├── .gitattributes ├── .gitignore ├── LICENSE ├── README.md ├── csgo-legit.sln ├── csgo-legit.vcxproj ├── hack ├── SDK │ ├── CCSGO_HudRadar.hpp │ ├── CClientEffectRegistration.hpp │ ├── CCommonHostState.hpp │ ├── CEffectData.hpp │ ├── CFlashlightEffect.hpp │ ├── CGameMovement.hpp │ ├── CGameRules.hpp │ ├── CGlobalVars.hpp │ ├── CGlowManager.cpp │ ├── CGlowManager.hpp │ ├── CHudChat.hpp │ ├── CNewParticleEffect.cpp │ ├── CNewParticleEffect.hpp │ ├── CParticelCollection.hpp │ ├── CPlayerResource.hpp │ ├── CPredictionCopy.cpp │ ├── CPredictionCopy.hpp │ ├── CStudioHdr.hpp │ ├── CTeslaInfo.hpp │ ├── CUserCmd.hpp │ ├── CUtlMemory.hpp │ ├── CUtlReference.hpp │ ├── CUtlString.hpp │ ├── CUtlVector.hpp │ ├── CViewSetup.hpp │ ├── ClientClass.hpp │ ├── ClientMode.hpp │ ├── ConVar.hpp │ ├── CutlBuffer.hpp │ ├── EHandle.hpp │ ├── Enums.hpp │ ├── IBaseClientDll.hpp │ ├── IBaseFileSystem.hpp │ ├── IClientEntityList.hpp │ ├── IClientState.hpp │ ├── ICollideable.hpp │ ├── ICvar.hpp │ ├── IEffects.hpp │ ├── IEngineSound.hpp │ ├── IEngineTrace.hpp │ ├── IGameEvent.hpp │ ├── ILocalize.hpp │ ├── IMDLCache.hpp │ ├── IMatRenderContext.cpp │ ├── IMatRenderContext.hpp │ ├── IMaterialInternal.hpp │ ├── IMaterialSystem.hpp │ ├── IMemAlloc.hpp │ ├── INetworkStringTableContainer.hpp │ ├── IPanel.hpp │ ├── IPhysicsCollision.hpp │ ├── IPhysicsObject.hpp │ ├── IPhysicsSurfaceProps.hpp │ ├── IPrediction.cpp │ ├── IPrediction.hpp │ ├── ISurface.hpp │ ├── ITexture.hpp │ ├── IVDebugOverlay.hpp │ ├── IVEffects.hpp │ ├── IVEngineClient.hpp │ ├── IVModelInfo.hpp │ ├── IVModelRender.hpp │ ├── IVRenderView.hpp │ ├── IVStudioRender.hpp │ ├── IViewRender.hpp │ ├── IViewRenderBeams.hpp │ ├── IWeapon.hpp │ ├── Input.hpp │ ├── InputSystem.hpp │ ├── KeyValues.cpp │ ├── KeyValues.hpp │ ├── KeyValuesSys.hpp │ ├── MapStruct.hpp │ ├── PixEvent.hpp │ ├── Recv.hpp │ ├── animations.hpp │ ├── checksum_crc.cpp │ ├── checksum_crc.hpp │ ├── clientHitVerify.hpp │ ├── datamap.hpp │ ├── helpers │ │ ├── netvars.cpp │ │ ├── netvars.hpp │ │ ├── pad.hpp │ │ └── vfunc.hpp │ ├── interfaceNode.hpp │ ├── interfaces │ │ ├── ifc.hpp │ │ ├── interfaces.cpp │ │ └── interfaces.hpp │ ├── lightdesc.hpp │ ├── material.cpp │ ├── material.hpp │ ├── materialInit.hpp │ ├── math │ │ ├── AABB.hpp │ │ ├── Rect.hpp │ │ ├── Vector.hpp │ │ ├── VectorAligned.hpp │ │ └── matrix.hpp │ ├── stencil.hpp │ ├── structs │ │ ├── Entity.cpp │ │ ├── Entity.hpp │ │ └── indexes.hpp │ ├── varMapping.hpp │ └── vars.hpp ├── api.cpp ├── api.hpp ├── cheats │ ├── features │ │ ├── backtrack │ │ │ ├── backteack.cpp │ │ │ └── backtrack.hpp │ │ ├── blacklist │ │ │ ├── blacklist.cpp │ │ │ └── blacklist.hpp │ │ ├── cache │ │ │ ├── cache.cpp │ │ │ └── cache.hpp │ │ ├── callbacks │ │ │ ├── callbacks.cpp │ │ │ └── callbacks.hpp │ │ ├── combat │ │ │ ├── RCS │ │ │ │ ├── RCS.cpp │ │ │ │ └── RCS.hpp │ │ │ ├── aimbot │ │ │ │ ├── aimbot.cpp │ │ │ │ ├── aimbot.hpp │ │ │ │ ├── aimbotDraw.cpp │ │ │ │ ├── aimbotDraw.hpp │ │ │ │ └── helper.hpp │ │ │ └── triggerbot │ │ │ │ ├── triggerbot.cpp │ │ │ │ └── triggerbot.hpp │ │ ├── events │ │ │ ├── events.cpp │ │ │ └── events.hpp │ │ ├── fakelatency │ │ │ ├── fakelatency.cpp │ │ │ └── fakelatency.hpp │ │ ├── logger │ │ │ ├── logger.cpp │ │ │ └── logger.hpp │ │ ├── misc │ │ │ ├── cameras │ │ │ │ ├── freeCam.cpp │ │ │ │ └── freeCam.hpp │ │ │ ├── disable │ │ │ │ ├── convars.cpp │ │ │ │ ├── convars.hpp │ │ │ │ ├── interpolate.cpp │ │ │ │ └── interpolate.hpp │ │ │ ├── flashlight │ │ │ │ ├── flashlight.cpp │ │ │ │ └── flashlight.hpp │ │ │ ├── movement │ │ │ │ ├── movement.cpp │ │ │ │ └── movement.hpp │ │ │ └── thirdperson │ │ │ │ ├── thirdperson.cpp │ │ │ │ └── thirdperson.hpp │ │ ├── particle │ │ │ ├── particle.cpp │ │ │ └── particle.hpp │ │ ├── prediction │ │ │ ├── prediction.cpp │ │ │ └── prediction.hpp │ │ ├── tests │ │ │ ├── test.cpp │ │ │ └── test.hpp │ │ └── visuals │ │ │ ├── chams │ │ │ ├── chams.cpp │ │ │ ├── chams.hpp │ │ │ ├── editor.cpp │ │ │ ├── editor.hpp │ │ │ └── factory │ │ │ │ ├── factory.cpp │ │ │ │ └── factory.hpp │ │ │ ├── glow │ │ │ ├── glow.cpp │ │ │ └── glow.hpp │ │ │ ├── hitmarker │ │ │ ├── hitmark.cpp │ │ │ └── hitmark.hpp │ │ │ ├── list │ │ │ ├── playerlist.cpp │ │ │ ├── playerlist.hpp │ │ │ ├── spectactors.cpp │ │ │ └── spectactors.hpp │ │ │ ├── mirrorcam │ │ │ ├── mirrorCam.cpp │ │ │ └── mirrorCam.hpp │ │ │ ├── misc │ │ │ ├── bulletUpdater.cpp │ │ │ ├── bulletUpdater.hpp │ │ │ ├── crosshair.cpp │ │ │ ├── crosshair.hpp │ │ │ ├── drawInfo.hpp │ │ │ ├── drawinfo.cpp │ │ │ ├── motionblur.cpp │ │ │ ├── motionblur.hpp │ │ │ ├── noscope.cpp │ │ │ ├── noscope.hpp │ │ │ ├── screenEffects.cpp │ │ │ ├── screenEffects.hpp │ │ │ ├── trails.cpp │ │ │ └── trails.hpp │ │ │ ├── player │ │ │ ├── boxes.cpp │ │ │ ├── boxes.hpp │ │ │ ├── enemyWarn.cpp │ │ │ ├── enemyWarn.hpp │ │ │ ├── player.cpp │ │ │ ├── player.hpp │ │ │ ├── sounds.cpp │ │ │ └── sounds.hpp │ │ │ ├── plots │ │ │ ├── plots.cpp │ │ │ └── plots.hpp │ │ │ ├── radar │ │ │ ├── radar.cpp │ │ │ └── radar.hpp │ │ │ ├── streamproof │ │ │ ├── streamproof.cpp │ │ │ └── streamproof.hpp │ │ │ ├── tracer │ │ │ ├── tracer.cpp │ │ │ └── tracer.hpp │ │ │ └── world │ │ │ ├── ambient.cpp │ │ │ ├── ambient.hpp │ │ │ ├── bomb.cpp │ │ │ ├── bomb.hpp │ │ │ ├── dropped.cpp │ │ │ ├── dropped.hpp │ │ │ ├── fog.cpp │ │ │ ├── fog.hpp │ │ │ ├── impacts.cpp │ │ │ ├── impacts.hpp │ │ │ ├── lights.cpp │ │ │ ├── lights.hpp │ │ │ ├── modulateColors.cpp │ │ │ ├── modulateColors.hpp │ │ │ ├── molotov.cpp │ │ │ ├── molotov.hpp │ │ │ ├── nadepred.cpp │ │ │ ├── nadepred.hpp │ │ │ ├── nadewarn.cpp │ │ │ ├── nadewarn.hpp │ │ │ ├── projectiles.cpp │ │ │ ├── projectiles.hpp │ │ │ ├── removeSky.cpp │ │ │ ├── removeSky.hpp │ │ │ ├── skybox.cpp │ │ │ ├── skybox.hpp │ │ │ ├── smoke.cpp │ │ │ ├── smoke.hpp │ │ │ ├── tone.cpp │ │ │ ├── tone.hpp │ │ │ ├── weather │ │ │ ├── _menu.cpp │ │ │ ├── _menu.hpp │ │ │ ├── ground.cpp │ │ │ ├── ground.hpp │ │ │ ├── helper.hpp │ │ │ ├── precipitation.cpp │ │ │ └── precipitation.hpp │ │ │ ├── zeus.cpp │ │ │ └── zeus.hpp │ ├── game │ │ ├── game.cpp │ │ ├── game.hpp │ │ └── globals.hpp │ ├── helper │ │ ├── initable.hpp │ │ └── shutdownable.hpp │ └── hooks │ │ ├── addEntity.cpp │ │ ├── addEntity.hpp │ │ ├── allocKeyvalues.cpp │ │ ├── allocKeyvalues.hpp │ │ ├── buildTransformations.cpp │ │ ├── buildTransformations.hpp │ │ ├── cHudIsHidden.hpp │ │ ├── chudIsHidden.cpp │ │ ├── clientModeCSNormalEvent.cpp │ │ ├── clientModeCSNormalEvent.hpp │ │ ├── createEvent.cpp │ │ ├── createEvent.hpp │ │ ├── createMove.cpp │ │ ├── createMove.hpp │ │ ├── createParticlePrecip.cpp │ │ ├── createParticlePrecip.hpp │ │ ├── decalAddToSurface.cpp │ │ ├── decalAddToSurface.hpp │ │ ├── decalCreate.cpp │ │ ├── decalCreate.hpp │ │ ├── dispatchInnerParticlePrecip.cpp │ │ ├── dispatchInnerParticlePrecip.hpp │ │ ├── doExtraBonesProcessing.cpp │ │ ├── doExtraBonesProcessing.hpp │ │ ├── doPostScreenEffects.cpp │ │ ├── doPostScreenEffects.hpp │ │ ├── drawEffects.cpp │ │ ├── drawEffects.hpp │ │ ├── drawIndexPrimitive.cpp │ │ ├── drawIndexPrimitive.hpp │ │ ├── drawModelExecute.cpp │ │ ├── drawModelExecute.hpp │ │ ├── drawSetColor.cpp │ │ ├── drawSetColor.hpp │ │ ├── drawTranslucentRenderables.cpp │ │ ├── drawTranslucentRenderables.hpp │ │ ├── drawWorldAndEntities.cpp │ │ ├── drawWorldAndEntities.hpp │ │ ├── filesCheck.cpp │ │ ├── filesCheck.hpp │ │ ├── findMaterial.cpp │ │ ├── findMaterial.hpp │ │ ├── frameStageNotify.cpp │ │ ├── frameStageNotify.hpp │ │ ├── getColorModulation.cpp │ │ ├── getColorModulation.hpp │ │ ├── getPMaterial.cpp │ │ ├── getPMaterial.hpp │ │ ├── getPhysicsProperties.cpp │ │ ├── getPhysicsProperties.hpp │ │ ├── getUnverifiedFileHashes.cpp │ │ ├── getUnverifiedFileHashes.hpp │ │ ├── getVCollide.cpp │ │ ├── getVCollide.hpp │ │ ├── getVelocity.cpp │ │ ├── getVelocity.hpp │ │ ├── helpers │ │ ├── common.hpp │ │ └── helper.hpp │ │ ├── hooks.cpp │ │ ├── hooks.hpp │ │ ├── initializeParticlePrecip.cpp │ │ ├── initializeParticlePrecip.hpp │ │ ├── isDepth.cpp │ │ ├── isDepth.hpp │ │ ├── isFollowingEntity.cpp │ │ ├── isFollowingEntity.hpp │ │ ├── isHltv.cpp │ │ ├── isHltv.hpp │ │ ├── isUsingStaticPropDebugModes.cpp │ │ ├── isUsingStaticPropDebugModes.hpp │ │ ├── levelInitPostEntity.cpp │ │ ├── levelInitPostEnttity.hpp │ │ ├── levelInitPreEntity.cpp │ │ ├── levelInitPreEntity.hpp │ │ ├── levelShutdown.cpp │ │ ├── levelShutdown.hpp │ │ ├── lockCursor.cpp │ │ ├── lockCursor.hpp │ │ ├── mapLoaderInit.cpp │ │ ├── mapLoaderInit.hpp │ │ ├── newParticleEffectSetControlPoint.cpp │ │ ├── newParticleEffectSetControlPoint.hpp │ │ ├── overrideConfig.cpp │ │ ├── overrideConfig.hpp │ │ ├── overrideMouse.cpp │ │ ├── overrideMouse.hpp │ │ ├── overrideView.cpp │ │ ├── overrideView.hpp │ │ ├── paintTraverse.cpp │ │ ├── paintTraverse.hpp │ │ ├── particlesSimulation.cpp │ │ ├── particlesSimulation.hpp │ │ ├── playStepSound.cpp │ │ ├── playStepSound.hpp │ │ ├── present.cpp │ │ ├── present.hpp │ │ ├── processSpottedEntityUpdate.cpp │ │ ├── processSpottedEntityUpdate.hpp │ │ ├── removeEntity.cpp │ │ ├── removeEntity.hpp │ │ ├── renderSmokeOverlay.cpp │ │ ├── renderSmokeOverlay.hpp │ │ ├── reset.cpp │ │ ├── reset.hpp │ │ ├── screen2dEffect.hpp │ │ ├── screen2deffect.cpp │ │ ├── sendDatagram.cpp │ │ ├── sendDatagram.hpp │ │ ├── svcheats.cpp │ │ ├── svcheats.hpp │ │ ├── tracerDraw.cpp │ │ ├── tracerDraw.hpp │ │ ├── unknownFIleSys.cpp │ │ ├── unknownFileSys.hpp │ │ ├── unknownOverviewMap.cpp │ │ ├── unknownOverviewMap.hpp │ │ ├── unknownPlayerHurt.cpp │ │ ├── unknownPlayerHurt.hpp │ │ ├── unkownRoundEnd.cpp │ │ ├── unkownRoundEnd.hpp │ │ ├── updatePostEffects.cpp │ │ ├── updatePostEffects.hpp │ │ ├── vCollideLoad.cpp │ │ ├── vCollideLoad.hpp │ │ ├── viewFade.cpp │ │ ├── viewFade.hpp │ │ ├── viewRender.cpp │ │ ├── viewRender.hpp │ │ ├── wndproc.cpp │ │ └── wndproc.hpp ├── config │ ├── cfgBeam.hpp │ ├── cfgBox.hpp │ ├── cfgCham.hpp │ ├── cfgWeapon.cpp │ ├── cfgWeapon.hpp │ ├── cfgcolor.cpp │ ├── cfgcolor.hpp │ ├── config.cpp │ ├── config.hpp │ ├── enums.hpp │ ├── jsonExtended.cpp │ ├── jsonExtended.hpp │ ├── key.cpp │ ├── key.hpp │ └── vars.hpp ├── deps │ ├── ImGui │ │ ├── editor │ │ │ ├── LanguageDefinitions.cpp │ │ │ ├── TextEditor.cpp │ │ │ └── TextEditor.hpp │ │ ├── extraDraw.cpp │ │ ├── extraDraw.hpp │ │ └── imgui_markdown.h │ ├── README.md │ ├── delaunator-cpp │ │ └── delaunator.hpp │ ├── images │ │ └── fatchad.png │ ├── magic_enum │ │ └── prettyNames.hpp │ ├── mem │ │ ├── aligned_alloc.h │ │ ├── arch.h │ │ ├── bitwise_enum.h │ │ ├── boyer_moore_scanner.h │ │ ├── char_queue.h │ │ ├── cmd_param-inl.h │ │ ├── cmd_param.h │ │ ├── cpp.hint │ │ ├── data_buffer.h │ │ ├── defines.h │ │ ├── execution_handler.h │ │ ├── hasher.h │ │ ├── init_function.h │ │ ├── macros.h │ │ ├── mem.h │ │ ├── module.h │ │ ├── pattern.h │ │ ├── pattern_cache.h │ │ ├── prot_flags.h │ │ ├── protect.h │ │ ├── rtti.h │ │ ├── simd_scanner.h │ │ ├── slice.h │ │ ├── stub.h │ │ └── utils.h │ └── missing │ │ ├── bluelight1.vmt │ │ ├── bluelight1.vtf │ │ ├── bluelightning.vmt │ │ ├── bluelightning.vtf │ │ ├── lgtning.vmt │ │ ├── lgtning.vtf │ │ ├── physcannon_bluelight1.vmt │ │ ├── physcannon_bluelight1.vtf │ │ ├── physcannon_bluelight1b.vmt │ │ ├── physcannon_bluelight1b.vtf │ │ ├── snowflake.vmt │ │ └── snowflake.vtf ├── gamememory │ ├── address.cpp │ ├── address.hpp │ ├── memory.cpp │ ├── memory.hpp │ ├── modules.hpp │ ├── sigs.hpp │ └── system │ │ ├── win.cpp │ │ └── win.hpp ├── menu │ ├── GUI-ImGui │ │ ├── imguiaddons.cpp │ │ ├── imguiaddons.hpp │ │ ├── menu.cpp │ │ ├── menu.hpp │ │ ├── sections │ │ │ ├── background.cpp │ │ │ ├── background.hpp │ │ │ ├── combat │ │ │ │ ├── aim.cpp │ │ │ │ └── aim.hpp │ │ │ ├── common.hpp │ │ │ ├── editors │ │ │ │ ├── chamsEditor.cpp │ │ │ │ ├── chamsEditor.hpp │ │ │ │ ├── editors.cpp │ │ │ │ ├── editors.hpp │ │ │ │ ├── styleEditor.cpp │ │ │ │ └── styleEditor.hpp │ │ │ ├── misc │ │ │ │ ├── misc.cpp │ │ │ │ └── misc.hpp │ │ │ ├── settings │ │ │ │ ├── settings.cpp │ │ │ │ └── settings.hpp │ │ │ └── visuals │ │ │ │ ├── visuals.cpp │ │ │ │ └── visuals.hpp │ │ ├── selections.hpp │ │ ├── styles │ │ │ ├── styles.cpp │ │ │ └── styles.hpp │ │ └── tabrender.hpp │ └── x88Menu │ │ ├── x88menu.cpp │ │ ├── x88menu.hpp │ │ └── x88types.hpp ├── render │ ├── BBox.cpp │ ├── BBox.hpp │ ├── Color.cpp │ ├── Color.hpp │ ├── backend │ │ ├── backend.cpp │ │ └── backend.hpp │ ├── fonts │ │ ├── fontawesome.hpp │ │ └── icon.hpp │ ├── render.cpp │ ├── render.hpp │ ├── structures.cpp │ └── structures.hpp ├── resources │ ├── csgo-legit.rc │ └── resource.h ├── setup │ ├── setup.cpp │ └── setup.hpp └── utilities │ ├── cStr.hpp │ ├── console │ ├── console.cpp │ ├── console.hpp │ ├── consoleDraw.cpp │ ├── consoleDraw.hpp │ └── consoleUtils.hpp │ ├── inputSystem.cpp │ ├── inputSystem.hpp │ ├── math │ ├── math.cpp │ └── math.hpp │ ├── rand.hpp │ ├── res.cpp │ ├── res.hpp │ ├── runnable.hpp │ ├── simpleTimer.hpp │ ├── tools │ ├── tools.cpp │ ├── tools.hpp │ └── wrappers.hpp │ ├── utilities.cpp │ └── utilities.hpp ├── pch.cpp ├── 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