├── .gitignore
├── Assets
├── Animation.meta
├── Animation
│ ├── camera_pivot.controller
│ ├── camera_pivot.controller.meta
│ ├── camera_rotate.anim
│ ├── camera_rotate.anim.meta
│ ├── fire_light.controller
│ ├── fire_light.controller.meta
│ ├── fire_light_flicker.anim
│ └── fire_light_flicker.anim.meta
├── KenneyAssets.meta
├── KenneyAssets
│ ├── Blocky Characters.meta
│ ├── Blocky Characters
│ │ ├── Material.meta
│ │ ├── Material
│ │ │ ├── Advanced.meta
│ │ │ ├── Advanced
│ │ │ │ ├── skin_adventurer.mat
│ │ │ │ ├── skin_adventurer.mat.meta
│ │ │ │ ├── skin_adventurer.png
│ │ │ │ ├── skin_adventurer.png.meta
│ │ │ │ ├── skin_man.mat
│ │ │ │ ├── skin_man.mat.meta
│ │ │ │ ├── skin_man.png
│ │ │ │ ├── skin_man.png.meta
│ │ │ │ ├── skin_manAlternative.mat
│ │ │ │ ├── skin_manAlternative.mat.meta
│ │ │ │ ├── skin_manAlternative.png
│ │ │ │ ├── skin_manAlternative.png.meta
│ │ │ │ ├── skin_orc.mat
│ │ │ │ ├── skin_orc.mat.meta
│ │ │ │ ├── skin_orc.png
│ │ │ │ ├── skin_orc.png.meta
│ │ │ │ ├── skin_robot.mat
│ │ │ │ ├── skin_robot.mat.meta
│ │ │ │ ├── skin_robot.png
│ │ │ │ ├── skin_robot.png.meta
│ │ │ │ ├── skin_soldier.mat
│ │ │ │ ├── skin_soldier.mat.meta
│ │ │ │ ├── skin_soldier.png
│ │ │ │ ├── skin_soldier.png.meta
│ │ │ │ ├── skin_woman.mat
│ │ │ │ ├── skin_woman.mat.meta
│ │ │ │ ├── skin_woman.png
│ │ │ │ ├── skin_woman.png.meta
│ │ │ │ ├── skin_womanAlternative.mat
│ │ │ │ ├── skin_womanAlternative.mat.meta
│ │ │ │ ├── skin_womanAlternative.png
│ │ │ │ └── skin_womanAlternative.png.meta
│ │ │ ├── Basic.meta
│ │ │ └── Basic
│ │ │ │ ├── skin_adventurer.mat
│ │ │ │ ├── skin_adventurer.mat.meta
│ │ │ │ ├── skin_adventurer.png
│ │ │ │ ├── skin_adventurer.png.meta
│ │ │ │ ├── skin_man.mat
│ │ │ │ ├── skin_man.mat.meta
│ │ │ │ ├── skin_man.png
│ │ │ │ ├── skin_man.png.meta
│ │ │ │ ├── skin_manAlternative.mat
│ │ │ │ ├── skin_manAlternative.mat.meta
│ │ │ │ ├── skin_manAlternative.png
│ │ │ │ ├── skin_manAlternative.png.meta
│ │ │ │ ├── skin_orc.mat
│ │ │ │ ├── skin_orc.mat.meta
│ │ │ │ ├── skin_orc.png
│ │ │ │ ├── skin_orc.png.meta
│ │ │ │ ├── skin_robot.mat
│ │ │ │ ├── skin_robot.mat.meta
│ │ │ │ ├── skin_robot.png
│ │ │ │ ├── skin_robot.png.meta
│ │ │ │ ├── skin_soldier.mat
│ │ │ │ ├── skin_soldier.mat.meta
│ │ │ │ ├── skin_soldier.png
│ │ │ │ ├── skin_soldier.png.meta
│ │ │ │ ├── skin_woman.mat
│ │ │ │ ├── skin_woman.mat.meta
│ │ │ │ ├── skin_woman.png
│ │ │ │ ├── skin_woman.png.meta
│ │ │ │ ├── skin_womanAlternative.mat
│ │ │ │ ├── skin_womanAlternative.mat.meta
│ │ │ │ ├── skin_womanAlternative.png
│ │ │ │ └── skin_womanAlternative.png.meta
│ │ ├── Model.meta
│ │ └── Model
│ │ │ ├── advancedCharacter.fbx
│ │ │ ├── advancedCharacter.fbx.meta
│ │ │ ├── basicCharacter.fbx
│ │ │ └── basicCharacter.fbx.meta
│ ├── Nature Pack Extended.meta
│ └── Nature Pack Extended
│ │ ├── Materials.meta
│ │ ├── Materials
│ │ ├── BackColor.mat
│ │ ├── BackColor.mat.meta
│ │ ├── Fall_Leafs.mat
│ │ ├── Fall_Leafs.mat.meta
│ │ ├── FrontColor.mat
│ │ ├── FrontColor.mat.meta
│ │ ├── Green_Roof.mat
│ │ ├── Green_Roof.mat.meta
│ │ ├── Green_leafs.mat
│ │ ├── Green_leafs.mat.meta
│ │ ├── Leafs.mat
│ │ ├── Leafs.mat.meta
│ │ ├── Light_Wood.mat
│ │ ├── Light_Wood.mat.meta
│ │ ├── Mushroom_Red.mat
│ │ ├── Mushroom_Red.mat.meta
│ │ ├── Stone.mat
│ │ ├── Stone.mat.meta
│ │ ├── Water.mat
│ │ ├── Water.mat.meta
│ │ ├── Wood.mat
│ │ └── Wood.mat.meta
│ │ ├── naturePack_001.obj
│ │ ├── naturePack_001.obj.meta
│ │ ├── naturePack_002.obj
│ │ ├── naturePack_002.obj.meta
│ │ ├── naturePack_003.obj
│ │ ├── naturePack_003.obj.meta
│ │ ├── naturePack_004.obj
│ │ ├── naturePack_004.obj.meta
│ │ ├── naturePack_005.obj
│ │ ├── naturePack_005.obj.meta
│ │ ├── naturePack_006.obj
│ │ ├── naturePack_006.obj.meta
│ │ ├── naturePack_007.obj
│ │ ├── naturePack_007.obj.meta
│ │ ├── naturePack_008.obj
│ │ ├── naturePack_008.obj.meta
│ │ ├── naturePack_009.obj
│ │ ├── naturePack_009.obj.meta
│ │ ├── naturePack_010.obj
│ │ ├── naturePack_010.obj.meta
│ │ ├── naturePack_011.obj
│ │ ├── naturePack_011.obj.meta
│ │ ├── naturePack_012.obj
│ │ ├── naturePack_012.obj.meta
│ │ ├── naturePack_013.obj
│ │ ├── naturePack_013.obj.meta
│ │ ├── naturePack_014.obj
│ │ ├── naturePack_014.obj.meta
│ │ ├── naturePack_015.obj
│ │ ├── naturePack_015.obj.meta
│ │ ├── naturePack_016.obj
│ │ ├── naturePack_016.obj.meta
│ │ ├── naturePack_017.obj
│ │ ├── naturePack_017.obj.meta
│ │ ├── naturePack_018.obj
│ │ ├── naturePack_018.obj.meta
│ │ ├── naturePack_019.obj
│ │ ├── naturePack_019.obj.meta
│ │ ├── naturePack_020.obj
│ │ ├── naturePack_020.obj.meta
│ │ ├── naturePack_021.obj
│ │ ├── naturePack_021.obj.meta
│ │ ├── naturePack_022.obj
│ │ ├── naturePack_022.obj.meta
│ │ ├── naturePack_023.obj
│ │ ├── naturePack_023.obj.meta
│ │ ├── naturePack_024.obj
│ │ ├── naturePack_024.obj.meta
│ │ ├── naturePack_025.obj
│ │ ├── naturePack_025.obj.meta
│ │ ├── naturePack_026.obj
│ │ ├── naturePack_026.obj.meta
│ │ ├── naturePack_027.obj
│ │ ├── naturePack_027.obj.meta
│ │ ├── naturePack_028.obj
│ │ ├── naturePack_028.obj.meta
│ │ ├── naturePack_029.obj
│ │ ├── naturePack_029.obj.meta
│ │ ├── naturePack_030.obj
│ │ ├── naturePack_030.obj.meta
│ │ ├── naturePack_031.obj
│ │ ├── naturePack_031.obj.meta
│ │ ├── naturePack_032.obj
│ │ ├── naturePack_032.obj.meta
│ │ ├── naturePack_033.obj
│ │ ├── naturePack_033.obj.meta
│ │ ├── naturePack_034.obj
│ │ ├── naturePack_034.obj.meta
│ │ ├── naturePack_035.obj
│ │ ├── naturePack_035.obj.meta
│ │ ├── naturePack_036.obj
│ │ ├── naturePack_036.obj.meta
│ │ ├── naturePack_037.obj
│ │ ├── naturePack_037.obj.meta
│ │ ├── naturePack_038.obj
│ │ ├── naturePack_038.obj.meta
│ │ ├── naturePack_039.obj
│ │ ├── naturePack_039.obj.meta
│ │ ├── naturePack_040.obj
│ │ ├── naturePack_040.obj.meta
│ │ ├── naturePack_041.obj
│ │ ├── naturePack_041.obj.meta
│ │ ├── naturePack_042.obj
│ │ ├── naturePack_042.obj.meta
│ │ ├── naturePack_043.obj
│ │ ├── naturePack_043.obj.meta
│ │ ├── naturePack_044.obj
│ │ ├── naturePack_044.obj.meta
│ │ ├── naturePack_045.obj
│ │ ├── naturePack_045.obj.meta
│ │ ├── naturePack_046.obj
│ │ ├── naturePack_046.obj.meta
│ │ ├── naturePack_047.obj
│ │ ├── naturePack_047.obj.meta
│ │ ├── naturePack_048.obj
│ │ ├── naturePack_048.obj.meta
│ │ ├── naturePack_049.obj
│ │ ├── naturePack_049.obj.meta
│ │ ├── naturePack_050.obj
│ │ ├── naturePack_050.obj.meta
│ │ ├── naturePack_051.obj
│ │ ├── naturePack_051.obj.meta
│ │ ├── naturePack_052.obj
│ │ ├── naturePack_052.obj.meta
│ │ ├── naturePack_053.obj
│ │ ├── naturePack_053.obj.meta
│ │ ├── naturePack_054.obj
│ │ ├── naturePack_054.obj.meta
│ │ ├── naturePack_055.obj
│ │ ├── naturePack_055.obj.meta
│ │ ├── naturePack_056.obj
│ │ ├── naturePack_056.obj.meta
│ │ ├── naturePack_057.obj
│ │ ├── naturePack_057.obj.meta
│ │ ├── naturePack_058.obj
│ │ ├── naturePack_058.obj.meta
│ │ ├── naturePack_059.obj
│ │ ├── naturePack_059.obj.meta
│ │ ├── naturePack_060.obj
│ │ ├── naturePack_060.obj.meta
│ │ ├── naturePack_061.obj
│ │ ├── naturePack_061.obj.meta
│ │ ├── naturePack_062.obj
│ │ ├── naturePack_062.obj.meta
│ │ ├── naturePack_063.obj
│ │ ├── naturePack_063.obj.meta
│ │ ├── naturePack_064.obj
│ │ ├── naturePack_064.obj.meta
│ │ ├── naturePack_065.obj
│ │ ├── naturePack_065.obj.meta
│ │ ├── naturePack_066.obj
│ │ ├── naturePack_066.obj.meta
│ │ ├── naturePack_067.obj
│ │ ├── naturePack_067.obj.meta
│ │ ├── naturePack_068.obj
│ │ ├── naturePack_068.obj.meta
│ │ ├── naturePack_069.obj
│ │ ├── naturePack_069.obj.meta
│ │ ├── naturePack_070.obj
│ │ ├── naturePack_070.obj.meta
│ │ ├── naturePack_071.obj
│ │ ├── naturePack_071.obj.meta
│ │ ├── naturePack_072.obj
│ │ ├── naturePack_072.obj.meta
│ │ ├── naturePack_073.obj
│ │ ├── naturePack_073.obj.meta
│ │ ├── naturePack_074.obj
│ │ ├── naturePack_074.obj.meta
│ │ ├── naturePack_075.obj
│ │ ├── naturePack_075.obj.meta
│ │ ├── naturePack_076.obj
│ │ ├── naturePack_076.obj.meta
│ │ ├── naturePack_077.obj
│ │ ├── naturePack_077.obj.meta
│ │ ├── naturePack_078.obj
│ │ ├── naturePack_078.obj.meta
│ │ ├── naturePack_079.obj
│ │ ├── naturePack_079.obj.meta
│ │ ├── naturePack_080.obj
│ │ ├── naturePack_080.obj.meta
│ │ ├── naturePack_081.obj
│ │ ├── naturePack_081.obj.meta
│ │ ├── naturePack_082.obj
│ │ ├── naturePack_082.obj.meta
│ │ ├── naturePack_083.obj
│ │ ├── naturePack_083.obj.meta
│ │ ├── naturePack_084.obj
│ │ ├── naturePack_084.obj.meta
│ │ ├── naturePack_085.obj
│ │ ├── naturePack_085.obj.meta
│ │ ├── naturePack_086.obj
│ │ ├── naturePack_086.obj.meta
│ │ ├── naturePack_087.obj
│ │ ├── naturePack_087.obj.meta
│ │ ├── naturePack_088.obj
│ │ ├── naturePack_088.obj.meta
│ │ ├── naturePack_089.obj
│ │ ├── naturePack_089.obj.meta
│ │ ├── naturePack_090.obj
│ │ ├── naturePack_090.obj.meta
│ │ ├── naturePack_091.obj
│ │ ├── naturePack_091.obj.meta
│ │ ├── naturePack_092.obj
│ │ ├── naturePack_092.obj.meta
│ │ ├── naturePack_093.obj
│ │ ├── naturePack_093.obj.meta
│ │ ├── naturePack_094.obj
│ │ ├── naturePack_094.obj.meta
│ │ ├── naturePack_095.obj
│ │ ├── naturePack_095.obj.meta
│ │ ├── naturePack_096.obj
│ │ ├── naturePack_096.obj.meta
│ │ ├── naturePack_097.obj
│ │ ├── naturePack_097.obj.meta
│ │ ├── naturePack_098.obj
│ │ ├── naturePack_098.obj.meta
│ │ ├── naturePack_099.obj
│ │ ├── naturePack_099.obj.meta
│ │ ├── naturePack_100.obj
│ │ ├── naturePack_100.obj.meta
│ │ ├── naturePack_101.obj
│ │ ├── naturePack_101.obj.meta
│ │ ├── naturePack_102.obj
│ │ ├── naturePack_102.obj.meta
│ │ ├── naturePack_103.obj
│ │ ├── naturePack_103.obj.meta
│ │ ├── naturePack_104.obj
│ │ ├── naturePack_104.obj.meta
│ │ ├── naturePack_105.obj
│ │ ├── naturePack_105.obj.meta
│ │ ├── naturePack_106.obj
│ │ ├── naturePack_106.obj.meta
│ │ ├── naturePack_107.obj
│ │ ├── naturePack_107.obj.meta
│ │ ├── naturePack_108.obj
│ │ ├── naturePack_108.obj.meta
│ │ ├── naturePack_109.obj
│ │ ├── naturePack_109.obj.meta
│ │ ├── naturePack_110.obj
│ │ ├── naturePack_110.obj.meta
│ │ ├── naturePack_111.obj
│ │ ├── naturePack_111.obj.meta
│ │ ├── naturePack_112.obj
│ │ ├── naturePack_112.obj.meta
│ │ ├── naturePack_113.obj
│ │ ├── naturePack_113.obj.meta
│ │ ├── naturePack_114.obj
│ │ ├── naturePack_114.obj.meta
│ │ ├── naturePack_115.obj
│ │ ├── naturePack_115.obj.meta
│ │ ├── naturePack_116.obj
│ │ ├── naturePack_116.obj.meta
│ │ ├── naturePack_117.obj
│ │ ├── naturePack_117.obj.meta
│ │ ├── naturePack_118.obj
│ │ ├── naturePack_118.obj.meta
│ │ ├── naturePack_119.obj
│ │ ├── naturePack_119.obj.meta
│ │ ├── naturePack_120.obj
│ │ ├── naturePack_120.obj.meta
│ │ ├── naturePack_121.obj
│ │ ├── naturePack_121.obj.meta
│ │ ├── naturePack_122.obj
│ │ ├── naturePack_122.obj.meta
│ │ ├── naturePack_123.obj
│ │ ├── naturePack_123.obj.meta
│ │ ├── naturePack_124.obj
│ │ ├── naturePack_124.obj.meta
│ │ ├── naturePack_125.obj
│ │ ├── naturePack_125.obj.meta
│ │ ├── naturePack_126.obj
│ │ ├── naturePack_126.obj.meta
│ │ ├── naturePack_127.obj
│ │ ├── naturePack_127.obj.meta
│ │ ├── naturePack_128.obj
│ │ ├── naturePack_128.obj.meta
│ │ ├── naturePack_129.obj
│ │ ├── naturePack_129.obj.meta
│ │ ├── naturePack_130.obj
│ │ ├── naturePack_130.obj.meta
│ │ ├── naturePack_131.obj
│ │ ├── naturePack_131.obj.meta
│ │ ├── naturePack_132.obj
│ │ ├── naturePack_132.obj.meta
│ │ ├── naturePack_133.obj
│ │ ├── naturePack_133.obj.meta
│ │ ├── naturePack_134.obj
│ │ ├── naturePack_134.obj.meta
│ │ ├── naturePack_135.obj
│ │ ├── naturePack_135.obj.meta
│ │ ├── naturePack_136.obj
│ │ ├── naturePack_136.obj.meta
│ │ ├── naturePack_137.obj
│ │ ├── naturePack_137.obj.meta
│ │ ├── naturePack_138.obj
│ │ ├── naturePack_138.obj.meta
│ │ ├── naturePack_139.obj
│ │ ├── naturePack_139.obj.meta
│ │ ├── naturePack_140.obj
│ │ ├── naturePack_140.obj.meta
│ │ ├── naturePack_141.obj
│ │ ├── naturePack_141.obj.meta
│ │ ├── naturePack_142.obj
│ │ ├── naturePack_142.obj.meta
│ │ ├── naturePack_143.obj
│ │ ├── naturePack_143.obj.meta
│ │ ├── naturePack_144.obj
│ │ ├── naturePack_144.obj.meta
│ │ ├── naturePack_145.obj
│ │ ├── naturePack_145.obj.meta
│ │ ├── naturePack_146.obj
│ │ ├── naturePack_146.obj.meta
│ │ ├── naturePack_147.obj
│ │ ├── naturePack_147.obj.meta
│ │ ├── naturePack_148.obj
│ │ ├── naturePack_148.obj.meta
│ │ ├── naturePack_149.obj
│ │ ├── naturePack_149.obj.meta
│ │ ├── naturePack_150.obj
│ │ ├── naturePack_150.obj.meta
│ │ ├── naturePack_151.obj
│ │ ├── naturePack_151.obj.meta
│ │ ├── naturePack_152.obj
│ │ ├── naturePack_152.obj.meta
│ │ ├── naturePack_153.obj
│ │ ├── naturePack_153.obj.meta
│ │ ├── naturePack_154.obj
│ │ ├── naturePack_154.obj.meta
│ │ ├── naturePack_155.obj
│ │ ├── naturePack_155.obj.meta
│ │ ├── naturePack_156.obj
│ │ ├── naturePack_156.obj.meta
│ │ ├── naturePack_157.obj
│ │ ├── naturePack_157.obj.meta
│ │ ├── naturePack_158.obj
│ │ ├── naturePack_158.obj.meta
│ │ ├── naturePack_159.obj
│ │ ├── naturePack_159.obj.meta
│ │ ├── naturePack_160.obj
│ │ ├── naturePack_160.obj.meta
│ │ ├── naturePack_161.obj
│ │ ├── naturePack_161.obj.meta
│ │ ├── naturePack_162.obj
│ │ ├── naturePack_162.obj.meta
│ │ ├── naturePack_163.obj
│ │ ├── naturePack_163.obj.meta
│ │ ├── naturePack_164.obj
│ │ ├── naturePack_164.obj.meta
│ │ ├── naturePack_165.obj
│ │ ├── naturePack_165.obj.meta
│ │ ├── naturePack_166.obj
│ │ ├── naturePack_166.obj.meta
│ │ ├── naturePack_167.obj
│ │ ├── naturePack_167.obj.meta
│ │ ├── naturePack_168.obj
│ │ ├── naturePack_168.obj.meta
│ │ ├── naturePack_169.obj
│ │ ├── naturePack_169.obj.meta
│ │ ├── naturePack_170.obj
│ │ ├── naturePack_170.obj.meta
│ │ ├── naturePack_171.obj
│ │ ├── naturePack_171.obj.meta
│ │ ├── naturePack_172.obj
│ │ ├── naturePack_172.obj.meta
│ │ ├── naturePack_173.obj
│ │ ├── naturePack_173.obj.meta
│ │ ├── naturePack_174.obj
│ │ ├── naturePack_174.obj.meta
│ │ ├── naturePack_175.obj
│ │ ├── naturePack_175.obj.meta
│ │ ├── naturePack_flat_001.obj
│ │ ├── naturePack_flat_001.obj.meta
│ │ ├── naturePack_flat_002.obj
│ │ ├── naturePack_flat_002.obj.meta
│ │ ├── naturePack_flat_003.obj
│ │ ├── naturePack_flat_003.obj.meta
│ │ ├── naturePack_flat_004.obj
│ │ ├── naturePack_flat_004.obj.meta
│ │ ├── naturePack_flat_005.obj
│ │ ├── naturePack_flat_005.obj.meta
│ │ ├── naturePack_flat_006.obj
│ │ ├── naturePack_flat_006.obj.meta
│ │ ├── naturePack_flat_007.obj
│ │ ├── naturePack_flat_007.obj.meta
│ │ ├── naturePack_flat_008.obj
│ │ ├── naturePack_flat_008.obj.meta
│ │ ├── naturePack_flat_009.obj
│ │ ├── naturePack_flat_009.obj.meta
│ │ ├── naturePack_flat_010.obj
│ │ ├── naturePack_flat_010.obj.meta
│ │ ├── naturePack_flat_011.obj
│ │ ├── naturePack_flat_011.obj.meta
│ │ ├── naturePack_flat_012.obj
│ │ ├── naturePack_flat_012.obj.meta
│ │ ├── naturePack_flat_013.obj
│ │ └── naturePack_flat_013.obj.meta
├── Materials.meta
├── Materials
│ ├── sky.mat
│ ├── sky.mat.meta
│ ├── smoke_distortion.mat
│ ├── smoke_distortion.mat.meta
│ ├── smoke_particle.mat
│ ├── smoke_particle.mat.meta
│ ├── toon_fire.mat
│ └── toon_fire.mat.meta
├── Meshes.meta
├── Meshes
│ ├── fire_mesh.FBX
│ └── fire_mesh.FBX.meta
├── PostFx Profiles.meta
├── PostFx Profiles
│ ├── PostFxProfile.asset
│ └── PostFxProfile.asset.meta
├── PostProcessing.meta
├── PostProcessing
│ ├── Editor.meta
│ ├── Editor
│ │ ├── Attributes.meta
│ │ ├── Attributes
│ │ │ ├── DecoratorAttribute.cs
│ │ │ ├── DecoratorAttribute.cs.meta
│ │ │ ├── PostProcessEditorAttribute.cs
│ │ │ └── PostProcessEditorAttribute.cs.meta
│ │ ├── BaseEditor.cs
│ │ ├── BaseEditor.cs.meta
│ │ ├── Decorators.meta
│ │ ├── Decorators
│ │ │ ├── AttributeDecorator.cs
│ │ │ ├── AttributeDecorator.cs.meta
│ │ │ ├── Decorators.cs
│ │ │ ├── Decorators.cs.meta
│ │ │ ├── TrackballDecorator.cs
│ │ │ └── TrackballDecorator.cs.meta
│ │ ├── EffectListEditor.cs
│ │ ├── EffectListEditor.cs.meta
│ │ ├── Effects.meta
│ │ ├── Effects
│ │ │ ├── AmbientOcclusionEditor.cs
│ │ │ ├── AmbientOcclusionEditor.cs.meta
│ │ │ ├── AutoExposureEditor.cs
│ │ │ ├── AutoExposureEditor.cs.meta
│ │ │ ├── BloomEditor.cs
│ │ │ ├── BloomEditor.cs.meta
│ │ │ ├── ChromaticAberrationEditor.cs
│ │ │ ├── ChromaticAberrationEditor.cs.meta
│ │ │ ├── ColorGradingEditor.cs
│ │ │ ├── ColorGradingEditor.cs.meta
│ │ │ ├── DefaultPostProcessEffectEditor.cs
│ │ │ ├── DefaultPostProcessEffectEditor.cs.meta
│ │ │ ├── DepthOfFieldEditor.cs
│ │ │ ├── DepthOfFieldEditor.cs.meta
│ │ │ ├── LensDistortionEditor.cs
│ │ │ ├── LensDistortionEditor.cs.meta
│ │ │ ├── ScreenSpaceReflectionsEditor.cs
│ │ │ ├── ScreenSpaceReflectionsEditor.cs.meta
│ │ │ ├── VignetteEditor.cs
│ │ │ └── VignetteEditor.cs.meta
│ │ ├── PostProcessDebugEditor.cs
│ │ ├── PostProcessDebugEditor.cs.meta
│ │ ├── PostProcessEffectBaseEditor.cs
│ │ ├── PostProcessEffectBaseEditor.cs.meta
│ │ ├── PostProcessEffectEditor.cs
│ │ ├── PostProcessEffectEditor.cs.meta
│ │ ├── PostProcessLayerEditor.cs
│ │ ├── PostProcessLayerEditor.cs.meta
│ │ ├── PostProcessProfileEditor.cs
│ │ ├── PostProcessProfileEditor.cs.meta
│ │ ├── PostProcessVolumeEditor.cs
│ │ ├── PostProcessVolumeEditor.cs.meta
│ │ ├── Tools.meta
│ │ ├── Tools
│ │ │ ├── CubeLutAssetFactory.cs
│ │ │ ├── CubeLutAssetFactory.cs.meta
│ │ │ ├── CubeLutAssetImporter.cs
│ │ │ ├── CubeLutAssetImporter.cs.meta
│ │ │ ├── DefineSetter.cs
│ │ │ ├── DefineSetter.cs.meta
│ │ │ ├── ProfileFactory.cs
│ │ │ ├── ProfileFactory.cs.meta
│ │ │ ├── ResourceAssetFactory.cs
│ │ │ ├── ResourceAssetFactory.cs.meta
│ │ │ ├── VolumeFactory.cs
│ │ │ └── VolumeFactory.cs.meta
│ │ ├── Unity.Postprocessing.Editor.asmdef
│ │ ├── Unity.Postprocessing.Editor.asmdef.meta
│ │ ├── Utils.meta
│ │ └── Utils
│ │ │ ├── CurveEditor.cs
│ │ │ ├── CurveEditor.cs.meta
│ │ │ ├── EditorUtilities.cs
│ │ │ ├── EditorUtilities.cs.meta
│ │ │ ├── GlobalSettings.cs
│ │ │ ├── GlobalSettings.cs.meta
│ │ │ ├── PostProcessShaderIncludePath.cs
│ │ │ ├── PostProcessShaderIncludePath.cs.meta
│ │ │ ├── SerializedParameterOverride.cs
│ │ │ ├── SerializedParameterOverride.cs.meta
│ │ │ ├── Styling.cs
│ │ │ └── Styling.cs.meta
│ ├── Gizmos.meta
│ ├── Gizmos
│ │ ├── PostProcessLayer.png
│ │ └── PostProcessLayer.png.meta
│ ├── LICENSE.md
│ ├── PostProcessResources.asset
│ ├── PostProcessResources.asset.meta
│ ├── Runtime.meta
│ ├── Runtime
│ │ ├── Attributes.meta
│ │ ├── Attributes
│ │ │ ├── DisplayNameAttribute.cs
│ │ │ ├── DisplayNameAttribute.cs.meta
│ │ │ ├── MaxAttribute.cs
│ │ │ ├── MaxAttribute.cs.meta
│ │ │ ├── MinAttribute.cs
│ │ │ ├── MinAttribute.cs.meta
│ │ │ ├── MinMaxAttribute.cs
│ │ │ ├── MinMaxAttribute.cs.meta
│ │ │ ├── PostProcessAttribute.cs
│ │ │ ├── PostProcessAttribute.cs.meta
│ │ │ ├── TrackballAttribute.cs
│ │ │ └── TrackballAttribute.cs.meta
│ │ ├── Effects.meta
│ │ ├── Effects
│ │ │ ├── AmbientOcclusion.cs
│ │ │ ├── AmbientOcclusion.cs.meta
│ │ │ ├── AutoExposure.cs
│ │ │ ├── AutoExposure.cs.meta
│ │ │ ├── Bloom.cs
│ │ │ ├── Bloom.cs.meta
│ │ │ ├── ChromaticAberration.cs
│ │ │ ├── ChromaticAberration.cs.meta
│ │ │ ├── ColorGrading.cs
│ │ │ ├── ColorGrading.cs.meta
│ │ │ ├── DepthOfField.cs
│ │ │ ├── DepthOfField.cs.meta
│ │ │ ├── Dithering.cs
│ │ │ ├── Dithering.cs.meta
│ │ │ ├── FastApproximateAntialiasing.cs
│ │ │ ├── FastApproximateAntialiasing.cs.meta
│ │ │ ├── Fog.cs
│ │ │ ├── Fog.cs.meta
│ │ │ ├── Grain.cs
│ │ │ ├── Grain.cs.meta
│ │ │ ├── LensDistortion.cs
│ │ │ ├── LensDistortion.cs.meta
│ │ │ ├── MotionBlur.cs
│ │ │ ├── MotionBlur.cs.meta
│ │ │ ├── MultiScaleVO.cs
│ │ │ ├── MultiScaleVO.cs.meta
│ │ │ ├── ScalableAO.cs
│ │ │ ├── ScalableAO.cs.meta
│ │ │ ├── ScreenSpaceReflections.cs
│ │ │ ├── ScreenSpaceReflections.cs.meta
│ │ │ ├── SubpixelMorphologicalAntialiasing.cs
│ │ │ ├── SubpixelMorphologicalAntialiasing.cs.meta
│ │ │ ├── TemporalAntialiasing.cs
│ │ │ ├── TemporalAntialiasing.cs.meta
│ │ │ ├── Vignette.cs
│ │ │ └── Vignette.cs.meta
│ │ ├── Monitors.meta
│ │ ├── Monitors
│ │ │ ├── HistogramMonitor.cs
│ │ │ ├── HistogramMonitor.cs.meta
│ │ │ ├── LightMeterMonitor.cs
│ │ │ ├── LightMeterMonitor.cs.meta
│ │ │ ├── Monitor.cs
│ │ │ ├── Monitor.cs.meta
│ │ │ ├── VectorscopeMonitor.cs
│ │ │ ├── VectorscopeMonitor.cs.meta
│ │ │ ├── WaveformMonitor.cs
│ │ │ └── WaveformMonitor.cs.meta
│ │ ├── ParameterOverride.cs
│ │ ├── ParameterOverride.cs.meta
│ │ ├── PostProcessBundle.cs
│ │ ├── PostProcessBundle.cs.meta
│ │ ├── PostProcessDebug.cs
│ │ ├── PostProcessDebug.cs.meta
│ │ ├── PostProcessDebugLayer.cs
│ │ ├── PostProcessDebugLayer.cs.meta
│ │ ├── PostProcessEffectRenderer.cs
│ │ ├── PostProcessEffectRenderer.cs.meta
│ │ ├── PostProcessEffectSettings.cs
│ │ ├── PostProcessEffectSettings.cs.meta
│ │ ├── PostProcessEvent.cs
│ │ ├── PostProcessEvent.cs.meta
│ │ ├── PostProcessLayer.cs
│ │ ├── PostProcessLayer.cs.meta
│ │ ├── PostProcessManager.cs
│ │ ├── PostProcessManager.cs.meta
│ │ ├── PostProcessProfile.cs
│ │ ├── PostProcessProfile.cs.meta
│ │ ├── PostProcessRenderContext.cs
│ │ ├── PostProcessRenderContext.cs.meta
│ │ ├── PostProcessResources.cs
│ │ ├── PostProcessResources.cs.meta
│ │ ├── PostProcessVolume.cs
│ │ ├── PostProcessVolume.cs.meta
│ │ ├── Unity.Postprocessing.Runtime.asmdef
│ │ ├── Unity.Postprocessing.Runtime.asmdef.meta
│ │ ├── Utils.meta
│ │ └── Utils
│ │ │ ├── ColorUtilities.cs
│ │ │ ├── ColorUtilities.cs.meta
│ │ │ ├── HableCurve.cs
│ │ │ ├── HableCurve.cs.meta
│ │ │ ├── HaltonSeq.cs
│ │ │ ├── HaltonSeq.cs.meta
│ │ │ ├── LogHistogram.cs
│ │ │ ├── LogHistogram.cs.meta
│ │ │ ├── MeshUtilities.cs
│ │ │ ├── MeshUtilities.cs.meta
│ │ │ ├── PropertySheet.cs
│ │ │ ├── PropertySheet.cs.meta
│ │ │ ├── PropertySheetFactory.cs
│ │ │ ├── PropertySheetFactory.cs.meta
│ │ │ ├── RuntimeUtilities.cs
│ │ │ ├── RuntimeUtilities.cs.meta
│ │ │ ├── ShaderIDs.cs
│ │ │ ├── ShaderIDs.cs.meta
│ │ │ ├── Spline.cs
│ │ │ ├── Spline.cs.meta
│ │ │ ├── TargetPool.cs
│ │ │ ├── TargetPool.cs.meta
│ │ │ ├── TextureFormatUtilities.cs
│ │ │ ├── TextureFormatUtilities.cs.meta
│ │ │ ├── TextureLerper.cs
│ │ │ ├── TextureLerper.cs.meta
│ │ │ ├── XRSettings.cs
│ │ │ └── XRSettings.cs.meta
│ ├── Shaders.meta
│ ├── Shaders
│ │ ├── ACES.hlsl
│ │ ├── ACES.hlsl.meta
│ │ ├── API.meta
│ │ ├── API
│ │ │ ├── D3D11.hlsl
│ │ │ ├── D3D11.hlsl.meta
│ │ │ ├── D3D12.hlsl
│ │ │ ├── D3D12.hlsl.meta
│ │ │ ├── D3D9.hlsl
│ │ │ ├── D3D9.hlsl.meta
│ │ │ ├── Metal.hlsl
│ │ │ ├── Metal.hlsl.meta
│ │ │ ├── OpenGL.hlsl
│ │ │ ├── OpenGL.hlsl.meta
│ │ │ ├── PSP2.hlsl
│ │ │ ├── PSP2.hlsl.meta
│ │ │ ├── PSSL.hlsl
│ │ │ ├── PSSL.hlsl.meta
│ │ │ ├── Switch.hlsl
│ │ │ ├── Switch.hlsl.meta
│ │ │ ├── Vulkan.hlsl
│ │ │ ├── Vulkan.hlsl.meta
│ │ │ ├── XboxOne.hlsl
│ │ │ └── XboxOne.hlsl.meta
│ │ ├── Builtins.meta
│ │ ├── Builtins
│ │ │ ├── AutoExposure.compute
│ │ │ ├── AutoExposure.compute.meta
│ │ │ ├── Bloom.shader
│ │ │ ├── Bloom.shader.meta
│ │ │ ├── Copy.shader
│ │ │ ├── Copy.shader.meta
│ │ │ ├── CopyStd.shader
│ │ │ ├── CopyStd.shader.meta
│ │ │ ├── CopyStdFromDoubleWide.shader
│ │ │ ├── CopyStdFromDoubleWide.shader.meta
│ │ │ ├── CopyStdFromTexArray.shader
│ │ │ ├── CopyStdFromTexArray.shader.meta
│ │ │ ├── DeferredFog.shader
│ │ │ ├── DeferredFog.shader.meta
│ │ │ ├── DepthOfField.hlsl
│ │ │ ├── DepthOfField.hlsl.meta
│ │ │ ├── DepthOfField.shader
│ │ │ ├── DepthOfField.shader.meta
│ │ │ ├── DiscardAlpha.shader
│ │ │ ├── DiscardAlpha.shader.meta
│ │ │ ├── DiskKernels.hlsl
│ │ │ ├── DiskKernels.hlsl.meta
│ │ │ ├── Distortion.hlsl
│ │ │ ├── Distortion.hlsl.meta
│ │ │ ├── Dithering.hlsl
│ │ │ ├── Dithering.hlsl.meta
│ │ │ ├── ExposureHistogram.compute
│ │ │ ├── ExposureHistogram.compute.meta
│ │ │ ├── ExposureHistogram.hlsl
│ │ │ ├── ExposureHistogram.hlsl.meta
│ │ │ ├── FastApproximateAntialiasing.hlsl
│ │ │ ├── FastApproximateAntialiasing.hlsl.meta
│ │ │ ├── FinalPass.shader
│ │ │ ├── FinalPass.shader.meta
│ │ │ ├── Fog.hlsl
│ │ │ ├── Fog.hlsl.meta
│ │ │ ├── GaussianDownsample.compute
│ │ │ ├── GaussianDownsample.compute.meta
│ │ │ ├── GrainBaker.shader
│ │ │ ├── GrainBaker.shader.meta
│ │ │ ├── Lut2DBaker.shader
│ │ │ ├── Lut2DBaker.shader.meta
│ │ │ ├── Lut3DBaker.compute
│ │ │ ├── Lut3DBaker.compute.meta
│ │ │ ├── MotionBlur.shader
│ │ │ ├── MotionBlur.shader.meta
│ │ │ ├── MultiScaleVO.shader
│ │ │ ├── MultiScaleVO.shader.meta
│ │ │ ├── MultiScaleVODownsample1.compute
│ │ │ ├── MultiScaleVODownsample1.compute.meta
│ │ │ ├── MultiScaleVODownsample2.compute
│ │ │ ├── MultiScaleVODownsample2.compute.meta
│ │ │ ├── MultiScaleVORender.compute
│ │ │ ├── MultiScaleVORender.compute.meta
│ │ │ ├── MultiScaleVOUpsample.compute
│ │ │ ├── MultiScaleVOUpsample.compute.meta
│ │ │ ├── ScalableAO.hlsl
│ │ │ ├── ScalableAO.hlsl.meta
│ │ │ ├── ScalableAO.shader
│ │ │ ├── ScalableAO.shader.meta
│ │ │ ├── ScreenSpaceReflections.hlsl
│ │ │ ├── ScreenSpaceReflections.hlsl.meta
│ │ │ ├── ScreenSpaceReflections.shader
│ │ │ ├── ScreenSpaceReflections.shader.meta
│ │ │ ├── SubpixelMorphologicalAntialiasing.hlsl
│ │ │ ├── SubpixelMorphologicalAntialiasing.hlsl.meta
│ │ │ ├── SubpixelMorphologicalAntialiasing.shader
│ │ │ ├── SubpixelMorphologicalAntialiasing.shader.meta
│ │ │ ├── SubpixelMorphologicalAntialiasingBridge.hlsl
│ │ │ ├── SubpixelMorphologicalAntialiasingBridge.hlsl.meta
│ │ │ ├── TemporalAntialiasing.shader
│ │ │ ├── TemporalAntialiasing.shader.meta
│ │ │ ├── Texture2DLerp.shader
│ │ │ ├── Texture2DLerp.shader.meta
│ │ │ ├── Texture3DLerp.compute
│ │ │ ├── Texture3DLerp.compute.meta
│ │ │ ├── Uber.shader
│ │ │ └── Uber.shader.meta
│ │ ├── Colors.hlsl
│ │ ├── Colors.hlsl.meta
│ │ ├── Debug.meta
│ │ ├── Debug
│ │ │ ├── Histogram.compute
│ │ │ ├── Histogram.compute.meta
│ │ │ ├── Histogram.shader
│ │ │ ├── Histogram.shader.meta
│ │ │ ├── LightMeter.shader
│ │ │ ├── LightMeter.shader.meta
│ │ │ ├── Overlays.shader
│ │ │ ├── Overlays.shader.meta
│ │ │ ├── Vectorscope.compute
│ │ │ ├── Vectorscope.compute.meta
│ │ │ ├── Vectorscope.shader
│ │ │ ├── Vectorscope.shader.meta
│ │ │ ├── Waveform.compute
│ │ │ ├── Waveform.compute.meta
│ │ │ ├── Waveform.shader
│ │ │ └── Waveform.shader.meta
│ │ ├── Editor.meta
│ │ ├── Editor
│ │ │ ├── ConvertToLog.shader
│ │ │ ├── ConvertToLog.shader.meta
│ │ │ ├── CurveGrid.shader
│ │ │ ├── CurveGrid.shader.meta
│ │ │ ├── Trackball.shader
│ │ │ └── Trackball.shader.meta
│ │ ├── Sampling.hlsl
│ │ ├── Sampling.hlsl.meta
│ │ ├── StdLib.hlsl
│ │ ├── StdLib.hlsl.meta
│ │ ├── xRLib.hlsl
│ │ └── xRLib.hlsl.meta
│ ├── Textures.meta
│ ├── Textures
│ │ ├── Blue Noise 256px.meta
│ │ ├── Blue Noise 256px
│ │ │ ├── LDR_LLL1_0.png
│ │ │ ├── LDR_LLL1_0.png.meta
│ │ │ ├── LDR_LLL1_1.png
│ │ │ ├── LDR_LLL1_1.png.meta
│ │ │ ├── LDR_LLL1_2.png
│ │ │ ├── LDR_LLL1_2.png.meta
│ │ │ ├── LDR_LLL1_3.png
│ │ │ ├── LDR_LLL1_3.png.meta
│ │ │ ├── LDR_LLL1_4.png
│ │ │ ├── LDR_LLL1_4.png.meta
│ │ │ ├── LDR_LLL1_5.png
│ │ │ ├── LDR_LLL1_5.png.meta
│ │ │ ├── LDR_LLL1_6.png
│ │ │ ├── LDR_LLL1_6.png.meta
│ │ │ ├── LDR_LLL1_7.png
│ │ │ └── LDR_LLL1_7.png.meta
│ │ ├── Blue Noise 64px.meta
│ │ ├── Blue Noise 64px
│ │ │ ├── LDR_LLL1_0.png
│ │ │ ├── LDR_LLL1_0.png.meta
│ │ │ ├── LDR_LLL1_1.png
│ │ │ ├── LDR_LLL1_1.png.meta
│ │ │ ├── LDR_LLL1_10.png
│ │ │ ├── LDR_LLL1_10.png.meta
│ │ │ ├── LDR_LLL1_11.png
│ │ │ ├── LDR_LLL1_11.png.meta
│ │ │ ├── LDR_LLL1_12.png
│ │ │ ├── LDR_LLL1_12.png.meta
│ │ │ ├── LDR_LLL1_13.png
│ │ │ ├── LDR_LLL1_13.png.meta
│ │ │ ├── LDR_LLL1_14.png
│ │ │ ├── LDR_LLL1_14.png.meta
│ │ │ ├── LDR_LLL1_15.png
│ │ │ ├── LDR_LLL1_15.png.meta
│ │ │ ├── LDR_LLL1_16.png
│ │ │ ├── LDR_LLL1_16.png.meta
│ │ │ ├── LDR_LLL1_17.png
│ │ │ ├── LDR_LLL1_17.png.meta
│ │ │ ├── LDR_LLL1_18.png
│ │ │ ├── LDR_LLL1_18.png.meta
│ │ │ ├── LDR_LLL1_19.png
│ │ │ ├── LDR_LLL1_19.png.meta
│ │ │ ├── LDR_LLL1_2.png
│ │ │ ├── LDR_LLL1_2.png.meta
│ │ │ ├── LDR_LLL1_20.png
│ │ │ ├── LDR_LLL1_20.png.meta
│ │ │ ├── LDR_LLL1_21.png
│ │ │ ├── LDR_LLL1_21.png.meta
│ │ │ ├── LDR_LLL1_22.png
│ │ │ ├── LDR_LLL1_22.png.meta
│ │ │ ├── LDR_LLL1_23.png
│ │ │ ├── LDR_LLL1_23.png.meta
│ │ │ ├── LDR_LLL1_24.png
│ │ │ ├── LDR_LLL1_24.png.meta
│ │ │ ├── LDR_LLL1_25.png
│ │ │ ├── LDR_LLL1_25.png.meta
│ │ │ ├── LDR_LLL1_26.png
│ │ │ ├── LDR_LLL1_26.png.meta
│ │ │ ├── LDR_LLL1_27.png
│ │ │ ├── LDR_LLL1_27.png.meta
│ │ │ ├── LDR_LLL1_28.png
│ │ │ ├── LDR_LLL1_28.png.meta
│ │ │ ├── LDR_LLL1_29.png
│ │ │ ├── LDR_LLL1_29.png.meta
│ │ │ ├── LDR_LLL1_3.png
│ │ │ ├── LDR_LLL1_3.png.meta
│ │ │ ├── LDR_LLL1_30.png
│ │ │ ├── LDR_LLL1_30.png.meta
│ │ │ ├── LDR_LLL1_31.png
│ │ │ ├── LDR_LLL1_31.png.meta
│ │ │ ├── LDR_LLL1_32.png
│ │ │ ├── LDR_LLL1_32.png.meta
│ │ │ ├── LDR_LLL1_33.png
│ │ │ ├── LDR_LLL1_33.png.meta
│ │ │ ├── LDR_LLL1_34.png
│ │ │ ├── LDR_LLL1_34.png.meta
│ │ │ ├── LDR_LLL1_35.png
│ │ │ ├── LDR_LLL1_35.png.meta
│ │ │ ├── LDR_LLL1_36.png
│ │ │ ├── LDR_LLL1_36.png.meta
│ │ │ ├── LDR_LLL1_37.png
│ │ │ ├── LDR_LLL1_37.png.meta
│ │ │ ├── LDR_LLL1_38.png
│ │ │ ├── LDR_LLL1_38.png.meta
│ │ │ ├── LDR_LLL1_39.png
│ │ │ ├── LDR_LLL1_39.png.meta
│ │ │ ├── LDR_LLL1_4.png
│ │ │ ├── LDR_LLL1_4.png.meta
│ │ │ ├── LDR_LLL1_40.png
│ │ │ ├── LDR_LLL1_40.png.meta
│ │ │ ├── LDR_LLL1_41.png
│ │ │ ├── LDR_LLL1_41.png.meta
│ │ │ ├── LDR_LLL1_42.png
│ │ │ ├── LDR_LLL1_42.png.meta
│ │ │ ├── LDR_LLL1_43.png
│ │ │ ├── LDR_LLL1_43.png.meta
│ │ │ ├── LDR_LLL1_44.png
│ │ │ ├── LDR_LLL1_44.png.meta
│ │ │ ├── LDR_LLL1_45.png
│ │ │ ├── LDR_LLL1_45.png.meta
│ │ │ ├── LDR_LLL1_46.png
│ │ │ ├── LDR_LLL1_46.png.meta
│ │ │ ├── LDR_LLL1_47.png
│ │ │ ├── LDR_LLL1_47.png.meta
│ │ │ ├── LDR_LLL1_48.png
│ │ │ ├── LDR_LLL1_48.png.meta
│ │ │ ├── LDR_LLL1_49.png
│ │ │ ├── LDR_LLL1_49.png.meta
│ │ │ ├── LDR_LLL1_5.png
│ │ │ ├── LDR_LLL1_5.png.meta
│ │ │ ├── LDR_LLL1_50.png
│ │ │ ├── LDR_LLL1_50.png.meta
│ │ │ ├── LDR_LLL1_51.png
│ │ │ ├── LDR_LLL1_51.png.meta
│ │ │ ├── LDR_LLL1_52.png
│ │ │ ├── LDR_LLL1_52.png.meta
│ │ │ ├── LDR_LLL1_53.png
│ │ │ ├── LDR_LLL1_53.png.meta
│ │ │ ├── LDR_LLL1_54.png
│ │ │ ├── LDR_LLL1_54.png.meta
│ │ │ ├── LDR_LLL1_55.png
│ │ │ ├── LDR_LLL1_55.png.meta
│ │ │ ├── LDR_LLL1_56.png
│ │ │ ├── LDR_LLL1_56.png.meta
│ │ │ ├── LDR_LLL1_57.png
│ │ │ ├── LDR_LLL1_57.png.meta
│ │ │ ├── LDR_LLL1_58.png
│ │ │ ├── LDR_LLL1_58.png.meta
│ │ │ ├── LDR_LLL1_59.png
│ │ │ ├── LDR_LLL1_59.png.meta
│ │ │ ├── LDR_LLL1_6.png
│ │ │ ├── LDR_LLL1_6.png.meta
│ │ │ ├── LDR_LLL1_60.png
│ │ │ ├── LDR_LLL1_60.png.meta
│ │ │ ├── LDR_LLL1_61.png
│ │ │ ├── LDR_LLL1_61.png.meta
│ │ │ ├── LDR_LLL1_62.png
│ │ │ ├── LDR_LLL1_62.png.meta
│ │ │ ├── LDR_LLL1_63.png
│ │ │ ├── LDR_LLL1_63.png.meta
│ │ │ ├── LDR_LLL1_7.png
│ │ │ ├── LDR_LLL1_7.png.meta
│ │ │ ├── LDR_LLL1_8.png
│ │ │ ├── LDR_LLL1_8.png.meta
│ │ │ ├── LDR_LLL1_9.png
│ │ │ └── LDR_LLL1_9.png.meta
│ │ ├── Cubes.meta
│ │ ├── Cubes
│ │ │ ├── .gitignore
│ │ │ ├── Linear to Unity Log r1.cube
│ │ │ ├── Linear to Unity Log r1.cube.meta
│ │ │ ├── Linear to sRGB r1.cube
│ │ │ ├── Linear to sRGB r1.cube.meta
│ │ │ ├── Unity Log to Linear r1.cube
│ │ │ ├── Unity Log to Linear r1.cube.meta
│ │ │ ├── Unity Log to sRGB r1.cube
│ │ │ ├── Unity Log to sRGB r1.cube.meta
│ │ │ ├── sRGB to Linear r1.cube
│ │ │ ├── sRGB to Linear r1.cube.meta
│ │ │ ├── sRGB to Unity Log r1.cube
│ │ │ └── sRGB to Unity Log r1.cube.meta
│ │ ├── LUTs.meta
│ │ ├── LUTs
│ │ │ ├── NeutralLdrLut.png
│ │ │ └── NeutralLdrLut.png.meta
│ │ ├── Lens Dirt.meta
│ │ ├── Lens Dirt
│ │ │ ├── LensDirt00.png
│ │ │ ├── LensDirt00.png.meta
│ │ │ ├── LensDirt01.png
│ │ │ ├── LensDirt01.png.meta
│ │ │ ├── LensDirt02.png
│ │ │ ├── LensDirt02.png.meta
│ │ │ ├── LensDirt03.png
│ │ │ └── LensDirt03.png.meta
│ │ ├── SMAA.meta
│ │ ├── SMAA
│ │ │ ├── AreaTex.tga
│ │ │ ├── AreaTex.tga.meta
│ │ │ ├── SearchTex.tga
│ │ │ └── SearchTex.tga.meta
│ │ ├── Spectral LUTs.meta
│ │ └── Spectral LUTs
│ │ │ ├── SpectralLut_BlueRed.tga
│ │ │ ├── SpectralLut_BlueRed.tga.meta
│ │ │ ├── SpectralLut_GreenPurple.tga
│ │ │ ├── SpectralLut_GreenPurple.tga.meta
│ │ │ ├── SpectralLut_PurpleGreen.tga
│ │ │ ├── SpectralLut_PurpleGreen.tga.meta
│ │ │ ├── SpectralLut_RedBlue.tga
│ │ │ └── SpectralLut_RedBlue.tga.meta
│ └── license.txt.meta
├── Prefabs.meta
├── Prefabs
│ ├── adventurer_posed.prefab
│ ├── adventurer_posed.prefab.meta
│ ├── fire.prefab
│ └── fire.prefab.meta
├── Scenes.meta
├── Scenes
│ ├── SampleScene.meta
│ ├── SampleScene.unity
│ ├── SampleScene.unity.meta
│ └── SampleScene
│ │ ├── LightingData.asset
│ │ ├── LightingData.asset.meta
│ │ ├── ReflectionProbe-0.exr
│ │ └── ReflectionProbe-0.exr.meta
├── Scripts.meta
├── Scripts
│ ├── Distortion.cs
│ ├── Distortion.cs.meta
│ ├── DistortionEffect.cs
│ ├── DistortionEffect.cs.meta
│ ├── DistortionManager.cs
│ └── DistortionManager.cs.meta
├── Shaders.meta
├── Shaders
│ ├── DistortionParticle.shader
│ ├── DistortionParticle.shader.meta
│ ├── Resources.meta
│ ├── Resources
│ │ ├── Distortion.shader
│ │ └── Distortion.shader.meta
│ ├── SkyboxColoredProcedural.shader
│ ├── SkyboxColoredProcedural.shader.meta
│ ├── ToonFire.shader
│ └── ToonFire.shader.meta
├── Textures.meta
└── Textures
│ ├── fire_noise.png
│ ├── fire_noise.png.meta
│ ├── fire_noise_2.png
│ ├── fire_noise_2.png.meta
│ ├── fire_ramp.png
│ ├── fire_ramp.png.meta
│ ├── shadey.png
│ ├── shadey.png.meta
│ ├── sky.exr
│ ├── sky.exr.meta
│ ├── smoke_albedo.png
│ ├── smoke_albedo.png.meta
│ ├── smoke_normal.png
│ └── smoke_normal.png.meta
├── LICENSE.md
├── Packages
└── manifest.json
├── ProjectSettings
├── AudioManager.asset
├── ClusterInputManager.asset
├── DynamicsManager.asset
├── EditorBuildSettings.asset
├── EditorSettings.asset
├── GraphicsSettings.asset
├── InputManager.asset
├── NavMeshAreas.asset
├── NetworkManager.asset
├── Physics2DSettings.asset
├── PresetManager.asset
├── ProjectSettings.asset
├── ProjectVersion.txt
├── QualitySettings.asset
├── TagManager.asset
├── TimeManager.asset
└── UnityConnectSettings.asset
└── README.md
/Assets/Animation.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6d0bf0206b76f6e448c61bc5038ba08d
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Animation/camera_pivot.controller.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 65fdcad8d03b6714aba1a944cdbda22d
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 9100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Animation/camera_rotate.anim.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9c335ea7f8d895f489ea7cead7fa1ccd
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 7400000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Animation/fire_light.controller.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 1b153e13577459642bffff82083625a1
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 9100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Animation/fire_light_flicker.anim.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 07204fbed864df64b9285fd7926fdf36
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 7400000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9ed46c30013d9c741b69724a76ad0afc
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5885822f333cc10429427e414a0fe809
3 | folderAsset: yes
4 | timeCreated: 1449949836
5 | licenseType: Free
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: aa479db044e72f347b1cd5807b3111c5
3 | folderAsset: yes
4 | timeCreated: 1449949846
5 | licenseType: Free
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c3d79dd8323971941a28bc3afabeac41
3 | folderAsset: yes
4 | timeCreated: 1449949857
5 | licenseType: Free
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_adventurer.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5a93608b3e08a0f43b28b75f42ad8e06
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_adventurer.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_adventurer.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_man.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8beec0b0169cc9a459e8012a8cb16edc
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_man.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_man.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_man.png.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7a362ccd7f7207a43a886cc38bd0dc88
3 | timeCreated: 1449950055
4 | licenseType: Free
5 | TextureImporter:
6 | fileIDToRecycleName: {}
7 | serializedVersion: 2
8 | mipmaps:
9 | mipMapMode: 0
10 | enableMipMap: 1
11 | linearTexture: 0
12 | correctGamma: 0
13 | fadeOut: 0
14 | borderMipMap: 0
15 | mipMapFadeDistanceStart: 1
16 | mipMapFadeDistanceEnd: 3
17 | bumpmap:
18 | convertToNormalMap: 0
19 | externalNormalMap: 0
20 | heightScale: .25
21 | normalMapFilter: 0
22 | isReadable: 0
23 | grayScaleToAlpha: 0
24 | generateCubemap: 0
25 | cubemapConvolution: 0
26 | cubemapConvolutionSteps: 8
27 | cubemapConvolutionExponent: 1.5
28 | seamlessCubemap: 0
29 | textureFormat: -1
30 | maxTextureSize: 2048
31 | textureSettings:
32 | filterMode: -1
33 | aniso: -1
34 | mipBias: -1
35 | wrapMode: -1
36 | nPOTScale: 1
37 | lightmap: 0
38 | rGBM: 0
39 | compressionQuality: 50
40 | spriteMode: 0
41 | spriteExtrude: 1
42 | spriteMeshType: 1
43 | alignment: 0
44 | spritePivot: {x: .5, y: .5}
45 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
46 | spritePixelsToUnits: 100
47 | alphaIsTransparency: 0
48 | textureType: -1
49 | buildTargetSettings: []
50 | spriteSheet:
51 | sprites: []
52 | spritePackingTag:
53 | userData:
54 | assetBundleName:
55 | assetBundleVariant:
56 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_manAlternative.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e74499fe3dcb6214a9940679f94cf087
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_manAlternative.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_manAlternative.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_orc.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c6813dda0c64cb34f8e4a9f4caf00c86
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_orc.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_orc.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_orc.png.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 1ae6227564e7ab247b098b123ca30461
3 | timeCreated: 1449950050
4 | licenseType: Free
5 | TextureImporter:
6 | fileIDToRecycleName: {}
7 | serializedVersion: 2
8 | mipmaps:
9 | mipMapMode: 0
10 | enableMipMap: 1
11 | linearTexture: 0
12 | correctGamma: 0
13 | fadeOut: 0
14 | borderMipMap: 0
15 | mipMapFadeDistanceStart: 1
16 | mipMapFadeDistanceEnd: 3
17 | bumpmap:
18 | convertToNormalMap: 0
19 | externalNormalMap: 0
20 | heightScale: .25
21 | normalMapFilter: 0
22 | isReadable: 0
23 | grayScaleToAlpha: 0
24 | generateCubemap: 0
25 | cubemapConvolution: 0
26 | cubemapConvolutionSteps: 8
27 | cubemapConvolutionExponent: 1.5
28 | seamlessCubemap: 0
29 | textureFormat: -1
30 | maxTextureSize: 2048
31 | textureSettings:
32 | filterMode: -1
33 | aniso: -1
34 | mipBias: -1
35 | wrapMode: -1
36 | nPOTScale: 1
37 | lightmap: 0
38 | rGBM: 0
39 | compressionQuality: 50
40 | spriteMode: 0
41 | spriteExtrude: 1
42 | spriteMeshType: 1
43 | alignment: 0
44 | spritePivot: {x: .5, y: .5}
45 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
46 | spritePixelsToUnits: 100
47 | alphaIsTransparency: 0
48 | textureType: -1
49 | buildTargetSettings: []
50 | spriteSheet:
51 | sprites: []
52 | spritePackingTag:
53 | userData:
54 | assetBundleName:
55 | assetBundleVariant:
56 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_robot.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0539cb79729d97f439f8eef69eeff41a
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_robot.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_robot.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_robot.png.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 14dc97ae143d5254cbdd1566ecade7fd
3 | timeCreated: 1449950049
4 | licenseType: Free
5 | TextureImporter:
6 | fileIDToRecycleName: {}
7 | serializedVersion: 2
8 | mipmaps:
9 | mipMapMode: 0
10 | enableMipMap: 1
11 | linearTexture: 0
12 | correctGamma: 0
13 | fadeOut: 0
14 | borderMipMap: 0
15 | mipMapFadeDistanceStart: 1
16 | mipMapFadeDistanceEnd: 3
17 | bumpmap:
18 | convertToNormalMap: 0
19 | externalNormalMap: 0
20 | heightScale: .25
21 | normalMapFilter: 0
22 | isReadable: 0
23 | grayScaleToAlpha: 0
24 | generateCubemap: 0
25 | cubemapConvolution: 0
26 | cubemapConvolutionSteps: 8
27 | cubemapConvolutionExponent: 1.5
28 | seamlessCubemap: 0
29 | textureFormat: -1
30 | maxTextureSize: 2048
31 | textureSettings:
32 | filterMode: -1
33 | aniso: -1
34 | mipBias: -1
35 | wrapMode: -1
36 | nPOTScale: 1
37 | lightmap: 0
38 | rGBM: 0
39 | compressionQuality: 50
40 | spriteMode: 0
41 | spriteExtrude: 1
42 | spriteMeshType: 1
43 | alignment: 0
44 | spritePivot: {x: .5, y: .5}
45 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
46 | spritePixelsToUnits: 100
47 | alphaIsTransparency: 0
48 | textureType: -1
49 | buildTargetSettings: []
50 | spriteSheet:
51 | sprites: []
52 | spritePackingTag:
53 | userData:
54 | assetBundleName:
55 | assetBundleVariant:
56 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_soldier.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 032ce1fbf28bb5c4aad37d379b23abd3
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_soldier.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_soldier.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_woman.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 78ca43db30d83f548b74cbf3dfb1e8aa
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_woman.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_woman.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_womanAlternative.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d78ae75865bb57b4e84724e915e80669
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_womanAlternative.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Advanced/skin_womanAlternative.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d36961f6beacf1043b7b3758c26a7e2d
3 | folderAsset: yes
4 | timeCreated: 1449949853
5 | licenseType: Free
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_adventurer.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: cfca275426dce754aaeb7d89544cd7ae
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_adventurer.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_adventurer.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_man.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f972cac09446cf14abe36b7956dd8ecd
3 | timeCreated: 1449950062
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_man.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_man.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_man.png.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d07088bf6dc03be4bb744298b1bdb839
3 | timeCreated: 1449950058
4 | licenseType: Free
5 | TextureImporter:
6 | fileIDToRecycleName: {}
7 | serializedVersion: 2
8 | mipmaps:
9 | mipMapMode: 0
10 | enableMipMap: 1
11 | linearTexture: 0
12 | correctGamma: 0
13 | fadeOut: 0
14 | borderMipMap: 0
15 | mipMapFadeDistanceStart: 1
16 | mipMapFadeDistanceEnd: 3
17 | bumpmap:
18 | convertToNormalMap: 0
19 | externalNormalMap: 0
20 | heightScale: .25
21 | normalMapFilter: 0
22 | isReadable: 0
23 | grayScaleToAlpha: 0
24 | generateCubemap: 0
25 | cubemapConvolution: 0
26 | cubemapConvolutionSteps: 8
27 | cubemapConvolutionExponent: 1.5
28 | seamlessCubemap: 0
29 | textureFormat: -1
30 | maxTextureSize: 2048
31 | textureSettings:
32 | filterMode: -1
33 | aniso: -1
34 | mipBias: -1
35 | wrapMode: -1
36 | nPOTScale: 1
37 | lightmap: 0
38 | rGBM: 0
39 | compressionQuality: 50
40 | spriteMode: 0
41 | spriteExtrude: 1
42 | spriteMeshType: 1
43 | alignment: 0
44 | spritePivot: {x: .5, y: .5}
45 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
46 | spritePixelsToUnits: 100
47 | alphaIsTransparency: 0
48 | textureType: -1
49 | buildTargetSettings: []
50 | spriteSheet:
51 | sprites: []
52 | spritePackingTag:
53 | userData:
54 | assetBundleName:
55 | assetBundleVariant:
56 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_manAlternative.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b0e47c82acf5c6844b52ebd74f075ae0
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_manAlternative.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_manAlternative.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_orc.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b73e1e46d6b90f54ba3ba1faa9550585
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_orc.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_orc.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_orc.png.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: fa21043c1176c6649ae6b7e73665eda3
3 | timeCreated: 1449950060
4 | licenseType: Free
5 | TextureImporter:
6 | fileIDToRecycleName: {}
7 | serializedVersion: 2
8 | mipmaps:
9 | mipMapMode: 0
10 | enableMipMap: 1
11 | linearTexture: 0
12 | correctGamma: 0
13 | fadeOut: 0
14 | borderMipMap: 0
15 | mipMapFadeDistanceStart: 1
16 | mipMapFadeDistanceEnd: 3
17 | bumpmap:
18 | convertToNormalMap: 0
19 | externalNormalMap: 0
20 | heightScale: .25
21 | normalMapFilter: 0
22 | isReadable: 0
23 | grayScaleToAlpha: 0
24 | generateCubemap: 0
25 | cubemapConvolution: 0
26 | cubemapConvolutionSteps: 8
27 | cubemapConvolutionExponent: 1.5
28 | seamlessCubemap: 0
29 | textureFormat: -1
30 | maxTextureSize: 2048
31 | textureSettings:
32 | filterMode: -1
33 | aniso: -1
34 | mipBias: -1
35 | wrapMode: -1
36 | nPOTScale: 1
37 | lightmap: 0
38 | rGBM: 0
39 | compressionQuality: 50
40 | spriteMode: 0
41 | spriteExtrude: 1
42 | spriteMeshType: 1
43 | alignment: 0
44 | spritePivot: {x: .5, y: .5}
45 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
46 | spritePixelsToUnits: 100
47 | alphaIsTransparency: 0
48 | textureType: -1
49 | buildTargetSettings: []
50 | spriteSheet:
51 | sprites: []
52 | spritePackingTag:
53 | userData:
54 | assetBundleName:
55 | assetBundleVariant:
56 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_robot.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c8f007ec1b937fb4d9a0ef753dbe8f97
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_robot.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_robot.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_robot.png.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d47330ede03b664488639eea85348651
3 | timeCreated: 1449950059
4 | licenseType: Free
5 | TextureImporter:
6 | fileIDToRecycleName: {}
7 | serializedVersion: 2
8 | mipmaps:
9 | mipMapMode: 0
10 | enableMipMap: 1
11 | linearTexture: 0
12 | correctGamma: 0
13 | fadeOut: 0
14 | borderMipMap: 0
15 | mipMapFadeDistanceStart: 1
16 | mipMapFadeDistanceEnd: 3
17 | bumpmap:
18 | convertToNormalMap: 0
19 | externalNormalMap: 0
20 | heightScale: .25
21 | normalMapFilter: 0
22 | isReadable: 0
23 | grayScaleToAlpha: 0
24 | generateCubemap: 0
25 | cubemapConvolution: 0
26 | cubemapConvolutionSteps: 8
27 | cubemapConvolutionExponent: 1.5
28 | seamlessCubemap: 0
29 | textureFormat: -1
30 | maxTextureSize: 2048
31 | textureSettings:
32 | filterMode: -1
33 | aniso: -1
34 | mipBias: -1
35 | wrapMode: -1
36 | nPOTScale: 1
37 | lightmap: 0
38 | rGBM: 0
39 | compressionQuality: 50
40 | spriteMode: 0
41 | spriteExtrude: 1
42 | spriteMeshType: 1
43 | alignment: 0
44 | spritePivot: {x: .5, y: .5}
45 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
46 | spritePixelsToUnits: 100
47 | alphaIsTransparency: 0
48 | textureType: -1
49 | buildTargetSettings: []
50 | spriteSheet:
51 | sprites: []
52 | spritePackingTag:
53 | userData:
54 | assetBundleName:
55 | assetBundleVariant:
56 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_soldier.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 599a57b974e2a374cb049383448d1635
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_soldier.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_soldier.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_soldier.png.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4981c6928ed27c6489fd2302c9a6154b
3 | timeCreated: 1449950053
4 | licenseType: Free
5 | TextureImporter:
6 | fileIDToRecycleName: {}
7 | serializedVersion: 2
8 | mipmaps:
9 | mipMapMode: 0
10 | enableMipMap: 1
11 | linearTexture: 0
12 | correctGamma: 0
13 | fadeOut: 0
14 | borderMipMap: 0
15 | mipMapFadeDistanceStart: 1
16 | mipMapFadeDistanceEnd: 3
17 | bumpmap:
18 | convertToNormalMap: 0
19 | externalNormalMap: 0
20 | heightScale: .25
21 | normalMapFilter: 0
22 | isReadable: 0
23 | grayScaleToAlpha: 0
24 | generateCubemap: 0
25 | cubemapConvolution: 0
26 | cubemapConvolutionSteps: 8
27 | cubemapConvolutionExponent: 1.5
28 | seamlessCubemap: 0
29 | textureFormat: -1
30 | maxTextureSize: 2048
31 | textureSettings:
32 | filterMode: -1
33 | aniso: -1
34 | mipBias: -1
35 | wrapMode: -1
36 | nPOTScale: 1
37 | lightmap: 0
38 | rGBM: 0
39 | compressionQuality: 50
40 | spriteMode: 0
41 | spriteExtrude: 1
42 | spriteMeshType: 1
43 | alignment: 0
44 | spritePivot: {x: .5, y: .5}
45 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
46 | spritePixelsToUnits: 100
47 | alphaIsTransparency: 0
48 | textureType: -1
49 | buildTargetSettings: []
50 | spriteSheet:
51 | sprites: []
52 | spritePackingTag:
53 | userData:
54 | assetBundleName:
55 | assetBundleVariant:
56 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_woman.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 67f2925d5abf95c43ae572b03be8eb24
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_woman.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_woman.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_woman.png.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7f2ea1c5ae1faef44ae080e742a75169
3 | timeCreated: 1449950056
4 | licenseType: Free
5 | TextureImporter:
6 | fileIDToRecycleName: {}
7 | serializedVersion: 2
8 | mipmaps:
9 | mipMapMode: 0
10 | enableMipMap: 1
11 | linearTexture: 0
12 | correctGamma: 0
13 | fadeOut: 0
14 | borderMipMap: 0
15 | mipMapFadeDistanceStart: 1
16 | mipMapFadeDistanceEnd: 3
17 | bumpmap:
18 | convertToNormalMap: 0
19 | externalNormalMap: 0
20 | heightScale: .25
21 | normalMapFilter: 0
22 | isReadable: 0
23 | grayScaleToAlpha: 0
24 | generateCubemap: 0
25 | cubemapConvolution: 0
26 | cubemapConvolutionSteps: 8
27 | cubemapConvolutionExponent: 1.5
28 | seamlessCubemap: 0
29 | textureFormat: -1
30 | maxTextureSize: 2048
31 | textureSettings:
32 | filterMode: -1
33 | aniso: -1
34 | mipBias: -1
35 | wrapMode: -1
36 | nPOTScale: 1
37 | lightmap: 0
38 | rGBM: 0
39 | compressionQuality: 50
40 | spriteMode: 0
41 | spriteExtrude: 1
42 | spriteMeshType: 1
43 | alignment: 0
44 | spritePivot: {x: .5, y: .5}
45 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
46 | spritePixelsToUnits: 100
47 | alphaIsTransparency: 0
48 | textureType: -1
49 | buildTargetSettings: []
50 | spriteSheet:
51 | sprites: []
52 | spritePackingTag:
53 | userData:
54 | assetBundleName:
55 | assetBundleVariant:
56 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_womanAlternative.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 96762f0005604c94bb01dd8f530b53fb
3 | timeCreated: 1449950061
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_womanAlternative.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Material/Basic/skin_womanAlternative.png
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Model.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ed84e38172e85a749becdcc1a6bb0a0c
3 | folderAsset: yes
4 | timeCreated: 1449949841
5 | licenseType: Free
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Model/advancedCharacter.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Model/advancedCharacter.fbx
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Blocky Characters/Model/basicCharacter.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/KenneyAssets/Blocky Characters/Model/basicCharacter.fbx
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9f3897e30dd7092479e5258672bc8e46
3 | folderAsset: yes
4 | timeCreated: 1466256555
5 | licenseType: Free
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 140084f8f9943bd47a5dc9ba9f465d8a
3 | folderAsset: yes
4 | timeCreated: 1466334982
5 | licenseType: Free
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials/BackColor.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7856d6190e1f6fb41bdf253412cc704f
3 | timeCreated: 1466335000
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials/Fall_Leafs.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 85c55f33a90f1774b94434ad53ca3a0e
3 | timeCreated: 1466334984
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials/FrontColor.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0854e30237c92d049aa5ec36613c42da
3 | timeCreated: 1466334983
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials/Green_Roof.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e6f9f20a6bb20de4d8d2b10654eda764
3 | timeCreated: 1466334987
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials/Green_leafs.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6bc8d7d8e3a30024db3c59b715842c75
3 | timeCreated: 1466334982
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials/Leafs.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4579ef3c88d018245aadd8a923d58112
3 | timeCreated: 1466334982
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials/Light_Wood.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 652b5629477f3f94cbe8f3819ae0df8d
3 | timeCreated: 1466334984
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials/Mushroom_Red.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 106cd00604f4a3f4c9f80d543186b1ff
3 | timeCreated: 1466334985
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials/Stone.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 66eff941cc3c78f418cb64a3c8eaacb6
3 | timeCreated: 1466334983
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials/Water.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3d0e7d54132636f4aaee7efd23ed8f36
3 | timeCreated: 1466334983
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/Materials/Wood.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4ce07ef0402cdad4f83eb94473afc47f
3 | timeCreated: 1466334982
4 | licenseType: Free
5 | NativeFormatImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/naturePack_001.obj:
--------------------------------------------------------------------------------
1 | # Alias OBJ Model File
2 | # Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
3 | # File units = meters
4 |
5 | mtllib naturePack_001.mtl
6 |
7 | g Mesh1 Plate_Grass_Dirt Model
8 |
9 | usemtl Wood
10 | v 3 0.3 -0
11 | vt 118.11 11.811
12 | vn 0 0 1
13 | v 0 0 -0
14 | vt 0 0
15 | v 3 0 -0
16 | vt 118.11 0
17 | f 1/1/1 2/2/1 3/3/1
18 |
19 | v 0 0.3 -0
20 | vt 0 11.811
21 | f 2/2/1 1/1/1 4/4/1
22 |
23 | usemtl Leafs
24 | vn 0 1 -0
25 | v 0 0.3 -3
26 | vt 0 118.11
27 | f 1/3/2 5/5/2 4/2/2
28 |
29 | v 3 0.3 -3
30 | vt 118.11 118.11
31 | f 5/5/2 1/3/2 6/6/2
32 |
33 | usemtl Wood
34 | vn 1 0 -0
35 | v 3 0 -3
36 | f 1/4/3 7/3/3 6/1/3
37 |
38 | f 7/3/3 1/4/3 3/2/3
39 |
40 | vn 0 -1 -0
41 | vt -118.11 118.11
42 | vt -118.11 0
43 | f 2/2/4 7/7/4 3/8/4
44 |
45 | v 0 0 -3
46 | f 7/7/4 2/2/4 8/5/4
47 |
48 | vn -1 0 -0
49 | vt -118.11 11.811
50 | f 2/2/5 5/9/5 8/8/5
51 |
52 | f 5/9/5 2/2/5 4/4/5
53 |
54 | vn 0 0 -1
55 | f 5/4/6 7/8/6 8/2/6
56 |
57 | f 7/8/6 5/4/6 6/9/6
58 |
59 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/naturePack_006.obj:
--------------------------------------------------------------------------------
1 | # Alias OBJ Model File
2 | # Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
3 | # File units = meters
4 |
5 | mtllib naturePack_006.mtl
6 |
7 | g Mesh1 Plate_Grass Model
8 |
9 | usemtl Stone
10 | v 3 0.3 -0
11 | vt 118.11 11.811
12 | vn 0 0 1
13 | v 0 0 -0
14 | vt 0 0
15 | v 3 0 -0
16 | vt 118.11 0
17 | f 1/1/1 2/2/1 3/3/1
18 |
19 | v 0 0.3 -0
20 | vt 0 11.811
21 | f 2/2/1 1/1/1 4/4/1
22 |
23 | usemtl Leafs
24 | vn 0 1 -0
25 | v 0 0.3 -3
26 | vt 0 118.11
27 | f 1/3/2 5/5/2 4/2/2
28 |
29 | v 3 0.3 -3
30 | vt 118.11 118.11
31 | f 5/5/2 1/3/2 6/6/2
32 |
33 | usemtl Stone
34 | vn 1 0 -0
35 | v 3 0 -3
36 | f 1/4/3 7/3/3 6/1/3
37 |
38 | f 7/3/3 1/4/3 3/2/3
39 |
40 | vn 0 -1 -0
41 | vt -118.11 118.11
42 | vt -118.11 0
43 | f 2/2/4 7/7/4 3/8/4
44 |
45 | v 0 0 -3
46 | f 7/7/4 2/2/4 8/5/4
47 |
48 | vn -1 0 -0
49 | vt -118.11 11.811
50 | f 2/2/5 5/9/5 8/8/5
51 |
52 | f 5/9/5 2/2/5 4/4/5
53 |
54 | vn 0 0 -1
55 | f 5/4/6 7/8/6 8/2/6
56 |
57 | f 7/8/6 5/4/6 6/9/6
58 |
59 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/naturePack_098.obj:
--------------------------------------------------------------------------------
1 | # Alias OBJ Model File
2 | # Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
3 | # File units = meters
4 |
5 | mtllib naturePack_098.mtl
6 |
7 | g Mesh1 Grey_Cliff_Corner_Green_Top Model
8 |
9 | usemtl Stone
10 | v 0.78 0 -0
11 | vt -30.7087 0
12 | vn 0 -1 -0
13 | v 0 0 -0
14 | vt 0 0
15 | v 0.78 0 -0.78
16 | vt -30.7087 30.7087
17 | f 1/1/1 2/2/1 3/3/1
18 |
19 | v 0.78 2.2 -0
20 | vt 30.7087 86.6142
21 | vn 0 0 1
22 | vt 30.7087 0
23 | f 4/4/2 2/2/2 1/5/2
24 |
25 | v 0 2.2 -0
26 | vt 0 86.6142
27 | f 2/2/2 4/4/2 5/6/2
28 |
29 | usemtl Leafs
30 | v 0.78 2.2 -0.78
31 | vt 30.7087 30.7087
32 | vn 0 1 -0
33 | f 6/7/3 5/2/3 4/5/3
34 |
35 | usemtl Stone
36 | vt -43.4286 86.6142
37 | vn -0.707107 0 -0.707107
38 | f 6/8/4 2/2/4 5/6/4
39 |
40 | vt -43.4286 0
41 | f 2/2/4 6/8/4 3/9/4
42 |
43 | vn 1 0 -0
44 | f 4/6/5 3/5/5 6/4/5
45 |
46 | f 3/5/5 4/6/5 1/2/5
47 |
48 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/naturePack_100.obj:
--------------------------------------------------------------------------------
1 | # Alias OBJ Model File
2 | # Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
3 | # File units = meters
4 |
5 | mtllib naturePack_100.mtl
6 |
7 | g Mesh1 Grey_Cliff_Bottom_Corner_Green_Top Model
8 |
9 | usemtl Stone
10 | v 1.14 0 -0
11 | vt -44.8819 -1.95768e-050
12 | vn -1.46071e-018 -1 2.98612e-034
13 | v 0 1.66521e-018 -0
14 | vt 9.57633e-035 -1.95768e-050
15 | v 1.14 0 -1.14
16 | vt -44.8819 44.8819
17 | f 1/1/1 2/2/1 3/3/1
18 |
19 | v 1.14 2.2 -0
20 | vt 44.8819 86.6142
21 | vn -4.89901e-013 3.1244e-013 1
22 | vt 0 6.55594e-017
23 | vt 44.8819 6.86984e-024
24 | f 4/4/2 2/5/2 1/6/2
25 |
26 | v 0.36 2.2 -1.19837e-012
27 | vt 14.1732 86.6142
28 | f 2/5/2 4/4/2 5/7/2
29 |
30 | usemtl Leafs
31 | vt 44.8819 0
32 | vn 0 1 -0
33 | v 1.14 2.2 -0.78
34 | vt 44.8819 30.7087
35 | vt 14.1732 4.718e-011
36 | f 4/8/3 6/9/3 5/10/3
37 |
38 | usemtl Stone
39 | vt -4.07964e-012 86.6142
40 | vn 1 5.79708e-014 -9.08973e-014
41 | vt 44.8819 -2.60184e-012
42 | vt 30.7087 86.6142
43 | f 4/11/4 3/12/4 6/13/4
44 |
45 | vt -4.07964e-012 -2.60184e-012
46 | f 3/12/4 4/11/4 1/14/4
47 |
48 | vt 0 6.51249e-017
49 | vn -0.70242 0.114941 -0.70242
50 | vt -53.4506 87.1921
51 | vt -63.4726 -1.386e-012
52 | f 2/15/5 6/16/5 3/17/5
53 |
54 | vt -10.022 87.1921
55 | f 6/16/5 2/15/5 5/18/5
56 |
57 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/naturePack_103.obj:
--------------------------------------------------------------------------------
1 | # Alias OBJ Model File
2 | # Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
3 | # File units = meters
4 |
5 | mtllib naturePack_103.mtl
6 |
7 | g Mesh1 Grey_Cliff_Bottom_Corner Model
8 |
9 | usemtl Stone
10 | v 1.14 0 -0
11 | vt -44.8819 -1.95768e-050
12 | vn -1.46071e-018 -1 2.98612e-034
13 | v 0 1.66521e-018 -0
14 | vt 9.57633e-035 -1.95768e-050
15 | v 1.14 0 -1.14
16 | vt -44.8819 44.8819
17 | f 1/1/1 2/2/1 3/3/1
18 |
19 | v 1.14 2.2 -0
20 | vt 44.8819 86.6142
21 | vn -4.89901e-013 3.1244e-013 1
22 | vt 0 6.55594e-017
23 | vt 44.8819 6.86984e-024
24 | f 4/4/2 2/5/2 1/6/2
25 |
26 | v 0.36 2.2 -1.19837e-012
27 | vt 14.1732 86.6142
28 | f 2/5/2 4/4/2 5/7/2
29 |
30 | vt 44.8819 0
31 | vn 0 1 -0
32 | v 1.14 2.2 -0.78
33 | vt 44.8819 30.7087
34 | vt 14.1732 4.718e-011
35 | f 4/8/3 6/9/3 5/10/3
36 |
37 | vt -4.07964e-012 86.6142
38 | vn 1 5.79708e-014 -9.08973e-014
39 | vt 44.8819 -2.60184e-012
40 | vt 30.7087 86.6142
41 | f 4/11/4 3/12/4 6/13/4
42 |
43 | vt -4.07964e-012 -2.60184e-012
44 | f 3/12/4 4/11/4 1/14/4
45 |
46 | vt 0 6.51249e-017
47 | vn -0.70242 0.114941 -0.70242
48 | vt -53.4506 87.1921
49 | vt -63.4726 -1.386e-012
50 | f 2/15/5 6/16/5 3/17/5
51 |
52 | vt -10.022 87.1921
53 | f 6/16/5 2/15/5 5/18/5
54 |
55 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/naturePack_105.obj:
--------------------------------------------------------------------------------
1 | # Alias OBJ Model File
2 | # Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
3 | # File units = meters
4 |
5 | mtllib naturePack_105.mtl
6 |
7 | g Mesh1 Grey_Cliff_Corner Model
8 |
9 | usemtl Stone
10 | v 0.78 0 -0
11 | vt -30.7087 0
12 | vn 0 -1 -0
13 | v 0 0 -0
14 | vt 0 0
15 | v 0.78 0 -0.78
16 | vt -30.7087 30.7087
17 | f 1/1/1 2/2/1 3/3/1
18 |
19 | v 0.78 2.2 -0
20 | vt 30.7087 86.6142
21 | vn 0 0 1
22 | vt 30.7087 0
23 | f 4/4/2 2/2/2 1/5/2
24 |
25 | v 0 2.2 -0
26 | vt 0 86.6142
27 | f 2/2/2 4/4/2 5/6/2
28 |
29 | v 0.78 2.2 -0.78
30 | vt 30.7087 30.7087
31 | vn 0 1 -0
32 | f 6/7/3 5/2/3 4/5/3
33 |
34 | vt -43.4286 86.6142
35 | vn -0.707107 0 -0.707107
36 | f 6/8/4 2/2/4 5/6/4
37 |
38 | vt -43.4286 0
39 | f 2/2/4 6/8/4 3/9/4
40 |
41 | vn 1 0 -0
42 | f 4/6/5 3/5/5 6/4/5
43 |
44 | f 3/5/5 4/6/5 1/2/5
45 |
46 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/naturePack_117.obj:
--------------------------------------------------------------------------------
1 | # Alias OBJ Model File
2 | # Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
3 | # File units = meters
4 |
5 | mtllib naturePack_117.mtl
6 |
7 | g Mesh1 Brown_Cliff_Corner_Green_Top Model
8 |
9 | usemtl Wood
10 | v 0.78 0 -0
11 | vt -30.7087 0
12 | vn 0 -1 -0
13 | v 0 0 -0
14 | vt 0 0
15 | v 0.78 0 -0.78
16 | vt -30.7087 30.7087
17 | f 1/1/1 2/2/1 3/3/1
18 |
19 | v 0.78 2.2 -0
20 | vt 30.7087 86.6142
21 | vn 0 0 1
22 | vt 30.7087 0
23 | f 4/4/2 2/2/2 1/5/2
24 |
25 | v 0 2.2 -0
26 | vt 0 86.6142
27 | f 2/2/2 4/4/2 5/6/2
28 |
29 | usemtl Leafs
30 | v 0.78 2.2 -0.78
31 | vt 30.7087 30.7087
32 | vn 0 1 -0
33 | f 6/7/3 5/2/3 4/5/3
34 |
35 | usemtl Wood
36 | vt -43.4286 86.6142
37 | vn -0.707107 0 -0.707107
38 | f 6/8/4 2/2/4 5/6/4
39 |
40 | vt -43.4286 0
41 | f 2/2/4 6/8/4 3/9/4
42 |
43 | vn 1 0 -0
44 | f 4/6/5 3/5/5 6/4/5
45 |
46 | f 3/5/5 4/6/5 1/2/5
47 |
48 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/naturePack_118.obj:
--------------------------------------------------------------------------------
1 | # Alias OBJ Model File
2 | # Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
3 | # File units = meters
4 |
5 | mtllib naturePack_118.mtl
6 |
7 | g Mesh1 Brown_Cliff_Bottom_Corner_Green_Top Model
8 |
9 | usemtl Wood
10 | v 1.14 0 -0
11 | vt -44.8819 -1.95768e-050
12 | vn -1.46071e-018 -1 2.98612e-034
13 | v 0 1.66521e-018 -0
14 | vt 9.57633e-035 -1.95768e-050
15 | v 1.14 0 -1.14
16 | vt -44.8819 44.8819
17 | f 1/1/1 2/2/1 3/3/1
18 |
19 | v 1.14 2.2 -0
20 | vt 44.8819 86.6142
21 | vn -4.89901e-013 3.1244e-013 1
22 | vt 0 6.55594e-017
23 | vt 44.8819 6.86984e-024
24 | f 4/4/2 2/5/2 1/6/2
25 |
26 | v 0.36 2.2 -1.19837e-012
27 | vt 14.1732 86.6142
28 | f 2/5/2 4/4/2 5/7/2
29 |
30 | usemtl Leafs
31 | vt 44.8819 0
32 | vn 0 1 -0
33 | v 1.14 2.2 -0.78
34 | vt 44.8819 30.7087
35 | vt 14.1732 4.718e-011
36 | f 4/8/3 6/9/3 5/10/3
37 |
38 | usemtl Wood
39 | vt -4.07964e-012 86.6142
40 | vn 1 5.79708e-014 -9.08973e-014
41 | vt 44.8819 -2.60184e-012
42 | vt 30.7087 86.6142
43 | f 4/11/4 3/12/4 6/13/4
44 |
45 | vt -4.07964e-012 -2.60184e-012
46 | f 3/12/4 4/11/4 1/14/4
47 |
48 | vt 0 6.51249e-017
49 | vn -0.70242 0.114941 -0.70242
50 | vt -53.4506 87.1921
51 | vt -63.4726 -1.386e-012
52 | f 2/15/5 6/16/5 3/17/5
53 |
54 | vt -10.022 87.1921
55 | f 6/16/5 2/15/5 5/18/5
56 |
57 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/naturePack_123.obj:
--------------------------------------------------------------------------------
1 | # Alias OBJ Model File
2 | # Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
3 | # File units = meters
4 |
5 | mtllib naturePack_123.mtl
6 |
7 | g Mesh1 Brown_Cliff_Bottom_Corner Model
8 |
9 | usemtl Wood
10 | v 1.14 0 -0
11 | vt -44.8819 -1.95768e-050
12 | vn -1.46071e-018 -1 2.98612e-034
13 | v 0 1.66521e-018 -0
14 | vt 9.57633e-035 -1.95768e-050
15 | v 1.14 0 -1.14
16 | vt -44.8819 44.8819
17 | f 1/1/1 2/2/1 3/3/1
18 |
19 | v 1.14 2.2 -0
20 | vt 44.8819 86.6142
21 | vn -4.89901e-013 3.1244e-013 1
22 | vt 0 6.55594e-017
23 | vt 44.8819 6.86984e-024
24 | f 4/4/2 2/5/2 1/6/2
25 |
26 | v 0.36 2.2 -1.19837e-012
27 | vt 14.1732 86.6142
28 | f 2/5/2 4/4/2 5/7/2
29 |
30 | vt 44.8819 0
31 | vn 0 1 -0
32 | v 1.14 2.2 -0.78
33 | vt 44.8819 30.7087
34 | vt 14.1732 4.718e-011
35 | f 4/8/3 6/9/3 5/10/3
36 |
37 | vt -4.07964e-012 86.6142
38 | vn 1 5.79708e-014 -9.08973e-014
39 | vt 44.8819 -2.60184e-012
40 | vt 30.7087 86.6142
41 | f 4/11/4 3/12/4 6/13/4
42 |
43 | vt -4.07964e-012 -2.60184e-012
44 | f 3/12/4 4/11/4 1/14/4
45 |
46 | vt 0 6.51249e-017
47 | vn -0.70242 0.114941 -0.70242
48 | vt -53.4506 87.1921
49 | vt -63.4726 -1.386e-012
50 | f 2/15/5 6/16/5 3/17/5
51 |
52 | vt -10.022 87.1921
53 | f 6/16/5 2/15/5 5/18/5
54 |
55 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/naturePack_128.obj:
--------------------------------------------------------------------------------
1 | # Alias OBJ Model File
2 | # Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
3 | # File units = meters
4 |
5 | mtllib naturePack_128.mtl
6 |
7 | g Mesh1 Brown_Cliff_Corner Model
8 |
9 | usemtl Wood
10 | v 0.78 0 -0
11 | vt -30.7087 0
12 | vn 0 -1 -0
13 | v 0 0 -0
14 | vt 0 0
15 | v 0.78 0 -0.78
16 | vt -30.7087 30.7087
17 | f 1/1/1 2/2/1 3/3/1
18 |
19 | v 0.78 2.2 -0
20 | vt 30.7087 86.6142
21 | vn 0 0 1
22 | vt 30.7087 0
23 | f 4/4/2 2/2/2 1/5/2
24 |
25 | v 0 2.2 -0
26 | vt 0 86.6142
27 | f 2/2/2 4/4/2 5/6/2
28 |
29 | v 0.78 2.2 -0.78
30 | vt 30.7087 30.7087
31 | vn 0 1 -0
32 | f 6/7/3 5/2/3 4/5/3
33 |
34 | vt -43.4286 86.6142
35 | vn -0.707107 0 -0.707107
36 | f 6/8/4 2/2/4 5/6/4
37 |
38 | vt -43.4286 0
39 | f 2/2/4 6/8/4 3/9/4
40 |
41 | vn 1 0 -0
42 | f 4/6/5 3/5/5 6/4/5
43 |
44 | f 3/5/5 4/6/5 1/2/5
45 |
46 |
--------------------------------------------------------------------------------
/Assets/KenneyAssets/Nature Pack Extended/naturePack_flat_004.obj:
--------------------------------------------------------------------------------
1 | # Alias OBJ Model File
2 | # Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
3 | # File units = meters
4 |
5 | mtllib naturePack_flat_004.mtl
6 |
7 | g Mesh1 Grass Model
8 |
9 | usemtl Green_leafs
10 | v 0.725 1.57918e-016 -0.3625
11 | vt 28.5433 6.21725e-015
12 | vn 0 0 1
13 | v 0 1.57918e-016 -0.3625
14 | vt 0 6.21725e-015
15 | v 0.3625 1.12799e-016 -0.3625
16 | vt 14.2717 4.44089e-015
17 | f 1/1/1 2/2/1 3/3/1
18 |
19 | v 0.3625 0.395 -0.3625
20 | vt 14.2717 15.5512
21 | f 2/2/1 1/1/1 4/4/1
22 |
23 | vn -0 -0 -1
24 | f 3/3/2 2/2/2 1/1/2
25 |
26 | f 4/4/2 1/1/2 2/2/2
27 |
28 | g Mesh2 Grass Model
29 |
30 | v 0.3625 0 -0.725
31 | vt -28.5433 -2.60832e-014
32 | vn -1 -1.82762e-015 4.07258e-013
33 | vt -14.2717 -2.16423e-014
34 | v 0.3625 0.1975 -0.3625
35 | vt -14.2717 7.77559
36 | f 5/5/3 3/6/3 6/7/3
37 |
38 | vn 1 1.82762e-015 -4.07258e-013
39 | f 6/7/4 3/6/4 5/5/4
40 |
41 | vn -1 -1.82762e-015 4.06262e-013
42 | v 0.3625 1.35358e-016 -0
43 | vt 5.79803e-012 -2.07541e-014
44 | f 3/6/5 7/8/5 6/7/5
45 |
46 | vn 1 1.82762e-015 -4.06262e-013
47 | f 6/7/6 7/8/6 3/6/6
48 |
49 |
--------------------------------------------------------------------------------
/Assets/Materials.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 236e6df40c46345429fac93b39e95aca
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/sky.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 999e74213d405114c842a7953d5fe990
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/smoke_distortion.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_CorrespondingSourceObject: {fileID: 0}
8 | m_PrefabInternal: {fileID: 0}
9 | m_Name: smoke_distortion
10 | m_Shader: {fileID: 4800000, guid: c272f6fd17ecdc34aba2f1252bb91e9e, type: 3}
11 | m_ShaderKeywords: ETC1_EXTERNAL_ALPHA
12 | m_LightmapFlags: 4
13 | m_EnableInstancingVariants: 0
14 | m_DoubleSidedGI: 0
15 | m_CustomRenderQueue: -1
16 | stringTagMap: {}
17 | disabledShaderPasses: []
18 | m_SavedProperties:
19 | serializedVersion: 3
20 | m_TexEnvs:
21 | - _MainTex:
22 | m_Texture: {fileID: 2800000, guid: 7ec3841599b8d1841b41079d698d11b1, type: 3}
23 | m_Scale: {x: 1, y: 1}
24 | m_Offset: {x: 0, y: 0}
25 | m_Floats:
26 | - _Magnitude: 8
27 | m_Colors: []
28 |
--------------------------------------------------------------------------------
/Assets/Materials/smoke_distortion.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e91e98263a483504e9713122568d4b66
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/smoke_particle.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f9da27705e70a7f44b5d2f9bb6a4af4b
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Materials/toon_fire.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: aa65ef7cf8ac3c4428bdaa2ee5887ffc
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Meshes.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: db8775a99a298fa4192d8d394ce5bf7b
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Meshes/fire_mesh.FBX:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/Meshes/fire_mesh.FBX
--------------------------------------------------------------------------------
/Assets/PostFx Profiles.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 16c09cb926091ab43bfb18efd2dbd574
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/PostFx Profiles/PostFxProfile.asset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 80d6db2800cfacf4b89f2135f8be6e2f
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 11400000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/PostProcessing.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 882b0859925f7ce40b41d9a6a9f87f99
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 10af18f17ff5ecf47bc4dbd1551b36d2
3 | folderAsset: yes
4 | timeCreated: 1488201031
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Attributes.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f5422948b83b1d34c86e710f0d9fea30
3 | folderAsset: yes
4 | timeCreated: 1492690959
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Attributes/DecoratorAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace UnityEditor.Rendering.PostProcessing
4 | {
5 | ///
6 | /// Tells a class which inspector attribute it's a decorator
7 | /// for.
8 | ///
9 | ///
10 | [AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
11 | public sealed class DecoratorAttribute : Attribute
12 | {
13 | ///
14 | /// The attribute type that this decorator can inspect.
15 | ///
16 | public readonly Type attributeType;
17 |
18 | ///
19 | /// Creates a new attribute.
20 | ///
21 | /// The type that this decorator can inspect
22 | public DecoratorAttribute(Type attributeType)
23 | {
24 | this.attributeType = attributeType;
25 | }
26 | }
27 | }
28 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Attributes/DecoratorAttribute.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9753335d6f48da542be1c720aa07bbf5
3 | timeCreated: 1493109769
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Attributes/PostProcessEditorAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace UnityEditor.Rendering.PostProcessing
4 | {
5 | ///
6 | /// Tells a class which run-time type it's an editor
7 | /// for. When you make a custom editor for an effect, you need put this attribute on the editor
8 | /// class.
9 | ///
10 | ///
11 | [AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
12 | public sealed class PostProcessEditorAttribute : Attribute
13 | {
14 | ///
15 | /// The type that this editor can edit.
16 | ///
17 | public readonly Type settingsType;
18 |
19 | ///
20 | /// Creates a new attribute.
21 | ///
22 | /// The type that this editor can edit
23 | public PostProcessEditorAttribute(Type settingsType)
24 | {
25 | this.settingsType = settingsType;
26 | }
27 | }
28 | }
29 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Attributes/PostProcessEditorAttribute.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 70ea2ab329ffbac43a0a02daa61dbe6b
3 | timeCreated: 1492690987
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/BaseEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 69a4fc27499557744827c787d71fdf08
3 | timeCreated: 1488275908
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Decorators.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 21a375b704549664589881dfc892e7e7
3 | folderAsset: yes
4 | timeCreated: 1493051174
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Decorators/AttributeDecorator.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6b2666165a17bbd4e851c1382898651e
3 | timeCreated: 1493051184
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Decorators/Decorators.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d6ae47710b8593e41960a944bb29e6c3
3 | timeCreated: 1493051241
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Decorators/TrackballDecorator.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 26ed99f46b86df8449003e6ec0f65144
3 | timeCreated: 1493900975
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/EffectListEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9f9fffe306f3969418c31ee836b6ffee
3 | timeCreated: 1494328254
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 1da84851b99c43746afb49e79ae2b1d6
3 | folderAsset: yes
4 | timeCreated: 1492696579
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/AmbientOcclusionEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 67909952e72978b4ea41880509c936ff
3 | timeCreated: 1505217529
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/AutoExposureEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3051d2fb25301fa4a81e797109712feb
3 | timeCreated: 1493022639
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/BloomEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 47feae56b7bdcf4499b96c2aa3c6ce07
3 | timeCreated: 1493116477
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/ChromaticAberrationEditor.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine.Rendering.PostProcessing;
2 |
3 | namespace UnityEditor.Rendering.PostProcessing
4 | {
5 | [PostProcessEditor(typeof(ChromaticAberration))]
6 | internal sealed class ChromaticAberrationEditor : PostProcessEffectEditor
7 | {
8 | SerializedParameterOverride m_SpectralLut;
9 | SerializedParameterOverride m_Intensity;
10 | SerializedParameterOverride m_FastMode;
11 |
12 | public override void OnEnable()
13 | {
14 | m_SpectralLut = FindParameterOverride(x => x.spectralLut);
15 | m_Intensity = FindParameterOverride(x => x.intensity);
16 | m_FastMode = FindParameterOverride(x => x.fastMode);
17 | }
18 |
19 | public override void OnInspectorGUI()
20 | {
21 | base.OnInspectorGUI();
22 |
23 | PropertyField(m_SpectralLut);
24 | PropertyField(m_Intensity);
25 | PropertyField(m_FastMode);
26 |
27 | if (m_FastMode.overrideState.boolValue && !m_FastMode.value.boolValue && EditorUtilities.isTargetingConsolesOrMobiles)
28 | EditorGUILayout.HelpBox("For performance reasons it is recommended to use Fast Mode on mobile and console platforms.", MessageType.Warning);
29 | }
30 | }
31 | }
32 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/ChromaticAberrationEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f8e5f5614c0d72445b292f4b16ab660b
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/ColorGradingEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f79c8927d684af6499f512361e23bace
3 | timeCreated: 1493026581
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/DefaultPostProcessEffectEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4b0cd5ddb61a56b4f86ea0fd0a102fe7
3 | timeCreated: 1492705253
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/DepthOfFieldEditor.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using UnityEngine.Rendering.PostProcessing;
3 |
4 | namespace UnityEditor.Rendering.PostProcessing
5 | {
6 | [PostProcessEditor(typeof(DepthOfField))]
7 | internal sealed class DepthOfFieldEditor : PostProcessEffectEditor
8 | {
9 | SerializedParameterOverride m_FocusDistance;
10 | SerializedParameterOverride m_Aperture;
11 | SerializedParameterOverride m_FocalLength;
12 | SerializedParameterOverride m_KernelSize;
13 |
14 | public override void OnEnable()
15 | {
16 | m_FocusDistance = FindParameterOverride(x => x.focusDistance);
17 | m_Aperture = FindParameterOverride(x => x.aperture);
18 | m_FocalLength = FindParameterOverride(x => x.focalLength);
19 | m_KernelSize = FindParameterOverride(x => x.kernelSize);
20 | }
21 |
22 | public override void OnInspectorGUI()
23 | {
24 | if (SystemInfo.graphicsShaderLevel < 35)
25 | EditorGUILayout.HelpBox("Depth Of Field is only supported on the following platforms:\nDX11+, OpenGL 3.2+, OpenGL ES 3+, Metal, Vulkan, PS4/XB1 consoles.", MessageType.Warning);
26 |
27 | PropertyField(m_FocusDistance);
28 | PropertyField(m_Aperture);
29 | PropertyField(m_FocalLength);
30 | PropertyField(m_KernelSize);
31 | }
32 | }
33 | }
34 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/DepthOfFieldEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: eb4c0b518e013c8418135b3bd8a91b6c
3 | timeCreated: 1513004657
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/LensDistortionEditor.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine.Rendering.PostProcessing;
2 |
3 | namespace UnityEditor.Rendering.PostProcessing
4 | {
5 | [PostProcessEditor(typeof(LensDistortion))]
6 | internal sealed class LensDistortionEditor : DefaultPostProcessEffectEditor
7 | {
8 | public override void OnInspectorGUI()
9 | {
10 | if (RuntimeUtilities.isVREnabled)
11 | EditorGUILayout.HelpBox("Lens Distortion is automatically disabled when VR is enabled.", MessageType.Warning);
12 |
13 | base.OnInspectorGUI();
14 | }
15 | }
16 | }
17 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/LensDistortionEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7758395f983044344b2c8ea743e956c3
3 | timeCreated: 1519742257
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/ScreenSpaceReflectionsEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d798d5719bf3b434eafb013385f872eb
3 | timeCreated: 1505226497
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Effects/VignetteEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3869d037332a74744a54736f00d62763
3 | timeCreated: 1492696599
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/PostProcessDebugEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 75be0b76c5da33a41a2e679cfb7f453c
3 | timeCreated: 1499771607
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/PostProcessEffectBaseEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5a7e5d36c781f1a469ea8f981b785506
3 | timeCreated: 1492689813
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/PostProcessEffectEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e81ec1796a6c9844f9ab3847494d7911
3 | timeCreated: 1492690838
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/PostProcessLayerEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2c89984c2a3e6cd4492c6f695f07bae6
3 | timeCreated: 1488275719
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/PostProcessProfileEditor.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine.Rendering.PostProcessing;
2 |
3 | namespace UnityEditor.Rendering.PostProcessing
4 | {
5 | [CustomEditor(typeof(PostProcessProfile))]
6 | sealed class PostProcessProfileEditor : Editor
7 | {
8 | EffectListEditor m_EffectList;
9 |
10 | void OnEnable()
11 | {
12 | m_EffectList = new EffectListEditor(this);
13 | m_EffectList.Init(target as PostProcessProfile, serializedObject);
14 | }
15 |
16 | void OnDisable()
17 | {
18 | if (m_EffectList != null)
19 | m_EffectList.Clear();
20 | }
21 |
22 | public override void OnInspectorGUI()
23 | {
24 | serializedObject.Update();
25 | m_EffectList.OnGUI();
26 | serializedObject.ApplyModifiedProperties();
27 | }
28 | }
29 | }
30 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/PostProcessProfileEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 1fcb2f1e4a7d9ba42bc5940a5611f302
3 | timeCreated: 1494339151
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/PostProcessVolumeEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4e487364a0cd33f4a9ef2ed93819d4d7
3 | timeCreated: 1488201040
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Tools.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e58158d9d8b440d4ca944a07d6cde9af
3 | folderAsset: yes
4 | timeCreated: 1496736709
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Tools/CubeLutAssetFactory.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4d506bd5da20d0248bfa343c6693d655
3 | timeCreated: 1496740688
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Tools/CubeLutAssetImporter.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3e4b5d9a1abab984cbe0cbdb31fca939
3 | timeCreated: 1496737252
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Tools/DefineSetter.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 21c950a797aa518438786fc341790e14
3 | timeCreated: 1499857026
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Tools/ProfileFactory.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ac5668592895c1742a0c6e9d111f870b
3 | timeCreated: 1498836357
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Tools/ResourceAssetFactory.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using UnityEngine.Rendering.PostProcessing;
3 |
4 | namespace UnityEditor.Rendering.PostProcessing
5 | {
6 | static class ResourceAssetFactory
7 | {
8 | #if POSTFX_DEBUG_MENUS
9 | [MenuItem("Tools/Post-processing/Create Resources Asset")]
10 | #endif
11 | static void CreateAsset()
12 | {
13 | var asset = ScriptableObject.CreateInstance();
14 | AssetDatabase.CreateAsset(asset, "Assets/PostProcessResources.asset");
15 | AssetDatabase.SaveAssets();
16 | AssetDatabase.Refresh();
17 | }
18 | }
19 | }
20 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Tools/ResourceAssetFactory.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d4351734f8a0aaa42a51a99db92e92e2
3 | timeCreated: 1496736723
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Tools/VolumeFactory.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using UnityEngine.Rendering.PostProcessing;
3 |
4 | namespace UnityEditor.Rendering.PostProcessing
5 | {
6 | internal static class VolumeFactory
7 | {
8 | [MenuItem("GameObject/3D Object/Post-process Volume")]
9 | static void CreateVolume()
10 | {
11 | var gameObject = new GameObject("Post-process Volume");
12 | var collider = gameObject.AddComponent();
13 | collider.size = Vector3.one;
14 | collider.isTrigger = true;
15 | gameObject.AddComponent();
16 |
17 | Selection.objects = new [] { gameObject };
18 | EditorApplication.ExecuteMenuItem("GameObject/Move To View");
19 | }
20 | }
21 | }
22 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Tools/VolumeFactory.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0f3902e2aa2609f47ab0c956e56ea0bf
3 | timeCreated: 1497707764
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Unity.Postprocessing.Editor.asmdef:
--------------------------------------------------------------------------------
1 | {
2 | "name": "Unity.Postprocessing.Editor",
3 | "references": [
4 | "Unity.Postprocessing.Runtime"
5 | ],
6 | "optionalUnityReferences": [],
7 | "includePlatforms": [
8 | "Editor"
9 | ],
10 | "excludePlatforms": [],
11 | "allowUnsafeCode": false,
12 | "overrideReferences": false,
13 | "precompiledReferences": [],
14 | "autoReferenced": true,
15 | "defineConstraints": []
16 | }
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Unity.Postprocessing.Editor.asmdef.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a35efad8797223d499f8c68b1f545dbc
3 | AssemblyDefinitionImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Utils.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 018e19d6c1b36224b85b5c0ddd6a895e
3 | folderAsset: yes
4 | timeCreated: 1489051059
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Utils/CurveEditor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ce0f0631fee52da41884853337cab99d
3 | timeCreated: 1493979438
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Utils/EditorUtilities.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 09e002b759745fa499d539b9021af38e
3 | timeCreated: 1489050987
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Utils/GlobalSettings.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: eff4db1c9252e5247b661dec568df962
3 | timeCreated: 1494714307
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Utils/PostProcessShaderIncludePath.cs:
--------------------------------------------------------------------------------
1 | using System.Linq;
2 | using UnityEngine;
3 | using System.IO;
4 |
5 | namespace UnityEditor.Experimental.Rendering
6 | {
7 | static class PostProcessShaderIncludePath
8 | {
9 | #if UNITY_2018_1_OR_NEWER && !UNITY_2018_3_OR_NEWER
10 | [ShaderIncludePath]
11 | #endif
12 | public static string[] GetPaths()
13 | {
14 | var srpMarker = Directory.GetFiles(Application.dataPath, "POSTFXMARKER", SearchOption.AllDirectories).FirstOrDefault();
15 | var paths = new string[srpMarker == null ? 1 : 2];
16 | var index = 0;
17 | if (srpMarker != null)
18 | {
19 | paths[index] = Directory.GetParent(srpMarker).ToString();
20 | index++;
21 | }
22 | paths[index] = Path.GetFullPath("Packages/com.unity.postprocessing");
23 | return paths;
24 | }
25 | }
26 | }
27 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Utils/PostProcessShaderIncludePath.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 75da50dbb3034f142a31c2a182292bc8
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Utils/SerializedParameterOverride.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f48a0d4b798943a448e8d2e5d891133c
3 | timeCreated: 1492899655
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Editor/Utils/Styling.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c884467f149574e44b21c869b7fc3401
3 | timeCreated: 1492697266
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Gizmos.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 62591175d691aac46a9db652057e905c
3 | folderAsset: yes
4 | timeCreated: 1488200725
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Gizmos/PostProcessLayer.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Gizmos/PostProcessLayer.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/LICENSE.md:
--------------------------------------------------------------------------------
1 | Post-processing copyright © 2017 Unity Technologies ApS
2 |
3 | Licensed under the Unity Companion License for Unity-dependent projects--see [Unity Companion License](https://unity3d.com/legal/licenses/Unity_Companion_License).
4 |
5 | Unless expressly provided otherwise, the Software under this license is made available strictly on an “AS IS” BASIS WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED. Please review the license for details on these and other terms and conditions.
--------------------------------------------------------------------------------
/Assets/PostProcessing/PostProcessResources.asset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d82512f9c8e5d4a4d938b575d47f88d4
3 | timeCreated: 1493713586
4 | licenseType: Pro
5 | NativeFormatImporter:
6 | mainObjectFileID: 11400000
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 1bdda73de20b6a54592f998f94de3b64
3 | folderAsset: yes
4 | timeCreated: 1484302934
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Attributes.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 18b9eca2f52e6624db241af91bab06c9
3 | folderAsset: yes
4 | timeCreated: 1488204491
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Attributes/DisplayNameAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace UnityEngine.Rendering.PostProcessing
4 | {
5 | ///
6 | /// Use this attribute to change the label of a field displayed in the inspector.
7 | ///
8 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
9 | public sealed class DisplayNameAttribute : Attribute
10 | {
11 | ///
12 | /// The label displayed in the inspector.
13 | ///
14 | public readonly string displayName;
15 |
16 | ///
17 | /// Creates a new attribute.
18 | ///
19 | /// The label to display in the inspector
20 | public DisplayNameAttribute(string displayName)
21 | {
22 | this.displayName = displayName;
23 | }
24 | }
25 | }
26 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Attributes/DisplayNameAttribute.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 912e288507f1e724492c7c721fa1deb8
3 | timeCreated: 1493047701
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Attributes/MaxAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace UnityEngine.Rendering.PostProcessing
4 | {
5 | ///
6 | /// Use this attribute to clamp floating point values to a maximum value in the inspector.
7 | ///
8 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
9 | public sealed class MaxAttribute : Attribute
10 | {
11 | ///
12 | /// The maximum value the field will be clamped to.
13 | ///
14 | public readonly float max;
15 |
16 | ///
17 | /// Creates a new attribute.
18 | ///
19 | /// The maximum value the field will be clamped to
20 | public MaxAttribute(float max)
21 | {
22 | this.max = max;
23 | }
24 | }
25 | }
26 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Attributes/MaxAttribute.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8c72b20f77adb59439f8eed4f25a950a
3 | timeCreated: 1493113243
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Attributes/MinAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace UnityEngine.Rendering.PostProcessing
4 | {
5 | ///
6 | /// Use this attribute to clamp floating point values to a minimum value in the inspector.
7 | ///
8 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
9 | public sealed class MinAttribute : Attribute
10 | {
11 | ///
12 | /// The minimum value the field will be clamped to.
13 | ///
14 | public readonly float min;
15 |
16 | ///
17 | /// Creates a new attribute.
18 | ///
19 | /// The minimum value the field will be clamped to
20 | public MinAttribute(float min)
21 | {
22 | this.min = min;
23 | }
24 | }
25 | }
26 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Attributes/MinAttribute.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 63007e9c3f71cad46a59f223a8b32d46
3 | timeCreated: 1493113232
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Attributes/MinMaxAttribute.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace UnityEngine.Rendering.PostProcessing
4 | {
5 | ///
6 | /// Use this attribute to specify a range between a min and a max value.
7 | ///
8 | [AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
9 | public sealed class MinMaxAttribute : Attribute
10 | {
11 | ///
12 | /// The minimum limit of the user defined range.
13 | ///
14 | public readonly float min;
15 |
16 | ///
17 | /// The maximum limit of the user defined range.
18 | ///
19 | public readonly float max;
20 |
21 | ///
22 | /// Creates a new attribute.
23 | ///
24 | /// The minimum limit of the user defined range
25 | /// The maximum limit of the user defined range
26 | public MinMaxAttribute(float min, float max)
27 | {
28 | this.min = min;
29 | this.max = max;
30 | }
31 | }
32 | }
33 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Attributes/MinMaxAttribute.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 1d2cae9d8c54de04fab072666ddd1e57
3 | timeCreated: 1493113280
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Attributes/PostProcessAttribute.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 28cff9aae95df994e98129a9b35627de
3 | timeCreated: 1488204519
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Attributes/TrackballAttribute.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 44788f6e7bbf9174181bfe4689e66131
3 | timeCreated: 1493900877
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d220742cb204f8e4e9fe5f7b1efa7b54
3 | folderAsset: yes
4 | timeCreated: 1487844780
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/AmbientOcclusion.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c1cb7e9e120078f43bce4f0b1be547a7
3 | timeCreated: 1498493415
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/AutoExposure.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b3f6f3f7c722b4544b97e3c75840aa33
3 | timeCreated: 1491826543
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/Bloom.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 48a79b01ea5641d4aa6daa2e23605641
3 | timeCreated: 1491826542
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/ChromaticAberration.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6050e2d5de785ce4d931e4dbdbf2d755
3 | timeCreated: 1491826543
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/ColorGrading.cs:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Runtime/Effects/ColorGrading.cs
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/ColorGrading.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: adb84e30e02715445aeb9959894e3b4d
3 | timeCreated: 1493024209
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/DepthOfField.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 556797029e73b2347956b6579e77e05b
3 | timeCreated: 1491828776
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/Dithering.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 75066207954ccc44aa9d134af49040de
3 | timeCreated: 1490188285
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using UnityEngine.Serialization;
3 |
4 | namespace UnityEngine.Rendering.PostProcessing
5 | {
6 | ///
7 | /// This class holds settings for the Fast Approximate Anti-aliasing (FXAA) effect.
8 | ///
9 | [Serializable]
10 | public sealed class FastApproximateAntialiasing
11 | {
12 | ///
13 | /// If true, it will use a slightly lower quality but faster variant of FXAA. Highly
14 | /// recommended on mobile platforms.
15 | ///
16 | [FormerlySerializedAs("mobileOptimized")]
17 | [Tooltip("Boost performances by lowering the effect quality. This setting is meant to be used on mobile and other low-end platforms but can also provide a nice performance boost on desktops and consoles.")]
18 | public bool fastMode = false;
19 |
20 | ///
21 | /// Set this to true if you need to keep the alpha channel untouched. Else it will
22 | /// use this channel to store internal data used to speed up and improve visual quality.
23 | ///
24 | [Tooltip("Keep alpha channel. This will slightly lower the effect quality but allows rendering against a transparent background.")]
25 | public bool keepAlpha = false;
26 | }
27 | }
28 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: efd3e892ff9d0b94c94e039ad5619e5d
3 | timeCreated: 1493489448
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/Fog.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 62e2b920ea5fcaa4982e7fc50bf690a8
3 | timeCreated: 1498381577
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/Grain.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d65e486e4de6e5448a8fbb43dc8756a0
3 | timeCreated: 1491826543
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/LensDistortion.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9b77c5407dc277943b591ade9e6b18c5
3 | timeCreated: 1519737209
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/MotionBlur.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b94fcd11afffcb142908bfcb1e261fba
3 | timeCreated: 1491826543
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/MultiScaleVO.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f59da4cf1b7dee244bc37fa6add23b00
3 | timeCreated: 1503308000
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/ScalableAO.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c564cc69bd8582a48b2e0a2090d28361
3 | timeCreated: 1503307993
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7a34fa72bd4185749832024e9c8010bf
3 | timeCreated: 1503573119
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f3b0ecb61e2f1e54ebd4572178bfd8b1
3 | timeCreated: 1497735449
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5a7fc26078c70a6469392d9775f433be
3 | timeCreated: 1490188293
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Effects/Vignette.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 40b924e2dad56384a8df2a1e111bb675
3 | timeCreated: 1491826542
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Monitors.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0a243807ad889ae44bf63a9bcdc984af
3 | folderAsset: yes
4 | timeCreated: 1499676298
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Monitors/HistogramMonitor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: cce62646e6d421c41b0aa1c300fcd0fe
3 | timeCreated: 1499676418
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 322fbe1dae0fe4a4e9645768b3944aae
3 | timeCreated: 1499676398
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Monitors/Monitor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5d05ae29f423ce241b6cddfe46280b4c
3 | timeCreated: 1499676521
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 279b45d82a92b4d4fa0b30d03486fa68
3 | timeCreated: 1499676436
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Monitors/WaveformMonitor.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d579562c49280d84cb532cd67d19da5d
3 | timeCreated: 1499676423
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/ParameterOverride.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: bc5d8aaf03e613843a0ecaff18e0dfbd
3 | timeCreated: 1487257630
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessBundle.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 79092fbfc2fc7394aa0754682e3089f7
3 | timeCreated: 1493281307
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessDebug.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c520d478f3d2445429bd7ac9c92b03a3
3 | timeCreated: 1499764102
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {fileID: 2800000, guid: 5f51e0b22aa8cb84b9f422576ce87ff9, type: 3}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessDebugLayer.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 314a03e1d67d9fb4b85926a765017e02
3 | timeCreated: 1499676807
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessEffectRenderer.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5cfe6169b379ff84eb9796502a1a144d
3 | timeCreated: 1488642315
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessEffectSettings.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2df5c9d441da8704c8eab449a2f79d85
3 | timeCreated: 1487259888
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessEvent.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e4732e1210a3d39459db8b431f866659
3 | timeCreated: 1492527856
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessLayer.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 948f4100a11a5c24981795d21301da5c
3 | timeCreated: 1493713997
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences:
8 | - volumeTrigger: {instanceID: 0}
9 | - m_Resources: {fileID: 11400000, guid: d82512f9c8e5d4a4d938b575d47f88d4, type: 2}
10 | executionOrder: 0
11 | icon: {fileID: 2800000, guid: 5f51e0b22aa8cb84b9f422576ce87ff9, type: 3}
12 | userData:
13 | assetBundleName:
14 | assetBundleVariant:
15 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessManager.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 18ff20fea2d39cf428e31d3e75b4ae79
3 | timeCreated: 1485268412
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessProfile.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8e6292b2c06870d4495f009f912b9600
3 | timeCreated: 1507906488
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {fileID: 2800000, guid: 5f51e0b22aa8cb84b9f422576ce87ff9, type: 3}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessRenderContext.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b7733f6a6fd11474e8fc598901f90fab
3 | timeCreated: 1488801729
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessResources.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 30f4b897495c7ad40b2d47143e02aaba
3 | timeCreated: 1493713089
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/PostProcessVolume.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8b9a305e18de0c04dbd257a21cd47087
3 | timeCreated: 1492775877
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {fileID: 2800000, guid: 5f51e0b22aa8cb84b9f422576ce87ff9, type: 3}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Unity.Postprocessing.Runtime.asmdef:
--------------------------------------------------------------------------------
1 | {
2 | "name": "Unity.Postprocessing.Runtime",
3 | "references": [],
4 | "optionalUnityReferences": [],
5 | "includePlatforms": [],
6 | "excludePlatforms": []
7 | }
8 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Unity.Postprocessing.Runtime.asmdef.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d60799ab2a985554ea1a39cd38695018
3 | AssemblyDefinitionImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8f735421c1ed8e54c992b4640aca9a89
3 | folderAsset: yes
4 | timeCreated: 1487868402
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/ColorUtilities.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c3c112f1ddeedfe45839158cc4b148d4
3 | timeCreated: 1494794407
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/HableCurve.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 599b4e72f6c212d40819cfde14826671
3 | timeCreated: 1494795842
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/HaltonSeq.cs:
--------------------------------------------------------------------------------
1 | namespace UnityEngine.Rendering.PostProcessing
2 | {
3 | ///
4 | /// Halton sequence utility.
5 | ///
6 | public static class HaltonSeq
7 | {
8 | ///
9 | /// Gets a value from the Halton sequence for a given index and radix.
10 | ///
11 | /// The sequence index
12 | /// The sequence base
13 | /// A number from the Halton sequence between 0 and 1.
14 | public static float Get(int index, int radix)
15 | {
16 | float result = 0f;
17 | float fraction = 1f / (float)radix;
18 |
19 | while (index > 0)
20 | {
21 | result += (float)(index % radix) * fraction;
22 |
23 | index /= radix;
24 | fraction /= (float)radix;
25 | }
26 |
27 | return result;
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/HaltonSeq.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 616483d5bdbf13c43ae1b005134b8c11
3 | timeCreated: 1493633892
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/LogHistogram.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a4b23776a3150a74ea5ad6271a3d8f15
3 | timeCreated: 1496324052
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/MeshUtilities.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4b42fa3a7c4baed49bb4f6a56dadc03f
3 | timeCreated: 1488548727
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/PropertySheet.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4da61023839a0604d834e6ffde67ad52
3 | timeCreated: 1489745652
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/PropertySheetFactory.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e034505fdac568a45af53ec1cdb0fbb3
3 | timeCreated: 1489748399
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/RuntimeUtilities.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a2ed510c13db63f4ea5749ef503a99b5
3 | timeCreated: 1487868442
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/ShaderIDs.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e4026acd2810a474b9be96bbeb80b959
3 | timeCreated: 1488904676
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/Spline.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c687cf9a3e8607a4b991e6d445a2f9bf
3 | timeCreated: 1493978176
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/TargetPool.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 |
3 | namespace UnityEngine.Rendering.PostProcessing
4 | {
5 | class TargetPool
6 | {
7 | readonly List m_Pool;
8 | int m_Current;
9 |
10 | internal TargetPool()
11 | {
12 | m_Pool = new List();
13 | Get(); // Pre-warm with a default target to avoid black frame on first frame
14 | }
15 |
16 | internal int Get()
17 | {
18 | int ret = Get(m_Current);
19 | m_Current++;
20 | return ret;
21 | }
22 |
23 | int Get(int i)
24 | {
25 | int ret;
26 |
27 | if (m_Pool.Count > i)
28 | {
29 | ret = m_Pool[i];
30 | }
31 | else
32 | {
33 | // Avoid discontinuities
34 | while (m_Pool.Count <= i)
35 | m_Pool.Add(Shader.PropertyToID("_TargetPool" + i));
36 |
37 | ret = m_Pool[i];
38 | }
39 |
40 | return ret;
41 | }
42 |
43 | internal void Reset()
44 | {
45 | m_Current = 0;
46 | }
47 | }
48 | }
49 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/TargetPool.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3ae5839b763bada47af0cca23c360452
3 | timeCreated: 1495121926
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/TextureFormatUtilities.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f8baf5b99881c054d90afcd1dffd11eb
3 | timeCreated: 1493127411
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/TextureLerper.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f85e8d04208ed5145a521dd27d174830
3 | timeCreated: 1496844853
4 | licenseType: Pro
5 | MonoImporter:
6 | serializedVersion: 2
7 | defaultReferences: []
8 | executionOrder: 0
9 | icon: {instanceID: 0}
10 | userData:
11 | assetBundleName:
12 | assetBundleVariant:
13 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Runtime/Utils/XRSettings.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c387aa7210e2f324b85febd7211d6c9f
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 660a3ee04f28e0a4a97dc5831c5a1de3
3 | folderAsset: yes
4 | timeCreated: 1488806877
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/ACES.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d7de89b714449b04391f3a2fb53a9022
3 | timeCreated: 1493731593
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/API.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: fc4403a2b9698954c81d797b70e8a3e2
3 | folderAsset: yes
4 | timeCreated: 1489753963
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/API/D3D11.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d4e61b1eb5c3ac248add7bb738198560
3 | timeCreated: 1489753963
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/API/D3D12.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ed6416461734f3a4d97b2475252d5f6c
3 | timeCreated: 1489754075
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/API/D3D9.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a741cbbb27e6ad747a354440a9132a66
3 | timeCreated: 1489754265
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/API/Metal.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 38502e5cb7782364ba3db59850a9a8ad
3 | timeCreated: 1489753963
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/API/OpenGL.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6a0c0086cde60e74e9ad1fce57eab9f1
3 | timeCreated: 1489754265
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/API/PSP2.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d916afaf5049bb24989e8e823280e99c
3 | ShaderImporter:
4 | externalObjects: {}
5 | defaultTextures: []
6 | nonModifiableTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/API/PSSL.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2399c8729aaf8344e8f9cf4721c5803a
3 | timeCreated: 1489753963
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/API/Switch.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 18095202690616846a484e633db69455
3 | ShaderImporter:
4 | externalObjects: {}
5 | defaultTextures: []
6 | nonModifiableTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/API/Vulkan.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4f2b019548c499944923c5da221047a6
3 | timeCreated: 1489754021
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/API/XboxOne.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: cd7292cede5bbe44cb888e1e40efac1e
3 | timeCreated: 1489754021
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2ea9ecb99e9d2604c9c553b14e63a67f
3 | folderAsset: yes
4 | timeCreated: 1492175377
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/AutoExposure.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 34845e0ca016b7448842e965db5890a5
3 | timeCreated: 1519314976
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 2228228
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Bloom.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c1e1d3119c6fd4646aea0b4b74cacc1a
3 | timeCreated: 1489940191
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Copy.shader:
--------------------------------------------------------------------------------
1 | Shader "Hidden/PostProcessing/Copy"
2 | {
3 | HLSLINCLUDE
4 |
5 | #include "../StdLib.hlsl"
6 |
7 | TEXTURE2D_SAMPLER2D(_MainTex, sampler_MainTex);
8 |
9 | float4 Frag(VaryingsDefault i) : SV_Target
10 | {
11 | float4 color = SAMPLE_TEXTURE2D(_MainTex, sampler_MainTex, i.texcoordStereo);
12 | return color;
13 | }
14 |
15 | float4 FragKillNaN(VaryingsDefault i) : SV_Target
16 | {
17 | float4 color = SAMPLE_TEXTURE2D(_MainTex, sampler_MainTex, i.texcoordStereo);
18 |
19 | if (AnyIsNan(color))
20 | {
21 | color = (0.0).xxxx;
22 | }
23 |
24 | return color;
25 | }
26 |
27 | ENDHLSL
28 |
29 | SubShader
30 | {
31 | Cull Off ZWrite Off ZTest Always
32 |
33 | // 0 - Fullscreen triangle copy
34 | Pass
35 | {
36 | HLSLPROGRAM
37 |
38 | #pragma vertex VertDefault
39 | #pragma fragment Frag
40 |
41 | ENDHLSL
42 | }
43 |
44 | // 1 - Fullscreen triangle copy + NaN killer
45 | Pass
46 | {
47 | HLSLPROGRAM
48 |
49 | #pragma vertex VertDefault
50 | #pragma fragment FragKillNaN
51 |
52 | ENDHLSL
53 | }
54 | }
55 | }
56 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Copy.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: cdbdb71de5f9c454b980f6d0e87f0afb
3 | timeCreated: 1489880150
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/CopyStd.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4bf4cff0d0bac3d43894e2e8839feb40
3 | timeCreated: 1502891195
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/CopyStdFromDoubleWide.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e8ce9961912f3214586fe8709b9012c1
3 | ShaderImporter:
4 | externalObjects: {}
5 | defaultTextures: []
6 | nonModifiableTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/CopyStdFromTexArray.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 02d2da9bc88d25c4d878c1ed4e0b3854
3 | ShaderImporter:
4 | externalObjects: {}
5 | defaultTextures: []
6 | nonModifiableTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/DeferredFog.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4117fce9491711c4094d33a048e36e73
3 | timeCreated: 1498468345
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/DepthOfField.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4ae2d18891fcdd2408b0c1f3f2038c62
3 | timeCreated: 1491839887
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/DepthOfField.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0ef78d24e85a44f4da9d5b5eaa00e50b
3 | timeCreated: 1491838816
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/DiscardAlpha.shader:
--------------------------------------------------------------------------------
1 | Shader "Hidden/PostProcessing/DiscardAlpha"
2 | {
3 | HLSLINCLUDE
4 |
5 | #include "../StdLib.hlsl"
6 |
7 | TEXTURE2D_SAMPLER2D(_MainTex, sampler_MainTex);
8 |
9 | float4 Frag(VaryingsDefault i) : SV_Target
10 | {
11 | float4 color = SAMPLE_TEXTURE2D(_MainTex, sampler_MainTex, i.texcoord);
12 | return float4(color.rgb, 1.0);
13 | }
14 |
15 | ENDHLSL
16 |
17 | SubShader
18 | {
19 | Cull Off ZWrite Off ZTest Always
20 |
21 | Pass
22 | {
23 | HLSLPROGRAM
24 |
25 | #pragma vertex VertDefault
26 | #pragma fragment Frag
27 |
28 | ENDHLSL
29 | }
30 | }
31 | }
32 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/DiscardAlpha.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5ab0816423f0dfe45841cab3b05ec9ef
3 | timeCreated: 1496835037
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/DiskKernels.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a4811657005cf0a439cbc4a989ce9083
3 | timeCreated: 1491839887
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Distortion.hlsl:
--------------------------------------------------------------------------------
1 | #ifndef UNITY_POSTFX_DISTORTION
2 | #define UNITY_POSTFX_DISTORTION
3 |
4 | float4 _Distortion_Amount;
5 | float4 _Distortion_CenterScale;
6 |
7 | float2 Distort(float2 uv)
8 | {
9 | // Note: lens distortion is automatically disabled in VR so we won't bother handling stereo uvs
10 | #if DISTORT
11 | {
12 | uv = (uv - 0.5) * _Distortion_Amount.z + 0.5;
13 | float2 ruv = _Distortion_CenterScale.zw * (uv - 0.5 - _Distortion_CenterScale.xy);
14 | float ru = length(float2(ruv));
15 |
16 | UNITY_BRANCH
17 | if (_Distortion_Amount.w > 0.0)
18 | {
19 | float wu = ru * _Distortion_Amount.x;
20 | ru = tan(wu) * (1.0 / (ru * _Distortion_Amount.y));
21 | uv = uv + ruv * (ru - 1.0);
22 | }
23 | else
24 | {
25 | ru = (1.0 / ru) * _Distortion_Amount.x * atan(ru * _Distortion_Amount.y);
26 | uv = uv + ruv * (ru - 1.0);
27 | }
28 | }
29 | #endif
30 |
31 | return uv;
32 | }
33 |
34 | #endif // UNITY_POSTFX_DISTORTION
35 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Distortion.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c053166c69db5b943a5e70ec28113a24
3 | timeCreated: 1519741306
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Dithering.hlsl:
--------------------------------------------------------------------------------
1 | #ifndef UNITY_POSTFX_DITHERING
2 | #define UNITY_POSTFX_DITHERING
3 |
4 | TEXTURE2D_SAMPLER2D(_DitheringTex, sampler_DitheringTex);
5 | float4 _Dithering_Coords;
6 |
7 | float3 Dither(float3 color, float2 uv)
8 | {
9 | // Final pass dithering
10 | // Symmetric triangular distribution on [-1,1] with maximal density at 0
11 | float noise = SAMPLE_TEXTURE2D(_DitheringTex, sampler_DitheringTex, uv * _Dithering_Coords.xy + _Dithering_Coords.zw).a * 2.0 - 1.0;
12 | noise = FastSign(noise) * (1.0 - sqrt(1.0 - abs(noise)));
13 |
14 | #if UNITY_COLORSPACE_GAMMA
15 | color += noise / 255.0;
16 | #else
17 | color = SRGBToLinear(LinearToSRGB(color) + noise / 255.0);
18 | #endif
19 |
20 | return color;
21 | }
22 |
23 | #endif // UNITY_POSTFX_DITHERING
24 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Dithering.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b17c8e94a77f9a24d80deb0464a28ddd
3 | timeCreated: 1499075289
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/ExposureHistogram.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8c2fcbdf9bc58664f89917f7b9d79501
3 | timeCreated: 1488985723
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 4
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/ExposureHistogram.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e02724c54d545ad439d7a5fa991ae924
3 | timeCreated: 1488987302
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/FastApproximateAntialiasing.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 817a98c8f709269458e50b65910ed4bc
3 | timeCreated: 1490347846
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/FinalPass.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f75014305794b3948a3c6d5ccd550e05
3 | timeCreated: 1492610926
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Fog.hlsl:
--------------------------------------------------------------------------------
1 | #ifndef UNITY_POSTFX_FOG
2 | #define UNITY_POSTFX_FOG
3 |
4 | half4 _FogColor;
5 | float3 _FogParams;
6 |
7 | #define FOG_DENSITY _FogParams.x
8 | #define FOG_START _FogParams.y
9 | #define FOG_END _FogParams.z
10 |
11 | half ComputeFog(float z)
12 | {
13 | half fog = 0.0;
14 | #if FOG_LINEAR
15 | fog = (FOG_END - z) / (FOG_END - FOG_START);
16 | #elif FOG_EXP
17 | fog = exp2(-FOG_DENSITY * z);
18 | #else // FOG_EXP2
19 | fog = FOG_DENSITY * z;
20 | fog = exp2(-fog * fog);
21 | #endif
22 | return saturate(fog);
23 | }
24 |
25 | float ComputeFogDistance(float depth)
26 | {
27 | float dist = depth * _ProjectionParams.z;
28 | dist -= _ProjectionParams.y;
29 | return dist;
30 | }
31 |
32 | #endif // UNITY_POSTFX_FOG
33 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Fog.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6c5a4cd8abc6e204985ac645b8dad78e
3 | timeCreated: 1498725505
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/GaussianDownsample.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6dba4103d23a7904fbc49099355aff3e
3 | timeCreated: 1503754250
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 131076
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/GrainBaker.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0d8afcb51cc9f0349a6d190da929b838
3 | timeCreated: 1489138738
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Lut2DBaker.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7ad194cbe7d006f4bace915156972026
3 | timeCreated: 1493730829
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Lut3DBaker.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 42496b74c071f5749950ca1abe33e945
3 | timeCreated: 1494926107
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 131076
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/MotionBlur.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2c459b89a7c8b1a4fbefe0d81341651c
3 | timeCreated: 1489147878
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/MultiScaleVO.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 67f9497810829eb4791ec19e95781e51
3 | timeCreated: 1503305114
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4c63bc487e6c29a4a99f85a6c47b292b
3 | timeCreated: 1503305129
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 131076
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e4d3e4779e48a374f91d48d4c0aedb7b
3 | timeCreated: 1503305163
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 131076
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 34a460e8a2e66c243a9c12024e5a798d
3 | timeCreated: 1503305142
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 131076
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 600d6212b59bb40409d19d750b5fd1e9
3 | timeCreated: 1503305155
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 131076
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/ScalableAO.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e4b5af8727f8b8e49aa97c2e8e5d1a3d
3 | timeCreated: 1498574653
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/ScalableAO.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d7640629310e79646af0f46eb55ae466
3 | timeCreated: 1498574566
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ad99a5d3138ea7e47a3b2a3051034642
3 | timeCreated: 1503577882
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f997a3dc9254c44459323cced085150c
3 | timeCreated: 1503577833
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3e6879594f0f31c42b64e91e59fe78f6
3 | timeCreated: 1497734907
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 81af42a93ade3dd46a9b583d4eec76d6
3 | timeCreated: 1497734907
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasingBridge.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4484ba9c9f221894bad091ea59c4b9c0
3 | ShaderImporter:
4 | externalObjects: {}
5 | defaultTextures: []
6 | nonModifiableTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 51bcf79c50dc92e47ba87821b61100c3
3 | timeCreated: 1490261802
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Texture2DLerp.shader:
--------------------------------------------------------------------------------
1 | Shader "Hidden/PostProcessing/Texture2DLerp"
2 | {
3 | HLSLINCLUDE
4 |
5 | #include "../StdLib.hlsl"
6 |
7 | TEXTURE2D_SAMPLER2D(_MainTex, sampler_MainTex); // From
8 | TEXTURE2D_SAMPLER2D(_To, sampler_To);
9 | float _Interp;
10 | float4 _TargetColor;
11 |
12 | float4 Frag(VaryingsDefault i) : SV_Target
13 | {
14 | float4 from = SAMPLE_TEXTURE2D(_MainTex, sampler_MainTex, i.texcoord);
15 | float4 to = SAMPLE_TEXTURE2D(_To, sampler_To, i.texcoord);
16 | return lerp(from, to, _Interp);
17 | }
18 |
19 | float4 FragColor(VaryingsDefault i) : SV_Target
20 | {
21 | float4 from = SAMPLE_TEXTURE2D(_MainTex, sampler_MainTex, i.texcoord);
22 | float4 to = _TargetColor;
23 | return lerp(from, to, _Interp);
24 | }
25 | ENDHLSL
26 |
27 | SubShader
28 | {
29 | Cull Off ZWrite Off ZTest Always
30 |
31 | Pass
32 | {
33 | HLSLPROGRAM
34 |
35 | #pragma vertex VertDefault
36 | #pragma fragment Frag
37 |
38 | ENDHLSL
39 | }
40 | Pass
41 | {
42 | HLSLPROGRAM
43 |
44 | #pragma vertex VertDefault
45 | #pragma fragment FragColor
46 |
47 | ENDHLSL
48 | }
49 | }
50 | }
51 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Texture2DLerp.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 34a819c9e33402547a81619693adc8d5
3 | timeCreated: 1493129446
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Texture3DLerp.compute:
--------------------------------------------------------------------------------
1 | #pragma warning(disable : 3568)
2 | #pragma exclude_renderers gles gles3 d3d11_9x
3 |
4 | #include "../StdLib.hlsl"
5 |
6 | #pragma kernel KTexture3DLerp
7 | #pragma kernel KTexture3DLerpToColor
8 |
9 | RWTexture3D _Output;
10 |
11 | CBUFFER_START(Params)
12 | float4 _DimensionsAndLerp; // xyz: surface dimensions, w: lerp factor
13 | float4 _TargetColor; // Color to lerp into
14 | CBUFFER_END
15 |
16 | Texture3D _From;
17 | Texture3D _To;
18 |
19 | #define GROUP_SIZE 4
20 |
21 | #ifdef DISABLE_COMPUTE_SHADERS
22 |
23 | TRIVIAL_COMPUTE_KERNEL(KTexture3DLerp)
24 | TRIVIAL_COMPUTE_KERNEL(KTexture3DLerpToColor)
25 |
26 | #else
27 |
28 | [numthreads(GROUP_SIZE, GROUP_SIZE, GROUP_SIZE)]
29 | void KTexture3DLerp(uint3 id : SV_DispatchThreadID)
30 | {
31 | if(all(float3(id) < _DimensionsAndLerp.xyz))
32 | {
33 | float4 from = _From[id];
34 | float4 to = _To[id];
35 | _Output[id] = lerp(from, to, _DimensionsAndLerp.wwww);
36 | }
37 | }
38 |
39 | [numthreads(GROUP_SIZE, GROUP_SIZE, GROUP_SIZE)]
40 | void KTexture3DLerpToColor(uint3 id : SV_DispatchThreadID)
41 | {
42 | if(all(float3(id) < _DimensionsAndLerp.xyz))
43 | {
44 | float4 from = _From[id];
45 | float4 to = _TargetColor;
46 | _Output[id] = lerp(from, to, _DimensionsAndLerp.wwww);
47 | }
48 | }
49 |
50 | #endif // DISABLE_COMPUTE_SHADERS
51 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Texture3DLerp.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 31e9175024adfd44aba2530ff9b77494
3 | timeCreated: 1496933873
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 4
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Builtins/Uber.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 382151503e2a43a4ebb7366d1632731d
3 | timeCreated: 1488883455
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Colors.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7fa986a4042ff154093d3772d2dc4fc9
3 | timeCreated: 1493025378
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Debug.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 418668fbeb6130848b1bffc8d5645b45
3 | folderAsset: yes
4 | timeCreated: 1496329323
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Debug/Histogram.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 18183ebfeeab97749b43e38b928604a7
3 | timeCreated: 1499679719
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 8196
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Debug/Histogram.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f7ea35cfb33fcad4ab8f2429ec103bef
3 | timeCreated: 1499679714
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Debug/LightMeter.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b34a29e523cb9d545881e193a079f2df
3 | timeCreated: 1496329341
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Debug/Overlays.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b958ad1c92bd3d64c9e61318b8681dab
3 | timeCreated: 1504771237
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Debug/Vectorscope.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e1efca7c36fd01840aae0dd10378de5c
3 | timeCreated: 1499700468
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 8196
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Debug/Vectorscope.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a71093f2a4fe26a40805c22739e10e4a
3 | timeCreated: 1499700462
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Debug/Waveform.compute.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 92c63830cd50c0b4fbb8233613839958
3 | timeCreated: 1499691152
4 | licenseType: Pro
5 | ComputeShaderImporter:
6 | currentAPIMask: 8196
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Debug/Waveform.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3020ac7ece79a7f4eb789a236f8bd6c5
3 | timeCreated: 1499691145
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Editor.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5c66af49245494b4a8b294f2d39e7387
3 | folderAsset: yes
4 | timeCreated: 1493903686
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Editor/ConvertToLog.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: fe144c7e314047f4bb779d555c5405ac
3 | timeCreated: 1496747212
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Editor/CurveGrid.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5bb6ef6f3e1b20348b4fdb01e4c404e2
3 | timeCreated: 1493997957
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Editor/Trackball.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: de7f3ac52268a194383c7d62c2a343c1
3 | timeCreated: 1493903699
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/Sampling.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f16ad9ee5ff13554b98568aa655d6bda
3 | timeCreated: 1489940178
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/StdLib.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 20aeae489f6be6a48aec52447f49169c
3 | timeCreated: 1488887145
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Shaders/xRLib.hlsl.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 981a66a12fced7a45b3c106b67167ab5
3 | timeCreated: 1497886257
4 | licenseType: Pro
5 | ShaderImporter:
6 | defaultTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 180a4519fc4556c4fb5d941544b86398
3 | folderAsset: yes
4 | timeCreated: 1488969093
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 256px.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a46f66b7c3fc33547bd9093e960d9ab1
3 | folderAsset: yes
4 | timeCreated: 1503659186
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_0.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_0.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_1.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_1.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_2.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_3.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_3.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_4.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_4.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_5.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_5.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_6.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_6.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_7.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 256px/LDR_LLL1_7.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: eeecf288e8ae5be4692977cae1a3e077
3 | folderAsset: yes
4 | timeCreated: 1488906458
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_0.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_0.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_1.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_1.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_10.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_10.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_11.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_11.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_12.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_12.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_13.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_13.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_14.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_14.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_15.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_15.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_16.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_16.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_17.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_17.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_18.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_18.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_19.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_19.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_2.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_20.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_20.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_21.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_21.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_22.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_22.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_23.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_23.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_24.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_24.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_25.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_25.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_26.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_26.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_27.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_27.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_28.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_28.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_29.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_29.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_3.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_3.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_30.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_30.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_31.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_31.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_32.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_32.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_33.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_33.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_34.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_34.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_35.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_35.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_36.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_36.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_37.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_37.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_38.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_38.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_39.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_39.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_4.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_4.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_40.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_40.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_41.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_41.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_42.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_42.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_43.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_43.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_44.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_44.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_45.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_45.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_46.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_46.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_47.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_47.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_48.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_48.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_49.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_49.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_5.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_5.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_50.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_50.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_51.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_51.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_52.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_52.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_53.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_53.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_54.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_54.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_55.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_55.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_56.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_56.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_57.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_57.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_58.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_58.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_59.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_59.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_6.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_6.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_60.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_60.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_61.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_61.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_62.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_62.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_63.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_63.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_7.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_7.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_8.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_8.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_9.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Blue Noise 64px/LDR_LLL1_9.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Cubes.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 32330dbb76fcb1f43a2c85bbcbf1cf1c
3 | folderAsset: yes
4 | timeCreated: 1496742837
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Cubes/.gitignore:
--------------------------------------------------------------------------------
1 | *.asset
2 | *.asset.meta
3 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Cubes/Linear to Unity Log r1.cube.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: aaf1ed25614e1134daed0822f948ebb8
3 | timeCreated: 1496826837
4 | licenseType: Pro
5 | DefaultImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Cubes/Linear to sRGB r1.cube.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: eb10e8cb1eab7904bb028a123f717ac7
3 | timeCreated: 1496826837
4 | licenseType: Pro
5 | DefaultImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Cubes/Unity Log to Linear r1.cube.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9b853726bb222aa4e86ef5f7633d2c15
3 | timeCreated: 1496826837
4 | licenseType: Pro
5 | DefaultImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Cubes/Unity Log to sRGB r1.cube.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 302dae2302d23ac49bbec3e17c0530b9
3 | timeCreated: 1496826837
4 | licenseType: Pro
5 | DefaultImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Cubes/sRGB to Linear r1.cube.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: bb2cdc36291ad714aaca8f440c16c51e
3 | timeCreated: 1496826837
4 | licenseType: Pro
5 | DefaultImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Cubes/sRGB to Unity Log r1.cube.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0667d6b8b8bbc4241a55ac71faa5de15
3 | timeCreated: 1496826837
4 | licenseType: Pro
5 | DefaultImporter:
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/LUTs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 499867e2df2e54e4aad0b9333221f875
3 | folderAsset: yes
4 | timeCreated: 1473255405
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/LUTs/NeutralLdrLut.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/LUTs/NeutralLdrLut.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Lens Dirt.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 705e7922061713741885ae52a3e0bea4
3 | folderAsset: yes
4 | timeCreated: 1472737148
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Lens Dirt/LensDirt00.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Lens Dirt/LensDirt00.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Lens Dirt/LensDirt01.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Lens Dirt/LensDirt01.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Lens Dirt/LensDirt02.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Lens Dirt/LensDirt02.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Lens Dirt/LensDirt03.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Lens Dirt/LensDirt03.png
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/SMAA.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 38da3638e0c5cfc4cbafb133be6af039
3 | folderAsset: yes
4 | timeCreated: 1497735225
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/SMAA/AreaTex.tga:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/SMAA/AreaTex.tga
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/SMAA/SearchTex.tga:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/SMAA/SearchTex.tga
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Spectral LUTs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 67d9249960fda4c41b0a23a65573a8a2
3 | folderAsset: yes
4 | timeCreated: 1473255405
5 | licenseType: Pro
6 | DefaultImporter:
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Spectral LUTs/SpectralLut_BlueRed.tga:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Spectral LUTs/SpectralLut_BlueRed.tga
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Spectral LUTs/SpectralLut_GreenPurple.tga:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Spectral LUTs/SpectralLut_GreenPurple.tga
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Spectral LUTs/SpectralLut_PurpleGreen.tga:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Spectral LUTs/SpectralLut_PurpleGreen.tga
--------------------------------------------------------------------------------
/Assets/PostProcessing/Textures/Spectral LUTs/SpectralLut_RedBlue.tga:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/PostProcessing/Textures/Spectral LUTs/SpectralLut_RedBlue.tga
--------------------------------------------------------------------------------
/Assets/PostProcessing/license.txt.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 13056754f79b115428f749c7866b7dc7
3 | TextScriptImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/Prefabs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 098d8af3014b91e4cae26fcc767c1243
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Prefabs/adventurer_posed.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2e9e9691ac5401b4181bf7b21420a987
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 100100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Prefabs/fire.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3a591314fc8d6cc44855e83895dfb3c6
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 100100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Scenes.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4f704ae4b4f98ae41a0bce26658850c1
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Scenes/SampleScene.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5b6b8bfbe25a677449ccd1809e82495c
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Scenes/SampleScene.unity.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9b671cd65e740404fbfa06f34b8e92a0
3 | DefaultImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/Scenes/SampleScene/LightingData.asset:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/Scenes/SampleScene/LightingData.asset
--------------------------------------------------------------------------------
/Assets/Scenes/SampleScene/LightingData.asset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 1ec72e251b23c4848be573b32e0f6485
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 25800000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Scenes/SampleScene/ReflectionProbe-0.exr:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/Scenes/SampleScene/ReflectionProbe-0.exr
--------------------------------------------------------------------------------
/Assets/Scripts.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c021a9befd3009345b6c6bcb663bde97
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Scripts/Distortion.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c46e9b64307b1294eb8ce01f763e6f38
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/Scripts/DistortionEffect.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 |
3 | ///
4 | /// A component used to register a renderer to be drawn during the Distortion Post Process pass.
5 | ///
6 | [ExecuteInEditMode]
7 | [RequireComponent(typeof(Renderer))]
8 | public class DistortionEffect : MonoBehaviour
9 | {
10 | ///
11 | /// The attached Renderer component.
12 | ///
13 | public Renderer Renderer { get; private set; }
14 |
15 | ///
16 | /// The primary material on the renderer.
17 | /// Currently draws all submeshes with the same material and does not support the materials
18 | /// array for different submesh indices.
19 | ///
20 | public Material Material { get; private set; }
21 |
22 | ///
23 | /// Caches values and registers with the manager when enabled. Disables the renderer component
24 | /// because it should only be visible to the Post Process pass.
25 | ///
26 | private void OnEnable()
27 | {
28 | Renderer = GetComponent();
29 | Renderer.enabled = false;
30 | Material = Renderer.sharedMaterial;
31 | DistortionManager.Instance.Register(this);
32 | }
33 |
34 | ///
35 | /// Deregisters the effect from the manager.
36 | ///
37 | private void OnDisable()
38 | {
39 | DistortionManager.Instance.Deregister(this);
40 | }
41 | }
42 |
--------------------------------------------------------------------------------
/Assets/Scripts/DistortionEffect.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0bfcc68b06ba6f2428b439aef91caaf5
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/Scripts/DistortionManager.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: daa7d7250769ef542a0c4821cefbb9d8
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/Shaders.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3435e8df6af2ce4459700bc6a9c986c3
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Shaders/DistortionParticle.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c272f6fd17ecdc34aba2f1252bb91e9e
3 | ShaderImporter:
4 | externalObjects: {}
5 | defaultTextures: []
6 | nonModifiableTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/Shaders/Resources.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 1412f192d08e8f440a9f22d1c4c5dbae
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Shaders/Resources/Distortion.shader:
--------------------------------------------------------------------------------
1 | Shader "Hidden/Custom/Distortion"
2 | {
3 | HLSLINCLUDE
4 |
5 | // This include uses a relative path, and may need to be updated if shaders are moved or
6 | // a different version of Unity's PostFX stack is being used (eg. if your version of the
7 | // project imports the PostFX stack from Package Manager).
8 | #include "../../PostProcessing/Shaders/StdLib.hlsl"
9 |
10 | TEXTURE2D_SAMPLER2D(_MainTex, sampler_MainTex);
11 | TEXTURE2D_SAMPLER2D(_GlobalDistortionTex, sampler_GlobalDistortionTex);
12 | float4 _MainTex_TexelSize;
13 | float _Magnitude;
14 |
15 | float4 Frag(VaryingsDefault i) : SV_Target
16 | {
17 | float2 mag = _Magnitude * _MainTex_TexelSize.xy;
18 | float2 distortion = SAMPLE_TEXTURE2D(_GlobalDistortionTex, sampler_GlobalDistortionTex, i.texcoord).xy * mag;
19 | float4 color = SAMPLE_TEXTURE2D(_MainTex, sampler_MainTex, i.texcoord + distortion);
20 | return color;
21 | }
22 |
23 | ENDHLSL
24 |
25 | SubShader
26 | {
27 | Cull Off
28 | ZWrite Off
29 | ZTest Always
30 |
31 | Pass
32 | {
33 | HLSLPROGRAM
34 |
35 | #pragma vertex VertDefault
36 | #pragma fragment Frag
37 |
38 | ENDHLSL
39 | }
40 | }
41 | }
--------------------------------------------------------------------------------
/Assets/Shaders/Resources/Distortion.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ce3535f6494eb2447bc5475f2d3428c5
3 | ShaderImporter:
4 | externalObjects: {}
5 | defaultTextures: []
6 | nonModifiableTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/Shaders/SkyboxColoredProcedural.shader:
--------------------------------------------------------------------------------
1 | Shader "MSLG/Skybox Colored Procedural"
2 | {
3 | Properties
4 | {
5 | _SkyColor ("Sky Color", Color) = (1, 1, 1)
6 | _EquatorColor ("Equator Color", Color) = (0.5, 0.5, 0.5)
7 | _GroundColor ("Ground Color", Color) = (0, 0, 0)
8 | }
9 | SubShader
10 | {
11 | Tags
12 | {
13 | "Queue" = "Background"
14 | "PreviewType" = "Skybox"
15 | }
16 | Pass
17 | {
18 | CGPROGRAM
19 | #pragma vertex vert
20 | #pragma fragment frag
21 |
22 | #include "UnityCG.cginc"
23 |
24 | float4 _SkyColor;
25 | float4 _EquatorColor;
26 | float4 _GroundColor;
27 |
28 | struct appdata
29 | {
30 | float4 vertex : POSITION;
31 | };
32 |
33 | struct v2f
34 | {
35 | float4 vertex : SV_POSITION;
36 | float uv : TEXCOORD0;
37 | };
38 |
39 | v2f vert (appdata v)
40 | {
41 | v2f o;
42 | o.vertex = UnityObjectToClipPos(v.vertex);
43 | o.uv = v.vertex.y;
44 | return o;
45 | }
46 |
47 | fixed4 frag (v2f i) : SV_Target
48 | {
49 | return i.uv < 0.0 ? lerp(_EquatorColor, _GroundColor, -i.uv) : lerp(_EquatorColor, _SkyColor, i.uv);
50 | }
51 | ENDCG
52 | }
53 | }
54 | }
55 |
--------------------------------------------------------------------------------
/Assets/Shaders/SkyboxColoredProcedural.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d2abf4db761501843ae6fc1f64cccf23
3 | ShaderImporter:
4 | externalObjects: {}
5 | defaultTextures: []
6 | nonModifiableTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/Shaders/ToonFire.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e0d16432a7594b245a0e82bf0875c1db
3 | ShaderImporter:
4 | externalObjects: {}
5 | defaultTextures: []
6 | nonModifiableTextures: []
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 |
--------------------------------------------------------------------------------
/Assets/Textures.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5ebb9c8dde33df34fa5dafc50a62e464
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Textures/fire_noise.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/Textures/fire_noise.png
--------------------------------------------------------------------------------
/Assets/Textures/fire_noise_2.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/Textures/fire_noise_2.png
--------------------------------------------------------------------------------
/Assets/Textures/fire_ramp.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/Textures/fire_ramp.png
--------------------------------------------------------------------------------
/Assets/Textures/shadey.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/Textures/shadey.png
--------------------------------------------------------------------------------
/Assets/Textures/sky.exr:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/Textures/sky.exr
--------------------------------------------------------------------------------
/Assets/Textures/smoke_albedo.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/Textures/smoke_albedo.png
--------------------------------------------------------------------------------
/Assets/Textures/smoke_normal.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Broxxar/PostProcessDistortionFX/8845b6f7ab9710f79899869af3c0d70bddc53306/Assets/Textures/smoke_normal.png
--------------------------------------------------------------------------------
/LICENSE.md:
--------------------------------------------------------------------------------
1 | This is free and unencumbered software released into the public domain.
2 |
3 | Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means.
4 |
5 | In jurisdictions that recognize copyright laws, the author or authors of this software dedicate any and all copyright interest in the software to the public domain. We make this dedication for the benefit of the public at large and to the detriment of our heirs and successors. We intend this dedication to be an overt act of relinquishment in perpetuity of all present and future rights to this software under copyright law.
6 |
7 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
8 |
9 | For more information, please refer to http://unlicense.org
--------------------------------------------------------------------------------
/ProjectSettings/AudioManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!11 &1
4 | AudioManager:
5 | m_ObjectHideFlags: 0
6 | m_Volume: 1
7 | Rolloff Scale: 1
8 | Doppler Factor: 1
9 | Default Speaker Mode: 2
10 | m_SampleRate: 0
11 | m_DSPBufferSize: 1024
12 | m_VirtualVoiceCount: 512
13 | m_RealVoiceCount: 32
14 | m_SpatializerPlugin:
15 | m_AmbisonicDecoderPlugin:
16 | m_DisableAudio: 0
17 | m_VirtualizeEffects: 1
18 |
--------------------------------------------------------------------------------
/ProjectSettings/ClusterInputManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!236 &1
4 | ClusterInputManager:
5 | m_ObjectHideFlags: 0
6 | m_Inputs: []
7 |
--------------------------------------------------------------------------------
/ProjectSettings/DynamicsManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!55 &1
4 | PhysicsManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 7
7 | m_Gravity: {x: 0, y: -9.81, z: 0}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_BounceThreshold: 2
10 | m_SleepThreshold: 0.005
11 | m_DefaultContactOffset: 0.01
12 | m_DefaultSolverIterations: 6
13 | m_DefaultSolverVelocityIterations: 1
14 | m_QueriesHitBackfaces: 0
15 | m_QueriesHitTriggers: 1
16 | m_EnableAdaptiveForce: 0
17 | m_ClothInterCollisionDistance: 0
18 | m_ClothInterCollisionStiffness: 0
19 | m_ContactsGeneration: 1
20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
21 | m_AutoSimulation: 1
22 | m_AutoSyncTransforms: 1
23 | m_ClothInterCollisionSettingsToggle: 0
24 | m_ContactPairsMode: 0
25 | m_BroadphaseType: 0
26 | m_WorldBounds:
27 | m_Center: {x: 0, y: 0, z: 0}
28 | m_Extent: {x: 250, y: 250, z: 250}
29 | m_WorldSubdivisions: 8
30 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorBuildSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1045 &1
4 | EditorBuildSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Scenes:
8 | - enabled: 1
9 | path: Assets/Scenes/SampleScene.unity
10 | guid: 9b671cd65e740404fbfa06f34b8e92a0
11 | m_configObjects: {}
12 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!159 &1
4 | EditorSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 7
7 | m_ExternalVersionControlSupport: Visible Meta Files
8 | m_SerializationMode: 2
9 | m_LineEndingsForNewScripts: 2
10 | m_DefaultBehaviorMode: 0
11 | m_SpritePackerMode: 0
12 | m_SpritePackerPaddingPower: 1
13 | m_EtcTextureCompressorBehavior: 1
14 | m_EtcTextureFastCompressor: 1
15 | m_EtcTextureNormalCompressor: 2
16 | m_EtcTextureBestCompressor: 4
17 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd
18 | m_ProjectGenerationRootNamespace:
19 | m_UserGeneratedProjectSuffix:
20 | m_CollabEditorSettings:
21 | inProgressEnabled: 1
22 |
--------------------------------------------------------------------------------
/ProjectSettings/NetworkManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!149 &1
4 | NetworkManager:
5 | m_ObjectHideFlags: 0
6 | m_DebugLevel: 0
7 | m_Sendrate: 15
8 | m_AssetToPrefab: {}
9 |
--------------------------------------------------------------------------------
/ProjectSettings/PresetManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1386491679 &1
4 | PresetManager:
5 | m_ObjectHideFlags: 0
6 | m_DefaultList:
7 | - type:
8 | m_NativeTypeID: 108
9 | m_ManagedTypePPtr: {fileID: 0}
10 | m_ManagedTypeFallback:
11 | defaultPresets:
12 | - m_Preset: {fileID: 2655988077585873504, guid: c1cf8506f04ef2c4a88b64b6c4202eea,
13 | type: 2}
14 | - type:
15 | m_NativeTypeID: 1020
16 | m_ManagedTypePPtr: {fileID: 0}
17 | m_ManagedTypeFallback:
18 | defaultPresets:
19 | - m_Preset: {fileID: 2655988077585873504, guid: 0cd792cc87e492d43b4e95b205fc5cc6,
20 | type: 2}
21 | - type:
22 | m_NativeTypeID: 1006
23 | m_ManagedTypePPtr: {fileID: 0}
24 | m_ManagedTypeFallback:
25 | defaultPresets:
26 | - m_Preset: {fileID: 2655988077585873504, guid: 7a99f8aa944efe94cb9bd74562b7d5f9,
27 | type: 2}
28 |
--------------------------------------------------------------------------------
/ProjectSettings/ProjectVersion.txt:
--------------------------------------------------------------------------------
1 | m_EditorVersion: 2018.2.8f1
2 |
--------------------------------------------------------------------------------
/ProjectSettings/TagManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!78 &1
4 | TagManager:
5 | serializedVersion: 2
6 | tags: []
7 | layers:
8 | - Default
9 | - TransparentFX
10 | - Ignore Raycast
11 | -
12 | - Water
13 | - UI
14 | -
15 | -
16 | - PostProcessing
17 | -
18 | -
19 | -
20 | -
21 | -
22 | -
23 | -
24 | -
25 | -
26 | -
27 | -
28 | -
29 | -
30 | -
31 | -
32 | -
33 | -
34 | -
35 | -
36 | -
37 | -
38 | -
39 | -
40 | m_SortingLayers:
41 | - name: Default
42 | uniqueID: 0
43 | locked: 0
44 |
--------------------------------------------------------------------------------
/ProjectSettings/TimeManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!5 &1
4 | TimeManager:
5 | m_ObjectHideFlags: 0
6 | Fixed Timestep: 0.02
7 | Maximum Allowed Timestep: 0.1
8 | m_TimeScale: 1
9 | Maximum Particle Timestep: 0.03
10 |
--------------------------------------------------------------------------------
/ProjectSettings/UnityConnectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!310 &1
4 | UnityConnectSettings:
5 | m_ObjectHideFlags: 0
6 | m_Enabled: 0
7 | m_TestMode: 0
8 | m_TestEventUrl:
9 | m_TestConfigUrl:
10 | m_TestInitMode: 0
11 | CrashReportingSettings:
12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes
13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate
14 | m_Enabled: 0
15 | m_CaptureEditorExceptions: 1
16 | UnityPurchasingSettings:
17 | m_Enabled: 0
18 | m_TestMode: 0
19 | UnityAnalyticsSettings:
20 | m_Enabled: 0
21 | m_InitializeOnStartup: 1
22 | m_TestMode: 0
23 | m_TestEventUrl:
24 | m_TestConfigUrl:
25 | UnityAdsSettings:
26 | m_Enabled: 0
27 | m_InitializeOnStartup: 1
28 | m_TestMode: 0
29 | m_IosGameId:
30 | m_AndroidGameId:
31 | m_GameIds: {}
32 | m_GameId:
33 | PerformanceReportingSettings:
34 | m_Enabled: 0
35 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Post Process Distortion FX
2 | A technique for post process distortion effects integrated with Unity's Post-processing Stack v2.
3 |
4 | [Watch the YouTube Video here!](https://youtu.be/xH5uUfeB2Go)
5 |
6 | ## Additional License Information
7 | The root license file applies to the bulk of the code of the project, including everything in the Assets folder _except_ in the `Assets/PostProcessing` path, wherein an additional license file is included as per Unity's licensing terms for the Post-processing Stack v2 code.
8 |
9 | Furthermore, all files in `Assets/KenneyAssets` folder fall under the [CC0 License](https://creativecommons.org/publicdomain/zero/1.0/).
10 |
--------------------------------------------------------------------------------