├── .gitattributes ├── Assets ├── TextMesh Pro │ ├── Resources │ │ ├── LineBreaking Leading Characters.txt │ │ ├── LineBreaking Following Characters.txt │ │ ├── TMP Settings.asset.meta │ │ ├── Sprite Assets │ │ │ └── EmojiOne.asset.meta │ │ ├── LineBreaking Following Characters.txt.meta │ │ ├── LineBreaking Leading Characters.txt.meta │ │ ├── Fonts & Materials │ │ │ ├── LiberationSans SDF.asset.meta │ │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ │ └── LiberationSans SDF - Fallback.asset.meta │ │ ├── Sprite Assets.meta │ │ ├── Style Sheets.meta │ │ ├── Style Sheets │ │ │ └── Default Style Sheet.asset.meta │ │ ├── Fonts & Materials.meta │ │ └── TMP Settings.asset │ ├── Sprites │ │ ├── EmojiOne.png │ │ ├── EmojiOne Attribution.txt.meta │ │ ├── EmojiOne Attribution.txt │ │ └── EmojiOne.json.meta │ ├── Fonts │ │ ├── LiberationSans.ttf │ │ ├── LiberationSans - OFL.txt.meta │ │ └── LiberationSans.ttf.meta │ ├── Documentation │ │ ├── TextMesh Pro User Guide 2016.pdf │ │ └── TextMesh Pro User Guide 2016.pdf.meta │ ├── Fonts.meta │ ├── Resources.meta │ ├── Shaders.meta │ ├── Sprites.meta │ ├── Documentation.meta │ └── Shaders │ │ ├── TMP_SDF.shader.meta │ │ ├── TMPro.cginc.meta │ │ ├── TMP_Bitmap.shader.meta │ │ ├── TMP_SDF SSD.shader.meta │ │ ├── TMP_Sprite.shader.meta │ │ ├── TMPro_Mobile.cginc.meta │ │ ├── TMPro_Surface.cginc.meta │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ ├── TMP_SDF Overlay.shader.meta │ │ ├── TMP_SDF-Mobile SSD.shader.meta │ │ ├── TMP_SDF-Mobile.shader.meta │ │ ├── TMP_SDF-Surface.shader.meta │ │ ├── TMPro_Properties.cginc.meta │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ └── TMP_SDF-Surface-Mobile.shader.meta ├── ThirdPart │ ├── Demigiant │ │ ├── DOTween │ │ │ ├── Modules │ │ │ │ ├── DOTween.Modules.asmdef │ │ │ │ ├── DOTween.Modules.asmdef.meta │ │ │ │ ├── DOTweenModuleAudio.cs.meta │ │ │ │ ├── DOTweenModuleUI.cs.meta │ │ │ │ ├── DOTweenModuleUtils.cs.meta │ │ │ │ ├── DOTweenModuleEPOOutline.cs.meta │ │ │ │ ├── DOTweenModulePhysics.cs.meta │ │ │ │ ├── DOTweenModulePhysics2D.cs.meta │ │ │ │ ├── DOTweenModuleSprite.cs.meta │ │ │ │ └── DOTweenModuleUnityVersion.cs.meta │ │ │ ├── DOTween.dll │ │ │ ├── DOTween.dll.mdb │ │ │ ├── Editor │ │ │ │ ├── DOTweenEditor.dll │ │ │ │ ├── Imgs │ │ │ │ │ ├── Footer.png │ │ │ │ │ ├── Header.jpg │ │ │ │ │ ├── DOTweenIcon.png │ │ │ │ │ ├── Footer_dark.png │ │ │ │ │ └── DOTweenMiniIcon.png │ │ │ │ ├── DOTweenEditor.dll.mdb │ │ │ │ ├── DOTweenEditor.XML.meta │ │ │ │ ├── DOTweenEditor.dll.mdb.meta │ │ │ │ ├── Imgs.meta │ │ │ │ └── DOTweenEditor.dll.meta │ │ │ ├── DOTween.XML.meta │ │ │ ├── DOTween.dll.mdb.meta │ │ │ ├── readme.txt.meta │ │ │ ├── Editor.meta │ │ │ ├── Modules.meta │ │ │ ├── DOTween.dll.meta │ │ │ └── readme.txt │ │ ├── DemiLib │ │ │ ├── Core │ │ │ │ ├── DemiLib.dll │ │ │ │ ├── DemiLib.dll.mdb │ │ │ │ ├── Editor │ │ │ │ │ ├── DemiEditor.dll │ │ │ │ │ ├── Imgs │ │ │ │ │ │ ├── circle.png │ │ │ │ │ │ ├── ico_cog.png │ │ │ │ │ │ ├── ico_end.png │ │ │ │ │ │ ├── ico_play.png │ │ │ │ │ │ ├── ico_star.png │ │ │ │ │ │ ├── ico_ui.png │ │ │ │ │ │ ├── whiteDot.png │ │ │ │ │ │ ├── blueSquare.png │ │ │ │ │ │ ├── grid_dark.png │ │ │ │ │ │ ├── redSquare.png │ │ │ │ │ │ ├── blackSquare.png │ │ │ │ │ │ ├── greenSquare.png │ │ │ │ │ │ ├── grid_bright.png │ │ │ │ │ │ ├── ico_alignBC.png │ │ │ │ │ │ ├── ico_alignBL.png │ │ │ │ │ │ ├── ico_alignBR.png │ │ │ │ │ │ ├── ico_alignCC.png │ │ │ │ │ │ ├── ico_alignCL.png │ │ │ │ │ │ ├── ico_alignCR.png │ │ │ │ │ │ ├── ico_alignTC.png │ │ │ │ │ │ ├── ico_alignTL.png │ │ │ │ │ │ ├── ico_alignTR.png │ │ │ │ │ │ ├── ico_comment.png │ │ │ │ │ │ ├── ico_nodeArrow.png │ │ │ │ │ │ ├── ico_ui_border.png │ │ │ │ │ │ ├── orangeSquare.png │ │ │ │ │ │ ├── purpleSquare.png │ │ │ │ │ │ ├── squareBorder.png │ │ │ │ │ │ ├── whiteSquare.png │ │ │ │ │ │ ├── yellowSquare.png │ │ │ │ │ │ ├── ico_cog_border.png │ │ │ │ │ │ ├── ico_play_border.png │ │ │ │ │ │ ├── ico_star_border.png │ │ │ │ │ │ ├── squareCorners03.png │ │ │ │ │ │ ├── blackSquareAlpha10.png │ │ │ │ │ │ ├── blackSquareAlpha15.png │ │ │ │ │ │ ├── blackSquareAlpha25.png │ │ │ │ │ │ ├── blackSquareAlpha50.png │ │ │ │ │ │ ├── blackSquareAlpha80.png │ │ │ │ │ │ ├── ico_comment_border.png │ │ │ │ │ │ ├── squareBorderCurved.png │ │ │ │ │ │ ├── squareBorderEmpty.png │ │ │ │ │ │ ├── whiteSquareAlpha10.png │ │ │ │ │ │ ├── whiteSquareAlpha15.png │ │ │ │ │ │ ├── whiteSquareAlpha25.png │ │ │ │ │ │ ├── whiteSquareAlpha50.png │ │ │ │ │ │ ├── whiteSquareAlpha80.png │ │ │ │ │ │ ├── squareBorderAlpha15.png │ │ │ │ │ │ ├── squareBorderEmpty01.png │ │ │ │ │ │ ├── squareBorderEmpty02.png │ │ │ │ │ │ ├── squareBorderEmpty03.png │ │ │ │ │ │ ├── squareCornersEmpty02.png │ │ │ │ │ │ ├── whiteDot_darkBorder.png │ │ │ │ │ │ ├── squareBorderCurvedAlpha.png │ │ │ │ │ │ ├── squareBorderCurvedEmpty.png │ │ │ │ │ │ ├── squareBorderThickEmpty.png │ │ │ │ │ │ ├── whiteSquare_fadeOut_bt.png │ │ │ │ │ │ ├── squareBorderCurvedEmpty02.png │ │ │ │ │ │ ├── squareBorderThickerEmpty.png │ │ │ │ │ │ ├── whiteDot_whiteBorderAlpha.png │ │ │ │ │ │ ├── squareBorderCurvedEmptyThick.png │ │ │ │ │ │ ├── squareBorderCurved_darkBordersAlpha.png │ │ │ │ │ │ ├── circle.png.meta │ │ │ │ │ │ ├── ico_cog.png.meta │ │ │ │ │ │ ├── ico_end.png.meta │ │ │ │ │ │ ├── ico_ui.png.meta │ │ │ │ │ │ ├── orangeSquare.png.meta │ │ │ │ │ │ ├── whiteSquare.png.meta │ │ │ │ │ │ ├── blackSquare.png.meta │ │ │ │ │ │ ├── blueSquare.png.meta │ │ │ │ │ │ ├── greenSquare.png.meta │ │ │ │ │ │ ├── grid_bright.png.meta │ │ │ │ │ │ ├── grid_dark.png.meta │ │ │ │ │ │ ├── ico_alignBC.png.meta │ │ │ │ │ │ ├── ico_alignBL.png.meta │ │ │ │ │ │ ├── ico_alignBR.png.meta │ │ │ │ │ │ ├── ico_alignCC.png.meta │ │ │ │ │ │ ├── ico_alignCL.png.meta │ │ │ │ │ │ ├── ico_alignCR.png.meta │ │ │ │ │ │ ├── ico_alignTC.png.meta │ │ │ │ │ │ ├── ico_alignTL.png.meta │ │ │ │ │ │ ├── ico_alignTR.png.meta │ │ │ │ │ │ ├── ico_comment.png.meta │ │ │ │ │ │ ├── ico_play.png.meta │ │ │ │ │ │ ├── ico_star.png.meta │ │ │ │ │ │ ├── purpleSquare.png.meta │ │ │ │ │ │ ├── redSquare.png.meta │ │ │ │ │ │ ├── squareBorder.png.meta │ │ │ │ │ │ ├── squareBorderCurved.png.meta │ │ │ │ │ │ ├── whiteDot.png.meta │ │ │ │ │ │ ├── whiteSquareAlpha10.png.meta │ │ │ │ │ │ ├── whiteSquareAlpha25.png.meta │ │ │ │ │ │ ├── yellowSquare.png.meta │ │ │ │ │ │ ├── ico_cog_border.png.meta │ │ │ │ │ │ ├── ico_nodeArrow.png.meta │ │ │ │ │ │ ├── ico_play_border.png.meta │ │ │ │ │ │ ├── ico_star_border.png.meta │ │ │ │ │ │ ├── ico_ui_border.png.meta │ │ │ │ │ │ ├── squareBorderEmpty.png.meta │ │ │ │ │ │ ├── squareCorners03.png.meta │ │ │ │ │ │ ├── blackSquareAlpha10.png.meta │ │ │ │ │ │ ├── blackSquareAlpha15.png.meta │ │ │ │ │ │ ├── blackSquareAlpha25.png.meta │ │ │ │ │ │ ├── blackSquareAlpha50.png.meta │ │ │ │ │ │ ├── blackSquareAlpha80.png.meta │ │ │ │ │ │ ├── ico_comment_border.png.meta │ │ │ │ │ │ ├── squareBorderAlpha15.png.meta │ │ │ │ │ │ ├── squareBorderThickEmpty.png.meta │ │ │ │ │ │ ├── squareCornersEmpty02.png.meta │ │ │ │ │ │ ├── whiteDot_darkBorder.png.meta │ │ │ │ │ │ ├── whiteSquareAlpha15.png.meta │ │ │ │ │ │ ├── whiteSquareAlpha50.png.meta │ │ │ │ │ │ ├── whiteSquareAlpha80.png.meta │ │ │ │ │ │ ├── whiteSquare_fadeOut_bt.png.meta │ │ │ │ │ │ ├── squareBorderCurvedAlpha.png.meta │ │ │ │ │ │ ├── squareBorderCurvedEmpty.png.meta │ │ │ │ │ │ ├── squareBorderCurvedEmpty02.png.meta │ │ │ │ │ │ ├── squareBorderThickerEmpty.png.meta │ │ │ │ │ │ ├── whiteDot_whiteBorderAlpha.png.meta │ │ │ │ │ │ ├── squareBorderCurvedEmptyThick.png.meta │ │ │ │ │ │ ├── squareBorderCurved_darkBordersAlpha.png.meta │ │ │ │ │ │ ├── squareBorderEmpty01.png.meta │ │ │ │ │ │ ├── squareBorderEmpty02.png.meta │ │ │ │ │ │ └── squareBorderEmpty03.png.meta │ │ │ │ │ ├── DemiEditor.dll.mdb │ │ │ │ │ ├── DemiEditor.dll.mdb.meta │ │ │ │ │ ├── DemiEditor.xml.meta │ │ │ │ │ ├── Imgs.meta │ │ │ │ │ └── DemiEditor.dll.meta │ │ │ │ ├── DemiLib.dll.mdb.meta │ │ │ │ ├── DemiLib.xml.meta │ │ │ │ ├── Editor.meta │ │ │ │ └── DemiLib.dll.meta │ │ │ └── Core.meta │ │ ├── DemiLib.meta │ │ ├── readme_DOTweenPro.txt.meta │ │ ├── DOTween.meta │ │ └── readme_DOTweenPro.txt │ ├── SearchableEnum │ │ ├── Editor │ │ │ ├── SearchablePopup.cs.meta │ │ │ ├── com.sharelib.enumex.editor.asmdef.meta │ │ │ ├── SearchableEnumDrawer.cs.meta │ │ │ └── com.sharelib.enumex.editor.asmdef │ │ ├── Editor.meta │ │ ├── Runtime.meta │ │ ├── Runtime │ │ │ ├── com.sharelib.enumex.runtime.asmdef.meta │ │ │ ├── SearchableEnumDemo.cs.meta │ │ │ ├── SearchableEnumAttribute.cs.meta │ │ │ ├── com.sharelib.enumex.runtime.asmdef │ │ │ ├── SearchableEnumAttribute.cs │ │ │ └── SearchableEnumDemo.cs │ │ ├── SearchableEnumDemo.asset.meta │ │ └── SearchableEnumDemo.asset │ ├── Demigiant.meta │ └── SearchableEnum.meta ├── Scenes.meta ├── Scenes │ └── SampleScene.unity.meta ├── Resources.meta ├── TextMesh Pro.meta ├── ThirdPart.meta ├── Dotween Animation Provider.meta ├── Dotween Animation Provider │ ├── Editor.meta │ ├── Editor │ │ ├── GUI.meta │ │ ├── Data.meta │ │ ├── Manager.meta │ │ ├── Manager │ │ │ ├── Data.meta │ │ │ ├── Data │ │ │ │ ├── DotweenProviderSettings.asset.meta │ │ │ │ └── DotweenProviderSettings.asset │ │ │ ├── DotweenPreviewManager.cs.meta │ │ │ ├── DotweenProviderSettings.cs.meta │ │ │ ├── DotweenProviderManagerEditor.cs.meta │ │ │ └── DotweenProviderManagerEditor.cs │ │ ├── com.bshsf.dotweenprovider.editor.asmdef.meta │ │ ├── Data │ │ │ ├── DotweenProviderSettings.asset.meta │ │ │ └── DotweenProviderSettings.asset │ │ ├── GUI │ │ │ └── DoTweenBaseProviderEditor.cs.meta │ │ └── com.bshsf.dotweenprovider.editor.asmdef │ ├── Runtime.meta │ └── Runtime │ │ ├── Common.meta │ │ ├── Providers.meta │ │ ├── com.bshsf.dotweenprovider.runtime.asmdef.meta │ │ ├── DotweenProviderManager.cs.meta │ │ ├── Common │ │ ├── DoTweenBaseProvider.cs.meta │ │ ├── DoTweenModuleUI.Extension.cs.meta │ │ ├── IDoTweenProviderBehaviours.cs.meta │ │ ├── IDoTweenProviderBehaviours.cs │ │ ├── DoTweenModuleUI.Extension.cs │ │ └── DoTweenBaseProvider.cs │ │ ├── Providers │ │ ├── TMPNumScrollProvider.cs.meta │ │ ├── TransformPosProvider.cs.meta │ │ ├── TransformRotProvider.cs.meta │ │ ├── GraphicColorChangeProvider.cs.meta │ │ ├── TextLoadingAnimationProvider.cs.meta │ │ ├── RectTransformDeltaSizeProvider.cs.meta │ │ ├── TMPNumScrollProvider.cs │ │ ├── TransformPosProvider.cs │ │ ├── TransformRotProvider.cs │ │ ├── RectTransformDeltaSizeProvider.cs │ │ ├── GraphicColorChangeProvider.cs │ │ └── TextLoadingAnimationProvider.cs │ │ ├── DotweenProviderManager.cs │ │ └── com.bshsf.dotweenprovider.runtime.asmdef └── Resources │ ├── DOTweenSettings.asset.meta │ └── DOTweenSettings.asset ├── doc ├── loading.gif ├── BlendColor.gif ├── Preview-All.gif ├── ScrollNumber.gif ├── DoFade-ColorBlend.gif └── Position-Rotate-DeltaSize.gif ├── .vsconfig ├── ProjectSettings ├── ProjectVersion.txt ├── ClusterInputManager.asset ├── PresetManager.asset ├── EditorBuildSettings.asset ├── XRSettings.asset ├── TimeManager.asset ├── VFXManager.asset ├── AutoStreamingSettings.asset ├── AudioManager.asset ├── TagManager.asset ├── UnityConnectSettings.asset ├── PackageManagerSettings.asset ├── EditorSettings.asset ├── DynamicsManager.asset ├── NavMeshAreas.asset └── Physics2DSettings.asset ├── .gitignore ├── LICENSE ├── README.md └── Packages └── manifest.json /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | -------------------------------------------------------------------------------- /Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt: -------------------------------------------------------------------------------- 1 | ([{〔〈《「『【〘〖〝‘“⦅«$—…‥〳〴〵\[({£¥"々〇$¥₩ # -------------------------------------------------------------------------------- /doc/loading.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Bian-Sh/Dotween-Animation-Provider/HEAD/doc/loading.gif -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DOTween/Modules/DOTween.Modules.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "DOTween.Modules" 3 | } 4 | -------------------------------------------------------------------------------- /doc/BlendColor.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Bian-Sh/Dotween-Animation-Provider/HEAD/doc/BlendColor.gif -------------------------------------------------------------------------------- /doc/Preview-All.gif: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2019.4.40f1c1 2 | m_EditorVersionWithRevision: 2019.4.40f1c1 (bcafa7f80565) 3 | -------------------------------------------------------------------------------- /doc/Position-Rotate-DeltaSize.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Bian-Sh/Dotween-Animation-Provider/HEAD/doc/Position-Rotate-DeltaSize.gif -------------------------------------------------------------------------------- /Assets/TextMesh Pro/Sprites/EmojiOne.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Bian-Sh/Dotween-Animation-Provider/HEAD/Assets/TextMesh Pro/Sprites/EmojiOne.png -------------------------------------------------------------------------------- /Assets/ThirdPart/SearchableEnum/Editor/SearchablePopup.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fbe4443c23c156e44a1195cc80a13dc2 3 | timeCreated: 1525227782 -------------------------------------------------------------------------------- /Assets/TextMesh Pro/Fonts/LiberationSans.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Bian-Sh/Dotween-Animation-Provider/HEAD/Assets/TextMesh Pro/Fonts/LiberationSans.ttf -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DOTween/DOTween.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Bian-Sh/Dotween-Animation-Provider/HEAD/Assets/ThirdPart/Demigiant/DOTween/DOTween.dll -------------------------------------------------------------------------------- /Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt: -------------------------------------------------------------------------------- 1 | )]}〕〉》」』】〙〗〟’”⦆»ヽヾーァィゥェォッャュョヮヵヶぁぃぅぇぉっゃゅょゎゕゖㇰㇱㇲㇳㇴㇵㇶㇷㇸㇹㇺㇻㇼㇽㇾㇿ々〻‐゠–〜?!‼⁇⁈⁉・、%,.:;。!?]):;=}¢°"†‡℃〆%,. -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DOTween/DOTween.dll.mdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Bian-Sh/Dotween-Animation-Provider/HEAD/Assets/ThirdPart/Demigiant/DOTween/DOTween.dll.mdb -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DemiLib/Core/DemiLib.dll: -------------------------------------------------------------------------------- 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a50bd9a009c8dfc4ebd88cc8101225a7 3 | labels: 4 | - Tween 5 | - Tweening 6 | - Animation 7 | - HOTween 8 | - Paths 9 | - VisualScripting 10 | - VisualEditor 11 | - iTween 12 | - LeanTween 13 | - DFTween 14 | - Ease 15 | - Easing 16 | - Shake 17 | - Punch 18 | - Text 19 | folderAsset: yes 20 | DefaultImporter: 21 | userData: 22 | -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Runtime/Common/IDoTweenProviderBehaviours.cs: -------------------------------------------------------------------------------- 1 | using DG.Tweening; 2 | 3 | namespace zFramework.Extension.Tweening 4 | { 5 | public interface IDoTweenProviderBehaviours 6 | { 7 | Tweener Tweener { get; } 8 | bool IsPlaying { get; } 9 | Tweener InitTween(); 10 | void Play(); 11 | void Rewind(); 12 | void Stop(); 13 | } 14 | } -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Runtime/DotweenProviderManager.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using UnityEngine; 3 | 4 | namespace zFramework.Extension.Tweening 5 | { 6 | public class DotweenProviderManager : MonoBehaviour 7 | { 8 | public List Providers => new List(GetComponentsInChildren()); 9 | } 10 | } -------------------------------------------------------------------------------- /Assets/ThirdPart/SearchableEnum/Runtime/com.sharelib.enumex.runtime.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "com.sharelib.enumex.runtime", 3 | "rootNamespace": "", 4 | "references": [], 5 | "includePlatforms": [], 6 | "excludePlatforms": [], 7 | "allowUnsafeCode": false, 8 | "overrideReferences": false, 9 | "precompiledReferences": [], 10 | "autoReferenced": true, 11 | "defineConstraints": [], 12 | "versionDefines": [], 13 | "noEngineReferences": false 14 | } -------------------------------------------------------------------------------- /ProjectSettings/AutoStreamingSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1200 &1 4 | AutoStreamingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | mSearchMode: 15 8 | mCustomSearchFile: 9 | mTextureSearchString: 10 | mMeshSearchString: 11 | mTextures: [] 12 | mAudios: [] 13 | mMeshes: [] 14 | mScenes: [] 15 | mConfigCCD: 16 | useCCD: 0 17 | cosKey: 18 | projectGuid: 19 | bucketUuid: 20 | bucketName: 21 | badgeName: 22 | -------------------------------------------------------------------------------- /Assets/ThirdPart/SearchableEnum/SearchableEnumDemo.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_PrefabParentObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_GameObject: {fileID: 0} 9 | m_Enabled: 1 10 | m_EditorHideFlags: 0 11 | m_Script: {fileID: 11500000, guid: 7234ba95444a32844ac7025034e83bd2, type: 3} 12 | m_Name: SearchableEnumDemo 13 | m_EditorClassIdentifier: 14 | LameKeyCode: 273 15 | AwesomeKeyCode: 27 16 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 1024 20 | -------------------------------------------------------------------------------- /Assets/TextMesh Pro/Fonts/LiberationSans.ttf.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e3265ab4bf004d28a9537516768c1c75 3 | timeCreated: 1484171297 4 | licenseType: Pro 5 | TrueTypeFontImporter: 6 | serializedVersion: 2 7 | fontSize: 16 8 | forceTextureCase: -2 9 | characterSpacing: 1 10 | characterPadding: 0 11 | includeFontData: 1 12 | use2xBehaviour: 0 13 | fontNames: [] 14 | fallbackFontReferences: [] 15 | customCharacters: 16 | fontRenderingMode: 0 17 | userData: 18 | assetBundleName: 19 | assetBundleVariant: 20 | -------------------------------------------------------------------------------- /Assets/ThirdPart/SearchableEnum/Editor/com.sharelib.enumex.editor.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "com.sharelib.enumex.editor", 3 | "rootNamespace": "", 4 | "references": [ 5 | "GUID:d99ca1b70b10f68409c6f91a75ce1319" 6 | ], 7 | "includePlatforms": [], 8 | "excludePlatforms": [], 9 | "allowUnsafeCode": false, 10 | "overrideReferences": false, 11 | "precompiledReferences": [], 12 | "autoReferenced": true, 13 | "defineConstraints": [], 14 | "versionDefines": [], 15 | "noEngineReferences": false 16 | } -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Editor/Data/DotweenProviderSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: 9d666d2c55a097a40a2b3f828bc8fc76, type: 3} 13 | m_Name: DotweenProviderSettings 14 | m_EditorClassIdentifier: 15 | types: 16 | - {fileID: 11500000, guid: a6238e9452bfc704f82ff36791fe1a45, type: 3} 17 | -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Editor/Manager/Data/DotweenProviderSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: 9d666d2c55a097a40a2b3f828bc8fc76, type: 3} 13 | m_Name: DotweenProviderSettings 14 | m_EditorClassIdentifier: 15 | types: 16 | - {fileID: 11500000, guid: a6238e9452bfc704f82ff36791fe1a45, type: 3} 17 | -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Runtime/com.bshsf.dotweenprovider.runtime.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "com.bshsf.dotweenprovider.runtime", 3 | "references": [ 4 | "GUID:6055be8ebefd69e48b49212b09b47b2f", 5 | "GUID:d99ca1b70b10f68409c6f91a75ce1319", 6 | "GUID:54a01221fdab59946bfc93cd000d9d5e" 7 | ], 8 | "includePlatforms": [], 9 | "excludePlatforms": [], 10 | "allowUnsafeCode": false, 11 | "overrideReferences": false, 12 | "precompiledReferences": [], 13 | "autoReferenced": true, 14 | "defineConstraints": [], 15 | "versionDefines": [], 16 | "noEngineReferences": false 17 | } -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Editor/com.bshsf.dotweenprovider.editor.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "com.bshsf.dotweenprovider.editor", 3 | "rootNamespace": "", 4 | "references": [ 5 | "GUID:6e46be1da101350448b13ee663d581d8", 6 | "GUID:54a01221fdab59946bfc93cd000d9d5e" 7 | ], 8 | "includePlatforms": [ 9 | "Editor" 10 | ], 11 | "excludePlatforms": [], 12 | "allowUnsafeCode": false, 13 | "overrideReferences": false, 14 | "precompiledReferences": [], 15 | "autoReferenced": true, 16 | "defineConstraints": [], 17 | "versionDefines": [], 18 | "noEngineReferences": false 19 | } -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Runtime/Providers/TMPNumScrollProvider.cs: -------------------------------------------------------------------------------- 1 | using DG.Tweening; 2 | using TMPro; 3 | using UnityEngine; 4 | 5 | namespace zFramework.Extension.Tweening 6 | { 7 | [DisallowMultipleComponent, RequireComponent(typeof(TextMeshProUGUI))] 8 | public class TMPNumScrollProvider : DoTweenBaseProvider 9 | { 10 | public TextMeshProUGUI text; 11 | public int value; 12 | public override Tweener InitTween() 13 | { 14 | target = text;// 这一步绝对不能少 15 | return DOTween.To(() => 0, y => text.text = y.ToString(), value, duration); //tostring 高GC 16 | } 17 | private void Reset() => text = GetComponent(); 18 | } 19 | } -------------------------------------------------------------------------------- /Assets/ThirdPart/SearchableEnum/Runtime/SearchableEnumAttribute.cs: -------------------------------------------------------------------------------- 1 | // ---------------------------------------------------------------------------- 2 | // Author: Ryan Hipple 3 | // Date: 05/01/2018 4 | // ---------------------------------------------------------------------------- 5 | 6 | using System; 7 | using UnityEngine; 8 | 9 | namespace RoboRyanTron.SearchableEnum 10 | { 11 | /// 12 | /// Put this attribute on a public (or SerialzeField) enum in a 13 | /// MonoBehaviour or ScriptableObject to get an improved enum selector 14 | /// popup. The enum list is scrollable and can be filtered by typing. 15 | /// 16 | [AttributeUsage(AttributeTargets.Field)] 17 | public class SearchableEnumAttribute : PropertyAttribute {} 18 | } 19 | -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DemiLib/Core/DemiLib.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 020d384555a165247ac388da9b9e6794 3 | timeCreated: 1449420073 4 | licenseType: Store 5 | PluginImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | iconMap: {} 9 | executionOrder: {} 10 | isPreloaded: 0 11 | isOverridable: 0 12 | platformData: 13 | - first: 14 | Any: 15 | second: 16 | enabled: 1 17 | settings: {} 18 | - first: 19 | Editor: Editor 20 | second: 21 | enabled: 0 22 | settings: 23 | DefaultValueInitialized: true 24 | - first: 25 | Windows Store Apps: WindowsStoreApps 26 | second: 27 | enabled: 0 28 | settings: 29 | CPU: AnyCPU 30 | userData: 31 | assetBundleName: 32 | assetBundleVariant: 33 | -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DemiLib/Core/Editor/DemiEditor.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: af5aeaf5348a5a546ace885043a8fbe4 3 | timeCreated: 1449420077 4 | licenseType: Store 5 | PluginImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | iconMap: {} 9 | executionOrder: {} 10 | isPreloaded: 0 11 | isOverridable: 0 12 | platformData: 13 | - first: 14 | Any: 15 | second: 16 | enabled: 0 17 | settings: {} 18 | - first: 19 | Editor: Editor 20 | second: 21 | enabled: 1 22 | settings: 23 | DefaultValueInitialized: true 24 | - first: 25 | Windows Store Apps: WindowsStoreApps 26 | second: 27 | enabled: 0 28 | settings: 29 | CPU: AnyCPU 30 | userData: 31 | assetBundleName: 32 | assetBundleVariant: 33 | -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DOTween/DOTween.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a811bde74b26b53498b4f6d872b09b6d 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | defineConstraints: [] 9 | isPreloaded: 0 10 | isOverridable: 0 11 | isExplicitlyReferenced: 0 12 | validateReferences: 1 13 | platformData: 14 | - first: 15 | Any: 16 | second: 17 | enabled: 1 18 | settings: {} 19 | - first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | - first: 26 | Windows Store Apps: WindowsStoreApps 27 | second: 28 | enabled: 0 29 | settings: 30 | CPU: AnyCPU 31 | userData: 32 | assetBundleName: 33 | assetBundleVariant: 34 | -------------------------------------------------------------------------------- /Assets/ThirdPart/SearchableEnum/Runtime/SearchableEnumDemo.cs: -------------------------------------------------------------------------------- 1 | // ---------------------------------------------------------------------------- 2 | // Author: Ryan Hipple 3 | // Date: 05/01/2018 4 | // ---------------------------------------------------------------------------- 5 | 6 | using UnityEngine; 7 | 8 | namespace RoboRyanTron.SearchableEnum 9 | { 10 | /// 11 | /// A demo of the SearchableEnumPopup on a ScriptableObject. 12 | /// 13 | //[CreateAssetMenu] 14 | public class SearchableEnumDemo : ScriptableObject 15 | { 16 | [Tooltip("This enum is fucking miserable.")] 17 | public KeyCode LameKeyCode; 18 | 19 | [Tooltip("The finest enum browsing experience one can have.")] 20 | [SearchableEnum] 21 | public KeyCode AwesomeKeyCode; 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DOTween/Editor/DOTweenEditor.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 45d5034162d6cf04dbe46da84fc7d074 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | defineConstraints: [] 9 | isPreloaded: 0 10 | isOverridable: 0 11 | isExplicitlyReferenced: 0 12 | validateReferences: 1 13 | platformData: 14 | - first: 15 | Any: 16 | second: 17 | enabled: 0 18 | settings: {} 19 | - first: 20 | Editor: Editor 21 | second: 22 | enabled: 1 23 | settings: 24 | DefaultValueInitialized: true 25 | - first: 26 | Windows Store Apps: WindowsStoreApps 27 | second: 28 | enabled: 0 29 | settings: 30 | CPU: AnyCPU 31 | userData: 32 | assetBundleName: 33 | assetBundleVariant: 34 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | [Ll]ogs/ 7 | Assets/AssetStoreTools* 8 | 9 | # Visual Studio cache directory 10 | .vs/ 11 | 12 | # Autogenerated VS/MD/Consulo solution and project files 13 | ExportedObj/ 14 | .consulo/ 15 | *.csproj 16 | *.unityproj 17 | *.sln 18 | *.suo 19 | *.tmp 20 | *.user 21 | *.userprefs 22 | *.pidb 23 | *.booproj 24 | *.svd 25 | *.pdb 26 | *.opendb 27 | 28 | # Unity3D generated meta files 29 | *.pidb.meta 30 | *.pdb.meta 31 | 32 | # Unity3D Generated File On Crash Reports 33 | sysinfo.txt 34 | 35 | # Builds 36 | *.apk 37 | *.unitypackage 38 | *.unitypackage.meta 39 | Assets/zLeon_测试文件/ 40 | Assets/zLeon_测试文件.meta 41 | Assets/MeshCombineStudio* 42 | 43 | # PEEK 44 | Assets/Ludiq* 45 | Assets/Ludiq.Generated* 46 | Assets/测试文件/ 47 | 48 | #视频录制目录 49 | SampleRecordings/ 50 | /Assets/Editor/~Design/设计图/* 51 | -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Runtime/Providers/TransformPosProvider.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using DG.Tweening; 3 | 4 | namespace zFramework.Extension.Tweening 5 | { 6 | [DisallowMultipleComponent] 7 | public class TransformPosProvider : DoTweenBaseProvider 8 | { 9 | public bool isLocal = true; 10 | public bool snapping = false; 11 | public Vector3 endValue = Vector3.zero; 12 | private void Reset() => endValue = isLocal ? transform.localPosition : transform.position; 13 | public override Tweener InitTween() 14 | { 15 | tweener = isLocal ? transform.DOLocalMove(endValue, duration, snapping) : transform.DOMove(endValue, duration, snapping); 16 | return tweener; 17 | } 18 | public override void Stop() 19 | { 20 | base.Stop(); 21 | tweener?.Rewind(); //复位 Dotween 所作的修改 22 | tweener = null; 23 | } 24 | } 25 | } -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Runtime/Providers/TransformRotProvider.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using DG.Tweening; 3 | namespace zFramework.Extension.Tweening 4 | { 5 | [DisallowMultipleComponent] 6 | public class TransformRotProvider:DoTweenBaseProvider 7 | { 8 | public bool isLocal = true; 9 | public RotateMode rotateMode = RotateMode.Fast; 10 | public Vector3 endValue = Vector3.zero; 11 | 12 | private void Reset() => endValue = isLocal ? transform.localEulerAngles : transform.eulerAngles; 13 | 14 | public override Tweener InitTween() 15 | { 16 | return isLocal ? transform.DOLocalRotate(endValue, duration, rotateMode) : transform.DORotate(endValue, duration, rotateMode); 17 | } 18 | public override void Stop() 19 | { 20 | base.Stop(); 21 | tweener?.Rewind(); //复位 Dotween 所作的修改 22 | tweener = null; 23 | } 24 | } 25 | } -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Runtime/Providers/RectTransformDeltaSizeProvider.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using DG.Tweening; 3 | namespace zFramework.Extension.Tweening 4 | { 5 | [DisallowMultipleComponent, RequireComponent(typeof(RectTransform))] 6 | public class RectTransformDeltaSizeProvider : DoTweenBaseProvider 7 | { 8 | public bool snapping = false; 9 | public Vector3 endValue = Vector3.zero; 10 | [HideInInspector] 11 | public RectTransform rectTransform => transform as RectTransform; 12 | private void Reset() => endValue = (transform as RectTransform).sizeDelta; 13 | public override Tweener InitTween() 14 | { 15 | target = rectTransform; 16 | return rectTransform.DOSizeDelta(endValue, duration, snapping); 17 | } 18 | 19 | public override void Stop() 20 | { 21 | base.Stop(); 22 | tweener?.Rewind(); //复位 Dotween 所作的修改 23 | tweener = null; 24 | } 25 | } 26 | } -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 0 23 | m_TestMode: 0 24 | m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_ScopedRegistriesSettingsExpanded: 1 16 | oneTimeWarningShown: 0 17 | m_Registries: 18 | - m_Id: main 19 | m_Name: 20 | m_Url: https://packages.unity.cn 21 | m_Scopes: [] 22 | m_IsDefault: 1 23 | m_UserSelectedRegistryName: 24 | m_UserAddingNewScopedRegistry: 0 25 | m_RegistryInfoDraft: 26 | m_ErrorMessage: 27 | m_Original: 28 | m_Id: 29 | m_Name: 30 | m_Url: 31 | m_Scopes: [] 32 | m_IsDefault: 0 33 | m_Modified: 0 34 | m_Name: 35 | m_Url: 36 | m_Scopes: 37 | - 38 | m_SelectedScopeIndex: 0 39 | -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Runtime/Common/DoTweenModuleUI.Extension.cs: -------------------------------------------------------------------------------- 1 | using DG.Tweening; 2 | using DG.Tweening.Core; 3 | using DG.Tweening.Plugins.Options; 4 | using UnityEngine; 5 | 6 | public static class DoTweenModuleUI 7 | { 8 | /// Tweens a RectTransform's anchoredPosition to the given value. 9 | /// Also stores the RectTransform as the tween's target so it can be used for filtered operations 10 | /// The end value to reachThe duration of the tween 11 | /// If TRUE the tween will smoothly snap all values to integers 12 | public static TweenerCore DOAnchorPos(this RectTransform target, Vector3 endValue, float duration, bool snapping = false) 13 | { 14 | TweenerCore t = DOTween.To(() => (Vector3)target.anchoredPosition, x => target.anchoredPosition = x, endValue, duration); 15 | t.SetOptions(snapping).SetTarget(target); 16 | return t; 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2021 边上海 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Dotween Animation Provider 2 | 3 | 编辑器下无需运行即可预览 Dotween 动画的简易扩展,当然,如果想要更好的体验,可购买 Dotween Pro. 4 | 5 | This is a very simple plugin for preview dotween animation in unity editor but without playing state needed. And for more experience pls buy yourself a dotween pro. 6 | 7 | # 功能 / Feature 8 | * 提供对游戏对象的 Postion 、 Rotation 、Deltasize 、 Color 补间动画的预览,当然扩展起来方便的一匹。 9 | 10 | Provide Preview for tweening Postion 、 Rotation 、Deltasize 、 Color ,easily extension by yourself. 11 | 12 | * 组件式,按需挂载,可以组合实现复杂的功能 13 | 14 | Component design in mind, mount on demand, can be combined to achieve complex functions. 15 | 16 | * 提供多种预览方式。 17 | 18 | There are several ways for previewing your tweener. 19 | 20 | # 动画 / Gifs 21 | > Position 、Rotation 、 DeltaSize 22 | 23 | ![](doc/Position-Rotate-DeltaSize.gif) 24 | 25 | > ColorChange :Colorfade ,colorBlend 26 | 27 | ![Color Blend](doc/BlendColor.gif) 28 | 29 | ![Color Blend](doc/DoFade-ColorBlend.gif) 30 | 31 | > Scrolling Number and color change 32 | 33 | ![](doc/ScrollNumber.gif) 34 | 35 | > Preview manager on the root heirarchy node. 36 | 37 | ![](doc/Preview-All.gif) 38 | 39 | > Loading effect for ``Text`` and ``TextMeshPro``, one ``TextLoadingAnimationProvider`` for them two. 40 | 41 | ![](doc/loading.gif) -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 9 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 0 10 | m_DefaultBehaviorMode: 0 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 0 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_EnterPlayModeOptionsEnabled: 0 27 | m_EnterPlayModeOptions: 3 28 | m_ShowLightmapResolutionOverlay: 1 29 | m_UseLegacyProbeSampleCount: 0 30 | m_AssetPipelineMode: 1 31 | m_CacheServerMode: 0 32 | m_CacheServerEndpoint: 33 | m_CacheServerNamespacePrefix: default 34 | m_CacheServerEnableDownload: 1 35 | m_CacheServerEnableUpload: 1 36 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 31 | m_FrictionType: 0 32 | m_EnableEnhancedDeterminism: 0 33 | m_EnableUnifiedHeightmaps: 1 34 | m_DefaultMaxAngluarSpeed: 7 35 | -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/readme_DOTweenPro.txt: -------------------------------------------------------------------------------- 1 | DOTween and DOTween Pro are copyright (c) 2014 Daniele Giardini - Demigiant 2 | 3 | // GET STARTED ////////////////////////////////////////////// 4 | 5 | - After importing a new DOTween update, select DOTween's Utility Panel from the Tools menu (if it doesn't open automatically) and press the "Setup DOTween..." button to set up additional features based on your Unity version. 6 | 7 | // VISUAL SCRIPTING (PRO ONLY) 8 | - To animate a gameObject, select it and choose "Add Component > DOTween > DOTween Animation" 9 | - To animate a gameObject along a path, select it and choose "Add Component > DOTween > DOTween Path" 10 | 11 | // SCRIPTING 12 | - In your code, add "using DG.Tweening" to each class where you want to use DOTween. 13 | - You're ready to tween. Check out the links below for full documentation and license info. 14 | 15 | 16 | // LINKS /////////////////////////////////////////////////////// 17 | 18 | DOTween website (documentation, examples, etc): http://dotween.demigiant.com 19 | DOTween license: http://dotween.demigiant.com/license.php 20 | DOTween repository (Google Code): https://code.google.com/p/dotween/ 21 | 22 | // NOTES ////////////////////////////////////////////////////// 23 | 24 | - DOTween's Utility Panel can be found under "Tools > DOTween Utility Panel" and also contains other useful options, plus a tab to set DOTween's preferences -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DemiLib/Core/Editor/Imgs/circle.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d2c4cd1945bd69f41a2d621c239abdd2 3 | timeCreated: 1492072406 4 | licenseType: Store 5 | TextureImporter: 6 | 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-------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DemiLib/Core/Editor/Imgs/squareBorderCurved_darkBordersAlpha.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1bf1cda305339fe4cba00a0b49a57df0 3 | timeCreated: 1486114863 4 | licenseType: Store 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | serializedVersion: 2 8 | mipmaps: 9 | mipMapMode: 0 10 | enableMipMap: 1 11 | linearTexture: 0 12 | correctGamma: 0 13 | fadeOut: 0 14 | borderMipMap: 0 15 | mipMapFadeDistanceStart: 1 16 | mipMapFadeDistanceEnd: 3 17 | bumpmap: 18 | convertToNormalMap: 0 19 | externalNormalMap: 0 20 | heightScale: .25 21 | normalMapFilter: 0 22 | isReadable: 0 23 | grayScaleToAlpha: 0 24 | generateCubemap: 0 25 | cubemapConvolution: 0 26 | cubemapConvolutionSteps: 8 27 | cubemapConvolutionExponent: 1.5 28 | seamlessCubemap: 0 29 | textureFormat: -1 30 | maxTextureSize: 2048 31 | textureSettings: 32 | filterMode: -1 33 | aniso: -1 34 | mipBias: -1 35 | wrapMode: -1 36 | nPOTScale: 1 37 | lightmap: 0 38 | rGBM: 0 39 | compressionQuality: 50 40 | spriteMode: 0 41 | spriteExtrude: 1 42 | spriteMeshType: 1 43 | alignment: 0 44 | spritePivot: {x: .5, y: .5} 45 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 46 | spritePixelsToUnits: 100 47 | alphaIsTransparency: 0 48 | textureType: -1 49 | buildTargetSettings: [] 50 | spriteSheet: 51 | sprites: [] 52 | spritePackingTag: 53 | userData: 54 | assetBundleName: 55 | assetBundleVariant: 56 | -------------------------------------------------------------------------------- /Assets/Resources/DOTweenSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 16995157, guid: a811bde74b26b53498b4f6d872b09b6d, type: 3} 13 | m_Name: DOTweenSettings 14 | m_EditorClassIdentifier: 15 | useSafeMode: 1 16 | safeModeOptions: 17 | logBehaviour: 2 18 | nestedTweenFailureBehaviour: 0 19 | timeScale: 1 20 | useSmoothDeltaTime: 0 21 | maxSmoothUnscaledTime: 0.15 22 | rewindCallbackMode: 0 23 | showUnityEditorReport: 0 24 | logBehaviour: 0 25 | drawGizmos: 1 26 | defaultRecyclable: 0 27 | defaultAutoPlay: 3 28 | defaultUpdateType: 0 29 | defaultTimeScaleIndependent: 0 30 | defaultEaseType: 6 31 | defaultEaseOvershootOrAmplitude: 1.70158 32 | defaultEasePeriod: 0 33 | defaultAutoKill: 1 34 | defaultLoopType: 0 35 | debugMode: 0 36 | debugStoreTargetId: 1 37 | showPreviewPanel: 1 38 | storeSettingsLocation: 0 39 | modules: 40 | showPanel: 0 41 | audioEnabled: 1 42 | physicsEnabled: 1 43 | physics2DEnabled: 1 44 | spriteEnabled: 1 45 | uiEnabled: 1 46 | textMeshProEnabled: 0 47 | tk2DEnabled: 0 48 | deAudioEnabled: 0 49 | deUnityExtendedEnabled: 0 50 | epoOutlineEnabled: 0 51 | createASMDEF: 1 52 | showPlayingTweens: 0 53 | showPausedTweens: 0 54 | -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Runtime/Providers/GraphicColorChangeProvider.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using DG.Tweening; 3 | using UnityEngine.UI; 4 | 5 | namespace zFramework.Extension.Tweening 6 | { 7 | [RequireComponent(typeof(Graphic))] 8 | public class GraphicColorChangeProvider : DoTweenBaseProvider 9 | { 10 | [Header("颜色变化、颜色混合、渐隐渐显,都请用该组件实现")] 11 | public Color endValue = default; 12 | [HideInInspector] 13 | public Graphic graphic; 14 | 15 | private void Awake() => graphic = GetComponent(); 16 | 17 | #region 编辑器下初始化和空引用防治举措 18 | public override void OnValidate() => graphic = graphic ?? GetComponent(); 19 | private void Reset() 20 | { 21 | graphic = GetComponent(); 22 | endValue = graphic.color; //捕获初始值 23 | } 24 | #endregion 25 | 26 | public override Tweener InitTween() 27 | { 28 | var arr = GetComponents(); 29 | var blendable = null != arr && arr.Length > 1; 30 | if (blendable) 31 | { 32 | Debug.Log($"发现多个 {nameof(GraphicColorChangeProvider)} 进入颜色混合模式!"); 33 | } 34 | return blendable ? graphic.DOBlendableColor(endValue, duration) : graphic.DOColor(endValue, duration); 35 | } 36 | public override void Stop() 37 | { 38 | base.Stop(); 39 | tweener?.Rewind(); //复位 Dotween 所作的修改 40 | tweener = null; 41 | } 42 | } 43 | } -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Runtime/Common/DoTweenBaseProvider.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using DG.Tweening; 3 | using RoboRyanTron.SearchableEnum; 4 | 5 | namespace zFramework.Extension.Tweening 6 | { 7 | public abstract class DoTweenBaseProvider : MonoBehaviour, IDoTweenProviderBehaviours 8 | { 9 | [HideInInspector] public Object target; 10 | [Tooltip("勾上后,每次当游戏对象激活时开始播放动画")] 11 | public bool playOnAwake = false; 12 | [Tooltip("勾上后,动画完成既销毁,需要回放(Rewind)请设为 false")] 13 | public bool setAutoKill = true; 14 | public float delay = 0f; 15 | public float duration = 2f; 16 | public int loopcount = 0; 17 | public LoopType loopType = LoopType.Restart; 18 | [SearchableEnum] 19 | public Ease ease = Ease.Linear; 20 | public Tweener tweener; 21 | public Tweener Tweener => tweener; 22 | public bool IsPlaying => null != tweener && tweener.IsPlaying(); 23 | public virtual void OnEnable() 24 | { 25 | if (playOnAwake) Play(); 26 | } 27 | public virtual void OnDisable() => Stop(); 28 | public virtual void OnValidate() { } 29 | public virtual void Play() 30 | { 31 | tweener?.Kill(); 32 | tweener = null; 33 | tweener = InitTween(); 34 | if (!target) target = (Object)tweener.target; 35 | tweener.SetDelay(delay) 36 | .SetAutoKill(setAutoKill) 37 | .SetEase(ease) 38 | .SetLoops(loopcount, loopType) 39 | .SetTarget(target); 40 | 41 | } 42 | public abstract Tweener InitTween(); 43 | public virtual void Stop()=>tweener?.Kill(); 44 | public virtual void Rewind()=>tweener?.Rewind(); 45 | } 46 | } -------------------------------------------------------------------------------- /Assets/TextMesh Pro/Resources/TMP Settings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: 2705215ac5b84b70bacc50632be6e391, type: 3} 13 | m_Name: TMP Settings 14 | m_EditorClassIdentifier: 15 | m_enableWordWrapping: 1 16 | m_enableKerning: 1 17 | m_enableExtraPadding: 0 18 | m_enableTintAllSprites: 0 19 | m_enableParseEscapeCharacters: 1 20 | m_EnableRaycastTarget: 1 21 | m_GetFontFeaturesAtRuntime: 1 22 | m_missingGlyphCharacter: 0 23 | m_warningsDisabled: 1 24 | m_defaultFontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} 25 | m_defaultFontAssetPath: Fonts & Materials/ 26 | m_defaultFontSize: 36 27 | m_defaultAutoSizeMinRatio: 0.5 28 | m_defaultAutoSizeMaxRatio: 2 29 | m_defaultTextMeshProTextContainerSize: {x: 20, y: 5} 30 | m_defaultTextMeshProUITextContainerSize: {x: 200, y: 50} 31 | m_autoSizeTextContainer: 0 32 | m_fallbackFontAssets: [] 33 | m_matchMaterialPreset: 1 34 | m_defaultSpriteAsset: {fileID: 11400000, guid: c41005c129ba4d66911b75229fd70b45, 35 | type: 2} 36 | m_defaultSpriteAssetPath: Sprite Assets/ 37 | m_enableEmojiSupport: 1 38 | m_MissingCharacterSpriteUnicode: 0 39 | m_defaultColorGradientPresetsPath: Color Gradient Presets/ 40 | m_defaultStyleSheet: {fileID: 11400000, guid: f952c082cb03451daed3ee968ac6c63e, 41 | type: 2} 42 | m_StyleSheetsResourcePath: 43 | m_leadingCharacters: {fileID: 4900000, guid: d82c1b31c7e74239bff1220585707d2b, type: 3} 44 | m_followingCharacters: {fileID: 4900000, guid: fade42e8bc714b018fac513c043d323b, 45 | type: 3} 46 | m_UseModernHangulLineBreakingRules: 0 47 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.collab-proxy": "1.14.18", 4 | "com.unity.ide.rider": "1.2.1", 5 | "com.unity.ide.visualstudio": "2.0.15", 6 | "com.unity.ide.vscode": "1.2.5", 7 | "com.unity.test-framework": "1.1.31", 8 | "com.unity.textmeshpro": "2.1.4", 9 | "com.unity.timeline": "1.2.18", 10 | "com.unity.ugui": "1.0.0", 11 | "com.unity.modules.ai": "1.0.0", 12 | "com.unity.modules.androidjni": "1.0.0", 13 | "com.unity.modules.animation": "1.0.0", 14 | "com.unity.modules.assetbundle": "1.0.0", 15 | "com.unity.modules.audio": "1.0.0", 16 | "com.unity.modules.cloth": "1.0.0", 17 | "com.unity.modules.director": "1.0.0", 18 | "com.unity.modules.imageconversion": "1.0.0", 19 | "com.unity.modules.imgui": "1.0.0", 20 | "com.unity.modules.jsonserialize": "1.0.0", 21 | "com.unity.modules.particlesystem": "1.0.0", 22 | "com.unity.modules.physics": "1.0.0", 23 | "com.unity.modules.physics2d": "1.0.0", 24 | "com.unity.modules.screencapture": "1.0.0", 25 | "com.unity.modules.terrain": "1.0.0", 26 | "com.unity.modules.terrainphysics": "1.0.0", 27 | "com.unity.modules.tilemap": "1.0.0", 28 | "com.unity.modules.ui": "1.0.0", 29 | "com.unity.modules.uielements": "1.0.0", 30 | "com.unity.modules.umbra": "1.0.0", 31 | "com.unity.modules.unityanalytics": "1.0.0", 32 | "com.unity.modules.unitywebrequest": "1.0.0", 33 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 34 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 35 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 36 | "com.unity.modules.unitywebrequestwww": "1.0.0", 37 | "com.unity.modules.vehicles": "1.0.0", 38 | "com.unity.modules.video": "1.0.0", 39 | "com.unity.modules.vr": "1.0.0", 40 | "com.unity.modules.wind": "1.0.0", 41 | "com.unity.modules.xr": "1.0.0" 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Editor/Manager/DotweenProviderManagerEditor.cs: -------------------------------------------------------------------------------- 1 | using DG.DOTweenEditor; 2 | using UnityEditor; 3 | using UnityEngine; 4 | namespace zFramework.Extension.Tweening 5 | { 6 | [CustomEditor(typeof(DotweenProviderManager))] 7 | class DotweenProviderManagerEditor : Editor 8 | { 9 | DotweenProviderManager manager; 10 | private HideFlags cached; 11 | const string info = @" 12 | 用于驱动自身及其子节点挂载的 Provider 13 | "; 14 | private void OnDisable() 15 | { 16 | EditorApplication.playModeStateChanged -= EditorApplication_playModeStateChanged; 17 | if (DOTweenEditorPreview.isPreviewing) 18 | { 19 | manager.StopPreview(); 20 | } 21 | } 22 | private void OnEnable() 23 | { 24 | manager = target as DotweenProviderManager; 25 | //manager.gameObject.hideFlags = HideFlags.None; 26 | EditorApplication.playModeStateChanged += EditorApplication_playModeStateChanged; 27 | } 28 | 29 | //在用户按下 Play 按钮时要还原 Dotween 动画预览 30 | private void EditorApplication_playModeStateChanged(PlayModeStateChange obj) 31 | { 32 | if (obj == PlayModeStateChange.ExitingEditMode && DOTweenEditorPreview.isPreviewing) 33 | { 34 | manager.StopPreview(); 35 | } 36 | } 37 | 38 | public override void OnInspectorGUI() 39 | { 40 | GUI.enabled = !EditorApplication.isPlayingOrWillChangePlaymode && manager.gameObject.activeInHierarchy && (manager.hideFlags != HideFlags.NotEditable || manager.IsPreviewing()); 41 | EditorStyles.helpBox.fontSize = 13; 42 | EditorGUILayout.HelpBox(info, MessageType.Info); 43 | bool isPreviewing = manager.IsPreviewing(); 44 | if (GUILayout.Button(isPreviewing ? "停止预览" : "开始预览")) 45 | { 46 | if (isPreviewing) 47 | { 48 | manager.StopPreview(); 49 | } 50 | else 51 | { 52 | manager.StartPreview(); 53 | } 54 | } 55 | } 56 | 57 | } 58 | } -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DOTween/readme.txt: -------------------------------------------------------------------------------- 1 | DOTween and DOTween Pro are copyright (c) 2014-2018 Daniele Giardini - Demigiant 2 | 3 | // IMPORTANT!!! ///////////////////////////////////////////// 4 | // Upgrading DOTween from versions older than 1.2.000 /////// 5 | // (or DOTween Pro older than 1.0.000) ////////////////////// 6 | ------------------------------------------------------------- 7 | If you're upgrading your project from a version of DOTween older than 1.2.000 (or DOTween Pro older than 1.0.000) please follow these instructions carefully. 8 | 1) Import the new version in the same folder as the previous one, overwriting old files. A lot of errors will appear but don't worry 9 | 2) Close and reopen Unity (and your project). This is fundamental: skipping this step will cause a bloodbath 10 | 3) Open DOTween's Utility Panel (Tools > Demigiant > DOTween Utility Panel) if it doesn't open automatically, then press "Setup DOTween...": this will run the upgrade setup 11 | 4) From the Add/Remove Modules panel that opens, activate/deactivate Modules for Unity systems and for external assets (Pro version only) 12 | 13 | // GET STARTED ////////////////////////////////////////////// 14 | 15 | - After importing a new DOTween update, select DOTween's Utility Panel from the "Tools/Demigiant" menu (if it doesn't open automatically) and press the "Setup DOTween..." button to activate/deactivate Modules. You can also access a Preferences Tab from there to choose default settings for DOTween. 16 | - In your code, add "using DG.Tweening" to each class where you want to use DOTween. 17 | - You're ready to tween. Check out the links below for full documentation and license info. 18 | 19 | 20 | // LINKS /////////////////////////////////////////////////////// 21 | 22 | DOTween website (documentation, examples, etc): http://dotween.demigiant.com 23 | DOTween license: http://dotween.demigiant.com/license.php 24 | DOTween repository (Google Code): https://code.google.com/p/dotween/ 25 | Demigiant website (documentation, examples, etc): http://www.demigiant.com 26 | 27 | // NOTES ////////////////////////////////////////////////////// 28 | 29 | - DOTween's Utility Panel can be found under "Tools > Demigiant > DOTween Utility Panel" and also contains other useful options, plus a tab to set DOTween's preferences -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_JobOptions: 23 | serializedVersion: 2 24 | useMultithreading: 0 25 | useConsistencySorting: 0 26 | m_InterpolationPosesPerJob: 100 27 | m_NewContactsPerJob: 30 28 | m_CollideContactsPerJob: 100 29 | m_ClearFlagsPerJob: 200 30 | m_ClearBodyForcesPerJob: 200 31 | m_SyncDiscreteFixturesPerJob: 50 32 | m_SyncContinuousFixturesPerJob: 50 33 | m_FindNearestContactsPerJob: 100 34 | m_UpdateTriggerContactsPerJob: 100 35 | m_IslandSolverCostThreshold: 100 36 | m_IslandSolverBodyCostScale: 1 37 | m_IslandSolverContactCostScale: 10 38 | m_IslandSolverJointCostScale: 10 39 | m_IslandSolverBodiesPerJob: 50 40 | m_IslandSolverContactsPerJob: 50 41 | m_AutoSimulation: 1 42 | m_QueriesHitTriggers: 1 43 | m_QueriesStartInColliders: 1 44 | m_CallbacksOnDisable: 1 45 | m_ReuseCollisionCallbacks: 1 46 | m_AutoSyncTransforms: 0 47 | m_AlwaysShowColliders: 0 48 | m_ShowColliderSleep: 1 49 | m_ShowColliderContacts: 0 50 | m_ShowColliderAABB: 0 51 | m_ContactArrowScale: 0.2 52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 57 | -------------------------------------------------------------------------------- /Assets/Dotween Animation Provider/Runtime/Providers/TextLoadingAnimationProvider.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using DG.Tweening; 3 | using UnityEngine.UI; 4 | using TMPro; 5 | // TMPro 在居中对齐时,空格不会把字符串整体前移,所以表现效果是整个字符串都在前后不停的跳动,待Unity解决 6 | //https://forum.unity.com/threads/why-there-is-no-setting-for-textmesh-pro-ugui-to-count-whitespace-at-the-end.676897/ 7 | 8 | namespace zFramework.Extension.Tweening 9 | { 10 | [RequireComponent(typeof(Graphic))] 11 | public class TextLoadingAnimationProvider : DoTweenBaseProvider 12 | { 13 | [Header("For Text and TextMeshPro")] 14 | public Graphic text; 15 | private string cached; 16 | public string Text 17 | { 18 | get => text is Text ? (text as Text).text : (text as TextMeshProUGUI).text; 19 | set 20 | { 21 | if (text is Text) 22 | { 23 | (text as Text).text = value; 24 | } 25 | else 26 | { 27 | (text as TextMeshProUGUI).text = value; 28 | } 29 | } 30 | } 31 | private void Awake() => text = GetComponent(); 32 | private void Reset() => text = GetComponent(); 33 | public override Tweener InitTween() 34 | { 35 | if (text) 36 | { 37 | string[] dots = { " ", ". ", ".. ", "...", }; 38 | var msg = cached = Text; 39 | tweener = DOTween.To(() => 0, v => Text = $"{msg}{dots[v]}", 3, duration); 40 | target = text; //这个必须写! 41 | } 42 | else 43 | { 44 | Debug.LogError($"{nameof(TextLoadingAnimationProvider)}: 没有发现 Text 组件!"); 45 | } 46 | return tweener; 47 | } 48 | public override void Stop() 49 | { 50 | base.Stop(); 51 | tweener = null; 52 | Text = cached; 53 | } 54 | public override void OnValidate() 55 | { 56 | base.OnValidate(); 57 | if (!(text is Text) && !(text is TMPro.TextMeshProUGUI)) 58 | { 59 | Debug.LogError($"{nameof(TextLoadingAnimationProvider)}: Text Loading 组件需要 Text 或者 TMP 组件!"); 60 | text = null; 61 | } 62 | } 63 | } 64 | } 65 | -------------------------------------------------------------------------------- /Assets/ThirdPart/Demigiant/DemiLib/Core/Editor/Imgs/squareBorderEmpty01.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 79519e6f806524c4fb963c3aa0b23fc4 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 7 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 0 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: -1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: 0 35 | aniso: 1 36 | mipBias: -100 37 | wrapU: 1 38 | wrapV: 1 39 | wrapW: 1 40 | nPOTScale: 0 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 1 52 | alphaIsTransparency: 1 53 | spriteTessellationDetail: -1 54 | textureType: 2 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - 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