├── .gitignore ├── .idea ├── .idea.AA_Examples │ └── .idea │ │ ├── indexLayout.xml │ │ ├── projectSettingsUpdater.xml │ │ └── workspace.xml └── .idea.AddressableAsset HowTo │ └── .idea │ ├── indexLayout.xml │ ├── projectSettingsUpdater.xml │ ├── vcs.xml │ └── workspace.xml ├── Assets ├── AddressableAssetsData.meta ├── AddressableAssetsData │ ├── AddressableAssetSettings.asset │ ├── AddressableAssetSettings.asset.meta │ ├── Android.meta │ ├── Android │ │ ├── addressables_content_state.bin │ │ └── addressables_content_state.bin.meta │ ├── AssetGroupTemplates.meta │ ├── AssetGroupTemplates │ │ ├── Packed Assets.asset │ │ └── Packed Assets.asset.meta │ ├── AssetGroups.meta │ ├── AssetGroups │ │ ├── Built In Data.asset │ │ ├── Built In Data.asset.meta │ │ ├── Default Local Group.asset │ │ ├── Default Local Group.asset.meta │ │ ├── Prefabs.asset │ │ ├── Prefabs.asset.meta │ │ ├── Remote Prefabs.asset │ │ ├── Remote Prefabs.asset.meta │ │ ├── Schemas.meta │ │ ├── Schemas │ │ │ ├── 00641363f855d55479c7a51751145bed_BundledAssetGroupSchema.asset │ │ │ ├── 00641363f855d55479c7a51751145bed_BundledAssetGroupSchema.asset.meta │ │ │ ├── 00641363f855d55479c7a51751145bed_ContentUpdateGroupSchema.asset │ │ │ ├── 00641363f855d55479c7a51751145bed_ContentUpdateGroupSchema.asset.meta │ │ │ ├── 60b7ad61b056b3440a258b2e2519a47d_PlayerDataGroupSchema.asset │ │ │ ├── 60b7ad61b056b3440a258b2e2519a47d_PlayerDataGroupSchema.asset.meta │ │ │ ├── 92c012b7049f8ee4ea09e68bcbe5b78e_BundledAssetGroupSchema.asset │ │ │ ├── 92c012b7049f8ee4ea09e68bcbe5b78e_BundledAssetGroupSchema.asset.meta │ │ │ ├── 92c012b7049f8ee4ea09e68bcbe5b78e_ContentUpdateGroupSchema.asset │ │ │ ├── 92c012b7049f8ee4ea09e68bcbe5b78e_ContentUpdateGroupSchema.asset.meta │ │ │ ├── ac7b50ba8cb58f948accb52a57e06070_BundledAssetGroupSchema.asset │ │ │ ├── ac7b50ba8cb58f948accb52a57e06070_BundledAssetGroupSchema.asset.meta │ │ │ ├── ac7b50ba8cb58f948accb52a57e06070_ContentUpdateGroupSchema.asset │ │ │ ├── ac7b50ba8cb58f948accb52a57e06070_ContentUpdateGroupSchema.asset.meta │ │ │ ├── fe8485c27434d3f41a018b0a6d2f3ec9_BundledAssetGroupSchema.asset │ │ │ ├── fe8485c27434d3f41a018b0a6d2f3ec9_BundledAssetGroupSchema.asset.meta │ │ │ ├── fe8485c27434d3f41a018b0a6d2f3ec9_ContentUpdateGroupSchema.asset │ │ │ └── fe8485c27434d3f41a018b0a6d2f3ec9_ContentUpdateGroupSchema.asset.meta │ │ ├── ScriptableObjs.asset │ │ └── ScriptableObjs.asset.meta │ ├── DataBuilders.meta │ ├── DataBuilders │ │ ├── BuildScriptFastMode.asset │ │ ├── BuildScriptFastMode.asset.meta │ │ ├── BuildScriptPackedMode.asset │ │ ├── BuildScriptPackedMode.asset.meta │ │ ├── BuildScriptPackedPlayMode.asset │ │ ├── BuildScriptPackedPlayMode.asset.meta │ │ ├── BuildScriptVirtualMode.asset │ │ └── BuildScriptVirtualMode.asset.meta │ ├── DefaultObject.asset │ ├── DefaultObject.asset.meta │ ├── Windows.meta │ └── Windows │ │ ├── addressables_content_state.bin │ │ └── addressables_content_state.bin.meta ├── Objects.meta ├── Objects │ ├── Circle.prefab │ ├── Circle.prefab.meta │ ├── Sprites.meta │ ├── Sprites │ │ ├── Circle.png │ │ ├── Circle.png.meta │ │ ├── Square.png │ │ ├── Square.png.meta │ │ ├── Triangle.png │ │ └── Triangle.png.meta │ ├── Square.prefab │ ├── Square.prefab.meta │ ├── Triangle.prefab │ └── Triangle.prefab.meta ├── Scenes.meta ├── Scenes │ ├── AssetRefs.unity │ ├── AssetRefs.unity.meta │ ├── Basics.unity │ ├── Basics.unity.meta │ ├── GeneralAddressables.unity │ ├── GeneralAddressables.unity.meta │ ├── Remote_Load_Instantiate.unity │ └── Remote_Load_Instantiate.unity.meta ├── Scripts.meta ├── Scripts │ ├── Addressables_Samples.meta │ ├── Addressables_Samples │ │ ├── AddressableLocationLoader.cs │ │ ├── AddressableLocationLoader.cs.meta │ │ ├── CreateAddressablesLoader.cs │ │ ├── CreateAddressablesLoader.cs.meta │ │ ├── CreatedAssets.cs │ │ ├── CreatedAssets.cs.meta │ │ ├── LoadedAddressableLocations.cs │ │ ├── LoadedAddressableLocations.cs.meta │ │ ├── SortedCreatedAssets.cs │ │ └── SortedCreatedAssets.cs.meta │ ├── AssetRef_Samples.meta │ ├── AssetRef_Samples │ │ ├── AssetRefLoader.cs │ │ ├── AssetRefLoader.cs.meta │ │ ├── AssetRefObjectData.cs │ │ └── AssetRefObjectData.cs.meta │ ├── Other.meta │ ├── Other │ │ ├── CGTests.cs │ │ ├── CGTests.cs.meta │ │ ├── ColorChange.cs │ │ └── ColorChange.cs.meta │ ├── Remote_Samples.meta │ └── Remote_Samples │ │ ├── LoadAssetsFromRemote.cs │ │ └── LoadAssetsFromRemote.cs.meta └── StreamingAssets.meta ├── MonoBleedingEdge ├── EmbedRuntime │ ├── MonoPosixHelper.dll │ └── mono-2.0-bdwgc.dll └── etc │ └── mono │ ├── 2.0 │ ├── Browsers │ │ └── Compat.browser │ ├── DefaultWsdlHelpGenerator.aspx │ ├── machine.config │ ├── settings.map │ └── web.config │ ├── 4.0 │ ├── Browsers │ │ └── Compat.browser │ ├── DefaultWsdlHelpGenerator.aspx │ ├── machine.config │ ├── settings.map │ └── web.config │ ├── 4.5 │ ├── Browsers │ │ └── Compat.browser │ ├── DefaultWsdlHelpGenerator.aspx │ ├── machine.config │ ├── settings.map │ └── web.config │ ├── browscap.ini │ ├── config │ └── mconfig │ └── config.xml ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset └── XRSettings.asset ├── README.md └── ServerData └── Android ├── catalog_2019.12.12.23.56.07.hash ├── catalog_2019.12.12.23.56.07.json └── remoteprefabs_assets_all_2c1babc9c3deae6f37ea09c003c18ff0.bundle /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Mm]emoryCaptures/ 12 | 13 | # Never ignore Asset meta data 14 | !/[Aa]ssets/**/*.meta 15 | 16 | # Uncomment this line if you wish to ignore the asset store tools plugin 17 | # /[Aa]ssets/AssetStoreTools* 18 | 19 | # Autogenerated Jetbrains Rider plugin 20 | [Aa]ssets/Plugins/Editor/JetBrains* 21 | 22 | # Visual Studio cache directory 23 | .vs/ 24 | 25 | # Gradle cache directory 26 | .gradle/ 27 | 28 | # Autogenerated VS/MD/Consulo solution and project files 29 | ExportedObj/ 30 | .consulo/ 31 | *.csproj 32 | *.unityproj 33 | *.sln 34 | *.suo 35 | *.tmp 36 | *.user 37 | *.userprefs 38 | *.pidb 39 | *.booproj 40 | *.svd 41 | *.pdb 42 | *.mdb 43 | *.opendb 44 | *.VC.db 45 | *.idea 46 | 47 | # Unity3D generated meta files 48 | *.pidb.meta 49 | *.pdb.meta 50 | *.idea 51 | *.mdb.meta 52 | 53 | # Unity3D generated file on crash reports 54 | sysinfo.txt 55 | 56 | # Rider 57 | **Rider auto-generates .iml files, and contentModel.xml 58 | **/.idea/**/*.iml 59 | **/.idea/**/contentModel.xml 60 | **/.idea/**/modules.xml 61 | *.idea 62 | 63 | # Builds 64 | *.apk 65 | *.unitypackage 66 | 67 | # Crashlytics generated file 68 | crashlytics-build.properties -------------------------------------------------------------------------------- /.idea/.idea.AA_Examples/.idea/indexLayout.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | Library/PackageCache/com.unity.addressables@1.3.3 7 | Library/PackageCache/com.unity.ext.nunit@1.0.0 8 | Library/PackageCache/com.unity.ide.rider@1.1.0 9 | Library/PackageCache/com.unity.ide.vscode@1.1.2 10 | Library/PackageCache/com.unity.scriptablebuildpipeline@1.5.4 11 | Library/PackageCache/com.unity.test-framework@1.0.13 12 | Packages 13 | ProjectSettings 14 | 15 | 16 | .idea 17 | Library 18 | Logs 19 | ServerData 20 | obj 21 | 22 | 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-------------------------------------------------------------------------------- /Assets/Scripts/Addressables_Samples.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5c239adf95cf1af448a77c93c2625bec 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Addressables_Samples/AddressableLocationLoader.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Threading.Tasks; 4 | using UnityEngine; 5 | using UnityEngine.AddressableAssets; 6 | using UnityEngine.ResourceManagement.ResourceLocations; 7 | 8 | public static class AddressableLocationLoader 9 | { 10 | public static async Task GetAll(string label, IList loadedLocations) 11 | { 12 | var unloadedLocations = await Addressables.LoadResourceLocationsAsync(label).Task; 13 | 14 | foreach (var location in unloadedLocations) 15 | loadedLocations.Add(location); 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assets/Scripts/Addressables_Samples/AddressableLocationLoader.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 029adda0f9ee1f448bbd68a982b11f0e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Addressables_Samples/CreateAddressablesLoader.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.Threading.Tasks; 3 | using UnityEngine; 4 | using UnityEngine.AddressableAssets; 5 | using UnityEngine.ResourceManagement.ResourceLocations; 6 | 7 | public static class CreateAddressablesLoader 8 | { 9 | public static async Task InitByNameOrLabel(string assetNameOrLabel, List createdObjs) 10 | where T : Object 11 | { 12 | var locations = await Addressables.LoadResourceLocationsAsync(assetNameOrLabel).Task; 13 | 14 | await CreateAssetsThenUpdateCollection(locations, createdObjs); 15 | } 16 | 17 | public static async Task IniByLoadedAddress(IList loadedLocations, List createdObjs) 18 | where T : Object 19 | { 20 | await CreateAssetsThenUpdateCollection(loadedLocations, createdObjs); 21 | } 22 | 23 | private static async Task CreateAssetsThenUpdateCollection(IList locations, List createdObjs) 24 | where T: Object 25 | { 26 | foreach (var location in locations) 27 | createdObjs.Add(await Addressables.InstantiateAsync(location).Task as T); 28 | } 29 | 30 | 31 | } 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | -------------------------------------------------------------------------------- /Assets/Scripts/Addressables_Samples/CreateAddressablesLoader.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c032348d7bdea304a84d73e86028bf75 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Addressables_Samples/CreatedAssets.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Runtime.CompilerServices; 4 | using System.Threading.Tasks; 5 | using UnityEngine; 6 | using UnityEngine.AddressableAssets; 7 | using Object = System.Object; 8 | 9 | public class CreatedAssets : MonoBehaviour 10 | { 11 | [SerializeField] private string _label; 12 | private List Assets { get; } = new List(); 13 | 14 | private void Start() 15 | { 16 | CreateAndWaitUntilComplete(); 17 | } 18 | 19 | private async Task CreateAndWaitUntilComplete() 20 | { 21 | await CreateAddressablesLoader.InitByNameOrLabel(_label, Assets); 22 | 23 | foreach (var asset in Assets) 24 | { 25 | //Asset is now fully loaded 26 | Debug.Log("Loaded asset: " + asset.name); 27 | } 28 | 29 | Task.Delay(TimeSpan.FromSeconds(5)); 30 | 31 | CleanUpFinishedAssets(Assets[0]); 32 | } 33 | 34 | private async Task CleanUpFinishedAssets(Object obj) 35 | { 36 | Addressables.Release(obj); 37 | } 38 | 39 | } 40 | -------------------------------------------------------------------------------- /Assets/Scripts/Addressables_Samples/CreatedAssets.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3a9b08a2b3669ac4bb2f142c831d908a 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Addressables_Samples/LoadedAddressableLocations.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using System.Runtime.CompilerServices; 5 | using System.Threading.Tasks; 6 | using UnityEngine; 7 | using UnityEngine.ResourceManagement.ResourceLocations; 8 | 9 | public class LoadedAddressableLocations : MonoBehaviour 10 | { 11 | [SerializeField] private string _label; 12 | 13 | public IList AssetLocations { get; } = new List(); 14 | 15 | private void Start() 16 | { 17 | InitAndWaitUntilLocLoaded(); 18 | } 19 | 20 | private async Task InitAndWaitUntilLocLoaded() 21 | { 22 | await AddressableLocationLoader.GetAll(_label, AssetLocations); 23 | 24 | foreach (var location in AssetLocations) 25 | { 26 | //ASSET LOCATION FULLY LOADED 27 | Debug.Log(location.PrimaryKey); 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /Assets/Scripts/Addressables_Samples/LoadedAddressableLocations.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6bbe6f4e9d0bc294e85a7cdf1a017940 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Addressables_Samples/SortedCreatedAssets.cs: -------------------------------------------------------------------------------- 1 |  using System; 2 | using System.Collections.Generic; 3 | using System.Threading.Tasks; 4 | using UnityEngine; 5 | using UnityEngine.AddressableAssets; 6 | 7 | public class SortedCreatedAssets : MonoBehaviour 8 | { 9 | [SerializeField] private string[] _labels; 10 | 11 | private void Start() 12 | { 13 | SortWaitToComplete(_labels); 14 | } 15 | 16 | private async Task SortWaitToComplete(List labels) 17 | { 18 | var locations = await Addressables.LoadResourceLocationsAsync 19 | (labels.ToArray(), Addressables.MergeMode.Intersection).Task; 20 | 21 | foreach (var location in locations) 22 | { 23 | Addressables.InstantiateAsync(location); 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /Assets/Scripts/Addressables_Samples/SortedCreatedAssets.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8645dde11d62c8044afd6b8545d5063f 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/AssetRef_Samples.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 06332a76e540d3d449a7eb6450b03ac5 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/AssetRef_Samples/AssetRefLoader.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.Threading.Tasks; 3 | using UnityEngine; 4 | using UnityEngine.AddressableAssets; 5 | 6 | public static class AssetRefLoader 7 | { 8 | public static async Task CreateAssetAddToList(AssetReference reference, List completedObjs) 9 | where T : Object 10 | { 11 | completedObjs.Add(await reference.InstantiateAsync().Task as T); 12 | } 13 | 14 | public static async Task CreateAssetsAddToList(List references, List completedObjs) 15 | where T : Object 16 | { 17 | foreach (var reference in references) 18 | completedObjs.Add(await reference.InstantiateAsync().Task as T); 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assets/Scripts/AssetRef_Samples/AssetRefLoader.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: af608a9b608bac748875fce0ea082c5f 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/AssetRef_Samples/AssetRefObjectData.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using UnityEngine; 5 | using UnityEngine.AddressableAssets; 6 | 7 | public class AssetRefObjectData : MonoBehaviour 8 | { 9 | [SerializeField] private AssetReference _sqrARef; 10 | [SerializeField] private List _references = new List(); 11 | 12 | [SerializeField] private List _completedObj = new List(); 13 | private void Start() 14 | { 15 | _references.Add(_sqrARef); 16 | 17 | StartCoroutine(LoadAndWaitUntilComplete()); 18 | } 19 | 20 | private IEnumerator LoadAndWaitUntilComplete() 21 | { 22 | yield return AssetRefLoader.CreateAssetsAddToList(_references, _completedObj); 23 | } 24 | } 25 | -------------------------------------------------------------------------------- /Assets/Scripts/AssetRef_Samples/AssetRefObjectData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 72b8f22eb8e6c0c44ae8408f34b00733 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Other.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 859b106bd6f7c0149897f961b6f36430 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Other/CGTests.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using System.Runtime.CompilerServices; 5 | using System.Threading.Tasks; 6 | using UnityEngine; 7 | using UnityEngine.AddressableAssets; 8 | 9 | public class CGTests : MonoBehaviour 10 | { 11 | [SerializeField] private int amt; 12 | [SerializeField] private string label; 13 | [SerializeField] private bool useAssets; 14 | [SerializeField] private GameObject prefab; 15 | 16 | void Start() 17 | { 18 | if (useAssets) 19 | { 20 | SpawnThenRemoveAA(amt, label); 21 | } 22 | else 23 | { 24 | StartCoroutine(SpawnThenRemoveGO(amt, label, prefab)); 25 | } 26 | } 27 | 28 | public async Task SpawnThenRemoveAA(int amt, string label) 29 | { 30 | var location = await Addressables.LoadResourceLocationsAsync(label).Task; 31 | var objs = new List(); 32 | 33 | for (int i = 0; i < amt; i++) 34 | objs.Add(await Addressables.InstantiateAsync(location[0]).Task); 35 | 36 | await Task.Delay(TimeSpan.FromSeconds(5)); 37 | 38 | foreach (var obj in objs) 39 | Addressables.Release(obj); 40 | } 41 | 42 | public IEnumerator SpawnThenRemoveGO(int amt, string label, GameObject prefab) 43 | { 44 | var objs = new List(); 45 | 46 | for (int i = 0; i < amt; i++) 47 | objs.Add(Instantiate(prefab)); 48 | 49 | yield return new WaitForSeconds(5); 50 | 51 | foreach (var obj in objs) 52 | Destroy(obj); 53 | } 54 | } 55 | -------------------------------------------------------------------------------- /Assets/Scripts/Other/CGTests.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 158ceb2869fc3d34b9c0e651ef0a8d4e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Other/ColorChange.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using UnityEngine; 3 | 4 | public class ColorChange : MonoBehaviour 5 | { 6 | [SerializeField] private float _timeDelay; 7 | 8 | void OnEnable() => 9 | StartCoroutine(Run(_timeDelay, GetComponent())); 10 | 11 | private IEnumerator Run(float timeDelay, SpriteRenderer sRender) 12 | { 13 | var nextColor = new Color(); 14 | 15 | while (true) 16 | { 17 | nextColor = Random.ColorHSV(); 18 | 19 | for (float t = 0; t < timeDelay; t += Time.deltaTime) 20 | { 21 | sRender.color = Color.Lerp(sRender.color, nextColor, t / timeDelay); 22 | yield return null; 23 | } 24 | } 25 | } 26 | 27 | } 28 | -------------------------------------------------------------------------------- /Assets/Scripts/Other/ColorChange.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ea35e34f57f053a4abccc2f55b987027 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/Remote_Samples.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7c87e79df66752f42977bdad22e5f7f7 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Remote_Samples/LoadAssetsFromRemote.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Threading.Tasks; 3 | using UnityEngine; 4 | using UnityEngine.AddressableAssets; 5 | 6 | public class LoadAssetsFromRemote : MonoBehaviour 7 | { 8 | [SerializeField] private string _label; 9 | 10 | private void Start() 11 | { 12 | Get(_label); 13 | } 14 | 15 | private async Task Get(string label) 16 | { 17 | var locations = await Addressables.LoadResourceLocationsAsync(label).Task; 18 | 19 | foreach (var location in locations) 20 | { 21 | await Addressables.InstantiateAsync(location).Task; 22 | } 23 | } 24 | } 25 | -------------------------------------------------------------------------------- /Assets/Scripts/Remote_Samples/LoadAssetsFromRemote.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8e62338211d55a2469d04c7f8b4aaf4d 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/StreamingAssets.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 18bb47f9683b4bb4badc13cf88fdb8ce 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /MonoBleedingEdge/EmbedRuntime/MonoPosixHelper.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Badgerdox/AddressableAsset-HowTo/bd6e62a18a897643b11c8d055e92366f86bcfa9d/MonoBleedingEdge/EmbedRuntime/MonoPosixHelper.dll -------------------------------------------------------------------------------- /MonoBleedingEdge/EmbedRuntime/mono-2.0-bdwgc.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Badgerdox/AddressableAsset-HowTo/bd6e62a18a897643b11c8d055e92366f86bcfa9d/MonoBleedingEdge/EmbedRuntime/mono-2.0-bdwgc.dll -------------------------------------------------------------------------------- /MonoBleedingEdge/etc/mono/2.0/Browsers/Compat.browser: -------------------------------------------------------------------------------- 1 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | -------------------------------------------------------------------------------- /MonoBleedingEdge/etc/mono/2.0/settings.map: -------------------------------------------------------------------------------- 1 | 2 | 3 | 6 | 7 | 10 | 11 | 20 | 23 | 24 | 25 | 26 | 29 | 30 | 33 | 34 | 43 | 46 | 47 | 48 | 49 | -------------------------------------------------------------------------------- /MonoBleedingEdge/etc/mono/2.0/web.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 64 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 108 | 110 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | 150 | 151 | 152 | 153 | 154 | 155 | -------------------------------------------------------------------------------- /MonoBleedingEdge/etc/mono/4.0/Browsers/Compat.browser: -------------------------------------------------------------------------------- 1 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | -------------------------------------------------------------------------------- /MonoBleedingEdge/etc/mono/4.0/settings.map: -------------------------------------------------------------------------------- 1 | 2 | 3 | 6 | 7 | 10 | 11 | 20 | 23 | 24 | 25 | 26 | 29 | 30 | 33 | 34 | 43 | 46 | 47 | 48 | 49 | -------------------------------------------------------------------------------- /MonoBleedingEdge/etc/mono/4.5/Browsers/Compat.browser: -------------------------------------------------------------------------------- 1 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | -------------------------------------------------------------------------------- /MonoBleedingEdge/etc/mono/4.5/settings.map: -------------------------------------------------------------------------------- 1 | 2 | 3 | 6 | 7 | 10 | 11 | 20 | 23 | 24 | 25 | 26 | 29 | 30 | 33 | 34 | 43 | 46 | 47 | 48 | 49 | -------------------------------------------------------------------------------- /MonoBleedingEdge/etc/mono/browscap.ini: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Badgerdox/AddressableAsset-HowTo/bd6e62a18a897643b11c8d055e92366f86bcfa9d/MonoBleedingEdge/etc/mono/browscap.ini -------------------------------------------------------------------------------- /MonoBleedingEdge/etc/mono/config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.addressables": "1.4.0", 4 | "com.unity.ext.nunit": "1.0.0", 5 | "com.unity.ide.rider": "1.1.0", 6 | "com.unity.ide.vscode": "1.1.2", 7 | "com.unity.package-manager-ui": "2.2.0", 8 | "com.unity.test-framework": "1.0.13", 9 | "com.unity.ugui": "1.0.0", 10 | "com.unity.modules.ai": "1.0.0", 11 | "com.unity.modules.androidjni": "1.0.0", 12 | "com.unity.modules.animation": "1.0.0", 13 | "com.unity.modules.assetbundle": "1.0.0", 14 | "com.unity.modules.audio": "1.0.0", 15 | "com.unity.modules.cloth": "1.0.0", 16 | "com.unity.modules.director": "1.0.0", 17 | "com.unity.modules.imageconversion": "1.0.0", 18 | "com.unity.modules.imgui": "1.0.0", 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serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | 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%YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 1 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 0 23 | m_TestMode: 0 24 | m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_RenderPipeSettingsPath: 8 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # AddressableAsset-HowTo 2 | 3 | Welcome Unity game devs! This has walk through samples to teach any level programmer to use the Addressable Assets Package. You can look for ward to learning how to load and create, all the way to hosting them remotly with any one of the most popular cloud services. I hope these samples solves any problems you face. If you still are unclear or just want to talk game dev 4 | come and hang out with me on [discord](https://discord.gg/FJePj7E). 5 | 6 | ## [Series Video Playlist]() 7 | ## [Overview](https://youtu.be/MuuNOihF-z8) 8 | ## [Tips, Tricks, and Basics](https://youtu.be/L3GRcuAPOFE) 9 | ## [How-To AssetReferences](https://youtu.be/aSumpv7Y7FE) 10 | ## [Using IResourceLocation](https://youtu.be/aFPz9Td2Tw0) 11 | ## [How-To Create From a Location](https://youtu.be/QAEvVdMq7nM) 12 | ## [How-To Creating made EASY](https://youtu.be/D3aWesaDxAY) 13 | ## [Release Asset](https://youtu.be/y_HKovW9aSo) 14 | ## [Merge Mode](https://youtu.be/5Pm-R238Wkg) 15 | 16 | # Connect your Addressable Assets to the cloud 17 | ## [AWS S3 Bucket](https://youtu.be/_qRtJP8zWL8) 18 | ## [Azure Blob](https://youtu.be/vbwhskp-6Q0) 19 | ## [Google Cloud](https://youtu.be/Cv_wl6GA294) 20 | 21 | ## [Update Assets Remotely](https://youtu.be/Sr-sQ3ZpEM8) 22 | 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