├── .editorconfig ├── .github ├── FUNDING.yml ├── ISSUE_TEMPLATE │ ├── 01_bug_report.yml │ ├── 02_feature_request.yml │ ├── 03_blank_issue.md │ └── config.yml ├── release-notes.txt └── workflows │ └── main.yml ├── .gitignore ├── .images ├── banner.png ├── banner.svg ├── kofi-bg-black.webp ├── kofi-bg-white.webp ├── logo.svg ├── nuget-icon.png └── nuget-icon.svg ├── CODE_OF_CONDUCT.md ├── CONTRIBUTING.md ├── Directory.Build.props ├── LICENSE ├── MonoGame.Aseprite.sln ├── README.md ├── examples ├── AnimatedTilemapExample │ ├── .config │ │ └── dotnet-tools.json │ ├── AnimatedTilemapExample.csproj │ ├── Content │ │ └── Content.mgcb │ ├── Game1.cs │ ├── Icon.bmp │ ├── Icon.ico │ ├── Program.cs │ ├── app.manifest │ └── townmap.aseprite ├── ContentPipelineExample │ ├── .config │ │ └── dotnet-tools.json │ ├── Content │ │ ├── Content.mgcb │ │ └── character_robot.aseprite │ ├── ContentPipelineExample.csproj │ ├── Game1.cs │ ├── Icon.bmp │ ├── Icon.ico │ ├── Program.cs │ └── app.manifest ├── Directory.Build.props ├── SpriteExample │ ├── .config │ │ └── dotnet-tools.json │ ├── Content │ │ └── Content.mgcb │ ├── Game1.cs │ ├── Icon.bmp │ ├── Icon.ico │ ├── Program.cs │ ├── SpriteExample.csproj │ ├── app.manifest │ └── character_robot.aseprite ├── SpritesheetExample │ ├── .config │ │ └── dotnet-tools.json │ ├── Content │ │ └── Content.mgcb │ ├── Game1.cs │ ├── Icon.bmp │ ├── Icon.ico │ ├── Program.cs │ ├── SpritesheetExample.csproj │ ├── app.manifest │ └── character_robot.aseprite ├── TextureAtlasExample │ ├── .config │ │ └── dotnet-tools.json │ ├── Content │ │ └── Content.mgcb │ ├── Game1.cs │ ├── Icon.bmp │ ├── Icon.ico │ ├── Program.cs │ ├── TextureAtlasExample.csproj │ ├── app.manifest │ └── character_robot.aseprite ├── TilemapExample │ ├── .config │ │ └── dotnet-tools.json │ ├── Content │ │ └── Content.mgcb │ ├── Game1.cs │ ├── Icon.bmp │ ├── Icon.ico │ ├── Program.cs │ ├── TilemapExample.csproj │ ├── app.manifest │ └── townmap.aseprite └── TilesetExample │ ├── .config │ └── dotnet-tools.json │ ├── Content │ └── Content.mgcb │ ├── Game1.cs │ ├── Icon.bmp │ ├── Icon.ico │ ├── Program.cs │ ├── TilesetExample.csproj │ ├── app.manifest │ └── townmap.aseprite └── source ├── Directory.Build.props ├── MonoGame.Aseprite.Content.Pipeline ├── AsepriteFileImportResult.cs ├── AsepriteFileProcessResult.cs ├── Importers │ └── AsepriteFileContentImporter.cs ├── MonoGame.Aseprite.Content.Pipeline.csproj ├── Processors │ └── AsepriteFileContentProcessor.cs └── Writers │ └── AsepriteFileContentTypeWriter.cs └── MonoGame.Aseprite ├── AnimatedSprite.cs ├── AnimatedTIlemapFrame.cs ├── AnimatedTilemap.cs ├── AnimationFrame.cs ├── AnimationTag.cs ├── AnimationTagBuilder.cs ├── AsepriteFileExtensions.cs ├── Content └── Pipeline │ └── Readers │ └── AsepriteFileContentTypeReader.cs ├── MonoGame.Aseprite.FNA.csproj ├── MonoGame.Aseprite.csproj ├── NinePatchSlice.cs ├── Slice.cs ├── Sprite.cs ├── SpriteBatchExtensions.cs ├── SpriteSheet.cs ├── TextureAtlas.cs ├── TextureRegion.cs 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