │ │ │ ├── GameServices.cs │ │ │ │ ├── GameServices.cs.meta │ │ │ │ ├── GameServicesInitializerComponent.cs │ │ │ │ ├── GameServicesInitializerComponent.cs.meta │ │ │ │ ├── IHandleMessage.cs │ │ │ │ ├── IHandleMessage.cs.meta │ │ │ │ ├── IMessageBus.cs │ │ │ │ ├── IMessageBus.cs.meta │ │ │ │ ├── IMessageBusFactory.cs │ │ │ │ ├── IMessageBusFactory.cs.meta │ │ │ │ ├── UnityServices.cs │ │ │ │ ├── UnityServices.cs.meta │ │ │ │ ├── UnityWrappers.cs │ │ │ │ ├── UnityWrappers.cs.meta │ │ │ │ ├── UnityWrappers.tt │ │ │ │ └── UnityWrappers.tt.meta │ │ │ │ ├── Steering.meta │ │ │ │ ├── Steering │ │ │ │ ├── BasicScanner.cs │ │ │ │ ├── BasicScanner.cs.meta │ │ │ │ ├── Behaviours.meta │ │ │ │ ├── Behaviours │ │ │ │ │ ├── PatrolBehaviour.cs │ │ │ │ │ ├── PatrolBehaviour.cs.meta │ │ │ │ │ ├── PatrolComponent.cs │ │ │ │ │ ├── PatrolComponent.cs.meta │ │ │ │ │ ├── PatrolMaster.cs │ │ │ │ │ ├── PatrolMaster.cs.meta │ │ │ │ │ ├── PatrolPointsComponent.cs │ │ │ │ │ ├── PatrolPointsComponent.cs.meta │ │ │ │ │ ├── ReplanWhenBlockedBehaviour.cs │ │ │ │ │ ├── ReplanWhenBlockedBehaviour.cs.meta │ │ │ │ │ ├── ReplanWhenStuckBehaviour.cs │ │ │ │ │ ├── ReplanWhenStuckBehaviour.cs.meta │ │ │ │ │ ├── WanderBehaviour.cs │ │ │ │ │ ├── WanderBehaviour.cs.meta │ │ │ │ │ ├── WanderComponent.cs │ │ │ │ │ ├── WanderComponent.cs.meta │ │ │ │ │ ├── WanderMaster.cs │ │ │ │ │ └── WanderMaster.cs.meta │ │ │ │ ├── Components.meta │ │ │ │ ├── Components │ │ │ │ │ ├── ArrivalBase.cs │ │ │ │ │ ├── ArrivalBase.cs.meta │ │ │ │ │ ├── FleeObstacleComponent.cs │ │ │ │ │ ├── FleeObstacleComponent.cs.meta │ │ │ │ │ ├── HumanoidSpeedComponent.cs │ │ │ │ │ ├── HumanoidSpeedComponent.cs.meta │ │ │ │ │ ├── IProcessPathResults.cs │ │ │ │ │ ├── IProcessPathResults.cs.meta │ │ │ │ │ ├── SteerForBasicAvoidanceComponent.cs │ │ │ │ │ ├── SteerForBasicAvoidanceComponent.cs.meta │ │ │ │ │ ├── SteerForPathComponent.cs │ │ │ │ │ ├── SteerForPathComponent.cs.meta │ │ │ │ │ ├── SteerForPathReplanWhenBlocked.cs │ │ │ │ │ ├── SteerForPathReplanWhenBlocked.cs.meta │ │ │ │ │ ├── SteerForPathReplanWhenNoRoute.cs │ │ │ │ │ ├── SteerForPathReplanWhenNoRoute.cs.meta │ │ │ │ │ ├── SteerForPathResultProcessorComponent.cs │ │ │ │ │ ├── SteerForPathResultProcessorComponent.cs.meta │ │ │ │ │ ├── SteerToAlignWithVelocity.cs │ │ │ │ │ ├── SteerToAlignWithVelocity.cs.meta │ │ │ │ │ ├── SteerToLookAt.cs │ │ │ │ │ └── SteerToLookAt.cs.meta │ │ │ │ ├── Deprecated.meta │ │ │ │ ├── HeightNavigation.meta │ │ │ │ ├── HeightNavigation │ │ │ │ │ ├── CapsuleCastProvider.cs │ │ │ │ │ ├── CapsuleCastProvider.cs.meta │ │ │ │ │ ├── DefaultHeightNavigator.cs │ │ │ │ │ ├── DefaultHeightNavigator.cs.meta │ │ │ │ │ ├── HeightMapBoxFivePointProvider.cs │ │ │ │ │ ├── HeightMapBoxFivePointProvider.cs.meta │ │ │ │ │ ├── HeightMapBoxThreePointProvider.cs │ │ │ │ │ ├── HeightMapBoxThreePointProvider.cs.meta │ │ │ │ │ ├── HeightMapSphericalThreePointProvider.cs │ │ │ │ │ ├── HeightMapSphericalThreePointProvider.cs.meta │ │ │ │ │ ├── HeightOutput.cs │ │ │ │ │ ├── HeightOutput.cs.meta │ │ │ │ │ ├── HighPointList.cs │ │ │ │ │ ├── HighPointList.cs.meta │ │ │ │ │ ├── IHeightNavigator.cs │ │ │ │ │ ├── IHeightNavigator.cs.meta │ │ │ │ │ ├── IUnitHeightProvider.cs │ │ │ │ │ ├── IUnitHeightProvider.cs.meta │ │ │ │ │ ├── IUnitHeightProviderFactory.cs │ │ │ │ │ ├── IUnitHeightProviderFactory.cs.meta │ │ │ │ │ ├── NoHeightNavigator.cs │ │ │ │ │ ├── NoHeightNavigator.cs.meta │ │ │ │ │ ├── ProviderType.cs │ │ │ │ │ ├── ProviderType.cs.meta │ │ │ │ │ ├── RaycastBoxFivePointProvider.cs │ │ │ │ │ ├── RaycastBoxFivePointProvider.cs.meta │ │ │ │ │ ├── RaycastBoxThreePointProvider.cs │ │ │ │ │ ├── RaycastBoxThreePointProvider.cs.meta │ │ │ │ │ ├── RaycastSphericalThreePointProvider.cs │ │ │ │ │ ├── RaycastSphericalThreePointProvider.cs.meta │ │ │ │ │ ├── SphereCastProvider.cs │ │ │ │ │ ├── SphereCastProvider.cs.meta │ │ │ │ │ ├── ZeroHeightProvider.cs │ │ │ │ │ └── ZeroHeightProvider.cs.meta │ │ │ │ ├── HeightNavigationCapabilities.cs │ │ │ │ ├── HeightNavigationCapabilities.cs.meta │ │ │ │ ├── HeightSampling.meta │ │ │ │ ├── HeightSampling │ │ │ │ │ ├── HeightMapSampler.cs │ │ │ │ │ ├── HeightMapSampler.cs.meta │ │ │ │ │ ├── HeightSamplingMode.cs │ │ │ │ │ ├── HeightSamplingMode.cs.meta │ │ │ │ │ ├── HeightStrategy.cs │ │ │ │ │ ├── HeightStrategy.cs.meta │ │ │ │ │ ├── ISampleHeights.cs │ │ │ │ │ ├── ISampleHeights.cs.meta │ │ │ │ │ ├── ISampleHeightsSimple.cs │ │ │ │ │ ├── ISampleHeightsSimple.cs.meta │ │ │ │ │ ├── NullSampler.cs │ │ │ │ │ ├── NullSampler.cs.meta │ │ │ │ │ ├── RaycastSampler.cs │ │ │ │ │ └── RaycastSampler.cs.meta │ │ │ │ ├── IDefineSpeed.cs │ │ │ │ ├── IDefineSpeed.cs.meta │ │ │ │ ├── IMovable.cs │ │ │ │ ├── IMovable.cs.meta │ │ │ │ ├── IMoveUnits.cs │ │ │ │ ├── IMoveUnits.cs.meta │ │ │ │ ├── IMoveUnitsFactory.cs │ │ │ │ ├── IMoveUnitsFactory.cs.meta │ │ │ │ ├── IMovingObject.cs │ │ │ │ ├── IMovingObject.cs.meta │ │ │ │ ├── IOrientationBehaviour.cs │ │ │ │ ├── IOrientationBehaviour.cs.meta │ │ │ │ ├── ISteeringBehaviour.cs │ │ │ │ ├── ISteeringBehaviour.cs.meta │ │ │ │ ├── NavigationSettingsComponent.cs │ │ │ │ ├── NavigationSettingsComponent.cs.meta │ │ │ │ ├── OrientationComponent.cs │ │ │ │ ├── OrientationComponent.cs.meta │ │ │ │ ├── OrientationOutput.cs │ │ │ │ ├── OrientationOutput.cs.meta │ │ │ │ ├── Props.meta │ │ │ │ ├── Props │ │ │ │ │ ├── PatrolPoint.cs │ │ │ │ │ ├── PatrolPoint.cs.meta │ │ │ │ │ ├── PatrolRoute.cs │ │ │ │ │ └── PatrolRoute.cs.meta │ │ │ │ ├── SlowingAlgorithm.cs │ │ │ │ ├── SlowingAlgorithm.cs.meta │ │ │ │ ├── SpeedComponent.cs │ │ │ │ ├── SpeedComponent.cs.meta │ │ │ │ ├── SteerableUnitComponent.cs │ │ │ │ ├── SteerableUnitComponent.cs.meta │ │ │ │ ├── SteeringComponent.cs │ │ │ │ ├── SteeringComponent.cs.meta │ │ │ │ ├── SteeringGroup.cs │ │ │ │ ├── SteeringGroup.cs.meta │ │ │ │ ├── SteeringInput.cs │ │ │ │ ├── SteeringInput.cs.meta │ │ │ │ ├── SteeringOutput.cs │ │ │ │ └── SteeringOutput.cs.meta │ │ │ │ ├── Units.meta │ │ │ │ ├── Units │ │ │ │ ├── DefaultTransientUnitGroup.cs │ │ │ │ ├── DefaultTransientUnitGroup.cs.meta │ │ │ │ ├── DefaultUnitGroupingStrategy.cs │ │ │ │ ├── DefaultUnitGroupingStrategy.cs.meta │ │ │ │ ├── Grouping.cs │ │ │ │ ├── Grouping.cs.meta │ │ │ │ ├── GroupingManager.cs │ │ │ │ ├── GroupingManager.cs.meta │ │ │ │ ├── IGroupable.cs │ │ │ │ ├── IGroupable.cs.meta │ │ │ │ ├── IGrouping.cs │ │ │ │ ├── IGrouping.cs.meta │ │ │ │ ├── IGroupingStrategy.cs │ │ │ │ ├── IGroupingStrategy.cs.meta │ │ │ │ ├── IUnit.cs │ │ │ │ ├── IUnit.cs.meta │ │ │ │ ├── IUnitFacade.cs │ │ │ │ ├── IUnitFacade.cs.meta │ │ │ │ ├── IUnitFacadeFactory.cs │ │ │ │ ├── IUnitFacadeFactory.cs.meta │ │ │ │ ├── IUnitGroupingStrategyFactory.cs │ │ │ │ ├── IUnitGroupingStrategyFactory.cs.meta │ │ │ │ ├── IUnitProperties.cs │ │ │ │ ├── IUnitProperties.cs.meta │ │ │ │ ├── TransientGroup.cs │ │ │ │ ├── TransientGroup.cs.meta │ │ │ │ ├── UnitComponent.cs │ │ │ │ ├── UnitComponent.cs.meta │ │ │ │ ├── UnitFacade.cs │ │ │ │ └── UnitFacade.cs.meta │ │ │ │ ├── UnityExtensions.cs │ │ │ │ ├── UnityExtensions.cs.meta │ │ │ │ ├── Utilities.meta │ │ │ │ ├── Utilities │ │ │ │ ├── Consts.cs │ │ │ │ ├── Consts.cs.meta │ │ │ │ ├── IThreadFactory.cs │ │ │ │ ├── IThreadFactory.cs.meta │ │ │ │ ├── ThreadFactory.cs │ │ │ │ ├── ThreadFactory.cs.meta │ │ │ │ ├── Utils.cs │ │ │ │ └── Utils.cs.meta │ │ │ │ ├── WorldGeometry.meta │ │ │ │ └── WorldGeometry │ │ │ │ ├── Axis.cs │ │ │ │ ├── Axis.cs.meta │ │ │ │ ├── Cell.cs │ │ │ │ ├── Cell.cs.meta │ │ │ │ ├── CellConstructionStrategy.cs │ │ │ │ ├── CellConstructionStrategy.cs.meta │ │ │ │ ├── CellMatrix.cs │ │ │ │ ├── CellMatrix.cs.meta │ │ │ │ ├── CellMatrixData.cs │ │ │ │ ├── CellMatrixData.cs.meta │ │ │ │ ├── ColliderDetectionMode.cs │ │ │ │ ├── ColliderDetectionMode.cs.meta │ │ │ │ ├── DynamicObstacle.cs │ │ │ │ ├── DynamicObstacle.cs.meta │ │ │ │ ├── DynamicObstacleBase.cs │ │ │ │ ├── DynamicObstacleBase.cs.meta │ │ │ │ ├── FixedHeightMapComponent.cs │ │ │ │ ├── FixedHeightMapComponent.cs.meta │ │ │ │ ├── FlatCell.cs │ │ │ │ ├── FlatCell.cs.meta │ │ │ │ ├── FlatCellClearanceProvider.cs │ │ │ │ ├── FlatCellClearanceProvider.cs.meta │ │ │ │ ├── FlatCellData.cs │ │ │ │ ├── FlatCellData.cs.meta │ │ │ │ ├── FlatCellHeightSettingsProvider.cs │ │ │ │ ├── FlatCellHeightSettingsProvider.cs.meta │ │ │ │ ├── FlatClearanceCell.cs │ │ │ │ ├── FlatClearanceCell.cs.meta │ │ │ │ ├── Geometry.cs │ │ │ │ ├── Geometry.cs.meta │ │ │ │ ├── GeometryExtensions.cs │ │ │ │ ├── GeometryExtensions.cs.meta │ │ │ │ ├── Grid.cs │ │ │ │ ├── Grid.cs.meta │ │ │ │ ├── GridAwareComponent.cs │ │ │ │ ├── GridAwareComponent.cs.meta │ │ │ │ ├── GridBuilder.cs │ │ │ │ ├── GridBuilder.cs.meta │ │ │ │ ├── GridComponent.cs │ │ │ │ ├── GridComponent.cs.meta │ │ │ │ ├── GridConfig.cs │ │ │ │ ├── GridConfig.cs.meta │ │ │ │ ├── GridManager.cs │ │ │ │ ├── GridManager.cs.meta │ │ │ │ ├── GridPortal.cs │ │ │ │ ├── GridPortal.cs.meta │ │ │ │ ├── GridPortalComponent.cs │ │ │ │ ├── GridPortalComponent.cs.meta │ │ │ │ ├── GridSection.cs │ │ │ │ ├── GridSection.cs.meta │ │ │ │ ├── HeightMapDetailLevel.cs │ │ │ │ ├── HeightMapDetailLevel.cs.meta │ │ │ │ ├── HeightMapManager.cs │ │ │ │ ├── HeightMapManager.cs.meta │ │ │ │ ├── HeightSettingsProviderBase.cs │ │ │ │ ├── HeightSettingsProviderBase.cs.meta │ │ │ │ ├── IBlockDetector.cs │ │ │ │ ├── IBlockDetector.cs.meta │ │ │ │ ├── IBlockDetectorFactory.cs │ │ │ │ ├── IBlockDetectorFactory.cs.meta │ │ │ │ ├── ICellFactory.cs │ │ │ │ ├── ICellFactory.cs.meta │ │ │ │ ├── ICellMatrixConfiguration.cs │ │ │ │ ├── ICellMatrixConfiguration.cs.meta │ │ │ │ ├── IClearanceProvider.cs │ │ │ │ ├── IClearanceProvider.cs.meta │ │ │ │ ├── IDynamicObstacle.cs │ │ │ │ ├── IDynamicObstacle.cs.meta │ │ │ │ ├── IGrid.cs │ │ │ │ ├── IGrid.cs.meta │ │ │ │ ├── IGridCell.cs │ │ │ │ ├── IGridCell.cs.meta │ │ │ │ ├── IGridManager.cs │ │ │ │ ├── IGridManager.cs.meta │ │ │ │ ├── IGridSource.cs │ │ │ │ ├── IGridSource.cs.meta │ │ │ │ ├── IHaveClearance.cs │ │ │ │ ├── IHaveClearance.cs.meta │ │ │ │ ├── IHeightLookup.cs │ │ │ │ ├── IHeightLookup.cs.meta │ │ │ │ ├── IHeightMap.cs │ │ │ │ ├── IHeightMap.cs.meta │ │ │ │ ├── IHeightSettingsProvider.cs │ │ │ │ ├── IHeightSettingsProvider.cs.meta │ │ │ │ ├── IPortalAction.cs │ │ │ │ ├── IPortalAction.cs.meta │ │ │ │ ├── IPortalActionFactory.cs │ │ │ │ ├── IPortalActionFactory.cs.meta │ │ │ │ ├── IPositioned.cs │ │ │ │ ├── IPositioned.cs.meta │ │ │ │ ├── InvalidDestinationComponent.cs │ │ │ │ ├── InvalidDestinationComponent.cs.meta │ │ │ │ ├── LayerMappingComponent.cs │ │ │ │ ├── LayerMappingComponent.cs.meta │ │ │ │ ├── Layers.cs │ │ │ │ ├── Layers.cs.meta │ │ │ │ ├── ManualDynamicObstacle.cs │ │ │ │ ├── ManualDynamicObstacle.cs.meta │ │ │ │ ├── MatrixDirection.cs │ │ │ │ ├── MatrixDirection.cs.meta │ │ │ │ ├── NeighbourPosition.cs │ │ │ │ ├── NeighbourPosition.cs.meta │ │ │ │ ├── Perimeter.cs │ │ │ │ ├── Perimeter.cs.meta │ │ │ │ ├── PortalActionMoveComponent.cs │ │ │ │ ├── PortalActionMoveComponent.cs.meta │ │ │ │ ├── PortalActionNoneComponent.cs │ │ │ │ ├── PortalActionNoneComponent.cs.meta │ │ │ │ ├── PortalActionTeleportComponent.cs │ │ │ │ ├── PortalActionTeleportComponent.cs.meta │ │ │ │ ├── PortalCell.cs │ │ │ │ ├── PortalCell.cs.meta │ │ │ │ ├── PortalConnectorAction.cs │ │ │ │ ├── PortalConnectorAction.cs.meta │ │ │ │ ├── PortalDirection.cs │ │ │ │ ├── PortalDirection.cs.meta │ │ │ │ ├── PortalType.cs │ │ │ │ ├── PortalType.cs.meta │ │ │ │ ├── RichCell.cs │ │ │ │ ├── RichCell.cs.meta │ │ │ │ ├── RichCellData.cs │ │ │ │ ├── RichCellData.cs.meta │ │ │ │ ├── RichCellHeightSettingsProvider.cs │ │ │ │ ├── RichCellHeightSettingsProvider.cs.meta │ │ │ │ ├── RichClearanceCell.cs │ │ │ │ ├── RichClearanceCell.cs.meta │ │ │ │ ├── StandardCell.cs │ │ │ │ ├── StandardCell.cs.meta │ │ │ │ ├── StandardCellClearanceProvider.cs │ │ │ │ ├── StandardCellClearanceProvider.cs.meta │ │ │ │ ├── StandardCellData.cs │ │ │ │ ├── StandardCellData.cs.meta │ │ │ │ ├── StandardCellHeightSettingsProvider.cs │ │ │ │ ├── StandardCellHeightSettingsProvider.cs.meta │ │ │ │ ├── StandardClearanceCell.cs │ │ │ │ ├── StandardClearanceCell.cs.meta │ │ │ │ ├── TerrainHeightMap.cs │ │ │ │ ├── TerrainHeightMap.cs.meta │ │ │ │ ├── ZeroHeightMap.cs │ │ │ │ └── ZeroHeightMap.cs.meta │ │ ├── Apex Steer.meta │ │ ├── Apex Steer │ │ │ ├── ChangeLog.txt │ │ │ ├── ChangeLog.txt.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── DefaultSteerForFormationEditor.cs │ │ │ │ ├── DefaultSteerForFormationEditor.cs.meta │ │ │ │ ├── NavigationSettingsComponentEditorSteering.cs │ │ │ │ ├── NavigationSettingsComponentEditorSteering.cs.meta │ │ │ │ ├── PathVisualizerEditorSteering.cs │ │ │ │ ├── PathVisualizerEditorSteering.cs.meta │ │ │ │ ├── SteerForBlockedCellRepulsionComponentEditor.cs │ │ │ │ ├── SteerForBlockedCellRepulsionComponentEditor.cs.meta │ │ │ │ ├── SteerForContainmentComponentEditor.cs │ │ │ │ ├── SteerForContainmentComponentEditor.cs.meta │ │ │ │ ├── SteerForSeparationComponentEditor.cs │ │ │ │ ├── SteerForSeparationComponentEditor.cs.meta │ │ │ │ ├── SteerForUnitAvoidanceComponentEditor.cs │ │ │ │ ├── SteerForUnitAvoidanceComponentEditor.cs.meta │ │ │ │ ├── SteeringScannerEditor.cs │ │ │ │ ├── SteeringScannerEditor.cs.meta │ │ │ │ ├── VectorFieldManagerComponentEditor.cs │ │ │ │ ├── VectorFieldManagerComponentEditor.cs.meta │ │ │ │ ├── VectorFieldOptionsPropertyDrawer.cs │ │ │ │ ├── VectorFieldOptionsPropertyDrawer.cs.meta │ │ │ │ ├── Versioning.meta │ │ │ │ └── Versioning │ │ │ │ │ ├── ApexSteer.cs │ │ │ │ │ └── ApexSteer.cs.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── Debugging.meta │ │ │ │ ├── Debugging │ │ │ │ ├── PathVisualizerSteering.cs │ │ │ │ └── PathVisualizerSteering.cs.meta │ │ │ │ ├── QuickStarts.cs │ │ │ │ ├── QuickStarts.cs.meta │ │ │ │ ├── QuickStarts.meta │ │ │ │ ├── QuickStarts │ │ │ │ ├── VectorFieldNavigationQuickStart.cs │ │ │ │ └── VectorFieldNavigationQuickStart.cs.meta │ │ │ │ ├── Services.meta │ │ │ │ ├── Services │ │ │ │ ├── GameServicesSteering.cs │ │ │ │ └── GameServicesSteering.cs.meta │ │ │ │ ├── SteerExtensions.cs │ │ │ │ ├── SteerExtensions.cs.meta │ │ │ │ ├── Steering.meta │ │ │ │ ├── Steering │ │ │ │ ├── Components.meta │ │ │ │ ├── Components │ │ │ │ │ ├── Formations.meta │ │ │ │ │ ├── Formations │ │ │ │ │ │ ├── FormationEllipsoid.cs │ │ │ │ │ │ ├── FormationEllipsoid.cs.meta │ │ │ │ │ │ ├── FormationGrid.cs │ │ │ │ │ │ ├── FormationGrid.cs.meta │ │ │ │ │ │ ├── FormationLine.cs │ │ │ │ │ │ ├── FormationLine.cs.meta │ │ │ │ │ │ ├── FormationRow.cs │ │ │ │ │ │ ├── FormationRow.cs.meta │ │ │ │ │ │ ├── FormationSpiral.cs │ │ │ │ │ │ ├── FormationSpiral.cs.meta │ │ │ │ │ │ ├── FormationWing.cs │ │ │ │ │ │ ├── FormationWing.cs.meta │ │ │ │ │ │ ├── IFormation.cs │ │ │ │ │ │ └── IFormation.cs.meta │ │ │ │ │ ├── SteerForBlockedCellRepulsionComponent.cs │ │ │ │ │ ├── SteerForBlockedCellRepulsionComponent.cs.meta │ │ │ │ │ ├── SteerForContainmentComponent.cs │ │ │ │ │ ├── SteerForContainmentComponent.cs.meta │ │ │ │ │ ├── SteerForEvasionComponent.cs │ │ │ │ │ ├── SteerForEvasionComponent.cs.meta │ │ │ │ │ ├── SteerForFleeComponent.cs │ │ │ │ │ ├── SteerForFleeComponent.cs.meta │ │ │ │ │ ├── SteerForFormationComponent.cs │ │ │ │ │ ├── SteerForFormationComponent.cs.meta │ │ │ │ │ ├── SteerForPursuitComponent.cs │ │ │ │ │ ├── SteerForPursuitComponent.cs.meta │ │ │ │ │ ├── SteerForSeekComponent.cs │ │ │ │ │ ├── SteerForSeekComponent.cs.meta │ │ │ │ │ ├── SteerForSeparationComponent.cs │ │ │ │ │ ├── SteerForSeparationComponent.cs.meta │ │ │ │ │ ├── SteerForUnitAvoidanceComponent.cs │ │ │ │ │ ├── SteerForUnitAvoidanceComponent.cs.meta │ │ │ │ │ ├── SteerForVectorFieldComponent.cs │ │ │ │ │ ├── SteerForVectorFieldComponent.cs.meta │ │ │ │ │ ├── SteerToAlignWithModelUnit.cs │ │ │ │ │ ├── SteerToAlignWithModelUnit.cs.meta │ │ │ │ │ ├── SteerToAutoJumpComponent.cs │ │ │ │ │ ├── SteerToAutoJumpComponent.cs.meta │ │ │ │ │ ├── SteerToJumpComponent.cs │ │ │ │ │ ├── SteerToJumpComponent.cs.meta │ │ │ │ │ ├── SteeringController.cs │ │ │ │ │ ├── SteeringController.cs.meta │ │ │ │ │ ├── SteeringScanner.cs │ │ │ │ │ └── SteeringScanner.cs.meta │ │ │ │ ├── DistanceComparer.cs │ │ │ │ ├── DistanceComparer.cs.meta │ │ │ │ ├── NavigationSettings.cs │ │ │ │ ├── NavigationSettings.cs.meta │ │ │ │ ├── NavigationSettingsComponentSteering.cs │ │ │ │ ├── NavigationSettingsComponentSteering.cs.meta │ │ │ │ ├── Vector Fields.meta │ │ │ │ └── Vector Fields │ │ │ │ │ ├── CrossGridVectorField.cs │ │ │ │ │ ├── CrossGridVectorField.cs.meta │ │ │ │ │ ├── FullGridVectorField.cs │ │ │ │ │ ├── FullGridVectorField.cs.meta │ │ │ │ │ ├── FunnelVectorField.cs │ │ │ │ │ ├── FunnelVectorField.cs.meta │ │ │ │ │ ├── IVectorField.cs │ │ │ │ │ ├── IVectorField.cs.meta │ │ │ │ │ ├── ProgressiveVectorField.cs │ │ │ │ │ ├── ProgressiveVectorField.cs.meta │ │ │ │ │ ├── VectorFieldCell.cs │ │ │ │ │ ├── VectorFieldCell.cs.meta │ │ │ │ │ ├── VectorFieldManagerComponent.cs │ │ │ │ │ ├── VectorFieldManagerComponent.cs.meta │ │ │ │ │ ├── VectorFieldOptions.cs │ │ │ │ │ └── VectorFieldOptions.cs.meta │ │ │ │ ├── Units.meta │ │ │ │ └── Units │ │ │ │ ├── DefaultSteeringTransientUnitGroup.cs │ │ │ │ ├── DefaultSteeringTransientUnitGroup.cs.meta │ │ │ │ ├── DefaultSteeringUnitGroupingStrategy.cs │ │ │ │ ├── DefaultSteeringUnitGroupingStrategy.cs.meta │ │ │ │ ├── SteeringUnitGroupingStrategyFactory.cs │ │ │ │ ├── SteeringUnitGroupingStrategyFactory.cs.meta │ │ │ │ ├── TransientGroupSteer.cs │ │ │ │ └── TransientGroupSteer.cs.meta │ │ ├── Editor.meta │ │ └── Editor │ │ │ ├── Data.meta │ │ │ └── Data │ │ │ ├── AIGeneralSettings.asset │ │ │ ├── AIGeneralSettings.asset.meta │ │ │ ├── ApexSettings.asset │ │ │ ├── ApexSettings.asset.meta │ │ │ ├── Products.manifest │ │ │ └── Products.manifest.meta │ ├── AssemblyInfo.cs │ ├── AssemblyInfo.cs.meta │ └── Plugins.meta ├── Build │ ├── Apex Path API Extensibility Digest.shfbproj │ ├── Apex Path API.shfbproj │ ├── Apex Steer API.shfbproj │ ├── build.msbuild │ ├── package apex ADO.bat │ ├── package apex Steer.bat │ └── package apex path.bat ├── Documentation │ ├── Apex Advanced Dynamic Obstacles │ │ └── Apex Advanced Dynamic Obstacles Examples Project Setup.txt │ ├── Apex Path │ │ ├── Apex Path Component Reference.pdf │ │ ├── Apex Path Examples and Tutorials Project Setup.txt │ │ ├── Apex Path Extensibility.pdf │ │ ├── Apex Path User Manual.pdf │ │ ├── ApexPathAPI Extensibility Digest.chm │ │ └── ApexPathAPI.chm │ └── Apex Steer │ │ ├── Apex Steer Component Reference.pdf │ │ ├── Apex Steer Examples Project Setup.txt │ │ └── ApexSteerAPI.chm ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NavMeshLayers.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ └── UnityConnectSettings.asset └── UnityPackageManager │ └── manifest.json ├── Apex Utility AI ├── ApexAI.sln ├── ApexAI │ ├── AILoadBalancer.cs │ ├── AIManager.cs │ ├── ApexAI.csproj │ ├── ChangeLog.txt │ ├── Components │ │ ├── AIQuickStarts.cs │ │ ├── IContextProvider.cs │ │ ├── IUtilityAIClient.cs │ │ ├── LoadBalancedUtilityAIClient.cs │ │ ├── UtilityAIClient.cs │ │ ├── UtilityAIClientQuickStart.cs │ │ ├── UtilityAIClientState.cs │ │ ├── UtilityAIComponent.cs │ │ └── UtilityAIConfig.cs │ ├── Core │ │ ├── AICategoryAttribute.cs │ │ ├── AILinkAction.cs │ │ ├── ActionBase.cs │ │ ├── ActionBaseOfT.cs │ │ ├── ActionWithOptions.cs │ │ ├── BasicExtensions.cs │ │ ├── CompositeAction.cs │ │ ├── CompositeAllAboveThresholdQualifier.cs │ │ ├── CompositeAllOrNothingQualifier.cs │ │ ├── CompositePriorityQualifier.cs │ │ ├── CompositeQualifier.cs │ │ ├── CompositeScoreAboveThresholdQualifier.cs │ │ ├── CompositeScoreQualifier.cs │ │ ├── ContextualScorerBase.cs │ │ ├── ContextualScorerBaseOfT.cs │ │ ├── DataStructures │ │ │ ├── CircularStack.cs │ │ │ ├── IQueue.cs │ │ │ ├── KeyedQueue.cs │ │ │ ├── SafeDynamicArray.cs │ │ │ └── SortedArray.cs │ │ ├── DefaultQualifier.cs │ │ ├── FixedScoreQualifier.cs │ │ ├── FriendlyNameAttribute.cs │ │ ├── HiddenAttribute.cs │ │ ├── IAIContext.cs │ │ ├── IAction.cs │ │ ├── ICanBeDisabled.cs │ │ ├── ICanClone.cs │ │ ├── ICompositeAction.cs │ │ ├── ICompositeScorer.cs │ │ ├── IConnectorAction.cs │ │ ├── IContextualScorer.cs │ │ ├── IDefaultQualifier.cs │ │ ├── IHaveFriendlyName.cs │ │ ├── IOptionScorer.cs │ │ ├── IQualifier.cs │ │ ├── IRequireTermination.cs │ │ ├── ISelect.cs │ │ ├── IUtilityAI.cs │ │ ├── MemberCategoryAttribute.cs │ │ ├── MemberDependencyAttribute.cs │ │ ├── NotReorderableAttribute.cs │ │ ├── OptionScorerBase.cs │ │ ├── OptionScorerBaseOfT.cs │ │ ├── PrioritySelector.cs │ │ ├── QualifierBase.cs │ │ ├── QualifierBaseOfT.cs │ │ ├── ScoreSelector.cs │ │ ├── ScoredOption.cs │ │ ├── ScoredOptionComparer.cs │ │ ├── Selector.cs │ │ ├── SelectorAction.cs │ │ ├── TerminableActionBaseOfT.cs │ │ ├── TerminableCompositeAction.cs │ │ ├── UtilityAI.cs │ │ ├── UtilityCurveEditorBaseScorer.cs │ │ └── Visualization │ │ │ ├── AILinkActionVisualizer.cs │ │ │ ├── ActionRequiresTerminationVisualizer.cs │ │ │ ├── ActionVisualizer.cs │ │ │ ├── ActionWithOptionsVisualizerComponent.cs │ │ │ ├── BreakpointCondition.cs │ │ │ ├── CompositeActionVisualizer.cs │ │ │ ├── CompositeQualifierVisualizer.cs │ │ │ ├── ConnectorActionVisualizer.cs │ │ │ ├── ContextGUIVisualizerComponent.cs │ │ │ ├── ContextGUIVisualizerComponentOfT.cs │ │ │ ├── ContextGizmoGUIVisualizerComponent.cs │ │ │ ├── ContextGizmoGUIVisualizerComponentOfT.cs │ │ │ ├── ContextGizmoVisualizerComponent.cs │ │ │ ├── ContextGizmoVisualizerComponentOfT.cs │ │ │ ├── ContextVisualizerComponent.cs │ │ │ ├── CustomGUIVisualizerComponent.cs │ │ │ ├── CustomGizmoGUIVisualizerComponent.cs │ │ │ ├── CustomGizmoVisualizerComponent.cs │ │ │ ├── CustomVisualizerComponent.cs │ │ │ ├── DefaultQualifierVisualizer.cs │ │ │ ├── ICompositeVisualizer.cs │ │ │ ├── ICustomVisualizer.cs │ │ │ ├── IQualifierVisualizer.cs │ │ │ ├── IVisualizedObject.cs │ │ │ ├── QualifierVisualizer.cs │ │ │ ├── SceneVisualizationMode.cs │ │ │ ├── ScorerVisualizer.cs │ │ │ ├── SelectorActionVisualizer.cs │ │ │ ├── SelectorVisualizer.cs │ │ │ ├── UtilityAIVisualizer.cs │ │ │ └── VisualizationManager.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ └── Serialization │ │ ├── AIReferenceAttribute.cs │ │ ├── AIStorage.cs │ │ └── MemberEditorAttribute.cs └── ApexAIEditor │ ├── AICanvas.cs │ ├── AIEditorExtensions.cs │ ├── AIEditorMenus.cs │ ├── AIEditorWindow.cs │ ├── AIEntitySelectorWindow.cs │ ├── AIGeneralSettings.cs │ ├── AIInspectorEditor.cs │ ├── AIInspectorState.cs │ ├── AIInvestigator.cs │ ├── AIInvestigatorWindow.cs │ ├── AILinkActionView.cs │ ├── AILinkLayout.cs │ ├── AILinkView.cs │ ├── AINameMapGenerator.cs │ ├── AISelectorWindow.cs │ ├── AIStorageEditor.cs │ ├── AIUI.cs │ ├── AIVersion.cs │ ├── ActionView.cs │ ├── ApexAIEditor.csproj │ ├── BreakpointConditionWindow.cs │ ├── ClipboardService.cs │ ├── CompositeActionView.cs │ ├── ContextGenerator.cs │ ├── ContextGizmoVisualizerComponentEditor.cs │ ├── DisplayHelper.cs │ ├── EditorStyling.cs │ ├── GuiSerializer.cs │ ├── IConnectorActionView.cs │ ├── IRepairTask.cs │ ├── IView.cs │ ├── MouseState.cs │ ├── ProductInfo.cs │ ├── Properties │ └── AssemblyInfo.cs │ ├── QualifierView.cs │ ├── Reflection │ ├── AIBuildingBlocks.cs │ ├── AIReferenceField.cs │ ├── AnimationCurveField.cs │ ├── ArrayField.cs │ ├── BoolField.cs │ ├── BoundsField.cs │ ├── ByteField.cs │ ├── CharField.cs │ ├── ColorField.cs │ ├── CustomField.cs │ ├── DependencyCheck.cs │ ├── DependencyChecker.cs │ ├── DictionaryField.cs │ ├── DictionaryItem.cs │ ├── DoubleField.cs │ ├── EditorFieldBase.cs │ ├── EditorFieldCategory.cs │ ├── EditorItem.cs │ ├── EnumMaskField.cs │ ├── EnumSelectField.cs │ ├── FloatField.cs │ ├── IEditorField.cs │ ├── IKeyedItem.cs │ ├── IntField.cs │ ├── LayerMaskField.cs │ ├── ListField.cs │ ├── ListFieldBase.cs │ ├── MemberData.cs │ ├── RectField.cs │ ├── ReflectMaster.cs │ ├── ShortField.cs │ ├── SimpleListItem.cs │ ├── StringField.cs │ ├── TypesHandledAttribute.cs │ ├── UShortField.cs │ ├── Vector2Field.cs │ ├── Vector3Field.cs │ └── Vector4Field.cs │ ├── RepairUtility.cs │ ├── RepairWindow.cs │ ├── Resources │ ├── ApexGLShader.shader │ ├── PngResource.cs │ ├── ResourceManager.cs │ ├── SkinMode.cs │ ├── Skins.cs │ ├── UnityFree │ │ ├── EditorWindowIcon.png │ │ ├── grid.png │ │ ├── home.png │ │ ├── insreorder.png │ │ ├── setroot.png │ │ ├── view.png │ │ └── zoom.png │ ├── UnityPro │ │ ├── EditorWindowIcon.png │ │ ├── grid.png │ │ ├── home.png │ │ ├── insreorder.png │ │ ├── setroot.png │ │ ├── view.png │ │ └── zoom.png │ ├── alternating │ │ ├── actionBack.png │ │ ├── actionBackScored.png │ │ ├── actionBackScoredSelected.png │ │ ├── actionBackSelected.png │ │ ├── actionBackUnscored.png │ │ └── actionBackUnscoredSelected.png │ ├── darkSeparator │ │ ├── actionBack.png │ │ ├── actionBackScored.png │ │ ├── actionBackScoredSelected.png │ │ ├── actionBackSelected.png │ │ ├── actionBackUnscored.png │ │ └── actionBackUnscoredSelected.png │ ├── default │ │ ├── actionBack.png │ │ ├── actionBackScored.png │ │ ├── actionBackScoredSelected.png │ │ ├── actionBackSelected.png │ │ ├── actionBackUnscored.png │ │ └── actionBackUnscoredSelected.png │ ├── lightSeparator │ │ ├── actionBack.png │ │ ├── actionBackScored.png │ │ ├── actionBackScoredSelected.png │ │ ├── actionBackSelected.png │ │ ├── actionBackUnscored.png │ │ └── actionBackUnscoredSelected.png │ └── noSkin │ │ ├── AALine.png │ │ ├── VisualizeContainer.png │ │ ├── breakpoint.png │ │ ├── breakpointHit.png │ │ ├── cancel.png │ │ ├── connectorClosed.png │ │ ├── connectorClosedScored.png │ │ ├── connectorOpen.png │ │ ├── dropDownClosed.png │ │ ├── dropDownOpen.png │ │ ├── indentArrow.png │ │ ├── pinOff.png │ │ ├── pinOn.png │ │ ├── qualifierBack.png │ │ ├── qualifierBackScored.png │ │ ├── qualifierBackScoredSelected.png │ │ ├── qualifierBackSelected.png │ │ ├── qualifierBackUnscored.png │ │ ├── qualifierBackUnscoredSelected.png │ │ ├── reorder.png │ │ ├── scorerBack.png │ │ ├── selectorBack.png │ │ ├── selectorBackSelected.png │ │ ├── selectorRootBack.png │ │ ├── selectorRootBackSelected.png │ │ └── viewAI.png │ ├── RoundMode.cs │ ├── ScaleSettings.cs │ ├── SelectorActionView.cs │ ├── SelectorLayout.cs │ ├── SelectorView.cs │ ├── SettingsWindow.cs │ ├── StoredAIs.cs │ ├── TopLevelView.cs │ ├── TypeInvestigator.cs │ ├── TypeNameTokens.cs │ ├── UIResources.cs │ ├── UndoRedo │ ├── AIUIOperation.cs │ ├── AddAILinkOperation.cs │ ├── AddQualifierOperation.cs │ ├── AddSelectorOperation.cs │ ├── AddTopLevelViewOperation.cs │ ├── ArrayFieldAddOperation.cs │ ├── ArrayFieldRemoveOperation.cs │ ├── ChangeTypes.cs │ ├── ConnectCompositeOperation.cs │ ├── CustomEditorFieldOperation.cs │ ├── DisableOperation.cs │ ├── EditorFieldOperation.cs │ ├── IMergableOperation.cs │ ├── IUndoRedo.cs │ ├── IViewBoundOperation.cs │ ├── ListFieldAddOperation.cs │ ├── ListFieldRemoveOperation.cs │ ├── OperationTemplate.cs │ ├── OperationTemplate.tt │ ├── RemoveAILinkOperation.cs │ ├── RemoveActionOperation.cs │ ├── RemoveQualifierOperation.cs │ ├── RemoveSelectorOperation.cs │ ├── RemoveTopLevelViewOperation.cs │ ├── ReorderOperation.cs │ ├── ReplaceAILinkOperation.cs │ ├── ReplaceActionOperation.cs │ ├── ReplaceDefaultQualifierOperation.cs │ ├── ReplaceQualifierOperation.cs │ ├── ReplaceSelectorOperation.cs │ ├── SetActionOperation.cs │ ├── SetRootOperation.cs │ ├── UndoRedoLog.cs │ ├── UndoRedoManager.cs │ └── ViewValueChangeOperation.cs │ ├── UnityEventListener.cs │ ├── UserSettings.cs │ ├── UtilityAIComponentEditor.cs │ ├── ViewLayout.cs │ ├── VisualizedEntityLayout.cs │ └── XRange.cs ├── LICENSE.md ├── README.md └── References ├── Unity2017 ├── UnityEditor.dll └── UnityEngine.dll ├── Unity2018 ├── 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