├── .editorconfig ├── .gitattributes ├── .github └── workflows │ ├── composite │ └── buildSetup │ │ └── action.yml │ ├── export-c7.yml │ ├── readme.md │ └── test-action.yml ├── .gitignore ├── .gitmodules ├── Blast ├── BitStream.cs ├── Blast.cs ├── Blast.csproj ├── BlastException.cs ├── HuffmanTable.cs ├── InputBuffer.cs ├── readme.md └── reference-code │ ├── blast.c │ └── blast.h ├── C7 ├── Animations │ ├── AnimationController.cs │ ├── AnimationController.cs.uid │ ├── AnimationManager.cs │ ├── AnimationManager.cs.uid │ ├── AnimationTracker.cs │ └── AnimationTracker.cs.uid ├── C7.csproj ├── C7.sln ├── C7Game.tscn ├── C7Theme.tres ├── Credits.cs ├── Credits.cs.uid ├── Credits.tscn ├── DoubleClickHandler.cs ├── DoubleClickHandler.cs.uid ├── Fonts │ ├── LICENSE-NotoSans.txt │ ├── NSansFont12Pt co.tres │ ├── NSansFont24Pt.tres │ ├── NotoSans-Bold.ttf │ ├── NotoSans-Bold.ttf.import │ ├── NotoSans-BoldItalic.ttf │ ├── NotoSans-BoldItalic.ttf.import │ ├── NotoSans-Italic.ttf │ ├── NotoSans-Italic.ttf.import │ ├── NotoSans-Regular.ttf │ └── NotoSans-Regular.ttf.import ├── Game.cs ├── Game.cs.uid ├── GamePaths.cs ├── GamePaths.cs.uid ├── GlobalSingleton.cs ├── GlobalSingleton.cs.uid ├── GodotSink.cs ├── GodotSink.cs.uid ├── LogManager.cs ├── LogManager.cs.uid ├── Lua │ ├── rules │ │ ├── civ3.lua │ │ └── civ3 │ │ │ ├── buildings.lua │ │ │ ├── terraforms.lua │ │ │ └── terrain_improvements.lua │ └── texture_configs │ │ ├── c7.lua │ │ ├── civ3.lua │ │ ├── civ3 │ │ ├── advisor_heads.lua │ │ ├── borders.lua │ │ ├── building_icons.lua │ │ ├── cities.lua │ │ ├── civ_colors.lua │ │ ├── leader_heads.lua │ │ ├── player_setup.lua │ │ ├── popheads.lua │ │ ├── resources.lua │ │ ├── tech_boxes.lua │ │ ├── tech_icons.lua │ │ ├── terrain.lua │ │ ├── terrain_improvements.lua │ │ ├── unit_control.lua │ │ ├── unit_icons.lua │ │ └── world_setup.lua │ │ └── utils.lua ├── Map │ ├── BorderLayer.cs │ ├── BorderLayer.cs.uid │ ├── CityLabelScene.cs │ ├── CityLabelScene.cs.uid │ ├── CityLayer.cs │ ├── CityLayer.cs.uid │ ├── CityScene.cs │ ├── CityScene.cs.uid │ ├── FogOfWarLayer.cs │ ├── FogOfWarLayer.cs.uid │ ├── GotoLayer.cs │ ├── GotoLayer.cs.uid │ ├── ResourceLayer.cs │ ├── ResourceLayer.cs.uid │ ├── TileAssignmentLayer.cs │ ├── TileAssignmentLayer.cs.uid │ ├── TileOverlayLayer.cs │ ├── TileOverlayLayer.cs.uid │ ├── TntLayer.cs │ ├── TntLayer.cs.uid │ ├── UnitLayer.cs │ └── UnitLayer.cs.uid ├── MapView.cs ├── MapView.cs.uid ├── ParameterWrapper.cs ├── ParameterWrapper.cs.uid ├── Text │ ├── c7-static-map-save-standalone.json │ ├── c7-static-map-save.json │ └── credits.txt ├── Textures │ ├── PCXToGodot.cs │ ├── PCXToGodot.cs.uid │ ├── TextureLoader.cs │ └── TextureLoader.cs.uid ├── UIElements │ ├── Advisors │ │ ├── Advisors.cs │ │ ├── Advisors.cs.uid │ │ ├── DomesticAdvisor.cs │ │ ├── DomesticAdvisor.cs.uid │ │ ├── MilitaryAdvisor.cs │ │ ├── MilitaryAdvisor.cs.uid │ │ ├── ScienceAdvisor.cs │ │ ├── ScienceAdvisor.cs.uid │ │ ├── TechBox.cs │ │ ├── TechBox.cs.uid │ │ └── domestic_advisor.tscn │ ├── CityScreen │ │ ├── CityScreen.cs │ │ ├── CityScreen.cs.uid │ │ ├── PopHead.cs │ │ ├── PopHead.cs.uid │ │ ├── ProductionMenu.cs │ │ ├── ProductionMenu.cs.uid │ │ └── city_screen.tscn │ ├── Civ3FileDialog.cs │ ├── Civ3FileDialog.cs.uid │ ├── Civ3TextureButton.cs │ ├── Civ3TextureButton.cs.uid │ ├── Civ3TextureRect.cs │ ├── Civ3TextureRect.cs.uid │ ├── Diplomacy │ │ ├── DealScreen.cs │ │ ├── DealScreen.cs.uid │ │ ├── Diplomacy.cs │ │ ├── Diplomacy.cs.uid │ │ ├── TalkScreen.cs │ │ ├── TalkScreen.cs.uid │ │ ├── TradeOfferUi.cs │ │ ├── TradeOfferUi.cs.uid │ │ ├── TradingTree.cs │ │ └── TradingTree.cs.uid │ ├── GameStatus │ │ ├── ConsoleButton.cs │ │ ├── ConsoleButton.cs.uid │ │ ├── LowerRightInfoBox.cs │ │ ├── LowerRightInfoBox.cs.uid │ │ ├── StatusMenu.cs │ │ └── StatusMenu.cs.uid │ ├── LabelExtensions.cs │ ├── LabelExtensions.cs.uid │ ├── MainMenu │ │ ├── Civ3MenuButton.cs │ │ ├── Civ3MenuButton.cs.uid │ │ ├── MainMenu.cs │ │ ├── MainMenu.cs.uid │ │ ├── MainMenuMusicPlayer.cs │ │ ├── MainMenuMusicPlayer.cs.uid │ │ ├── MainMenuTheme.tres │ │ ├── MenuButtonContainer.cs │ │ ├── MenuButtonContainer.cs.uid │ │ └── main_menu.tscn │ ├── NewGame │ │ ├── PlayerSetup.cs │ │ ├── PlayerSetup.cs.uid │ │ ├── ScenarioSetup.cs │ │ ├── ScenarioSetup.cs.uid │ │ ├── WorldSetup.cs │ │ ├── WorldSetup.cs.uid │ │ ├── player_setup.tscn │ │ ├── scenario_setup.tscn │ │ └── world_setup.tscn │ ├── PalaceScreen │ │ ├── PalaceScreen.cs │ │ ├── PalaceScreen.cs.uid │ │ └── palace_screen.tscn │ ├── Popups │ │ ├── AdvisorHead.cs │ │ ├── AdvisorHead.cs.uid │ │ ├── BuildCityDialog.cs │ │ ├── BuildCityDialog.cs.uid │ │ ├── CivilizationDestroyed.cs │ │ ├── CivilizationDestroyed.cs.uid │ │ ├── ConfirmationPopup.cs │ │ ├── ConfirmationPopup.cs.uid │ │ ├── DiplomacySelection.cs │ │ ├── DiplomacySelection.cs.uid │ │ ├── ErrorMessage.cs │ │ ├── ErrorMessage.cs.uid │ │ ├── EscapeQuitPopup.cs │ │ ├── EscapeQuitPopup.cs.uid │ │ ├── GameMenu.cs │ │ ├── GameMenu.cs.uid │ │ ├── GovernmentSelection.cs │ │ ├── GovernmentSelection.cs.uid │ │ ├── InformationalPopup.cs │ │ ├── InformationalPopup.cs.uid │ │ ├── Popup.cs │ │ ├── Popup.cs.uid │ │ ├── PopupOverlay.cs │ │ ├── PopupOverlay.cs.uid │ │ ├── ScienceSelection.cs │ │ ├── ScienceSelection.cs.uid │ │ ├── TemporaryPopup.cs │ │ ├── TemporaryPopup.cs.uid │ │ ├── TextDialog.cs │ │ ├── TextDialog.cs.uid │ │ ├── WarConfirmation.cs │ │ └── WarConfirmation.cs.uid │ ├── RightClickMenu.cs │ ├── RightClickMenu.cs.uid │ ├── Theme.cs │ ├── Theme.cs.uid │ ├── UnitButtons │ │ ├── UnitButtons.cs │ │ ├── UnitButtons.cs.uid │ │ └── UnitControlButton.cs.uid │ ├── UpperLeftNav │ │ ├── AdvisorButton.cs │ │ ├── AdvisorButton.cs.uid │ │ ├── CivilopediaButton.cs │ │ ├── CivilopediaButton.cs.uid │ │ ├── MenuButton.cs │ │ └── MenuButton.cs.uid │ ├── black_sidebars.tscn │ └── civ3_file_dialog.tscn ├── UnitSelector.cs ├── UnitSelector.cs.uid ├── UnitTint.gdshader ├── UnitTint.gdshader.uid ├── Util.cs ├── Util.cs.uid ├── default_env.tres ├── export_presets.cfg ├── icon.png ├── icon.png.import ├── project.godot ├── readme.md ├── title-screen.png ├── title-screen.png.import ├── title.png └── title.png.import ├── C7Engine ├── AI │ ├── BarbarianAI.cs │ ├── ChooseProducible.cs │ ├── CityTileAssignmentAI.cs │ ├── IAI.cs │ ├── Pathing │ │ ├── AStarAlgorithm.cs │ │ ├── BinaryMinHeap.cs │ │ ├── Edge.cs │ │ ├── EdgeWalker.cs │ │ ├── PathingAlgorithm.cs │ │ ├── PathingAlgorithmChooser.cs │ │ ├── PathingNotes.txt │ │ └── TradeNetwork.cs │ ├── PlayerAI.cs │ ├── StrategicAI │ │ ├── ExpansionPriority.cs │ │ ├── ExplorationPriority.cs │ │ ├── PriorityAggregator.cs │ │ ├── UtilityCalculations.cs │ │ └── WarPriority.cs │ ├── StrategicPriorityArbitrator.cs │ ├── UnitAI │ │ ├── CombatAI.cs │ │ ├── DefenderAI.cs │ │ ├── EscortAI.cs │ │ ├── ExplorerAI.cs │ │ ├── SettlerAI.cs │ │ ├── SettlerLocationAI.cs │ │ └── WorkerAI.cs │ └── UnitAiExtension.cs ├── Actions.cs ├── C7Engine.csproj ├── C7GameData │ ├── AIData │ │ ├── CombatAIData.cs │ │ ├── DefenderAIData.cs │ │ ├── EscortAIData.cs │ │ ├── ExplorerAIData.cs │ │ ├── SettlerAIData.cs │ │ ├── StrategicPriority.cs │ │ ├── TileKnowledge.cs │ │ ├── TilePath.cs │ │ ├── UnitAIData.cs │ │ └── WorkerAIData.cs │ ├── AnimationParams.cs │ ├── BarbarianInfo.cs │ ├── Building.cs │ ├── CitizenType.cs │ ├── City.cs │ ├── CityResident.cs │ ├── Civilization.cs │ ├── CombatResult.cs │ ├── CombatRole.cs │ ├── Difficulty.cs │ ├── EraUtils.cs │ ├── ExperienceLevel.cs │ ├── GameData.cs │ ├── GameMap.cs │ ├── Government.cs │ ├── HeightMap.cs │ ├── ID.cs │ ├── IProducible.cs │ ├── ImportCiv3.cs │ ├── Json2DArrayConverter.cs │ ├── MapGenNoise.cs │ ├── MapUnit.cs │ ├── MovementPoints.cs │ ├── PediaIcons.cs │ ├── Player.cs │ ├── Resource.cs │ ├── Rules.cs │ ├── Save │ │ ├── SaveBuilding.cs │ │ ├── SaveCity.cs │ │ ├── SaveGame.cs │ │ ├── SaveMap.cs │ │ ├── SavePlayer.cs │ │ ├── SaveTech.cs │ │ ├── SaveTerraform.cs │ │ ├── SaveTerrainImprovement.cs │ │ ├── SaveTile.cs │ │ ├── SaveUnit.cs │ │ ├── SaveUnitPrototype.cs │ │ └── TileLocation.cs │ ├── StrengthBonus.cs │ ├── Tech.cs │ ├── Terraform.cs │ ├── TerrainImprovement.cs │ ├── TerrainType.cs │ ├── Tile.cs │ ├── TradeOffer.cs │ ├── UnitAI.cs │ ├── UnitPrototype.cs │ └── readme.md ├── C7Settings.cs ├── EngineStorage.cs ├── EntryPoints │ ├── CityInteractions.cs │ ├── CreateGame.cs │ ├── MessageToEngine.cs │ ├── MessageToUI.cs │ ├── TurnHandling.cs │ └── UnitInteractions.cs ├── LuaRulesEngine.cs ├── MapGenerator.cs ├── PalaceMinigame.cs ├── SaveManager.cs ├── TerrainTextureFiles.cs ├── Weighting.cs └── readme.md ├── ConvertCiv3Media ├── Civ3UnitSprite.cs ├── ConvertCiv3Media.csproj ├── ReadFlic.cs ├── ReadPcx.cs ├── readme.md └── test.ps1 ├── EngineTests ├── AI │ └── Pathing │ │ ├── AStarPathFindingTest.cs │ │ ├── BinaryMinHeapTest.cs │ │ └── EdgeWalkerTest.cs ├── EngineTests.csproj ├── GameData │ ├── CityTest.cs │ ├── GameMapTest.cs │ ├── HeightMapTest.cs │ ├── IDFactoryTests.cs │ ├── MapGeneratorTest.cs │ └── SaveTest.cs ├── Utils │ └── MapBase.cs └── data │ └── output │ └── info.txt ├── LICENSE ├── QueryCiv3 ├── Biq.cs ├── BiqSections │ ├── Bldg.cs │ ├── City.cs │ ├── Clny.cs │ ├── Cont.cs │ ├── Ctzn.cs │ ├── Cult.cs │ ├── Diff.cs │ ├── Eras.cs │ ├── Espn.cs │ ├── Expr.cs │ ├── Flav.cs │ ├── Game.cs │ ├── Good.cs │ ├── Govt.cs │ ├── Lead.cs │ ├── Prto.cs │ ├── Race.cs │ ├── Rule.cs │ ├── Sloc.cs │ ├── Tech.cs │ ├── Terr.cs │ ├── Tfrm.cs │ ├── Tile.cs │ ├── Unit.cs │ ├── Wchr.cs │ ├── Wmap.cs │ └── Wsiz.cs ├── Civ3Location.cs ├── QueryCiv3.cs ├── QueryCiv3.csproj ├── Sav.cs ├── SavSections │ ├── Aibs.cs │ ├── Binf.cs │ ├── Bitm.cs │ ├── City.cs │ ├── Clny.cs │ ├── Cnsl.cs │ ├── Cont.cs │ ├── Ctpg.cs │ ├── Ctzn.cs │ ├── Date.cs │ ├── Faxx.cs │ ├── Game.cs │ ├── Hist.cs │ ├── Idls.cs │ ├── Lead.cs │ ├── Outp.cs │ ├── Palv.cs │ ├── Peer.cs │ ├── Plgi.cs │ ├── Popd.cs │ ├── Radt.cs │ ├── Rple.cs │ ├── Rplt.cs │ ├── Tile.cs │ ├── Tutr.cs │ ├── Unit.cs │ ├── Vloc.cs │ └── Wrld.cs ├── Util.cs └── readme.md ├── 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