├── .gitattributes ├── .gitignore ├── .vs ├── NetWorking │ ├── v14 │ │ └── .suo │ └── v15 │ │ ├── .suo │ │ └── sqlite3 │ │ └── storage.ide ├── ProjectNB │ └── v15 │ │ ├── .suo │ │ └── sqlite3 │ │ └── storage.ide └── Steam-UNET │ └── v15 │ └── .suo ├── Assembly-CSharp-Editor-firstpass.csproj ├── Assembly-CSharp-Editor.csproj ├── Assembly-CSharp-firstpass.csproj ├── Assembly-CSharp.csproj ├── Assets ├── SteamMultiplayer.meta ├── SteamMultiplayer │ ├── Demo.meta │ ├── Demo │ │ ├── Images.meta │ │ ├── Images │ │ │ ├── minimalist-background_00441038.jpg │ │ │ └── minimalist-background_00441038.jpg.meta │ │ ├── Prefab.meta │ │ ├── Prefab │ │ │ ├── botPlayer.prefab │ │ │ └── botPlayer.prefab.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── Game.unity │ │ │ ├── Game.unity.meta │ │ │ ├── Main.unity │ │ │ └── Main.unity.meta │ │ ├── Script.meta │ │ ├── Script │ │ │ ├── DemoManager.cs │ │ │ ├── DemoManager.cs.meta │ │ │ ├── GameManager.cs │ │ │ ├── GameManager.cs.meta │ │ │ ├── Player.cs │ │ │ └── Player.cs.meta │ │ ├── Standard Assets.meta │ │ └── Standard Assets │ │ │ ├── 2D.meta │ │ │ └── 2D │ │ │ ├── Animations.meta │ │ │ ├── Animations │ │ │ ├── RobotBoyCrouch.anim │ │ │ ├── RobotBoyCrouch.anim.meta │ │ │ ├── RobotBoyCrouchingWalk.anim │ │ │ ├── RobotBoyCrouchingWalk.anim.meta │ │ │ ├── RobotBoyFalling.anim │ │ │ ├── RobotBoyFalling.anim.meta │ │ │ ├── RobotBoyIdle.anim │ │ │ ├── RobotBoyIdle.anim.meta │ │ │ ├── RobotBoyJump01.anim │ │ │ ├── RobotBoyJump01.anim.meta │ │ │ ├── RobotBoyJump02.anim │ │ │ ├── RobotBoyJump02.anim.meta │ │ │ ├── RobotBoyJump03.anim │ │ │ ├── RobotBoyJump03.anim.meta │ │ │ ├── RobotBoyJump04.anim │ │ │ ├── RobotBoyJump04.anim.meta │ │ │ ├── RobotBoyJump05.anim │ │ │ ├── RobotBoyJump05.anim.meta │ │ │ ├── RobotBoyJump06.anim │ │ │ ├── RobotBoyJump06.anim.meta │ │ │ ├── RobotBoyJump07.anim │ │ │ ├── RobotBoyJump07.anim.meta │ │ │ ├── RobotBoyJump08.anim │ │ │ ├── RobotBoyJump08.anim.meta │ │ │ ├── RobotBoyJump09.anim │ │ │ ├── RobotBoyJump09.anim.meta │ │ │ ├── RobotBoyJump10.anim │ │ │ ├── RobotBoyJump10.anim.meta │ │ │ ├── RobotBoyJump11.anim │ │ │ ├── RobotBoyJump11.anim.meta │ │ │ ├── RobotBoyRun.anim │ │ │ ├── RobotBoyRun.anim.meta │ │ │ ├── RobotBoyWalk.anim │ │ │ └── RobotBoyWalk.anim.meta │ │ │ ├── Animator.meta │ │ │ ├── Animator │ │ │ ├── 2dCharacterAnimator.controller │ │ │ └── 2dCharacterAnimator.controller.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ ├── SpriteLit.mat │ │ │ └── SpriteLit.mat.meta │ │ │ ├── PhysicsMaterials.meta │ │ │ ├── PhysicsMaterials │ │ │ ├── BouncyBox.physicsMaterial2D │ │ │ ├── BouncyBox.physicsMaterial2D.meta │ │ │ ├── Slippery.physicsMaterial2D │ │ │ ├── Slippery.physicsMaterial2D.meta │ │ │ ├── Sticky.physicsMaterial2D │ │ │ └── Sticky.physicsMaterial2D.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ ├── CharacterRobotBoy.prefab │ │ │ ├── CharacterRobotBoy.prefab.meta │ │ │ ├── CollisionSlider.prefab │ │ │ ├── CollisionSlider.prefab.meta │ │ │ ├── CratePink.prefab │ │ │ ├── CratePink.prefab.meta │ │ │ ├── ExtentsLeft.prefab │ │ │ ├── ExtentsLeft.prefab.meta │ │ │ ├── ExtentsRight.prefab │ │ │ ├── ExtentsRight.prefab.meta │ │ │ ├── Killzone.prefab │ │ │ ├── Killzone.prefab.meta │ │ │ ├── Platform04x01.prefab │ │ │ ├── Platform04x01.prefab.meta │ │ │ ├── Platform08x01.prefab │ │ │ ├── Platform08x01.prefab.meta │ │ │ ├── Platform12x01.prefab │ │ │ ├── Platform12x01.prefab.meta │ │ │ ├── Platform16x01.prefab │ │ │ ├── Platform16x01.prefab.meta │ │ │ ├── Platform36x01.prefab │ │ │ ├── Platform36x01.prefab.meta │ │ │ ├── PlatformRamp.prefab │ │ │ └── PlatformRamp.prefab.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ ├── Camera2DFollow.cs │ │ │ ├── Camera2DFollow.cs.meta │ │ │ ├── CameraFollow.cs │ │ │ ├── CameraFollow.cs.meta │ │ │ ├── Platformer2DUserControl.cs │ │ │ ├── Platformer2DUserControl.cs.meta │ │ │ ├── PlatformerCharacter2D.cs │ │ │ ├── PlatformerCharacter2D.cs.meta │ │ │ ├── Restarter.cs │ │ │ └── Restarter.cs.meta │ │ │ ├── Sprites.meta │ │ │ └── Sprites │ │ │ ├── BackgroundGreyGridSprite.png │ │ │ ├── BackgroundGreyGridSprite.png.meta │ │ │ ├── BackgroundNavyGridSprite.png │ │ │ ├── BackgroundNavyGridSprite.png.meta │ │ │ ├── CratePinkGridSprite.png │ │ │ ├── CratePinkGridSprite.png.meta │ │ │ ├── PlatformWhiteSprite.png │ │ │ ├── PlatformWhiteSprite.png.meta │ │ │ ├── RobotBoyCrouchSprite.png │ │ │ ├── RobotBoyCrouchSprite.png.meta │ │ │ ├── RobotBoyDeathSprite.png │ │ │ ├── RobotBoyDeathSprite.png.meta │ │ │ ├── RobotBoyIdleSprite.png │ │ │ ├── RobotBoyIdleSprite.png.meta │ │ │ ├── RobotBoyJumpSprite.png │ │ │ ├── RobotBoyJumpSprite.png.meta │ │ │ ├── RobotBoyRollSprite.png │ │ │ ├── RobotBoyRollSprite.png.meta │ │ │ ├── RobotBoyRunSprite.png │ │ │ ├── RobotBoyRunSprite.png.meta │ │ │ ├── RobotBoyWalkSprite.png │ │ │ └── RobotBoyWalkSprite.png.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── Core.meta │ │ ├── Core │ │ │ ├── Identity.cs │ │ │ ├── Identity.cs.meta │ │ │ ├── Lib.cs │ │ │ ├── Lib.cs.meta │ │ │ ├── NetworkControl.cs │ │ │ ├── NetworkControl.cs.meta │ │ │ ├── SteamNetworkBehaviour.cs │ │ │ └── SteamNetworkBehaviour.cs.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── Inspector.meta │ │ │ └── Inspector │ │ │ │ ├── IdentityInSpector.cs │ │ │ │ ├── IdentityInSpector.cs.meta │ │ │ │ ├── RPCInspector.cs │ │ │ │ ├── RPCInspector.cs.meta │ │ │ │ ├── SyncInspector.cs │ │ │ │ └── SyncInspector.cs.meta │ │ ├── Framework.meta │ │ ├── Framework │ │ │ ├── SteamAnimator.cs │ │ │ ├── SteamAnimator.cs.meta │ │ │ ├── SteamRPC.cs │ │ │ ├── SteamRPC.cs.meta │ │ │ ├── SteamSync.cs │ │ │ ├── SteamSync.cs.meta │ │ │ ├── SynTransform.cs │ │ │ └── SynTransform.cs.meta │ │ ├── Framewrok.meta │ │ ├── Lobby.meta │ │ └── Lobby │ │ │ ├── NetworkLobbyManager.cs │ │ │ ├── NetworkLobbyManager.cs.meta │ │ │ ├── UI.meta │ │ │ └── UI │ │ │ ├── CreateLobbyPanel.cs │ │ │ ├── CreateLobbyPanel.cs.meta │ │ │ ├── LobbyList.cs │ │ │ ├── LobbyList.cs.meta │ │ │ ├── LobbyPanel.cs │ │ │ ├── LobbyPanel.cs.meta │ │ │ ├── PlayerListPrefab.cs │ │ │ ├── PlayerListPrefab.cs.meta │ │ │ ├── SingleLobbyButton.cs │ │ │ └── SingleLobbyButton.cs.meta │ ├── Standard Assets.meta │ └── Standard Assets │ │ ├── 2D.meta │ │ └── 2D │ │ └── Scripts.meta ├── Steamwork.NET.meta └── Steamwork.NET │ ├── Editor.meta │ ├── Editor │ ├── Steamworks.NET.meta │ └── Steamworks.NET │ │ ├── RedistCopy.cs │ │ ├── RedistCopy.cs.meta │ │ ├── RedistInstall.cs │ │ └── RedistInstall.cs.meta │ ├── Plugins.meta │ ├── Plugins │ ├── CSteamworks.bundle.meta │ ├── CSteamworks.bundle │ │ ├── Contents.meta │ │ └── Contents │ │ │ ├── Info.plist │ │ │ ├── Info.plist.meta │ │ │ ├── MacOS.meta │ │ │ └── MacOS │ │ │ ├── CSteamworks │ │ │ ├── CSteamworks.meta │ │ │ ├── libsteam_api.dylib │ │ │ └── libsteam_api.dylib.meta │ ├── Steamworks.NET.meta │ ├── Steamworks.NET │ │ ├── CallbackDispatcher.cs │ │ ├── CallbackDispatcher.cs.meta │ │ ├── CallbackIdentity.cs │ │ ├── CallbackIdentity.cs.meta │ │ ├── ISteamMatchmakingResponses.cs │ │ ├── ISteamMatchmakingResponses.cs.meta │ │ ├── InteropHelp.cs │ │ ├── InteropHelp.cs.meta │ │ ├── Packsize.cs │ │ ├── Packsize.cs.meta │ │ ├── Steam.cs │ │ ├── Steam.cs.meta │ │ ├── autogen.meta │ │ ├── autogen │ │ │ ├── NativeMethods.cs │ │ │ ├── NativeMethods.cs.meta │ │ │ ├── SteamCallbacks.cs │ │ │ ├── SteamCallbacks.cs.meta │ │ │ ├── SteamConstants.cs │ │ │ ├── SteamConstants.cs.meta │ │ │ ├── SteamEnums.cs │ │ │ ├── SteamEnums.cs.meta │ │ │ ├── SteamStructs.cs │ │ │ ├── SteamStructs.cs.meta │ │ │ ├── isteamapplist.cs │ │ │ ├── isteamapplist.cs.meta │ │ │ ├── isteamapps.cs │ │ │ ├── isteamapps.cs.meta │ │ │ ├── isteamclient.cs │ │ │ ├── isteamclient.cs.meta │ │ │ ├── isteamcontroller.cs │ │ │ ├── isteamcontroller.cs.meta │ │ │ ├── isteamfriends.cs │ │ │ ├── isteamfriends.cs.meta │ │ │ ├── isteamgameserver.cs │ │ │ ├── isteamgameserver.cs.meta │ │ │ ├── isteamgameserverhttp.cs │ │ │ ├── isteamgameserverhttp.cs.meta │ │ │ ├── isteamgameserverinventory.cs │ │ │ ├── isteamgameserverinventory.cs.meta │ │ │ ├── isteamgameservernetworking.cs │ │ │ ├── isteamgameservernetworking.cs.meta │ │ │ ├── isteamgameserverstats.cs │ │ │ ├── isteamgameserverstats.cs.meta │ │ │ ├── isteamgameserverugc.cs │ │ │ ├── isteamgameserverugc.cs.meta │ │ │ ├── isteamgameserverutils.cs │ │ │ ├── isteamgameserverutils.cs.meta │ │ │ ├── isteamhtmlsurface.cs │ │ │ ├── isteamhtmlsurface.cs.meta │ │ │ ├── isteamhttp.cs │ │ │ ├── isteamhttp.cs.meta │ │ │ ├── isteaminventory.cs │ │ │ ├── isteaminventory.cs.meta │ │ │ ├── isteammatchmaking.cs │ │ │ ├── isteammatchmaking.cs.meta │ │ │ ├── isteammusic.cs │ │ │ ├── isteammusic.cs.meta │ │ │ ├── isteammusicremote.cs │ │ │ ├── isteammusicremote.cs.meta │ │ │ ├── isteamnetworking.cs │ │ │ ├── isteamnetworking.cs.meta │ │ │ ├── isteamremotestorage.cs │ │ │ ├── isteamremotestorage.cs.meta │ │ │ ├── isteamscreenshots.cs │ │ │ ├── isteamscreenshots.cs.meta │ │ │ ├── isteamugc.cs │ │ │ ├── isteamugc.cs.meta │ │ │ ├── isteamunifiedmessages.cs │ │ │ ├── isteamunifiedmessages.cs.meta │ │ │ ├── isteamuser.cs │ │ │ ├── isteamuser.cs.meta │ │ │ ├── isteamuserstats.cs │ │ │ ├── isteamuserstats.cs.meta │ │ │ ├── isteamutils.cs │ │ │ ├── isteamutils.cs.meta │ │ │ ├── isteamvideo.cs │ │ │ └── isteamvideo.cs.meta │ │ ├── redist.meta │ │ ├── redist │ │ │ ├── steam_appid.txt │ │ │ └── steam_appid.txt.meta │ │ ├── types.meta │ │ └── types │ │ │ ├── MatchmakingTypes.meta │ │ │ ├── MatchmakingTypes │ │ │ ├── gameserveritem_t.cs │ │ │ ├── gameserveritem_t.cs.meta │ │ │ ├── servernetadr_t.cs │ │ │ └── servernetadr_t.cs.meta │ │ │ ├── SteamClient.meta │ │ │ ├── SteamClient │ │ │ ├── HSteamPipe.cs │ │ │ ├── HSteamPipe.cs.meta │ │ │ ├── HSteamUser.cs │ │ │ ├── HSteamUser.cs.meta │ │ │ ├── SteamAPIWarningMessageHook_t.cs │ │ │ ├── SteamAPIWarningMessageHook_t.cs.meta │ │ │ ├── SteamAPI_CheckCallbackRegistered_t.cs │ │ │ └── SteamAPI_CheckCallbackRegistered_t.cs.meta │ │ │ ├── SteamClientPublic.meta │ │ │ ├── SteamClientPublic │ │ │ ├── CGameID.cs │ │ │ ├── CGameID.cs.meta │ │ │ ├── CSteamID.cs │ │ │ ├── CSteamID.cs.meta │ │ │ ├── HAuthTicket.cs │ │ │ └── HAuthTicket.cs.meta │ │ │ ├── SteamController.meta │ │ │ ├── SteamController │ │ │ ├── ControllerActionSetHandle_t.cs │ │ │ ├── ControllerActionSetHandle_t.cs.meta │ │ │ ├── ControllerAnalogActionHandle_t.cs │ │ │ ├── ControllerAnalogActionHandle_t.cs.meta │ │ │ ├── ControllerDigitalActionHandle_t.cs │ │ │ ├── ControllerDigitalActionHandle_t.cs.meta │ │ │ ├── ControllerHandle_t.cs │ │ │ └── ControllerHandle_t.cs.meta │ │ │ ├── SteamFriends.meta │ │ │ ├── SteamFriends │ │ │ ├── FriendsGroupID_t.cs │ │ │ └── FriendsGroupID_t.cs.meta │ │ │ ├── SteamHTMLSurface.meta │ │ │ ├── SteamHTMLSurface │ │ │ ├── HHTMLBrowser.cs │ │ │ └── HHTMLBrowser.cs.meta │ │ │ ├── SteamHTTP.meta │ │ │ ├── SteamHTTP │ │ │ ├── HTTPCookieContainerHandle.cs │ │ │ ├── HTTPCookieContainerHandle.cs.meta │ │ │ ├── HTTPRequestHandle.cs │ │ │ └── HTTPRequestHandle.cs.meta │ │ │ ├── SteamInventory.meta │ │ │ ├── SteamInventory │ │ │ ├── SteamInventoryResult_t.cs │ │ │ ├── SteamInventoryResult_t.cs.meta │ │ │ ├── SteamItemDef_t.cs │ │ │ ├── SteamItemDef_t.cs.meta │ │ │ ├── SteamItemInstanceID_t.cs │ │ │ └── SteamItemInstanceID_t.cs.meta │ │ │ ├── SteamMatchmaking.meta │ │ │ ├── SteamMatchmaking │ │ │ ├── HServerListRequest.cs │ │ │ ├── HServerListRequest.cs.meta │ │ │ ├── HServerQuery.cs │ │ │ └── HServerQuery.cs.meta │ │ │ ├── SteamNetworking.meta │ │ │ ├── SteamNetworking │ │ │ ├── SNetListenSocket_t.cs │ │ │ ├── SNetListenSocket_t.cs.meta │ │ │ ├── SNetSocket_t.cs │ │ │ └── SNetSocket_t.cs.meta │ │ │ ├── SteamRemoteStorage.meta │ │ │ ├── SteamRemoteStorage │ │ │ ├── PublishedFileId_t.cs │ │ │ ├── PublishedFileId_t.cs.meta │ │ │ ├── PublishedFileUpdateHandle_t.cs │ │ │ ├── PublishedFileUpdateHandle_t.cs.meta │ │ │ ├── UGCFileWriteStreamHandle_t.cs │ │ │ ├── UGCFileWriteStreamHandle_t.cs.meta │ │ │ ├── UGCHandle_t.cs │ │ │ └── UGCHandle_t.cs.meta │ │ │ ├── SteamScreenshots.meta │ │ │ ├── SteamScreenshots │ │ │ ├── ScreenshotHandle.cs │ │ │ └── ScreenshotHandle.cs.meta │ │ │ ├── SteamTypes.meta │ │ │ ├── SteamTypes │ │ │ ├── AccountID_t.cs │ │ │ ├── AccountID_t.cs.meta │ │ │ ├── AppId_t.cs │ │ │ ├── AppId_t.cs.meta │ │ │ ├── DepotId_t.cs │ │ │ ├── DepotId_t.cs.meta │ │ │ ├── ManifestId_t.cs │ │ │ ├── ManifestId_t.cs.meta │ │ │ ├── SteamAPICall_t.cs │ │ │ └── SteamAPICall_t.cs.meta │ │ │ ├── SteamUGC.meta │ │ │ ├── SteamUGC │ │ │ ├── UGCQueryHandle_t.cs │ │ │ ├── UGCQueryHandle_t.cs.meta │ │ │ ├── UGCUpdateHandle_t.cs │ │ │ └── UGCUpdateHandle_t.cs.meta │ │ │ ├── SteamUnifiedMessages.meta │ │ │ ├── SteamUnifiedMessages │ │ │ ├── ClientUnifiedMessageHandle.cs │ │ │ └── ClientUnifiedMessageHandle.cs.meta │ │ │ ├── SteamUserStats.meta │ │ │ └── SteamUserStats │ │ │ ├── SteamLeaderboardEntries_t.cs │ │ │ ├── SteamLeaderboardEntries_t.cs.meta │ │ │ ├── SteamLeaderboard_t.cs │ │ │ └── SteamLeaderboard_t.cs.meta │ ├── x86.meta │ ├── x86 │ │ ├── CSteamworks.dll │ │ ├── CSteamworks.dll.meta │ │ ├── RakNet.dll │ │ ├── RakNet.dll.meta │ │ ├── libCSteamworks.so │ │ ├── libCSteamworks.so.meta │ │ ├── libRakNet.so │ │ ├── libRakNet.so.meta │ │ ├── libsteam_api.so │ │ ├── libsteam_api.so.meta │ │ ├── steam_api.dll │ │ └── steam_api.dll.meta │ ├── x86_64.meta │ └── x86_64 │ │ ├── CSteamworks.dll │ │ ├── CSteamworks.dll.meta │ │ ├── RakNet.dll │ │ ├── RakNet.dll.meta │ │ ├── libCSteamworks.so │ │ ├── libCSteamworks.so.meta │ │ ├── libRakNet.so │ │ ├── libRakNet.so.meta │ │ ├── libsteam_api.so │ │ ├── libsteam_api.so.meta │ │ ├── steam_api64.dll │ │ └── steam_api64.dll.meta │ ├── Scripts.meta │ └── Scripts │ └── Steamworks.NET.meta ├── GitHub └── Resource │ ├── Tutorial1.png │ ├── Tutorial10.png │ ├── Tutorial11.jpg │ ├── Tutorial2.png │ ├── Tutorial3.png │ ├── Tutorial4.png │ ├── Tutorial5.png │ ├── Tutorial6.png │ ├── Tutorial7.png │ ├── Tutorial8.png │ └── Tutorial9.png ├── NetWorking.Editor.csproj ├── NetWorking.Plugins.csproj ├── NetWorking.csproj ├── NetWorking.sln ├── ProjectNB.Editor.csproj ├── ProjectNB.Plugins.csproj ├── ProjectNB.csproj ├── ProjectNB.sln ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityAdsSettings.asset ├── UnityAdsSettings.asset.meta └── UnityConnectSettings.asset ├── README.md ├── ReadMeCN.md ├── Steam-UNET.sln ├── UnityPackageManager └── manifest.json ├── _config.yml ├── obj └── Debug │ ├── Assembly-CSharp-Editor-firstpass.csproj.CoreCompileInputs.cache │ ├── Assembly-CSharp-Editor.csproj.CopyComplete │ ├── Assembly-CSharp-Editor.csproj.CoreCompileInputs.cache │ ├── Assembly-CSharp-Editor.csproj.FileListAbsolute.txt │ ├── Assembly-CSharp-Editor.csprojResolveAssemblyReference.cache │ ├── Assembly-CSharp-Editor.dll │ ├── Assembly-CSharp-Editor.pdb │ ├── Assembly-CSharp-firstpass.csproj.CopyComplete │ ├── Assembly-CSharp-firstpass.csproj.CoreCompileInputs.cache │ ├── Assembly-CSharp-firstpass.csproj.FileListAbsolute.txt │ ├── Assembly-CSharp-firstpass.csprojResolveAssemblyReference.cache │ ├── Assembly-CSharp-firstpass.dll │ ├── Assembly-CSharp-firstpass.pdb │ ├── Assembly-CSharp.csproj.CopyComplete │ ├── Assembly-CSharp.csproj.CoreCompileInputs.cache │ ├── Assembly-CSharp.csproj.FileListAbsolute.txt │ ├── Assembly-CSharp.csprojResolveAssemblyReference.cache │ ├── Assembly-CSharp.dll │ ├── Assembly-CSharp.pdb │ ├── CoreCompileInputs.cache │ └── DesignTimeResolveAssemblyReferencesInput.cache └── steam_appid.txt /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF 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DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Script/DemoManager.cs: -------------------------------------------------------------------------------- 1 | using SteamMultiplayer; 2 | using SteamMultiplayer.Core; 3 | using UnityEngine; 4 | 5 | public class DemoManager : MonoBehaviour 6 | { 7 | public Identity Player; 8 | public Transform point; 9 | public void Start() 10 | { 11 | var player = NetworkControl.instance.Spawn(Player, point.position, point.rotation) as Identity; 12 | player.transform.position = point.position; 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Script/DemoManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7b6d6bdc960d55948972fc865b49f092 3 | timeCreated: 1509181888 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Script/GameManager.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using SteamMultiplayer.Lobby; 4 | using UnityEngine; 5 | 6 | public class GameManager : MonoBehaviour { 7 | 8 | public void Left() 9 | { 10 | NetworkLobbyManager.instance.LeaveLobby(); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Script/GameManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 27accb8462653ba4ba05c6438795707b 3 | timeCreated: 1510387120 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Script/Player.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using SteamMultiplayer; 3 | using SteamMultiplayer.Core; 4 | using UnityEngine; 5 | using UnityStandardAssets._2D; 6 | 7 | public class Player : SteamNetworkBehaviour 8 | { 9 | public Platformer2DUserControl control; 10 | public PlatformerCharacter2D character; 11 | public SpriteRenderer so_renderer; 12 | public List colors; 13 | private int current_color; 14 | 15 | private void Start () { 16 | 17 | if (!identity.IsLocalSpawned) 18 | { 19 | control.enabled = false; 20 | character.enabled = false; 21 | } 22 | } 23 | 24 | private void Update() 25 | { 26 | if (identity.IsLocalSpawned) 27 | { 28 | if (Input.GetKeyDown(KeyCode.R)) 29 | { 30 | if (current_color < 2) current_color++; 31 | else current_color = 0; 32 | rpcCall(0,current_color); 33 | } 34 | } 35 | } 36 | 37 | public void ChangeColor(int id) 38 | { 39 | so_renderer.color = colors[id]; 40 | } 41 | 42 | } 43 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Script/Player.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a036d6ee7e98a7c46952eeac5a872b42 3 | timeCreated: 1509700418 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b656cca21e797074a84563027a508ce1 3 | folderAsset: yes 4 | DefaultImporter: 5 | userData: 6 | assetBundleName: 7 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Standard Assets/2D/Scripts/Camera2DFollow.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5d8238cc53530b64fbb7828c3d3bb591 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Standard Assets/2D/Scripts/CameraFollow.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a9dfad760b6e9455593192a6d869f7ed 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Standard Assets/2D/Scripts/Platformer2DUserControl.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace UnityStandardAssets._2D 5 | { 6 | [RequireComponent(typeof (PlatformerCharacter2D))] 7 | public class Platformer2DUserControl : MonoBehaviour 8 | { 9 | private PlatformerCharacter2D m_Character; 10 | private bool m_Jump; 11 | 12 | 13 | private void Awake() 14 | { 15 | m_Character = GetComponent(); 16 | } 17 | 18 | 19 | private void Update() 20 | { 21 | if (!m_Jump) 22 | { 23 | // Read the jump input in Update so button presses aren't missed. 24 | m_Jump = Input.GetKeyDown(KeyCode.Space); 25 | } 26 | } 27 | 28 | 29 | private void FixedUpdate() 30 | { 31 | // Read the inputs. 32 | bool crouch = Input.GetKey(KeyCode.LeftControl); 33 | float h = Input.GetAxis("Horizontal"); 34 | // Pass all parameters to the character control script. 35 | m_Character.Move(h, crouch, m_Jump); 36 | m_Jump = false; 37 | } 38 | } 39 | } 40 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Standard Assets/2D/Scripts/Platformer2DUserControl.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c3d7b34a3bb2d4e4b926e7e729d3d410 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Standard Assets/2D/Scripts/PlatformerCharacter2D.cs.meta: 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compressionQuality: 50 65 | spriteSheet: 66 | sprites: [] 67 | spritePackingTag: 68 | userData: 69 | assetBundleName: 70 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Standard Assets/2D/Sprites/RobotBoyCrouchSprite.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Asixa/Steam-Multiplayer-for-Unity/6e18cfe0c0eed5f3ed08fb23dc3057ab48793cab/Assets/SteamMultiplayer/Demo/Standard Assets/2D/Sprites/RobotBoyCrouchSprite.png -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Standard Assets/2D/Sprites/RobotBoyDeathSprite.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Asixa/Steam-Multiplayer-for-Unity/6e18cfe0c0eed5f3ed08fb23dc3057ab48793cab/Assets/SteamMultiplayer/Demo/Standard Assets/2D/Sprites/RobotBoyDeathSprite.png 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Assets/2D/Sprites/RobotBoyRollSprite.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Asixa/Steam-Multiplayer-for-Unity/6e18cfe0c0eed5f3ed08fb23dc3057ab48793cab/Assets/SteamMultiplayer/Demo/Standard Assets/2D/Sprites/RobotBoyRollSprite.png -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Standard Assets/2D/Sprites/RobotBoyRunSprite.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Asixa/Steam-Multiplayer-for-Unity/6e18cfe0c0eed5f3ed08fb23dc3057ab48793cab/Assets/SteamMultiplayer/Demo/Standard Assets/2D/Sprites/RobotBoyRunSprite.png -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Demo/Standard Assets/2D/Sprites/RobotBoyWalkSprite.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Asixa/Steam-Multiplayer-for-Unity/6e18cfe0c0eed5f3ed08fb23dc3057ab48793cab/Assets/SteamMultiplayer/Demo/Standard Assets/2D/Sprites/RobotBoyWalkSprite.png -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8b0b792d6101d10429b35a0342881947 3 | folderAsset: yes 4 | timeCreated: 1504362059 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Core.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ce7162eb979195843a9fa9ea44fc38b1 3 | folderAsset: yes 4 | timeCreated: 1504406127 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Core/Identity.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1ee5b251dc3cebe44a477ae6ac5728be 3 | timeCreated: 1509332130 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Core/Lib.cs: -------------------------------------------------------------------------------- 1 | //**************************** 2 | // This class is used for rewrite part of Unity 3 | //**************************** 4 | using System; 5 | using UnityEngine; 6 | 7 | namespace SteamMultiplayer.Core 8 | { 9 | public class Lib : MonoBehaviour 10 | { 11 | #region Rewrite the Unity mathematical model, make them [Serializable] 12 | 13 | #region Vector3 14 | 15 | [Serializable] 16 | public struct M_Vector3 17 | { 18 | public float x, y, z; 19 | 20 | public M_Vector3(Vector3 v) 21 | { 22 | x = v.x; 23 | y = v.y; 24 | z = v.z; 25 | } 26 | } 27 | 28 | public static Vector3 To_Vector3(M_Vector3 input) 29 | { 30 | return new Vector3(input.x, input.y, input.z); 31 | } 32 | 33 | #endregion 34 | 35 | #region Quaternion 36 | 37 | [Serializable] 38 | public struct M_Quaternion 39 | { 40 | public float x, y, z, w; 41 | public M_Vector3 eulerAngles; 42 | 43 | public M_Quaternion(Quaternion input) 44 | { 45 | x = input.x; 46 | y = input.y; 47 | z = input.z; 48 | w = input.w; 49 | eulerAngles = new M_Vector3(input.eulerAngles); 50 | } 51 | } 52 | 53 | public static Quaternion To_Quaternion(M_Quaternion input) 54 | { 55 | return new Quaternion 56 | { 57 | x = input.x, 58 | y = input.y, 59 | z = input.z, 60 | w = input.w, 61 | eulerAngles = To_Vector3(input.eulerAngles) 62 | }; 63 | } 64 | 65 | #endregion 66 | 67 | #endregion 68 | } 69 | } 70 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Core/Lib.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2bac9d6648a36ce41b791a02d1c0a948 3 | timeCreated: 1509331651 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Core/NetworkControl.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b0956c0cb15ec7342b43be51670e5ce1 3 | timeCreated: 1510188381 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Core/SteamNetworkBehaviour.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 87e5d65aee4df19449b5ed45f0adb74f 3 | timeCreated: 1504400677 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0b4f5fdd73e9a464d8dbbb870bdceec5 3 | folderAsset: yes 4 | timeCreated: 1509330898 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Editor/Inspector.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 430b20a302e39164dac725db481b8210 3 | folderAsset: yes 4 | timeCreated: 1509343763 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Editor/Inspector/IdentityInSpector.cs: -------------------------------------------------------------------------------- 1 | using UnityEditor; 2 | using SteamMultiplayer; 3 | using SteamMultiplayer.Core; 4 | using UnityEngine; 5 | 6 | [CustomEditor(typeof(Identity))] 7 | public class IdentityInspector : Editor 8 | { 9 | public override void OnInspectorGUI() 10 | { 11 | var identity = target as Identity; 12 | var content = "ID:" + ((identity.ID==-1)? "Unassigned" : identity.ID.ToString()); 13 | content += " "; 14 | content +=identity.IsLocalSpawned ? "Local " : "Remote"; 15 | content += " "; 16 | content += "SpawnID:" +identity.SpawnID; 17 | EditorGUILayout.BeginVertical("box"); 18 | GUILayout.Label(content, EditorStyles.boldLabel); 19 | EditorGUILayout.EndVertical(); 20 | identity.DestoryOnQuit = EditorGUILayout.Toggle("Destory On Quit", identity.DestoryOnQuit); 21 | } 22 | } -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Editor/Inspector/IdentityInSpector.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 35f3a6bceee85644c9299c318325ab32 3 | timeCreated: 1509343777 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Editor/Inspector/RPCInspector.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9da5f58e4e2d9a74fb6ecc152c23fafd 3 | timeCreated: 1509337819 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Editor/Inspector/SyncInspector.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 705d4a8faffaa7844a85717f4a8dffb8 3 | timeCreated: 1509433506 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Framework.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 947f85d86caf7a7409ea8ffb5e8b2028 3 | folderAsset: yes 4 | timeCreated: 1509176183 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Framework/SteamAnimator.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bf42d137bd70d1747950d86484c4e5e4 3 | timeCreated: 1509606826 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Framework/SteamRPC.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c673a56f41774fc4590b5064a08bad04 3 | timeCreated: 1509431742 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Framework/SteamSync.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 84908ecc59f1bd94089b37081ef8c1b7 3 | timeCreated: 1509432958 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Framework/SynTransform.cs: -------------------------------------------------------------------------------- 1 |  2 | using SteamMultiplayer.Core; 3 | using Steamworks; 4 | using UnityEngine; 5 | 6 | namespace SteamMultiplayer.Framework 7 | { 8 | public class SynTransform : SteamNetworkBehaviour 9 | { 10 | 11 | public int TimesPerSecond = 9; 12 | private float CurrentTime; 13 | 14 | private Vector3 TargetPosition; 15 | 16 | void Update() 17 | { 18 | if (IsLocalObject) 19 | { 20 | CurrentTime -= Time.deltaTime; 21 | if (CurrentTime <= 0) 22 | { 23 | CurrentTime = 1 / 9; 24 | NetworkControl.SendPackets( 25 | new P2PPackage(new Lib.M_Vector3(transform.position), P2PPackageType.SyncTransform, 26 | identity), 27 | EP2PSend.k_EP2PSendUnreliable, false); 28 | } 29 | } 30 | if (!IsLocalObject) transform.position = Vector3.Lerp(transform.position, TargetPosition, 1f); 31 | } 32 | 33 | public void Receive(Vector3 data) 34 | { 35 | TargetPosition = data; 36 | } 37 | } 38 | } 39 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Framework/SynTransform.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c4e5b0192be964b48adfb49da38bf1a5 3 | timeCreated: 1509176191 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Framewrok.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 82b240f7a3508f1489d4a4fa99b080eb 3 | folderAsset: yes 4 | timeCreated: 1517808952 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Lobby.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5e274ccc5150a4c41915d01553be8b39 3 | folderAsset: yes 4 | timeCreated: 1509330657 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Lobby/NetworkLobbyManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7a1b71d8029c8434f9bcfdc006015103 3 | timeCreated: 1504267187 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Lobby/UI.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 225ad9d97cabcc14fb8774677e6f53ca 3 | folderAsset: yes 4 | timeCreated: 1504366827 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Lobby/UI/CreateLobbyPanel.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using SteamMultiplayer.Lobby; 4 | using Steamworks; 5 | using UnityEngine; 6 | using UnityEngine.UI; 7 | 8 | public class CreateLobbyPanel : MonoBehaviour 9 | { 10 | public InputField name; 11 | public Toggle Public_lobby, Friend_lobby; 12 | public ELobbyType currentType; 13 | public Text MumberCountShow; 14 | public Slider MumberCount; 15 | 16 | public void Create() 17 | { 18 | NetworkLobbyManager.instance.CreateLobby((int)MumberCount.value, 19 | Public_lobby.isOn 20 | ?ELobbyType.k_ELobbyTypePublic 21 | : ELobbyType.k_ELobbyTypeFriendsOnly, 22 | name.text=="" 23 | ?SteamFriends.GetPersonaName()+"'s Lobby" 24 | :name.text); 25 | } 26 | 27 | public void SildeChange() 28 | { 29 | MumberCountShow.text = MumberCount.value + " players"; 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Lobby/UI/CreateLobbyPanel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: de15826eb6c689748999957110c28bac 3 | timeCreated: 1510276891 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Lobby/UI/LobbyList.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8e16da04a3f47eb46b99d6ffdd94323c 3 | timeCreated: 1504367316 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Lobby/UI/LobbyPanel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 029b15df0f18b1045b6435a2829d81a0 3 | timeCreated: 1504370912 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Lobby/UI/PlayerListPrefab.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.UI; 3 | 4 | public class PlayerListPrefab : MonoBehaviour 5 | { 6 | public RawImage Icon; 7 | public Text Name; 8 | } 9 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Lobby/UI/PlayerListPrefab.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a259ebe34c70a744c960a477bf02336b 3 | timeCreated: 1509244667 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Lobby/UI/SingleLobbyButton.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using SteamMultiplayer.Lobby; 4 | using Steamworks; 5 | using UnityEngine; 6 | using UnityEngine.UI; 7 | public class SingleLobbyButton : MonoBehaviour 8 | { 9 | public Text ID, Name, MumberCount; 10 | public Button button; 11 | public CSteamID server_id; 12 | 13 | public void Join() 14 | { 15 | NetworkLobbyManager.instance.JoinLobby(server_id); 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assets/SteamMultiplayer/Scripts/Lobby/UI/SingleLobbyButton.cs.meta: 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fileFormatVersion: 2 2 | guid: 04a14f6b19a5ebf4680129c861315b10 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/CallbackIdentity.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | using System; 10 | 11 | namespace Steamworks { 12 | class CallbackIdentities { 13 | public static int GetCallbackIdentity(Type callbackStruct) { 14 | #if UNITY_EDITOR || UNITY_STANDALONE || STEAMWORKS_WIN || STEAMWORKS_LIN_OSX 15 | foreach (CallbackIdentityAttribute attribute in callbackStruct.GetCustomAttributes(typeof(CallbackIdentityAttribute), false)) { 16 | return attribute.Identity; 17 | } 18 | #endif 19 | throw new Exception("Callback number not found for struct " + callbackStruct); 20 | } 21 | } 22 | 23 | [AttributeUsage(AttributeTargets.Struct, AllowMultiple = false)] 24 | internal class CallbackIdentityAttribute : System.Attribute { 25 | public int Identity { get; set; } 26 | public CallbackIdentityAttribute(int callbackNum) { 27 | Identity = callbackNum; 28 | } 29 | } 30 | } 31 | 32 | #endif // !DISABLESTEAMWORKS 33 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/CallbackIdentity.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 083986a54ab9e4e498e84a810a760a49 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: 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-------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/redist/steam_appid.txt: -------------------------------------------------------------------------------- 1 | 480 -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/redist/steam_appid.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 49fd5f872055cef42bfc00efeae22015 3 | TextScriptImporter: 4 | userData: 5 | assetBundleName: 6 | assetBundleVariant: 7 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 56219672c328f8d468499b4d1a000654 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/MatchmakingTypes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9c459a480e978ec458dcf1c0e2dfe6d2 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/MatchmakingTypes/gameserveritem_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b30bb27544428ca4fb0eab8a9acf9cc8 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/MatchmakingTypes/servernetadr_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 15332a231acb43948842abbf8bb4b2ef 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClient.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5807b9e397fa5b94ba46369f3ec1d538 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClient/HSteamPipe.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct HSteamPipe : System.IEquatable, System.IComparable { 12 | public int m_HSteamPipe; 13 | 14 | public HSteamPipe(int value) { 15 | m_HSteamPipe = value; 16 | } 17 | 18 | public override string ToString() { 19 | return m_HSteamPipe.ToString(); 20 | } 21 | 22 | public override bool Equals(object other) { 23 | return other is HSteamPipe && this == (HSteamPipe)other; 24 | } 25 | 26 | public override int GetHashCode() { 27 | return m_HSteamPipe.GetHashCode(); 28 | } 29 | 30 | public static bool operator ==(HSteamPipe x, HSteamPipe y) { 31 | return x.m_HSteamPipe == y.m_HSteamPipe; 32 | } 33 | 34 | public static bool operator !=(HSteamPipe x, HSteamPipe y) { 35 | return !(x == y); 36 | } 37 | 38 | public static explicit operator HSteamPipe(int value) { 39 | return new HSteamPipe(value); 40 | } 41 | 42 | public static explicit operator int(HSteamPipe that) { 43 | return that.m_HSteamPipe; 44 | } 45 | 46 | public bool Equals(HSteamPipe other) { 47 | return m_HSteamPipe == other.m_HSteamPipe; 48 | } 49 | 50 | public int CompareTo(HSteamPipe other) { 51 | return m_HSteamPipe.CompareTo(other.m_HSteamPipe); 52 | } 53 | } 54 | } 55 | 56 | #endif // !DISABLESTEAMWORKS 57 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClient/HSteamPipe.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 75c03671f60997d489d3df45a581d55d 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClient/HSteamUser.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct HSteamUser : System.IEquatable, System.IComparable { 12 | public int m_HSteamUser; 13 | 14 | public HSteamUser(int value) { 15 | m_HSteamUser = value; 16 | } 17 | 18 | public override string ToString() { 19 | return m_HSteamUser.ToString(); 20 | } 21 | 22 | public override bool Equals(object other) { 23 | return other is HSteamUser && this == (HSteamUser)other; 24 | } 25 | 26 | public override int GetHashCode() { 27 | return m_HSteamUser.GetHashCode(); 28 | } 29 | 30 | public static bool operator ==(HSteamUser x, HSteamUser y) { 31 | return x.m_HSteamUser == y.m_HSteamUser; 32 | } 33 | 34 | public static bool operator !=(HSteamUser x, HSteamUser y) { 35 | return !(x == y); 36 | } 37 | 38 | public static explicit operator HSteamUser(int value) { 39 | return new HSteamUser(value); 40 | } 41 | 42 | public static explicit operator int(HSteamUser that) { 43 | return that.m_HSteamUser; 44 | } 45 | 46 | public bool Equals(HSteamUser other) { 47 | return m_HSteamUser == other.m_HSteamUser; 48 | } 49 | 50 | public int CompareTo(HSteamUser other) { 51 | return m_HSteamUser.CompareTo(other.m_HSteamUser); 52 | } 53 | } 54 | } 55 | 56 | #endif // !DISABLESTEAMWORKS 57 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClient/HSteamUser.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 63a71901f4608d4429dfcd82880ea995 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClient/SteamAPIWarningMessageHook_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Runtime.InteropServices.UnmanagedFunctionPointer(System.Runtime.InteropServices.CallingConvention.Cdecl)] 11 | public delegate void SteamAPIWarningMessageHook_t(int nSeverity, System.Text.StringBuilder pchDebugText); 12 | } 13 | 14 | #endif // !DISABLESTEAMWORKS 15 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClient/SteamAPIWarningMessageHook_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0a82e6a4b70ec954aaf1ee0d23b75fc0 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClient/SteamAPI_CheckCallbackRegistered_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Runtime.InteropServices.UnmanagedFunctionPointer(System.Runtime.InteropServices.CallingConvention.StdCall)] // TODO: This is probably wrong, will likely crash on some platform. 11 | public delegate void SteamAPI_CheckCallbackRegistered_t(int iCallbackNum); 12 | } 13 | 14 | #endif // !DISABLESTEAMWORKS 15 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClient/SteamAPI_CheckCallbackRegistered_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 861bc5356efdea24da10dfb866c8fe13 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClientPublic.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d7c70e9a5f19ad84d88257809cc7e69c 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClientPublic/CGameID.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f3ca933b3a524bc4ba4850496840eb1a 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClientPublic/CSteamID.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cd1d6cfad7eb87f4f8c7d4ca3a7c5e3b 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClientPublic/HAuthTicket.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct HAuthTicket : System.IEquatable, System.IComparable { 12 | public static readonly HAuthTicket Invalid = new HAuthTicket(0); 13 | public uint m_HAuthTicket; 14 | 15 | public HAuthTicket(uint value) { 16 | m_HAuthTicket = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_HAuthTicket.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is HAuthTicket && this == (HAuthTicket)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_HAuthTicket.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(HAuthTicket x, HAuthTicket y) { 32 | return x.m_HAuthTicket == y.m_HAuthTicket; 33 | } 34 | 35 | public static bool operator !=(HAuthTicket x, HAuthTicket y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator HAuthTicket(uint value) { 40 | return new HAuthTicket(value); 41 | } 42 | 43 | public static explicit operator uint(HAuthTicket that) { 44 | return that.m_HAuthTicket; 45 | } 46 | 47 | public bool Equals(HAuthTicket other) { 48 | return m_HAuthTicket == other.m_HAuthTicket; 49 | } 50 | 51 | public int CompareTo(HAuthTicket other) { 52 | return m_HAuthTicket.CompareTo(other.m_HAuthTicket); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamClientPublic/HAuthTicket.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1685339e538bf2440b64091ad5b9afb0 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamController.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ec1d7163d7b78824383630dbb630f98a 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamController/ControllerActionSetHandle_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c32f8d07c1824404c8a1df35354f344b 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamController/ControllerAnalogActionHandle_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1ee9b6cbd3bc8f14b84812b76676f4ba 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamController/ControllerDigitalActionHandle_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8890c5ba9a873d747a78bdea8734e567 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamController/ControllerHandle_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct ControllerHandle_t : System.IEquatable, System.IComparable { 12 | public ulong m_ControllerHandle; 13 | 14 | public ControllerHandle_t(ulong value) { 15 | m_ControllerHandle = value; 16 | } 17 | 18 | public override string ToString() { 19 | return m_ControllerHandle.ToString(); 20 | } 21 | 22 | public override bool Equals(object other) { 23 | return other is ControllerHandle_t && this == (ControllerHandle_t)other; 24 | } 25 | 26 | public override int GetHashCode() { 27 | return m_ControllerHandle.GetHashCode(); 28 | } 29 | 30 | public static bool operator ==(ControllerHandle_t x, ControllerHandle_t y) { 31 | return x.m_ControllerHandle == y.m_ControllerHandle; 32 | } 33 | 34 | public static bool operator !=(ControllerHandle_t x, ControllerHandle_t y) { 35 | return !(x == y); 36 | } 37 | 38 | public static explicit operator ControllerHandle_t(ulong value) { 39 | return new ControllerHandle_t(value); 40 | } 41 | 42 | public static explicit operator ulong(ControllerHandle_t that) { 43 | return that.m_ControllerHandle; 44 | } 45 | 46 | public bool Equals(ControllerHandle_t other) { 47 | return m_ControllerHandle == other.m_ControllerHandle; 48 | } 49 | 50 | public int CompareTo(ControllerHandle_t other) { 51 | return m_ControllerHandle.CompareTo(other.m_ControllerHandle); 52 | } 53 | } 54 | } 55 | 56 | #endif // !DISABLESTEAMWORKS 57 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamController/ControllerHandle_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 86b0f3603aa3cd84f973e9f4fd80419a 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamFriends.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b06decb376091ec4b98a6b5acb4d8645 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamFriends/FriendsGroupID_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct FriendsGroupID_t : System.IEquatable, System.IComparable { 12 | public static readonly FriendsGroupID_t Invalid = new FriendsGroupID_t(-1); 13 | public short m_FriendsGroupID; 14 | 15 | public FriendsGroupID_t(short value) { 16 | m_FriendsGroupID = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_FriendsGroupID.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is FriendsGroupID_t && this == (FriendsGroupID_t)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_FriendsGroupID.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(FriendsGroupID_t x, FriendsGroupID_t y) { 32 | return x.m_FriendsGroupID == y.m_FriendsGroupID; 33 | } 34 | 35 | public static bool operator !=(FriendsGroupID_t x, FriendsGroupID_t y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator FriendsGroupID_t(short value) { 40 | return new FriendsGroupID_t(value); 41 | } 42 | 43 | public static explicit operator short(FriendsGroupID_t that) { 44 | return that.m_FriendsGroupID; 45 | } 46 | 47 | public bool Equals(FriendsGroupID_t other) { 48 | return m_FriendsGroupID == other.m_FriendsGroupID; 49 | } 50 | 51 | public int CompareTo(FriendsGroupID_t other) { 52 | return m_FriendsGroupID.CompareTo(other.m_FriendsGroupID); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamFriends/FriendsGroupID_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 200c2b61ed971664883218a605c3d968 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamHTMLSurface.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0f83ad150e40638459bb7fe677a2d100 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamHTMLSurface/HHTMLBrowser.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct HHTMLBrowser : System.IEquatable, System.IComparable { 12 | public static readonly HHTMLBrowser Invalid = new HHTMLBrowser(0); 13 | public uint m_HHTMLBrowser; 14 | 15 | public HHTMLBrowser(uint value) { 16 | m_HHTMLBrowser = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_HHTMLBrowser.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is HHTMLBrowser && this == (HHTMLBrowser)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_HHTMLBrowser.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(HHTMLBrowser x, HHTMLBrowser y) { 32 | return x.m_HHTMLBrowser == y.m_HHTMLBrowser; 33 | } 34 | 35 | public static bool operator !=(HHTMLBrowser x, HHTMLBrowser y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator HHTMLBrowser(uint value) { 40 | return new HHTMLBrowser(value); 41 | } 42 | 43 | public static explicit operator uint(HHTMLBrowser that) { 44 | return that.m_HHTMLBrowser; 45 | } 46 | 47 | public bool Equals(HHTMLBrowser other) { 48 | return m_HHTMLBrowser == other.m_HHTMLBrowser; 49 | } 50 | 51 | public int CompareTo(HHTMLBrowser other) { 52 | return m_HHTMLBrowser.CompareTo(other.m_HHTMLBrowser); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamHTMLSurface/HHTMLBrowser.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3e1966511819cbf42994e387cbfca77e 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamHTTP.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3ba84d7be1e0c0541a8c6827297ca521 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamHTTP/HTTPCookieContainerHandle.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 58a562124a80bad4aa3d496bb5e3d7b9 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamHTTP/HTTPRequestHandle.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct HTTPRequestHandle : System.IEquatable, System.IComparable { 12 | public static readonly HTTPRequestHandle Invalid = new HTTPRequestHandle(0); 13 | public uint m_HTTPRequestHandle; 14 | 15 | public HTTPRequestHandle(uint value) { 16 | m_HTTPRequestHandle = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_HTTPRequestHandle.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is HTTPRequestHandle && this == (HTTPRequestHandle)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_HTTPRequestHandle.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(HTTPRequestHandle x, HTTPRequestHandle y) { 32 | return x.m_HTTPRequestHandle == y.m_HTTPRequestHandle; 33 | } 34 | 35 | public static bool operator !=(HTTPRequestHandle x, HTTPRequestHandle y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator HTTPRequestHandle(uint value) { 40 | return new HTTPRequestHandle(value); 41 | } 42 | 43 | public static explicit operator uint(HTTPRequestHandle that) { 44 | return that.m_HTTPRequestHandle; 45 | } 46 | 47 | public bool Equals(HTTPRequestHandle other) { 48 | return m_HTTPRequestHandle == other.m_HTTPRequestHandle; 49 | } 50 | 51 | public int CompareTo(HTTPRequestHandle other) { 52 | return m_HTTPRequestHandle.CompareTo(other.m_HTTPRequestHandle); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamHTTP/HTTPRequestHandle.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c9edd009723fb97438dd53013aff534c 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamInventory.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 36a53451a4501ce4daf9232ba1fec31d 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamInventory/SteamInventoryResult_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 73ac96bbfbe7a7f45aa90848c7575523 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamInventory/SteamItemDef_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct SteamItemDef_t : System.IEquatable, System.IComparable { 12 | public int m_SteamItemDef; 13 | 14 | public SteamItemDef_t(int value) { 15 | m_SteamItemDef = value; 16 | } 17 | 18 | public override string ToString() { 19 | return m_SteamItemDef.ToString(); 20 | } 21 | 22 | public override bool Equals(object other) { 23 | return other is SteamItemDef_t && this == (SteamItemDef_t)other; 24 | } 25 | 26 | public override int GetHashCode() { 27 | return m_SteamItemDef.GetHashCode(); 28 | } 29 | 30 | public static bool operator ==(SteamItemDef_t x, SteamItemDef_t y) { 31 | return x.m_SteamItemDef == y.m_SteamItemDef; 32 | } 33 | 34 | public static bool operator !=(SteamItemDef_t x, SteamItemDef_t y) { 35 | return !(x == y); 36 | } 37 | 38 | public static explicit operator SteamItemDef_t(int value) { 39 | return new SteamItemDef_t(value); 40 | } 41 | 42 | public static explicit operator int(SteamItemDef_t that) { 43 | return that.m_SteamItemDef; 44 | } 45 | 46 | public bool Equals(SteamItemDef_t other) { 47 | return m_SteamItemDef == other.m_SteamItemDef; 48 | } 49 | 50 | public int CompareTo(SteamItemDef_t other) { 51 | return m_SteamItemDef.CompareTo(other.m_SteamItemDef); 52 | } 53 | } 54 | } 55 | 56 | #endif // !DISABLESTEAMWORKS 57 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamInventory/SteamItemDef_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6f99d4f5557e12745ae5073ff02c166a 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamInventory/SteamItemInstanceID_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 571600bf2753f4d4080237b34824f61a 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamMatchmaking.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9732f8a7e8a648647b5608dd833ca835 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamMatchmaking/HServerListRequest.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct HServerListRequest : System.IEquatable { 12 | public static readonly HServerListRequest Invalid = new HServerListRequest(System.IntPtr.Zero); 13 | public System.IntPtr m_HServerListRequest; 14 | 15 | public HServerListRequest(System.IntPtr value) { 16 | m_HServerListRequest = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_HServerListRequest.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is HServerListRequest && this == (HServerListRequest)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_HServerListRequest.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(HServerListRequest x, HServerListRequest y) { 32 | return x.m_HServerListRequest == y.m_HServerListRequest; 33 | } 34 | 35 | public static bool operator !=(HServerListRequest x, HServerListRequest y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator HServerListRequest(System.IntPtr value) { 40 | return new HServerListRequest(value); 41 | } 42 | 43 | public static explicit operator System.IntPtr(HServerListRequest that) { 44 | return that.m_HServerListRequest; 45 | } 46 | 47 | public bool Equals(HServerListRequest other) { 48 | return m_HServerListRequest == other.m_HServerListRequest; 49 | } 50 | } 51 | } 52 | 53 | #endif // !DISABLESTEAMWORKS 54 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamMatchmaking/HServerListRequest.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 98e250075b5a85747b6d035f33607ef6 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamMatchmaking/HServerQuery.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct HServerQuery : System.IEquatable, System.IComparable { 12 | public static readonly HServerQuery Invalid = new HServerQuery(-1); 13 | public int m_HServerQuery; 14 | 15 | public HServerQuery(int value) { 16 | m_HServerQuery = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_HServerQuery.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is HServerQuery && this == (HServerQuery)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_HServerQuery.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(HServerQuery x, HServerQuery y) { 32 | return x.m_HServerQuery == y.m_HServerQuery; 33 | } 34 | 35 | public static bool operator !=(HServerQuery x, HServerQuery y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator HServerQuery(int value) { 40 | return new HServerQuery(value); 41 | } 42 | 43 | public static explicit operator int(HServerQuery that) { 44 | return that.m_HServerQuery; 45 | } 46 | 47 | public bool Equals(HServerQuery other) { 48 | return m_HServerQuery == other.m_HServerQuery; 49 | } 50 | 51 | public int CompareTo(HServerQuery other) { 52 | return m_HServerQuery.CompareTo(other.m_HServerQuery); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamMatchmaking/HServerQuery.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8829612b3228614468043b2d29a4ee1d 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamNetworking.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 409b36d8653ce1248a897368fa867da8 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamNetworking/SNetListenSocket_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct SNetListenSocket_t : System.IEquatable, System.IComparable { 12 | public uint m_SNetListenSocket; 13 | 14 | public SNetListenSocket_t(uint value) { 15 | m_SNetListenSocket = value; 16 | } 17 | 18 | public override string ToString() { 19 | return m_SNetListenSocket.ToString(); 20 | } 21 | 22 | public override bool Equals(object other) { 23 | return other is SNetListenSocket_t && this == (SNetListenSocket_t)other; 24 | } 25 | 26 | public override int GetHashCode() { 27 | return m_SNetListenSocket.GetHashCode(); 28 | } 29 | 30 | public static bool operator ==(SNetListenSocket_t x, SNetListenSocket_t y) { 31 | return x.m_SNetListenSocket == y.m_SNetListenSocket; 32 | } 33 | 34 | public static bool operator !=(SNetListenSocket_t x, SNetListenSocket_t y) { 35 | return !(x == y); 36 | } 37 | 38 | public static explicit operator SNetListenSocket_t(uint value) { 39 | return new SNetListenSocket_t(value); 40 | } 41 | 42 | public static explicit operator uint(SNetListenSocket_t that) { 43 | return that.m_SNetListenSocket; 44 | } 45 | 46 | public bool Equals(SNetListenSocket_t other) { 47 | return m_SNetListenSocket == other.m_SNetListenSocket; 48 | } 49 | 50 | public int CompareTo(SNetListenSocket_t other) { 51 | return m_SNetListenSocket.CompareTo(other.m_SNetListenSocket); 52 | } 53 | } 54 | } 55 | 56 | #endif // !DISABLESTEAMWORKS 57 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamNetworking/SNetListenSocket_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f0606b21fdf0b06429dfd9c0398f1f36 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamNetworking/SNetSocket_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct SNetSocket_t : System.IEquatable, System.IComparable { 12 | public uint m_SNetSocket; 13 | 14 | public SNetSocket_t(uint value) { 15 | m_SNetSocket = value; 16 | } 17 | 18 | public override string ToString() { 19 | return m_SNetSocket.ToString(); 20 | } 21 | 22 | public override bool Equals(object other) { 23 | return other is SNetSocket_t && this == (SNetSocket_t)other; 24 | } 25 | 26 | public override int GetHashCode() { 27 | return m_SNetSocket.GetHashCode(); 28 | } 29 | 30 | public static bool operator ==(SNetSocket_t x, SNetSocket_t y) { 31 | return x.m_SNetSocket == y.m_SNetSocket; 32 | } 33 | 34 | public static bool operator !=(SNetSocket_t x, SNetSocket_t y) { 35 | return !(x == y); 36 | } 37 | 38 | public static explicit operator SNetSocket_t(uint value) { 39 | return new SNetSocket_t(value); 40 | } 41 | 42 | public static explicit operator uint(SNetSocket_t that) { 43 | return that.m_SNetSocket; 44 | } 45 | 46 | public bool Equals(SNetSocket_t other) { 47 | return m_SNetSocket == other.m_SNetSocket; 48 | } 49 | 50 | public int CompareTo(SNetSocket_t other) { 51 | return m_SNetSocket.CompareTo(other.m_SNetSocket); 52 | } 53 | } 54 | } 55 | 56 | #endif // !DISABLESTEAMWORKS 57 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamNetworking/SNetSocket_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aa25fe75de3b6954aa77a7bbfe080ab8 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamRemoteStorage.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ce988f148a2fccf40a59b23a210bfd40 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamRemoteStorage/PublishedFileId_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct PublishedFileId_t : System.IEquatable, System.IComparable { 12 | public static readonly PublishedFileId_t Invalid = new PublishedFileId_t(0); 13 | public ulong m_PublishedFileId; 14 | 15 | public PublishedFileId_t(ulong value) { 16 | m_PublishedFileId = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_PublishedFileId.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is PublishedFileId_t && this == (PublishedFileId_t)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_PublishedFileId.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(PublishedFileId_t x, PublishedFileId_t y) { 32 | return x.m_PublishedFileId == y.m_PublishedFileId; 33 | } 34 | 35 | public static bool operator !=(PublishedFileId_t x, PublishedFileId_t y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator PublishedFileId_t(ulong value) { 40 | return new PublishedFileId_t(value); 41 | } 42 | 43 | public static explicit operator ulong(PublishedFileId_t that) { 44 | return that.m_PublishedFileId; 45 | } 46 | 47 | public bool Equals(PublishedFileId_t other) { 48 | return m_PublishedFileId == other.m_PublishedFileId; 49 | } 50 | 51 | public int CompareTo(PublishedFileId_t other) { 52 | return m_PublishedFileId.CompareTo(other.m_PublishedFileId); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamRemoteStorage/PublishedFileId_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0778bb1050c34c5499664d3a3bc3a1d9 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamRemoteStorage/PublishedFileUpdateHandle_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1c8610a536f27df40aeb40848ea46dbe 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamRemoteStorage/UGCFileWriteStreamHandle_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9de8902ac5c5e9243b150e58b5d8e397 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamRemoteStorage/UGCHandle_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct UGCHandle_t : System.IEquatable, System.IComparable { 12 | public static readonly UGCHandle_t Invalid = new UGCHandle_t(0xffffffffffffffff); 13 | public ulong m_UGCHandle; 14 | 15 | public UGCHandle_t(ulong value) { 16 | m_UGCHandle = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_UGCHandle.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is UGCHandle_t && this == (UGCHandle_t)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_UGCHandle.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(UGCHandle_t x, UGCHandle_t y) { 32 | return x.m_UGCHandle == y.m_UGCHandle; 33 | } 34 | 35 | public static bool operator !=(UGCHandle_t x, UGCHandle_t y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator UGCHandle_t(ulong value) { 40 | return new UGCHandle_t(value); 41 | } 42 | 43 | public static explicit operator ulong(UGCHandle_t that) { 44 | return that.m_UGCHandle; 45 | } 46 | 47 | public bool Equals(UGCHandle_t other) { 48 | return m_UGCHandle == other.m_UGCHandle; 49 | } 50 | 51 | public int CompareTo(UGCHandle_t other) { 52 | return m_UGCHandle.CompareTo(other.m_UGCHandle); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamRemoteStorage/UGCHandle_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 76b66d73b31662b4d92989591168c4d6 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamScreenshots.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2e0077707da89ad45af072534ccb71a8 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamScreenshots/ScreenshotHandle.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct ScreenshotHandle : System.IEquatable, System.IComparable { 12 | public static readonly ScreenshotHandle Invalid = new ScreenshotHandle(0); 13 | public uint m_ScreenshotHandle; 14 | 15 | public ScreenshotHandle(uint value) { 16 | m_ScreenshotHandle = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_ScreenshotHandle.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is ScreenshotHandle && this == (ScreenshotHandle)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_ScreenshotHandle.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(ScreenshotHandle x, ScreenshotHandle y) { 32 | return x.m_ScreenshotHandle == y.m_ScreenshotHandle; 33 | } 34 | 35 | public static bool operator !=(ScreenshotHandle x, ScreenshotHandle y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator ScreenshotHandle(uint value) { 40 | return new ScreenshotHandle(value); 41 | } 42 | 43 | public static explicit operator uint(ScreenshotHandle that) { 44 | return that.m_ScreenshotHandle; 45 | } 46 | 47 | public bool Equals(ScreenshotHandle other) { 48 | return m_ScreenshotHandle == other.m_ScreenshotHandle; 49 | } 50 | 51 | public int CompareTo(ScreenshotHandle other) { 52 | return m_ScreenshotHandle.CompareTo(other.m_ScreenshotHandle); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamScreenshots/ScreenshotHandle.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1e963a0db85f8364fb9c5136b40e1693 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamTypes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5a643d78602d62a4f99aa399c7cde37a 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamTypes/AccountID_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct AccountID_t : System.IEquatable, System.IComparable { 12 | public uint m_AccountID; 13 | 14 | public AccountID_t(uint value) { 15 | m_AccountID = value; 16 | } 17 | 18 | public override string ToString() { 19 | return m_AccountID.ToString(); 20 | } 21 | 22 | public override bool Equals(object other) { 23 | return other is AccountID_t && this == (AccountID_t)other; 24 | } 25 | 26 | public override int GetHashCode() { 27 | return m_AccountID.GetHashCode(); 28 | } 29 | 30 | public static bool operator ==(AccountID_t x, AccountID_t y) { 31 | return x.m_AccountID == y.m_AccountID; 32 | } 33 | 34 | public static bool operator !=(AccountID_t x, AccountID_t y) { 35 | return !(x == y); 36 | } 37 | 38 | public static explicit operator AccountID_t(uint value) { 39 | return new AccountID_t(value); 40 | } 41 | 42 | public static explicit operator uint(AccountID_t that) { 43 | return that.m_AccountID; 44 | } 45 | 46 | public bool Equals(AccountID_t other) { 47 | return m_AccountID == other.m_AccountID; 48 | } 49 | 50 | public int CompareTo(AccountID_t other) { 51 | return m_AccountID.CompareTo(other.m_AccountID); 52 | } 53 | } 54 | } 55 | 56 | #endif // !DISABLESTEAMWORKS 57 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamTypes/AccountID_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4b164be70eff468448af827f31060fbf 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamTypes/AppId_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct AppId_t : System.IEquatable, System.IComparable { 12 | public static readonly AppId_t Invalid = new AppId_t(0x0); 13 | public uint m_AppId; 14 | 15 | public AppId_t(uint value) { 16 | m_AppId = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_AppId.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is AppId_t && this == (AppId_t)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_AppId.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(AppId_t x, AppId_t y) { 32 | return x.m_AppId == y.m_AppId; 33 | } 34 | 35 | public static bool operator !=(AppId_t x, AppId_t y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator AppId_t(uint value) { 40 | return new AppId_t(value); 41 | } 42 | 43 | public static explicit operator uint(AppId_t that) { 44 | return that.m_AppId; 45 | } 46 | 47 | public bool Equals(AppId_t other) { 48 | return m_AppId == other.m_AppId; 49 | } 50 | 51 | public int CompareTo(AppId_t other) { 52 | return m_AppId.CompareTo(other.m_AppId); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamTypes/AppId_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9ec36edf9bcadae4795a546ce6adba87 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamTypes/DepotId_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct DepotId_t : System.IEquatable, System.IComparable { 12 | public static readonly DepotId_t Invalid = new DepotId_t(0x0); 13 | public uint m_DepotId; 14 | 15 | public DepotId_t(uint value) { 16 | m_DepotId = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_DepotId.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is DepotId_t && this == (DepotId_t)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_DepotId.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(DepotId_t x, DepotId_t y) { 32 | return x.m_DepotId == y.m_DepotId; 33 | } 34 | 35 | public static bool operator !=(DepotId_t x, DepotId_t y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator DepotId_t(uint value) { 40 | return new DepotId_t(value); 41 | } 42 | 43 | public static explicit operator uint(DepotId_t that) { 44 | return that.m_DepotId; 45 | } 46 | 47 | public bool Equals(DepotId_t other) { 48 | return m_DepotId == other.m_DepotId; 49 | } 50 | 51 | public int CompareTo(DepotId_t other) { 52 | return m_DepotId.CompareTo(other.m_DepotId); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamTypes/DepotId_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8ad39d6e31d8fea45b52c216fb922f78 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamTypes/ManifestId_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct ManifestId_t : System.IEquatable, System.IComparable { 12 | public static readonly ManifestId_t Invalid = new ManifestId_t(0x0); 13 | public ulong m_ManifestId; 14 | 15 | public ManifestId_t(ulong value) { 16 | m_ManifestId = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_ManifestId.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is ManifestId_t && this == (ManifestId_t)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_ManifestId.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(ManifestId_t x, ManifestId_t y) { 32 | return x.m_ManifestId == y.m_ManifestId; 33 | } 34 | 35 | public static bool operator !=(ManifestId_t x, ManifestId_t y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator ManifestId_t(ulong value) { 40 | return new ManifestId_t(value); 41 | } 42 | 43 | public static explicit operator ulong(ManifestId_t that) { 44 | return that.m_ManifestId; 45 | } 46 | 47 | public bool Equals(ManifestId_t other) { 48 | return m_ManifestId == other.m_ManifestId; 49 | } 50 | 51 | public int CompareTo(ManifestId_t other) { 52 | return m_ManifestId.CompareTo(other.m_ManifestId); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamTypes/ManifestId_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5531adad6e9dc7e4b99c1f0987524b3e 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamTypes/SteamAPICall_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct SteamAPICall_t : System.IEquatable, System.IComparable { 12 | public static readonly SteamAPICall_t Invalid = new SteamAPICall_t(0x0); 13 | public ulong m_SteamAPICall; 14 | 15 | public SteamAPICall_t(ulong value) { 16 | m_SteamAPICall = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_SteamAPICall.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is SteamAPICall_t && this == (SteamAPICall_t)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_SteamAPICall.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(SteamAPICall_t x, SteamAPICall_t y) { 32 | return x.m_SteamAPICall == y.m_SteamAPICall; 33 | } 34 | 35 | public static bool operator !=(SteamAPICall_t x, SteamAPICall_t y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator SteamAPICall_t(ulong value) { 40 | return new SteamAPICall_t(value); 41 | } 42 | 43 | public static explicit operator ulong(SteamAPICall_t that) { 44 | return that.m_SteamAPICall; 45 | } 46 | 47 | public bool Equals(SteamAPICall_t other) { 48 | return m_SteamAPICall == other.m_SteamAPICall; 49 | } 50 | 51 | public int CompareTo(SteamAPICall_t other) { 52 | return m_SteamAPICall.CompareTo(other.m_SteamAPICall); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamTypes/SteamAPICall_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cd4f20a8f86503e4cb5f196c02879916 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamUGC.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5c99714a4e79633478c25e38c138318c 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamUGC/UGCQueryHandle_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct UGCQueryHandle_t : System.IEquatable, System.IComparable { 12 | public static readonly UGCQueryHandle_t Invalid = new UGCQueryHandle_t(0xffffffffffffffff); 13 | public ulong m_UGCQueryHandle; 14 | 15 | public UGCQueryHandle_t(ulong value) { 16 | m_UGCQueryHandle = value; 17 | } 18 | 19 | public override string ToString() { 20 | return m_UGCQueryHandle.ToString(); 21 | } 22 | 23 | public override bool Equals(object other) { 24 | return other is UGCQueryHandle_t && this == (UGCQueryHandle_t)other; 25 | } 26 | 27 | public override int GetHashCode() { 28 | return m_UGCQueryHandle.GetHashCode(); 29 | } 30 | 31 | public static bool operator ==(UGCQueryHandle_t x, UGCQueryHandle_t y) { 32 | return x.m_UGCQueryHandle == y.m_UGCQueryHandle; 33 | } 34 | 35 | public static bool operator !=(UGCQueryHandle_t x, UGCQueryHandle_t y) { 36 | return !(x == y); 37 | } 38 | 39 | public static explicit operator UGCQueryHandle_t(ulong value) { 40 | return new UGCQueryHandle_t(value); 41 | } 42 | 43 | public static explicit operator ulong(UGCQueryHandle_t that) { 44 | return that.m_UGCQueryHandle; 45 | } 46 | 47 | public bool Equals(UGCQueryHandle_t other) { 48 | return m_UGCQueryHandle == other.m_UGCQueryHandle; 49 | } 50 | 51 | public int CompareTo(UGCQueryHandle_t other) { 52 | return m_UGCQueryHandle.CompareTo(other.m_UGCQueryHandle); 53 | } 54 | } 55 | } 56 | 57 | #endif // !DISABLESTEAMWORKS 58 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamUGC/UGCQueryHandle_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ee79f62a129c57047bb2cced70d177a9 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamUGC/UGCUpdateHandle_t.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8b2b808e859c4634b9b42ab1f549af71 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamUnifiedMessages.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 652b5e52ceaaf714fbcfc57579952b7e 3 | folderAsset: yes 4 | timeCreated: 1504267164 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamUnifiedMessages/ClientUnifiedMessageHandle.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4da463d1297c3f843b0856e262bf4f74 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | 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-------------------------------------------------------------------------------- /Assets/Steamwork.NET/Plugins/Steamworks.NET/types/SteamUserStats/SteamLeaderboard_t.cs: -------------------------------------------------------------------------------- 1 | // This file is provided under The MIT License as part of Steamworks.NET. 2 | // Copyright (c) 2013-2017 Riley Labrecque 3 | // Please see the included LICENSE.txt for additional information. 4 | 5 | // Changes to this file will be reverted when you update Steamworks.NET 6 | 7 | #if !DISABLESTEAMWORKS 8 | 9 | namespace Steamworks { 10 | [System.Serializable] 11 | public struct SteamLeaderboard_t : System.IEquatable, System.IComparable { 12 | public ulong m_SteamLeaderboard; 13 | 14 | public SteamLeaderboard_t(ulong value) { 15 | m_SteamLeaderboard = value; 16 | } 17 | 18 | public override string ToString() { 19 | return m_SteamLeaderboard.ToString(); 20 | } 21 | 22 | public override bool Equals(object other) { 23 | return other is SteamLeaderboard_t && this == (SteamLeaderboard_t)other; 24 | } 25 | 26 | public override int GetHashCode() { 27 | return m_SteamLeaderboard.GetHashCode(); 28 | } 29 | 30 | public static bool operator ==(SteamLeaderboard_t x, SteamLeaderboard_t y) { 31 | return x.m_SteamLeaderboard == y.m_SteamLeaderboard; 32 | } 33 | 34 | public static bool operator !=(SteamLeaderboard_t x, SteamLeaderboard_t y) { 35 | return !(x == y); 36 | } 37 | 38 | public static explicit operator SteamLeaderboard_t(ulong value) { 39 | return new SteamLeaderboard_t(value); 40 | } 41 | 42 | public static explicit operator ulong(SteamLeaderboard_t that) { 43 | return that.m_SteamLeaderboard; 44 | } 45 | 46 | public bool Equals(SteamLeaderboard_t other) { 47 | return m_SteamLeaderboard == other.m_SteamLeaderboard; 48 | } 49 | 50 | public int CompareTo(SteamLeaderboard_t other) { 51 | return m_SteamLeaderboard.CompareTo(other.m_SteamLeaderboard); 52 | } 53 | } 54 | } 55 | 56 | #endif // !DISABLESTEAMWORKS 57 | 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