├── $(BaseDir)
├── Templates
│ ├── TPL.fdt
│ └── ProjectFiles
│ │ └── HaxeProject
│ │ ├── Abstract Class.hx.fdt
│ │ ├── Class.hx.fdt.wizard
│ │ ├── Unity3d Class.hx.fdt
│ │ └── Pony Model Class.hx.fdt
├── Projects
│ ├── 368 Haxe - HUGS Project
│ │ ├── bin
│ │ │ ├── Library
│ │ │ │ ├── BuildPlayer.prefs
│ │ │ │ ├── AssetImportState
│ │ │ │ ├── LastSceneManagerSetup.txt
│ │ │ │ ├── LibraryFormatVersion.txt
│ │ │ │ ├── ScriptMapper
│ │ │ │ ├── assetDatabase3
│ │ │ │ ├── expandedItems
│ │ │ │ ├── AnnotationManager
│ │ │ │ ├── BuildSettings.asset
│ │ │ │ ├── MonoManager.asset
│ │ │ │ ├── EditorUserSettings.asset
│ │ │ │ ├── SpriteAtlasDatabase.asset
│ │ │ │ ├── EditorUserBuildSettings.asset
│ │ │ │ ├── InspectorExpandedItems.asset
│ │ │ │ ├── TilemapEditorUserSettings.asset
│ │ │ │ ├── ShaderCache
│ │ │ │ │ ├── 1
│ │ │ │ │ │ └── 169785a86726a82ea70eb9234fb30234.bin
│ │ │ │ │ ├── 2
│ │ │ │ │ │ └── 2506cc1744df364cfed92d3305f307dc.bin
│ │ │ │ │ ├── 3
│ │ │ │ │ │ ├── 303cafc81dadaed5bb0d6944d29972b0.bin
│ │ │ │ │ │ └── 3d3ae902e0c3bf89c784c0f0e22fd76e.bin
│ │ │ │ │ ├── 4
│ │ │ │ │ │ └── 4e40a25a1b78714dcf9d9b46460ad876.bin
│ │ │ │ │ ├── 5
│ │ │ │ │ │ └── 5fc1a73df3e7412b1918712426388655.bin
│ │ │ │ │ ├── 8
│ │ │ │ │ │ └── 82ad14a10b072134a00f2efbbcdd9505.bin
│ │ │ │ │ └── 9
│ │ │ │ │ │ └── 919876937b76b8a0851cc42257a676dd.bin
│ │ │ │ ├── shadercompiler-UnityShaderCompiler.exe0.log
│ │ │ │ └── CurrentLayout.dwlt
│ │ │ ├── ProjectSettings
│ │ │ │ ├── ProjectVersion.txt
│ │ │ │ ├── ClusterInputManager.asset
│ │ │ │ ├── EditorBuildSettings.asset
│ │ │ │ ├── NetworkManager.asset
│ │ │ │ ├── TimeManager.asset
│ │ │ │ ├── AudioManager.asset
│ │ │ │ ├── TagManager.asset
│ │ │ │ ├── EditorSettings.asset
│ │ │ │ ├── UnityConnectSettings.asset
│ │ │ │ ├── DynamicsManager.asset
│ │ │ │ ├── Physics2DSettings.asset
│ │ │ │ ├── NavMeshAreas.asset
│ │ │ │ ├── GraphicsSettings.asset
│ │ │ │ ├── QualitySettings.asset
│ │ │ │ └── InputManager.asset
│ │ │ ├── UnityPackageManager
│ │ │ │ └── manifest.json
│ │ │ └── Assets
│ │ │ │ └── main.unity
│ │ ├── Project.txt
│ │ ├── update.n
│ │ ├── Project.png
│ │ ├── .gitignore
│ │ ├── src
│ │ │ └── $(PackagePath)
│ │ │ │ └── Main.hx.template
│ │ └── Project.hxproj
│ ├── 366 Haxe - Unity3D Project
│ │ ├── bin
│ │ │ ├── Library
│ │ │ │ ├── BuildPlayer.prefs
│ │ │ │ ├── AssetImportState
│ │ │ │ ├── LastSceneManagerSetup.txt
│ │ │ │ ├── LibraryFormatVersion.txt
│ │ │ │ ├── ScriptMapper
│ │ │ │ ├── expandedItems
│ │ │ │ ├── assetDatabase3
│ │ │ │ ├── AnnotationManager
│ │ │ │ ├── MonoManager.asset
│ │ │ │ ├── BuildSettings.asset
│ │ │ │ ├── EditorUserSettings.asset
│ │ │ │ ├── SpriteAtlasDatabase.asset
│ │ │ │ ├── InspectorExpandedItems.asset
│ │ │ │ ├── EditorUserBuildSettings.asset
│ │ │ │ ├── TilemapEditorUserSettings.asset
│ │ │ │ ├── ShaderCache
│ │ │ │ │ ├── 1
│ │ │ │ │ │ └── 169785a86726a82ea70eb9234fb30234.bin
│ │ │ │ │ ├── 2
│ │ │ │ │ │ └── 2506cc1744df364cfed92d3305f307dc.bin
│ │ │ │ │ ├── 3
│ │ │ │ │ │ ├── 303cafc81dadaed5bb0d6944d29972b0.bin
│ │ │ │ │ │ └── 3d3ae902e0c3bf89c784c0f0e22fd76e.bin
│ │ │ │ │ ├── 4
│ │ │ │ │ │ └── 4e40a25a1b78714dcf9d9b46460ad876.bin
│ │ │ │ │ ├── 5
│ │ │ │ │ │ └── 5fc1a73df3e7412b1918712426388655.bin
│ │ │ │ │ ├── 8
│ │ │ │ │ │ └── 82ad14a10b072134a00f2efbbcdd9505.bin
│ │ │ │ │ └── 9
│ │ │ │ │ │ └── 919876937b76b8a0851cc42257a676dd.bin
│ │ │ │ └── shadercompiler-UnityShaderCompiler.exe0.log
│ │ │ ├── ProjectSettings
│ │ │ │ ├── ProjectVersion.txt
│ │ │ │ ├── ClusterInputManager.asset
│ │ │ │ ├── EditorBuildSettings.asset
│ │ │ │ ├── NetworkManager.asset
│ │ │ │ ├── TimeManager.asset
│ │ │ │ ├── AudioManager.asset
│ │ │ │ ├── TagManager.asset
│ │ │ │ ├── EditorSettings.asset
│ │ │ │ ├── UnityConnectSettings.asset
│ │ │ │ ├── DynamicsManager.asset
│ │ │ │ ├── Physics2DSettings.asset
│ │ │ │ ├── NavMeshAreas.asset
│ │ │ │ ├── GraphicsSettings.asset
│ │ │ │ ├── QualitySettings.asset
│ │ │ │ └── InputManager.asset
│ │ │ ├── UnityPackageManager
│ │ │ │ └── manifest.json
│ │ │ └── Assets
│ │ │ │ └── main.unity
│ │ ├── Project.txt
│ │ ├── update.n
│ │ ├── Project.png
│ │ ├── .gitignore
│ │ ├── src
│ │ │ └── $(PackagePath)
│ │ │ │ └── Main.hx.template
│ │ └── Project.hxproj
│ ├── 367 Haxe - Unity3D with Pony Project
│ │ ├── bin
│ │ │ ├── Library
│ │ │ │ ├── BuildPlayer.prefs
│ │ │ │ ├── AssetImportState
│ │ │ │ ├── LastSceneManagerSetup.txt
│ │ │ │ ├── LibraryFormatVersion.txt
│ │ │ │ ├── ScriptMapper
│ │ │ │ ├── expandedItems
│ │ │ │ ├── assetDatabase3
│ │ │ │ ├── AnnotationManager
│ │ │ │ ├── MonoManager.asset
│ │ │ │ ├── BuildSettings.asset
│ │ │ │ ├── EditorUserSettings.asset
│ │ │ │ ├── SpriteAtlasDatabase.asset
│ │ │ │ ├── InspectorExpandedItems.asset
│ │ │ │ ├── EditorUserBuildSettings.asset
│ │ │ │ ├── TilemapEditorUserSettings.asset
│ │ │ │ ├── ShaderCache
│ │ │ │ │ ├── 1
│ │ │ │ │ │ └── 169785a86726a82ea70eb9234fb30234.bin
│ │ │ │ │ ├── 2
│ │ │ │ │ │ └── 2506cc1744df364cfed92d3305f307dc.bin
│ │ │ │ │ ├── 3
│ │ │ │ │ │ ├── 303cafc81dadaed5bb0d6944d29972b0.bin
│ │ │ │ │ │ └── 3d3ae902e0c3bf89c784c0f0e22fd76e.bin
│ │ │ │ │ ├── 4
│ │ │ │ │ │ └── 4e40a25a1b78714dcf9d9b46460ad876.bin
│ │ │ │ │ ├── 5
│ │ │ │ │ │ └── 5fc1a73df3e7412b1918712426388655.bin
│ │ │ │ │ ├── 8
│ │ │ │ │ │ └── 82ad14a10b072134a00f2efbbcdd9505.bin
│ │ │ │ │ └── 9
│ │ │ │ │ │ └── 919876937b76b8a0851cc42257a676dd.bin
│ │ │ │ └── shadercompiler-UnityShaderCompiler.exe0.log
│ │ │ ├── ProjectSettings
│ │ │ │ ├── ProjectVersion.txt
│ │ │ │ ├── ClusterInputManager.asset
│ │ │ │ ├── EditorBuildSettings.asset
│ │ │ │ ├── NetworkManager.asset
│ │ │ │ ├── TimeManager.asset
│ │ │ │ ├── AudioManager.asset
│ │ │ │ ├── TagManager.asset
│ │ │ │ ├── EditorSettings.asset
│ │ │ │ ├── UnityConnectSettings.asset
│ │ │ │ ├── DynamicsManager.asset
│ │ │ │ ├── Physics2DSettings.asset
│ │ │ │ ├── NavMeshAreas.asset
│ │ │ │ ├── GraphicsSettings.asset
│ │ │ │ ├── QualitySettings.asset
│ │ │ │ └── InputManager.asset
│ │ │ ├── UnityPackageManager
│ │ │ │ └── manifest.json
│ │ │ └── Assets
│ │ │ │ └── main.unity
│ │ ├── Project.txt
│ │ ├── update.n
│ │ ├── Project.png
│ │ ├── .gitignore
│ │ ├── src
│ │ │ └── $(PackagePath)
│ │ │ │ └── Main.hx.template
│ │ └── Project.hxproj
│ ├── 365 Haxe - C# Project
│ │ ├── Project.txt
│ │ ├── run.cmd.template
│ │ ├── Project.png
│ │ ├── src
│ │ │ └── $(PackagePath)
│ │ │ │ └── Main.hx.template
│ │ └── Project.hxproj
│ ├── 335 Haxe - NodeJS Project
│ │ ├── Project.txt
│ │ ├── bin
│ │ │ └── run.cmd.template
│ │ ├── Project.png
│ │ ├── src
│ │ │ └── $(PackagePath)
│ │ │ │ └── Main.hx.template
│ │ └── Project.hxproj
│ ├── 317 Haxe - Flash IDE Project (AS3)
│ │ ├── tools
│ │ │ ├── publishFLA.jsfl
│ │ │ ├── after.cmd.template
│ │ │ ├── fdgcl.n
│ │ │ ├── HaXeASFix.n
│ │ │ └── build.cmd.template
│ │ ├── Project.txt
│ │ ├── Project.png
│ │ ├── bin
│ │ │ └── $(ProjectID).fla
│ │ ├── src
│ │ │ └── $(PackagePath)
│ │ │ │ └── Main.hx.template
│ │ └── Project.hxproj
│ ├── 318 Haxe - Flash IDE Project (SWC)
│ │ ├── build.cmd.template
│ │ ├── Project.txt
│ │ ├── Project.png
│ │ ├── bin
│ │ │ ├── $(ProjectID).fla
│ │ │ └── HxInit.as
│ │ ├── src
│ │ │ └── $(PackagePath)
│ │ │ │ └── Main.hx.template
│ │ ├── Project.hxproj
│ │ └── build.jsfl.template
│ ├── 319 Haxe - Flash IDE with Pony Project (SWC)
│ │ ├── build.cmd.template
│ │ ├── Project.txt
│ │ ├── Project.png
│ │ ├── bin
│ │ │ ├── $(ProjectID).fla
│ │ │ └── HxInit.as
│ │ ├── src
│ │ │ └── $(PackagePath)
│ │ │ │ └── Main.hx.template
│ │ ├── Project.hxproj
│ │ └── build.jsfl.template
│ └── 320 Haxe - Flash IDE with Pony+Starling Project (SWC)
│ │ ├── build.cmd.template
│ │ ├── Project.txt
│ │ ├── Project.png
│ │ ├── bin
│ │ ├── starling.swc
│ │ ├── greensock.swc
│ │ ├── $(ProjectID).fla
│ │ └── HxInit.as
│ │ ├── Starling.patch
│ │ ├── src
│ │ └── $(PackagePath)
│ │ │ └── Main.hx.template
│ │ ├── Project.hxproj
│ │ └── build.jsfl.template
├── Tools
│ ├── genmunit.n
│ ├── killer.cmd
│ └── config.json
├── Plugins
│ └── Duplicate.dll
├── Data
│ ├── Duplicate
│ │ └── Settings.fdb
│ └── LayoutManager
│ │ └── Layouts
│ │ └── BigSingleScreen.fdl
└── Settings
│ └── ToolBar.xml
├── screenshot.png
└── README.md
/$(BaseDir)/Templates/TPL.fdt:
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1 |
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/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/Library/BuildPlayer.prefs:
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1 |
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/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/Library/BuildPlayer.prefs:
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1 |
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/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/Library/AssetImportState:
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1 | 19;0;4;0;0
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/screenshot.png:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/screenshot.png
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/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/Library/AssetImportState:
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1 | 19;0;4;0;0
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/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/Library/BuildPlayer.prefs:
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1 |
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/$(BaseDir)/Projects/365 Haxe - C# Project/Project.txt:
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1 | A C# project written in the Haxe language
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/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/Library/AssetImportState:
--------------------------------------------------------------------------------
1 | 19;0;4;0;0
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/$(BaseDir)/Projects/335 Haxe - NodeJS Project/Project.txt:
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1 | A NodeJS project written in the Haxe language
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/Project.txt:
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1 | A Unity3D project written in the Haxe language
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/Library/LastSceneManagerSetup.txt:
--------------------------------------------------------------------------------
1 | sceneSetups: []
2 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/Project.txt:
--------------------------------------------------------------------------------
1 | A Unity3D project written in the Haxe language
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/Library/LastSceneManagerSetup.txt:
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1 | sceneSetups: []
2 |
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/$(BaseDir)/Tools/genmunit.n:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Tools/genmunit.n
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/$(BaseDir)/Plugins/Duplicate.dll:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Plugins/Duplicate.dll
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/$(BaseDir)/Projects/365 Haxe - C# Project/run.cmd.template:
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1 | @echo off
2 | cd $(ProjectID)/bin
3 | Main.exe
4 | pause
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/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/ProjectSettings/ProjectVersion.txt:
--------------------------------------------------------------------------------
1 | m_EditorVersion: 2017.3.1f1
2 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/Project.txt:
--------------------------------------------------------------------------------
1 | A Unity3D project written in the Haxe language
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/Library/LastSceneManagerSetup.txt:
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1 | sceneSetups: []
2 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/ProjectSettings/ProjectVersion.txt:
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1 | m_EditorVersion: 2017.3.1f1
2 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/UnityPackageManager/manifest.json:
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1 | {
2 | "dependencies": {
3 | }
4 | }
5 |
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/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/tools/publishFLA.jsfl:
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1 | var doc = fl.getDocumentDOM();
2 | doc.testMovie();
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/$(BaseDir)/Projects/318 Haxe - Flash IDE Project (SWC)/build.cmd.template:
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1 | start .\bin\$(ProjectID).fla
2 | start .\build.jsfl
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/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/UnityPackageManager/manifest.json:
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1 | {
2 | "dependencies": {
3 | }
4 | }
5 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/ProjectSettings/ProjectVersion.txt:
--------------------------------------------------------------------------------
1 | m_EditorVersion: 2017.3.1f1
2 |
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/$(BaseDir)/Data/Duplicate/Settings.fdb:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Data/Duplicate/Settings.fdb
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/$(BaseDir)/Projects/319 Haxe - Flash IDE with Pony Project (SWC)/build.cmd.template:
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1 | start .\bin\$(ProjectID).fla
2 | start .\build.jsfl
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/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/UnityPackageManager/manifest.json:
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1 | {
2 | "dependencies": {
3 | }
4 | }
5 |
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/$(BaseDir)/Projects/320 Haxe - Flash IDE with Pony+Starling Project (SWC)/build.cmd.template:
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1 | start .\bin\$(ProjectID).fla
2 | start .\build.jsfl
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/$(BaseDir)/Projects/318 Haxe - Flash IDE Project (SWC)/Project.txt:
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1 | An Flash project written in the Haxe language with compilation using the Flash IDE
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/$(BaseDir)/Projects/335 Haxe - NodeJS Project/bin/run.cmd.template:
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1 | set NODE_PATH=%appdata%\npm\node_modules
2 | cd bin
3 | node $(ProjectID).js
4 | pause
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/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/Library/LibraryFormatVersion.txt:
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1 | unityRebuildLibraryVersion: 11
2 | unityForwardCompatibleVersion: 40
3 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/Project.txt:
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1 | An ActionScript 3 project written in the Haxe language with compilation using the Flash IDE
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/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/Library/LibraryFormatVersion.txt:
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1 | unityRebuildLibraryVersion: 11
2 | unityForwardCompatibleVersion: 40
3 |
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/$(BaseDir)/Projects/368 Haxe - HUGS Project/update.n:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/368 Haxe - HUGS Project/update.n
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/$(BaseDir)/Projects/365 Haxe - C# Project/Project.png:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/365 Haxe - C# Project/Project.png
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/$(BaseDir)/Projects/366 Haxe - Unity3D Project/update.n:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/366 Haxe - Unity3D Project/update.n
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/$(BaseDir)/Projects/368 Haxe - HUGS Project/Project.png:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/368 Haxe - HUGS Project/Project.png
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/$(BaseDir)/Data/LayoutManager/Layouts/BigSingleScreen.fdl:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Data/LayoutManager/Layouts/BigSingleScreen.fdl
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/$(BaseDir)/Projects/319 Haxe - Flash IDE with Pony Project (SWC)/Project.txt:
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1 | An Flash project written in the Haxe language with Pony and compilation using the Flash IDE
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/$(BaseDir)/Projects/335 Haxe - NodeJS Project/Project.png:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/335 Haxe - NodeJS Project/Project.png
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/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/Library/LibraryFormatVersion.txt:
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1 | unityRebuildLibraryVersion: 11
2 | unityForwardCompatibleVersion: 40
3 |
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/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/tools/after.cmd.template:
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1 | neko tools\HaXeASFix.n bin\as3
2 | start bin\$(ProjectID).fla
3 | start tools\publishFla.jsfl
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/$(BaseDir)/Projects/366 Haxe - Unity3D Project/Project.png:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/366 Haxe - Unity3D Project/Project.png
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/$(BaseDir)/Tools/killer.cmd:
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1 | taskkill /f /t /im FlashPlayerDebugger.exe
2 | taskkill /f /t /im haxe.exe
3 | taskkill /f /t /im neko.exe
4 | taskkill /f /t /im nekotools.exe
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/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/update.n:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/update.n
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/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/Project.png:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/Project.png
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/$(BaseDir)/Projects/318 Haxe - Flash IDE Project (SWC)/Project.png:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/318 Haxe - Flash IDE Project (SWC)/Project.png
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/320 Haxe - Flash IDE with Pony+Starling Project (SWC)/Project.txt:
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1 | An Flash project written in the Haxe language with Pony+Starling and compilation using the Flash IDE
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/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/tools/fdgcl.n:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/tools/fdgcl.n
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/Project.png:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/Project.png
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/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/Library/ScriptMapper:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/Library/ScriptMapper
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/Library/assetDatabase3:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/Library/assetDatabase3
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/Library/expandedItems:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/Library/expandedItems
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/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/tools/HaXeASFix.n:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/tools/HaXeASFix.n
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/Library/ScriptMapper:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/Library/ScriptMapper
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/Library/expandedItems:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/Library/expandedItems
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/bin/$(ProjectID).fla:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/bin/$(ProjectID).fla
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/318 Haxe - Flash IDE Project (SWC)/bin/$(ProjectID).fla:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/318 Haxe - Flash IDE Project (SWC)/bin/$(ProjectID).fla
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/Library/assetDatabase3:
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https://raw.githubusercontent.com/AxGord/FD-Haxe-Up/HEAD/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/Library/assetDatabase3
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/Library/AnnotationManager:
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/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/tools/build.cmd.template:
--------------------------------------------------------------------------------
1 | @echo off
2 | chcp 1251>Nul
3 | del /s "bin\as3\*.*" /q >NuL
4 | neko tools\fdgcl.n $(ProjectID).hxproj "-as3 bin/as3 -cmd tools\after.cmd"
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/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/ProjectSettings/ClusterInputManager.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!236 &1
4 | ClusterInputManager:
5 | m_ObjectHideFlags: 0
6 | m_Inputs: []
7 |
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!236 &1
4 | ClusterInputManager:
5 | m_ObjectHideFlags: 0
6 | m_Inputs: []
7 |
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!236 &1
4 | ClusterInputManager:
5 | m_ObjectHideFlags: 0
6 | m_Inputs: []
7 |
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/$(BaseDir)/Projects/320 Haxe - Flash IDE with Pony+Starling Project (SWC)/Starling.patch:
--------------------------------------------------------------------------------
1 | -starling.core.RenderSupport.clear
2 | -starling.core.Starling.context
3 | -starling.core.Starling.juggler
4 | -starling.core.Starling.contentScaleFactor
5 |
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/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/Library/InspectorExpandedItems.asset:
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/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/Library/TilemapEditorUserSettings.asset:
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/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/ProjectSettings/EditorBuildSettings.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1045 &1
4 | EditorBuildSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Scenes: []
8 |
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/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/ProjectSettings/EditorBuildSettings.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1045 &1
4 | EditorBuildSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Scenes: []
8 |
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/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/ProjectSettings/EditorBuildSettings.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1045 &1
4 | EditorBuildSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Scenes: []
8 |
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/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/ProjectSettings/NetworkManager.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!149 &1
4 | NetworkManager:
5 | m_ObjectHideFlags: 0
6 | m_DebugLevel: 0
7 | m_Sendrate: 15
8 | m_AssetToPrefab: {}
9 |
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!149 &1
4 | NetworkManager:
5 | m_ObjectHideFlags: 0
6 | m_DebugLevel: 0
7 | m_Sendrate: 15
8 | m_AssetToPrefab: {}
9 |
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/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/ProjectSettings/NetworkManager.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!149 &1
4 | NetworkManager:
5 | m_ObjectHideFlags: 0
6 | m_DebugLevel: 0
7 | m_Sendrate: 15
8 | m_AssetToPrefab: {}
9 |
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/$(BaseDir)/Templates/ProjectFiles/HaxeProject/Abstract Class.hx.fdt:
--------------------------------------------------------------------------------
1 | package $(Package);
2 |
3 | /**
4 | $(CBI)* $(FileName)
5 | $(CBI)* @author $(DefaultUser)
6 | $(CBI)*/
7 | abstract $(FileName)() $(CSLB){
8 |
9 | inline public function new(v) this = v;
10 | $(EntryPoint)
11 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/365 Haxe - C# Project/src/$(PackagePath)/Main.hx.template:
--------------------------------------------------------------------------------
1 | package $(PackageName);
2 |
3 | /**
4 | $(CBI)* Main
5 | $(CBI)* @author $(DefaultUser)
6 | $(CBI)*/
7 | @:nativeGen class Main $(CSLB){
8 |
9 | static function main() $(CSLB){
10 |
11 | }
12 |
13 | }
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/$(BaseDir)/Projects/318 Haxe - Flash IDE Project (SWC)/bin/HxInit.as:
--------------------------------------------------------------------------------
1 | package {
2 | import flash.display.MovieClip;
3 |
4 | public class HxInit extends MovieClip {
5 |
6 | public function HxInit() {
7 | stop();
8 | Main; haxe.initSwc(this);
9 | super();
10 | }
11 |
12 | }
13 |
14 | }
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/$(BaseDir)/Projects/335 Haxe - NodeJS Project/src/$(PackagePath)/Main.hx.template:
--------------------------------------------------------------------------------
1 | package $(PackageName);
2 |
3 | import js.Node;
4 |
5 | /**
6 | $(CBI)* Main
7 | $(CBI)* @author $(DefaultUser)
8 | $(CBI)*/
9 |
10 | class Main $(CSLB){
11 |
12 | static function main() $(CSLB){
13 |
14 | }
15 |
16 | }
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/$(BaseDir)/Projects/319 Haxe - Flash IDE with Pony Project (SWC)/bin/HxInit.as:
--------------------------------------------------------------------------------
1 | package {
2 | import flash.display.MovieClip;
3 |
4 | public class HxInit extends MovieClip {
5 |
6 | public function HxInit() {
7 | stop();
8 | Main; haxe.initSwc(this);
9 | super();
10 | }
11 |
12 | }
13 |
14 | }
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/$(BaseDir)/Projects/317 Haxe - Flash IDE Project (AS3)/src/$(PackagePath)/Main.hx.template:
--------------------------------------------------------------------------------
1 | package $(PackageName);
2 |
3 | import flash.Lib;
4 |
5 | /**
6 | $(CBI)* Main
7 | $(CBI)* @author $(DefaultUser)
8 | $(CBI)*/
9 |
10 | class Main $(CSLB){
11 |
12 | static function main() $(CSLB){
13 |
14 | }
15 |
16 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/318 Haxe - Flash IDE Project (SWC)/src/$(PackagePath)/Main.hx.template:
--------------------------------------------------------------------------------
1 | package $(PackageName);
2 |
3 | import flash.Lib;
4 |
5 | /**
6 | $(CBI)* Main
7 | $(CBI)* @author $(DefaultUser)
8 | $(CBI)*/
9 |
10 | class Main $(CSLB){
11 |
12 | static function main() $(CSLB){
13 |
14 | }
15 |
16 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/ProjectSettings/TimeManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!5 &1
4 | TimeManager:
5 | m_ObjectHideFlags: 0
6 | Fixed Timestep: 0.02
7 | Maximum Allowed Timestep: 0.33333334
8 | m_TimeScale: 1
9 | Maximum Particle Timestep: 0.03
10 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/ProjectSettings/TimeManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!5 &1
4 | TimeManager:
5 | m_ObjectHideFlags: 0
6 | Fixed Timestep: 0.02
7 | Maximum Allowed Timestep: 0.33333334
8 | m_TimeScale: 1
9 | Maximum Particle Timestep: 0.03
10 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/320 Haxe - Flash IDE with Pony+Starling Project (SWC)/bin/HxInit.as:
--------------------------------------------------------------------------------
1 | package {
2 | import flash.display.MovieClip;
3 |
4 | public class HxInit extends MovieClip {
5 |
6 | public function HxInit() {
7 | stop();
8 | Main; haxe.initSwc(this);
9 | super();
10 | }
11 |
12 | }
13 |
14 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/319 Haxe - Flash IDE with Pony Project (SWC)/src/$(PackagePath)/Main.hx.template:
--------------------------------------------------------------------------------
1 | package $(PackageName);
2 |
3 | import flash.Lib;
4 |
5 | /**
6 | $(CBI)* Main
7 | $(CBI)* @author $(DefaultUser)
8 | $(CBI)*/
9 |
10 | class Main $(CSLB){
11 |
12 | static function main() $(CSLB){
13 |
14 | }
15 |
16 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/ProjectSettings/TimeManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!5 &1
4 | TimeManager:
5 | m_ObjectHideFlags: 0
6 | Fixed Timestep: 0.02
7 | Maximum Allowed Timestep: 0.33333334
8 | m_TimeScale: 1
9 | Maximum Particle Timestep: 0.03
10 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/.gitignore:
--------------------------------------------------------------------------------
1 | *.sln
2 | *.userprefs
3 | *.csproj
4 | *.pidb
5 | *.unityproj
6 | *.DS_Store
7 | *.meta
8 | /bin/Library/FailedAssetImports.txt
9 | /bin/Library/cache/
10 | /bin/Library/previews/
11 | /bin/Library/metadata/
12 | /bin/Library/ScriptAssemblies
13 | /bin/obj
14 | /bin/Temp
15 | /bin/Builds
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/.gitignore:
--------------------------------------------------------------------------------
1 | *.sln
2 | *.userprefs
3 | *.csproj
4 | *.pidb
5 | *.unityproj
6 | *.DS_Store
7 | *.meta
8 | /bin/Library/FailedAssetImports.txt
9 | /bin/Library/cache/
10 | /bin/Library/previews/
11 | /bin/Library/metadata/
12 | /bin/Library/ScriptAssemblies
13 | /bin/obj
14 | /bin/Temp
15 | /bin/Builds
--------------------------------------------------------------------------------
/$(BaseDir)/Templates/ProjectFiles/HaxeProject/Class.hx.fdt.wizard:
--------------------------------------------------------------------------------
1 | package $(Package);
2 |
3 | $(Import)/**
4 | $(CBI)* $(FileName)
5 | $(CBI)* @author $(DefaultUser)
6 | $(CBI)*/
7 | class $(FileName)$(Extends)$(Implements) $(CSLB){
8 |
9 | public function new($(ConstructorArguments)) $(CSLB){
10 | $(Super)$(EntryPoint)
11 | }
12 |
13 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/.gitignore:
--------------------------------------------------------------------------------
1 | *.sln
2 | *.userprefs
3 | *.csproj
4 | *.pidb
5 | *.unityproj
6 | *.DS_Store
7 | *.meta
8 | /bin/Library/FailedAssetImports.txt
9 | /bin/Library/cache/
10 | /bin/Library/previews/
11 | /bin/Library/metadata/
12 | /bin/Library/ScriptAssemblies
13 | /bin/obj
14 | /bin/Temp
15 | /bin/Builds
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/src/$(PackagePath)/Main.hx.template:
--------------------------------------------------------------------------------
1 | package $(PackageName);
2 |
3 | import unityengine.MonoBehaviour;
4 | using hugs.HUGSWrapper;
5 |
6 | /**
7 | $(CBI)* Main
8 | $(CBI)* @author $(DefaultUser)
9 | $(CBI)*/
10 | @:nativeGen class Main extends MonoBehaviour $(CSLB){
11 |
12 | private function Start():Void $(CSLB){
13 |
14 | }
15 |
16 | private function Update():Void $(CSLB){
17 |
18 | }
19 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/src/$(PackagePath)/Main.hx.template:
--------------------------------------------------------------------------------
1 | package $(PackageName);
2 |
3 | import unityengine.MonoBehaviour;
4 | using hugs.HUGSWrapper;
5 |
6 | /**
7 | $(CBI)* Main
8 | $(CBI)* @author $(DefaultUser)
9 | $(CBI)*/
10 | @:nativeGen class Main extends MonoBehaviour $(CSLB){
11 |
12 | private function Start():Void $(CSLB){
13 |
14 | }
15 |
16 | private function Update():Void $(CSLB){
17 |
18 | }
19 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Templates/ProjectFiles/HaxeProject/Unity3d Class.hx.fdt:
--------------------------------------------------------------------------------
1 | package $(Package);
2 |
3 | import unityengine.MonoBehaviour;
4 | using hugs.HUGSWrapper;
5 |
6 | /**
7 | $(CBI)* $(FileName)
8 | $(CBI)* @author $(DefaultUser)
9 | $(CBI)*/
10 |
11 | class $(FileName) extends MonoBehaviour $(CSLB){
12 |
13 | private function Start():Void $(CSLB){
14 | $(EntryPoint)
15 | }
16 |
17 | private function Update():Void $(CSLB){
18 |
19 | }
20 |
21 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/src/$(PackagePath)/Main.hx.template:
--------------------------------------------------------------------------------
1 | package $(PackageName);
2 |
3 | import unityengine.MonoBehaviour;
4 | using hugs.HUGSWrapper;
5 |
6 | /**
7 | $(CBI)* Main
8 | $(CBI)* @author $(DefaultUser)
9 | $(CBI)*/
10 | @:nativeGen class Main extends MonoBehaviour $(CSLB){
11 |
12 | private function Start():Void $(CSLB){
13 |
14 | }
15 |
16 | private function Update():Void $(CSLB){
17 |
18 | }
19 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/ProjectSettings/AudioManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!11 &1
4 | AudioManager:
5 | m_ObjectHideFlags: 0
6 | m_Volume: 1
7 | Rolloff Scale: 1
8 | Doppler Factor: 1
9 | Default Speaker Mode: 2
10 | m_SampleRate: 0
11 | m_DSPBufferSize: 0
12 | m_VirtualVoiceCount: 512
13 | m_RealVoiceCount: 32
14 | m_SpatializerPlugin:
15 | m_AmbisonicDecoderPlugin:
16 | m_DisableAudio: 0
17 | m_VirtualizeEffects: 1
18 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/ProjectSettings/AudioManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!11 &1
4 | AudioManager:
5 | m_ObjectHideFlags: 0
6 | m_Volume: 1
7 | Rolloff Scale: 1
8 | Doppler Factor: 1
9 | Default Speaker Mode: 2
10 | m_SampleRate: 0
11 | m_DSPBufferSize: 0
12 | m_VirtualVoiceCount: 512
13 | m_RealVoiceCount: 32
14 | m_SpatializerPlugin:
15 | m_AmbisonicDecoderPlugin:
16 | m_DisableAudio: 0
17 | m_VirtualizeEffects: 1
18 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/ProjectSettings/AudioManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!11 &1
4 | AudioManager:
5 | m_ObjectHideFlags: 0
6 | m_Volume: 1
7 | Rolloff Scale: 1
8 | Doppler Factor: 1
9 | Default Speaker Mode: 2
10 | m_SampleRate: 0
11 | m_DSPBufferSize: 0
12 | m_VirtualVoiceCount: 512
13 | m_RealVoiceCount: 32
14 | m_SpatializerPlugin:
15 | m_AmbisonicDecoderPlugin:
16 | m_DisableAudio: 0
17 | m_VirtualizeEffects: 1
18 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/ProjectSettings/TagManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!78 &1
4 | TagManager:
5 | serializedVersion: 2
6 | tags: []
7 | layers:
8 | - Default
9 | - TransparentFX
10 | - Ignore Raycast
11 | -
12 | - Water
13 | - UI
14 | -
15 | -
16 | -
17 | -
18 | -
19 | -
20 | -
21 | -
22 | -
23 | -
24 | -
25 | -
26 | -
27 | -
28 | -
29 | -
30 | -
31 | -
32 | -
33 | -
34 | -
35 | -
36 | -
37 | -
38 | -
39 | -
40 | m_SortingLayers:
41 | - name: Default
42 | uniqueID: 0
43 | locked: 0
44 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/ProjectSettings/TagManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!78 &1
4 | TagManager:
5 | serializedVersion: 2
6 | tags: []
7 | layers:
8 | - Default
9 | - TransparentFX
10 | - Ignore Raycast
11 | -
12 | - Water
13 | - UI
14 | -
15 | -
16 | -
17 | -
18 | -
19 | -
20 | -
21 | -
22 | -
23 | -
24 | -
25 | -
26 | -
27 | -
28 | -
29 | -
30 | -
31 | -
32 | -
33 | -
34 | -
35 | -
36 | -
37 | -
38 | -
39 | -
40 | m_SortingLayers:
41 | - name: Default
42 | uniqueID: 0
43 | locked: 0
44 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/320 Haxe - Flash IDE with Pony+Starling Project (SWC)/src/$(PackagePath)/Main.hx.template:
--------------------------------------------------------------------------------
1 | package $(PackageName);
2 |
3 | import pony.starling.displayFactory.DisplayFactory.IDisplayObject;
4 | import pony.starling.displayFactory.DisplayFactory.IDisplayObjectContainer;
5 | import pony.starling.initializer.Initializer;
6 |
7 | /**
8 | $(CBI)* Main
9 | $(CBI)* @author $(DefaultUser)
10 | $(CBI)*/
11 |
12 | class Main $(CSLB){
13 |
14 |
15 | static function main() $(CSLB){
16 | Initializer.init(init);
17 | }
18 |
19 | static function init(container:IDisplayObjectContainer, root:IDisplayObject):Void {
20 |
21 | }
22 |
23 |
24 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/ProjectSettings/TagManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!78 &1
4 | TagManager:
5 | serializedVersion: 2
6 | tags: []
7 | layers:
8 | - Default
9 | - TransparentFX
10 | - Ignore Raycast
11 | -
12 | - Water
13 | - UI
14 | -
15 | -
16 | -
17 | -
18 | -
19 | -
20 | -
21 | -
22 | -
23 | -
24 | -
25 | -
26 | -
27 | -
28 | -
29 | -
30 | -
31 | -
32 | -
33 | -
34 | -
35 | -
36 | -
37 | -
38 | -
39 | -
40 | m_SortingLayers:
41 | - name: Default
42 | uniqueID: 0
43 | locked: 0
44 |
--------------------------------------------------------------------------------
/$(BaseDir)/Templates/ProjectFiles/HaxeProject/Pony Model Class.hx.fdt:
--------------------------------------------------------------------------------
1 | package $(Package);
2 |
3 | import pony.db.DBV;
4 | import pony.Errors;
5 | import pony.net.http.modules.mmodels.fields.*;
6 | import pony.net.http.modules.mmodels.Model;
7 | import pony.net.http.modules.mmodels.ModelConnect;
8 |
9 | /**
10 | $(CBI)* $(FileName) model
11 | $(CBI)* @author $(DefaultUser)
12 | $(CBI)*/
13 | class $(FileName) extends Model $(CSLB){
14 | static var fields = {
15 | $(EntryPoint)
16 | };
17 | }
18 |
19 | /**
20 | $(CBI)* $(FileName) model connect
21 | $(CBI)* @author $(DefaultUser)
22 | $(CBI)*/
23 | @:build(com.dongxiguo.continuation.Continuation.cpsByMeta(":async"))
24 | class $(FileName)Connect extends ModelConnect $(CSLB){
25 |
26 | }
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/ProjectSettings/EditorSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!159 &1
4 | EditorSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 7
7 | m_ExternalVersionControlSupport: Hidden Meta Files
8 | m_SerializationMode: 2
9 | m_LineEndingsForNewScripts: 2
10 | m_DefaultBehaviorMode: 0
11 | m_SpritePackerMode: 0
12 | m_SpritePackerPaddingPower: 1
13 | m_EtcTextureCompressorBehavior: 1
14 | m_EtcTextureFastCompressor: 1
15 | m_EtcTextureNormalCompressor: 2
16 | m_EtcTextureBestCompressor: 4
17 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp
18 | m_ProjectGenerationRootNamespace:
19 | m_UserGeneratedProjectSuffix:
20 | m_CollabEditorSettings:
21 | inProgressEnabled: 1
22 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/ProjectSettings/EditorSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!159 &1
4 | EditorSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 7
7 | m_ExternalVersionControlSupport: Hidden Meta Files
8 | m_SerializationMode: 2
9 | m_LineEndingsForNewScripts: 2
10 | m_DefaultBehaviorMode: 0
11 | m_SpritePackerMode: 0
12 | m_SpritePackerPaddingPower: 1
13 | m_EtcTextureCompressorBehavior: 1
14 | m_EtcTextureFastCompressor: 1
15 | m_EtcTextureNormalCompressor: 2
16 | m_EtcTextureBestCompressor: 4
17 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp
18 | m_ProjectGenerationRootNamespace:
19 | m_UserGeneratedProjectSuffix:
20 | m_CollabEditorSettings:
21 | inProgressEnabled: 1
22 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/ProjectSettings/EditorSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!159 &1
4 | EditorSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 7
7 | m_ExternalVersionControlSupport: Hidden Meta Files
8 | m_SerializationMode: 2
9 | m_LineEndingsForNewScripts: 2
10 | m_DefaultBehaviorMode: 0
11 | m_SpritePackerMode: 0
12 | m_SpritePackerPaddingPower: 1
13 | m_EtcTextureCompressorBehavior: 1
14 | m_EtcTextureFastCompressor: 1
15 | m_EtcTextureNormalCompressor: 2
16 | m_EtcTextureBestCompressor: 4
17 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp
18 | m_ProjectGenerationRootNamespace:
19 | m_UserGeneratedProjectSuffix:
20 | m_CollabEditorSettings:
21 | inProgressEnabled: 1
22 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/ProjectSettings/UnityConnectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!310 &1
4 | UnityConnectSettings:
5 | m_ObjectHideFlags: 0
6 | m_Enabled: 0
7 | m_TestMode: 0
8 | m_TestEventUrl:
9 | m_TestConfigUrl:
10 | m_TestInitMode: 0
11 | CrashReportingSettings:
12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes
13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate
14 | m_Enabled: 0
15 | m_CaptureEditorExceptions: 1
16 | UnityPurchasingSettings:
17 | m_Enabled: 0
18 | m_TestMode: 0
19 | UnityAnalyticsSettings:
20 | m_Enabled: 0
21 | m_InitializeOnStartup: 1
22 | m_TestMode: 0
23 | m_TestEventUrl:
24 | m_TestConfigUrl:
25 | UnityAdsSettings:
26 | m_Enabled: 0
27 | m_InitializeOnStartup: 1
28 | m_TestMode: 0
29 | m_IosGameId:
30 | m_AndroidGameId:
31 | m_GameIds: {}
32 | m_GameId:
33 | PerformanceReportingSettings:
34 | m_Enabled: 0
35 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/ProjectSettings/UnityConnectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!310 &1
4 | UnityConnectSettings:
5 | m_ObjectHideFlags: 0
6 | m_Enabled: 0
7 | m_TestMode: 0
8 | m_TestEventUrl:
9 | m_TestConfigUrl:
10 | m_TestInitMode: 0
11 | CrashReportingSettings:
12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes
13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate
14 | m_Enabled: 0
15 | m_CaptureEditorExceptions: 1
16 | UnityPurchasingSettings:
17 | m_Enabled: 0
18 | m_TestMode: 0
19 | UnityAnalyticsSettings:
20 | m_Enabled: 0
21 | m_InitializeOnStartup: 1
22 | m_TestMode: 0
23 | m_TestEventUrl:
24 | m_TestConfigUrl:
25 | UnityAdsSettings:
26 | m_Enabled: 0
27 | m_InitializeOnStartup: 1
28 | m_TestMode: 0
29 | m_IosGameId:
30 | m_AndroidGameId:
31 | m_GameIds: {}
32 | m_GameId:
33 | PerformanceReportingSettings:
34 | m_Enabled: 0
35 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/ProjectSettings/UnityConnectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!310 &1
4 | UnityConnectSettings:
5 | m_ObjectHideFlags: 0
6 | m_Enabled: 0
7 | m_TestMode: 0
8 | m_TestEventUrl:
9 | m_TestConfigUrl:
10 | m_TestInitMode: 0
11 | CrashReportingSettings:
12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes
13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate
14 | m_Enabled: 0
15 | m_CaptureEditorExceptions: 1
16 | UnityPurchasingSettings:
17 | m_Enabled: 0
18 | m_TestMode: 0
19 | UnityAnalyticsSettings:
20 | m_Enabled: 0
21 | m_InitializeOnStartup: 1
22 | m_TestMode: 0
23 | m_TestEventUrl:
24 | m_TestConfigUrl:
25 | UnityAdsSettings:
26 | m_Enabled: 0
27 | m_InitializeOnStartup: 1
28 | m_TestMode: 0
29 | m_IosGameId:
30 | m_AndroidGameId:
31 | m_GameIds: {}
32 | m_GameId:
33 | PerformanceReportingSettings:
34 | m_Enabled: 0
35 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/ProjectSettings/DynamicsManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!55 &1
4 | PhysicsManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 7
7 | m_Gravity: {x: 0, y: -9.81, z: 0}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_BounceThreshold: 2
10 | m_SleepThreshold: 0.005
11 | m_DefaultContactOffset: 0.01
12 | m_DefaultSolverIterations: 6
13 | m_DefaultSolverVelocityIterations: 1
14 | m_QueriesHitBackfaces: 0
15 | m_QueriesHitTriggers: 1
16 | m_EnableAdaptiveForce: 0
17 | m_ClothInterCollisionDistance: 0
18 | m_ClothInterCollisionStiffness: 0
19 | m_ContactsGeneration: 1
20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
21 | m_AutoSimulation: 1
22 | m_AutoSyncTransforms: 1
23 | m_ClothInterCollisionSettingsToggle: 0
24 | m_ContactPairsMode: 0
25 | m_BroadphaseType: 0
26 | m_WorldBounds:
27 | m_Center: {x: 0, y: 0, z: 0}
28 | m_Extent: {x: 250, y: 250, z: 250}
29 | m_WorldSubdivisions: 8
30 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/368 Haxe - HUGS Project/bin/ProjectSettings/DynamicsManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!55 &1
4 | PhysicsManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 7
7 | m_Gravity: {x: 0, y: -9.81, z: 0}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_BounceThreshold: 2
10 | m_SleepThreshold: 0.005
11 | m_DefaultContactOffset: 0.01
12 | m_DefaultSolverIterations: 6
13 | m_DefaultSolverVelocityIterations: 1
14 | m_QueriesHitBackfaces: 0
15 | m_QueriesHitTriggers: 1
16 | m_EnableAdaptiveForce: 0
17 | m_ClothInterCollisionDistance: 0
18 | m_ClothInterCollisionStiffness: 0
19 | m_ContactsGeneration: 1
20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
21 | m_AutoSimulation: 1
22 | m_AutoSyncTransforms: 1
23 | m_ClothInterCollisionSettingsToggle: 0
24 | m_ContactPairsMode: 0
25 | m_BroadphaseType: 0
26 | m_WorldBounds:
27 | m_Center: {x: 0, y: 0, z: 0}
28 | m_Extent: {x: 250, y: 250, z: 250}
29 | m_WorldSubdivisions: 8
30 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/ProjectSettings/DynamicsManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!55 &1
4 | PhysicsManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 7
7 | m_Gravity: {x: 0, y: -9.81, z: 0}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_BounceThreshold: 2
10 | m_SleepThreshold: 0.005
11 | m_DefaultContactOffset: 0.01
12 | m_DefaultSolverIterations: 6
13 | m_DefaultSolverVelocityIterations: 1
14 | m_QueriesHitBackfaces: 0
15 | m_QueriesHitTriggers: 1
16 | m_EnableAdaptiveForce: 0
17 | m_ClothInterCollisionDistance: 0
18 | m_ClothInterCollisionStiffness: 0
19 | m_ContactsGeneration: 1
20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
21 | m_AutoSimulation: 1
22 | m_AutoSyncTransforms: 1
23 | m_ClothInterCollisionSettingsToggle: 0
24 | m_ContactPairsMode: 0
25 | m_BroadphaseType: 0
26 | m_WorldBounds:
27 | m_Center: {x: 0, y: 0, z: 0}
28 | m_Extent: {x: 250, y: 250, z: 250}
29 | m_WorldSubdivisions: 8
30 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | FD-Haxe-Up
2 | ====================================
3 | FlashDevelop Haxe Upgrade Pack v1.4
4 |
5 | Features
6 | ------------------------------------------------------------
7 | - Killer (kill FlashPlayer, neko, haxe, nekotools processes one button click)
8 | - Generate munit test button
9 | - Open unity project button
10 | - [Checkstyle](https://github.com/adireddy/haxe-checkstyle) button
11 | - Require [duplicate](http://www.flashdevelop.org/community/viewtopic.php?t=2993) plugin
12 | - BigSingleScreen layout
13 | - Nine Haxe project templates
14 | - Fix locations in Command Prompt and Windows Explorer buttons
15 | - Add New Abstract Class
16 | - Add New Unity3d Class
17 | - Add Pony Model Class
18 |
19 | Templates
20 | ------------------------------------------------------------
21 | - Haxe - Flash IDE Project(AS3)
22 | - Haxe - Flash IDE Project(SWC)
23 | - Haxe - Flash IDE with Pony Project(SWC)
24 | - Haxe - Flash IDE with Pony+Starling Project(SWC)
25 | - Haxe - NodeJS Project
26 | - Haxe - C# Project
27 | - Haxe - Unity3D Project
28 | - Haxe - Unity3D with Pony Project
29 | - Haxe - HUGS Project
30 |
31 | Screenshot
32 | -----------------------
33 | 
34 |
35 | Installation
36 | ------------------------------------------------------------
37 | Download and run this file: [fd-haxe-up.fdz](https://github.com/AxGord/FD-Haxe-Up/releases/download/1.4/fd-haxe-up.fdz)
38 |
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8 | scriptPath=scriptPath.substr(0,scriptPath.lastIndexOf("/")+1);
9 | scriptPath=FLfile.uriToPlatformPath(scriptPath);
10 |
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12 | cleanup();
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15 | postBuild();
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18 | /* OPERATIONS */
19 |
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39 |
40 | function run() {
41 | setDebug(0);
42 | FLfile.runCommandLine("start "+scriptPath+"bin\\$(ProjectID).swf");
43 | }
44 |
45 | function postBuild()
46 | {
47 | // log errors for FD
48 | if (fl.compilerErrors) {
49 | fl.compilerErrors.save(tempPath + "FlashErrors.log");
50 | }
51 |
52 | }
53 |
54 |
55 | /* TOOLS */
56 |
57 | function cleanup()
58 | {
59 | if (FLfile.exists(tempPath + "FlashErrors.log"))
60 | FLfile.remove(tempPath + "FlashErrors.log");
61 | if (FLfile.exists(tempPath + "FlashPublish.log"))
62 | FLfile.remove(tempPath + "FlashPublish.log");
63 | if (FLfile.exists(tempPath + "FlashDocument.log"))
64 | FLfile.remove(tempPath + "FlashDocument.log");
65 | }
66 |
67 | function getTempPath()
68 | {
69 | var file = fl.configURI;
70 | return file.split("Adobe")[0] + "Adobe/FlashDevelop/";
71 | }
72 |
73 | function setDebug(value)
74 | {
75 | if (!isAS3) return;
76 | var doc = fl.getDocumentDOM();
77 | if (!doc || !doc.exportPublishProfileString) return;
78 |
79 | var config = XML(doc.exportPublishProfileString());
80 | config.PublishFlashProperties.DebuggingPermitted = value ? 1 : 0;
81 | doc.importPublishProfileString(config);
82 | }
83 |
84 | function detectVersion()
85 | {
86 | var doc = fl.getDocumentDOM();
87 | var valid = (doc && doc.asVersion >= 3);
88 | if (!valid) runInFlashDevelop = false;
89 | return valid;
90 | }
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1 | /* CONFIG */
2 |
3 | var buildProject = true;
4 | var tempPath = getTempPath();
5 | var isAS3 = detectVersion();
6 |
7 | var scriptPath=fl.scriptURI;
8 | scriptPath=scriptPath.substr(0,scriptPath.lastIndexOf("/")+1);
9 | scriptPath=FLfile.uriToPlatformPath(scriptPath);
10 |
11 | /* RUN */
12 | cleanup();
13 | setDebug(1);
14 | build();
15 | postBuild();
16 |
17 |
18 | /* OPERATIONS */
19 |
20 | function build()
21 | {
22 | var version = parseInt(fl.version.split(" ")[1]);
23 | var proj = (buildProject && version < 10 && fl.getProject) ? fl.getProject() : null;
24 | if (proj != null && proj.canTestProject())
25 | {
26 | proj.publishProject();
27 | run();
28 | }
29 | else
30 | {
31 | var doc = fl.getDocumentDOM();
32 | if (doc == null) fl.trace("No documents open");
33 | else {
34 | doc.publish();
35 | run();
36 | }
37 | }
38 | }
39 |
40 | function run() {
41 | setDebug(0);
42 | FLfile.runCommandLine("start "+scriptPath+"bin\\$(ProjectID).swf");
43 | }
44 |
45 | function postBuild()
46 | {
47 | // log errors for FD
48 | if (fl.compilerErrors) {
49 | fl.compilerErrors.save(tempPath + "FlashErrors.log");
50 | }
51 |
52 | }
53 |
54 |
55 | /* TOOLS */
56 |
57 | function cleanup()
58 | {
59 | if (FLfile.exists(tempPath + "FlashErrors.log"))
60 | FLfile.remove(tempPath + "FlashErrors.log");
61 | if (FLfile.exists(tempPath + "FlashPublish.log"))
62 | FLfile.remove(tempPath + "FlashPublish.log");
63 | if (FLfile.exists(tempPath + "FlashDocument.log"))
64 | FLfile.remove(tempPath + "FlashDocument.log");
65 | }
66 |
67 | function getTempPath()
68 | {
69 | var file = fl.configURI;
70 | return file.split("Adobe")[0] + "Adobe/FlashDevelop/";
71 | }
72 |
73 | function setDebug(value)
74 | {
75 | if (!isAS3) return;
76 | var doc = fl.getDocumentDOM();
77 | if (!doc || !doc.exportPublishProfileString) return;
78 |
79 | var config = XML(doc.exportPublishProfileString());
80 | config.PublishFlashProperties.DebuggingPermitted = value ? 1 : 0;
81 | doc.importPublishProfileString(config);
82 | }
83 |
84 | function detectVersion()
85 | {
86 | var doc = fl.getDocumentDOM();
87 | var valid = (doc && doc.asVersion >= 3);
88 | if (!valid) runInFlashDevelop = false;
89 | return valid;
90 | }
--------------------------------------------------------------------------------
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1 | Base path: C:/Program Files/Unity/Editor/Data
2 | Cmd: initializeCompiler
3 | Cmd: compileSnippet
4 | api=4 type=0 insize=1486 outsize=690 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
5 | Cmd: compileSnippet
6 | api=4 type=1 insize=1486 outsize=354 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
7 | Cmd: compileSnippet
8 | api=4 type=0 insize=1594 outsize=1082 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
9 | Cmd: compileSnippet
10 | api=4 type=1 insize=1594 outsize=522 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
11 | Cmd: compileSnippet
12 | api=4 type=0 insize=1605 outsize=1094 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
13 | Cmd: compileSnippet
14 | api=4 type=1 insize=1605 outsize=522 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
15 | Cmd: compileSnippet
16 | api=4 type=0 insize=16806 outsize=5666 kw=_SUNDISK_SIMPLE pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
17 | Cmd: compileSnippet
18 | api=4 type=1 insize=16806 outsize=902 kw=_SUNDISK_SIMPLE pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
19 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/Library/shadercompiler-UnityShaderCompiler.exe0.log:
--------------------------------------------------------------------------------
1 | Base path: C:/Program Files/Unity/Editor/Data
2 | Cmd: initializeCompiler
3 | Cmd: compileSnippet
4 | api=4 type=0 insize=1486 outsize=690 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
5 | Cmd: compileSnippet
6 | api=4 type=1 insize=1486 outsize=354 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
7 | Cmd: compileSnippet
8 | api=4 type=0 insize=1594 outsize=1082 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
9 | Cmd: compileSnippet
10 | api=4 type=1 insize=1594 outsize=522 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
11 | Cmd: compileSnippet
12 | api=4 type=0 insize=1605 outsize=1094 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
13 | Cmd: compileSnippet
14 | api=4 type=1 insize=1605 outsize=522 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
15 | Cmd: compileSnippet
16 | api=4 type=0 insize=16806 outsize=5666 kw=_SUNDISK_SIMPLE pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
17 | Cmd: compileSnippet
18 | api=4 type=1 insize=16806 outsize=902 kw=_SUNDISK_SIMPLE pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
19 |
--------------------------------------------------------------------------------
/$(BaseDir)/Projects/367 Haxe - Unity3D with Pony Project/bin/Library/shadercompiler-UnityShaderCompiler.exe0.log:
--------------------------------------------------------------------------------
1 | Base path: C:/Program Files/Unity/Editor/Data
2 | Cmd: initializeCompiler
3 | Cmd: compileSnippet
4 | api=4 type=0 insize=1486 outsize=690 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
5 | Cmd: compileSnippet
6 | api=4 type=1 insize=1486 outsize=354 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
7 | Cmd: compileSnippet
8 | api=4 type=0 insize=1594 outsize=1082 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
9 | Cmd: compileSnippet
10 | api=4 type=1 insize=1594 outsize=522 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
11 | Cmd: compileSnippet
12 | api=4 type=0 insize=1605 outsize=1094 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
13 | Cmd: compileSnippet
14 | api=4 type=1 insize=1605 outsize=522 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
15 | Cmd: compileSnippet
16 | api=4 type=0 insize=16806 outsize=5666 kw=_SUNDISK_SIMPLE pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
17 | Cmd: compileSnippet
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19 |
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/$(BaseDir)/Projects/366 Haxe - Unity3D Project/bin/ProjectSettings/InputManager.asset:
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