├── .gitignore ├── Assets └── Fonts │ └── VeraSans.ttf ├── CMakeLists.txt ├── DemoProject ├── Assets │ ├── Levels │ │ ├── skybox.texture │ │ └── test.level │ ├── Meshes │ │ ├── Cube.mesh │ │ ├── Cube.primitive │ │ ├── Default.matt │ │ ├── Sphere.mesh │ │ └── Sphere.primitive │ ├── Plants │ │ ├── grass_instances_100k.instd │ │ ├── grass_instances_10k.instd │ │ ├── grass_medium_01.matt │ │ ├── grass_medium_01_diff.texture │ │ ├── grass_medium_01_large_a_LOD1.mesh │ │ ├── grass_medium_01_large_a_LOD10.primitive │ │ ├── rock.matt │ │ ├── rock_instances_400.instd │ │ ├── rock_moss_set_01.mesh │ │ ├── rock_moss_set_010.primitive │ │ ├── rock_moss_set_011.primitive │ │ ├── rock_moss_set_012.primitive │ │ ├── rock_moss_set_01_diff.texture │ │ ├── shrub.matt │ │ ├── shrub_01.mesh │ │ ├── shrub_010.primitive │ │ ├── shrub_011.primitive │ │ ├── shrub_01_diff.texture │ │ └── shrub_instances_1k.instd │ └── keqing │ │ ├── keqing.mesh │ │ ├── keqing0.primitive │ │ ├── keqing1.primitive │ │ ├── keqing10.primitive │ │ ├── keqing11.primitive │ │ ├── keqing12.primitive │ │ ├── keqing13.primitive │ │ ├── keqing14.primitive │ │ ├── keqing15.primitive │ │ ├── keqing16.primitive │ │ ├── keqing17.primitive │ │ ├── keqing18.primitive │ │ ├── keqing19.primitive │ │ ├── keqing2.primitive │ │ ├── keqing3.primitive │ │ ├── keqing4.primitive │ │ ├── keqing5.primitive │ │ ├── keqing6.primitive │ │ ├── keqing7.primitive │ │ ├── keqing8.primitive │ │ ├── keqing9.primitive │ │ ├── mat │ │ ├── cloth.mati │ │ ├── emoj.mati │ │ ├── face.mati │ │ ├── hair.mati │ │ ├── keqing.matt │ │ └── skin.mati │ │ └── tex │ │ ├── cloth.texture │ │ ├── emoj.texture │ │ ├── face.texture │ │ ├── hair.texture │ │ └── skin.texture ├── ProjectConfig.ini └── imgui.ini ├── EngineConfig.ini ├── README.md ├── Shaders ├── BasePassTemplate.hlsl ├── CMakeLists.txt ├── Common.hlsli ├── DeferredLightingPBR.hlsl ├── DirectionalShadow.hlsl ├── GBufferCommon.hlsli ├── HZB.hlsl ├── InstanceCulling.hlsl ├── ShadowCommon.hlsli ├── SkyBox.hlsl └── TextureBlit.hlsl └── Source ├── Core ├── CMakeLists.txt ├── Core │ ├── Private │ │ ├── Container.cpp │ │ ├── File.cpp │ │ ├── Json.cpp │ │ ├── Log.cpp │ │ ├── String.cpp │ │ └── Time.cpp │ └── Public │ │ ├── Algorithm.h │ │ ├── BaseStructs.h │ │ ├── Concurrency.h │ │ ├── Container.h │ │ ├── Defines.h │ │ ├── EnumClass.h │ │ ├── File.h │ │ ├── Func.h │ │ ├── Json.h │ │ ├── Log.h │ │ ├── RefCounter.h │ │ ├── String.h │ │ ├── TArray.h │ │ ├── TArrayView.h │ │ ├── TList.h │ │ ├── TQueue.h │ │ ├── TSharedPtr.h │ │ ├── TUniquePtr.h │ │ └── Time.h ├── Math │ ├── Private │ │ ├── Geometry.cpp │ │ └── Matrix.cpp │ └── Public │ │ ├── Geometry.h │ │ ├── Math.h │ │ ├── MathBase.h │ │ ├── Matrix.h │ │ ├── NumUtil.h │ │ ├── Quaternion.h │ │ ├── Transform.h │ │ └── Vector.h └── Util │ ├── Private │ └── Random.cpp │ └── Public │ └── Random.h ├── Editor ├── CMakeLists.txt ├── Context │ ├── Private │ │ └── Editor.cpp │ └── Public │ │ └── Editor.h ├── EditorUI │ ├── Private │ │ ├── AssetView.cpp │ │ ├── AssetView.h │ │ ├── EditorUIMgr.cpp │ │ ├── EditorWindow.cpp │ │ ├── UIController.cpp │ │ ├── UIExtent.cpp │ │ ├── UIExtent.h │ │ ├── WndAssetBrowser.cpp │ │ ├── WndAssetBrowser.h │ │ ├── WndDebugView.cpp │ │ ├── WndDebugView.h │ │ ├── WndDetails.cpp │ │ ├── WndDetails.h │ │ ├── WndLevelHierarchy.cpp │ │ ├── WndLevelHierarchy.h │ │ ├── WndLevelSetting.cpp │ │ ├── WndLevelSetting.h │ │ ├── WndRenderGraph.cpp │ │ ├── WndRenderGraph.h │ │ ├── WndViewport.cpp │ │ └── WndViewport.h │ └── Public │ │ ├── EditorUIMgr.h │ │ ├── EditorWindow.h │ │ └── UIController.h ├── Functions │ ├── Private │ │ ├── AssetImporter.cpp │ │ ├── AssetManager.cpp │ │ ├── EditorConfig.cpp │ │ └── EditorLevel.cpp │ └── Public │ │ ├── AssetImporter.h │ │ ├── AssetManager.h │ │ ├── EditorConfig.h │ │ └── EditorLevel.h └── main.cpp ├── Engine ├── Asset │ ├── Private │ │ ├── AssetLoader.cpp │ │ ├── MaterialAsset.cpp │ │ ├── MeshAsset.cpp │ │ └── TextureAsset.cpp │ └── Public │ │ ├── AssetCommon.h │ │ ├── AssetLoader.h │ │ ├── MaterialAsset.h │ │ ├── MeshAsset.h │ │ └── TextureAsset.h ├── CMakeLists.txt ├── Engine │ ├── Private │ │ └── Engine.cpp │ └── Public │ │ └── Engine.h ├── Objects │ ├── Private │ │ ├── Camera.cpp │ │ ├── DirectionalLight.cpp │ │ ├── ECS.cpp │ │ ├── InstanceDataMgr.cpp │ │ ├── Level.cpp │ │ ├── LevelComponents.cpp │ │ ├── Material.cpp │ │ ├── MeshRenderer.cpp │ │ ├── RenderCamera.cpp │ │ ├── RenderResource.cpp │ │ ├── RenderScene.cpp │ │ ├── SkyBox.cpp │ │ └── StaticMesh.cpp │ └── Public │ │ ├── Camera.h │ │ ├── DirectionalLight.h │ │ ├── ECS.h │ │ ├── InstanceDataMgr.h │ │ ├── Level.h │ │ ├── LevelComponents.h │ │ ├── Material.h │ │ ├── MeshRenderer.h │ │ ├── RenderCamera.h │ │ ├── RenderResource.h │ │ ├── RenderScene.h │ │ ├── SkyBox.h │ │ └── StaticMesh.h ├── RHI │ ├── Private │ │ ├── D3D12RHI │ │ │ ├── D3D12Command.cpp │ │ │ ├── D3D12Command.h │ │ │ ├── D3D12Descriptor.cpp │ │ │ ├── D3D12Descriptor.h │ │ │ ├── D3D12Device.cpp │ │ │ ├── D3D12Device.h │ │ │ ├── D3D12ImGui.cpp │ │ │ ├── D3D12ImGui.h │ │ │ ├── D3D12Pipeline.cpp │ │ │ ├── D3D12Pipeline.h │ │ │ ├── D3D12RHI.cpp │ │ │ ├── D3D12RHI.h │ │ │ ├── D3D12Resources.cpp │ │ │ ├── D3D12Resources.h │ │ │ ├── D3D12Util.cpp │ │ │ ├── D3D12Util.h │ │ │ ├── D3D12Viewport.cpp │ │ │ └── D3D12Viewport.h │ │ ├── RHI.cpp │ │ ├── RHIImGui.cpp │ │ ├── RHIResources.cpp │ │ └── VulkanRHI │ │ │ ├── VulkanCommand.cpp │ │ │ ├── VulkanCommand.h │ │ │ ├── VulkanCommon.cpp │ │ │ ├── VulkanCommon.h │ │ │ ├── VulkanContext.cpp │ │ │ ├── VulkanContext.h │ │ │ ├── VulkanConverter.cpp │ │ │ ├── VulkanConverter.h │ │ │ ├── VulkanDevice.cpp │ │ │ ├── VulkanDevice.h │ │ │ ├── VulkanImGui.cpp │ │ │ ├── VulkanImGui.h │ │ │ ├── VulkanMemory.cpp │ │ │ ├── VulkanMemory.h │ │ │ ├── VulkanPipeline.cpp │ │ │ ├── VulkanPipeline.h │ │ │ ├── VulkanRHI.cpp │ │ │ ├── VulkanRHI.h │ │ │ ├── VulkanResources.cpp │ │ │ ├── VulkanResources.h │ │ │ ├── VulkanViewport.cpp │ │ │ └── VulkanViewport.h │ └── Public │ │ ├── RHI.h │ │ ├── RHICommand.h │ │ ├── RHIEnum.h │ │ ├── RHIImGui.h │ │ └── RHIResources.h ├── Render │ ├── Private │ │ ├── DefaultResource.cpp │ │ ├── DrawCall.cpp │ │ ├── GlobalShader.cpp │ │ ├── HZBBuilder.cpp │ │ ├── RenderGraph.cpp │ │ ├── RenderGraphNode.cpp │ │ ├── Renderer.cpp │ │ └── ShaderCompiler.cpp │ └── Public │ │ ├── DefaultResource.h │ │ ├── DrawCall.h │ │ ├── GlobalShader.h │ │ ├── HZBBuilder.h │ │ ├── RenderGraph.h │ │ ├── RenderGraphNode.h │ │ ├── Renderer.h │ │ └── ShaderCompiler.h ├── System │ ├── Private │ │ ├── Configuration.cpp │ │ └── Timer.cpp │ └── Public │ │ ├── Configuration.h │ │ └── Timer.h └── Window │ ├── Private │ ├── EngineWindow.cpp │ ├── WindowGLFW │ │ ├── WindowSystemGLFW.cpp │ │ └── WindowSystemGLFW.h │ └── WindowWin32 │ │ ├── WindowSystemWin32.cpp │ │ └── WindowSystemWin32.h │ └── Public │ ├── EngineWindow.h │ └── InputEnum.h ├── Runtime ├── CMakeLists.txt ├── ClientCode │ ├── Private │ │ ├── RuntimeLevel.cpp │ │ └── RuntimeUI.cpp │ └── Public │ │ ├── RuntimeLevel.h │ │ └── RuntimeUI.h ├── Runtime │ ├── Private │ │ └── Runtime.cpp │ └── Public │ │ └── Runtime.h └── main.cpp ├── ThirdParty ├── CMakeLists.txt ├── DirectX │ ├── LICENSE │ └── include │ │ └── d3dx12.h ├── DirectXShaderCompiler │ ├── LICENSE-LLVM.txt │ ├── LICENSE-MIT.txt │ ├── LICENSE-MS.txt │ ├── README.md │ ├── bin │ │ ├── arm64 │ │ │ ├── dxc.exe │ │ │ ├── dxcompiler.dll │ │ │ └── dxil.dll │ │ ├── x64 │ │ │ ├── dxc.exe │ │ │ ├── dxcompiler.dll │ │ │ └── dxil.dll │ │ └── x86 │ │ │ ├── dxc.exe │ │ │ ├── dxcompiler.dll │ │ │ └── dxil.dll │ ├── inc │ │ ├── d3d12shader.h │ │ ├── dxcapi.h │ │ ├── dxcerrors.h │ │ └── dxcisense.h │ └── lib │ │ ├── arm64 │ │ └── dxcompiler.lib │ │ ├── x64 │ │ └── dxcompiler.lib │ │ └── x86 │ │ └── dxcompiler.lib ├── RenderDoc │ └── renderdoc_app.h ├── Vulkan │ ├── LICENSE.md │ ├── include │ │ ├── vk_video │ │ │ ├── vulkan_video_codec_av1std.h │ │ │ ├── vulkan_video_codec_av1std_decode.h │ │ │ ├── vulkan_video_codec_h264std.h │ │ │ ├── vulkan_video_codec_h264std_decode.h │ │ │ ├── vulkan_video_codec_h264std_encode.h │ │ │ ├── vulkan_video_codec_h265std.h │ │ │ ├── vulkan_video_codec_h265std_decode.h │ │ │ ├── vulkan_video_codec_h265std_encode.h │ │ │ └── vulkan_video_codecs_common.h │ │ └── vulkan │ │ │ ├── vk_icd.h │ │ │ ├── vk_layer.h │ │ │ ├── vk_platform.h │ │ │ ├── vulkan.cppm │ │ │ ├── vulkan.h │ │ │ ├── vulkan.hpp │ │ │ ├── vulkan_android.h │ │ │ ├── vulkan_beta.h │ │ │ ├── vulkan_core.h │ │ │ ├── vulkan_directfb.h │ │ │ ├── vulkan_enums.hpp │ │ │ ├── vulkan_extension_inspection.hpp │ │ │ ├── vulkan_format_traits.hpp │ │ │ ├── vulkan_fuchsia.h │ │ │ ├── vulkan_funcs.hpp │ │ │ ├── vulkan_ggp.h │ │ │ ├── vulkan_handles.hpp │ │ │ ├── vulkan_hash.hpp │ │ │ ├── vulkan_hpp_macros.hpp │ │ │ ├── vulkan_ios.h │ │ │ ├── vulkan_macos.h │ │ │ ├── vulkan_metal.h │ │ │ ├── vulkan_raii.hpp │ │ │ ├── vulkan_screen.h │ │ │ ├── vulkan_shared.hpp │ │ │ ├── vulkan_static_assertions.hpp │ │ │ ├── vulkan_structs.hpp │ │ │ ├── vulkan_to_string.hpp │ │ │ ├── vulkan_vi.h │ │ │ ├── vulkan_video.hpp │ │ │ ├── vulkan_wayland.h │ │ │ ├── vulkan_win32.h │ │ │ ├── vulkan_xcb.h │ │ │ ├── vulkan_xlib.h │ │ │ └── vulkan_xlib_xrandr.h │ └── lib │ │ └── Win64 │ │ └── vulkan-1.lib ├── VulkanMemoryAllocator │ └── include │ │ └── vk_mem_alloc.h ├── WinPixEventRuntime │ ├── Include │ │ └── WinPixEventRuntime │ │ │ ├── PIXEvents.h │ │ │ ├── PIXEventsCommon.h │ │ │ ├── PIXEventsLegacy.h │ │ │ ├── pix3.h │ │ │ └── pix3_win.h │ ├── bin │ │ └── x64 │ │ │ ├── WinPixEventRuntime.dll │ │ │ └── WinPixEventRuntime.lib │ └── license.txt ├── assimpWin32 │ ├── include │ │ └── assimp │ │ │ ├── .editorconfig │ │ │ ├── Compiler │ │ │ ├── poppack1.h │ │ │ ├── pstdint.h │ │ │ └── pushpack1.h │ │ │ ├── DefaultLogger.hpp │ │ │ ├── Exporter.hpp │ │ │ ├── IOStream.hpp │ │ │ ├── IOSystem.hpp │ │ │ ├── Importer.hpp │ │ │ ├── LogStream.hpp │ │ │ ├── Logger.hpp │ │ │ ├── NullLogger.hpp │ │ │ ├── ProgressHandler.hpp │ │ │ ├── ai_assert.h │ │ │ ├── anim.h │ │ │ ├── camera.h │ │ │ ├── cexport.h │ │ │ ├── cfileio.h │ │ │ ├── cimport.h │ │ │ ├── color4.h │ │ │ ├── color4.inl │ │ │ ├── config.h │ │ │ ├── defs.h │ │ │ ├── importerdesc.h │ │ │ ├── light.h │ │ │ ├── material.h │ │ │ ├── material.inl │ │ │ ├── matrix3x3.h │ │ │ ├── matrix3x3.inl │ │ │ ├── matrix4x4.h │ │ │ ├── matrix4x4.inl │ │ │ ├── mesh.h │ │ │ ├── metadata.h │ │ │ ├── port │ │ │ └── AndroidJNI │ │ │ │ └── AndroidJNIIOSystem.h │ │ │ ├── postprocess.h │ │ │ ├── quaternion.h │ │ │ ├── quaternion.inl │ │ │ ├── scene.h │ │ │ ├── texture.h │ │ │ ├── types.h │ │ │ ├── vector2.h │ │ │ ├── vector2.inl │ │ │ ├── vector3.h │ │ │ ├── vector3.inl │ │ │ └── version.h │ └── lib │ │ ├── assimp-vc140-mt.dll │ │ └── assimp-vc140-mt.lib ├── assimpWin64 │ ├── include │ │ └── assimp │ │ │ ├── .editorconfig │ │ │ ├── Compiler │ │ │ ├── poppack1.h │ │ │ ├── pstdint.h │ │ │ └── pushpack1.h │ │ │ ├── DefaultLogger.hpp │ │ │ ├── Exporter.hpp │ │ │ ├── IOStream.hpp │ │ │ ├── IOSystem.hpp │ │ │ ├── Importer.hpp │ │ │ ├── LogStream.hpp │ │ │ ├── Logger.hpp │ │ │ ├── NullLogger.hpp │ │ │ ├── ProgressHandler.hpp │ │ │ ├── ai_assert.h │ │ │ ├── anim.h │ │ │ ├── camera.h │ │ │ ├── cexport.h │ │ │ ├── cfileio.h │ │ │ ├── cimport.h │ │ │ ├── color4.h │ │ │ ├── color4.inl │ │ │ ├── config.h │ │ │ ├── defs.h │ │ │ ├── importerdesc.h │ │ │ ├── light.h │ │ │ ├── material.h │ │ │ ├── material.inl │ │ │ ├── matrix3x3.h │ │ │ ├── matrix3x3.inl │ │ │ ├── matrix4x4.h │ │ │ ├── matrix4x4.inl │ │ │ ├── mesh.h │ │ │ ├── metadata.h │ │ │ ├── port │ │ │ └── AndroidJNI │ │ │ │ └── AndroidJNIIOSystem.h │ │ │ ├── postprocess.h │ │ │ ├── quaternion.h │ │ │ ├── quaternion.inl │ │ │ ├── scene.h │ │ │ ├── texture.h │ │ │ ├── types.h │ │ │ ├── vector2.h │ │ │ ├── vector2.inl │ │ │ ├── vector3.h │ │ │ ├── vector3.inl │ │ │ └── version.h │ └── lib │ │ ├── assimp-vc140-mt.dll │ │ ├── assimp-vc140-mt.exp │ │ └── assimp-vc140-mt.lib ├── glfwWin32 │ ├── LICENSE.md │ ├── README.md │ ├── include │ │ └── GLFW │ │ │ ├── glfw3.h │ │ │ └── glfw3native.h │ ├── lib-mingw │ │ ├── glfw3.dll │ │ ├── libglfw3.a │ │ └── libglfw3dll.a │ ├── lib-static-ucrt │ │ ├── glfw3.dll │ │ └── glfw3dll.lib │ ├── lib-vc2010 │ │ ├── glfw3.dll │ │ ├── glfw3.lib │ │ ├── glfw3_mt.lib │ │ └── glfw3dll.lib │ ├── lib-vc2012 │ │ ├── glfw3.dll │ │ ├── glfw3.lib │ │ ├── glfw3_mt.lib │ │ └── glfw3dll.lib │ ├── lib-vc2013 │ │ ├── glfw3.dll │ │ ├── glfw3.lib │ │ ├── glfw3_mt.lib │ │ └── glfw3dll.lib │ ├── lib-vc2015 │ │ ├── glfw3.dll │ │ ├── glfw3.lib │ │ ├── glfw3_mt.lib │ │ └── glfw3dll.lib │ ├── lib-vc2017 │ │ ├── glfw3.dll │ │ ├── glfw3.lib │ │ ├── glfw3_mt.lib │ │ └── glfw3dll.lib │ └── lib-vc2019 │ │ ├── glfw3.dll │ │ ├── glfw3.lib │ │ ├── glfw3_mt.lib │ │ └── glfw3dll.lib ├── glfwWin64 │ ├── LICENSE.md │ ├── README.md │ ├── include │ │ └── GLFW │ │ │ ├── glfw3.h │ │ │ └── glfw3native.h │ ├── lib-static-ucrt │ │ ├── glfw3.dll │ │ └── glfw3dll.lib │ ├── lib-vc2012 │ │ ├── glfw3.dll │ │ ├── glfw3.lib │ │ ├── glfw3_mt.lib │ │ └── glfw3dll.lib │ ├── lib-vc2013 │ │ ├── glfw3.dll │ │ ├── glfw3.lib │ │ ├── glfw3_mt.lib │ │ └── glfw3dll.lib │ ├── lib-vc2015 │ │ ├── glfw3.dll │ │ ├── glfw3.lib │ │ ├── glfw3_mt.lib │ │ └── glfw3dll.lib │ ├── lib-vc2017 │ │ ├── glfw3.dll │ │ ├── glfw3.lib │ │ ├── glfw3_mt.lib │ │ └── glfw3dll.lib │ └── lib-vc2019 │ │ ├── glfw3.dll │ │ ├── glfw3.lib │ │ ├── glfw3_mt.lib │ │ └── glfw3dll.lib ├── imgui.cmake ├── imgui │ ├── .editorconfig │ ├── .gitattributes │ ├── .gitignore │ ├── LICENSE.txt │ ├── backends │ │ ├── imgui_impl_allegro5.cpp │ │ ├── imgui_impl_allegro5.h │ │ ├── imgui_impl_android.cpp │ │ ├── imgui_impl_android.h │ │ ├── imgui_impl_dx10.cpp │ │ ├── imgui_impl_dx10.h │ │ ├── imgui_impl_dx11.cpp │ │ ├── imgui_impl_dx11.h │ │ ├── imgui_impl_dx12.cpp │ │ ├── imgui_impl_dx12.h │ │ ├── imgui_impl_dx9.cpp │ │ ├── imgui_impl_dx9.h │ │ ├── imgui_impl_glfw.cpp │ │ ├── imgui_impl_glfw.h │ │ ├── imgui_impl_glut.cpp │ │ ├── imgui_impl_glut.h │ │ ├── imgui_impl_metal.h │ │ ├── imgui_impl_metal.mm │ │ ├── imgui_impl_opengl2.cpp │ │ ├── imgui_impl_opengl2.h │ │ ├── imgui_impl_opengl3.cpp │ │ ├── imgui_impl_opengl3.h │ │ ├── imgui_impl_opengl3_loader.h │ │ ├── imgui_impl_osx.h │ │ ├── imgui_impl_osx.mm │ │ ├── imgui_impl_sdl2.cpp │ │ ├── imgui_impl_sdl2.h │ │ ├── imgui_impl_sdl3.cpp │ │ ├── imgui_impl_sdl3.h │ │ ├── imgui_impl_sdlrenderer2.cpp │ │ ├── imgui_impl_sdlrenderer2.h │ │ ├── imgui_impl_sdlrenderer3.cpp │ │ ├── imgui_impl_sdlrenderer3.h │ │ ├── imgui_impl_vulkan.cpp │ │ ├── imgui_impl_vulkan.h │ │ ├── imgui_impl_wgpu.cpp │ │ ├── imgui_impl_wgpu.h │ │ ├── imgui_impl_win32.cpp │ │ ├── imgui_impl_win32.h │ │ └── vulkan │ │ │ ├── generate_spv.sh │ │ │ ├── glsl_shader.frag │ │ │ └── glsl_shader.vert │ ├── imconfig.h │ ├── imgui.cpp │ ├── imgui.h │ ├── imgui_demo.cpp │ ├── imgui_draw.cpp │ ├── imgui_internal.h │ ├── imgui_tables.cpp │ ├── imgui_widgets.cpp │ ├── imstb_rectpack.h │ ├── imstb_textedit.h │ ├── imstb_truetype.h │ └── misc │ │ ├── README.txt │ │ ├── cpp │ │ ├── README.txt │ │ ├── imgui_stdlib.cpp │ │ └── imgui_stdlib.h │ │ ├── debuggers │ │ ├── README.txt │ │ ├── imgui.gdb │ │ ├── imgui.natstepfilter │ │ └── imgui.natvis │ │ ├── fonts │ │ ├── Cousine-Regular.ttf │ │ ├── DroidSans.ttf │ │ ├── Karla-Regular.ttf │ │ ├── ProggyClean.ttf │ │ ├── ProggyTiny.ttf │ │ ├── Roboto-Medium.ttf │ │ └── binary_to_compressed_c.cpp │ │ ├── freetype │ │ ├── README.md │ │ ├── imgui_freetype.cpp │ │ └── imgui_freetype.h │ │ └── single_file │ │ └── imgui_single_file.h ├── imnodes.cmake ├── imnodes │ ├── LICENSE.md │ ├── imnodes.cpp │ ├── imnodes.h │ └── imnodes_internal.h ├── lz4.cmake ├── lz4 │ ├── lz4.c │ ├── lz4.h │ ├── lz4hc.c │ ├── lz4hc.h │ ├── xxhash.c │ └── xxhash.h ├── rapidjson │ └── include │ │ ├── allocators.h │ │ ├── cursorstreamwrapper.h │ │ ├── document.h │ │ ├── encodedstream.h │ │ ├── encodings.h │ │ ├── error │ │ ├── en.h │ │ └── error.h │ │ ├── filereadstream.h │ │ ├── filewritestream.h │ │ ├── fwd.h │ │ ├── internal │ │ ├── biginteger.h │ │ ├── clzll.h │ │ ├── diyfp.h │ │ ├── dtoa.h │ │ ├── ieee754.h │ │ ├── itoa.h │ │ ├── meta.h │ │ ├── pow10.h │ │ ├── regex.h │ │ ├── stack.h │ │ ├── strfunc.h │ │ ├── strtod.h │ │ └── swap.h │ │ ├── istreamwrapper.h │ │ ├── memorybuffer.h │ │ ├── memorystream.h │ │ ├── msinttypes │ │ ├── inttypes.h │ │ └── stdint.h │ │ ├── ostreamwrapper.h │ │ ├── pointer.h │ │ ├── prettywriter.h │ │ ├── rapidjson.h │ │ ├── reader.h │ │ ├── schema.h │ │ ├── stream.h │ │ ├── stringbuffer.h │ │ ├── uri.h │ │ └── writer.h ├── stb_image │ ├── stb_image.h │ ├── stb_image_resize2.h │ └── stb_image_write.h ├── tinygltf │ ├── json.hpp │ └── tiny_gltf.h └── zlib │ ├── include │ ├── zconf.h │ └── zlib.h │ └── lib │ ├── zlib.dll │ ├── zlib.exp │ ├── zlib.lib │ └── zlibstatic.lib └── xxEngineNameStyle.DotSettings /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Awayee/XX3D/HEAD/.gitignore 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