├── .clang-format ├── .gitignore ├── 3rdparty ├── CMakeLists.txt ├── armadillo │ ├── LICENSE.txt │ ├── NOTICE.txt │ ├── README.txt │ ├── armadillo │ └── armadillo_bits │ │ ├── BaseCube_bones.hpp │ │ ├── BaseCube_meat.hpp │ │ ├── Base_bones.hpp │ │ ├── Base_meat.hpp │ │ ├── Col_bones.hpp │ │ ├── Col_meat.hpp │ │ ├── Cube_bones.hpp │ │ ├── Cube_meat.hpp │ │ ├── GenCube_bones.hpp │ │ ├── GenCube_meat.hpp │ │ ├── GenSpecialiser.hpp │ │ ├── Gen_bones.hpp │ │ ├── Gen_meat.hpp │ │ ├── GlueCube_bones.hpp │ │ ├── GlueCube_meat.hpp │ │ ├── Glue_bones.hpp │ │ ├── Glue_meat.hpp │ │ ├── Mat_bones.hpp │ │ ├── Mat_meat.hpp │ │ ├── OpCube_bones.hpp │ │ ├── OpCube_meat.hpp │ │ ├── Op_bones.hpp │ │ ├── Op_meat.hpp │ │ ├── Proxy.hpp │ │ ├── ProxyCube.hpp │ │ ├── Row_bones.hpp │ │ ├── Row_meat.hpp │ │ ├── SizeCube_bones.hpp │ │ ├── SizeCube_meat.hpp │ │ ├── SizeMat_bones.hpp │ │ ├── SizeMat_meat.hpp │ │ ├── SpBase_bones.hpp │ │ ├── SpBase_meat.hpp │ │ ├── SpCol_bones.hpp │ │ ├── SpCol_meat.hpp │ │ ├── SpGlue_bones.hpp │ │ ├── SpGlue_meat.hpp │ │ ├── SpMat_bones.hpp │ │ ├── SpMat_iterators_meat.hpp │ │ ├── SpMat_meat.hpp │ │ ├── SpOp_bones.hpp │ │ ├── SpOp_meat.hpp │ │ ├── SpProxy.hpp │ │ ├── SpRow_bones.hpp │ │ ├── SpRow_meat.hpp │ │ ├── SpSubview_bones.hpp │ │ ├── SpSubview_iterators_meat.hpp │ │ ├── SpSubview_meat.hpp │ │ ├── SpValProxy_bones.hpp │ │ ├── SpValProxy_meat.hpp │ │ ├── access.hpp │ │ ├── arma_cmath.hpp │ │ ├── arma_config.hpp │ │ ├── arma_forward.hpp │ │ ├── arma_ostream_bones.hpp │ │ ├── arma_ostream_meat.hpp │ │ ├── arma_rng.hpp │ │ ├── arma_rng_cxx11.hpp │ │ ├── arma_rng_cxx98.hpp │ │ ├── arma_static_check.hpp │ │ ├── arma_str.hpp │ │ ├── arma_version.hpp │ │ ├── arrayops_bones.hpp │ │ ├── arrayops_meat.hpp │ │ ├── auxlib_bones.hpp │ │ ├── auxlib_meat.hpp │ │ ├── compiler_setup.hpp │ │ ├── compiler_setup_post.hpp │ │ ├── cond_rel_bones.hpp │ │ ├── cond_rel_meat.hpp │ │ ├── config.hpp │ │ ├── config.hpp.cmake │ │ ├── constants.hpp │ │ ├── constants_old.hpp │ │ ├── debug.hpp │ │ ├── def_arpack.hpp │ │ ├── def_atlas.hpp │ │ ├── def_blas.hpp │ │ ├── def_hdf5.hpp │ │ ├── def_lapack.hpp │ │ ├── def_superlu.hpp │ │ ├── diagmat_proxy.hpp │ │ ├── diagview_bones.hpp │ │ ├── diagview_meat.hpp │ │ ├── diskio_bones.hpp │ │ ├── diskio_meat.hpp │ │ ├── distr_param.hpp │ │ ├── eGlueCube_bones.hpp │ │ ├── eGlueCube_meat.hpp │ │ ├── eGlue_bones.hpp │ │ ├── eGlue_meat.hpp │ │ ├── eOpCube_bones.hpp │ │ ├── eOpCube_meat.hpp │ │ ├── eOp_bones.hpp │ │ ├── eOp_meat.hpp │ │ ├── eglue_core_bones.hpp │ │ ├── eglue_core_meat.hpp │ │ ├── eop_aux.hpp │ │ ├── eop_core_bones.hpp │ │ ├── eop_core_meat.hpp │ │ ├── fft_engine.hpp │ │ ├── field_bones.hpp │ │ ├── field_meat.hpp │ │ ├── fn_accu.hpp │ │ ├── fn_all.hpp │ │ ├── fn_any.hpp │ │ ├── fn_approx_equal.hpp │ │ ├── fn_as_scalar.hpp │ │ ├── fn_chol.hpp │ │ ├── fn_clamp.hpp │ │ ├── fn_cond.hpp │ │ ├── fn_conv.hpp │ │ ├── fn_conv_to.hpp │ │ ├── fn_cor.hpp │ │ ├── fn_cov.hpp │ │ ├── fn_cross.hpp │ │ ├── fn_cumprod.hpp │ │ ├── fn_cumsum.hpp │ │ ├── fn_det.hpp │ │ ├── fn_diagmat.hpp │ │ ├── fn_diagvec.hpp │ │ ├── fn_diff.hpp │ │ ├── fn_dot.hpp │ │ ├── fn_eig_gen.hpp │ │ ├── fn_eig_pair.hpp │ │ ├── fn_eig_sym.hpp │ │ ├── fn_eigs_gen.hpp │ │ ├── fn_eigs_sym.hpp │ │ ├── fn_elem.hpp │ │ ├── fn_eps.hpp │ │ ├── fn_expmat.hpp │ │ ├── fn_eye.hpp │ │ ├── fn_fft.hpp │ │ ├── fn_fft2.hpp │ │ ├── fn_find.hpp │ │ ├── fn_find_unique.hpp │ │ ├── fn_flip.hpp │ │ ├── fn_hist.hpp │ │ ├── fn_histc.hpp │ │ ├── fn_index_max.hpp │ │ ├── fn_index_min.hpp │ │ ├── fn_inplace_strans.hpp │ │ ├── fn_inplace_trans.hpp │ │ ├── fn_interp1.hpp │ │ ├── fn_inv.hpp │ │ ├── fn_join.hpp │ │ ├── fn_kmeans.hpp │ │ ├── fn_kron.hpp │ │ ├── fn_log_det.hpp │ │ ├── fn_logmat.hpp │ │ ├── fn_lu.hpp │ │ ├── fn_max.hpp │ │ ├── fn_mean.hpp │ │ ├── fn_median.hpp │ │ ├── fn_min.hpp │ │ ├── fn_misc.hpp │ │ ├── fn_n_unique.hpp │ │ ├── fn_nonzeros.hpp │ │ ├── fn_norm.hpp │ │ ├── fn_normalise.hpp │ │ ├── fn_numel.hpp │ │ ├── fn_ones.hpp │ │ ├── fn_orth_null.hpp │ │ ├── fn_pinv.hpp │ │ ├── fn_polyfit.hpp │ │ ├── fn_polyval.hpp │ │ ├── fn_princomp.hpp │ │ ├── fn_prod.hpp │ │ ├── fn_qr.hpp │ │ ├── fn_qz.hpp │ │ ├── fn_randg.hpp │ │ ├── fn_randi.hpp │ │ ├── fn_randn.hpp │ │ ├── fn_randu.hpp │ │ ├── fn_range.hpp │ │ ├── fn_rank.hpp │ │ ├── fn_regspace.hpp │ │ ├── fn_repmat.hpp │ │ ├── fn_reshape.hpp │ │ ├── fn_resize.hpp │ │ ├── fn_schur.hpp │ │ ├── fn_shift.hpp │ │ ├── fn_shuffle.hpp │ │ ├── fn_size.hpp │ │ ├── fn_solve.hpp │ │ ├── fn_sort.hpp │ │ ├── fn_sort_index.hpp │ │ ├── fn_speye.hpp │ │ ├── fn_spones.hpp │ │ ├── fn_sprandn.hpp │ │ ├── fn_sprandu.hpp │ │ ├── fn_spsolve.hpp │ │ ├── fn_sqrtmat.hpp │ │ ├── fn_stddev.hpp │ │ ├── fn_strans.hpp │ │ ├── fn_sum.hpp │ │ ├── fn_svd.hpp │ │ ├── fn_svds.hpp │ │ ├── fn_syl_lyap.hpp │ │ ├── fn_symmat.hpp │ │ ├── fn_toeplitz.hpp │ │ ├── fn_trace.hpp │ │ ├── fn_trans.hpp │ │ ├── fn_trapz.hpp │ │ ├── fn_trig.hpp │ │ ├── fn_trimat.hpp │ │ ├── fn_trunc_exp.hpp │ │ ├── fn_trunc_log.hpp │ │ ├── fn_unique.hpp │ │ ├── fn_var.hpp │ │ ├── fn_vectorise.hpp │ │ ├── fn_zeros.hpp │ │ ├── glue_atan2_bones.hpp │ │ ├── glue_atan2_meat.hpp │ │ ├── glue_conv_bones.hpp │ │ ├── glue_conv_meat.hpp │ │ ├── glue_cor_bones.hpp │ │ ├── glue_cor_meat.hpp │ │ ├── glue_cov_bones.hpp │ │ ├── glue_cov_meat.hpp │ │ ├── glue_cross_bones.hpp │ │ ├── glue_cross_meat.hpp │ │ ├── glue_hist_bones.hpp │ │ ├── glue_hist_meat.hpp │ │ ├── glue_histc_bones.hpp │ │ ├── glue_histc_meat.hpp │ │ ├── glue_hypot_bones.hpp │ │ ├── glue_hypot_meat.hpp │ │ ├── glue_join_bones.hpp │ │ ├── glue_join_meat.hpp │ │ ├── glue_kron_bones.hpp │ │ ├── glue_kron_meat.hpp │ │ ├── glue_max_bones.hpp │ │ ├── glue_max_meat.hpp │ │ ├── glue_min_bones.hpp │ │ ├── glue_min_meat.hpp │ │ ├── glue_mixed_bones.hpp │ │ ├── glue_mixed_meat.hpp │ │ ├── glue_polyfit_bones.hpp │ │ ├── glue_polyfit_meat.hpp │ │ ├── glue_polyval_bones.hpp │ │ ├── glue_polyval_meat.hpp │ │ ├── glue_relational_bones.hpp │ │ ├── glue_relational_meat.hpp │ │ ├── glue_solve_bones.hpp │ │ ├── glue_solve_meat.hpp │ │ ├── glue_times_bones.hpp │ │ ├── glue_times_meat.hpp │ │ ├── glue_toeplitz_bones.hpp │ │ ├── glue_toeplitz_meat.hpp │ │ ├── glue_trapz_bones.hpp │ │ ├── glue_trapz_meat.hpp │ │ ├── gmm_diag_bones.hpp │ │ ├── gmm_diag_meat.hpp │ │ ├── gmm_misc_bones.hpp │ │ ├── gmm_misc_meat.hpp │ │ ├── hdf5_misc.hpp │ │ ├── include_atlas.hpp │ │ ├── include_hdf5.hpp │ │ ├── include_superlu.hpp │ │ ├── injector_bones.hpp │ │ ├── injector_meat.hpp │ │ ├── memory.hpp │ │ ├── mtGlueCube_bones.hpp │ │ ├── mtGlueCube_meat.hpp │ │ ├── mtGlue_bones.hpp │ │ ├── mtGlue_meat.hpp │ │ ├── mtOpCube_bones.hpp │ │ ├── mtOpCube_meat.hpp │ │ ├── mtOp_bones.hpp │ │ ├── mtOp_meat.hpp │ │ ├── mtSpOp_bones.hpp │ │ ├── mtSpOp_meat.hpp │ │ ├── mul_gemm.hpp │ │ ├── mul_gemm_mixed.hpp │ │ ├── mul_gemv.hpp │ │ ├── mul_herk.hpp │ │ ├── mul_syrk.hpp │ │ ├── newarp_DenseGenMatProd_bones.hpp │ │ ├── newarp_DenseGenMatProd_meat.hpp │ │ ├── newarp_DoubleShiftQR_bones.hpp │ │ ├── newarp_DoubleShiftQR_meat.hpp │ │ ├── newarp_EigsSelect.hpp │ │ ├── newarp_GenEigsSolver_bones.hpp │ │ ├── newarp_GenEigsSolver_meat.hpp │ │ ├── newarp_SortEigenvalue.hpp │ │ ├── newarp_SparseGenMatProd_bones.hpp │ │ ├── newarp_SparseGenMatProd_meat.hpp │ │ ├── newarp_SymEigsSolver_bones.hpp │ │ ├── newarp_SymEigsSolver_meat.hpp │ │ ├── newarp_TridiagEigen_bones.hpp │ │ ├── newarp_TridiagEigen_meat.hpp │ │ ├── newarp_UpperHessenbergEigen_bones.hpp │ │ ├── newarp_UpperHessenbergEigen_meat.hpp │ │ ├── newarp_UpperHessenbergQR_bones.hpp │ │ ├── newarp_UpperHessenbergQR_meat.hpp │ │ ├── newarp_cx_attrib.hpp │ │ ├── op_all_bones.hpp │ │ ├── op_all_meat.hpp │ │ ├── op_any_bones.hpp │ │ ├── op_any_meat.hpp │ │ ├── op_chol_bones.hpp │ │ ├── op_chol_meat.hpp │ │ ├── op_clamp_bones.hpp │ │ ├── op_clamp_meat.hpp │ │ ├── op_cor_bones.hpp │ │ ├── op_cor_meat.hpp │ │ ├── op_cov_bones.hpp │ │ ├── op_cov_meat.hpp │ │ ├── op_cumprod_bones.hpp │ │ ├── op_cumprod_meat.hpp │ │ ├── op_cumsum_bones.hpp │ │ ├── op_cumsum_meat.hpp │ │ ├── op_cx_scalar_bones.hpp │ │ ├── op_cx_scalar_meat.hpp │ │ ├── op_diagmat_bones.hpp │ │ ├── op_diagmat_meat.hpp │ │ ├── op_diagvec_bones.hpp │ │ ├── op_diagvec_meat.hpp │ │ ├── op_diff_bones.hpp │ │ ├── op_diff_meat.hpp │ │ ├── op_dot_bones.hpp │ │ ├── op_dot_meat.hpp │ │ ├── op_dotext_bones.hpp │ │ ├── op_dotext_meat.hpp │ │ ├── op_expmat_bones.hpp │ │ ├── op_expmat_meat.hpp │ │ ├── op_fft_bones.hpp │ │ ├── op_fft_meat.hpp │ │ ├── op_find_bones.hpp │ │ ├── op_find_meat.hpp │ │ ├── op_find_unique_bones.hpp │ │ ├── op_find_unique_meat.hpp │ │ ├── op_flip_bones.hpp │ │ ├── op_flip_meat.hpp │ │ ├── op_hist_bones.hpp │ │ ├── op_hist_meat.hpp │ │ ├── op_htrans_bones.hpp │ │ ├── op_htrans_meat.hpp │ │ ├── op_index_max_bones.hpp │ │ ├── op_index_max_meat.hpp │ │ ├── op_index_min_bones.hpp │ │ ├── op_index_min_meat.hpp │ │ ├── op_inv_bones.hpp │ │ ├── op_inv_meat.hpp │ │ ├── op_logmat_bones.hpp │ │ ├── op_logmat_meat.hpp │ │ ├── op_max_bones.hpp │ │ ├── op_max_meat.hpp │ │ ├── op_mean_bones.hpp │ │ ├── op_mean_meat.hpp │ │ ├── op_median_bones.hpp │ │ ├── op_median_meat.hpp │ │ ├── op_min_bones.hpp │ │ ├── op_min_meat.hpp │ │ ├── op_misc_bones.hpp │ │ ├── op_misc_meat.hpp │ │ ├── op_nonzeros_bones.hpp │ │ ├── op_nonzeros_meat.hpp │ │ ├── op_norm_bones.hpp │ │ ├── op_norm_meat.hpp │ │ ├── op_normalise_bones.hpp │ │ ├── op_normalise_meat.hpp │ │ ├── op_orth_null_bones.hpp │ │ ├── op_orth_null_meat.hpp │ │ ├── op_pinv_bones.hpp │ │ ├── op_pinv_meat.hpp │ │ ├── op_princomp_bones.hpp │ │ ├── op_princomp_meat.hpp │ │ ├── op_prod_bones.hpp │ │ ├── op_prod_meat.hpp │ │ ├── op_range_bones.hpp │ │ ├── op_range_meat.hpp │ │ ├── op_relational_bones.hpp │ │ ├── op_relational_meat.hpp │ │ ├── op_repmat_bones.hpp │ │ ├── op_repmat_meat.hpp │ │ ├── op_reshape_bones.hpp │ │ ├── op_reshape_meat.hpp │ │ ├── op_resize_bones.hpp │ │ ├── op_resize_meat.hpp │ │ ├── op_shift_bones.hpp │ │ ├── op_shift_meat.hpp │ │ ├── op_shuffle_bones.hpp │ │ ├── op_shuffle_meat.hpp │ │ ├── op_sort_bones.hpp │ │ ├── op_sort_index_bones.hpp │ │ ├── op_sort_index_meat.hpp │ │ ├── op_sort_meat.hpp │ │ ├── op_sqrtmat_bones.hpp │ │ ├── op_sqrtmat_meat.hpp │ │ ├── op_stddev_bones.hpp │ │ ├── op_stddev_meat.hpp │ │ ├── op_strans_bones.hpp │ │ ├── op_strans_meat.hpp │ │ ├── op_sum_bones.hpp │ │ ├── op_sum_meat.hpp │ │ ├── op_symmat_bones.hpp │ │ ├── op_symmat_meat.hpp │ │ ├── op_toeplitz_bones.hpp │ │ ├── op_toeplitz_meat.hpp │ │ ├── op_trimat_bones.hpp │ │ ├── op_trimat_meat.hpp │ │ ├── op_unique_bones.hpp │ │ ├── op_unique_meat.hpp │ │ ├── op_var_bones.hpp │ │ ├── op_var_meat.hpp │ │ ├── op_vectorise_bones.hpp │ │ ├── op_vectorise_meat.hpp │ │ ├── operator_cube_div.hpp │ │ ├── operator_cube_minus.hpp │ │ ├── operator_cube_plus.hpp │ │ ├── operator_cube_relational.hpp │ │ ├── operator_cube_schur.hpp │ │ ├── operator_cube_times.hpp │ │ ├── operator_div.hpp │ │ ├── operator_minus.hpp │ │ ├── operator_ostream.hpp │ │ ├── operator_plus.hpp │ │ ├── operator_relational.hpp │ │ ├── operator_schur.hpp │ │ ├── operator_times.hpp │ │ ├── podarray_bones.hpp │ │ ├── podarray_meat.hpp │ │ ├── promote_type.hpp │ │ ├── restrictors.hpp │ │ ├── running_stat_bones.hpp │ │ ├── running_stat_meat.hpp │ │ ├── running_stat_vec_bones.hpp │ │ ├── running_stat_vec_meat.hpp │ │ ├── sp_auxlib_bones.hpp │ │ ├── sp_auxlib_meat.hpp │ │ ├── span.hpp │ │ ├── spdiagview_bones.hpp │ │ ├── spdiagview_meat.hpp │ │ ├── spglue_join_bones.hpp │ │ ├── spglue_join_meat.hpp │ │ ├── spglue_minus_bones.hpp │ │ ├── spglue_minus_meat.hpp │ │ ├── spglue_plus_bones.hpp │ │ ├── spglue_plus_meat.hpp │ │ ├── spglue_times_bones.hpp │ │ ├── spglue_times_meat.hpp │ │ ├── spop_diagmat_bones.hpp │ │ ├── spop_diagmat_meat.hpp │ │ ├── spop_htrans_bones.hpp │ │ ├── spop_htrans_meat.hpp │ │ ├── spop_max_bones.hpp │ │ ├── spop_max_meat.hpp │ │ ├── spop_mean_bones.hpp │ │ ├── spop_mean_meat.hpp │ │ ├── spop_min_bones.hpp │ │ ├── spop_min_meat.hpp │ │ ├── spop_misc_bones.hpp │ │ ├── spop_misc_meat.hpp │ │ ├── spop_strans_bones.hpp │ │ ├── spop_strans_meat.hpp │ │ ├── spop_sum_bones.hpp │ │ ├── spop_sum_meat.hpp │ │ ├── spop_symmat_bones.hpp │ │ ├── spop_symmat_meat.hpp │ │ ├── spop_trimat_bones.hpp │ │ ├── spop_trimat_meat.hpp │ │ ├── spop_var_bones.hpp │ │ ├── spop_var_meat.hpp │ │ ├── strip.hpp │ │ ├── subview_bones.hpp │ │ ├── subview_cube_bones.hpp │ │ ├── subview_cube_each_bones.hpp │ │ ├── subview_cube_each_meat.hpp │ │ ├── subview_cube_meat.hpp │ │ ├── subview_each_bones.hpp │ │ ├── subview_each_meat.hpp │ │ ├── subview_elem1_bones.hpp │ │ ├── subview_elem1_meat.hpp │ │ ├── subview_elem2_bones.hpp │ │ ├── subview_elem2_meat.hpp │ │ ├── subview_field_bones.hpp │ │ ├── subview_field_meat.hpp │ │ ├── subview_meat.hpp │ │ ├── traits.hpp │ │ ├── typedef_elem.hpp │ │ ├── typedef_elem_check.hpp │ │ ├── typedef_mat.hpp │ │ ├── typedef_mat_fixed.hpp │ │ ├── unwrap.hpp │ │ ├── unwrap_cube.hpp │ │ ├── unwrap_spmat.hpp │ │ ├── upgrade_val.hpp │ │ ├── wall_clock_bones.hpp │ │ ├── wall_clock_meat.hpp │ │ ├── wrapper_arpack.hpp │ │ ├── wrapper_atlas.hpp │ │ ├── wrapper_blas.hpp │ │ ├── wrapper_lapack.hpp │ │ ├── wrapper_superlu.hpp │ │ ├── xtrans_mat_bones.hpp │ │ ├── xtrans_mat_meat.hpp │ │ ├── xvec_htrans_bones.hpp │ │ └── xvec_htrans_meat.hpp ├── catch │ └── catch.hpp ├── libpng │ ├── CHANGES │ ├── CMakeLists.txt │ ├── LICENSE │ ├── README │ ├── png.c │ ├── png.h │ ├── pngconf.h │ ├── pngdebug.h │ ├── pngerror.c │ ├── pngget.c │ ├── pnginfo.h │ ├── pnglibconf.h │ ├── pngmem.c │ ├── pngpread.c │ ├── pngpriv.h │ ├── pngread.c │ ├── pngrio.c │ ├── pngrtran.c │ ├── pngrutil.c │ ├── pngset.c │ ├── pngstruct.h │ ├── pngtest.c │ ├── pngtrans.c │ ├── pngwio.c │ ├── pngwrite.c │ ├── pngwtran.c │ └── pngwutil.c ├── optional │ ├── LICENSE │ ├── copyright.txt │ └── optional.hpp ├── rapidjson │ ├── allocators.h │ ├── cursorstreamwrapper.h │ ├── document.h │ ├── encodedstream.h │ ├── encodings.h │ ├── error │ │ ├── en.h │ │ └── error.h │ ├── filereadstream.h │ ├── filewritestream.h │ ├── fwd.h │ ├── internal │ │ ├── biginteger.h │ │ ├── diyfp.h │ │ ├── dtoa.h │ │ ├── ieee754.h │ │ ├── itoa.h │ │ ├── meta.h │ │ ├── pow10.h │ │ ├── regex.h │ │ ├── stack.h │ │ ├── strfunc.h │ │ ├── strtod.h │ │ └── swap.h │ ├── istreamwrapper.h │ ├── license.txt │ ├── memorybuffer.h │ ├── memorystream.h │ ├── msinttypes │ │ ├── inttypes.h │ │ └── stdint.h │ ├── ostreamwrapper.h │ ├── pointer.h │ ├── prettywriter.h │ ├── rapidjson.h │ ├── reader.h │ ├── schema.h │ ├── stream.h │ ├── stringbuffer.h │ └── writer.h ├── rclib │ ├── RCCompiler.cpp │ ├── RCLib.cmake │ ├── RCLib.cpp │ └── RCLib.h ├── tiny_obj_loader │ ├── README.md │ └── tiny_obj_loader.h ├── tinydir │ ├── COPYING │ ├── README.md │ └── tinydir.h ├── transvoxel │ └── Transvoxel.cpp └── zlib │ ├── CMakeLists.txt │ ├── ChangeLog │ ├── README │ ├── adler32.c │ ├── compress.c │ ├── crc32.c │ ├── crc32.h │ ├── deflate.c │ ├── deflate.h │ ├── gzclose.c │ ├── gzguts.h │ ├── gzlib.c │ ├── gzread.c │ ├── gzwrite.c │ ├── infback.c │ ├── inffast.c │ ├── inffast.h │ ├── inffixed.h │ ├── inflate.c │ ├── inflate.h │ ├── inftrees.c │ ├── inftrees.h │ ├── trees.c │ ├── trees.h │ ├── uncompr.c │ ├── zconf.h │ ├── zlib.h │ ├── zutil.c │ └── zutil.h ├── CMakeLists.txt ├── LICENSE ├── README.MD ├── cmake ├── FindIrrlicht.cmake ├── WorldDependencies.cmake └── WorldUtils.cmake ├── docs ├── code-style.md ├── peace │ ├── images │ │ ├── realtimeworld-config.png │ │ ├── terrainsystem-config.png │ │ └── terrainsystem-generate-button.png │ ├── terrain-system.md │ └── tuto-unity.md ├── readme.md ├── refs │ ├── arm-mali-gpu-best-practices.pdf │ ├── grass-generation.pdf │ ├── improved-perlin-noise.pdf │ └── references.md ├── vkworld │ └── wrapper-api.md ├── what-is-world.md └── world │ └── seed-distribution.md ├── examples ├── 01 - first steps │ ├── example01.cpp │ └── main.cpp ├── CMakeLists.txt ├── FindWorld.cmake └── worlds │ ├── demo.json │ ├── vulkan-biomes.json │ ├── vulkan-demo.json │ └── vulkan-forests.json ├── gallery ├── landscape01.png ├── landscape02.png ├── landscape03.png ├── landscape04.png ├── landscape05.png ├── landscape06.png ├── landscape07.png ├── landscape08.png ├── landscape09.png ├── landscape10.png ├── landscape11.png ├── landscape12.png ├── landscape13.png ├── landscape14.png ├── landscape15.png ├── landscape16.png └── landscape17.png ├── projects ├── blender │ ├── __init__.py │ └── blender_terrain.py ├── peace │ ├── .gitignore │ ├── Assets │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Cutout.mat │ │ │ ├── Cutout.mat.meta │ │ │ ├── Skybox.meta │ │ │ ├── Skybox │ │ │ │ ├── FS002_Day.mat │ │ │ │ ├── FS002_Day.mat.meta │ │ │ │ ├── FS002_Day.png │ │ │ │ ├── FS002_Day.png.meta │ │ │ │ ├── Readme.txt │ │ │ │ └── Readme.txt.meta │ │ │ ├── Water.mat │ │ │ └── Water.mat.meta │ │ ├── Peace.meta │ │ ├── Peace │ │ │ ├── Core.meta │ │ │ ├── Core │ │ │ │ ├── Assets.cs │ │ │ │ ├── Assets.cs.meta │ │ │ │ ├── Collector.cs │ │ │ │ ├── Collector.cs.meta │ │ │ │ ├── Profiling.cs │ │ │ │ ├── Profiling.cs.meta │ │ │ │ ├── Serialization.cs │ │ │ │ ├── Serialization.cs.meta │ │ │ │ ├── Terrains.cs │ │ │ │ ├── Terrains.cs.meta │ │ │ │ ├── Util.cs │ │ │ │ ├── Util.cs.meta │ │ │ │ ├── World.cs │ │ │ │ └── World.cs.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── Material.mat │ │ │ │ └── Material.mat.meta │ │ │ ├── Plugins.meta │ │ │ ├── Plugins │ │ │ │ ├── Linux.meta │ │ │ │ ├── Linux │ │ │ │ │ └── .gitkeep │ │ │ │ ├── Windows.meta │ │ │ │ └── Windows │ │ │ │ │ └── .gitkeep │ │ │ ├── Scenes.meta │ │ │ ├── Scenes │ │ │ │ ├── TerrainSystemDemo.unity │ │ │ │ └── TerrainSystemDemo.unity.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── TerrainSystemEditor.cs │ │ │ │ │ └── TerrainSystemEditor.cs.meta │ │ │ │ ├── RealTimeWorld.cs │ │ │ │ ├── RealTimeWorld.cs.meta │ │ │ │ ├── TerrainSystem.cs │ │ │ │ ├── TerrainSystem.cs.meta │ │ │ │ ├── WorldTerrain.cs │ │ │ │ └── WorldTerrain.cs.meta │ │ │ ├── documentation.pdf │ │ │ └── documentation.pdf.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── SampleScene.unity │ │ │ ├── SampleScene.unity.meta │ │ │ ├── TerrainTest.unity │ │ │ └── TerrainTest.unity.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── Character.cs │ │ │ ├── Character.cs.meta │ │ │ ├── SeaLocker.cs │ │ │ ├── SeaLocker.cs.meta │ │ │ ├── SystemInfoUpdater.cs │ │ │ └── SystemInfoUpdater.cs.meta │ ├── CMakeLists.txt │ ├── Packages │ │ ├── manifest.json │ │ └── packages-lock.json │ ├── ProjectSettings │ │ ├── AudioManager.asset │ │ ├── ClusterInputManager.asset │ │ ├── DynamicsManager.asset │ │ ├── EditorBuildSettings.asset │ │ ├── EditorSettings.asset │ │ ├── GraphicsSettings.asset │ │ ├── InputManager.asset │ │ ├── NavMeshAreas.asset │ │ ├── NetworkManager.asset │ │ ├── PackageManagerSettings.asset │ │ ├── Physics2DSettings.asset │ │ ├── PresetManager.asset │ │ ├── ProjectSettings.asset │ │ ├── ProjectVersion.txt │ │ ├── QualitySettings.asset │ │ ├── TagManager.asset │ │ ├── TimeManager.asset │ │ ├── UnityConnectSettings.asset │ │ ├── VFXManager.asset │ │ └── XRSettings.asset │ └── csrc │ │ ├── assets.cpp │ │ ├── collector.cpp │ │ ├── common.h │ │ ├── terrains.cpp │ │ ├── util.cpp │ │ └── world.cpp ├── pyworld │ ├── __init__.py │ ├── mathops.py │ └── terrain.py ├── vkworld │ ├── Bushes.cpp │ ├── Bushes.h │ ├── CMakeLists.txt │ ├── MultilayerGroundTextureOld.cpp │ ├── MultilayerGroundTextureOld.h │ ├── VkWorld.cpp │ ├── VkWorld.h │ ├── VkWorldConfig.h │ ├── VkwGrass.cpp │ ├── VkwGrass.h │ ├── VkwGroundTextureGenerator.cpp │ ├── VkwGroundTextureGenerator.h │ ├── VkwLeafTexture.cpp │ ├── VkwLeafTexture.h │ ├── VkwMultilayerGroundTexture.cpp │ ├── VkwMultilayerGroundTexture.h │ ├── VkwTrunkTexture.cpp │ ├── VkwTrunkTexture.h │ ├── shaders │ │ ├── CMakeLists.txt │ │ ├── derivation.comp │ │ ├── distribution-default.comp │ │ ├── distribution-height.comp │ │ ├── distribution-height.frag │ │ ├── generic-2D.vert │ │ ├── generic-texture.vert │ │ ├── grass.frag │ │ ├── identity.comp │ │ ├── lib │ │ │ ├── hash.comp │ │ │ ├── perlin.comp │ │ │ └── utils.comp │ │ ├── multilayer-texture.frag │ │ ├── noise-perlin.comp │ │ ├── noise-value.comp │ │ ├── terrains │ │ │ ├── texture-grass.frag │ │ │ ├── texture-rock.frag │ │ │ ├── texture-sand.frag │ │ │ ├── texture-snow.frag │ │ │ └── texture-soil.frag │ │ ├── test-gradient.comp │ │ ├── test-mandelbrot.comp │ │ ├── test-texture.frag │ │ ├── texture-grass.comp │ │ ├── trees │ │ │ ├── leaves.frag │ │ │ └── trunk.frag │ │ ├── upscale.comp │ │ └── worldlib │ └── wrappers │ │ ├── IVkwBindable.h │ │ ├── IVkwMemoryAccess.h │ │ ├── VkwComputePipeline.cpp │ │ ├── VkwComputePipeline.h │ │ ├── VkwDescriptorSet.cpp │ │ ├── VkwDescriptorSet.h │ │ ├── VkwDescriptorSetLayout.cpp │ │ ├── VkwDescriptorSetLayout.h │ │ ├── VkwEnums.h │ │ ├── VkwGraphicsPipeline.cpp │ │ ├── VkwGraphicsPipeline.h │ │ ├── VkwImage.cpp │ │ ├── VkwImage.h │ │ ├── VkwMemoryCache.cpp │ │ ├── VkwMemoryCache.h │ │ ├── VkwMemoryHelper.cpp │ │ ├── VkwMemoryHelper.h │ │ ├── VkwPerlin.cpp │ │ ├── VkwPerlin.h │ │ ├── VkwRandomTexture.cpp │ │ ├── VkwRandomTexture.h │ │ ├── VkwRenderPass.cpp │ │ ├── VkwRenderPass.h │ │ ├── VkwStats.h │ │ ├── VkwSubBuffer.cpp │ │ ├── VkwSubBuffer.h │ │ ├── VkwTextureGenerator.cpp │ │ ├── VkwTextureGenerator.h │ │ ├── VkwWindow.cpp │ │ ├── VkwWindow.h │ │ ├── VkwWorker.cpp │ │ ├── VkwWorker.h │ │ ├── Vulkan.cpp │ │ └── Vulkan.h ├── world │ ├── CMakeLists.txt │ ├── assets │ │ ├── Color.h │ │ ├── ColorOps.cpp │ │ ├── ColorOps.h │ │ ├── Image.cpp │ │ ├── Image.h │ │ ├── ImageUtils.cpp │ │ ├── ImageUtils.h │ │ ├── Interop.cpp │ │ ├── Interop.h │ │ ├── Material.cpp │ │ ├── Material.h │ │ ├── Mesh.cpp │ │ ├── Mesh.h │ │ ├── MeshOps.cpp │ │ ├── MeshOps.h │ │ ├── ObjLoader.cpp │ │ ├── ObjLoader.h │ │ ├── Scene.cpp │ │ ├── Scene.h │ │ ├── SceneNode.cpp │ │ ├── SceneNode.h │ │ ├── Shader.cpp │ │ ├── Shader.h │ │ ├── VoxelGrid.h │ │ ├── VoxelGrid.inl │ │ ├── VoxelOps.cpp │ │ └── VoxelOps.h │ ├── core.h │ ├── core │ │ ├── Chunk.cpp │ │ ├── Chunk.h │ │ ├── Collector.cpp │ │ ├── Collector.h │ │ ├── Collector.inl │ │ ├── ColorMap.cpp │ │ ├── ColorMap.h │ │ ├── ColorPalette.cpp │ │ ├── ColorPalette.h │ │ ├── ConstantResolution.h │ │ ├── ExplorationContext.cpp │ │ ├── ExplorationContext.h │ │ ├── FirstPersonView.cpp │ │ ├── FirstPersonView.h │ │ ├── GridChunkSystem.cpp │ │ ├── GridChunkSystem.h │ │ ├── GridStorage.cpp │ │ ├── GridStorage.h │ │ ├── GridStorageReducer.cpp │ │ ├── GridStorageReducer.h │ │ ├── IChunkDecorator.cpp │ │ ├── IChunkDecorator.h │ │ ├── IChunkSystem.h │ │ ├── ICloneable.h │ │ ├── ICollector.h │ │ ├── IEnvironment.h │ │ ├── IInstanceGenerator.cpp │ │ ├── IInstanceGenerator.h │ │ ├── IOUtil.cpp │ │ ├── IOUtil.h │ │ ├── IResolutionModel.h │ │ ├── InstanceDistribution.cpp │ │ ├── InstanceDistribution.h │ │ ├── InstancePool.cpp │ │ ├── InstancePool.h │ │ ├── InstancePool.inl │ │ ├── JsonUtils.h │ │ ├── Memory.h │ │ ├── NodeCache.cpp │ │ ├── NodeCache.h │ │ ├── ObjectNode.cpp │ │ ├── ObjectNode.h │ │ ├── Parameters.h │ │ ├── Profiler.h │ │ ├── SeedDistribution.cpp │ │ ├── SeedDistribution.h │ │ ├── Serialization.cpp │ │ ├── SpriteGrid.cpp │ │ ├── SpriteGrid.h │ │ ├── StringOps.h │ │ ├── TileSystem.cpp │ │ ├── TileSystem.h │ │ ├── TileSystemIterator.cpp │ │ ├── WeightedSkeletton.h │ │ ├── WeightedSkeletton.inl │ │ ├── World.cpp │ │ ├── World.h │ │ ├── World.inl │ │ ├── WorldConfig.h │ │ ├── WorldFile.cpp │ │ ├── WorldFile.h │ │ ├── WorldKeys.cpp │ │ ├── WorldKeys.h │ │ ├── WorldNode.cpp │ │ ├── WorldNode.h │ │ ├── WorldNode_p.h │ │ └── WorldTypes.h │ ├── data │ │ └── repartition_elevation001 │ ├── flat.h │ ├── flat │ │ ├── FlatMapper.cpp │ │ ├── FlatMapper.h │ │ ├── FlatWorld.cpp │ │ ├── FlatWorld.h │ │ ├── IGround.cpp │ │ └── IGround.h │ ├── math │ │ ├── Bezier.h │ │ ├── BoundingBox.cpp │ │ ├── BoundingBox.h │ │ ├── CurveUtility.cpp │ │ ├── CurveUtility.h │ │ ├── Interpolation.cpp │ │ ├── Interpolation.h │ │ ├── MathsHelper.cpp │ │ ├── MathsHelper.h │ │ ├── Perlin.cpp │ │ ├── Perlin.h │ │ ├── RandomHelper.h │ │ ├── SDF.h │ │ ├── Vector.cpp │ │ └── Vector.h │ ├── nature │ │ ├── Grass.cpp │ │ ├── Grass.h │ │ ├── Lightning.cpp │ │ ├── Lightning.h │ │ ├── Rocks.cpp │ │ └── Rocks.h │ ├── terrain.h │ ├── terrain │ │ ├── AltitudeTexturer.cpp │ │ ├── AltitudeTexturer.h │ │ ├── ApplyParentTerrain.cpp │ │ ├── ApplyParentTerrain.h │ │ ├── CachedTextureProvider.cpp │ │ ├── CachedTextureProvider.h │ │ ├── DiamondSquareTerrain.cpp │ │ ├── DiamondSquareTerrain.h │ │ ├── DistributionParams.h │ │ ├── GroundBiomes.cpp │ │ ├── GroundBiomes.h │ │ ├── GroundTextureGenerator.cpp │ │ ├── GroundTextureGenerator.h │ │ ├── HeightmapGround.cpp │ │ ├── HeightmapGround.h │ │ ├── ITerrainWorker.cpp │ │ ├── ITerrainWorker.h │ │ ├── MapFilteredDistribution.cpp │ │ ├── MapFilteredDistribution.h │ │ ├── MultilayerGroundTexture.cpp │ │ ├── MultilayerGroundTexture.h │ │ ├── PerlinTerrainGenerator.cpp │ │ ├── PerlinTerrainGenerator.h │ │ ├── ReliefMapModifier.cpp │ │ ├── ReliefMapModifier.h │ │ ├── ReliefParameters.h │ │ ├── SimpleTexturer.cpp │ │ ├── SimpleTexturer.h │ │ ├── Terrain.cpp │ │ ├── Terrain.h │ │ ├── TerrainOps.cpp │ │ ├── TerrainOps.h │ │ ├── TerrainStream.cpp │ │ ├── TerrainStream.h │ │ ├── TerrainSubdivisionGenerator.cpp │ │ ├── TerrainSubdivisionGenerator.h │ │ ├── TerrainSubdivisionTree.cpp │ │ ├── TerrainSubdivisionTree.h │ │ └── terrain.frag │ ├── tree.h │ └── tree │ │ ├── ForestLayer.cpp │ │ ├── ForestLayer.h │ │ ├── ITreeWorker.cpp │ │ ├── ITreeWorker.h │ │ ├── LeafPainter.cpp │ │ ├── LeafPainter.h │ │ ├── LeavesGenerator.cpp │ │ ├── LeavesGenerator.h │ │ ├── QuickLeaves.cpp │ │ ├── QuickLeaves.h │ │ ├── SimpleTreeDecorator.cpp │ │ ├── SimpleTreeDecorator.h │ │ ├── Tree.cpp │ │ ├── Tree.h │ │ ├── TreeBillboardWorker.cpp │ │ ├── TreeBillboardWorker.h │ │ ├── TreeSkeletton.cpp │ │ ├── TreeSkeletton.h │ │ ├── TreeSkelettonEQaTWorker.cpp │ │ ├── TreeSkelettonEQaTWorker.h │ │ ├── TreeSkelettonHoGBasedWorker.cpp │ │ ├── TreeSkelettonHoGBasedWorker.h │ │ ├── TreeSkelettonParameters.h │ │ ├── TreeSkelettonWorker.cpp │ │ ├── TreeSkelettonWorker.h │ │ ├── TrunkGenerator.cpp │ │ └── TrunkGenerator.h ├── world3D │ ├── Application.cpp │ ├── Application.h │ ├── CMakeLists.txt │ ├── DebugScreenNode.cpp │ ├── DebugScreenNode.h │ ├── IniFile.cpp │ ├── IniFile.h │ ├── MainView.cpp │ ├── MainView.h │ ├── MaterialCallback.h │ ├── ObjectsManager.cpp │ ├── ObjectsManager.h │ ├── RenderingModule.cpp │ ├── RenderingModule.h │ ├── SeaSceneNode.cpp │ ├── SeaSceneNode.h │ ├── TerrainManager.cpp │ ├── TerrainManager.h │ ├── WorldIrrlicht.h │ ├── main.cpp │ ├── tests │ │ ├── CMakeLists.txt │ │ └── test_ini_files.cpp │ └── util.h └── worldgui │ ├── assets │ ├── 3DView.png │ └── ImageView.png │ ├── dialogsavenode.cpp │ ├── dialogsavenode.h │ ├── dialogsavenode.ui │ ├── generatepanel.cpp │ ├── generatepanel.h │ ├── icons.qrc │ ├── main.cpp │ ├── mainwindow.cpp │ ├── mainwindow.h │ ├── mainwindow.ui │ ├── panelterrain.cpp │ ├── panelterrain.h │ ├── panelterrain.ui │ ├── panelworldmap.cpp │ ├── panelworldmap.h │ ├── panelworldmap.ui │ ├── previewpanel3d.cpp │ ├── previewpanel3d.h │ ├── qtworld.cpp │ ├── qtworld.h │ ├── resource.cpp │ ├── resource.h │ ├── resourcemodel.cpp │ ├── resourcemodel.h │ └── worldgui.pro ├── scripts ├── format.sh ├── generate_peace_doc.sh └── list_headers.sh └── tests ├── CMakeLists.txt ├── mapper.cpp ├── mem_test.cpp ├── peace ├── CMakeLists.txt └── test_peace.cpp ├── test_reliefmap.cpp ├── test_terrain.cpp ├── test_tree.cpp ├── test_vulkan.cpp ├── test_world.cpp ├── testutil.h └── world ├── CMakeLists.txt ├── DummyCollector.h ├── run_test.cpp ├── test_chunksystem.cpp ├── test_collector.cpp ├── test_diamond_square.cpp ├── test_heightmap_ground.cpp ├── test_image.cpp ├── test_instance_pool.cpp ├── test_math.cpp ├── test_memory.cpp ├── test_mesh.cpp ├── test_nodes.cpp ├── test_perlin.cpp ├── test_scene.cpp ├── test_serialize.cpp ├── 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