├── .gitignore ├── CMakeLists.txt ├── LICENSE ├── Makefile ├── README.md ├── TODO ├── Unix-Build.sh ├── Unix-BuildDebug.sh ├── Unix-Clean.sh ├── Unix-GenCodeBlocksProject.sh ├── Unix-GitPull.sh ├── Unix-GitPush.sh ├── Windows-Clean.bat ├── Windows-GenVisualStudioProject.bat ├── cmake ├── FindASSIMP.cmake ├── FindGLEW.cmake └── FindSDL2.cmake ├── lib ├── Assimp │ ├── include │ │ └── assimp │ │ │ ├── Compiler │ │ │ ├── poppack1.h │ │ │ └── pushpack1.h │ │ │ ├── DefaultLogger.hpp │ │ │ ├── Exporter.hpp │ │ │ ├── IOStream.hpp │ │ │ ├── IOSystem.hpp │ │ │ ├── Importer.hpp │ │ │ ├── LogStream.hpp │ │ │ ├── Logger.hpp │ │ │ ├── NullLogger.hpp │ │ │ ├── ProgressHandler.hpp │ │ │ ├── ai_assert.h │ │ │ ├── anim.h │ │ │ ├── camera.h │ │ │ ├── cexport.h │ │ │ ├── cfileio.h │ │ │ ├── cimport.h │ │ │ ├── color4.h │ │ │ ├── color4.inl │ │ │ ├── config.h │ │ │ ├── defs.h │ │ │ ├── importerdesc.h │ │ │ ├── light.h │ │ │ ├── material.h │ │ │ ├── material.inl │ │ │ ├── matrix3x3.h │ │ │ ├── matrix3x3.inl │ │ │ ├── matrix4x4.h │ │ │ ├── matrix4x4.inl │ │ │ ├── mesh.h │ │ │ ├── postprocess.h │ │ │ ├── quaternion.h │ │ │ ├── quaternion.inl │ │ │ ├── scene.h │ │ │ ├── texture.h │ │ │ ├── types.h │ │ │ ├── vector2.h │ │ │ ├── vector2.inl │ │ │ ├── vector3.h │ │ │ ├── vector3.inl │ │ │ └── version.h │ └── lib │ │ └── x86 │ │ └── assimp.lib ├── SDL2 │ ├── include │ │ └── SDL2 │ │ │ ├── SDL.h │ │ │ ├── SDL_assert.h │ │ │ ├── SDL_atomic.h │ │ │ ├── SDL_audio.h │ │ │ ├── SDL_bits.h │ │ │ ├── SDL_blendmode.h │ │ │ ├── SDL_clipboard.h │ │ │ ├── SDL_config.h │ │ │ ├── SDL_config.h.cmake │ │ │ ├── SDL_config.h.in │ │ │ ├── SDL_config_android.h │ │ │ ├── SDL_config_iphoneos.h │ │ │ ├── SDL_config_macosx.h │ │ │ ├── SDL_config_macosx.h.orig │ │ │ ├── SDL_config_minimal.h │ │ │ ├── SDL_config_pandora.h │ │ │ ├── SDL_config_psp.h │ │ │ ├── SDL_config_windows.h │ │ │ ├── SDL_config_winrt.h │ │ │ ├── SDL_config_wiz.h │ │ │ ├── SDL_copying.h │ │ │ ├── SDL_cpuinfo.h │ │ │ ├── SDL_egl.h │ │ │ ├── SDL_endian.h │ │ │ ├── SDL_error.h │ │ │ ├── SDL_events.h │ │ │ ├── SDL_filesystem.h │ │ │ ├── SDL_gamecontroller.h │ │ │ ├── SDL_gesture.h │ │ │ ├── SDL_haptic.h │ │ │ ├── SDL_hints.h │ │ │ ├── SDL_joystick.h │ │ │ ├── SDL_keyboard.h │ │ │ ├── SDL_keycode.h │ │ │ ├── SDL_loadso.h │ │ │ ├── SDL_log.h │ │ │ ├── SDL_main.h │ │ │ ├── SDL_messagebox.h │ │ │ ├── SDL_mouse.h │ │ │ ├── SDL_mutex.h │ │ │ ├── SDL_name.h │ │ │ ├── SDL_opengl.h │ │ │ ├── SDL_opengl_glext.h │ │ │ ├── SDL_opengles.h │ │ │ ├── SDL_opengles2.h │ │ │ ├── SDL_opengles2_gl2.h │ │ │ ├── SDL_opengles2_gl2ext.h │ │ │ ├── SDL_opengles2_gl2platform.h │ │ │ ├── SDL_opengles2_khrplatform.h │ │ │ ├── SDL_pixels.h │ │ │ ├── SDL_platform.h │ │ │ ├── SDL_power.h │ │ │ ├── SDL_quit.h │ │ │ ├── SDL_rect.h │ │ │ ├── SDL_render.h │ │ │ ├── SDL_revision.h │ │ │ ├── SDL_rwops.h │ │ │ ├── SDL_scancode.h │ │ │ ├── SDL_shape.h │ │ │ ├── SDL_stdinc.h │ │ │ ├── SDL_surface.h │ │ │ ├── SDL_system.h │ │ │ ├── SDL_syswm.h │ │ │ ├── SDL_test.h │ │ │ ├── SDL_test_assert.h │ │ │ ├── SDL_test_common.h │ │ │ ├── SDL_test_compare.h │ │ │ ├── SDL_test_crc32.h │ │ │ ├── SDL_test_font.h │ │ │ ├── SDL_test_fuzzer.h │ │ │ ├── SDL_test_harness.h │ │ │ ├── SDL_test_images.h │ │ │ ├── SDL_test_log.h │ │ │ ├── SDL_test_md5.h │ │ │ ├── SDL_test_memory.h │ │ │ ├── SDL_test_random.h │ │ │ ├── SDL_thread.h │ │ │ ├── SDL_timer.h │ │ │ ├── SDL_touch.h │ │ │ ├── SDL_types.h │ │ │ ├── SDL_version.h │ │ │ ├── SDL_video.h │ │ │ ├── SDL_vulkan.h │ │ │ ├── begin_code.h │ │ │ └── close_code.h │ └── lib │ │ └── x86 │ │ ├── SDL2.dll │ │ ├── SDL2.lib │ │ ├── SDL2main.lib │ │ └── SDL2test.lib ├── _bin │ ├── Assimp32.dll │ ├── SDL2.dll │ └── glew32.dll └── glew │ ├── include │ └── GL │ │ ├── eglew.h │ │ ├── glew.h │ │ ├── glxew.h │ │ └── wglew.h │ └── lib │ └── Release │ └── Win32 │ ├── glew32.lib │ └── glew32s.lib ├── res ├── models │ ├── cube.obj │ ├── levelTest.obj │ ├── monkey3.obj │ ├── plane.obj │ ├── plane2.obj │ ├── plane3.obj │ ├── plane4.obj │ ├── sphere.obj │ └── terrain02.obj ├── shaders │ ├── basicShader.glsl │ ├── common.glh │ └── nullShader.glsl └── textures │ ├── black.png │ ├── bricks.dds │ ├── bricks.jpg │ ├── bricks2.jpg │ ├── bricks2_disp.jpg │ ├── bricks2_normal.jpg │ ├── bricks2_normal.png │ ├── bricks_disp.png │ ├── bricks_normal.jpg │ ├── defaultTexture.png │ ├── default_disp.png │ ├── default_normal.jpg │ ├── test.png │ └── white.png ├── run ├── src ├── core │ ├── application.hpp │ ├── common.hpp │ ├── memory.cpp │ ├── memory.hpp │ ├── timing.hpp │ └── window.hpp ├── dataStructures │ ├── array.hpp │ ├── map.hpp │ ├── string.cpp │ └── string.hpp ├── input │ └── iinput.h ├── main.cpp ├── math │ ├── aabb.cpp │ ├── aabb.hpp │ ├── color.cpp │ ├── color.hpp │ ├── intersects.hpp │ ├── math.hpp │ ├── matrix.cpp │ ├── matrix.hpp │ ├── plane.cpp │ ├── plane.hpp │ ├── quaternion.cpp │ ├── quaternion.hpp │ ├── sphere.cpp │ ├── sphere.hpp │ ├── transform.cpp │ ├── transform.hpp │ ├── vecmath.cpp │ ├── vecmath.hpp │ ├── vector.cpp │ └── vector.hpp ├── platform │ ├── generic │ │ ├── cmwc4096.c │ │ ├── cmwc4096.h │ │ ├── genericMath.hpp │ │ ├── genericMemory.cpp │ │ ├── genericMemory.hpp │ │ └── genericVecmath.hpp │ ├── opengl │ │ ├── openGLRenderDevice.cpp │ │ └── openGLRenderDevice.hpp │ ├── platform.hpp │ ├── platformApplication.hpp │ ├── platformMath.hpp │ ├── platformMemory.hpp │ ├── platformRenderDevice.hpp │ ├── platformSIMDInclude.hpp │ ├── platformTiming.hpp │ ├── platformVecmath.hpp │ ├── platformWindow.hpp │ ├── sdl │ │ ├── sdlApplication.cpp │ │ ├── sdlApplication.hpp │ │ ├── sdlWindow.cpp │ │ ├── sdlWindow.hpp │ │ ├── sdltiming.cpp │ │ └── sdltiming.hpp │ └── sse │ │ └── sseVecmath.hpp ├── rapidjson │ ├── allocators.h │ ├── cursorstreamwrapper.h │ ├── document.h │ ├── encodedstream.h │ ├── encodings.h │ ├── error │ │ ├── en.h │ │ └── error.h │ ├── filereadstream.h │ ├── filewritestream.h │ ├── fwd.h │ ├── internal │ │ ├── biginteger.h │ │ ├── diyfp.h │ │ ├── dtoa.h │ │ ├── ieee754.h │ │ ├── itoa.h │ │ ├── meta.h │ │ ├── pow10.h │ │ ├── regex.h │ │ ├── stack.h │ │ ├── strfunc.h │ │ ├── strtod.h │ │ └── swap.h │ ├── istreamwrapper.h │ ├── license.txt │ ├── memorybuffer.h │ ├── memorystream.h │ ├── msinttypes │ │ ├── inttypes.h │ │ └── stdint.h │ ├── ostreamwrapper.h │ ├── pointer.h │ ├── prettywriter.h │ ├── rapidjson.h │ ├── reader.h │ ├── schema.h │ ├── stream.h │ ├── stringbuffer.h │ └── writer.h ├── rendering │ ├── arrayBitmap.cpp │ ├── arrayBitmap.hpp │ ├── ddstexture.cpp │ ├── ddstexture.hpp │ ├── indexedModel.cpp │ ├── indexedModel.hpp │ ├── material.hpp │ ├── modelLoader.cpp │ ├── modelLoader.hpp │ ├── renderContext.hpp │ ├── renderDevice.hpp │ ├── renderTarget.hpp │ ├── sampler.hpp │ ├── shader.hpp │ ├── staticLibs │ │ ├── stb_image.c │ │ └── stb_image.h │ ├── texture.hpp │ ├── uniformBuffer.hpp │ └── vertexArray.hpp ├── tags ├── test.cpp └── tests.hpp └── tests ├── Makefile ├── dbg.h ├── minunit.h ├── runtests.sh └── vecmath_tests.cpp /.gitignore: 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