├── .gitattributes ├── .gitignore ├── LICENSE ├── Main.tscn ├── README.md ├── assets ├── tri6.obj └── tri6.obj.import ├── default_env.tres ├── icon.png ├── icon.png.import ├── materials-and-shaders ├── grass.shader ├── grass_material.tres ├── grass_shadermaterial.tres ├── ground.shader ├── ground_material.tres ├── particle.shader └── particle_material.tres ├── project.godot ├── scenes └── camera_rig.tscn ├── scripts ├── Ground.gd ├── Particles.gd └── camera.gd └── textures ├── TexturesCom_Grass0202_1_seamless_N.png ├── TexturesCom_Grass0202_1_seamless_N.png.import ├── TexturesCom_Grass0202_1_seamless_S.jpg ├── TexturesCom_Grass0202_1_seamless_S.jpg.import ├── grass_02_diffuse.png ├── grass_02_diffuse.png.import ├── grass_02_normal.png ├── grass_02_normal.png.import ├── grass_02_specular.png ├── grass_02_specular.png.import ├── hdrihaven_com_kiara_3_morning.jpg ├── hdrihaven_com_kiara_3_morning.jpg.import ├── iceland.png ├── iceland.png.import ├── noise_texture.png └── 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