├── .clang-format ├── .gitignore ├── CMakeLists.txt ├── README.md ├── level_example.toml ├── levels.toml ├── license ├── pack_game_macos.sh ├── pack_game_windows.bat ├── res ├── UI.blend ├── UI_animation_test.blend ├── bin2header.exe ├── bin2header_builtin_icon.sh ├── color.png ├── icon.blend ├── icon.ico ├── icon.png ├── icon.rc ├── icon_tiny.png ├── license_bin2header ├── license_font_MINE_SWEEPER ├── license_hdr ├── loading.png ├── logo.blend ├── logo.png ├── mine-sweeper-mono-thin.ttf ├── mine-sweeper-mono.ttf ├── mine-sweeper.ttf ├── number_0.png ├── number_1.png ├── number_31.blend ├── number_assemble.sh ├── overlay.blend ├── overlay.png ├── spruit_sunrise_4k.hdr ├── tile.png ├── tile_assemble.sh ├── tiles.blend ├── ui.png └── ui_assemble.sh ├── screenshots ├── L3.png ├── L9.png ├── Title.png └── compress.sh ├── src ├── atlas.cpp ├── atlas.hpp ├── fixed_size_int.hpp ├── icon_tiny.png.h ├── logic.cpp ├── logic.hpp ├── main.cpp ├── main.hpp ├── rect_util.cpp ├── rect_util.hpp ├── rl.hpp ├── scene.cpp ├── scene.hpp ├── serializer.cpp ├── serializer.hpp ├── ssaa_window.cpp ├── ssaa_window.hpp ├── transform.cpp ├── transform.hpp ├── vec2i.cpp └── vec2i.hpp └── vendor ├── imgui ├── .editorconfig ├── .gitattributes ├── .github │ ├── FUNDING.yml │ ├── issue_template.md │ ├── pull_request_template.md │ └── workflows │ │ ├── build.yml │ │ ├── scheduled.yml │ │ └── static-analysis.yml ├── .gitignore ├── LICENSE.txt ├── backends │ ├── imgui_impl_allegro5.cpp │ ├── imgui_impl_allegro5.h │ ├── imgui_impl_android.cpp │ ├── imgui_impl_android.h │ ├── imgui_impl_dx10.cpp │ ├── imgui_impl_dx10.h │ ├── imgui_impl_dx11.cpp │ ├── imgui_impl_dx11.h │ ├── imgui_impl_dx12.cpp │ ├── imgui_impl_dx12.h │ ├── imgui_impl_dx9.cpp │ ├── imgui_impl_dx9.h │ ├── imgui_impl_glfw.cpp │ ├── imgui_impl_glfw.h │ ├── imgui_impl_glut.cpp │ ├── imgui_impl_glut.h │ ├── imgui_impl_metal.h │ ├── imgui_impl_metal.mm │ ├── imgui_impl_opengl2.cpp │ ├── imgui_impl_opengl2.h │ ├── imgui_impl_opengl3.cpp │ ├── imgui_impl_opengl3.h │ ├── imgui_impl_opengl3_loader.h │ ├── imgui_impl_osx.h │ ├── imgui_impl_osx.mm │ ├── imgui_impl_sdl.cpp │ ├── imgui_impl_sdl.h │ ├── imgui_impl_sdlrenderer.cpp │ ├── imgui_impl_sdlrenderer.h │ ├── imgui_impl_vulkan.cpp │ ├── imgui_impl_vulkan.h │ ├── imgui_impl_wgpu.cpp │ ├── imgui_impl_wgpu.h │ ├── imgui_impl_win32.cpp │ ├── imgui_impl_win32.h │ └── vulkan │ │ ├── generate_spv.sh │ │ ├── glsl_shader.frag │ │ └── glsl_shader.vert ├── docs │ ├── BACKENDS.md │ ├── CHANGELOG.txt │ ├── CONTRIBUTING.md │ ├── EXAMPLES.md │ ├── FAQ.md │ ├── FONTS.md │ ├── README.md │ └── TODO.txt ├── examples │ ├── README.txt │ ├── example_allegro5 │ │ ├── README.md │ │ ├── example_allegro5.vcxproj │ │ ├── example_allegro5.vcxproj.filters │ │ ├── imconfig_allegro5.h │ │ └── main.cpp │ ├── example_android_opengl3 │ │ ├── CMakeLists.txt │ │ ├── android │ │ │ ├── .gitignore │ │ │ ├── app │ │ │ │ ├── build.gradle │ │ │ │ └── src │ │ │ │ │ └── main │ │ │ │ │ ├── AndroidManifest.xml │ │ │ │ │ └── java │ │ │ │ │ └── MainActivity.kt │ │ │ ├── build.gradle │ │ │ └── settings.gradle │ │ └── main.cpp │ ├── example_apple_metal │ │ ├── README.md │ │ ├── example_apple_metal.xcodeproj │ │ │ └── project.pbxproj │ │ ├── iOS │ │ │ ├── Info-iOS.plist │ │ │ └── LaunchScreen.storyboard │ │ ├── macOS │ │ │ ├── Info-macOS.plist │ │ │ └── MainMenu.storyboard │ │ └── main.mm │ ├── example_apple_opengl2 │ │ ├── example_apple_opengl2.xcodeproj │ │ │ └── project.pbxproj │ │ └── main.mm │ ├── example_emscripten_opengl3 │ │ ├── README.md │ │ ├── main.cpp │ │ └── shell_minimal.html │ ├── example_emscripten_wgpu │ │ ├── README.md │ │ └── main.cpp │ ├── example_glfw_metal │ │ └── main.mm │ ├── example_glfw_opengl2 │ │ ├── build_win32.bat │ │ ├── example_glfw_opengl2.vcxproj │ │ ├── example_glfw_opengl2.vcxproj.filters │ │ └── main.cpp │ ├── example_glfw_opengl3 │ │ ├── build_win32.bat │ │ ├── example_glfw_opengl3.vcxproj │ │ ├── example_glfw_opengl3.vcxproj.filters │ │ └── main.cpp │ ├── example_glfw_vulkan │ │ ├── CMakeLists.txt │ │ ├── build_win32.bat │ │ ├── build_win64.bat │ │ ├── example_glfw_vulkan.vcxproj │ │ ├── example_glfw_vulkan.vcxproj.filters │ │ └── main.cpp │ ├── example_glut_opengl2 │ │ ├── example_glut_opengl2.vcxproj │ │ ├── example_glut_opengl2.vcxproj.filters │ │ └── main.cpp │ ├── example_null │ │ ├── build_win32.bat │ │ └── main.cpp │ ├── example_sdl_directx11 │ │ ├── build_win32.bat │ │ ├── example_sdl_directx11.vcxproj │ │ ├── example_sdl_directx11.vcxproj.filters │ │ └── main.cpp │ ├── example_sdl_metal │ │ └── main.mm │ ├── example_sdl_opengl2 │ │ ├── README.md │ │ ├── build_win32.bat │ │ ├── example_sdl_opengl2.vcxproj │ │ ├── example_sdl_opengl2.vcxproj.filters │ │ └── main.cpp │ ├── example_sdl_opengl3 │ │ ├── README.md │ │ ├── build_win32.bat │ │ ├── example_sdl_opengl3.vcxproj │ │ ├── example_sdl_opengl3.vcxproj.filters │ │ └── main.cpp │ ├── example_sdl_sdlrenderer │ │ ├── README.md │ │ ├── build_win32.bat │ │ ├── example_sdl_sdlrenderer.vcxproj │ │ ├── example_sdl_sdlrenderer.vcxproj.filters │ │ └── main.cpp │ ├── example_sdl_vulkan │ │ ├── build_win32.bat │ │ ├── example_sdl_vulkan.vcxproj │ │ ├── example_sdl_vulkan.vcxproj.filters │ │ └── main.cpp │ ├── example_win32_directx10 │ │ ├── build_win32.bat │ │ ├── example_win32_directx10.vcxproj │ │ ├── example_win32_directx10.vcxproj.filters │ │ └── main.cpp │ ├── example_win32_directx11 │ │ ├── build_win32.bat │ │ ├── example_win32_directx11.vcxproj │ │ ├── example_win32_directx11.vcxproj.filters │ │ └── main.cpp │ ├── example_win32_directx12 │ │ ├── build_win32.bat │ │ ├── example_win32_directx12.vcxproj │ │ ├── example_win32_directx12.vcxproj.filters │ │ └── main.cpp │ ├── example_win32_directx9 │ │ ├── build_win32.bat │ │ ├── example_win32_directx9.vcxproj │ │ ├── example_win32_directx9.vcxproj.filters │ │ └── main.cpp │ ├── imgui_examples.sln │ └── libs │ │ ├── glfw │ │ ├── COPYING.txt │ │ ├── include │ │ │ └── GLFW │ │ │ │ ├── glfw3.h │ │ │ │ └── glfw3native.h │ │ ├── lib-vc2010-32 │ │ │ └── glfw3.lib │ │ └── lib-vc2010-64 │ │ │ └── glfw3.lib │ │ └── usynergy │ │ ├── README.txt │ │ ├── uSynergy.c │ │ └── uSynergy.h ├── imconfig.h ├── imgui.cpp ├── imgui.h ├── imgui_demo.cpp ├── imgui_draw.cpp ├── imgui_internal.h ├── imgui_tables.cpp ├── imgui_widgets.cpp ├── imstb_rectpack.h ├── imstb_textedit.h ├── imstb_truetype.h └── misc │ ├── README.txt │ ├── cpp │ ├── README.txt │ ├── imgui_stdlib.cpp │ └── imgui_stdlib.h │ ├── debuggers │ ├── README.txt │ ├── imgui.gdb │ ├── imgui.natstepfilter │ └── imgui.natvis │ ├── fonts │ ├── Cousine-Regular.ttf │ ├── DroidSans.ttf │ ├── Karla-Regular.ttf │ ├── ProggyClean.ttf │ ├── ProggyTiny.ttf │ ├── Roboto-Medium.ttf │ └── binary_to_compressed_c.cpp │ ├── freetype │ ├── README.md │ ├── imgui_freetype.cpp │ └── imgui_freetype.h │ └── single_file │ └── imgui_single_file.h ├── raylib-cpp ├── .editorconfig ├── .github │ └── workflows │ │ └── Tests.yml ├── .gitignore ├── .gitmodules ├── CMakeLists.txt ├── CPPLINT.cfg ├── LICENSE ├── README.md ├── clib.json ├── docs │ ├── _audio_device_8hpp_source.html │ ├── _audio_stream_8hpp_source.html │ ├── _bounding_box_8hpp_source.html │ ├── _camera2_d_8hpp_source.html │ ├── _camera3_d_8hpp_source.html │ ├── _color_8hpp_source.html │ ├── _dropped_files_8hpp_source.html │ ├── _font_8hpp_source.html │ ├── _functions_8hpp_source.html │ ├── _gamepad_8hpp_source.html │ ├── _image_8hpp_source.html │ ├── _material_8hpp_source.html │ ├── _matrix_8hpp_source.html │ ├── _mesh_8hpp_source.html │ ├── _model_8hpp_source.html │ ├── _model_animation_8hpp_source.html │ ├── _mouse_8hpp_source.html │ ├── _music_8hpp_source.html │ ├── _physics_8hpp_source.html │ ├── _ray_8hpp_source.html │ ├── _ray_collision_8hpp_source.html │ ├── _ray_hit_info_8hpp_source.html │ ├── _raylib_exception_8hpp_source.html │ ├── _rectangle_8hpp_source.html │ ├── _render_texture2_d_8hpp_source.html │ ├── _render_texture_8hpp_source.html │ ├── _shader_8hpp_source.html │ ├── _sound_8hpp_source.html │ ├── _text_8hpp_source.html │ ├── _texture2_d_8hpp_source.html │ ├── _texture_8hpp_source.html │ ├── _touch_8hpp_source.html │ ├── _vector2_8hpp_source.html │ ├── _vector3_8hpp_source.html │ ├── _vector4_8hpp_source.html │ ├── _vr_simulator_8hpp_source.html │ ├── _vr_stereo_config_8hpp_source.html │ ├── _wave_8hpp_source.html │ ├── _window_8hpp_source.html │ ├── annotated.html │ ├── annotated_dup.js │ ├── bc_s.png │ ├── bdwn.png │ ├── class_audio_stream.html │ ├── class_bounding_box.html │ ├── class_camera2_d.html │ ├── class_camera3_d.html │ ├── class_color.html │ ├── class_font.html │ ├── class_image.html │ ├── class_material.html │ ├── class_matrix.html │ ├── class_mesh.html │ ├── class_model.html │ ├── class_model_animation.html │ ├── class_music.html │ ├── class_ray.html │ ├── class_ray_collision.html │ ├── class_ray_hit_info.html │ ├── class_rectangle.html │ ├── class_render_texture.html │ ├── class_render_texture2_d.html │ ├── class_shader.html │ ├── class_sound.html │ ├── class_texture.html │ ├── class_texture2_d.html │ ├── class_vector2.html │ ├── class_vector3.html │ ├── class_vector4.html │ ├── class_vr_stereo_config.html │ ├── class_wave.html │ ├── classes.html │ ├── classraylib_1_1_audio_device-members.html │ ├── classraylib_1_1_audio_device.html │ ├── classraylib_1_1_audio_device.js │ ├── classraylib_1_1_audio_stream-members.html │ ├── classraylib_1_1_audio_stream.html │ ├── classraylib_1_1_audio_stream.js │ ├── classraylib_1_1_bounding_box-members.html │ ├── classraylib_1_1_bounding_box.html │ ├── classraylib_1_1_bounding_box.js │ ├── classraylib_1_1_camera2_d-members.html │ ├── classraylib_1_1_camera2_d.html │ ├── classraylib_1_1_camera2_d.js │ ├── classraylib_1_1_camera3_d-members.html │ ├── classraylib_1_1_camera3_d.html │ ├── classraylib_1_1_camera3_d.js │ ├── classraylib_1_1_color-members.html │ ├── classraylib_1_1_color.html │ ├── classraylib_1_1_color.js │ ├── classraylib_1_1_dropped_files-members.html │ ├── classraylib_1_1_dropped_files.html │ ├── classraylib_1_1_font-members.html │ ├── classraylib_1_1_font.html │ ├── classraylib_1_1_font.js │ ├── classraylib_1_1_gamepad-members.html │ ├── classraylib_1_1_gamepad.html │ ├── classraylib_1_1_gamepad.js │ ├── classraylib_1_1_image-members.html │ ├── classraylib_1_1_image.html │ ├── classraylib_1_1_image.js │ ├── classraylib_1_1_material-members.html │ ├── classraylib_1_1_material.html │ ├── classraylib_1_1_material.js │ ├── classraylib_1_1_matrix-members.html │ ├── classraylib_1_1_matrix.html │ ├── classraylib_1_1_matrix.js │ ├── classraylib_1_1_mesh-members.html │ ├── classraylib_1_1_mesh.html │ ├── classraylib_1_1_mesh.js │ ├── classraylib_1_1_model-members.html │ ├── classraylib_1_1_model.html │ ├── classraylib_1_1_model.js │ ├── classraylib_1_1_model_animation-members.html │ ├── classraylib_1_1_model_animation.html │ ├── classraylib_1_1_model_animation.js │ ├── classraylib_1_1_mouse-members.html │ ├── classraylib_1_1_mouse.html │ ├── classraylib_1_1_mouse.js │ ├── classraylib_1_1_music-members.html │ ├── classraylib_1_1_music.html │ ├── classraylib_1_1_music.js │ ├── classraylib_1_1_physics-members.html │ ├── classraylib_1_1_physics.html │ ├── classraylib_1_1_physics.js │ ├── classraylib_1_1_ray-members.html │ ├── classraylib_1_1_ray.html │ ├── classraylib_1_1_ray.js │ ├── classraylib_1_1_ray_collision-members.html │ ├── classraylib_1_1_ray_collision.html │ ├── classraylib_1_1_ray_collision.js │ ├── classraylib_1_1_ray_hit_info-members.html │ ├── classraylib_1_1_ray_hit_info.html │ ├── classraylib_1_1_raylib_exception-members.html │ ├── classraylib_1_1_raylib_exception.html │ ├── classraylib_1_1_raylib_exception.js │ ├── classraylib_1_1_rectangle-members.html │ ├── classraylib_1_1_rectangle.html │ ├── classraylib_1_1_rectangle.js │ ├── classraylib_1_1_render_texture-members.html │ ├── classraylib_1_1_render_texture.html │ ├── classraylib_1_1_render_texture.js │ ├── classraylib_1_1_render_texture2_d-members.html │ ├── classraylib_1_1_render_texture2_d.html │ ├── classraylib_1_1_shader-members.html │ ├── classraylib_1_1_shader.html │ ├── classraylib_1_1_shader.js │ ├── classraylib_1_1_sound-members.html │ ├── classraylib_1_1_sound.html │ ├── classraylib_1_1_sound.js │ ├── classraylib_1_1_text-members.html │ ├── classraylib_1_1_text.html │ ├── classraylib_1_1_text.js │ ├── classraylib_1_1_texture-members.html │ ├── classraylib_1_1_texture.html │ ├── classraylib_1_1_texture.js │ ├── classraylib_1_1_texture2_d-members.html │ ├── classraylib_1_1_texture2_d.html │ ├── classraylib_1_1_touch-members.html │ ├── classraylib_1_1_touch.html │ ├── classraylib_1_1_vector2-members.html │ ├── classraylib_1_1_vector2.html │ ├── classraylib_1_1_vector2.js │ ├── classraylib_1_1_vector3-members.html │ ├── classraylib_1_1_vector3.html │ ├── classraylib_1_1_vector3.js │ ├── classraylib_1_1_vector4-members.html │ ├── classraylib_1_1_vector4.html │ ├── classraylib_1_1_vector4.js │ ├── classraylib_1_1_vr_simulator-members.html │ ├── classraylib_1_1_vr_simulator.html │ ├── classraylib_1_1_vr_stereo_config-members.html │ ├── classraylib_1_1_vr_stereo_config.html │ ├── classraylib_1_1_vr_stereo_config.js │ ├── classraylib_1_1_wave-members.html │ ├── classraylib_1_1_wave.html │ ├── classraylib_1_1_wave.js │ ├── classraylib_1_1_window-members.html │ ├── classraylib_1_1_window.html │ ├── classraylib_1_1_window.js │ ├── closed.png │ ├── custom-alternative.css │ ├── custom.css │ ├── dir_46a2014f3a3fc25ba0ca8b5416c677d1.html │ ├── dir_d44c64559bbebec7f509842c48db8b23.html │ ├── doc.png │ ├── doxygen-awesome-darkmode-toggle.js │ ├── doxygen-awesome-fragment-copy-button.js │ ├── doxygen-awesome-paragraph-link.js │ ├── doxygen-awesome-sidebar-only-darkmode-toggle.css │ ├── doxygen-awesome-sidebar-only.css │ ├── doxygen-awesome.css │ ├── doxygen.css │ ├── doxygen.png │ ├── doxygen.svg │ ├── dynsections.js │ ├── folderclosed.png │ ├── folderopen.png │ ├── functions.html │ ├── functions_0x7e.html │ ├── functions_b.html │ ├── functions_c.html │ ├── functions_d.html │ ├── functions_dup.js │ ├── functions_e.html │ ├── functions_f.html │ ├── functions_func.html │ ├── functions_func.js │ ├── functions_func_0x7e.html │ ├── functions_func_b.html │ ├── functions_func_c.html │ ├── functions_func_d.html │ ├── functions_func_e.html │ ├── functions_func_f.html │ ├── functions_func_g.html │ ├── functions_func_h.html │ ├── functions_func_i.html │ ├── functions_func_k.html │ ├── functions_func_l.html │ ├── functions_func_m.html │ ├── functions_func_n.html │ ├── functions_func_o.html │ ├── functions_func_p.html │ ├── functions_func_r.html │ ├── functions_func_s.html │ ├── functions_func_t.html │ ├── functions_func_u.html │ ├── functions_func_v.html │ ├── functions_func_w.html │ ├── functions_func_y.html │ ├── functions_func_z.html │ ├── functions_func_~.html │ ├── functions_g.html │ ├── functions_h.html │ ├── functions_i.html │ ├── functions_k.html │ ├── functions_l.html │ ├── functions_m.html │ ├── functions_n.html │ ├── functions_o.html │ ├── functions_p.html │ ├── functions_r.html │ ├── functions_s.html │ ├── functions_t.html │ ├── functions_u.html │ ├── functions_v.html │ ├── functions_vars.html │ ├── functions_w.html │ ├── functions_y.html │ ├── functions_z.html │ ├── functions_~.html │ ├── hierarchy.html │ ├── hierarchy.js │ ├── index.html │ ├── jquery.js │ ├── menu.js │ ├── menudata.js │ ├── namespacemembers.html │ ├── namespacemembers_func.html │ ├── namespacemembers_type.html │ ├── namespaceraylib.html │ ├── namespaceraylib.js │ ├── namespaces.html │ ├── namespaces_dup.js │ ├── nav_f.png │ ├── nav_g.png │ ├── nav_h.png │ ├── navtree.css │ ├── navtree.js │ ├── navtreedata.js │ ├── navtreeindex0.js │ ├── navtreeindex1.js │ ├── navtreeindex2.js │ ├── navtreeindex3.js │ ├── navtreeindex4.js │ ├── navtreeindex5.js │ ├── navtreeindex6.js │ ├── navtreeindex7.js │ ├── navtreeindex8.js │ ├── navtreeindex9.js │ ├── open.png │ ├── physac_8hpp_source.html │ ├── raylib-cpp-utils_8hpp_source.html │ ├── raylib-cpp_55x55.png │ ├── raylib-cpp_8hpp_source.html │ ├── raylib_8hpp_source.html │ ├── raymath_8hpp_source.html │ ├── resize.js │ ├── search │ │ ├── all_0.html │ │ ├── all_0.js │ │ ├── all_1.html │ │ ├── all_1.js │ │ ├── all_10.html │ │ ├── all_10.js │ │ ├── all_11.html │ │ ├── all_11.js │ │ ├── all_12.html │ │ ├── all_12.js │ │ ├── all_13.html │ │ ├── all_13.js │ │ ├── all_14.html │ │ ├── all_14.js │ │ ├── all_15.html │ │ ├── all_15.js │ │ ├── all_16.html │ │ ├── all_16.js │ │ ├── all_17.html │ │ ├── all_17.js │ │ ├── all_18.html │ │ ├── all_18.js │ │ ├── all_2.html │ │ ├── all_2.js │ │ ├── all_3.html │ │ ├── all_3.js │ │ ├── all_4.html │ │ ├── all_4.js │ │ ├── all_5.html │ │ ├── all_5.js │ │ ├── all_6.html │ │ ├── all_6.js │ │ ├── all_7.html │ │ ├── all_7.js │ │ ├── all_8.html │ │ ├── all_8.js │ │ ├── all_9.html │ │ ├── all_9.js │ │ ├── all_a.html │ │ ├── all_a.js │ │ ├── all_b.html │ │ ├── all_b.js │ │ ├── all_c.html │ │ ├── all_c.js │ │ ├── all_d.html │ │ ├── all_d.js │ │ ├── all_e.html │ │ ├── all_e.js │ │ ├── all_f.html │ │ ├── all_f.js │ │ ├── classes_0.html │ │ ├── classes_0.js │ │ ├── classes_1.html │ │ ├── classes_1.js │ │ ├── classes_2.html │ │ ├── classes_2.js │ │ ├── classes_3.html │ │ ├── classes_3.js │ │ ├── classes_4.html │ │ ├── classes_4.js │ │ ├── classes_5.html │ │ ├── classes_5.js │ │ ├── classes_6.html │ │ ├── classes_6.js │ │ ├── classes_7.html │ │ ├── classes_7.js │ │ ├── classes_8.html │ │ ├── classes_8.js │ │ ├── classes_9.html │ │ ├── classes_9.js │ │ ├── classes_a.html │ │ ├── classes_a.js │ │ ├── classes_b.html │ │ ├── classes_b.js │ │ ├── classes_c.html │ │ ├── classes_c.js │ │ ├── classes_d.html │ │ ├── classes_d.js │ │ ├── close.png │ │ ├── close.svg │ │ ├── functions_0.html │ │ ├── functions_0.js │ │ ├── functions_1.html │ │ ├── functions_1.js │ │ ├── functions_10.html │ │ ├── functions_10.js │ │ ├── functions_11.html │ │ ├── functions_11.js │ │ ├── functions_12.html │ │ ├── functions_12.js │ │ ├── functions_13.html │ │ ├── functions_13.js │ │ ├── functions_14.html │ │ ├── functions_14.js │ │ ├── functions_15.html │ │ ├── functions_15.js │ │ ├── functions_16.html │ │ ├── functions_16.js │ │ ├── functions_17.html │ │ ├── functions_17.js │ │ ├── functions_2.html │ │ ├── functions_2.js │ │ ├── functions_3.html │ │ ├── functions_3.js │ │ ├── functions_4.html │ │ ├── functions_4.js │ │ ├── functions_5.html │ │ ├── functions_5.js │ │ ├── functions_6.html │ │ ├── functions_6.js │ │ ├── functions_7.html │ │ ├── functions_7.js │ │ ├── functions_8.html │ │ ├── functions_8.js │ │ ├── functions_9.html │ │ ├── functions_9.js │ │ ├── functions_a.html │ │ ├── functions_a.js │ │ ├── functions_b.html │ │ ├── functions_b.js │ │ ├── functions_c.html │ │ ├── functions_c.js │ │ ├── functions_d.html │ │ ├── functions_d.js │ │ ├── functions_e.html │ │ ├── functions_e.js │ │ ├── functions_f.html │ │ ├── functions_f.js │ │ ├── mag_sel.png │ │ ├── mag_sel.svg │ │ ├── namespaces_0.html │ │ ├── namespaces_0.js │ │ ├── nomatches.html │ │ ├── pages_0.html │ │ ├── pages_0.js │ │ ├── search.css │ │ ├── search.js │ │ ├── search_l.png │ │ ├── search_m.png │ │ ├── search_r.png │ │ ├── searchdata.js │ │ ├── typedefs_0.html │ │ ├── typedefs_0.js │ │ ├── typedefs_1.html │ │ ├── typedefs_1.js │ │ ├── typedefs_2.html │ │ ├── typedefs_2.js │ │ ├── typedefs_3.html │ │ ├── typedefs_3.js │ │ ├── variables_0.html │ │ ├── variables_0.js │ │ ├── variables_1.html │ │ ├── variables_1.js │ │ ├── variables_2.html │ │ ├── variables_2.js │ │ ├── variables_3.html │ │ ├── variables_3.js │ │ ├── variables_4.html │ │ ├── variables_4.js │ │ ├── variables_5.html │ │ ├── variables_5.js │ │ ├── variables_6.html │ │ ├── variables_6.js │ │ ├── variables_7.html │ │ ├── variables_7.js │ │ ├── variables_8.html │ │ ├── variables_8.js │ │ ├── variables_9.html │ │ ├── variables_9.js │ │ ├── variables_a.html │ │ ├── variables_a.js │ │ ├── variables_b.html │ │ ├── variables_b.js │ │ ├── variables_c.html │ │ └── variables_c.js │ ├── splitbar.png │ ├── sync_off.png │ ├── sync_on.png │ ├── tab_a.png │ ├── tab_b.png │ ├── tab_h.png │ ├── tab_s.png │ ├── tabs.css │ ├── toggle-alternative-theme.js │ └── utils_8hpp_source.html ├── examples │ ├── CMakeLists.txt │ ├── audio │ │ ├── audio_music_stream.cpp │ │ ├── audio_sound_loading.cpp │ │ └── resources │ │ │ ├── LICENSE.md │ │ │ ├── coin.wav │ │ │ ├── country.mp3 │ │ │ ├── mini1111.xm │ │ │ ├── sound.wav │ │ │ ├── spring.wav │ │ │ ├── target.flac │ │ │ ├── target.ogg │ │ │ └── weird.wav │ ├── core │ │ ├── core_3d_camera_first_person.cpp │ │ ├── core_basic_window.cpp │ │ ├── core_basic_window_web.cpp │ │ ├── core_drop_files.cpp │ │ ├── core_input_mouse.cpp │ │ ├── core_loading_thread.cpp │ │ ├── core_random_values.cpp │ │ ├── core_world_screen.cpp │ │ └── resources │ │ │ ├── LICENSE │ │ │ ├── core_basic_window_web.html │ │ │ ├── distortion100.fs │ │ │ ├── distortion330.fs │ │ │ ├── ps3.png │ │ │ └── xbox.png │ ├── models │ │ ├── models_billboard.cpp │ │ ├── models_first_person_maze.cpp │ │ └── resources │ │ │ ├── billboard.png │ │ │ ├── cubicmap.png │ │ │ └── cubicmap_atlas.png │ ├── multiple │ │ ├── Player.cpp │ │ ├── Player.hpp │ │ ├── README.md │ │ └── main.cpp │ ├── shaders │ │ ├── resources │ │ │ ├── shaders │ │ │ │ ├── glsl100 │ │ │ │ │ └── wave.fs │ │ │ │ └── glsl330 │ │ │ │ │ └── wave.fs │ │ │ └── space.png │ │ └── shaders_texture_waves.cpp │ ├── shapes │ │ ├── resources │ │ │ └── shapes_logo_raylib.png │ │ ├── shapes_collision_area.cpp │ │ └── shapes_logo_raylib.cpp │ ├── text │ │ ├── resources │ │ │ ├── KAISG.ttf │ │ │ ├── LICENSE │ │ │ ├── custom_alagard.png │ │ │ ├── custom_jupiter_crash.png │ │ │ ├── custom_mecha.png │ │ │ ├── fonts │ │ │ │ ├── alagard.png │ │ │ │ ├── alpha_beta.png │ │ │ │ ├── jupiter_crash.png │ │ │ │ ├── mecha.png │ │ │ │ ├── pixantiqua.png │ │ │ │ ├── pixelplay.png │ │ │ │ ├── romulus.png │ │ │ │ └── setback.png │ │ │ ├── pixantiqua.fnt │ │ │ ├── pixantiqua.png │ │ │ └── pixantiqua.ttf │ │ ├── text_font_filters.cpp │ │ ├── text_font_loading.cpp │ │ ├── text_font_spritefont.cpp │ │ └── text_raylib_fonts.cpp │ └── textures │ │ ├── resources │ │ ├── KAISG.ttf │ │ ├── LICENSE │ │ ├── boom.wav │ │ ├── button.png │ │ ├── buttonfx.wav │ │ ├── cat.png │ │ ├── custom_jupiter_crash.png │ │ ├── cyberpunk_street_background.png │ │ ├── cyberpunk_street_foreground.png │ │ ├── cyberpunk_street_midground.png │ │ ├── explosion.png │ │ ├── fudesumi.png │ │ ├── fudesumi.raw │ │ ├── ninepatch_button.png │ │ ├── parrots.png │ │ ├── patterns.png │ │ ├── raylib_logo.png │ │ ├── scarfy.png │ │ ├── smoke.png │ │ ├── spark_flame.png │ │ └── wabbit_alpha.png │ │ ├── textures_bunnymark.cpp │ │ ├── textures_image_drawing.cpp │ │ └── textures_image_loading.cpp ├── include │ ├── AudioDevice.hpp │ ├── AudioStream.hpp │ ├── BoundingBox.hpp │ ├── CMakeLists.txt │ ├── Camera2D.hpp │ ├── Camera3D.hpp │ ├── Color.hpp │ ├── Font.hpp │ ├── Functions.hpp │ ├── Gamepad.hpp │ ├── Image.hpp │ ├── Material.hpp │ ├── Matrix.hpp │ ├── Mesh.hpp │ ├── Model.hpp │ ├── ModelAnimation.hpp │ ├── Mouse.hpp │ ├── Music.hpp │ ├── Ray.hpp │ ├── RayCollision.hpp │ ├── RaylibException.hpp │ ├── Rectangle.hpp │ ├── RenderTexture.hpp │ ├── Shader.hpp │ ├── Sound.hpp │ ├── Text.hpp │ ├── Texture.hpp │ ├── Touch.hpp │ ├── Vector2.hpp │ ├── Vector3.hpp │ ├── Vector4.hpp │ ├── VrStereoConfig.hpp │ ├── Wave.hpp │ ├── Window.hpp │ ├── raylib-cpp-utils.hpp │ ├── raylib-cpp.hpp │ ├── raylib.hpp │ └── raymath.hpp ├── projects │ ├── CMake │ │ ├── .gitignore │ │ ├── CMakeLists.txt │ │ ├── README.md │ │ └── main.cpp │ ├── Doxygen │ │ ├── Doxyfile │ │ ├── README.md │ │ ├── raylib-cpp_256x256.png │ │ └── raylib-cpp_55x55.png │ ├── Make │ │ └── README.md │ ├── README.md │ └── VSCode │ │ ├── FirstPerson.cpp │ │ └── README.md └── tests │ ├── CMakeLists.txt │ ├── raylib-assert.h │ ├── raylib_cpp_test.cpp │ └── resources │ ├── feynman.png │ └── weird.wav ├── raylib ├── .github │ ├── FUNDING.yml │ ├── ISSUE_TEMPLATE │ │ ├── config.yml │ │ └── new-issue-template.md │ └── workflows │ │ ├── android.yml │ │ ├── cmake.yml │ │ ├── linux.yml │ │ ├── linux_examples.yml │ │ ├── macos.yml │ │ ├── webassembly.yml │ │ ├── windows.yml │ │ └── windows_examples.yml ├── .gitignore ├── BINDINGS.md ├── CHANGELOG ├── CMakeLists.txt ├── CMakeOptions.txt ├── CONTRIBUTING.md ├── CONVENTIONS.md ├── FAQ.md ├── HISTORY.md ├── LICENSE ├── README.md ├── ROADMAP.md ├── cmake │ ├── AddIfFlagCompiles.cmake │ ├── BuildOptions.cmake │ ├── CompileDefinitions.cmake │ ├── CompilerFlags.cmake │ ├── EnumOption.cmake │ ├── GlfwImport.cmake │ ├── InstallConfigurations.cmake │ ├── JoinPaths.cmake │ ├── LibraryConfigurations.cmake │ ├── LibraryPathToLinkerFlags.cmake │ ├── PackConfigurations.cmake │ ├── PopulateConfigVariablesLocally.cmake │ ├── raylib-config-version.cmake │ └── raylib-config.cmake ├── examples │ ├── CMakeLists.txt │ ├── Makefile.Android │ ├── Makefile.Web │ ├── README.md │ ├── audio │ │ ├── audio_module_playing.c │ │ ├── audio_module_playing.png │ │ ├── audio_multichannel_sound.c │ │ ├── audio_multichannel_sound.png │ │ ├── audio_music_stream.c │ │ ├── audio_music_stream.png │ │ ├── audio_raw_stream.c │ │ ├── audio_raw_stream.png │ │ ├── audio_sound_loading.c │ │ ├── audio_sound_loading.png │ │ ├── audio_stream_effects.c │ │ ├── audio_stream_effects.png │ │ └── resources │ │ │ ├── LICENSE.md │ │ │ ├── coin.wav │ │ │ ├── country.mp3 │ │ │ ├── mini1111.xm │ │ │ ├── sound.wav │ │ │ ├── spring.wav │ │ │ ├── target.flac │ │ │ ├── target.ogg │ │ │ └── weird.wav │ ├── build.zig │ ├── core │ │ ├── core_2d_camera.c │ │ ├── core_2d_camera.png │ │ ├── core_2d_camera_mouse_zoom.c │ │ ├── core_2d_camera_mouse_zoom.png │ │ ├── core_2d_camera_platformer.c │ │ ├── core_2d_camera_platformer.png │ │ ├── core_2d_camera_smooth_pixelperfect.png │ │ ├── core_3d_camera_first_person.c │ │ ├── core_3d_camera_first_person.png │ │ ├── core_3d_camera_free.c │ │ ├── core_3d_camera_free.png │ │ ├── core_3d_camera_mode.c │ │ ├── core_3d_camera_mode.png │ │ ├── core_3d_picking.c │ │ ├── core_3d_picking.png │ │ ├── core_basic_screen_manager.c │ │ ├── core_basic_screen_manager.png │ │ ├── core_basic_window.c │ │ ├── core_basic_window.png │ │ ├── core_basic_window_web.c │ │ ├── core_custom_frame_control.c │ │ ├── core_custom_frame_control.png │ │ ├── core_custom_logging.c │ │ ├── core_custom_logging.png │ │ ├── core_drop_files.c │ │ ├── core_drop_files.png │ │ ├── core_input_gamepad.c │ │ ├── core_input_gamepad.png │ │ ├── core_input_gestures.c │ │ ├── core_input_gestures.png │ │ ├── core_input_keys.c │ │ ├── core_input_keys.png │ │ ├── core_input_mouse.c │ │ ├── core_input_mouse.png │ │ ├── core_input_mouse_wheel.c │ │ ├── core_input_mouse_wheel.png │ │ ├── core_input_multitouch.c │ │ ├── core_input_multitouch.png │ │ ├── core_loading_thread.c │ │ ├── core_loading_thread.png │ │ ├── core_random_values.c │ │ ├── core_random_values.png │ │ ├── core_scissor_test.c │ │ ├── core_scissor_test.png │ │ ├── core_smooth_pixelperfect.c │ │ ├── core_smooth_pixelperfect.png │ │ ├── core_split_screen.c │ │ ├── core_split_screen.png │ │ ├── core_storage_values.c │ │ ├── core_storage_values.png │ │ ├── core_vr_simulator.c │ │ ├── core_vr_simulator.png │ │ ├── core_window_flags.c │ │ ├── core_window_flags.png │ │ ├── core_window_letterbox.c │ │ ├── core_window_letterbox.png │ │ ├── core_window_should_close.c │ │ ├── core_window_should_close.png │ │ ├── core_world_screen.c │ │ ├── core_world_screen.png │ │ └── resources │ │ │ ├── LICENSE.md │ │ │ ├── distortion100.fs │ │ │ ├── distortion330.fs │ │ │ ├── ps3.png │ │ │ └── xbox.png │ ├── examples_template.c │ ├── models │ │ ├── models_animation.c │ │ ├── models_animation.png │ │ ├── models_billboard.c │ │ ├── models_billboard.png │ │ ├── models_box_collisions.c │ │ ├── models_box_collisions.png │ │ ├── models_cubicmap.c │ │ ├── models_cubicmap.png │ │ ├── models_first_person_maze.c │ │ ├── models_first_person_maze.png │ │ ├── models_geometric_shapes.c │ │ ├── models_geometric_shapes.png │ │ ├── models_heightmap.c │ │ ├── models_heightmap.png │ │ ├── models_loading.c │ │ ├── models_loading.png │ │ ├── models_loading_gltf.c │ │ ├── models_loading_gltf.png │ │ ├── models_loading_vox.c │ │ ├── models_loading_vox.png │ │ ├── models_mesh_generation.c │ │ ├── models_mesh_generation.png │ │ ├── models_mesh_picking.c │ │ ├── models_mesh_picking.png │ │ ├── models_orthographic_projection.c │ │ ├── models_orthographic_projection.png │ │ ├── models_rlgl_solar_system.c │ │ ├── models_rlgl_solar_system.png │ │ ├── models_skybox.c │ │ ├── models_skybox.png │ │ ├── models_waving_cubes.c │ │ ├── models_waving_cubes.png │ │ ├── models_yaw_pitch_roll.c │ │ ├── models_yaw_pitch_roll.png │ │ └── resources │ │ │ ├── LICENSE.md │ │ │ ├── billboard.png │ │ │ ├── cubicmap.png │ │ │ ├── cubicmap_atlas.png │ │ │ ├── dresden_square_1k.hdr │ │ │ ├── dresden_square_2k.hdr │ │ │ ├── heightmap.png │ │ │ ├── models │ │ │ ├── gltf │ │ │ │ ├── LICENSE │ │ │ │ ├── raylib_logo_3d.glb │ │ │ │ ├── robot.blend │ │ │ │ └── robot.glb │ │ │ ├── iqm │ │ │ │ ├── guy.blend │ │ │ │ ├── guy.iqm │ │ │ │ ├── guyanim.iqm │ │ │ │ └── guytex.png │ │ │ ├── obj │ │ │ │ ├── bridge.obj │ │ │ │ ├── bridge_diffuse.png │ │ │ │ ├── castle.obj │ │ │ │ ├── castle_diffuse.png │ │ │ │ ├── cube.obj │ │ │ │ ├── cube_diffuse.png │ │ │ │ ├── house.obj │ │ │ │ ├── house_diffuse.png │ │ │ │ ├── market.obj │ │ │ │ ├── market_diffuse.png │ │ │ │ ├── plane.obj │ │ │ │ ├── plane_diffuse.png │ │ │ │ ├── turret.obj │ │ │ │ ├── turret_diffuse.png │ │ │ │ ├── well.obj │ │ │ │ └── well_diffuse.png │ │ │ └── vox │ │ │ │ ├── LICENSE │ │ │ │ ├── chr_knight.vox │ │ │ │ ├── chr_sword.vox │ │ │ │ └── monu9.vox │ │ │ ├── shaders │ │ │ ├── glsl100 │ │ │ │ ├── cubemap.fs │ │ │ │ ├── cubemap.vs │ │ │ │ ├── skybox.fs │ │ │ │ └── skybox.vs │ │ │ └── glsl330 │ │ │ │ ├── cubemap.fs │ │ │ │ ├── cubemap.vs │ │ │ │ ├── skybox.fs │ │ │ │ └── skybox.vs │ │ │ └── skybox.png │ ├── others │ │ ├── easings_testbed.c │ │ ├── easings_testbed.png │ │ ├── embedded_files_loading.c │ │ ├── embedded_files_loading.png │ │ ├── external │ │ │ └── include │ │ │ │ ├── GLFW │ │ │ │ ├── glfw3.h │ │ │ │ └── glfw3native.h │ │ │ │ └── glad.h │ │ ├── raylib_opengl_interop.c │ │ ├── raylib_opengl_interop.png │ │ ├── reasings.h │ │ ├── resources │ │ │ ├── audio_data.h │ │ │ ├── image_data.h │ │ │ └── shaders │ │ │ │ ├── glsl100 │ │ │ │ ├── point_particle.fs │ │ │ │ └── point_particle.vs │ │ │ │ ├── glsl330 │ │ │ │ ├── point_particle.fs │ │ │ │ └── point_particle.vs │ │ │ │ └── glsl430 │ │ │ │ ├── gol.glsl │ │ │ │ ├── gol_render.glsl │ │ │ │ └── gol_transfert.glsl │ │ ├── rlgl_compute_shader.c │ │ ├── rlgl_compute_shader.png │ │ ├── rlgl_standalone.c │ │ └── rlgl_standalone.png │ ├── raylib_compile_execute.bat │ ├── raylib_makefile_example.bat │ ├── shaders │ │ ├── resources │ │ │ ├── LICENSE.md │ │ │ ├── fudesumi.png │ │ │ ├── mask.png │ │ │ ├── models │ │ │ │ ├── barracks.obj │ │ │ │ ├── barracks_diffuse.png │ │ │ │ ├── church.obj │ │ │ │ ├── church_diffuse.png │ │ │ │ ├── watermill.obj │ │ │ │ └── watermill_diffuse.png │ │ │ ├── plasma.png │ │ │ ├── raysan.png │ │ │ ├── shaders │ │ │ │ ├── glsl100 │ │ │ │ │ ├── base.fs │ │ │ │ │ ├── base.vs │ │ │ │ │ ├── base_lighting.vs │ │ │ │ │ ├── base_lighting_instanced.vs │ │ │ │ │ ├── bloom.fs │ │ │ │ │ ├── blur.fs │ │ │ │ │ ├── color_mix.fs │ │ │ │ │ ├── cross_hatching.fs │ │ │ │ │ ├── cross_stitching.fs │ │ │ │ │ ├── cubes_panning.fs │ │ │ │ │ ├── depth.fs │ │ │ │ │ ├── distortion.fs │ │ │ │ │ ├── dream_vision.fs │ │ │ │ │ ├── eratosthenes.fs │ │ │ │ │ ├── fisheye.fs │ │ │ │ │ ├── fog.fs │ │ │ │ │ ├── grayscale.fs │ │ │ │ │ ├── julia_set.fs │ │ │ │ │ ├── lighting.fs │ │ │ │ │ ├── mask.fs │ │ │ │ │ ├── outline.fs │ │ │ │ │ ├── palette_switch.fs │ │ │ │ │ ├── pixelizer.fs │ │ │ │ │ ├── posterization.fs │ │ │ │ │ ├── predator.fs │ │ │ │ │ ├── raymarching.fs │ │ │ │ │ ├── reload.fs │ │ │ │ │ ├── scanlines.fs │ │ │ │ │ ├── sobel.fs │ │ │ │ │ ├── spotlight.fs │ │ │ │ │ ├── swirl.fs │ │ │ │ │ └── wave.fs │ │ │ │ ├── glsl120 │ │ │ │ │ ├── base.fs │ │ │ │ │ ├── base.vs │ │ │ │ │ ├── base_lighting.vs │ │ │ │ │ ├── bloom.fs │ │ │ │ │ ├── blur.fs │ │ │ │ │ ├── cross_hatching.fs │ │ │ │ │ ├── cross_stitching.fs │ │ │ │ │ ├── distortion.fs │ │ │ │ │ ├── dream_vision.fs │ │ │ │ │ ├── fisheye.fs │ │ │ │ │ ├── fog.fs │ │ │ │ │ ├── grayscale.fs │ │ │ │ │ ├── palette_switch.fs │ │ │ │ │ ├── pixelizer.fs │ │ │ │ │ ├── posterization.fs │ │ │ │ │ ├── predator.fs │ │ │ │ │ ├── scanlines.fs │ │ │ │ │ ├── sobel.fs │ │ │ │ │ └── swirl.fs │ │ │ │ └── glsl330 │ │ │ │ │ ├── base.fs │ │ │ │ │ ├── base.vs │ │ │ │ │ ├── base_lighting.vs │ │ │ │ │ ├── bloom.fs │ │ │ │ │ ├── blur.fs │ │ │ │ │ ├── color_mix.fs │ │ │ │ │ ├── cross_hatching.fs │ │ │ │ │ ├── cross_stitching.fs │ │ │ │ │ ├── cubes_panning.fs │ │ │ │ │ ├── depth.fs │ │ │ │ │ ├── distortion.fs │ │ │ │ │ ├── dream_vision.fs │ │ │ │ │ ├── eratosthenes.fs │ │ │ │ │ ├── fisheye.fs │ │ │ │ │ ├── fog.fs │ │ │ │ │ ├── grayscale.fs │ │ │ │ │ ├── julia_set.fs │ │ │ │ │ ├── lighting.fs │ │ │ │ │ ├── lighting_instancing.vs │ │ │ │ │ ├── mask.fs │ │ │ │ │ ├── outline.fs │ │ │ │ │ ├── overdraw.fs │ │ │ │ │ ├── palette_switch.fs │ │ │ │ │ ├── pixelizer.fs │ │ │ │ │ ├── posterization.fs │ │ │ │ │ ├── predator.fs │ │ │ │ │ ├── raymarching.fs │ │ │ │ │ ├── reload.fs │ │ │ │ │ ├── scanlines.fs │ │ │ │ │ ├── sobel.fs │ │ │ │ │ ├── spotlight.fs │ │ │ │ │ ├── swirl.fs │ │ │ │ │ └── wave.fs │ │ │ ├── space.png │ │ │ └── texel_checker.png │ │ ├── rlights.h │ │ ├── shaders_basic_lighting.c │ │ ├── shaders_basic_lighting.png │ │ ├── shaders_custom_uniform.c │ │ ├── shaders_custom_uniform.png │ │ ├── shaders_eratosthenes.c │ │ ├── shaders_eratosthenes.png │ │ ├── shaders_fog.c │ │ ├── shaders_fog.png │ │ ├── shaders_hot_reloading.c │ │ ├── shaders_hot_reloading.png │ │ ├── shaders_julia_set.c │ │ ├── shaders_julia_set.png │ │ ├── shaders_mesh_instancing.c │ │ ├── shaders_mesh_instancing.png │ │ ├── shaders_model_shader.c │ │ ├── shaders_model_shader.png │ │ ├── shaders_multi_sample2d.c │ │ ├── shaders_multi_sample2d.png │ │ ├── shaders_palette_switch.c │ │ ├── shaders_palette_switch.png │ │ ├── shaders_postprocessing.c │ │ ├── shaders_postprocessing.png │ │ ├── shaders_raymarching.c │ │ ├── shaders_raymarching.png │ │ ├── shaders_shapes_textures.c │ │ ├── shaders_shapes_textures.png │ │ ├── shaders_simple_mask.c │ │ ├── shaders_simple_mask.png │ │ ├── shaders_spotlight.c │ │ ├── shaders_spotlight.png │ │ ├── shaders_texture_drawing.c │ │ ├── shaders_texture_drawing.png │ │ ├── shaders_texture_outline.c │ │ ├── shaders_texture_outline.png │ │ ├── shaders_texture_waves.c │ │ └── shaders_texture_waves.png │ ├── shapes │ │ ├── raygui.h │ │ ├── reasings.h │ │ ├── shapes_basic_shapes.c │ │ ├── shapes_basic_shapes.png │ │ ├── shapes_bouncing_ball.c │ │ ├── shapes_bouncing_ball.png │ │ ├── shapes_collision_area.c │ │ ├── shapes_collision_area.png │ │ ├── shapes_colors_palette.c │ │ ├── shapes_colors_palette.png │ │ ├── shapes_draw_circle_sector.c │ │ ├── shapes_draw_circle_sector.png │ │ ├── shapes_draw_rectangle_rounded.c │ │ ├── shapes_draw_rectangle_rounded.png │ │ ├── shapes_draw_ring.c │ │ ├── shapes_draw_ring.png │ │ ├── shapes_easings_ball_anim.c │ │ ├── shapes_easings_ball_anim.png │ │ ├── shapes_easings_box_anim.c │ │ ├── shapes_easings_box_anim.png │ │ ├── shapes_easings_rectangle_array.c │ │ ├── shapes_easings_rectangle_array.png │ │ ├── shapes_following_eyes.c │ │ ├── shapes_following_eyes.png │ │ ├── shapes_lines_bezier.c │ │ ├── shapes_lines_bezier.png │ │ ├── shapes_logo_raylib.c │ │ ├── shapes_logo_raylib.png │ │ ├── shapes_logo_raylib_anim.c │ │ ├── shapes_logo_raylib_anim.png │ │ ├── shapes_rectangle_scaling.c │ │ ├── shapes_rectangle_scaling.png │ │ ├── shapes_top_down_lights.c │ │ └── shapes_top_down_lights.png │ ├── text │ │ ├── resources │ │ │ ├── DotGothic16-Regular.ttf │ │ │ ├── DotGothic16-Regular_OFL.txt │ │ │ ├── KAISG.ttf │ │ │ ├── LICENSE.md │ │ │ ├── anonymous_pro_bold.ttf │ │ │ ├── custom_alagard.png │ │ │ ├── custom_jupiter_crash.png │ │ │ ├── custom_mecha.png │ │ │ ├── dejavu.fnt │ │ │ ├── dejavu.png │ │ │ ├── fonts │ │ │ │ ├── alagard.png │ │ │ │ ├── alpha_beta.png │ │ │ │ ├── jupiter_crash.png │ │ │ │ ├── mecha.png │ │ │ │ ├── pixantiqua.png │ │ │ │ ├── pixelplay.png │ │ │ │ ├── romulus.png │ │ │ │ └── setback.png │ │ │ ├── noto_cjk.fnt │ │ │ ├── noto_cjk.png │ │ │ ├── pixantiqua.fnt │ │ │ ├── pixantiqua.png │ │ │ ├── pixantiqua.ttf │ │ │ ├── shaders │ │ │ │ ├── glsl100 │ │ │ │ │ ├── alpha_discard.fs │ │ │ │ │ └── sdf.fs │ │ │ │ └── glsl330 │ │ │ │ │ ├── alpha_discard.fs │ │ │ │ │ └── sdf.fs │ │ │ ├── symbola.fnt │ │ │ └── symbola.png │ │ ├── text_codepoints_loading.c │ │ ├── text_codepoints_loading.png │ │ ├── text_draw_3d.c │ │ ├── text_draw_3d.png │ │ ├── text_font_filters.c │ │ ├── text_font_filters.png │ │ ├── text_font_loading.c │ │ ├── text_font_loading.png │ │ ├── text_font_sdf.c │ │ ├── text_font_sdf.png │ │ ├── text_font_spritefont.c │ │ ├── text_font_spritefont.png │ │ ├── text_format_text.c │ │ ├── text_format_text.png │ │ ├── text_input_box.c │ │ ├── text_input_box.png │ │ ├── text_raylib_fonts.c │ │ ├── text_raylib_fonts.png │ │ ├── text_rectangle_bounds.c │ │ ├── text_rectangle_bounds.png │ │ ├── text_unicode.c │ │ ├── text_unicode.png │ │ ├── text_writing_anim.c │ │ └── text_writing_anim.png │ └── textures │ │ ├── resources │ │ ├── KAISG.ttf │ │ ├── LICENSE.md │ │ ├── boom.wav │ │ ├── button.png │ │ ├── buttonfx.wav │ │ ├── cat.png │ │ ├── custom_jupiter_crash.png │ │ ├── cyberpunk_street_background.png │ │ ├── cyberpunk_street_foreground.png │ │ ├── cyberpunk_street_midground.png │ │ ├── explosion.png │ │ ├── fudesumi.png │ │ ├── fudesumi.raw │ │ ├── ninepatch_button.png │ │ ├── parrots.png │ │ ├── patterns.png │ │ ├── raylib_logo.png │ │ ├── scarfy.png │ │ ├── scarfy_run.gif │ │ ├── spark_flame.png │ │ └── wabbit_alpha.png │ │ ├── textures_background_scrolling.c │ │ ├── textures_background_scrolling.png │ │ ├── textures_blend_modes.c │ │ ├── textures_blend_modes.png │ │ ├── textures_bunnymark.c │ │ ├── textures_bunnymark.png │ │ ├── textures_draw_tiled.c │ │ ├── textures_draw_tiled.png │ │ ├── textures_fog_of_war.c │ │ ├── textures_fog_of_war.png │ │ ├── textures_gif_player.c │ │ ├── textures_gif_player.png │ │ ├── textures_image_drawing.c │ │ ├── textures_image_drawing.png │ │ ├── textures_image_generation.c │ │ ├── textures_image_generation.png │ │ ├── textures_image_loading.c │ │ ├── textures_image_loading.png │ │ ├── textures_image_processing.c │ │ ├── textures_image_processing.png │ │ ├── textures_image_text.c │ │ ├── textures_image_text.png │ │ ├── textures_logo_raylib.c │ │ ├── textures_logo_raylib.png │ │ ├── textures_mouse_painting.c │ │ ├── textures_mouse_painting.png │ │ ├── textures_npatch_drawing.c │ │ ├── textures_npatch_drawing.png │ │ ├── textures_particles_blending.c │ │ ├── textures_particles_blending.png │ │ ├── textures_polygon.c │ │ ├── textures_polygon.png │ │ ├── textures_raw_data.c │ │ ├── textures_raw_data.png │ │ ├── textures_sprite_anim.c │ │ ├── textures_sprite_anim.png │ │ ├── textures_sprite_button.c │ │ ├── textures_sprite_button.png │ │ ├── textures_sprite_explosion.c │ │ ├── textures_sprite_explosion.png │ │ ├── textures_srcrec_dstrec.c │ │ ├── textures_srcrec_dstrec.png │ │ ├── textures_to_image.c │ │ └── textures_to_image.png ├── logo │ ├── raylib.ico │ ├── raylib_128x128.png │ ├── raylib_144x144.png │ ├── raylib_16x16.png │ ├── raylib_180x180.png │ ├── raylib_24x24.png │ ├── raylib_256x256.png │ ├── raylib_32x32.png │ ├── raylib_36x36.png │ ├── raylib_48x48.png │ ├── raylib_512x512.png │ ├── raylib_64x64.png │ ├── raylib_72x72.png │ ├── raylib_96x96.png │ └── raylib_logo_animation.gif ├── parser │ ├── LICENSE │ ├── README.md │ ├── output │ │ ├── raylib_api.json │ │ ├── raylib_api.lua │ │ ├── raylib_api.txt │ │ └── raylib_api.xml │ └── raylib_parser.c ├── projects │ ├── 4coder │ │ ├── Makefile.Android │ │ ├── main.c │ │ └── project.4coder │ ├── Builder │ │ ├── README.md │ │ ├── examples │ │ │ ├── README.md │ │ │ └── meson.build │ │ └── meson.build │ ├── CMake │ │ ├── CMakeLists.txt │ │ ├── README.md │ │ └── core_basic_window.c │ ├── CodeBlocks │ │ ├── README.md │ │ ├── compiler_settings.png │ │ ├── core_basic_window.c │ │ └── core_basic_window.cbp │ ├── Geany │ │ ├── core_basic_window.c │ │ ├── raylib.c.tags │ │ ├── raylib_compile_execute.bat │ │ ├── raylib_compile_sources.bat │ │ └── raylib_project.geany │ ├── Notepad++ │ │ ├── README.md │ │ ├── c_raylib.xml │ │ ├── npes_saved_mingw.txt │ │ ├── npes_saved_tcc.txt │ │ ├── npes_saved_w64devkit.txt │ │ ├── npes_saved_zig.txt │ │ └── raylib_npp_parser │ │ │ ├── raylib_npp.xml │ │ │ ├── raylib_npp_parser.c │ │ │ └── raylib_to_parse.h │ ├── README.md │ ├── SublimeText │ │ ├── README.md │ │ ├── raylib.sublime-build │ │ └── raylib.sublime-project │ ├── VS2019-Android │ │ ├── raylib_android.sln │ │ └── raylib_android │ │ │ ├── raylib_android.NativeActivity │ │ │ ├── android_native_app_glue.c │ │ │ ├── android_native_app_glue.h │ │ │ ├── main.c │ │ │ ├── raylib_android.NativeActivity.vcxproj │ │ │ └── raylib_android.NativeActivity.vcxproj.filters │ │ │ └── raylib_android.Packaging │ │ │ ├── AndroidManifest.xml │ │ │ ├── build.xml │ │ │ ├── project.properties │ │ │ ├── raylib_android.Packaging.androidproj │ │ │ └── res │ │ │ └── values │ │ │ └── strings.xml │ ├── VS2022 │ │ ├── examples │ │ │ ├── audio_module_playing.vcxproj │ │ │ ├── audio_multichannel_sound.vcxproj │ │ │ ├── audio_music_stream.vcxproj │ │ │ ├── audio_raw_stream.vcxproj │ │ │ ├── audio_sound_loading.vcxproj │ │ │ ├── audio_stream_effects.vcxproj │ │ │ ├── core_2d_camera.vcxproj │ │ │ ├── core_2d_camera_mouse_zoom.vcxproj │ │ │ ├── core_2d_camera_platformer.vcxproj │ │ │ ├── core_3d_camera_first_person.vcxproj │ │ │ ├── core_3d_camera_free.vcxproj │ │ │ ├── core_3d_camera_mode.vcxproj │ │ │ ├── core_3d_picking.vcxproj │ │ │ ├── core_basic_screen_manager.vcxproj │ │ │ ├── core_basic_window.vcxproj │ │ │ ├── core_custom_frame_control.vcxproj │ │ │ ├── core_custom_logging.vcxproj │ │ │ ├── core_drop_files.vcxproj │ │ │ ├── core_input_gamepad.vcxproj │ │ │ ├── core_input_gestures.vcxproj │ │ │ ├── core_input_keys.vcxproj │ │ │ ├── core_input_mouse.vcxproj │ │ │ ├── core_input_mouse_wheel.vcxproj │ │ │ ├── core_input_multitouch.vcxproj │ │ │ ├── core_loading_thread.vcxproj │ │ │ ├── core_random_values.vcxproj │ │ │ ├── core_scissor_test.vcxproj │ │ │ ├── core_split_screen.vcxproj │ │ │ ├── core_storage_values.vcxproj │ │ │ ├── core_vr_simulator.vcxproj │ │ │ ├── core_window_flags.vcxproj │ │ │ ├── core_window_letterbox.vcxproj │ │ │ ├── core_window_should_close.vcxproj │ │ │ ├── core_world_screen.vcxproj │ │ │ ├── easings_testbed.vcxproj │ │ │ ├── embedded_files_loading.vcxproj │ │ │ ├── models_animation.vcxproj │ │ │ ├── models_billboard.vcxproj │ │ │ ├── models_box_collisions.vcxproj │ │ │ ├── models_cubicmap.vcxproj │ │ │ ├── models_first_person_maze.vcxproj │ │ │ ├── models_geometric_shapes.vcxproj │ │ │ ├── models_heightmap.vcxproj │ │ │ ├── models_loading.vcxproj │ │ │ ├── models_loading_gltf.vcxproj │ │ │ ├── models_loading_vox.vcxproj │ │ │ ├── models_mesh_generation.vcxproj │ │ │ ├── models_mesh_picking.vcxproj │ │ │ ├── models_orthographic_projection.vcxproj │ │ │ ├── models_rlgl_solar_system.vcxproj │ │ │ ├── models_skybox.vcxproj │ │ │ ├── models_waving_cubes.vcxproj │ │ │ ├── models_yaw_pitch_roll.vcxproj │ │ │ ├── rlgl_compute_shaders.vcxproj │ │ │ ├── rlgl_standalone.vcxproj │ │ │ ├── shaders_basic_lighting.vcxproj │ │ │ ├── shaders_custom_uniform.vcxproj │ │ │ ├── shaders_eratosthenes.vcxproj │ │ │ ├── shaders_fog.vcxproj │ │ │ ├── shaders_hot_reloading.vcxproj │ │ │ ├── shaders_julia_set.vcxproj │ │ │ ├── shaders_mesh_instancing.vcxproj │ │ │ ├── shaders_model_shader.vcxproj │ │ │ ├── shaders_multi_sample2d.vcxproj │ │ │ ├── shaders_palette_switch.vcxproj │ │ │ ├── shaders_postprocessing.vcxproj │ │ │ ├── shaders_raymarching.vcxproj │ │ │ ├── shaders_shapes_textures.vcxproj │ │ │ ├── shaders_simple_mask.vcxproj │ │ │ ├── shaders_spotlight.vcxproj │ │ │ ├── shaders_texture_drawing.vcxproj │ │ │ ├── shaders_texture_waves.vcxproj │ │ │ ├── shapes_basic_shapes.vcxproj │ │ │ ├── shapes_bouncing_ball.vcxproj │ │ │ ├── shapes_collision_area.vcxproj │ │ │ ├── shapes_colors_palette.vcxproj │ │ │ ├── shapes_draw_circle_sector.vcxproj │ │ │ ├── shapes_draw_rectangle_rounded.vcxproj │ │ │ ├── shapes_draw_ring.vcxproj │ │ │ ├── shapes_easings_ball_anim.vcxproj │ │ │ ├── shapes_easings_box_anim.vcxproj │ │ │ ├── shapes_easings_rectangle_array.vcxproj │ │ │ ├── shapes_following_eyes.vcxproj │ │ │ ├── shapes_lines_bezier.vcxproj │ │ │ ├── shapes_logo_raylib.vcxproj │ │ │ ├── shapes_logo_raylib_anim.vcxproj │ │ │ ├── shapes_rectangle_scaling.vcxproj │ │ │ ├── text_codepoints_loading.vcxproj │ │ │ ├── text_draw_3d.vcxproj │ │ │ ├── text_font_filters.vcxproj │ │ │ ├── text_font_loading.vcxproj │ │ │ ├── text_font_sdf.vcxproj │ │ │ ├── text_font_spritefont.vcxproj │ │ │ ├── text_format_text.vcxproj │ │ │ ├── text_input_box.vcxproj │ │ │ ├── text_raylib_fonts.vcxproj │ │ │ ├── text_rectangle_bounds.vcxproj │ │ │ ├── text_unicode.vcxproj │ │ │ ├── text_writing_anim.vcxproj │ │ │ ├── textures_background_scrolling.vcxproj │ │ │ ├── textures_blend_modes.vcxproj │ │ │ ├── textures_bunnymark.vcxproj │ │ │ ├── textures_draw_tiled.vcxproj │ │ │ ├── textures_fog_of_war.vcxproj │ │ │ ├── textures_gif_player.vcxproj │ │ │ ├── textures_image_drawing.vcxproj │ │ │ ├── textures_image_generation.vcxproj │ │ │ ├── textures_image_loading.vcxproj │ │ │ ├── textures_image_processing.vcxproj │ │ │ ├── textures_image_text.vcxproj │ │ │ ├── textures_logo_raylib.vcxproj │ │ │ ├── textures_mouse_painting.vcxproj │ │ │ ├── textures_npatch_drawing.vcxproj │ │ │ ├── textures_particles_blending.vcxproj │ │ │ ├── textures_polygon.vcxproj │ │ │ ├── textures_raw_data.vcxproj │ │ │ ├── textures_sprite_anim.vcxproj │ │ │ ├── textures_sprite_button.vcxproj │ │ │ ├── textures_sprite_explosion.vcxproj │ │ │ ├── textures_srcrec_dstrec.vcxproj │ │ │ └── textures_to_image.vcxproj │ │ ├── raylib.sln │ │ └── raylib │ │ │ └── raylib.vcxproj │ ├── VSCode │ │ ├── Makefile.Android │ │ ├── main.c │ │ ├── main.code-workspace │ │ └── resources │ │ │ └── LICENSE │ └── scripts │ │ ├── README.md │ │ ├── build-linux.sh │ │ ├── build-osx.sh │ │ ├── build-rpi.sh │ │ ├── build-windows.bat │ │ └── core_basic_window.c ├── raylib.pc.in └── src │ ├── CMakeLists.txt │ ├── build.zig │ ├── config.h │ ├── external │ ├── cgltf.h │ ├── dirent.h │ ├── dr_flac.h │ ├── dr_mp3.h │ ├── dr_wav.h │ ├── glad.h │ ├── glfw │ │ ├── .mailmap │ │ ├── CMake │ │ │ ├── GenerateMappings.cmake │ │ │ ├── Info.plist.in │ │ │ ├── MacOSXBundleInfo.plist.in │ │ │ ├── cmake_uninstall.cmake.in │ │ │ ├── glfw3.pc.in │ │ │ ├── glfw3Config.cmake.in │ │ │ ├── i686-w64-mingw32-clang.cmake │ │ │ ├── i686-w64-mingw32.cmake │ │ │ ├── modules │ │ │ │ ├── FindEpollShim.cmake │ │ │ │ ├── FindOSMesa.cmake │ │ │ │ ├── FindWaylandProtocols.cmake │ │ │ │ └── FindXKBCommon.cmake │ │ │ ├── x86_64-w64-mingw32-clang.cmake │ │ │ └── x86_64-w64-mingw32.cmake │ │ ├── CMakeLists.txt │ │ ├── LICENSE.md │ │ ├── README.md │ │ ├── deps │ │ │ ├── getopt.c │ │ │ ├── getopt.h │ │ │ ├── glad │ │ │ │ ├── gl.h │ │ │ │ ├── khrplatform.h │ │ │ │ ├── vk_platform.h │ │ │ │ └── vulkan.h │ │ │ ├── glad_gl.c │ │ │ ├── glad_vulkan.c │ │ │ ├── mingw │ │ │ │ ├── _mingw_dxhelper.h │ │ │ │ ├── dinput.h │ │ │ │ └── xinput.h │ │ │ └── vs2008 │ │ │ │ └── stdint.h │ │ ├── include │ │ │ └── GLFW │ │ │ │ ├── glfw3.h │ │ │ │ └── glfw3native.h │ │ └── src │ │ │ ├── CMakeLists.txt │ │ │ ├── cocoa_init.m │ │ │ ├── cocoa_joystick.h │ │ │ ├── cocoa_joystick.m │ │ │ ├── cocoa_monitor.m │ │ │ ├── cocoa_platform.h │ │ │ ├── cocoa_time.c │ │ │ ├── cocoa_window.m │ │ │ ├── context.c │ │ │ ├── egl_context.c │ │ │ ├── egl_context.h │ │ │ ├── glfw.rc.in │ │ │ ├── glfw_config.h.in │ │ │ ├── glx_context.c │ │ │ ├── glx_context.h │ │ │ ├── init.c │ │ │ ├── input.c │ │ │ ├── internal.h │ │ │ ├── linux_joystick.c │ │ │ ├── linux_joystick.h │ │ │ ├── mappings.h │ │ │ ├── mappings.h.in │ │ │ ├── monitor.c │ │ │ ├── nsgl_context.h │ │ │ ├── nsgl_context.m │ │ │ ├── null_init.c │ │ │ ├── null_joystick.c │ │ │ ├── null_joystick.h │ │ │ ├── null_monitor.c │ │ │ ├── null_platform.h │ │ │ ├── null_window.c │ │ │ ├── osmesa_context.c │ │ │ ├── osmesa_context.h │ │ │ ├── posix_thread.c │ │ │ ├── posix_thread.h │ │ │ ├── posix_time.c │ │ │ ├── posix_time.h │ │ │ ├── vulkan.c │ │ │ ├── wgl_context.c │ │ │ ├── wgl_context.h │ │ │ ├── win32_init.c │ │ │ ├── win32_joystick.c │ │ │ ├── win32_joystick.h │ │ │ ├── win32_monitor.c │ │ │ ├── win32_platform.h │ │ │ ├── win32_thread.c │ │ │ ├── win32_time.c │ │ │ ├── win32_window.c │ │ │ ├── window.c │ │ │ ├── wl_init.c │ │ │ ├── wl_monitor.c │ │ │ ├── wl_platform.h │ │ │ ├── wl_window.c │ │ │ ├── x11_init.c │ │ │ ├── x11_monitor.c │ │ │ ├── x11_platform.h │ │ │ ├── x11_window.c │ │ │ ├── xkb_unicode.c │ │ │ └── xkb_unicode.h │ ├── jar_mod.h │ ├── jar_xm.h │ ├── miniaudio.h │ ├── msf_gif.h │ ├── par_shapes.h │ ├── qoi.h │ ├── sdefl.h │ ├── sinfl.h │ ├── stb_image.h │ ├── stb_image_resize.h │ ├── stb_image_write.h │ ├── stb_rect_pack.h │ ├── stb_truetype.h │ ├── stb_vorbis.h │ ├── tinyobj_loader_c.h │ └── vox_loader.h │ ├── minshell.html │ ├── raudio.c │ ├── raylib.dll.rc │ ├── raylib.dll.rc.data │ ├── raylib.h │ ├── raylib.ico │ ├── raylib.rc │ ├── raylib.rc.data │ ├── raymath.h │ ├── rcamera.h │ ├── rcore.c │ ├── rgestures.h │ ├── rglfw.c │ ├── rlgl.h │ ├── rmodels.c │ ├── rshapes.c │ ├── rtext.c │ ├── rtextures.c │ ├── shell.html │ ├── utils.c │ └── utils.h ├── rlImGui ├── .gitignore ├── .gitmodules ├── LICENSE ├── README.md ├── examples │ ├── editor.cpp │ ├── imgui.ini │ ├── resources │ │ └── parrots.png │ └── simple.cpp ├── extras │ ├── FA6FreeSolidFontData.h │ ├── FontAwsome_LICENSE.txt │ └── IconsFontAwesome6.h ├── premake-2019.bat ├── premake-mingw.bat ├── premake5.lua ├── rlImGui.cpp ├── rlImGui.h └── rlImGuiColors.h ├── tomlplusplus ├── .clang-format ├── .editorconfig ├── .gitattributes ├── .github │ ├── ISSUE_TEMPLATE │ │ ├── bug_report.md │ │ ├── config.yml │ │ ├── feature_request.md │ │ └── spec_bug_report.md │ ├── pull_request_template.md │ └── workflows │ │ ├── ci.yaml │ │ └── gh-pages.yaml ├── .gitignore ├── .gitmodules ├── .runsettings ├── CHANGELOG.md ├── CMakeLists.txt ├── CODE_OF_CONDUCT.md ├── CONTRIBUTING.md ├── LICENSE ├── README.md ├── cmake │ ├── install-rules.cmake │ ├── project-is-top-level.cmake │ ├── tomlplusplusConfig.cmake │ ├── tomlplusplusConfig.cmake.meson.in │ ├── tomlplusplusConfigVersion.cmake.meson.in │ └── variables.cmake ├── cpp.hint ├── docs │ ├── images │ │ ├── badge-C++17.svg │ │ ├── badge-C++20.svg │ │ ├── badge-TOML.svg │ │ ├── badge-awesome.svg │ │ ├── badge-license-MIT.svg │ │ ├── banner.ai │ │ ├── banner_large.png │ │ ├── banner_small.png │ │ ├── favicon.ico │ │ ├── logo.ai │ │ └── logo.png │ ├── pages │ │ └── main_page.dox │ └── poxy.toml ├── examples │ ├── CMakeLists.txt │ ├── benchmark_data.toml │ ├── error_printer.cpp │ ├── error_printer.vcxproj │ ├── example.toml │ ├── examples.h │ ├── meson.build │ ├── parse_benchmark.cpp │ ├── parse_benchmark.vcxproj │ ├── simple_parser.cpp │ ├── simple_parser.vcxproj │ ├── toml_generator.cpp │ ├── toml_generator.vcxproj │ ├── toml_to_json_transcoder.cpp │ └── toml_to_json_transcoder.vcxproj ├── include │ ├── meson.build │ └── toml++ │ │ ├── impl │ │ ├── array.h │ │ ├── array.inl │ │ ├── at_path.h │ │ ├── at_path.inl │ │ ├── date_time.h │ │ ├── formatter.h │ │ ├── formatter.inl │ │ ├── forward_declarations.h │ │ ├── header_end.h │ │ ├── header_start.h │ │ ├── json_formatter.h │ │ ├── json_formatter.inl │ │ ├── key.h │ │ ├── make_node.h │ │ ├── node.h │ │ ├── node.inl │ │ ├── node_view.h │ │ ├── parse_error.h │ │ ├── parse_result.h │ │ ├── parser.h │ │ ├── parser.inl │ │ ├── preprocessor.h │ │ ├── print_to_stream.h │ │ ├── print_to_stream.inl │ │ ├── simd.h │ │ ├── source_region.h │ │ ├── std_except.h │ │ ├── std_initializer_list.h │ │ ├── std_map.h │ │ ├── std_new.h │ │ ├── std_optional.h │ │ ├── std_string.h │ │ ├── std_string.inl │ │ ├── std_utility.h │ │ ├── std_vector.h │ │ ├── table.h │ │ ├── table.inl │ │ ├── toml_formatter.h │ │ ├── toml_formatter.inl │ │ ├── unicode.h │ │ ├── unicode.inl │ │ ├── unicode_autogenerated.h │ │ ├── value.h │ │ ├── version.h │ │ ├── yaml_formatter.h │ │ └── yaml_formatter.inl │ │ └── toml.h ├── meson.build ├── meson_options.txt ├── src │ ├── meson.build │ └── toml++ │ │ └── toml.cpp ├── tests │ ├── at_path.cpp │ ├── conformance_burntsushi_invalid.cpp │ ├── conformance_burntsushi_valid.cpp │ ├── conformance_iarna_invalid.cpp │ ├── conformance_iarna_valid.cpp │ ├── cpp.hint │ ├── for_each.cpp │ ├── formatters.cpp │ ├── impl_toml.cpp │ ├── leakproof.h │ ├── lib_catch2.h │ ├── lib_tloptional.h │ ├── main.cpp │ ├── manipulating_arrays.cpp │ ├── manipulating_parse_result.cpp │ ├── manipulating_tables.cpp │ ├── manipulating_values.cpp │ ├── meson.build │ ├── odr_test_1.cpp │ ├── odr_test_2.cpp │ ├── parsing_arrays.cpp │ ├── parsing_booleans.cpp │ ├── parsing_comments.cpp │ ├── parsing_dates_and_times.cpp │ ├── parsing_floats.cpp │ ├── parsing_integers.cpp │ ├── parsing_key_value_pairs.cpp │ ├── parsing_spec_example.cpp │ ├── parsing_strings.cpp │ ├── parsing_tables.cpp │ ├── settings.h │ ├── tests.cpp │ ├── tests.h │ ├── user_feedback.cpp │ ├── using_iterators.cpp │ ├── visit.cpp │ ├── vs │ │ ├── odr_test.vcxproj │ │ ├── test_debug_x64.vcxproj │ │ ├── test_debug_x64_cpplatest.vcxproj │ │ ├── test_debug_x64_cpplatest_noexcept.vcxproj │ │ ├── test_debug_x64_cpplatest_noexcept_unrel.vcxproj │ │ ├── test_debug_x64_cpplatest_unrel.vcxproj │ │ ├── test_debug_x64_noexcept.vcxproj │ │ ├── test_debug_x64_noexcept_unrel.vcxproj │ │ 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