├── .gitignore
├── ChannelDemo.sln
├── ChannelDemo
├── ChannelDemo.csproj
├── GlobalUsings.cs
└── Program.cs
└── README.md
/.gitignore:
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/ChannelDemo.sln:
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1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.5.002.0
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ChannelDemo", "ChannelDemo\ChannelDemo.csproj", "{4FB24C96-8F73-48BF-942F-0954661C5341}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
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14 | {4FB24C96-8F73-48BF-942F-0954661C5341}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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25 | EndGlobal
26 |
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/ChannelDemo/ChannelDemo.csproj:
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1 |
2 |
3 |
4 | Exe
5 | net8.0
6 | enable
7 | enable
8 |
9 |
10 |
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/ChannelDemo/GlobalUsings.cs:
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1 | global using System.Collections.Concurrent;
2 | global using System.Threading.Channels;
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/ChannelDemo/Program.cs:
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1 | var channel = Channel.CreateUnbounded();
2 |
3 | var sender = SendMessageThreadAsync(channel.Writer, 1);
4 | var receiver = ReceiveMessageThreadAsync(channel.Reader, 1);
5 |
6 | await sender;
7 | // make sure all messages are received
8 | channel.Writer.Complete();
9 | await receiver;
10 |
11 | Console.WriteLine("Press any key to exit...");
12 | Console.ReadKey();
13 |
14 | async Task SendMessageThreadAsync(ChannelWriter writer, int id)
15 | {
16 | for (int i = 1; i <= 20; i++)
17 | {
18 | await writer.WriteAsync(new Message(id, i.ToString()));
19 | Console.WriteLine($"Thread {id} sent {i}");
20 | await Task.Delay(100);
21 | }
22 | // we don't complete the writer here since there may be more than one senders
23 | }
24 |
25 | async Task ReceiveMessageThreadAsync(ChannelReader reader, int id)
26 | {
27 | await foreach (var message in reader.ReadAllAsync())
28 | {
29 | Console.WriteLine($"Thread {id} received {message.Content}");
30 | }
31 | }
32 |
33 | record Message(int FromId, string Content);
34 |
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/README.md:
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1 | # Channel Demo
2 |
3 | 本项目旨在演示 C# 中 `Channel` 的基本用法。
4 |
5 | 查看 commit 提交历史可以看到每一步的变化:
6 |
7 | 1. 使用传统的线程(`Thread`)与阻塞集合(`BlockingCollection`)
8 | 2. 将阻塞集合修改为 `Channel`,并仍然使用同步方法
9 | 3. 使用异步方法,并使用 `CancellationToken` 来取消接收任务
10 | 4. 使用 `ChannelWriter.Complete` 方法取代 `CancellationToken`
11 | 5. 使用 `await foreach`,即 `IAsyncEnumerable` 接口取代对于 `Completed` 状态的观察及 `ChannelClosedException` 异常的捕获
--------------------------------------------------------------------------------