├── .gitignore ├── Assets ├── Prefabs.meta ├── Prefabs │ ├── Resources.meta │ └── Resources │ │ ├── AcidOoze.prefab │ │ ├── AcidOoze.prefab.meta │ │ ├── BloodFly.prefab │ │ ├── BloodFly.prefab.meta │ │ ├── BuyPower.prefab │ │ ├── BuyPower.prefab.meta │ │ ├── Carnivore.prefab │ │ ├── Carnivore.prefab.meta │ │ ├── Corpse.prefab │ │ ├── Corpse.prefab.meta │ │ ├── Dummy.prefab │ │ ├── Dummy.prefab.meta │ │ ├── Examiner.prefab │ │ ├── Examiner.prefab.meta │ │ ├── Frog.prefab │ │ ├── Frog.prefab.meta │ │ ├── Fungus.prefab │ │ ├── Fungus.prefab.meta │ │ ├── Guide.prefab │ │ ├── Guide.prefab.meta │ │ ├── Opening.prefab │ │ ├── Opening.prefab.meta │ │ ├── PC.prefab │ │ ├── PC.prefab.meta │ │ ├── Pool.prefab │ │ ├── Pool.prefab.meta │ │ ├── Scavenger.prefab │ │ ├── Scavenger.prefab.meta │ │ ├── Setting.prefab │ │ ├── Setting.prefab.meta │ │ ├── Specter.prefab │ │ ├── Specter.prefab.meta │ │ ├── UIImage.prefab │ │ ├── UIImage.prefab.meta │ │ ├── UIText.prefab │ │ ├── UIText.prefab.meta │ │ ├── ViewHelp.prefab │ │ ├── ViewHelp.prefab.meta │ │ ├── ViewLog.prefab │ │ ├── ViewLog.prefab.meta │ │ ├── Wall.prefab │ │ ├── Wall.prefab.meta │ │ ├── YellowOoze.prefab │ │ └── YellowOoze.prefab.meta ├── Scenes.meta ├── Scenes │ ├── Main.unity │ └── Main.unity.meta ├── Scripts.meta ├── Scripts │ ├── AIVision.cs │ ├── AIVision.cs.meta │ ├── ActorAI.cs │ ├── ActorAI.cs.meta │ ├── ActorBoard.cs │ ├── ActorBoard.cs.meta │ ├── ActorData.cs │ ├── ActorData.cs.meta │ ├── ActorGroup.cs │ ├── ActorGroup.cs.meta │ ├── ActorGroupData.cs │ ├── ActorGroupData.cs.meta │ ├── AttachScripts.cs │ ├── AttachScripts.cs.meta │ ├── Attack.cs │ ├── Attack.cs.meta │ ├── AutoExplore.cs │ ├── AutoExplore.cs.meta │ ├── BlueprintFungus.cs │ ├── BlueprintFungus.cs.meta │ ├── BlueprintPool.cs │ ├── BlueprintPool.cs.meta │ ├── BlueprintSponge.cs │ ├── BlueprintSponge.cs.meta │ ├── BuyPowerAction.cs │ ├── BuyPowerAction.cs.meta │ ├── BuyPowerStatus.cs │ ├── BuyPowerStatus.cs.meta │ ├── CombatMessage.cs │ ├── CombatMessage.cs.meta │ ├── ConvertCoordinates.cs │ ├── ConvertCoordinates.cs.meta │ ├── CreateWorld.cs │ ├── CreateWorld.cs.meta │ ├── DamageData.cs │ ├── DamageData.cs.meta │ ├── DataTemplate.cs │ ├── DataTemplate.cs.meta │ ├── Direction.cs │ ├── Direction.cs.meta │ ├── DungeonBlueprint.cs │ ├── DungeonBlueprint.cs.meta │ ├── DungeonBoard.cs │ ├── DungeonBoard.cs.meta │ ├── DungeonProgress.cs │ ├── DungeonProgress.cs.meta │ ├── DungeonProgressData.cs │ ├── DungeonProgressData.cs.meta │ ├── DungeonTerrain.cs │ ├── DungeonTerrain.cs.meta │ ├── Energy.cs │ ├── Energy.cs.meta │ ├── EnergyData.cs │ ├── EnergyData.cs.meta │ ├── ExaminerAction.cs │ ├── ExaminerAction.cs.meta │ ├── FOVRhombus.cs │ ├── FOVRhombus.cs.meta │ ├── FOVSimple.cs │ ├── FOVSimple.cs.meta │ ├── FieldOfView.cs │ ├── FieldOfView.cs.meta │ ├── FindObjects.cs │ ├── FindObjects.cs.meta │ ├── GameColor.cs │ ├── GameColor.cs.meta │ ├── GameData.cs │ ├── GameData.cs.meta │ ├── GameSetting.cs │ ├── GameSetting.cs.meta │ ├── GameText.cs │ ├── GameText.cs.meta │ ├── GuideAction.cs │ ├── GuideAction.cs.meta │ ├── HP.cs │ ├── HP.cs.meta │ ├── HeaderAction.cs │ ├── HeaderAction.cs.meta │ ├── HeaderStatus.cs │ ├── HeaderStatus.cs.meta │ ├── Infection.cs │ ├── Infection.cs.meta │ ├── InfectionData.cs │ ├── InfectionData.cs.meta │ ├── InfectionRate.cs │ ├── InfectionRate.cs.meta │ ├── Initialize.cs │ ├── Initialize.cs.meta │ ├── InputBuyPower.cs │ ├── InputBuyPower.cs.meta │ ├── InputExamine.cs │ ├── InputExamine.cs.meta │ ├── InputGuide.cs │ ├── InputGuide.cs.meta │ ├── InputHeader.cs │ ├── InputHeader.cs.meta │ ├── InputNormal.cs │ ├── InputNormal.cs.meta │ ├── InputOpening.cs │ ├── InputOpening.cs.meta │ ├── InputSetting.cs │ ├── InputSetting.cs.meta │ ├── InternalClock.cs │ ├── InternalClock.cs.meta │ ├── MetaInfo.cs │ ├── MetaInfo.cs.meta │ ├── MoveActor.cs │ ├── MoveActor.cs.meta │ ├── MoveExamineMarker.cs │ ├── MoveExamineMarker.cs.meta │ ├── NPCAction.cs │ ├── NPCAction.cs.meta │ ├── NPCAutoExplore.cs │ ├── NPCAutoExplore.cs.meta │ ├── NPCDamage.cs │ ├── NPCDamage.cs.meta │ ├── NPCDeath.cs │ ├── NPCDeath.cs.meta │ ├── NPCEnergy.cs │ ├── NPCEnergy.cs.meta │ ├── NPCHP.cs │ ├── NPCHP.cs.meta │ ├── NPCInfection.cs │ ├── NPCInfection.cs.meta │ ├── NPCInternalClock.cs │ ├── NPCInternalClock.cs.meta │ ├── NPCMemory.cs │ ├── NPCMemory.cs.meta │ ├── NPCMessage.cs │ ├── NPCMessage.cs.meta │ ├── NourishFungus.cs │ ├── NourishFungus.cs.meta │ ├── ObjectPool.cs │ ├── ObjectPool.cs.meta │ ├── OpeningAction.cs │ ├── OpeningAction.cs.meta │ ├── PCAction.cs │ ├── PCAction.cs.meta │ ├── PCAutoExplore.cs │ ├── PCAutoExplore.cs.meta │ ├── PCDamage.cs │ ├── PCDamage.cs.meta │ ├── PCDeath.cs │ ├── PCDeath.cs.meta │ ├── PCEnergy.cs │ ├── PCEnergy.cs.meta │ ├── PCHP.cs │ ├── PCHP.cs.meta │ ├── PCInfection.cs │ ├── PCInfection.cs.meta │ ├── PCInternalClock.cs │ ├── PCInternalClock.cs.meta │ ├── PCMessage.cs │ ├── PCMessage.cs.meta │ ├── PCSortTargets.cs │ ├── PCSortTargets.cs.meta │ ├── PlayerInput.cs │ ├── PlayerInput.cs.meta │ ├── Potion.cs │ ├── Potion.cs.meta │ ├── PotionData.cs │ ├── PotionData.cs.meta │ ├── Power.cs │ ├── Power.cs.meta │ ├── PowerData.cs │ ├── PowerData.cs.meta │ ├── RandomNumber.cs │ ├── RandomNumber.cs.meta │ ├── RenderSprite.cs │ ├── RenderSprite.cs.meta │ ├── SaveLoadFile.cs │ ├── SaveLoadFile.cs.meta │ ├── SaveLoadGame.cs │ ├── SaveLoadGame.cs.meta │ ├── SchedulingSystem.cs │ ├── SchedulingSystem.cs.meta │ ├── SettingAction.cs │ ├── SettingAction.cs.meta │ ├── SettingStatus.cs │ ├── SettingStatus.cs.meta │ ├── SpawnBeetle.cs │ ├── SpawnBeetle.cs.meta │ ├── Stress.cs │ ├── Stress.cs.meta │ ├── SubMode.cs │ ├── SubMode.cs.meta │ ├── TileOverlay.cs │ ├── TileOverlay.cs.meta │ ├── TurnIndicator.cs │ ├── TurnIndicator.cs.meta │ ├── UIBuyPower.cs │ ├── UIBuyPower.cs.meta │ ├── UIExamine.cs │ ├── UIExamine.cs.meta │ ├── UIHeader.cs │ ├── UIHeader.cs.meta │ ├── UILog.cs │ ├── UILog.cs.meta │ ├── UIMessage.cs │ ├── UIMessage.cs.meta │ ├── UIModeline.cs │ ├── UIModeline.cs.meta │ ├── UIOpening.cs │ ├── UIOpening.cs.meta │ ├── UISetting.cs │ ├── UISetting.cs.meta │ ├── UIStatus.cs │ ├── UIStatus.cs.meta │ ├── UserInterface.cs │ ├── UserInterface.cs.meta │ ├── ViewHelpAction.cs │ ├── ViewHelpAction.cs.meta │ ├── ViewHelpStatus.cs │ ├── ViewHelpStatus.cs.meta │ ├── ViewLogAction.cs │ ├── ViewLogAction.cs.meta │ ├── ViewLogStatus.cs │ ├── ViewLogStatus.cs.meta │ ├── WizardMode.cs │ └── WizardMode.cs.meta ├── Sprites.meta └── Sprites │ ├── Resources.meta │ └── Resources │ ├── curses_vector_32x48.png │ └── curses_vector_32x48.png.meta ├── Data ├── actorData.xml ├── colorScheme.xml ├── gameData.xml ├── manual.md ├── setting.xml └── text.xml ├── LICENSE ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── Physics2DSettings.asset ├── 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