├── .README ├── Changelog.md ├── README.md └── patreon_button.png ├── .github └── ISSUE_TEMPLATE │ ├── bug_report.md │ └── feature_request.md └── README.md /.README/Changelog.md: -------------------------------------------------------------------------------- 1 | # Changelog 2 | ### 22 August 2019 3 | * Trait filter doesn't allow selecting mutually exclusive traits anymore 4 | * Fixed swapped Geoactive and Geodormant trait colors 5 | 6 | ### 19 August 2019 7 | * Graphical overhaul 8 | * Mod updates: both automatic and manual versions to v2 9 | * Moved generating visualization of the world map to the mod - upload per map might be a bit longer, but the server should be more stable now 10 | * Added error handling (automatic restart) in the automatic mod when map generation error occurs and the game gets stuck on 'Let's try that again' 11 | * Fixed a bug in the manual uploader that would generate incorrect map visualizations on consecutive uploads. Unfortunately some maps had to be removed (2%). 12 | * Moved World Trait generation tools to the client side (browser) 13 | * It's now quicker 14 | * It doesn't bother the server ;) 15 | * World traits are now colored! Yay for colors 16 | * World trait tools: added generating traits for a given seed number in addition to finding seed numbers 17 | * Hovering over a planet on the Star Map will now display a list of resources that exist on that planet type 18 | 19 | ### 6 August 2019 20 | * Fixed reading config in the automatic mod (still v1) 21 | 22 | ### 5 August 2019 23 | * Removed automatic mod version from Steam (v1) 24 | * Added manual mod version to Steam (v1) 25 | * Uploaded automatic mod version to the website, includes auto-restarter every X maps (v1) 26 | 27 | ### 4 August 2019 28 | * Added filtering by traits to the map search rules 29 | * Added instructions how to use maps 30 | 31 | ### 30 July 2019 32 | Huge revamp for the Launch Upgrade! 33 | * Multiple asteroid support 34 | * Trait Finder 35 | * Tracking Neural Vacillator, AETN and Printing Pod locations 36 | * Performance optimizations 37 | 38 | ### 21 February 2019 39 | * Released version 1.1 of the Automated Mod 40 | 41 | ### 27 January 2019 42 | * 'Reset all rules' now correctly resets also seed number 43 | 44 | For seeds collected since 7th Jan: 45 | * Added a world and geyser visual map 46 | * Added world element composition - total masses in starting biome and all biomes 47 | * Added biome size list 48 | 49 | ### 12 January 2019 50 | * Added an 'exactly' rule comparator for planet and geyser counts rules 51 | * Brought back the possibility to reset all rules at once 52 | * Ability to import/export rules using a generated code 53 | * Minor styling changes 54 | 55 | ### 8 January 2019 56 | * Hotfix for mods addressing issue that was preventing connection. 57 | 58 | ### 7 January 2019 59 | Out of beta! Yay! Due to world element composition being collected, worlds uploaded need to be fresh - within 60 seconds of creation and with no cells dug. If your seed turns out to be great mid-game, you can still create a fresh world with that seed and upload it! 60 | * The entire front-end rewritten 61 | * The seed browser filter has been expanded with a custom rule builder 62 | * Seed details page shows a star map 63 | * Various performance improvements 64 | 65 | From now on, two mods will be maintained: manual and automatic. Automatic version (aka the seed miner - not suitable for playing, seed uploading only) works in background and automatically generates and uploads new worlds without interaction. For more information please refer to the [Mod Info Page](https://toolsnotincluded.net/map-tools/map-browser/contribute) 66 | * Mod versions 1.0a(utomatic) and 1.0m(anual): 67 | * Mods do not require debug mode anymore 68 | * Collecting data about world element composition 69 | * Mod version 1.0m: 70 | * Constraint: uploaded worlds need to be within 60 seconds of their creation and with no cells dug out. 71 | 72 | ### December 2018 73 | * Updated roughly 1000 seeds so that there are no more seeds left without geyser detailed statistcs or lack of Oil Reservoir info 74 | 75 | ### 23 November 2018 76 | * Mod version 0.3.0 and 0.4.0 (hotfix): 77 | * Collection of planet and geyser location data 78 | 79 | ### 21 October 2018 80 | * Mod version 0.2.0: 81 | * Collecting Oil Reservoir data 82 | 83 | ### 19 October 2018 84 | Initial demo release -------------------------------------------------------------------------------- /.README/README.md: -------------------------------------------------------------------------------- 1 | # Tools Not Included 2 | Tools Not Included (https://toolsnotincluded.net) is a website with tools for the game [Oxygen Not Included](https://klei.com/games/oxygen-not-included) by Klei. 3 | Currently it features a [Map Browser](#tools-not-included-seed-browser) and [World Trait Tools]() but will be expanded with more tools in the future. 4 | 5 | ## [Map Browser](https://toolsnotincluded.net/map-tools/map-browser) 6 | The Map Browser is a place for people to browse and share game world maps. The maps can be filtered by a set of rules: combination of counts of geysers, planets, geyser outputs or world traits. 7 | The map can be uploaded to the database using the [dedicated mods](https://toolsnotincluded.net/map-tools/map-browser/contribute) 8 | 9 | ### Current mod versions 10 | * Manual mod: v2 (19th Aug 2019) 11 | * Automatic mod: v2 (19th Aug 2019) 12 | 13 | ## [World Trait Tools](https://toolsnotincluded.net/map-tools/world-trait-finder) 14 | World Trait tools provide info about existing world traits, allow generating seed numbers with specified sets of traits and checking traits for a given seed number. 15 | 16 | # Support 17 | If you like the website and would like to say thanks and/or contribute to the server costs please consider supporting me on Patreon!\ 18 | \ 19 | [![image](/.README/patreon_button.png)](https://www.patreon.com/bePatron?u=16290546) 20 | \ 21 | \ 22 | {"gitdown": "include", "file": "./Changelog.md"} 23 | 24 | \ 25 | \ 26 | \ 27 | Last readme update: {"gitdown": "date", "format": "dddd, Do MMMM YYYY, h:mm a"} -------------------------------------------------------------------------------- /.README/patreon_button.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Cairath/tools-not-included/795c6b2f777a99be53e3836ad6ecc7e5b547bc1b/.README/patreon_button.png -------------------------------------------------------------------------------- /.github/ISSUE_TEMPLATE/bug_report.md: -------------------------------------------------------------------------------- 1 | --- 2 | name: Bug report 3 | about: Create a report to help us improve 4 | 5 | --- 6 | 7 | **Describe the bug** 8 | A clear and concise description of what the bug is. 9 | 10 | **To Reproduce** 11 | Steps to reproduce the behavior: 12 | 1. Go to '...' 13 | 2. Click on '....' 14 | 3. Scroll down to '....' 15 | 4. See error 16 | 17 | **Expected behavior** 18 | A clear and concise description of what you expected to happen. 19 | 20 | **Screenshots** 21 | If applicable, add screenshots to help explain your problem. 22 | 23 | **Desktop (please complete the following information):** 24 | - OS: [e.g. iOS] 25 | - Browser [e.g. chrome, safari] 26 | - Version [e.g. 22] 27 | 28 | **Smartphone (please complete the following information):** 29 | - Device: [e.g. iPhone6] 30 | - OS: [e.g. iOS8.1] 31 | - Browser [e.g. stock browser, safari] 32 | - Version [e.g. 22] 33 | 34 | **Additional context** 35 | Add any other context about the problem here. 36 | -------------------------------------------------------------------------------- /.github/ISSUE_TEMPLATE/feature_request.md: -------------------------------------------------------------------------------- 1 | --- 2 | name: Feature request 3 | about: Suggest an idea for this project 4 | 5 | --- 6 | 7 | **Is your feature request related to a problem? Please describe.** 8 | A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] 9 | 10 | **Describe the solution you'd like** 11 | A clear and concise description of what you want to happen. 12 | 13 | **Describe alternatives you've considered** 14 | A clear and concise description of any alternative solutions or features you've considered. 15 | 16 | **Additional context** 17 | Add any other context or screenshots about the feature request here. 18 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | 2 | # Tools Not Included 3 | Tools Not Included (https://toolsnotincluded.net) is a website with tools for the game [Oxygen Not Included](https://klei.com/games/oxygen-not-included) by Klei. 4 | Currently it features a [Map Browser](#tools-not-included-seed-browser) and [World Trait Tools]() but will be expanded with more tools in the future. 5 | 6 | 7 | ## Map Browser 8 | The Map Browser is a place for people to browse and share game world maps. The maps can be filtered by a set of rules: combination of counts of geysers, planets, geyser outputs or world traits. 9 | The map can be uploaded to the database using the [dedicated mods](https://toolsnotincluded.net/map-tools/map-browser/contribute) 10 | 11 | 12 | ### Current mod versions 13 | * Manual mod: v2 (19th Aug 2019) 14 | * Automatic mod: v2 (19th Aug 2019) 15 | 16 | 17 | ## World Trait Tools 18 | World Trait tools provide info about existing world traits, allow generating seed numbers with specified sets of traits and checking traits for a given seed number. 19 | 20 | 21 | # Support 22 | If you like the website and would like to say thanks and/or contribute to the server costs please consider supporting me on Patreon!\ 23 | \ 24 | [![image](/.README/patreon_button.png)](https://www.patreon.com/bePatron?u=16290546) 25 | \ 26 | \ 27 | 28 | # Changelog 29 | 30 | ### 22 August 2019 31 | * Trait filter doesn't allow selecting mutually exclusive traits anymore 32 | * Fixed swapped Geoactive and Geodormant trait colors 33 | 34 | 35 | ### 19 August 2019 36 | * Graphical overhaul 37 | * Mod updates: both automatic and manual versions to v2 38 | * Moved generating visualization of the world map to the mod - upload per map might be a bit longer, but the server should be more stable now 39 | * Added error handling (automatic restart) in the automatic mod when map generation error occurs and the game gets stuck on 'Let's try that again' 40 | * Fixed a bug in the manual uploader that would generate incorrect map visualizations on consecutive uploads. Unfortunately some maps had to be removed (2%). 41 | * Moved World Trait generation tools to the client side (browser) 42 | * It's now quicker 43 | * It doesn't bother the server ;) 44 | * World traits are now colored! Yay for colors 45 | * World trait tools: added generating traits for a given seed number in addition to finding seed numbers 46 | * Hovering over a planet on the Star Map will now display a list of resources that exist on that planet type 47 | 48 | 49 | ### 6 August 2019 50 | * Fixed reading config in the automatic mod (still v1) 51 | 52 | 53 | ### 5 August 2019 54 | * Removed automatic mod version from Steam (v1) 55 | * Added manual mod version to Steam (v1) 56 | * Uploaded automatic mod version to the website, includes auto-restarter every X maps (v1) 57 | 58 | 59 | ### 4 August 2019 60 | * Added filtering by traits to the map search rules 61 | * Added instructions how to use maps 62 | 63 | 64 | ### 30 July 2019 65 | Huge revamp for the Launch Upgrade! 66 | * Multiple asteroid support 67 | * Trait Finder 68 | * Tracking Neural Vacillator, AETN and Printing Pod locations 69 | * Performance optimizations 70 | 71 | 72 | ### 21 February 2019 73 | * Released version 1.1 of the Automated Mod 74 | 75 | 76 | ### 27 January 2019 77 | * 'Reset all rules' now correctly resets also seed number 78 | 79 | For seeds collected since 7th Jan: 80 | * Added a world and geyser visual map 81 | * Added world element composition - total masses in starting biome and all biomes 82 | * Added biome size list 83 | 84 | 85 | ### 12 January 2019 86 | * Added an 'exactly' rule comparator for planet and geyser counts rules 87 | * Brought back the possibility to reset all rules at once 88 | * Ability to import/export rules using a generated code 89 | * Minor styling changes 90 | 91 | 92 | ### 8 January 2019 93 | * Hotfix for mods addressing issue that was preventing connection. 94 | 95 | 96 | ### 7 January 2019 97 | Out of beta! Yay! Due to world element composition being collected, worlds uploaded need to be fresh - within 60 seconds of creation and with no cells dug. If your seed turns out to be great mid-game, you can still create a fresh world with that seed and upload it! 98 | * The entire front-end rewritten 99 | * The seed browser filter has been expanded with a custom rule builder 100 | * Seed details page shows a star map 101 | * Various performance improvements 102 | 103 | From now on, two mods will be maintained: manual and automatic. Automatic version (aka the seed miner - not suitable for playing, seed uploading only) works in background and automatically generates and uploads new worlds without interaction. For more information please refer to the [Mod Info Page](https://toolsnotincluded.net/map-tools/map-browser/contribute) 104 | * Mod versions 1.0a(utomatic) and 1.0m(anual): 105 | * Mods do not require debug mode anymore 106 | * Collecting data about world element composition 107 | * Mod version 1.0m: 108 | * Constraint: uploaded worlds need to be within 60 seconds of their creation and with no cells dug out. 109 | 110 | 111 | ### December 2018 112 | * Updated roughly 1000 seeds so that there are no more seeds left without geyser detailed statistcs or lack of Oil Reservoir info 113 | 114 | 115 | ### 23 November 2018 116 | * Mod version 0.3.0 and 0.4.0 (hotfix): 117 | * Collection of planet and geyser location data 118 | 119 | 120 | ### 21 October 2018 121 | * Mod version 0.2.0: 122 | * Collecting Oil Reservoir data 123 | 124 | 125 | ### 19 October 2018 126 | Initial demo release 127 | 128 | \ 129 | \ 130 | \ 131 | Last readme update: Thursday, 22nd August 2019, 12:35 pm --------------------------------------------------------------------------------