├── .gitignore ├── .travis.yml ├── .vscode ├── launch.json └── tasks.json ├── AnimatedWall.cs ├── AnimationHandler.cs ├── Curtain.cs ├── Dat.cs ├── Direction.cs ├── DirectionalGuard.cs ├── DumbObject.cs ├── Entity.cs ├── EntityParser.cs ├── FuseBox.cs ├── Game.cs ├── GameWindow.cs ├── Guard.cs ├── HiddenPanel.cs ├── ISprite.cs ├── IUsable.cs ├── ImageConsts.cs ├── Img.cs ├── Input.cs ├── LICENSE ├── Level.cs ├── LevelExit.cs ├── LevelSelect.cs ├── MainMenu.cs ├── MidiConsts.cs ├── MidiPlayer.cs ├── MusicPlayer.cs ├── Nitemare3D.csproj ├── ObjectType.cs ├── Pcx.cs ├── Pickup.cs ├── Player.cs ├── PlayerAutoPistol.cs ├── PlayerMagicWand.cs ├── PlayerPlasmaPistol.cs ├── PlayerRevolver.cs ├── PlayerWeapon.cs ├── Program.cs ├── Projectile.cs ├── README.MD ├── Scene.cs ├── SoundConsts.cs ├── SoundEditor.cs ├── SoundEffect.cs ├── StartMenu.cs ├── Tile.cs ├── Time.cs ├── Vec2.cs ├── Vec2i.cs ├── WallType.cs ├── Warp.cs ├── bin └── Debug │ └── net5.0 │ ├── ADLMidi.NET.dll │ ├── MeltySynth.dll │ ├── Nitemare3D │ ├── Nitemare3D.deps.json │ ├── Nitemare3D.dll │ ├── Nitemare3D.pdb │ ├── Nitemare3D.runtimeconfig.dev.json │ ├── Nitemare3D.runtimeconfig.json │ ├── SFML.Audio.dll │ ├── SFML.Graphics.dll │ ├── SFML.System.dll │ ├── SFML.Window.dll │ ├── SerdesNet.dll │ ├── TimGM6mb.sf2 │ ├── data │ └── FFFFORWA.TTF │ ├── ref │ └── Nitemare3D.dll │ └── runtimes │ ├── alpine-x64 │ └── native │ │ ├── libcsfml-audio.so │ │ ├── libcsfml-graphics.so │ │ ├── libcsfml-system.so │ │ ├── libcsfml-window.so │ │ ├── libsfml-audio.so │ │ ├── libsfml-audio.so.2.5 │ │ ├── libsfml-audio.so.2.5.1 │ │ ├── libsfml-graphics.so │ │ ├── libsfml-graphics.so.2.5 │ │ ├── libsfml-graphics.so.2.5.1 │ │ ├── libsfml-system.so │ │ ├── libsfml-system.so.2.5 │ │ ├── libsfml-system.so.2.5.1 │ │ ├── libsfml-window.so │ │ ├── libsfml-window.so.2.5 │ │ └── libsfml-window.so.2.5.1 │ ├── debian-x64 │ └── native │ │ ├── libcsfml-audio.so │ │ ├── libcsfml-graphics.so │ │ ├── libcsfml-system.so │ │ ├── libcsfml-window.so │ │ ├── libsfml-audio.so │ │ ├── libsfml-audio.so.2.5 │ │ ├── libsfml-audio.so.2.5.1 │ │ ├── libsfml-graphics.so │ │ ├── libsfml-graphics.so.2.5 │ │ ├── libsfml-graphics.so.2.5.1 │ │ ├── libsfml-system.so │ │ ├── libsfml-system.so.2.5 │ │ ├── libsfml-system.so.2.5.1 │ │ ├── libsfml-window.so │ │ ├── libsfml-window.so.2.5 │ │ └── libsfml-window.so.2.5.1 │ ├── fedora-x64 │ └── native │ │ ├── libcsfml-audio.so │ │ ├── libcsfml-graphics.so │ │ ├── libcsfml-system.so │ │ ├── libcsfml-window.so │ │ ├── libsfml-audio.so │ │ ├── libsfml-audio.so.2.5 │ │ ├── libsfml-audio.so.2.5.1 │ │ ├── libsfml-graphics.so │ │ ├── libsfml-graphics.so.2.5 │ │ ├── libsfml-graphics.so.2.5.1 │ │ ├── libsfml-system.so │ │ ├── libsfml-system.so.2.5 │ │ ├── libsfml-system.so.2.5.1 │ │ ├── libsfml-window.so │ │ ├── libsfml-window.so.2.5 │ │ └── libsfml-window.so.2.5.1 │ ├── linux-x64 │ └── native │ │ └── libadlmidi.so │ ├── win-x64 │ └── native │ │ ├── csfml-Audio.dll │ │ ├── csfml-Graphics.dll │ │ ├── csfml-System.dll │ │ ├── csfml-Window.dll │ │ ├── libadlmidi.dll │ │ └── openal32.dll │ └── win-x86 │ └── native │ ├── csfml-Audio.dll │ ├── csfml-Graphics.dll │ ├── csfml-System.dll │ ├── csfml-Window.dll │ ├── libadlmidi.dll │ └── openal32.dll ├── config.ini ├── data └── FFFFORWA.TTF └── obj ├── Debug └── net5.0 │ ├── .NETCoreApp,Version=v5.0.AssemblyAttributes.cs │ ├── Nitemare3D.AssemblyInfo.cs │ ├── Nitemare3D.AssemblyInfoInputs.cache │ ├── Nitemare3D.GeneratedMSBuildEditorConfig.editorconfig │ ├── Nitemare3D.assets.cache │ ├── Nitemare3D.csproj.AssemblyReference.cache │ ├── Nitemare3D.csproj.CopyComplete │ ├── Nitemare3D.csproj.CoreCompileInputs.cache │ ├── Nitemare3D.csproj.FileListAbsolute.txt │ ├── Nitemare3D.dll │ ├── Nitemare3D.genruntimeconfig.cache │ ├── Nitemare3D.pdb │ ├── apphost │ └── ref │ └── Nitemare3D.dll ├── Nitemare3D.csproj.nuget.dgspec.json ├── Nitemare3D.csproj.nuget.g.props ├── Nitemare3D.csproj.nuget.g.targets ├── project.assets.json └── project.nuget.cache /.gitignore: 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