├── .gitattributes ├── .gitignore ├── LICENSE.md ├── README.md ├── icon.svg ├── icon.svg.import ├── main.tscn ├── materials ├── floor.tres └── obstacle.tres ├── project.godot ├── sky_box ├── kloofendal_48d_partly_cloudy_puresky_4k.exr └── kloofendal_48d_partly_cloudy_puresky_4k.exr.import ├── spider_bot ├── StepTargetContainer.gd ├── ik_target.gd ├── spider_bot.gd ├── spider_bot.tscn ├── spider_bot_model.gltf ├── spider_bot_model.gltf.import ├── start_ik.gd └── step_ray.gd └── textures └── prototype ├── dark ├── texture_01.png ├── texture_01.png.import ├── texture_02.png ├── texture_02.png.import ├── texture_03.png ├── texture_03.png.import ├── texture_04.png ├── texture_04.png.import ├── texture_05.png ├── texture_05.png.import ├── texture_06.png ├── texture_06.png.import ├── texture_07.png ├── texture_07.png.import ├── texture_08.png ├── texture_08.png.import ├── texture_09.png ├── texture_09.png.import ├── texture_10.png ├── texture_10.png.import ├── texture_11.png ├── texture_11.png.import ├── texture_12.png ├── texture_12.png.import ├── texture_13.png └── texture_13.png.import ├── green ├── texture_01.png ├── texture_01.png.import ├── texture_02.png ├── texture_02.png.import ├── texture_03.png ├── texture_03.png.import ├── texture_04.png ├── texture_04.png.import ├── texture_05.png ├── texture_05.png.import ├── texture_06.png ├── texture_06.png.import ├── texture_07.png ├── texture_07.png.import ├── texture_08.png ├── texture_08.png.import ├── texture_09.png ├── texture_09.png.import ├── texture_10.png ├── texture_10.png.import ├── texture_11.png ├── texture_11.png.import ├── texture_12.png ├── texture_12.png.import ├── texture_13.png └── texture_13.png.import ├── light ├── texture_01.png ├── texture_01.png.import ├── texture_02.png ├── texture_02.png.import ├── texture_03.png ├── texture_03.png.import ├── texture_04.png ├── texture_04.png.import ├── texture_05.png ├── texture_05.png.import ├── texture_06.png ├── texture_06.png.import ├── texture_07.png ├── texture_07.png.import ├── texture_08.png ├── texture_08.png.import ├── texture_09.png ├── texture_09.png.import ├── texture_10.png ├── texture_10.png.import ├── texture_11.png ├── texture_11.png.import ├── texture_12.png ├── texture_12.png.import ├── texture_13.png └── texture_13.png.import ├── orange ├── texture_01.png ├── texture_01.png.import ├── texture_02.png ├── texture_02.png.import ├── texture_03.png ├── texture_03.png.import ├── texture_04.png ├── texture_04.png.import ├── texture_05.png ├── texture_05.png.import ├── texture_06.png ├── texture_06.png.import ├── texture_07.png ├── texture_07.png.import ├── texture_08.png ├── texture_08.png.import ├── texture_09.png ├── texture_09.png.import ├── texture_10.png ├── texture_10.png.import ├── texture_11.png ├── texture_11.png.import ├── texture_12.png ├── texture_12.png.import ├── texture_13.png └── texture_13.png.import ├── purple ├── texture_01.png ├── texture_01.png.import ├── texture_02.png ├── texture_02.png.import ├── texture_03.png ├── texture_03.png.import ├── texture_04.png ├── texture_04.png.import ├── texture_05.png ├── texture_05.png.import ├── texture_06.png ├── texture_06.png.import ├── texture_07.png ├── texture_07.png.import ├── texture_08.png ├── texture_08.png.import ├── texture_09.png ├── texture_09.png.import ├── texture_10.png ├── texture_10.png.import ├── texture_11.png ├── texture_11.png.import ├── texture_12.png ├── texture_12.png.import ├── texture_13.png └── texture_13.png.import └── red ├── texture_01.png ├── texture_01.png.import ├── texture_02.png ├── texture_02.png.import ├── texture_03.png ├── texture_03.png.import ├── texture_04.png ├── texture_04.png.import ├── texture_05.png ├── texture_05.png.import ├── texture_06.png ├── texture_06.png.import ├── texture_07.png ├── texture_07.png.import ├── texture_08.png ├── texture_08.png.import ├── texture_09.png ├── texture_09.png.import ├── texture_10.png ├── texture_10.png.import ├── texture_11.png ├── texture_11.png.import ├── texture_12.png ├── texture_12.png.import ├── texture_13.png └── texture_13.png.import /.gitattributes: -------------------------------------------------------------------------------- 1 | # Normalize EOL for all files that Git considers text files. 2 | * text=auto eol=lf 3 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Godot 4+ specific ignores 2 | .godot/ 3 | -------------------------------------------------------------------------------- /LICENSE.md: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2023 Craig Berry 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Procedural Animation 2 YT 2 | 3 | A basic procedural animation implementation in Godot 4.0 for YouTube tutorial. 4 | -------------------------------------------------------------------------------- /icon.svg: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /icon.svg.import: -------------------------------------------------------------------------------- 1 | [remap] 2 | 3 | importer="texture" 4 | type="CompressedTexture2D" 5 | uid="uid://cr5rmfh57hmru" 6 | path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" 7 | metadata={ 8 | "vram_texture": false 9 | } 10 | 11 | [deps] 12 | 13 | source_file="res://icon.svg" 14 | dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] 15 | 16 | [params] 17 | 18 | compress/mode=0 19 | compress/high_quality=false 20 | compress/lossy_quality=0.7 21 | compress/hdr_compression=1 22 | compress/normal_map=0 23 | compress/channel_pack=0 24 | mipmaps/generate=false 25 | mipmaps/limit=-1 26 | roughness/mode=0 27 | roughness/src_normal="" 28 | process/fix_alpha_border=true 29 | process/premult_alpha=false 30 | process/normal_map_invert_y=false 31 | process/hdr_as_srgb=false 32 | process/hdr_clamp_exposure=false 33 | process/size_limit=0 34 | detect_3d/compress_to=1 35 | svg/scale=1.0 36 | editor/scale_with_editor_scale=false 37 | editor/convert_colors_with_editor_theme=false 38 | -------------------------------------------------------------------------------- /main.tscn: -------------------------------------------------------------------------------- 1 | [gd_scene load_steps=9 format=3 uid="uid://7ns70huqnvco"] 2 | 3 | [ext_resource type="Texture2D" uid="uid://b6w83nokw3oyv" path="res://sky_box/kloofendal_48d_partly_cloudy_puresky_4k.exr" id="1_1ok00"] 4 | [ext_resource type="Material" uid="uid://h0omavrnsek5" path="res://materials/floor.tres" id="2_dgnap"] 5 | [ext_resource type="PackedScene" uid="uid://cabgrr2bvykhs" path="res://spider_bot/spider_bot.tscn" id="3_6ojgc"] 6 | [ext_resource type="Texture2D" uid="uid://k3uxfhm56wlt" path="res://textures/prototype/orange/texture_09.png" id="3_r0c1f"] 7 | 8 | [sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_yd8v4"] 9 | panorama = ExtResource("1_1ok00") 10 | 11 | [sub_resource type="Sky" id="Sky_55lkc"] 12 | sky_material = SubResource("PanoramaSkyMaterial_yd8v4") 13 | 14 | [sub_resource type="Environment" id="Environment_w5p4p"] 15 | background_mode = 2 16 | sky = SubResource("Sky_55lkc") 17 | ambient_light_source = 3 18 | ambient_light_color = Color(1, 1, 1, 1) 19 | reflected_light_source = 2 20 | tonemap_mode = 2 21 | ssao_enabled = true 22 | ssil_enabled = true 23 | glow_enabled = true 24 | 25 | [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_awb4i"] 26 | albedo_texture = ExtResource("3_r0c1f") 27 | uv1_scale = Vector3(0.5, 0.5, 0.5) 28 | uv1_triplanar = true 29 | uv1_world_triplanar = true 30 | 31 | [node name="Main" type="Node3D"] 32 | 33 | [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] 34 | transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0) 35 | shadow_enabled = true 36 | 37 | [node name="WorldEnvironment" type="WorldEnvironment" parent="."] 38 | environment = SubResource("Environment_w5p4p") 39 | 40 | [node name="Camera3D" type="Camera3D" parent="."] 41 | transform = Transform3D(0.0723431, 0.175728, -0.981777, 0, 0.984356, 0.17619, 0.99738, -0.0127461, 0.0712114, -20.9662, 5.13979, 7.6435) 42 | 43 | [node name="CSGBox3D" type="CSGBox3D" parent="."] 44 | transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 17, 0) 45 | use_collision = true 46 | size = Vector3(80, 40, 80) 47 | material = ExtResource("2_dgnap") 48 | 49 | [node name="CSGBox3D2" type="CSGBox3D" parent="CSGBox3D"] 50 | operation = 2 51 | size = Vector3(75, 35, 75) 52 | material = ExtResource("2_dgnap") 53 | 54 | [node name="CSGSphere3D" type="CSGSphere3D" parent="CSGBox3D"] 55 | transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.799572, -17.725, -9.61878) 56 | radius = 16.6239 57 | radial_segments = 24 58 | rings = 12 59 | material = SubResource("StandardMaterial3D_awb4i") 60 | 61 | [node name="SpiderBot" parent="." instance=ExtResource("3_6ojgc")] 62 | transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.78341, 11.9092) 63 | -------------------------------------------------------------------------------- /materials/floor.tres: -------------------------------------------------------------------------------- 1 | [gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://h0omavrnsek5"] 2 | 3 | [ext_resource type="Texture2D" uid="uid://cqcrg4c3velf8" path="res://textures/prototype/dark/texture_08.png" id="1_slapk"] 4 | 5 | [resource] 6 | albedo_texture = ExtResource("1_slapk") 7 | uv1_scale = Vector3(0.5, 0.5, 0.5) 8 | uv1_triplanar = true 9 | uv1_world_triplanar = true 10 | -------------------------------------------------------------------------------- /materials/obstacle.tres: -------------------------------------------------------------------------------- 1 | [gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://dqy7k5m5efmw2"] 2 | 3 | [ext_resource type="Texture2D" uid="uid://bfeqmo2ij3hvx" path="res://textures/prototype/orange/texture_10.png" id="1_4rpn1"] 4 | 5 | [resource] 6 | albedo_color = Color(0.756863, 0.756863, 0.756863, 1) 7 | albedo_texture = ExtResource("1_4rpn1") 8 | uv1_scale = Vector3(0.5, 0.5, 0.5) 9 | uv1_triplanar = true 10 | uv1_world_triplanar = true 11 | -------------------------------------------------------------------------------- /project.godot: -------------------------------------------------------------------------------- 1 | ; Engine configuration file. 2 | ; It's best edited using the editor UI and not directly, 3 | ; since the parameters that go here are not all obvious. 4 | ; 5 | ; Format: 6 | ; [section] ; section goes between [] 7 | ; param=value ; assign values to parameters 8 | 9 | config_version=5 10 | 11 | [application] 12 | 13 | config/name="Procedural Animation 2 YT" 14 | run/main_scene="res://main.tscn" 15 | config/features=PackedStringArray("4.0", "Forward Plus") 16 | config/icon="res://icon.svg" 17 | -------------------------------------------------------------------------------- /sky_box/kloofendal_48d_partly_cloudy_puresky_4k.exr: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/CBerry22/Godot-4.0-Procedural-Animation/59c271c37c18c62607265584349e931020fdd0dc/sky_box/kloofendal_48d_partly_cloudy_puresky_4k.exr -------------------------------------------------------------------------------- /sky_box/kloofendal_48d_partly_cloudy_puresky_4k.exr.import: -------------------------------------------------------------------------------- 1 | [remap] 2 | 3 | importer="texture" 4 | type="CompressedTexture2D" 5 | uid="uid://b6w83nokw3oyv" 6 | path.bptc="res://.godot/imported/kloofendal_48d_partly_cloudy_puresky_4k.exr-13978871029233bbab27c22652393263.bptc.ctex" 7 | metadata={ 8 | "imported_formats": ["s3tc_bptc"], 9 | "vram_texture": true 10 | } 11 | 12 | [deps] 13 | 14 | source_file="res://sky_box/kloofendal_48d_partly_cloudy_puresky_4k.exr" 15 | dest_files=["res://.godot/imported/kloofendal_48d_partly_cloudy_puresky_4k.exr-13978871029233bbab27c22652393263.bptc.ctex"] 16 | 17 | [params] 18 | 19 | compress/mode=2 20 | compress/high_quality=false 21 | compress/lossy_quality=0.7 22 | compress/hdr_compression=1 23 | compress/normal_map=0 24 | compress/channel_pack=0 25 | mipmaps/generate=true 26 | mipmaps/limit=-1 27 | roughness/mode=0 28 | roughness/src_normal="" 29 | process/fix_alpha_border=true 30 | process/premult_alpha=false 31 | process/normal_map_invert_y=false 32 | process/hdr_as_srgb=false 33 | process/hdr_clamp_exposure=false 34 | process/size_limit=0 35 | detect_3d/compress_to=0 36 | -------------------------------------------------------------------------------- /spider_bot/StepTargetContainer.gd: -------------------------------------------------------------------------------- 1 | extends Node3D 2 | 3 | @export var offset: float = 20.0 4 | 5 | @onready var parent = get_parent_node_3d() 6 | @onready var previous_position = parent.global_position 7 | 8 | func _process(delta): 9 | var velocity = parent.global_position - previous_position 10 | global_position = parent.global_position + velocity * offset 11 | 12 | previous_position = parent.global_position 13 | -------------------------------------------------------------------------------- /spider_bot/ik_target.gd: -------------------------------------------------------------------------------- 1 | extends Marker3D 2 | 3 | @export var step_target: Node3D 4 | @export var step_distance: float = 3.0 5 | 6 | @export var adjacent_target: Node3D 7 | @export var opposite_target: Node3D 8 | 9 | var is_stepping := false 10 | 11 | func _process(delta): 12 | if !is_stepping && !adjacent_target.is_stepping && abs(global_position.distance_to(step_target.global_position)) > step_distance: 13 | step() 14 | opposite_target.step() 15 | 16 | func step(): 17 | var target_pos = step_target.global_position 18 | var half_way = (global_position + step_target.global_position) / 2 19 | is_stepping = true 20 | 21 | var t = get_tree().create_tween() 22 | t.tween_property(self, "global_position", half_way + owner.basis.y, 0.1) 23 | t.tween_property(self, "global_position", target_pos, 0.1) 24 | t.tween_callback(func(): is_stepping = false) 25 | -------------------------------------------------------------------------------- /spider_bot/spider_bot.gd: -------------------------------------------------------------------------------- 1 | extends Node3D 2 | 3 | @export var move_speed: float = 5.0 4 | @export var turn_speed: float = 1.0 5 | @export var ground_offset: float = 0.5 6 | 7 | @onready var fl_leg = $FrontLeftIKTarget 8 | @onready var fr_leg = $FrontRightIKTarget 9 | 10 | @onready var bl_leg = $BackLeftIKTarget 11 | @onready var br_leg = $BackRightIKTarget 12 | 13 | func _process(delta): 14 | var plane1 = Plane(bl_leg.global_position, fl_leg.global_position, fr_leg.global_position) 15 | var plane2 = Plane(fr_leg.global_position, br_leg.global_position, bl_leg.global_position) 16 | var avg_normal = ((plane1.normal + plane2.normal) / 2).normalized() 17 | 18 | var target_basis = _basis_from_normal(avg_normal) 19 | transform.basis = lerp(transform.basis, target_basis, move_speed * delta).orthonormalized() 20 | 21 | var avg = (fl_leg.position + fr_leg.position + bl_leg.position + br_leg.position) / 4 22 | var target_pos = avg + transform.basis.y * ground_offset 23 | var distance = transform.basis.y.dot(target_pos - position) 24 | position = lerp(position, position + transform.basis.y * distance, move_speed * delta) 25 | 26 | _handle_movement(delta) 27 | 28 | func _handle_movement(delta): 29 | var dir = Input.get_axis('ui_down', 'ui_up') 30 | translate(Vector3(0, 0, -dir) * move_speed * delta) 31 | 32 | var a_dir = Input.get_axis('ui_right', 'ui_left') 33 | rotate_object_local(Vector3.UP, a_dir * turn_speed * delta) 34 | 35 | func _basis_from_normal(normal: Vector3) -> Basis: 36 | var result = Basis() 37 | result.x = normal.cross(transform.basis.z) 38 | result.y = normal 39 | result.z = transform.basis.x.cross(normal) 40 | 41 | result = result.orthonormalized() 42 | result.x *= scale.x 43 | result.y *= scale.y 44 | result.z *= scale.z 45 | 46 | return result 47 | -------------------------------------------------------------------------------- /spider_bot/spider_bot.tscn: -------------------------------------------------------------------------------- 1 | [gd_scene load_steps=10 format=3 uid="uid://cabgrr2bvykhs"] 2 | 3 | [ext_resource type="Script" path="res://spider_bot/start_ik.gd" id="1_n6l5c"] 4 | [ext_resource type="PackedScene" uid="uid://b1n5rqw53onuo" path="res://spider_bot/spider_bot_model.gltf" id="1_vovvw"] 5 | [ext_resource type="Script" path="res://spider_bot/spider_bot.gd" id="2_kfpvc"] 6 | [ext_resource type="Script" path="res://spider_bot/step_ray.gd" id="4_8a6ki"] 7 | [ext_resource type="Script" path="res://spider_bot/ik_target.gd" id="4_p25cf"] 8 | [ext_resource type="Script" path="res://spider_bot/StepTargetContainer.gd" id="5_yguvh"] 9 | 10 | [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dwxtc"] 11 | albedo_color = Color(0.396078, 0.396078, 0.396078, 1) 12 | 13 | [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dg2m1"] 14 | albedo_color = Color(1, 0, 0, 1) 15 | emission_enabled = true 16 | emission = Color(1, 0, 0, 1) 17 | emission_energy_multiplier = 5.14 18 | 19 | [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ahgjw"] 20 | albedo_color = Color(0.52549, 0.52549, 0.52549, 1) 21 | 22 | [node name="SpiderBot" instance=ExtResource("1_vovvw")] 23 | script = ExtResource("2_kfpvc") 24 | 25 | [node name="Armature" parent="." index="0"] 26 | transform = Transform3D(3.06884, 0, 0, 0, 3.06884, 0, 0, 0, 3.06884, 0.115582, 0, 0) 27 | 28 | [node name="Body_2" parent="Armature/Skeleton3D" index="0"] 29 | transform = Transform3D(0.325856, 0, 0, 0, 0.325856, 0, 0, 0, 0.325856, 0, 0, 0) 30 | bone_idx = 21 31 | 32 | [node name="Body_2" parent="Armature/Skeleton3D/Body_2" index="0"] 33 | material_override = SubResource("StandardMaterial3D_dwxtc") 34 | 35 | [node name="Cylinder" parent="Armature/Skeleton3D" index="1"] 36 | transform = Transform3D(0.325856, 0, 0, 0, 0, -0.325856, 0, 0.325856, 0, 0, 0.101015, -0.348666) 37 | bone_idx = 22 38 | 39 | [node name="Cylinder" parent="Armature/Skeleton3D/Cylinder" index="0"] 40 | material_override = SubResource("StandardMaterial3D_dg2m1") 41 | 42 | [node name="Leg" parent="Armature/Skeleton3D" index="2"] 43 | material_override = SubResource("StandardMaterial3D_ahgjw") 44 | 45 | [node name="FrontLeftIK" type="SkeletonIK3D" parent="Armature/Skeleton3D" index="3"] 46 | process_priority = 1 47 | root_bone = &"leg1FrontLeft" 48 | tip_bone = &"Foot IKFrontLeft" 49 | use_magnet = true 50 | magnet = Vector3(0, 10, 0) 51 | target_node = NodePath("../../../FrontLeftIKTarget") 52 | script = ExtResource("1_n6l5c") 53 | 54 | [node name="FrontRightIK" type="SkeletonIK3D" parent="Armature/Skeleton3D" index="4"] 55 | process_priority = 1 56 | root_bone = &"leg1FrontRight" 57 | tip_bone = &"Foot IKFrontRight" 58 | use_magnet = true 59 | magnet = Vector3(0, 10, 0) 60 | target_node = NodePath("../../../FrontRightIKTarget") 61 | script = ExtResource("1_n6l5c") 62 | 63 | [node name="BackLeftIK" type="SkeletonIK3D" parent="Armature/Skeleton3D" index="5"] 64 | process_priority = 1 65 | root_bone = &"leg1BackLeft" 66 | tip_bone = &"Foot IKBackLeft" 67 | use_magnet = true 68 | magnet = Vector3(0, 10, 0) 69 | target_node = NodePath("../../../BackLeftIKTarget") 70 | script = ExtResource("1_n6l5c") 71 | 72 | [node name="BackRightIK" type="SkeletonIK3D" parent="Armature/Skeleton3D" index="6"] 73 | process_priority = 1 74 | root_bone = &"leg1BackRight" 75 | tip_bone = &"Foot IKBackRight" 76 | use_magnet = true 77 | magnet = Vector3(0, 10, 0) 78 | target_node = NodePath("../../../BackRightIKTarget") 79 | script = ExtResource("1_n6l5c") 80 | 81 | [node name="FrontLeftIKTarget" type="Marker3D" parent="." index="1" node_paths=PackedStringArray("step_target", "adjacent_target", "opposite_target")] 82 | transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.59332, -2.10824, -3.54813) 83 | top_level = true 84 | script = ExtResource("4_p25cf") 85 | step_target = NodePath("../StepTargetContainer/FrontLeftRay/FrontLeftStepTarget") 86 | adjacent_target = NodePath("../FrontRightIKTarget") 87 | opposite_target = NodePath("../BackRightIKTarget") 88 | 89 | [node name="FrontRightIKTarget" type="Marker3D" parent="." index="2" node_paths=PackedStringArray("step_target", "adjacent_target", "opposite_target")] 90 | transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.59141, -2.10824, -3.54813) 91 | top_level = true 92 | script = ExtResource("4_p25cf") 93 | step_target = NodePath("../StepTargetContainer/FrontRightRay/FrontRightStepTarget") 94 | adjacent_target = NodePath("../FrontLeftIKTarget") 95 | opposite_target = NodePath("../BackLeftIKTarget") 96 | 97 | [node name="BackLeftIKTarget" type="Marker3D" parent="." index="3" node_paths=PackedStringArray("step_target", "adjacent_target", "opposite_target")] 98 | transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.59332, -2.10824, 3.59141) 99 | top_level = true 100 | script = ExtResource("4_p25cf") 101 | step_target = NodePath("../StepTargetContainer/BackLeftRay/BackLeftStepTarget") 102 | adjacent_target = NodePath("../BackRightIKTarget") 103 | opposite_target = NodePath("../FrontRightIKTarget") 104 | 105 | [node name="BackRightIKTarget" type="Marker3D" parent="." index="4" node_paths=PackedStringArray("step_target", "adjacent_target", "opposite_target")] 106 | transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.59141, -2.10824, 3.59141) 107 | top_level = true 108 | script = ExtResource("4_p25cf") 109 | step_target = NodePath("../StepTargetContainer/BackRightRay/BackRightStepTarget") 110 | adjacent_target = NodePath("../BackLeftIKTarget") 111 | opposite_target = NodePath("../FrontLeftIKTarget") 112 | 113 | [node name="StepTargetContainer" type="Node3D" parent="." index="5"] 114 | script = ExtResource("5_yguvh") 115 | 116 | [node name="FrontLeftRay" type="RayCast3D" parent="StepTargetContainer" index="0" node_paths=PackedStringArray("step_target")] 117 | transform = Transform3D(0.996195, 0.0871557, 4.63889e-10, -0.0868241, 0.992404, -0.0871557, -0.00759612, 0.0868241, 0.996195, -3.13864, 3.06899, -3.09518) 118 | target_position = Vector3(0, -10, 0) 119 | script = ExtResource("4_8a6ki") 120 | step_target = NodePath("FrontLeftStepTarget") 121 | 122 | [node name="FrontLeftStepTarget" type="Marker3D" parent="StepTargetContainer/FrontLeftRay" index="0"] 123 | transform = Transform3D(0.996195, -0.0868241, -0.00759612, 0.0871557, 0.992404, 0.0868241, 9.31322e-10, -0.0871557, 0.996195, 0, -5.21685, 0) 124 | 125 | [node name="FrontRightRay" type="RayCast3D" parent="StepTargetContainer" index="1" node_paths=PackedStringArray("step_target")] 126 | transform = Transform3D(0.996195, -0.0871557, -4.63889e-10, 0.0868241, 0.992404, -0.0871557, 0.00759612, 0.0868241, 0.996195, 3.13673, 3.06899, -3.09518) 127 | target_position = Vector3(0, -10, 0) 128 | script = ExtResource("4_8a6ki") 129 | step_target = NodePath("FrontRightStepTarget") 130 | 131 | [node name="FrontRightStepTarget" type="Marker3D" parent="StepTargetContainer/FrontRightRay" index="0"] 132 | transform = Transform3D(0.996195, 0.0868241, 0.00759612, -0.0871557, 0.992404, 0.0868241, -9.31322e-10, -0.0871557, 0.996195, -2.38419e-07, -5.21685, 0) 133 | 134 | [node name="BackLeftRay" type="RayCast3D" parent="StepTargetContainer" index="2" node_paths=PackedStringArray("step_target")] 135 | transform = Transform3D(0.996195, 0.0871557, -4.63889e-10, -0.0868241, 0.992404, 0.0871557, 0.00759612, -0.0868241, 0.996195, -3.13864, 3.06899, 3.13846) 136 | target_position = Vector3(0, -10, 0) 137 | script = ExtResource("4_8a6ki") 138 | step_target = NodePath("BackLeftStepTarget") 139 | 140 | [node name="BackLeftStepTarget" type="Marker3D" parent="StepTargetContainer/BackLeftRay" index="0"] 141 | transform = Transform3D(0.996195, -0.0868241, 0.00759612, 0.0871557, 0.992404, -0.0868241, -9.31322e-10, 0.0871557, 0.996195, 0, -5.21685, -2.38419e-07) 142 | 143 | [node name="BackRightRay" type="RayCast3D" parent="StepTargetContainer" index="3" node_paths=PackedStringArray("step_target")] 144 | transform = Transform3D(0.996195, -0.0871557, 4.63889e-10, 0.0868241, 0.992404, 0.0871557, -0.00759612, -0.0868241, 0.996195, 3.13673, 3.06899, 3.13846) 145 | target_position = Vector3(0, -10, 0) 146 | script = ExtResource("4_8a6ki") 147 | step_target = NodePath("BackRightStepTarget") 148 | 149 | [node name="BackRightStepTarget" type="Marker3D" parent="StepTargetContainer/BackRightRay" index="0"] 150 | transform = Transform3D(0.996195, 0.0868241, -0.00759612, -0.0871557, 0.992404, -0.0868241, 9.31322e-10, 0.0871557, 0.996195, -2.38419e-07, -5.21685, -2.38419e-07) 151 | -------------------------------------------------------------------------------- /spider_bot/spider_bot_model.gltf.import: -------------------------------------------------------------------------------- 1 | [remap] 2 | 3 | importer="scene" 4 | importer_version=1 5 | type="PackedScene" 6 | uid="uid://b1n5rqw53onuo" 7 | path="res://.godot/imported/spider_bot_model.gltf-da414b00110c457e4bebc0c40e36c908.scn" 8 | 9 | [deps] 10 | 11 | source_file="res://spider_bot/spider_bot_model.gltf" 12 | dest_files=["res://.godot/imported/spider_bot_model.gltf-da414b00110c457e4bebc0c40e36c908.scn"] 13 | 14 | [params] 15 | 16 | nodes/root_type="Node3D" 17 | nodes/root_name="Scene Root" 18 | nodes/apply_root_scale=true 19 | nodes/root_scale=1.0 20 | meshes/ensure_tangents=true 21 | meshes/generate_lods=true 22 | meshes/create_shadow_meshes=true 23 | meshes/light_baking=1 24 | meshes/lightmap_texel_size=0.2 25 | skins/use_named_skins=true 26 | animation/import=true 27 | animation/fps=30 28 | animation/trimming=false 29 | animation/remove_immutable_tracks=true 30 | import_script/path="" 31 | _subresources={} 32 | gltf/embedded_image_handling=1 33 | -------------------------------------------------------------------------------- /spider_bot/start_ik.gd: -------------------------------------------------------------------------------- 1 | @tool 2 | 3 | extends SkeletonIK3D 4 | 5 | func _ready(): 6 | start() 7 | -------------------------------------------------------------------------------- /spider_bot/step_ray.gd: -------------------------------------------------------------------------------- 1 | extends RayCast3D 2 | 3 | @export var step_target: Node3D 4 | 5 | func _physics_process(delta): 6 | var hit_point = get_collision_point() 7 | if hit_point: 8 | step_target.global_position = hit_point 9 | -------------------------------------------------------------------------------- /textures/prototype/dark/texture_01.png: 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