├── .gitignore ├── .gradle └── 1.4 │ └── taskArtifacts │ ├── cache.properties │ └── cache.properties.lock ├── 2DSkeletalAnimation.pdf ├── Assets └── SpritesAndBones │ ├── Gizmos │ ├── Pose icon.png │ └── man_icon.png │ ├── LICENSE │ ├── Scripts │ ├── AnimationWindowUtils.cs │ ├── Bone.cs │ ├── ControlPoint.cs │ ├── ControlPoints.cs │ ├── Editor │ │ ├── AnimationCurvesCopier.cs │ │ ├── AnimationEventCopier.cs │ │ ├── AnimationHierarchyEditor.cs │ │ ├── AnimationToPNGMenu.cs │ │ ├── BakePoseEditor.cs │ │ ├── BoneEditor.cs │ │ ├── ControlPointEditor.cs │ │ ├── InverseKinematicsEditor.cs │ │ ├── MeshCreator.cs │ │ ├── PoseEditor.cs │ │ ├── RemapMeshesEditor.cs │ │ ├── ReplaceControlPointsInClip.cs │ │ ├── ReplaceSpritesInClip.cs │ │ ├── SkeletonEditor.cs │ │ ├── Skin2DEditor.cs │ │ ├── SortLayerExposedEditor.cs │ │ ├── SortLayerMaterialEditor.cs │ │ ├── SortingLayerDrawer.cs │ │ ├── SortingLayerHelper.cs │ │ └── Weightpainter.cs │ ├── Helper.cs │ ├── InverseKinematics.cs │ ├── Perspective2DSortMode.cs │ ├── Pose.cs │ ├── ScriptableObjectUtility.cs │ ├── Skeleton.cs │ ├── Skin2D.cs │ ├── SortingLayerAttribute.cs │ ├── SortingLayerExposed.cs │ ├── Triangulation │ │ ├── Polygon │ │ │ ├── Polygon.cs │ │ │ ├── PolygonPoint.cs │ │ │ └── PolygonSet.cs │ │ ├── Triangle.NET │ │ │ ├── MeshRenderer.Core │ │ │ │ ├── BoundingBox.cs │ │ │ │ ├── ColorManager.cs │ │ │ │ ├── ExtensionMethods.cs │ │ │ │ ├── GDI │ │ │ │ │ ├── RenderControl.cs │ │ │ │ │ ├── TMeshRenderer.cs │ │ │ │ │ └── VoronoiRenderer.cs │ │ │ │ ├── IMeshRenderer.cs │ │ │ │ ├── RenderData.cs │ │ │ │ ├── RenderManager.cs │ │ │ │ └── Zoom.cs │ │ │ ├── Triangle │ │ │ │ ├── Algorithm │ │ │ │ │ ├── Dwyer.cs │ │ │ │ │ ├── ITriangulator.cs │ │ │ │ │ ├── Incremental.cs │ │ │ │ │ └── SweepLine.cs │ │ │ │ ├── BadTriQueue.cs │ │ │ │ ├── Behavior.cs │ │ │ │ ├── Carver.cs │ │ │ │ ├── Data │ │ │ │ │ ├── BadSubseg.cs │ │ │ │ │ ├── BadTriangle.cs │ │ │ │ │ ├── Osub.cs │ │ │ │ │ ├── Otri.cs │ │ │ │ │ ├── Segment.cs │ │ │ │ │ ├── Triangle.cs │ │ │ │ │ └── Vertex.cs │ │ │ │ ├── Enums.cs │ │ │ │ ├── Geometry │ │ │ │ │ ├── BoundingBox.cs │ │ │ │ │ ├── Edge.cs │ │ │ │ │ ├── EdgeEnumerator.cs │ │ │ │ │ ├── ISegment.cs │ │ │ │ │ ├── ITriangle.cs │ │ │ │ │ ├── InputGeometry.cs │ │ │ │ │ ├── Point.cs │ │ │ │ │ └── RegionPointer.cs │ │ │ │ ├── IO │ │ │ │ │ ├── DataReader.cs │ │ │ │ │ ├── DebugWriter.cs │ │ │ │ │ ├── FileReader.cs │ │ │ │ │ ├── FileWriter.cs │ │ │ │ │ ├── IGeometryFormat.cs │ │ │ │ │ ├── IMeshFormat.cs │ │ │ │ │ ├── InputTriangle.cs │ │ │ │ │ └── TriangleFormat.cs │ │ │ │ ├── Log │ │ │ │ │ ├── ILog.cs │ │ │ │ │ ├── ILogItem.cs │ │ │ │ │ ├── SimpleLog.cs │ │ │ │ │ └── SimpleLogItem.cs │ │ │ │ ├── Mesh.cs │ │ │ │ ├── NewLocation.cs │ │ │ │ ├── Primitives.cs │ │ │ │ ├── Properties │ │ │ │ │ └── AssemblyInfo.cs │ │ │ │ ├── Quality.cs │ │ │ │ ├── Sampler.cs │ │ │ │ ├── Smoothing │ │ │ │ │ ├── ISmoother.cs │ │ │ │ │ └── SimpleSmoother.cs │ │ │ │ ├── Tools │ │ │ │ │ ├── AdjacencyMatrix.cs │ │ │ │ │ ├── BoundedVoronoi.cs │ │ │ │ │ ├── CuthillMcKee.cs │ │ │ │ │ ├── IVoronoi.cs │ │ │ │ │ ├── QuadTree.cs │ │ │ │ │ ├── QualityMeasure.cs │ │ │ │ │ ├── RegionIterator.cs │ │ │ │ │ ├── Statistic.cs │ │ │ │ │ ├── Voronoi.cs │ │ │ │ │ └── VoronoiRegion.cs │ │ │ │ └── TriangleLocator.cs │ │ │ └── TriangleNetExtensions.cs │ │ ├── Triangulation │ │ │ ├── Delaunay │ │ │ │ ├── DelaunayTriangle.cs │ │ │ │ └── Sweep │ │ │ │ │ ├── AdvancingFront.cs │ │ │ │ │ ├── AdvancingFrontNode.cs │ │ │ │ │ ├── DTSweep.cs │ │ │ │ │ ├── DTSweepBasin.cs │ │ │ │ │ ├── DTSweepConstraint.cs │ │ │ │ │ ├── DTSweepContext.cs │ │ │ │ │ ├── DTSweepDebugContext.cs │ │ │ │ │ ├── DTSweepEdgeEvent.cs │ │ │ │ │ ├── DTSweepPointComparator.cs │ │ │ │ │ └── PointOnEdgeException.cs │ │ │ ├── ITriangulatable.cs │ │ │ ├── Orientation.cs │ │ │ ├── Sets │ │ │ │ ├── ConstrainedPointSet.cs │ │ │ │ └── PointSet.cs │ │ │ ├── TriangulationAlgorithm.cs │ │ │ ├── TriangulationConstraint.cs │ │ │ ├── TriangulationContext.cs │ │ │ ├── TriangulationDebugContext.cs │ │ │ ├── TriangulationMode.cs │ │ │ ├── TriangulationPoint.cs │ │ │ ├── TriangulationUtil.cs │ │ │ └── Util │ │ │ │ ├── PointGenerator.cs │ │ │ │ └── PolygonGenerator.cs │ │ └── Utility │ │ │ ├── FixedArray3.cs │ │ │ └── FixedBitArray3.cs │ └── Utils │ │ ├── AnimationToPNG.cs │ │ ├── BitmapHelper.cs │ │ ├── Bone2DWeight.cs │ │ ├── HSBColor.cs │ │ ├── MeshHelper.cs │ │ ├── PolygonMesh.cs │ │ ├── SimplifyTools.cs │ │ ├── SpriteMesh.cs │ │ ├── Triangulator.cs │ │ ├── Utils.cs │ │ └── Vertices.cs │ ├── Shader │ ├── LinesColoredBlended.shader │ ├── Sprites-Skeleton-Cutout.shader │ └── Sprites-Skeleton-Diffuse.shader │ ├── Textures │ ├── orc.png │ ├── sintel_tpose.png │ ├── spock_body.png │ └── spock_head.png │ └── license-attributions.txt ├── Bones.userprefs ├── LICENSE ├── ProjectSettings ├── AudioManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshLayers.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── QualitySettings.asset ├── TagManager.asset └── TimeManager.asset ├── README.md ├── UnitySpritesAndBones.userprefs └── gradle.properties /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Banbury/UnitySpritesAndBones/HEAD/.gitignore -------------------------------------------------------------------------------- /.gradle/1.4/taskArtifacts/cache.properties: -------------------------------------------------------------------------------- 1 | #Sun Jan 26 10:25:29 CET 2014 2 | -------------------------------------------------------------------------------- /.gradle/1.4/taskArtifacts/cache.properties.lock: -------------------------------------------------------------------------------- 1 |  -------------------------------------------------------------------------------- /2DSkeletalAnimation.pdf: 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