├── MhyprotSource
├── config.ini
├── Release
│ ├── PaladinsHack.tlog
│ │ ├── unsuccessfulbuild
│ │ ├── CL.read.1.tlog
│ │ ├── CL.write.1.tlog
│ │ ├── CL.command.1.tlog
│ │ └── PaladinsHack.lastbuildstate
│ └── vc143.pdb
├── x64
│ ├── Debug
│ │ ├── PaladinsHack.vcxproj.FileListAbsolute.txt
│ │ ├── vc142.idb
│ │ ├── vc142.pdb
│ │ ├── vc143.idb
│ │ ├── vc143.pdb
│ │ ├── esp.obj.enc
│ │ ├── Resource.res
│ │ ├── PaladinsHack.ilk
│ │ ├── cgraphics.obj.enc
│ │ ├── Mhyprot Base Source.ilk
│ │ ├── PaladinsHack.tlog
│ │ │ ├── CL.read.1.tlog
│ │ │ ├── CL.write.1.tlog
│ │ │ ├── link.read.1.tlog
│ │ │ ├── rc.read.1.tlog
│ │ │ ├── rc.write.1.tlog
│ │ │ ├── CL.command.1.tlog
│ │ │ ├── link.write.1.tlog
│ │ │ ├── rc.command.1.tlog
│ │ │ ├── link.command.1.tlog
│ │ │ └── PaladinsHack.lastbuildstate
│ │ ├── Mhyprot .38615e7b.tlog
│ │ │ ├── CL.read.1.tlog
│ │ │ ├── CL.write.1.tlog
│ │ │ ├── link.read.1.tlog
│ │ │ ├── rc.read.1.tlog
│ │ │ ├── rc.write.1.tlog
│ │ │ ├── CL.command.1.tlog
│ │ │ ├── link.write.1.tlog
│ │ │ ├── rc.command.1.tlog
│ │ │ ├── link.command.1.tlog
│ │ │ └── Mhyprot Base Source.lastbuildstate
│ │ ├── PaladinsHack.exe.recipe
│ │ └── Mhyprot Base Source.exe.recipe
│ └── Release
│ │ ├── MhyprotSource.vcxproj.FileListAbsolute.txt
│ │ ├── PaladinsHack.vcxproj.FileListAbsolute.txt
│ │ ├── vc142.pdb
│ │ ├── Resource.res
│ │ ├── Mhyprot Base Source.iobj
│ │ ├── PaladinsHack.tlog
│ │ ├── CL.read.1.tlog
│ │ ├── rc.read.1.tlog
│ │ ├── CL.write.1.tlog
│ │ ├── link.read.1.tlog
│ │ ├── rc.write.1.tlog
│ │ ├── CL.command.1.tlog
│ │ ├── link.command.1.tlog
│ │ ├── link.write.1.tlog
│ │ ├── rc.command.1.tlog
│ │ └── PaladinsHack.lastbuildstate
│ │ ├── Mhyprot .38615e7b.tlog
│ │ ├── CL.read.1.tlog
│ │ ├── rc.read.1.tlog
│ │ ├── CL.write.1.tlog
│ │ ├── link.read.1.tlog
│ │ ├── rc.write.1.tlog
│ │ ├── CL.command.1.tlog
│ │ ├── link.command.1.tlog
│ │ ├── link.write.1.tlog
│ │ ├── rc.command.1.tlog
│ │ └── Mhyprot Base Source.lastbuildstate
│ │ ├── PaladinsHack.exe.recipe
│ │ ├── Mhyprot Base Source.exe.recipe
│ │ └── Mhyprot Base Source.Build.CppClean.log
├── Coding.h
├── utils
│ ├── stb_image.h
│ ├── Image.cpp
│ └── Image.h
├── imgui.ini
├── Icon.ico
├── res
│ ├── img
│ │ ├── fov.png
│ │ ├── vis.png
│ │ ├── vis2.png
│ │ ├── check.png
│ │ ├── speed.png
│ │ ├── speed2.png
│ │ └── speed.svg
│ └── fonts
│ │ ├── opensans.ttf
│ │ └── segoeuivf.ttf
├── Mhyprot
│ ├── log.h
│ ├── utils.h
│ ├── baseadress.h
│ ├── file_utils.hpp
│ ├── logger.hpp
│ ├── file_utils.cpp
│ ├── win_utils.hpp
│ ├── service_utils.hpp
│ ├── utils.cpp
│ ├── mhyprot.hpp
│ ├── service_utils.cpp
│ ├── win_utils.cpp
│ ├── nt.hpp
│ ├── baseadress.cpp
│ ├── mhyprot.cpp
│ └── readbase.hpp
├── CGraphics.h
├── NoClip.h
├── MhyprotSource.vcxproj.user
├── Singleton.h
├── resource.h
├── Esp.h
├── Offsets.h
├── Aimbot.h
├── ImGui
│ ├── imgui_impl_dx11.h
│ ├── imgui_impl_win32.h
│ └── imconfig.h
├── Resource.rc
├── Inputs.h
├── Overlay.h
├── settings.h
├── MhyprotSource.filters
├── settings.cpp
├── quartic.h
├── Offsets.cpp
├── skCrypter.h
├── NoClip.cpp
├── quartic.cpp
├── CGraphics.cpp
├── Inputs.cpp
├── utils.h
├── Vector3.h
├── SDK
│ └── Paladins_classes.hpp
├── Coding.cpp
├── MhyprotSource.vcxproj.filters
├── Overlay.cpp
└── MhyprotSource.vcxproj
├── README.md
├── .gitignore
├── Mhyptot Base Source.sln
└── .gitattributes
/MhyprotSource/config.ini:
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1 |
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/MhyprotSource/Release/PaladinsHack.tlog/unsuccessfulbuild:
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1 |
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/MhyprotSource/x64/Debug/PaladinsHack.vcxproj.FileListAbsolute.txt:
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1 |
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/MhyprotSource/x64/Release/MhyprotSource.vcxproj.FileListAbsolute.txt:
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1 |
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/MhyprotSource/x64/Release/PaladinsHack.vcxproj.FileListAbsolute.txt:
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1 |
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/MhyprotSource/Coding.h:
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1 | #pragma once
2 | bool init_hack();
3 | void shutdown();
4 |
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/MhyprotSource/utils/stb_image.h:
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1 | #define STBI_HEADER_FILE_ONLY
2 | #include "stb_image.c"
3 |
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/MhyprotSource/imgui.ini:
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1 | [Window][Debug##Default]
2 | Pos=60,60
3 | Size=400,400
4 | Collapsed=0
5 |
6 |
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/MhyprotSource/Mhyprot/log.h:
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1 | #pragma once
2 | //LOGs
3 | #ifdef _DEBUG
4 | #define log(text,...) //printf(text,__VA_ARGS__)
5 | #else
6 | #define log(text,...)
7 | #endif
8 |
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/MhyprotSource/x64/Release/PaladinsHack.tlog/PaladinsHack.lastbuildstate:
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1 | PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.31.31103:TargetPlatformVersion=10.0.19041.0:
2 | Release|x64|C:\Sources\Arma3 - P\|
3 |
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/MhyprotSource/x64/Debug/PaladinsHack.tlog/PaladinsHack.lastbuildstate:
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1 | PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.31.31103:TargetPlatformVersion=10.0.19041.0:
2 | Debug|x64|E:\Programmieren\Sources\Arma3 - P\|
3 |
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/MhyprotSource/Release/PaladinsHack.tlog/PaladinsHack.lastbuildstate:
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1 | PlatformToolSet=v143:VCToolArchitecture=Native32Bit:VCToolsVersion=14.31.31103:TargetPlatformVersion=10.0.19041.0:
2 | Release|Win32|C:\Sources\BlueFirePaladinsHack-master\|
3 |
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/MhyprotSource/CGraphics.h:
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1 | #pragma once
2 | #include "Vector3.h"
3 |
4 | class c_graphics_instance
5 | {
6 | public:
7 | static Vector3 world_to_screen(const Vector3 position);
8 | static bool initializeit();
9 | private:
10 | };
11 |
12 |
13 |
14 |
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/MhyprotSource/x64/Debug/Mhyprot .38615e7b.tlog/Mhyprot Base Source.lastbuildstate:
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1 | PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.29.30133:VCServicingVersionMFC=14.29.30136:TargetPlatformVersion=10.0.19041.0:
2 | Debug|x64|E:\Programmieren\Tutorial MHYProt Source\|
3 |
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/MhyprotSource/x64/Release/Mhyprot .38615e7b.tlog/Mhyprot Base Source.lastbuildstate:
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1 | PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.29.30133:VCServicingVersionMFC=14.29.30136:TargetPlatformVersion=10.0.19041.0:
2 | Release|x64|E:\Programmieren\Tutorial MHYProt Source\|
3 |
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/MhyprotSource/NoClip.h:
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1 | #pragma once
2 | #include "Vector3.h"
3 |
4 | class Noclip
5 | {
6 | public:
7 | static void on_fast_update();
8 | static void Initialize();
9 | static void on_update();
10 | static Vector3 current_position;
11 |
12 | private:
13 | static void calculate_new_position();
14 | };
15 |
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/MhyprotSource/x64/Release/PaladinsHack.exe.recipe:
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1 |
2 |
3 |
4 |
5 | C:\Sources\Arma3 - P\x64\Release\PaladinsHack.exe
6 |
7 |
8 |
9 |
10 |
11 |
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/MhyprotSource/x64/Debug/PaladinsHack.exe.recipe:
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1 |
2 |
3 |
4 |
5 | E:\Programmieren\Sources\Arma3 - P\x64\Debug\PaladinsHack.exe
6 |
7 |
8 |
9 |
10 |
11 |
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/MhyprotSource/x64/Debug/Mhyprot Base Source.exe.recipe:
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1 |
2 |
3 |
4 |
5 | E:\Programmieren\Tutorial MHYProt Source\x64\Debug\Mhyprot Base Source.exe
6 |
7 |
8 |
9 |
10 |
11 |
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/MhyprotSource/x64/Release/Mhyprot Base Source.exe.recipe:
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1 |
2 |
3 |
4 |
5 | E:\Programmieren\Tutorial MHYProt Source\x64\Release\Mhyprot Base Source.exe
6 |
7 |
8 |
9 |
10 |
11 |
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/README.md:
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1 | # Mhyprot Driverbased Cheat with Nvidia Overlay
2 | External cheat base using Mhyprot to read and write Anticheat protected memory (EAC / BE) and nvidia hijack for overlay
3 |
4 | Credits to Bluefire for the original Source: https://github.com/LagradOst/BlueFirePaladinsHack
5 |
6 | I (Baseult) just updated and modified it, added new features and made it a usable base for reasearch purposes.
7 |
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/MhyprotSource/res/img/speed.svg:
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1 |
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/.gitignore:
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1 | # Prerequisites
2 | *.d
3 |
4 | # Compiled Object files
5 | *.slo
6 | *.lo
7 | *.o
8 | *.obj
9 |
10 | # Precompiled Headers
11 | *.gch
12 | *.pch
13 |
14 | # Compiled Dynamic libraries
15 | *.so
16 | *.dylib
17 | *.dll
18 |
19 | # Fortran module files
20 | *.mod
21 | *.smod
22 |
23 | # Compiled Static libraries
24 | *.lai
25 | *.la
26 | *.a
27 | *.lib
28 |
29 | # Executables
30 | *.exe
31 | *.out
32 | *.app
33 |
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/MhyprotSource/MhyprotSource.vcxproj.user:
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1 |
2 |
3 |
4 | false
5 |
6 |
7 | WindowsLocalDebugger
8 |
9 |
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/MhyprotSource/Mhyprot/utils.h:
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1 | #pragma once
2 |
3 | #include
4 | //#include
5 | #include
6 |
7 | struct handle_data
8 | {
9 | DWORD process_id;
10 | HWND window_handle;
11 | };
12 |
13 | class Utils
14 | {
15 | public:
16 | //static DWORD GetPID(const std::wstring& procname);
17 | //static DWORD GetBase(DWORD PID, const std::wstring& modulename);
18 | static HWND find_main_window(DWORD process_id);
19 | };
20 |
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/MhyprotSource/Singleton.h:
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1 | #pragma once
2 |
3 | template
4 | class Singleton
5 | {
6 | protected:
7 | Singleton() {}
8 | ~Singleton() {}
9 |
10 | Singleton(const Singleton&) = delete;
11 | Singleton& operator=(const Singleton&) = delete;
12 |
13 | Singleton(Singleton&&) = delete;
14 | Singleton& operator=(Singleton&&) = delete;
15 |
16 | public:
17 | static T& Get()
18 | {
19 | static T inst{};
20 | return inst;
21 | }
22 | };
23 |
24 |
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/MhyprotSource/utils/Image.cpp:
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1 | #include "Image.h"
2 | #include
3 |
4 | Image::Image()
5 | : width(0)
6 | , height(0)
7 | , pixels(NULL)
8 | {
9 | }
10 |
11 | Image::~Image()
12 | {
13 | if (pixels != NULL)
14 | {
15 | delete[] pixels;
16 | }
17 | }
18 |
19 | bool Image::load(const char* filepath)
20 | {
21 | pixels = stbi_load(filepath, &width, &height, &bpp, 0);
22 | if (!pixels)
23 | {
24 | return false;
25 | }
26 | return true;
27 | }
28 |
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/MhyprotSource/resource.h:
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1 | //{{NO_DEPENDENCIES}}
2 | // Microsoft Visual C++ generated include file.
3 | // Used by Resource.rc
4 |
5 | // Next default values for new objects
6 | //
7 | #ifdef APSTUDIO_INVOKED
8 | #ifndef APSTUDIO_READONLY_SYMBOLS
9 | #define _APS_NEXT_RESOURCE_VALUE 101
10 | #define _APS_NEXT_COMMAND_VALUE 40001
11 | #define _APS_NEXT_CONTROL_VALUE 1001
12 | #define _APS_NEXT_SYMED_VALUE 101
13 | #endif
14 | #endif
15 | #define MAINICON 5
16 |
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/MhyprotSource/Esp.h:
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1 | #pragma once
2 | #include
3 | #include "Overlay.h"
4 |
5 | struct EspInfo
6 | {
7 | Vector3 Position;
8 | Vector3 HeadPosition;
9 | float Health;
10 | int entity;
11 | bool dead;
12 | bool ismyteam;
13 | std::string Name;
14 | };
15 |
16 | namespace safe_esp
17 | {
18 | extern uint64_t mytarget;
19 | extern uint64_t skiptarget;
20 | extern std::set skiplist;
21 | extern float distancecheck;
22 | }
23 |
24 | class Esp
25 | {
26 | public:
27 | static void esp_draw();
28 | static void esp_loop();
29 | };
30 |
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/MhyprotSource/utils/Image.h:
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1 | #ifndef ROXLU_IMAGEH
2 | #define ROXLU_IMAGEH
3 |
4 | // AWESOME!!: http://nothings.org/
5 |
6 | #include "stb_image.h"
7 |
8 | struct Image
9 | {
10 | int width;
11 | int height;
12 | int bpp;
13 | unsigned char* pixels;
14 |
15 | Image();
16 | ~Image();
17 | bool load(const char* filepath);
18 | int getWidth();
19 | int getHeight();
20 | int getComponents();
21 | unsigned char* getPixels();
22 | };
23 |
24 | inline int Image::getComponents()
25 | {
26 | return bpp;
27 | }
28 |
29 | inline int Image::getWidth()
30 | {
31 | return width;
32 | }
33 |
34 | inline int Image::getHeight()
35 | {
36 | return height;
37 | }
38 |
39 | inline unsigned char* Image::getPixels()
40 | {
41 | return pixels;
42 | }
43 |
44 | #endif
45 |
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/MhyprotSource/Offsets.h:
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1 | #pragma once
2 | #include
3 |
4 | #include "Vector3.h"
5 |
6 | class initialize_offsets
7 | {
8 | public:
9 | static bool init_offsets();
10 | static Vector3 local_player_position();
11 | static bool is_valid(const uint64_t adress);
12 | };
13 |
14 |
15 | extern uint64_t process_base;
16 | extern uint64_t m_world;
17 | extern uint64_t world;
18 | extern uint64_t camera;
19 | extern uint64_t current_object;
20 | extern uint64_t first_object;
21 | extern uint64_t camera_matrix;
22 | extern uint64_t gamex;
23 | extern uint64_t graphics;
24 |
25 | extern uint64_t midentlist;
26 | extern uint64_t entitylist;
27 |
28 | extern uint64_t m_entitylist;
29 | extern uint64_t m_midentlist;
30 | extern uint64_t m_entitylistcount;
31 | extern uint64_t m_midentlistcount;
32 |
33 | #define SCREEN_WIDTH 2560 //Enter your Screen Width
34 | #define SCREEN_HEIGHT 1440 //Enter your Screen Height
35 |
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/MhyprotSource/Aimbot.h:
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1 | #pragma once
2 | #include "Overlay.h"
3 | #include "Vector3.h"
4 |
5 | class CEntity;
6 |
7 | struct TargetInfo
8 | {
9 | TargetInfo()
10 | {
11 | this->entity = 0;
12 | this->screenPosition = Vector3(0, 0, 0);
13 | this->screenPositionNoPredict = Vector3(0, 0, 0);
14 | this->velocity = Vector3(0, 0, 0);
15 | this->isInScreen = false;
16 | this->Position = Vector3(0, 0, 0);
17 | }
18 |
19 | Vector3 screenPosition;
20 | Vector3 screenPositionNoPredict;
21 | Vector3 Position;
22 | Vector3 velocity;
23 | uint64_t entity;
24 | bool isInScreen;
25 | };
26 |
27 | class Aimbot
28 | {
29 | static void on_update();
30 | public:
31 | static Vector3 predict_impact_pos(const Vector3& source, const Vector3& destination, const Vector3& target_velocity, Vector3& impact_coords, double& hittimetokill, double& hitvelocity, double& hitdistance);
32 | static void initialize();
33 |
34 | static TargetInfo current_target;
35 | static bool is_lock;
36 |
37 | static TargetInfo get_best_target();
38 | static TargetInfo get_target_info(uint64_t entity);
39 | };
40 |
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/MhyprotSource/Mhyprot/baseadress.h:
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1 | #pragma once
2 | #include
3 | uint64_t get_process_base(int pid);
4 | uint64_t get_process_id(const char* process_name);
5 | uint64_t get_process_id();
6 | bool is_valid(uint64_t adress);
7 |
8 | bool read_raw(int pid, uint64_t address, void* buffer, size_t size);
9 | bool write_raw(int pid, uint64_t address, void* buffer, size_t size);
10 |
11 | template
12 | inline bool read(uint64_t address, T& value)
13 | {
14 | return read_raw(get_process_id(), address, &value, sizeof(T));
15 | }
16 |
17 | template
18 | inline bool write(uint64_t address, const T& value)
19 | {
20 | if (is_valid(address))
21 | {
22 | return write_raw(get_process_id(), address, (void*)&value, sizeof(T));
23 | }
24 | return false;
25 | }
26 |
27 | template
28 | inline bool read_array(uint64_t address, T* array, size_t len)
29 | {
30 | return read_raw(get_process_id(), address, array, sizeof(T) * len);
31 | }
32 |
33 | template
34 | inline T read(uint64_t address)
35 | {
36 | T buffer{};
37 | if (is_valid(address))
38 | {
39 | read(address, buffer);
40 | }
41 | return buffer;
42 | }
43 |
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/MhyprotSource/ImGui/imgui_impl_dx11.h:
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1 | // dear imgui: Renderer Backend for DirectX11
2 | // This needs to be used along with a Platform Backend (e.g. Win32)
3 |
4 | // Implemented features:
5 | // [X] Renderer: User texture binding. Use 'ID3D11ShaderResourceView*' as ImTextureID. Read the FAQ about ImTextureID!
6 | // [X] Renderer: Support for large meshes (64k+ vertices) with 16-bit indices.
7 |
8 | // You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
9 | // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
10 | // If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
11 | // Read online: https://github.com/ocornut/imgui/tree/master/docs
12 |
13 | #pragma once
14 | #include "imgui.h" // IMGUI_IMPL_API
15 |
16 | struct ID3D11Device;
17 | struct ID3D11DeviceContext;
18 |
19 | IMGUI_IMPL_API bool ImGui_ImplDX11_Init(ID3D11Device* device, ID3D11DeviceContext* device_context);
20 | IMGUI_IMPL_API void ImGui_ImplDX11_Shutdown();
21 | IMGUI_IMPL_API void ImGui_ImplDX11_NewFrame();
22 | IMGUI_IMPL_API void ImGui_ImplDX11_RenderDrawData(ImDrawData* draw_data);
23 |
24 | // Use if you want to reset your rendering device without losing Dear ImGui state.
25 | IMGUI_IMPL_API void ImGui_ImplDX11_InvalidateDeviceObjects();
26 | IMGUI_IMPL_API bool ImGui_ImplDX11_CreateDeviceObjects();
27 |
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/MhyprotSource/Mhyprot/file_utils.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | * MIT License
3 | *
4 | * Copyright (c) 2020 Kento Oki
5 | *
6 | * Permission is hereby granted, free of charge, to any person obtaining a copy
7 | * of this software and associated documentation files (the "Software"), to deal
8 | * in the Software without restriction, including without limitation the rights
9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | * copies of the Software, and to permit persons to whom the Software is
11 | * furnished to do so, subject to the following conditions:
12 | *
13 | * The above copyright notice and this permission notice shall be included in all
14 | * copies or substantial portions of the Software.
15 | *
16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 | * SOFTWARE.
23 | *
24 | */
25 |
26 | #pragma once
27 | #include
28 | #include
29 | #include
30 |
31 | namespace file_utils
32 | {
33 | bool create_file_from_buffer(const std::string_view file_path, void* buffer, size_t size);
34 | }
35 |
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/MhyprotSource/Resource.rc:
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1 | // Microsoft Visual C++ generated resource script.
2 | //
3 | #include "resource.h"
4 | MAINICON ICON "Icon.ico"
5 |
6 |
7 | #define APSTUDIO_READONLY_SYMBOLS
8 | /////////////////////////////////////////////////////////////////////////////
9 | //
10 | // Generated from the TEXTINCLUDE 2 resource.
11 | //
12 | #include "winres.h"
13 |
14 | /////////////////////////////////////////////////////////////////////////////
15 | #undef APSTUDIO_READONLY_SYMBOLS
16 |
17 | /////////////////////////////////////////////////////////////////////////////
18 | // Engelska (USA) resources
19 |
20 | #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_SVE)
21 | LANGUAGE 29, 1
22 |
23 | #ifdef APSTUDIO_INVOKED
24 | /////////////////////////////////////////////////////////////////////////////
25 | //
26 | // TEXTINCLUDE
27 | //
28 |
29 | 1 TEXTINCLUDE
30 | BEGIN
31 | "resource.h\0"
32 | END
33 |
34 | 2 TEXTINCLUDE
35 | BEGIN
36 | "#include ""winres.h""\r\n"
37 | "\0"
38 | END
39 |
40 | 3 TEXTINCLUDE
41 | BEGIN
42 | "\r\n"
43 | "\0"
44 | END
45 |
46 | #endif // APSTUDIO_INVOKED
47 |
48 | #endif // Engelska (USA) resources
49 | /////////////////////////////////////////////////////////////////////////////
50 |
51 |
52 |
53 | #ifndef APSTUDIO_INVOKED
54 | /////////////////////////////////////////////////////////////////////////////
55 | //
56 | // Generated from the TEXTINCLUDE 3 resource.
57 | //
58 |
59 |
60 | /////////////////////////////////////////////////////////////////////////////
61 | #endif // not APSTUDIO_INVOKED
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/Mhyptot Base Source.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.31205.134
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MhyprotSource", "MhyprotSource\MhyprotSource.vcxproj", "{38615E7B-2999-42DB-A704-ED8E79B9A0B5}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|x64 = Debug|x64
11 | Debug|x86 = Debug|x86
12 | Release|x64 = Release|x64
13 | Release|x86 = Release|x86
14 | EndGlobalSection
15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
16 | {38615E7B-2999-42DB-A704-ED8E79B9A0B5}.Debug|x64.ActiveCfg = Debug|x64
17 | {38615E7B-2999-42DB-A704-ED8E79B9A0B5}.Debug|x64.Build.0 = Debug|x64
18 | {38615E7B-2999-42DB-A704-ED8E79B9A0B5}.Debug|x86.ActiveCfg = Debug|Win32
19 | {38615E7B-2999-42DB-A704-ED8E79B9A0B5}.Debug|x86.Build.0 = Debug|Win32
20 | {38615E7B-2999-42DB-A704-ED8E79B9A0B5}.Release|x64.ActiveCfg = Release|x64
21 | {38615E7B-2999-42DB-A704-ED8E79B9A0B5}.Release|x64.Build.0 = Release|x64
22 | {38615E7B-2999-42DB-A704-ED8E79B9A0B5}.Release|x86.ActiveCfg = Release|Win32
23 | {38615E7B-2999-42DB-A704-ED8E79B9A0B5}.Release|x86.Build.0 = Release|Win32
24 | EndGlobalSection
25 | GlobalSection(SolutionProperties) = preSolution
26 | HideSolutionNode = FALSE
27 | EndGlobalSection
28 | GlobalSection(ExtensibilityGlobals) = postSolution
29 | SolutionGuid = {9CBDC5DB-EE2A-4BF3-8678-ECF92361FFF1}
30 | EndGlobalSection
31 | EndGlobal
32 |
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/MhyprotSource/Inputs.h:
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1 | #pragma once
2 | #include
3 | #include
4 | #include
5 | #include