├── .github └── FUNDING.yml ├── .gitignore ├── LICENSE ├── README.md ├── addons ├── netfox.extras │ ├── CONTRIBUTORS.md │ ├── LICENSE │ ├── README.md │ ├── base-net-input.gd │ ├── icons │ │ ├── rewindable-state-machine.svg │ │ ├── rewindable-state-machine.svg.import │ │ ├── rewindable-state.svg │ │ └── rewindable-state.svg.import │ ├── netfox-extras.gd │ ├── plugin.cfg │ ├── state-machine │ │ ├── rewindable-state-machine.gd │ │ └── rewindable-state.gd │ ├── weapon │ │ ├── network-weapon-2d.gd │ │ ├── network-weapon-3d.gd │ │ ├── network-weapon-hitscan-3d.gd │ │ ├── network-weapon-proxy.gd │ │ └── network-weapon.gd │ └── window-tiler.gd ├── netfox.internals │ ├── CONTRIBUTORS.md │ ├── LICENSE │ ├── README.md │ ├── editor-utils.gd │ ├── logger.gd │ ├── plugin.cfg │ ├── plugin.gd │ ├── ring-buffer.gd │ └── set.gd ├── netfox.noray │ ├── CONTRIBUTORS.md │ ├── LICENSE │ ├── README.md │ ├── netfox-noray.gd │ ├── noray.gd │ ├── packet-handshake.gd │ ├── plugin.cfg │ └── protocol-handler.gd └── netfox │ ├── CONTRIBUTORS.md │ ├── LICENSE │ ├── README.md │ ├── icons │ ├── rollback-synchronizer.svg │ ├── rollback-synchronizer.svg.import │ ├── state-synchronizer.svg │ ├── state-synchronizer.svg.import │ ├── tick-interpolator.svg │ └── tick-interpolator.svg.import │ ├── interpolators.gd │ ├── netfox.gd │ ├── network-events.gd │ ├── network-performance.gd │ ├── network-time-synchronizer.gd │ ├── network-time.gd │ ├── plugin.cfg │ ├── properties │ ├── property-cache.gd │ ├── property-entry.gd │ └── property-snapshot.gd │ ├── rollback │ ├── network-rollback.gd │ ├── rollback-freshness-store.gd │ └── rollback-synchronizer.gd │ ├── state-synchronizer.gd │ ├── tick-interpolator.gd │ └── time │ ├── network-clock-sample.gd │ └── network-clocks.gd ├── asssets ├── characters │ ├── animations │ │ ├── attack.res │ │ ├── crouch.res │ │ ├── crouch_idle.res │ │ ├── crouch_walk.res │ │ ├── death.res │ │ ├── idle.res │ │ ├── interact_ground.res │ │ ├── interact_standing.res │ │ ├── jump.res │ │ ├── kick.res │ │ ├── male_animation_lib.tres │ │ ├── punch.res │ │ ├── run.res │ │ ├── shoot.res │ │ └── walk.res │ ├── characterLargeMale.fbx │ ├── characterLargeMale.fbx.import │ └── skins │ │ ├── militaryMaleA.png │ │ ├── militaryMaleA.png.import │ │ └── military_male_skin_material.tres ├── ui │ ├── SuperNormal.ttf │ ├── SuperNormal.ttf.import │ ├── menu-bg.jpg │ ├── menu-bg.jpg.import │ └── menu_theme.tres └── world │ ├── env │ ├── bridge_woodRound.glb │ ├── bridge_woodRound.glb.import │ ├── campfire_planks.glb │ ├── campfire_planks.glb.import │ ├── grass.glb │ ├── grass.glb.import │ ├── ground_riverBend.glb │ ├── ground_riverBend.glb.import │ ├── ground_riverEnd.glb │ ├── ground_riverEnd.glb.import │ ├── ground_riverSplit.glb │ ├── ground_riverSplit.glb.import │ ├── ground_riverStraight.glb │ ├── ground_riverStraight.glb.import │ ├── path_stone.glb │ ├── path_stone.glb.import │ ├── platform_beach.glb │ ├── platform_beach.glb.import │ ├── platform_grass.glb │ ├── platform_grass.glb.import │ ├── rock_largeA.glb │ ├── rock_largeA.glb.import │ ├── rock_smallD.glb │ ├── rock_smallD.glb.import │ ├── rock_smallFlatA.glb │ ├── rock_smallFlatA.glb.import │ ├── rock_smallG.glb │ ├── rock_smallG.glb.import │ ├── rock_tallA.glb │ ├── rock_tallA.glb.import │ ├── rock_tallI.glb │ ├── rock_tallI.glb.import │ ├── stone_largeB.glb │ ├── stone_largeB.glb.import │ ├── stone_smallE.glb │ ├── stone_smallE.glb.import │ ├── stone_smallF.glb │ ├── stone_smallF.glb.import │ ├── stone_smallFlatC.glb │ ├── stone_smallFlatC.glb.import │ ├── stone_tallA.glb │ ├── stone_tallA.glb.import │ ├── stone_tallB.glb │ ├── stone_tallB.glb.import │ ├── stone_tallC.glb │ ├── stone_tallC.glb.import │ ├── tree_palmTall.glb │ └── tree_palmTall.glb.import │ └── world_material.tres ├── bad_icon.png ├── bad_icon.png.import ├── export_presets.cfg ├── project.godot ├── scenes ├── game.tscn ├── loading.tscn ├── menus │ ├── enet_menu.tscn │ ├── in_game_menu.tscn │ ├── main_menu.tscn │ └── noray_menu.tscn ├── network │ ├── enet_network.tscn │ ├── multiplayer_manager.tscn │ └── noray_network.tscn ├── player │ ├── camera_input.tscn │ ├── military_male.tscn │ └── player.tscn └── world │ └── env │ ├── bridge_woodRound.tscn │ ├── campfire_logs.tscn │ ├── grass.tscn │ ├── ground_riverBend.tscn │ ├── ground_riverSplit.tscn │ ├── ground_riverStraight.tscn │ ├── path_stone.tscn │ ├── platform_beach.tscn │ ├── platform_grass.tscn │ ├── rock_largeA.tscn │ ├── rock_smallD.tscn │ ├── rock_smallFlatA.tscn │ ├── rock_smallG.tscn │ ├── rock_tallA.tscn │ ├── rock_tallI.tscn │ ├── stone_largeB.tscn │ ├── stone_smallE.tscn │ ├── stone_smallF.tscn │ ├── stone_smallFlatC.tscn │ ├── stone_tallA.tscn │ ├── stone_tallB.tscn │ ├── stone_tallC.tscn │ └── tree_palmTall.tscn ├── scripts ├── camera_input.gd ├── loading.gd ├── menus │ ├── enet_menu.gd │ ├── in_game_menu.gd │ ├── main_menu.gd │ └── noray_menu.gd ├── network │ ├── enet_network.gd │ ├── multiplayer_manager.gd │ ├── 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