├── .gitattributes ├── Build ├── manifest.json └── plugins │ ├── AssetBundles │ └── myassetbundle │ ├── HenryMod.dll │ └── Soundbanks │ └── HenryBank.sound ├── HenryMod ├── .gitignore ├── Characters │ └── Survivors │ │ └── Henry │ │ ├── Achievements │ │ └── HenryMasteryAchievement.cs │ │ ├── Components │ │ └── HenryWeaponComponent.cs │ │ ├── Content │ │ ├── HenryAI.cs │ │ ├── HenryAssets.cs │ │ ├── HenryBuffs.cs │ │ ├── HenryConfig.cs │ │ ├── HenryItemDisplays.cs │ │ ├── HenryStates.cs │ │ ├── HenryStaticValues.cs │ │ ├── HenryTokens.cs │ │ └── HenryUnlockables.cs │ │ ├── HenrySurvivor.cs │ │ └── SkillStates │ │ ├── Roll.cs │ │ ├── Shoot.cs │ │ ├── SlashCombo.cs │ │ └── ThrowBomb.cs ├── HenryMod.csproj ├── HenryMod.sln ├── HenryPlugin.cs ├── Log.cs ├── Modules │ ├── Asset.cs │ ├── BaseContent │ │ ├── Achievements │ │ │ └── BaseMasteryAchievement.cs │ │ ├── BaseStates │ │ │ ├── BaseMeleeAttack.cs │ │ │ └── BaseTimedSkillState.cs │ │ └── Characters │ │ │ ├── CharacterBase.cs │ │ │ ├── ItemDisplaysBase.cs │ │ │ └── SurvivorBase.cs │ ├── Config.cs │ ├── Content.cs │ ├── ContentPacks.cs │ ├── ItemDisplayCheck.cs │ ├── ItemDisplays.cs │ ├── Language.cs │ ├── Materials.cs │ ├── Prefabs.cs │ ├── Skills.cs │ ├── Skins.cs │ └── Tokens.cs └── nuget.config ├── HenryUnityProject ├── .gitignore ├── .vsconfig ├── Assets │ ├── HenryAssets.meta │ ├── HenryAssets │ │ ├── FBX.meta │ │ ├── FBX │ │ │ ├── Bomb.fbx │ │ │ ├── Bomb.fbx.meta │ │ │ ├── Henry.fbx │ │ │ ├── Henry.fbx.meta │ │ │ ├── HenryMastery.fbx │ │ │ ├── HenryMastery.fbx.meta │ │ │ ├── SwordSwingMesh.fbx │ │ │ ├── SwordSwingMesh.fbx.meta │ │ │ ├── animHenry.fbx │ │ │ ├── animHenry.fbx.meta │ │ │ ├── animHenryHolstered.fbx │ │ │ └── animHenryHolstered.fbx.meta │ │ ├── HenryBundle.meta │ │ └── HenryBundle │ │ │ ├── Animation.meta │ │ │ ├── Animation │ │ │ ├── animHenry.controller │ │ │ ├── animHenry.controller.meta │ │ │ ├── animHenryMenu.controller │ │ │ ├── animHenryMenu.controller.meta │ │ │ ├── clips.meta │ │ │ ├── clips │ │ │ │ ├── AimPitch.anim │ │ │ │ ├── AimPitch.anim.meta │ │ │ │ ├── AimYaw.anim │ │ │ │ ├── AimYaw.anim.meta │ │ │ │ ├── Ascend.anim │ │ │ │ ├── Ascend.anim.meta │ │ │ │ ├── DefaultPose.anim │ │ │ │ ├── DefaultPose.anim.meta │ │ │ │ ├── Descend.anim │ │ │ │ ├── Descend.anim.meta │ │ │ │ ├── DescendFast.anim │ │ │ │ ├── DescendFast.anim.meta │ │ │ │ ├── Idle.anim │ │ │ │ ├── Idle.anim.meta │ │ │ │ ├── IdleAdditive.anim │ │ │ │ ├── IdleAdditive.anim.meta │ │ │ │ ├── IdleIn.anim │ │ │ │ ├── IdleIn.anim.meta │ │ │ │ ├── Jump.anim │ │ │ │ ├── Jump.anim.meta │ │ │ │ ├── LightImpact.anim │ │ │ │ ├── LightImpact.anim.meta │ │ │ │ ├── MenuIdle.anim │ │ │ │ ├── MenuIdle.anim.meta │ │ │ │ ├── MenuIdleIn.anim │ │ │ │ ├── MenuIdleIn.anim.meta │ │ │ │ ├── RestIdle.anim │ │ │ │ ├── RestIdle.anim.meta │ │ │ │ ├── RestIdleIn.anim │ │ │ │ ├── RestIdleIn.anim.meta │ │ │ │ ├── Roll.anim │ │ │ │ ├── Roll.anim.meta │ │ │ │ ├── ShootGun.anim │ │ │ │ ├── ShootGun.anim.meta │ │ │ │ ├── Slash1.anim │ │ │ │ ├── Slash1.anim.meta │ │ │ │ ├── Slash2.anim │ │ │ │ ├── Slash2.anim.meta │ │ │ │ ├── SprintF.anim │ │ │ │ ├── SprintF.anim.meta │ │ │ │ ├── SprintL.anim │ │ │ │ ├── SprintL.anim.meta │ │ │ │ ├── SprintR.anim │ │ │ │ ├── SprintR.anim.meta │ │ │ │ ├── ThrowBomb.anim │ │ │ │ ├── ThrowBomb.anim.meta │ │ │ │ ├── WalkB.anim │ │ │ │ ├── WalkB.anim.meta │ │ │ │ ├── WalkF.anim │ │ │ │ ├── WalkF.anim.meta │ │ │ │ ├── WalkL.anim │ │ │ │ ├── WalkL.anim.meta │ │ │ │ ├── WalkR.anim │ │ │ │ └── WalkR.anim.meta │ │ │ ├── maskAimBazooka.mask │ │ │ ├── maskAimBazooka.mask.meta │ │ │ ├── maskAimPitch.mask │ │ │ ├── maskAimPitch.mask.meta │ │ │ ├── maskAimYaw.mask │ │ │ ├── maskAimYaw.mask.meta │ │ │ ├── maskBandana.mask │ │ │ ├── maskBandana.mask.meta │ │ │ ├── maskGesture.mask │ │ │ ├── maskGesture.mask.meta │ │ │ ├── maskImpact.mask │ │ │ ├── maskImpact.mask.meta │ │ │ ├── maskLeftArm.mask │ │ │ └── maskLeftArm.mask.meta │ │ │ ├── HenryBazookaRocketGhost.prefab │ │ │ ├── HenryBazookaRocketGhost.prefab.meta │ │ │ ├── HenryBombGhost.prefab │ │ │ ├── HenryBombGhost.prefab.meta │ │ │ ├── HenryDisplay.prefab │ │ │ ├── HenryDisplay.prefab.meta │ │ │ ├── HenryMonsterMaster.prefab │ │ │ ├── HenryMonsterMaster.prefab.meta │ │ │ ├── Icons.meta │ │ │ ├── Icons │ │ │ ├── texBazookaFireIcon.png │ │ │ ├── texBazookaFireIcon.png.meta │ │ │ ├── texBazookaIcon.png │ │ │ ├── texBazookaIcon.png.meta │ │ │ ├── texBazookaIconScepter.png │ │ │ ├── texBazookaIconScepter.png.meta │ │ │ ├── texBazookaOutIcon.png │ │ │ ├── texBazookaOutIcon.png.meta │ │ │ ├── texBoxingGlovesIcon.png │ │ │ ├── texBoxingGlovesIcon.png.meta │ │ │ ├── texDanteAchievement.png │ │ │ ├── texDanteAchievement.png.meta │ │ │ ├── texGrandMasteryAchievement.png │ │ │ ├── texGrandMasteryAchievement.png.meta │ │ │ ├── texHenryAchievement.png │ │ │ ├── texHenryAchievement.png.meta │ │ │ ├── texHenryIcon.png │ │ │ ├── texHenryIcon.png.meta │ │ │ ├── texMainSkin.png │ │ │ ├── texMainSkin.png.meta │ │ │ ├── texMasteryAchievement.png │ │ │ ├── texMasteryAchievement.png.meta │ │ │ ├── texPassiveIcon.png │ │ │ ├── texPassiveIcon.png.meta │ │ │ ├── texPistolIcon.png │ │ │ ├── texPistolIcon.png.meta │ │ │ ├── texPrimaryIcon.png │ │ │ ├── texPrimaryIcon.png.meta │ │ │ ├── texScepterSpecialIcon.png │ │ │ ├── texScepterSpecialIcon.png.meta │ │ │ ├── texSecondaryIcon.png │ │ │ ├── texSecondaryIcon.png.meta │ │ │ ├── texShotgunIcon.png │ │ │ ├── texShotgunIcon.png.meta │ │ │ ├── texSpecialIcon.png │ │ │ ├── texSpecialIcon.png.meta │ │ │ ├── texStingerIcon.png │ │ │ ├── texStingerIcon.png.meta │ │ │ ├── texUtilityIcon.png │ │ │ ├── texUtilityIcon.png.meta │ │ │ ├── texUziIcon.png │ │ │ ├── texUziIcon.png.meta │ │ │ ├── texVergilAchievement.png │ │ │ └── texVergilAchievement.png.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ ├── matBazooka.mat │ │ │ ├── matBazooka.mat.meta │ │ │ ├── matBazookaRocket.mat │ │ │ ├── matBazookaRocket.mat.meta │ │ │ ├── matBoxingGlove.mat │ │ │ ├── matBoxingGlove.mat.meta │ │ │ ├── matDante.mat │ │ │ ├── matDante.mat.meta │ │ │ ├── matHenry.mat │ │ │ ├── matHenry.mat.meta │ │ │ ├── matHenryAlt.mat │ │ │ ├── matHenryAlt.mat.meta │ │ │ ├── matHenryJedi.mat │ │ │ ├── matHenryJedi.mat.meta │ │ │ ├── matHenryNeo.mat │ │ │ ├── matHenryNeo.mat.meta │ │ │ ├── matRebellion.mat │ │ │ ├── matRebellion.mat.meta │ │ │ ├── matRoy.mat │ │ │ ├── matRoy.mat.meta │ │ │ ├── matShotgun.mat │ │ │ ├── matShotgun.mat.meta │ │ │ ├── matVergil.mat │ │ │ └── matVergil.mat.meta │ │ │ ├── Mesh.meta │ │ │ ├── Mesh │ │ │ ├── MeshHenryGun.mesh │ │ │ ├── MeshHenryGun.mesh.meta │ │ │ ├── meshDante.mesh │ │ │ ├── meshDante.mesh.meta │ │ │ ├── meshDanteCoat.mesh │ │ │ ├── meshDanteCoat.mesh.meta │ │ │ ├── meshHenry.mesh │ │ │ ├── meshHenry.mesh.meta │ │ │ ├── meshHenryAlt.mesh │ │ │ ├── meshHenryAlt.mesh.meta │ │ │ ├── meshHenryNeo.mesh │ │ │ ├── meshHenryNeo.mesh.meta │ │ │ ├── meshHenrySword.mesh │ │ │ ├── meshHenrySword.mesh.meta │ │ │ ├── meshHenrySwordAlt.mesh │ │ │ ├── meshHenrySwordAlt.mesh.meta │ │ │ ├── meshNeoCoat.mesh │ │ │ ├── meshNeoCoat.mesh.meta │ │ │ ├── meshPistol.mesh │ │ │ ├── meshPistol.mesh.meta │ │ │ ├── meshRebellion.mesh │ │ │ ├── meshRebellion.mesh.meta │ │ │ ├── meshUzi.mesh │ │ │ ├── meshUzi.mesh.meta │ │ │ ├── meshVergil.mesh │ │ │ ├── meshVergil.mesh.meta │ │ │ ├── meshVergilCoat.mesh │ │ │ ├── meshVergilCoat.mesh.meta │ │ │ ├── meshYamato.mesh │ │ │ └── meshYamato.mesh.meta │ │ │ ├── Textures.meta │ │ │ ├── Textures │ │ │ ├── texBazooka.png │ │ │ ├── texBazooka.png.meta │ │ │ ├── texBoxingGlove.png │ │ │ ├── texBoxingGlove.png.meta │ │ │ ├── texHenry.png │ │ │ ├── texHenry.png.meta │ │ │ ├── texHenryAlt.png │ │ │ ├── texHenryAlt.png.meta │ │ │ ├── texHenryDante.png │ │ │ ├── texHenryDante.png.meta │ │ │ ├── texHenryDanteEmission.png │ │ │ ├── texHenryDanteEmission.png.meta │ │ │ ├── texHenryJedi.png │ │ │ ├── texHenryJedi.png.meta │ │ │ ├── texHenryJediEmission.png │ │ │ ├── texHenryJediEmission.png.meta │ │ │ ├── texHenryNeo.png │ │ │ ├── texHenryNeo.png.meta │ │ │ ├── texHenryVergil.png │ │ │ ├── texHenryVergil.png.meta │ │ │ ├── texShotgun.png │ │ │ └── texShotgun.png.meta │ │ │ ├── VFX.meta │ │ │ ├── VFX │ │ │ ├── BombExplosionEffect.prefab │ │ │ ├── BombExplosionEffect.prefab.meta │ │ │ ├── FistBarrageEffect.prefab │ │ │ ├── FistBarrageEffect.prefab.meta │ │ │ ├── HenryBazookaExplosionEffect.prefab │ │ │ ├── HenryBazookaExplosionEffect.prefab.meta │ │ │ ├── HenryBazookaMuzzleFlash.prefab │ │ │ ├── HenryBazookaMuzzleFlash.prefab.meta │ │ │ ├── HenryDustEffect.prefab │ │ │ ├── HenryDustEffect.prefab.meta │ │ │ ├── HenryFistSwingEffect.prefab │ │ │ ├── HenryFistSwingEffect.prefab.meta │ │ │ ├── HenrySwordSwingEffect.prefab │ │ │ ├── HenrySwordSwingEffect.prefab.meta │ │ │ ├── ImpactHenryPunch.prefab │ │ │ ├── ImpactHenryPunch.prefab.meta │ │ │ ├── ImpactHenrySlash.prefab │ │ │ ├── ImpactHenrySlash.prefab.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── matAnimeShapes.mat │ │ │ │ ├── matAnimeShapes.mat.meta │ │ │ │ ├── matDust.mat │ │ │ │ ├── matDust.mat.meta │ │ │ │ ├── matEmbers.mat │ │ │ │ ├── matEmbers.mat.meta │ │ │ │ ├── matFire.mat │ │ │ │ ├── matFire.mat.meta │ │ │ │ ├── matFistSwing.mat │ │ │ │ ├── matFistSwing.mat.meta │ │ │ │ ├── matHenrySwing2.mat │ │ │ │ ├── matHenrySwing2.mat.meta │ │ │ │ ├── matHitSpark.mat │ │ │ │ ├── matHitSpark.mat.meta │ │ │ │ ├── matHitSparkPunch.mat │ │ │ │ ├── matHitSparkPunch.mat.meta │ │ │ │ ├── matPunchEffect.mat │ │ │ │ ├── matPunchEffect.mat.meta │ │ │ │ ├── matPunchImpact.mat │ │ │ │ ├── matPunchImpact.mat.meta │ │ │ │ ├── matPunchImpactShadow.mat │ │ │ │ ├── matPunchImpactShadow.mat.meta │ │ │ │ ├── matRipple.mat │ │ │ │ ├── matRipple.mat.meta │ │ │ │ ├── matSlash.mat │ │ │ │ ├── matSlash.mat.meta │ │ │ │ ├── matSmoke.mat │ │ │ │ ├── matSmoke.mat.meta │ │ │ │ ├── matSwingEffect.mat │ │ │ │ ├── matSwingEffect.mat.meta │ │ │ │ ├── matSwingShadow.mat │ │ │ │ ├── matSwingShadow.mat.meta │ │ │ │ ├── matTrail.mat │ │ │ │ └── matTrail.mat.meta │ │ │ ├── Mesh.meta │ │ │ ├── Mesh │ │ │ │ ├── meshBoxingGlove.mesh │ │ │ │ ├── meshBoxingGlove.mesh.meta │ │ │ │ ├── meshPunchShockwave.mesh │ │ │ │ ├── meshPunchShockwave.mesh.meta │ │ │ │ ├── meshSwing.asset │ │ │ │ └── meshSwing.asset.meta │ │ │ ├── Textures.meta │ │ │ └── Textures │ │ │ │ ├── texDust.png │ │ │ │ ├── texDust.png.meta │ │ │ │ ├── texEmbers.png │ │ │ │ ├── texEmbers.png.meta │ │ │ │ ├── texFire.tga │ │ │ │ ├── texFire.tga.meta │ │ │ │ ├── texFistSwing.png │ │ │ │ ├── texFistSwing.png.meta │ │ │ │ ├── texHenrySwing2.png │ │ │ │ ├── texHenrySwing2.png.meta │ │ │ │ ├── texHitSpark.png │ │ │ │ ├── texHitSpark.png.meta │ │ │ │ ├── texLightning.tif │ │ │ │ ├── texLightning.tif.meta │ │ │ │ ├── texPunchImpact.png │ │ │ │ ├── texPunchImpact.png.meta │ │ │ │ ├── texPunchImpactShadow.png │ │ │ │ ├── texPunchImpactShadow.png.meta │ │ │ │ ├── texRipple.png │ │ │ │ ├── texRipple.png.meta │ │ │ │ ├── texSlash.png │ │ │ │ ├── texSlash.png.meta │ │ │ │ ├── texSmoke.png │ │ │ │ ├── texSmoke.png.meta │ │ │ │ ├── texSwingEffect.png │ │ │ │ └── texSwingEffect.png.meta │ │ │ ├── mdlHenry.prefab │ │ │ └── mdlHenry.prefab.meta │ ├── Materials.meta │ ├── Materials │ │ ├── HitboxPreview.mat │ │ ├── HitboxPreview.mat.meta │ │ ├── matFloor.mat │ │ └── matFloor.mat.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── Breeding Grounds.unity │ │ └── Breeding Grounds.unity.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── Helpers.meta │ │ ├── Helpers │ │ ├── ArrayTransferTool.cs │ │ ├── ArrayTransferTool.cs.meta │ │ ├── BaseUnattachedAnimator.cs │ │ ├── BaseUnattachedAnimator.cs.meta │ │ ├── Editor.meta │ │ └── Editor │ │ │ ├── ComponentTransferrer.meta │ │ │ ├── ComponentTransferrer │ │ │ ├── Copiers.meta │ │ │ ├── Copiers │ │ │ │ ├── ChildLocatorCopier.cs │ │ │ │ ├── ChildLocatorCopier.cs.meta │ │ │ │ ├── ComponentCopier.cs │ │ │ │ ├── ComponentCopier.cs.meta │ │ │ │ ├── NotRetardedUnityComponentCopier.cs │ │ │ │ ├── NotRetardedUnityComponentCopier.cs.meta │ │ │ │ ├── RagdollBoneComponentsCopier.cs │ │ │ │ ├── RagdollBoneComponentsCopier.cs.meta │ │ │ │ ├── RagdollControllerCopier.cs │ │ │ │ ├── RagdollControllerCopier.cs.meta │ │ │ │ ├── UnhandledComponentsReporter.cs │ │ │ │ └── UnhandledComponentsReporter.cs.meta │ │ │ ├── EditorCopyAndPasteComponents.cs │ │ │ └── EditorCopyAndPasteComponents.cs.meta │ │ │ ├── EditoRecordAndSetTransforms.cs │ │ │ ├── EditoRecordAndSetTransforms.cs.meta │ │ │ ├── EditorAddRagdoll.cs │ │ │ ├── EditorAddRagdoll.cs.meta │ │ │ ├── EditorSkinnedMeshRendererUpdateBounds.cs │ │ │ ├── EditorSkinnedMeshRendererUpdateBounds.cs.meta │ │ │ ├── PrefabUpdater.cs │ │ │ └── PrefabUpdater.cs.meta │ │ ├── RoR2.meta │ │ └── RoR2 │ │ ├── AISkillDriver.cs │ │ ├── AISkillDriver.cs.meta │ │ ├── CharacterModel.cs │ │ ├── CharacterModel.cs.meta │ │ ├── ChildLocator.cs │ │ ├── ChildLocator.cs.meta │ │ ├── FootstepHandler.cs │ │ ├── FootstepHandler.cs.meta │ │ ├── HitBox.cs │ │ ├── HitBox.cs.meta │ │ ├── HitBoxGroup.cs │ │ ├── HitBoxGroup.cs.meta │ │ ├── HurtBox.cs │ │ ├── HurtBox.cs.meta │ │ ├── HurtBoxGroup.cs │ │ ├── HurtBoxGroup.cs.meta │ │ ├── RagdollController.cs │ │ ├── RagdollController.cs.meta │ │ ├── SkillSlot.cs │ │ └── SkillSlot.cs.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── MemorySettings.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ ├── XRSettings.asset │ └── boot.config ├── Readme.md └── libs 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