├── Evolution of Quadrilateral meshing techniques_final.pdf ├── PaperPresentation.pptx ├── ProjectReport_.docx.pdf ├── QMS ├── .cproject ├── .project ├── .settings │ └── org.eclipse.cdt.managedbuilder.core.prefs ├── Debug │ ├── Ringquad.ply │ ├── Test.exe │ ├── ellel.ply │ ├── hand.ply │ ├── sampleiris.ply │ └── src │ │ └── Main.o ├── Ringquad.ply ├── Test.exe ├── bunny11K.ply ├── bunny22k.ply ├── bunny3k.ply ├── gargoyle11k.ply ├── gargoyle2k.ply ├── gargoyle4k.ply ├── hand.ply ├── igea.ply ├── igea12k.ply ├── igea3K.ply ├── moai3.3k.ply ├── moai6k.ply ├── rampant10k.ply ├── rampant20k.ply ├── readme.txt ├── sampleiris.ply ├── src │ ├── Edge.h │ ├── Face.h │ ├── Main.cpp │ ├── Mesh.h │ ├── MyPolygon.h │ ├── QMS.h │ └── Vertex.h ├── tondo10k.ply ├── tondo1k.ply ├── tondo2k.ply └── tondo5k.ply ├── Readme.md └── TestCases ├── Bunny ├── bunny11K.ply ├── bunny11k.exe ├── bunny22k.exe ├── bunny22k.ply ├── bunny3k.exe └── bunny3k.ply ├── Hand ├── hand.exe └── hand.ply ├── Moai ├── 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