├── BaiGave_Plugin.code-workspace ├── LICENSE ├── README.md ├── __init__.py ├── blender_manifest.toml ├── codes ├── blend_files │ ├── BaiGave_Rig.blend │ ├── BlockBlender++.blend │ ├── Default.blend │ ├── GeometryNodes.blend │ ├── GeometryNodes_Water.blend │ ├── Map.blend │ ├── Material.blend │ ├── ProgrammaticCity.blend │ ├── SkyV0.12.blend │ ├── WaterV0.2.blend │ └── map_node.blend ├── block.py ├── blockstates.py ├── classification_files │ ├── block_type.py │ └── shader_type.py ├── color_dict.py ├── create_world.py ├── destroy_stage │ ├── destroy_stage_0.png │ ├── destroy_stage_1.png │ ├── destroy_stage_2.png │ ├── destroy_stage_3.png │ ├── destroy_stage_4.png │ ├── destroy_stage_5.png │ ├── destroy_stage_6.png │ ├── destroy_stage_7.png │ ├── destroy_stage_8.png │ └── destroy_stage_9.png ├── exportfile.py ├── functions │ ├── get_data.py │ ├── mesh_to_mc.py │ ├── search_file.py │ ├── surface_optimization.py │ ├── sway_animation.py │ └── tip.py ├── importfile.py ├── model.py ├── property.py ├── register.py ├── schem.py ├── structure.py └── unuse │ ├── BaiGave_Rig.py │ ├── WXR_Sky.py │ ├── color_dict.py │ ├── generate.py │ └── level.py ├── colors └── minecraft.py ├── config.py ├── datapacks └── datapacks.zip ├── install.py ├── load_modules.py ├── mods └── 1.20.1.jar ├── multiprocess ├── multiprocess_pool.py ├── schem_liquid_mp.py └── schem_mp.py ├── schemcache └── var.pkl ├── site-packages.zip ├── ui.py └── wheels ├── PyMCTranslate-1.2.27-py3-none-any.whl ├── amulet_core-1.9.25-py3-none-any.whl ├── amulet_leveldb-1.0.2-cp311-cp311-win_amd64.whl ├── amulet_nbt-2.1.3-cp311-cp311-win_amd64.whl ├── lz4-4.3.3-cp311-cp311-win_amd64.whl ├── mutf8-1.0.6-cp39-cp39-win_amd64.whl ├── pillow-10.4.0-pp310-pypy310_pp73-win_amd64.whl ├── platformdirs-4.2.2-py3-none-any.whl ├── portalocker-2.10.1-py3-none-any.whl └── pywin32-306-cp311-cp311-win_arm64.whl /BaiGave_Plugin.code-workspace: -------------------------------------------------------------------------------- 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