└── configs ├── notepadpp ├── acs_dk.xml ├── acs_lt.xml ├── decorate_dk.xml ├── decorate_lt.xml ├── mapinfo_dk.xml ├── mapinfo_lt.xml ├── zscript_dk.xml └── zscript_lt.xml └── textpad ├── acs.syn ├── decorate.syn ├── mapinfo.syn └── zscript.syn /configs/notepadpp/acs_dk.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 00// 01 02 03/* 04*/ 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | = + - * / % & | ^ ~ < > ! [ ] ( ) ; : , ? . 17 | 18 | { 19 | 20 | } 21 | #region 22 | 23 | #endregion 24 | 25 | 26 | 27 | 28 | 29 | 30 | bluereturn 31 | break 32 | case 33 | clientside 34 | const 35 | continue 36 | death 37 | default 38 | disconnect 39 | do 40 | else 41 | enter 42 | for 43 | function 44 | global 45 | if 46 | kill 47 | lightning 48 | net 49 | open 50 | pickup 51 | redreturn 52 | reopen 53 | respawn 54 | restart 55 | return 56 | script 57 | special 58 | static 59 | suspend 60 | switch 61 | terminate 62 | unloading 63 | until 64 | void 65 | while 66 | whitereturn 67 | world 68 | 69 | 70 | begin 71 | block_scope 72 | define 73 | end 74 | enum 75 | event 76 | goto 77 | local 78 | module 79 | more 80 | opt 81 | raw 82 | restore 83 | save 84 | sizeof 85 | state 86 | struct 87 | 88 | 89 | bool 90 | int 91 | str 92 | 93 | 94 | char 95 | fixed 96 | fixed_literal 97 | fixed_type 98 | float 99 | 100 | 101 | 102 | ACS_Execute 103 | ACS_ExecuteAlways 104 | ACS_ExecuteWithResult 105 | ACS_LockedExecute 106 | ACS_LockedExecuteDoor 107 | ACS_Suspend 108 | ACS_Terminate 109 | Autosave 110 | Ceiling_CrushAndRaise 111 | Ceiling_CrushAndRaiseA 112 | Ceiling_CrushAndRaiseDist 113 | Ceiling_CrushAndRaiseSilentA 114 | Ceiling_CrushAndRaiseSilentDist 115 | Ceiling_CrushRaiseAndStay 116 | Ceiling_CrushRaiseAndStayA 117 | Ceiling_CrushRaiseAndStaySilA 118 | Ceiling_CrushStop 119 | Ceiling_LowerAndCrush 120 | Ceiling_LowerAndCrushDist 121 | Ceiling_LowerByTexture 122 | Ceiling_LowerByValue 123 | Ceiling_LowerByValueTimes8 124 | Ceiling_LowerInstant 125 | Ceiling_LowerToFloor 126 | Ceiling_LowerToHighestFloor 127 | Ceiling_LowerToLowest 128 | Ceiling_LowerToNearest 129 | Ceiling_MoveToValue 130 | Ceiling_MoveToValueAndCrush 131 | Ceiling_MoveToValueTimes8 132 | Ceiling_RaiseByTexture 133 | Ceiling_RaiseByValue 134 | Ceiling_RaiseByValueTimes8 135 | Ceiling_RaiseInstant 136 | Ceiling_RaiseToHighest 137 | Ceiling_RaiseToHighestFloor 138 | Ceiling_RaiseToLowest 139 | Ceiling_RaiseToNearest 140 | Ceiling_Stop 141 | Ceiling_ToFloorInstant 142 | Ceiling_ToHighestInstant 143 | Ceiling_Waggle 144 | ChangeCamera 145 | ChangeSkill 146 | ClearForceField 147 | DamageThing 148 | Door_Animated 149 | Door_AnimatedClose 150 | Door_Close 151 | Door_CloseWaitOpen 152 | Door_LockedRaise 153 | Door_Open 154 | Door_Raise 155 | Door_WaitClose 156 | Door_WaitRaise 157 | Elevator_LowerToNearest 158 | Elevator_MoveToFloor 159 | Elevator_RaiseToNearest 160 | Exit_Normal 161 | Exit_Secret 162 | FloorAndCeiling_LowerByValue 163 | FloorAndCeiling_LowerRaise 164 | FloorAndCeiling_RaiseByValue 165 | Floor_CrushStop 166 | Floor_Donut 167 | Floor_LowerByTexture 168 | Floor_LowerByValue 169 | Floor_LowerByValueTimes8 170 | Floor_LowerInstant 171 | Floor_LowerToHighest 172 | Floor_LowerToHighestEE 173 | Floor_LowerToLowest 174 | Floor_LowerToLowestCeiling 175 | Floor_LowerToLowestTxTy 176 | Floor_LowerToNearest 177 | Floor_MoveToValue 178 | Floor_MoveToValueAndCrush 179 | Floor_MoveToValueTimes8 180 | Floor_RaiseAndCrush 181 | Floor_RaiseAndCrushDoom 182 | Floor_RaiseByTexture 183 | Floor_RaiseByValue 184 | Floor_RaiseByValueTimes8 185 | Floor_RaiseByValueTxTy 186 | Floor_RaiseInstant 187 | Floor_RaiseToCeiling 188 | Floor_RaiseToHighest 189 | Floor_RaiseToLowest 190 | Floor_RaiseToLowestCeiling 191 | Floor_RaiseToNearest 192 | Floor_Stop 193 | Floor_ToCeilingInstant 194 | Floor_TransferNumeric 195 | Floor_TransferTrigger 196 | Floor_Waggle 197 | ForceField 198 | FS_Execute 199 | Generic_Ceiling 200 | Generic_Crusher 201 | Generic_Crusher2 202 | Generic_CrusherDist 203 | Generic_Door 204 | Generic_Floor 205 | Generic_Lift 206 | Generic_Stairs 207 | GlassBreak 208 | HealThing 209 | Light_ChangeToValue 210 | Light_Fade 211 | Light_Flicker 212 | Light_ForceLightning 213 | Light_Glow 214 | Light_LowerByValue 215 | Light_MaxNeighbor 216 | Light_MinNeighbor 217 | Light_RaiseByValue 218 | Light_Stop 219 | Light_Strobe 220 | Light_StrobeDoom 221 | Line_AlignCeiling 222 | Line_AlignFloor 223 | Line_SetAutomapFlags 224 | Line_SetAutomapStyle 225 | Line_SetBlocking 226 | Line_SetHealth 227 | Line_SetPortalTarget 228 | Line_SetTextureOffset 229 | Line_SetTextureScale 230 | NoiseAlert 231 | Pillar_Build 232 | Pillar_BuildAndCrush 233 | Pillar_Open 234 | Plat_DownByValue 235 | Plat_DownWaitUpStay 236 | Plat_DownWaitUpStayLip 237 | Plat_PerpetualRaise 238 | Plat_PerpetualRaiseLip 239 | Plat_RaiseAndStayTx0 240 | Plat_Stop 241 | Plat_ToggleCeiling 242 | Plat_UpByValue 243 | Plat_UpByValueStayTx 244 | Plat_UpNearestWaitDownStay 245 | Plat_UpWaitDownStay 246 | Player_GiveItem 247 | Player_RemoveItem 248 | Player_SetTeam 249 | Polyobj_DoorSlide 250 | Polyobj_DoorSwing 251 | Polyobj_Move 252 | Polyobj_MoveTimes8 253 | Polyobj_MoveTo 254 | Polyobj_MoveToSpot 255 | Polyobj_OR_Move 256 | Polyobj_OR_MoveTimes8 257 | Polyobj_OR_MoveTo 258 | Polyobj_OR_MoveToSpot 259 | Polyobj_OR_RotateLeft 260 | Polyobj_OR_RotateRight 261 | Polyobj_RotateLeft 262 | Polyobj_RotateRight 263 | Polyobj_Stop 264 | Polyobj_StopSound 265 | Radius_Quake 266 | Scroll_Ceiling 267 | Scroll_Floor 268 | Scroll_Texture_Both 269 | Scroll_Wall 270 | Sector_ChangeFlags 271 | Sector_ChangeSound 272 | Sector_SetCeilingGlow 273 | Sector_SetCeilingPanning 274 | Sector_SetCeilingScale 275 | Sector_SetCeilingScale2 276 | Sector_SetColor 277 | Sector_SetCurrent 278 | Sector_SetDamage 279 | Sector_SetFade 280 | Sector_SetFloorGlow 281 | Sector_SetFloorPanning 282 | Sector_SetFloorScale 283 | Sector_SetFloorScale2 284 | Sector_SetFriction 285 | Sector_SetGravity 286 | Sector_SetHealth 287 | Sector_SetLink 288 | Sector_SetPlaneReflection 289 | Sector_SetRotation 290 | Sector_SetTranslucent 291 | Sector_SetWind 292 | SendToCommunicator 293 | SetGlobalFogParameter 294 | SetPlayerProperty 295 | Stairs_BuildDown 296 | Stairs_BuildDownDoom 297 | Stairs_BuildDownDoomSync 298 | Stairs_BuildDownSync 299 | Stairs_BuildUp 300 | Stairs_BuildUpDoom 301 | Stairs_BuildUpDoomCrush 302 | Stairs_BuildUpDoomSync 303 | Stairs_BuildUpSync 304 | StartConversation 305 | Team_GivePoints 306 | Team_Score 307 | Teleport 308 | TeleportGroup 309 | TeleportInSector 310 | TeleportOther 311 | Teleport_EndGame 312 | Teleport_Line 313 | Teleport_NewMap 314 | Teleport_NoFog 315 | Teleport_NoStop 316 | Teleport_ZombieChanger 317 | Thing_Activate 318 | Thing_ChangeTID 319 | Thing_Damage 320 | Thing_Deactivate 321 | Thing_Destroy 322 | Thing_Hate 323 | Thing_Move 324 | Thing_Projectile 325 | Thing_ProjectileAimed 326 | Thing_ProjectileGravity 327 | Thing_ProjectileIntercept 328 | Thing_Raise 329 | Thing_Remove 330 | Thing_SetConversation 331 | Thing_SetGoal 332 | Thing_SetSpecial 333 | Thing_SetTranslation 334 | Thing_Spawn 335 | Thing_SpawnFacing 336 | Thing_SpawnNoFog 337 | Thing_Stop 338 | ThrustThing 339 | ThrustThingZ 340 | TranslucentLine 341 | UsePuzzleItem 342 | 343 | ACS_ExecuteWait 344 | ACS_NamedExecute 345 | ACS_NamedExecuteAlways 346 | ACS_NamedExecuteWait 347 | ACS_NamedExecuteWithResult 348 | ACS_NamedLockedExecute 349 | ACS_NamedLockedExecuteDoor 350 | ACS_NamedSuspend 351 | ACS_NamedTerminate 352 | ActivatorSound 353 | ActivatorTID 354 | AmbientSound 355 | AnnouncerSound 356 | BeginDBTransaction 357 | BlueCount 358 | BlueScore 359 | BlueTeamCount 360 | BlueTeamScore 361 | CancelFade 362 | CanRaiseActor 363 | Ceil 364 | ChangeActorAngle 365 | ChangeActorPitch 366 | ChangeActorRoll 367 | ChangeCeiling 368 | ChangeFloor 369 | ChangeLevel 370 | ChangeSky 371 | CheckActorCeilingTexture 372 | CheckActorClass 373 | CheckActorFloorTexture 374 | CheckActorInventory 375 | CheckActorProperty 376 | CheckActorState 377 | CheckClass 378 | CheckFlag 379 | CheckFont 380 | CheckInventory 381 | CheckPlayerCamera 382 | CheckProximity 383 | CheckSight 384 | CheckWeapon 385 | ClassifyActor 386 | ClearActorInventory 387 | ClearInventory 388 | ClearLineSpecial 389 | ConsoleCommand 390 | ConsolePlayerNumber 391 | Cos 392 | CountDBResults 393 | CreateTranslation 394 | DamageActor 395 | Delay 396 | DropInventory 397 | DropItem 398 | EndDBTransaction 399 | FadeRange 400 | FadeTo 401 | FixedDiv 402 | FixedMul 403 | FixedSqrt 404 | Floor 405 | FreeDBResults 406 | GameSkill 407 | GameType 408 | GetActorAngle 409 | GetActorCeilingZ 410 | GetActorClass 411 | GetActorFloorTerrain 412 | GetActorFloorTexture 413 | GetActorFloorZ 414 | GetActorLightLevel 415 | GetActorPitch 416 | GetActorPowerupTics 417 | GetActorProperty 418 | GetActorRoll 419 | GetActorVelX 420 | GetActorVelY 421 | GetActorVelZ 422 | GetActorViewHeight 423 | GetActorX 424 | GetActorY 425 | GetActorZ 426 | GetAirSupply 427 | GetAmmoCapacity 428 | GetArmorInfo 429 | GetArmorType 430 | GetChar 431 | GetCVar 432 | GetCVarString 433 | GetDBEntries 434 | GetDBEntry 435 | GetDBEntryRank 436 | GetDBEntryString 437 | GetDBResultKeyString 438 | GetDBResultValue 439 | GetDBResultValueString 440 | GetGamemodeState 441 | GetInvasionState 442 | GetInvasionWave 443 | GetLevelInfo 444 | GetLineActivation 445 | GetLineHealth 446 | GetLineRowOffset 447 | GetLineUDMFFixed 448 | GetLineUDMFInt 449 | GetLineX 450 | GetLineY 451 | GetMaxInventory 452 | GetPlayerAccountName 453 | GetPlayerInfo 454 | GetPlayerInput 455 | GetPlayerLivesLeft 456 | GetPolyobjX 457 | GetPolyobjY 458 | GetScreenHeight 459 | GetScreenWidth 460 | GetSectorCeilingZ 461 | GetSectorFloorZ 462 | GetSectorHealth 463 | GetSectorLightLevel 464 | GetSectorUDMFFixed 465 | GetSectorUDMFInt 466 | GetSideUDMFFixed 467 | GetSideUDMFInt 468 | GetSigilPieces 469 | GetTeamProperty 470 | GetTeamScore 471 | GetThingUDMFFixed 472 | GetThingUDMFInt 473 | GetTimeProperty 474 | GetUserArray 475 | GetUserCVar 476 | GetUserCVarString 477 | GetUserVariable 478 | GetWeapon 479 | GiveActorInventory 480 | GiveInventory 481 | HudMessage 482 | HudMessageBold 483 | IncrementDBEntry 484 | IsMultiplayer 485 | IsNetworkGame 486 | IsOneFlagCTF 487 | IsPointerEqual 488 | IsTIDUsed 489 | KickFromGame 490 | LineAttack 491 | LineSide 492 | LocalAmbientSound 493 | LocalSetMusic 494 | Log 495 | MorphActor 496 | Music_Change 497 | NamedRequestScriptPuke 498 | NamedScriptWait 499 | PickActor 500 | PlayActorSound 501 | PlayerArmorPoints 502 | PlayerClass 503 | PlayerCount 504 | PlayerFrags 505 | PlayerHealth 506 | PlayerInGame 507 | PlayerIsBot 508 | PlayerIsLoggedIn 509 | PlayerIsSpectator 510 | PlayerNumber 511 | PlayerTeam 512 | PlayMovie 513 | PlaySound 514 | PolyWait 515 | Print 516 | PrintBold 517 | QuakeEx 518 | Radius_Quake2 519 | Random 520 | RedCount 521 | RedScore 522 | RedTeamCount 523 | RedTeamScore 524 | ReplaceTextures 525 | RequestScriptPuke 526 | ResetMap 527 | Round 528 | ScriptCall 529 | ScriptWait 530 | SectorDamage 531 | SectorSound 532 | SetActivator 533 | SetActivatorToTarget 534 | SetActorAngle 535 | SetActorFlag 536 | SetActorPitch 537 | SetActorPosition 538 | SetActorProperty 539 | SetActorRoll 540 | SetActorState 541 | SetActorTeleFog 542 | SetActorVelocity 543 | SetAirControl 544 | SetAirSupply 545 | SetAmmoCapacity 546 | SetCameraToTexture 547 | SetCeilingTrigger 548 | SetCVar 549 | SetCVarString 550 | SetDBEntry 551 | SetDBEntryString 552 | SetFloorTrigger 553 | SetFogDensity 554 | SetFont 555 | SetGravity 556 | SetHUDClipRect 557 | SetHUDSize 558 | SetHUDWrapWidth 559 | SetLineActivation 560 | SetLineBlocking 561 | SetLineMonsterBlocking 562 | SetLineSpecial 563 | SetLineTexture 564 | SetMarineSprite 565 | SetMarineWeapon 566 | SetMugShotState 567 | SetMusic 568 | SetMusicVolume 569 | SetPlayerLivesLeft 570 | SetPointer 571 | SetResultValue 572 | SetSectorDamage 573 | SetSectorGlow 574 | SetSectorTerrain 575 | SetSkyScrollSpeed 576 | SetSubtitleNumber 577 | SetTeamScore 578 | SetThingSpecial 579 | SetTranslation 580 | SetUserArray 581 | SetUserCVar 582 | SetUserCVarString 583 | SetUserVariable 584 | SetWeapon 585 | Sin 586 | SinglePlayer 587 | SortDBEntries 588 | SoundSequence 589 | SoundSequenceOnActor 590 | SoundSequenceOnPolyobj 591 | SoundSequenceOnSector 592 | SoundVolume 593 | Spawn 594 | SpawnDecal 595 | SpawnForced 596 | SpawnParticle 597 | SpawnProjectile 598 | SpawnSpot 599 | SpawnSpotFacing 600 | SpawnSpotFacingForced 601 | SpawnSpotForced 602 | Sqrt 603 | StartSlideshow 604 | StopSound 605 | StrArg 606 | StrCaseCmp 607 | StrCmp 608 | StrCpy 609 | Strftime 610 | StrIcmp 611 | StrLeft 612 | StrLen 613 | StrMid 614 | StrParam 615 | StrRight 616 | SwapActorTeleFog 617 | SystemTime 618 | TagWait 619 | TakeActorInventory 620 | TakeInventory 621 | Thing_Damage2 622 | Thing_Projectile2 623 | ThingCount 624 | ThingCountName 625 | ThingCountNameSector 626 | ThingCountSector 627 | ThingSound 628 | Timer 629 | UniqueTID 630 | UnMorphActor 631 | UseActorInventory 632 | UseInventory 633 | VectorAngle 634 | VectorLength 635 | Warp 636 | 637 | 638 | ACS_PrintPropertyBase 639 | BeginHudMessage 640 | BeginHudMessageBold 641 | BeginLog 642 | BeginPrint 643 | BeginPrintBold 644 | BeginStrParam 645 | CheckActorPropertyFixed 646 | CheckActorPropertyString 647 | CreateTranslationDesat 648 | CreateTranslationEnd 649 | CreateTranslationPalette 650 | CreateTranslationRGB 651 | CreateTranslationStart 652 | EndHudMessage 653 | EndHudMessageBold 654 | EndHudMessageBoldX 655 | EndHudMessageBoldXX 656 | EndHudMessageBoldXXX 657 | EndHudMessageX 658 | EndHudMessageXX 659 | EndHudMessageXXX 660 | EndLog 661 | EndPrint 662 | EndPrintBold 663 | EndStrParam 664 | GetActorPropertyFixed 665 | GetActorPropertyString 666 | GetArmorInfoFixed 667 | GetArmorInfoString 668 | GetCVarFixed 669 | GetDBEntryFixed 670 | GetDBResultValueFixed 671 | GetPlayerInputFixed 672 | GetTeamPropertyFixed 673 | GetTeamPropertyString 674 | GetUserArrayFixed 675 | GetUserCVarFixed 676 | GetUserVariableFixed 677 | IncrementDBEntryFixed 678 | MoreHudMessage 679 | OptHudMessage 680 | OptHudMessageS 681 | PrintBinary 682 | PrintBind 683 | PrintChar 684 | PrintFixed 685 | PrintGlobalCharArray 686 | PrintGlobalCharRange 687 | PrintHex 688 | PrintInt 689 | PrintLocalCharArray 690 | PrintLocalCharRange 691 | PrintLocalized 692 | PrintModuleCharArray 693 | PrintModuleCharRange 694 | PrintName 695 | PrintNumber 696 | PrintRaw 697 | PrintString 698 | PrintWorldCharArray 699 | PrintWorldCharRange 700 | RandomFixed 701 | SetActorPropertyFixed 702 | SetActorPropertyString 703 | SetCVarFixed 704 | SetDBEntryFixed 705 | SetResultValueFixed 706 | SetUserArrayFixed 707 | SetUserCVarFixed 708 | SetUserVariableFixed 709 | StrCpyToGlobalCharRange 710 | StrCpyToLocalCharRange 711 | StrCpyToModuleCharRange 712 | StrCpyToWorldCharRange 713 | 714 | 715 | TRUE 716 | FALSE 717 | ON 718 | OFF 719 | YES 720 | NO 721 | AAPTR_DEFAULT 722 | AAPTR_FRIENDPLAYER 723 | AAPTR_GET_LINETARGET 724 | AAPTR_MASTER 725 | AAPTR_NULL 726 | AAPTR_PLAYER_GETCONVERSATION 727 | AAPTR_PLAYER_GETTARGET 728 | AAPTR_PLAYER1 729 | AAPTR_PLAYER2 730 | AAPTR_PLAYER3 731 | AAPTR_PLAYER4 732 | AAPTR_PLAYER5 733 | AAPTR_PLAYER6 734 | AAPTR_PLAYER7 735 | AAPTR_PLAYER8 736 | AAPTR_TARGET 737 | AAPTR_TRACER 738 | ACTOR_ALIVE 739 | ACTOR_BOT 740 | ACTOR_DEAD 741 | ACTOR_GENERIC 742 | ACTOR_MISSILE 743 | ACTOR_MONSTER 744 | ACTOR_NONE 745 | ACTOR_PLAYER 746 | ACTOR_VOODOODOLL 747 | ACTOR_WORLD 748 | AMLF_DontDraw 749 | AMLF_Mapped 750 | AMLF_Revealed 751 | AMLF_Secret 752 | AMLS_CeilingDiff 753 | AMLS_Default 754 | AMLS_ExtraFloor 755 | AMLS_FloorDiff 756 | AMLS_InterTeleport 757 | AMLS_IntraTeleport 758 | AMLS_Locked 759 | AMLS_NotSeen 760 | AMLS_OneSided 761 | AMLS_Portal 762 | AMLS_Secret 763 | AMLS_Special 764 | AMLS_TwoSided 765 | AMLS_UnexploredSecret 766 | APROP_Accuracy 767 | APROP_ActiveSound 768 | APROP_Alpha 769 | APROP_Ambush 770 | APROP_AttackSound 771 | APROP_AttackZOffset 772 | APROP_ChaseGoal 773 | APROP_Damage 774 | APROP_DamageFactor 775 | APROP_DamageMultiplier 776 | APROP_DamageType 777 | APROP_DeathSound 778 | APROP_Dormant 779 | APROP_Dropped 780 | APROP_Friction 781 | APROP_Friendly 782 | APROP_FriendlySeeBlocks 783 | APROP_Frightened 784 | APROP_Gravity 785 | APROP_Health 786 | APROP_Height 787 | APROP_Invulnerable 788 | APROP_JumpZ 789 | APROP_Mass 790 | APROP_MasterTID 791 | APROP_MaxDropOffHeight 792 | APROP_MaxStepHeight 793 | APROP_MeleeRange 794 | APROP_Nametag 795 | APROP_Notarget 796 | APROP_Notrigger 797 | APROP_PainSound 798 | APROP_Radius 799 | APROP_ReactionTime 800 | APROP_RenderStyle 801 | APROP_ScaleX 802 | APROP_ScaleY 803 | APROP_Score 804 | APROP_SeeSound 805 | APROP_SoundClass 806 | APROP_SpawnHealth 807 | APROP_Species 808 | APROP_Speed 809 | APROP_Stamina 810 | APROP_StencilColor 811 | APROP_TargetTID 812 | APROP_TracerTID 813 | APROP_ViewHeight 814 | APROP_WaterDepth 815 | APROP_Waterlevel 816 | ARMORINFO_ACTUALSAVEAMOUNT 817 | ARMORINFO_CLASSNAME 818 | ARMORINFO_MAXABSORB 819 | ARMORINFO_MAXFULLABSORB 820 | ARMORINFO_SAVEAMOUNT 821 | ARMORINFO_SAVEPERCENT 822 | ATTN_IDLE 823 | ATTN_NONE 824 | ATTN_NORM 825 | ATTN_STATIC 826 | BLOCK_CREATURES 827 | BLOCK_EVERYTHING 828 | BLOCK_NOTHING 829 | BLOCK_PLAYERS 830 | BLOCK_RAILING 831 | BLOCKF_CREATURES 832 | BLOCKF_EVERYTHING 833 | BLOCKF_FLOATERS 834 | BLOCKF_HITSCAN 835 | BLOCKF_LANDMONSTERS 836 | BLOCKF_MONSTERS 837 | BLOCKF_PLAYERS 838 | BLOCKF_PROJECTILES 839 | BLOCKF_RAILING 840 | BLOCKF_SIGHT 841 | BLOCKF_SOUND 842 | BLOCKF_USE 843 | BT_ALTATTACK 844 | BT_ATTACK 845 | BT_BACK 846 | BT_CROUCH 847 | BT_FORWARD 848 | BT_JUMP 849 | BT_LEFT 850 | BT_LOOKDOWN 851 | BT_LOOKUP 852 | BT_MOVEDOWN 853 | BT_MOVELEFT 854 | BT_MOVERIGHT 855 | BT_MOVEUP 856 | BT_RELOAD 857 | BT_RIGHT 858 | BT_RUN 859 | BT_SHOWSCORES 860 | BT_SPEED 861 | BT_STRAFE 862 | BT_TURN180 863 | BT_USE 864 | BT_USER1 865 | BT_USER2 866 | BT_USER3 867 | BT_USER4 868 | BT_ZOOM 869 | CARRY 870 | CHAN_5 871 | CHAN_6 872 | CHAN_7 873 | CHAN_AUTO 874 | CHAN_BODY 875 | CHAN_ITEM 876 | CHAN_LISTENERZ 877 | CHAN_MAYBE_LOCAL 878 | CHAN_NOPAUSE 879 | CHAN_UI 880 | CHAN_VOICE 881 | CHAN_WEAPON 882 | CHANGELEVEL_CHANGESKILL 883 | CHANGELEVEL_KEEPFACING 884 | CHANGELEVEL_NOINTERMISSION 885 | CHANGELEVEL_NOMONSTERS 886 | CHANGELEVEL_PRERAISEWEAPON 887 | CHANGELEVEL_RESETHEALTH 888 | CHANGELEVEL_RESETINVENTORY 889 | CLASS_CLERIC 890 | CLASS_FIGHTER 891 | CLASS_MAGE 892 | CPXF_ANCESTOR 893 | CPXF_CHECKSIGHT 894 | CPXF_CLOSEST 895 | CPXF_COUNTDEAD 896 | CPXF_DEADONLY 897 | CPXF_EXACT 898 | CPXF_FARTHEST 899 | CPXF_LESSOREQUAL 900 | CPXF_NOZ 901 | CPXF_SETMASTER 902 | CPXF_SETONPTR 903 | CPXF_SETTARGET 904 | CPXF_SETTRACER 905 | CR_BLACK 906 | CR_BLUE 907 | CR_BRICK 908 | CR_BROWN 909 | CR_CREAM 910 | CR_CYAN 911 | CR_DARKBROWN 912 | CR_DARKGRAY 913 | CR_DARKGREEN 914 | CR_DARKGREY 915 | CR_DARKRED 916 | CR_FIRE 917 | CR_GOLD 918 | CR_GRAY 919 | CR_GREEN 920 | CR_GREY 921 | CR_ICE 922 | CR_LIGHTBLUE 923 | CR_OLIVE 924 | CR_ORANGE 925 | CR_PURPLE 926 | CR_RED 927 | CR_SAPPHIRE 928 | CR_TAN 929 | CR_TEAL 930 | CR_UNTRANSLATED 931 | CR_WHITE 932 | CR_YELLOW 933 | CSF_NOBLOCKALL 934 | CSF_NOFAKEFLOORS 935 | DAMAGE_IN_AIR 936 | DAMAGE_NONPLAYERS 937 | DAMAGE_NO_ARMOR 938 | DAMAGE_PLAYERS 939 | DAMAGE_SUBCLASSES_PROTECT 940 | DB_ORDER_ASC 941 | DB_ORDER_DESC 942 | EV_Char 943 | EV_KeyDown 944 | EV_KeyRepeat 945 | EV_KeyUp 946 | EV_LButtonDblClick 947 | EV_LButtonDown 948 | EV_LButtonUp 949 | EV_MButtonDblClick 950 | EV_MButtonDown 951 | EV_MButtonUp 952 | EV_MouseMove 953 | EV_RButtonDblClick 954 | EV_RButtonDown 955 | EV_RButtonUp 956 | EV_WheelDown 957 | EV_WheelUp 958 | FHF_NOIMPACTDECAL 959 | FHF_NORANDOMPUFFZ 960 | FOGP_DENSITY 961 | FOGP_OUTSIDEDENSITY 962 | FOGP_SKYFOG 963 | GAME_NET_COOPERATIVE 964 | GAME_NET_DEATHMATCH 965 | GAME_SINGLE_PLAYER 966 | GAME_TITLE_MAP 967 | GK_ALERT 968 | GK_BACKSPACE 969 | GK_CESCAPE 970 | GK_DEL 971 | GK_DOWN 972 | GK_END 973 | GK_ESCAPE 974 | GK_F1 975 | GK_F2 976 | GK_F3 977 | GK_F4 978 | GK_F5 979 | GK_F6 980 | GK_F7 981 | GK_F8 982 | GK_F9 983 | GK_F10 984 | GK_F11 985 | GK_F12 986 | GK_FORMFEED 987 | GK_FREE1 988 | GK_FREE2 989 | GK_FREE3 990 | GK_HOME 991 | GK_LEFT 992 | GK_LINEFEED 993 | GK_PGDN 994 | GK_PGUP 995 | GK_RETURN 996 | GK_RIGHT 997 | GK_TAB 998 | GK_UP 999 | GK_VTAB 1000 | GKM_ALT 1001 | GKM_CTRL 1002 | GKM_LBUTTON 1003 | GKM_MBUTTON 1004 | GKM_RBUTTON 1005 | GKM_SHIFT 1006 | HUDMSG_ADDBLEND 1007 | HUDMSG_ALPHA 1008 | HUDMSG_COLORSTRING 1009 | HUDMSG_FADEINOUT 1010 | HUDMSG_FADEOUT 1011 | HUDMSG_LAYER_OVERHUD 1012 | HUDMSG_LAYER_OVERMAP 1013 | HUDMSG_LAYER_UNDERHUD 1014 | HUDMSG_LOG 1015 | HUDMSG_NOTWITH3DVIEW 1016 | HUDMSG_NOTWITHFULLMAP 1017 | HUDMSG_NOTWITHOVERLAYMAP 1018 | HUDMSG_NOWRAP 1019 | HUDMSG_PLAIN 1020 | HUDMSG_TYPEON 1021 | INPUT_BUTTONS 1022 | INPUT_FORWARDMOVE 1023 | INPUT_OLDBUTTONS 1024 | INPUT_PITCH 1025 | INPUT_ROLL 1026 | INPUT_SIDEMOVE 1027 | INPUT_UPMOVE 1028 | INPUT_YAW 1029 | IS_BOSSFIGHT 1030 | IS_COUNTDOWN 1031 | IS_FIRSTCOUNTDOWN 1032 | IS_INPROGRESS 1033 | IS_WAITINGFORPLAYERS 1034 | IS_WAVECOMPLETE 1035 | LEVELINFO_CLUSTERNUM 1036 | LEVELINFO_FOUND_ITEMS 1037 | LEVELINFO_FOUND_SECRETS 1038 | LEVELINFO_KILLED_MONSTERS 1039 | LEVELINFO_LEVELNUM 1040 | LEVELINFO_PAR_TIME 1041 | LEVELINFO_SUCK_TIME 1042 | LEVELINFO_TOTAL_ITEMS 1043 | LEVELINFO_TOTAL_MONSTERS 1044 | LEVELINFO_TOTAL_SECRETS 1045 | LINE_BACK 1046 | LINE_FRONT 1047 | MARINEWEAPON_BerserkFist 1048 | MARINEWEAPON_BFG 1049 | MARINEWEAPON_Chaingun 1050 | MARINEWEAPON_Chainsaw 1051 | MARINEWEAPON_Dummy 1052 | MARINEWEAPON_Fist 1053 | MARINEWEAPON_Pistol 1054 | MARINEWEAPON_PlasmaRifle 1055 | MARINEWEAPON_Railgun 1056 | MARINEWEAPON_RocketLauncher 1057 | MARINEWEAPON_Shotgun 1058 | MARINEWEAPON_SuperShotgun 1059 | MF_AMBUSH 1060 | MF_CORPSE 1061 | MF_COUNTITEM 1062 | MF_COUNTKILL 1063 | MF_DROPOFF 1064 | MF_DROPPED 1065 | MF_FLOAT 1066 | MF_FRIENDLY 1067 | MF_ICECORPSE 1068 | MF_INBOUNCE 1069 | MF_INCHASE 1070 | MF_INFLOAT 1071 | MF_JUSTATTACKED 1072 | MF_JUSTHIT 1073 | MF_MISSILE 1074 | MF_NOBLOCKMAP 1075 | MF_NOBLOOD 1076 | MF_NOCLIP 1077 | MF_NOGRAVITY 1078 | MF_NOLIFTDROP 1079 | MF_NOSECTOR 1080 | MF_NOTDMATCH 1081 | MF_PICKUP 1082 | MF_SHADOW 1083 | MF_SHOOTABLE 1084 | MF_SKULLFLY 1085 | MF_SOLID 1086 | MF_SPAWNCEILING 1087 | MF_SPAWNSOUNDSOURCE 1088 | MF_SPECIAL 1089 | MF_STEALTH 1090 | MF_TELEPORT 1091 | MF_UNMORPHED 1092 | ML_3DMIDTEX 1093 | ML_ADDTRANS 1094 | ML_BLOCK_FLOATERS 1095 | ML_BLOCK_PLAYERS 1096 | ML_BLOCKEVERYTHING 1097 | ML_BLOCKHITSCAN 1098 | ML_BLOCKING 1099 | ML_BLOCKMONSTERS 1100 | ML_BLOCKPROJECTILE 1101 | ML_BLOCKSIGHT 1102 | ML_BLOCKUSE 1103 | ML_CHECKSWITCHRANGE 1104 | ML_CLIP_MIDTEX 1105 | ML_DONTDRAW 1106 | ML_DONTPEGBOTTOM 1107 | ML_DONTPEGTOP 1108 | ML_FIRSTSIDEONLY 1109 | ML_MAPPED 1110 | ML_MONSTERSCANACTIVATE 1111 | ML_RAILING 1112 | ML_REPEAT_SPECIAL 1113 | ML_SECRET 1114 | ML_SOUNDBLOCK 1115 | ML_TWOSIDED 1116 | ML_WRAP_MIDTEX 1117 | ML_ZONEBOUNDARY 1118 | MOD_BARREL 1119 | MOD_BFG_BOOM 1120 | MOD_BFG_SPLASH 1121 | MOD_CHAINSAW 1122 | MOD_CRUSH 1123 | MOD_DISINTEGRATE 1124 | MOD_ELECTRIC 1125 | MOD_EXIT 1126 | MOD_FALLING 1127 | MOD_HIT 1128 | MOD_ICE 1129 | MOD_LAVA 1130 | MOD_PLASMARIFLE 1131 | MOD_POISON 1132 | MOD_R_SPLASH 1133 | MOD_RAILGUN 1134 | MOD_ROCKET 1135 | MOD_SLIME 1136 | MOD_SPLASH 1137 | MOD_SSHOTGUN 1138 | MOD_SUICIDE 1139 | MOD_TELEFRAG 1140 | MOD_UNKNOWN 1141 | MOD_WATER 1142 | MODINPUT_BUTTONS 1143 | MODINPUT_FORWARDMOVE 1144 | MODINPUT_OLDBUTTONS 1145 | MODINPUT_PITCH 1146 | MODINPUT_ROLL 1147 | MODINPUT_SIDEMOVE 1148 | MODINPUT_UPMOVE 1149 | MODINPUT_YAW 1150 | MOVIE_Failed 1151 | MOVIE_Played 1152 | MOVIE_Played_Aborted 1153 | MOVIE_Played_NoVideo 1154 | MRF_ADDSTAMINA 1155 | MRF_FAILNOLAUGH 1156 | MRF_FAILNOTELEFRAG 1157 | MRF_FULLHEALTH 1158 | MRF_LOSEACTUALWEAPON 1159 | MRF_NEWTIDBEHAVIOUR 1160 | MRF_OLDEFFECTS 1161 | MRF_TRANSFERTRANSLATION 1162 | MRF_UNDOALWAYS 1163 | MRF_UNDOBYCHAOSDEVICE 1164 | MRF_UNDOBYDEATH 1165 | MRF_UNDOBYDEATHFORCED 1166 | MRF_UNDOBYDEATHSAVES 1167 | MRF_UNDOBYTOMEOFPOWER 1168 | MRF_WHENINVULNERABLE 1169 | NO_CHANGE 1170 | NO_TEAM 1171 | NOT_BOTTOM 1172 | NOT_CEILING 1173 | NOT_FLOOR 1174 | NOT_MIDDLE 1175 | NOT_TOP 1176 | PICKAF_FORCETID 1177 | PICKAF_RETURNTID 1178 | PLAYERINFO_AIMDIST 1179 | PLAYERINFO_COLOR 1180 | PLAYERINFO_DESIREDFOV 1181 | PLAYERINFO_FOV 1182 | PLAYERINFO_FVIEWBOB 1183 | PLAYERINFO_GENDER 1184 | PLAYERINFO_MOVEBOB 1185 | PLAYERINFO_NEVERSWITCH 1186 | PLAYERINFO_PLAYERCLASS 1187 | PLAYERINFO_STILLBOB 1188 | PLAYERINFO_TEAM 1189 | PRINTNAME_LEVEL 1190 | PRINTNAME_LEVELNAME 1191 | PRINTNAME_NEXTLEVEL 1192 | PRINTNAME_NEXTSECRET 1193 | PRINTNAME_SKILL 1194 | PROP_ALLMAP 1195 | PROP_BUDDHA2 1196 | PROP_BUDDHA 1197 | PROP_FLIGHT 1198 | PROP_FLY 1199 | PROP_FRIGHTENING 1200 | PROP_FROZEN 1201 | PROP_GODMODE 1202 | PROP_GODMODE2 1203 | PROP_INFRARED 1204 | PROP_INSTANTWEAPONSWITCH 1205 | PROP_INVISIBILITY 1206 | PROP_INVULNERABILITY 1207 | PROP_NOCLIP 1208 | PROP_NOCLIP2 1209 | PROP_NOTARGET 1210 | PROP_RADIATIONSUIT 1211 | PROP_SPEED 1212 | PROP_STRENGTH 1213 | PROP_TOTALLYFROZEN 1214 | PROP_WEAPONLEVEL2 1215 | PTROP_NOSAFEGUARDS 1216 | PTROP_UNSAFEMASTER 1217 | PTROP_UNSAFETARGET 1218 | QF_3D 1219 | QF_AFFECTACTORS 1220 | QF_DAMAGEFALLOFF 1221 | QF_FULLINTENSITY 1222 | QF_GROUNDONLY 1223 | QF_MAX 1224 | QF_RELATIVE 1225 | QF_SCALEDOWN 1226 | QF_SCALEUP 1227 | QF_SHAKEONLY 1228 | QF_WAVE 1229 | SCROLL 1230 | SCROLL_AND_CARRY 1231 | SDF_ABSANGLE 1232 | SDF_FIXED_DISTANCE 1233 | SDF_FIXED_ZOFF 1234 | SDF_PERMANENT 1235 | SECF_DMGENDGODMODE 1236 | SECF_DMGENDLEVEL 1237 | SECF_DMGHAZARD 1238 | SECF_DMGTERRAINFX 1239 | SECF_FLOORDROP 1240 | SECF_FRICTION 1241 | SECF_NOFALLINGDAMAGE 1242 | SECF_NORESPAWN 1243 | SECF_PUSH 1244 | SECF_SILENT 1245 | SECF_SILENTMOVE 1246 | SECPART_3D 1247 | SECPART_Ceiling 1248 | SECPART_Floor 1249 | SECSEQ_CEILING 1250 | SECSEQ_FLOOR 1251 | SECSEQ_FULLHEIGHT 1252 | SECSEQ_INTERIOR 1253 | SIDE_BACK 1254 | SIDE_FRONT 1255 | SKILL_EASY 1256 | SKILL_HARD 1257 | SKILL_NORMAL 1258 | SKILL_VERY_EASY 1259 | SKILL_VERY_HARD 1260 | SOUND_Active 1261 | SOUND_Attack 1262 | SOUND_Bounce 1263 | SOUND_CrushPain 1264 | SOUND_Death 1265 | SOUND_Howl 1266 | SOUND_Pain 1267 | SOUND_See 1268 | SOUND_Use 1269 | SOUND_WallBounce 1270 | SPAC_AnyCross 1271 | SPAC_Cross 1272 | SPAC_Impact 1273 | SPAC_MCross 1274 | SPAC_MPush 1275 | SPAC_MUse 1276 | SPAC_None 1277 | SPAC_PCross 1278 | SPAC_Push 1279 | SPAC_Use 1280 | SPAC_UseBack 1281 | SPAC_UseThrough 1282 | STYLE_Add 1283 | STYLE_AddShaded 1284 | STYLE_AddStencil 1285 | STYLE_Fuzzy 1286 | STYLE_None 1287 | STYLE_Normal 1288 | STYLE_OptFuzzy 1289 | STYLE_Shaded 1290 | STYLE_Shadow 1291 | STYLE_SoulTrans 1292 | STYLE_Stencil 1293 | STYLE_Subtract 1294 | STYLE_Translucent 1295 | STYLE_TranslucentStencil 1296 | T_ABADDON 1297 | T_ABADDONSHOT 1298 | T_AMMOBOX 1299 | T_AMULETOFWARDING 1300 | T_ANTIGRAVBELT 1301 | T_ARACHNOTRON 1302 | T_ARACHNOTRONPLASMA 1303 | T_ARMORBONUS 1304 | T_ARROW 1305 | T_AXEKEY 1306 | T_BACKPACK 1307 | T_BARON 1308 | T_BARONBALL 1309 | T_BARREL 1310 | T_BATTERY 1311 | T_BEAST 1312 | T_BEASTBALL 1313 | T_BELPHEGOR 1314 | T_BERSERK 1315 | T_BFG 1316 | T_BFG10000 1317 | T_BFG10KSHOT 1318 | T_BFGSHOT 1319 | T_BISHOP 1320 | T_BLADE 1321 | T_BLASTER 1322 | T_BLOOD 1323 | T_BLOODDEMON 1324 | T_BLOODPOOL 1325 | T_BLOODPOOL1 1326 | T_BLOODPOOL2 1327 | T_BLUEARMOR 1328 | T_BLUEFLAG 1329 | T_BLUEKEY 1330 | T_BLUEKEYCARD 1331 | T_BLUESKULLKEY 1332 | T_BLUETELEGLITTER 1333 | T_BOUNCYMACEBALL 1334 | T_BRAINS 1335 | T_BRIDGE 1336 | T_CACODEMON 1337 | T_CACODEMONSHOT 1338 | T_CACOLANTERN 1339 | T_CACOLANTERNSHOT 1340 | T_CELL 1341 | T_CENTAUR 1342 | T_CENTAUR_MASH 1343 | T_CENTAURLEADER 1344 | T_CHAINGUN 1345 | T_CHAINGUY 1346 | T_CHAINSAW 1347 | T_CHICKEN 1348 | T_CLERICHOLY1 1349 | T_CLERICHOLY2 1350 | T_CLERICHOLY3 1351 | T_CLERICSTAFF 1352 | T_CLINK 1353 | T_CLIP 1354 | T_COMPUTERMAP 1355 | T_CROSSBOW 1356 | T_CROSSBOWMAINBLAST 1357 | T_CROSSBOWMINIBLAST 1358 | T_CROSSBOWPOWERBLAST 1359 | T_CYBERDEMON 1360 | T_DARKIMP 1361 | T_DARKIMPFIREBALL 1362 | T_DART 1363 | T_DEATHBALL 1364 | T_DEMON 1365 | T_DEMON_MASH 1366 | T_DEMON1 1367 | T_DEMON2_MASH 1368 | T_DIRT1 1369 | T_DIRT2 1370 | T_DIRT3 1371 | T_DIRT4 1372 | T_DIRT5 1373 | T_DIRT6 1374 | T_DOOMSPHERE 1375 | T_DRAGONSKINBRACERS 1376 | T_DRAIN 1377 | T_DSPARILALONE 1378 | T_DSPARILBLUESHOT 1379 | T_DSPARILONSERPENT 1380 | T_DSPARILTELEPORTDEST 1381 | T_DSPARILWIZARDSPAWNER 1382 | T_EMERALDKEY 1383 | T_ETTIN 1384 | T_ETTIN_MASH 1385 | T_FALCONSHIELD 1386 | T_FEATHER 1387 | T_FIGHTERAXE 1388 | T_FIGHTERHAMMER 1389 | T_FIGHTERSWORD1 1390 | T_FIGHTERSWORD2 1391 | T_FIGHTERSWORD3 1392 | T_FIREBALL1 1393 | T_FIREGARGOYLE 1394 | T_FIREKEY 1395 | T_FLAME_LARGE 1396 | T_FLAME_SMALL 1397 | T_FLAMINGBARREL 1398 | T_FLESH_DRIP1 1399 | T_FLESH_DRIP2 1400 | T_GAUNTLETS 1401 | T_GREENARMOR 1402 | T_GREENKEY 1403 | T_GRENADE 1404 | T_GRENADELAUNCHER 1405 | T_GUTS 1406 | T_HASTE 1407 | T_HEALTHBONUS 1408 | T_HEAVYMACEBALL 1409 | T_HECTEBUS 1410 | T_HEFTYBLASTERAMMO 1411 | T_HEFTYCROSSBOWAMMO 1412 | T_HEFTYMACEAMMO 1413 | T_HEFTYPHOENIXRODAMMO 1414 | T_HEFTYSKULLRODAMMO 1415 | T_HEFTYWANDAMMO 1416 | T_HELLKNIGHT 1417 | T_HIGHJUMP 1418 | T_HORNKEY 1419 | T_ICEGOLEM 1420 | T_ICESHARD 1421 | T_IMP 1422 | T_IMPFIREBALL 1423 | T_IMPLEADER 1424 | T_INFRAGOGGLES 1425 | T_INFRATRACKER 1426 | T_INVISIBILITY 1427 | T_INVULNERABILITY 1428 | T_IRONFEET 1429 | T_IRONLICH 1430 | T_IRONLICHBLUESHOT 1431 | T_ITEMALLMAP 1432 | T_ITEMBAGOFHOLDING 1433 | T_ITEMBOOSTMANA 1434 | T_ITEMBOOTS 1435 | T_ITEMEGG 1436 | T_ITEMFLECHETTE 1437 | T_ITEMFLIGHT 1438 | T_ITEMHEALTHFLASH 1439 | T_ITEMHEALTHFLASK 1440 | T_ITEMHEALTHFULL 1441 | T_ITEMHEALTHPOTION 1442 | T_ITEMINVISIBILITY 1443 | T_ITEMINVULNERABILITY 1444 | T_ITEMPORK 1445 | T_ITEMREPULSION 1446 | T_ITEMSUMMON 1447 | T_ITEMTELEPORT 1448 | T_ITEMTIMEBOMB 1449 | T_ITEMTOME 1450 | T_ITEMTORCH 1451 | T_ITEMTPORTOTHER 1452 | T_KNIGHT 1453 | T_KNIGHTAXE 1454 | T_KNIGHTBLOODAXE 1455 | T_KNIGHTGHOST 1456 | T_LIGHTAMP 1457 | T_LOSTSOUL 1458 | T_MACE 1459 | T_MACEKEY 1460 | T_MAGESHARDS 1461 | T_MAGESTAFF1 1462 | T_MAGESTAFF2 1463 | T_MAGESTAFF3 1464 | T_MANA1 1465 | T_MANA2 1466 | T_MANA3 1467 | T_MANCUBUS 1468 | T_MANCUBUSSHOT 1469 | T_MAXARMORBONUS 1470 | T_MAXHEALTHBONUS 1471 | T_MEDKIT 1472 | T_MEGASPHERE 1473 | T_MESHARMOR 1474 | T_METALKEY 1475 | T_MINIGUN 1476 | T_MORPHBLAST 1477 | T_MUMMY 1478 | T_MUMMYGHOST 1479 | T_MUMMYHEAD 1480 | T_MUMMYLEADER 1481 | T_MUMMYLEADERGHOST 1482 | T_NOGRAVITYMACEBALL 1483 | T_NONE 1484 | T_PAINELEMENTAL 1485 | T_PERMLARGEFLAME 1486 | T_PERMSMALLFLAME 1487 | T_PHOENIXROD 1488 | T_PHOENIXSHOT 1489 | T_PISTOL 1490 | T_PLASMABOLT 1491 | T_PLASMAGUN 1492 | T_PLATINUMHELM 1493 | T_POD 1494 | T_PODGENERATOR 1495 | T_POISONDART 1496 | T_POWERWANDBIGGERBLAST 1497 | T_POWERWANDMINIBLAST 1498 | T_PROSPERITY 1499 | T_PUFF 1500 | T_PUZZBOOK1 1501 | T_PUZZBOOK2 1502 | T_PUZZGEMBIG 1503 | T_PUZZGEMBLUE1 1504 | T_PUZZGEMBLUE2 1505 | T_PUZZGEMGREEN1 1506 | T_PUZZGEMGREEN2 1507 | T_PUZZGEMRED 1508 | T_PUZZSKULL 1509 | T_RAGE 1510 | T_RAILGUN 1511 | T_RANDOMPOWERUP 1512 | T_REDARMOR 1513 | T_REDFLAG 1514 | T_REDKEYCARD 1515 | T_REDSKULLKEY 1516 | T_REDTELEGLITTER 1517 | T_REFLECTION 1518 | T_REGENERATION 1519 | T_RESISTANCE 1520 | T_REVENANT 1521 | T_RIPPER 1522 | T_RIPPERBALL 1523 | T_ROCK1 1524 | T_ROCK2 1525 | T_ROCK3 1526 | T_ROCKET 1527 | T_ROCKETAMMO 1528 | T_ROCKETBOX 1529 | T_ROCKETLAUNCHER 1530 | T_RUSTYKEY 1531 | T_SCRIPTEDMARINE 1532 | T_SERPENTFIREBALL 1533 | T_SERPENTKEY 1534 | T_SHELLBOX 1535 | T_SHELLS 1536 | T_SHIELD1 1537 | T_SHIELD2 1538 | T_SHOTGUN 1539 | T_SHOTGUY 1540 | T_SILVERKEY 1541 | T_SKULLROD 1542 | T_SKULLRODBLAST 1543 | T_SMALLMETALKEY 1544 | T_SNAKE 1545 | T_SNAKEPROJECTILE 1546 | T_SNAKEPROJECTILEBIG 1547 | T_SOULSPHERE 1548 | T_SOUND_WATERFALL 1549 | T_SOUND_WIND 1550 | T_SPARK_DRIP 1551 | T_SPECTRE 1552 | T_SPIDERMASTERMIND 1553 | T_SPREAD 1554 | T_SSGGUY 1555 | T_STAINEDGLASS0 1556 | T_STAINEDGLASS1 1557 | T_STAINEDGLASS2 1558 | T_STAINEDGLASS3 1559 | T_STAINEDGLASS4 1560 | T_STAINEDGLASS5 1561 | T_STAINEDGLASS6 1562 | T_STAINEDGLASS7 1563 | T_STAINEDGLASS8 1564 | T_STAINEDGLASS9 1565 | T_STEALTHARACHNOTRON 1566 | T_STEALTHBARON 1567 | T_STEALTHCACODEMON 1568 | T_STEALTHCHAINGUY 1569 | T_STEALTHIMP 1570 | T_STEALTHKNIGHT 1571 | T_STEALTHMANCUBUS 1572 | T_STEALTHREVENANT 1573 | T_STEALTHSERGEANT 1574 | T_STEALTHSHOTGUY 1575 | T_STEALTHVILE 1576 | T_STEALTHZOMBIE 1577 | T_STIMPACK 1578 | T_STRENGTH 1579 | T_SUPERSHOTGUN 1580 | T_TEMPLARGEFLAME 1581 | T_TEMPSMALLFLAME 1582 | T_THRUSTSPIKEDOWN 1583 | T_THRUSTSPIKEUP 1584 | T_TIMEFREEZER 1585 | T_TINYVOLCANOBALL 1586 | T_TRACER 1587 | T_TRANSLUCENCY 1588 | T_TURBOSPHERE 1589 | T_VILE 1590 | T_VOLCANO 1591 | T_VOLCANOBALL 1592 | T_WATERDRIP 1593 | T_WATERLURKER 1594 | T_WATERLURKERLEADER 1595 | T_WHIRLWIND 1596 | T_WHITEFLAG 1597 | T_WIMPYBLASTERAMMO 1598 | T_WIMPYCROSSBOWAMMO 1599 | T_WIMPYMACEAMMO 1600 | T_WIMPYPHOENIXRODAMMO 1601 | T_WIMPYSKULLRODAMMO 1602 | T_WIMPYWANDAMMO 1603 | T_WIZARD 1604 | T_WIZARDSHOT 1605 | T_WOLFSS 1606 | T_WRAITH 1607 | T_WRAITHBURIED 1608 | T_YELLOWKEY 1609 | T_YELLOWKEYCARD 1610 | T_YELLOWSKULLKEY 1611 | T_ZOMBIE 1612 | TEAM_BLUE 1613 | TEAM_RED 1614 | TEXFLAG_ADDOFFSET 1615 | TEXFLAG_BOTTOM 1616 | TEXFLAG_MIDDLE 1617 | TEXFLAG_TOP 1618 | TEXTURE_BOTTOM 1619 | TEXTURE_MIDDLE 1620 | TEXTURE_TOP 1621 | TPROP_Assister 1622 | TPROP_Carrier 1623 | TPROP_DeathCount 1624 | TPROP_FragCount 1625 | TPROP_IsValid 1626 | TPROP_LoserTheme 1627 | TPROP_Name 1628 | TPROP_NumLivePlayers 1629 | TPROP_NumPlayers 1630 | TPROP_PlayerStartNum 1631 | TPROP_PointCount 1632 | TPROP_ReturnTics 1633 | TPROP_Score 1634 | TPROP_Spread 1635 | TPROP_TeamItem 1636 | TPROP_TextColor 1637 | TPROP_WinCount 1638 | TPROP_WinnerTheme 1639 | TRANSLATION_ICE 1640 | WARPF_ABSOLUTEANGLE 1641 | WARPF_ABSOLUTEOFFSET 1642 | WARPF_ABSOLUTEPOSITION 1643 | WARPF_BOB 1644 | WARPF_COPYINTERPOLATION 1645 | WARPF_COPYPITCH 1646 | WARPF_COPYVELOCITY 1647 | WARPF_INTERPOLATE 1648 | WARPF_MOVEPTR 1649 | WARPF_NOCHECKPOSITION 1650 | WARPF_STOP 1651 | WARPF_TESTONLY 1652 | WARPF_TOFLOOR 1653 | WARPF_USECALLERANGLE 1654 | WARPF_USEPTR 1655 | WARPF_WARPINTERPOLATION 1656 | 1657 | 1658 | 1659 | 1660 | #define 1661 | #encryptstrings 1662 | #import 1663 | #include 1664 | #libdefine 1665 | #library 1666 | #nocompact 1667 | #nowadauthor 1668 | #wadauthor 1669 | 1670 | 1671 | #elif 1672 | #else 1673 | #endif 1674 | #if 1675 | #ifdef 1676 | #ifndef 1677 | #pragma 1678 | #undef 1679 | 1680 | 00" 01\ 02" 03' 04\ 05' 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 1681 | 1682 | 1683 | 1684 | 1685 | 1686 | 1687 | 1688 | 1689 | 1690 | 1691 | 1692 | 1693 | 1694 | 1695 | 1696 | 1697 | 1698 | 1699 | 1700 | 1701 | 1702 | 1703 | 1704 | 1705 | 1706 | 1707 | 1708 | 1709 | 1710 | -------------------------------------------------------------------------------- /configs/notepadpp/acs_lt.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 00// 01 02 03/* 04*/ 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | = + - * / % & | ^ ~ < > ! [ ] ( ) ; : , ? . 17 | 18 | { 19 | 20 | } 21 | #region 22 | 23 | #endregion 24 | 25 | 26 | 27 | 28 | 29 | 30 | bluereturn 31 | break 32 | case 33 | clientside 34 | const 35 | continue 36 | death 37 | default 38 | disconnect 39 | do 40 | else 41 | enter 42 | for 43 | function 44 | global 45 | if 46 | kill 47 | lightning 48 | net 49 | open 50 | pickup 51 | redreturn 52 | reopen 53 | respawn 54 | restart 55 | return 56 | script 57 | special 58 | static 59 | suspend 60 | switch 61 | terminate 62 | unloading 63 | until 64 | void 65 | while 66 | whitereturn 67 | world 68 | 69 | 70 | begin 71 | block_scope 72 | define 73 | end 74 | enum 75 | event 76 | goto 77 | local 78 | module 79 | more 80 | opt 81 | raw 82 | restore 83 | save 84 | sizeof 85 | state 86 | struct 87 | 88 | 89 | bool 90 | int 91 | str 92 | 93 | 94 | char 95 | fixed 96 | fixed_literal 97 | fixed_type 98 | float 99 | 100 | 101 | 102 | ACS_Execute 103 | ACS_ExecuteAlways 104 | ACS_ExecuteWithResult 105 | ACS_LockedExecute 106 | ACS_LockedExecuteDoor 107 | ACS_Suspend 108 | ACS_Terminate 109 | Autosave 110 | Ceiling_CrushAndRaise 111 | Ceiling_CrushAndRaiseA 112 | Ceiling_CrushAndRaiseDist 113 | Ceiling_CrushAndRaiseSilentA 114 | Ceiling_CrushAndRaiseSilentDist 115 | Ceiling_CrushRaiseAndStay 116 | Ceiling_CrushRaiseAndStayA 117 | Ceiling_CrushRaiseAndStaySilA 118 | Ceiling_CrushStop 119 | Ceiling_LowerAndCrush 120 | Ceiling_LowerAndCrushDist 121 | Ceiling_LowerByTexture 122 | Ceiling_LowerByValue 123 | Ceiling_LowerByValueTimes8 124 | Ceiling_LowerInstant 125 | Ceiling_LowerToFloor 126 | Ceiling_LowerToHighestFloor 127 | Ceiling_LowerToLowest 128 | Ceiling_LowerToNearest 129 | Ceiling_MoveToValue 130 | Ceiling_MoveToValueAndCrush 131 | Ceiling_MoveToValueTimes8 132 | Ceiling_RaiseByTexture 133 | Ceiling_RaiseByValue 134 | Ceiling_RaiseByValueTimes8 135 | Ceiling_RaiseInstant 136 | Ceiling_RaiseToHighest 137 | Ceiling_RaiseToHighestFloor 138 | Ceiling_RaiseToLowest 139 | Ceiling_RaiseToNearest 140 | Ceiling_Stop 141 | Ceiling_ToFloorInstant 142 | Ceiling_ToHighestInstant 143 | Ceiling_Waggle 144 | ChangeCamera 145 | ChangeSkill 146 | ClearForceField 147 | DamageThing 148 | Door_Animated 149 | Door_AnimatedClose 150 | Door_Close 151 | Door_CloseWaitOpen 152 | Door_LockedRaise 153 | Door_Open 154 | Door_Raise 155 | Door_WaitClose 156 | Door_WaitRaise 157 | Elevator_LowerToNearest 158 | Elevator_MoveToFloor 159 | Elevator_RaiseToNearest 160 | Exit_Normal 161 | Exit_Secret 162 | FloorAndCeiling_LowerByValue 163 | FloorAndCeiling_LowerRaise 164 | FloorAndCeiling_RaiseByValue 165 | Floor_CrushStop 166 | Floor_Donut 167 | Floor_LowerByTexture 168 | Floor_LowerByValue 169 | Floor_LowerByValueTimes8 170 | Floor_LowerInstant 171 | Floor_LowerToHighest 172 | Floor_LowerToHighestEE 173 | Floor_LowerToLowest 174 | Floor_LowerToLowestCeiling 175 | Floor_LowerToLowestTxTy 176 | Floor_LowerToNearest 177 | Floor_MoveToValue 178 | Floor_MoveToValueAndCrush 179 | Floor_MoveToValueTimes8 180 | Floor_RaiseAndCrush 181 | Floor_RaiseAndCrushDoom 182 | Floor_RaiseByTexture 183 | Floor_RaiseByValue 184 | Floor_RaiseByValueTimes8 185 | Floor_RaiseByValueTxTy 186 | Floor_RaiseInstant 187 | Floor_RaiseToCeiling 188 | Floor_RaiseToHighest 189 | Floor_RaiseToLowest 190 | Floor_RaiseToLowestCeiling 191 | Floor_RaiseToNearest 192 | Floor_Stop 193 | Floor_ToCeilingInstant 194 | Floor_TransferNumeric 195 | Floor_TransferTrigger 196 | Floor_Waggle 197 | ForceField 198 | FS_Execute 199 | Generic_Ceiling 200 | Generic_Crusher 201 | Generic_Crusher2 202 | Generic_CrusherDist 203 | Generic_Door 204 | Generic_Floor 205 | Generic_Lift 206 | Generic_Stairs 207 | GlassBreak 208 | HealThing 209 | Light_ChangeToValue 210 | Light_Fade 211 | Light_Flicker 212 | Light_ForceLightning 213 | Light_Glow 214 | Light_LowerByValue 215 | Light_MaxNeighbor 216 | Light_MinNeighbor 217 | Light_RaiseByValue 218 | Light_Stop 219 | Light_Strobe 220 | Light_StrobeDoom 221 | Line_AlignCeiling 222 | Line_AlignFloor 223 | Line_SetAutomapFlags 224 | Line_SetAutomapStyle 225 | Line_SetBlocking 226 | Line_SetHealth 227 | Line_SetPortalTarget 228 | Line_SetTextureOffset 229 | Line_SetTextureScale 230 | NoiseAlert 231 | Pillar_Build 232 | Pillar_BuildAndCrush 233 | Pillar_Open 234 | Plat_DownByValue 235 | Plat_DownWaitUpStay 236 | Plat_DownWaitUpStayLip 237 | Plat_PerpetualRaise 238 | Plat_PerpetualRaiseLip 239 | Plat_RaiseAndStayTx0 240 | Plat_Stop 241 | Plat_ToggleCeiling 242 | Plat_UpByValue 243 | Plat_UpByValueStayTx 244 | Plat_UpNearestWaitDownStay 245 | Plat_UpWaitDownStay 246 | Player_GiveItem 247 | Player_RemoveItem 248 | Player_SetTeam 249 | Polyobj_DoorSlide 250 | Polyobj_DoorSwing 251 | Polyobj_Move 252 | Polyobj_MoveTimes8 253 | Polyobj_MoveTo 254 | Polyobj_MoveToSpot 255 | Polyobj_OR_Move 256 | Polyobj_OR_MoveTimes8 257 | Polyobj_OR_MoveTo 258 | Polyobj_OR_MoveToSpot 259 | Polyobj_OR_RotateLeft 260 | Polyobj_OR_RotateRight 261 | Polyobj_RotateLeft 262 | Polyobj_RotateRight 263 | Polyobj_Stop 264 | Polyobj_StopSound 265 | Radius_Quake 266 | Scroll_Ceiling 267 | Scroll_Floor 268 | Scroll_Texture_Both 269 | Scroll_Wall 270 | Sector_ChangeFlags 271 | Sector_ChangeSound 272 | Sector_SetCeilingGlow 273 | Sector_SetCeilingPanning 274 | Sector_SetCeilingScale 275 | Sector_SetCeilingScale2 276 | Sector_SetColor 277 | Sector_SetCurrent 278 | Sector_SetDamage 279 | Sector_SetFade 280 | Sector_SetFloorGlow 281 | Sector_SetFloorPanning 282 | Sector_SetFloorScale 283 | Sector_SetFloorScale2 284 | Sector_SetFriction 285 | Sector_SetGravity 286 | Sector_SetHealth 287 | Sector_SetLink 288 | Sector_SetPlaneReflection 289 | Sector_SetRotation 290 | Sector_SetTranslucent 291 | Sector_SetWind 292 | SendToCommunicator 293 | SetGlobalFogParameter 294 | SetPlayerProperty 295 | Stairs_BuildDown 296 | Stairs_BuildDownDoom 297 | Stairs_BuildDownDoomSync 298 | Stairs_BuildDownSync 299 | Stairs_BuildUp 300 | Stairs_BuildUpDoom 301 | Stairs_BuildUpDoomCrush 302 | Stairs_BuildUpDoomSync 303 | Stairs_BuildUpSync 304 | StartConversation 305 | Team_GivePoints 306 | Team_Score 307 | Teleport 308 | TeleportGroup 309 | TeleportInSector 310 | TeleportOther 311 | Teleport_EndGame 312 | Teleport_Line 313 | Teleport_NewMap 314 | Teleport_NoFog 315 | Teleport_NoStop 316 | Teleport_ZombieChanger 317 | Thing_Activate 318 | Thing_ChangeTID 319 | Thing_Damage 320 | Thing_Deactivate 321 | Thing_Destroy 322 | Thing_Hate 323 | Thing_Move 324 | Thing_Projectile 325 | Thing_ProjectileAimed 326 | Thing_ProjectileGravity 327 | Thing_ProjectileIntercept 328 | Thing_Raise 329 | Thing_Remove 330 | Thing_SetConversation 331 | Thing_SetGoal 332 | Thing_SetSpecial 333 | Thing_SetTranslation 334 | Thing_Spawn 335 | Thing_SpawnFacing 336 | Thing_SpawnNoFog 337 | Thing_Stop 338 | ThrustThing 339 | ThrustThingZ 340 | TranslucentLine 341 | UsePuzzleItem 342 | 343 | ACS_ExecuteWait 344 | ACS_NamedExecute 345 | ACS_NamedExecuteAlways 346 | ACS_NamedExecuteWait 347 | ACS_NamedExecuteWithResult 348 | ACS_NamedLockedExecute 349 | ACS_NamedLockedExecuteDoor 350 | ACS_NamedSuspend 351 | ACS_NamedTerminate 352 | ActivatorSound 353 | ActivatorTID 354 | AmbientSound 355 | AnnouncerSound 356 | BeginDBTransaction 357 | BlueCount 358 | BlueScore 359 | BlueTeamCount 360 | BlueTeamScore 361 | CancelFade 362 | CanRaiseActor 363 | Ceil 364 | ChangeActorAngle 365 | ChangeActorPitch 366 | ChangeActorRoll 367 | ChangeCeiling 368 | ChangeFloor 369 | ChangeLevel 370 | ChangeSky 371 | CheckActorCeilingTexture 372 | CheckActorClass 373 | CheckActorFloorTexture 374 | CheckActorInventory 375 | CheckActorProperty 376 | CheckActorState 377 | CheckClass 378 | CheckFlag 379 | CheckFont 380 | CheckInventory 381 | CheckPlayerCamera 382 | CheckProximity 383 | CheckSight 384 | CheckWeapon 385 | ClassifyActor 386 | ClearActorInventory 387 | ClearInventory 388 | ClearLineSpecial 389 | ConsoleCommand 390 | ConsolePlayerNumber 391 | Cos 392 | CountDBResults 393 | CreateTranslation 394 | DamageActor 395 | Delay 396 | DropInventory 397 | DropItem 398 | EndDBTransaction 399 | FadeRange 400 | FadeTo 401 | FixedDiv 402 | FixedMul 403 | FixedSqrt 404 | Floor 405 | FreeDBResults 406 | GameSkill 407 | GameType 408 | GetActorAngle 409 | GetActorCeilingZ 410 | GetActorClass 411 | GetActorFloorTerrain 412 | GetActorFloorTexture 413 | GetActorFloorZ 414 | GetActorLightLevel 415 | GetActorPitch 416 | GetActorPowerupTics 417 | GetActorProperty 418 | GetActorRoll 419 | GetActorVelX 420 | GetActorVelY 421 | GetActorVelZ 422 | GetActorViewHeight 423 | GetActorX 424 | GetActorY 425 | GetActorZ 426 | GetAirSupply 427 | GetAmmoCapacity 428 | GetArmorInfo 429 | GetArmorType 430 | GetChar 431 | GetCVar 432 | GetCVarString 433 | GetDBEntries 434 | GetDBEntry 435 | GetDBEntryRank 436 | GetDBEntryString 437 | GetDBResultKeyString 438 | GetDBResultValue 439 | GetDBResultValueString 440 | GetGamemodeState 441 | GetInvasionState 442 | GetInvasionWave 443 | GetLevelInfo 444 | GetLineActivation 445 | GetLineHealth 446 | GetLineRowOffset 447 | GetLineUDMFFixed 448 | GetLineUDMFInt 449 | GetLineX 450 | GetLineY 451 | GetMaxInventory 452 | GetPlayerAccountName 453 | GetPlayerInfo 454 | GetPlayerInput 455 | GetPlayerLivesLeft 456 | GetPolyobjX 457 | GetPolyobjY 458 | GetScreenHeight 459 | GetScreenWidth 460 | GetSectorCeilingZ 461 | GetSectorFloorZ 462 | GetSectorHealth 463 | GetSectorLightLevel 464 | GetSectorUDMFFixed 465 | GetSectorUDMFInt 466 | GetSideUDMFFixed 467 | GetSideUDMFInt 468 | GetSigilPieces 469 | GetTeamProperty 470 | GetTeamScore 471 | GetThingUDMFFixed 472 | GetThingUDMFInt 473 | GetTimeProperty 474 | GetUserArray 475 | GetUserCVar 476 | GetUserCVarString 477 | GetUserVariable 478 | GetWeapon 479 | GiveActorInventory 480 | GiveInventory 481 | HudMessage 482 | HudMessageBold 483 | IncrementDBEntry 484 | IsMultiplayer 485 | IsNetworkGame 486 | IsOneFlagCTF 487 | IsPointerEqual 488 | IsTIDUsed 489 | KickFromGame 490 | LineAttack 491 | LineSide 492 | LocalAmbientSound 493 | LocalSetMusic 494 | Log 495 | MorphActor 496 | Music_Change 497 | NamedRequestScriptPuke 498 | NamedScriptWait 499 | PickActor 500 | PlayActorSound 501 | PlayerArmorPoints 502 | PlayerClass 503 | PlayerCount 504 | PlayerFrags 505 | PlayerHealth 506 | PlayerInGame 507 | PlayerIsBot 508 | PlayerIsLoggedIn 509 | PlayerIsSpectator 510 | PlayerNumber 511 | PlayerTeam 512 | PlayMovie 513 | PlaySound 514 | PolyWait 515 | Print 516 | PrintBold 517 | QuakeEx 518 | Radius_Quake2 519 | Random 520 | RedCount 521 | RedScore 522 | RedTeamCount 523 | RedTeamScore 524 | ReplaceTextures 525 | RequestScriptPuke 526 | ResetMap 527 | Round 528 | ScriptCall 529 | ScriptWait 530 | SectorDamage 531 | SectorSound 532 | SetActivator 533 | SetActivatorToTarget 534 | SetActorAngle 535 | SetActorFlag 536 | SetActorPitch 537 | SetActorPosition 538 | SetActorProperty 539 | SetActorRoll 540 | SetActorState 541 | SetActorTeleFog 542 | SetActorVelocity 543 | SetAirControl 544 | SetAirSupply 545 | SetAmmoCapacity 546 | SetCameraToTexture 547 | SetCeilingTrigger 548 | SetCVar 549 | SetCVarString 550 | SetDBEntry 551 | SetDBEntryString 552 | SetFloorTrigger 553 | SetFogDensity 554 | SetFont 555 | SetGravity 556 | SetHUDClipRect 557 | SetHUDSize 558 | SetHUDWrapWidth 559 | SetLineActivation 560 | SetLineBlocking 561 | SetLineMonsterBlocking 562 | SetLineSpecial 563 | SetLineTexture 564 | SetMarineSprite 565 | SetMarineWeapon 566 | SetMugShotState 567 | SetMusic 568 | SetMusicVolume 569 | SetPlayerLivesLeft 570 | SetPointer 571 | SetResultValue 572 | SetSectorDamage 573 | SetSectorGlow 574 | SetSectorTerrain 575 | SetSkyScrollSpeed 576 | SetSubtitleNumber 577 | SetTeamScore 578 | SetThingSpecial 579 | SetTranslation 580 | SetUserArray 581 | SetUserCVar 582 | SetUserCVarString 583 | SetUserVariable 584 | SetWeapon 585 | Sin 586 | SinglePlayer 587 | SortDBEntries 588 | SoundSequence 589 | SoundSequenceOnActor 590 | SoundSequenceOnPolyobj 591 | SoundSequenceOnSector 592 | SoundVolume 593 | Spawn 594 | SpawnDecal 595 | SpawnForced 596 | SpawnParticle 597 | SpawnProjectile 598 | SpawnSpot 599 | SpawnSpotFacing 600 | SpawnSpotFacingForced 601 | SpawnSpotForced 602 | Sqrt 603 | StartSlideshow 604 | StopSound 605 | StrArg 606 | StrCaseCmp 607 | StrCmp 608 | StrCpy 609 | Strftime 610 | StrIcmp 611 | StrLeft 612 | StrLen 613 | StrMid 614 | StrParam 615 | StrRight 616 | SwapActorTeleFog 617 | SystemTime 618 | TagWait 619 | TakeActorInventory 620 | TakeInventory 621 | Thing_Damage2 622 | Thing_Projectile2 623 | ThingCount 624 | ThingCountName 625 | ThingCountNameSector 626 | ThingCountSector 627 | ThingSound 628 | Timer 629 | UniqueTID 630 | UnMorphActor 631 | UseActorInventory 632 | UseInventory 633 | VectorAngle 634 | VectorLength 635 | Warp 636 | 637 | 638 | ACS_PrintPropertyBase 639 | BeginHudMessage 640 | BeginHudMessageBold 641 | BeginLog 642 | BeginPrint 643 | BeginPrintBold 644 | BeginStrParam 645 | CheckActorPropertyFixed 646 | CheckActorPropertyString 647 | CreateTranslationDesat 648 | CreateTranslationEnd 649 | CreateTranslationPalette 650 | CreateTranslationRGB 651 | CreateTranslationStart 652 | EndHudMessage 653 | EndHudMessageBold 654 | EndHudMessageBoldX 655 | EndHudMessageBoldXX 656 | EndHudMessageBoldXXX 657 | EndHudMessageX 658 | EndHudMessageXX 659 | EndHudMessageXXX 660 | EndLog 661 | EndPrint 662 | EndPrintBold 663 | EndStrParam 664 | GetActorPropertyFixed 665 | GetActorPropertyString 666 | GetArmorInfoFixed 667 | GetArmorInfoString 668 | GetCVarFixed 669 | GetDBEntryFixed 670 | GetDBResultValueFixed 671 | GetPlayerInputFixed 672 | GetTeamPropertyFixed 673 | GetTeamPropertyString 674 | GetUserArrayFixed 675 | GetUserCVarFixed 676 | GetUserVariableFixed 677 | IncrementDBEntryFixed 678 | MoreHudMessage 679 | OptHudMessage 680 | OptHudMessageS 681 | PrintBinary 682 | PrintBind 683 | PrintChar 684 | PrintFixed 685 | PrintGlobalCharArray 686 | PrintGlobalCharRange 687 | PrintHex 688 | PrintInt 689 | PrintLocalCharArray 690 | PrintLocalCharRange 691 | PrintLocalized 692 | PrintModuleCharArray 693 | PrintModuleCharRange 694 | PrintName 695 | PrintNumber 696 | PrintRaw 697 | PrintString 698 | PrintWorldCharArray 699 | PrintWorldCharRange 700 | RandomFixed 701 | SetActorPropertyFixed 702 | SetActorPropertyString 703 | SetCVarFixed 704 | SetDBEntryFixed 705 | SetResultValueFixed 706 | SetUserArrayFixed 707 | SetUserCVarFixed 708 | SetUserVariableFixed 709 | StrCpyToGlobalCharRange 710 | StrCpyToLocalCharRange 711 | StrCpyToModuleCharRange 712 | StrCpyToWorldCharRange 713 | 714 | 715 | TRUE 716 | FALSE 717 | ON 718 | OFF 719 | YES 720 | NO 721 | AAPTR_DEFAULT 722 | AAPTR_FRIENDPLAYER 723 | AAPTR_GET_LINETARGET 724 | AAPTR_MASTER 725 | AAPTR_NULL 726 | AAPTR_PLAYER_GETCONVERSATION 727 | AAPTR_PLAYER_GETTARGET 728 | AAPTR_PLAYER1 729 | AAPTR_PLAYER2 730 | AAPTR_PLAYER3 731 | AAPTR_PLAYER4 732 | AAPTR_PLAYER5 733 | AAPTR_PLAYER6 734 | AAPTR_PLAYER7 735 | AAPTR_PLAYER8 736 | AAPTR_TARGET 737 | AAPTR_TRACER 738 | ACTOR_ALIVE 739 | ACTOR_BOT 740 | ACTOR_DEAD 741 | ACTOR_GENERIC 742 | ACTOR_MISSILE 743 | ACTOR_MONSTER 744 | ACTOR_NONE 745 | ACTOR_PLAYER 746 | ACTOR_VOODOODOLL 747 | ACTOR_WORLD 748 | AMLF_DontDraw 749 | AMLF_Mapped 750 | AMLF_Revealed 751 | AMLF_Secret 752 | AMLS_CeilingDiff 753 | AMLS_Default 754 | AMLS_ExtraFloor 755 | AMLS_FloorDiff 756 | AMLS_InterTeleport 757 | AMLS_IntraTeleport 758 | AMLS_Locked 759 | AMLS_NotSeen 760 | AMLS_OneSided 761 | AMLS_Portal 762 | AMLS_Secret 763 | AMLS_Special 764 | AMLS_TwoSided 765 | AMLS_UnexploredSecret 766 | APROP_Accuracy 767 | APROP_ActiveSound 768 | APROP_Alpha 769 | APROP_Ambush 770 | APROP_AttackSound 771 | APROP_AttackZOffset 772 | APROP_ChaseGoal 773 | APROP_Damage 774 | APROP_DamageFactor 775 | APROP_DamageMultiplier 776 | APROP_DamageType 777 | APROP_DeathSound 778 | APROP_Dormant 779 | APROP_Dropped 780 | APROP_Friction 781 | APROP_Friendly 782 | APROP_FriendlySeeBlocks 783 | APROP_Frightened 784 | APROP_Gravity 785 | APROP_Health 786 | APROP_Height 787 | APROP_Invulnerable 788 | APROP_JumpZ 789 | APROP_Mass 790 | APROP_MasterTID 791 | APROP_MaxDropOffHeight 792 | APROP_MaxStepHeight 793 | APROP_MeleeRange 794 | APROP_Nametag 795 | APROP_Notarget 796 | APROP_Notrigger 797 | APROP_PainSound 798 | APROP_Radius 799 | APROP_ReactionTime 800 | APROP_RenderStyle 801 | APROP_ScaleX 802 | APROP_ScaleY 803 | APROP_Score 804 | APROP_SeeSound 805 | APROP_SoundClass 806 | APROP_SpawnHealth 807 | APROP_Species 808 | APROP_Speed 809 | APROP_Stamina 810 | APROP_StencilColor 811 | APROP_TargetTID 812 | APROP_TracerTID 813 | APROP_ViewHeight 814 | APROP_WaterDepth 815 | APROP_Waterlevel 816 | ARMORINFO_ACTUALSAVEAMOUNT 817 | ARMORINFO_CLASSNAME 818 | ARMORINFO_MAXABSORB 819 | ARMORINFO_MAXFULLABSORB 820 | ARMORINFO_SAVEAMOUNT 821 | ARMORINFO_SAVEPERCENT 822 | ATTN_IDLE 823 | ATTN_NONE 824 | ATTN_NORM 825 | ATTN_STATIC 826 | BLOCK_CREATURES 827 | BLOCK_EVERYTHING 828 | BLOCK_NOTHING 829 | BLOCK_PLAYERS 830 | BLOCK_RAILING 831 | BLOCKF_CREATURES 832 | BLOCKF_EVERYTHING 833 | BLOCKF_FLOATERS 834 | BLOCKF_HITSCAN 835 | BLOCKF_LANDMONSTERS 836 | BLOCKF_MONSTERS 837 | BLOCKF_PLAYERS 838 | BLOCKF_PROJECTILES 839 | BLOCKF_RAILING 840 | BLOCKF_SIGHT 841 | BLOCKF_SOUND 842 | BLOCKF_USE 843 | BT_ALTATTACK 844 | BT_ATTACK 845 | BT_BACK 846 | BT_CROUCH 847 | BT_FORWARD 848 | BT_JUMP 849 | BT_LEFT 850 | BT_LOOKDOWN 851 | BT_LOOKUP 852 | BT_MOVEDOWN 853 | BT_MOVELEFT 854 | BT_MOVERIGHT 855 | BT_MOVEUP 856 | BT_RELOAD 857 | BT_RIGHT 858 | BT_RUN 859 | BT_SHOWSCORES 860 | BT_SPEED 861 | BT_STRAFE 862 | BT_TURN180 863 | BT_USE 864 | BT_USER1 865 | BT_USER2 866 | BT_USER3 867 | BT_USER4 868 | BT_ZOOM 869 | CARRY 870 | CHAN_5 871 | CHAN_6 872 | CHAN_7 873 | CHAN_AUTO 874 | CHAN_BODY 875 | CHAN_ITEM 876 | CHAN_LISTENERZ 877 | CHAN_MAYBE_LOCAL 878 | CHAN_NOPAUSE 879 | CHAN_UI 880 | CHAN_VOICE 881 | CHAN_WEAPON 882 | CHANGELEVEL_CHANGESKILL 883 | CHANGELEVEL_KEEPFACING 884 | CHANGELEVEL_NOINTERMISSION 885 | CHANGELEVEL_NOMONSTERS 886 | CHANGELEVEL_PRERAISEWEAPON 887 | CHANGELEVEL_RESETHEALTH 888 | CHANGELEVEL_RESETINVENTORY 889 | CLASS_CLERIC 890 | CLASS_FIGHTER 891 | CLASS_MAGE 892 | CPXF_ANCESTOR 893 | CPXF_CHECKSIGHT 894 | CPXF_CLOSEST 895 | CPXF_COUNTDEAD 896 | CPXF_DEADONLY 897 | CPXF_EXACT 898 | CPXF_FARTHEST 899 | CPXF_LESSOREQUAL 900 | CPXF_NOZ 901 | CPXF_SETMASTER 902 | CPXF_SETONPTR 903 | CPXF_SETTARGET 904 | CPXF_SETTRACER 905 | CR_BLACK 906 | CR_BLUE 907 | CR_BRICK 908 | CR_BROWN 909 | CR_CREAM 910 | CR_CYAN 911 | CR_DARKBROWN 912 | CR_DARKGRAY 913 | CR_DARKGREEN 914 | CR_DARKGREY 915 | CR_DARKRED 916 | CR_FIRE 917 | CR_GOLD 918 | CR_GRAY 919 | CR_GREEN 920 | CR_GREY 921 | CR_ICE 922 | CR_LIGHTBLUE 923 | CR_OLIVE 924 | CR_ORANGE 925 | CR_PURPLE 926 | CR_RED 927 | CR_SAPPHIRE 928 | CR_TAN 929 | CR_TEAL 930 | CR_UNTRANSLATED 931 | CR_WHITE 932 | CR_YELLOW 933 | CSF_NOBLOCKALL 934 | CSF_NOFAKEFLOORS 935 | DAMAGE_IN_AIR 936 | DAMAGE_NONPLAYERS 937 | DAMAGE_NO_ARMOR 938 | DAMAGE_PLAYERS 939 | DAMAGE_SUBCLASSES_PROTECT 940 | DB_ORDER_ASC 941 | DB_ORDER_DESC 942 | EV_Char 943 | EV_KeyDown 944 | EV_KeyRepeat 945 | EV_KeyUp 946 | EV_LButtonDblClick 947 | EV_LButtonDown 948 | EV_LButtonUp 949 | EV_MButtonDblClick 950 | EV_MButtonDown 951 | EV_MButtonUp 952 | EV_MouseMove 953 | EV_RButtonDblClick 954 | EV_RButtonDown 955 | EV_RButtonUp 956 | EV_WheelDown 957 | EV_WheelUp 958 | FHF_NOIMPACTDECAL 959 | FHF_NORANDOMPUFFZ 960 | FOGP_DENSITY 961 | FOGP_OUTSIDEDENSITY 962 | FOGP_SKYFOG 963 | GAME_NET_COOPERATIVE 964 | GAME_NET_DEATHMATCH 965 | GAME_SINGLE_PLAYER 966 | GAME_TITLE_MAP 967 | GK_ALERT 968 | GK_BACKSPACE 969 | GK_CESCAPE 970 | GK_DEL 971 | GK_DOWN 972 | GK_END 973 | GK_ESCAPE 974 | GK_F1 975 | GK_F2 976 | GK_F3 977 | GK_F4 978 | GK_F5 979 | GK_F6 980 | GK_F7 981 | GK_F8 982 | GK_F9 983 | GK_F10 984 | GK_F11 985 | GK_F12 986 | GK_FORMFEED 987 | GK_FREE1 988 | GK_FREE2 989 | GK_FREE3 990 | GK_HOME 991 | GK_LEFT 992 | GK_LINEFEED 993 | GK_PGDN 994 | GK_PGUP 995 | GK_RETURN 996 | GK_RIGHT 997 | GK_TAB 998 | GK_UP 999 | GK_VTAB 1000 | GKM_ALT 1001 | GKM_CTRL 1002 | GKM_LBUTTON 1003 | GKM_MBUTTON 1004 | GKM_RBUTTON 1005 | GKM_SHIFT 1006 | HUDMSG_ADDBLEND 1007 | HUDMSG_ALPHA 1008 | HUDMSG_COLORSTRING 1009 | HUDMSG_FADEINOUT 1010 | HUDMSG_FADEOUT 1011 | HUDMSG_LAYER_OVERHUD 1012 | HUDMSG_LAYER_OVERMAP 1013 | HUDMSG_LAYER_UNDERHUD 1014 | HUDMSG_LOG 1015 | HUDMSG_NOTWITH3DVIEW 1016 | HUDMSG_NOTWITHFULLMAP 1017 | HUDMSG_NOTWITHOVERLAYMAP 1018 | HUDMSG_NOWRAP 1019 | HUDMSG_PLAIN 1020 | HUDMSG_TYPEON 1021 | INPUT_BUTTONS 1022 | INPUT_FORWARDMOVE 1023 | INPUT_OLDBUTTONS 1024 | INPUT_PITCH 1025 | INPUT_ROLL 1026 | INPUT_SIDEMOVE 1027 | INPUT_UPMOVE 1028 | INPUT_YAW 1029 | IS_BOSSFIGHT 1030 | IS_COUNTDOWN 1031 | IS_FIRSTCOUNTDOWN 1032 | IS_INPROGRESS 1033 | IS_WAITINGFORPLAYERS 1034 | IS_WAVECOMPLETE 1035 | LEVELINFO_CLUSTERNUM 1036 | LEVELINFO_FOUND_ITEMS 1037 | LEVELINFO_FOUND_SECRETS 1038 | LEVELINFO_KILLED_MONSTERS 1039 | LEVELINFO_LEVELNUM 1040 | LEVELINFO_PAR_TIME 1041 | LEVELINFO_SUCK_TIME 1042 | LEVELINFO_TOTAL_ITEMS 1043 | LEVELINFO_TOTAL_MONSTERS 1044 | LEVELINFO_TOTAL_SECRETS 1045 | LINE_BACK 1046 | LINE_FRONT 1047 | MARINEWEAPON_BerserkFist 1048 | MARINEWEAPON_BFG 1049 | MARINEWEAPON_Chaingun 1050 | MARINEWEAPON_Chainsaw 1051 | MARINEWEAPON_Dummy 1052 | MARINEWEAPON_Fist 1053 | MARINEWEAPON_Pistol 1054 | MARINEWEAPON_PlasmaRifle 1055 | MARINEWEAPON_Railgun 1056 | MARINEWEAPON_RocketLauncher 1057 | MARINEWEAPON_Shotgun 1058 | MARINEWEAPON_SuperShotgun 1059 | MF_AMBUSH 1060 | MF_CORPSE 1061 | MF_COUNTITEM 1062 | MF_COUNTKILL 1063 | MF_DROPOFF 1064 | MF_DROPPED 1065 | MF_FLOAT 1066 | MF_FRIENDLY 1067 | MF_ICECORPSE 1068 | MF_INBOUNCE 1069 | MF_INCHASE 1070 | MF_INFLOAT 1071 | MF_JUSTATTACKED 1072 | MF_JUSTHIT 1073 | MF_MISSILE 1074 | MF_NOBLOCKMAP 1075 | MF_NOBLOOD 1076 | MF_NOCLIP 1077 | MF_NOGRAVITY 1078 | MF_NOLIFTDROP 1079 | MF_NOSECTOR 1080 | MF_NOTDMATCH 1081 | MF_PICKUP 1082 | MF_SHADOW 1083 | MF_SHOOTABLE 1084 | MF_SKULLFLY 1085 | MF_SOLID 1086 | MF_SPAWNCEILING 1087 | MF_SPAWNSOUNDSOURCE 1088 | MF_SPECIAL 1089 | MF_STEALTH 1090 | MF_TELEPORT 1091 | MF_UNMORPHED 1092 | ML_3DMIDTEX 1093 | ML_ADDTRANS 1094 | ML_BLOCK_FLOATERS 1095 | ML_BLOCK_PLAYERS 1096 | ML_BLOCKEVERYTHING 1097 | ML_BLOCKHITSCAN 1098 | ML_BLOCKING 1099 | ML_BLOCKMONSTERS 1100 | ML_BLOCKPROJECTILE 1101 | ML_BLOCKSIGHT 1102 | ML_BLOCKUSE 1103 | ML_CHECKSWITCHRANGE 1104 | ML_CLIP_MIDTEX 1105 | ML_DONTDRAW 1106 | ML_DONTPEGBOTTOM 1107 | ML_DONTPEGTOP 1108 | ML_FIRSTSIDEONLY 1109 | ML_MAPPED 1110 | ML_MONSTERSCANACTIVATE 1111 | ML_RAILING 1112 | ML_REPEAT_SPECIAL 1113 | ML_SECRET 1114 | ML_SOUNDBLOCK 1115 | ML_TWOSIDED 1116 | ML_WRAP_MIDTEX 1117 | ML_ZONEBOUNDARY 1118 | MOD_BARREL 1119 | MOD_BFG_BOOM 1120 | MOD_BFG_SPLASH 1121 | MOD_CHAINSAW 1122 | MOD_CRUSH 1123 | MOD_DISINTEGRATE 1124 | MOD_ELECTRIC 1125 | MOD_EXIT 1126 | MOD_FALLING 1127 | MOD_HIT 1128 | MOD_ICE 1129 | MOD_LAVA 1130 | MOD_PLASMARIFLE 1131 | MOD_POISON 1132 | MOD_R_SPLASH 1133 | MOD_RAILGUN 1134 | MOD_ROCKET 1135 | MOD_SLIME 1136 | MOD_SPLASH 1137 | MOD_SSHOTGUN 1138 | MOD_SUICIDE 1139 | MOD_TELEFRAG 1140 | MOD_UNKNOWN 1141 | MOD_WATER 1142 | MODINPUT_BUTTONS 1143 | MODINPUT_FORWARDMOVE 1144 | MODINPUT_OLDBUTTONS 1145 | MODINPUT_PITCH 1146 | MODINPUT_ROLL 1147 | MODINPUT_SIDEMOVE 1148 | MODINPUT_UPMOVE 1149 | MODINPUT_YAW 1150 | MOVIE_Failed 1151 | MOVIE_Played 1152 | MOVIE_Played_Aborted 1153 | MOVIE_Played_NoVideo 1154 | MRF_ADDSTAMINA 1155 | MRF_FAILNOLAUGH 1156 | MRF_FAILNOTELEFRAG 1157 | MRF_FULLHEALTH 1158 | MRF_LOSEACTUALWEAPON 1159 | MRF_NEWTIDBEHAVIOUR 1160 | MRF_OLDEFFECTS 1161 | MRF_TRANSFERTRANSLATION 1162 | MRF_UNDOALWAYS 1163 | MRF_UNDOBYCHAOSDEVICE 1164 | MRF_UNDOBYDEATH 1165 | MRF_UNDOBYDEATHFORCED 1166 | MRF_UNDOBYDEATHSAVES 1167 | MRF_UNDOBYTOMEOFPOWER 1168 | MRF_WHENINVULNERABLE 1169 | NO_CHANGE 1170 | NO_TEAM 1171 | NOT_BOTTOM 1172 | NOT_CEILING 1173 | NOT_FLOOR 1174 | NOT_MIDDLE 1175 | NOT_TOP 1176 | PICKAF_FORCETID 1177 | PICKAF_RETURNTID 1178 | PLAYERINFO_AIMDIST 1179 | PLAYERINFO_COLOR 1180 | PLAYERINFO_DESIREDFOV 1181 | PLAYERINFO_FOV 1182 | PLAYERINFO_FVIEWBOB 1183 | PLAYERINFO_GENDER 1184 | PLAYERINFO_MOVEBOB 1185 | PLAYERINFO_NEVERSWITCH 1186 | PLAYERINFO_PLAYERCLASS 1187 | PLAYERINFO_STILLBOB 1188 | PLAYERINFO_TEAM 1189 | PRINTNAME_LEVEL 1190 | PRINTNAME_LEVELNAME 1191 | PRINTNAME_NEXTLEVEL 1192 | PRINTNAME_NEXTSECRET 1193 | PRINTNAME_SKILL 1194 | PROP_ALLMAP 1195 | PROP_BUDDHA2 1196 | PROP_BUDDHA 1197 | PROP_FLIGHT 1198 | PROP_FLY 1199 | PROP_FRIGHTENING 1200 | PROP_FROZEN 1201 | PROP_GODMODE 1202 | PROP_GODMODE2 1203 | PROP_INFRARED 1204 | PROP_INSTANTWEAPONSWITCH 1205 | PROP_INVISIBILITY 1206 | PROP_INVULNERABILITY 1207 | PROP_NOCLIP 1208 | PROP_NOCLIP2 1209 | PROP_NOTARGET 1210 | PROP_RADIATIONSUIT 1211 | PROP_SPEED 1212 | PROP_STRENGTH 1213 | PROP_TOTALLYFROZEN 1214 | PROP_WEAPONLEVEL2 1215 | PTROP_NOSAFEGUARDS 1216 | PTROP_UNSAFEMASTER 1217 | PTROP_UNSAFETARGET 1218 | QF_3D 1219 | QF_AFFECTACTORS 1220 | QF_DAMAGEFALLOFF 1221 | QF_FULLINTENSITY 1222 | QF_GROUNDONLY 1223 | QF_MAX 1224 | QF_RELATIVE 1225 | QF_SCALEDOWN 1226 | QF_SCALEUP 1227 | QF_SHAKEONLY 1228 | QF_WAVE 1229 | SCROLL 1230 | SCROLL_AND_CARRY 1231 | SDF_ABSANGLE 1232 | SDF_FIXED_DISTANCE 1233 | SDF_FIXED_ZOFF 1234 | SDF_PERMANENT 1235 | SECF_DMGENDGODMODE 1236 | SECF_DMGENDLEVEL 1237 | SECF_DMGHAZARD 1238 | SECF_DMGTERRAINFX 1239 | SECF_FLOORDROP 1240 | SECF_FRICTION 1241 | SECF_NOFALLINGDAMAGE 1242 | SECF_NORESPAWN 1243 | SECF_PUSH 1244 | SECF_SILENT 1245 | SECF_SILENTMOVE 1246 | SECPART_3D 1247 | SECPART_Ceiling 1248 | SECPART_Floor 1249 | SECSEQ_CEILING 1250 | SECSEQ_FLOOR 1251 | SECSEQ_FULLHEIGHT 1252 | SECSEQ_INTERIOR 1253 | SIDE_BACK 1254 | SIDE_FRONT 1255 | SKILL_EASY 1256 | SKILL_HARD 1257 | SKILL_NORMAL 1258 | SKILL_VERY_EASY 1259 | SKILL_VERY_HARD 1260 | SOUND_Active 1261 | SOUND_Attack 1262 | SOUND_Bounce 1263 | SOUND_CrushPain 1264 | SOUND_Death 1265 | SOUND_Howl 1266 | SOUND_Pain 1267 | SOUND_See 1268 | SOUND_Use 1269 | SOUND_WallBounce 1270 | SPAC_AnyCross 1271 | SPAC_Cross 1272 | SPAC_Impact 1273 | SPAC_MCross 1274 | SPAC_MPush 1275 | SPAC_MUse 1276 | SPAC_None 1277 | SPAC_PCross 1278 | SPAC_Push 1279 | SPAC_Use 1280 | SPAC_UseBack 1281 | SPAC_UseThrough 1282 | STYLE_Add 1283 | STYLE_AddShaded 1284 | STYLE_AddStencil 1285 | STYLE_Fuzzy 1286 | STYLE_None 1287 | STYLE_Normal 1288 | STYLE_OptFuzzy 1289 | STYLE_Shaded 1290 | STYLE_Shadow 1291 | STYLE_SoulTrans 1292 | STYLE_Stencil 1293 | STYLE_Subtract 1294 | STYLE_Translucent 1295 | STYLE_TranslucentStencil 1296 | T_ABADDON 1297 | T_ABADDONSHOT 1298 | T_AMMOBOX 1299 | T_AMULETOFWARDING 1300 | T_ANTIGRAVBELT 1301 | T_ARACHNOTRON 1302 | T_ARACHNOTRONPLASMA 1303 | T_ARMORBONUS 1304 | T_ARROW 1305 | T_AXEKEY 1306 | T_BACKPACK 1307 | T_BARON 1308 | T_BARONBALL 1309 | T_BARREL 1310 | T_BATTERY 1311 | T_BEAST 1312 | T_BEASTBALL 1313 | T_BELPHEGOR 1314 | T_BERSERK 1315 | T_BFG 1316 | T_BFG10000 1317 | T_BFG10KSHOT 1318 | T_BFGSHOT 1319 | T_BISHOP 1320 | T_BLADE 1321 | T_BLASTER 1322 | T_BLOOD 1323 | T_BLOODDEMON 1324 | T_BLOODPOOL 1325 | T_BLOODPOOL1 1326 | T_BLOODPOOL2 1327 | T_BLUEARMOR 1328 | T_BLUEFLAG 1329 | T_BLUEKEY 1330 | T_BLUEKEYCARD 1331 | T_BLUESKULLKEY 1332 | T_BLUETELEGLITTER 1333 | T_BOUNCYMACEBALL 1334 | T_BRAINS 1335 | T_BRIDGE 1336 | T_CACODEMON 1337 | T_CACODEMONSHOT 1338 | T_CACOLANTERN 1339 | T_CACOLANTERNSHOT 1340 | T_CELL 1341 | T_CENTAUR 1342 | T_CENTAUR_MASH 1343 | T_CENTAURLEADER 1344 | T_CHAINGUN 1345 | T_CHAINGUY 1346 | T_CHAINSAW 1347 | T_CHICKEN 1348 | T_CLERICHOLY1 1349 | T_CLERICHOLY2 1350 | T_CLERICHOLY3 1351 | T_CLERICSTAFF 1352 | T_CLINK 1353 | T_CLIP 1354 | T_COMPUTERMAP 1355 | T_CROSSBOW 1356 | T_CROSSBOWMAINBLAST 1357 | T_CROSSBOWMINIBLAST 1358 | T_CROSSBOWPOWERBLAST 1359 | T_CYBERDEMON 1360 | T_DARKIMP 1361 | T_DARKIMPFIREBALL 1362 | T_DART 1363 | T_DEATHBALL 1364 | T_DEMON 1365 | T_DEMON_MASH 1366 | T_DEMON1 1367 | T_DEMON2_MASH 1368 | T_DIRT1 1369 | T_DIRT2 1370 | T_DIRT3 1371 | T_DIRT4 1372 | T_DIRT5 1373 | T_DIRT6 1374 | T_DOOMSPHERE 1375 | T_DRAGONSKINBRACERS 1376 | T_DRAIN 1377 | T_DSPARILALONE 1378 | T_DSPARILBLUESHOT 1379 | T_DSPARILONSERPENT 1380 | T_DSPARILTELEPORTDEST 1381 | T_DSPARILWIZARDSPAWNER 1382 | T_EMERALDKEY 1383 | T_ETTIN 1384 | T_ETTIN_MASH 1385 | T_FALCONSHIELD 1386 | T_FEATHER 1387 | T_FIGHTERAXE 1388 | T_FIGHTERHAMMER 1389 | T_FIGHTERSWORD1 1390 | T_FIGHTERSWORD2 1391 | T_FIGHTERSWORD3 1392 | T_FIREBALL1 1393 | T_FIREGARGOYLE 1394 | T_FIREKEY 1395 | T_FLAME_LARGE 1396 | T_FLAME_SMALL 1397 | T_FLAMINGBARREL 1398 | T_FLESH_DRIP1 1399 | T_FLESH_DRIP2 1400 | T_GAUNTLETS 1401 | T_GREENARMOR 1402 | T_GREENKEY 1403 | T_GRENADE 1404 | T_GRENADELAUNCHER 1405 | T_GUTS 1406 | T_HASTE 1407 | T_HEALTHBONUS 1408 | T_HEAVYMACEBALL 1409 | T_HECTEBUS 1410 | T_HEFTYBLASTERAMMO 1411 | T_HEFTYCROSSBOWAMMO 1412 | T_HEFTYMACEAMMO 1413 | T_HEFTYPHOENIXRODAMMO 1414 | T_HEFTYSKULLRODAMMO 1415 | T_HEFTYWANDAMMO 1416 | T_HELLKNIGHT 1417 | T_HIGHJUMP 1418 | T_HORNKEY 1419 | T_ICEGOLEM 1420 | T_ICESHARD 1421 | T_IMP 1422 | T_IMPFIREBALL 1423 | T_IMPLEADER 1424 | T_INFRAGOGGLES 1425 | T_INFRATRACKER 1426 | T_INVISIBILITY 1427 | T_INVULNERABILITY 1428 | T_IRONFEET 1429 | T_IRONLICH 1430 | T_IRONLICHBLUESHOT 1431 | T_ITEMALLMAP 1432 | T_ITEMBAGOFHOLDING 1433 | T_ITEMBOOSTMANA 1434 | T_ITEMBOOTS 1435 | T_ITEMEGG 1436 | T_ITEMFLECHETTE 1437 | T_ITEMFLIGHT 1438 | T_ITEMHEALTHFLASH 1439 | T_ITEMHEALTHFLASK 1440 | T_ITEMHEALTHFULL 1441 | T_ITEMHEALTHPOTION 1442 | T_ITEMINVISIBILITY 1443 | T_ITEMINVULNERABILITY 1444 | T_ITEMPORK 1445 | T_ITEMREPULSION 1446 | T_ITEMSUMMON 1447 | T_ITEMTELEPORT 1448 | T_ITEMTIMEBOMB 1449 | T_ITEMTOME 1450 | T_ITEMTORCH 1451 | T_ITEMTPORTOTHER 1452 | T_KNIGHT 1453 | T_KNIGHTAXE 1454 | T_KNIGHTBLOODAXE 1455 | T_KNIGHTGHOST 1456 | T_LIGHTAMP 1457 | T_LOSTSOUL 1458 | T_MACE 1459 | T_MACEKEY 1460 | T_MAGESHARDS 1461 | T_MAGESTAFF1 1462 | T_MAGESTAFF2 1463 | T_MAGESTAFF3 1464 | T_MANA1 1465 | T_MANA2 1466 | T_MANA3 1467 | T_MANCUBUS 1468 | T_MANCUBUSSHOT 1469 | T_MAXARMORBONUS 1470 | T_MAXHEALTHBONUS 1471 | T_MEDKIT 1472 | T_MEGASPHERE 1473 | T_MESHARMOR 1474 | T_METALKEY 1475 | T_MINIGUN 1476 | T_MORPHBLAST 1477 | T_MUMMY 1478 | T_MUMMYGHOST 1479 | T_MUMMYHEAD 1480 | T_MUMMYLEADER 1481 | T_MUMMYLEADERGHOST 1482 | T_NOGRAVITYMACEBALL 1483 | T_NONE 1484 | T_PAINELEMENTAL 1485 | T_PERMLARGEFLAME 1486 | T_PERMSMALLFLAME 1487 | T_PHOENIXROD 1488 | T_PHOENIXSHOT 1489 | T_PISTOL 1490 | T_PLASMABOLT 1491 | T_PLASMAGUN 1492 | T_PLATINUMHELM 1493 | T_POD 1494 | T_PODGENERATOR 1495 | T_POISONDART 1496 | T_POWERWANDBIGGERBLAST 1497 | T_POWERWANDMINIBLAST 1498 | T_PROSPERITY 1499 | T_PUFF 1500 | T_PUZZBOOK1 1501 | T_PUZZBOOK2 1502 | T_PUZZGEMBIG 1503 | T_PUZZGEMBLUE1 1504 | T_PUZZGEMBLUE2 1505 | T_PUZZGEMGREEN1 1506 | T_PUZZGEMGREEN2 1507 | T_PUZZGEMRED 1508 | T_PUZZSKULL 1509 | T_RAGE 1510 | T_RAILGUN 1511 | T_RANDOMPOWERUP 1512 | T_REDARMOR 1513 | T_REDFLAG 1514 | T_REDKEYCARD 1515 | T_REDSKULLKEY 1516 | T_REDTELEGLITTER 1517 | T_REFLECTION 1518 | T_REGENERATION 1519 | T_RESISTANCE 1520 | T_REVENANT 1521 | T_RIPPER 1522 | T_RIPPERBALL 1523 | T_ROCK1 1524 | T_ROCK2 1525 | T_ROCK3 1526 | T_ROCKET 1527 | T_ROCKETAMMO 1528 | T_ROCKETBOX 1529 | T_ROCKETLAUNCHER 1530 | T_RUSTYKEY 1531 | T_SCRIPTEDMARINE 1532 | T_SERPENTFIREBALL 1533 | T_SERPENTKEY 1534 | T_SHELLBOX 1535 | T_SHELLS 1536 | T_SHIELD1 1537 | T_SHIELD2 1538 | T_SHOTGUN 1539 | T_SHOTGUY 1540 | T_SILVERKEY 1541 | T_SKULLROD 1542 | T_SKULLRODBLAST 1543 | T_SMALLMETALKEY 1544 | T_SNAKE 1545 | T_SNAKEPROJECTILE 1546 | T_SNAKEPROJECTILEBIG 1547 | T_SOULSPHERE 1548 | T_SOUND_WATERFALL 1549 | T_SOUND_WIND 1550 | T_SPARK_DRIP 1551 | T_SPECTRE 1552 | T_SPIDERMASTERMIND 1553 | T_SPREAD 1554 | T_SSGGUY 1555 | T_STAINEDGLASS0 1556 | T_STAINEDGLASS1 1557 | T_STAINEDGLASS2 1558 | T_STAINEDGLASS3 1559 | T_STAINEDGLASS4 1560 | T_STAINEDGLASS5 1561 | T_STAINEDGLASS6 1562 | T_STAINEDGLASS7 1563 | T_STAINEDGLASS8 1564 | T_STAINEDGLASS9 1565 | T_STEALTHARACHNOTRON 1566 | T_STEALTHBARON 1567 | T_STEALTHCACODEMON 1568 | T_STEALTHCHAINGUY 1569 | T_STEALTHIMP 1570 | T_STEALTHKNIGHT 1571 | T_STEALTHMANCUBUS 1572 | T_STEALTHREVENANT 1573 | T_STEALTHSERGEANT 1574 | T_STEALTHSHOTGUY 1575 | T_STEALTHVILE 1576 | T_STEALTHZOMBIE 1577 | T_STIMPACK 1578 | T_STRENGTH 1579 | T_SUPERSHOTGUN 1580 | T_TEMPLARGEFLAME 1581 | T_TEMPSMALLFLAME 1582 | T_THRUSTSPIKEDOWN 1583 | T_THRUSTSPIKEUP 1584 | T_TIMEFREEZER 1585 | T_TINYVOLCANOBALL 1586 | T_TRACER 1587 | T_TRANSLUCENCY 1588 | T_TURBOSPHERE 1589 | T_VILE 1590 | T_VOLCANO 1591 | T_VOLCANOBALL 1592 | T_WATERDRIP 1593 | T_WATERLURKER 1594 | T_WATERLURKERLEADER 1595 | T_WHIRLWIND 1596 | T_WHITEFLAG 1597 | T_WIMPYBLASTERAMMO 1598 | T_WIMPYCROSSBOWAMMO 1599 | T_WIMPYMACEAMMO 1600 | T_WIMPYPHOENIXRODAMMO 1601 | T_WIMPYSKULLRODAMMO 1602 | T_WIMPYWANDAMMO 1603 | T_WIZARD 1604 | T_WIZARDSHOT 1605 | T_WOLFSS 1606 | T_WRAITH 1607 | T_WRAITHBURIED 1608 | T_YELLOWKEY 1609 | T_YELLOWKEYCARD 1610 | T_YELLOWSKULLKEY 1611 | T_ZOMBIE 1612 | TEAM_BLUE 1613 | TEAM_RED 1614 | TEXFLAG_ADDOFFSET 1615 | TEXFLAG_BOTTOM 1616 | TEXFLAG_MIDDLE 1617 | TEXFLAG_TOP 1618 | TEXTURE_BOTTOM 1619 | TEXTURE_MIDDLE 1620 | TEXTURE_TOP 1621 | TPROP_Assister 1622 | TPROP_Carrier 1623 | TPROP_DeathCount 1624 | TPROP_FragCount 1625 | TPROP_IsValid 1626 | TPROP_LoserTheme 1627 | TPROP_Name 1628 | TPROP_NumLivePlayers 1629 | TPROP_NumPlayers 1630 | TPROP_PlayerStartNum 1631 | TPROP_PointCount 1632 | TPROP_ReturnTics 1633 | TPROP_Score 1634 | TPROP_Spread 1635 | TPROP_TeamItem 1636 | TPROP_TextColor 1637 | TPROP_WinCount 1638 | TPROP_WinnerTheme 1639 | TRANSLATION_ICE 1640 | WARPF_ABSOLUTEANGLE 1641 | WARPF_ABSOLUTEOFFSET 1642 | WARPF_ABSOLUTEPOSITION 1643 | WARPF_BOB 1644 | WARPF_COPYINTERPOLATION 1645 | WARPF_COPYPITCH 1646 | WARPF_COPYVELOCITY 1647 | WARPF_INTERPOLATE 1648 | WARPF_MOVEPTR 1649 | WARPF_NOCHECKPOSITION 1650 | WARPF_STOP 1651 | WARPF_TESTONLY 1652 | WARPF_TOFLOOR 1653 | WARPF_USECALLERANGLE 1654 | WARPF_USEPTR 1655 | WARPF_WARPINTERPOLATION 1656 | 1657 | 1658 | 1659 | 1660 | #define 1661 | #encryptstrings 1662 | #import 1663 | #include 1664 | #libdefine 1665 | #library 1666 | #nocompact 1667 | #nowadauthor 1668 | #wadauthor 1669 | 1670 | 1671 | #elif 1672 | #else 1673 | #endif 1674 | #if 1675 | #ifdef 1676 | #ifndef 1677 | #pragma 1678 | #undef 1679 | 1680 | 00" 01\ 02" 03' 04\ 05' 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 1681 | 1682 | 1683 | 1684 | 1685 | 1686 | 1687 | 1688 | 1689 | 1690 | 1691 | 1692 | 1693 | 1694 | 1695 | 1696 | 1697 | 1698 | 1699 | 1700 | 1701 | 1702 | 1703 | 1704 | 1705 | 1706 | 1707 | 1708 | 1709 | 1710 | -------------------------------------------------------------------------------- /configs/notepadpp/mapinfo_dk.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 00// 01 02 03/* 04*/ 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | = + - * / % & | ^ ~ < > ! [ ] ( ) ; : , . ? @ 17 | 18 | { 19 | 20 | } 21 | #region 22 | 23 | #endregion 24 | 25 | 26 | 27 | 28 | adddefaultmap 29 | automap 30 | automap_overlay 31 | clearepisodes 32 | clearskills 33 | cluster 34 | clusterdef 35 | conversationids 36 | damagetype 37 | defaultmap 38 | doomednums 39 | episode 40 | gamedefaults 41 | gameinfo 42 | include 43 | intermission 44 | map 45 | skill 46 | spawnnums 47 | 48 | 49 | lookup 50 | 51 | 52 | teaser 53 | 54 | 55 | baby 56 | easy 57 | hard 58 | nightmare 59 | normal 60 | 61 | 62 | DoomBorder 63 | HereticBorder 64 | StrifeBorder 65 | 66 | 67 | cast 68 | fader 69 | gototitle 70 | image 71 | link 72 | scroller 73 | textscreen 74 | wiper 75 | 76 | 77 | down 78 | left 79 | right 80 | up 81 | 82 | 83 | fadein 84 | fadeout 85 | 86 | 87 | burn 88 | crossfade 89 | default 90 | melt 91 | 92 | 93 | false 94 | true 95 | 96 | 97 | 98 | clear 99 | delete 100 | fps 101 | function 102 | sound 103 | soundid 104 | video 105 | 106 | 107 | activateowndeathspecials 108 | additive_scrollers 109 | aircontrol 110 | airsupply 111 | allowcrouch 112 | allowfreelook 113 | allowjump 114 | allowmonstertelefrags 115 | allowrespawn 116 | attenuatelights 117 | author 118 | autosequences 119 | avoidmelee 120 | baronspecial 121 | bordertexture 122 | brightfog 123 | cdid 124 | cdtrack 125 | cd_end1_track 126 | cd_end2_track 127 | cd_end3_track 128 | cd_intermission_track 129 | cd_start_track 130 | cd_title_track 131 | checkswitchrange 132 | clipmidtextures 133 | cluster 134 | colormap 135 | compat_anybossdeath 136 | compat_avoidhazards 137 | compat_badangles 138 | compat_boomscroll 139 | compat_checkswitchrange 140 | compat_corpsegibs 141 | compat_crossdropoff 142 | compat_dehhealth 143 | compat_dropoff 144 | compat_explode1 145 | compat_explode2 146 | compat_floormove 147 | compat_invisibility 148 | compat_light 149 | compat_limitpain 150 | compat_maskedmidtex 151 | compat_mbfmonstermove 152 | compat_minotaur 153 | compat_missileclip 154 | compat_multiexit 155 | compat_mushroom 156 | compat_noblockfriends 157 | compat_nodoorlight 158 | compat_nombf21 159 | compat_nopassover 160 | compat_notossdrops 161 | compat_pointonline 162 | compat_polyobj 163 | compat_pushwindow 164 | compat_railing 165 | compat_ravenscroll 166 | compat_scriptwait 167 | compat_sectorsounds 168 | compat_shorttex 169 | compat_silent_instant_floors 170 | compat_soundcutoff 171 | compat_soundtarget 172 | compat_spritesort 173 | compat_stairs 174 | compat_stayonlift 175 | compat_teleport 176 | compat_trace 177 | compat_useblocking 178 | compat_vileghosts 179 | compat_voodoozombies 180 | cvar_redirect 181 | cyberdemonspecial 182 | deathsequence 183 | defaultenvironment 184 | disableshadowmap 185 | disableskyboxao 186 | doublesky 187 | dsparilspecial 188 | e1m8special 189 | e2m8special 190 | e3m8special 191 | e4m6special 192 | e4m8special 193 | edata 194 | enableshadowmap 195 | enableskyboxao 196 | endofgame 197 | enterpic 198 | evenlighting 199 | eventhandlers 200 | exitpic 201 | exittext 202 | f1 203 | fade 204 | fadetable 205 | fallingdamage 206 | filterstarts 207 | fogdensity 208 | forcefakecontrast 209 | forcefallingdamage 210 | forcenoskystretch 211 | forceworldpanning 212 | forgetstate 213 | fs_nocheckposition 214 | gravity 215 | grinding_polyobj 216 | hazardcolor 217 | hazardflash 218 | horizwallshade 219 | infiniteflightpowerup 220 | intermission 221 | intermusic 222 | interpic 223 | intro 224 | ironlichspecial 225 | keepfullinventory 226 | killeractivatesdeathspecials 227 | laxmonsteractivation 228 | levelnum 229 | lightadditivesurfaces 230 | lightblendmode 231 | lightmode 232 | lightning 233 | lightningsound 234 | loadacs 235 | map07special 236 | mapbackground 237 | mapintermusic 238 | minotaurspecial 239 | missilesactivateimpactlines 240 | missileshootersactivateimpactlines 241 | monsterfallingdamage 242 | music 243 | needclustertext 244 | next 245 | noallies 246 | noautosavehint 247 | noautosequences 248 | nocheckswitchrange 249 | noclustertext 250 | nocoloredspritelighting 251 | nocrouch 252 | nofallingdamage 253 | nofreelook 254 | nogravity 255 | noinfighting 256 | noinfiniteflightpowerup 257 | nointermission 258 | noinventorybar 259 | nojump 260 | nolightfade 261 | nomonsterfallingdamage 262 | nopassover 263 | normalinfighting 264 | nostatistics 265 | notexturefill 266 | no_grinding_polyobj 267 | oldfallingdamage 268 | outro 269 | outsidefog 270 | outsidefogdensity 271 | par 272 | partime 273 | passover 274 | pausemusicinmenus 275 | pixelratio 276 | precacheclasses 277 | precachesounds 278 | precachetextures 279 | propermonsterfallingdamage 280 | randomplayerstarts 281 | redirect 282 | rememberstate 283 | resethealth 284 | resetinventory 285 | resetitems 286 | secret 287 | secretnext 288 | sky1 289 | sky2 290 | skybox 291 | skyfog 292 | skyrotate 293 | skyrotate2 294 | skystretch 295 | slideshow 296 | smoothlighting 297 | sndinfo 298 | sndseq 299 | soundinfo 300 | spawnwithweaponraised 301 | specialaction 302 | specialaction_exitlevel 303 | specialaction_killmonsters 304 | specialaction_lowerfloor 305 | specialaction_lowerfloortohighest 306 | specialaction_opendoor 307 | spidermastermindspecial 308 | strictmonsteractivation 309 | strifefallingdamage 310 | sucktime 311 | teamdamage 312 | teamplayoff 313 | teamplayon 314 | textflat 315 | textmusic 316 | textpic 317 | titlepatch 318 | totalinfighting 319 | translator 320 | unfreezesingleplayerconversations 321 | useplayerstartz 322 | vertwallshade 323 | warptrans 324 | wrapmidtextures 325 | 326 | 327 | allowintermission 328 | entertext 329 | entertextislump 330 | exittextislump 331 | flat 332 | gameover 333 | hub 334 | name 335 | pic 336 | 337 | 338 | extended 339 | key 340 | noskillmenu 341 | optional 342 | picname 343 | remove 344 | 345 | 346 | acsreturn 347 | aggressiveness 348 | ammofactor 349 | armorfactor 350 | autousehealth 351 | damagefactor 352 | defaultskill 353 | disablecheats 354 | doubleammofactor 355 | dropammofactor 356 | easybossbrain 357 | easykey 358 | fastmonsters 359 | friendlyhealth 360 | healthfactor 361 | instantreaction 362 | kickbackfactor 363 | monsterhealth 364 | mustconfirm 365 | nomenu 366 | nopain 367 | playerclassname 368 | playerrespawn 369 | replaceactor 370 | respawnlimit 371 | respawntime 372 | slowmonsters 373 | spawnfilter 374 | spawnmulti 375 | textcolor 376 | 377 | 378 | addcreditpage 379 | adddialogues 380 | addeventhandlers 381 | addinfopage 382 | addplayerclasses 383 | addquitmessages 384 | advisorytime 385 | althudclass 386 | armoricons 387 | backpacktype 388 | bluramount 389 | border 390 | borderflat 391 | chatsound 392 | cheatkey 393 | correctprintbold 394 | creditpage 395 | cursorpic 396 | defaultbloodcolor 397 | defaultbloodparticlecolor 398 | defaultconversationmenuclass 399 | defaultdropstyle 400 | defaultendsequence 401 | defaultrespawntime 402 | definventorymaxamount 403 | defkickback 404 | dialogue 405 | dimamount 406 | dimcolor 407 | dontcrunchcorpses 408 | drawreadthis 409 | endoom 410 | finaleflat 411 | finalemusic 412 | finalepage 413 | forcekillscripts 414 | forcenogfxsubstitution 415 | forcetextinmenus 416 | fullscreenautoaspect 417 | gibfactor 418 | helpmenuclass 419 | hidepartimes 420 | infopage 421 | intermissioncounter 422 | intermissionmusic 423 | maparrow 424 | menubackbutton 425 | menudelegateclass 426 | menufontcolor_action 427 | menufontcolor_header 428 | menufontcolor_highlight 429 | menufontcolor_label 430 | menufontcolor_selection 431 | menufontcolor_title 432 | menufontcolor_value 433 | menusliderbackcolor 434 | menuslidercolor 435 | messageboxclass 436 | nightmarefast 437 | noloopfinalemusic 438 | nomergepickupmsg 439 | norandomplayerclass 440 | normforwardmove 441 | normsidemove 442 | pagetime 443 | pausesign 444 | pickupcolor 445 | playerclasses 446 | quitmessages 447 | quitsound 448 | skyflatname 449 | statscreen_authorfont 450 | statscreen_contentfont 451 | statscreen_coop 452 | statscreen_dm 453 | statscreen_enteringfont 454 | statscreen_finishedfont 455 | statscreen_mapnamefont 456 | statscreen_single 457 | statusbar 458 | statusbarclass 459 | swapmenu 460 | telefogheight 461 | textscreenx 462 | textscreeny 463 | titlemusic 464 | titlepage 465 | titletime 466 | weaponslot 467 | 468 | 469 | background 470 | cdmusic 471 | draw 472 | drawconditional 473 | subtitle 474 | time 475 | 476 | 477 | background2 478 | initialdelay 479 | scrolldirection 480 | scrolltime 481 | 482 | 483 | attacksound 484 | castclass 485 | castname 486 | 487 | 488 | fadetype 489 | 490 | 491 | wipetype 492 | 493 | 494 | position 495 | text 496 | textdelay 497 | textlump 498 | textspeed 499 | 500 | 501 | noskillflags 502 | 503 | 504 | factor 505 | noarmor 506 | obituary 507 | replacefactor 508 | 509 | 510 | almostbackgroundcolor 511 | base 512 | ceilingdiffwallcolor 513 | extrafloorwallcolor 514 | floordiffwallcolor 515 | gridcolor 516 | interteleportcolor 517 | intrateleportcolor 518 | lockedcolor 519 | notseencolor 520 | portalcolor 521 | secretsectorcolor 522 | secretwallcolor 523 | showlocks 524 | specialwallcolor 525 | thingcolor 526 | thingcolor_countitem 527 | thingcolor_friend 528 | thingcolor_item 529 | thingcolor_monster 530 | thingcolor_nocountmonster 531 | twosidedwallcolor 532 | unexploredsecretcolor 533 | wallcolor 534 | xhaircolor 535 | yourcolor 536 | 537 | 538 | ACS_Execute 539 | ACS_ExecuteAlways 540 | ACS_ExecuteWithResult 541 | ACS_LockedExecute 542 | ACS_LockedExecuteDoor 543 | ACS_Suspend 544 | ACS_Terminate 545 | Autosave 546 | Ceiling_CrushAndRaise 547 | Ceiling_CrushAndRaiseA 548 | Ceiling_CrushAndRaiseDist 549 | Ceiling_CrushAndRaiseSilentA 550 | Ceiling_CrushAndRaiseSilentDist 551 | Ceiling_CrushRaiseAndStay 552 | Ceiling_CrushRaiseAndStayA 553 | Ceiling_CrushRaiseAndStaySilA 554 | Ceiling_CrushStop 555 | Ceiling_LowerAndCrush 556 | Ceiling_LowerAndCrushDist 557 | Ceiling_LowerByTexture 558 | Ceiling_LowerByValue 559 | Ceiling_LowerByValueTimes8 560 | Ceiling_LowerInstant 561 | Ceiling_LowerToFloor 562 | Ceiling_LowerToHighestFloor 563 | Ceiling_LowerToLowest 564 | Ceiling_LowerToNearest 565 | Ceiling_MoveToValue 566 | Ceiling_MoveToValueAndCrush 567 | Ceiling_MoveToValueTimes8 568 | Ceiling_RaiseByTexture 569 | Ceiling_RaiseByValue 570 | Ceiling_RaiseByValueTimes8 571 | Ceiling_RaiseInstant 572 | Ceiling_RaiseToHighest 573 | Ceiling_RaiseToHighestFloor 574 | Ceiling_RaiseToLowest 575 | Ceiling_RaiseToNearest 576 | Ceiling_Stop 577 | Ceiling_ToFloorInstant 578 | Ceiling_ToHighestInstant 579 | Ceiling_Waggle 580 | ChangeCamera 581 | ChangeSkill 582 | ClearForceField 583 | DamageThing 584 | Door_Animated 585 | Door_AnimatedClose 586 | Door_Close 587 | Door_CloseWaitOpen 588 | Door_LockedRaise 589 | Door_Open 590 | Door_Raise 591 | Door_WaitClose 592 | Door_WaitRaise 593 | Elevator_LowerToNearest 594 | Elevator_MoveToFloor 595 | Elevator_RaiseToNearest 596 | Exit_Normal 597 | Exit_Secret 598 | FloorAndCeiling_LowerByValue 599 | FloorAndCeiling_LowerRaise 600 | FloorAndCeiling_RaiseByValue 601 | Floor_CrushStop 602 | Floor_Donut 603 | Floor_LowerByTexture 604 | Floor_LowerByValue 605 | Floor_LowerByValueTimes8 606 | Floor_LowerInstant 607 | Floor_LowerToHighest 608 | Floor_LowerToHighestEE 609 | Floor_LowerToLowest 610 | Floor_LowerToLowestCeiling 611 | Floor_LowerToLowestTxTy 612 | Floor_LowerToNearest 613 | Floor_MoveToValue 614 | Floor_MoveToValueAndCrush 615 | Floor_MoveToValueTimes8 616 | Floor_RaiseAndCrush 617 | Floor_RaiseAndCrushDoom 618 | Floor_RaiseByTexture 619 | Floor_RaiseByValue 620 | Floor_RaiseByValueTimes8 621 | Floor_RaiseByValueTxTy 622 | Floor_RaiseInstant 623 | Floor_RaiseToCeiling 624 | Floor_RaiseToHighest 625 | Floor_RaiseToLowest 626 | Floor_RaiseToLowestCeiling 627 | Floor_RaiseToNearest 628 | Floor_Stop 629 | Floor_ToCeilingInstant 630 | Floor_TransferNumeric 631 | Floor_TransferTrigger 632 | Floor_Waggle 633 | ForceField 634 | FS_Execute 635 | Generic_Ceiling 636 | Generic_Crusher 637 | Generic_Crusher2 638 | Generic_CrusherDist 639 | Generic_Door 640 | Generic_Floor 641 | Generic_Lift 642 | Generic_Stairs 643 | GlassBreak 644 | HealThing 645 | Light_ChangeToValue 646 | Light_Fade 647 | Light_Flicker 648 | Light_ForceLightning 649 | Light_Glow 650 | Light_LowerByValue 651 | Light_MaxNeighbor 652 | Light_MinNeighbor 653 | Light_RaiseByValue 654 | Light_Stop 655 | Light_Strobe 656 | Light_StrobeDoom 657 | Line_AlignCeiling 658 | Line_AlignFloor 659 | Line_SetAutomapFlags 660 | Line_SetAutomapStyle 661 | Line_SetBlocking 662 | Line_SetHealth 663 | Line_SetPortalTarget 664 | Line_SetTextureOffset 665 | Line_SetTextureScale 666 | NoiseAlert 667 | Pillar_Build 668 | Pillar_BuildAndCrush 669 | Pillar_Open 670 | Plat_DownByValue 671 | Plat_DownWaitUpStay 672 | Plat_DownWaitUpStayLip 673 | Plat_PerpetualRaise 674 | Plat_PerpetualRaiseLip 675 | Plat_RaiseAndStayTx0 676 | Plat_Stop 677 | Plat_ToggleCeiling 678 | Plat_UpByValue 679 | Plat_UpByValueStayTx 680 | Plat_UpNearestWaitDownStay 681 | Plat_UpWaitDownStay 682 | Player_GiveItem 683 | Player_RemoveItem 684 | Player_SetTeam 685 | Polyobj_DoorSlide 686 | Polyobj_DoorSwing 687 | Polyobj_Move 688 | Polyobj_MoveTimes8 689 | Polyobj_MoveTo 690 | Polyobj_MoveToSpot 691 | Polyobj_OR_Move 692 | Polyobj_OR_MoveTimes8 693 | Polyobj_OR_MoveTo 694 | Polyobj_OR_MoveToSpot 695 | Polyobj_OR_RotateLeft 696 | Polyobj_OR_RotateRight 697 | Polyobj_RotateLeft 698 | Polyobj_RotateRight 699 | Polyobj_Stop 700 | Polyobj_StopSound 701 | Radius_Quake 702 | Scroll_Ceiling 703 | Scroll_Floor 704 | Scroll_Texture_Both 705 | Scroll_Wall 706 | Sector_ChangeFlags 707 | Sector_ChangeSound 708 | Sector_SetCeilingGlow 709 | Sector_SetCeilingPanning 710 | Sector_SetCeilingScale 711 | Sector_SetCeilingScale2 712 | Sector_SetColor 713 | Sector_SetCurrent 714 | Sector_SetDamage 715 | Sector_SetFade 716 | Sector_SetFloorGlow 717 | Sector_SetFloorPanning 718 | Sector_SetFloorScale 719 | Sector_SetFloorScale2 720 | Sector_SetFriction 721 | Sector_SetGravity 722 | Sector_SetHealth 723 | Sector_SetLink 724 | Sector_SetPlaneReflection 725 | Sector_SetRotation 726 | Sector_SetTranslucent 727 | Sector_SetWind 728 | SendToCommunicator 729 | SetGlobalFogParameter 730 | SetPlayerProperty 731 | Stairs_BuildDown 732 | Stairs_BuildDownDoom 733 | Stairs_BuildDownDoomSync 734 | Stairs_BuildDownSync 735 | Stairs_BuildUp 736 | Stairs_BuildUpDoom 737 | Stairs_BuildUpDoomCrush 738 | Stairs_BuildUpDoomSync 739 | Stairs_BuildUpSync 740 | StartConversation 741 | Team_GivePoints 742 | Team_Score 743 | Teleport 744 | TeleportGroup 745 | TeleportInSector 746 | TeleportOther 747 | TeleportSpecial 748 | Teleport_EndGame 749 | Teleport_Line 750 | Teleport_NewMap 751 | Teleport_NoFog 752 | Teleport_NoStop 753 | Teleport_ZombieChanger 754 | Thing_Activate 755 | Thing_ChangeTID 756 | Thing_Damage 757 | Thing_Deactivate 758 | Thing_Destroy 759 | Thing_Hate 760 | Thing_Move 761 | Thing_Projectile 762 | Thing_ProjectileAimed 763 | Thing_ProjectileGravity 764 | Thing_ProjectileIntercept 765 | Thing_Raise 766 | Thing_Remove 767 | Thing_SetConversation 768 | Thing_SetGoal 769 | Thing_SetSpecial 770 | Thing_SetTranslation 771 | Thing_Spawn 772 | Thing_SpawnFacing 773 | Thing_SpawnNoFog 774 | Thing_Stop 775 | ThrustThing 776 | ThrustThingZ 777 | TranslucentLine 778 | UsePuzzleItem 779 | 780 | 781 | 782 | 783 | 784 | 00" 01\ 02" 03' 04\ 05' 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 785 | 786 | 787 | 788 | 789 | 790 | 791 | 792 | 793 | 794 | 795 | 796 | 797 | 798 | 799 | 800 | 801 | 802 | 803 | 804 | 805 | 806 | 807 | 808 | 809 | 810 | 811 | 812 | 813 | 814 | -------------------------------------------------------------------------------- /configs/notepadpp/mapinfo_lt.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 00// 01 02 03/* 04*/ 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | = + - * / % & | ^ ~ < > ! [ ] ( ) ; : , . ? @ 17 | 18 | { 19 | 20 | } 21 | #region 22 | 23 | #endregion 24 | 25 | 26 | 27 | 28 | adddefaultmap 29 | automap 30 | automap_overlay 31 | clearepisodes 32 | clearskills 33 | cluster 34 | clusterdef 35 | conversationids 36 | damagetype 37 | defaultmap 38 | doomednums 39 | episode 40 | gamedefaults 41 | gameinfo 42 | include 43 | intermission 44 | map 45 | skill 46 | spawnnums 47 | 48 | 49 | lookup 50 | 51 | 52 | teaser 53 | 54 | 55 | baby 56 | easy 57 | hard 58 | nightmare 59 | normal 60 | 61 | 62 | DoomBorder 63 | HereticBorder 64 | StrifeBorder 65 | 66 | 67 | cast 68 | fader 69 | gototitle 70 | image 71 | link 72 | scroller 73 | textscreen 74 | wiper 75 | 76 | 77 | down 78 | left 79 | right 80 | up 81 | 82 | 83 | fadein 84 | fadeout 85 | 86 | 87 | burn 88 | crossfade 89 | default 90 | melt 91 | 92 | 93 | false 94 | true 95 | 96 | 97 | 98 | clear 99 | delete 100 | fps 101 | function 102 | sound 103 | soundid 104 | video 105 | 106 | 107 | activateowndeathspecials 108 | additive_scrollers 109 | aircontrol 110 | airsupply 111 | allowcrouch 112 | allowfreelook 113 | allowjump 114 | allowmonstertelefrags 115 | allowrespawn 116 | attenuatelights 117 | author 118 | autosequences 119 | avoidmelee 120 | baronspecial 121 | bordertexture 122 | brightfog 123 | cdid 124 | cdtrack 125 | cd_end1_track 126 | cd_end2_track 127 | cd_end3_track 128 | cd_intermission_track 129 | cd_start_track 130 | cd_title_track 131 | checkswitchrange 132 | clipmidtextures 133 | cluster 134 | colormap 135 | compat_anybossdeath 136 | compat_avoidhazards 137 | compat_badangles 138 | compat_boomscroll 139 | compat_checkswitchrange 140 | compat_corpsegibs 141 | compat_crossdropoff 142 | compat_dehhealth 143 | compat_dropoff 144 | compat_explode1 145 | compat_explode2 146 | compat_floormove 147 | compat_invisibility 148 | compat_light 149 | compat_limitpain 150 | compat_maskedmidtex 151 | compat_mbfmonstermove 152 | compat_minotaur 153 | compat_missileclip 154 | compat_multiexit 155 | compat_mushroom 156 | compat_noblockfriends 157 | compat_nodoorlight 158 | compat_nombf21 159 | compat_nopassover 160 | compat_notossdrops 161 | compat_pointonline 162 | compat_polyobj 163 | compat_pushwindow 164 | compat_railing 165 | compat_ravenscroll 166 | compat_scriptwait 167 | compat_sectorsounds 168 | compat_shorttex 169 | compat_silent_instant_floors 170 | compat_soundcutoff 171 | compat_soundtarget 172 | compat_spritesort 173 | compat_stairs 174 | compat_stayonlift 175 | compat_teleport 176 | compat_trace 177 | compat_useblocking 178 | compat_vileghosts 179 | compat_voodoozombies 180 | cvar_redirect 181 | cyberdemonspecial 182 | deathsequence 183 | defaultenvironment 184 | disableshadowmap 185 | disableskyboxao 186 | doublesky 187 | dsparilspecial 188 | e1m8special 189 | e2m8special 190 | e3m8special 191 | e4m6special 192 | e4m8special 193 | edata 194 | enableshadowmap 195 | enableskyboxao 196 | endofgame 197 | enterpic 198 | evenlighting 199 | eventhandlers 200 | exitpic 201 | exittext 202 | f1 203 | fade 204 | fadetable 205 | fallingdamage 206 | filterstarts 207 | fogdensity 208 | forcefakecontrast 209 | forcefallingdamage 210 | forcenoskystretch 211 | forceworldpanning 212 | forgetstate 213 | fs_nocheckposition 214 | gravity 215 | grinding_polyobj 216 | hazardcolor 217 | hazardflash 218 | horizwallshade 219 | infiniteflightpowerup 220 | intermission 221 | intermusic 222 | interpic 223 | intro 224 | ironlichspecial 225 | keepfullinventory 226 | killeractivatesdeathspecials 227 | laxmonsteractivation 228 | levelnum 229 | lightadditivesurfaces 230 | lightblendmode 231 | lightmode 232 | lightning 233 | lightningsound 234 | loadacs 235 | map07special 236 | mapbackground 237 | mapintermusic 238 | minotaurspecial 239 | missilesactivateimpactlines 240 | missileshootersactivateimpactlines 241 | monsterfallingdamage 242 | music 243 | needclustertext 244 | next 245 | noallies 246 | noautosavehint 247 | noautosequences 248 | nocheckswitchrange 249 | noclustertext 250 | nocoloredspritelighting 251 | nocrouch 252 | nofallingdamage 253 | nofreelook 254 | nogravity 255 | noinfighting 256 | noinfiniteflightpowerup 257 | nointermission 258 | noinventorybar 259 | nojump 260 | nolightfade 261 | nomonsterfallingdamage 262 | nopassover 263 | normalinfighting 264 | nostatistics 265 | notexturefill 266 | no_grinding_polyobj 267 | oldfallingdamage 268 | outro 269 | outsidefog 270 | outsidefogdensity 271 | par 272 | partime 273 | passover 274 | pausemusicinmenus 275 | pixelratio 276 | precacheclasses 277 | precachesounds 278 | precachetextures 279 | propermonsterfallingdamage 280 | randomplayerstarts 281 | redirect 282 | rememberstate 283 | resethealth 284 | resetinventory 285 | resetitems 286 | secret 287 | secretnext 288 | sky1 289 | sky2 290 | skybox 291 | skyfog 292 | skyrotate 293 | skyrotate2 294 | skystretch 295 | slideshow 296 | smoothlighting 297 | sndinfo 298 | sndseq 299 | soundinfo 300 | spawnwithweaponraised 301 | specialaction 302 | specialaction_exitlevel 303 | specialaction_killmonsters 304 | specialaction_lowerfloor 305 | specialaction_lowerfloortohighest 306 | specialaction_opendoor 307 | spidermastermindspecial 308 | strictmonsteractivation 309 | strifefallingdamage 310 | sucktime 311 | teamdamage 312 | teamplayoff 313 | teamplayon 314 | textflat 315 | textmusic 316 | textpic 317 | titlepatch 318 | totalinfighting 319 | translator 320 | unfreezesingleplayerconversations 321 | useplayerstartz 322 | vertwallshade 323 | warptrans 324 | wrapmidtextures 325 | 326 | 327 | allowintermission 328 | entertext 329 | entertextislump 330 | exittextislump 331 | flat 332 | gameover 333 | hub 334 | name 335 | pic 336 | 337 | 338 | extended 339 | key 340 | noskillmenu 341 | optional 342 | picname 343 | remove 344 | 345 | 346 | acsreturn 347 | aggressiveness 348 | ammofactor 349 | armorfactor 350 | autousehealth 351 | damagefactor 352 | defaultskill 353 | disablecheats 354 | doubleammofactor 355 | dropammofactor 356 | easybossbrain 357 | easykey 358 | fastmonsters 359 | friendlyhealth 360 | healthfactor 361 | instantreaction 362 | kickbackfactor 363 | monsterhealth 364 | mustconfirm 365 | nomenu 366 | nopain 367 | playerclassname 368 | playerrespawn 369 | replaceactor 370 | respawnlimit 371 | respawntime 372 | slowmonsters 373 | spawnfilter 374 | spawnmulti 375 | textcolor 376 | 377 | 378 | addcreditpage 379 | adddialogues 380 | addeventhandlers 381 | addinfopage 382 | addplayerclasses 383 | addquitmessages 384 | advisorytime 385 | althudclass 386 | armoricons 387 | backpacktype 388 | bluramount 389 | border 390 | borderflat 391 | chatsound 392 | cheatkey 393 | correctprintbold 394 | creditpage 395 | cursorpic 396 | defaultbloodcolor 397 | defaultbloodparticlecolor 398 | defaultconversationmenuclass 399 | defaultdropstyle 400 | defaultendsequence 401 | defaultrespawntime 402 | definventorymaxamount 403 | defkickback 404 | dialogue 405 | dimamount 406 | dimcolor 407 | dontcrunchcorpses 408 | drawreadthis 409 | endoom 410 | finaleflat 411 | finalemusic 412 | finalepage 413 | forcekillscripts 414 | forcenogfxsubstitution 415 | forcetextinmenus 416 | fullscreenautoaspect 417 | gibfactor 418 | helpmenuclass 419 | hidepartimes 420 | infopage 421 | intermissioncounter 422 | intermissionmusic 423 | maparrow 424 | menubackbutton 425 | menudelegateclass 426 | menufontcolor_action 427 | menufontcolor_header 428 | menufontcolor_highlight 429 | menufontcolor_label 430 | menufontcolor_selection 431 | menufontcolor_title 432 | menufontcolor_value 433 | menusliderbackcolor 434 | menuslidercolor 435 | messageboxclass 436 | nightmarefast 437 | noloopfinalemusic 438 | nomergepickupmsg 439 | norandomplayerclass 440 | normforwardmove 441 | normsidemove 442 | pagetime 443 | pausesign 444 | pickupcolor 445 | playerclasses 446 | quitmessages 447 | quitsound 448 | skyflatname 449 | statscreen_authorfont 450 | statscreen_contentfont 451 | statscreen_coop 452 | statscreen_dm 453 | statscreen_enteringfont 454 | statscreen_finishedfont 455 | statscreen_mapnamefont 456 | statscreen_single 457 | statusbar 458 | statusbarclass 459 | swapmenu 460 | telefogheight 461 | textscreenx 462 | textscreeny 463 | titlemusic 464 | titlepage 465 | titletime 466 | weaponslot 467 | 468 | 469 | background 470 | cdmusic 471 | draw 472 | drawconditional 473 | subtitle 474 | time 475 | 476 | 477 | background2 478 | initialdelay 479 | scrolldirection 480 | scrolltime 481 | 482 | 483 | attacksound 484 | castclass 485 | castname 486 | 487 | 488 | fadetype 489 | 490 | 491 | wipetype 492 | 493 | 494 | position 495 | text 496 | textdelay 497 | textlump 498 | textspeed 499 | 500 | 501 | noskillflags 502 | 503 | 504 | factor 505 | noarmor 506 | obituary 507 | replacefactor 508 | 509 | 510 | almostbackgroundcolor 511 | base 512 | ceilingdiffwallcolor 513 | extrafloorwallcolor 514 | floordiffwallcolor 515 | gridcolor 516 | interteleportcolor 517 | intrateleportcolor 518 | lockedcolor 519 | notseencolor 520 | portalcolor 521 | secretsectorcolor 522 | secretwallcolor 523 | showlocks 524 | specialwallcolor 525 | thingcolor 526 | thingcolor_countitem 527 | thingcolor_friend 528 | thingcolor_item 529 | thingcolor_monster 530 | thingcolor_nocountmonster 531 | twosidedwallcolor 532 | unexploredsecretcolor 533 | wallcolor 534 | xhaircolor 535 | yourcolor 536 | 537 | 538 | ACS_Execute 539 | ACS_ExecuteAlways 540 | ACS_ExecuteWithResult 541 | ACS_LockedExecute 542 | ACS_LockedExecuteDoor 543 | ACS_Suspend 544 | ACS_Terminate 545 | Autosave 546 | Ceiling_CrushAndRaise 547 | Ceiling_CrushAndRaiseA 548 | Ceiling_CrushAndRaiseDist 549 | Ceiling_CrushAndRaiseSilentA 550 | Ceiling_CrushAndRaiseSilentDist 551 | Ceiling_CrushRaiseAndStay 552 | Ceiling_CrushRaiseAndStayA 553 | Ceiling_CrushRaiseAndStaySilA 554 | Ceiling_CrushStop 555 | Ceiling_LowerAndCrush 556 | Ceiling_LowerAndCrushDist 557 | Ceiling_LowerByTexture 558 | Ceiling_LowerByValue 559 | Ceiling_LowerByValueTimes8 560 | Ceiling_LowerInstant 561 | Ceiling_LowerToFloor 562 | Ceiling_LowerToHighestFloor 563 | Ceiling_LowerToLowest 564 | Ceiling_LowerToNearest 565 | Ceiling_MoveToValue 566 | Ceiling_MoveToValueAndCrush 567 | Ceiling_MoveToValueTimes8 568 | Ceiling_RaiseByTexture 569 | Ceiling_RaiseByValue 570 | Ceiling_RaiseByValueTimes8 571 | Ceiling_RaiseInstant 572 | Ceiling_RaiseToHighest 573 | Ceiling_RaiseToHighestFloor 574 | Ceiling_RaiseToLowest 575 | Ceiling_RaiseToNearest 576 | Ceiling_Stop 577 | Ceiling_ToFloorInstant 578 | Ceiling_ToHighestInstant 579 | Ceiling_Waggle 580 | ChangeCamera 581 | ChangeSkill 582 | ClearForceField 583 | DamageThing 584 | Door_Animated 585 | Door_AnimatedClose 586 | Door_Close 587 | Door_CloseWaitOpen 588 | Door_LockedRaise 589 | Door_Open 590 | Door_Raise 591 | Door_WaitClose 592 | Door_WaitRaise 593 | Elevator_LowerToNearest 594 | Elevator_MoveToFloor 595 | Elevator_RaiseToNearest 596 | Exit_Normal 597 | Exit_Secret 598 | FloorAndCeiling_LowerByValue 599 | FloorAndCeiling_LowerRaise 600 | FloorAndCeiling_RaiseByValue 601 | Floor_CrushStop 602 | Floor_Donut 603 | Floor_LowerByTexture 604 | Floor_LowerByValue 605 | Floor_LowerByValueTimes8 606 | Floor_LowerInstant 607 | Floor_LowerToHighest 608 | Floor_LowerToHighestEE 609 | Floor_LowerToLowest 610 | Floor_LowerToLowestCeiling 611 | Floor_LowerToLowestTxTy 612 | Floor_LowerToNearest 613 | Floor_MoveToValue 614 | Floor_MoveToValueAndCrush 615 | Floor_MoveToValueTimes8 616 | Floor_RaiseAndCrush 617 | Floor_RaiseAndCrushDoom 618 | Floor_RaiseByTexture 619 | Floor_RaiseByValue 620 | Floor_RaiseByValueTimes8 621 | Floor_RaiseByValueTxTy 622 | Floor_RaiseInstant 623 | Floor_RaiseToCeiling 624 | Floor_RaiseToHighest 625 | Floor_RaiseToLowest 626 | Floor_RaiseToLowestCeiling 627 | Floor_RaiseToNearest 628 | Floor_Stop 629 | Floor_ToCeilingInstant 630 | Floor_TransferNumeric 631 | Floor_TransferTrigger 632 | Floor_Waggle 633 | ForceField 634 | FS_Execute 635 | Generic_Ceiling 636 | Generic_Crusher 637 | Generic_Crusher2 638 | Generic_CrusherDist 639 | Generic_Door 640 | Generic_Floor 641 | Generic_Lift 642 | Generic_Stairs 643 | GlassBreak 644 | HealThing 645 | Light_ChangeToValue 646 | Light_Fade 647 | Light_Flicker 648 | Light_ForceLightning 649 | Light_Glow 650 | Light_LowerByValue 651 | Light_MaxNeighbor 652 | Light_MinNeighbor 653 | Light_RaiseByValue 654 | Light_Stop 655 | Light_Strobe 656 | Light_StrobeDoom 657 | Line_AlignCeiling 658 | Line_AlignFloor 659 | Line_SetAutomapFlags 660 | Line_SetAutomapStyle 661 | Line_SetBlocking 662 | Line_SetHealth 663 | Line_SetPortalTarget 664 | Line_SetTextureOffset 665 | Line_SetTextureScale 666 | NoiseAlert 667 | Pillar_Build 668 | Pillar_BuildAndCrush 669 | Pillar_Open 670 | Plat_DownByValue 671 | Plat_DownWaitUpStay 672 | Plat_DownWaitUpStayLip 673 | Plat_PerpetualRaise 674 | Plat_PerpetualRaiseLip 675 | Plat_RaiseAndStayTx0 676 | Plat_Stop 677 | Plat_ToggleCeiling 678 | Plat_UpByValue 679 | Plat_UpByValueStayTx 680 | Plat_UpNearestWaitDownStay 681 | Plat_UpWaitDownStay 682 | Player_GiveItem 683 | Player_RemoveItem 684 | Player_SetTeam 685 | Polyobj_DoorSlide 686 | Polyobj_DoorSwing 687 | Polyobj_Move 688 | Polyobj_MoveTimes8 689 | Polyobj_MoveTo 690 | Polyobj_MoveToSpot 691 | Polyobj_OR_Move 692 | Polyobj_OR_MoveTimes8 693 | Polyobj_OR_MoveTo 694 | Polyobj_OR_MoveToSpot 695 | Polyobj_OR_RotateLeft 696 | Polyobj_OR_RotateRight 697 | Polyobj_RotateLeft 698 | Polyobj_RotateRight 699 | Polyobj_Stop 700 | Polyobj_StopSound 701 | Radius_Quake 702 | Scroll_Ceiling 703 | Scroll_Floor 704 | Scroll_Texture_Both 705 | Scroll_Wall 706 | Sector_ChangeFlags 707 | Sector_ChangeSound 708 | Sector_SetCeilingGlow 709 | Sector_SetCeilingPanning 710 | Sector_SetCeilingScale 711 | Sector_SetCeilingScale2 712 | Sector_SetColor 713 | Sector_SetCurrent 714 | Sector_SetDamage 715 | Sector_SetFade 716 | Sector_SetFloorGlow 717 | Sector_SetFloorPanning 718 | Sector_SetFloorScale 719 | Sector_SetFloorScale2 720 | Sector_SetFriction 721 | Sector_SetGravity 722 | Sector_SetHealth 723 | Sector_SetLink 724 | Sector_SetPlaneReflection 725 | Sector_SetRotation 726 | Sector_SetTranslucent 727 | Sector_SetWind 728 | SendToCommunicator 729 | SetGlobalFogParameter 730 | SetPlayerProperty 731 | Stairs_BuildDown 732 | Stairs_BuildDownDoom 733 | Stairs_BuildDownDoomSync 734 | Stairs_BuildDownSync 735 | Stairs_BuildUp 736 | Stairs_BuildUpDoom 737 | Stairs_BuildUpDoomCrush 738 | Stairs_BuildUpDoomSync 739 | Stairs_BuildUpSync 740 | StartConversation 741 | Team_GivePoints 742 | Team_Score 743 | Teleport 744 | TeleportGroup 745 | TeleportInSector 746 | TeleportOther 747 | TeleportSpecial 748 | Teleport_EndGame 749 | Teleport_Line 750 | Teleport_NewMap 751 | Teleport_NoFog 752 | Teleport_NoStop 753 | Teleport_ZombieChanger 754 | Thing_Activate 755 | Thing_ChangeTID 756 | Thing_Damage 757 | Thing_Deactivate 758 | Thing_Destroy 759 | Thing_Hate 760 | Thing_Move 761 | Thing_Projectile 762 | Thing_ProjectileAimed 763 | Thing_ProjectileGravity 764 | Thing_ProjectileIntercept 765 | Thing_Raise 766 | Thing_Remove 767 | Thing_SetConversation 768 | Thing_SetGoal 769 | Thing_SetSpecial 770 | Thing_SetTranslation 771 | Thing_Spawn 772 | Thing_SpawnFacing 773 | Thing_SpawnNoFog 774 | Thing_Stop 775 | ThrustThing 776 | ThrustThingZ 777 | TranslucentLine 778 | UsePuzzleItem 779 | 780 | 781 | 782 | 783 | 784 | 00" 01\ 02" 03' 04\ 05' 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 785 | 786 | 787 | 788 | 789 | 790 | 791 | 792 | 793 | 794 | 795 | 796 | 797 | 798 | 799 | 800 | 801 | 802 | 803 | 804 | 805 | 806 | 807 | 808 | 809 | 810 | 811 | 812 | 813 | 814 | -------------------------------------------------------------------------------- /configs/textpad/acs.syn: -------------------------------------------------------------------------------- 1 | ; TextPad syntax definitions for Action Code Script (ACS) 2 | 3 | C=1 4 | 5 | [Syntax] 6 | Namespace1 = 6 7 | IgnoreCase = Yes 8 | KeyWordLength = 9 | BracketChars = {[()]} 10 | OperatorChars = -+*/<>!~%^&|= 11 | PreprocStart = # 12 | SyntaxStart = 13 | SyntaxEnd = 14 | HexPrefix = 0x 15 | CommentStart = /* 16 | CommentEnd = */ 17 | CommentStartAlt = 18 | CommentEndAlt = 19 | SingleComment = // 20 | SingleCommentCol = 21 | SingleCommentAlt = 22 | SingleCommentColAlt = 23 | SingleCommentEsc = 24 | StringsSpanLines = Yes 25 | StringStart = " 26 | StringEnd = " 27 | StringAlt = 28 | StringEsc = \ 29 | CharStart = ' 30 | CharEnd = ' 31 | CharEsc = \ 32 | 33 | [Preprocessor keywords] 34 | define 35 | encryptstrings 36 | endregion 37 | import 38 | include 39 | libdefine 40 | library 41 | nocompact 42 | nowadauthor 43 | region 44 | wadauthor 45 | 46 | [Keywords 1] 47 | bluereturn 48 | break 49 | case 50 | clientside 51 | const 52 | continue 53 | death 54 | default 55 | disconnect 56 | do 57 | else 58 | encryptstrings 59 | enter 60 | for 61 | function 62 | global 63 | if 64 | kill 65 | lightning 66 | net 67 | open 68 | pickup 69 | redreturn 70 | reopen 71 | respawn 72 | restart 73 | return 74 | script 75 | special 76 | static 77 | suspend 78 | switch 79 | terminate 80 | unloading 81 | until 82 | void 83 | while 84 | whitereturn 85 | world 86 | 87 | [Keywords 2] 88 | bool 89 | int 90 | str 91 | 92 | [Keywords 3] 93 | ACS_Execute 94 | ACS_ExecuteAlways 95 | ACS_ExecuteWithResult 96 | ACS_LockedExecute 97 | ACS_LockedExecuteDoor 98 | ACS_Suspend 99 | ACS_Terminate 100 | Autosave 101 | Ceiling_CrushAndRaise 102 | Ceiling_CrushAndRaiseA 103 | Ceiling_CrushAndRaiseDist 104 | Ceiling_CrushAndRaiseSilentA 105 | Ceiling_CrushAndRaiseSilentDist 106 | Ceiling_CrushRaiseAndStay 107 | Ceiling_CrushRaiseAndStayA 108 | Ceiling_CrushRaiseAndStaySilA 109 | Ceiling_CrushStop 110 | Ceiling_LowerAndCrush 111 | Ceiling_LowerAndCrushDist 112 | Ceiling_LowerByTexture 113 | Ceiling_LowerByValue 114 | Ceiling_LowerByValueTimes8 115 | Ceiling_LowerInstant 116 | Ceiling_LowerToFloor 117 | Ceiling_LowerToHighestFloor 118 | Ceiling_LowerToLowest 119 | Ceiling_LowerToNearest 120 | Ceiling_MoveToValue 121 | Ceiling_MoveToValueAndCrush 122 | Ceiling_MoveToValueTimes8 123 | Ceiling_RaiseByTexture 124 | Ceiling_RaiseByValue 125 | Ceiling_RaiseByValueTimes8 126 | Ceiling_RaiseInstant 127 | Ceiling_RaiseToHighest 128 | Ceiling_RaiseToHighestFloor 129 | Ceiling_RaiseToLowest 130 | Ceiling_RaiseToNearest 131 | Ceiling_Stop 132 | Ceiling_ToFloorInstant 133 | Ceiling_ToHighestInstant 134 | Ceiling_Waggle 135 | ChangeCamera 136 | ChangeSkill 137 | ClearForceField 138 | DamageThing 139 | Door_Animated 140 | Door_AnimatedClose 141 | Door_Close 142 | Door_CloseWaitOpen 143 | Door_LockedRaise 144 | Door_Open 145 | Door_Raise 146 | Door_WaitClose 147 | Door_WaitRaise 148 | Elevator_LowerToNearest 149 | Elevator_MoveToFloor 150 | Elevator_RaiseToNearest 151 | Exit_Normal 152 | Exit_Secret 153 | FloorAndCeiling_LowerByValue 154 | FloorAndCeiling_LowerRaise 155 | FloorAndCeiling_RaiseByValue 156 | Floor_CrushStop 157 | Floor_Donut 158 | Floor_LowerByTexture 159 | Floor_LowerByValue 160 | Floor_LowerByValueTimes8 161 | Floor_LowerInstant 162 | Floor_LowerToHighest 163 | Floor_LowerToHighestEE 164 | Floor_LowerToLowest 165 | Floor_LowerToLowestCeiling 166 | Floor_LowerToLowestTxTy 167 | Floor_LowerToNearest 168 | Floor_MoveToValue 169 | Floor_MoveToValueAndCrush 170 | Floor_MoveToValueTimes8 171 | Floor_RaiseAndCrush 172 | Floor_RaiseAndCrushDoom 173 | Floor_RaiseByTexture 174 | Floor_RaiseByValue 175 | Floor_RaiseByValueTimes8 176 | Floor_RaiseByValueTxTy 177 | Floor_RaiseInstant 178 | Floor_RaiseToCeiling 179 | Floor_RaiseToHighest 180 | Floor_RaiseToLowest 181 | Floor_RaiseToLowestCeiling 182 | Floor_RaiseToNearest 183 | Floor_Stop 184 | Floor_ToCeilingInstant 185 | Floor_TransferNumeric 186 | Floor_TransferTrigger 187 | Floor_Waggle 188 | ForceField 189 | FS_Execute 190 | Generic_Ceiling 191 | Generic_Crusher 192 | Generic_Crusher2 193 | Generic_CrusherDist 194 | Generic_Door 195 | Generic_Floor 196 | Generic_Lift 197 | Generic_Stairs 198 | GlassBreak 199 | HealThing 200 | Light_ChangeToValue 201 | Light_Fade 202 | Light_Flicker 203 | Light_ForceLightning 204 | Light_Glow 205 | Light_LowerByValue 206 | Light_MaxNeighbor 207 | Light_MinNeighbor 208 | Light_RaiseByValue 209 | Light_Stop 210 | Light_Strobe 211 | Light_StrobeDoom 212 | Line_AlignCeiling 213 | Line_AlignFloor 214 | Line_SetAutomapFlags 215 | Line_SetAutomapStyle 216 | Line_SetBlocking 217 | Line_SetHealth 218 | Line_SetPortalTarget 219 | Line_SetTextureOffset 220 | Line_SetTextureScale 221 | NoiseAlert 222 | Pillar_Build 223 | Pillar_BuildAndCrush 224 | Pillar_Open 225 | Plat_DownByValue 226 | Plat_DownWaitUpStay 227 | Plat_DownWaitUpStayLip 228 | Plat_PerpetualRaise 229 | Plat_PerpetualRaiseLip 230 | Plat_RaiseAndStayTx0 231 | Plat_Stop 232 | Plat_ToggleCeiling 233 | Plat_UpByValue 234 | Plat_UpByValueStayTx 235 | Plat_UpNearestWaitDownStay 236 | Plat_UpWaitDownStay 237 | Player_GiveItem 238 | Player_RemoveItem 239 | Player_SetTeam 240 | Polyobj_DoorSlide 241 | Polyobj_DoorSwing 242 | Polyobj_Move 243 | Polyobj_MoveTimes8 244 | Polyobj_MoveTo 245 | Polyobj_MoveToSpot 246 | Polyobj_OR_Move 247 | Polyobj_OR_MoveTimes8 248 | Polyobj_OR_MoveTo 249 | Polyobj_OR_MoveToSpot 250 | Polyobj_OR_RotateLeft 251 | Polyobj_OR_RotateRight 252 | Polyobj_RotateLeft 253 | Polyobj_RotateRight 254 | Polyobj_Stop 255 | Polyobj_StopSound 256 | Radius_Quake 257 | Scroll_Ceiling 258 | Scroll_Floor 259 | Scroll_Texture_Both 260 | Scroll_Wall 261 | Sector_ChangeFlags 262 | Sector_ChangeSound 263 | Sector_SetCeilingGlow 264 | Sector_SetCeilingPanning 265 | Sector_SetCeilingScale 266 | Sector_SetCeilingScale2 267 | Sector_SetColor 268 | Sector_SetCurrent 269 | Sector_SetDamage 270 | Sector_SetFade 271 | Sector_SetFloorGlow 272 | Sector_SetFloorPanning 273 | Sector_SetFloorScale 274 | Sector_SetFloorScale2 275 | Sector_SetFriction 276 | Sector_SetGravity 277 | Sector_SetHealth 278 | Sector_SetLink 279 | Sector_SetPlaneReflection 280 | Sector_SetRotation 281 | Sector_SetTranslucent 282 | Sector_SetWind 283 | SendToCommunicator 284 | SetGlobalFogParameter 285 | SetPlayerProperty 286 | Stairs_BuildDown 287 | Stairs_BuildDownDoom 288 | Stairs_BuildDownDoomSync 289 | Stairs_BuildDownSync 290 | Stairs_BuildUp 291 | Stairs_BuildUpDoom 292 | Stairs_BuildUpDoomCrush 293 | Stairs_BuildUpDoomSync 294 | Stairs_BuildUpSync 295 | StartConversation 296 | Team_GivePoints 297 | Team_Score 298 | Teleport 299 | TeleportGroup 300 | TeleportInSector 301 | TeleportOther 302 | Teleport_EndGame 303 | Teleport_Line 304 | Teleport_NewMap 305 | Teleport_NoFog 306 | Teleport_NoStop 307 | Teleport_ZombieChanger 308 | Thing_Activate 309 | Thing_ChangeTID 310 | Thing_Damage 311 | Thing_Deactivate 312 | Thing_Destroy 313 | Thing_Hate 314 | Thing_Move 315 | Thing_Projectile 316 | Thing_ProjectileAimed 317 | Thing_ProjectileGravity 318 | Thing_ProjectileIntercept 319 | Thing_Raise 320 | Thing_Remove 321 | Thing_SetConversation 322 | Thing_SetGoal 323 | Thing_SetSpecial 324 | Thing_SetTranslation 325 | Thing_Spawn 326 | Thing_SpawnFacing 327 | Thing_SpawnNoFog 328 | Thing_Stop 329 | ThrustThing 330 | ThrustThingZ 331 | TranslucentLine 332 | UsePuzzleItem 333 | ACS_ExecuteWait 334 | ACS_NamedExecute 335 | ACS_NamedExecuteAlways 336 | ACS_NamedExecuteWait 337 | ACS_NamedExecuteWithResult 338 | ACS_NamedLockedExecute 339 | ACS_NamedLockedExecuteDoor 340 | ACS_NamedSuspend 341 | ACS_NamedTerminate 342 | ActivatorSound 343 | ActivatorTID 344 | AmbientSound 345 | AnnouncerSound 346 | BeginDBTransaction 347 | BlueCount 348 | BlueScore 349 | BlueTeamCount 350 | BlueTeamScore 351 | CancelFade 352 | CanRaiseActor 353 | Ceil 354 | ChangeActorAngle 355 | ChangeActorPitch 356 | ChangeActorRoll 357 | ChangeCeiling 358 | ChangeFloor 359 | ChangeLevel 360 | ChangeSky 361 | CheckActorCeilingTexture 362 | CheckActorClass 363 | CheckActorFloorTexture 364 | CheckActorInventory 365 | CheckActorProperty 366 | CheckActorState 367 | CheckClass 368 | CheckFlag 369 | CheckFont 370 | CheckInventory 371 | CheckPlayerCamera 372 | CheckProximity 373 | CheckSight 374 | CheckWeapon 375 | ClassifyActor 376 | ClearActorInventory 377 | ClearInventory 378 | ClearLineSpecial 379 | ConsoleCommand 380 | ConsolePlayerNumber 381 | Cos 382 | CountDBResults 383 | CreateTranslation 384 | DamageActor 385 | Delay 386 | DropInventory 387 | DropItem 388 | EndDBTransaction 389 | FadeRange 390 | FadeTo 391 | FixedDiv 392 | FixedMul 393 | FixedSqrt 394 | Floor 395 | FreeDBResults 396 | GameSkill 397 | GameType 398 | GetActorAngle 399 | GetActorCeilingZ 400 | GetActorClass 401 | GetActorFloorTerrain 402 | GetActorFloorTexture 403 | GetActorFloorZ 404 | GetActorLightLevel 405 | GetActorPitch 406 | GetActorPowerupTics 407 | GetActorProperty 408 | GetActorRoll 409 | GetActorVelX 410 | GetActorVelY 411 | GetActorVelZ 412 | GetActorViewHeight 413 | GetActorX 414 | GetActorY 415 | GetActorZ 416 | GetAirSupply 417 | GetAmmoCapacity 418 | GetArmorInfo 419 | GetArmorType 420 | GetChar 421 | GetCVar 422 | GetCVarString 423 | GetDBEntries 424 | GetDBEntry 425 | GetDBEntryRank 426 | GetDBEntryString 427 | GetDBResultKeyString 428 | GetDBResultValue 429 | GetDBResultValueString 430 | GetGamemodeState 431 | GetInvasionState 432 | GetInvasionWave 433 | GetLevelInfo 434 | GetLineActivation 435 | GetLineHealth 436 | GetLineRowOffset 437 | GetLineUDMFFixed 438 | GetLineUDMFInt 439 | GetLineX 440 | GetLineY 441 | GetMaxInventory 442 | GetPlayerAccountName 443 | GetPlayerInfo 444 | GetPlayerInput 445 | GetPlayerLivesLeft 446 | GetPolyobjX 447 | GetPolyobjY 448 | GetScreenHeight 449 | GetScreenWidth 450 | GetSectorCeilingZ 451 | GetSectorFloorZ 452 | GetSectorHealth 453 | GetSectorLightLevel 454 | GetSectorUDMFFixed 455 | GetSectorUDMFInt 456 | GetSideUDMFFixed 457 | GetSideUDMFInt 458 | GetSigilPieces 459 | GetTeamProperty 460 | GetTeamScore 461 | GetThingUDMFFixed 462 | GetThingUDMFInt 463 | GetTimeProperty 464 | GetUserArray 465 | GetUserCVar 466 | GetUserCVarString 467 | GetUserVariable 468 | GetWeapon 469 | GiveActorInventory 470 | GiveInventory 471 | HudMessage 472 | HudMessageBold 473 | IncrementDBEntry 474 | IsMultiplayer 475 | IsNetworkGame 476 | IsOneFlagCTF 477 | IsPointerEqual 478 | IsTIDUsed 479 | KickFromGame 480 | LineAttack 481 | LineSide 482 | LocalAmbientSound 483 | LocalSetMusic 484 | Log 485 | MorphActor 486 | Music_Change 487 | NamedRequestScriptPuke 488 | NamedScriptWait 489 | PickActor 490 | PlayActorSound 491 | PlayerArmorPoints 492 | PlayerClass 493 | PlayerCount 494 | PlayerFrags 495 | PlayerHealth 496 | PlayerInGame 497 | PlayerIsBot 498 | PlayerIsLoggedIn 499 | PlayerIsSpectator 500 | PlayerNumber 501 | PlayerTeam 502 | PlayMovie 503 | PlaySound 504 | PolyWait 505 | Print 506 | PrintBold 507 | QuakeEx 508 | Radius_Quake2 509 | Random 510 | RedCount 511 | RedScore 512 | RedTeamCount 513 | RedTeamScore 514 | ReplaceTextures 515 | RequestScriptPuke 516 | ResetMap 517 | Round 518 | ScriptCall 519 | ScriptWait 520 | SectorDamage 521 | SectorSound 522 | SetActivator 523 | SetActivatorToTarget 524 | SetActorAngle 525 | SetActorFlag 526 | SetActorPitch 527 | SetActorPosition 528 | SetActorProperty 529 | SetActorRoll 530 | SetActorState 531 | SetActorTeleFog 532 | SetActorVelocity 533 | SetAirControl 534 | SetAirSupply 535 | SetAmmoCapacity 536 | SetCameraToTexture 537 | SetCeilingTrigger 538 | SetCVar 539 | SetCVarString 540 | SetDBEntry 541 | SetDBEntryString 542 | SetFloorTrigger 543 | SetFogDensity 544 | SetFont 545 | SetGravity 546 | SetHUDClipRect 547 | SetHUDSize 548 | SetHUDWrapWidth 549 | SetLineActivation 550 | SetLineBlocking 551 | SetLineMonsterBlocking 552 | SetLineSpecial 553 | SetLineTexture 554 | SetMarineSprite 555 | SetMarineWeapon 556 | SetMugShotState 557 | SetMusic 558 | SetMusicVolume 559 | SetPlayerLivesLeft 560 | SetPointer 561 | SetResultValue 562 | SetSectorDamage 563 | SetSectorGlow 564 | SetSectorTerrain 565 | SetSkyScrollSpeed 566 | SetSubtitleNumber 567 | SetTeamScore 568 | SetThingSpecial 569 | SetTranslation 570 | SetUserArray 571 | SetUserCVar 572 | SetUserCVarString 573 | SetUserVariable 574 | SetWeapon 575 | Sin 576 | SinglePlayer 577 | SortDBEntries 578 | SoundSequence 579 | SoundSequenceOnActor 580 | SoundSequenceOnPolyobj 581 | SoundSequenceOnSector 582 | SoundVolume 583 | Spawn 584 | SpawnDecal 585 | SpawnForced 586 | SpawnParticle 587 | SpawnProjectile 588 | SpawnSpot 589 | SpawnSpotFacing 590 | SpawnSpotFacingForced 591 | SpawnSpotForced 592 | Sqrt 593 | StartSlideshow 594 | StopSound 595 | StrArg 596 | StrCaseCmp 597 | StrCmp 598 | StrCpy 599 | Strftime 600 | StrIcmp 601 | StrLeft 602 | StrLen 603 | StrMid 604 | StrParam 605 | StrRight 606 | SwapActorTeleFog 607 | SystemTime 608 | TagWait 609 | TakeActorInventory 610 | TakeInventory 611 | Thing_Damage2 612 | Thing_Projectile2 613 | ThingCount 614 | ThingCountName 615 | ThingCountNameSector 616 | ThingCountSector 617 | ThingSound 618 | Timer 619 | UniqueTID 620 | UnMorphActor 621 | UseActorInventory 622 | UseInventory 623 | VectorAngle 624 | VectorLength 625 | Warp 626 | 627 | [Keywords 4] 628 | TRUE 629 | FALSE 630 | ON 631 | OFF 632 | YES 633 | NO 634 | AAPTR_DEFAULT 635 | AAPTR_FRIENDPLAYER 636 | AAPTR_GET_LINETARGET 637 | AAPTR_MASTER 638 | AAPTR_NULL 639 | AAPTR_PLAYER_GETCONVERSATION 640 | AAPTR_PLAYER_GETTARGET 641 | AAPTR_PLAYER1 642 | AAPTR_PLAYER2 643 | AAPTR_PLAYER3 644 | AAPTR_PLAYER4 645 | AAPTR_PLAYER5 646 | AAPTR_PLAYER6 647 | AAPTR_PLAYER7 648 | AAPTR_PLAYER8 649 | AAPTR_TARGET 650 | AAPTR_TRACER 651 | ACTOR_ALIVE 652 | ACTOR_BOT 653 | ACTOR_DEAD 654 | ACTOR_GENERIC 655 | ACTOR_MISSILE 656 | ACTOR_MONSTER 657 | ACTOR_NONE 658 | ACTOR_PLAYER 659 | ACTOR_VOODOODOLL 660 | ACTOR_WORLD 661 | AMLF_DontDraw 662 | AMLF_Mapped 663 | AMLF_Revealed 664 | AMLF_Secret 665 | AMLS_CeilingDiff 666 | AMLS_Default 667 | AMLS_ExtraFloor 668 | AMLS_FloorDiff 669 | AMLS_InterTeleport 670 | AMLS_IntraTeleport 671 | AMLS_Locked 672 | AMLS_NotSeen 673 | AMLS_OneSided 674 | AMLS_Portal 675 | AMLS_Secret 676 | AMLS_Special 677 | AMLS_TwoSided 678 | AMLS_UnexploredSecret 679 | APROP_Accuracy 680 | APROP_ActiveSound 681 | APROP_Alpha 682 | APROP_Ambush 683 | APROP_AttackSound 684 | APROP_AttackZOffset 685 | APROP_ChaseGoal 686 | APROP_Damage 687 | APROP_DamageFactor 688 | APROP_DamageMultiplier 689 | APROP_DamageType 690 | APROP_DeathSound 691 | APROP_Dormant 692 | APROP_Dropped 693 | APROP_Friction 694 | APROP_Friendly 695 | APROP_FriendlySeeBlocks 696 | APROP_Frightened 697 | APROP_Gravity 698 | APROP_Health 699 | APROP_Height 700 | APROP_Invulnerable 701 | APROP_JumpZ 702 | APROP_Mass 703 | APROP_MasterTID 704 | APROP_MaxDropOffHeight 705 | APROP_MaxStepHeight 706 | APROP_MeleeRange 707 | APROP_Nametag 708 | APROP_Notarget 709 | APROP_Notrigger 710 | APROP_PainSound 711 | APROP_Radius 712 | APROP_ReactionTime 713 | APROP_RenderStyle 714 | APROP_ScaleX 715 | APROP_ScaleY 716 | APROP_Score 717 | APROP_SeeSound 718 | APROP_SoundClass 719 | APROP_SpawnHealth 720 | APROP_Species 721 | APROP_Speed 722 | APROP_Stamina 723 | APROP_StencilColor 724 | APROP_TargetTID 725 | APROP_TracerTID 726 | APROP_ViewHeight 727 | APROP_WaterDepth 728 | APROP_Waterlevel 729 | ARMORINFO_ACTUALSAVEAMOUNT 730 | ARMORINFO_CLASSNAME 731 | ARMORINFO_MAXABSORB 732 | ARMORINFO_MAXFULLABSORB 733 | ARMORINFO_SAVEAMOUNT 734 | ARMORINFO_SAVEPERCENT 735 | ATTN_IDLE 736 | ATTN_NONE 737 | ATTN_NORM 738 | ATTN_STATIC 739 | BLOCK_CREATURES 740 | BLOCK_EVERYTHING 741 | BLOCK_NOTHING 742 | BLOCK_PLAYERS 743 | BLOCK_RAILING 744 | BLOCKF_CREATURES 745 | BLOCKF_EVERYTHING 746 | BLOCKF_FLOATERS 747 | BLOCKF_HITSCAN 748 | BLOCKF_LANDMONSTERS 749 | BLOCKF_MONSTERS 750 | BLOCKF_PLAYERS 751 | BLOCKF_PROJECTILES 752 | BLOCKF_RAILING 753 | BLOCKF_SIGHT 754 | BLOCKF_SOUND 755 | BLOCKF_USE 756 | BT_ALTATTACK 757 | BT_ATTACK 758 | BT_BACK 759 | BT_CROUCH 760 | BT_FORWARD 761 | BT_JUMP 762 | BT_LEFT 763 | BT_LOOKDOWN 764 | BT_LOOKUP 765 | BT_MOVEDOWN 766 | BT_MOVELEFT 767 | BT_MOVERIGHT 768 | BT_MOVEUP 769 | BT_RELOAD 770 | BT_RIGHT 771 | BT_RUN 772 | BT_SHOWSCORES 773 | BT_SPEED 774 | BT_STRAFE 775 | BT_TURN180 776 | BT_USE 777 | BT_USER1 778 | BT_USER2 779 | BT_USER3 780 | BT_USER4 781 | BT_ZOOM 782 | CARRY 783 | CHAN_5 784 | CHAN_6 785 | CHAN_7 786 | CHAN_AUTO 787 | CHAN_BODY 788 | CHAN_ITEM 789 | CHAN_LISTENERZ 790 | CHAN_MAYBE_LOCAL 791 | CHAN_NOPAUSE 792 | CHAN_UI 793 | CHAN_VOICE 794 | CHAN_WEAPON 795 | CHANGELEVEL_CHANGESKILL 796 | CHANGELEVEL_KEEPFACING 797 | CHANGELEVEL_NOINTERMISSION 798 | CHANGELEVEL_NOMONSTERS 799 | CHANGELEVEL_PRERAISEWEAPON 800 | CHANGELEVEL_RESETHEALTH 801 | CHANGELEVEL_RESETINVENTORY 802 | CLASS_CLERIC 803 | CLASS_FIGHTER 804 | CLASS_MAGE 805 | CPXF_ANCESTOR 806 | CPXF_CHECKSIGHT 807 | CPXF_CLOSEST 808 | CPXF_COUNTDEAD 809 | CPXF_DEADONLY 810 | CPXF_EXACT 811 | CPXF_FARTHEST 812 | CPXF_LESSOREQUAL 813 | CPXF_NOZ 814 | CPXF_SETMASTER 815 | CPXF_SETONPTR 816 | CPXF_SETTARGET 817 | CPXF_SETTRACER 818 | CR_BLACK 819 | CR_BLUE 820 | CR_BRICK 821 | CR_BROWN 822 | CR_CREAM 823 | CR_CYAN 824 | CR_DARKBROWN 825 | CR_DARKGRAY 826 | CR_DARKGREEN 827 | CR_DARKGREY 828 | CR_DARKRED 829 | CR_FIRE 830 | CR_GOLD 831 | CR_GRAY 832 | CR_GREEN 833 | CR_GREY 834 | CR_ICE 835 | CR_LIGHTBLUE 836 | CR_OLIVE 837 | CR_ORANGE 838 | CR_PURPLE 839 | CR_RED 840 | CR_SAPPHIRE 841 | CR_TAN 842 | CR_TEAL 843 | CR_UNTRANSLATED 844 | CR_WHITE 845 | CR_YELLOW 846 | CSF_NOBLOCKALL 847 | CSF_NOFAKEFLOORS 848 | DAMAGE_IN_AIR 849 | DAMAGE_NONPLAYERS 850 | DAMAGE_NO_ARMOR 851 | DAMAGE_PLAYERS 852 | DAMAGE_SUBCLASSES_PROTECT 853 | DB_ORDER_ASC 854 | DB_ORDER_DESC 855 | EV_Char 856 | EV_KeyDown 857 | EV_KeyRepeat 858 | EV_KeyUp 859 | EV_LButtonDblClick 860 | EV_LButtonDown 861 | EV_LButtonUp 862 | EV_MButtonDblClick 863 | EV_MButtonDown 864 | EV_MButtonUp 865 | EV_MouseMove 866 | EV_RButtonDblClick 867 | EV_RButtonDown 868 | EV_RButtonUp 869 | EV_WheelDown 870 | EV_WheelUp 871 | FHF_NOIMPACTDECAL 872 | FHF_NORANDOMPUFFZ 873 | FOGP_DENSITY 874 | FOGP_OUTSIDEDENSITY 875 | FOGP_SKYFOG 876 | GAME_NET_COOPERATIVE 877 | GAME_NET_DEATHMATCH 878 | GAME_SINGLE_PLAYER 879 | GAME_TITLE_MAP 880 | GK_ALERT 881 | GK_BACKSPACE 882 | GK_CESCAPE 883 | GK_DEL 884 | GK_DOWN 885 | GK_END 886 | GK_ESCAPE 887 | GK_F1 888 | GK_F2 889 | GK_F3 890 | GK_F4 891 | GK_F5 892 | GK_F6 893 | GK_F7 894 | GK_F8 895 | GK_F9 896 | GK_F10 897 | GK_F11 898 | GK_F12 899 | GK_FORMFEED 900 | GK_FREE1 901 | GK_FREE2 902 | GK_FREE3 903 | GK_HOME 904 | GK_LEFT 905 | GK_LINEFEED 906 | GK_PGDN 907 | GK_PGUP 908 | GK_RETURN 909 | GK_RIGHT 910 | GK_TAB 911 | GK_UP 912 | GK_VTAB 913 | GKM_ALT 914 | GKM_CTRL 915 | GKM_LBUTTON 916 | GKM_MBUTTON 917 | GKM_RBUTTON 918 | GKM_SHIFT 919 | HUDMSG_ADDBLEND 920 | HUDMSG_ALPHA 921 | HUDMSG_COLORSTRING 922 | HUDMSG_FADEINOUT 923 | HUDMSG_FADEOUT 924 | HUDMSG_LAYER_OVERHUD 925 | HUDMSG_LAYER_OVERMAP 926 | HUDMSG_LAYER_UNDERHUD 927 | HUDMSG_LOG 928 | HUDMSG_NOTWITH3DVIEW 929 | HUDMSG_NOTWITHFULLMAP 930 | HUDMSG_NOTWITHOVERLAYMAP 931 | HUDMSG_NOWRAP 932 | HUDMSG_PLAIN 933 | HUDMSG_TYPEON 934 | INPUT_BUTTONS 935 | INPUT_FORWARDMOVE 936 | INPUT_OLDBUTTONS 937 | INPUT_PITCH 938 | INPUT_ROLL 939 | INPUT_SIDEMOVE 940 | INPUT_UPMOVE 941 | INPUT_YAW 942 | IS_BOSSFIGHT 943 | IS_COUNTDOWN 944 | IS_FIRSTCOUNTDOWN 945 | IS_INPROGRESS 946 | IS_WAITINGFORPLAYERS 947 | IS_WAVECOMPLETE 948 | LEVELINFO_CLUSTERNUM 949 | LEVELINFO_FOUND_ITEMS 950 | LEVELINFO_FOUND_SECRETS 951 | LEVELINFO_KILLED_MONSTERS 952 | LEVELINFO_LEVELNUM 953 | LEVELINFO_PAR_TIME 954 | LEVELINFO_SUCK_TIME 955 | LEVELINFO_TOTAL_ITEMS 956 | LEVELINFO_TOTAL_MONSTERS 957 | LEVELINFO_TOTAL_SECRETS 958 | LINE_BACK 959 | LINE_FRONT 960 | MARINEWEAPON_BerserkFist 961 | MARINEWEAPON_BFG 962 | MARINEWEAPON_Chaingun 963 | MARINEWEAPON_Chainsaw 964 | MARINEWEAPON_Dummy 965 | MARINEWEAPON_Fist 966 | MARINEWEAPON_Pistol 967 | MARINEWEAPON_PlasmaRifle 968 | MARINEWEAPON_Railgun 969 | MARINEWEAPON_RocketLauncher 970 | MARINEWEAPON_Shotgun 971 | MARINEWEAPON_SuperShotgun 972 | MF_AMBUSH 973 | MF_CORPSE 974 | MF_COUNTITEM 975 | MF_COUNTKILL 976 | MF_DROPOFF 977 | MF_DROPPED 978 | MF_FLOAT 979 | MF_FRIENDLY 980 | MF_ICECORPSE 981 | MF_INBOUNCE 982 | MF_INCHASE 983 | MF_INFLOAT 984 | MF_JUSTATTACKED 985 | MF_JUSTHIT 986 | MF_MISSILE 987 | MF_NOBLOCKMAP 988 | MF_NOBLOOD 989 | MF_NOCLIP 990 | MF_NOGRAVITY 991 | MF_NOLIFTDROP 992 | MF_NOSECTOR 993 | MF_NOTDMATCH 994 | MF_PICKUP 995 | MF_SHADOW 996 | MF_SHOOTABLE 997 | MF_SKULLFLY 998 | MF_SOLID 999 | MF_SPAWNCEILING 1000 | MF_SPAWNSOUNDSOURCE 1001 | MF_SPECIAL 1002 | MF_STEALTH 1003 | MF_TELEPORT 1004 | MF_UNMORPHED 1005 | ML_3DMIDTEX 1006 | ML_ADDTRANS 1007 | ML_BLOCK_FLOATERS 1008 | ML_BLOCK_PLAYERS 1009 | ML_BLOCKEVERYTHING 1010 | ML_BLOCKHITSCAN 1011 | ML_BLOCKING 1012 | ML_BLOCKMONSTERS 1013 | ML_BLOCKPROJECTILE 1014 | ML_BLOCKSIGHT 1015 | ML_BLOCKUSE 1016 | ML_CHECKSWITCHRANGE 1017 | ML_CLIP_MIDTEX 1018 | ML_DONTDRAW 1019 | ML_DONTPEGBOTTOM 1020 | ML_DONTPEGTOP 1021 | ML_FIRSTSIDEONLY 1022 | ML_MAPPED 1023 | ML_MONSTERSCANACTIVATE 1024 | ML_RAILING 1025 | ML_REPEAT_SPECIAL 1026 | ML_SECRET 1027 | ML_SOUNDBLOCK 1028 | ML_TWOSIDED 1029 | ML_WRAP_MIDTEX 1030 | ML_ZONEBOUNDARY 1031 | MOD_BARREL 1032 | MOD_BFG_BOOM 1033 | MOD_BFG_SPLASH 1034 | MOD_CHAINSAW 1035 | MOD_CRUSH 1036 | MOD_DISINTEGRATE 1037 | MOD_ELECTRIC 1038 | MOD_EXIT 1039 | MOD_FALLING 1040 | MOD_HIT 1041 | MOD_ICE 1042 | MOD_LAVA 1043 | MOD_PLASMARIFLE 1044 | MOD_POISON 1045 | MOD_R_SPLASH 1046 | MOD_RAILGUN 1047 | MOD_ROCKET 1048 | MOD_SLIME 1049 | MOD_SPLASH 1050 | MOD_SSHOTGUN 1051 | MOD_SUICIDE 1052 | MOD_TELEFRAG 1053 | MOD_UNKNOWN 1054 | MOD_WATER 1055 | MODINPUT_BUTTONS 1056 | MODINPUT_FORWARDMOVE 1057 | MODINPUT_OLDBUTTONS 1058 | MODINPUT_PITCH 1059 | MODINPUT_ROLL 1060 | MODINPUT_SIDEMOVE 1061 | MODINPUT_UPMOVE 1062 | MODINPUT_YAW 1063 | MOVIE_Failed 1064 | MOVIE_Played 1065 | MOVIE_Played_Aborted 1066 | MOVIE_Played_NoVideo 1067 | MRF_ADDSTAMINA 1068 | MRF_FAILNOLAUGH 1069 | MRF_FAILNOTELEFRAG 1070 | MRF_FULLHEALTH 1071 | MRF_LOSEACTUALWEAPON 1072 | MRF_NEWTIDBEHAVIOUR 1073 | MRF_OLDEFFECTS 1074 | MRF_TRANSFERTRANSLATION 1075 | MRF_UNDOALWAYS 1076 | MRF_UNDOBYCHAOSDEVICE 1077 | MRF_UNDOBYDEATH 1078 | MRF_UNDOBYDEATHFORCED 1079 | MRF_UNDOBYDEATHSAVES 1080 | MRF_UNDOBYTOMEOFPOWER 1081 | MRF_WHENINVULNERABLE 1082 | NO_CHANGE 1083 | NO_TEAM 1084 | NOT_BOTTOM 1085 | NOT_CEILING 1086 | NOT_FLOOR 1087 | NOT_MIDDLE 1088 | NOT_TOP 1089 | PICKAF_FORCETID 1090 | PICKAF_RETURNTID 1091 | PLAYERINFO_AIMDIST 1092 | PLAYERINFO_COLOR 1093 | PLAYERINFO_DESIREDFOV 1094 | PLAYERINFO_FOV 1095 | PLAYERINFO_FVIEWBOB 1096 | PLAYERINFO_GENDER 1097 | PLAYERINFO_MOVEBOB 1098 | PLAYERINFO_NEVERSWITCH 1099 | PLAYERINFO_PLAYERCLASS 1100 | PLAYERINFO_STILLBOB 1101 | PLAYERINFO_TEAM 1102 | PRINTNAME_LEVEL 1103 | PRINTNAME_LEVELNAME 1104 | PRINTNAME_NEXTLEVEL 1105 | PRINTNAME_NEXTSECRET 1106 | PRINTNAME_SKILL 1107 | PROP_ALLMAP 1108 | PROP_BUDDHA2 1109 | PROP_BUDDHA 1110 | PROP_FLIGHT 1111 | PROP_FLY 1112 | PROP_FRIGHTENING 1113 | PROP_FROZEN 1114 | PROP_GODMODE 1115 | PROP_GODMODE2 1116 | PROP_INFRARED 1117 | PROP_INSTANTWEAPONSWITCH 1118 | PROP_INVISIBILITY 1119 | PROP_INVULNERABILITY 1120 | PROP_NOCLIP 1121 | PROP_NOCLIP2 1122 | PROP_NOTARGET 1123 | PROP_RADIATIONSUIT 1124 | PROP_SPEED 1125 | PROP_STRENGTH 1126 | PROP_TOTALLYFROZEN 1127 | PROP_WEAPONLEVEL2 1128 | PTROP_NOSAFEGUARDS 1129 | PTROP_UNSAFEMASTER 1130 | PTROP_UNSAFETARGET 1131 | QF_3D 1132 | QF_AFFECTACTORS 1133 | QF_DAMAGEFALLOFF 1134 | QF_FULLINTENSITY 1135 | QF_GROUNDONLY 1136 | QF_MAX 1137 | QF_RELATIVE 1138 | QF_SCALEDOWN 1139 | QF_SCALEUP 1140 | QF_SHAKEONLY 1141 | QF_WAVE 1142 | SCROLL 1143 | SCROLL_AND_CARRY 1144 | SDF_ABSANGLE 1145 | SDF_FIXED_DISTANCE 1146 | SDF_FIXED_ZOFF 1147 | SDF_PERMANENT 1148 | SECF_DMGENDGODMODE 1149 | SECF_DMGENDLEVEL 1150 | SECF_DMGHAZARD 1151 | SECF_DMGTERRAINFX 1152 | SECF_FLOORDROP 1153 | SECF_FRICTION 1154 | SECF_NOFALLINGDAMAGE 1155 | SECF_NORESPAWN 1156 | SECF_PUSH 1157 | SECF_SILENT 1158 | SECF_SILENTMOVE 1159 | SECPART_3D 1160 | SECPART_Ceiling 1161 | SECPART_Floor 1162 | SECSEQ_CEILING 1163 | SECSEQ_FLOOR 1164 | SECSEQ_FULLHEIGHT 1165 | SECSEQ_INTERIOR 1166 | SIDE_BACK 1167 | SIDE_FRONT 1168 | SKILL_EASY 1169 | SKILL_HARD 1170 | SKILL_NORMAL 1171 | SKILL_VERY_EASY 1172 | SKILL_VERY_HARD 1173 | SOUND_Active 1174 | SOUND_Attack 1175 | SOUND_Bounce 1176 | SOUND_CrushPain 1177 | SOUND_Death 1178 | SOUND_Howl 1179 | SOUND_Pain 1180 | SOUND_See 1181 | SOUND_Use 1182 | SOUND_WallBounce 1183 | SPAC_AnyCross 1184 | SPAC_Cross 1185 | SPAC_Impact 1186 | SPAC_MCross 1187 | SPAC_MPush 1188 | SPAC_MUse 1189 | SPAC_None 1190 | SPAC_PCross 1191 | SPAC_Push 1192 | SPAC_Use 1193 | SPAC_UseBack 1194 | SPAC_UseThrough 1195 | STYLE_Add 1196 | STYLE_AddShaded 1197 | STYLE_AddStencil 1198 | STYLE_Fuzzy 1199 | STYLE_None 1200 | STYLE_Normal 1201 | STYLE_OptFuzzy 1202 | STYLE_Shaded 1203 | STYLE_Shadow 1204 | STYLE_SoulTrans 1205 | STYLE_Stencil 1206 | STYLE_Subtract 1207 | STYLE_Translucent 1208 | STYLE_TranslucentStencil 1209 | T_ABADDON 1210 | T_ABADDONSHOT 1211 | T_AMMOBOX 1212 | T_AMULETOFWARDING 1213 | T_ANTIGRAVBELT 1214 | T_ARACHNOTRON 1215 | T_ARACHNOTRONPLASMA 1216 | T_ARMORBONUS 1217 | T_ARROW 1218 | T_AXEKEY 1219 | T_BACKPACK 1220 | T_BARON 1221 | T_BARONBALL 1222 | T_BARREL 1223 | T_BATTERY 1224 | T_BEAST 1225 | T_BEASTBALL 1226 | T_BELPHEGOR 1227 | T_BERSERK 1228 | T_BFG 1229 | T_BFG10000 1230 | T_BFG10KSHOT 1231 | T_BFGSHOT 1232 | T_BISHOP 1233 | T_BLADE 1234 | T_BLASTER 1235 | T_BLOOD 1236 | T_BLOODDEMON 1237 | T_BLOODPOOL 1238 | T_BLOODPOOL1 1239 | T_BLOODPOOL2 1240 | T_BLUEARMOR 1241 | T_BLUEFLAG 1242 | T_BLUEKEY 1243 | T_BLUEKEYCARD 1244 | T_BLUESKULLKEY 1245 | T_BLUETELEGLITTER 1246 | T_BOUNCYMACEBALL 1247 | T_BRAINS 1248 | T_BRIDGE 1249 | T_CACODEMON 1250 | T_CACODEMONSHOT 1251 | T_CACOLANTERN 1252 | T_CACOLANTERNSHOT 1253 | T_CELL 1254 | T_CENTAUR 1255 | T_CENTAUR_MASH 1256 | T_CENTAURLEADER 1257 | T_CHAINGUN 1258 | T_CHAINGUY 1259 | T_CHAINSAW 1260 | T_CHICKEN 1261 | T_CLERICHOLY1 1262 | T_CLERICHOLY2 1263 | T_CLERICHOLY3 1264 | T_CLERICSTAFF 1265 | T_CLINK 1266 | T_CLIP 1267 | T_COMPUTERMAP 1268 | T_CROSSBOW 1269 | T_CROSSBOWMAINBLAST 1270 | T_CROSSBOWMINIBLAST 1271 | T_CROSSBOWPOWERBLAST 1272 | T_CYBERDEMON 1273 | T_DARKIMP 1274 | T_DARKIMPFIREBALL 1275 | T_DART 1276 | T_DEATHBALL 1277 | T_DEMON 1278 | T_DEMON_MASH 1279 | T_DEMON1 1280 | T_DEMON2_MASH 1281 | T_DIRT1 1282 | T_DIRT2 1283 | T_DIRT3 1284 | T_DIRT4 1285 | T_DIRT5 1286 | T_DIRT6 1287 | T_DOOMSPHERE 1288 | T_DRAGONSKINBRACERS 1289 | T_DRAIN 1290 | T_DSPARILALONE 1291 | T_DSPARILBLUESHOT 1292 | T_DSPARILONSERPENT 1293 | T_DSPARILTELEPORTDEST 1294 | T_DSPARILWIZARDSPAWNER 1295 | T_EMERALDKEY 1296 | T_ETTIN 1297 | T_ETTIN_MASH 1298 | T_FALCONSHIELD 1299 | T_FEATHER 1300 | T_FIGHTERAXE 1301 | T_FIGHTERHAMMER 1302 | T_FIGHTERSWORD1 1303 | T_FIGHTERSWORD2 1304 | T_FIGHTERSWORD3 1305 | T_FIREBALL1 1306 | T_FIREGARGOYLE 1307 | T_FIREKEY 1308 | T_FLAME_LARGE 1309 | T_FLAME_SMALL 1310 | T_FLAMINGBARREL 1311 | T_FLESH_DRIP1 1312 | T_FLESH_DRIP2 1313 | T_GAUNTLETS 1314 | T_GREENARMOR 1315 | T_GREENKEY 1316 | T_GRENADE 1317 | T_GRENADELAUNCHER 1318 | T_GUTS 1319 | T_HASTE 1320 | T_HEALTHBONUS 1321 | T_HEAVYMACEBALL 1322 | T_HECTEBUS 1323 | T_HEFTYBLASTERAMMO 1324 | T_HEFTYCROSSBOWAMMO 1325 | T_HEFTYMACEAMMO 1326 | T_HEFTYPHOENIXRODAMMO 1327 | T_HEFTYSKULLRODAMMO 1328 | T_HEFTYWANDAMMO 1329 | T_HELLKNIGHT 1330 | T_HIGHJUMP 1331 | T_HORNKEY 1332 | T_ICEGOLEM 1333 | T_ICESHARD 1334 | T_IMP 1335 | T_IMPFIREBALL 1336 | T_IMPLEADER 1337 | T_INFRAGOGGLES 1338 | T_INFRATRACKER 1339 | T_INVISIBILITY 1340 | T_INVULNERABILITY 1341 | T_IRONFEET 1342 | T_IRONLICH 1343 | T_IRONLICHBLUESHOT 1344 | T_ITEMALLMAP 1345 | T_ITEMBAGOFHOLDING 1346 | T_ITEMBOOSTMANA 1347 | T_ITEMBOOTS 1348 | T_ITEMEGG 1349 | T_ITEMFLECHETTE 1350 | T_ITEMFLIGHT 1351 | T_ITEMHEALTHFLASH 1352 | T_ITEMHEALTHFLASK 1353 | T_ITEMHEALTHFULL 1354 | T_ITEMHEALTHPOTION 1355 | T_ITEMINVISIBILITY 1356 | T_ITEMINVULNERABILITY 1357 | T_ITEMPORK 1358 | T_ITEMREPULSION 1359 | T_ITEMSUMMON 1360 | T_ITEMTELEPORT 1361 | T_ITEMTIMEBOMB 1362 | T_ITEMTOME 1363 | T_ITEMTORCH 1364 | T_ITEMTPORTOTHER 1365 | T_KNIGHT 1366 | T_KNIGHTAXE 1367 | T_KNIGHTBLOODAXE 1368 | T_KNIGHTGHOST 1369 | T_LIGHTAMP 1370 | T_LOSTSOUL 1371 | T_MACE 1372 | T_MACEKEY 1373 | T_MAGESHARDS 1374 | T_MAGESTAFF1 1375 | T_MAGESTAFF2 1376 | T_MAGESTAFF3 1377 | T_MANA1 1378 | T_MANA2 1379 | T_MANA3 1380 | T_MANCUBUS 1381 | T_MANCUBUSSHOT 1382 | T_MAXARMORBONUS 1383 | T_MAXHEALTHBONUS 1384 | T_MEDKIT 1385 | T_MEGASPHERE 1386 | T_MESHARMOR 1387 | T_METALKEY 1388 | T_MINIGUN 1389 | T_MORPHBLAST 1390 | T_MUMMY 1391 | T_MUMMYGHOST 1392 | T_MUMMYHEAD 1393 | T_MUMMYLEADER 1394 | T_MUMMYLEADERGHOST 1395 | T_NOGRAVITYMACEBALL 1396 | T_NONE 1397 | T_PAINELEMENTAL 1398 | T_PERMLARGEFLAME 1399 | T_PERMSMALLFLAME 1400 | T_PHOENIXROD 1401 | T_PHOENIXSHOT 1402 | T_PISTOL 1403 | T_PLASMABOLT 1404 | T_PLASMAGUN 1405 | T_PLATINUMHELM 1406 | T_POD 1407 | T_PODGENERATOR 1408 | T_POISONDART 1409 | T_POWERWANDBIGGERBLAST 1410 | T_POWERWANDMINIBLAST 1411 | T_PROSPERITY 1412 | T_PUFF 1413 | T_PUZZBOOK1 1414 | T_PUZZBOOK2 1415 | T_PUZZGEMBIG 1416 | T_PUZZGEMBLUE1 1417 | T_PUZZGEMBLUE2 1418 | T_PUZZGEMGREEN1 1419 | T_PUZZGEMGREEN2 1420 | T_PUZZGEMRED 1421 | T_PUZZSKULL 1422 | T_RAGE 1423 | T_RAILGUN 1424 | T_RANDOMPOWERUP 1425 | T_REDARMOR 1426 | T_REDFLAG 1427 | T_REDKEYCARD 1428 | T_REDSKULLKEY 1429 | T_REDTELEGLITTER 1430 | T_REFLECTION 1431 | T_REGENERATION 1432 | T_RESISTANCE 1433 | T_REVENANT 1434 | T_RIPPER 1435 | T_RIPPERBALL 1436 | T_ROCK1 1437 | T_ROCK2 1438 | T_ROCK3 1439 | T_ROCKET 1440 | T_ROCKETAMMO 1441 | T_ROCKETBOX 1442 | T_ROCKETLAUNCHER 1443 | T_RUSTYKEY 1444 | T_SCRIPTEDMARINE 1445 | T_SERPENTFIREBALL 1446 | T_SERPENTKEY 1447 | T_SHELLBOX 1448 | T_SHELLS 1449 | T_SHIELD1 1450 | T_SHIELD2 1451 | T_SHOTGUN 1452 | T_SHOTGUY 1453 | T_SILVERKEY 1454 | T_SKULLROD 1455 | T_SKULLRODBLAST 1456 | T_SMALLMETALKEY 1457 | T_SNAKE 1458 | T_SNAKEPROJECTILE 1459 | T_SNAKEPROJECTILEBIG 1460 | T_SOULSPHERE 1461 | T_SOUND_WATERFALL 1462 | T_SOUND_WIND 1463 | T_SPARK_DRIP 1464 | T_SPECTRE 1465 | T_SPIDERMASTERMIND 1466 | T_SPREAD 1467 | T_SSGGUY 1468 | T_STAINEDGLASS0 1469 | T_STAINEDGLASS1 1470 | T_STAINEDGLASS2 1471 | T_STAINEDGLASS3 1472 | T_STAINEDGLASS4 1473 | T_STAINEDGLASS5 1474 | T_STAINEDGLASS6 1475 | T_STAINEDGLASS7 1476 | T_STAINEDGLASS8 1477 | T_STAINEDGLASS9 1478 | T_STEALTHARACHNOTRON 1479 | T_STEALTHBARON 1480 | T_STEALTHCACODEMON 1481 | T_STEALTHCHAINGUY 1482 | T_STEALTHIMP 1483 | T_STEALTHKNIGHT 1484 | T_STEALTHMANCUBUS 1485 | T_STEALTHREVENANT 1486 | T_STEALTHSERGEANT 1487 | T_STEALTHSHOTGUY 1488 | T_STEALTHVILE 1489 | T_STEALTHZOMBIE 1490 | T_STIMPACK 1491 | T_STRENGTH 1492 | T_SUPERSHOTGUN 1493 | T_TEMPLARGEFLAME 1494 | T_TEMPSMALLFLAME 1495 | T_THRUSTSPIKEDOWN 1496 | T_THRUSTSPIKEUP 1497 | T_TIMEFREEZER 1498 | T_TINYVOLCANOBALL 1499 | T_TRACER 1500 | T_TRANSLUCENCY 1501 | T_TURBOSPHERE 1502 | T_VILE 1503 | T_VOLCANO 1504 | T_VOLCANOBALL 1505 | T_WATERDRIP 1506 | T_WATERLURKER 1507 | T_WATERLURKERLEADER 1508 | T_WHIRLWIND 1509 | T_WHITEFLAG 1510 | T_WIMPYBLASTERAMMO 1511 | T_WIMPYCROSSBOWAMMO 1512 | T_WIMPYMACEAMMO 1513 | T_WIMPYPHOENIXRODAMMO 1514 | T_WIMPYSKULLRODAMMO 1515 | T_WIMPYWANDAMMO 1516 | T_WIZARD 1517 | T_WIZARDSHOT 1518 | T_WOLFSS 1519 | T_WRAITH 1520 | T_WRAITHBURIED 1521 | T_YELLOWKEY 1522 | T_YELLOWKEYCARD 1523 | T_YELLOWSKULLKEY 1524 | T_ZOMBIE 1525 | TEAM_BLUE 1526 | TEAM_RED 1527 | TEXFLAG_ADDOFFSET 1528 | TEXFLAG_BOTTOM 1529 | TEXFLAG_MIDDLE 1530 | TEXFLAG_TOP 1531 | TEXTURE_BOTTOM 1532 | TEXTURE_MIDDLE 1533 | TEXTURE_TOP 1534 | TPROP_Assister 1535 | TPROP_Carrier 1536 | TPROP_DeathCount 1537 | TPROP_FragCount 1538 | TPROP_IsValid 1539 | TPROP_LoserTheme 1540 | TPROP_Name 1541 | TPROP_NumLivePlayers 1542 | TPROP_NumPlayers 1543 | TPROP_PlayerStartNum 1544 | TPROP_PointCount 1545 | TPROP_ReturnTics 1546 | TPROP_Score 1547 | TPROP_Spread 1548 | TPROP_TeamItem 1549 | TPROP_TextColor 1550 | TPROP_WinCount 1551 | TPROP_WinnerTheme 1552 | TRANSLATION_ICE 1553 | WARPF_ABSOLUTEANGLE 1554 | WARPF_ABSOLUTEOFFSET 1555 | WARPF_ABSOLUTEPOSITION 1556 | WARPF_BOB 1557 | WARPF_COPYINTERPOLATION 1558 | WARPF_COPYPITCH 1559 | WARPF_COPYVELOCITY 1560 | WARPF_INTERPOLATE 1561 | WARPF_MOVEPTR 1562 | WARPF_NOCHECKPOSITION 1563 | WARPF_STOP 1564 | WARPF_TESTONLY 1565 | WARPF_TOFLOOR 1566 | WARPF_USECALLERANGLE 1567 | WARPF_USEPTR 1568 | WARPF_WARPINTERPOLATION 1569 | -------------------------------------------------------------------------------- /configs/textpad/decorate.syn: -------------------------------------------------------------------------------- 1 | ; TextPad syntax definitions for DECORATE 2 | 3 | C=1 4 | 5 | [Syntax] 6 | Namespace1 = 6 7 | IgnoreCase = Yes 8 | KeyWordLength = 9 | BracketChars = {[()]} 10 | OperatorChars = -+*/<>!~%^&|=? 11 | PreprocStart = # 12 | SyntaxStart = 13 | SyntaxEnd = 14 | HexPrefix = 0x 15 | CommentStart = /* 16 | CommentEnd = */ 17 | CommentStartAlt = 18 | CommentEndAlt = 19 | SingleComment = // 20 | SingleCommentCol = 21 | SingleCommentAlt = 22 | SingleCommentColAlt = 23 | SingleCommentEsc = 24 | StringsSpanLines = Yes 25 | StringStart = " 26 | StringEnd = " 27 | StringAlt = 28 | StringEsc = \ 29 | CharStart = ' 30 | CharEnd = ' 31 | CharEsc = \ 32 | 33 | [Preprocessor keywords] 34 | include 35 | region 36 | endregion 37 | 38 | [Keywords 1] 39 | action 40 | actor 41 | break 42 | const 43 | continue 44 | do 45 | else 46 | enum 47 | false 48 | for 49 | if 50 | native 51 | replaces 52 | return 53 | states 54 | super 55 | true 56 | var 57 | while 58 | 59 | Active 60 | AltFire 61 | AltFlash 62 | AltHold 63 | Bounce 64 | Burn 65 | Ceiling 66 | Crash 67 | Creature 68 | Crush 69 | DeadLowered 70 | Death 71 | Deselect 72 | Disintegrate 73 | Drop 74 | Extreme 75 | Fire 76 | Flash 77 | Floor 78 | GenericCrush 79 | GenericFreezeDeath 80 | Greetings 81 | Heal 82 | Hold 83 | Ice 84 | Idle 85 | Inactive 86 | LightDone 87 | Melee 88 | Missile 89 | No 90 | Null 91 | Pain 92 | Pickup 93 | Raise 94 | Ready 95 | Reload 96 | See 97 | Select 98 | Spawn 99 | Spray 100 | Use 101 | User1 102 | User2 103 | User3 104 | User4 105 | Wall 106 | Wound 107 | XDeath 108 | Yes 109 | Zoom 110 | 111 | Bright 112 | CanRaise 113 | Fast 114 | Light 115 | NoDelay 116 | Offset 117 | Slow 118 | 119 | Fail 120 | Goto 121 | Loop 122 | Stop 123 | Wait 124 | 125 | [Keywords 2] 126 | bool 127 | float 128 | int 129 | state 130 | 131 | [Keywords 3] 132 | Accuracy 133 | Activation 134 | ActiveSound 135 | Add 136 | AddShaded 137 | AddStencil 138 | AirCapacity 139 | Alpha 140 | Ammo 141 | AmmoGive 142 | AmmoGive1 143 | AmmoGive2 144 | AmmoType 145 | AmmoType1 146 | AmmoType2 147 | AmmoUse 148 | AmmoUse1 149 | AmmoUse2 150 | Amount 151 | Args 152 | Armor 153 | AttackSound 154 | AttackZOffset 155 | AutoUse 156 | BackpackAmount 157 | BackpackMaxAmount 158 | BloodColor 159 | BloodType 160 | BlueMap 161 | BobRangeX 162 | BobRangeY 163 | BobSpeed 164 | BobStyle 165 | BounceCount 166 | BounceFactor 167 | BounceSound 168 | BounceType 169 | BurnHeight 170 | CameraHeight 171 | ClearColorSet 172 | ClearFlags 173 | Color 174 | Colormap 175 | ColorRange 176 | ColorSet 177 | ColorSetFile 178 | ConversationID 179 | CrouchSprite 180 | CrushPainSound 181 | Damage 182 | DamageFactor 183 | DamageScreenColor 184 | DamageType 185 | DeathHeight 186 | DeathSound 187 | DeathType 188 | Decal 189 | DefaultAlpha 190 | DefaultKickback 191 | DefMaxAmount 192 | DefThreshold 193 | DesignatedTeam 194 | DisplayName 195 | DistanceCheck 196 | DontHurtShooter 197 | DropAmount 198 | DropItem 199 | Duration 200 | DynamicLight 201 | ExplosionDamage 202 | ExplosionRadius 203 | Face 204 | Factor 205 | FailMessage 206 | FakeInventory 207 | FallingScreamSpeed 208 | FastSpeed 209 | FlechetteType 210 | FloatBobPhase 211 | FloatSpeed 212 | ForbiddenTo 213 | ForwardMove 214 | Friction 215 | Fuzzy 216 | Game 217 | GibHealth 218 | GiveQuest 219 | GoldMap 220 | Gravity 221 | GreenMap 222 | GruntSpeed 223 | HealRadiusType 224 | Health 225 | HealthPickup 226 | Height 227 | HexenArmor 228 | HitObituary 229 | HowlSound 230 | Icon 231 | InterHubAmount 232 | Inventory 233 | InverseMap 234 | InvulnerabilityMode 235 | JumpZ 236 | Kickback 237 | LowMessage 238 | Mass 239 | MaxAbsorb 240 | MaxAmount 241 | MaxBonus 242 | MaxBonusMax 243 | MaxDropOffHeight 244 | MaxFullAbsorb 245 | MaxHealth 246 | MaxSaveAmount 247 | MaxStepHeight 248 | MaxTargetRange 249 | MeleeDamage 250 | MeleeRange 251 | MeleeSound 252 | MeleeThreshold 253 | MinMissileChance 254 | MinSelectionAmmo1 255 | MinSelectionAmmo2 256 | MissileHeight 257 | MissileType 258 | Mode 259 | Monster 260 | MonsterClass 261 | MorphFlash 262 | MorphProjectile 263 | MorphStyle 264 | MorphWeapon 265 | MugshotMaxHealth 266 | NoArmor 267 | None 268 | Normal 269 | Number 270 | Obituary 271 | OptFuzzy 272 | PainChance 273 | PainSound 274 | PainThreshold 275 | PainType 276 | PickupAnnouncerEntry 277 | PickupFlash 278 | PickupMessage 279 | PickupSound 280 | Player 281 | PlayerClass 282 | PoisonDamage 283 | PoisonDamageType 284 | Portrait 285 | PowerMorph 286 | Powerup 287 | PreferredSkin 288 | Projectile 289 | ProjectileKickBack 290 | ProjectilePassHeight 291 | PushFactor 292 | PuzzleItem 293 | Radius 294 | RadiusDamageFactor 295 | ReactionTime 296 | ReadySound 297 | RedMap 298 | RenderStyle 299 | ReplaceFactor 300 | Respawns 301 | Respawntics 302 | RestrictedTo 303 | RipLevelMax 304 | RipLevelMin 305 | RipperLevel 306 | RunHealth 307 | SaveAmount 308 | SavePercent 309 | Scale 310 | ScoreIcon 311 | SeeSound 312 | SelectionOrder 313 | Shaded 314 | Shadow 315 | SideMove 316 | SisterWeapon 317 | Skip_Super 318 | SlotNumber 319 | SlotPriority 320 | SoulTrans 321 | SoundClass 322 | SpawnClass 323 | SpawnID 324 | Species 325 | Speed 326 | SpriteAngle 327 | SpriteRotation 328 | Stamina 329 | StartItem 330 | Stencil 331 | StencilColor 332 | Strength 333 | Subtract 334 | Tag 335 | TeleFogDestType 336 | TeleFogSourceType 337 | Threshold 338 | Translation 339 | Translucent 340 | Type 341 | UnmorphFlash 342 | UpSound 343 | UseRange 344 | UseSound 345 | ViewBob 346 | ViewHeight 347 | VisibleAngles 348 | VisiblePitch 349 | VisibleToPlayerClass 350 | VisibleToTeam 351 | VSpeed 352 | WallBounceFactor 353 | WallBounceSound 354 | Weapon 355 | WeaponPiece 356 | WeaponSlot 357 | WeaveIndexXY 358 | WeaveIndexZ 359 | WoundHealth 360 | XScale 361 | YAdjust 362 | YScale 363 | 364 | angle 365 | ceilingz 366 | floorz 367 | momx 368 | momy 369 | momz 370 | pitch 371 | roll 372 | scalex 373 | scaley 374 | score 375 | special 376 | tid 377 | tidtohate 378 | velx 379 | vely 380 | velz 381 | visibleendangle 382 | visibleendpitch 383 | visiblestartangle 384 | visiblestartpitch 385 | waterlevel 386 | x 387 | y 388 | z 389 | 390 | ABSMASKANGLE 391 | ABSMASKPITCH 392 | ACTIVATEIMPACT 393 | ACTIVATEMCROSS 394 | ACTIVATEPCROSS 395 | ACTLIKEBRIDGE 396 | ADDITIVEPOISONDAMAGE 397 | ADDITIVEPOISONDURATION 398 | AIMREFLECT 399 | ALLOWBOUNCEONACTORS 400 | ALLOWPAIN 401 | ALLOWPARTICLES 402 | ALLOWTHRUFLAGS 403 | ALWAYSFAST 404 | ALWAYSPUFF 405 | ALWAYSRESPAWN 406 | ALWAYSTELEFRAG 407 | AMBUSH 408 | AVOIDMELEE 409 | BLASTED 410 | BLOCKEDBYSOLIDACTORS 411 | BLOODLESSIMPACT 412 | BLOODSPLATTER 413 | BOSS 414 | BOSSDEATH 415 | BOUNCEAUTOOFF 416 | BOUNCEAUTOOFFFLOORONLY 417 | BOUNCELIKEHERETIC 418 | BOUNCEONACTORS 419 | BOUNCEONCEILINGS 420 | BOUNCEONFLOORS 421 | BOUNCEONWALLS 422 | BRIGHT 423 | BUDDHA 424 | BUMPSPECIAL 425 | CANBLAST 426 | CANBOUNCEWATER 427 | CANNOTPUSH 428 | CANPASS 429 | CANPUSHWALLS 430 | CANTLEAVEFLOORPIC 431 | CANTSEEK 432 | CANUSEWALLS 433 | CAUSEPAIN 434 | CEILINGHUGGER 435 | CLIENTSIDEONLY 436 | CORPSE 437 | COUNTITEM 438 | COUNTKILL 439 | COUNTSECRET 440 | DEFLECT 441 | DEHEXPLOSION 442 | DOHARMSPECIES 443 | DONTBLAST 444 | DONTCORPSE 445 | DONTDRAIN 446 | DONTFALL 447 | DONTFLIP 448 | DONTGIB 449 | DONTHARMCLASS 450 | DONTHARMSPECIES 451 | DONTHURTSPECIES 452 | DONTMORPH 453 | DONTOVERLAP 454 | DONTREFLECT 455 | DONTRIP 456 | DONTSEEKINVISIBLE 457 | DONTSPLASH 458 | DONTSQUASH 459 | DONTTHRUST 460 | DONTTRANSLATE 461 | DOOMBOUNCE 462 | DORMANT 463 | DROPOFF 464 | DROPPED 465 | EXPLOCOUNT 466 | EXPLODEONWATER 467 | EXTREMEDEATH 468 | FASTER 469 | FASTMELEE 470 | FIREDAMAGE 471 | FIRERESIST 472 | FIXMAPTHINGPOS 473 | FLATSPRITE 474 | FLOAT 475 | FLOATBOB 476 | FLOORCLIP 477 | FLOORHUGGER 478 | FOILBUDDHA 479 | FOILINVUL 480 | FORCEDECAL 481 | FORCEPAIN 482 | FORCERADIUSDMG 483 | FORCEXYBILLBOARD 484 | FORCEYBILLBOARD 485 | FRIENDLY 486 | FRIGHTENED 487 | FULLVOLACTIVE 488 | FULLVOLDEATH 489 | GETOWNER 490 | GHOST 491 | GRENADETRAIL 492 | HARMFRIENDS 493 | HERETICBOUNCE 494 | HEXENBOUNCE 495 | HITMASTER 496 | HITTARGET 497 | HITTRACER 498 | ICECORPSE 499 | ICEDAMAGE 500 | ICESHATTER 501 | INCOMBAT 502 | INVISIBLE 503 | INVULNERABLE 504 | ISMONSTER 505 | JUMPDOWN 506 | JUSTATTACKED 507 | JUSTHIT 508 | LAXTELEFRAGDMG 509 | LONGMELEERANGE 510 | LOOKALLAROUND 511 | LOWGRAVITY 512 | MASKROTATION 513 | MBFBOUNCER 514 | MIRRORREFLECT 515 | MISSILE 516 | MISSILEEVENMORE 517 | MISSILEMORE 518 | MOVEWITHSECTOR 519 | MTHRUSPECIES 520 | NEVERFAST 521 | NEVERTARGET 522 | NOBLOCKMAP 523 | NOBLOCKMONST 524 | NOBLOOD 525 | NOBLOODDECALS 526 | NOBOSSRIP 527 | NOBOUNCESOUND 528 | NOCLIP 529 | NODAMAGE 530 | NODAMAGETHRUST 531 | NODECAL 532 | NODROPOFF 533 | NOEXPLODEFLOOR 534 | NOEXTREMEDEATH 535 | NOFEAR 536 | NOFORWARDFALL 537 | NOGRAVITY 538 | NOICEDEATH 539 | NOINFIGHTING 540 | NOINTERACTION 541 | NOKILLSCRIPTS 542 | NOLIFTDROP 543 | NOMENU 544 | NONSHOOTABLE 545 | NOPAIN 546 | NORADIUSDMG 547 | NOSECTOR 548 | NOSKIN 549 | NOSPLASHALERT 550 | NOTARGET 551 | NOTARGETSWITCH 552 | NOTAUTOAIMED 553 | NOTDMATCH 554 | NOTELEFRAG 555 | NOTELEOTHER 556 | NOTELEPORT 557 | NOTELESTOMP 558 | NOTIMEFREEZE 559 | NOTONAUTOMAP 560 | NOTRIGGER 561 | NOVERTICALMELEERANGE 562 | NOWALLBOUNCESND 563 | OLDRADIUSDMG 564 | PAINLESS 565 | PICKUP 566 | PIERCEARMOR 567 | PUFFGETSOWNER 568 | PUFFONACTORS 569 | PUSHABLE 570 | QUARTERGRAVITY 571 | QUICKTORETALIATE 572 | RANDOMIZE 573 | REFLECTIVE 574 | RELATIVETOFLOOR 575 | RIPPER 576 | ROCKETTRAIL 577 | ROLLCENTER 578 | ROLLSPRITE 579 | SCREENSEEKER 580 | SEEINVISIBLE 581 | SEEKERMISSILE 582 | SEESDAGGERS 583 | SHADOW 584 | SHIELDREFLECT 585 | SHOOTABLE 586 | SHORTMISSILERANGE 587 | SKULLFLY 588 | SKYEXPLODE 589 | SLIDESONWALLS 590 | SOLID 591 | SPAWNCEILING 592 | SPAWNFLOAT 593 | SPAWNSOUNDSOURCE 594 | SPECIAL 595 | SPECIALFIREDAMAGE 596 | SPECIALFLOORCLIP 597 | SPECTRAL 598 | SPRITEANGLE 599 | STANDSTILL 600 | STAYMORPHED 601 | STEALTH 602 | STEPMISSILE 603 | STRIFEDAMAGE 604 | SUMMONEDMONSTER 605 | SYNCHRONIZED 606 | TELEPORT 607 | TELESTOMP 608 | TERRAIN 609 | THRUACTORS 610 | THRUGHOST 611 | THRUREFLECT 612 | THRUSPECIES 613 | TOUCHY 614 | USEBOUNCESTATE 615 | USEKILLSCRIPTS 616 | USESPECIAL 617 | VISIBILITYPULSE 618 | VULNERABLE 619 | WALLSPRITE 620 | WEAPONSPAWN 621 | WINDTHRUST 622 | 623 | ADDITIVETIME 624 | ALWAYSPICKUP 625 | AUTOACTIVATE 626 | BIGPOWERUP 627 | FANCYPICKUPSOUND 628 | HUBPOWER 629 | IGNORESKILL 630 | INTERHUBSTRIP 631 | INVBAR 632 | INVENTORY 633 | KEEPDEPLETED 634 | NEVERRESPAWN 635 | NOATTENPICKUPSOUND 636 | NOSCREENFLASH 637 | NOTELEPORTFREEZE 638 | PERSISTENTPOWER 639 | PICKUPFLASH 640 | QUIET 641 | RESTRICTABSOLUTELY 642 | TOSSED 643 | TRANSFER 644 | UNDROPPABLE 645 | UNTOSSABLE 646 | 647 | CANSUPERMORPH 648 | CROUCHABLEMORPH 649 | NOTHRUSTWHENINVUL 650 | PLAYERPAWN 651 | 652 | NOTRAIL 653 | POWERSPEED 654 | 655 | ALT_AMMO_OPTIONAL 656 | ALT_USES_BOTH 657 | AMMO_CHECKBOTH 658 | AMMO_OPTIONAL 659 | AXEBLOOD 660 | BFG 661 | CHEATNOTWEAPON 662 | DONTBOB 663 | EXPLOSIVE 664 | MELEEWEAPON 665 | NOALERT 666 | NOAUTOAIM 667 | NOAUTOFIRE 668 | NODEATHDESELECT 669 | NODEATHINPUT 670 | NO_AUTO_SWITCH 671 | POWERED_UP 672 | PRIMARY_USES_BOTH 673 | READYSNDHALF 674 | STAFF2_KICKBACK 675 | WEAPON 676 | WIMPY_WEAPON 677 | 678 | [Keywords 4] 679 | ACS_NamedExecute 680 | ACS_NamedExecuteAlways 681 | ACS_NamedExecuteWithResult 682 | ACS_NamedLockedExecute 683 | ACS_NamedLockedExecuteDoor 684 | ACS_NamedSuspend 685 | ACS_NamedTerminate 686 | A_AccTeleGlitter 687 | A_AcolyteBits 688 | A_AcolyteDie 689 | A_ActiveAndUnblock 690 | A_ActiveSound 691 | A_AddPlayerRain 692 | A_AlertMonsters 693 | A_AlienSpectreDeath 694 | A_BabyMetal 695 | A_Bang4Cloud 696 | A_BarrelDestroy 697 | A_BasicAttack 698 | A_BatMove 699 | A_BatSpawn 700 | A_BatSpawnInit 701 | A_Beacon 702 | A_BeakAttackPL1 703 | A_BeakAttackPL2 704 | A_BeakRaise 705 | A_BellReset1 706 | A_BellReset2 707 | A_BeShadowyFoe 708 | A_BetaSkullAttack 709 | A_BFGSound 710 | A_BFGSpray 711 | A_BishopAttack 712 | A_BishopAttack2 713 | A_BishopChase 714 | A_BishopDecide 715 | A_BishopDoBlur 716 | A_BishopMissileWeave 717 | A_BishopPainBlur 718 | A_BishopSpawnBlur 719 | A_Blast 720 | A_BlueSpark 721 | A_BossDeath 722 | A_BounceCheck 723 | A_BrainAwake 724 | A_BrainDie 725 | A_BrainExplode 726 | A_BrainPain 727 | A_BrainScream 728 | A_BrainSpit 729 | A_BridgeInit 730 | A_BridgeOrbit 731 | A_BruisAttack 732 | A_BspiAttack 733 | A_BulletAttack 734 | A_Burnarea 735 | A_Burnination 736 | A_Burst 737 | A_CallSpecial 738 | A_CentaurDefend 739 | A_CFlameAttack 740 | A_CFlameMissile 741 | A_CFlamePuff 742 | A_CFlameRotate 743 | A_ChangeFlag 744 | A_ChangeVelocity 745 | A_Chase 746 | A_CheckBlock 747 | A_CheckCeiling 748 | A_CheckFlag 749 | A_CheckFloor 750 | A_CheckForReload 751 | A_CheckLOF 752 | A_CheckPlayerDone 753 | A_CheckProximity 754 | A_CheckRailReload 755 | A_CheckRange 756 | A_CheckReload 757 | A_CheckSight 758 | A_CheckSightOrRange 759 | A_CheckSpecies 760 | A_CheckTeleRing 761 | A_CheckTerrain 762 | A_CheckThrowBomb 763 | A_CheckThrowBomb2 764 | A_CHolyAttack 765 | A_CHolyAttack2 766 | A_CHolyCheckScream 767 | A_CHolyPalette 768 | A_CHolySeek 769 | A_CHolyTail 770 | A_ClassBossHealth 771 | A_ClearFlash 772 | A_ClearLastHeard 773 | A_ClearOverlays 774 | A_ClearReFire 775 | A_ClearShadow 776 | A_ClearSoundTarget 777 | A_ClearTarget 778 | A_ClericAttack 779 | A_CloseShotgun2 780 | A_CMaceAttack 781 | A_ComboAttack 782 | A_CopyFriendliness 783 | A_CopySpriteFrame 784 | A_CorpseBloodDrip 785 | A_CorpseExplode 786 | A_Countdown 787 | A_CountdownArg 788 | A_CPosAttack 789 | A_CPosRefire 790 | A_CrispyPlayer 791 | A_CrusaderChoose 792 | A_CrusaderDeath 793 | A_CrusaderRefire 794 | A_CrusaderSweepLeft 795 | A_CrusaderSweepRight 796 | A_CStaffAttack 797 | A_CStaffCheck 798 | A_CStaffCheckBlink 799 | A_CStaffInitBlink 800 | A_CStaffMissileSlither 801 | A_CustomBulletAttack 802 | A_CustomComboAttack 803 | A_CustomMeleeAttack 804 | A_CustomMissile 805 | A_CustomPunch 806 | A_CustomRailgun 807 | A_CyberAttack 808 | A_DamageChildren 809 | A_DamageMaster 810 | A_DamageSelf 811 | A_DamageSiblings 812 | A_DamageTarget 813 | A_DamageTracer 814 | A_DeathBallImpact 815 | A_DelayGib 816 | A_DeQueueCorpse 817 | A_Detonate 818 | A_Die 819 | A_DragonAttack 820 | A_DragonCheckCrash 821 | A_DragonFlap 822 | A_DragonFlight 823 | A_DragonFX2 824 | A_DragonInitFlight 825 | A_DragonPain 826 | A_DripBlood 827 | A_DropFire 828 | A_DropInventory 829 | A_DropItem 830 | A_DropWeaponPieces 831 | A_DualPainAttack 832 | A_EntityAttack 833 | A_EntityDeath 834 | A_Explode 835 | A_Explode512 836 | A_ExtChase 837 | A_ExtraLightOff 838 | A_FaceConsolePlayer 839 | A_FaceMaster 840 | A_FaceMovementDirection 841 | A_FaceTarget 842 | A_FaceTracer 843 | A_FadeIn 844 | A_FadeOut 845 | A_FadeTo 846 | A_Fall 847 | A_FastChase 848 | A_FatAttack1 849 | A_FatAttack2 850 | A_FatAttack3 851 | A_FatRaise 852 | A_FAxeAttack 853 | A_FAxeCheckAtk 854 | A_FAxeCheckReady 855 | A_FAxeCheckReadyG 856 | A_FAxeCheckUp 857 | A_FAxeCheckUpG 858 | A_Feathers 859 | A_FHammerAttack 860 | A_FHammerThrow 861 | A_FighterAttack 862 | A_Fire 863 | A_FireArrow 864 | A_FireAssaultGun 865 | A_FireBFG 866 | A_FireBlasterPL1 867 | A_FireBullets 868 | A_FireCGun 869 | A_FireConePL1 870 | A_FireCrackle 871 | A_FireCrossbowPL1 872 | A_FireCrossbowPL2 873 | A_FireCustomMissile 874 | A_FiredAttack 875 | A_FiredChase 876 | A_FiredRocks 877 | A_FiredSplotch 878 | A_FireFlamer 879 | A_FireGoldWandPL1 880 | A_FireGoldWandPL2 881 | A_FireGrenade 882 | A_FireMacePL1 883 | A_FireMacePL2 884 | A_FireMauler1 885 | A_FireMauler2 886 | A_FireMauler2Pre 887 | A_FireMiniMissile 888 | A_FireMissile 889 | A_FireOldBFG 890 | A_FirePhoenixPL1 891 | A_FirePhoenixPL2 892 | A_FirePistol 893 | A_FirePlasma 894 | A_FireRailgun 895 | A_FireRailgunLeft 896 | A_FireRailgunRight 897 | A_FireShotgun 898 | A_FireShotgun2 899 | A_FireSigil1 900 | A_FireSigil2 901 | A_FireSigil3 902 | A_FireSigil4 903 | A_FireSigil5 904 | A_FireSkullRodPL1 905 | A_FireSkullRodPL2 906 | A_FireSTGrenade 907 | A_FlameDie 908 | A_FlameEnd 909 | A_FloatGib 910 | A_FloatPuff 911 | A_FLoopActiveSound 912 | A_FlyBuzz 913 | A_FlySearch 914 | A_FogMove 915 | A_FogSpawn 916 | A_FPunchAttack 917 | A_FreezeDeath 918 | A_FreezeDeathChunks 919 | A_FSwordAttack 920 | A_FSwordFlames 921 | A_GauntletAttack 922 | A_GenericFreezeDeath 923 | A_GenWizard 924 | A_GetHurt 925 | A_GhostOff 926 | A_GiveInventory 927 | A_GiveQuestItem 928 | A_GiveToChildren 929 | A_GiveToSiblings 930 | A_GiveToTarget 931 | A_Gravity 932 | A_GunFlash 933 | A_HandLower 934 | A_HeadAttack 935 | A_HideDecepticon 936 | A_HideInCeiling 937 | A_HideThing 938 | A_Hoof 939 | A_IceGuyAttack 940 | A_IceGuyChase 941 | A_IceGuyDie 942 | A_IceGuyLook 943 | A_IceGuyMissileExplode 944 | A_IceSetTics 945 | A_ImpDeath 946 | A_ImpExplode 947 | A_ImpMsAttack 948 | A_ImpXDeath1 949 | A_InitPhoenixPL2 950 | A_InquisitorAttack 951 | A_InquisitorCheckLand 952 | A_InquisitorDecide 953 | A_InquisitorJump 954 | A_InquisitorWalk 955 | A_ItBurnsItBurns 956 | A_JabDagger 957 | A_Jump 958 | A_JumpIf 959 | A_JumpIfArmorType 960 | A_JumpIfCloser 961 | A_JumpIfHealthLower 962 | A_JumpIfHigherOrLower 963 | A_JumpIfInTargetInventory 964 | A_JumpIfInTargetLOS 965 | A_JumpIfInventory 966 | A_JumpIfMasterCloser 967 | A_JumpIfNoAmmo 968 | A_JumpIfTargetInLOS 969 | A_JumpIfTargetInsideMeleeRange 970 | A_JumpIfTargetOutsideMeleeRange 971 | A_JumpIfTracerCloser 972 | A_KBolt 973 | A_KBoltRaise 974 | A_KeenDie 975 | A_KillChildren 976 | A_KillMaster 977 | A_KillSiblings 978 | A_KillTarget 979 | A_KillTracer 980 | A_KlaxonBlare 981 | A_KnightAttack 982 | A_KoraxBonePop 983 | A_KoraxChase 984 | A_KoraxCommand 985 | A_KoraxDecide 986 | A_KoraxMissile 987 | A_KSpiritRoam 988 | A_LastZap 989 | A_LeafCheck 990 | A_LeafSpawn 991 | A_LeafThrust 992 | A_LichAttack 993 | A_LichFireGrow 994 | A_LichIceImpact 995 | A_Light 996 | A_Light0 997 | A_Light1 998 | A_Light2 999 | A_LightGoesOut 1000 | A_LightInverse 1001 | A_LightningClip 1002 | A_LightningReady 1003 | A_LightningRemove 1004 | A_LightningZap 1005 | A_LineEffect 1006 | A_LoadShotgun2 1007 | A_Log 1008 | A_LogFloat 1009 | A_LogInt 1010 | A_Look 1011 | A_Look2 1012 | A_LookEx 1013 | A_LoopActiveSound 1014 | A_LoremasterChain 1015 | A_Lower 1016 | A_LowGravity 1017 | A_MaceBallImpact 1018 | A_MaceBallImpact2 1019 | A_MacePL1Check 1020 | A_MageAttack 1021 | A_MakePod 1022 | A_MarineChase 1023 | A_MarineLook 1024 | A_MarineNoise 1025 | A_MaulerTorpedoWave 1026 | A_MeleeAttack 1027 | A_Metal 1028 | A_MinotaurAtk1 1029 | A_MinotaurAtk2 1030 | A_MinotaurAtk3 1031 | A_MinotaurCharge 1032 | A_MinotaurChase 1033 | A_MinotaurDeath 1034 | A_MinotaurDecide 1035 | A_MinotaurLook 1036 | A_MinotaurRoam 1037 | A_MissileAttack 1038 | A_MLightningAttack 1039 | A_MntrFloorFire 1040 | A_MonsterRail 1041 | A_MonsterRefire 1042 | A_MStaffAttack 1043 | A_MStaffPalette 1044 | A_MStaffTrack 1045 | A_Mushroom 1046 | A_M_BFGsound 1047 | A_M_CheckAttack 1048 | A_M_FireBFG 1049 | A_M_FireCGun 1050 | A_M_FireMissile 1051 | A_M_FirePistol 1052 | A_M_FirePlasma 1053 | A_M_FireRailgun 1054 | A_M_FireShotgun 1055 | A_M_FireShotgun2 1056 | A_M_Punch 1057 | A_M_Refire 1058 | A_M_Saw 1059 | A_M_SawRefire 1060 | A_NoBlocking 1061 | A_NoGravity 1062 | A_OpenShotgun2 1063 | A_Overlay 1064 | A_OverlayFlags 1065 | A_OverlayOffset 1066 | A_Pain 1067 | A_PainAttack 1068 | A_PainDie 1069 | A_PhoenixPuff 1070 | A_PigPain 1071 | A_PlayerScream 1072 | A_PlayerSkinCheck 1073 | A_PlaySound 1074 | A_PlaySoundEx 1075 | A_PlayWeaponSound 1076 | A_PodPain 1077 | A_PoisonBagCheck 1078 | A_PoisonBagDamage 1079 | A_PoisonBagInit 1080 | A_PoisonShroom 1081 | A_PosAttack 1082 | A_PotteryCheck 1083 | A_PotteryChooseBit 1084 | A_PotteryExplode 1085 | A_Print 1086 | A_PrintBold 1087 | A_ProgrammerDeath 1088 | A_ProgrammerMelee 1089 | A_Punch 1090 | A_Quake 1091 | A_QuakeEx 1092 | A_QueueCorpse 1093 | A_RadiusDamageSelf 1094 | A_RadiusGive 1095 | A_RadiusThrust 1096 | A_RailAttack 1097 | A_RailWait 1098 | A_RainImpact 1099 | A_Raise 1100 | A_RaiseChildren 1101 | A_RaiseMaster 1102 | A_RaiseSiblings 1103 | A_RearrangePointers 1104 | A_ReaverRanged 1105 | A_Recoil 1106 | A_ReFire 1107 | A_Remove 1108 | A_RemoveChildren 1109 | A_RemoveForcefield 1110 | A_RemoveMaster 1111 | A_RemovePod 1112 | A_RemoveSiblings 1113 | A_RemoveTarget 1114 | A_RemoveTracer 1115 | A_ResetHealth 1116 | A_ResetReloadCounter 1117 | A_Respawn 1118 | A_RestoreSpecialDoomThing 1119 | A_RestoreSpecialPosition 1120 | A_RestoreSpecialThing1 1121 | A_RestoreSpecialThing2 1122 | A_RocketInFlight 1123 | A_SargAttack 1124 | A_Saw 1125 | A_ScaleVelocity 1126 | A_Scream 1127 | A_ScreamAndUnblock 1128 | A_SeekerMissile 1129 | A_SelectPiece 1130 | A_SelectSigilAttack 1131 | A_SelectSigilDown 1132 | A_SelectSigilView 1133 | A_SelectWeapon 1134 | A_SentinelAttack 1135 | A_SentinelBob 1136 | A_SentinelRefire 1137 | A_SerpentCheckForAttack 1138 | A_SerpentChooseAttack 1139 | A_SerpentHeadCheck 1140 | A_SerpentHide 1141 | A_SerpentHumpDecide 1142 | A_SerpentLowerHump 1143 | A_SerpentMeleeAttack 1144 | A_SerpentRaiseHump 1145 | A_SerpentSpawnGibs 1146 | A_SerpentUnHide 1147 | A_SetAngle 1148 | A_SetArg 1149 | A_SetBlend 1150 | A_SetChaseThreshold 1151 | A_SetCrosshair 1152 | A_SetDamageType 1153 | A_SetFloat 1154 | A_SetFloatBobPhase 1155 | A_SetFloatSpeed 1156 | A_SetFloorClip 1157 | A_SetGravity 1158 | A_SetHealth 1159 | A_SetInventory 1160 | A_SetInvulnerable 1161 | A_SetMass 1162 | A_SetPainThreshold 1163 | A_SetPitch 1164 | A_SetReflective 1165 | A_SetReflectiveInvulnerable 1166 | A_SetRenderStyle 1167 | A_SetRipMax 1168 | A_SetRipMin 1169 | A_SetRipperLevel 1170 | A_SetRoll 1171 | A_SetScale 1172 | A_SetShadow 1173 | A_SetShootable 1174 | A_SetSolid 1175 | A_SetSpecial 1176 | A_SetSpecies 1177 | A_SetSpeed 1178 | A_SetSpriteAngle 1179 | A_SetSpriteRotation 1180 | A_SetTeleFog 1181 | A_SetTics 1182 | A_SetTranslation 1183 | A_SetTranslucent 1184 | A_SetUserArray 1185 | A_SetUserArrayFloat 1186 | A_SetUserVar 1187 | A_SetUserVarFloat 1188 | A_SetVisibleRotation 1189 | A_ShedShard 1190 | A_ShootGun 1191 | A_ShowElectricFlash 1192 | A_ShutdownPhoenixPL2 1193 | A_SigilCharge 1194 | A_SinkGib 1195 | A_SkelFist 1196 | A_SkelMissile 1197 | A_SkelWhoosh 1198 | A_SkullAttack 1199 | A_SkullPop 1200 | A_SkullRodStorm 1201 | A_SmBounce 1202 | A_SnoutAttack 1203 | A_SoAExplode 1204 | A_Sor1Chase 1205 | A_Sor1Pain 1206 | A_Sor2DthInit 1207 | A_Sor2DthLoop 1208 | A_SorcBallOrbit 1209 | A_SorcBallPop 1210 | A_SorcBossAttack 1211 | A_SorcererBishopEntry 1212 | A_SorcererRise 1213 | A_SorcFX1Seek 1214 | A_SorcFX2Orbit 1215 | A_SorcFX2Split 1216 | A_SorcFX4Check 1217 | A_SorcSpinBalls 1218 | A_SpawnBishop 1219 | A_SpawnDebris 1220 | A_SpawnEntity 1221 | A_SpawnFizzle 1222 | A_SpawnFly 1223 | A_SpawnItem 1224 | A_SpawnItemEx 1225 | A_SpawnParticle 1226 | A_SpawnProgrammerBase 1227 | A_SpawnRippers 1228 | A_SpawnSingleItem 1229 | A_SpawnSound 1230 | A_SpectralBigBallLightning 1231 | A_SpectralLightning 1232 | A_SpectralLightningTail 1233 | A_Spectre3Attack 1234 | A_SpectreChunkLarge 1235 | A_SpectreChunkSmall 1236 | A_SpeedBalls 1237 | A_SpidRefire 1238 | A_SPosAttack 1239 | A_SPosAttackUseAtkSound 1240 | A_SpotLightning 1241 | A_Srcr1Attack 1242 | A_Srcr2Attack 1243 | A_Srcr2Decide 1244 | A_StaffAttack 1245 | A_StalkerAttack 1246 | A_StalkerChaseDecide 1247 | A_StalkerDrop 1248 | A_StalkerLookInit 1249 | A_StalkerWalk 1250 | A_StartFire 1251 | A_Stop 1252 | A_StopSound 1253 | A_StopSoundEx 1254 | A_SubEntityDeath 1255 | A_Summon 1256 | A_SwapTeleFog 1257 | A_TakeFromChildren 1258 | A_TakeFromSiblings 1259 | A_TakeFromTarget 1260 | A_TakeInventory 1261 | A_Teleport 1262 | A_TeloSpawnA 1263 | A_TeloSpawnB 1264 | A_TeloSpawnC 1265 | A_TeloSpawnD 1266 | A_TemplarAttack 1267 | A_ThrowGrenade 1268 | A_ThrustImpale 1269 | A_ThrustInitDn 1270 | A_ThrustInitUp 1271 | A_ThrustLower 1272 | A_ThrustRaise 1273 | A_TimeBomb 1274 | A_TossArm 1275 | A_TossGib 1276 | A_Tracer 1277 | A_Tracer2 1278 | A_TransferPointer 1279 | A_TroopAttack 1280 | A_Turn 1281 | A_TurretLook 1282 | A_UnHideThing 1283 | A_UnsetFloat 1284 | A_UnSetFloorClip 1285 | A_UnSetInvulnerable 1286 | A_UnSetReflective 1287 | A_UnSetReflectiveInvulnerable 1288 | A_UnSetShootable 1289 | A_UnsetSolid 1290 | A_VileAttack 1291 | A_VileChase 1292 | A_VileStart 1293 | A_VileTarget 1294 | A_VolcanoBlast 1295 | A_VolcanoSet 1296 | A_VolcBallImpact 1297 | A_WakeOracleSpectre 1298 | A_Wander 1299 | A_Warp 1300 | A_WeaponOffset 1301 | A_WeaponReady 1302 | A_Weave 1303 | A_WhirlwindSeek 1304 | A_WizAtk1 1305 | A_WizAtk2 1306 | A_WizAtk3 1307 | A_WolfAttack 1308 | A_WraithChase 1309 | A_WraithFX2 1310 | A_WraithFX3 1311 | A_WraithInit 1312 | A_WraithMelee 1313 | A_WraithRaise 1314 | A_WraithRaiseInit 1315 | A_XScream 1316 | A_ZapMimic 1317 | A_ZoomFactor 1318 | CallACS 1319 | CheckClass 1320 | CountInv 1321 | CountProximity 1322 | GetAngle 1323 | GetCrouchFactor 1324 | GetCVar 1325 | GetDistance 1326 | GetGibHealth 1327 | GetMissileDamage 1328 | GetPlayerInput 1329 | GetSpawnHealth 1330 | GetSpriteAngle 1331 | GetSpriteRotation 1332 | GetZAt 1333 | IsPointerEqual 1334 | OverlayID 1335 | OverlayX 1336 | OverlayY 1337 | VectorAngle 1338 | 1339 | abs 1340 | acos 1341 | asin 1342 | atan 1343 | atan2 1344 | ceil 1345 | clamp 1346 | cos 1347 | cosh 1348 | exp 1349 | floor 1350 | frandom 1351 | frandompick 1352 | log 1353 | log10 1354 | max 1355 | min 1356 | random 1357 | random2 1358 | randompick 1359 | sin 1360 | sinh 1361 | sqrt 1362 | tan 1363 | tanh 1364 | 1365 | ACS_Execute 1366 | ACS_ExecuteAlways 1367 | ACS_ExecuteWithResult 1368 | ACS_LockedExecute 1369 | ACS_LockedExecuteDoor 1370 | ACS_Suspend 1371 | ACS_Terminate 1372 | Autosave 1373 | Ceiling_CrushAndRaise 1374 | Ceiling_CrushAndRaiseA 1375 | Ceiling_CrushAndRaiseDist 1376 | Ceiling_CrushAndRaiseSilentA 1377 | Ceiling_CrushAndRaiseSilentDist 1378 | Ceiling_CrushRaiseAndStay 1379 | Ceiling_CrushRaiseAndStayA 1380 | Ceiling_CrushRaiseAndStaySilA 1381 | Ceiling_CrushStop 1382 | Ceiling_LowerAndCrush 1383 | Ceiling_LowerAndCrushDist 1384 | Ceiling_LowerByValue 1385 | Ceiling_LowerByValueTimes8 1386 | Ceiling_LowerInstant 1387 | Ceiling_LowerToFloor 1388 | Ceiling_LowerToHighestFloor 1389 | Ceiling_LowerToLowest 1390 | Ceiling_MoveToValue 1391 | Ceiling_MoveToValueTimes8 1392 | Ceiling_RaiseByValue 1393 | Ceiling_RaiseByValueTimes8 1394 | Ceiling_RaiseInstant 1395 | Ceiling_RaiseToNearest 1396 | Ceiling_Waggle 1397 | ChangeCamera 1398 | ChangeSkill 1399 | ClearForceField 1400 | DamageThing 1401 | Door_Animated 1402 | Door_Close 1403 | Door_CloseWaitOpen 1404 | Door_LockedRaise 1405 | Door_Open 1406 | Door_Raise 1407 | Elevator_LowerToNearest 1408 | Elevator_MoveToFloor 1409 | Elevator_RaiseToNearest 1410 | Exit_Normal 1411 | Exit_Secret 1412 | FloorAndCeiling_LowerByValue 1413 | FloorAndCeiling_LowerRaise 1414 | FloorAndCeiling_RaiseByValue 1415 | Floor_CrushStop 1416 | Floor_Donut 1417 | Floor_LowerByValue 1418 | Floor_LowerByValueTimes8 1419 | Floor_LowerInstant 1420 | Floor_LowerToHighest 1421 | Floor_LowerToLowest 1422 | Floor_LowerToLowestTxTy 1423 | Floor_LowerToNearest 1424 | Floor_MoveToValue 1425 | Floor_MoveToValueTimes8 1426 | Floor_RaiseAndCrush 1427 | Floor_RaiseAndCrushDoom 1428 | Floor_RaiseByTexture 1429 | Floor_RaiseByValue 1430 | Floor_RaiseByValueTimes8 1431 | Floor_RaiseByValueTxTy 1432 | Floor_RaiseInstant 1433 | Floor_RaiseToHighest 1434 | Floor_RaiseToLowestCeiling 1435 | Floor_RaiseToNearest 1436 | Floor_TransferNumeric 1437 | Floor_TransferTrigger 1438 | Floor_Waggle 1439 | ForceField 1440 | FS_Execute 1441 | Generic_Ceiling 1442 | Generic_Crusher 1443 | Generic_Crusher2 1444 | Generic_Door 1445 | Generic_Floor 1446 | Generic_Lift 1447 | Generic_Stairs 1448 | GlassBreak 1449 | HealThing 1450 | Light_ChangeToValue 1451 | Light_Fade 1452 | Light_Flicker 1453 | Light_ForceLightning 1454 | Light_Glow 1455 | Light_LowerByValue 1456 | Light_MaxNeighbor 1457 | Light_MinNeighbor 1458 | Light_RaiseByValue 1459 | Light_Stop 1460 | Light_Strobe 1461 | Light_StrobeDoom 1462 | Line_AlignCeiling 1463 | Line_AlignFloor 1464 | Line_SetBlocking 1465 | Line_SetPortalTarget 1466 | Line_SetTextureOffset 1467 | Line_SetTextureScale 1468 | NoiseAlert 1469 | Pillar_Build 1470 | Pillar_BuildAndCrush 1471 | Pillar_Open 1472 | Plat_DownByValue 1473 | Plat_DownWaitUpStay 1474 | Plat_DownWaitUpStayLip 1475 | Plat_PerpetualRaise 1476 | Plat_PerpetualRaiseLip 1477 | Plat_RaiseAndStayTx0 1478 | Plat_Stop 1479 | Plat_ToggleCeiling 1480 | Plat_UpByValue 1481 | Plat_UpByValueStayTx 1482 | Plat_UpNearestWaitDownStay 1483 | Plat_UpWaitDownStay 1484 | Player_GiveItem 1485 | Player_RemoveItem 1486 | Player_SetTeam 1487 | Polyobj_DoorSlide 1488 | Polyobj_DoorSwing 1489 | Polyobj_Move 1490 | Polyobj_MoveTimes8 1491 | Polyobj_MoveTo 1492 | Polyobj_MoveToSpot 1493 | Polyobj_OR_Move 1494 | Polyobj_OR_MoveTimes8 1495 | Polyobj_OR_MoveTo 1496 | Polyobj_OR_MoveToSpot 1497 | Polyobj_OR_RotateLeft 1498 | Polyobj_OR_RotateRight 1499 | Polyobj_RotateLeft 1500 | Polyobj_RotateRight 1501 | Polyobj_Stop 1502 | Radius_Quake 1503 | Scroll_Ceiling 1504 | Scroll_Floor 1505 | Scroll_Texture_Both 1506 | Scroll_Wall 1507 | Sector_ChangeFlags 1508 | Sector_ChangeSound 1509 | Sector_SetCeilingPanning 1510 | Sector_SetCeilingScale 1511 | Sector_SetCeilingScale2 1512 | Sector_SetColor 1513 | Sector_SetCurrent 1514 | Sector_SetDamage 1515 | Sector_SetFade 1516 | Sector_SetFloorPanning 1517 | Sector_SetFloorScale 1518 | Sector_SetFloorScale2 1519 | Sector_SetFriction 1520 | Sector_SetGravity 1521 | Sector_SetLink 1522 | Sector_SetPlaneReflection 1523 | Sector_SetRotation 1524 | Sector_SetTranslucent 1525 | Sector_SetWind 1526 | SendToCommunicator 1527 | SetGlobalFogParameter 1528 | SetPlayerProperty 1529 | Stairs_BuildDown 1530 | Stairs_BuildDownSync 1531 | Stairs_BuildUp 1532 | Stairs_BuildUpDoom 1533 | Stairs_BuildUpSync 1534 | StartConversation 1535 | Team_GivePoints 1536 | Team_Score 1537 | Teleport 1538 | TeleportGroup 1539 | TeleportInSector 1540 | TeleportOther 1541 | Teleport_EndGame 1542 | Teleport_Line 1543 | Teleport_NewMap 1544 | Teleport_NoFog 1545 | Teleport_NoStop 1546 | Teleport_ZombieChanger 1547 | Thing_Activate 1548 | Thing_ChangeTID 1549 | Thing_Damage 1550 | Thing_Deactivate 1551 | Thing_Destroy 1552 | Thing_Hate 1553 | Thing_Move 1554 | Thing_Projectile 1555 | Thing_ProjectileAimed 1556 | Thing_ProjectileGravity 1557 | Thing_ProjectileIntercept 1558 | Thing_Raise 1559 | Thing_Remove 1560 | Thing_SetConversation 1561 | Thing_SetGoal 1562 | Thing_SetSpecial 1563 | Thing_SetTranslation 1564 | Thing_Spawn 1565 | Thing_SpawnFacing 1566 | Thing_SpawnNoFog 1567 | Thing_Stop 1568 | ThrustThing 1569 | ThrustThingZ 1570 | TranslucentLine 1571 | UsePuzzleItem 1572 | 1573 | [Keywords 5] 1574 | BeastAttack 1575 | BeastPuff 1576 | BoltSpark 1577 | CentaurDrop 1578 | Chex 1579 | ChunkFlags 1580 | Classic 1581 | ClinkAttack 1582 | DemonAttack1 1583 | Doom 1584 | DoomCompat 1585 | DropMace 1586 | EttinAttack 1587 | Grenade 1588 | Heretic 1589 | HereticCompat 1590 | Hexen 1591 | HexenCompat 1592 | ImpMeAttack 1593 | MummyAttack 1594 | MummyAttack2 1595 | PeasantAttack 1596 | PigAttack 1597 | Raven 1598 | ReaverMelee 1599 | SpectreMelee 1600 | spectrespawn 1601 | StaffAttack 1602 | Strife 1603 | TeleGlitter 1604 | TeleGlitter2 1605 | 1606 | AAPTR_DEFAULT 1607 | AAPTR_FRIENDPLAYER 1608 | AAPTR_LINETARGET 1609 | AAPTR_MASTER 1610 | AAPTR_NULL 1611 | AAPTR_PLAYER1 1612 | AAPTR_PLAYER2 1613 | AAPTR_PLAYER3 1614 | AAPTR_PLAYER4 1615 | AAPTR_PLAYER5 1616 | AAPTR_PLAYER6 1617 | AAPTR_PLAYER7 1618 | AAPTR_PLAYER8 1619 | AAPTR_PLAYER_GETCONVERSATION 1620 | AAPTR_PLAYER_GETTARGET 1621 | AAPTR_TARGET 1622 | AAPTR_TRACER 1623 | AF_ClearSpecial 1624 | AF_Default 1625 | AF_MissileTrigger 1626 | AF_MonsterTrigger 1627 | AF_NoDeathSpecial 1628 | AF_ThingActs 1629 | AF_ThingTargets 1630 | AF_TriggerActs 1631 | AF_TriggerTargets 1632 | AMF_EMITFROMTARGET 1633 | AMF_TARGETEMITTER 1634 | AMF_TARGETNONPLAYER 1635 | ATTN_IDLE 1636 | ATTN_NONE 1637 | ATTN_NORM 1638 | ATTN_STATIC 1639 | BFGF_HURTSOURCE 1640 | BFGF_MISSILEORIGIN 1641 | BF_AFFECTBOSSES 1642 | BF_DONTWARN 1643 | BF_NOIMPACTDAMAGE 1644 | BF_USEAMMO 1645 | BLOCKF_CREATURES 1646 | BLOCKF_EVERYTHING 1647 | BLOCKF_FLOATERS 1648 | BLOCKF_MONSTERS 1649 | BLOCKF_PLAYERS 1650 | BLOCKF_PROJECTILES 1651 | BLOCKF_RAILING 1652 | BLOCKF_USE 1653 | BT_ALTATTACK 1654 | BT_ATTACK 1655 | BT_BACK 1656 | BT_CROUCH 1657 | BT_FORWARD 1658 | BT_JUMP 1659 | BT_LEFT 1660 | BT_LOOKDOWN 1661 | BT_LOOKUP 1662 | BT_MOVEDOWN 1663 | BT_MOVELEFT 1664 | BT_MOVERIGHT 1665 | BT_MOVEUP 1666 | BT_RELOAD 1667 | BT_RIGHT 1668 | BT_SHOWSCORES 1669 | BT_SPEED 1670 | BT_STRAFE 1671 | BT_TURN180 1672 | BT_USE 1673 | BT_USER1 1674 | BT_USER2 1675 | BT_USER3 1676 | BT_USER4 1677 | BT_ZOOM 1678 | CBAF_AIMFACING 1679 | CBAF_EXPLICITANGLE 1680 | CBAF_NOPITCH 1681 | CBAF_NORANDOM 1682 | CBAF_NORANDOMPUFFZ 1683 | CBAF_PUFFMASTER 1684 | CBAF_PUFFTARGET 1685 | CBAF_PUFFTRACER 1686 | CBF_ABSOLUTEANGLE 1687 | CBF_ABSOLUTEPOS 1688 | CBF_DROPOFF 1689 | CBF_NOACTORS 1690 | CBF_NOLINES 1691 | CBF_SETMASTER 1692 | CBF_SETONPTR 1693 | CBF_SETTARGET 1694 | CBF_SETTRACER 1695 | CHAN_5 1696 | CHAN_6 1697 | CHAN_7 1698 | CHAN_AUTO 1699 | CHAN_BODY 1700 | CHAN_ITEM 1701 | CHAN_LISTENERZ 1702 | CHAN_MAYBE_LOCAL 1703 | CHAN_NOPAUSE 1704 | CHAN_UI 1705 | CHAN_VOICE 1706 | CHAN_WEAPON 1707 | CHF_DONTMOVE 1708 | CHF_DONTTURN 1709 | CHF_FASTCHASE 1710 | CHF_NIGHTMAREFAST 1711 | CHF_NODIRECTIONTURN 1712 | CHF_NOPLAYACTIVE 1713 | CHF_NOPOSTATTACKTURN 1714 | CHF_NORANDOMTURN 1715 | CHF_RESURRECT 1716 | CHF_STOPIFBLOCKED 1717 | CLOFF_AIM_VERT_NOOFFSET 1718 | CLOFF_ALLOWNULL 1719 | CLOFF_BEYONDTARGET 1720 | CLOFF_CHECKPARTIAL 1721 | CLOFF_FROMBASE 1722 | CLOFF_IGNOREGHOST 1723 | CLOFF_JUMPENEMY 1724 | CLOFF_JUMPFRIEND 1725 | CLOFF_JUMPNONHOSTILE 1726 | CLOFF_JUMPOBJECT 1727 | CLOFF_JUMP_ON_MISS 1728 | CLOFF_MUL_HEIGHT 1729 | CLOFF_MUL_WIDTH 1730 | CLOFF_MUSTBEGHOST 1731 | CLOFF_MUSTBESHOOTABLE 1732 | CLOFF_MUSTBESOLID 1733 | CLOFF_NOAIM 1734 | CLOFF_NOAIM_HORZ 1735 | CLOFF_NOAIM_VERT 1736 | CLOFF_SETMASTER 1737 | CLOFF_SETTARGET 1738 | CLOFF_SETTRACER 1739 | CLOFF_SKIPENEMY 1740 | CLOFF_SKIPFRIEND 1741 | CLOFF_SKIPNONHOSTILE 1742 | CLOFF_SKIPOBJECT 1743 | CLOFF_SKIPOBSTACLES 1744 | CLOFF_SKIPTARGET 1745 | CMF_ABSOLUTEANGLE 1746 | CMF_ABSOLUTEPITCH 1747 | CMF_AIMDIRECTION 1748 | CMF_AIMOFFSET 1749 | CMF_CHECKTARGETDEAD 1750 | CMF_OFFSETPITCH 1751 | CMF_SAVEPITCH 1752 | CMF_TRACKOWNER 1753 | CPF_DAGGER 1754 | CPF_NORANDOMPUFFZ 1755 | CPF_NOTURN 1756 | CPF_PULLIN 1757 | CPF_STEALARMOR 1758 | CPF_USEAMMO 1759 | CPSF_NOFRAME 1760 | CPSF_NOSPRITE 1761 | CPXF_ANCESTOR 1762 | CPXF_CHECKSIGHT 1763 | CPXF_CLOSEST 1764 | CPXF_COUNTDEAD 1765 | CPXF_DEADONLY 1766 | CPXF_EXACT 1767 | CPXF_FARTHEST 1768 | CPXF_LESSOREQUAL 1769 | CPXF_NOZ 1770 | CPXF_SETMASTER 1771 | CPXF_SETONPTR 1772 | CPXF_SETTARGET 1773 | CPXF_SETTRACER 1774 | CVF_RELATIVE 1775 | CVF_REPLACE 1776 | DMSS_AFFECTARMOR 1777 | DMSS_EITHER 1778 | DMSS_EXFILTER 1779 | DMSS_EXSPECIES 1780 | DMSS_FOILBUDDHA 1781 | DMSS_FOILINVUL 1782 | DMSS_INFLICTORDMGTYPE 1783 | DMSS_KILL 1784 | DMSS_NOFACTOR 1785 | DMSS_NOPROTECT 1786 | FAF_BOTTOM 1787 | FAF_MIDDLE 1788 | FAF_NODISTFACTOR 1789 | FAF_TOP 1790 | FBF_EXPLICITANGLE 1791 | FBF_NOFLASH 1792 | FBF_NOPITCH 1793 | FBF_NORANDOM 1794 | FBF_NORANDOMPUFFZ 1795 | FBF_PUFFMASTER 1796 | FBF_PUFFTARGET 1797 | FBF_PUFFTRACER 1798 | FBF_USEAMMO 1799 | FMDF_INTERPOLATE 1800 | FMDF_NOANGLE 1801 | FMDF_NOPITCH 1802 | FPF_AIMATANGLE 1803 | FPF_NOAUTOAIM 1804 | FPF_TRANSFERTRANSLATION 1805 | FTF_CLAMP 1806 | FTF_REMOVE 1807 | GAF_RELATIVE 1808 | GAF_SWITCH 1809 | GFF_NOEXTCHANGE 1810 | GZF_3DRESTRICT 1811 | GZF_ABSOLUTEANG 1812 | GZF_ABSOLUTEPOS 1813 | GZF_CEILING 1814 | GZF_NO3DFLOOR 1815 | GZF_NOPORTALS 1816 | INPUT_BUTTONS 1817 | INPUT_FORWARDMOVE 1818 | INPUT_OLDBUTTONS 1819 | INPUT_PITCH 1820 | INPUT_ROLL 1821 | INPUT_SIDEMOVE 1822 | INPUT_UPMOVE 1823 | INPUT_YAW 1824 | JLOSF_ALLYNOJUMP 1825 | JLOSF_CHECKMASTER 1826 | JLOSF_CHECKTRACER 1827 | JLOSF_CLOSENOFOV 1828 | JLOSF_CLOSENOJUMP 1829 | JLOSF_CLOSENOSIGHT 1830 | JLOSF_COMBATANTONLY 1831 | JLOSF_DEADNOJUMP 1832 | JLOSF_FLIPFOV 1833 | JLOSF_NOAUTOAIM 1834 | JLOSF_NOSIGHT 1835 | JLOSF_PROJECTILE 1836 | JLOSF_TARGETLOS 1837 | KILS_EITHER 1838 | KILS_EXFILTER 1839 | KILS_EXSPECIES 1840 | KILS_FOILBUDDHA 1841 | KILS_FOILINVUL 1842 | KILS_KILLMISSILES 1843 | KILS_NOMONSTERS 1844 | LOF_DONTCHASEGOAL 1845 | LOF_FULLVOLSEESOUND 1846 | LOF_NOJUMP 1847 | LOF_NOSEESOUND 1848 | LOF_NOSIGHTCHECK 1849 | LOF_NOSOUNDCHECK 1850 | MODINPUT_BUTTONS 1851 | MODINPUT_FORWARDMOVE 1852 | MODINPUT_OLDBUTTONS 1853 | MODINPUT_PITCH 1854 | MODINPUT_ROLL 1855 | MODINPUT_SIDEMOVE 1856 | MODINPUT_UPMOVE 1857 | MODINPUT_YAW 1858 | MRF_ADDSTAMINA 1859 | MRF_FAILNOLAUGH 1860 | MRF_FAILNOTELEFRAG 1861 | MRF_FULLHEALTH 1862 | MRF_LOSEACTUALWEAPON 1863 | MRF_NEWTIDBEHAVIOUR 1864 | MRF_TRANSFERTRANSLATION 1865 | MRF_UNDOALWAYS 1866 | MRF_UNDOBYCHAOSDEVICE 1867 | MRF_UNDOBYDEATH 1868 | MRF_UNDOBYDEATHFORCED 1869 | MRF_UNDOBYDEATHSAVES 1870 | MRF_UNDOBYTOMEOFPOWER 1871 | MRF_WHENINVULNERABLE 1872 | MSF_Classic 1873 | MSF_DontHurt 1874 | MSF_Standard 1875 | PAF_AIMFACING 1876 | PAF_NOSKULLATTACK 1877 | PAF_NOTARGET 1878 | PROP_ALLMAP 1879 | PROP_BUDDHA 1880 | PROP_FLIGHT 1881 | PROP_FLY 1882 | PROP_FROZEN 1883 | PROP_INFRARED 1884 | PROP_INSTANTWEAPONSWITCH 1885 | PROP_INVISIBILITY 1886 | PROP_INVULNERABILITY 1887 | PROP_NOTARGET 1888 | PROP_RADIATIONSUIT 1889 | PROP_SPEED 1890 | PROP_STRENGTH 1891 | PROP_TOTALLYFROZEN 1892 | PROP_WEAPONLEVEL2 1893 | PSPF_ADDBOB 1894 | PSPF_ADDWEAPON 1895 | PSPF_CVARFAST 1896 | PSPF_FLIP 1897 | PSPF_POWDOUBLE 1898 | PSP_FLASH 1899 | PSP_WEAPON 1900 | PTROP_NOSAFEGUARDS 1901 | PTROP_UNSAFEMASTER 1902 | PTROP_UNSAFETARGET 1903 | QF_FULLINTENSITY 1904 | QF_MAX 1905 | QF_RELATIVE 1906 | QF_SCALEDOWN 1907 | QF_SCALEUP 1908 | QF_WAVE 1909 | RDSF_BFGDAMAGE 1910 | RGF_CENTERZ 1911 | RGF_CORPSES 1912 | RGF_CUBE 1913 | RGF_EITHER 1914 | RGF_EXFILTER 1915 | RGF_EXPLICITANGLE 1916 | RGF_EXSPECIES 1917 | RGF_FULLBRIGHT 1918 | RGF_GIVESELF 1919 | RGF_INCLUSIVE 1920 | RGF_ITEMS 1921 | RGF_KILLED 1922 | RGF_MISSILES 1923 | RGF_MONSTERS 1924 | RGF_NOMASTER 1925 | RGF_NOPIERCING 1926 | RGF_NORANDOMPUFFZ 1927 | RGF_NOSIGHT 1928 | RGF_NOTARGET 1929 | RGF_NOTRACER 1930 | RGF_OBJECTS 1931 | RGF_PLAYERS 1932 | RGF_SILENT 1933 | RGF_VOODOO 1934 | RMVF_EITHER 1935 | RMVF_EVERYTHING 1936 | RMVF_EXFILTER 1937 | RMVF_EXSPECIES 1938 | RMVF_MISC 1939 | RMVF_MISSILES 1940 | RMVF_NOMONSTERS 1941 | RSF_FOG 1942 | RSF_KEEPTARGET 1943 | RSF_TELEFRAG 1944 | RTF_AFFECTSOURCE 1945 | RTF_NOIMPACTDAMAGE 1946 | RTF_NOTMISSILE 1947 | RTF_THRUSTZ 1948 | SF_NOPULLIN 1949 | SF_NORANDOM 1950 | SF_NOTURN 1951 | SF_NOUSEAMMO 1952 | SF_NOUSEAMMOMISS 1953 | SF_RANDOMLIGHTBOTH 1954 | SF_RANDOMLIGHTHIT 1955 | SF_RANDOMLIGHTMISS 1956 | SF_STEALARMOR 1957 | SMF_CURSPEED 1958 | SMF_LOOK 1959 | SMF_PRECISE 1960 | SPF_FORCECLAMP 1961 | SPF_FULLBRIGHT 1962 | SPF_INTERPOLATE 1963 | SPF_NOTIMEFREEZE 1964 | SPF_RELACCEL 1965 | SPF_RELANG 1966 | SPF_RELATIVE 1967 | SPF_RELPOS 1968 | SPF_RELVEL 1969 | STYLE_Add 1970 | STYLE_AddShaded 1971 | STYLE_AddStencil 1972 | STYLE_Fuzzy 1973 | STYLE_None 1974 | STYLE_Normal 1975 | STYLE_OptFuzzy 1976 | STYLE_Shaded 1977 | STYLE_Shadow 1978 | STYLE_SoulTrans 1979 | STYLE_Stencil 1980 | STYLE_Subtract 1981 | STYLE_Translucent 1982 | STYLE_TranslucentStencil 1983 | SWF_SELECTPRIORITY 1984 | SXF_ABSOLUTEANGLE 1985 | SXF_ABSOLUTEMOMENTUM 1986 | SXF_ABSOLUTEPOSITION 1987 | SXF_ABSOLUTEVELOCITY 1988 | SXF_CLEARCALLERSPECIAL 1989 | SXF_CLEARCALLERTID 1990 | SXF_CLIENTSIDE 1991 | SXF_ISMASTER 1992 | SXF_ISTARGET 1993 | SXF_ISTRACER 1994 | SXF_MULTIPLYSPEED 1995 | SXF_NOCHECKPOSITION 1996 | SXF_NOPOINTERS 1997 | SXF_ORIGINATOR 1998 | SXF_SETMASTER 1999 | SXF_SETTARGET 2000 | SXF_SETTRACER 2001 | SXF_TELEFRAG 2002 | SXF_TRANSFERALPHA 2003 | SXF_TRANSFERAMBUSHFLAG 2004 | SXF_TRANSFERPITCH 2005 | SXF_TRANSFERPOINTERS 2006 | SXF_TRANSFERRENDERSTYLE 2007 | SXF_TRANSFERROLL 2008 | SXF_TRANSFERSCALE 2009 | SXF_TRANSFERSPECIAL 2010 | SXF_TRANSFERSPRITEFRAME 2011 | SXF_TRANSFERSTENCILCOL 2012 | SXF_TRANSFERTRANSLATION 2013 | SXF_USEBLOODCOLOR 2014 | TF_FORCED 2015 | TF_KEEPANGLE 2016 | TF_KEEPORIENTATION 2017 | TF_KEEPVELOCITY 2018 | TF_NODESTFOG 2019 | TF_NOFOG 2020 | TF_NOJUMP 2021 | TF_NOSRCFOG 2022 | TF_OVERRIDE 2023 | TF_RANDOMDECIDE 2024 | TF_SENSITIVEZ 2025 | TF_TELEFRAG 2026 | TF_USEACTORFOG 2027 | TF_USESPOTZ 2028 | THINGSPEC_Activate 2029 | THINGSPEC_ClearSpecial 2030 | THINGSPEC_Deactivate 2031 | THINGSPEC_Default 2032 | THINGSPEC_MissileTrigger 2033 | THINGSPEC_MonsterTrigger 2034 | THINGSPEC_NoDeathSpecial 2035 | THINGSPEC_Switch 2036 | THINGSPEC_ThingActs 2037 | THINGSPEC_ThingTargets 2038 | THINGSPEC_TriggerActs 2039 | THINGSPEC_TriggerTargets 2040 | TIF_NOTAKEINFINITE 2041 | VAF_DMGTYPEAPPLYTODIRECT 2042 | VRF_NOANGLE 2043 | VRF_NOANGLEEND 2044 | VRF_NOANGLESTART 2045 | VRF_NOPITCH 2046 | VRF_NOPITCHEND 2047 | VRF_NOPITCHSTART 2048 | WAF_NORANDOM 2049 | WAF_USEPUFF 2050 | WARPF_ABSOLUTEANGLE 2051 | WARPF_ABSOLUTEOFFSET 2052 | WARPF_ABSOLUTEPOSITION 2053 | WARPF_BOB 2054 | WARPF_COPYINTERPOLATION 2055 | WARPF_COPYPITCH 2056 | WARPF_COPYVELOCITY 2057 | WARPF_INTERPOLATE 2058 | WARPF_MOVEPTR 2059 | WARPF_NOCHECKPOSITION 2060 | WARPF_STOP 2061 | WARPF_TESTONLY 2062 | WARPF_TOFLOOR 2063 | WARPF_USECALLERANGLE 2064 | WARPF_USETID 2065 | WARPF_WARPINTERPOLATION 2066 | WOF_ADD 2067 | WOF_KEEPX 2068 | WOF_KEEPY 2069 | WRF_ALLOWRELOAD 2070 | WRF_ALLOWUSER1 2071 | WRF_ALLOWUSER2 2072 | WRF_ALLOWUSER3 2073 | WRF_ALLOWUSER4 2074 | WRF_ALLOWZOOM 2075 | WRF_DISABLESWITCH 2076 | WRF_NOBOB 2077 | WRF_NOFIRE 2078 | WRF_NOPRIMARY 2079 | WRF_NOSECONDARY 2080 | WRF_NOSWITCH 2081 | XF_EXPLICITDAMAGETYPE 2082 | XF_HURTSOURCE 2083 | XF_NOTMISSILE 2084 | ZOOM_INSTANT 2085 | ZOOM_NOSCALETURNING 2086 | -------------------------------------------------------------------------------- /configs/textpad/mapinfo.syn: -------------------------------------------------------------------------------- 1 | ; TextPad syntax definitions for MAPINFO 2 | 3 | C=1 4 | 5 | [Syntax] 6 | Namespace1 = 6 7 | IgnoreCase = Yes 8 | KeyWordLength = 9 | BracketChars = {[()]} 10 | OperatorChars = -+*/<>!~%^&|=?@ 11 | PreprocStart = # 12 | SyntaxStart = 13 | SyntaxEnd = 14 | HexPrefix = 0x 15 | CommentStart = /* 16 | CommentEnd = */ 17 | CommentStartAlt = 18 | CommentEndAlt = 19 | SingleComment = // 20 | SingleCommentCol = 21 | SingleCommentAlt = 22 | SingleCommentColAlt = 23 | SingleCommentEsc = 24 | StringsSpanLines = Yes 25 | StringStart = " 26 | StringEnd = " 27 | StringAlt = 28 | StringEsc = \ 29 | CharStart = ' 30 | CharEnd = ' 31 | CharEsc = \ 32 | 33 | [Preprocessor keywords] 34 | region 35 | endregion 36 | 37 | [Keywords 1] 38 | adddefaultmap 39 | automap 40 | automap_overlay 41 | clearepisodes 42 | clearskills 43 | cluster 44 | clusterdef 45 | conversationids 46 | damagetype 47 | defaultmap 48 | doomednums 49 | episode 50 | gamedefaults 51 | gameinfo 52 | include 53 | intermission 54 | map 55 | skill 56 | spawnnums 57 | 58 | 59 | lookup 60 | 61 | 62 | teaser 63 | 64 | 65 | baby 66 | easy 67 | hard 68 | nightmare 69 | normal 70 | 71 | 72 | DoomBorder 73 | HereticBorder 74 | StrifeBorder 75 | 76 | 77 | cast 78 | fader 79 | gototitle 80 | image 81 | link 82 | scroller 83 | textscreen 84 | wiper 85 | 86 | 87 | down 88 | left 89 | right 90 | up 91 | 92 | 93 | fadein 94 | fadeout 95 | 96 | 97 | burn 98 | crossfade 99 | default 100 | melt 101 | 102 | 103 | false 104 | true 105 | 106 | [Keywords 2] 107 | 108 | [Keywords 3] 109 | clear 110 | delete 111 | fps 112 | function 113 | sound 114 | soundid 115 | video 116 | 117 | 118 | activateowndeathspecials 119 | additive_scrollers 120 | aircontrol 121 | airsupply 122 | allowcrouch 123 | allowfreelook 124 | allowjump 125 | allowmonstertelefrags 126 | allowrespawn 127 | attenuatelights 128 | author 129 | autosequences 130 | avoidmelee 131 | baronspecial 132 | bordertexture 133 | brightfog 134 | cdid 135 | cdtrack 136 | cd_end1_track 137 | cd_end2_track 138 | cd_end3_track 139 | cd_intermission_track 140 | cd_start_track 141 | cd_title_track 142 | checkswitchrange 143 | clipmidtextures 144 | cluster 145 | colormap 146 | compat_anybossdeath 147 | compat_avoidhazards 148 | compat_badangles 149 | compat_boomscroll 150 | compat_checkswitchrange 151 | compat_corpsegibs 152 | compat_crossdropoff 153 | compat_dehhealth 154 | compat_dropoff 155 | compat_explode1 156 | compat_explode2 157 | compat_floormove 158 | compat_invisibility 159 | compat_light 160 | compat_limitpain 161 | compat_maskedmidtex 162 | compat_mbfmonstermove 163 | compat_minotaur 164 | compat_missileclip 165 | compat_multiexit 166 | compat_mushroom 167 | compat_noblockfriends 168 | compat_nodoorlight 169 | compat_nombf21 170 | compat_nopassover 171 | compat_notossdrops 172 | compat_pointonline 173 | compat_polyobj 174 | compat_pushwindow 175 | compat_railing 176 | compat_ravenscroll 177 | compat_scriptwait 178 | compat_sectorsounds 179 | compat_shorttex 180 | compat_silent_instant_floors 181 | compat_soundcutoff 182 | compat_soundtarget 183 | compat_spritesort 184 | compat_stairs 185 | compat_stayonlift 186 | compat_teleport 187 | compat_trace 188 | compat_useblocking 189 | compat_vileghosts 190 | compat_voodoozombies 191 | cvar_redirect 192 | cyberdemonspecial 193 | deathsequence 194 | defaultenvironment 195 | disableshadowmap 196 | disableskyboxao 197 | doublesky 198 | dsparilspecial 199 | e1m8special 200 | e2m8special 201 | e3m8special 202 | e4m6special 203 | e4m8special 204 | edata 205 | enableshadowmap 206 | enableskyboxao 207 | endofgame 208 | enterpic 209 | evenlighting 210 | eventhandlers 211 | exitpic 212 | exittext 213 | f1 214 | fade 215 | fadetable 216 | fallingdamage 217 | filterstarts 218 | fogdensity 219 | forcefakecontrast 220 | forcefallingdamage 221 | forcenoskystretch 222 | forceworldpanning 223 | forgetstate 224 | fs_nocheckposition 225 | gravity 226 | grinding_polyobj 227 | hazardcolor 228 | hazardflash 229 | horizwallshade 230 | infiniteflightpowerup 231 | intermission 232 | intermusic 233 | interpic 234 | intro 235 | ironlichspecial 236 | keepfullinventory 237 | killeractivatesdeathspecials 238 | laxmonsteractivation 239 | levelnum 240 | lightadditivesurfaces 241 | lightblendmode 242 | lightmode 243 | lightning 244 | lightningsound 245 | loadacs 246 | map07special 247 | mapbackground 248 | mapintermusic 249 | minotaurspecial 250 | missilesactivateimpactlines 251 | missileshootersactivateimpactlines 252 | monsterfallingdamage 253 | music 254 | needclustertext 255 | next 256 | noallies 257 | noautosavehint 258 | noautosequences 259 | nocheckswitchrange 260 | noclustertext 261 | nocoloredspritelighting 262 | nocrouch 263 | nofallingdamage 264 | nofreelook 265 | nogravity 266 | noinfighting 267 | noinfiniteflightpowerup 268 | nointermission 269 | noinventorybar 270 | nojump 271 | nolightfade 272 | nomonsterfallingdamage 273 | nopassover 274 | normalinfighting 275 | nostatistics 276 | notexturefill 277 | no_grinding_polyobj 278 | oldfallingdamage 279 | outro 280 | outsidefog 281 | outsidefogdensity 282 | par 283 | partime 284 | passover 285 | pausemusicinmenus 286 | pixelratio 287 | precacheclasses 288 | precachesounds 289 | precachetextures 290 | propermonsterfallingdamage 291 | randomplayerstarts 292 | redirect 293 | rememberstate 294 | resethealth 295 | resetinventory 296 | resetitems 297 | secret 298 | secretnext 299 | sky1 300 | sky2 301 | skybox 302 | skyfog 303 | skyrotate 304 | skyrotate2 305 | skystretch 306 | slideshow 307 | smoothlighting 308 | sndinfo 309 | sndseq 310 | soundinfo 311 | spawnwithweaponraised 312 | specialaction 313 | specialaction_exitlevel 314 | specialaction_killmonsters 315 | specialaction_lowerfloor 316 | specialaction_lowerfloortohighest 317 | specialaction_opendoor 318 | spidermastermindspecial 319 | strictmonsteractivation 320 | strifefallingdamage 321 | sucktime 322 | teamdamage 323 | teamplayoff 324 | teamplayon 325 | textflat 326 | textmusic 327 | textpic 328 | titlepatch 329 | totalinfighting 330 | translator 331 | unfreezesingleplayerconversations 332 | useplayerstartz 333 | vertwallshade 334 | warptrans 335 | wrapmidtextures 336 | 337 | 338 | allowintermission 339 | entertext 340 | entertextislump 341 | exittextislump 342 | flat 343 | gameover 344 | hub 345 | name 346 | pic 347 | 348 | 349 | extended 350 | key 351 | noskillmenu 352 | optional 353 | picname 354 | remove 355 | 356 | 357 | acsreturn 358 | aggressiveness 359 | ammofactor 360 | armorfactor 361 | autousehealth 362 | damagefactor 363 | defaultskill 364 | disablecheats 365 | doubleammofactor 366 | dropammofactor 367 | easybossbrain 368 | easykey 369 | fastmonsters 370 | friendlyhealth 371 | healthfactor 372 | instantreaction 373 | kickbackfactor 374 | monsterhealth 375 | mustconfirm 376 | nomenu 377 | nopain 378 | playerclassname 379 | playerrespawn 380 | replaceactor 381 | respawnlimit 382 | respawntime 383 | slowmonsters 384 | spawnfilter 385 | spawnmulti 386 | textcolor 387 | 388 | 389 | addcreditpage 390 | adddialogues 391 | addeventhandlers 392 | addinfopage 393 | addplayerclasses 394 | addquitmessages 395 | advisorytime 396 | althudclass 397 | armoricons 398 | backpacktype 399 | bluramount 400 | border 401 | borderflat 402 | chatsound 403 | cheatkey 404 | correctprintbold 405 | creditpage 406 | cursorpic 407 | defaultbloodcolor 408 | defaultbloodparticlecolor 409 | defaultconversationmenuclass 410 | defaultdropstyle 411 | defaultendsequence 412 | defaultrespawntime 413 | definventorymaxamount 414 | defkickback 415 | dialogue 416 | dimamount 417 | dimcolor 418 | dontcrunchcorpses 419 | drawreadthis 420 | endoom 421 | finaleflat 422 | finalemusic 423 | finalepage 424 | forcekillscripts 425 | forcenogfxsubstitution 426 | forcetextinmenus 427 | fullscreenautoaspect 428 | gibfactor 429 | helpmenuclass 430 | hidepartimes 431 | infopage 432 | intermissioncounter 433 | intermissionmusic 434 | maparrow 435 | menubackbutton 436 | menudelegateclass 437 | menufontcolor_action 438 | menufontcolor_header 439 | menufontcolor_highlight 440 | menufontcolor_label 441 | menufontcolor_selection 442 | menufontcolor_title 443 | menufontcolor_value 444 | menusliderbackcolor 445 | menuslidercolor 446 | messageboxclass 447 | nightmarefast 448 | noloopfinalemusic 449 | nomergepickupmsg 450 | norandomplayerclass 451 | normforwardmove 452 | normsidemove 453 | pagetime 454 | pausesign 455 | pickupcolor 456 | playerclasses 457 | quitmessages 458 | quitsound 459 | skyflatname 460 | statscreen_authorfont 461 | statscreen_contentfont 462 | statscreen_coop 463 | statscreen_dm 464 | statscreen_enteringfont 465 | statscreen_finishedfont 466 | statscreen_mapnamefont 467 | statscreen_single 468 | statusbar 469 | statusbarclass 470 | swapmenu 471 | telefogheight 472 | textscreenx 473 | textscreeny 474 | titlemusic 475 | titlepage 476 | titletime 477 | weaponslot 478 | 479 | 480 | background 481 | cdmusic 482 | draw 483 | drawconditional 484 | subtitle 485 | time 486 | 487 | 488 | background2 489 | initialdelay 490 | scrolldirection 491 | scrolltime 492 | 493 | 494 | attacksound 495 | castclass 496 | castname 497 | 498 | 499 | fadetype 500 | 501 | 502 | wipetype 503 | 504 | 505 | position 506 | text 507 | textdelay 508 | textlump 509 | textspeed 510 | 511 | 512 | noskillflags 513 | 514 | 515 | factor 516 | noarmor 517 | obituary 518 | replacefactor 519 | 520 | 521 | almostbackgroundcolor 522 | base 523 | ceilingdiffwallcolor 524 | extrafloorwallcolor 525 | floordiffwallcolor 526 | gridcolor 527 | interteleportcolor 528 | intrateleportcolor 529 | lockedcolor 530 | notseencolor 531 | portalcolor 532 | secretsectorcolor 533 | secretwallcolor 534 | showlocks 535 | specialwallcolor 536 | thingcolor 537 | thingcolor_countitem 538 | thingcolor_friend 539 | thingcolor_item 540 | thingcolor_monster 541 | thingcolor_nocountmonster 542 | twosidedwallcolor 543 | unexploredsecretcolor 544 | wallcolor 545 | xhaircolor 546 | yourcolor 547 | 548 | [Keywords 4] 549 | ACS_Execute 550 | ACS_ExecuteAlways 551 | ACS_ExecuteWithResult 552 | ACS_LockedExecute 553 | ACS_LockedExecuteDoor 554 | ACS_Suspend 555 | ACS_Terminate 556 | Autosave 557 | Ceiling_CrushAndRaise 558 | Ceiling_CrushAndRaiseA 559 | Ceiling_CrushAndRaiseDist 560 | Ceiling_CrushAndRaiseSilentA 561 | Ceiling_CrushAndRaiseSilentDist 562 | Ceiling_CrushRaiseAndStay 563 | Ceiling_CrushRaiseAndStayA 564 | Ceiling_CrushRaiseAndStaySilA 565 | Ceiling_CrushStop 566 | Ceiling_LowerAndCrush 567 | Ceiling_LowerAndCrushDist 568 | Ceiling_LowerByTexture 569 | Ceiling_LowerByValue 570 | Ceiling_LowerByValueTimes8 571 | Ceiling_LowerInstant 572 | Ceiling_LowerToFloor 573 | Ceiling_LowerToHighestFloor 574 | Ceiling_LowerToLowest 575 | Ceiling_LowerToNearest 576 | Ceiling_MoveToValue 577 | Ceiling_MoveToValueAndCrush 578 | Ceiling_MoveToValueTimes8 579 | Ceiling_RaiseByTexture 580 | Ceiling_RaiseByValue 581 | Ceiling_RaiseByValueTimes8 582 | Ceiling_RaiseInstant 583 | Ceiling_RaiseToHighest 584 | Ceiling_RaiseToHighestFloor 585 | Ceiling_RaiseToLowest 586 | Ceiling_RaiseToNearest 587 | Ceiling_Stop 588 | Ceiling_ToFloorInstant 589 | Ceiling_ToHighestInstant 590 | Ceiling_Waggle 591 | ChangeCamera 592 | ChangeSkill 593 | ClearForceField 594 | DamageThing 595 | Door_Animated 596 | Door_AnimatedClose 597 | Door_Close 598 | Door_CloseWaitOpen 599 | Door_LockedRaise 600 | Door_Open 601 | Door_Raise 602 | Door_WaitClose 603 | Door_WaitRaise 604 | Elevator_LowerToNearest 605 | Elevator_MoveToFloor 606 | Elevator_RaiseToNearest 607 | Exit_Normal 608 | Exit_Secret 609 | FloorAndCeiling_LowerByValue 610 | FloorAndCeiling_LowerRaise 611 | FloorAndCeiling_RaiseByValue 612 | Floor_CrushStop 613 | Floor_Donut 614 | Floor_LowerByTexture 615 | Floor_LowerByValue 616 | Floor_LowerByValueTimes8 617 | Floor_LowerInstant 618 | Floor_LowerToHighest 619 | Floor_LowerToHighestEE 620 | Floor_LowerToLowest 621 | Floor_LowerToLowestCeiling 622 | Floor_LowerToLowestTxTy 623 | Floor_LowerToNearest 624 | Floor_MoveToValue 625 | Floor_MoveToValueAndCrush 626 | Floor_MoveToValueTimes8 627 | Floor_RaiseAndCrush 628 | Floor_RaiseAndCrushDoom 629 | Floor_RaiseByTexture 630 | Floor_RaiseByValue 631 | Floor_RaiseByValueTimes8 632 | Floor_RaiseByValueTxTy 633 | Floor_RaiseInstant 634 | Floor_RaiseToCeiling 635 | Floor_RaiseToHighest 636 | Floor_RaiseToLowest 637 | Floor_RaiseToLowestCeiling 638 | Floor_RaiseToNearest 639 | Floor_Stop 640 | Floor_ToCeilingInstant 641 | Floor_TransferNumeric 642 | Floor_TransferTrigger 643 | Floor_Waggle 644 | ForceField 645 | FS_Execute 646 | Generic_Ceiling 647 | Generic_Crusher 648 | Generic_Crusher2 649 | Generic_CrusherDist 650 | Generic_Door 651 | Generic_Floor 652 | Generic_Lift 653 | Generic_Stairs 654 | GlassBreak 655 | HealThing 656 | Light_ChangeToValue 657 | Light_Fade 658 | Light_Flicker 659 | Light_ForceLightning 660 | Light_Glow 661 | Light_LowerByValue 662 | Light_MaxNeighbor 663 | Light_MinNeighbor 664 | Light_RaiseByValue 665 | Light_Stop 666 | Light_Strobe 667 | Light_StrobeDoom 668 | Line_AlignCeiling 669 | Line_AlignFloor 670 | Line_SetAutomapFlags 671 | Line_SetAutomapStyle 672 | Line_SetBlocking 673 | Line_SetHealth 674 | Line_SetPortalTarget 675 | Line_SetTextureOffset 676 | Line_SetTextureScale 677 | NoiseAlert 678 | Pillar_Build 679 | Pillar_BuildAndCrush 680 | Pillar_Open 681 | Plat_DownByValue 682 | Plat_DownWaitUpStay 683 | Plat_DownWaitUpStayLip 684 | Plat_PerpetualRaise 685 | Plat_PerpetualRaiseLip 686 | Plat_RaiseAndStayTx0 687 | Plat_Stop 688 | Plat_ToggleCeiling 689 | Plat_UpByValue 690 | Plat_UpByValueStayTx 691 | Plat_UpNearestWaitDownStay 692 | Plat_UpWaitDownStay 693 | Player_GiveItem 694 | Player_RemoveItem 695 | Player_SetTeam 696 | Polyobj_DoorSlide 697 | Polyobj_DoorSwing 698 | Polyobj_Move 699 | Polyobj_MoveTimes8 700 | Polyobj_MoveTo 701 | Polyobj_MoveToSpot 702 | Polyobj_OR_Move 703 | Polyobj_OR_MoveTimes8 704 | Polyobj_OR_MoveTo 705 | Polyobj_OR_MoveToSpot 706 | Polyobj_OR_RotateLeft 707 | Polyobj_OR_RotateRight 708 | Polyobj_RotateLeft 709 | Polyobj_RotateRight 710 | Polyobj_Stop 711 | Polyobj_StopSound 712 | Radius_Quake 713 | Scroll_Ceiling 714 | Scroll_Floor 715 | Scroll_Texture_Both 716 | Scroll_Wall 717 | Sector_ChangeFlags 718 | Sector_ChangeSound 719 | Sector_SetCeilingGlow 720 | Sector_SetCeilingPanning 721 | Sector_SetCeilingScale 722 | Sector_SetCeilingScale2 723 | Sector_SetColor 724 | Sector_SetCurrent 725 | Sector_SetDamage 726 | Sector_SetFade 727 | Sector_SetFloorGlow 728 | Sector_SetFloorPanning 729 | Sector_SetFloorScale 730 | Sector_SetFloorScale2 731 | Sector_SetFriction 732 | Sector_SetGravity 733 | Sector_SetHealth 734 | Sector_SetLink 735 | Sector_SetPlaneReflection 736 | Sector_SetRotation 737 | Sector_SetTranslucent 738 | Sector_SetWind 739 | SendToCommunicator 740 | SetGlobalFogParameter 741 | SetPlayerProperty 742 | Stairs_BuildDown 743 | Stairs_BuildDownDoom 744 | Stairs_BuildDownDoomSync 745 | Stairs_BuildDownSync 746 | Stairs_BuildUp 747 | Stairs_BuildUpDoom 748 | Stairs_BuildUpDoomCrush 749 | Stairs_BuildUpDoomSync 750 | Stairs_BuildUpSync 751 | StartConversation 752 | Team_GivePoints 753 | Team_Score 754 | Teleport 755 | TeleportGroup 756 | TeleportInSector 757 | TeleportOther 758 | TeleportSpecial 759 | Teleport_EndGame 760 | Teleport_Line 761 | Teleport_NewMap 762 | Teleport_NoFog 763 | Teleport_NoStop 764 | Teleport_ZombieChanger 765 | Thing_Activate 766 | Thing_ChangeTID 767 | Thing_Damage 768 | Thing_Deactivate 769 | Thing_Destroy 770 | Thing_Hate 771 | Thing_Move 772 | Thing_Projectile 773 | Thing_ProjectileAimed 774 | Thing_ProjectileGravity 775 | Thing_ProjectileIntercept 776 | Thing_Raise 777 | Thing_Remove 778 | Thing_SetConversation 779 | Thing_SetGoal 780 | Thing_SetSpecial 781 | Thing_SetTranslation 782 | Thing_Spawn 783 | Thing_SpawnFacing 784 | Thing_SpawnNoFog 785 | Thing_Stop 786 | ThrustThing 787 | ThrustThingZ 788 | TranslucentLine 789 | UsePuzzleItem 790 | --------------------------------------------------------------------------------