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├── README.md
└── LICENSE
/_config.yml:
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1 | theme: jekyll-theme-time-machine
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/CONTRIBUTING.md:
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1 | # Contribution
2 |
3 | Please note we have a code of conduct, please follow it in all your interactions with the project.
4 |
5 | ## Guidelines
6 |
7 | This is an open and collaborative project, and any suggestions for improvement are very welcome.
8 |
9 | If you're making a pull request, please ensure it adheres to the following guidelines:
10 |
11 | 1. Check if the link is working and pointing to the right location.
12 | 2. Check your spelling and grammar.
13 | 3. Choose the corresponding section.
14 | 4. New categories, or improvements to the existing categorization, are welcome.
15 | 5. Use the following format for the commit message: `Add (link description) at (category emoji)`.
16 | 6. Keep descriptions short, sweet and to the point.
17 | 7. Use the following format: `[Name without PascalCase](link)`
18 |
19 | > Avoid This Kind of Article Titles, It Would Be Appreciated
20 |
21 | 8. Any new entry should have meaningful content at the time of the addition to this list
22 |
23 | ### Current categories:
24 |
25 | * learning :books:
26 | * design :art:
27 | * git and version control :mag:
28 | * health :+1:
29 | * people and networking :busts_in_silhouette:
30 | * user experience :ok_hand:
31 | * mailing :email:
32 | * about functional programming :pencil:
33 | * web development :earth_africa:
34 | * mobile development :iphone:
35 | * game development :video_game:
36 |
37 | Having this, a lovely commit message could be:
38 |
39 | > add awesome Unity3D tutorial to :video_game:
40 |
41 | ## Code of Conduct
42 |
43 | ### Our Pledge
44 |
45 | In the interest of fostering an open and welcoming environment, we as
46 | contributors and maintainers pledge to making participation in our project and
47 | our community a harassment-free experience for everyone, regardless of age, body
48 | size, disability, ethnicity, gender identity and expression, level of experience,
49 | nationality, personal appearance, race, religion, or sexual identity and
50 | orientation.
51 |
52 | ### Our Standards
53 |
54 | Examples of behavior that contributes to creating a positive environment
55 | include:
56 |
57 | * Using welcoming and inclusive language
58 | * Being respectful of differing viewpoints and experiences
59 | * Gracefully accepting constructive criticism
60 | * Focusing on what is best for the community
61 | * Showing empathy towards other community members
62 |
63 | Examples of unacceptable behavior by participants include:
64 |
65 | * The use of sexualized language or imagery and unwelcome sexual attention or
66 | advances
67 | * Trolling, insulting/derogatory comments, and personal or political attacks
68 | * Public or private harassment
69 | * Publishing others' private information, such as a physical or electronic
70 | address, without explicit permission
71 | * Other conduct which could reasonably be considered inappropriate in a
72 | professional setting
73 |
74 | ### Our Responsibilities
75 |
76 | Project maintainers are responsible for clarifying the standards of acceptable
77 | behavior and are expected to take appropriate and fair corrective action in
78 | response to any instances of unacceptable behavior.
79 |
80 | Project maintainers have the right and responsibility to remove, edit, or
81 | reject comments, commits, code, wiki edits, issues, and other contributions
82 | that are not aligned to this Code of Conduct, or to ban temporarily or
83 | permanently any contributor for other behaviors that they deem inappropriate,
84 | threatening, offensive, or harmful.
85 |
86 | ### Attribution
87 |
88 | This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
89 | available [here][version]
90 |
91 | [homepage]: http://contributor-covenant.org
92 | [version]: http://contributor-covenant.org/version/1/4/
93 |
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/README.md:
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1 | # codeReads
2 |
3 | sharing the knowledge, share the reads!
4 |
5 | ### learning :books:
6 |
7 | * [How to think like a programmer — lessons in problem solving](https://medium.freecodecamp.org/how-to-think-like-a-programmer-lessons-in-problem-solving-d1d8bf1de7d2)
8 | * [The best way to learn how to code](https://dev.to/methodx/the-best-way-to-learn-how-to-code-14lk)
9 | * [Learn to code with live streams from the best developers!](https://dev.to/iriskatastic/learn-to-code-with-live-streams-from-the-best-developers-5fk4)
10 | * [When is it right to change the version numer of a project?](https://dev.to/itspugle/when-is-it-right-to-change-the-version-number-of-a-project--145c)
11 | * [3 things I’ve learned as a programmer](https://medium.com/@robert.claudio96/3-things-ive-learned-as-a-programmer-d1d624183d3b)
12 | * [How to learn a new programming language or framework](https://hackernoon.com/how-to-learn-a-new-programming-language-faster-dc31ec8367cb)
13 | * [How do you learn from online material? (discussion)](https://dev.to/stefanisg/how-do-you-learn-from-online-material-notes-live-coding-just-listen-3ihb)
14 | * [/r/learnprogramming wiki](https://www.reddit.com/r/learnprogramming/wiki/index)
15 | * [What makes a good frontend developer?](https://dev.to/zellwk/what-makes-a-good-frontend-developer-4g4a)
16 | * [What does a good side project look like?](https://dev.to/theobendixson/what-does-a-good-side-project-look-like-1nof)
17 | * [The DIY guide for learning code, part 1](https://dev.to/kuhnerdm/the-diy-guide-for-learning-to-code---part-1-foundations-3lop)
18 | * [A beginners guide to GraphQL](https://medium.freecodecamp.org/a-beginners-guide-to-graphql-86f849ce1bec)
19 | * [Helping blind people learn to code](https://medium.freecodecamp.org/helping-blind-people-learn-to-code-c47c68d4a237)
20 | * [How I started learning to code: the resources I’ve used in the first three months](https://medium.freecodecamp.org/learning-to-code-in-2019-the-first-3-months-b3c843204bb7)
21 | * [To be a great programmer: mindset and learning strategy](https://dev.to/snj/to-be-a-great-programmer-mindset-and-learning-strategy-n3j)
22 |
23 | ### sharing :electric_plug:
24 |
25 | * [How I write online articles](https://dev.to/azure/how-i-write-online-articles-1lfb)
26 | * [Thinking on paper](https://dev.to/steelwolf180/thinking-on-paper-3b6l)
27 | * [How to make interesting presentations for software projects](https://dev.to/n_mehlhorn/how-to-make-interesting-presentations-for-software-projects-1n1m)
28 |
29 | ### architecture and design :paintbrush:
30 |
31 | * [Entity Relationship Diagrams explained by Sonic the Hedgehog](https://dev.to/helenanders26/entity-relationship-diagrams-explained-by-sonic-the-hedgehog-1m68)
32 | * [The many meanings of message validation](https://devkimchi.com/2019/10/09/many-meanings-of-message-validation/)
33 |
34 | ### design and user experience :art:
35 |
36 | * [A developer’s guide to web design for non-designers](https://medium.freecodecamp.org/a-developers-guide-to-web-design-for-non-designers-1f64ce28c38d)
37 | * [4 free tools to mockup webapps](https://blog.prototypr.io/4-best-web-ui-mockup-tools-for-free-89a1513c3fcd)
38 | * [Design better forms](https://uxdesign.cc/design-better-forms-96fadca0f49c)
39 | * [Before you can master design, you must first master the fundamentals](https://medium.freecodecamp.org/before-you-can-master-design-you-must-first-master-the-fundamentals-1981a2af1fda)
40 | * [7 basic rules for button design](https://uxplanet.org/7-basic-rules-for-button-design-63dcdf5676b4)
41 | * [Building a consistent UI design system](https://blog.bitsrc.io/building-a-consistent-ui-design-system-4481fb37470f)
42 | * [How simplicity in design improves ux](https://www.brintia.com/simplicity-in-ux-design-2/)
43 | * [The future IA of voice user interfaces and what it means for designers](https://medium.com/@khriziakamille/written-as-an-assignment-for-designlabs-ux-academy-this-article-is-a-speculative-look-at-where-ccc723973889)
44 | * [7 ways to make your web application more accessible](https://codeburst.io/seven-ways-to-make-your-web-app-more-accessible-411a8c716fcb)
45 | * [Solid versus outline icons: which are faster to recognize?](https://medium.com/@uxmovement/solid-vs-outline-icons-which-are-faster-to-recognize-9bb0fc24821f)
46 |
47 | ### git and version control :mag:
48 |
49 | * [Developers tools: version control](https://dev.to/wuz/developer-tools-version-control-2mkk)
50 | * [Git commits: an effective style guide](https://dev.to/pavlosisaris/git-commits-an-effective-style-guide-2kkn)
51 | * [Git Basics: Adding more changes to your last commit](https://medium.com/@igor_marques/git-basics-adding-more-changes-to-your-last-commit-1629344cb9a8)
52 | * [Udacity Git Commit Message Style Guide](https://udacity.github.io/git-styleguide/)
53 | * [Follow these simple rules and you’ll become a Git and GitHub master](https://medium.freecodecamp.org/follow-these-simple-rules-and-youll-become-a-git-and-github-master-e1045057468f)
54 | * [How to contribute to an open source project (hosted in GitHub)](https://dev.to/dimensi0n/how-to-contribute-to-an-open-source-project-5f2c)
55 | * [Create clean repos](https://blog.intracto.com/how-to-save-a-puppy-by-creating-a-clean-git-repo)
56 | * [Basic commands to start with Git and GitHub](https://dev.to/umeshdhakar/basic-commands-to-start-git-and-github-4157)
57 | * [Git commit best practices (GitHub)](https://github.com/trein/dev-best-practices/wiki/Git-Commit-Best-Practices)
58 | * [Remove accidentally pushed file from a git repository history in 4 simple steps](https://dev.to/moshe/remove-accidentally-pushed-file-from-a-git-repository-history-in-4-simple-steps-18cg)
59 |
60 | ### health :+1:
61 |
62 | * [3 healthy habits for programmers](https://dev.to/_patrickgod/3-healthy-habits-for-programmers-1dce)
63 | * [Sleep more, code more](https://dev.to/_patrickgod/sleep-more-code-more-496i)
64 | * [Creating an ergonomic workspace](https://dev.to/kaydacode/creating-an-ergonomic-workspace)
65 | * [The sacrifices we make to our health as programmers... your health is more important than your code](https://hackernoon.com/your-health-is-more-important-than-your-code-a9090a5155)
66 | * [Does programming professionalise anxiety?](https://dev.to/daraghjbyrne/does-programming-professionalise-anxiety-5e3i)
67 | * [My programming journey: have patience and avoid burnout](https://dev.to/alexgwartney/my-programming-journey-have-patience-and-avoid-burnout-1n81)
68 |
69 | ### people and networking :busts_in_silhouette:
70 |
71 | * [The Impact GitHub is Having on Your Software Career](https://medium.com/@sitapati/the-impact-github-is-having-on-your-software-career-right-now-6ce536ec0b50)
72 | * [How I stay up-to-date as a developer](https://hackernoon.com/how-do-i-stay-up-to-date-as-a-developer-5ec773e30a82)
73 | * [You need to STOP these BAD developer habits NOW](https://hackernoon.com/you-need-to-stop-these-bad-developer-habits-now-468ae877700f)
74 | * [The unwritten rules for GitHub](https://dev.to/kaydacode/the-unwritten-rules-for-github-by-devdiscuss-742)
75 | * [What I look for in a junior Android developer](https://dev.to/ditn/what-i-look-for-in-a-junior-android-dev)
76 | * [Onboarding new developers](https://dev.to/codemouse92/onboarding-new-developers)
77 | * [Its OK to ask questions](https://dev.to/mporam/its-okay-to-ask-questions-43hf)
78 | * [How to build an online presence as a junior developer](https://dev.to/samjarman/how-to-build-an-online-presence-as-a-junior-developer)
79 | * [Writing a _killer_ résumé](https://medium.freecodecamp.org/writing-a-killer-software-engineering-resume-b11c91ef699d)
80 | * [How to write better job descriptions](https://dev.to/anaulin/how-to-write-better-job-descriptions-19bk)
81 | * [Product vision, Agile, and going to the moon](https://dev.to/lpasqualis/product-vision-agile-and-going-to-the-moon-1li2)
82 | * [The Scrum Guide (PDF)](https://www.scrumguides.org/docs/scrumguide/v2017/2017-Scrum-Guide-US.pdf)
83 | * [How to create a Minimal, Complete, and Verifiable example](https://stackoverflow.com/help/mcve)
84 | * [Developer driven development](https://dev.to/isaacandsuch/developer-driven-development)
85 | * [Sharing code examples with Carbon](https://dev.to/daveskull81/sharing-code-examples-with-carbon-4fp0)
86 | * [Looking for Your First Dev Role: Advice for Young Devs by a Young Dev](https://dev.to/torianne02/looking-for-your-first-dev-role-advice-for-young-devs-by-a-young-dev-h2a)
87 |
88 | ### clean code :bathtub:
89 |
90 | * [How to write unmaintainable code](https://github.com/Droogans/unmaintainable-code/blob/master/README.md)
91 | * [10 practices for readable code](https://dev.to/gonedark/10-practices-for-readable-code-143a)
92 | * [What is clean code and why you should care?](https://dev.to/cvuorinen/what-is-clean-code-and-why-should-you-care)
93 | * [Psychology of code readability](https://medium.com/@egonelbre/psychology-of-code-readability-d23b1ff1258a)
94 | * [C#](https://github.com/thangchung/clean-code-dotnet)
95 | * [Javascript](https://github.com/ryanmcdermott/clean-code-javascript)
96 | * [PHP](https://github.com/jupeter/clean-code-php)
97 | * [Ruby](https://github.com/uohzxela/clean-code-ruby)
98 | * [30+ PHP Best Practices for Beginners](https://code.tutsplus.com/tutorials/30-php-best-practices-for-beginners--net-6194)
99 | * [Best Practices for Modern PHP Development](https://www.airpair.com/php/posts/best-practices-for-modern-php-development)
100 |
101 | ### security :lock:
102 |
103 | * [ASP.NET Core Claims-based Security](https://www.benday.com/2018/05/21/walkthrough-part-5-asp-net-core-claims-based-security-using-azure-app-authentication-the-auth-me-service-endpoint/)
104 |
105 | ### tools :wrench:
106 |
107 | * [10 tips and tricks in using Visual Studio](https://dev.to/syncfusion/10-tips-and-tricks-in-using-visual-studio-for-junior-developers-3379)
108 |
109 | ### mailing :email:
110 |
111 | * [The art of... the notification email](https://blog.knowtify.io/the-art-of-the-notification-email/)
112 | * [Designing effective notification emails](https://www.campaignmonitor.com/blog/company/2014/01/the-design-of-subscriber-notification-emails/)
113 | * [5 rules for email notifications](https://www.sparkpost.com/blog/5-rules-email-notifications/)
114 | * [Cheat sheet: compatible emails](https://emailmonks.com/email-client-hacks/infographic.html)
115 | * [Email client CSS support](https://templates.mailchimp.com/resources/email-client-css-support/)
116 |
117 | ### web development :earth_africa:
118 |
119 | * [Best practices for modern web development](https://developers.google.com/web/fundamentals/)
120 | * [List of tools useful for web developers and designers](https://devlopr.netlify.com/web-development/productivity/2017/12/17/useful-tools-for-web-developers.html)
121 | * [Front-End Performance Checklist](https://github.com/thedaviddias/Front-End-Performance-Checklist/blob/master/README.md)
122 | * [JavaScript and Object-Oriented Programming](https://dev.to/rainerhahnekamp/javascript-and-object-oriented-programming-55k6)
123 | * [Media queries demystified: CSS `min-width` and `max-width`](https://www.emailonacid.com/blog/article/email-development/emailology_media_queries_demystified_min-width_and_max-width/)
124 | * [Why founders should start with a website, not a mobile app](https://www.atrium.co/blog/founders-should-build-website-not-mobile-app/)
125 | * [Angular + ASPNET Core, step by step](https://www.telerik.com/blogs/creating-an-angular-7-app-with-aspnet-core-step-by-step-guide)
126 | * [Web development roadmap](https://github.com/kamranahmedse/developer-roadmap)
127 | * [How to Build (and Test) a RESTful API with Laravel](https://www.toptal.com/laravel/restful-laravel-api-tutorial)
128 | * [Swagger + ASPNET Core](https://medium.com/@bharatdwarkani/integrate-swagger-swashbuckle-in-asp-net-core-web-api-for-automated-help-documentation-6bdadd8b3265)
129 | * [Add a blog to your Angular website using Markdown files](https://dev.to/daviddalbusco/add-a-blog-to-your-angular-website-using-markdown-files-go7)
130 | * [Build a real world beautiful web app with Angular 6 (ultimate guide, part 1)](https://medium.com/@hamedbaatour/build-a-real-world-beautiful-web-app-with-angular-6-a-to-z-ultimate-guide-2018-part-i-e121dd1d55e)
131 | * [Redux, Angular Style: ngrx/store](https://blog.usejournal.com/redux-angular-style-ngrx-store-b2876280708e)
132 | * [8 useful CSS tricks](https://medium.com/@bretcameron/parallax-images-sticky-footers-and-more-8-useful-css-tricks-eef12418f676)
133 | * [Introduction to backend development for frontend developers](https://medium.com/@bretcameron/backend-development-an-introduction-for-frontend-developers-ce7fb36848df)
134 |
135 | ### mobile development :iphone:
136 |
137 | * [Introduction to Android Development with Android Studio](https://medium.com/@ejw393/introduction-to-android-development-with-android-studio-f0c4c6b74f44)
138 | * [Improve your Android code through @annotations](https://blog.mindorks.com/improve-your-android-coding-through-annotations-26b3273c137a)
139 | * [Making beautiful apps with Material Design](https://material.io/)
140 | * [Building an Android app with MVVM](https://dev.to/adammc331/building-an-android-app-with-mvvm-539c)
141 | * [Five things to know before building Xamarin apps](https://www.logiticks.com/blog/5-things-to-know-before-building-xamarin-apps)
142 |
143 | ### game development :video_game:
144 |
145 | * [Introduction to level design for games](https://80.lv/articles/introduction-to-level-design-for-games/)
146 | * ["Surviving the app store, how to make it as an indie game developer" book](https://github.com/amirrajan/survivingtheappstore)
147 | * [The biggest list of game development resources on the web, by David Arcila](https://game-development.zeef.com/david.arcila)
148 | * [MagicTools, a list of game development resources to make magic happen.](https://github.com/ellisonleao/magictools/blob/master/README.md)
149 | * [Designing player’s in-game classic UI](http://crazybitsstudios.com/designing-players-in-game-classic-ui)
150 | * [A list of books about game design, gamification, game theory and videogames in general](https://docs.google.com/spreadsheets/d/1ILm_eaBEmD3X5mKxn6XN5qT17x-rYyp7whfwVIl-I5s/edit#gid=0)
151 |
152 | ### async programming :alarm_clock:
153 |
154 | * [Asynchronous programming in ASP.NET](https://exceptionnotfound.net/asynchronous-programming-in-asp-net-csharp-ultimate-guide/)
155 |
156 | ### about functional programming :pencil:
157 |
158 | * [What is functional programming](https://medium.com/javascript-scene/master-the-javascript-interview-what-is-functional-programming-7f218c68b3a0)
159 | * [So You Want to be a Functional Programmer (Part 1)](https://medium.com/@cscalfani/so-you-want-to-be-a-functional-programmer-part-1-1f15e387e536)
160 | * [So You Want to be a Functional Programmer (Part 2)](https://medium.com/@cscalfani/so-you-want-to-be-a-functional-programmer-part-2-7005682cec4a)
161 | * [So You Want to be a Functional Programmer (Part 3)](https://medium.com/@cscalfani/so-you-want-to-be-a-functional-programmer-part-3-1b0fd14eb1a7)
162 | * [A practical introduction to functional programming](https://maryrosecook.com/blog/post/a-practical-introduction-to-functional-programming)
163 | * [Rx: If the Operators could speak!](https://medium.freecodecamp.org/rx-if-the-operators-could-speak-58567c4618f1)
164 | * [I want to learn functional programming: where to start? (discussion)](https://dev.to/vnbrs/i-want-to-learn-functional-programming-where-to-start-3hek)
165 |
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107 | extent that warranties are provided), that licensees may convey the
108 | work under this License, and how to view a copy of this License. If
109 | the interface presents a list of user commands or options, such as a
110 | menu, a prominent item in the list meets this criterion.
111 |
112 | 1. Source Code.
113 |
114 | The "source code" for a work means the preferred form of the work
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116 | form of a work.
117 |
118 | A "Standard Interface" means an interface that either is an official
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120 | interfaces specified for a particular programming language, one that
121 | is widely used among developers working in that language.
122 |
123 | The "System Libraries" of an executable work include anything, other
124 | than the work as a whole, that (a) is included in the normal form of
125 | packaging a Major Component, but which is not part of that Major
126 | Component, and (b) serves only to enable use of the work with that
127 | Major Component, or to implement a Standard Interface for which an
128 | implementation is available to the public in source code form. A
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130 | (kernel, window system, and so on) of the specific operating system
131 | (if any) on which the executable work runs, or a compiler used to
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133 |
134 | The "Corresponding Source" for a work in object code form means all
135 | the source code needed to generate, install, and (for an executable
136 | work) run the object code and to modify the work, including scripts to
137 | control those activities. However, it does not include the work's
138 | System Libraries, or general-purpose tools or generally available free
139 | programs which are used unmodified in performing those activities but
140 | which are not part of the work. For example, Corresponding Source
141 | includes interface definition files associated with source files for
142 | the work, and the source code for shared libraries and dynamically
143 | linked subprograms that the work is specifically designed to require,
144 | such as by intimate data communication or control flow between those
145 | subprograms and other parts of the work.
146 |
147 | The Corresponding Source need not include anything that users
148 | can regenerate automatically from other parts of the Corresponding
149 | Source.
150 |
151 | The Corresponding Source for a work in source code form is that
152 | same work.
153 |
154 | 2. Basic Permissions.
155 |
156 | All rights granted under this License are granted for the term of
157 | copyright on the Program, and are irrevocable provided the stated
158 | conditions are met. This License explicitly affirms your unlimited
159 | permission to run the unmodified Program. The output from running a
160 | covered work is covered by this License only if the output, given its
161 | content, constitutes a covered work. This License acknowledges your
162 | rights of fair use or other equivalent, as provided by copyright law.
163 |
164 | You may make, run and propagate covered works that you do not
165 | convey, without conditions so long as your license otherwise remains
166 | in force. You may convey covered works to others for the sole purpose
167 | of having them make modifications exclusively for you, or provide you
168 | with facilities for running those works, provided that you comply with
169 | the terms of this License in conveying all material for which you do
170 | not control copyright. Those thus making or running the covered works
171 | for you must do so exclusively on your behalf, under your direction
172 | and control, on terms that prohibit them from making any copies of
173 | your copyrighted material outside their relationship with you.
174 |
175 | Conveying under any other circumstances is permitted solely under
176 | the conditions stated below. Sublicensing is not allowed; section 10
177 | makes it unnecessary.
178 |
179 | 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
180 |
181 | No covered work shall be deemed part of an effective technological
182 | measure under any applicable law fulfilling obligations under article
183 | 11 of the WIPO copyright treaty adopted on 20 December 1996, or
184 | similar laws prohibiting or restricting circumvention of such
185 | measures.
186 |
187 | When you convey a covered work, you waive any legal power to forbid
188 | circumvention of technological measures to the extent such circumvention
189 | is effected by exercising rights under this License with respect to
190 | the covered work, and you disclaim any intention to limit operation or
191 | modification of the work as a means of enforcing, against the work's
192 | users, your or third parties' legal rights to forbid circumvention of
193 | technological measures.
194 |
195 | 4. Conveying Verbatim Copies.
196 |
197 | You may convey verbatim copies of the Program's source code as you
198 | receive it, in any medium, provided that you conspicuously and
199 | appropriately publish on each copy an appropriate copyright notice;
200 | keep intact all notices stating that this License and any
201 | non-permissive terms added in accord with section 7 apply to the code;
202 | keep intact all notices of the absence of any warranty; and give all
203 | recipients a copy of this License along with the Program.
204 |
205 | You may charge any price or no price for each copy that you convey,
206 | and you may offer support or warranty protection for a fee.
207 |
208 | 5. Conveying Modified Source Versions.
209 |
210 | You may convey a work based on the Program, or the modifications to
211 | produce it from the Program, in the form of source code under the
212 | terms of section 4, provided that you also meet all of these conditions:
213 |
214 | a) The work must carry prominent notices stating that you modified
215 | it, and giving a relevant date.
216 |
217 | b) The work must carry prominent notices stating that it is
218 | released under this License and any conditions added under section
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220 | "keep intact all notices".
221 |
222 | c) You must license the entire work, as a whole, under this
223 | License to anyone who comes into possession of a copy. This
224 | License will therefore apply, along with any applicable section 7
225 | additional terms, to the whole of the work, and all its parts,
226 | regardless of how they are packaged. This License gives no
227 | permission to license the work in any other way, but it does not
228 | invalidate such permission if you have separately received it.
229 |
230 | d) If the work has interactive user interfaces, each must display
231 | Appropriate Legal Notices; however, if the Program has interactive
232 | interfaces that do not display Appropriate Legal Notices, your
233 | work need not make them do so.
234 |
235 | A compilation of a covered work with other separate and independent
236 | works, which are not by their nature extensions of the covered work,
237 | and which are not combined with it such as to form a larger program,
238 | in or on a volume of a storage or distribution medium, is called an
239 | "aggregate" if the compilation and its resulting copyright are not
240 | used to limit the access or legal rights of the compilation's users
241 | beyond what the individual works permit. Inclusion of a covered work
242 | in an aggregate does not cause this License to apply to the other
243 | parts of the aggregate.
244 |
245 | 6. Conveying Non-Source Forms.
246 |
247 | You may convey a covered work in object code form under the terms
248 | of sections 4 and 5, provided that you also convey the
249 | machine-readable Corresponding Source under the terms of this License,
250 | in one of these ways:
251 |
252 | a) Convey the object code in, or embodied in, a physical product
253 | (including a physical distribution medium), accompanied by the
254 | Corresponding Source fixed on a durable physical medium
255 | customarily used for software interchange.
256 |
257 | b) Convey the object code in, or embodied in, a physical product
258 | (including a physical distribution medium), accompanied by a
259 | written offer, valid for at least three years and valid for as
260 | long as you offer spare parts or customer support for that product
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262 | copy of the Corresponding Source for all the software in the
263 | product that is covered by this License, on a durable physical
264 | medium customarily used for software interchange, for a price no
265 | more than your reasonable cost of physically performing this
266 | conveying of source, or (2) access to copy the
267 | Corresponding Source from a network server at no charge.
268 |
269 | c) Convey individual copies of the object code with a copy of the
270 | written offer to provide the Corresponding Source. This
271 | alternative is allowed only occasionally and noncommercially, and
272 | only if you received the object code with such an offer, in accord
273 | with subsection 6b.
274 |
275 | d) Convey the object code by offering access from a designated
276 | place (gratis or for a charge), and offer equivalent access to the
277 | Corresponding Source in the same way through the same place at no
278 | further charge. You need not require recipients to copy the
279 | Corresponding Source along with the object code. If the place to
280 | copy the object code is a network server, the Corresponding Source
281 | may be on a different server (operated by you or a third party)
282 | that supports equivalent copying facilities, provided you maintain
283 | clear directions next to the object code saying where to find the
284 | Corresponding Source. Regardless of what server hosts the
285 | Corresponding Source, you remain obligated to ensure that it is
286 | available for as long as needed to satisfy these requirements.
287 |
288 | e) Convey the object code using peer-to-peer transmission, provided
289 | you inform other peers where the object code and Corresponding
290 | Source of the work are being offered to the general public at no
291 | charge under subsection 6d.
292 |
293 | A separable portion of the object code, whose source code is excluded
294 | from the Corresponding Source as a System Library, need not be
295 | included in conveying the object code work.
296 |
297 | A "User Product" is either (1) a "consumer product", which means any
298 | tangible personal property which is normally used for personal, family,
299 | or household purposes, or (2) anything designed or sold for incorporation
300 | into a dwelling. In determining whether a product is a consumer product,
301 | doubtful cases shall be resolved in favor of coverage. For a particular
302 | product received by a particular user, "normally used" refers to a
303 | typical or common use of that class of product, regardless of the status
304 | of the particular user or of the way in which the particular user
305 | actually uses, or expects or is expected to use, the product. A product
306 | is a consumer product regardless of whether the product has substantial
307 | commercial, industrial or non-consumer uses, unless such uses represent
308 | the only significant mode of use of the product.
309 |
310 | "Installation Information" for a User Product means any methods,
311 | procedures, authorization keys, or other information required to install
312 | and execute modified versions of a covered work in that User Product from
313 | a modified version of its Corresponding Source. The information must
314 | suffice to ensure that the continued functioning of the modified object
315 | code is in no case prevented or interfered with solely because
316 | modification has been made.
317 |
318 | If you convey an object code work under this section in, or with, or
319 | specifically for use in, a User Product, and the conveying occurs as
320 | part of a transaction in which the right of possession and use of the
321 | User Product is transferred to the recipient in perpetuity or for a
322 | fixed term (regardless of how the transaction is characterized), the
323 | Corresponding Source conveyed under this section must be accompanied
324 | by the Installation Information. But this requirement does not apply
325 | if neither you nor any third party retains the ability to install
326 | modified object code on the User Product (for example, the work has
327 | been installed in ROM).
328 |
329 | The requirement to provide Installation Information does not include a
330 | requirement to continue to provide support service, warranty, or updates
331 | for a work that has been modified or installed by the recipient, or for
332 | the User Product in which it has been modified or installed. Access to a
333 | network may be denied when the modification itself materially and
334 | adversely affects the operation of the network or violates the rules and
335 | protocols for communication across the network.
336 |
337 | Corresponding Source conveyed, and Installation Information provided,
338 | in accord with this section must be in a format that is publicly
339 | documented (and with an implementation available to the public in
340 | source code form), and must require no special password or key for
341 | unpacking, reading or copying.
342 |
343 | 7. Additional Terms.
344 |
345 | "Additional permissions" are terms that supplement the terms of this
346 | License by making exceptions from one or more of its conditions.
347 | Additional permissions that are applicable to the entire Program shall
348 | be treated as though they were included in this License, to the extent
349 | that they are valid under applicable law. If additional permissions
350 | apply only to part of the Program, that part may be used separately
351 | under those permissions, but the entire Program remains governed by
352 | this License without regard to the additional permissions.
353 |
354 | When you convey a copy of a covered work, you may at your option
355 | remove any additional permissions from that copy, or from any part of
356 | it. (Additional permissions may be written to require their own
357 | removal in certain cases when you modify the work.) You may place
358 | additional permissions on material, added by you to a covered work,
359 | for which you have or can give appropriate copyright permission.
360 |
361 | Notwithstanding any other provision of this License, for material you
362 | add to a covered work, you may (if authorized by the copyright holders of
363 | that material) supplement the terms of this License with terms:
364 |
365 | a) Disclaiming warranty or limiting liability differently from the
366 | terms of sections 15 and 16 of this License; or
367 |
368 | b) Requiring preservation of specified reasonable legal notices or
369 | author attributions in that material or in the Appropriate Legal
370 | Notices displayed by works containing it; or
371 |
372 | c) Prohibiting misrepresentation of the origin of that material, or
373 | requiring that modified versions of such material be marked in
374 | reasonable ways as different from the original version; or
375 |
376 | d) Limiting the use for publicity purposes of names of licensors or
377 | authors of the material; or
378 |
379 | e) Declining to grant rights under trademark law for use of some
380 | trade names, trademarks, or service marks; or
381 |
382 | f) Requiring indemnification of licensors and authors of that
383 | material by anyone who conveys the material (or modified versions of
384 | it) with contractual assumptions of liability to the recipient, for
385 | any liability that these contractual assumptions directly impose on
386 | those licensors and authors.
387 |
388 | All other non-permissive additional terms are considered "further
389 | restrictions" within the meaning of section 10. If the Program as you
390 | received it, or any part of it, contains a notice stating that it is
391 | governed by this License along with a term that is a further
392 | restriction, you may remove that term. If a license document contains
393 | a further restriction but permits relicensing or conveying under this
394 | License, you may add to a covered work material governed by the terms
395 | of that license document, provided that the further restriction does
396 | not survive such relicensing or conveying.
397 |
398 | If you add terms to a covered work in accord with this section, you
399 | must place, in the relevant source files, a statement of the
400 | additional terms that apply to those files, or a notice indicating
401 | where to find the applicable terms.
402 |
403 | Additional terms, permissive or non-permissive, may be stated in the
404 | form of a separately written license, or stated as exceptions;
405 | the above requirements apply either way.
406 |
407 | 8. Termination.
408 |
409 | You may not propagate or modify a covered work except as expressly
410 | provided under this License. Any attempt otherwise to propagate or
411 | modify it is void, and will automatically terminate your rights under
412 | this License (including any patent licenses granted under the third
413 | paragraph of section 11).
414 |
415 | However, if you cease all violation of this License, then your
416 | license from a particular copyright holder is reinstated (a)
417 | provisionally, unless and until the copyright holder explicitly and
418 | finally terminates your license, and (b) permanently, if the copyright
419 | holder fails to notify you of the violation by some reasonable means
420 | prior to 60 days after the cessation.
421 |
422 | Moreover, your license from a particular copyright holder is
423 | reinstated permanently if the copyright holder notifies you of the
424 | violation by some reasonable means, this is the first time you have
425 | received notice of violation of this License (for any work) from that
426 | copyright holder, and you cure the violation prior to 30 days after
427 | your receipt of the notice.
428 |
429 | Termination of your rights under this section does not terminate the
430 | licenses of parties who have received copies or rights from you under
431 | this License. If your rights have been terminated and not permanently
432 | reinstated, you do not qualify to receive new licenses for the same
433 | material under section 10.
434 |
435 | 9. Acceptance Not Required for Having Copies.
436 |
437 | You are not required to accept this License in order to receive or
438 | run a copy of the Program. Ancillary propagation of a covered work
439 | occurring solely as a consequence of using peer-to-peer transmission
440 | to receive a copy likewise does not require acceptance. However,
441 | nothing other than this License grants you permission to propagate or
442 | modify any covered work. These actions infringe copyright if you do
443 | not accept this License. Therefore, by modifying or propagating a
444 | covered work, you indicate your acceptance of this License to do so.
445 |
446 | 10. Automatic Licensing of Downstream Recipients.
447 |
448 | Each time you convey a covered work, the recipient automatically
449 | receives a license from the original licensors, to run, modify and
450 | propagate that work, subject to this License. You are not responsible
451 | for enforcing compliance by third parties with this License.
452 |
453 | An "entity transaction" is a transaction transferring control of an
454 | organization, or substantially all assets of one, or subdividing an
455 | organization, or merging organizations. If propagation of a covered
456 | work results from an entity transaction, each party to that
457 | transaction who receives a copy of the work also receives whatever
458 | licenses to the work the party's predecessor in interest had or could
459 | give under the previous paragraph, plus a right to possession of the
460 | Corresponding Source of the work from the predecessor in interest, if
461 | the predecessor has it or can get it with reasonable efforts.
462 |
463 | You may not impose any further restrictions on the exercise of the
464 | rights granted or affirmed under this License. For example, you may
465 | not impose a license fee, royalty, or other charge for exercise of
466 | rights granted under this License, and you may not initiate litigation
467 | (including a cross-claim or counterclaim in a lawsuit) alleging that
468 | any patent claim is infringed by making, using, selling, offering for
469 | sale, or importing the Program or any portion of it.
470 |
471 | 11. Patents.
472 |
473 | A "contributor" is a copyright holder who authorizes use under this
474 | License of the Program or a work on which the Program is based. The
475 | work thus licensed is called the contributor's "contributor version".
476 |
477 | A contributor's "essential patent claims" are all patent claims
478 | owned or controlled by the contributor, whether already acquired or
479 | hereafter acquired, that would be infringed by some manner, permitted
480 | by this License, of making, using, or selling its contributor version,
481 | but do not include claims that would be infringed only as a
482 | consequence of further modification of the contributor version. For
483 | purposes of this definition, "control" includes the right to grant
484 | patent sublicenses in a manner consistent with the requirements of
485 | this License.
486 |
487 | Each contributor grants you a non-exclusive, worldwide, royalty-free
488 | patent license under the contributor's essential patent claims, to
489 | make, use, sell, offer for sale, import and otherwise run, modify and
490 | propagate the contents of its contributor version.
491 |
492 | In the following three paragraphs, a "patent license" is any express
493 | agreement or commitment, however denominated, not to enforce a patent
494 | (such as an express permission to practice a patent or covenant not to
495 | sue for patent infringement). To "grant" such a patent license to a
496 | party means to make such an agreement or commitment not to enforce a
497 | patent against the party.
498 |
499 | If you convey a covered work, knowingly relying on a patent license,
500 | and the Corresponding Source of the work is not available for anyone
501 | to copy, free of charge and under the terms of this License, through a
502 | publicly available network server or other readily accessible means,
503 | then you must either (1) cause the Corresponding Source to be so
504 | available, or (2) arrange to deprive yourself of the benefit of the
505 | patent license for this particular work, or (3) arrange, in a manner
506 | consistent with the requirements of this License, to extend the patent
507 | license to downstream recipients. "Knowingly relying" means you have
508 | actual knowledge that, but for the patent license, your conveying the
509 | covered work in a country, or your recipient's use of the covered work
510 | in a country, would infringe one or more identifiable patents in that
511 | country that you have reason to believe are valid.
512 |
513 | If, pursuant to or in connection with a single transaction or
514 | arrangement, you convey, or propagate by procuring conveyance of, a
515 | covered work, and grant a patent license to some of the parties
516 | receiving the covered work authorizing them to use, propagate, modify
517 | or convey a specific copy of the covered work, then the patent license
518 | you grant is automatically extended to all recipients of the covered
519 | work and works based on it.
520 |
521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
525 | work if you are a party to an arrangement with a third party that is
526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
528 | the work, and under which the third party grants, to any of the
529 | parties who would receive the covered work from you, a discriminatory
530 | patent license (a) in connection with copies of the covered work
531 | conveyed by you (or copies made from those copies), or (b) primarily
532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
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