├── DirectXRayTracingDemo ├── DirectXRayTracingDemo.sln ├── DirectXRayTracingDemo │ ├── Camera.cpp │ ├── Camera.h │ ├── DXRHelpers.h │ ├── Data │ │ ├── PathTracingShaders.hlsl │ │ └── Shaders.hlsl │ ├── Demo.cpp │ ├── Demo.h │ ├── DirectXHelpers.h │ ├── DirectXRayTracingDemo.vcxproj │ ├── Includes.h │ ├── MeshLoader.cpp │ ├── MeshLoader.h │ ├── main.cpp │ ├── packages.config │ ├── stdafx.cpp │ └── stdafx.h └── packages │ └── WinPixEventRuntime.1.0.181206001 │ ├── Include │ └── WinPixEventRuntime │ │ ├── PIXEventsCommon.h │ │ ├── PIXEventsGenerated.h │ │ ├── pix3.h │ │ └── pix3_win.h │ ├── ThirdPartyNotices.txt │ ├── WinPixEventRuntime.1.0.181206001.nupkg │ ├── bin │ ├── WinPixEventRuntime.dll │ ├── WinPixEventRuntime.lib │ ├── WinPixEventRuntime_UAP.dll │ └── WinPixEventRuntime_UAP.lib │ └── build │ └── WinPixEventRuntime.targets ├── LICENSE └── README.md /DirectXRayTracingDemo/DirectXRayTracingDemo.sln: -------------------------------------------------------------------------------- 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