└── configs
├── notepadpp
├── acs_dk.xml
├── acs_lt.xml
├── decorate_dk.xml
├── decorate_lt.xml
├── mapinfo_dk.xml
├── mapinfo_lt.xml
├── zscript_dk.xml
└── zscript_lt.xml
└── textpad
├── acs.syn
├── decorate.syn
├── mapinfo.syn
└── zscript.syn
/configs/notepadpp/acs_dk.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 | 00// 01 02 03/* 04*/
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 | = + - * / % & | ^ ~ < > ! [ ] ( ) ; : , ? .
17 |
18 | {
19 |
20 | }
21 | #region
22 |
23 | #endregion
24 |
25 |
26 |
27 |
28 |
29 |
30 | bluereturn
31 | break
32 | case
33 | clientside
34 | const
35 | continue
36 | death
37 | default
38 | disconnect
39 | do
40 | else
41 | enter
42 | for
43 | function
44 | global
45 | if
46 | kill
47 | lightning
48 | net
49 | open
50 | pickup
51 | redreturn
52 | reopen
53 | respawn
54 | restart
55 | return
56 | script
57 | special
58 | static
59 | suspend
60 | switch
61 | terminate
62 | unloading
63 | until
64 | void
65 | while
66 | whitereturn
67 | world
68 |
69 |
70 | begin
71 | block_scope
72 | define
73 | end
74 | enum
75 | event
76 | goto
77 | local
78 | module
79 | more
80 | opt
81 | raw
82 | restore
83 | save
84 | sizeof
85 | state
86 | struct
87 |
88 |
89 | bool
90 | int
91 | str
92 |
93 |
94 | char
95 | fixed
96 | fixed_literal
97 | fixed_type
98 | float
99 |
100 |
101 |
102 | ACS_Execute
103 | ACS_ExecuteAlways
104 | ACS_ExecuteWithResult
105 | ACS_LockedExecute
106 | ACS_LockedExecuteDoor
107 | ACS_Suspend
108 | ACS_Terminate
109 | Autosave
110 | Ceiling_CrushAndRaise
111 | Ceiling_CrushAndRaiseA
112 | Ceiling_CrushAndRaiseDist
113 | Ceiling_CrushAndRaiseSilentA
114 | Ceiling_CrushAndRaiseSilentDist
115 | Ceiling_CrushRaiseAndStay
116 | Ceiling_CrushRaiseAndStayA
117 | Ceiling_CrushRaiseAndStaySilA
118 | Ceiling_CrushStop
119 | Ceiling_LowerAndCrush
120 | Ceiling_LowerAndCrushDist
121 | Ceiling_LowerByTexture
122 | Ceiling_LowerByValue
123 | Ceiling_LowerByValueTimes8
124 | Ceiling_LowerInstant
125 | Ceiling_LowerToFloor
126 | Ceiling_LowerToHighestFloor
127 | Ceiling_LowerToLowest
128 | Ceiling_LowerToNearest
129 | Ceiling_MoveToValue
130 | Ceiling_MoveToValueAndCrush
131 | Ceiling_MoveToValueTimes8
132 | Ceiling_RaiseByTexture
133 | Ceiling_RaiseByValue
134 | Ceiling_RaiseByValueTimes8
135 | Ceiling_RaiseInstant
136 | Ceiling_RaiseToHighest
137 | Ceiling_RaiseToHighestFloor
138 | Ceiling_RaiseToLowest
139 | Ceiling_RaiseToNearest
140 | Ceiling_Stop
141 | Ceiling_ToFloorInstant
142 | Ceiling_ToHighestInstant
143 | Ceiling_Waggle
144 | ChangeCamera
145 | ChangeSkill
146 | ClearForceField
147 | DamageThing
148 | Door_Animated
149 | Door_AnimatedClose
150 | Door_Close
151 | Door_CloseWaitOpen
152 | Door_LockedRaise
153 | Door_Open
154 | Door_Raise
155 | Door_WaitClose
156 | Door_WaitRaise
157 | Elevator_LowerToNearest
158 | Elevator_MoveToFloor
159 | Elevator_RaiseToNearest
160 | Exit_Normal
161 | Exit_Secret
162 | FloorAndCeiling_LowerByValue
163 | FloorAndCeiling_LowerRaise
164 | FloorAndCeiling_RaiseByValue
165 | Floor_CrushStop
166 | Floor_Donut
167 | Floor_LowerByTexture
168 | Floor_LowerByValue
169 | Floor_LowerByValueTimes8
170 | Floor_LowerInstant
171 | Floor_LowerToHighest
172 | Floor_LowerToHighestEE
173 | Floor_LowerToLowest
174 | Floor_LowerToLowestCeiling
175 | Floor_LowerToLowestTxTy
176 | Floor_LowerToNearest
177 | Floor_MoveToValue
178 | Floor_MoveToValueAndCrush
179 | Floor_MoveToValueTimes8
180 | Floor_RaiseAndCrush
181 | Floor_RaiseAndCrushDoom
182 | Floor_RaiseByTexture
183 | Floor_RaiseByValue
184 | Floor_RaiseByValueTimes8
185 | Floor_RaiseByValueTxTy
186 | Floor_RaiseInstant
187 | Floor_RaiseToCeiling
188 | Floor_RaiseToHighest
189 | Floor_RaiseToLowest
190 | Floor_RaiseToLowestCeiling
191 | Floor_RaiseToNearest
192 | Floor_Stop
193 | Floor_ToCeilingInstant
194 | Floor_TransferNumeric
195 | Floor_TransferTrigger
196 | Floor_Waggle
197 | ForceField
198 | FS_Execute
199 | Generic_Ceiling
200 | Generic_Crusher
201 | Generic_Crusher2
202 | Generic_CrusherDist
203 | Generic_Door
204 | Generic_Floor
205 | Generic_Lift
206 | Generic_Stairs
207 | GlassBreak
208 | HealThing
209 | Light_ChangeToValue
210 | Light_Fade
211 | Light_Flicker
212 | Light_ForceLightning
213 | Light_Glow
214 | Light_LowerByValue
215 | Light_MaxNeighbor
216 | Light_MinNeighbor
217 | Light_RaiseByValue
218 | Light_Stop
219 | Light_Strobe
220 | Light_StrobeDoom
221 | Line_AlignCeiling
222 | Line_AlignFloor
223 | Line_SetAutomapFlags
224 | Line_SetAutomapStyle
225 | Line_SetBlocking
226 | Line_SetHealth
227 | Line_SetPortalTarget
228 | Line_SetTextureOffset
229 | Line_SetTextureScale
230 | NoiseAlert
231 | Pillar_Build
232 | Pillar_BuildAndCrush
233 | Pillar_Open
234 | Plat_DownByValue
235 | Plat_DownWaitUpStay
236 | Plat_DownWaitUpStayLip
237 | Plat_PerpetualRaise
238 | Plat_PerpetualRaiseLip
239 | Plat_RaiseAndStayTx0
240 | Plat_Stop
241 | Plat_ToggleCeiling
242 | Plat_UpByValue
243 | Plat_UpByValueStayTx
244 | Plat_UpNearestWaitDownStay
245 | Plat_UpWaitDownStay
246 | Player_GiveItem
247 | Player_RemoveItem
248 | Player_SetTeam
249 | Polyobj_DoorSlide
250 | Polyobj_DoorSwing
251 | Polyobj_Move
252 | Polyobj_MoveTimes8
253 | Polyobj_MoveTo
254 | Polyobj_MoveToSpot
255 | Polyobj_OR_Move
256 | Polyobj_OR_MoveTimes8
257 | Polyobj_OR_MoveTo
258 | Polyobj_OR_MoveToSpot
259 | Polyobj_OR_RotateLeft
260 | Polyobj_OR_RotateRight
261 | Polyobj_RotateLeft
262 | Polyobj_RotateRight
263 | Polyobj_Stop
264 | Polyobj_StopSound
265 | Radius_Quake
266 | Scroll_Ceiling
267 | Scroll_Floor
268 | Scroll_Texture_Both
269 | Scroll_Wall
270 | Sector_ChangeFlags
271 | Sector_ChangeSound
272 | Sector_SetCeilingGlow
273 | Sector_SetCeilingPanning
274 | Sector_SetCeilingScale
275 | Sector_SetCeilingScale2
276 | Sector_SetColor
277 | Sector_SetCurrent
278 | Sector_SetDamage
279 | Sector_SetFade
280 | Sector_SetFloorGlow
281 | Sector_SetFloorPanning
282 | Sector_SetFloorScale
283 | Sector_SetFloorScale2
284 | Sector_SetFriction
285 | Sector_SetGravity
286 | Sector_SetHealth
287 | Sector_SetLink
288 | Sector_SetPlaneReflection
289 | Sector_SetRotation
290 | Sector_SetTranslucent
291 | Sector_SetWind
292 | SendToCommunicator
293 | SetGlobalFogParameter
294 | SetPlayerProperty
295 | Stairs_BuildDown
296 | Stairs_BuildDownDoom
297 | Stairs_BuildDownDoomSync
298 | Stairs_BuildDownSync
299 | Stairs_BuildUp
300 | Stairs_BuildUpDoom
301 | Stairs_BuildUpDoomCrush
302 | Stairs_BuildUpDoomSync
303 | Stairs_BuildUpSync
304 | StartConversation
305 | Team_GivePoints
306 | Team_Score
307 | Teleport
308 | TeleportGroup
309 | TeleportInSector
310 | TeleportOther
311 | Teleport_EndGame
312 | Teleport_Line
313 | Teleport_NewMap
314 | Teleport_NoFog
315 | Teleport_NoStop
316 | Teleport_ZombieChanger
317 | Thing_Activate
318 | Thing_ChangeTID
319 | Thing_Damage
320 | Thing_Deactivate
321 | Thing_Destroy
322 | Thing_Hate
323 | Thing_Move
324 | Thing_Projectile
325 | Thing_ProjectileAimed
326 | Thing_ProjectileGravity
327 | Thing_ProjectileIntercept
328 | Thing_Raise
329 | Thing_Remove
330 | Thing_SetConversation
331 | Thing_SetGoal
332 | Thing_SetSpecial
333 | Thing_SetTranslation
334 | Thing_Spawn
335 | Thing_SpawnFacing
336 | Thing_SpawnNoFog
337 | Thing_Stop
338 | ThrustThing
339 | ThrustThingZ
340 | TranslucentLine
341 | UsePuzzleItem
342 |
343 | ACS_ExecuteWait
344 | ACS_NamedExecute
345 | ACS_NamedExecuteAlways
346 | ACS_NamedExecuteWait
347 | ACS_NamedExecuteWithResult
348 | ACS_NamedLockedExecute
349 | ACS_NamedLockedExecuteDoor
350 | ACS_NamedSuspend
351 | ACS_NamedTerminate
352 | ActivatorSound
353 | ActivatorTID
354 | AmbientSound
355 | AnnouncerSound
356 | BeginDBTransaction
357 | BlueCount
358 | BlueScore
359 | BlueTeamCount
360 | BlueTeamScore
361 | CancelFade
362 | CanRaiseActor
363 | Ceil
364 | ChangeActorAngle
365 | ChangeActorPitch
366 | ChangeActorRoll
367 | ChangeCeiling
368 | ChangeFloor
369 | ChangeLevel
370 | ChangeSky
371 | CheckActorCeilingTexture
372 | CheckActorClass
373 | CheckActorFloorTexture
374 | CheckActorInventory
375 | CheckActorProperty
376 | CheckActorState
377 | CheckClass
378 | CheckFlag
379 | CheckFont
380 | CheckInventory
381 | CheckPlayerCamera
382 | CheckProximity
383 | CheckSight
384 | CheckWeapon
385 | ClassifyActor
386 | ClearActorInventory
387 | ClearInventory
388 | ClearLineSpecial
389 | ConsoleCommand
390 | ConsolePlayerNumber
391 | Cos
392 | CountDBResults
393 | CreateTranslation
394 | DamageActor
395 | Delay
396 | DropInventory
397 | DropItem
398 | EndDBTransaction
399 | FadeRange
400 | FadeTo
401 | FixedDiv
402 | FixedMul
403 | FixedSqrt
404 | Floor
405 | FreeDBResults
406 | GameSkill
407 | GameType
408 | GetActorAngle
409 | GetActorCeilingZ
410 | GetActorClass
411 | GetActorFloorTerrain
412 | GetActorFloorTexture
413 | GetActorFloorZ
414 | GetActorLightLevel
415 | GetActorPitch
416 | GetActorPowerupTics
417 | GetActorProperty
418 | GetActorRoll
419 | GetActorVelX
420 | GetActorVelY
421 | GetActorVelZ
422 | GetActorViewHeight
423 | GetActorX
424 | GetActorY
425 | GetActorZ
426 | GetAirSupply
427 | GetAmmoCapacity
428 | GetArmorInfo
429 | GetArmorType
430 | GetChar
431 | GetCVar
432 | GetCVarString
433 | GetDBEntries
434 | GetDBEntry
435 | GetDBEntryRank
436 | GetDBEntryString
437 | GetDBResultKeyString
438 | GetDBResultValue
439 | GetDBResultValueString
440 | GetGamemodeState
441 | GetInvasionState
442 | GetInvasionWave
443 | GetLevelInfo
444 | GetLineActivation
445 | GetLineHealth
446 | GetLineRowOffset
447 | GetLineUDMFFixed
448 | GetLineUDMFInt
449 | GetLineX
450 | GetLineY
451 | GetMaxInventory
452 | GetPlayerAccountName
453 | GetPlayerInfo
454 | GetPlayerInput
455 | GetPlayerLivesLeft
456 | GetPolyobjX
457 | GetPolyobjY
458 | GetScreenHeight
459 | GetScreenWidth
460 | GetSectorCeilingZ
461 | GetSectorFloorZ
462 | GetSectorHealth
463 | GetSectorLightLevel
464 | GetSectorUDMFFixed
465 | GetSectorUDMFInt
466 | GetSideUDMFFixed
467 | GetSideUDMFInt
468 | GetSigilPieces
469 | GetTeamProperty
470 | GetTeamScore
471 | GetThingUDMFFixed
472 | GetThingUDMFInt
473 | GetTimeProperty
474 | GetUserArray
475 | GetUserCVar
476 | GetUserCVarString
477 | GetUserVariable
478 | GetWeapon
479 | GiveActorInventory
480 | GiveInventory
481 | HudMessage
482 | HudMessageBold
483 | IncrementDBEntry
484 | IsMultiplayer
485 | IsNetworkGame
486 | IsOneFlagCTF
487 | IsPointerEqual
488 | IsTIDUsed
489 | KickFromGame
490 | LineAttack
491 | LineSide
492 | LocalAmbientSound
493 | LocalSetMusic
494 | Log
495 | MorphActor
496 | Music_Change
497 | NamedRequestScriptPuke
498 | NamedScriptWait
499 | PickActor
500 | PlayActorSound
501 | PlayerArmorPoints
502 | PlayerClass
503 | PlayerCount
504 | PlayerFrags
505 | PlayerHealth
506 | PlayerInGame
507 | PlayerIsBot
508 | PlayerIsLoggedIn
509 | PlayerIsSpectator
510 | PlayerNumber
511 | PlayerTeam
512 | PlayMovie
513 | PlaySound
514 | PolyWait
515 | Print
516 | PrintBold
517 | QuakeEx
518 | Radius_Quake2
519 | Random
520 | RedCount
521 | RedScore
522 | RedTeamCount
523 | RedTeamScore
524 | ReplaceTextures
525 | RequestScriptPuke
526 | ResetMap
527 | Round
528 | ScriptCall
529 | ScriptWait
530 | SectorDamage
531 | SectorSound
532 | SetActivator
533 | SetActivatorToTarget
534 | SetActorAngle
535 | SetActorFlag
536 | SetActorPitch
537 | SetActorPosition
538 | SetActorProperty
539 | SetActorRoll
540 | SetActorState
541 | SetActorTeleFog
542 | SetActorVelocity
543 | SetAirControl
544 | SetAirSupply
545 | SetAmmoCapacity
546 | SetCameraToTexture
547 | SetCeilingTrigger
548 | SetCVar
549 | SetCVarString
550 | SetDBEntry
551 | SetDBEntryString
552 | SetFloorTrigger
553 | SetFogDensity
554 | SetFont
555 | SetGravity
556 | SetHUDClipRect
557 | SetHUDSize
558 | SetHUDWrapWidth
559 | SetLineActivation
560 | SetLineBlocking
561 | SetLineMonsterBlocking
562 | SetLineSpecial
563 | SetLineTexture
564 | SetMarineSprite
565 | SetMarineWeapon
566 | SetMugShotState
567 | SetMusic
568 | SetMusicVolume
569 | SetPlayerLivesLeft
570 | SetPointer
571 | SetResultValue
572 | SetSectorDamage
573 | SetSectorGlow
574 | SetSectorTerrain
575 | SetSkyScrollSpeed
576 | SetSubtitleNumber
577 | SetTeamScore
578 | SetThingSpecial
579 | SetTranslation
580 | SetUserArray
581 | SetUserCVar
582 | SetUserCVarString
583 | SetUserVariable
584 | SetWeapon
585 | Sin
586 | SinglePlayer
587 | SortDBEntries
588 | SoundSequence
589 | SoundSequenceOnActor
590 | SoundSequenceOnPolyobj
591 | SoundSequenceOnSector
592 | SoundVolume
593 | Spawn
594 | SpawnDecal
595 | SpawnForced
596 | SpawnParticle
597 | SpawnProjectile
598 | SpawnSpot
599 | SpawnSpotFacing
600 | SpawnSpotFacingForced
601 | SpawnSpotForced
602 | Sqrt
603 | StartSlideshow
604 | StopSound
605 | StrArg
606 | StrCaseCmp
607 | StrCmp
608 | StrCpy
609 | Strftime
610 | StrIcmp
611 | StrLeft
612 | StrLen
613 | StrMid
614 | StrParam
615 | StrRight
616 | SwapActorTeleFog
617 | SystemTime
618 | TagWait
619 | TakeActorInventory
620 | TakeInventory
621 | Thing_Damage2
622 | Thing_Projectile2
623 | ThingCount
624 | ThingCountName
625 | ThingCountNameSector
626 | ThingCountSector
627 | ThingSound
628 | Timer
629 | UniqueTID
630 | UnMorphActor
631 | UseActorInventory
632 | UseInventory
633 | VectorAngle
634 | VectorLength
635 | Warp
636 |
637 |
638 | ACS_PrintPropertyBase
639 | BeginHudMessage
640 | BeginHudMessageBold
641 | BeginLog
642 | BeginPrint
643 | BeginPrintBold
644 | BeginStrParam
645 | CheckActorPropertyFixed
646 | CheckActorPropertyString
647 | CreateTranslationDesat
648 | CreateTranslationEnd
649 | CreateTranslationPalette
650 | CreateTranslationRGB
651 | CreateTranslationStart
652 | EndHudMessage
653 | EndHudMessageBold
654 | EndHudMessageBoldX
655 | EndHudMessageBoldXX
656 | EndHudMessageBoldXXX
657 | EndHudMessageX
658 | EndHudMessageXX
659 | EndHudMessageXXX
660 | EndLog
661 | EndPrint
662 | EndPrintBold
663 | EndStrParam
664 | GetActorPropertyFixed
665 | GetActorPropertyString
666 | GetArmorInfoFixed
667 | GetArmorInfoString
668 | GetCVarFixed
669 | GetDBEntryFixed
670 | GetDBResultValueFixed
671 | GetPlayerInputFixed
672 | GetTeamPropertyFixed
673 | GetTeamPropertyString
674 | GetUserArrayFixed
675 | GetUserCVarFixed
676 | GetUserVariableFixed
677 | IncrementDBEntryFixed
678 | MoreHudMessage
679 | OptHudMessage
680 | OptHudMessageS
681 | PrintBinary
682 | PrintBind
683 | PrintChar
684 | PrintFixed
685 | PrintGlobalCharArray
686 | PrintGlobalCharRange
687 | PrintHex
688 | PrintInt
689 | PrintLocalCharArray
690 | PrintLocalCharRange
691 | PrintLocalized
692 | PrintModuleCharArray
693 | PrintModuleCharRange
694 | PrintName
695 | PrintNumber
696 | PrintRaw
697 | PrintString
698 | PrintWorldCharArray
699 | PrintWorldCharRange
700 | RandomFixed
701 | SetActorPropertyFixed
702 | SetActorPropertyString
703 | SetCVarFixed
704 | SetDBEntryFixed
705 | SetResultValueFixed
706 | SetUserArrayFixed
707 | SetUserCVarFixed
708 | SetUserVariableFixed
709 | StrCpyToGlobalCharRange
710 | StrCpyToLocalCharRange
711 | StrCpyToModuleCharRange
712 | StrCpyToWorldCharRange
713 |
714 |
715 | TRUE
716 | FALSE
717 | ON
718 | OFF
719 | YES
720 | NO
721 | AAPTR_DEFAULT
722 | AAPTR_FRIENDPLAYER
723 | AAPTR_GET_LINETARGET
724 | AAPTR_MASTER
725 | AAPTR_NULL
726 | AAPTR_PLAYER_GETCONVERSATION
727 | AAPTR_PLAYER_GETTARGET
728 | AAPTR_PLAYER1
729 | AAPTR_PLAYER2
730 | AAPTR_PLAYER3
731 | AAPTR_PLAYER4
732 | AAPTR_PLAYER5
733 | AAPTR_PLAYER6
734 | AAPTR_PLAYER7
735 | AAPTR_PLAYER8
736 | AAPTR_TARGET
737 | AAPTR_TRACER
738 | ACTOR_ALIVE
739 | ACTOR_BOT
740 | ACTOR_DEAD
741 | ACTOR_GENERIC
742 | ACTOR_MISSILE
743 | ACTOR_MONSTER
744 | ACTOR_NONE
745 | ACTOR_PLAYER
746 | ACTOR_VOODOODOLL
747 | ACTOR_WORLD
748 | AMLF_DontDraw
749 | AMLF_Mapped
750 | AMLF_Revealed
751 | AMLF_Secret
752 | AMLS_CeilingDiff
753 | AMLS_Default
754 | AMLS_ExtraFloor
755 | AMLS_FloorDiff
756 | AMLS_InterTeleport
757 | AMLS_IntraTeleport
758 | AMLS_Locked
759 | AMLS_NotSeen
760 | AMLS_OneSided
761 | AMLS_Portal
762 | AMLS_Secret
763 | AMLS_Special
764 | AMLS_TwoSided
765 | AMLS_UnexploredSecret
766 | APROP_Accuracy
767 | APROP_ActiveSound
768 | APROP_Alpha
769 | APROP_Ambush
770 | APROP_AttackSound
771 | APROP_AttackZOffset
772 | APROP_ChaseGoal
773 | APROP_Damage
774 | APROP_DamageFactor
775 | APROP_DamageMultiplier
776 | APROP_DamageType
777 | APROP_DeathSound
778 | APROP_Dormant
779 | APROP_Dropped
780 | APROP_Friction
781 | APROP_Friendly
782 | APROP_FriendlySeeBlocks
783 | APROP_Frightened
784 | APROP_Gravity
785 | APROP_Health
786 | APROP_Height
787 | APROP_Invulnerable
788 | APROP_JumpZ
789 | APROP_Mass
790 | APROP_MasterTID
791 | APROP_MaxDropOffHeight
792 | APROP_MaxStepHeight
793 | APROP_MeleeRange
794 | APROP_Nametag
795 | APROP_Notarget
796 | APROP_Notrigger
797 | APROP_PainSound
798 | APROP_Radius
799 | APROP_ReactionTime
800 | APROP_RenderStyle
801 | APROP_ScaleX
802 | APROP_ScaleY
803 | APROP_Score
804 | APROP_SeeSound
805 | APROP_SoundClass
806 | APROP_SpawnHealth
807 | APROP_Species
808 | APROP_Speed
809 | APROP_Stamina
810 | APROP_StencilColor
811 | APROP_TargetTID
812 | APROP_TracerTID
813 | APROP_ViewHeight
814 | APROP_WaterDepth
815 | APROP_Waterlevel
816 | ARMORINFO_ACTUALSAVEAMOUNT
817 | ARMORINFO_CLASSNAME
818 | ARMORINFO_MAXABSORB
819 | ARMORINFO_MAXFULLABSORB
820 | ARMORINFO_SAVEAMOUNT
821 | ARMORINFO_SAVEPERCENT
822 | ATTN_IDLE
823 | ATTN_NONE
824 | ATTN_NORM
825 | ATTN_STATIC
826 | BLOCK_CREATURES
827 | BLOCK_EVERYTHING
828 | BLOCK_NOTHING
829 | BLOCK_PLAYERS
830 | BLOCK_RAILING
831 | BLOCKF_CREATURES
832 | BLOCKF_EVERYTHING
833 | BLOCKF_FLOATERS
834 | BLOCKF_HITSCAN
835 | BLOCKF_LANDMONSTERS
836 | BLOCKF_MONSTERS
837 | BLOCKF_PLAYERS
838 | BLOCKF_PROJECTILES
839 | BLOCKF_RAILING
840 | BLOCKF_SIGHT
841 | BLOCKF_SOUND
842 | BLOCKF_USE
843 | BT_ALTATTACK
844 | BT_ATTACK
845 | BT_BACK
846 | BT_CROUCH
847 | BT_FORWARD
848 | BT_JUMP
849 | BT_LEFT
850 | BT_LOOKDOWN
851 | BT_LOOKUP
852 | BT_MOVEDOWN
853 | BT_MOVELEFT
854 | BT_MOVERIGHT
855 | BT_MOVEUP
856 | BT_RELOAD
857 | BT_RIGHT
858 | BT_RUN
859 | BT_SHOWSCORES
860 | BT_SPEED
861 | BT_STRAFE
862 | BT_TURN180
863 | BT_USE
864 | BT_USER1
865 | BT_USER2
866 | BT_USER3
867 | BT_USER4
868 | BT_ZOOM
869 | CARRY
870 | CHAN_5
871 | CHAN_6
872 | CHAN_7
873 | CHAN_AUTO
874 | CHAN_BODY
875 | CHAN_ITEM
876 | CHAN_LISTENERZ
877 | CHAN_MAYBE_LOCAL
878 | CHAN_NOPAUSE
879 | CHAN_UI
880 | CHAN_VOICE
881 | CHAN_WEAPON
882 | CHANGELEVEL_CHANGESKILL
883 | CHANGELEVEL_KEEPFACING
884 | CHANGELEVEL_NOINTERMISSION
885 | CHANGELEVEL_NOMONSTERS
886 | CHANGELEVEL_PRERAISEWEAPON
887 | CHANGELEVEL_RESETHEALTH
888 | CHANGELEVEL_RESETINVENTORY
889 | CLASS_CLERIC
890 | CLASS_FIGHTER
891 | CLASS_MAGE
892 | CPXF_ANCESTOR
893 | CPXF_CHECKSIGHT
894 | CPXF_CLOSEST
895 | CPXF_COUNTDEAD
896 | CPXF_DEADONLY
897 | CPXF_EXACT
898 | CPXF_FARTHEST
899 | CPXF_LESSOREQUAL
900 | CPXF_NOZ
901 | CPXF_SETMASTER
902 | CPXF_SETONPTR
903 | CPXF_SETTARGET
904 | CPXF_SETTRACER
905 | CR_BLACK
906 | CR_BLUE
907 | CR_BRICK
908 | CR_BROWN
909 | CR_CREAM
910 | CR_CYAN
911 | CR_DARKBROWN
912 | CR_DARKGRAY
913 | CR_DARKGREEN
914 | CR_DARKGREY
915 | CR_DARKRED
916 | CR_FIRE
917 | CR_GOLD
918 | CR_GRAY
919 | CR_GREEN
920 | CR_GREY
921 | CR_ICE
922 | CR_LIGHTBLUE
923 | CR_OLIVE
924 | CR_ORANGE
925 | CR_PURPLE
926 | CR_RED
927 | CR_SAPPHIRE
928 | CR_TAN
929 | CR_TEAL
930 | CR_UNTRANSLATED
931 | CR_WHITE
932 | CR_YELLOW
933 | CSF_NOBLOCKALL
934 | CSF_NOFAKEFLOORS
935 | DAMAGE_IN_AIR
936 | DAMAGE_NONPLAYERS
937 | DAMAGE_NO_ARMOR
938 | DAMAGE_PLAYERS
939 | DAMAGE_SUBCLASSES_PROTECT
940 | DB_ORDER_ASC
941 | DB_ORDER_DESC
942 | EV_Char
943 | EV_KeyDown
944 | EV_KeyRepeat
945 | EV_KeyUp
946 | EV_LButtonDblClick
947 | EV_LButtonDown
948 | EV_LButtonUp
949 | EV_MButtonDblClick
950 | EV_MButtonDown
951 | EV_MButtonUp
952 | EV_MouseMove
953 | EV_RButtonDblClick
954 | EV_RButtonDown
955 | EV_RButtonUp
956 | EV_WheelDown
957 | EV_WheelUp
958 | FHF_NOIMPACTDECAL
959 | FHF_NORANDOMPUFFZ
960 | FOGP_DENSITY
961 | FOGP_OUTSIDEDENSITY
962 | FOGP_SKYFOG
963 | GAME_NET_COOPERATIVE
964 | GAME_NET_DEATHMATCH
965 | GAME_SINGLE_PLAYER
966 | GAME_TITLE_MAP
967 | GK_ALERT
968 | GK_BACKSPACE
969 | GK_CESCAPE
970 | GK_DEL
971 | GK_DOWN
972 | GK_END
973 | GK_ESCAPE
974 | GK_F1
975 | GK_F2
976 | GK_F3
977 | GK_F4
978 | GK_F5
979 | GK_F6
980 | GK_F7
981 | GK_F8
982 | GK_F9
983 | GK_F10
984 | GK_F11
985 | GK_F12
986 | GK_FORMFEED
987 | GK_FREE1
988 | GK_FREE2
989 | GK_FREE3
990 | GK_HOME
991 | GK_LEFT
992 | GK_LINEFEED
993 | GK_PGDN
994 | GK_PGUP
995 | GK_RETURN
996 | GK_RIGHT
997 | GK_TAB
998 | GK_UP
999 | GK_VTAB
1000 | GKM_ALT
1001 | GKM_CTRL
1002 | GKM_LBUTTON
1003 | GKM_MBUTTON
1004 | GKM_RBUTTON
1005 | GKM_SHIFT
1006 | HUDMSG_ADDBLEND
1007 | HUDMSG_ALPHA
1008 | HUDMSG_COLORSTRING
1009 | HUDMSG_FADEINOUT
1010 | HUDMSG_FADEOUT
1011 | HUDMSG_LAYER_OVERHUD
1012 | HUDMSG_LAYER_OVERMAP
1013 | HUDMSG_LAYER_UNDERHUD
1014 | HUDMSG_LOG
1015 | HUDMSG_NOTWITH3DVIEW
1016 | HUDMSG_NOTWITHFULLMAP
1017 | HUDMSG_NOTWITHOVERLAYMAP
1018 | HUDMSG_NOWRAP
1019 | HUDMSG_PLAIN
1020 | HUDMSG_TYPEON
1021 | INPUT_BUTTONS
1022 | INPUT_FORWARDMOVE
1023 | INPUT_OLDBUTTONS
1024 | INPUT_PITCH
1025 | INPUT_ROLL
1026 | INPUT_SIDEMOVE
1027 | INPUT_UPMOVE
1028 | INPUT_YAW
1029 | IS_BOSSFIGHT
1030 | IS_COUNTDOWN
1031 | IS_FIRSTCOUNTDOWN
1032 | IS_INPROGRESS
1033 | IS_WAITINGFORPLAYERS
1034 | IS_WAVECOMPLETE
1035 | LEVELINFO_CLUSTERNUM
1036 | LEVELINFO_FOUND_ITEMS
1037 | LEVELINFO_FOUND_SECRETS
1038 | LEVELINFO_KILLED_MONSTERS
1039 | LEVELINFO_LEVELNUM
1040 | LEVELINFO_PAR_TIME
1041 | LEVELINFO_SUCK_TIME
1042 | LEVELINFO_TOTAL_ITEMS
1043 | LEVELINFO_TOTAL_MONSTERS
1044 | LEVELINFO_TOTAL_SECRETS
1045 | LINE_BACK
1046 | LINE_FRONT
1047 | MARINEWEAPON_BerserkFist
1048 | MARINEWEAPON_BFG
1049 | MARINEWEAPON_Chaingun
1050 | MARINEWEAPON_Chainsaw
1051 | MARINEWEAPON_Dummy
1052 | MARINEWEAPON_Fist
1053 | MARINEWEAPON_Pistol
1054 | MARINEWEAPON_PlasmaRifle
1055 | MARINEWEAPON_Railgun
1056 | MARINEWEAPON_RocketLauncher
1057 | MARINEWEAPON_Shotgun
1058 | MARINEWEAPON_SuperShotgun
1059 | MF_AMBUSH
1060 | MF_CORPSE
1061 | MF_COUNTITEM
1062 | MF_COUNTKILL
1063 | MF_DROPOFF
1064 | MF_DROPPED
1065 | MF_FLOAT
1066 | MF_FRIENDLY
1067 | MF_ICECORPSE
1068 | MF_INBOUNCE
1069 | MF_INCHASE
1070 | MF_INFLOAT
1071 | MF_JUSTATTACKED
1072 | MF_JUSTHIT
1073 | MF_MISSILE
1074 | MF_NOBLOCKMAP
1075 | MF_NOBLOOD
1076 | MF_NOCLIP
1077 | MF_NOGRAVITY
1078 | MF_NOLIFTDROP
1079 | MF_NOSECTOR
1080 | MF_NOTDMATCH
1081 | MF_PICKUP
1082 | MF_SHADOW
1083 | MF_SHOOTABLE
1084 | MF_SKULLFLY
1085 | MF_SOLID
1086 | MF_SPAWNCEILING
1087 | MF_SPAWNSOUNDSOURCE
1088 | MF_SPECIAL
1089 | MF_STEALTH
1090 | MF_TELEPORT
1091 | MF_UNMORPHED
1092 | ML_3DMIDTEX
1093 | ML_ADDTRANS
1094 | ML_BLOCK_FLOATERS
1095 | ML_BLOCK_PLAYERS
1096 | ML_BLOCKEVERYTHING
1097 | ML_BLOCKHITSCAN
1098 | ML_BLOCKING
1099 | ML_BLOCKMONSTERS
1100 | ML_BLOCKPROJECTILE
1101 | ML_BLOCKSIGHT
1102 | ML_BLOCKUSE
1103 | ML_CHECKSWITCHRANGE
1104 | ML_CLIP_MIDTEX
1105 | ML_DONTDRAW
1106 | ML_DONTPEGBOTTOM
1107 | ML_DONTPEGTOP
1108 | ML_FIRSTSIDEONLY
1109 | ML_MAPPED
1110 | ML_MONSTERSCANACTIVATE
1111 | ML_RAILING
1112 | ML_REPEAT_SPECIAL
1113 | ML_SECRET
1114 | ML_SOUNDBLOCK
1115 | ML_TWOSIDED
1116 | ML_WRAP_MIDTEX
1117 | ML_ZONEBOUNDARY
1118 | MOD_BARREL
1119 | MOD_BFG_BOOM
1120 | MOD_BFG_SPLASH
1121 | MOD_CHAINSAW
1122 | MOD_CRUSH
1123 | MOD_DISINTEGRATE
1124 | MOD_ELECTRIC
1125 | MOD_EXIT
1126 | MOD_FALLING
1127 | MOD_HIT
1128 | MOD_ICE
1129 | MOD_LAVA
1130 | MOD_PLASMARIFLE
1131 | MOD_POISON
1132 | MOD_R_SPLASH
1133 | MOD_RAILGUN
1134 | MOD_ROCKET
1135 | MOD_SLIME
1136 | MOD_SPLASH
1137 | MOD_SSHOTGUN
1138 | MOD_SUICIDE
1139 | MOD_TELEFRAG
1140 | MOD_UNKNOWN
1141 | MOD_WATER
1142 | MODINPUT_BUTTONS
1143 | MODINPUT_FORWARDMOVE
1144 | MODINPUT_OLDBUTTONS
1145 | MODINPUT_PITCH
1146 | MODINPUT_ROLL
1147 | MODINPUT_SIDEMOVE
1148 | MODINPUT_UPMOVE
1149 | MODINPUT_YAW
1150 | MOVIE_Failed
1151 | MOVIE_Played
1152 | MOVIE_Played_Aborted
1153 | MOVIE_Played_NoVideo
1154 | MRF_ADDSTAMINA
1155 | MRF_FAILNOLAUGH
1156 | MRF_FAILNOTELEFRAG
1157 | MRF_FULLHEALTH
1158 | MRF_LOSEACTUALWEAPON
1159 | MRF_NEWTIDBEHAVIOUR
1160 | MRF_OLDEFFECTS
1161 | MRF_TRANSFERTRANSLATION
1162 | MRF_UNDOALWAYS
1163 | MRF_UNDOBYCHAOSDEVICE
1164 | MRF_UNDOBYDEATH
1165 | MRF_UNDOBYDEATHFORCED
1166 | MRF_UNDOBYDEATHSAVES
1167 | MRF_UNDOBYTOMEOFPOWER
1168 | MRF_WHENINVULNERABLE
1169 | NO_CHANGE
1170 | NO_TEAM
1171 | NOT_BOTTOM
1172 | NOT_CEILING
1173 | NOT_FLOOR
1174 | NOT_MIDDLE
1175 | NOT_TOP
1176 | PICKAF_FORCETID
1177 | PICKAF_RETURNTID
1178 | PLAYERINFO_AIMDIST
1179 | PLAYERINFO_COLOR
1180 | PLAYERINFO_DESIREDFOV
1181 | PLAYERINFO_FOV
1182 | PLAYERINFO_FVIEWBOB
1183 | PLAYERINFO_GENDER
1184 | PLAYERINFO_MOVEBOB
1185 | PLAYERINFO_NEVERSWITCH
1186 | PLAYERINFO_PLAYERCLASS
1187 | PLAYERINFO_STILLBOB
1188 | PLAYERINFO_TEAM
1189 | PRINTNAME_LEVEL
1190 | PRINTNAME_LEVELNAME
1191 | PRINTNAME_NEXTLEVEL
1192 | PRINTNAME_NEXTSECRET
1193 | PRINTNAME_SKILL
1194 | PROP_ALLMAP
1195 | PROP_BUDDHA2
1196 | PROP_BUDDHA
1197 | PROP_FLIGHT
1198 | PROP_FLY
1199 | PROP_FRIGHTENING
1200 | PROP_FROZEN
1201 | PROP_GODMODE
1202 | PROP_GODMODE2
1203 | PROP_INFRARED
1204 | PROP_INSTANTWEAPONSWITCH
1205 | PROP_INVISIBILITY
1206 | PROP_INVULNERABILITY
1207 | PROP_NOCLIP
1208 | PROP_NOCLIP2
1209 | PROP_NOTARGET
1210 | PROP_RADIATIONSUIT
1211 | PROP_SPEED
1212 | PROP_STRENGTH
1213 | PROP_TOTALLYFROZEN
1214 | PROP_WEAPONLEVEL2
1215 | PTROP_NOSAFEGUARDS
1216 | PTROP_UNSAFEMASTER
1217 | PTROP_UNSAFETARGET
1218 | QF_3D
1219 | QF_AFFECTACTORS
1220 | QF_DAMAGEFALLOFF
1221 | QF_FULLINTENSITY
1222 | QF_GROUNDONLY
1223 | QF_MAX
1224 | QF_RELATIVE
1225 | QF_SCALEDOWN
1226 | QF_SCALEUP
1227 | QF_SHAKEONLY
1228 | QF_WAVE
1229 | SCROLL
1230 | SCROLL_AND_CARRY
1231 | SDF_ABSANGLE
1232 | SDF_FIXED_DISTANCE
1233 | SDF_FIXED_ZOFF
1234 | SDF_PERMANENT
1235 | SECF_DMGENDGODMODE
1236 | SECF_DMGENDLEVEL
1237 | SECF_DMGHAZARD
1238 | SECF_DMGTERRAINFX
1239 | SECF_FLOORDROP
1240 | SECF_FRICTION
1241 | SECF_NOFALLINGDAMAGE
1242 | SECF_NORESPAWN
1243 | SECF_PUSH
1244 | SECF_SILENT
1245 | SECF_SILENTMOVE
1246 | SECPART_3D
1247 | SECPART_Ceiling
1248 | SECPART_Floor
1249 | SECSEQ_CEILING
1250 | SECSEQ_FLOOR
1251 | SECSEQ_FULLHEIGHT
1252 | SECSEQ_INTERIOR
1253 | SIDE_BACK
1254 | SIDE_FRONT
1255 | SKILL_EASY
1256 | SKILL_HARD
1257 | SKILL_NORMAL
1258 | SKILL_VERY_EASY
1259 | SKILL_VERY_HARD
1260 | SOUND_Active
1261 | SOUND_Attack
1262 | SOUND_Bounce
1263 | SOUND_CrushPain
1264 | SOUND_Death
1265 | SOUND_Howl
1266 | SOUND_Pain
1267 | SOUND_See
1268 | SOUND_Use
1269 | SOUND_WallBounce
1270 | SPAC_AnyCross
1271 | SPAC_Cross
1272 | SPAC_Impact
1273 | SPAC_MCross
1274 | SPAC_MPush
1275 | SPAC_MUse
1276 | SPAC_None
1277 | SPAC_PCross
1278 | SPAC_Push
1279 | SPAC_Use
1280 | SPAC_UseBack
1281 | SPAC_UseThrough
1282 | STYLE_Add
1283 | STYLE_AddShaded
1284 | STYLE_AddStencil
1285 | STYLE_Fuzzy
1286 | STYLE_None
1287 | STYLE_Normal
1288 | STYLE_OptFuzzy
1289 | STYLE_Shaded
1290 | STYLE_Shadow
1291 | STYLE_SoulTrans
1292 | STYLE_Stencil
1293 | STYLE_Subtract
1294 | STYLE_Translucent
1295 | STYLE_TranslucentStencil
1296 | T_ABADDON
1297 | T_ABADDONSHOT
1298 | T_AMMOBOX
1299 | T_AMULETOFWARDING
1300 | T_ANTIGRAVBELT
1301 | T_ARACHNOTRON
1302 | T_ARACHNOTRONPLASMA
1303 | T_ARMORBONUS
1304 | T_ARROW
1305 | T_AXEKEY
1306 | T_BACKPACK
1307 | T_BARON
1308 | T_BARONBALL
1309 | T_BARREL
1310 | T_BATTERY
1311 | T_BEAST
1312 | T_BEASTBALL
1313 | T_BELPHEGOR
1314 | T_BERSERK
1315 | T_BFG
1316 | T_BFG10000
1317 | T_BFG10KSHOT
1318 | T_BFGSHOT
1319 | T_BISHOP
1320 | T_BLADE
1321 | T_BLASTER
1322 | T_BLOOD
1323 | T_BLOODDEMON
1324 | T_BLOODPOOL
1325 | T_BLOODPOOL1
1326 | T_BLOODPOOL2
1327 | T_BLUEARMOR
1328 | T_BLUEFLAG
1329 | T_BLUEKEY
1330 | T_BLUEKEYCARD
1331 | T_BLUESKULLKEY
1332 | T_BLUETELEGLITTER
1333 | T_BOUNCYMACEBALL
1334 | T_BRAINS
1335 | T_BRIDGE
1336 | T_CACODEMON
1337 | T_CACODEMONSHOT
1338 | T_CACOLANTERN
1339 | T_CACOLANTERNSHOT
1340 | T_CELL
1341 | T_CENTAUR
1342 | T_CENTAUR_MASH
1343 | T_CENTAURLEADER
1344 | T_CHAINGUN
1345 | T_CHAINGUY
1346 | T_CHAINSAW
1347 | T_CHICKEN
1348 | T_CLERICHOLY1
1349 | T_CLERICHOLY2
1350 | T_CLERICHOLY3
1351 | T_CLERICSTAFF
1352 | T_CLINK
1353 | T_CLIP
1354 | T_COMPUTERMAP
1355 | T_CROSSBOW
1356 | T_CROSSBOWMAINBLAST
1357 | T_CROSSBOWMINIBLAST
1358 | T_CROSSBOWPOWERBLAST
1359 | T_CYBERDEMON
1360 | T_DARKIMP
1361 | T_DARKIMPFIREBALL
1362 | T_DART
1363 | T_DEATHBALL
1364 | T_DEMON
1365 | T_DEMON_MASH
1366 | T_DEMON1
1367 | T_DEMON2_MASH
1368 | T_DIRT1
1369 | T_DIRT2
1370 | T_DIRT3
1371 | T_DIRT4
1372 | T_DIRT5
1373 | T_DIRT6
1374 | T_DOOMSPHERE
1375 | T_DRAGONSKINBRACERS
1376 | T_DRAIN
1377 | T_DSPARILALONE
1378 | T_DSPARILBLUESHOT
1379 | T_DSPARILONSERPENT
1380 | T_DSPARILTELEPORTDEST
1381 | T_DSPARILWIZARDSPAWNER
1382 | T_EMERALDKEY
1383 | T_ETTIN
1384 | T_ETTIN_MASH
1385 | T_FALCONSHIELD
1386 | T_FEATHER
1387 | T_FIGHTERAXE
1388 | T_FIGHTERHAMMER
1389 | T_FIGHTERSWORD1
1390 | T_FIGHTERSWORD2
1391 | T_FIGHTERSWORD3
1392 | T_FIREBALL1
1393 | T_FIREGARGOYLE
1394 | T_FIREKEY
1395 | T_FLAME_LARGE
1396 | T_FLAME_SMALL
1397 | T_FLAMINGBARREL
1398 | T_FLESH_DRIP1
1399 | T_FLESH_DRIP2
1400 | T_GAUNTLETS
1401 | T_GREENARMOR
1402 | T_GREENKEY
1403 | T_GRENADE
1404 | T_GRENADELAUNCHER
1405 | T_GUTS
1406 | T_HASTE
1407 | T_HEALTHBONUS
1408 | T_HEAVYMACEBALL
1409 | T_HECTEBUS
1410 | T_HEFTYBLASTERAMMO
1411 | T_HEFTYCROSSBOWAMMO
1412 | T_HEFTYMACEAMMO
1413 | T_HEFTYPHOENIXRODAMMO
1414 | T_HEFTYSKULLRODAMMO
1415 | T_HEFTYWANDAMMO
1416 | T_HELLKNIGHT
1417 | T_HIGHJUMP
1418 | T_HORNKEY
1419 | T_ICEGOLEM
1420 | T_ICESHARD
1421 | T_IMP
1422 | T_IMPFIREBALL
1423 | T_IMPLEADER
1424 | T_INFRAGOGGLES
1425 | T_INFRATRACKER
1426 | T_INVISIBILITY
1427 | T_INVULNERABILITY
1428 | T_IRONFEET
1429 | T_IRONLICH
1430 | T_IRONLICHBLUESHOT
1431 | T_ITEMALLMAP
1432 | T_ITEMBAGOFHOLDING
1433 | T_ITEMBOOSTMANA
1434 | T_ITEMBOOTS
1435 | T_ITEMEGG
1436 | T_ITEMFLECHETTE
1437 | T_ITEMFLIGHT
1438 | T_ITEMHEALTHFLASH
1439 | T_ITEMHEALTHFLASK
1440 | T_ITEMHEALTHFULL
1441 | T_ITEMHEALTHPOTION
1442 | T_ITEMINVISIBILITY
1443 | T_ITEMINVULNERABILITY
1444 | T_ITEMPORK
1445 | T_ITEMREPULSION
1446 | T_ITEMSUMMON
1447 | T_ITEMTELEPORT
1448 | T_ITEMTIMEBOMB
1449 | T_ITEMTOME
1450 | T_ITEMTORCH
1451 | T_ITEMTPORTOTHER
1452 | T_KNIGHT
1453 | T_KNIGHTAXE
1454 | T_KNIGHTBLOODAXE
1455 | T_KNIGHTGHOST
1456 | T_LIGHTAMP
1457 | T_LOSTSOUL
1458 | T_MACE
1459 | T_MACEKEY
1460 | T_MAGESHARDS
1461 | T_MAGESTAFF1
1462 | T_MAGESTAFF2
1463 | T_MAGESTAFF3
1464 | T_MANA1
1465 | T_MANA2
1466 | T_MANA3
1467 | T_MANCUBUS
1468 | T_MANCUBUSSHOT
1469 | T_MAXARMORBONUS
1470 | T_MAXHEALTHBONUS
1471 | T_MEDKIT
1472 | T_MEGASPHERE
1473 | T_MESHARMOR
1474 | T_METALKEY
1475 | T_MINIGUN
1476 | T_MORPHBLAST
1477 | T_MUMMY
1478 | T_MUMMYGHOST
1479 | T_MUMMYHEAD
1480 | T_MUMMYLEADER
1481 | T_MUMMYLEADERGHOST
1482 | T_NOGRAVITYMACEBALL
1483 | T_NONE
1484 | T_PAINELEMENTAL
1485 | T_PERMLARGEFLAME
1486 | T_PERMSMALLFLAME
1487 | T_PHOENIXROD
1488 | T_PHOENIXSHOT
1489 | T_PISTOL
1490 | T_PLASMABOLT
1491 | T_PLASMAGUN
1492 | T_PLATINUMHELM
1493 | T_POD
1494 | T_PODGENERATOR
1495 | T_POISONDART
1496 | T_POWERWANDBIGGERBLAST
1497 | T_POWERWANDMINIBLAST
1498 | T_PROSPERITY
1499 | T_PUFF
1500 | T_PUZZBOOK1
1501 | T_PUZZBOOK2
1502 | T_PUZZGEMBIG
1503 | T_PUZZGEMBLUE1
1504 | T_PUZZGEMBLUE2
1505 | T_PUZZGEMGREEN1
1506 | T_PUZZGEMGREEN2
1507 | T_PUZZGEMRED
1508 | T_PUZZSKULL
1509 | T_RAGE
1510 | T_RAILGUN
1511 | T_RANDOMPOWERUP
1512 | T_REDARMOR
1513 | T_REDFLAG
1514 | T_REDKEYCARD
1515 | T_REDSKULLKEY
1516 | T_REDTELEGLITTER
1517 | T_REFLECTION
1518 | T_REGENERATION
1519 | T_RESISTANCE
1520 | T_REVENANT
1521 | T_RIPPER
1522 | T_RIPPERBALL
1523 | T_ROCK1
1524 | T_ROCK2
1525 | T_ROCK3
1526 | T_ROCKET
1527 | T_ROCKETAMMO
1528 | T_ROCKETBOX
1529 | T_ROCKETLAUNCHER
1530 | T_RUSTYKEY
1531 | T_SCRIPTEDMARINE
1532 | T_SERPENTFIREBALL
1533 | T_SERPENTKEY
1534 | T_SHELLBOX
1535 | T_SHELLS
1536 | T_SHIELD1
1537 | T_SHIELD2
1538 | T_SHOTGUN
1539 | T_SHOTGUY
1540 | T_SILVERKEY
1541 | T_SKULLROD
1542 | T_SKULLRODBLAST
1543 | T_SMALLMETALKEY
1544 | T_SNAKE
1545 | T_SNAKEPROJECTILE
1546 | T_SNAKEPROJECTILEBIG
1547 | T_SOULSPHERE
1548 | T_SOUND_WATERFALL
1549 | T_SOUND_WIND
1550 | T_SPARK_DRIP
1551 | T_SPECTRE
1552 | T_SPIDERMASTERMIND
1553 | T_SPREAD
1554 | T_SSGGUY
1555 | T_STAINEDGLASS0
1556 | T_STAINEDGLASS1
1557 | T_STAINEDGLASS2
1558 | T_STAINEDGLASS3
1559 | T_STAINEDGLASS4
1560 | T_STAINEDGLASS5
1561 | T_STAINEDGLASS6
1562 | T_STAINEDGLASS7
1563 | T_STAINEDGLASS8
1564 | T_STAINEDGLASS9
1565 | T_STEALTHARACHNOTRON
1566 | T_STEALTHBARON
1567 | T_STEALTHCACODEMON
1568 | T_STEALTHCHAINGUY
1569 | T_STEALTHIMP
1570 | T_STEALTHKNIGHT
1571 | T_STEALTHMANCUBUS
1572 | T_STEALTHREVENANT
1573 | T_STEALTHSERGEANT
1574 | T_STEALTHSHOTGUY
1575 | T_STEALTHVILE
1576 | T_STEALTHZOMBIE
1577 | T_STIMPACK
1578 | T_STRENGTH
1579 | T_SUPERSHOTGUN
1580 | T_TEMPLARGEFLAME
1581 | T_TEMPSMALLFLAME
1582 | T_THRUSTSPIKEDOWN
1583 | T_THRUSTSPIKEUP
1584 | T_TIMEFREEZER
1585 | T_TINYVOLCANOBALL
1586 | T_TRACER
1587 | T_TRANSLUCENCY
1588 | T_TURBOSPHERE
1589 | T_VILE
1590 | T_VOLCANO
1591 | T_VOLCANOBALL
1592 | T_WATERDRIP
1593 | T_WATERLURKER
1594 | T_WATERLURKERLEADER
1595 | T_WHIRLWIND
1596 | T_WHITEFLAG
1597 | T_WIMPYBLASTERAMMO
1598 | T_WIMPYCROSSBOWAMMO
1599 | T_WIMPYMACEAMMO
1600 | T_WIMPYPHOENIXRODAMMO
1601 | T_WIMPYSKULLRODAMMO
1602 | T_WIMPYWANDAMMO
1603 | T_WIZARD
1604 | T_WIZARDSHOT
1605 | T_WOLFSS
1606 | T_WRAITH
1607 | T_WRAITHBURIED
1608 | T_YELLOWKEY
1609 | T_YELLOWKEYCARD
1610 | T_YELLOWSKULLKEY
1611 | T_ZOMBIE
1612 | TEAM_BLUE
1613 | TEAM_RED
1614 | TEXFLAG_ADDOFFSET
1615 | TEXFLAG_BOTTOM
1616 | TEXFLAG_MIDDLE
1617 | TEXFLAG_TOP
1618 | TEXTURE_BOTTOM
1619 | TEXTURE_MIDDLE
1620 | TEXTURE_TOP
1621 | TPROP_Assister
1622 | TPROP_Carrier
1623 | TPROP_DeathCount
1624 | TPROP_FragCount
1625 | TPROP_IsValid
1626 | TPROP_LoserTheme
1627 | TPROP_Name
1628 | TPROP_NumLivePlayers
1629 | TPROP_NumPlayers
1630 | TPROP_PlayerStartNum
1631 | TPROP_PointCount
1632 | TPROP_ReturnTics
1633 | TPROP_Score
1634 | TPROP_Spread
1635 | TPROP_TeamItem
1636 | TPROP_TextColor
1637 | TPROP_WinCount
1638 | TPROP_WinnerTheme
1639 | TRANSLATION_ICE
1640 | WARPF_ABSOLUTEANGLE
1641 | WARPF_ABSOLUTEOFFSET
1642 | WARPF_ABSOLUTEPOSITION
1643 | WARPF_BOB
1644 | WARPF_COPYINTERPOLATION
1645 | WARPF_COPYPITCH
1646 | WARPF_COPYVELOCITY
1647 | WARPF_INTERPOLATE
1648 | WARPF_MOVEPTR
1649 | WARPF_NOCHECKPOSITION
1650 | WARPF_STOP
1651 | WARPF_TESTONLY
1652 | WARPF_TOFLOOR
1653 | WARPF_USECALLERANGLE
1654 | WARPF_USEPTR
1655 | WARPF_WARPINTERPOLATION
1656 |
1657 |
1658 |
1659 |
1660 | #define
1661 | #encryptstrings
1662 | #import
1663 | #include
1664 | #libdefine
1665 | #library
1666 | #nocompact
1667 | #nowadauthor
1668 | #wadauthor
1669 |
1670 |
1671 | #elif
1672 | #else
1673 | #endif
1674 | #if
1675 | #ifdef
1676 | #ifndef
1677 | #pragma
1678 | #undef
1679 |
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/configs/notepadpp/acs_lt.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 | 00// 01 02 03/* 04*/
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 | = + - * / % & | ^ ~ < > ! [ ] ( ) ; : , ? .
17 |
18 | {
19 |
20 | }
21 | #region
22 |
23 | #endregion
24 |
25 |
26 |
27 |
28 |
29 |
30 | bluereturn
31 | break
32 | case
33 | clientside
34 | const
35 | continue
36 | death
37 | default
38 | disconnect
39 | do
40 | else
41 | enter
42 | for
43 | function
44 | global
45 | if
46 | kill
47 | lightning
48 | net
49 | open
50 | pickup
51 | redreturn
52 | reopen
53 | respawn
54 | restart
55 | return
56 | script
57 | special
58 | static
59 | suspend
60 | switch
61 | terminate
62 | unloading
63 | until
64 | void
65 | while
66 | whitereturn
67 | world
68 |
69 |
70 | begin
71 | block_scope
72 | define
73 | end
74 | enum
75 | event
76 | goto
77 | local
78 | module
79 | more
80 | opt
81 | raw
82 | restore
83 | save
84 | sizeof
85 | state
86 | struct
87 |
88 |
89 | bool
90 | int
91 | str
92 |
93 |
94 | char
95 | fixed
96 | fixed_literal
97 | fixed_type
98 | float
99 |
100 |
101 |
102 | ACS_Execute
103 | ACS_ExecuteAlways
104 | ACS_ExecuteWithResult
105 | ACS_LockedExecute
106 | ACS_LockedExecuteDoor
107 | ACS_Suspend
108 | ACS_Terminate
109 | Autosave
110 | Ceiling_CrushAndRaise
111 | Ceiling_CrushAndRaiseA
112 | Ceiling_CrushAndRaiseDist
113 | Ceiling_CrushAndRaiseSilentA
114 | Ceiling_CrushAndRaiseSilentDist
115 | Ceiling_CrushRaiseAndStay
116 | Ceiling_CrushRaiseAndStayA
117 | Ceiling_CrushRaiseAndStaySilA
118 | Ceiling_CrushStop
119 | Ceiling_LowerAndCrush
120 | Ceiling_LowerAndCrushDist
121 | Ceiling_LowerByTexture
122 | Ceiling_LowerByValue
123 | Ceiling_LowerByValueTimes8
124 | Ceiling_LowerInstant
125 | Ceiling_LowerToFloor
126 | Ceiling_LowerToHighestFloor
127 | Ceiling_LowerToLowest
128 | Ceiling_LowerToNearest
129 | Ceiling_MoveToValue
130 | Ceiling_MoveToValueAndCrush
131 | Ceiling_MoveToValueTimes8
132 | Ceiling_RaiseByTexture
133 | Ceiling_RaiseByValue
134 | Ceiling_RaiseByValueTimes8
135 | Ceiling_RaiseInstant
136 | Ceiling_RaiseToHighest
137 | Ceiling_RaiseToHighestFloor
138 | Ceiling_RaiseToLowest
139 | Ceiling_RaiseToNearest
140 | Ceiling_Stop
141 | Ceiling_ToFloorInstant
142 | Ceiling_ToHighestInstant
143 | Ceiling_Waggle
144 | ChangeCamera
145 | ChangeSkill
146 | ClearForceField
147 | DamageThing
148 | Door_Animated
149 | Door_AnimatedClose
150 | Door_Close
151 | Door_CloseWaitOpen
152 | Door_LockedRaise
153 | Door_Open
154 | Door_Raise
155 | Door_WaitClose
156 | Door_WaitRaise
157 | Elevator_LowerToNearest
158 | Elevator_MoveToFloor
159 | Elevator_RaiseToNearest
160 | Exit_Normal
161 | Exit_Secret
162 | FloorAndCeiling_LowerByValue
163 | FloorAndCeiling_LowerRaise
164 | FloorAndCeiling_RaiseByValue
165 | Floor_CrushStop
166 | Floor_Donut
167 | Floor_LowerByTexture
168 | Floor_LowerByValue
169 | Floor_LowerByValueTimes8
170 | Floor_LowerInstant
171 | Floor_LowerToHighest
172 | Floor_LowerToHighestEE
173 | Floor_LowerToLowest
174 | Floor_LowerToLowestCeiling
175 | Floor_LowerToLowestTxTy
176 | Floor_LowerToNearest
177 | Floor_MoveToValue
178 | Floor_MoveToValueAndCrush
179 | Floor_MoveToValueTimes8
180 | Floor_RaiseAndCrush
181 | Floor_RaiseAndCrushDoom
182 | Floor_RaiseByTexture
183 | Floor_RaiseByValue
184 | Floor_RaiseByValueTimes8
185 | Floor_RaiseByValueTxTy
186 | Floor_RaiseInstant
187 | Floor_RaiseToCeiling
188 | Floor_RaiseToHighest
189 | Floor_RaiseToLowest
190 | Floor_RaiseToLowestCeiling
191 | Floor_RaiseToNearest
192 | Floor_Stop
193 | Floor_ToCeilingInstant
194 | Floor_TransferNumeric
195 | Floor_TransferTrigger
196 | Floor_Waggle
197 | ForceField
198 | FS_Execute
199 | Generic_Ceiling
200 | Generic_Crusher
201 | Generic_Crusher2
202 | Generic_CrusherDist
203 | Generic_Door
204 | Generic_Floor
205 | Generic_Lift
206 | Generic_Stairs
207 | GlassBreak
208 | HealThing
209 | Light_ChangeToValue
210 | Light_Fade
211 | Light_Flicker
212 | Light_ForceLightning
213 | Light_Glow
214 | Light_LowerByValue
215 | Light_MaxNeighbor
216 | Light_MinNeighbor
217 | Light_RaiseByValue
218 | Light_Stop
219 | Light_Strobe
220 | Light_StrobeDoom
221 | Line_AlignCeiling
222 | Line_AlignFloor
223 | Line_SetAutomapFlags
224 | Line_SetAutomapStyle
225 | Line_SetBlocking
226 | Line_SetHealth
227 | Line_SetPortalTarget
228 | Line_SetTextureOffset
229 | Line_SetTextureScale
230 | NoiseAlert
231 | Pillar_Build
232 | Pillar_BuildAndCrush
233 | Pillar_Open
234 | Plat_DownByValue
235 | Plat_DownWaitUpStay
236 | Plat_DownWaitUpStayLip
237 | Plat_PerpetualRaise
238 | Plat_PerpetualRaiseLip
239 | Plat_RaiseAndStayTx0
240 | Plat_Stop
241 | Plat_ToggleCeiling
242 | Plat_UpByValue
243 | Plat_UpByValueStayTx
244 | Plat_UpNearestWaitDownStay
245 | Plat_UpWaitDownStay
246 | Player_GiveItem
247 | Player_RemoveItem
248 | Player_SetTeam
249 | Polyobj_DoorSlide
250 | Polyobj_DoorSwing
251 | Polyobj_Move
252 | Polyobj_MoveTimes8
253 | Polyobj_MoveTo
254 | Polyobj_MoveToSpot
255 | Polyobj_OR_Move
256 | Polyobj_OR_MoveTimes8
257 | Polyobj_OR_MoveTo
258 | Polyobj_OR_MoveToSpot
259 | Polyobj_OR_RotateLeft
260 | Polyobj_OR_RotateRight
261 | Polyobj_RotateLeft
262 | Polyobj_RotateRight
263 | Polyobj_Stop
264 | Polyobj_StopSound
265 | Radius_Quake
266 | Scroll_Ceiling
267 | Scroll_Floor
268 | Scroll_Texture_Both
269 | Scroll_Wall
270 | Sector_ChangeFlags
271 | Sector_ChangeSound
272 | Sector_SetCeilingGlow
273 | Sector_SetCeilingPanning
274 | Sector_SetCeilingScale
275 | Sector_SetCeilingScale2
276 | Sector_SetColor
277 | Sector_SetCurrent
278 | Sector_SetDamage
279 | Sector_SetFade
280 | Sector_SetFloorGlow
281 | Sector_SetFloorPanning
282 | Sector_SetFloorScale
283 | Sector_SetFloorScale2
284 | Sector_SetFriction
285 | Sector_SetGravity
286 | Sector_SetHealth
287 | Sector_SetLink
288 | Sector_SetPlaneReflection
289 | Sector_SetRotation
290 | Sector_SetTranslucent
291 | Sector_SetWind
292 | SendToCommunicator
293 | SetGlobalFogParameter
294 | SetPlayerProperty
295 | Stairs_BuildDown
296 | Stairs_BuildDownDoom
297 | Stairs_BuildDownDoomSync
298 | Stairs_BuildDownSync
299 | Stairs_BuildUp
300 | Stairs_BuildUpDoom
301 | Stairs_BuildUpDoomCrush
302 | Stairs_BuildUpDoomSync
303 | Stairs_BuildUpSync
304 | StartConversation
305 | Team_GivePoints
306 | Team_Score
307 | Teleport
308 | TeleportGroup
309 | TeleportInSector
310 | TeleportOther
311 | Teleport_EndGame
312 | Teleport_Line
313 | Teleport_NewMap
314 | Teleport_NoFog
315 | Teleport_NoStop
316 | Teleport_ZombieChanger
317 | Thing_Activate
318 | Thing_ChangeTID
319 | Thing_Damage
320 | Thing_Deactivate
321 | Thing_Destroy
322 | Thing_Hate
323 | Thing_Move
324 | Thing_Projectile
325 | Thing_ProjectileAimed
326 | Thing_ProjectileGravity
327 | Thing_ProjectileIntercept
328 | Thing_Raise
329 | Thing_Remove
330 | Thing_SetConversation
331 | Thing_SetGoal
332 | Thing_SetSpecial
333 | Thing_SetTranslation
334 | Thing_Spawn
335 | Thing_SpawnFacing
336 | Thing_SpawnNoFog
337 | Thing_Stop
338 | ThrustThing
339 | ThrustThingZ
340 | TranslucentLine
341 | UsePuzzleItem
342 |
343 | ACS_ExecuteWait
344 | ACS_NamedExecute
345 | ACS_NamedExecuteAlways
346 | ACS_NamedExecuteWait
347 | ACS_NamedExecuteWithResult
348 | ACS_NamedLockedExecute
349 | ACS_NamedLockedExecuteDoor
350 | ACS_NamedSuspend
351 | ACS_NamedTerminate
352 | ActivatorSound
353 | ActivatorTID
354 | AmbientSound
355 | AnnouncerSound
356 | BeginDBTransaction
357 | BlueCount
358 | BlueScore
359 | BlueTeamCount
360 | BlueTeamScore
361 | CancelFade
362 | CanRaiseActor
363 | Ceil
364 | ChangeActorAngle
365 | ChangeActorPitch
366 | ChangeActorRoll
367 | ChangeCeiling
368 | ChangeFloor
369 | ChangeLevel
370 | ChangeSky
371 | CheckActorCeilingTexture
372 | CheckActorClass
373 | CheckActorFloorTexture
374 | CheckActorInventory
375 | CheckActorProperty
376 | CheckActorState
377 | CheckClass
378 | CheckFlag
379 | CheckFont
380 | CheckInventory
381 | CheckPlayerCamera
382 | CheckProximity
383 | CheckSight
384 | CheckWeapon
385 | ClassifyActor
386 | ClearActorInventory
387 | ClearInventory
388 | ClearLineSpecial
389 | ConsoleCommand
390 | ConsolePlayerNumber
391 | Cos
392 | CountDBResults
393 | CreateTranslation
394 | DamageActor
395 | Delay
396 | DropInventory
397 | DropItem
398 | EndDBTransaction
399 | FadeRange
400 | FadeTo
401 | FixedDiv
402 | FixedMul
403 | FixedSqrt
404 | Floor
405 | FreeDBResults
406 | GameSkill
407 | GameType
408 | GetActorAngle
409 | GetActorCeilingZ
410 | GetActorClass
411 | GetActorFloorTerrain
412 | GetActorFloorTexture
413 | GetActorFloorZ
414 | GetActorLightLevel
415 | GetActorPitch
416 | GetActorPowerupTics
417 | GetActorProperty
418 | GetActorRoll
419 | GetActorVelX
420 | GetActorVelY
421 | GetActorVelZ
422 | GetActorViewHeight
423 | GetActorX
424 | GetActorY
425 | GetActorZ
426 | GetAirSupply
427 | GetAmmoCapacity
428 | GetArmorInfo
429 | GetArmorType
430 | GetChar
431 | GetCVar
432 | GetCVarString
433 | GetDBEntries
434 | GetDBEntry
435 | GetDBEntryRank
436 | GetDBEntryString
437 | GetDBResultKeyString
438 | GetDBResultValue
439 | GetDBResultValueString
440 | GetGamemodeState
441 | GetInvasionState
442 | GetInvasionWave
443 | GetLevelInfo
444 | GetLineActivation
445 | GetLineHealth
446 | GetLineRowOffset
447 | GetLineUDMFFixed
448 | GetLineUDMFInt
449 | GetLineX
450 | GetLineY
451 | GetMaxInventory
452 | GetPlayerAccountName
453 | GetPlayerInfo
454 | GetPlayerInput
455 | GetPlayerLivesLeft
456 | GetPolyobjX
457 | GetPolyobjY
458 | GetScreenHeight
459 | GetScreenWidth
460 | GetSectorCeilingZ
461 | GetSectorFloorZ
462 | GetSectorHealth
463 | GetSectorLightLevel
464 | GetSectorUDMFFixed
465 | GetSectorUDMFInt
466 | GetSideUDMFFixed
467 | GetSideUDMFInt
468 | GetSigilPieces
469 | GetTeamProperty
470 | GetTeamScore
471 | GetThingUDMFFixed
472 | GetThingUDMFInt
473 | GetTimeProperty
474 | GetUserArray
475 | GetUserCVar
476 | GetUserCVarString
477 | GetUserVariable
478 | GetWeapon
479 | GiveActorInventory
480 | GiveInventory
481 | HudMessage
482 | HudMessageBold
483 | IncrementDBEntry
484 | IsMultiplayer
485 | IsNetworkGame
486 | IsOneFlagCTF
487 | IsPointerEqual
488 | IsTIDUsed
489 | KickFromGame
490 | LineAttack
491 | LineSide
492 | LocalAmbientSound
493 | LocalSetMusic
494 | Log
495 | MorphActor
496 | Music_Change
497 | NamedRequestScriptPuke
498 | NamedScriptWait
499 | PickActor
500 | PlayActorSound
501 | PlayerArmorPoints
502 | PlayerClass
503 | PlayerCount
504 | PlayerFrags
505 | PlayerHealth
506 | PlayerInGame
507 | PlayerIsBot
508 | PlayerIsLoggedIn
509 | PlayerIsSpectator
510 | PlayerNumber
511 | PlayerTeam
512 | PlayMovie
513 | PlaySound
514 | PolyWait
515 | Print
516 | PrintBold
517 | QuakeEx
518 | Radius_Quake2
519 | Random
520 | RedCount
521 | RedScore
522 | RedTeamCount
523 | RedTeamScore
524 | ReplaceTextures
525 | RequestScriptPuke
526 | ResetMap
527 | Round
528 | ScriptCall
529 | ScriptWait
530 | SectorDamage
531 | SectorSound
532 | SetActivator
533 | SetActivatorToTarget
534 | SetActorAngle
535 | SetActorFlag
536 | SetActorPitch
537 | SetActorPosition
538 | SetActorProperty
539 | SetActorRoll
540 | SetActorState
541 | SetActorTeleFog
542 | SetActorVelocity
543 | SetAirControl
544 | SetAirSupply
545 | SetAmmoCapacity
546 | SetCameraToTexture
547 | SetCeilingTrigger
548 | SetCVar
549 | SetCVarString
550 | SetDBEntry
551 | SetDBEntryString
552 | SetFloorTrigger
553 | SetFogDensity
554 | SetFont
555 | SetGravity
556 | SetHUDClipRect
557 | SetHUDSize
558 | SetHUDWrapWidth
559 | SetLineActivation
560 | SetLineBlocking
561 | SetLineMonsterBlocking
562 | SetLineSpecial
563 | SetLineTexture
564 | SetMarineSprite
565 | SetMarineWeapon
566 | SetMugShotState
567 | SetMusic
568 | SetMusicVolume
569 | SetPlayerLivesLeft
570 | SetPointer
571 | SetResultValue
572 | SetSectorDamage
573 | SetSectorGlow
574 | SetSectorTerrain
575 | SetSkyScrollSpeed
576 | SetSubtitleNumber
577 | SetTeamScore
578 | SetThingSpecial
579 | SetTranslation
580 | SetUserArray
581 | SetUserCVar
582 | SetUserCVarString
583 | SetUserVariable
584 | SetWeapon
585 | Sin
586 | SinglePlayer
587 | SortDBEntries
588 | SoundSequence
589 | SoundSequenceOnActor
590 | SoundSequenceOnPolyobj
591 | SoundSequenceOnSector
592 | SoundVolume
593 | Spawn
594 | SpawnDecal
595 | SpawnForced
596 | SpawnParticle
597 | SpawnProjectile
598 | SpawnSpot
599 | SpawnSpotFacing
600 | SpawnSpotFacingForced
601 | SpawnSpotForced
602 | Sqrt
603 | StartSlideshow
604 | StopSound
605 | StrArg
606 | StrCaseCmp
607 | StrCmp
608 | StrCpy
609 | Strftime
610 | StrIcmp
611 | StrLeft
612 | StrLen
613 | StrMid
614 | StrParam
615 | StrRight
616 | SwapActorTeleFog
617 | SystemTime
618 | TagWait
619 | TakeActorInventory
620 | TakeInventory
621 | Thing_Damage2
622 | Thing_Projectile2
623 | ThingCount
624 | ThingCountName
625 | ThingCountNameSector
626 | ThingCountSector
627 | ThingSound
628 | Timer
629 | UniqueTID
630 | UnMorphActor
631 | UseActorInventory
632 | UseInventory
633 | VectorAngle
634 | VectorLength
635 | Warp
636 |
637 |
638 | ACS_PrintPropertyBase
639 | BeginHudMessage
640 | BeginHudMessageBold
641 | BeginLog
642 | BeginPrint
643 | BeginPrintBold
644 | BeginStrParam
645 | CheckActorPropertyFixed
646 | CheckActorPropertyString
647 | CreateTranslationDesat
648 | CreateTranslationEnd
649 | CreateTranslationPalette
650 | CreateTranslationRGB
651 | CreateTranslationStart
652 | EndHudMessage
653 | EndHudMessageBold
654 | EndHudMessageBoldX
655 | EndHudMessageBoldXX
656 | EndHudMessageBoldXXX
657 | EndHudMessageX
658 | EndHudMessageXX
659 | EndHudMessageXXX
660 | EndLog
661 | EndPrint
662 | EndPrintBold
663 | EndStrParam
664 | GetActorPropertyFixed
665 | GetActorPropertyString
666 | GetArmorInfoFixed
667 | GetArmorInfoString
668 | GetCVarFixed
669 | GetDBEntryFixed
670 | GetDBResultValueFixed
671 | GetPlayerInputFixed
672 | GetTeamPropertyFixed
673 | GetTeamPropertyString
674 | GetUserArrayFixed
675 | GetUserCVarFixed
676 | GetUserVariableFixed
677 | IncrementDBEntryFixed
678 | MoreHudMessage
679 | OptHudMessage
680 | OptHudMessageS
681 | PrintBinary
682 | PrintBind
683 | PrintChar
684 | PrintFixed
685 | PrintGlobalCharArray
686 | PrintGlobalCharRange
687 | PrintHex
688 | PrintInt
689 | PrintLocalCharArray
690 | PrintLocalCharRange
691 | PrintLocalized
692 | PrintModuleCharArray
693 | PrintModuleCharRange
694 | PrintName
695 | PrintNumber
696 | PrintRaw
697 | PrintString
698 | PrintWorldCharArray
699 | PrintWorldCharRange
700 | RandomFixed
701 | SetActorPropertyFixed
702 | SetActorPropertyString
703 | SetCVarFixed
704 | SetDBEntryFixed
705 | SetResultValueFixed
706 | SetUserArrayFixed
707 | SetUserCVarFixed
708 | SetUserVariableFixed
709 | StrCpyToGlobalCharRange
710 | StrCpyToLocalCharRange
711 | StrCpyToModuleCharRange
712 | StrCpyToWorldCharRange
713 |
714 |
715 | TRUE
716 | FALSE
717 | ON
718 | OFF
719 | YES
720 | NO
721 | AAPTR_DEFAULT
722 | AAPTR_FRIENDPLAYER
723 | AAPTR_GET_LINETARGET
724 | AAPTR_MASTER
725 | AAPTR_NULL
726 | AAPTR_PLAYER_GETCONVERSATION
727 | AAPTR_PLAYER_GETTARGET
728 | AAPTR_PLAYER1
729 | AAPTR_PLAYER2
730 | AAPTR_PLAYER3
731 | AAPTR_PLAYER4
732 | AAPTR_PLAYER5
733 | AAPTR_PLAYER6
734 | AAPTR_PLAYER7
735 | AAPTR_PLAYER8
736 | AAPTR_TARGET
737 | AAPTR_TRACER
738 | ACTOR_ALIVE
739 | ACTOR_BOT
740 | ACTOR_DEAD
741 | ACTOR_GENERIC
742 | ACTOR_MISSILE
743 | ACTOR_MONSTER
744 | ACTOR_NONE
745 | ACTOR_PLAYER
746 | ACTOR_VOODOODOLL
747 | ACTOR_WORLD
748 | AMLF_DontDraw
749 | AMLF_Mapped
750 | AMLF_Revealed
751 | AMLF_Secret
752 | AMLS_CeilingDiff
753 | AMLS_Default
754 | AMLS_ExtraFloor
755 | AMLS_FloorDiff
756 | AMLS_InterTeleport
757 | AMLS_IntraTeleport
758 | AMLS_Locked
759 | AMLS_NotSeen
760 | AMLS_OneSided
761 | AMLS_Portal
762 | AMLS_Secret
763 | AMLS_Special
764 | AMLS_TwoSided
765 | AMLS_UnexploredSecret
766 | APROP_Accuracy
767 | APROP_ActiveSound
768 | APROP_Alpha
769 | APROP_Ambush
770 | APROP_AttackSound
771 | APROP_AttackZOffset
772 | APROP_ChaseGoal
773 | APROP_Damage
774 | APROP_DamageFactor
775 | APROP_DamageMultiplier
776 | APROP_DamageType
777 | APROP_DeathSound
778 | APROP_Dormant
779 | APROP_Dropped
780 | APROP_Friction
781 | APROP_Friendly
782 | APROP_FriendlySeeBlocks
783 | APROP_Frightened
784 | APROP_Gravity
785 | APROP_Health
786 | APROP_Height
787 | APROP_Invulnerable
788 | APROP_JumpZ
789 | APROP_Mass
790 | APROP_MasterTID
791 | APROP_MaxDropOffHeight
792 | APROP_MaxStepHeight
793 | APROP_MeleeRange
794 | APROP_Nametag
795 | APROP_Notarget
796 | APROP_Notrigger
797 | APROP_PainSound
798 | APROP_Radius
799 | APROP_ReactionTime
800 | APROP_RenderStyle
801 | APROP_ScaleX
802 | APROP_ScaleY
803 | APROP_Score
804 | APROP_SeeSound
805 | APROP_SoundClass
806 | APROP_SpawnHealth
807 | APROP_Species
808 | APROP_Speed
809 | APROP_Stamina
810 | APROP_StencilColor
811 | APROP_TargetTID
812 | APROP_TracerTID
813 | APROP_ViewHeight
814 | APROP_WaterDepth
815 | APROP_Waterlevel
816 | ARMORINFO_ACTUALSAVEAMOUNT
817 | ARMORINFO_CLASSNAME
818 | ARMORINFO_MAXABSORB
819 | ARMORINFO_MAXFULLABSORB
820 | ARMORINFO_SAVEAMOUNT
821 | ARMORINFO_SAVEPERCENT
822 | ATTN_IDLE
823 | ATTN_NONE
824 | ATTN_NORM
825 | ATTN_STATIC
826 | BLOCK_CREATURES
827 | BLOCK_EVERYTHING
828 | BLOCK_NOTHING
829 | BLOCK_PLAYERS
830 | BLOCK_RAILING
831 | BLOCKF_CREATURES
832 | BLOCKF_EVERYTHING
833 | BLOCKF_FLOATERS
834 | BLOCKF_HITSCAN
835 | BLOCKF_LANDMONSTERS
836 | BLOCKF_MONSTERS
837 | BLOCKF_PLAYERS
838 | BLOCKF_PROJECTILES
839 | BLOCKF_RAILING
840 | BLOCKF_SIGHT
841 | BLOCKF_SOUND
842 | BLOCKF_USE
843 | BT_ALTATTACK
844 | BT_ATTACK
845 | BT_BACK
846 | BT_CROUCH
847 | BT_FORWARD
848 | BT_JUMP
849 | BT_LEFT
850 | BT_LOOKDOWN
851 | BT_LOOKUP
852 | BT_MOVEDOWN
853 | BT_MOVELEFT
854 | BT_MOVERIGHT
855 | BT_MOVEUP
856 | BT_RELOAD
857 | BT_RIGHT
858 | BT_RUN
859 | BT_SHOWSCORES
860 | BT_SPEED
861 | BT_STRAFE
862 | BT_TURN180
863 | BT_USE
864 | BT_USER1
865 | BT_USER2
866 | BT_USER3
867 | BT_USER4
868 | BT_ZOOM
869 | CARRY
870 | CHAN_5
871 | CHAN_6
872 | CHAN_7
873 | CHAN_AUTO
874 | CHAN_BODY
875 | CHAN_ITEM
876 | CHAN_LISTENERZ
877 | CHAN_MAYBE_LOCAL
878 | CHAN_NOPAUSE
879 | CHAN_UI
880 | CHAN_VOICE
881 | CHAN_WEAPON
882 | CHANGELEVEL_CHANGESKILL
883 | CHANGELEVEL_KEEPFACING
884 | CHANGELEVEL_NOINTERMISSION
885 | CHANGELEVEL_NOMONSTERS
886 | CHANGELEVEL_PRERAISEWEAPON
887 | CHANGELEVEL_RESETHEALTH
888 | CHANGELEVEL_RESETINVENTORY
889 | CLASS_CLERIC
890 | CLASS_FIGHTER
891 | CLASS_MAGE
892 | CPXF_ANCESTOR
893 | CPXF_CHECKSIGHT
894 | CPXF_CLOSEST
895 | CPXF_COUNTDEAD
896 | CPXF_DEADONLY
897 | CPXF_EXACT
898 | CPXF_FARTHEST
899 | CPXF_LESSOREQUAL
900 | CPXF_NOZ
901 | CPXF_SETMASTER
902 | CPXF_SETONPTR
903 | CPXF_SETTARGET
904 | CPXF_SETTRACER
905 | CR_BLACK
906 | CR_BLUE
907 | CR_BRICK
908 | CR_BROWN
909 | CR_CREAM
910 | CR_CYAN
911 | CR_DARKBROWN
912 | CR_DARKGRAY
913 | CR_DARKGREEN
914 | CR_DARKGREY
915 | CR_DARKRED
916 | CR_FIRE
917 | CR_GOLD
918 | CR_GRAY
919 | CR_GREEN
920 | CR_GREY
921 | CR_ICE
922 | CR_LIGHTBLUE
923 | CR_OLIVE
924 | CR_ORANGE
925 | CR_PURPLE
926 | CR_RED
927 | CR_SAPPHIRE
928 | CR_TAN
929 | CR_TEAL
930 | CR_UNTRANSLATED
931 | CR_WHITE
932 | CR_YELLOW
933 | CSF_NOBLOCKALL
934 | CSF_NOFAKEFLOORS
935 | DAMAGE_IN_AIR
936 | DAMAGE_NONPLAYERS
937 | DAMAGE_NO_ARMOR
938 | DAMAGE_PLAYERS
939 | DAMAGE_SUBCLASSES_PROTECT
940 | DB_ORDER_ASC
941 | DB_ORDER_DESC
942 | EV_Char
943 | EV_KeyDown
944 | EV_KeyRepeat
945 | EV_KeyUp
946 | EV_LButtonDblClick
947 | EV_LButtonDown
948 | EV_LButtonUp
949 | EV_MButtonDblClick
950 | EV_MButtonDown
951 | EV_MButtonUp
952 | EV_MouseMove
953 | EV_RButtonDblClick
954 | EV_RButtonDown
955 | EV_RButtonUp
956 | EV_WheelDown
957 | EV_WheelUp
958 | FHF_NOIMPACTDECAL
959 | FHF_NORANDOMPUFFZ
960 | FOGP_DENSITY
961 | FOGP_OUTSIDEDENSITY
962 | FOGP_SKYFOG
963 | GAME_NET_COOPERATIVE
964 | GAME_NET_DEATHMATCH
965 | GAME_SINGLE_PLAYER
966 | GAME_TITLE_MAP
967 | GK_ALERT
968 | GK_BACKSPACE
969 | GK_CESCAPE
970 | GK_DEL
971 | GK_DOWN
972 | GK_END
973 | GK_ESCAPE
974 | GK_F1
975 | GK_F2
976 | GK_F3
977 | GK_F4
978 | GK_F5
979 | GK_F6
980 | GK_F7
981 | GK_F8
982 | GK_F9
983 | GK_F10
984 | GK_F11
985 | GK_F12
986 | GK_FORMFEED
987 | GK_FREE1
988 | GK_FREE2
989 | GK_FREE3
990 | GK_HOME
991 | GK_LEFT
992 | GK_LINEFEED
993 | GK_PGDN
994 | GK_PGUP
995 | GK_RETURN
996 | GK_RIGHT
997 | GK_TAB
998 | GK_UP
999 | GK_VTAB
1000 | GKM_ALT
1001 | GKM_CTRL
1002 | GKM_LBUTTON
1003 | GKM_MBUTTON
1004 | GKM_RBUTTON
1005 | GKM_SHIFT
1006 | HUDMSG_ADDBLEND
1007 | HUDMSG_ALPHA
1008 | HUDMSG_COLORSTRING
1009 | HUDMSG_FADEINOUT
1010 | HUDMSG_FADEOUT
1011 | HUDMSG_LAYER_OVERHUD
1012 | HUDMSG_LAYER_OVERMAP
1013 | HUDMSG_LAYER_UNDERHUD
1014 | HUDMSG_LOG
1015 | HUDMSG_NOTWITH3DVIEW
1016 | HUDMSG_NOTWITHFULLMAP
1017 | HUDMSG_NOTWITHOVERLAYMAP
1018 | HUDMSG_NOWRAP
1019 | HUDMSG_PLAIN
1020 | HUDMSG_TYPEON
1021 | INPUT_BUTTONS
1022 | INPUT_FORWARDMOVE
1023 | INPUT_OLDBUTTONS
1024 | INPUT_PITCH
1025 | INPUT_ROLL
1026 | INPUT_SIDEMOVE
1027 | INPUT_UPMOVE
1028 | INPUT_YAW
1029 | IS_BOSSFIGHT
1030 | IS_COUNTDOWN
1031 | IS_FIRSTCOUNTDOWN
1032 | IS_INPROGRESS
1033 | IS_WAITINGFORPLAYERS
1034 | IS_WAVECOMPLETE
1035 | LEVELINFO_CLUSTERNUM
1036 | LEVELINFO_FOUND_ITEMS
1037 | LEVELINFO_FOUND_SECRETS
1038 | LEVELINFO_KILLED_MONSTERS
1039 | LEVELINFO_LEVELNUM
1040 | LEVELINFO_PAR_TIME
1041 | LEVELINFO_SUCK_TIME
1042 | LEVELINFO_TOTAL_ITEMS
1043 | LEVELINFO_TOTAL_MONSTERS
1044 | LEVELINFO_TOTAL_SECRETS
1045 | LINE_BACK
1046 | LINE_FRONT
1047 | MARINEWEAPON_BerserkFist
1048 | MARINEWEAPON_BFG
1049 | MARINEWEAPON_Chaingun
1050 | MARINEWEAPON_Chainsaw
1051 | MARINEWEAPON_Dummy
1052 | MARINEWEAPON_Fist
1053 | MARINEWEAPON_Pistol
1054 | MARINEWEAPON_PlasmaRifle
1055 | MARINEWEAPON_Railgun
1056 | MARINEWEAPON_RocketLauncher
1057 | MARINEWEAPON_Shotgun
1058 | MARINEWEAPON_SuperShotgun
1059 | MF_AMBUSH
1060 | MF_CORPSE
1061 | MF_COUNTITEM
1062 | MF_COUNTKILL
1063 | MF_DROPOFF
1064 | MF_DROPPED
1065 | MF_FLOAT
1066 | MF_FRIENDLY
1067 | MF_ICECORPSE
1068 | MF_INBOUNCE
1069 | MF_INCHASE
1070 | MF_INFLOAT
1071 | MF_JUSTATTACKED
1072 | MF_JUSTHIT
1073 | MF_MISSILE
1074 | MF_NOBLOCKMAP
1075 | MF_NOBLOOD
1076 | MF_NOCLIP
1077 | MF_NOGRAVITY
1078 | MF_NOLIFTDROP
1079 | MF_NOSECTOR
1080 | MF_NOTDMATCH
1081 | MF_PICKUP
1082 | MF_SHADOW
1083 | MF_SHOOTABLE
1084 | MF_SKULLFLY
1085 | MF_SOLID
1086 | MF_SPAWNCEILING
1087 | MF_SPAWNSOUNDSOURCE
1088 | MF_SPECIAL
1089 | MF_STEALTH
1090 | MF_TELEPORT
1091 | MF_UNMORPHED
1092 | ML_3DMIDTEX
1093 | ML_ADDTRANS
1094 | ML_BLOCK_FLOATERS
1095 | ML_BLOCK_PLAYERS
1096 | ML_BLOCKEVERYTHING
1097 | ML_BLOCKHITSCAN
1098 | ML_BLOCKING
1099 | ML_BLOCKMONSTERS
1100 | ML_BLOCKPROJECTILE
1101 | ML_BLOCKSIGHT
1102 | ML_BLOCKUSE
1103 | ML_CHECKSWITCHRANGE
1104 | ML_CLIP_MIDTEX
1105 | ML_DONTDRAW
1106 | ML_DONTPEGBOTTOM
1107 | ML_DONTPEGTOP
1108 | ML_FIRSTSIDEONLY
1109 | ML_MAPPED
1110 | ML_MONSTERSCANACTIVATE
1111 | ML_RAILING
1112 | ML_REPEAT_SPECIAL
1113 | ML_SECRET
1114 | ML_SOUNDBLOCK
1115 | ML_TWOSIDED
1116 | ML_WRAP_MIDTEX
1117 | ML_ZONEBOUNDARY
1118 | MOD_BARREL
1119 | MOD_BFG_BOOM
1120 | MOD_BFG_SPLASH
1121 | MOD_CHAINSAW
1122 | MOD_CRUSH
1123 | MOD_DISINTEGRATE
1124 | MOD_ELECTRIC
1125 | MOD_EXIT
1126 | MOD_FALLING
1127 | MOD_HIT
1128 | MOD_ICE
1129 | MOD_LAVA
1130 | MOD_PLASMARIFLE
1131 | MOD_POISON
1132 | MOD_R_SPLASH
1133 | MOD_RAILGUN
1134 | MOD_ROCKET
1135 | MOD_SLIME
1136 | MOD_SPLASH
1137 | MOD_SSHOTGUN
1138 | MOD_SUICIDE
1139 | MOD_TELEFRAG
1140 | MOD_UNKNOWN
1141 | MOD_WATER
1142 | MODINPUT_BUTTONS
1143 | MODINPUT_FORWARDMOVE
1144 | MODINPUT_OLDBUTTONS
1145 | MODINPUT_PITCH
1146 | MODINPUT_ROLL
1147 | MODINPUT_SIDEMOVE
1148 | MODINPUT_UPMOVE
1149 | MODINPUT_YAW
1150 | MOVIE_Failed
1151 | MOVIE_Played
1152 | MOVIE_Played_Aborted
1153 | MOVIE_Played_NoVideo
1154 | MRF_ADDSTAMINA
1155 | MRF_FAILNOLAUGH
1156 | MRF_FAILNOTELEFRAG
1157 | MRF_FULLHEALTH
1158 | MRF_LOSEACTUALWEAPON
1159 | MRF_NEWTIDBEHAVIOUR
1160 | MRF_OLDEFFECTS
1161 | MRF_TRANSFERTRANSLATION
1162 | MRF_UNDOALWAYS
1163 | MRF_UNDOBYCHAOSDEVICE
1164 | MRF_UNDOBYDEATH
1165 | MRF_UNDOBYDEATHFORCED
1166 | MRF_UNDOBYDEATHSAVES
1167 | MRF_UNDOBYTOMEOFPOWER
1168 | MRF_WHENINVULNERABLE
1169 | NO_CHANGE
1170 | NO_TEAM
1171 | NOT_BOTTOM
1172 | NOT_CEILING
1173 | NOT_FLOOR
1174 | NOT_MIDDLE
1175 | NOT_TOP
1176 | PICKAF_FORCETID
1177 | PICKAF_RETURNTID
1178 | PLAYERINFO_AIMDIST
1179 | PLAYERINFO_COLOR
1180 | PLAYERINFO_DESIREDFOV
1181 | PLAYERINFO_FOV
1182 | PLAYERINFO_FVIEWBOB
1183 | PLAYERINFO_GENDER
1184 | PLAYERINFO_MOVEBOB
1185 | PLAYERINFO_NEVERSWITCH
1186 | PLAYERINFO_PLAYERCLASS
1187 | PLAYERINFO_STILLBOB
1188 | PLAYERINFO_TEAM
1189 | PRINTNAME_LEVEL
1190 | PRINTNAME_LEVELNAME
1191 | PRINTNAME_NEXTLEVEL
1192 | PRINTNAME_NEXTSECRET
1193 | PRINTNAME_SKILL
1194 | PROP_ALLMAP
1195 | PROP_BUDDHA2
1196 | PROP_BUDDHA
1197 | PROP_FLIGHT
1198 | PROP_FLY
1199 | PROP_FRIGHTENING
1200 | PROP_FROZEN
1201 | PROP_GODMODE
1202 | PROP_GODMODE2
1203 | PROP_INFRARED
1204 | PROP_INSTANTWEAPONSWITCH
1205 | PROP_INVISIBILITY
1206 | PROP_INVULNERABILITY
1207 | PROP_NOCLIP
1208 | PROP_NOCLIP2
1209 | PROP_NOTARGET
1210 | PROP_RADIATIONSUIT
1211 | PROP_SPEED
1212 | PROP_STRENGTH
1213 | PROP_TOTALLYFROZEN
1214 | PROP_WEAPONLEVEL2
1215 | PTROP_NOSAFEGUARDS
1216 | PTROP_UNSAFEMASTER
1217 | PTROP_UNSAFETARGET
1218 | QF_3D
1219 | QF_AFFECTACTORS
1220 | QF_DAMAGEFALLOFF
1221 | QF_FULLINTENSITY
1222 | QF_GROUNDONLY
1223 | QF_MAX
1224 | QF_RELATIVE
1225 | QF_SCALEDOWN
1226 | QF_SCALEUP
1227 | QF_SHAKEONLY
1228 | QF_WAVE
1229 | SCROLL
1230 | SCROLL_AND_CARRY
1231 | SDF_ABSANGLE
1232 | SDF_FIXED_DISTANCE
1233 | SDF_FIXED_ZOFF
1234 | SDF_PERMANENT
1235 | SECF_DMGENDGODMODE
1236 | SECF_DMGENDLEVEL
1237 | SECF_DMGHAZARD
1238 | SECF_DMGTERRAINFX
1239 | SECF_FLOORDROP
1240 | SECF_FRICTION
1241 | SECF_NOFALLINGDAMAGE
1242 | SECF_NORESPAWN
1243 | SECF_PUSH
1244 | SECF_SILENT
1245 | SECF_SILENTMOVE
1246 | SECPART_3D
1247 | SECPART_Ceiling
1248 | SECPART_Floor
1249 | SECSEQ_CEILING
1250 | SECSEQ_FLOOR
1251 | SECSEQ_FULLHEIGHT
1252 | SECSEQ_INTERIOR
1253 | SIDE_BACK
1254 | SIDE_FRONT
1255 | SKILL_EASY
1256 | SKILL_HARD
1257 | SKILL_NORMAL
1258 | SKILL_VERY_EASY
1259 | SKILL_VERY_HARD
1260 | SOUND_Active
1261 | SOUND_Attack
1262 | SOUND_Bounce
1263 | SOUND_CrushPain
1264 | SOUND_Death
1265 | SOUND_Howl
1266 | SOUND_Pain
1267 | SOUND_See
1268 | SOUND_Use
1269 | SOUND_WallBounce
1270 | SPAC_AnyCross
1271 | SPAC_Cross
1272 | SPAC_Impact
1273 | SPAC_MCross
1274 | SPAC_MPush
1275 | SPAC_MUse
1276 | SPAC_None
1277 | SPAC_PCross
1278 | SPAC_Push
1279 | SPAC_Use
1280 | SPAC_UseBack
1281 | SPAC_UseThrough
1282 | STYLE_Add
1283 | STYLE_AddShaded
1284 | STYLE_AddStencil
1285 | STYLE_Fuzzy
1286 | STYLE_None
1287 | STYLE_Normal
1288 | STYLE_OptFuzzy
1289 | STYLE_Shaded
1290 | STYLE_Shadow
1291 | STYLE_SoulTrans
1292 | STYLE_Stencil
1293 | STYLE_Subtract
1294 | STYLE_Translucent
1295 | STYLE_TranslucentStencil
1296 | T_ABADDON
1297 | T_ABADDONSHOT
1298 | T_AMMOBOX
1299 | T_AMULETOFWARDING
1300 | T_ANTIGRAVBELT
1301 | T_ARACHNOTRON
1302 | T_ARACHNOTRONPLASMA
1303 | T_ARMORBONUS
1304 | T_ARROW
1305 | T_AXEKEY
1306 | T_BACKPACK
1307 | T_BARON
1308 | T_BARONBALL
1309 | T_BARREL
1310 | T_BATTERY
1311 | T_BEAST
1312 | T_BEASTBALL
1313 | T_BELPHEGOR
1314 | T_BERSERK
1315 | T_BFG
1316 | T_BFG10000
1317 | T_BFG10KSHOT
1318 | T_BFGSHOT
1319 | T_BISHOP
1320 | T_BLADE
1321 | T_BLASTER
1322 | T_BLOOD
1323 | T_BLOODDEMON
1324 | T_BLOODPOOL
1325 | T_BLOODPOOL1
1326 | T_BLOODPOOL2
1327 | T_BLUEARMOR
1328 | T_BLUEFLAG
1329 | T_BLUEKEY
1330 | T_BLUEKEYCARD
1331 | T_BLUESKULLKEY
1332 | T_BLUETELEGLITTER
1333 | T_BOUNCYMACEBALL
1334 | T_BRAINS
1335 | T_BRIDGE
1336 | T_CACODEMON
1337 | T_CACODEMONSHOT
1338 | T_CACOLANTERN
1339 | T_CACOLANTERNSHOT
1340 | T_CELL
1341 | T_CENTAUR
1342 | T_CENTAUR_MASH
1343 | T_CENTAURLEADER
1344 | T_CHAINGUN
1345 | T_CHAINGUY
1346 | T_CHAINSAW
1347 | T_CHICKEN
1348 | T_CLERICHOLY1
1349 | T_CLERICHOLY2
1350 | T_CLERICHOLY3
1351 | T_CLERICSTAFF
1352 | T_CLINK
1353 | T_CLIP
1354 | T_COMPUTERMAP
1355 | T_CROSSBOW
1356 | T_CROSSBOWMAINBLAST
1357 | T_CROSSBOWMINIBLAST
1358 | T_CROSSBOWPOWERBLAST
1359 | T_CYBERDEMON
1360 | T_DARKIMP
1361 | T_DARKIMPFIREBALL
1362 | T_DART
1363 | T_DEATHBALL
1364 | T_DEMON
1365 | T_DEMON_MASH
1366 | T_DEMON1
1367 | T_DEMON2_MASH
1368 | T_DIRT1
1369 | T_DIRT2
1370 | T_DIRT3
1371 | T_DIRT4
1372 | T_DIRT5
1373 | T_DIRT6
1374 | T_DOOMSPHERE
1375 | T_DRAGONSKINBRACERS
1376 | T_DRAIN
1377 | T_DSPARILALONE
1378 | T_DSPARILBLUESHOT
1379 | T_DSPARILONSERPENT
1380 | T_DSPARILTELEPORTDEST
1381 | T_DSPARILWIZARDSPAWNER
1382 | T_EMERALDKEY
1383 | T_ETTIN
1384 | T_ETTIN_MASH
1385 | T_FALCONSHIELD
1386 | T_FEATHER
1387 | T_FIGHTERAXE
1388 | T_FIGHTERHAMMER
1389 | T_FIGHTERSWORD1
1390 | T_FIGHTERSWORD2
1391 | T_FIGHTERSWORD3
1392 | T_FIREBALL1
1393 | T_FIREGARGOYLE
1394 | T_FIREKEY
1395 | T_FLAME_LARGE
1396 | T_FLAME_SMALL
1397 | T_FLAMINGBARREL
1398 | T_FLESH_DRIP1
1399 | T_FLESH_DRIP2
1400 | T_GAUNTLETS
1401 | T_GREENARMOR
1402 | T_GREENKEY
1403 | T_GRENADE
1404 | T_GRENADELAUNCHER
1405 | T_GUTS
1406 | T_HASTE
1407 | T_HEALTHBONUS
1408 | T_HEAVYMACEBALL
1409 | T_HECTEBUS
1410 | T_HEFTYBLASTERAMMO
1411 | T_HEFTYCROSSBOWAMMO
1412 | T_HEFTYMACEAMMO
1413 | T_HEFTYPHOENIXRODAMMO
1414 | T_HEFTYSKULLRODAMMO
1415 | T_HEFTYWANDAMMO
1416 | T_HELLKNIGHT
1417 | T_HIGHJUMP
1418 | T_HORNKEY
1419 | T_ICEGOLEM
1420 | T_ICESHARD
1421 | T_IMP
1422 | T_IMPFIREBALL
1423 | T_IMPLEADER
1424 | T_INFRAGOGGLES
1425 | T_INFRATRACKER
1426 | T_INVISIBILITY
1427 | T_INVULNERABILITY
1428 | T_IRONFEET
1429 | T_IRONLICH
1430 | T_IRONLICHBLUESHOT
1431 | T_ITEMALLMAP
1432 | T_ITEMBAGOFHOLDING
1433 | T_ITEMBOOSTMANA
1434 | T_ITEMBOOTS
1435 | T_ITEMEGG
1436 | T_ITEMFLECHETTE
1437 | T_ITEMFLIGHT
1438 | T_ITEMHEALTHFLASH
1439 | T_ITEMHEALTHFLASK
1440 | T_ITEMHEALTHFULL
1441 | T_ITEMHEALTHPOTION
1442 | T_ITEMINVISIBILITY
1443 | T_ITEMINVULNERABILITY
1444 | T_ITEMPORK
1445 | T_ITEMREPULSION
1446 | T_ITEMSUMMON
1447 | T_ITEMTELEPORT
1448 | T_ITEMTIMEBOMB
1449 | T_ITEMTOME
1450 | T_ITEMTORCH
1451 | T_ITEMTPORTOTHER
1452 | T_KNIGHT
1453 | T_KNIGHTAXE
1454 | T_KNIGHTBLOODAXE
1455 | T_KNIGHTGHOST
1456 | T_LIGHTAMP
1457 | T_LOSTSOUL
1458 | T_MACE
1459 | T_MACEKEY
1460 | T_MAGESHARDS
1461 | T_MAGESTAFF1
1462 | T_MAGESTAFF2
1463 | T_MAGESTAFF3
1464 | T_MANA1
1465 | T_MANA2
1466 | T_MANA3
1467 | T_MANCUBUS
1468 | T_MANCUBUSSHOT
1469 | T_MAXARMORBONUS
1470 | T_MAXHEALTHBONUS
1471 | T_MEDKIT
1472 | T_MEGASPHERE
1473 | T_MESHARMOR
1474 | T_METALKEY
1475 | T_MINIGUN
1476 | T_MORPHBLAST
1477 | T_MUMMY
1478 | T_MUMMYGHOST
1479 | T_MUMMYHEAD
1480 | T_MUMMYLEADER
1481 | T_MUMMYLEADERGHOST
1482 | T_NOGRAVITYMACEBALL
1483 | T_NONE
1484 | T_PAINELEMENTAL
1485 | T_PERMLARGEFLAME
1486 | T_PERMSMALLFLAME
1487 | T_PHOENIXROD
1488 | T_PHOENIXSHOT
1489 | T_PISTOL
1490 | T_PLASMABOLT
1491 | T_PLASMAGUN
1492 | T_PLATINUMHELM
1493 | T_POD
1494 | T_PODGENERATOR
1495 | T_POISONDART
1496 | T_POWERWANDBIGGERBLAST
1497 | T_POWERWANDMINIBLAST
1498 | T_PROSPERITY
1499 | T_PUFF
1500 | T_PUZZBOOK1
1501 | T_PUZZBOOK2
1502 | T_PUZZGEMBIG
1503 | T_PUZZGEMBLUE1
1504 | T_PUZZGEMBLUE2
1505 | T_PUZZGEMGREEN1
1506 | T_PUZZGEMGREEN2
1507 | T_PUZZGEMRED
1508 | T_PUZZSKULL
1509 | T_RAGE
1510 | T_RAILGUN
1511 | T_RANDOMPOWERUP
1512 | T_REDARMOR
1513 | T_REDFLAG
1514 | T_REDKEYCARD
1515 | T_REDSKULLKEY
1516 | T_REDTELEGLITTER
1517 | T_REFLECTION
1518 | T_REGENERATION
1519 | T_RESISTANCE
1520 | T_REVENANT
1521 | T_RIPPER
1522 | T_RIPPERBALL
1523 | T_ROCK1
1524 | T_ROCK2
1525 | T_ROCK3
1526 | T_ROCKET
1527 | T_ROCKETAMMO
1528 | T_ROCKETBOX
1529 | T_ROCKETLAUNCHER
1530 | T_RUSTYKEY
1531 | T_SCRIPTEDMARINE
1532 | T_SERPENTFIREBALL
1533 | T_SERPENTKEY
1534 | T_SHELLBOX
1535 | T_SHELLS
1536 | T_SHIELD1
1537 | T_SHIELD2
1538 | T_SHOTGUN
1539 | T_SHOTGUY
1540 | T_SILVERKEY
1541 | T_SKULLROD
1542 | T_SKULLRODBLAST
1543 | T_SMALLMETALKEY
1544 | T_SNAKE
1545 | T_SNAKEPROJECTILE
1546 | T_SNAKEPROJECTILEBIG
1547 | T_SOULSPHERE
1548 | T_SOUND_WATERFALL
1549 | T_SOUND_WIND
1550 | T_SPARK_DRIP
1551 | T_SPECTRE
1552 | T_SPIDERMASTERMIND
1553 | T_SPREAD
1554 | T_SSGGUY
1555 | T_STAINEDGLASS0
1556 | T_STAINEDGLASS1
1557 | T_STAINEDGLASS2
1558 | T_STAINEDGLASS3
1559 | T_STAINEDGLASS4
1560 | T_STAINEDGLASS5
1561 | T_STAINEDGLASS6
1562 | T_STAINEDGLASS7
1563 | T_STAINEDGLASS8
1564 | T_STAINEDGLASS9
1565 | T_STEALTHARACHNOTRON
1566 | T_STEALTHBARON
1567 | T_STEALTHCACODEMON
1568 | T_STEALTHCHAINGUY
1569 | T_STEALTHIMP
1570 | T_STEALTHKNIGHT
1571 | T_STEALTHMANCUBUS
1572 | T_STEALTHREVENANT
1573 | T_STEALTHSERGEANT
1574 | T_STEALTHSHOTGUY
1575 | T_STEALTHVILE
1576 | T_STEALTHZOMBIE
1577 | T_STIMPACK
1578 | T_STRENGTH
1579 | T_SUPERSHOTGUN
1580 | T_TEMPLARGEFLAME
1581 | T_TEMPSMALLFLAME
1582 | T_THRUSTSPIKEDOWN
1583 | T_THRUSTSPIKEUP
1584 | T_TIMEFREEZER
1585 | T_TINYVOLCANOBALL
1586 | T_TRACER
1587 | T_TRANSLUCENCY
1588 | T_TURBOSPHERE
1589 | T_VILE
1590 | T_VOLCANO
1591 | T_VOLCANOBALL
1592 | T_WATERDRIP
1593 | T_WATERLURKER
1594 | T_WATERLURKERLEADER
1595 | T_WHIRLWIND
1596 | T_WHITEFLAG
1597 | T_WIMPYBLASTERAMMO
1598 | T_WIMPYCROSSBOWAMMO
1599 | T_WIMPYMACEAMMO
1600 | T_WIMPYPHOENIXRODAMMO
1601 | T_WIMPYSKULLRODAMMO
1602 | T_WIMPYWANDAMMO
1603 | T_WIZARD
1604 | T_WIZARDSHOT
1605 | T_WOLFSS
1606 | T_WRAITH
1607 | T_WRAITHBURIED
1608 | T_YELLOWKEY
1609 | T_YELLOWKEYCARD
1610 | T_YELLOWSKULLKEY
1611 | T_ZOMBIE
1612 | TEAM_BLUE
1613 | TEAM_RED
1614 | TEXFLAG_ADDOFFSET
1615 | TEXFLAG_BOTTOM
1616 | TEXFLAG_MIDDLE
1617 | TEXFLAG_TOP
1618 | TEXTURE_BOTTOM
1619 | TEXTURE_MIDDLE
1620 | TEXTURE_TOP
1621 | TPROP_Assister
1622 | TPROP_Carrier
1623 | TPROP_DeathCount
1624 | TPROP_FragCount
1625 | TPROP_IsValid
1626 | TPROP_LoserTheme
1627 | TPROP_Name
1628 | TPROP_NumLivePlayers
1629 | TPROP_NumPlayers
1630 | TPROP_PlayerStartNum
1631 | TPROP_PointCount
1632 | TPROP_ReturnTics
1633 | TPROP_Score
1634 | TPROP_Spread
1635 | TPROP_TeamItem
1636 | TPROP_TextColor
1637 | TPROP_WinCount
1638 | TPROP_WinnerTheme
1639 | TRANSLATION_ICE
1640 | WARPF_ABSOLUTEANGLE
1641 | WARPF_ABSOLUTEOFFSET
1642 | WARPF_ABSOLUTEPOSITION
1643 | WARPF_BOB
1644 | WARPF_COPYINTERPOLATION
1645 | WARPF_COPYPITCH
1646 | WARPF_COPYVELOCITY
1647 | WARPF_INTERPOLATE
1648 | WARPF_MOVEPTR
1649 | WARPF_NOCHECKPOSITION
1650 | WARPF_STOP
1651 | WARPF_TESTONLY
1652 | WARPF_TOFLOOR
1653 | WARPF_USECALLERANGLE
1654 | WARPF_USEPTR
1655 | WARPF_WARPINTERPOLATION
1656 |
1657 |
1658 |
1659 |
1660 | #define
1661 | #encryptstrings
1662 | #import
1663 | #include
1664 | #libdefine
1665 | #library
1666 | #nocompact
1667 | #nowadauthor
1668 | #wadauthor
1669 |
1670 |
1671 | #elif
1672 | #else
1673 | #endif
1674 | #if
1675 | #ifdef
1676 | #ifndef
1677 | #pragma
1678 | #undef
1679 |
1680 | 00" 01\ 02" 03' 04\ 05' 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23
1681 |
1682 |
1683 |
1684 |
1685 |
1686 |
1687 |
1688 |
1689 |
1690 |
1691 |
1692 |
1693 |
1694 |
1695 |
1696 |
1697 |
1698 |
1699 |
1700 |
1701 |
1702 |
1703 |
1704 |
1705 |
1706 |
1707 |
1708 |
1709 |
1710 |
--------------------------------------------------------------------------------
/configs/notepadpp/mapinfo_dk.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 | 00// 01 02 03/* 04*/
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 | = + - * / % & | ^ ~ < > ! [ ] ( ) ; : , . ? @
17 |
18 | {
19 |
20 | }
21 | #region
22 |
23 | #endregion
24 |
25 |
26 |
27 |
28 | adddefaultmap
29 | automap
30 | automap_overlay
31 | clearepisodes
32 | clearskills
33 | cluster
34 | clusterdef
35 | conversationids
36 | damagetype
37 | defaultmap
38 | doomednums
39 | episode
40 | gamedefaults
41 | gameinfo
42 | include
43 | intermission
44 | map
45 | skill
46 | spawnnums
47 |
48 |
49 | lookup
50 |
51 |
52 | teaser
53 |
54 |
55 | baby
56 | easy
57 | hard
58 | nightmare
59 | normal
60 |
61 |
62 | DoomBorder
63 | HereticBorder
64 | StrifeBorder
65 |
66 |
67 | cast
68 | fader
69 | gototitle
70 | image
71 | link
72 | scroller
73 | textscreen
74 | wiper
75 |
76 |
77 | down
78 | left
79 | right
80 | up
81 |
82 |
83 | fadein
84 | fadeout
85 |
86 |
87 | burn
88 | crossfade
89 | default
90 | melt
91 |
92 |
93 | false
94 | true
95 |
96 |
97 |
98 | clear
99 | delete
100 | fps
101 | function
102 | sound
103 | soundid
104 | video
105 |
106 |
107 | activateowndeathspecials
108 | additive_scrollers
109 | aircontrol
110 | airsupply
111 | allowcrouch
112 | allowfreelook
113 | allowjump
114 | allowmonstertelefrags
115 | allowrespawn
116 | attenuatelights
117 | author
118 | autosequences
119 | avoidmelee
120 | baronspecial
121 | bordertexture
122 | brightfog
123 | cdid
124 | cdtrack
125 | cd_end1_track
126 | cd_end2_track
127 | cd_end3_track
128 | cd_intermission_track
129 | cd_start_track
130 | cd_title_track
131 | checkswitchrange
132 | clipmidtextures
133 | cluster
134 | colormap
135 | compat_anybossdeath
136 | compat_avoidhazards
137 | compat_badangles
138 | compat_boomscroll
139 | compat_checkswitchrange
140 | compat_corpsegibs
141 | compat_crossdropoff
142 | compat_dehhealth
143 | compat_dropoff
144 | compat_explode1
145 | compat_explode2
146 | compat_floormove
147 | compat_invisibility
148 | compat_light
149 | compat_limitpain
150 | compat_maskedmidtex
151 | compat_mbfmonstermove
152 | compat_minotaur
153 | compat_missileclip
154 | compat_multiexit
155 | compat_mushroom
156 | compat_noblockfriends
157 | compat_nodoorlight
158 | compat_nombf21
159 | compat_nopassover
160 | compat_notossdrops
161 | compat_pointonline
162 | compat_polyobj
163 | compat_pushwindow
164 | compat_railing
165 | compat_ravenscroll
166 | compat_scriptwait
167 | compat_sectorsounds
168 | compat_shorttex
169 | compat_silent_instant_floors
170 | compat_soundcutoff
171 | compat_soundtarget
172 | compat_spritesort
173 | compat_stairs
174 | compat_stayonlift
175 | compat_teleport
176 | compat_trace
177 | compat_useblocking
178 | compat_vileghosts
179 | compat_voodoozombies
180 | cvar_redirect
181 | cyberdemonspecial
182 | deathsequence
183 | defaultenvironment
184 | disableshadowmap
185 | disableskyboxao
186 | doublesky
187 | dsparilspecial
188 | e1m8special
189 | e2m8special
190 | e3m8special
191 | e4m6special
192 | e4m8special
193 | edata
194 | enableshadowmap
195 | enableskyboxao
196 | endofgame
197 | enterpic
198 | evenlighting
199 | eventhandlers
200 | exitpic
201 | exittext
202 | f1
203 | fade
204 | fadetable
205 | fallingdamage
206 | filterstarts
207 | fogdensity
208 | forcefakecontrast
209 | forcefallingdamage
210 | forcenoskystretch
211 | forceworldpanning
212 | forgetstate
213 | fs_nocheckposition
214 | gravity
215 | grinding_polyobj
216 | hazardcolor
217 | hazardflash
218 | horizwallshade
219 | infiniteflightpowerup
220 | intermission
221 | intermusic
222 | interpic
223 | intro
224 | ironlichspecial
225 | keepfullinventory
226 | killeractivatesdeathspecials
227 | laxmonsteractivation
228 | levelnum
229 | lightadditivesurfaces
230 | lightblendmode
231 | lightmode
232 | lightning
233 | lightningsound
234 | loadacs
235 | map07special
236 | mapbackground
237 | mapintermusic
238 | minotaurspecial
239 | missilesactivateimpactlines
240 | missileshootersactivateimpactlines
241 | monsterfallingdamage
242 | music
243 | needclustertext
244 | next
245 | noallies
246 | noautosavehint
247 | noautosequences
248 | nocheckswitchrange
249 | noclustertext
250 | nocoloredspritelighting
251 | nocrouch
252 | nofallingdamage
253 | nofreelook
254 | nogravity
255 | noinfighting
256 | noinfiniteflightpowerup
257 | nointermission
258 | noinventorybar
259 | nojump
260 | nolightfade
261 | nomonsterfallingdamage
262 | nopassover
263 | normalinfighting
264 | nostatistics
265 | notexturefill
266 | no_grinding_polyobj
267 | oldfallingdamage
268 | outro
269 | outsidefog
270 | outsidefogdensity
271 | par
272 | partime
273 | passover
274 | pausemusicinmenus
275 | pixelratio
276 | precacheclasses
277 | precachesounds
278 | precachetextures
279 | propermonsterfallingdamage
280 | randomplayerstarts
281 | redirect
282 | rememberstate
283 | resethealth
284 | resetinventory
285 | resetitems
286 | secret
287 | secretnext
288 | sky1
289 | sky2
290 | skybox
291 | skyfog
292 | skyrotate
293 | skyrotate2
294 | skystretch
295 | slideshow
296 | smoothlighting
297 | sndinfo
298 | sndseq
299 | soundinfo
300 | spawnwithweaponraised
301 | specialaction
302 | specialaction_exitlevel
303 | specialaction_killmonsters
304 | specialaction_lowerfloor
305 | specialaction_lowerfloortohighest
306 | specialaction_opendoor
307 | spidermastermindspecial
308 | strictmonsteractivation
309 | strifefallingdamage
310 | sucktime
311 | teamdamage
312 | teamplayoff
313 | teamplayon
314 | textflat
315 | textmusic
316 | textpic
317 | titlepatch
318 | totalinfighting
319 | translator
320 | unfreezesingleplayerconversations
321 | useplayerstartz
322 | vertwallshade
323 | warptrans
324 | wrapmidtextures
325 |
326 |
327 | allowintermission
328 | entertext
329 | entertextislump
330 | exittextislump
331 | flat
332 | gameover
333 | hub
334 | name
335 | pic
336 |
337 |
338 | extended
339 | key
340 | noskillmenu
341 | optional
342 | picname
343 | remove
344 |
345 |
346 | acsreturn
347 | aggressiveness
348 | ammofactor
349 | armorfactor
350 | autousehealth
351 | damagefactor
352 | defaultskill
353 | disablecheats
354 | doubleammofactor
355 | dropammofactor
356 | easybossbrain
357 | easykey
358 | fastmonsters
359 | friendlyhealth
360 | healthfactor
361 | instantreaction
362 | kickbackfactor
363 | monsterhealth
364 | mustconfirm
365 | nomenu
366 | nopain
367 | playerclassname
368 | playerrespawn
369 | replaceactor
370 | respawnlimit
371 | respawntime
372 | slowmonsters
373 | spawnfilter
374 | spawnmulti
375 | textcolor
376 |
377 |
378 | addcreditpage
379 | adddialogues
380 | addeventhandlers
381 | addinfopage
382 | addplayerclasses
383 | addquitmessages
384 | advisorytime
385 | althudclass
386 | armoricons
387 | backpacktype
388 | bluramount
389 | border
390 | borderflat
391 | chatsound
392 | cheatkey
393 | correctprintbold
394 | creditpage
395 | cursorpic
396 | defaultbloodcolor
397 | defaultbloodparticlecolor
398 | defaultconversationmenuclass
399 | defaultdropstyle
400 | defaultendsequence
401 | defaultrespawntime
402 | definventorymaxamount
403 | defkickback
404 | dialogue
405 | dimamount
406 | dimcolor
407 | dontcrunchcorpses
408 | drawreadthis
409 | endoom
410 | finaleflat
411 | finalemusic
412 | finalepage
413 | forcekillscripts
414 | forcenogfxsubstitution
415 | forcetextinmenus
416 | fullscreenautoaspect
417 | gibfactor
418 | helpmenuclass
419 | hidepartimes
420 | infopage
421 | intermissioncounter
422 | intermissionmusic
423 | maparrow
424 | menubackbutton
425 | menudelegateclass
426 | menufontcolor_action
427 | menufontcolor_header
428 | menufontcolor_highlight
429 | menufontcolor_label
430 | menufontcolor_selection
431 | menufontcolor_title
432 | menufontcolor_value
433 | menusliderbackcolor
434 | menuslidercolor
435 | messageboxclass
436 | nightmarefast
437 | noloopfinalemusic
438 | nomergepickupmsg
439 | norandomplayerclass
440 | normforwardmove
441 | normsidemove
442 | pagetime
443 | pausesign
444 | pickupcolor
445 | playerclasses
446 | quitmessages
447 | quitsound
448 | skyflatname
449 | statscreen_authorfont
450 | statscreen_contentfont
451 | statscreen_coop
452 | statscreen_dm
453 | statscreen_enteringfont
454 | statscreen_finishedfont
455 | statscreen_mapnamefont
456 | statscreen_single
457 | statusbar
458 | statusbarclass
459 | swapmenu
460 | telefogheight
461 | textscreenx
462 | textscreeny
463 | titlemusic
464 | titlepage
465 | titletime
466 | weaponslot
467 |
468 |
469 | background
470 | cdmusic
471 | draw
472 | drawconditional
473 | subtitle
474 | time
475 |
476 |
477 | background2
478 | initialdelay
479 | scrolldirection
480 | scrolltime
481 |
482 |
483 | attacksound
484 | castclass
485 | castname
486 |
487 |
488 | fadetype
489 |
490 |
491 | wipetype
492 |
493 |
494 | position
495 | text
496 | textdelay
497 | textlump
498 | textspeed
499 |
500 |
501 | noskillflags
502 |
503 |
504 | factor
505 | noarmor
506 | obituary
507 | replacefactor
508 |
509 |
510 | almostbackgroundcolor
511 | base
512 | ceilingdiffwallcolor
513 | extrafloorwallcolor
514 | floordiffwallcolor
515 | gridcolor
516 | interteleportcolor
517 | intrateleportcolor
518 | lockedcolor
519 | notseencolor
520 | portalcolor
521 | secretsectorcolor
522 | secretwallcolor
523 | showlocks
524 | specialwallcolor
525 | thingcolor
526 | thingcolor_countitem
527 | thingcolor_friend
528 | thingcolor_item
529 | thingcolor_monster
530 | thingcolor_nocountmonster
531 | twosidedwallcolor
532 | unexploredsecretcolor
533 | wallcolor
534 | xhaircolor
535 | yourcolor
536 |
537 |
538 | ACS_Execute
539 | ACS_ExecuteAlways
540 | ACS_ExecuteWithResult
541 | ACS_LockedExecute
542 | ACS_LockedExecuteDoor
543 | ACS_Suspend
544 | ACS_Terminate
545 | Autosave
546 | Ceiling_CrushAndRaise
547 | Ceiling_CrushAndRaiseA
548 | Ceiling_CrushAndRaiseDist
549 | Ceiling_CrushAndRaiseSilentA
550 | Ceiling_CrushAndRaiseSilentDist
551 | Ceiling_CrushRaiseAndStay
552 | Ceiling_CrushRaiseAndStayA
553 | Ceiling_CrushRaiseAndStaySilA
554 | Ceiling_CrushStop
555 | Ceiling_LowerAndCrush
556 | Ceiling_LowerAndCrushDist
557 | Ceiling_LowerByTexture
558 | Ceiling_LowerByValue
559 | Ceiling_LowerByValueTimes8
560 | Ceiling_LowerInstant
561 | Ceiling_LowerToFloor
562 | Ceiling_LowerToHighestFloor
563 | Ceiling_LowerToLowest
564 | Ceiling_LowerToNearest
565 | Ceiling_MoveToValue
566 | Ceiling_MoveToValueAndCrush
567 | Ceiling_MoveToValueTimes8
568 | Ceiling_RaiseByTexture
569 | Ceiling_RaiseByValue
570 | Ceiling_RaiseByValueTimes8
571 | Ceiling_RaiseInstant
572 | Ceiling_RaiseToHighest
573 | Ceiling_RaiseToHighestFloor
574 | Ceiling_RaiseToLowest
575 | Ceiling_RaiseToNearest
576 | Ceiling_Stop
577 | Ceiling_ToFloorInstant
578 | Ceiling_ToHighestInstant
579 | Ceiling_Waggle
580 | ChangeCamera
581 | ChangeSkill
582 | ClearForceField
583 | DamageThing
584 | Door_Animated
585 | Door_AnimatedClose
586 | Door_Close
587 | Door_CloseWaitOpen
588 | Door_LockedRaise
589 | Door_Open
590 | Door_Raise
591 | Door_WaitClose
592 | Door_WaitRaise
593 | Elevator_LowerToNearest
594 | Elevator_MoveToFloor
595 | Elevator_RaiseToNearest
596 | Exit_Normal
597 | Exit_Secret
598 | FloorAndCeiling_LowerByValue
599 | FloorAndCeiling_LowerRaise
600 | FloorAndCeiling_RaiseByValue
601 | Floor_CrushStop
602 | Floor_Donut
603 | Floor_LowerByTexture
604 | Floor_LowerByValue
605 | Floor_LowerByValueTimes8
606 | Floor_LowerInstant
607 | Floor_LowerToHighest
608 | Floor_LowerToHighestEE
609 | Floor_LowerToLowest
610 | Floor_LowerToLowestCeiling
611 | Floor_LowerToLowestTxTy
612 | Floor_LowerToNearest
613 | Floor_MoveToValue
614 | Floor_MoveToValueAndCrush
615 | Floor_MoveToValueTimes8
616 | Floor_RaiseAndCrush
617 | Floor_RaiseAndCrushDoom
618 | Floor_RaiseByTexture
619 | Floor_RaiseByValue
620 | Floor_RaiseByValueTimes8
621 | Floor_RaiseByValueTxTy
622 | Floor_RaiseInstant
623 | Floor_RaiseToCeiling
624 | Floor_RaiseToHighest
625 | Floor_RaiseToLowest
626 | Floor_RaiseToLowestCeiling
627 | Floor_RaiseToNearest
628 | Floor_Stop
629 | Floor_ToCeilingInstant
630 | Floor_TransferNumeric
631 | Floor_TransferTrigger
632 | Floor_Waggle
633 | ForceField
634 | FS_Execute
635 | Generic_Ceiling
636 | Generic_Crusher
637 | Generic_Crusher2
638 | Generic_CrusherDist
639 | Generic_Door
640 | Generic_Floor
641 | Generic_Lift
642 | Generic_Stairs
643 | GlassBreak
644 | HealThing
645 | Light_ChangeToValue
646 | Light_Fade
647 | Light_Flicker
648 | Light_ForceLightning
649 | Light_Glow
650 | Light_LowerByValue
651 | Light_MaxNeighbor
652 | Light_MinNeighbor
653 | Light_RaiseByValue
654 | Light_Stop
655 | Light_Strobe
656 | Light_StrobeDoom
657 | Line_AlignCeiling
658 | Line_AlignFloor
659 | Line_SetAutomapFlags
660 | Line_SetAutomapStyle
661 | Line_SetBlocking
662 | Line_SetHealth
663 | Line_SetPortalTarget
664 | Line_SetTextureOffset
665 | Line_SetTextureScale
666 | NoiseAlert
667 | Pillar_Build
668 | Pillar_BuildAndCrush
669 | Pillar_Open
670 | Plat_DownByValue
671 | Plat_DownWaitUpStay
672 | Plat_DownWaitUpStayLip
673 | Plat_PerpetualRaise
674 | Plat_PerpetualRaiseLip
675 | Plat_RaiseAndStayTx0
676 | Plat_Stop
677 | Plat_ToggleCeiling
678 | Plat_UpByValue
679 | Plat_UpByValueStayTx
680 | Plat_UpNearestWaitDownStay
681 | Plat_UpWaitDownStay
682 | Player_GiveItem
683 | Player_RemoveItem
684 | Player_SetTeam
685 | Polyobj_DoorSlide
686 | Polyobj_DoorSwing
687 | Polyobj_Move
688 | Polyobj_MoveTimes8
689 | Polyobj_MoveTo
690 | Polyobj_MoveToSpot
691 | Polyobj_OR_Move
692 | Polyobj_OR_MoveTimes8
693 | Polyobj_OR_MoveTo
694 | Polyobj_OR_MoveToSpot
695 | Polyobj_OR_RotateLeft
696 | Polyobj_OR_RotateRight
697 | Polyobj_RotateLeft
698 | Polyobj_RotateRight
699 | Polyobj_Stop
700 | Polyobj_StopSound
701 | Radius_Quake
702 | Scroll_Ceiling
703 | Scroll_Floor
704 | Scroll_Texture_Both
705 | Scroll_Wall
706 | Sector_ChangeFlags
707 | Sector_ChangeSound
708 | Sector_SetCeilingGlow
709 | Sector_SetCeilingPanning
710 | Sector_SetCeilingScale
711 | Sector_SetCeilingScale2
712 | Sector_SetColor
713 | Sector_SetCurrent
714 | Sector_SetDamage
715 | Sector_SetFade
716 | Sector_SetFloorGlow
717 | Sector_SetFloorPanning
718 | Sector_SetFloorScale
719 | Sector_SetFloorScale2
720 | Sector_SetFriction
721 | Sector_SetGravity
722 | Sector_SetHealth
723 | Sector_SetLink
724 | Sector_SetPlaneReflection
725 | Sector_SetRotation
726 | Sector_SetTranslucent
727 | Sector_SetWind
728 | SendToCommunicator
729 | SetGlobalFogParameter
730 | SetPlayerProperty
731 | Stairs_BuildDown
732 | Stairs_BuildDownDoom
733 | Stairs_BuildDownDoomSync
734 | Stairs_BuildDownSync
735 | Stairs_BuildUp
736 | Stairs_BuildUpDoom
737 | Stairs_BuildUpDoomCrush
738 | Stairs_BuildUpDoomSync
739 | Stairs_BuildUpSync
740 | StartConversation
741 | Team_GivePoints
742 | Team_Score
743 | Teleport
744 | TeleportGroup
745 | TeleportInSector
746 | TeleportOther
747 | TeleportSpecial
748 | Teleport_EndGame
749 | Teleport_Line
750 | Teleport_NewMap
751 | Teleport_NoFog
752 | Teleport_NoStop
753 | Teleport_ZombieChanger
754 | Thing_Activate
755 | Thing_ChangeTID
756 | Thing_Damage
757 | Thing_Deactivate
758 | Thing_Destroy
759 | Thing_Hate
760 | Thing_Move
761 | Thing_Projectile
762 | Thing_ProjectileAimed
763 | Thing_ProjectileGravity
764 | Thing_ProjectileIntercept
765 | Thing_Raise
766 | Thing_Remove
767 | Thing_SetConversation
768 | Thing_SetGoal
769 | Thing_SetSpecial
770 | Thing_SetTranslation
771 | Thing_Spawn
772 | Thing_SpawnFacing
773 | Thing_SpawnNoFog
774 | Thing_Stop
775 | ThrustThing
776 | ThrustThingZ
777 | TranslucentLine
778 | UsePuzzleItem
779 |
780 |
781 |
782 |
783 |
784 | 00" 01\ 02" 03' 04\ 05' 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23
785 |
786 |
787 |
788 |
789 |
790 |
791 |
792 |
793 |
794 |
795 |
796 |
797 |
798 |
799 |
800 |
801 |
802 |
803 |
804 |
805 |
806 |
807 |
808 |
809 |
810 |
811 |
812 |
813 |
814 |
--------------------------------------------------------------------------------
/configs/notepadpp/mapinfo_lt.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 | 00// 01 02 03/* 04*/
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 | = + - * / % & | ^ ~ < > ! [ ] ( ) ; : , . ? @
17 |
18 | {
19 |
20 | }
21 | #region
22 |
23 | #endregion
24 |
25 |
26 |
27 |
28 | adddefaultmap
29 | automap
30 | automap_overlay
31 | clearepisodes
32 | clearskills
33 | cluster
34 | clusterdef
35 | conversationids
36 | damagetype
37 | defaultmap
38 | doomednums
39 | episode
40 | gamedefaults
41 | gameinfo
42 | include
43 | intermission
44 | map
45 | skill
46 | spawnnums
47 |
48 |
49 | lookup
50 |
51 |
52 | teaser
53 |
54 |
55 | baby
56 | easy
57 | hard
58 | nightmare
59 | normal
60 |
61 |
62 | DoomBorder
63 | HereticBorder
64 | StrifeBorder
65 |
66 |
67 | cast
68 | fader
69 | gototitle
70 | image
71 | link
72 | scroller
73 | textscreen
74 | wiper
75 |
76 |
77 | down
78 | left
79 | right
80 | up
81 |
82 |
83 | fadein
84 | fadeout
85 |
86 |
87 | burn
88 | crossfade
89 | default
90 | melt
91 |
92 |
93 | false
94 | true
95 |
96 |
97 |
98 | clear
99 | delete
100 | fps
101 | function
102 | sound
103 | soundid
104 | video
105 |
106 |
107 | activateowndeathspecials
108 | additive_scrollers
109 | aircontrol
110 | airsupply
111 | allowcrouch
112 | allowfreelook
113 | allowjump
114 | allowmonstertelefrags
115 | allowrespawn
116 | attenuatelights
117 | author
118 | autosequences
119 | avoidmelee
120 | baronspecial
121 | bordertexture
122 | brightfog
123 | cdid
124 | cdtrack
125 | cd_end1_track
126 | cd_end2_track
127 | cd_end3_track
128 | cd_intermission_track
129 | cd_start_track
130 | cd_title_track
131 | checkswitchrange
132 | clipmidtextures
133 | cluster
134 | colormap
135 | compat_anybossdeath
136 | compat_avoidhazards
137 | compat_badangles
138 | compat_boomscroll
139 | compat_checkswitchrange
140 | compat_corpsegibs
141 | compat_crossdropoff
142 | compat_dehhealth
143 | compat_dropoff
144 | compat_explode1
145 | compat_explode2
146 | compat_floormove
147 | compat_invisibility
148 | compat_light
149 | compat_limitpain
150 | compat_maskedmidtex
151 | compat_mbfmonstermove
152 | compat_minotaur
153 | compat_missileclip
154 | compat_multiexit
155 | compat_mushroom
156 | compat_noblockfriends
157 | compat_nodoorlight
158 | compat_nombf21
159 | compat_nopassover
160 | compat_notossdrops
161 | compat_pointonline
162 | compat_polyobj
163 | compat_pushwindow
164 | compat_railing
165 | compat_ravenscroll
166 | compat_scriptwait
167 | compat_sectorsounds
168 | compat_shorttex
169 | compat_silent_instant_floors
170 | compat_soundcutoff
171 | compat_soundtarget
172 | compat_spritesort
173 | compat_stairs
174 | compat_stayonlift
175 | compat_teleport
176 | compat_trace
177 | compat_useblocking
178 | compat_vileghosts
179 | compat_voodoozombies
180 | cvar_redirect
181 | cyberdemonspecial
182 | deathsequence
183 | defaultenvironment
184 | disableshadowmap
185 | disableskyboxao
186 | doublesky
187 | dsparilspecial
188 | e1m8special
189 | e2m8special
190 | e3m8special
191 | e4m6special
192 | e4m8special
193 | edata
194 | enableshadowmap
195 | enableskyboxao
196 | endofgame
197 | enterpic
198 | evenlighting
199 | eventhandlers
200 | exitpic
201 | exittext
202 | f1
203 | fade
204 | fadetable
205 | fallingdamage
206 | filterstarts
207 | fogdensity
208 | forcefakecontrast
209 | forcefallingdamage
210 | forcenoskystretch
211 | forceworldpanning
212 | forgetstate
213 | fs_nocheckposition
214 | gravity
215 | grinding_polyobj
216 | hazardcolor
217 | hazardflash
218 | horizwallshade
219 | infiniteflightpowerup
220 | intermission
221 | intermusic
222 | interpic
223 | intro
224 | ironlichspecial
225 | keepfullinventory
226 | killeractivatesdeathspecials
227 | laxmonsteractivation
228 | levelnum
229 | lightadditivesurfaces
230 | lightblendmode
231 | lightmode
232 | lightning
233 | lightningsound
234 | loadacs
235 | map07special
236 | mapbackground
237 | mapintermusic
238 | minotaurspecial
239 | missilesactivateimpactlines
240 | missileshootersactivateimpactlines
241 | monsterfallingdamage
242 | music
243 | needclustertext
244 | next
245 | noallies
246 | noautosavehint
247 | noautosequences
248 | nocheckswitchrange
249 | noclustertext
250 | nocoloredspritelighting
251 | nocrouch
252 | nofallingdamage
253 | nofreelook
254 | nogravity
255 | noinfighting
256 | noinfiniteflightpowerup
257 | nointermission
258 | noinventorybar
259 | nojump
260 | nolightfade
261 | nomonsterfallingdamage
262 | nopassover
263 | normalinfighting
264 | nostatistics
265 | notexturefill
266 | no_grinding_polyobj
267 | oldfallingdamage
268 | outro
269 | outsidefog
270 | outsidefogdensity
271 | par
272 | partime
273 | passover
274 | pausemusicinmenus
275 | pixelratio
276 | precacheclasses
277 | precachesounds
278 | precachetextures
279 | propermonsterfallingdamage
280 | randomplayerstarts
281 | redirect
282 | rememberstate
283 | resethealth
284 | resetinventory
285 | resetitems
286 | secret
287 | secretnext
288 | sky1
289 | sky2
290 | skybox
291 | skyfog
292 | skyrotate
293 | skyrotate2
294 | skystretch
295 | slideshow
296 | smoothlighting
297 | sndinfo
298 | sndseq
299 | soundinfo
300 | spawnwithweaponraised
301 | specialaction
302 | specialaction_exitlevel
303 | specialaction_killmonsters
304 | specialaction_lowerfloor
305 | specialaction_lowerfloortohighest
306 | specialaction_opendoor
307 | spidermastermindspecial
308 | strictmonsteractivation
309 | strifefallingdamage
310 | sucktime
311 | teamdamage
312 | teamplayoff
313 | teamplayon
314 | textflat
315 | textmusic
316 | textpic
317 | titlepatch
318 | totalinfighting
319 | translator
320 | unfreezesingleplayerconversations
321 | useplayerstartz
322 | vertwallshade
323 | warptrans
324 | wrapmidtextures
325 |
326 |
327 | allowintermission
328 | entertext
329 | entertextislump
330 | exittextislump
331 | flat
332 | gameover
333 | hub
334 | name
335 | pic
336 |
337 |
338 | extended
339 | key
340 | noskillmenu
341 | optional
342 | picname
343 | remove
344 |
345 |
346 | acsreturn
347 | aggressiveness
348 | ammofactor
349 | armorfactor
350 | autousehealth
351 | damagefactor
352 | defaultskill
353 | disablecheats
354 | doubleammofactor
355 | dropammofactor
356 | easybossbrain
357 | easykey
358 | fastmonsters
359 | friendlyhealth
360 | healthfactor
361 | instantreaction
362 | kickbackfactor
363 | monsterhealth
364 | mustconfirm
365 | nomenu
366 | nopain
367 | playerclassname
368 | playerrespawn
369 | replaceactor
370 | respawnlimit
371 | respawntime
372 | slowmonsters
373 | spawnfilter
374 | spawnmulti
375 | textcolor
376 |
377 |
378 | addcreditpage
379 | adddialogues
380 | addeventhandlers
381 | addinfopage
382 | addplayerclasses
383 | addquitmessages
384 | advisorytime
385 | althudclass
386 | armoricons
387 | backpacktype
388 | bluramount
389 | border
390 | borderflat
391 | chatsound
392 | cheatkey
393 | correctprintbold
394 | creditpage
395 | cursorpic
396 | defaultbloodcolor
397 | defaultbloodparticlecolor
398 | defaultconversationmenuclass
399 | defaultdropstyle
400 | defaultendsequence
401 | defaultrespawntime
402 | definventorymaxamount
403 | defkickback
404 | dialogue
405 | dimamount
406 | dimcolor
407 | dontcrunchcorpses
408 | drawreadthis
409 | endoom
410 | finaleflat
411 | finalemusic
412 | finalepage
413 | forcekillscripts
414 | forcenogfxsubstitution
415 | forcetextinmenus
416 | fullscreenautoaspect
417 | gibfactor
418 | helpmenuclass
419 | hidepartimes
420 | infopage
421 | intermissioncounter
422 | intermissionmusic
423 | maparrow
424 | menubackbutton
425 | menudelegateclass
426 | menufontcolor_action
427 | menufontcolor_header
428 | menufontcolor_highlight
429 | menufontcolor_label
430 | menufontcolor_selection
431 | menufontcolor_title
432 | menufontcolor_value
433 | menusliderbackcolor
434 | menuslidercolor
435 | messageboxclass
436 | nightmarefast
437 | noloopfinalemusic
438 | nomergepickupmsg
439 | norandomplayerclass
440 | normforwardmove
441 | normsidemove
442 | pagetime
443 | pausesign
444 | pickupcolor
445 | playerclasses
446 | quitmessages
447 | quitsound
448 | skyflatname
449 | statscreen_authorfont
450 | statscreen_contentfont
451 | statscreen_coop
452 | statscreen_dm
453 | statscreen_enteringfont
454 | statscreen_finishedfont
455 | statscreen_mapnamefont
456 | statscreen_single
457 | statusbar
458 | statusbarclass
459 | swapmenu
460 | telefogheight
461 | textscreenx
462 | textscreeny
463 | titlemusic
464 | titlepage
465 | titletime
466 | weaponslot
467 |
468 |
469 | background
470 | cdmusic
471 | draw
472 | drawconditional
473 | subtitle
474 | time
475 |
476 |
477 | background2
478 | initialdelay
479 | scrolldirection
480 | scrolltime
481 |
482 |
483 | attacksound
484 | castclass
485 | castname
486 |
487 |
488 | fadetype
489 |
490 |
491 | wipetype
492 |
493 |
494 | position
495 | text
496 | textdelay
497 | textlump
498 | textspeed
499 |
500 |
501 | noskillflags
502 |
503 |
504 | factor
505 | noarmor
506 | obituary
507 | replacefactor
508 |
509 |
510 | almostbackgroundcolor
511 | base
512 | ceilingdiffwallcolor
513 | extrafloorwallcolor
514 | floordiffwallcolor
515 | gridcolor
516 | interteleportcolor
517 | intrateleportcolor
518 | lockedcolor
519 | notseencolor
520 | portalcolor
521 | secretsectorcolor
522 | secretwallcolor
523 | showlocks
524 | specialwallcolor
525 | thingcolor
526 | thingcolor_countitem
527 | thingcolor_friend
528 | thingcolor_item
529 | thingcolor_monster
530 | thingcolor_nocountmonster
531 | twosidedwallcolor
532 | unexploredsecretcolor
533 | wallcolor
534 | xhaircolor
535 | yourcolor
536 |
537 |
538 | ACS_Execute
539 | ACS_ExecuteAlways
540 | ACS_ExecuteWithResult
541 | ACS_LockedExecute
542 | ACS_LockedExecuteDoor
543 | ACS_Suspend
544 | ACS_Terminate
545 | Autosave
546 | Ceiling_CrushAndRaise
547 | Ceiling_CrushAndRaiseA
548 | Ceiling_CrushAndRaiseDist
549 | Ceiling_CrushAndRaiseSilentA
550 | Ceiling_CrushAndRaiseSilentDist
551 | Ceiling_CrushRaiseAndStay
552 | Ceiling_CrushRaiseAndStayA
553 | Ceiling_CrushRaiseAndStaySilA
554 | Ceiling_CrushStop
555 | Ceiling_LowerAndCrush
556 | Ceiling_LowerAndCrushDist
557 | Ceiling_LowerByTexture
558 | Ceiling_LowerByValue
559 | Ceiling_LowerByValueTimes8
560 | Ceiling_LowerInstant
561 | Ceiling_LowerToFloor
562 | Ceiling_LowerToHighestFloor
563 | Ceiling_LowerToLowest
564 | Ceiling_LowerToNearest
565 | Ceiling_MoveToValue
566 | Ceiling_MoveToValueAndCrush
567 | Ceiling_MoveToValueTimes8
568 | Ceiling_RaiseByTexture
569 | Ceiling_RaiseByValue
570 | Ceiling_RaiseByValueTimes8
571 | Ceiling_RaiseInstant
572 | Ceiling_RaiseToHighest
573 | Ceiling_RaiseToHighestFloor
574 | Ceiling_RaiseToLowest
575 | Ceiling_RaiseToNearest
576 | Ceiling_Stop
577 | Ceiling_ToFloorInstant
578 | Ceiling_ToHighestInstant
579 | Ceiling_Waggle
580 | ChangeCamera
581 | ChangeSkill
582 | ClearForceField
583 | DamageThing
584 | Door_Animated
585 | Door_AnimatedClose
586 | Door_Close
587 | Door_CloseWaitOpen
588 | Door_LockedRaise
589 | Door_Open
590 | Door_Raise
591 | Door_WaitClose
592 | Door_WaitRaise
593 | Elevator_LowerToNearest
594 | Elevator_MoveToFloor
595 | Elevator_RaiseToNearest
596 | Exit_Normal
597 | Exit_Secret
598 | FloorAndCeiling_LowerByValue
599 | FloorAndCeiling_LowerRaise
600 | FloorAndCeiling_RaiseByValue
601 | Floor_CrushStop
602 | Floor_Donut
603 | Floor_LowerByTexture
604 | Floor_LowerByValue
605 | Floor_LowerByValueTimes8
606 | Floor_LowerInstant
607 | Floor_LowerToHighest
608 | Floor_LowerToHighestEE
609 | Floor_LowerToLowest
610 | Floor_LowerToLowestCeiling
611 | Floor_LowerToLowestTxTy
612 | Floor_LowerToNearest
613 | Floor_MoveToValue
614 | Floor_MoveToValueAndCrush
615 | Floor_MoveToValueTimes8
616 | Floor_RaiseAndCrush
617 | Floor_RaiseAndCrushDoom
618 | Floor_RaiseByTexture
619 | Floor_RaiseByValue
620 | Floor_RaiseByValueTimes8
621 | Floor_RaiseByValueTxTy
622 | Floor_RaiseInstant
623 | Floor_RaiseToCeiling
624 | Floor_RaiseToHighest
625 | Floor_RaiseToLowest
626 | Floor_RaiseToLowestCeiling
627 | Floor_RaiseToNearest
628 | Floor_Stop
629 | Floor_ToCeilingInstant
630 | Floor_TransferNumeric
631 | Floor_TransferTrigger
632 | Floor_Waggle
633 | ForceField
634 | FS_Execute
635 | Generic_Ceiling
636 | Generic_Crusher
637 | Generic_Crusher2
638 | Generic_CrusherDist
639 | Generic_Door
640 | Generic_Floor
641 | Generic_Lift
642 | Generic_Stairs
643 | GlassBreak
644 | HealThing
645 | Light_ChangeToValue
646 | Light_Fade
647 | Light_Flicker
648 | Light_ForceLightning
649 | Light_Glow
650 | Light_LowerByValue
651 | Light_MaxNeighbor
652 | Light_MinNeighbor
653 | Light_RaiseByValue
654 | Light_Stop
655 | Light_Strobe
656 | Light_StrobeDoom
657 | Line_AlignCeiling
658 | Line_AlignFloor
659 | Line_SetAutomapFlags
660 | Line_SetAutomapStyle
661 | Line_SetBlocking
662 | Line_SetHealth
663 | Line_SetPortalTarget
664 | Line_SetTextureOffset
665 | Line_SetTextureScale
666 | NoiseAlert
667 | Pillar_Build
668 | Pillar_BuildAndCrush
669 | Pillar_Open
670 | Plat_DownByValue
671 | Plat_DownWaitUpStay
672 | Plat_DownWaitUpStayLip
673 | Plat_PerpetualRaise
674 | Plat_PerpetualRaiseLip
675 | Plat_RaiseAndStayTx0
676 | Plat_Stop
677 | Plat_ToggleCeiling
678 | Plat_UpByValue
679 | Plat_UpByValueStayTx
680 | Plat_UpNearestWaitDownStay
681 | Plat_UpWaitDownStay
682 | Player_GiveItem
683 | Player_RemoveItem
684 | Player_SetTeam
685 | Polyobj_DoorSlide
686 | Polyobj_DoorSwing
687 | Polyobj_Move
688 | Polyobj_MoveTimes8
689 | Polyobj_MoveTo
690 | Polyobj_MoveToSpot
691 | Polyobj_OR_Move
692 | Polyobj_OR_MoveTimes8
693 | Polyobj_OR_MoveTo
694 | Polyobj_OR_MoveToSpot
695 | Polyobj_OR_RotateLeft
696 | Polyobj_OR_RotateRight
697 | Polyobj_RotateLeft
698 | Polyobj_RotateRight
699 | Polyobj_Stop
700 | Polyobj_StopSound
701 | Radius_Quake
702 | Scroll_Ceiling
703 | Scroll_Floor
704 | Scroll_Texture_Both
705 | Scroll_Wall
706 | Sector_ChangeFlags
707 | Sector_ChangeSound
708 | Sector_SetCeilingGlow
709 | Sector_SetCeilingPanning
710 | Sector_SetCeilingScale
711 | Sector_SetCeilingScale2
712 | Sector_SetColor
713 | Sector_SetCurrent
714 | Sector_SetDamage
715 | Sector_SetFade
716 | Sector_SetFloorGlow
717 | Sector_SetFloorPanning
718 | Sector_SetFloorScale
719 | Sector_SetFloorScale2
720 | Sector_SetFriction
721 | Sector_SetGravity
722 | Sector_SetHealth
723 | Sector_SetLink
724 | Sector_SetPlaneReflection
725 | Sector_SetRotation
726 | Sector_SetTranslucent
727 | Sector_SetWind
728 | SendToCommunicator
729 | SetGlobalFogParameter
730 | SetPlayerProperty
731 | Stairs_BuildDown
732 | Stairs_BuildDownDoom
733 | Stairs_BuildDownDoomSync
734 | Stairs_BuildDownSync
735 | Stairs_BuildUp
736 | Stairs_BuildUpDoom
737 | Stairs_BuildUpDoomCrush
738 | Stairs_BuildUpDoomSync
739 | Stairs_BuildUpSync
740 | StartConversation
741 | Team_GivePoints
742 | Team_Score
743 | Teleport
744 | TeleportGroup
745 | TeleportInSector
746 | TeleportOther
747 | TeleportSpecial
748 | Teleport_EndGame
749 | Teleport_Line
750 | Teleport_NewMap
751 | Teleport_NoFog
752 | Teleport_NoStop
753 | Teleport_ZombieChanger
754 | Thing_Activate
755 | Thing_ChangeTID
756 | Thing_Damage
757 | Thing_Deactivate
758 | Thing_Destroy
759 | Thing_Hate
760 | Thing_Move
761 | Thing_Projectile
762 | Thing_ProjectileAimed
763 | Thing_ProjectileGravity
764 | Thing_ProjectileIntercept
765 | Thing_Raise
766 | Thing_Remove
767 | Thing_SetConversation
768 | Thing_SetGoal
769 | Thing_SetSpecial
770 | Thing_SetTranslation
771 | Thing_Spawn
772 | Thing_SpawnFacing
773 | Thing_SpawnNoFog
774 | Thing_Stop
775 | ThrustThing
776 | ThrustThingZ
777 | TranslucentLine
778 | UsePuzzleItem
779 |
780 |
781 |
782 |
783 |
784 | 00" 01\ 02" 03' 04\ 05' 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23
785 |
786 |
787 |
788 |
789 |
790 |
791 |
792 |
793 |
794 |
795 |
796 |
797 |
798 |
799 |
800 |
801 |
802 |
803 |
804 |
805 |
806 |
807 |
808 |
809 |
810 |
811 |
812 |
813 |
814 |
--------------------------------------------------------------------------------
/configs/textpad/acs.syn:
--------------------------------------------------------------------------------
1 | ; TextPad syntax definitions for Action Code Script (ACS)
2 |
3 | C=1
4 |
5 | [Syntax]
6 | Namespace1 = 6
7 | IgnoreCase = Yes
8 | KeyWordLength =
9 | BracketChars = {[()]}
10 | OperatorChars = -+*/<>!~%^&|=
11 | PreprocStart = #
12 | SyntaxStart =
13 | SyntaxEnd =
14 | HexPrefix = 0x
15 | CommentStart = /*
16 | CommentEnd = */
17 | CommentStartAlt =
18 | CommentEndAlt =
19 | SingleComment = //
20 | SingleCommentCol =
21 | SingleCommentAlt =
22 | SingleCommentColAlt =
23 | SingleCommentEsc =
24 | StringsSpanLines = Yes
25 | StringStart = "
26 | StringEnd = "
27 | StringAlt =
28 | StringEsc = \
29 | CharStart = '
30 | CharEnd = '
31 | CharEsc = \
32 |
33 | [Preprocessor keywords]
34 | define
35 | encryptstrings
36 | endregion
37 | import
38 | include
39 | libdefine
40 | library
41 | nocompact
42 | nowadauthor
43 | region
44 | wadauthor
45 |
46 | [Keywords 1]
47 | bluereturn
48 | break
49 | case
50 | clientside
51 | const
52 | continue
53 | death
54 | default
55 | disconnect
56 | do
57 | else
58 | encryptstrings
59 | enter
60 | for
61 | function
62 | global
63 | if
64 | kill
65 | lightning
66 | net
67 | open
68 | pickup
69 | redreturn
70 | reopen
71 | respawn
72 | restart
73 | return
74 | script
75 | special
76 | static
77 | suspend
78 | switch
79 | terminate
80 | unloading
81 | until
82 | void
83 | while
84 | whitereturn
85 | world
86 |
87 | [Keywords 2]
88 | bool
89 | int
90 | str
91 |
92 | [Keywords 3]
93 | ACS_Execute
94 | ACS_ExecuteAlways
95 | ACS_ExecuteWithResult
96 | ACS_LockedExecute
97 | ACS_LockedExecuteDoor
98 | ACS_Suspend
99 | ACS_Terminate
100 | Autosave
101 | Ceiling_CrushAndRaise
102 | Ceiling_CrushAndRaiseA
103 | Ceiling_CrushAndRaiseDist
104 | Ceiling_CrushAndRaiseSilentA
105 | Ceiling_CrushAndRaiseSilentDist
106 | Ceiling_CrushRaiseAndStay
107 | Ceiling_CrushRaiseAndStayA
108 | Ceiling_CrushRaiseAndStaySilA
109 | Ceiling_CrushStop
110 | Ceiling_LowerAndCrush
111 | Ceiling_LowerAndCrushDist
112 | Ceiling_LowerByTexture
113 | Ceiling_LowerByValue
114 | Ceiling_LowerByValueTimes8
115 | Ceiling_LowerInstant
116 | Ceiling_LowerToFloor
117 | Ceiling_LowerToHighestFloor
118 | Ceiling_LowerToLowest
119 | Ceiling_LowerToNearest
120 | Ceiling_MoveToValue
121 | Ceiling_MoveToValueAndCrush
122 | Ceiling_MoveToValueTimes8
123 | Ceiling_RaiseByTexture
124 | Ceiling_RaiseByValue
125 | Ceiling_RaiseByValueTimes8
126 | Ceiling_RaiseInstant
127 | Ceiling_RaiseToHighest
128 | Ceiling_RaiseToHighestFloor
129 | Ceiling_RaiseToLowest
130 | Ceiling_RaiseToNearest
131 | Ceiling_Stop
132 | Ceiling_ToFloorInstant
133 | Ceiling_ToHighestInstant
134 | Ceiling_Waggle
135 | ChangeCamera
136 | ChangeSkill
137 | ClearForceField
138 | DamageThing
139 | Door_Animated
140 | Door_AnimatedClose
141 | Door_Close
142 | Door_CloseWaitOpen
143 | Door_LockedRaise
144 | Door_Open
145 | Door_Raise
146 | Door_WaitClose
147 | Door_WaitRaise
148 | Elevator_LowerToNearest
149 | Elevator_MoveToFloor
150 | Elevator_RaiseToNearest
151 | Exit_Normal
152 | Exit_Secret
153 | FloorAndCeiling_LowerByValue
154 | FloorAndCeiling_LowerRaise
155 | FloorAndCeiling_RaiseByValue
156 | Floor_CrushStop
157 | Floor_Donut
158 | Floor_LowerByTexture
159 | Floor_LowerByValue
160 | Floor_LowerByValueTimes8
161 | Floor_LowerInstant
162 | Floor_LowerToHighest
163 | Floor_LowerToHighestEE
164 | Floor_LowerToLowest
165 | Floor_LowerToLowestCeiling
166 | Floor_LowerToLowestTxTy
167 | Floor_LowerToNearest
168 | Floor_MoveToValue
169 | Floor_MoveToValueAndCrush
170 | Floor_MoveToValueTimes8
171 | Floor_RaiseAndCrush
172 | Floor_RaiseAndCrushDoom
173 | Floor_RaiseByTexture
174 | Floor_RaiseByValue
175 | Floor_RaiseByValueTimes8
176 | Floor_RaiseByValueTxTy
177 | Floor_RaiseInstant
178 | Floor_RaiseToCeiling
179 | Floor_RaiseToHighest
180 | Floor_RaiseToLowest
181 | Floor_RaiseToLowestCeiling
182 | Floor_RaiseToNearest
183 | Floor_Stop
184 | Floor_ToCeilingInstant
185 | Floor_TransferNumeric
186 | Floor_TransferTrigger
187 | Floor_Waggle
188 | ForceField
189 | FS_Execute
190 | Generic_Ceiling
191 | Generic_Crusher
192 | Generic_Crusher2
193 | Generic_CrusherDist
194 | Generic_Door
195 | Generic_Floor
196 | Generic_Lift
197 | Generic_Stairs
198 | GlassBreak
199 | HealThing
200 | Light_ChangeToValue
201 | Light_Fade
202 | Light_Flicker
203 | Light_ForceLightning
204 | Light_Glow
205 | Light_LowerByValue
206 | Light_MaxNeighbor
207 | Light_MinNeighbor
208 | Light_RaiseByValue
209 | Light_Stop
210 | Light_Strobe
211 | Light_StrobeDoom
212 | Line_AlignCeiling
213 | Line_AlignFloor
214 | Line_SetAutomapFlags
215 | Line_SetAutomapStyle
216 | Line_SetBlocking
217 | Line_SetHealth
218 | Line_SetPortalTarget
219 | Line_SetTextureOffset
220 | Line_SetTextureScale
221 | NoiseAlert
222 | Pillar_Build
223 | Pillar_BuildAndCrush
224 | Pillar_Open
225 | Plat_DownByValue
226 | Plat_DownWaitUpStay
227 | Plat_DownWaitUpStayLip
228 | Plat_PerpetualRaise
229 | Plat_PerpetualRaiseLip
230 | Plat_RaiseAndStayTx0
231 | Plat_Stop
232 | Plat_ToggleCeiling
233 | Plat_UpByValue
234 | Plat_UpByValueStayTx
235 | Plat_UpNearestWaitDownStay
236 | Plat_UpWaitDownStay
237 | Player_GiveItem
238 | Player_RemoveItem
239 | Player_SetTeam
240 | Polyobj_DoorSlide
241 | Polyobj_DoorSwing
242 | Polyobj_Move
243 | Polyobj_MoveTimes8
244 | Polyobj_MoveTo
245 | Polyobj_MoveToSpot
246 | Polyobj_OR_Move
247 | Polyobj_OR_MoveTimes8
248 | Polyobj_OR_MoveTo
249 | Polyobj_OR_MoveToSpot
250 | Polyobj_OR_RotateLeft
251 | Polyobj_OR_RotateRight
252 | Polyobj_RotateLeft
253 | Polyobj_RotateRight
254 | Polyobj_Stop
255 | Polyobj_StopSound
256 | Radius_Quake
257 | Scroll_Ceiling
258 | Scroll_Floor
259 | Scroll_Texture_Both
260 | Scroll_Wall
261 | Sector_ChangeFlags
262 | Sector_ChangeSound
263 | Sector_SetCeilingGlow
264 | Sector_SetCeilingPanning
265 | Sector_SetCeilingScale
266 | Sector_SetCeilingScale2
267 | Sector_SetColor
268 | Sector_SetCurrent
269 | Sector_SetDamage
270 | Sector_SetFade
271 | Sector_SetFloorGlow
272 | Sector_SetFloorPanning
273 | Sector_SetFloorScale
274 | Sector_SetFloorScale2
275 | Sector_SetFriction
276 | Sector_SetGravity
277 | Sector_SetHealth
278 | Sector_SetLink
279 | Sector_SetPlaneReflection
280 | Sector_SetRotation
281 | Sector_SetTranslucent
282 | Sector_SetWind
283 | SendToCommunicator
284 | SetGlobalFogParameter
285 | SetPlayerProperty
286 | Stairs_BuildDown
287 | Stairs_BuildDownDoom
288 | Stairs_BuildDownDoomSync
289 | Stairs_BuildDownSync
290 | Stairs_BuildUp
291 | Stairs_BuildUpDoom
292 | Stairs_BuildUpDoomCrush
293 | Stairs_BuildUpDoomSync
294 | Stairs_BuildUpSync
295 | StartConversation
296 | Team_GivePoints
297 | Team_Score
298 | Teleport
299 | TeleportGroup
300 | TeleportInSector
301 | TeleportOther
302 | Teleport_EndGame
303 | Teleport_Line
304 | Teleport_NewMap
305 | Teleport_NoFog
306 | Teleport_NoStop
307 | Teleport_ZombieChanger
308 | Thing_Activate
309 | Thing_ChangeTID
310 | Thing_Damage
311 | Thing_Deactivate
312 | Thing_Destroy
313 | Thing_Hate
314 | Thing_Move
315 | Thing_Projectile
316 | Thing_ProjectileAimed
317 | Thing_ProjectileGravity
318 | Thing_ProjectileIntercept
319 | Thing_Raise
320 | Thing_Remove
321 | Thing_SetConversation
322 | Thing_SetGoal
323 | Thing_SetSpecial
324 | Thing_SetTranslation
325 | Thing_Spawn
326 | Thing_SpawnFacing
327 | Thing_SpawnNoFog
328 | Thing_Stop
329 | ThrustThing
330 | ThrustThingZ
331 | TranslucentLine
332 | UsePuzzleItem
333 | ACS_ExecuteWait
334 | ACS_NamedExecute
335 | ACS_NamedExecuteAlways
336 | ACS_NamedExecuteWait
337 | ACS_NamedExecuteWithResult
338 | ACS_NamedLockedExecute
339 | ACS_NamedLockedExecuteDoor
340 | ACS_NamedSuspend
341 | ACS_NamedTerminate
342 | ActivatorSound
343 | ActivatorTID
344 | AmbientSound
345 | AnnouncerSound
346 | BeginDBTransaction
347 | BlueCount
348 | BlueScore
349 | BlueTeamCount
350 | BlueTeamScore
351 | CancelFade
352 | CanRaiseActor
353 | Ceil
354 | ChangeActorAngle
355 | ChangeActorPitch
356 | ChangeActorRoll
357 | ChangeCeiling
358 | ChangeFloor
359 | ChangeLevel
360 | ChangeSky
361 | CheckActorCeilingTexture
362 | CheckActorClass
363 | CheckActorFloorTexture
364 | CheckActorInventory
365 | CheckActorProperty
366 | CheckActorState
367 | CheckClass
368 | CheckFlag
369 | CheckFont
370 | CheckInventory
371 | CheckPlayerCamera
372 | CheckProximity
373 | CheckSight
374 | CheckWeapon
375 | ClassifyActor
376 | ClearActorInventory
377 | ClearInventory
378 | ClearLineSpecial
379 | ConsoleCommand
380 | ConsolePlayerNumber
381 | Cos
382 | CountDBResults
383 | CreateTranslation
384 | DamageActor
385 | Delay
386 | DropInventory
387 | DropItem
388 | EndDBTransaction
389 | FadeRange
390 | FadeTo
391 | FixedDiv
392 | FixedMul
393 | FixedSqrt
394 | Floor
395 | FreeDBResults
396 | GameSkill
397 | GameType
398 | GetActorAngle
399 | GetActorCeilingZ
400 | GetActorClass
401 | GetActorFloorTerrain
402 | GetActorFloorTexture
403 | GetActorFloorZ
404 | GetActorLightLevel
405 | GetActorPitch
406 | GetActorPowerupTics
407 | GetActorProperty
408 | GetActorRoll
409 | GetActorVelX
410 | GetActorVelY
411 | GetActorVelZ
412 | GetActorViewHeight
413 | GetActorX
414 | GetActorY
415 | GetActorZ
416 | GetAirSupply
417 | GetAmmoCapacity
418 | GetArmorInfo
419 | GetArmorType
420 | GetChar
421 | GetCVar
422 | GetCVarString
423 | GetDBEntries
424 | GetDBEntry
425 | GetDBEntryRank
426 | GetDBEntryString
427 | GetDBResultKeyString
428 | GetDBResultValue
429 | GetDBResultValueString
430 | GetGamemodeState
431 | GetInvasionState
432 | GetInvasionWave
433 | GetLevelInfo
434 | GetLineActivation
435 | GetLineHealth
436 | GetLineRowOffset
437 | GetLineUDMFFixed
438 | GetLineUDMFInt
439 | GetLineX
440 | GetLineY
441 | GetMaxInventory
442 | GetPlayerAccountName
443 | GetPlayerInfo
444 | GetPlayerInput
445 | GetPlayerLivesLeft
446 | GetPolyobjX
447 | GetPolyobjY
448 | GetScreenHeight
449 | GetScreenWidth
450 | GetSectorCeilingZ
451 | GetSectorFloorZ
452 | GetSectorHealth
453 | GetSectorLightLevel
454 | GetSectorUDMFFixed
455 | GetSectorUDMFInt
456 | GetSideUDMFFixed
457 | GetSideUDMFInt
458 | GetSigilPieces
459 | GetTeamProperty
460 | GetTeamScore
461 | GetThingUDMFFixed
462 | GetThingUDMFInt
463 | GetTimeProperty
464 | GetUserArray
465 | GetUserCVar
466 | GetUserCVarString
467 | GetUserVariable
468 | GetWeapon
469 | GiveActorInventory
470 | GiveInventory
471 | HudMessage
472 | HudMessageBold
473 | IncrementDBEntry
474 | IsMultiplayer
475 | IsNetworkGame
476 | IsOneFlagCTF
477 | IsPointerEqual
478 | IsTIDUsed
479 | KickFromGame
480 | LineAttack
481 | LineSide
482 | LocalAmbientSound
483 | LocalSetMusic
484 | Log
485 | MorphActor
486 | Music_Change
487 | NamedRequestScriptPuke
488 | NamedScriptWait
489 | PickActor
490 | PlayActorSound
491 | PlayerArmorPoints
492 | PlayerClass
493 | PlayerCount
494 | PlayerFrags
495 | PlayerHealth
496 | PlayerInGame
497 | PlayerIsBot
498 | PlayerIsLoggedIn
499 | PlayerIsSpectator
500 | PlayerNumber
501 | PlayerTeam
502 | PlayMovie
503 | PlaySound
504 | PolyWait
505 | Print
506 | PrintBold
507 | QuakeEx
508 | Radius_Quake2
509 | Random
510 | RedCount
511 | RedScore
512 | RedTeamCount
513 | RedTeamScore
514 | ReplaceTextures
515 | RequestScriptPuke
516 | ResetMap
517 | Round
518 | ScriptCall
519 | ScriptWait
520 | SectorDamage
521 | SectorSound
522 | SetActivator
523 | SetActivatorToTarget
524 | SetActorAngle
525 | SetActorFlag
526 | SetActorPitch
527 | SetActorPosition
528 | SetActorProperty
529 | SetActorRoll
530 | SetActorState
531 | SetActorTeleFog
532 | SetActorVelocity
533 | SetAirControl
534 | SetAirSupply
535 | SetAmmoCapacity
536 | SetCameraToTexture
537 | SetCeilingTrigger
538 | SetCVar
539 | SetCVarString
540 | SetDBEntry
541 | SetDBEntryString
542 | SetFloorTrigger
543 | SetFogDensity
544 | SetFont
545 | SetGravity
546 | SetHUDClipRect
547 | SetHUDSize
548 | SetHUDWrapWidth
549 | SetLineActivation
550 | SetLineBlocking
551 | SetLineMonsterBlocking
552 | SetLineSpecial
553 | SetLineTexture
554 | SetMarineSprite
555 | SetMarineWeapon
556 | SetMugShotState
557 | SetMusic
558 | SetMusicVolume
559 | SetPlayerLivesLeft
560 | SetPointer
561 | SetResultValue
562 | SetSectorDamage
563 | SetSectorGlow
564 | SetSectorTerrain
565 | SetSkyScrollSpeed
566 | SetSubtitleNumber
567 | SetTeamScore
568 | SetThingSpecial
569 | SetTranslation
570 | SetUserArray
571 | SetUserCVar
572 | SetUserCVarString
573 | SetUserVariable
574 | SetWeapon
575 | Sin
576 | SinglePlayer
577 | SortDBEntries
578 | SoundSequence
579 | SoundSequenceOnActor
580 | SoundSequenceOnPolyobj
581 | SoundSequenceOnSector
582 | SoundVolume
583 | Spawn
584 | SpawnDecal
585 | SpawnForced
586 | SpawnParticle
587 | SpawnProjectile
588 | SpawnSpot
589 | SpawnSpotFacing
590 | SpawnSpotFacingForced
591 | SpawnSpotForced
592 | Sqrt
593 | StartSlideshow
594 | StopSound
595 | StrArg
596 | StrCaseCmp
597 | StrCmp
598 | StrCpy
599 | Strftime
600 | StrIcmp
601 | StrLeft
602 | StrLen
603 | StrMid
604 | StrParam
605 | StrRight
606 | SwapActorTeleFog
607 | SystemTime
608 | TagWait
609 | TakeActorInventory
610 | TakeInventory
611 | Thing_Damage2
612 | Thing_Projectile2
613 | ThingCount
614 | ThingCountName
615 | ThingCountNameSector
616 | ThingCountSector
617 | ThingSound
618 | Timer
619 | UniqueTID
620 | UnMorphActor
621 | UseActorInventory
622 | UseInventory
623 | VectorAngle
624 | VectorLength
625 | Warp
626 |
627 | [Keywords 4]
628 | TRUE
629 | FALSE
630 | ON
631 | OFF
632 | YES
633 | NO
634 | AAPTR_DEFAULT
635 | AAPTR_FRIENDPLAYER
636 | AAPTR_GET_LINETARGET
637 | AAPTR_MASTER
638 | AAPTR_NULL
639 | AAPTR_PLAYER_GETCONVERSATION
640 | AAPTR_PLAYER_GETTARGET
641 | AAPTR_PLAYER1
642 | AAPTR_PLAYER2
643 | AAPTR_PLAYER3
644 | AAPTR_PLAYER4
645 | AAPTR_PLAYER5
646 | AAPTR_PLAYER6
647 | AAPTR_PLAYER7
648 | AAPTR_PLAYER8
649 | AAPTR_TARGET
650 | AAPTR_TRACER
651 | ACTOR_ALIVE
652 | ACTOR_BOT
653 | ACTOR_DEAD
654 | ACTOR_GENERIC
655 | ACTOR_MISSILE
656 | ACTOR_MONSTER
657 | ACTOR_NONE
658 | ACTOR_PLAYER
659 | ACTOR_VOODOODOLL
660 | ACTOR_WORLD
661 | AMLF_DontDraw
662 | AMLF_Mapped
663 | AMLF_Revealed
664 | AMLF_Secret
665 | AMLS_CeilingDiff
666 | AMLS_Default
667 | AMLS_ExtraFloor
668 | AMLS_FloorDiff
669 | AMLS_InterTeleport
670 | AMLS_IntraTeleport
671 | AMLS_Locked
672 | AMLS_NotSeen
673 | AMLS_OneSided
674 | AMLS_Portal
675 | AMLS_Secret
676 | AMLS_Special
677 | AMLS_TwoSided
678 | AMLS_UnexploredSecret
679 | APROP_Accuracy
680 | APROP_ActiveSound
681 | APROP_Alpha
682 | APROP_Ambush
683 | APROP_AttackSound
684 | APROP_AttackZOffset
685 | APROP_ChaseGoal
686 | APROP_Damage
687 | APROP_DamageFactor
688 | APROP_DamageMultiplier
689 | APROP_DamageType
690 | APROP_DeathSound
691 | APROP_Dormant
692 | APROP_Dropped
693 | APROP_Friction
694 | APROP_Friendly
695 | APROP_FriendlySeeBlocks
696 | APROP_Frightened
697 | APROP_Gravity
698 | APROP_Health
699 | APROP_Height
700 | APROP_Invulnerable
701 | APROP_JumpZ
702 | APROP_Mass
703 | APROP_MasterTID
704 | APROP_MaxDropOffHeight
705 | APROP_MaxStepHeight
706 | APROP_MeleeRange
707 | APROP_Nametag
708 | APROP_Notarget
709 | APROP_Notrigger
710 | APROP_PainSound
711 | APROP_Radius
712 | APROP_ReactionTime
713 | APROP_RenderStyle
714 | APROP_ScaleX
715 | APROP_ScaleY
716 | APROP_Score
717 | APROP_SeeSound
718 | APROP_SoundClass
719 | APROP_SpawnHealth
720 | APROP_Species
721 | APROP_Speed
722 | APROP_Stamina
723 | APROP_StencilColor
724 | APROP_TargetTID
725 | APROP_TracerTID
726 | APROP_ViewHeight
727 | APROP_WaterDepth
728 | APROP_Waterlevel
729 | ARMORINFO_ACTUALSAVEAMOUNT
730 | ARMORINFO_CLASSNAME
731 | ARMORINFO_MAXABSORB
732 | ARMORINFO_MAXFULLABSORB
733 | ARMORINFO_SAVEAMOUNT
734 | ARMORINFO_SAVEPERCENT
735 | ATTN_IDLE
736 | ATTN_NONE
737 | ATTN_NORM
738 | ATTN_STATIC
739 | BLOCK_CREATURES
740 | BLOCK_EVERYTHING
741 | BLOCK_NOTHING
742 | BLOCK_PLAYERS
743 | BLOCK_RAILING
744 | BLOCKF_CREATURES
745 | BLOCKF_EVERYTHING
746 | BLOCKF_FLOATERS
747 | BLOCKF_HITSCAN
748 | BLOCKF_LANDMONSTERS
749 | BLOCKF_MONSTERS
750 | BLOCKF_PLAYERS
751 | BLOCKF_PROJECTILES
752 | BLOCKF_RAILING
753 | BLOCKF_SIGHT
754 | BLOCKF_SOUND
755 | BLOCKF_USE
756 | BT_ALTATTACK
757 | BT_ATTACK
758 | BT_BACK
759 | BT_CROUCH
760 | BT_FORWARD
761 | BT_JUMP
762 | BT_LEFT
763 | BT_LOOKDOWN
764 | BT_LOOKUP
765 | BT_MOVEDOWN
766 | BT_MOVELEFT
767 | BT_MOVERIGHT
768 | BT_MOVEUP
769 | BT_RELOAD
770 | BT_RIGHT
771 | BT_RUN
772 | BT_SHOWSCORES
773 | BT_SPEED
774 | BT_STRAFE
775 | BT_TURN180
776 | BT_USE
777 | BT_USER1
778 | BT_USER2
779 | BT_USER3
780 | BT_USER4
781 | BT_ZOOM
782 | CARRY
783 | CHAN_5
784 | CHAN_6
785 | CHAN_7
786 | CHAN_AUTO
787 | CHAN_BODY
788 | CHAN_ITEM
789 | CHAN_LISTENERZ
790 | CHAN_MAYBE_LOCAL
791 | CHAN_NOPAUSE
792 | CHAN_UI
793 | CHAN_VOICE
794 | CHAN_WEAPON
795 | CHANGELEVEL_CHANGESKILL
796 | CHANGELEVEL_KEEPFACING
797 | CHANGELEVEL_NOINTERMISSION
798 | CHANGELEVEL_NOMONSTERS
799 | CHANGELEVEL_PRERAISEWEAPON
800 | CHANGELEVEL_RESETHEALTH
801 | CHANGELEVEL_RESETINVENTORY
802 | CLASS_CLERIC
803 | CLASS_FIGHTER
804 | CLASS_MAGE
805 | CPXF_ANCESTOR
806 | CPXF_CHECKSIGHT
807 | CPXF_CLOSEST
808 | CPXF_COUNTDEAD
809 | CPXF_DEADONLY
810 | CPXF_EXACT
811 | CPXF_FARTHEST
812 | CPXF_LESSOREQUAL
813 | CPXF_NOZ
814 | CPXF_SETMASTER
815 | CPXF_SETONPTR
816 | CPXF_SETTARGET
817 | CPXF_SETTRACER
818 | CR_BLACK
819 | CR_BLUE
820 | CR_BRICK
821 | CR_BROWN
822 | CR_CREAM
823 | CR_CYAN
824 | CR_DARKBROWN
825 | CR_DARKGRAY
826 | CR_DARKGREEN
827 | CR_DARKGREY
828 | CR_DARKRED
829 | CR_FIRE
830 | CR_GOLD
831 | CR_GRAY
832 | CR_GREEN
833 | CR_GREY
834 | CR_ICE
835 | CR_LIGHTBLUE
836 | CR_OLIVE
837 | CR_ORANGE
838 | CR_PURPLE
839 | CR_RED
840 | CR_SAPPHIRE
841 | CR_TAN
842 | CR_TEAL
843 | CR_UNTRANSLATED
844 | CR_WHITE
845 | CR_YELLOW
846 | CSF_NOBLOCKALL
847 | CSF_NOFAKEFLOORS
848 | DAMAGE_IN_AIR
849 | DAMAGE_NONPLAYERS
850 | DAMAGE_NO_ARMOR
851 | DAMAGE_PLAYERS
852 | DAMAGE_SUBCLASSES_PROTECT
853 | DB_ORDER_ASC
854 | DB_ORDER_DESC
855 | EV_Char
856 | EV_KeyDown
857 | EV_KeyRepeat
858 | EV_KeyUp
859 | EV_LButtonDblClick
860 | EV_LButtonDown
861 | EV_LButtonUp
862 | EV_MButtonDblClick
863 | EV_MButtonDown
864 | EV_MButtonUp
865 | EV_MouseMove
866 | EV_RButtonDblClick
867 | EV_RButtonDown
868 | EV_RButtonUp
869 | EV_WheelDown
870 | EV_WheelUp
871 | FHF_NOIMPACTDECAL
872 | FHF_NORANDOMPUFFZ
873 | FOGP_DENSITY
874 | FOGP_OUTSIDEDENSITY
875 | FOGP_SKYFOG
876 | GAME_NET_COOPERATIVE
877 | GAME_NET_DEATHMATCH
878 | GAME_SINGLE_PLAYER
879 | GAME_TITLE_MAP
880 | GK_ALERT
881 | GK_BACKSPACE
882 | GK_CESCAPE
883 | GK_DEL
884 | GK_DOWN
885 | GK_END
886 | GK_ESCAPE
887 | GK_F1
888 | GK_F2
889 | GK_F3
890 | GK_F4
891 | GK_F5
892 | GK_F6
893 | GK_F7
894 | GK_F8
895 | GK_F9
896 | GK_F10
897 | GK_F11
898 | GK_F12
899 | GK_FORMFEED
900 | GK_FREE1
901 | GK_FREE2
902 | GK_FREE3
903 | GK_HOME
904 | GK_LEFT
905 | GK_LINEFEED
906 | GK_PGDN
907 | GK_PGUP
908 | GK_RETURN
909 | GK_RIGHT
910 | GK_TAB
911 | GK_UP
912 | GK_VTAB
913 | GKM_ALT
914 | GKM_CTRL
915 | GKM_LBUTTON
916 | GKM_MBUTTON
917 | GKM_RBUTTON
918 | GKM_SHIFT
919 | HUDMSG_ADDBLEND
920 | HUDMSG_ALPHA
921 | HUDMSG_COLORSTRING
922 | HUDMSG_FADEINOUT
923 | HUDMSG_FADEOUT
924 | HUDMSG_LAYER_OVERHUD
925 | HUDMSG_LAYER_OVERMAP
926 | HUDMSG_LAYER_UNDERHUD
927 | HUDMSG_LOG
928 | HUDMSG_NOTWITH3DVIEW
929 | HUDMSG_NOTWITHFULLMAP
930 | HUDMSG_NOTWITHOVERLAYMAP
931 | HUDMSG_NOWRAP
932 | HUDMSG_PLAIN
933 | HUDMSG_TYPEON
934 | INPUT_BUTTONS
935 | INPUT_FORWARDMOVE
936 | INPUT_OLDBUTTONS
937 | INPUT_PITCH
938 | INPUT_ROLL
939 | INPUT_SIDEMOVE
940 | INPUT_UPMOVE
941 | INPUT_YAW
942 | IS_BOSSFIGHT
943 | IS_COUNTDOWN
944 | IS_FIRSTCOUNTDOWN
945 | IS_INPROGRESS
946 | IS_WAITINGFORPLAYERS
947 | IS_WAVECOMPLETE
948 | LEVELINFO_CLUSTERNUM
949 | LEVELINFO_FOUND_ITEMS
950 | LEVELINFO_FOUND_SECRETS
951 | LEVELINFO_KILLED_MONSTERS
952 | LEVELINFO_LEVELNUM
953 | LEVELINFO_PAR_TIME
954 | LEVELINFO_SUCK_TIME
955 | LEVELINFO_TOTAL_ITEMS
956 | LEVELINFO_TOTAL_MONSTERS
957 | LEVELINFO_TOTAL_SECRETS
958 | LINE_BACK
959 | LINE_FRONT
960 | MARINEWEAPON_BerserkFist
961 | MARINEWEAPON_BFG
962 | MARINEWEAPON_Chaingun
963 | MARINEWEAPON_Chainsaw
964 | MARINEWEAPON_Dummy
965 | MARINEWEAPON_Fist
966 | MARINEWEAPON_Pistol
967 | MARINEWEAPON_PlasmaRifle
968 | MARINEWEAPON_Railgun
969 | MARINEWEAPON_RocketLauncher
970 | MARINEWEAPON_Shotgun
971 | MARINEWEAPON_SuperShotgun
972 | MF_AMBUSH
973 | MF_CORPSE
974 | MF_COUNTITEM
975 | MF_COUNTKILL
976 | MF_DROPOFF
977 | MF_DROPPED
978 | MF_FLOAT
979 | MF_FRIENDLY
980 | MF_ICECORPSE
981 | MF_INBOUNCE
982 | MF_INCHASE
983 | MF_INFLOAT
984 | MF_JUSTATTACKED
985 | MF_JUSTHIT
986 | MF_MISSILE
987 | MF_NOBLOCKMAP
988 | MF_NOBLOOD
989 | MF_NOCLIP
990 | MF_NOGRAVITY
991 | MF_NOLIFTDROP
992 | MF_NOSECTOR
993 | MF_NOTDMATCH
994 | MF_PICKUP
995 | MF_SHADOW
996 | MF_SHOOTABLE
997 | MF_SKULLFLY
998 | MF_SOLID
999 | MF_SPAWNCEILING
1000 | MF_SPAWNSOUNDSOURCE
1001 | MF_SPECIAL
1002 | MF_STEALTH
1003 | MF_TELEPORT
1004 | MF_UNMORPHED
1005 | ML_3DMIDTEX
1006 | ML_ADDTRANS
1007 | ML_BLOCK_FLOATERS
1008 | ML_BLOCK_PLAYERS
1009 | ML_BLOCKEVERYTHING
1010 | ML_BLOCKHITSCAN
1011 | ML_BLOCKING
1012 | ML_BLOCKMONSTERS
1013 | ML_BLOCKPROJECTILE
1014 | ML_BLOCKSIGHT
1015 | ML_BLOCKUSE
1016 | ML_CHECKSWITCHRANGE
1017 | ML_CLIP_MIDTEX
1018 | ML_DONTDRAW
1019 | ML_DONTPEGBOTTOM
1020 | ML_DONTPEGTOP
1021 | ML_FIRSTSIDEONLY
1022 | ML_MAPPED
1023 | ML_MONSTERSCANACTIVATE
1024 | ML_RAILING
1025 | ML_REPEAT_SPECIAL
1026 | ML_SECRET
1027 | ML_SOUNDBLOCK
1028 | ML_TWOSIDED
1029 | ML_WRAP_MIDTEX
1030 | ML_ZONEBOUNDARY
1031 | MOD_BARREL
1032 | MOD_BFG_BOOM
1033 | MOD_BFG_SPLASH
1034 | MOD_CHAINSAW
1035 | MOD_CRUSH
1036 | MOD_DISINTEGRATE
1037 | MOD_ELECTRIC
1038 | MOD_EXIT
1039 | MOD_FALLING
1040 | MOD_HIT
1041 | MOD_ICE
1042 | MOD_LAVA
1043 | MOD_PLASMARIFLE
1044 | MOD_POISON
1045 | MOD_R_SPLASH
1046 | MOD_RAILGUN
1047 | MOD_ROCKET
1048 | MOD_SLIME
1049 | MOD_SPLASH
1050 | MOD_SSHOTGUN
1051 | MOD_SUICIDE
1052 | MOD_TELEFRAG
1053 | MOD_UNKNOWN
1054 | MOD_WATER
1055 | MODINPUT_BUTTONS
1056 | MODINPUT_FORWARDMOVE
1057 | MODINPUT_OLDBUTTONS
1058 | MODINPUT_PITCH
1059 | MODINPUT_ROLL
1060 | MODINPUT_SIDEMOVE
1061 | MODINPUT_UPMOVE
1062 | MODINPUT_YAW
1063 | MOVIE_Failed
1064 | MOVIE_Played
1065 | MOVIE_Played_Aborted
1066 | MOVIE_Played_NoVideo
1067 | MRF_ADDSTAMINA
1068 | MRF_FAILNOLAUGH
1069 | MRF_FAILNOTELEFRAG
1070 | MRF_FULLHEALTH
1071 | MRF_LOSEACTUALWEAPON
1072 | MRF_NEWTIDBEHAVIOUR
1073 | MRF_OLDEFFECTS
1074 | MRF_TRANSFERTRANSLATION
1075 | MRF_UNDOALWAYS
1076 | MRF_UNDOBYCHAOSDEVICE
1077 | MRF_UNDOBYDEATH
1078 | MRF_UNDOBYDEATHFORCED
1079 | MRF_UNDOBYDEATHSAVES
1080 | MRF_UNDOBYTOMEOFPOWER
1081 | MRF_WHENINVULNERABLE
1082 | NO_CHANGE
1083 | NO_TEAM
1084 | NOT_BOTTOM
1085 | NOT_CEILING
1086 | NOT_FLOOR
1087 | NOT_MIDDLE
1088 | NOT_TOP
1089 | PICKAF_FORCETID
1090 | PICKAF_RETURNTID
1091 | PLAYERINFO_AIMDIST
1092 | PLAYERINFO_COLOR
1093 | PLAYERINFO_DESIREDFOV
1094 | PLAYERINFO_FOV
1095 | PLAYERINFO_FVIEWBOB
1096 | PLAYERINFO_GENDER
1097 | PLAYERINFO_MOVEBOB
1098 | PLAYERINFO_NEVERSWITCH
1099 | PLAYERINFO_PLAYERCLASS
1100 | PLAYERINFO_STILLBOB
1101 | PLAYERINFO_TEAM
1102 | PRINTNAME_LEVEL
1103 | PRINTNAME_LEVELNAME
1104 | PRINTNAME_NEXTLEVEL
1105 | PRINTNAME_NEXTSECRET
1106 | PRINTNAME_SKILL
1107 | PROP_ALLMAP
1108 | PROP_BUDDHA2
1109 | PROP_BUDDHA
1110 | PROP_FLIGHT
1111 | PROP_FLY
1112 | PROP_FRIGHTENING
1113 | PROP_FROZEN
1114 | PROP_GODMODE
1115 | PROP_GODMODE2
1116 | PROP_INFRARED
1117 | PROP_INSTANTWEAPONSWITCH
1118 | PROP_INVISIBILITY
1119 | PROP_INVULNERABILITY
1120 | PROP_NOCLIP
1121 | PROP_NOCLIP2
1122 | PROP_NOTARGET
1123 | PROP_RADIATIONSUIT
1124 | PROP_SPEED
1125 | PROP_STRENGTH
1126 | PROP_TOTALLYFROZEN
1127 | PROP_WEAPONLEVEL2
1128 | PTROP_NOSAFEGUARDS
1129 | PTROP_UNSAFEMASTER
1130 | PTROP_UNSAFETARGET
1131 | QF_3D
1132 | QF_AFFECTACTORS
1133 | QF_DAMAGEFALLOFF
1134 | QF_FULLINTENSITY
1135 | QF_GROUNDONLY
1136 | QF_MAX
1137 | QF_RELATIVE
1138 | QF_SCALEDOWN
1139 | QF_SCALEUP
1140 | QF_SHAKEONLY
1141 | QF_WAVE
1142 | SCROLL
1143 | SCROLL_AND_CARRY
1144 | SDF_ABSANGLE
1145 | SDF_FIXED_DISTANCE
1146 | SDF_FIXED_ZOFF
1147 | SDF_PERMANENT
1148 | SECF_DMGENDGODMODE
1149 | SECF_DMGENDLEVEL
1150 | SECF_DMGHAZARD
1151 | SECF_DMGTERRAINFX
1152 | SECF_FLOORDROP
1153 | SECF_FRICTION
1154 | SECF_NOFALLINGDAMAGE
1155 | SECF_NORESPAWN
1156 | SECF_PUSH
1157 | SECF_SILENT
1158 | SECF_SILENTMOVE
1159 | SECPART_3D
1160 | SECPART_Ceiling
1161 | SECPART_Floor
1162 | SECSEQ_CEILING
1163 | SECSEQ_FLOOR
1164 | SECSEQ_FULLHEIGHT
1165 | SECSEQ_INTERIOR
1166 | SIDE_BACK
1167 | SIDE_FRONT
1168 | SKILL_EASY
1169 | SKILL_HARD
1170 | SKILL_NORMAL
1171 | SKILL_VERY_EASY
1172 | SKILL_VERY_HARD
1173 | SOUND_Active
1174 | SOUND_Attack
1175 | SOUND_Bounce
1176 | SOUND_CrushPain
1177 | SOUND_Death
1178 | SOUND_Howl
1179 | SOUND_Pain
1180 | SOUND_See
1181 | SOUND_Use
1182 | SOUND_WallBounce
1183 | SPAC_AnyCross
1184 | SPAC_Cross
1185 | SPAC_Impact
1186 | SPAC_MCross
1187 | SPAC_MPush
1188 | SPAC_MUse
1189 | SPAC_None
1190 | SPAC_PCross
1191 | SPAC_Push
1192 | SPAC_Use
1193 | SPAC_UseBack
1194 | SPAC_UseThrough
1195 | STYLE_Add
1196 | STYLE_AddShaded
1197 | STYLE_AddStencil
1198 | STYLE_Fuzzy
1199 | STYLE_None
1200 | STYLE_Normal
1201 | STYLE_OptFuzzy
1202 | STYLE_Shaded
1203 | STYLE_Shadow
1204 | STYLE_SoulTrans
1205 | STYLE_Stencil
1206 | STYLE_Subtract
1207 | STYLE_Translucent
1208 | STYLE_TranslucentStencil
1209 | T_ABADDON
1210 | T_ABADDONSHOT
1211 | T_AMMOBOX
1212 | T_AMULETOFWARDING
1213 | T_ANTIGRAVBELT
1214 | T_ARACHNOTRON
1215 | T_ARACHNOTRONPLASMA
1216 | T_ARMORBONUS
1217 | T_ARROW
1218 | T_AXEKEY
1219 | T_BACKPACK
1220 | T_BARON
1221 | T_BARONBALL
1222 | T_BARREL
1223 | T_BATTERY
1224 | T_BEAST
1225 | T_BEASTBALL
1226 | T_BELPHEGOR
1227 | T_BERSERK
1228 | T_BFG
1229 | T_BFG10000
1230 | T_BFG10KSHOT
1231 | T_BFGSHOT
1232 | T_BISHOP
1233 | T_BLADE
1234 | T_BLASTER
1235 | T_BLOOD
1236 | T_BLOODDEMON
1237 | T_BLOODPOOL
1238 | T_BLOODPOOL1
1239 | T_BLOODPOOL2
1240 | T_BLUEARMOR
1241 | T_BLUEFLAG
1242 | T_BLUEKEY
1243 | T_BLUEKEYCARD
1244 | T_BLUESKULLKEY
1245 | T_BLUETELEGLITTER
1246 | T_BOUNCYMACEBALL
1247 | T_BRAINS
1248 | T_BRIDGE
1249 | T_CACODEMON
1250 | T_CACODEMONSHOT
1251 | T_CACOLANTERN
1252 | T_CACOLANTERNSHOT
1253 | T_CELL
1254 | T_CENTAUR
1255 | T_CENTAUR_MASH
1256 | T_CENTAURLEADER
1257 | T_CHAINGUN
1258 | T_CHAINGUY
1259 | T_CHAINSAW
1260 | T_CHICKEN
1261 | T_CLERICHOLY1
1262 | T_CLERICHOLY2
1263 | T_CLERICHOLY3
1264 | T_CLERICSTAFF
1265 | T_CLINK
1266 | T_CLIP
1267 | T_COMPUTERMAP
1268 | T_CROSSBOW
1269 | T_CROSSBOWMAINBLAST
1270 | T_CROSSBOWMINIBLAST
1271 | T_CROSSBOWPOWERBLAST
1272 | T_CYBERDEMON
1273 | T_DARKIMP
1274 | T_DARKIMPFIREBALL
1275 | T_DART
1276 | T_DEATHBALL
1277 | T_DEMON
1278 | T_DEMON_MASH
1279 | T_DEMON1
1280 | T_DEMON2_MASH
1281 | T_DIRT1
1282 | T_DIRT2
1283 | T_DIRT3
1284 | T_DIRT4
1285 | T_DIRT5
1286 | T_DIRT6
1287 | T_DOOMSPHERE
1288 | T_DRAGONSKINBRACERS
1289 | T_DRAIN
1290 | T_DSPARILALONE
1291 | T_DSPARILBLUESHOT
1292 | T_DSPARILONSERPENT
1293 | T_DSPARILTELEPORTDEST
1294 | T_DSPARILWIZARDSPAWNER
1295 | T_EMERALDKEY
1296 | T_ETTIN
1297 | T_ETTIN_MASH
1298 | T_FALCONSHIELD
1299 | T_FEATHER
1300 | T_FIGHTERAXE
1301 | T_FIGHTERHAMMER
1302 | T_FIGHTERSWORD1
1303 | T_FIGHTERSWORD2
1304 | T_FIGHTERSWORD3
1305 | T_FIREBALL1
1306 | T_FIREGARGOYLE
1307 | T_FIREKEY
1308 | T_FLAME_LARGE
1309 | T_FLAME_SMALL
1310 | T_FLAMINGBARREL
1311 | T_FLESH_DRIP1
1312 | T_FLESH_DRIP2
1313 | T_GAUNTLETS
1314 | T_GREENARMOR
1315 | T_GREENKEY
1316 | T_GRENADE
1317 | T_GRENADELAUNCHER
1318 | T_GUTS
1319 | T_HASTE
1320 | T_HEALTHBONUS
1321 | T_HEAVYMACEBALL
1322 | T_HECTEBUS
1323 | T_HEFTYBLASTERAMMO
1324 | T_HEFTYCROSSBOWAMMO
1325 | T_HEFTYMACEAMMO
1326 | T_HEFTYPHOENIXRODAMMO
1327 | T_HEFTYSKULLRODAMMO
1328 | T_HEFTYWANDAMMO
1329 | T_HELLKNIGHT
1330 | T_HIGHJUMP
1331 | T_HORNKEY
1332 | T_ICEGOLEM
1333 | T_ICESHARD
1334 | T_IMP
1335 | T_IMPFIREBALL
1336 | T_IMPLEADER
1337 | T_INFRAGOGGLES
1338 | T_INFRATRACKER
1339 | T_INVISIBILITY
1340 | T_INVULNERABILITY
1341 | T_IRONFEET
1342 | T_IRONLICH
1343 | T_IRONLICHBLUESHOT
1344 | T_ITEMALLMAP
1345 | T_ITEMBAGOFHOLDING
1346 | T_ITEMBOOSTMANA
1347 | T_ITEMBOOTS
1348 | T_ITEMEGG
1349 | T_ITEMFLECHETTE
1350 | T_ITEMFLIGHT
1351 | T_ITEMHEALTHFLASH
1352 | T_ITEMHEALTHFLASK
1353 | T_ITEMHEALTHFULL
1354 | T_ITEMHEALTHPOTION
1355 | T_ITEMINVISIBILITY
1356 | T_ITEMINVULNERABILITY
1357 | T_ITEMPORK
1358 | T_ITEMREPULSION
1359 | T_ITEMSUMMON
1360 | T_ITEMTELEPORT
1361 | T_ITEMTIMEBOMB
1362 | T_ITEMTOME
1363 | T_ITEMTORCH
1364 | T_ITEMTPORTOTHER
1365 | T_KNIGHT
1366 | T_KNIGHTAXE
1367 | T_KNIGHTBLOODAXE
1368 | T_KNIGHTGHOST
1369 | T_LIGHTAMP
1370 | T_LOSTSOUL
1371 | T_MACE
1372 | T_MACEKEY
1373 | T_MAGESHARDS
1374 | T_MAGESTAFF1
1375 | T_MAGESTAFF2
1376 | T_MAGESTAFF3
1377 | T_MANA1
1378 | T_MANA2
1379 | T_MANA3
1380 | T_MANCUBUS
1381 | T_MANCUBUSSHOT
1382 | T_MAXARMORBONUS
1383 | T_MAXHEALTHBONUS
1384 | T_MEDKIT
1385 | T_MEGASPHERE
1386 | T_MESHARMOR
1387 | T_METALKEY
1388 | T_MINIGUN
1389 | T_MORPHBLAST
1390 | T_MUMMY
1391 | T_MUMMYGHOST
1392 | T_MUMMYHEAD
1393 | T_MUMMYLEADER
1394 | T_MUMMYLEADERGHOST
1395 | T_NOGRAVITYMACEBALL
1396 | T_NONE
1397 | T_PAINELEMENTAL
1398 | T_PERMLARGEFLAME
1399 | T_PERMSMALLFLAME
1400 | T_PHOENIXROD
1401 | T_PHOENIXSHOT
1402 | T_PISTOL
1403 | T_PLASMABOLT
1404 | T_PLASMAGUN
1405 | T_PLATINUMHELM
1406 | T_POD
1407 | T_PODGENERATOR
1408 | T_POISONDART
1409 | T_POWERWANDBIGGERBLAST
1410 | T_POWERWANDMINIBLAST
1411 | T_PROSPERITY
1412 | T_PUFF
1413 | T_PUZZBOOK1
1414 | T_PUZZBOOK2
1415 | T_PUZZGEMBIG
1416 | T_PUZZGEMBLUE1
1417 | T_PUZZGEMBLUE2
1418 | T_PUZZGEMGREEN1
1419 | T_PUZZGEMGREEN2
1420 | T_PUZZGEMRED
1421 | T_PUZZSKULL
1422 | T_RAGE
1423 | T_RAILGUN
1424 | T_RANDOMPOWERUP
1425 | T_REDARMOR
1426 | T_REDFLAG
1427 | T_REDKEYCARD
1428 | T_REDSKULLKEY
1429 | T_REDTELEGLITTER
1430 | T_REFLECTION
1431 | T_REGENERATION
1432 | T_RESISTANCE
1433 | T_REVENANT
1434 | T_RIPPER
1435 | T_RIPPERBALL
1436 | T_ROCK1
1437 | T_ROCK2
1438 | T_ROCK3
1439 | T_ROCKET
1440 | T_ROCKETAMMO
1441 | T_ROCKETBOX
1442 | T_ROCKETLAUNCHER
1443 | T_RUSTYKEY
1444 | T_SCRIPTEDMARINE
1445 | T_SERPENTFIREBALL
1446 | T_SERPENTKEY
1447 | T_SHELLBOX
1448 | T_SHELLS
1449 | T_SHIELD1
1450 | T_SHIELD2
1451 | T_SHOTGUN
1452 | T_SHOTGUY
1453 | T_SILVERKEY
1454 | T_SKULLROD
1455 | T_SKULLRODBLAST
1456 | T_SMALLMETALKEY
1457 | T_SNAKE
1458 | T_SNAKEPROJECTILE
1459 | T_SNAKEPROJECTILEBIG
1460 | T_SOULSPHERE
1461 | T_SOUND_WATERFALL
1462 | T_SOUND_WIND
1463 | T_SPARK_DRIP
1464 | T_SPECTRE
1465 | T_SPIDERMASTERMIND
1466 | T_SPREAD
1467 | T_SSGGUY
1468 | T_STAINEDGLASS0
1469 | T_STAINEDGLASS1
1470 | T_STAINEDGLASS2
1471 | T_STAINEDGLASS3
1472 | T_STAINEDGLASS4
1473 | T_STAINEDGLASS5
1474 | T_STAINEDGLASS6
1475 | T_STAINEDGLASS7
1476 | T_STAINEDGLASS8
1477 | T_STAINEDGLASS9
1478 | T_STEALTHARACHNOTRON
1479 | T_STEALTHBARON
1480 | T_STEALTHCACODEMON
1481 | T_STEALTHCHAINGUY
1482 | T_STEALTHIMP
1483 | T_STEALTHKNIGHT
1484 | T_STEALTHMANCUBUS
1485 | T_STEALTHREVENANT
1486 | T_STEALTHSERGEANT
1487 | T_STEALTHSHOTGUY
1488 | T_STEALTHVILE
1489 | T_STEALTHZOMBIE
1490 | T_STIMPACK
1491 | T_STRENGTH
1492 | T_SUPERSHOTGUN
1493 | T_TEMPLARGEFLAME
1494 | T_TEMPSMALLFLAME
1495 | T_THRUSTSPIKEDOWN
1496 | T_THRUSTSPIKEUP
1497 | T_TIMEFREEZER
1498 | T_TINYVOLCANOBALL
1499 | T_TRACER
1500 | T_TRANSLUCENCY
1501 | T_TURBOSPHERE
1502 | T_VILE
1503 | T_VOLCANO
1504 | T_VOLCANOBALL
1505 | T_WATERDRIP
1506 | T_WATERLURKER
1507 | T_WATERLURKERLEADER
1508 | T_WHIRLWIND
1509 | T_WHITEFLAG
1510 | T_WIMPYBLASTERAMMO
1511 | T_WIMPYCROSSBOWAMMO
1512 | T_WIMPYMACEAMMO
1513 | T_WIMPYPHOENIXRODAMMO
1514 | T_WIMPYSKULLRODAMMO
1515 | T_WIMPYWANDAMMO
1516 | T_WIZARD
1517 | T_WIZARDSHOT
1518 | T_WOLFSS
1519 | T_WRAITH
1520 | T_WRAITHBURIED
1521 | T_YELLOWKEY
1522 | T_YELLOWKEYCARD
1523 | T_YELLOWSKULLKEY
1524 | T_ZOMBIE
1525 | TEAM_BLUE
1526 | TEAM_RED
1527 | TEXFLAG_ADDOFFSET
1528 | TEXFLAG_BOTTOM
1529 | TEXFLAG_MIDDLE
1530 | TEXFLAG_TOP
1531 | TEXTURE_BOTTOM
1532 | TEXTURE_MIDDLE
1533 | TEXTURE_TOP
1534 | TPROP_Assister
1535 | TPROP_Carrier
1536 | TPROP_DeathCount
1537 | TPROP_FragCount
1538 | TPROP_IsValid
1539 | TPROP_LoserTheme
1540 | TPROP_Name
1541 | TPROP_NumLivePlayers
1542 | TPROP_NumPlayers
1543 | TPROP_PlayerStartNum
1544 | TPROP_PointCount
1545 | TPROP_ReturnTics
1546 | TPROP_Score
1547 | TPROP_Spread
1548 | TPROP_TeamItem
1549 | TPROP_TextColor
1550 | TPROP_WinCount
1551 | TPROP_WinnerTheme
1552 | TRANSLATION_ICE
1553 | WARPF_ABSOLUTEANGLE
1554 | WARPF_ABSOLUTEOFFSET
1555 | WARPF_ABSOLUTEPOSITION
1556 | WARPF_BOB
1557 | WARPF_COPYINTERPOLATION
1558 | WARPF_COPYPITCH
1559 | WARPF_COPYVELOCITY
1560 | WARPF_INTERPOLATE
1561 | WARPF_MOVEPTR
1562 | WARPF_NOCHECKPOSITION
1563 | WARPF_STOP
1564 | WARPF_TESTONLY
1565 | WARPF_TOFLOOR
1566 | WARPF_USECALLERANGLE
1567 | WARPF_USEPTR
1568 | WARPF_WARPINTERPOLATION
1569 |
--------------------------------------------------------------------------------
/configs/textpad/decorate.syn:
--------------------------------------------------------------------------------
1 | ; TextPad syntax definitions for DECORATE
2 |
3 | C=1
4 |
5 | [Syntax]
6 | Namespace1 = 6
7 | IgnoreCase = Yes
8 | KeyWordLength =
9 | BracketChars = {[()]}
10 | OperatorChars = -+*/<>!~%^&|=?
11 | PreprocStart = #
12 | SyntaxStart =
13 | SyntaxEnd =
14 | HexPrefix = 0x
15 | CommentStart = /*
16 | CommentEnd = */
17 | CommentStartAlt =
18 | CommentEndAlt =
19 | SingleComment = //
20 | SingleCommentCol =
21 | SingleCommentAlt =
22 | SingleCommentColAlt =
23 | SingleCommentEsc =
24 | StringsSpanLines = Yes
25 | StringStart = "
26 | StringEnd = "
27 | StringAlt =
28 | StringEsc = \
29 | CharStart = '
30 | CharEnd = '
31 | CharEsc = \
32 |
33 | [Preprocessor keywords]
34 | include
35 | region
36 | endregion
37 |
38 | [Keywords 1]
39 | action
40 | actor
41 | break
42 | const
43 | continue
44 | do
45 | else
46 | enum
47 | false
48 | for
49 | if
50 | native
51 | replaces
52 | return
53 | states
54 | super
55 | true
56 | var
57 | while
58 |
59 | Active
60 | AltFire
61 | AltFlash
62 | AltHold
63 | Bounce
64 | Burn
65 | Ceiling
66 | Crash
67 | Creature
68 | Crush
69 | DeadLowered
70 | Death
71 | Deselect
72 | Disintegrate
73 | Drop
74 | Extreme
75 | Fire
76 | Flash
77 | Floor
78 | GenericCrush
79 | GenericFreezeDeath
80 | Greetings
81 | Heal
82 | Hold
83 | Ice
84 | Idle
85 | Inactive
86 | LightDone
87 | Melee
88 | Missile
89 | No
90 | Null
91 | Pain
92 | Pickup
93 | Raise
94 | Ready
95 | Reload
96 | See
97 | Select
98 | Spawn
99 | Spray
100 | Use
101 | User1
102 | User2
103 | User3
104 | User4
105 | Wall
106 | Wound
107 | XDeath
108 | Yes
109 | Zoom
110 |
111 | Bright
112 | CanRaise
113 | Fast
114 | Light
115 | NoDelay
116 | Offset
117 | Slow
118 |
119 | Fail
120 | Goto
121 | Loop
122 | Stop
123 | Wait
124 |
125 | [Keywords 2]
126 | bool
127 | float
128 | int
129 | state
130 |
131 | [Keywords 3]
132 | Accuracy
133 | Activation
134 | ActiveSound
135 | Add
136 | AddShaded
137 | AddStencil
138 | AirCapacity
139 | Alpha
140 | Ammo
141 | AmmoGive
142 | AmmoGive1
143 | AmmoGive2
144 | AmmoType
145 | AmmoType1
146 | AmmoType2
147 | AmmoUse
148 | AmmoUse1
149 | AmmoUse2
150 | Amount
151 | Args
152 | Armor
153 | AttackSound
154 | AttackZOffset
155 | AutoUse
156 | BackpackAmount
157 | BackpackMaxAmount
158 | BloodColor
159 | BloodType
160 | BlueMap
161 | BobRangeX
162 | BobRangeY
163 | BobSpeed
164 | BobStyle
165 | BounceCount
166 | BounceFactor
167 | BounceSound
168 | BounceType
169 | BurnHeight
170 | CameraHeight
171 | ClearColorSet
172 | ClearFlags
173 | Color
174 | Colormap
175 | ColorRange
176 | ColorSet
177 | ColorSetFile
178 | ConversationID
179 | CrouchSprite
180 | CrushPainSound
181 | Damage
182 | DamageFactor
183 | DamageScreenColor
184 | DamageType
185 | DeathHeight
186 | DeathSound
187 | DeathType
188 | Decal
189 | DefaultAlpha
190 | DefaultKickback
191 | DefMaxAmount
192 | DefThreshold
193 | DesignatedTeam
194 | DisplayName
195 | DistanceCheck
196 | DontHurtShooter
197 | DropAmount
198 | DropItem
199 | Duration
200 | DynamicLight
201 | ExplosionDamage
202 | ExplosionRadius
203 | Face
204 | Factor
205 | FailMessage
206 | FakeInventory
207 | FallingScreamSpeed
208 | FastSpeed
209 | FlechetteType
210 | FloatBobPhase
211 | FloatSpeed
212 | ForbiddenTo
213 | ForwardMove
214 | Friction
215 | Fuzzy
216 | Game
217 | GibHealth
218 | GiveQuest
219 | GoldMap
220 | Gravity
221 | GreenMap
222 | GruntSpeed
223 | HealRadiusType
224 | Health
225 | HealthPickup
226 | Height
227 | HexenArmor
228 | HitObituary
229 | HowlSound
230 | Icon
231 | InterHubAmount
232 | Inventory
233 | InverseMap
234 | InvulnerabilityMode
235 | JumpZ
236 | Kickback
237 | LowMessage
238 | Mass
239 | MaxAbsorb
240 | MaxAmount
241 | MaxBonus
242 | MaxBonusMax
243 | MaxDropOffHeight
244 | MaxFullAbsorb
245 | MaxHealth
246 | MaxSaveAmount
247 | MaxStepHeight
248 | MaxTargetRange
249 | MeleeDamage
250 | MeleeRange
251 | MeleeSound
252 | MeleeThreshold
253 | MinMissileChance
254 | MinSelectionAmmo1
255 | MinSelectionAmmo2
256 | MissileHeight
257 | MissileType
258 | Mode
259 | Monster
260 | MonsterClass
261 | MorphFlash
262 | MorphProjectile
263 | MorphStyle
264 | MorphWeapon
265 | MugshotMaxHealth
266 | NoArmor
267 | None
268 | Normal
269 | Number
270 | Obituary
271 | OptFuzzy
272 | PainChance
273 | PainSound
274 | PainThreshold
275 | PainType
276 | PickupAnnouncerEntry
277 | PickupFlash
278 | PickupMessage
279 | PickupSound
280 | Player
281 | PlayerClass
282 | PoisonDamage
283 | PoisonDamageType
284 | Portrait
285 | PowerMorph
286 | Powerup
287 | PreferredSkin
288 | Projectile
289 | ProjectileKickBack
290 | ProjectilePassHeight
291 | PushFactor
292 | PuzzleItem
293 | Radius
294 | RadiusDamageFactor
295 | ReactionTime
296 | ReadySound
297 | RedMap
298 | RenderStyle
299 | ReplaceFactor
300 | Respawns
301 | Respawntics
302 | RestrictedTo
303 | RipLevelMax
304 | RipLevelMin
305 | RipperLevel
306 | RunHealth
307 | SaveAmount
308 | SavePercent
309 | Scale
310 | ScoreIcon
311 | SeeSound
312 | SelectionOrder
313 | Shaded
314 | Shadow
315 | SideMove
316 | SisterWeapon
317 | Skip_Super
318 | SlotNumber
319 | SlotPriority
320 | SoulTrans
321 | SoundClass
322 | SpawnClass
323 | SpawnID
324 | Species
325 | Speed
326 | SpriteAngle
327 | SpriteRotation
328 | Stamina
329 | StartItem
330 | Stencil
331 | StencilColor
332 | Strength
333 | Subtract
334 | Tag
335 | TeleFogDestType
336 | TeleFogSourceType
337 | Threshold
338 | Translation
339 | Translucent
340 | Type
341 | UnmorphFlash
342 | UpSound
343 | UseRange
344 | UseSound
345 | ViewBob
346 | ViewHeight
347 | VisibleAngles
348 | VisiblePitch
349 | VisibleToPlayerClass
350 | VisibleToTeam
351 | VSpeed
352 | WallBounceFactor
353 | WallBounceSound
354 | Weapon
355 | WeaponPiece
356 | WeaponSlot
357 | WeaveIndexXY
358 | WeaveIndexZ
359 | WoundHealth
360 | XScale
361 | YAdjust
362 | YScale
363 |
364 | angle
365 | ceilingz
366 | floorz
367 | momx
368 | momy
369 | momz
370 | pitch
371 | roll
372 | scalex
373 | scaley
374 | score
375 | special
376 | tid
377 | tidtohate
378 | velx
379 | vely
380 | velz
381 | visibleendangle
382 | visibleendpitch
383 | visiblestartangle
384 | visiblestartpitch
385 | waterlevel
386 | x
387 | y
388 | z
389 |
390 | ABSMASKANGLE
391 | ABSMASKPITCH
392 | ACTIVATEIMPACT
393 | ACTIVATEMCROSS
394 | ACTIVATEPCROSS
395 | ACTLIKEBRIDGE
396 | ADDITIVEPOISONDAMAGE
397 | ADDITIVEPOISONDURATION
398 | AIMREFLECT
399 | ALLOWBOUNCEONACTORS
400 | ALLOWPAIN
401 | ALLOWPARTICLES
402 | ALLOWTHRUFLAGS
403 | ALWAYSFAST
404 | ALWAYSPUFF
405 | ALWAYSRESPAWN
406 | ALWAYSTELEFRAG
407 | AMBUSH
408 | AVOIDMELEE
409 | BLASTED
410 | BLOCKEDBYSOLIDACTORS
411 | BLOODLESSIMPACT
412 | BLOODSPLATTER
413 | BOSS
414 | BOSSDEATH
415 | BOUNCEAUTOOFF
416 | BOUNCEAUTOOFFFLOORONLY
417 | BOUNCELIKEHERETIC
418 | BOUNCEONACTORS
419 | BOUNCEONCEILINGS
420 | BOUNCEONFLOORS
421 | BOUNCEONWALLS
422 | BRIGHT
423 | BUDDHA
424 | BUMPSPECIAL
425 | CANBLAST
426 | CANBOUNCEWATER
427 | CANNOTPUSH
428 | CANPASS
429 | CANPUSHWALLS
430 | CANTLEAVEFLOORPIC
431 | CANTSEEK
432 | CANUSEWALLS
433 | CAUSEPAIN
434 | CEILINGHUGGER
435 | CLIENTSIDEONLY
436 | CORPSE
437 | COUNTITEM
438 | COUNTKILL
439 | COUNTSECRET
440 | DEFLECT
441 | DEHEXPLOSION
442 | DOHARMSPECIES
443 | DONTBLAST
444 | DONTCORPSE
445 | DONTDRAIN
446 | DONTFALL
447 | DONTFLIP
448 | DONTGIB
449 | DONTHARMCLASS
450 | DONTHARMSPECIES
451 | DONTHURTSPECIES
452 | DONTMORPH
453 | DONTOVERLAP
454 | DONTREFLECT
455 | DONTRIP
456 | DONTSEEKINVISIBLE
457 | DONTSPLASH
458 | DONTSQUASH
459 | DONTTHRUST
460 | DONTTRANSLATE
461 | DOOMBOUNCE
462 | DORMANT
463 | DROPOFF
464 | DROPPED
465 | EXPLOCOUNT
466 | EXPLODEONWATER
467 | EXTREMEDEATH
468 | FASTER
469 | FASTMELEE
470 | FIREDAMAGE
471 | FIRERESIST
472 | FIXMAPTHINGPOS
473 | FLATSPRITE
474 | FLOAT
475 | FLOATBOB
476 | FLOORCLIP
477 | FLOORHUGGER
478 | FOILBUDDHA
479 | FOILINVUL
480 | FORCEDECAL
481 | FORCEPAIN
482 | FORCERADIUSDMG
483 | FORCEXYBILLBOARD
484 | FORCEYBILLBOARD
485 | FRIENDLY
486 | FRIGHTENED
487 | FULLVOLACTIVE
488 | FULLVOLDEATH
489 | GETOWNER
490 | GHOST
491 | GRENADETRAIL
492 | HARMFRIENDS
493 | HERETICBOUNCE
494 | HEXENBOUNCE
495 | HITMASTER
496 | HITTARGET
497 | HITTRACER
498 | ICECORPSE
499 | ICEDAMAGE
500 | ICESHATTER
501 | INCOMBAT
502 | INVISIBLE
503 | INVULNERABLE
504 | ISMONSTER
505 | JUMPDOWN
506 | JUSTATTACKED
507 | JUSTHIT
508 | LAXTELEFRAGDMG
509 | LONGMELEERANGE
510 | LOOKALLAROUND
511 | LOWGRAVITY
512 | MASKROTATION
513 | MBFBOUNCER
514 | MIRRORREFLECT
515 | MISSILE
516 | MISSILEEVENMORE
517 | MISSILEMORE
518 | MOVEWITHSECTOR
519 | MTHRUSPECIES
520 | NEVERFAST
521 | NEVERTARGET
522 | NOBLOCKMAP
523 | NOBLOCKMONST
524 | NOBLOOD
525 | NOBLOODDECALS
526 | NOBOSSRIP
527 | NOBOUNCESOUND
528 | NOCLIP
529 | NODAMAGE
530 | NODAMAGETHRUST
531 | NODECAL
532 | NODROPOFF
533 | NOEXPLODEFLOOR
534 | NOEXTREMEDEATH
535 | NOFEAR
536 | NOFORWARDFALL
537 | NOGRAVITY
538 | NOICEDEATH
539 | NOINFIGHTING
540 | NOINTERACTION
541 | NOKILLSCRIPTS
542 | NOLIFTDROP
543 | NOMENU
544 | NONSHOOTABLE
545 | NOPAIN
546 | NORADIUSDMG
547 | NOSECTOR
548 | NOSKIN
549 | NOSPLASHALERT
550 | NOTARGET
551 | NOTARGETSWITCH
552 | NOTAUTOAIMED
553 | NOTDMATCH
554 | NOTELEFRAG
555 | NOTELEOTHER
556 | NOTELEPORT
557 | NOTELESTOMP
558 | NOTIMEFREEZE
559 | NOTONAUTOMAP
560 | NOTRIGGER
561 | NOVERTICALMELEERANGE
562 | NOWALLBOUNCESND
563 | OLDRADIUSDMG
564 | PAINLESS
565 | PICKUP
566 | PIERCEARMOR
567 | PUFFGETSOWNER
568 | PUFFONACTORS
569 | PUSHABLE
570 | QUARTERGRAVITY
571 | QUICKTORETALIATE
572 | RANDOMIZE
573 | REFLECTIVE
574 | RELATIVETOFLOOR
575 | RIPPER
576 | ROCKETTRAIL
577 | ROLLCENTER
578 | ROLLSPRITE
579 | SCREENSEEKER
580 | SEEINVISIBLE
581 | SEEKERMISSILE
582 | SEESDAGGERS
583 | SHADOW
584 | SHIELDREFLECT
585 | SHOOTABLE
586 | SHORTMISSILERANGE
587 | SKULLFLY
588 | SKYEXPLODE
589 | SLIDESONWALLS
590 | SOLID
591 | SPAWNCEILING
592 | SPAWNFLOAT
593 | SPAWNSOUNDSOURCE
594 | SPECIAL
595 | SPECIALFIREDAMAGE
596 | SPECIALFLOORCLIP
597 | SPECTRAL
598 | SPRITEANGLE
599 | STANDSTILL
600 | STAYMORPHED
601 | STEALTH
602 | STEPMISSILE
603 | STRIFEDAMAGE
604 | SUMMONEDMONSTER
605 | SYNCHRONIZED
606 | TELEPORT
607 | TELESTOMP
608 | TERRAIN
609 | THRUACTORS
610 | THRUGHOST
611 | THRUREFLECT
612 | THRUSPECIES
613 | TOUCHY
614 | USEBOUNCESTATE
615 | USEKILLSCRIPTS
616 | USESPECIAL
617 | VISIBILITYPULSE
618 | VULNERABLE
619 | WALLSPRITE
620 | WEAPONSPAWN
621 | WINDTHRUST
622 |
623 | ADDITIVETIME
624 | ALWAYSPICKUP
625 | AUTOACTIVATE
626 | BIGPOWERUP
627 | FANCYPICKUPSOUND
628 | HUBPOWER
629 | IGNORESKILL
630 | INTERHUBSTRIP
631 | INVBAR
632 | INVENTORY
633 | KEEPDEPLETED
634 | NEVERRESPAWN
635 | NOATTENPICKUPSOUND
636 | NOSCREENFLASH
637 | NOTELEPORTFREEZE
638 | PERSISTENTPOWER
639 | PICKUPFLASH
640 | QUIET
641 | RESTRICTABSOLUTELY
642 | TOSSED
643 | TRANSFER
644 | UNDROPPABLE
645 | UNTOSSABLE
646 |
647 | CANSUPERMORPH
648 | CROUCHABLEMORPH
649 | NOTHRUSTWHENINVUL
650 | PLAYERPAWN
651 |
652 | NOTRAIL
653 | POWERSPEED
654 |
655 | ALT_AMMO_OPTIONAL
656 | ALT_USES_BOTH
657 | AMMO_CHECKBOTH
658 | AMMO_OPTIONAL
659 | AXEBLOOD
660 | BFG
661 | CHEATNOTWEAPON
662 | DONTBOB
663 | EXPLOSIVE
664 | MELEEWEAPON
665 | NOALERT
666 | NOAUTOAIM
667 | NOAUTOFIRE
668 | NODEATHDESELECT
669 | NODEATHINPUT
670 | NO_AUTO_SWITCH
671 | POWERED_UP
672 | PRIMARY_USES_BOTH
673 | READYSNDHALF
674 | STAFF2_KICKBACK
675 | WEAPON
676 | WIMPY_WEAPON
677 |
678 | [Keywords 4]
679 | ACS_NamedExecute
680 | ACS_NamedExecuteAlways
681 | ACS_NamedExecuteWithResult
682 | ACS_NamedLockedExecute
683 | ACS_NamedLockedExecuteDoor
684 | ACS_NamedSuspend
685 | ACS_NamedTerminate
686 | A_AccTeleGlitter
687 | A_AcolyteBits
688 | A_AcolyteDie
689 | A_ActiveAndUnblock
690 | A_ActiveSound
691 | A_AddPlayerRain
692 | A_AlertMonsters
693 | A_AlienSpectreDeath
694 | A_BabyMetal
695 | A_Bang4Cloud
696 | A_BarrelDestroy
697 | A_BasicAttack
698 | A_BatMove
699 | A_BatSpawn
700 | A_BatSpawnInit
701 | A_Beacon
702 | A_BeakAttackPL1
703 | A_BeakAttackPL2
704 | A_BeakRaise
705 | A_BellReset1
706 | A_BellReset2
707 | A_BeShadowyFoe
708 | A_BetaSkullAttack
709 | A_BFGSound
710 | A_BFGSpray
711 | A_BishopAttack
712 | A_BishopAttack2
713 | A_BishopChase
714 | A_BishopDecide
715 | A_BishopDoBlur
716 | A_BishopMissileWeave
717 | A_BishopPainBlur
718 | A_BishopSpawnBlur
719 | A_Blast
720 | A_BlueSpark
721 | A_BossDeath
722 | A_BounceCheck
723 | A_BrainAwake
724 | A_BrainDie
725 | A_BrainExplode
726 | A_BrainPain
727 | A_BrainScream
728 | A_BrainSpit
729 | A_BridgeInit
730 | A_BridgeOrbit
731 | A_BruisAttack
732 | A_BspiAttack
733 | A_BulletAttack
734 | A_Burnarea
735 | A_Burnination
736 | A_Burst
737 | A_CallSpecial
738 | A_CentaurDefend
739 | A_CFlameAttack
740 | A_CFlameMissile
741 | A_CFlamePuff
742 | A_CFlameRotate
743 | A_ChangeFlag
744 | A_ChangeVelocity
745 | A_Chase
746 | A_CheckBlock
747 | A_CheckCeiling
748 | A_CheckFlag
749 | A_CheckFloor
750 | A_CheckForReload
751 | A_CheckLOF
752 | A_CheckPlayerDone
753 | A_CheckProximity
754 | A_CheckRailReload
755 | A_CheckRange
756 | A_CheckReload
757 | A_CheckSight
758 | A_CheckSightOrRange
759 | A_CheckSpecies
760 | A_CheckTeleRing
761 | A_CheckTerrain
762 | A_CheckThrowBomb
763 | A_CheckThrowBomb2
764 | A_CHolyAttack
765 | A_CHolyAttack2
766 | A_CHolyCheckScream
767 | A_CHolyPalette
768 | A_CHolySeek
769 | A_CHolyTail
770 | A_ClassBossHealth
771 | A_ClearFlash
772 | A_ClearLastHeard
773 | A_ClearOverlays
774 | A_ClearReFire
775 | A_ClearShadow
776 | A_ClearSoundTarget
777 | A_ClearTarget
778 | A_ClericAttack
779 | A_CloseShotgun2
780 | A_CMaceAttack
781 | A_ComboAttack
782 | A_CopyFriendliness
783 | A_CopySpriteFrame
784 | A_CorpseBloodDrip
785 | A_CorpseExplode
786 | A_Countdown
787 | A_CountdownArg
788 | A_CPosAttack
789 | A_CPosRefire
790 | A_CrispyPlayer
791 | A_CrusaderChoose
792 | A_CrusaderDeath
793 | A_CrusaderRefire
794 | A_CrusaderSweepLeft
795 | A_CrusaderSweepRight
796 | A_CStaffAttack
797 | A_CStaffCheck
798 | A_CStaffCheckBlink
799 | A_CStaffInitBlink
800 | A_CStaffMissileSlither
801 | A_CustomBulletAttack
802 | A_CustomComboAttack
803 | A_CustomMeleeAttack
804 | A_CustomMissile
805 | A_CustomPunch
806 | A_CustomRailgun
807 | A_CyberAttack
808 | A_DamageChildren
809 | A_DamageMaster
810 | A_DamageSelf
811 | A_DamageSiblings
812 | A_DamageTarget
813 | A_DamageTracer
814 | A_DeathBallImpact
815 | A_DelayGib
816 | A_DeQueueCorpse
817 | A_Detonate
818 | A_Die
819 | A_DragonAttack
820 | A_DragonCheckCrash
821 | A_DragonFlap
822 | A_DragonFlight
823 | A_DragonFX2
824 | A_DragonInitFlight
825 | A_DragonPain
826 | A_DripBlood
827 | A_DropFire
828 | A_DropInventory
829 | A_DropItem
830 | A_DropWeaponPieces
831 | A_DualPainAttack
832 | A_EntityAttack
833 | A_EntityDeath
834 | A_Explode
835 | A_Explode512
836 | A_ExtChase
837 | A_ExtraLightOff
838 | A_FaceConsolePlayer
839 | A_FaceMaster
840 | A_FaceMovementDirection
841 | A_FaceTarget
842 | A_FaceTracer
843 | A_FadeIn
844 | A_FadeOut
845 | A_FadeTo
846 | A_Fall
847 | A_FastChase
848 | A_FatAttack1
849 | A_FatAttack2
850 | A_FatAttack3
851 | A_FatRaise
852 | A_FAxeAttack
853 | A_FAxeCheckAtk
854 | A_FAxeCheckReady
855 | A_FAxeCheckReadyG
856 | A_FAxeCheckUp
857 | A_FAxeCheckUpG
858 | A_Feathers
859 | A_FHammerAttack
860 | A_FHammerThrow
861 | A_FighterAttack
862 | A_Fire
863 | A_FireArrow
864 | A_FireAssaultGun
865 | A_FireBFG
866 | A_FireBlasterPL1
867 | A_FireBullets
868 | A_FireCGun
869 | A_FireConePL1
870 | A_FireCrackle
871 | A_FireCrossbowPL1
872 | A_FireCrossbowPL2
873 | A_FireCustomMissile
874 | A_FiredAttack
875 | A_FiredChase
876 | A_FiredRocks
877 | A_FiredSplotch
878 | A_FireFlamer
879 | A_FireGoldWandPL1
880 | A_FireGoldWandPL2
881 | A_FireGrenade
882 | A_FireMacePL1
883 | A_FireMacePL2
884 | A_FireMauler1
885 | A_FireMauler2
886 | A_FireMauler2Pre
887 | A_FireMiniMissile
888 | A_FireMissile
889 | A_FireOldBFG
890 | A_FirePhoenixPL1
891 | A_FirePhoenixPL2
892 | A_FirePistol
893 | A_FirePlasma
894 | A_FireRailgun
895 | A_FireRailgunLeft
896 | A_FireRailgunRight
897 | A_FireShotgun
898 | A_FireShotgun2
899 | A_FireSigil1
900 | A_FireSigil2
901 | A_FireSigil3
902 | A_FireSigil4
903 | A_FireSigil5
904 | A_FireSkullRodPL1
905 | A_FireSkullRodPL2
906 | A_FireSTGrenade
907 | A_FlameDie
908 | A_FlameEnd
909 | A_FloatGib
910 | A_FloatPuff
911 | A_FLoopActiveSound
912 | A_FlyBuzz
913 | A_FlySearch
914 | A_FogMove
915 | A_FogSpawn
916 | A_FPunchAttack
917 | A_FreezeDeath
918 | A_FreezeDeathChunks
919 | A_FSwordAttack
920 | A_FSwordFlames
921 | A_GauntletAttack
922 | A_GenericFreezeDeath
923 | A_GenWizard
924 | A_GetHurt
925 | A_GhostOff
926 | A_GiveInventory
927 | A_GiveQuestItem
928 | A_GiveToChildren
929 | A_GiveToSiblings
930 | A_GiveToTarget
931 | A_Gravity
932 | A_GunFlash
933 | A_HandLower
934 | A_HeadAttack
935 | A_HideDecepticon
936 | A_HideInCeiling
937 | A_HideThing
938 | A_Hoof
939 | A_IceGuyAttack
940 | A_IceGuyChase
941 | A_IceGuyDie
942 | A_IceGuyLook
943 | A_IceGuyMissileExplode
944 | A_IceSetTics
945 | A_ImpDeath
946 | A_ImpExplode
947 | A_ImpMsAttack
948 | A_ImpXDeath1
949 | A_InitPhoenixPL2
950 | A_InquisitorAttack
951 | A_InquisitorCheckLand
952 | A_InquisitorDecide
953 | A_InquisitorJump
954 | A_InquisitorWalk
955 | A_ItBurnsItBurns
956 | A_JabDagger
957 | A_Jump
958 | A_JumpIf
959 | A_JumpIfArmorType
960 | A_JumpIfCloser
961 | A_JumpIfHealthLower
962 | A_JumpIfHigherOrLower
963 | A_JumpIfInTargetInventory
964 | A_JumpIfInTargetLOS
965 | A_JumpIfInventory
966 | A_JumpIfMasterCloser
967 | A_JumpIfNoAmmo
968 | A_JumpIfTargetInLOS
969 | A_JumpIfTargetInsideMeleeRange
970 | A_JumpIfTargetOutsideMeleeRange
971 | A_JumpIfTracerCloser
972 | A_KBolt
973 | A_KBoltRaise
974 | A_KeenDie
975 | A_KillChildren
976 | A_KillMaster
977 | A_KillSiblings
978 | A_KillTarget
979 | A_KillTracer
980 | A_KlaxonBlare
981 | A_KnightAttack
982 | A_KoraxBonePop
983 | A_KoraxChase
984 | A_KoraxCommand
985 | A_KoraxDecide
986 | A_KoraxMissile
987 | A_KSpiritRoam
988 | A_LastZap
989 | A_LeafCheck
990 | A_LeafSpawn
991 | A_LeafThrust
992 | A_LichAttack
993 | A_LichFireGrow
994 | A_LichIceImpact
995 | A_Light
996 | A_Light0
997 | A_Light1
998 | A_Light2
999 | A_LightGoesOut
1000 | A_LightInverse
1001 | A_LightningClip
1002 | A_LightningReady
1003 | A_LightningRemove
1004 | A_LightningZap
1005 | A_LineEffect
1006 | A_LoadShotgun2
1007 | A_Log
1008 | A_LogFloat
1009 | A_LogInt
1010 | A_Look
1011 | A_Look2
1012 | A_LookEx
1013 | A_LoopActiveSound
1014 | A_LoremasterChain
1015 | A_Lower
1016 | A_LowGravity
1017 | A_MaceBallImpact
1018 | A_MaceBallImpact2
1019 | A_MacePL1Check
1020 | A_MageAttack
1021 | A_MakePod
1022 | A_MarineChase
1023 | A_MarineLook
1024 | A_MarineNoise
1025 | A_MaulerTorpedoWave
1026 | A_MeleeAttack
1027 | A_Metal
1028 | A_MinotaurAtk1
1029 | A_MinotaurAtk2
1030 | A_MinotaurAtk3
1031 | A_MinotaurCharge
1032 | A_MinotaurChase
1033 | A_MinotaurDeath
1034 | A_MinotaurDecide
1035 | A_MinotaurLook
1036 | A_MinotaurRoam
1037 | A_MissileAttack
1038 | A_MLightningAttack
1039 | A_MntrFloorFire
1040 | A_MonsterRail
1041 | A_MonsterRefire
1042 | A_MStaffAttack
1043 | A_MStaffPalette
1044 | A_MStaffTrack
1045 | A_Mushroom
1046 | A_M_BFGsound
1047 | A_M_CheckAttack
1048 | A_M_FireBFG
1049 | A_M_FireCGun
1050 | A_M_FireMissile
1051 | A_M_FirePistol
1052 | A_M_FirePlasma
1053 | A_M_FireRailgun
1054 | A_M_FireShotgun
1055 | A_M_FireShotgun2
1056 | A_M_Punch
1057 | A_M_Refire
1058 | A_M_Saw
1059 | A_M_SawRefire
1060 | A_NoBlocking
1061 | A_NoGravity
1062 | A_OpenShotgun2
1063 | A_Overlay
1064 | A_OverlayFlags
1065 | A_OverlayOffset
1066 | A_Pain
1067 | A_PainAttack
1068 | A_PainDie
1069 | A_PhoenixPuff
1070 | A_PigPain
1071 | A_PlayerScream
1072 | A_PlayerSkinCheck
1073 | A_PlaySound
1074 | A_PlaySoundEx
1075 | A_PlayWeaponSound
1076 | A_PodPain
1077 | A_PoisonBagCheck
1078 | A_PoisonBagDamage
1079 | A_PoisonBagInit
1080 | A_PoisonShroom
1081 | A_PosAttack
1082 | A_PotteryCheck
1083 | A_PotteryChooseBit
1084 | A_PotteryExplode
1085 | A_Print
1086 | A_PrintBold
1087 | A_ProgrammerDeath
1088 | A_ProgrammerMelee
1089 | A_Punch
1090 | A_Quake
1091 | A_QuakeEx
1092 | A_QueueCorpse
1093 | A_RadiusDamageSelf
1094 | A_RadiusGive
1095 | A_RadiusThrust
1096 | A_RailAttack
1097 | A_RailWait
1098 | A_RainImpact
1099 | A_Raise
1100 | A_RaiseChildren
1101 | A_RaiseMaster
1102 | A_RaiseSiblings
1103 | A_RearrangePointers
1104 | A_ReaverRanged
1105 | A_Recoil
1106 | A_ReFire
1107 | A_Remove
1108 | A_RemoveChildren
1109 | A_RemoveForcefield
1110 | A_RemoveMaster
1111 | A_RemovePod
1112 | A_RemoveSiblings
1113 | A_RemoveTarget
1114 | A_RemoveTracer
1115 | A_ResetHealth
1116 | A_ResetReloadCounter
1117 | A_Respawn
1118 | A_RestoreSpecialDoomThing
1119 | A_RestoreSpecialPosition
1120 | A_RestoreSpecialThing1
1121 | A_RestoreSpecialThing2
1122 | A_RocketInFlight
1123 | A_SargAttack
1124 | A_Saw
1125 | A_ScaleVelocity
1126 | A_Scream
1127 | A_ScreamAndUnblock
1128 | A_SeekerMissile
1129 | A_SelectPiece
1130 | A_SelectSigilAttack
1131 | A_SelectSigilDown
1132 | A_SelectSigilView
1133 | A_SelectWeapon
1134 | A_SentinelAttack
1135 | A_SentinelBob
1136 | A_SentinelRefire
1137 | A_SerpentCheckForAttack
1138 | A_SerpentChooseAttack
1139 | A_SerpentHeadCheck
1140 | A_SerpentHide
1141 | A_SerpentHumpDecide
1142 | A_SerpentLowerHump
1143 | A_SerpentMeleeAttack
1144 | A_SerpentRaiseHump
1145 | A_SerpentSpawnGibs
1146 | A_SerpentUnHide
1147 | A_SetAngle
1148 | A_SetArg
1149 | A_SetBlend
1150 | A_SetChaseThreshold
1151 | A_SetCrosshair
1152 | A_SetDamageType
1153 | A_SetFloat
1154 | A_SetFloatBobPhase
1155 | A_SetFloatSpeed
1156 | A_SetFloorClip
1157 | A_SetGravity
1158 | A_SetHealth
1159 | A_SetInventory
1160 | A_SetInvulnerable
1161 | A_SetMass
1162 | A_SetPainThreshold
1163 | A_SetPitch
1164 | A_SetReflective
1165 | A_SetReflectiveInvulnerable
1166 | A_SetRenderStyle
1167 | A_SetRipMax
1168 | A_SetRipMin
1169 | A_SetRipperLevel
1170 | A_SetRoll
1171 | A_SetScale
1172 | A_SetShadow
1173 | A_SetShootable
1174 | A_SetSolid
1175 | A_SetSpecial
1176 | A_SetSpecies
1177 | A_SetSpeed
1178 | A_SetSpriteAngle
1179 | A_SetSpriteRotation
1180 | A_SetTeleFog
1181 | A_SetTics
1182 | A_SetTranslation
1183 | A_SetTranslucent
1184 | A_SetUserArray
1185 | A_SetUserArrayFloat
1186 | A_SetUserVar
1187 | A_SetUserVarFloat
1188 | A_SetVisibleRotation
1189 | A_ShedShard
1190 | A_ShootGun
1191 | A_ShowElectricFlash
1192 | A_ShutdownPhoenixPL2
1193 | A_SigilCharge
1194 | A_SinkGib
1195 | A_SkelFist
1196 | A_SkelMissile
1197 | A_SkelWhoosh
1198 | A_SkullAttack
1199 | A_SkullPop
1200 | A_SkullRodStorm
1201 | A_SmBounce
1202 | A_SnoutAttack
1203 | A_SoAExplode
1204 | A_Sor1Chase
1205 | A_Sor1Pain
1206 | A_Sor2DthInit
1207 | A_Sor2DthLoop
1208 | A_SorcBallOrbit
1209 | A_SorcBallPop
1210 | A_SorcBossAttack
1211 | A_SorcererBishopEntry
1212 | A_SorcererRise
1213 | A_SorcFX1Seek
1214 | A_SorcFX2Orbit
1215 | A_SorcFX2Split
1216 | A_SorcFX4Check
1217 | A_SorcSpinBalls
1218 | A_SpawnBishop
1219 | A_SpawnDebris
1220 | A_SpawnEntity
1221 | A_SpawnFizzle
1222 | A_SpawnFly
1223 | A_SpawnItem
1224 | A_SpawnItemEx
1225 | A_SpawnParticle
1226 | A_SpawnProgrammerBase
1227 | A_SpawnRippers
1228 | A_SpawnSingleItem
1229 | A_SpawnSound
1230 | A_SpectralBigBallLightning
1231 | A_SpectralLightning
1232 | A_SpectralLightningTail
1233 | A_Spectre3Attack
1234 | A_SpectreChunkLarge
1235 | A_SpectreChunkSmall
1236 | A_SpeedBalls
1237 | A_SpidRefire
1238 | A_SPosAttack
1239 | A_SPosAttackUseAtkSound
1240 | A_SpotLightning
1241 | A_Srcr1Attack
1242 | A_Srcr2Attack
1243 | A_Srcr2Decide
1244 | A_StaffAttack
1245 | A_StalkerAttack
1246 | A_StalkerChaseDecide
1247 | A_StalkerDrop
1248 | A_StalkerLookInit
1249 | A_StalkerWalk
1250 | A_StartFire
1251 | A_Stop
1252 | A_StopSound
1253 | A_StopSoundEx
1254 | A_SubEntityDeath
1255 | A_Summon
1256 | A_SwapTeleFog
1257 | A_TakeFromChildren
1258 | A_TakeFromSiblings
1259 | A_TakeFromTarget
1260 | A_TakeInventory
1261 | A_Teleport
1262 | A_TeloSpawnA
1263 | A_TeloSpawnB
1264 | A_TeloSpawnC
1265 | A_TeloSpawnD
1266 | A_TemplarAttack
1267 | A_ThrowGrenade
1268 | A_ThrustImpale
1269 | A_ThrustInitDn
1270 | A_ThrustInitUp
1271 | A_ThrustLower
1272 | A_ThrustRaise
1273 | A_TimeBomb
1274 | A_TossArm
1275 | A_TossGib
1276 | A_Tracer
1277 | A_Tracer2
1278 | A_TransferPointer
1279 | A_TroopAttack
1280 | A_Turn
1281 | A_TurretLook
1282 | A_UnHideThing
1283 | A_UnsetFloat
1284 | A_UnSetFloorClip
1285 | A_UnSetInvulnerable
1286 | A_UnSetReflective
1287 | A_UnSetReflectiveInvulnerable
1288 | A_UnSetShootable
1289 | A_UnsetSolid
1290 | A_VileAttack
1291 | A_VileChase
1292 | A_VileStart
1293 | A_VileTarget
1294 | A_VolcanoBlast
1295 | A_VolcanoSet
1296 | A_VolcBallImpact
1297 | A_WakeOracleSpectre
1298 | A_Wander
1299 | A_Warp
1300 | A_WeaponOffset
1301 | A_WeaponReady
1302 | A_Weave
1303 | A_WhirlwindSeek
1304 | A_WizAtk1
1305 | A_WizAtk2
1306 | A_WizAtk3
1307 | A_WolfAttack
1308 | A_WraithChase
1309 | A_WraithFX2
1310 | A_WraithFX3
1311 | A_WraithInit
1312 | A_WraithMelee
1313 | A_WraithRaise
1314 | A_WraithRaiseInit
1315 | A_XScream
1316 | A_ZapMimic
1317 | A_ZoomFactor
1318 | CallACS
1319 | CheckClass
1320 | CountInv
1321 | CountProximity
1322 | GetAngle
1323 | GetCrouchFactor
1324 | GetCVar
1325 | GetDistance
1326 | GetGibHealth
1327 | GetMissileDamage
1328 | GetPlayerInput
1329 | GetSpawnHealth
1330 | GetSpriteAngle
1331 | GetSpriteRotation
1332 | GetZAt
1333 | IsPointerEqual
1334 | OverlayID
1335 | OverlayX
1336 | OverlayY
1337 | VectorAngle
1338 |
1339 | abs
1340 | acos
1341 | asin
1342 | atan
1343 | atan2
1344 | ceil
1345 | clamp
1346 | cos
1347 | cosh
1348 | exp
1349 | floor
1350 | frandom
1351 | frandompick
1352 | log
1353 | log10
1354 | max
1355 | min
1356 | random
1357 | random2
1358 | randompick
1359 | sin
1360 | sinh
1361 | sqrt
1362 | tan
1363 | tanh
1364 |
1365 | ACS_Execute
1366 | ACS_ExecuteAlways
1367 | ACS_ExecuteWithResult
1368 | ACS_LockedExecute
1369 | ACS_LockedExecuteDoor
1370 | ACS_Suspend
1371 | ACS_Terminate
1372 | Autosave
1373 | Ceiling_CrushAndRaise
1374 | Ceiling_CrushAndRaiseA
1375 | Ceiling_CrushAndRaiseDist
1376 | Ceiling_CrushAndRaiseSilentA
1377 | Ceiling_CrushAndRaiseSilentDist
1378 | Ceiling_CrushRaiseAndStay
1379 | Ceiling_CrushRaiseAndStayA
1380 | Ceiling_CrushRaiseAndStaySilA
1381 | Ceiling_CrushStop
1382 | Ceiling_LowerAndCrush
1383 | Ceiling_LowerAndCrushDist
1384 | Ceiling_LowerByValue
1385 | Ceiling_LowerByValueTimes8
1386 | Ceiling_LowerInstant
1387 | Ceiling_LowerToFloor
1388 | Ceiling_LowerToHighestFloor
1389 | Ceiling_LowerToLowest
1390 | Ceiling_MoveToValue
1391 | Ceiling_MoveToValueTimes8
1392 | Ceiling_RaiseByValue
1393 | Ceiling_RaiseByValueTimes8
1394 | Ceiling_RaiseInstant
1395 | Ceiling_RaiseToNearest
1396 | Ceiling_Waggle
1397 | ChangeCamera
1398 | ChangeSkill
1399 | ClearForceField
1400 | DamageThing
1401 | Door_Animated
1402 | Door_Close
1403 | Door_CloseWaitOpen
1404 | Door_LockedRaise
1405 | Door_Open
1406 | Door_Raise
1407 | Elevator_LowerToNearest
1408 | Elevator_MoveToFloor
1409 | Elevator_RaiseToNearest
1410 | Exit_Normal
1411 | Exit_Secret
1412 | FloorAndCeiling_LowerByValue
1413 | FloorAndCeiling_LowerRaise
1414 | FloorAndCeiling_RaiseByValue
1415 | Floor_CrushStop
1416 | Floor_Donut
1417 | Floor_LowerByValue
1418 | Floor_LowerByValueTimes8
1419 | Floor_LowerInstant
1420 | Floor_LowerToHighest
1421 | Floor_LowerToLowest
1422 | Floor_LowerToLowestTxTy
1423 | Floor_LowerToNearest
1424 | Floor_MoveToValue
1425 | Floor_MoveToValueTimes8
1426 | Floor_RaiseAndCrush
1427 | Floor_RaiseAndCrushDoom
1428 | Floor_RaiseByTexture
1429 | Floor_RaiseByValue
1430 | Floor_RaiseByValueTimes8
1431 | Floor_RaiseByValueTxTy
1432 | Floor_RaiseInstant
1433 | Floor_RaiseToHighest
1434 | Floor_RaiseToLowestCeiling
1435 | Floor_RaiseToNearest
1436 | Floor_TransferNumeric
1437 | Floor_TransferTrigger
1438 | Floor_Waggle
1439 | ForceField
1440 | FS_Execute
1441 | Generic_Ceiling
1442 | Generic_Crusher
1443 | Generic_Crusher2
1444 | Generic_Door
1445 | Generic_Floor
1446 | Generic_Lift
1447 | Generic_Stairs
1448 | GlassBreak
1449 | HealThing
1450 | Light_ChangeToValue
1451 | Light_Fade
1452 | Light_Flicker
1453 | Light_ForceLightning
1454 | Light_Glow
1455 | Light_LowerByValue
1456 | Light_MaxNeighbor
1457 | Light_MinNeighbor
1458 | Light_RaiseByValue
1459 | Light_Stop
1460 | Light_Strobe
1461 | Light_StrobeDoom
1462 | Line_AlignCeiling
1463 | Line_AlignFloor
1464 | Line_SetBlocking
1465 | Line_SetPortalTarget
1466 | Line_SetTextureOffset
1467 | Line_SetTextureScale
1468 | NoiseAlert
1469 | Pillar_Build
1470 | Pillar_BuildAndCrush
1471 | Pillar_Open
1472 | Plat_DownByValue
1473 | Plat_DownWaitUpStay
1474 | Plat_DownWaitUpStayLip
1475 | Plat_PerpetualRaise
1476 | Plat_PerpetualRaiseLip
1477 | Plat_RaiseAndStayTx0
1478 | Plat_Stop
1479 | Plat_ToggleCeiling
1480 | Plat_UpByValue
1481 | Plat_UpByValueStayTx
1482 | Plat_UpNearestWaitDownStay
1483 | Plat_UpWaitDownStay
1484 | Player_GiveItem
1485 | Player_RemoveItem
1486 | Player_SetTeam
1487 | Polyobj_DoorSlide
1488 | Polyobj_DoorSwing
1489 | Polyobj_Move
1490 | Polyobj_MoveTimes8
1491 | Polyobj_MoveTo
1492 | Polyobj_MoveToSpot
1493 | Polyobj_OR_Move
1494 | Polyobj_OR_MoveTimes8
1495 | Polyobj_OR_MoveTo
1496 | Polyobj_OR_MoveToSpot
1497 | Polyobj_OR_RotateLeft
1498 | Polyobj_OR_RotateRight
1499 | Polyobj_RotateLeft
1500 | Polyobj_RotateRight
1501 | Polyobj_Stop
1502 | Radius_Quake
1503 | Scroll_Ceiling
1504 | Scroll_Floor
1505 | Scroll_Texture_Both
1506 | Scroll_Wall
1507 | Sector_ChangeFlags
1508 | Sector_ChangeSound
1509 | Sector_SetCeilingPanning
1510 | Sector_SetCeilingScale
1511 | Sector_SetCeilingScale2
1512 | Sector_SetColor
1513 | Sector_SetCurrent
1514 | Sector_SetDamage
1515 | Sector_SetFade
1516 | Sector_SetFloorPanning
1517 | Sector_SetFloorScale
1518 | Sector_SetFloorScale2
1519 | Sector_SetFriction
1520 | Sector_SetGravity
1521 | Sector_SetLink
1522 | Sector_SetPlaneReflection
1523 | Sector_SetRotation
1524 | Sector_SetTranslucent
1525 | Sector_SetWind
1526 | SendToCommunicator
1527 | SetGlobalFogParameter
1528 | SetPlayerProperty
1529 | Stairs_BuildDown
1530 | Stairs_BuildDownSync
1531 | Stairs_BuildUp
1532 | Stairs_BuildUpDoom
1533 | Stairs_BuildUpSync
1534 | StartConversation
1535 | Team_GivePoints
1536 | Team_Score
1537 | Teleport
1538 | TeleportGroup
1539 | TeleportInSector
1540 | TeleportOther
1541 | Teleport_EndGame
1542 | Teleport_Line
1543 | Teleport_NewMap
1544 | Teleport_NoFog
1545 | Teleport_NoStop
1546 | Teleport_ZombieChanger
1547 | Thing_Activate
1548 | Thing_ChangeTID
1549 | Thing_Damage
1550 | Thing_Deactivate
1551 | Thing_Destroy
1552 | Thing_Hate
1553 | Thing_Move
1554 | Thing_Projectile
1555 | Thing_ProjectileAimed
1556 | Thing_ProjectileGravity
1557 | Thing_ProjectileIntercept
1558 | Thing_Raise
1559 | Thing_Remove
1560 | Thing_SetConversation
1561 | Thing_SetGoal
1562 | Thing_SetSpecial
1563 | Thing_SetTranslation
1564 | Thing_Spawn
1565 | Thing_SpawnFacing
1566 | Thing_SpawnNoFog
1567 | Thing_Stop
1568 | ThrustThing
1569 | ThrustThingZ
1570 | TranslucentLine
1571 | UsePuzzleItem
1572 |
1573 | [Keywords 5]
1574 | BeastAttack
1575 | BeastPuff
1576 | BoltSpark
1577 | CentaurDrop
1578 | Chex
1579 | ChunkFlags
1580 | Classic
1581 | ClinkAttack
1582 | DemonAttack1
1583 | Doom
1584 | DoomCompat
1585 | DropMace
1586 | EttinAttack
1587 | Grenade
1588 | Heretic
1589 | HereticCompat
1590 | Hexen
1591 | HexenCompat
1592 | ImpMeAttack
1593 | MummyAttack
1594 | MummyAttack2
1595 | PeasantAttack
1596 | PigAttack
1597 | Raven
1598 | ReaverMelee
1599 | SpectreMelee
1600 | spectrespawn
1601 | StaffAttack
1602 | Strife
1603 | TeleGlitter
1604 | TeleGlitter2
1605 |
1606 | AAPTR_DEFAULT
1607 | AAPTR_FRIENDPLAYER
1608 | AAPTR_LINETARGET
1609 | AAPTR_MASTER
1610 | AAPTR_NULL
1611 | AAPTR_PLAYER1
1612 | AAPTR_PLAYER2
1613 | AAPTR_PLAYER3
1614 | AAPTR_PLAYER4
1615 | AAPTR_PLAYER5
1616 | AAPTR_PLAYER6
1617 | AAPTR_PLAYER7
1618 | AAPTR_PLAYER8
1619 | AAPTR_PLAYER_GETCONVERSATION
1620 | AAPTR_PLAYER_GETTARGET
1621 | AAPTR_TARGET
1622 | AAPTR_TRACER
1623 | AF_ClearSpecial
1624 | AF_Default
1625 | AF_MissileTrigger
1626 | AF_MonsterTrigger
1627 | AF_NoDeathSpecial
1628 | AF_ThingActs
1629 | AF_ThingTargets
1630 | AF_TriggerActs
1631 | AF_TriggerTargets
1632 | AMF_EMITFROMTARGET
1633 | AMF_TARGETEMITTER
1634 | AMF_TARGETNONPLAYER
1635 | ATTN_IDLE
1636 | ATTN_NONE
1637 | ATTN_NORM
1638 | ATTN_STATIC
1639 | BFGF_HURTSOURCE
1640 | BFGF_MISSILEORIGIN
1641 | BF_AFFECTBOSSES
1642 | BF_DONTWARN
1643 | BF_NOIMPACTDAMAGE
1644 | BF_USEAMMO
1645 | BLOCKF_CREATURES
1646 | BLOCKF_EVERYTHING
1647 | BLOCKF_FLOATERS
1648 | BLOCKF_MONSTERS
1649 | BLOCKF_PLAYERS
1650 | BLOCKF_PROJECTILES
1651 | BLOCKF_RAILING
1652 | BLOCKF_USE
1653 | BT_ALTATTACK
1654 | BT_ATTACK
1655 | BT_BACK
1656 | BT_CROUCH
1657 | BT_FORWARD
1658 | BT_JUMP
1659 | BT_LEFT
1660 | BT_LOOKDOWN
1661 | BT_LOOKUP
1662 | BT_MOVEDOWN
1663 | BT_MOVELEFT
1664 | BT_MOVERIGHT
1665 | BT_MOVEUP
1666 | BT_RELOAD
1667 | BT_RIGHT
1668 | BT_SHOWSCORES
1669 | BT_SPEED
1670 | BT_STRAFE
1671 | BT_TURN180
1672 | BT_USE
1673 | BT_USER1
1674 | BT_USER2
1675 | BT_USER3
1676 | BT_USER4
1677 | BT_ZOOM
1678 | CBAF_AIMFACING
1679 | CBAF_EXPLICITANGLE
1680 | CBAF_NOPITCH
1681 | CBAF_NORANDOM
1682 | CBAF_NORANDOMPUFFZ
1683 | CBAF_PUFFMASTER
1684 | CBAF_PUFFTARGET
1685 | CBAF_PUFFTRACER
1686 | CBF_ABSOLUTEANGLE
1687 | CBF_ABSOLUTEPOS
1688 | CBF_DROPOFF
1689 | CBF_NOACTORS
1690 | CBF_NOLINES
1691 | CBF_SETMASTER
1692 | CBF_SETONPTR
1693 | CBF_SETTARGET
1694 | CBF_SETTRACER
1695 | CHAN_5
1696 | CHAN_6
1697 | CHAN_7
1698 | CHAN_AUTO
1699 | CHAN_BODY
1700 | CHAN_ITEM
1701 | CHAN_LISTENERZ
1702 | CHAN_MAYBE_LOCAL
1703 | CHAN_NOPAUSE
1704 | CHAN_UI
1705 | CHAN_VOICE
1706 | CHAN_WEAPON
1707 | CHF_DONTMOVE
1708 | CHF_DONTTURN
1709 | CHF_FASTCHASE
1710 | CHF_NIGHTMAREFAST
1711 | CHF_NODIRECTIONTURN
1712 | CHF_NOPLAYACTIVE
1713 | CHF_NOPOSTATTACKTURN
1714 | CHF_NORANDOMTURN
1715 | CHF_RESURRECT
1716 | CHF_STOPIFBLOCKED
1717 | CLOFF_AIM_VERT_NOOFFSET
1718 | CLOFF_ALLOWNULL
1719 | CLOFF_BEYONDTARGET
1720 | CLOFF_CHECKPARTIAL
1721 | CLOFF_FROMBASE
1722 | CLOFF_IGNOREGHOST
1723 | CLOFF_JUMPENEMY
1724 | CLOFF_JUMPFRIEND
1725 | CLOFF_JUMPNONHOSTILE
1726 | CLOFF_JUMPOBJECT
1727 | CLOFF_JUMP_ON_MISS
1728 | CLOFF_MUL_HEIGHT
1729 | CLOFF_MUL_WIDTH
1730 | CLOFF_MUSTBEGHOST
1731 | CLOFF_MUSTBESHOOTABLE
1732 | CLOFF_MUSTBESOLID
1733 | CLOFF_NOAIM
1734 | CLOFF_NOAIM_HORZ
1735 | CLOFF_NOAIM_VERT
1736 | CLOFF_SETMASTER
1737 | CLOFF_SETTARGET
1738 | CLOFF_SETTRACER
1739 | CLOFF_SKIPENEMY
1740 | CLOFF_SKIPFRIEND
1741 | CLOFF_SKIPNONHOSTILE
1742 | CLOFF_SKIPOBJECT
1743 | CLOFF_SKIPOBSTACLES
1744 | CLOFF_SKIPTARGET
1745 | CMF_ABSOLUTEANGLE
1746 | CMF_ABSOLUTEPITCH
1747 | CMF_AIMDIRECTION
1748 | CMF_AIMOFFSET
1749 | CMF_CHECKTARGETDEAD
1750 | CMF_OFFSETPITCH
1751 | CMF_SAVEPITCH
1752 | CMF_TRACKOWNER
1753 | CPF_DAGGER
1754 | CPF_NORANDOMPUFFZ
1755 | CPF_NOTURN
1756 | CPF_PULLIN
1757 | CPF_STEALARMOR
1758 | CPF_USEAMMO
1759 | CPSF_NOFRAME
1760 | CPSF_NOSPRITE
1761 | CPXF_ANCESTOR
1762 | CPXF_CHECKSIGHT
1763 | CPXF_CLOSEST
1764 | CPXF_COUNTDEAD
1765 | CPXF_DEADONLY
1766 | CPXF_EXACT
1767 | CPXF_FARTHEST
1768 | CPXF_LESSOREQUAL
1769 | CPXF_NOZ
1770 | CPXF_SETMASTER
1771 | CPXF_SETONPTR
1772 | CPXF_SETTARGET
1773 | CPXF_SETTRACER
1774 | CVF_RELATIVE
1775 | CVF_REPLACE
1776 | DMSS_AFFECTARMOR
1777 | DMSS_EITHER
1778 | DMSS_EXFILTER
1779 | DMSS_EXSPECIES
1780 | DMSS_FOILBUDDHA
1781 | DMSS_FOILINVUL
1782 | DMSS_INFLICTORDMGTYPE
1783 | DMSS_KILL
1784 | DMSS_NOFACTOR
1785 | DMSS_NOPROTECT
1786 | FAF_BOTTOM
1787 | FAF_MIDDLE
1788 | FAF_NODISTFACTOR
1789 | FAF_TOP
1790 | FBF_EXPLICITANGLE
1791 | FBF_NOFLASH
1792 | FBF_NOPITCH
1793 | FBF_NORANDOM
1794 | FBF_NORANDOMPUFFZ
1795 | FBF_PUFFMASTER
1796 | FBF_PUFFTARGET
1797 | FBF_PUFFTRACER
1798 | FBF_USEAMMO
1799 | FMDF_INTERPOLATE
1800 | FMDF_NOANGLE
1801 | FMDF_NOPITCH
1802 | FPF_AIMATANGLE
1803 | FPF_NOAUTOAIM
1804 | FPF_TRANSFERTRANSLATION
1805 | FTF_CLAMP
1806 | FTF_REMOVE
1807 | GAF_RELATIVE
1808 | GAF_SWITCH
1809 | GFF_NOEXTCHANGE
1810 | GZF_3DRESTRICT
1811 | GZF_ABSOLUTEANG
1812 | GZF_ABSOLUTEPOS
1813 | GZF_CEILING
1814 | GZF_NO3DFLOOR
1815 | GZF_NOPORTALS
1816 | INPUT_BUTTONS
1817 | INPUT_FORWARDMOVE
1818 | INPUT_OLDBUTTONS
1819 | INPUT_PITCH
1820 | INPUT_ROLL
1821 | INPUT_SIDEMOVE
1822 | INPUT_UPMOVE
1823 | INPUT_YAW
1824 | JLOSF_ALLYNOJUMP
1825 | JLOSF_CHECKMASTER
1826 | JLOSF_CHECKTRACER
1827 | JLOSF_CLOSENOFOV
1828 | JLOSF_CLOSENOJUMP
1829 | JLOSF_CLOSENOSIGHT
1830 | JLOSF_COMBATANTONLY
1831 | JLOSF_DEADNOJUMP
1832 | JLOSF_FLIPFOV
1833 | JLOSF_NOAUTOAIM
1834 | JLOSF_NOSIGHT
1835 | JLOSF_PROJECTILE
1836 | JLOSF_TARGETLOS
1837 | KILS_EITHER
1838 | KILS_EXFILTER
1839 | KILS_EXSPECIES
1840 | KILS_FOILBUDDHA
1841 | KILS_FOILINVUL
1842 | KILS_KILLMISSILES
1843 | KILS_NOMONSTERS
1844 | LOF_DONTCHASEGOAL
1845 | LOF_FULLVOLSEESOUND
1846 | LOF_NOJUMP
1847 | LOF_NOSEESOUND
1848 | LOF_NOSIGHTCHECK
1849 | LOF_NOSOUNDCHECK
1850 | MODINPUT_BUTTONS
1851 | MODINPUT_FORWARDMOVE
1852 | MODINPUT_OLDBUTTONS
1853 | MODINPUT_PITCH
1854 | MODINPUT_ROLL
1855 | MODINPUT_SIDEMOVE
1856 | MODINPUT_UPMOVE
1857 | MODINPUT_YAW
1858 | MRF_ADDSTAMINA
1859 | MRF_FAILNOLAUGH
1860 | MRF_FAILNOTELEFRAG
1861 | MRF_FULLHEALTH
1862 | MRF_LOSEACTUALWEAPON
1863 | MRF_NEWTIDBEHAVIOUR
1864 | MRF_TRANSFERTRANSLATION
1865 | MRF_UNDOALWAYS
1866 | MRF_UNDOBYCHAOSDEVICE
1867 | MRF_UNDOBYDEATH
1868 | MRF_UNDOBYDEATHFORCED
1869 | MRF_UNDOBYDEATHSAVES
1870 | MRF_UNDOBYTOMEOFPOWER
1871 | MRF_WHENINVULNERABLE
1872 | MSF_Classic
1873 | MSF_DontHurt
1874 | MSF_Standard
1875 | PAF_AIMFACING
1876 | PAF_NOSKULLATTACK
1877 | PAF_NOTARGET
1878 | PROP_ALLMAP
1879 | PROP_BUDDHA
1880 | PROP_FLIGHT
1881 | PROP_FLY
1882 | PROP_FROZEN
1883 | PROP_INFRARED
1884 | PROP_INSTANTWEAPONSWITCH
1885 | PROP_INVISIBILITY
1886 | PROP_INVULNERABILITY
1887 | PROP_NOTARGET
1888 | PROP_RADIATIONSUIT
1889 | PROP_SPEED
1890 | PROP_STRENGTH
1891 | PROP_TOTALLYFROZEN
1892 | PROP_WEAPONLEVEL2
1893 | PSPF_ADDBOB
1894 | PSPF_ADDWEAPON
1895 | PSPF_CVARFAST
1896 | PSPF_FLIP
1897 | PSPF_POWDOUBLE
1898 | PSP_FLASH
1899 | PSP_WEAPON
1900 | PTROP_NOSAFEGUARDS
1901 | PTROP_UNSAFEMASTER
1902 | PTROP_UNSAFETARGET
1903 | QF_FULLINTENSITY
1904 | QF_MAX
1905 | QF_RELATIVE
1906 | QF_SCALEDOWN
1907 | QF_SCALEUP
1908 | QF_WAVE
1909 | RDSF_BFGDAMAGE
1910 | RGF_CENTERZ
1911 | RGF_CORPSES
1912 | RGF_CUBE
1913 | RGF_EITHER
1914 | RGF_EXFILTER
1915 | RGF_EXPLICITANGLE
1916 | RGF_EXSPECIES
1917 | RGF_FULLBRIGHT
1918 | RGF_GIVESELF
1919 | RGF_INCLUSIVE
1920 | RGF_ITEMS
1921 | RGF_KILLED
1922 | RGF_MISSILES
1923 | RGF_MONSTERS
1924 | RGF_NOMASTER
1925 | RGF_NOPIERCING
1926 | RGF_NORANDOMPUFFZ
1927 | RGF_NOSIGHT
1928 | RGF_NOTARGET
1929 | RGF_NOTRACER
1930 | RGF_OBJECTS
1931 | RGF_PLAYERS
1932 | RGF_SILENT
1933 | RGF_VOODOO
1934 | RMVF_EITHER
1935 | RMVF_EVERYTHING
1936 | RMVF_EXFILTER
1937 | RMVF_EXSPECIES
1938 | RMVF_MISC
1939 | RMVF_MISSILES
1940 | RMVF_NOMONSTERS
1941 | RSF_FOG
1942 | RSF_KEEPTARGET
1943 | RSF_TELEFRAG
1944 | RTF_AFFECTSOURCE
1945 | RTF_NOIMPACTDAMAGE
1946 | RTF_NOTMISSILE
1947 | RTF_THRUSTZ
1948 | SF_NOPULLIN
1949 | SF_NORANDOM
1950 | SF_NOTURN
1951 | SF_NOUSEAMMO
1952 | SF_NOUSEAMMOMISS
1953 | SF_RANDOMLIGHTBOTH
1954 | SF_RANDOMLIGHTHIT
1955 | SF_RANDOMLIGHTMISS
1956 | SF_STEALARMOR
1957 | SMF_CURSPEED
1958 | SMF_LOOK
1959 | SMF_PRECISE
1960 | SPF_FORCECLAMP
1961 | SPF_FULLBRIGHT
1962 | SPF_INTERPOLATE
1963 | SPF_NOTIMEFREEZE
1964 | SPF_RELACCEL
1965 | SPF_RELANG
1966 | SPF_RELATIVE
1967 | SPF_RELPOS
1968 | SPF_RELVEL
1969 | STYLE_Add
1970 | STYLE_AddShaded
1971 | STYLE_AddStencil
1972 | STYLE_Fuzzy
1973 | STYLE_None
1974 | STYLE_Normal
1975 | STYLE_OptFuzzy
1976 | STYLE_Shaded
1977 | STYLE_Shadow
1978 | STYLE_SoulTrans
1979 | STYLE_Stencil
1980 | STYLE_Subtract
1981 | STYLE_Translucent
1982 | STYLE_TranslucentStencil
1983 | SWF_SELECTPRIORITY
1984 | SXF_ABSOLUTEANGLE
1985 | SXF_ABSOLUTEMOMENTUM
1986 | SXF_ABSOLUTEPOSITION
1987 | SXF_ABSOLUTEVELOCITY
1988 | SXF_CLEARCALLERSPECIAL
1989 | SXF_CLEARCALLERTID
1990 | SXF_CLIENTSIDE
1991 | SXF_ISMASTER
1992 | SXF_ISTARGET
1993 | SXF_ISTRACER
1994 | SXF_MULTIPLYSPEED
1995 | SXF_NOCHECKPOSITION
1996 | SXF_NOPOINTERS
1997 | SXF_ORIGINATOR
1998 | SXF_SETMASTER
1999 | SXF_SETTARGET
2000 | SXF_SETTRACER
2001 | SXF_TELEFRAG
2002 | SXF_TRANSFERALPHA
2003 | SXF_TRANSFERAMBUSHFLAG
2004 | SXF_TRANSFERPITCH
2005 | SXF_TRANSFERPOINTERS
2006 | SXF_TRANSFERRENDERSTYLE
2007 | SXF_TRANSFERROLL
2008 | SXF_TRANSFERSCALE
2009 | SXF_TRANSFERSPECIAL
2010 | SXF_TRANSFERSPRITEFRAME
2011 | SXF_TRANSFERSTENCILCOL
2012 | SXF_TRANSFERTRANSLATION
2013 | SXF_USEBLOODCOLOR
2014 | TF_FORCED
2015 | TF_KEEPANGLE
2016 | TF_KEEPORIENTATION
2017 | TF_KEEPVELOCITY
2018 | TF_NODESTFOG
2019 | TF_NOFOG
2020 | TF_NOJUMP
2021 | TF_NOSRCFOG
2022 | TF_OVERRIDE
2023 | TF_RANDOMDECIDE
2024 | TF_SENSITIVEZ
2025 | TF_TELEFRAG
2026 | TF_USEACTORFOG
2027 | TF_USESPOTZ
2028 | THINGSPEC_Activate
2029 | THINGSPEC_ClearSpecial
2030 | THINGSPEC_Deactivate
2031 | THINGSPEC_Default
2032 | THINGSPEC_MissileTrigger
2033 | THINGSPEC_MonsterTrigger
2034 | THINGSPEC_NoDeathSpecial
2035 | THINGSPEC_Switch
2036 | THINGSPEC_ThingActs
2037 | THINGSPEC_ThingTargets
2038 | THINGSPEC_TriggerActs
2039 | THINGSPEC_TriggerTargets
2040 | TIF_NOTAKEINFINITE
2041 | VAF_DMGTYPEAPPLYTODIRECT
2042 | VRF_NOANGLE
2043 | VRF_NOANGLEEND
2044 | VRF_NOANGLESTART
2045 | VRF_NOPITCH
2046 | VRF_NOPITCHEND
2047 | VRF_NOPITCHSTART
2048 | WAF_NORANDOM
2049 | WAF_USEPUFF
2050 | WARPF_ABSOLUTEANGLE
2051 | WARPF_ABSOLUTEOFFSET
2052 | WARPF_ABSOLUTEPOSITION
2053 | WARPF_BOB
2054 | WARPF_COPYINTERPOLATION
2055 | WARPF_COPYPITCH
2056 | WARPF_COPYVELOCITY
2057 | WARPF_INTERPOLATE
2058 | WARPF_MOVEPTR
2059 | WARPF_NOCHECKPOSITION
2060 | WARPF_STOP
2061 | WARPF_TESTONLY
2062 | WARPF_TOFLOOR
2063 | WARPF_USECALLERANGLE
2064 | WARPF_USETID
2065 | WARPF_WARPINTERPOLATION
2066 | WOF_ADD
2067 | WOF_KEEPX
2068 | WOF_KEEPY
2069 | WRF_ALLOWRELOAD
2070 | WRF_ALLOWUSER1
2071 | WRF_ALLOWUSER2
2072 | WRF_ALLOWUSER3
2073 | WRF_ALLOWUSER4
2074 | WRF_ALLOWZOOM
2075 | WRF_DISABLESWITCH
2076 | WRF_NOBOB
2077 | WRF_NOFIRE
2078 | WRF_NOPRIMARY
2079 | WRF_NOSECONDARY
2080 | WRF_NOSWITCH
2081 | XF_EXPLICITDAMAGETYPE
2082 | XF_HURTSOURCE
2083 | XF_NOTMISSILE
2084 | ZOOM_INSTANT
2085 | ZOOM_NOSCALETURNING
2086 |
--------------------------------------------------------------------------------
/configs/textpad/mapinfo.syn:
--------------------------------------------------------------------------------
1 | ; TextPad syntax definitions for MAPINFO
2 |
3 | C=1
4 |
5 | [Syntax]
6 | Namespace1 = 6
7 | IgnoreCase = Yes
8 | KeyWordLength =
9 | BracketChars = {[()]}
10 | OperatorChars = -+*/<>!~%^&|=?@
11 | PreprocStart = #
12 | SyntaxStart =
13 | SyntaxEnd =
14 | HexPrefix = 0x
15 | CommentStart = /*
16 | CommentEnd = */
17 | CommentStartAlt =
18 | CommentEndAlt =
19 | SingleComment = //
20 | SingleCommentCol =
21 | SingleCommentAlt =
22 | SingleCommentColAlt =
23 | SingleCommentEsc =
24 | StringsSpanLines = Yes
25 | StringStart = "
26 | StringEnd = "
27 | StringAlt =
28 | StringEsc = \
29 | CharStart = '
30 | CharEnd = '
31 | CharEsc = \
32 |
33 | [Preprocessor keywords]
34 | region
35 | endregion
36 |
37 | [Keywords 1]
38 | adddefaultmap
39 | automap
40 | automap_overlay
41 | clearepisodes
42 | clearskills
43 | cluster
44 | clusterdef
45 | conversationids
46 | damagetype
47 | defaultmap
48 | doomednums
49 | episode
50 | gamedefaults
51 | gameinfo
52 | include
53 | intermission
54 | map
55 | skill
56 | spawnnums
57 |
58 |
59 | lookup
60 |
61 |
62 | teaser
63 |
64 |
65 | baby
66 | easy
67 | hard
68 | nightmare
69 | normal
70 |
71 |
72 | DoomBorder
73 | HereticBorder
74 | StrifeBorder
75 |
76 |
77 | cast
78 | fader
79 | gototitle
80 | image
81 | link
82 | scroller
83 | textscreen
84 | wiper
85 |
86 |
87 | down
88 | left
89 | right
90 | up
91 |
92 |
93 | fadein
94 | fadeout
95 |
96 |
97 | burn
98 | crossfade
99 | default
100 | melt
101 |
102 |
103 | false
104 | true
105 |
106 | [Keywords 2]
107 |
108 | [Keywords 3]
109 | clear
110 | delete
111 | fps
112 | function
113 | sound
114 | soundid
115 | video
116 |
117 |
118 | activateowndeathspecials
119 | additive_scrollers
120 | aircontrol
121 | airsupply
122 | allowcrouch
123 | allowfreelook
124 | allowjump
125 | allowmonstertelefrags
126 | allowrespawn
127 | attenuatelights
128 | author
129 | autosequences
130 | avoidmelee
131 | baronspecial
132 | bordertexture
133 | brightfog
134 | cdid
135 | cdtrack
136 | cd_end1_track
137 | cd_end2_track
138 | cd_end3_track
139 | cd_intermission_track
140 | cd_start_track
141 | cd_title_track
142 | checkswitchrange
143 | clipmidtextures
144 | cluster
145 | colormap
146 | compat_anybossdeath
147 | compat_avoidhazards
148 | compat_badangles
149 | compat_boomscroll
150 | compat_checkswitchrange
151 | compat_corpsegibs
152 | compat_crossdropoff
153 | compat_dehhealth
154 | compat_dropoff
155 | compat_explode1
156 | compat_explode2
157 | compat_floormove
158 | compat_invisibility
159 | compat_light
160 | compat_limitpain
161 | compat_maskedmidtex
162 | compat_mbfmonstermove
163 | compat_minotaur
164 | compat_missileclip
165 | compat_multiexit
166 | compat_mushroom
167 | compat_noblockfriends
168 | compat_nodoorlight
169 | compat_nombf21
170 | compat_nopassover
171 | compat_notossdrops
172 | compat_pointonline
173 | compat_polyobj
174 | compat_pushwindow
175 | compat_railing
176 | compat_ravenscroll
177 | compat_scriptwait
178 | compat_sectorsounds
179 | compat_shorttex
180 | compat_silent_instant_floors
181 | compat_soundcutoff
182 | compat_soundtarget
183 | compat_spritesort
184 | compat_stairs
185 | compat_stayonlift
186 | compat_teleport
187 | compat_trace
188 | compat_useblocking
189 | compat_vileghosts
190 | compat_voodoozombies
191 | cvar_redirect
192 | cyberdemonspecial
193 | deathsequence
194 | defaultenvironment
195 | disableshadowmap
196 | disableskyboxao
197 | doublesky
198 | dsparilspecial
199 | e1m8special
200 | e2m8special
201 | e3m8special
202 | e4m6special
203 | e4m8special
204 | edata
205 | enableshadowmap
206 | enableskyboxao
207 | endofgame
208 | enterpic
209 | evenlighting
210 | eventhandlers
211 | exitpic
212 | exittext
213 | f1
214 | fade
215 | fadetable
216 | fallingdamage
217 | filterstarts
218 | fogdensity
219 | forcefakecontrast
220 | forcefallingdamage
221 | forcenoskystretch
222 | forceworldpanning
223 | forgetstate
224 | fs_nocheckposition
225 | gravity
226 | grinding_polyobj
227 | hazardcolor
228 | hazardflash
229 | horizwallshade
230 | infiniteflightpowerup
231 | intermission
232 | intermusic
233 | interpic
234 | intro
235 | ironlichspecial
236 | keepfullinventory
237 | killeractivatesdeathspecials
238 | laxmonsteractivation
239 | levelnum
240 | lightadditivesurfaces
241 | lightblendmode
242 | lightmode
243 | lightning
244 | lightningsound
245 | loadacs
246 | map07special
247 | mapbackground
248 | mapintermusic
249 | minotaurspecial
250 | missilesactivateimpactlines
251 | missileshootersactivateimpactlines
252 | monsterfallingdamage
253 | music
254 | needclustertext
255 | next
256 | noallies
257 | noautosavehint
258 | noautosequences
259 | nocheckswitchrange
260 | noclustertext
261 | nocoloredspritelighting
262 | nocrouch
263 | nofallingdamage
264 | nofreelook
265 | nogravity
266 | noinfighting
267 | noinfiniteflightpowerup
268 | nointermission
269 | noinventorybar
270 | nojump
271 | nolightfade
272 | nomonsterfallingdamage
273 | nopassover
274 | normalinfighting
275 | nostatistics
276 | notexturefill
277 | no_grinding_polyobj
278 | oldfallingdamage
279 | outro
280 | outsidefog
281 | outsidefogdensity
282 | par
283 | partime
284 | passover
285 | pausemusicinmenus
286 | pixelratio
287 | precacheclasses
288 | precachesounds
289 | precachetextures
290 | propermonsterfallingdamage
291 | randomplayerstarts
292 | redirect
293 | rememberstate
294 | resethealth
295 | resetinventory
296 | resetitems
297 | secret
298 | secretnext
299 | sky1
300 | sky2
301 | skybox
302 | skyfog
303 | skyrotate
304 | skyrotate2
305 | skystretch
306 | slideshow
307 | smoothlighting
308 | sndinfo
309 | sndseq
310 | soundinfo
311 | spawnwithweaponraised
312 | specialaction
313 | specialaction_exitlevel
314 | specialaction_killmonsters
315 | specialaction_lowerfloor
316 | specialaction_lowerfloortohighest
317 | specialaction_opendoor
318 | spidermastermindspecial
319 | strictmonsteractivation
320 | strifefallingdamage
321 | sucktime
322 | teamdamage
323 | teamplayoff
324 | teamplayon
325 | textflat
326 | textmusic
327 | textpic
328 | titlepatch
329 | totalinfighting
330 | translator
331 | unfreezesingleplayerconversations
332 | useplayerstartz
333 | vertwallshade
334 | warptrans
335 | wrapmidtextures
336 |
337 |
338 | allowintermission
339 | entertext
340 | entertextislump
341 | exittextislump
342 | flat
343 | gameover
344 | hub
345 | name
346 | pic
347 |
348 |
349 | extended
350 | key
351 | noskillmenu
352 | optional
353 | picname
354 | remove
355 |
356 |
357 | acsreturn
358 | aggressiveness
359 | ammofactor
360 | armorfactor
361 | autousehealth
362 | damagefactor
363 | defaultskill
364 | disablecheats
365 | doubleammofactor
366 | dropammofactor
367 | easybossbrain
368 | easykey
369 | fastmonsters
370 | friendlyhealth
371 | healthfactor
372 | instantreaction
373 | kickbackfactor
374 | monsterhealth
375 | mustconfirm
376 | nomenu
377 | nopain
378 | playerclassname
379 | playerrespawn
380 | replaceactor
381 | respawnlimit
382 | respawntime
383 | slowmonsters
384 | spawnfilter
385 | spawnmulti
386 | textcolor
387 |
388 |
389 | addcreditpage
390 | adddialogues
391 | addeventhandlers
392 | addinfopage
393 | addplayerclasses
394 | addquitmessages
395 | advisorytime
396 | althudclass
397 | armoricons
398 | backpacktype
399 | bluramount
400 | border
401 | borderflat
402 | chatsound
403 | cheatkey
404 | correctprintbold
405 | creditpage
406 | cursorpic
407 | defaultbloodcolor
408 | defaultbloodparticlecolor
409 | defaultconversationmenuclass
410 | defaultdropstyle
411 | defaultendsequence
412 | defaultrespawntime
413 | definventorymaxamount
414 | defkickback
415 | dialogue
416 | dimamount
417 | dimcolor
418 | dontcrunchcorpses
419 | drawreadthis
420 | endoom
421 | finaleflat
422 | finalemusic
423 | finalepage
424 | forcekillscripts
425 | forcenogfxsubstitution
426 | forcetextinmenus
427 | fullscreenautoaspect
428 | gibfactor
429 | helpmenuclass
430 | hidepartimes
431 | infopage
432 | intermissioncounter
433 | intermissionmusic
434 | maparrow
435 | menubackbutton
436 | menudelegateclass
437 | menufontcolor_action
438 | menufontcolor_header
439 | menufontcolor_highlight
440 | menufontcolor_label
441 | menufontcolor_selection
442 | menufontcolor_title
443 | menufontcolor_value
444 | menusliderbackcolor
445 | menuslidercolor
446 | messageboxclass
447 | nightmarefast
448 | noloopfinalemusic
449 | nomergepickupmsg
450 | norandomplayerclass
451 | normforwardmove
452 | normsidemove
453 | pagetime
454 | pausesign
455 | pickupcolor
456 | playerclasses
457 | quitmessages
458 | quitsound
459 | skyflatname
460 | statscreen_authorfont
461 | statscreen_contentfont
462 | statscreen_coop
463 | statscreen_dm
464 | statscreen_enteringfont
465 | statscreen_finishedfont
466 | statscreen_mapnamefont
467 | statscreen_single
468 | statusbar
469 | statusbarclass
470 | swapmenu
471 | telefogheight
472 | textscreenx
473 | textscreeny
474 | titlemusic
475 | titlepage
476 | titletime
477 | weaponslot
478 |
479 |
480 | background
481 | cdmusic
482 | draw
483 | drawconditional
484 | subtitle
485 | time
486 |
487 |
488 | background2
489 | initialdelay
490 | scrolldirection
491 | scrolltime
492 |
493 |
494 | attacksound
495 | castclass
496 | castname
497 |
498 |
499 | fadetype
500 |
501 |
502 | wipetype
503 |
504 |
505 | position
506 | text
507 | textdelay
508 | textlump
509 | textspeed
510 |
511 |
512 | noskillflags
513 |
514 |
515 | factor
516 | noarmor
517 | obituary
518 | replacefactor
519 |
520 |
521 | almostbackgroundcolor
522 | base
523 | ceilingdiffwallcolor
524 | extrafloorwallcolor
525 | floordiffwallcolor
526 | gridcolor
527 | interteleportcolor
528 | intrateleportcolor
529 | lockedcolor
530 | notseencolor
531 | portalcolor
532 | secretsectorcolor
533 | secretwallcolor
534 | showlocks
535 | specialwallcolor
536 | thingcolor
537 | thingcolor_countitem
538 | thingcolor_friend
539 | thingcolor_item
540 | thingcolor_monster
541 | thingcolor_nocountmonster
542 | twosidedwallcolor
543 | unexploredsecretcolor
544 | wallcolor
545 | xhaircolor
546 | yourcolor
547 |
548 | [Keywords 4]
549 | ACS_Execute
550 | ACS_ExecuteAlways
551 | ACS_ExecuteWithResult
552 | ACS_LockedExecute
553 | ACS_LockedExecuteDoor
554 | ACS_Suspend
555 | ACS_Terminate
556 | Autosave
557 | Ceiling_CrushAndRaise
558 | Ceiling_CrushAndRaiseA
559 | Ceiling_CrushAndRaiseDist
560 | Ceiling_CrushAndRaiseSilentA
561 | Ceiling_CrushAndRaiseSilentDist
562 | Ceiling_CrushRaiseAndStay
563 | Ceiling_CrushRaiseAndStayA
564 | Ceiling_CrushRaiseAndStaySilA
565 | Ceiling_CrushStop
566 | Ceiling_LowerAndCrush
567 | Ceiling_LowerAndCrushDist
568 | Ceiling_LowerByTexture
569 | Ceiling_LowerByValue
570 | Ceiling_LowerByValueTimes8
571 | Ceiling_LowerInstant
572 | Ceiling_LowerToFloor
573 | Ceiling_LowerToHighestFloor
574 | Ceiling_LowerToLowest
575 | Ceiling_LowerToNearest
576 | Ceiling_MoveToValue
577 | Ceiling_MoveToValueAndCrush
578 | Ceiling_MoveToValueTimes8
579 | Ceiling_RaiseByTexture
580 | Ceiling_RaiseByValue
581 | Ceiling_RaiseByValueTimes8
582 | Ceiling_RaiseInstant
583 | Ceiling_RaiseToHighest
584 | Ceiling_RaiseToHighestFloor
585 | Ceiling_RaiseToLowest
586 | Ceiling_RaiseToNearest
587 | Ceiling_Stop
588 | Ceiling_ToFloorInstant
589 | Ceiling_ToHighestInstant
590 | Ceiling_Waggle
591 | ChangeCamera
592 | ChangeSkill
593 | ClearForceField
594 | DamageThing
595 | Door_Animated
596 | Door_AnimatedClose
597 | Door_Close
598 | Door_CloseWaitOpen
599 | Door_LockedRaise
600 | Door_Open
601 | Door_Raise
602 | Door_WaitClose
603 | Door_WaitRaise
604 | Elevator_LowerToNearest
605 | Elevator_MoveToFloor
606 | Elevator_RaiseToNearest
607 | Exit_Normal
608 | Exit_Secret
609 | FloorAndCeiling_LowerByValue
610 | FloorAndCeiling_LowerRaise
611 | FloorAndCeiling_RaiseByValue
612 | Floor_CrushStop
613 | Floor_Donut
614 | Floor_LowerByTexture
615 | Floor_LowerByValue
616 | Floor_LowerByValueTimes8
617 | Floor_LowerInstant
618 | Floor_LowerToHighest
619 | Floor_LowerToHighestEE
620 | Floor_LowerToLowest
621 | Floor_LowerToLowestCeiling
622 | Floor_LowerToLowestTxTy
623 | Floor_LowerToNearest
624 | Floor_MoveToValue
625 | Floor_MoveToValueAndCrush
626 | Floor_MoveToValueTimes8
627 | Floor_RaiseAndCrush
628 | Floor_RaiseAndCrushDoom
629 | Floor_RaiseByTexture
630 | Floor_RaiseByValue
631 | Floor_RaiseByValueTimes8
632 | Floor_RaiseByValueTxTy
633 | Floor_RaiseInstant
634 | Floor_RaiseToCeiling
635 | Floor_RaiseToHighest
636 | Floor_RaiseToLowest
637 | Floor_RaiseToLowestCeiling
638 | Floor_RaiseToNearest
639 | Floor_Stop
640 | Floor_ToCeilingInstant
641 | Floor_TransferNumeric
642 | Floor_TransferTrigger
643 | Floor_Waggle
644 | ForceField
645 | FS_Execute
646 | Generic_Ceiling
647 | Generic_Crusher
648 | Generic_Crusher2
649 | Generic_CrusherDist
650 | Generic_Door
651 | Generic_Floor
652 | Generic_Lift
653 | Generic_Stairs
654 | GlassBreak
655 | HealThing
656 | Light_ChangeToValue
657 | Light_Fade
658 | Light_Flicker
659 | Light_ForceLightning
660 | Light_Glow
661 | Light_LowerByValue
662 | Light_MaxNeighbor
663 | Light_MinNeighbor
664 | Light_RaiseByValue
665 | Light_Stop
666 | Light_Strobe
667 | Light_StrobeDoom
668 | Line_AlignCeiling
669 | Line_AlignFloor
670 | Line_SetAutomapFlags
671 | Line_SetAutomapStyle
672 | Line_SetBlocking
673 | Line_SetHealth
674 | Line_SetPortalTarget
675 | Line_SetTextureOffset
676 | Line_SetTextureScale
677 | NoiseAlert
678 | Pillar_Build
679 | Pillar_BuildAndCrush
680 | Pillar_Open
681 | Plat_DownByValue
682 | Plat_DownWaitUpStay
683 | Plat_DownWaitUpStayLip
684 | Plat_PerpetualRaise
685 | Plat_PerpetualRaiseLip
686 | Plat_RaiseAndStayTx0
687 | Plat_Stop
688 | Plat_ToggleCeiling
689 | Plat_UpByValue
690 | Plat_UpByValueStayTx
691 | Plat_UpNearestWaitDownStay
692 | Plat_UpWaitDownStay
693 | Player_GiveItem
694 | Player_RemoveItem
695 | Player_SetTeam
696 | Polyobj_DoorSlide
697 | Polyobj_DoorSwing
698 | Polyobj_Move
699 | Polyobj_MoveTimes8
700 | Polyobj_MoveTo
701 | Polyobj_MoveToSpot
702 | Polyobj_OR_Move
703 | Polyobj_OR_MoveTimes8
704 | Polyobj_OR_MoveTo
705 | Polyobj_OR_MoveToSpot
706 | Polyobj_OR_RotateLeft
707 | Polyobj_OR_RotateRight
708 | Polyobj_RotateLeft
709 | Polyobj_RotateRight
710 | Polyobj_Stop
711 | Polyobj_StopSound
712 | Radius_Quake
713 | Scroll_Ceiling
714 | Scroll_Floor
715 | Scroll_Texture_Both
716 | Scroll_Wall
717 | Sector_ChangeFlags
718 | Sector_ChangeSound
719 | Sector_SetCeilingGlow
720 | Sector_SetCeilingPanning
721 | Sector_SetCeilingScale
722 | Sector_SetCeilingScale2
723 | Sector_SetColor
724 | Sector_SetCurrent
725 | Sector_SetDamage
726 | Sector_SetFade
727 | Sector_SetFloorGlow
728 | Sector_SetFloorPanning
729 | Sector_SetFloorScale
730 | Sector_SetFloorScale2
731 | Sector_SetFriction
732 | Sector_SetGravity
733 | Sector_SetHealth
734 | Sector_SetLink
735 | Sector_SetPlaneReflection
736 | Sector_SetRotation
737 | Sector_SetTranslucent
738 | Sector_SetWind
739 | SendToCommunicator
740 | SetGlobalFogParameter
741 | SetPlayerProperty
742 | Stairs_BuildDown
743 | Stairs_BuildDownDoom
744 | Stairs_BuildDownDoomSync
745 | Stairs_BuildDownSync
746 | Stairs_BuildUp
747 | Stairs_BuildUpDoom
748 | Stairs_BuildUpDoomCrush
749 | Stairs_BuildUpDoomSync
750 | Stairs_BuildUpSync
751 | StartConversation
752 | Team_GivePoints
753 | Team_Score
754 | Teleport
755 | TeleportGroup
756 | TeleportInSector
757 | TeleportOther
758 | TeleportSpecial
759 | Teleport_EndGame
760 | Teleport_Line
761 | Teleport_NewMap
762 | Teleport_NoFog
763 | Teleport_NoStop
764 | Teleport_ZombieChanger
765 | Thing_Activate
766 | Thing_ChangeTID
767 | Thing_Damage
768 | Thing_Deactivate
769 | Thing_Destroy
770 | Thing_Hate
771 | Thing_Move
772 | Thing_Projectile
773 | Thing_ProjectileAimed
774 | Thing_ProjectileGravity
775 | Thing_ProjectileIntercept
776 | Thing_Raise
777 | Thing_Remove
778 | Thing_SetConversation
779 | Thing_SetGoal
780 | Thing_SetSpecial
781 | Thing_SetTranslation
782 | Thing_Spawn
783 | Thing_SpawnFacing
784 | Thing_SpawnNoFog
785 | Thing_Stop
786 | ThrustThing
787 | ThrustThingZ
788 | TranslucentLine
789 | UsePuzzleItem
790 |
--------------------------------------------------------------------------------