├── LICENSE-3RD-PARTY.txt ├── LICENSE.txt ├── README.md ├── V-REP VR Interface ├── V-REP VR Interface.vcxproj └── VREP_VR_Interface.cxx ├── V-REP data ├── Models │ ├── Attatch_Interactor.ttm │ ├── Drag_Interactor.ttm │ ├── HTC_VIVE.ttm │ ├── Interactive_Coverage_Visualization.ttm │ ├── Path_Programming_Interactor.ttm │ ├── Ray_Interactor.ttm │ ├── VR360_cam.ttm │ ├── flickerLess_floor.ttm │ ├── voxelField.ttm │ └── vr_menu.ttm ├── Scenes │ ├── Hello_camera_coverage.ttt │ ├── Hello_controls.ttt │ ├── Hello_signals.ttt │ ├── Hello_vr_world.ttt │ ├── VR_sensorPlacement_harbour.ttt │ └── VR_sensorPlacement_office.ttt └── Scripts │ ├── Camera_feeder.lua │ ├── HTC_VIVE.lua │ └── voxelField.lua ├── extApi.c ├── extApi.h ├── extApiPlatform.c ├── extApiPlatform.h ├── v_repLib.cpp ├── vrepVIVE.sln ├── vrep_novr_window ├── vrep_novr_window.cpp └── vrep_novr_window.vcxproj ├── vrep_stereo_spherical ├── vrep_stereo_spherical.cxx └── vrep_stereo_spherical.vcxproj └── vrep_vtk_engine ├── pathObject.cpp ├── pathObject.h ├── renderwindow_support.cpp ├── renderwindow_support.h ├── stereoPanorama_renderwindow_support.cpp ├── stereoPanorama_renderwindow_support.h ├── timerClass.cpp ├── timerClass.h ├── vr_renderwindow_support.cpp ├── vr_renderwindow_support.h ├── vrep_controlled_object.cpp ├── vrep_controlled_object.h ├── vrep_light.cpp ├── vrep_light.h ├── vrep_mesh_object.cpp ├── vrep_mesh_object.h ├── vrep_mesh_reader.cpp ├── vrep_mesh_reader.h ├── vrep_scene_content.cpp ├── vrep_scene_content.h ├── vrep_vision_sensor.cpp ├── vrep_vision_sensor.h ├── vrep_volume_grid.cpp ├── vrep_volume_grid.h └── vrep_vtk_engine.vcxproj /LICENSE-3RD-PARTY.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/BorisBogaerts/CoppeliaSim-VR-Toolbox/HEAD/LICENSE-3RD-PARTY.txt -------------------------------------------------------------------------------- /LICENSE.txt: 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