├── .gitignore
├── CONTRIBUTING.md
├── LICENSE.md
├── README.md
├── doc
└── licenses
│ ├── Apache_2.0.txt
│ ├── CC0_1.0_Universal.txt
│ ├── CC_BY-SA_3.0_Unported.txt
│ ├── CC_BY-SA_4.0_International.txt
│ ├── CC_BY_3.0_Unported.txt
│ ├── CC_BY_4.0_International.txt
│ └── SIL_OFL_1.1.txt
├── engine.cfg
├── export.cfg
├── favorites.cfg
├── icon.png
├── icon.png.flags
├── locale
├── locale.de.xl
├── locale.en.xl
├── locale.es.xl
├── locale.fr.xl
└── source
│ └── locale.csv
├── media
├── LICENSE.md
├── _source
│ └── images
│ │ ├── background.svg
│ │ └── ball.svg
├── fonts
│ └── FiraSans-Regular.otf
├── images
│ ├── background.png
│ ├── ball.png
│ ├── ball.png.flags
│ └── light.png
└── sounds
│ ├── launcher.wav
│ ├── life_lost.wav
│ ├── paddle.wav
│ └── score.wav
├── resources
├── fira_sans.fnt
└── paddle_sample_library.xml
├── scenes
├── ball.xml
├── bottom.xml
├── bumper_small.xml
├── flipper_left.xml
├── flipper_right.xml
├── hud.xml
├── launcher.xml
├── main_menu.xml
├── pause_menu.xml
└── table_1.xml
└── scripts
├── ball.gd
├── bottom.gd
├── bumper_small.gd
├── flipper_left.gd
├── flipper_right.gd
├── global.gd
├── hud.gd
├── launcher.gd
├── main_menu.gd
├── pause_menu.gd
└── table_1.gd
/.gitignore:
--------------------------------------------------------------------------------
1 | bin/
2 | .fscache
3 | *~
4 |
--------------------------------------------------------------------------------
/CONTRIBUTING.md:
--------------------------------------------------------------------------------
1 | # Contributing to Libre Pinball
2 |
3 | ## Translations
4 |
5 | - It is recommended you edit the source CSV using a tool like LibreOffice Calc.
6 | - Import the translation, and choose `locale/` as output directory. Double-check there are no modified files other than `engine.cfg` as well as the locale files themselves.
7 | - Test your translation before sending it.
8 | - Once you have finished your translation, make a pull request.
9 |
--------------------------------------------------------------------------------
/LICENSE.md:
--------------------------------------------------------------------------------
1 | - **This is the license for the source code.**
2 | - For media, please see the `LICENSE.md` files inside the `media/` directory.
3 | - You can see copies of the licenses used in the `doc/licenses/` directory.
4 |
5 | # The MIT License (MIT)
6 |
7 | Copyright (c) 2015 Calinou
8 |
9 | Permission is hereby granted, free of charge, to any person obtaining a copy
10 | of this software and associated documentation files (the "Software"), to deal
11 | in the Software without restriction, including without limitation the rights
12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 | copies of the Software, and to permit persons to whom the Software is
14 | furnished to do so, subject to the following conditions:
15 |
16 | The above copyright notice and this permission notice shall be included in
17 | all copies or substantial portions of the Software.
18 |
19 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 | THE SOFTWARE.
26 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Libre Pinball
2 |
3 | A free/libre pinball game made with Godot.
4 |
5 | **Work in progress.**
6 |
7 | ## Features
8 |
9 | - Main menu
10 | - One playable table with launcher and bumpers
11 | - Translations (English, French, German, Spanish)
12 |
13 | ## Running
14 |
15 | You need a recent build of Godot for this to work properly. 1.1 will not work; the paddles will have no collision.
16 |
17 | ## Controls
18 |
19 | - Space Bar: use launcher
20 | - Left Arrow: control left paddle
21 | - Right Arrow: control right paddle
22 | - F2: restart game
23 | - F5: show frames per second
24 |
--------------------------------------------------------------------------------
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38 | You may Distribute or Publicly Perform an Adaptation only under the terms of: (i) this License; (ii) a later version of this License with the same License Elements as this License; (iii) a Creative Commons jurisdiction license (either this or a later license version) that contains the same License Elements as this License (e.g., Attribution-ShareAlike 3.0 US)); (iv) a Creative Commons Compatible License. If you license the Adaptation under one of the licenses mentioned in (iv), you must comply with the terms of that license. If you license the Adaptation under the terms of any of the licenses mentioned in (i), (ii) or (iii) (the "Applicable License"), you must comply with the terms of the Applicable License generally and the following provisions: (I) You must include a copy of, or the URI for, the Applicable License with every copy of each Adaptation You Distribute or Publicly Perform; (II) You may not offer or impose any terms on the Adaptation that restrict the terms of the Applicable License or the ability of the recipient of the Adaptation to exercise the rights granted to that recipient under the terms of the Applicable License; (III) You must keep intact all notices that refer to the Applicable License and to the disclaimer of warranties with every copy of the Work as included in the Adaptation You Distribute or Publicly Perform; (IV) when You Distribute or Publicly Perform the Adaptation, You may not impose any effective technological measures on the Adaptation that restrict the ability of a recipient of the Adaptation from You to exercise the rights granted to that recipient under the terms of the Applicable License. This Section 4(b) applies to the Adaptation as incorporated in a Collection, but this does not require the Collection apart from the Adaptation itself to be made subject to the terms of the Applicable License.
39 | If You Distribute, or Publicly Perform the Work or any Adaptations or Collections, You must, unless a request has been made pursuant to Section 4(a), keep intact all copyright notices for the Work and provide, reasonable to the medium or means You are utilizing: (i) the name of the Original Author (or pseudonym, if applicable) if supplied, and/or if the Original Author and/or Licensor designate another party or parties (e.g., a sponsor institute, publishing entity, journal) for attribution ("Attribution Parties") in Licensor's copyright notice, terms of service or by other reasonable means, the name of such party or parties; (ii) the title of the Work if supplied; (iii) to the extent reasonably practicable, the URI, if any, that Licensor specifies to be associated with the Work, unless such URI does not refer to the copyright notice or licensing information for the Work; and (iv) , consistent with Ssection 3(b), in the case of an Adaptation, a credit identifying the use of the Work in the Adaptation (e.g., "French translation of the Work by Original Author," or "Screenplay based on original Work by Original Author"). The credit required by this Section 4(c) may be implemented in any reasonable manner; provided, however, that in the case of a Adaptation or Collection, at a minimum such credit will appear, if a credit for all contributing authors of the Adaptation or Collection appears, then as part of these credits and in a manner at least as prominent as the credits for the other contributing authors. For the avoidance of doubt, You may only use the credit required by this Section for the purpose of attribution in the manner set out above and, by exercising Your rights under this License, You may not implicitly or explicitly assert or imply any connection with, sponsorship or endorsement by the Original Author, Licensor and/or Attribution Parties, as appropriate, of You or Your use of the Work, without the separate, express prior written permission of the Original Author, Licensor and/or Attribution Parties.
40 | Except as otherwise agreed in writing by the Licensor or as may be otherwise permitted by applicable law, if You Reproduce, Distribute or Publicly Perform the Work either by itself or as part of any Adaptations or Collections, You must not distort, mutilate, modify or take other derogatory action in relation to the Work which would be prejudicial to the Original Author's honor or reputation. Licensor agrees that in those jurisdictions (e.g. Japan), in which any exercise of the right granted in Section 3(b) of this License (the right to make Adaptations) would be deemed to be a distortion, mutilation, modification or other derogatory action prejudicial to the Original Author's honor and reputation, the Licensor will waive or not assert, as appropriate, this Section, to the fullest extent permitted by the applicable national law, to enable You to reasonably exercise Your right under Section 3(b) of this License (right to make Adaptations) but not otherwise.
41 | 5. Representations, Warranties and Disclaimer
42 |
43 | UNLESS OTHERWISE MUTUALLY AGREED TO BY THE PARTIES IN WRITING, LICENSOR OFFERS THE WORK AS-IS AND MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY KIND CONCERNING THE WORK, EXPRESS, IMPLIED, STATUTORY OR OTHERWISE, INCLUDING, WITHOUT LIMITATION, WARRANTIES OF TITLE, MERCHANTIBILITY, FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT, OR THE ABSENCE OF LATENT OR OTHER DEFECTS, ACCURACY, OR THE PRESENCE OF ABSENCE OF ERRORS, WHETHER OR NOT DISCOVERABLE. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO SUCH EXCLUSION MAY NOT APPLY TO YOU.
44 |
45 | 6. Limitation on Liability. EXCEPT TO THE EXTENT REQUIRED BY APPLICABLE LAW, IN NO EVENT WILL LICENSOR BE LIABLE TO YOU ON ANY LEGAL THEORY FOR ANY SPECIAL, INCIDENTAL, CONSEQUENTIAL, PUNITIVE OR EXEMPLARY DAMAGES ARISING OUT OF THIS LICENSE OR THE USE OF THE WORK, EVEN IF LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
46 |
47 | 7. Termination
48 |
49 | This License and the rights granted hereunder will terminate automatically upon any breach by You of the terms of this License. Individuals or entities who have received Adaptations or Collections from You under this License, however, will not have their licenses terminated provided such individuals or entities remain in full compliance with those licenses. Sections 1, 2, 5, 6, 7, and 8 will survive any termination of this License.
50 | Subject to the above terms and conditions, the license granted here is perpetual (for the duration of the applicable copyright in the Work). Notwithstanding the above, Licensor reserves the right to release the Work under different license terms or to stop distributing the Work at any time; provided, however that any such election will not serve to withdraw this License (or any other license that has been, or is required to be, granted under the terms of this License), and this License will continue in full force and effect unless terminated as stated above.
51 | 8. Miscellaneous
52 |
53 | Each time You Distribute or Publicly Perform the Work or a Collection, the Licensor offers to the recipient a license to the Work on the same terms and conditions as the license granted to You under this License.
54 | Each time You Distribute or Publicly Perform an Adaptation, Licensor offers to the recipient a license to the original Work on the same terms and conditions as the license granted to You under this License.
55 | If any provision of this License is invalid or unenforceable under applicable law, it shall not affect the validity or enforceability of the remainder of the terms of this License, and without further action by the parties to this agreement, such provision shall be reformed to the minimum extent necessary to make such provision valid and enforceable.
56 | No term or provision of this License shall be deemed waived and no breach consented to unless such waiver or consent shall be in writing and signed by the party to be charged with such waiver or consent.
57 | This License constitutes the entire agreement between the parties with respect to the Work licensed here. There are no understandings, agreements or representations with respect to the Work not specified here. Licensor shall not be bound by any additional provisions that may appear in any communication from You. This License may not be modified without the mutual written agreement of the Licensor and You.
58 | The rights granted under, and the subject matter referenced, in this License were drafted utilizing the terminology of the Berne Convention for the Protection of Literary and Artistic Works (as amended on September 28, 1979), the Rome Convention of 1961, the WIPO Copyright Treaty of 1996, the WIPO Performances and Phonograms Treaty of 1996 and the Universal Copyright Convention (as revised on July 24, 1971). These rights and subject matter take effect in the relevant jurisdiction in which the License terms are sought to be enforced according to the corresponding provisions of the implementation of those treaty provisions in the applicable national law. If the standard suite of rights granted under applicable copyright law includes additional rights not granted under this License, such additional rights are deemed to be included in the License; this License is not intended to restrict the license of any rights under applicable law.
59 |
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/doc/licenses/CC_BY-SA_4.0_International.txt:
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1 | Creative Commons Attribution-ShareAlike 4.0 International Public License
2 |
3 | By exercising the Licensed Rights (defined below), You accept and agree to be bound by the terms and conditions of this Creative Commons Attribution-ShareAlike 4.0 International Public License ("Public License"). To the extent this Public License may be interpreted as a contract, You are granted the Licensed Rights in consideration of Your acceptance of these terms and conditions, and the Licensor grants You such rights in consideration of benefits the Licensor receives from making the Licensed Material available under these terms and conditions.
4 |
5 | Section 1 – Definitions.
6 |
7 | Adapted Material means material subject to Copyright and Similar Rights that is derived from or based upon the Licensed Material and in which the Licensed Material is translated, altered, arranged, transformed, or otherwise modified in a manner requiring permission under the Copyright and Similar Rights held by the Licensor. For purposes of this Public License, where the Licensed Material is a musical work, performance, or sound recording, Adapted Material is always produced where the Licensed Material is synched in timed relation with a moving image.
8 | Adapter's License means the license You apply to Your Copyright and Similar Rights in Your contributions to Adapted Material in accordance with the terms and conditions of this Public License.
9 | BY-SA Compatible License means a license listed at creativecommons.org/compatiblelicenses, approved by Creative Commons as essentially the equivalent of this Public License.
10 | Copyright and Similar Rights means copyright and/or similar rights closely related to copyright including, without limitation, performance, broadcast, sound recording, and Sui Generis Database Rights, without regard to how the rights are labeled or categorized. For purposes of this Public License, the rights specified in Section 2(b)(1)-(2) are not Copyright and Similar Rights.
11 | Effective Technological Measures means those measures that, in the absence of proper authority, may not be circumvented under laws fulfilling obligations under Article 11 of the WIPO Copyright Treaty adopted on December 20, 1996, and/or similar international agreements.
12 | Exceptions and Limitations means fair use, fair dealing, and/or any other exception or limitation to Copyright and Similar Rights that applies to Your use of the Licensed Material.
13 | License Elements means the license attributes listed in the name of a Creative Commons Public License. The License Elements of this Public License are Attribution and ShareAlike.
14 | Licensed Material means the artistic or literary work, database, or other material to which the Licensor applied this Public License.
15 | Licensed Rights means the rights granted to You subject to the terms and conditions of this Public License, which are limited to all Copyright and Similar Rights that apply to Your use of the Licensed Material and that the Licensor has authority to license.
16 | Licensor means the individual(s) or entity(ies) granting rights under this Public License.
17 | Share means to provide material to the public by any means or process that requires permission under the Licensed Rights, such as reproduction, public display, public performance, distribution, dissemination, communication, or importation, and to make material available to the public including in ways that members of the public may access the material from a place and at a time individually chosen by them.
18 | Sui Generis Database Rights means rights other than copyright resulting from Directive 96/9/EC of the European Parliament and of the Council of 11 March 1996 on the legal protection of databases, as amended and/or succeeded, as well as other essentially equivalent rights anywhere in the world.
19 | You means the individual or entity exercising the Licensed Rights under this Public License. Your has a corresponding meaning.
20 | Section 2 – Scope.
21 |
22 | License grant.
23 | Subject to the terms and conditions of this Public License, the Licensor hereby grants You a worldwide, royalty-free, non-sublicensable, non-exclusive, irrevocable license to exercise the Licensed Rights in the Licensed Material to:
24 | reproduce and Share the Licensed Material, in whole or in part; and
25 | produce, reproduce, and Share Adapted Material.
26 | Exceptions and Limitations. For the avoidance of doubt, where Exceptions and Limitations apply to Your use, this Public License does not apply, and You do not need to comply with its terms and conditions.
27 | Term. The term of this Public License is specified in Section 6(a).
28 | Media and formats; technical modifications allowed. The Licensor authorizes You to exercise the Licensed Rights in all media and formats whether now known or hereafter created, and to make technical modifications necessary to do so. The Licensor waives and/or agrees not to assert any right or authority to forbid You from making technical modifications necessary to exercise the Licensed Rights, including technical modifications necessary to circumvent Effective Technological Measures. For purposes of this Public License, simply making modifications authorized by this Section 2(a)(4) never produces Adapted Material.
29 | Downstream recipients.
30 | Offer from the Licensor – Licensed Material. Every recipient of the Licensed Material automatically receives an offer from the Licensor to exercise the Licensed Rights under the terms and conditions of this Public License.
31 | Additional offer from the Licensor – Adapted Material. Every recipient of Adapted Material from You automatically receives an offer from the Licensor to exercise the Licensed Rights in the Adapted Material under the conditions of the Adapter’s License You apply.
32 | No downstream restrictions. You may not offer or impose any additional or different terms or conditions on, or apply any Effective Technological Measures to, the Licensed Material if doing so restricts exercise of the Licensed Rights by any recipient of the Licensed Material.
33 | No endorsement. Nothing in this Public License constitutes or may be construed as permission to assert or imply that You are, or that Your use of the Licensed Material is, connected with, or sponsored, endorsed, or granted official status by, the Licensor or others designated to receive attribution as provided in Section 3(a)(1)(A)(i).
34 | Other rights.
35 |
36 | Moral rights, such as the right of integrity, are not licensed under this Public License, nor are publicity, privacy, and/or other similar personality rights; however, to the extent possible, the Licensor waives and/or agrees not to assert any such rights held by the Licensor to the limited extent necessary to allow You to exercise the Licensed Rights, but not otherwise.
37 | Patent and trademark rights are not licensed under this Public License.
38 | To the extent possible, the Licensor waives any right to collect royalties from You for the exercise of the Licensed Rights, whether directly or through a collecting society under any voluntary or waivable statutory or compulsory licensing scheme. In all other cases the Licensor expressly reserves any right to collect such royalties.
39 | Section 3 – License Conditions.
40 |
41 | Your exercise of the Licensed Rights is expressly made subject to the following conditions.
42 |
43 | Attribution.
44 |
45 | If You Share the Licensed Material (including in modified form), You must:
46 |
47 | retain the following if it is supplied by the Licensor with the Licensed Material:
48 | identification of the creator(s) of the Licensed Material and any others designated to receive attribution, in any reasonable manner requested by the Licensor (including by pseudonym if designated);
49 | a copyright notice;
50 | a notice that refers to this Public License;
51 | a notice that refers to the disclaimer of warranties;
52 | a URI or hyperlink to the Licensed Material to the extent reasonably practicable;
53 | indicate if You modified the Licensed Material and retain an indication of any previous modifications; and
54 | indicate the Licensed Material is licensed under this Public License, and include the text of, or the URI or hyperlink to, this Public License.
55 | You may satisfy the conditions in Section 3(a)(1) in any reasonable manner based on the medium, means, and context in which You Share the Licensed Material. For example, it may be reasonable to satisfy the conditions by providing a URI or hyperlink to a resource that includes the required information.
56 | If requested by the Licensor, You must remove any of the information required by Section 3(a)(1)(A) to the extent reasonably practicable.
57 | ShareAlike.
58 | In addition to the conditions in Section 3(a), if You Share Adapted Material You produce, the following conditions also apply.
59 |
60 | The Adapter’s License You apply must be a Creative Commons license with the same License Elements, this version or later, or a BY-SA Compatible License.
61 | You must include the text of, or the URI or hyperlink to, the Adapter's License You apply. You may satisfy this condition in any reasonable manner based on the medium, means, and context in which You Share Adapted Material.
62 | You may not offer or impose any additional or different terms or conditions on, or apply any Effective Technological Measures to, Adapted Material that restrict exercise of the rights granted under the Adapter's License You apply.
63 | Section 4 – Sui Generis Database Rights.
64 |
65 | Where the Licensed Rights include Sui Generis Database Rights that apply to Your use of the Licensed Material:
66 |
67 | for the avoidance of doubt, Section 2(a)(1) grants You the right to extract, reuse, reproduce, and Share all or a substantial portion of the contents of the database;
68 | if You include all or a substantial portion of the database contents in a database in which You have Sui Generis Database Rights, then the database in which You have Sui Generis Database Rights (but not its individual contents) is Adapted Material, including for purposes of Section 3(b); and
69 | You must comply with the conditions in Section 3(a) if You Share all or a substantial portion of the contents of the database.
70 | For the avoidance of doubt, this Section 4 supplements and does not replace Your obligations under this Public License where the Licensed Rights include other Copyright and Similar Rights.
71 | Section 5 – Disclaimer of Warranties and Limitation of Liability.
72 |
73 | Unless otherwise separately undertaken by the Licensor, to the extent possible, the Licensor offers the Licensed Material as-is and as-available, and makes no representations or warranties of any kind concerning the Licensed Material, whether express, implied, statutory, or other. This includes, without limitation, warranties of title, merchantability, fitness for a particular purpose, non-infringement, absence of latent or other defects, accuracy, or the presence or absence of errors, whether or not known or discoverable. Where disclaimers of warranties are not allowed in full or in part, this disclaimer may not apply to You.
74 | To the extent possible, in no event will the Licensor be liable to You on any legal theory (including, without limitation, negligence) or otherwise for any direct, special, indirect, incidental, consequential, punitive, exemplary, or other losses, costs, expenses, or damages arising out of this Public License or use of the Licensed Material, even if the Licensor has been advised of the possibility of such losses, costs, expenses, or damages. Where a limitation of liability is not allowed in full or in part, this limitation may not apply to You.
75 | The disclaimer of warranties and limitation of liability provided above shall be interpreted in a manner that, to the extent possible, most closely approximates an absolute disclaimer and waiver of all liability.
76 | Section 6 – Term and Termination.
77 |
78 | This Public License applies for the term of the Copyright and Similar Rights licensed here. However, if You fail to comply with this Public License, then Your rights under this Public License terminate automatically.
79 | Where Your right to use the Licensed Material has terminated under Section 6(a), it reinstates:
80 |
81 | automatically as of the date the violation is cured, provided it is cured within 30 days of Your discovery of the violation; or
82 | upon express reinstatement by the Licensor.
83 | For the avoidance of doubt, this Section 6(b) does not affect any right the Licensor may have to seek remedies for Your violations of this Public License.
84 | For the avoidance of doubt, the Licensor may also offer the Licensed Material under separate terms or conditions or stop distributing the Licensed Material at any time; however, doing so will not terminate this Public License.
85 | Sections 1, 5, 6, 7, and 8 survive termination of this Public License.
86 | Section 7 – Other Terms and Conditions.
87 |
88 | The Licensor shall not be bound by any additional or different terms or conditions communicated by You unless expressly agreed.
89 | Any arrangements, understandings, or agreements regarding the Licensed Material not stated herein are separate from and independent of the terms and conditions of this Public License.
90 | Section 8 – Interpretation.
91 |
92 | For the avoidance of doubt, this Public License does not, and shall not be interpreted to, reduce, limit, restrict, or impose conditions on any use of the Licensed Material that could lawfully be made without permission under this Public License.
93 | To the extent possible, if any provision of this Public License is deemed unenforceable, it shall be automatically reformed to the minimum extent necessary to make it enforceable. If the provision cannot be reformed, it shall be severed from this Public License without affecting the enforceability of the remaining terms and conditions.
94 | No term or condition of this Public License will be waived and no failure to comply consented to unless expressly agreed to by the Licensor.
95 | Nothing in this Public License constitutes or may be interpreted as a limitation upon, or waiver of, any privileges and immunities that apply to the Licensor or You, including from the legal processes of any jurisdiction or authority.
96 |
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/doc/licenses/CC_BY_3.0_Unported.txt:
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1 | Creative Commons Attribution 3.0 Unported Public License
2 |
3 | THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW. ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS PROHIBITED.
4 |
5 | BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
6 |
7 | 1. Definitions
8 |
9 | "Adaptation" means a work based upon the Work, or upon the Work and other pre-existing works, such as a translation, adaptation, derivative work, arrangement of music or other alterations of a literary or artistic work, or phonogram or performance and includes cinematographic adaptations or any other form in which the Work may be recast, transformed, or adapted including in any form recognizably derived from the original, except that a work that constitutes a Collection will not be considered an Adaptation for the purpose of this License. For the avoidance of doubt, where the Work is a musical work, performance or phonogram, the synchronization of the Work in timed-relation with a moving image ("synching") will be considered an Adaptation for the purpose of this License.
10 | "Collection" means a collection of literary or artistic works, such as encyclopedias and anthologies, or performances, phonograms or broadcasts, or other works or subject matter other than works listed in Section 1(f) below, which, by reason of the selection and arrangement of their contents, constitute intellectual creations, in which the Work is included in its entirety in unmodified form along with one or more other contributions, each constituting separate and independent works in themselves, which together are assembled into a collective whole. A work that constitutes a Collection will not be considered an Adaptation (as defined above) for the purposes of this License.
11 | "Distribute" means to make available to the public the original and copies of the Work or Adaptation, as appropriate, through sale or other transfer of ownership.
12 | "Licensor" means the individual, individuals, entity or entities that offer(s) the Work under the terms of this License.
13 | "Original Author" means, in the case of a literary or artistic work, the individual, individuals, entity or entities who created the Work or if no individual or entity can be identified, the publisher; and in addition (i) in the case of a performance the actors, singers, musicians, dancers, and other persons who act, sing, deliver, declaim, play in, interpret or otherwise perform literary or artistic works or expressions of folklore; (ii) in the case of a phonogram the producer being the person or legal entity who first fixes the sounds of a performance or other sounds; and, (iii) in the case of broadcasts, the organization that transmits the broadcast.
14 | "Work" means the literary and/or artistic work offered under the terms of this License including without limitation any production in the literary, scientific and artistic domain, whatever may be the mode or form of its expression including digital form, such as a book, pamphlet and other writing; a lecture, address, sermon or other work of the same nature; a dramatic or dramatico-musical work; a choreographic work or entertainment in dumb show; a musical composition with or without words; a cinematographic work to which are assimilated works expressed by a process analogous to cinematography; a work of drawing, painting, architecture, sculpture, engraving or lithography; a photographic work to which are assimilated works expressed by a process analogous to photography; a work of applied art; an illustration, map, plan, sketch or three-dimensional work relative to geography, topography, architecture or science; a performance; a broadcast; a phonogram; a compilation of data to the extent it is protected as a copyrightable work; or a work performed by a variety or circus performer to the extent it is not otherwise considered a literary or artistic work.
15 | "You" means an individual or entity exercising rights under this License who has not previously violated the terms of this License with respect to the Work, or who has received express permission from the Licensor to exercise rights under this License despite a previous violation.
16 | "Publicly Perform" means to perform public recitations of the Work and to communicate to the public those public recitations, by any means or process, including by wire or wireless means or public digital performances; to make available to the public Works in such a way that members of the public may access these Works from a place and at a place individually chosen by them; to perform the Work to the public by any means or process and the communication to the public of the performances of the Work, including by public digital performance; to broadcast and rebroadcast the Work by any means including signs, sounds or images.
17 | "Reproduce" means to make copies of the Work by any means including without limitation by sound or visual recordings and the right of fixation and reproducing fixations of the Work, including storage of a protected performance or phonogram in digital form or other electronic medium.
18 | 2. Fair Dealing Rights. Nothing in this License is intended to reduce, limit, or restrict any uses free from copyright or rights arising from limitations or exceptions that are provided for in connection with the copyright protection under copyright law or other applicable laws.
19 |
20 | 3. License Grant. Subject to the terms and conditions of this License, Licensor hereby grants You a worldwide, royalty-free, non-exclusive, perpetual (for the duration of the applicable copyright) license to exercise the rights in the Work as stated below:
21 |
22 | to Reproduce the Work, to incorporate the Work into one or more Collections, and to Reproduce the Work as incorporated in the Collections;
23 | to create and Reproduce Adaptations provided that any such Adaptation, including any translation in any medium, takes reasonable steps to clearly label, demarcate or otherwise identify that changes were made to the original Work. For example, a translation could be marked "The original work was translated from English to Spanish," or a modification could indicate "The original work has been modified.";
24 | to Distribute and Publicly Perform the Work including as incorporated in Collections; and,
25 | to Distribute and Publicly Perform Adaptations.
26 | For the avoidance of doubt:
27 |
28 | Non-waivable Compulsory License Schemes. In those jurisdictions in which the right to collect royalties through any statutory or compulsory licensing scheme cannot be waived, the Licensor reserves the exclusive right to collect such royalties for any exercise by You of the rights granted under this License;
29 | Waivable Compulsory License Schemes. In those jurisdictions in which the right to collect royalties through any statutory or compulsory licensing scheme can be waived, the Licensor waives the exclusive right to collect such royalties for any exercise by You of the rights granted under this License; and,
30 | Voluntary License Schemes. The Licensor waives the right to collect royalties, whether individually or, in the event that the Licensor is a member of a collecting society that administers voluntary licensing schemes, via that society, from any exercise by You of the rights granted under this License.
31 | The above rights may be exercised in all media and formats whether now known or hereafter devised. The above rights include the right to make such modifications as are technically necessary to exercise the rights in other media and formats. Subject to Section 8(f), all rights not expressly granted by Licensor are hereby reserved.
32 |
33 | 4. Restrictions. The license granted in Section 3 above is expressly made subject to and limited by the following restrictions:
34 |
35 | You may Distribute or Publicly Perform the Work only under the terms of this License. You must include a copy of, or the Uniform Resource Identifier (URI) for, this License with every copy of the Work You Distribute or Publicly Perform. You may not offer or impose any terms on the Work that restrict the terms of this License or the ability of the recipient of the Work to exercise the rights granted to that recipient under the terms of the License. You may not sublicense the Work. You must keep intact all notices that refer to this License and to the disclaimer of warranties with every copy of the Work You Distribute or Publicly Perform. When You Distribute or Publicly Perform the Work, You may not impose any effective technological measures on the Work that restrict the ability of a recipient of the Work from You to exercise the rights granted to that recipient under the terms of the License. This Section 4(a) applies to the Work as incorporated in a Collection, but this does not require the Collection apart from the Work itself to be made subject to the terms of this License. If You create a Collection, upon notice from any Licensor You must, to the extent practicable, remove from the Collection any credit as required by Section 4(b), as requested. If You create an Adaptation, upon notice from any Licensor You must, to the extent practicable, remove from the Adaptation any credit as required by Section 4(b), as requested.
36 | If You Distribute, or Publicly Perform the Work or any Adaptations or Collections, You must, unless a request has been made pursuant to Section 4(a), keep intact all copyright notices for the Work and provide, reasonable to the medium or means You are utilizing: (i) the name of the Original Author (or pseudonym, if applicable) if supplied, and/or if the Original Author and/or Licensor designate another party or parties (e.g., a sponsor institute, publishing entity, journal) for attribution ("Attribution Parties") in Licensor's copyright notice, terms of service or by other reasonable means, the name of such party or parties; (ii) the title of the Work if supplied; (iii) to the extent reasonably practicable, the URI, if any, that Licensor specifies to be associated with the Work, unless such URI does not refer to the copyright notice or licensing information for the Work; and (iv) , consistent with Section 3(b), in the case of an Adaptation, a credit identifying the use of the Work in the Adaptation (e.g., "French translation of the Work by Original Author," or "Screenplay based on original Work by Original Author"). The credit required by this Section 4 (b) may be implemented in any reasonable manner; provided, however, that in the case of a Adaptation or Collection, at a minimum such credit will appear, if a credit for all contributing authors of the Adaptation or Collection appears, then as part of these credits and in a manner at least as prominent as the credits for the other contributing authors. For the avoidance of doubt, You may only use the credit required by this Section for the purpose of attribution in the manner set out above and, by exercising Your rights under this License, You may not implicitly or explicitly assert or imply any connection with, sponsorship or endorsement by the Original Author, Licensor and/or Attribution Parties, as appropriate, of You or Your use of the Work, without the separate, express prior written permission of the Original Author, Licensor and/or Attribution Parties.
37 | Except as otherwise agreed in writing by the Licensor or as may be otherwise permitted by applicable law, if You Reproduce, Distribute or Publicly Perform the Work either by itself or as part of any Adaptations or Collections, You must not distort, mutilate, modify or take other derogatory action in relation to the Work which would be prejudicial to the Original Author's honor or reputation. Licensor agrees that in those jurisdictions (e.g. Japan), in which any exercise of the right granted in Section 3(b) of this License (the right to make Adaptations) would be deemed to be a distortion, mutilation, modification or other derogatory action prejudicial to the Original Author's honor and reputation, the Licensor will waive or not assert, as appropriate, this Section, to the fullest extent permitted by the applicable national law, to enable You to reasonably exercise Your right under Section 3(b) of this License (right to make Adaptations) but not otherwise.
38 | 5. Representations, Warranties and Disclaimer
39 |
40 | UNLESS OTHERWISE MUTUALLY AGREED TO BY THE PARTIES IN WRITING, LICENSOR OFFERS THE WORK AS-IS AND MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY KIND CONCERNING THE WORK, EXPRESS, IMPLIED, STATUTORY OR OTHERWISE, INCLUDING, WITHOUT LIMITATION, WARRANTIES OF TITLE, MERCHANTIBILITY, FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT, OR THE ABSENCE OF LATENT OR OTHER DEFECTS, ACCURACY, OR THE PRESENCE OF ABSENCE OF ERRORS, WHETHER OR NOT DISCOVERABLE. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO SUCH EXCLUSION MAY NOT APPLY TO YOU.
41 |
42 | 6. Limitation on Liability. EXCEPT TO THE EXTENT REQUIRED BY APPLICABLE LAW, IN NO EVENT WILL LICENSOR BE LIABLE TO YOU ON ANY LEGAL THEORY FOR ANY SPECIAL, INCIDENTAL, CONSEQUENTIAL, PUNITIVE OR EXEMPLARY DAMAGES ARISING OUT OF THIS LICENSE OR THE USE OF THE WORK, EVEN IF LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
43 |
44 | 7. Termination
45 |
46 | This License and the rights granted hereunder will terminate automatically upon any breach by You of the terms of this License. Individuals or entities who have received Adaptations or Collections from You under this License, however, will not have their licenses terminated provided such individuals or entities remain in full compliance with those licenses. Sections 1, 2, 5, 6, 7, and 8 will survive any termination of this License.
47 | Subject to the above terms and conditions, the license granted here is perpetual (for the duration of the applicable copyright in the Work). Notwithstanding the above, Licensor reserves the right to release the Work under different license terms or to stop distributing the Work at any time; provided, however that any such election will not serve to withdraw this License (or any other license that has been, or is required to be, granted under the terms of this License), and this License will continue in full force and effect unless terminated as stated above.
48 | 8. Miscellaneous
49 |
50 | Each time You Distribute or Publicly Perform the Work or a Collection, the Licensor offers to the recipient a license to the Work on the same terms and conditions as the license granted to You under this License.
51 | Each time You Distribute or Publicly Perform an Adaptation, Licensor offers to the recipient a license to the original Work on the same terms and conditions as the license granted to You under this License.
52 | If any provision of this License is invalid or unenforceable under applicable law, it shall not affect the validity or enforceability of the remainder of the terms of this License, and without further action by the parties to this agreement, such provision shall be reformed to the minimum extent necessary to make such provision valid and enforceable.
53 | No term or provision of this License shall be deemed waived and no breach consented to unless such waiver or consent shall be in writing and signed by the party to be charged with such waiver or consent.
54 | This License constitutes the entire agreement between the parties with respect to the Work licensed here. There are no understandings, agreements or representations with respect to the Work not specified here. Licensor shall not be bound by any additional provisions that may appear in any communication from You. This License may not be modified without the mutual written agreement of the Licensor and You.
55 | The rights granted under, and the subject matter referenced, in this License were drafted utilizing the terminology of the Berne Convention for the Protection of Literary and Artistic Works (as amended on September 28, 1979), the Rome Convention of 1961, the WIPO Copyright Treaty of 1996, the WIPO Performances and Phonograms Treaty of 1996 and the Universal Copyright Convention (as revised on July 24, 1971). These rights and subject matter take effect in the relevant jurisdiction in which the License terms are sought to be enforced according to the corresponding provisions of the implementation of those treaty provisions in the applicable national law. If the standard suite of rights granted under applicable copyright law includes additional rights not granted under this License, such additional rights are deemed to be included in the License; this License is not intended to restrict the license of any rights under applicable law.
56 |
--------------------------------------------------------------------------------
/doc/licenses/CC_BY_4.0_International.txt:
--------------------------------------------------------------------------------
1 | Creative Commons Attribution 4.0 International Public License
2 |
3 | By exercising the Licensed Rights (defined below), You accept and agree to be bound by the terms and conditions of this Creative Commons Attribution 4.0 International Public License ("Public License"). To the extent this Public License may be interpreted as a contract, You are granted the Licensed Rights in consideration of Your acceptance of these terms and conditions, and the Licensor grants You such rights in consideration of benefits the Licensor receives from making the Licensed Material available under these terms and conditions.
4 |
5 | Section 1 – Definitions.
6 |
7 | Adapted Material means material subject to Copyright and Similar Rights that is derived from or based upon the Licensed Material and in which the Licensed Material is translated, altered, arranged, transformed, or otherwise modified in a manner requiring permission under the Copyright and Similar Rights held by the Licensor. For purposes of this Public License, where the Licensed Material is a musical work, performance, or sound recording, Adapted Material is always produced where the Licensed Material is synched in timed relation with a moving image.
8 | Adapter's License means the license You apply to Your Copyright and Similar Rights in Your contributions to Adapted Material in accordance with the terms and conditions of this Public License.
9 | Copyright and Similar Rights means copyright and/or similar rights closely related to copyright including, without limitation, performance, broadcast, sound recording, and Sui Generis Database Rights, without regard to how the rights are labeled or categorized. For purposes of this Public License, the rights specified in Section 2(b)(1)-(2) are not Copyright and Similar Rights.
10 | Effective Technological Measures means those measures that, in the absence of proper authority, may not be circumvented under laws fulfilling obligations under Article 11 of the WIPO Copyright Treaty adopted on December 20, 1996, and/or similar international agreements.
11 | Exceptions and Limitations means fair use, fair dealing, and/or any other exception or limitation to Copyright and Similar Rights that applies to Your use of the Licensed Material.
12 | Licensed Material means the artistic or literary work, database, or other material to which the Licensor applied this Public License.
13 | Licensed Rights means the rights granted to You subject to the terms and conditions of this Public License, which are limited to all Copyright and Similar Rights that apply to Your use of the Licensed Material and that the Licensor has authority to license.
14 | Licensor means the individual(s) or entity(ies) granting rights under this Public License.
15 | Share means to provide material to the public by any means or process that requires permission under the Licensed Rights, such as reproduction, public display, public performance, distribution, dissemination, communication, or importation, and to make material available to the public including in ways that members of the public may access the material from a place and at a time individually chosen by them.
16 | Sui Generis Database Rights means rights other than copyright resulting from Directive 96/9/EC of the European Parliament and of the Council of 11 March 1996 on the legal protection of databases, as amended and/or succeeded, as well as other essentially equivalent rights anywhere in the world.
17 | You means the individual or entity exercising the Licensed Rights under this Public License. Your has a corresponding meaning.
18 | Section 2 – Scope.
19 |
20 | License grant.
21 | Subject to the terms and conditions of this Public License, the Licensor hereby grants You a worldwide, royalty-free, non-sublicensable, non-exclusive, irrevocable license to exercise the Licensed Rights in the Licensed Material to:
22 | reproduce and Share the Licensed Material, in whole or in part; and
23 | produce, reproduce, and Share Adapted Material.
24 | Exceptions and Limitations. For the avoidance of doubt, where Exceptions and Limitations apply to Your use, this Public License does not apply, and You do not need to comply with its terms and conditions.
25 | Term. The term of this Public License is specified in Section 6(a).
26 | Media and formats; technical modifications allowed. The Licensor authorizes You to exercise the Licensed Rights in all media and formats whether now known or hereafter created, and to make technical modifications necessary to do so. The Licensor waives and/or agrees not to assert any right or authority to forbid You from making technical modifications necessary to exercise the Licensed Rights, including technical modifications necessary to circumvent Effective Technological Measures. For purposes of this Public License, simply making modifications authorized by this Section 2(a)(4) never produces Adapted Material.
27 | Downstream recipients.
28 | Offer from the Licensor – Licensed Material. Every recipient of the Licensed Material automatically receives an offer from the Licensor to exercise the Licensed Rights under the terms and conditions of this Public License.
29 | No downstream restrictions. You may not offer or impose any additional or different terms or conditions on, or apply any Effective Technological Measures to, the Licensed Material if doing so restricts exercise of the Licensed Rights by any recipient of the Licensed Material.
30 | No endorsement. Nothing in this Public License constitutes or may be construed as permission to assert or imply that You are, or that Your use of the Licensed Material is, connected with, or sponsored, endorsed, or granted official status by, the Licensor or others designated to receive attribution as provided in Section 3(a)(1)(A)(i).
31 | Other rights.
32 |
33 | Moral rights, such as the right of integrity, are not licensed under this Public License, nor are publicity, privacy, and/or other similar personality rights; however, to the extent possible, the Licensor waives and/or agrees not to assert any such rights held by the Licensor to the limited extent necessary to allow You to exercise the Licensed Rights, but not otherwise.
34 | Patent and trademark rights are not licensed under this Public License.
35 | To the extent possible, the Licensor waives any right to collect royalties from You for the exercise of the Licensed Rights, whether directly or through a collecting society under any voluntary or waivable statutory or compulsory licensing scheme. In all other cases the Licensor expressly reserves any right to collect such royalties.
36 | Section 3 – License Conditions.
37 |
38 | Your exercise of the Licensed Rights is expressly made subject to the following conditions.
39 |
40 | Attribution.
41 |
42 | If You Share the Licensed Material (including in modified form), You must:
43 |
44 | retain the following if it is supplied by the Licensor with the Licensed Material:
45 | identification of the creator(s) of the Licensed Material and any others designated to receive attribution, in any reasonable manner requested by the Licensor (including by pseudonym if designated);
46 | a copyright notice;
47 | a notice that refers to this Public License;
48 | a notice that refers to the disclaimer of warranties;
49 | a URI or hyperlink to the Licensed Material to the extent reasonably practicable;
50 | indicate if You modified the Licensed Material and retain an indication of any previous modifications; and
51 | indicate the Licensed Material is licensed under this Public License, and include the text of, or the URI or hyperlink to, this Public License.
52 | You may satisfy the conditions in Section 3(a)(1) in any reasonable manner based on the medium, means, and context in which You Share the Licensed Material. For example, it may be reasonable to satisfy the conditions by providing a URI or hyperlink to a resource that includes the required information.
53 | If requested by the Licensor, You must remove any of the information required by Section 3(a)(1)(A) to the extent reasonably practicable.
54 | If You Share Adapted Material You produce, the Adapter's License You apply must not prevent recipients of the Adapted Material from complying with this Public License.
55 | Section 4 – Sui Generis Database Rights.
56 |
57 | Where the Licensed Rights include Sui Generis Database Rights that apply to Your use of the Licensed Material:
58 |
59 | for the avoidance of doubt, Section 2(a)(1) grants You the right to extract, reuse, reproduce, and Share all or a substantial portion of the contents of the database;
60 | if You include all or a substantial portion of the database contents in a database in which You have Sui Generis Database Rights, then the database in which You have Sui Generis Database Rights (but not its individual contents) is Adapted Material; and
61 | You must comply with the conditions in Section 3(a) if You Share all or a substantial portion of the contents of the database.
62 | For the avoidance of doubt, this Section 4 supplements and does not replace Your obligations under this Public License where the Licensed Rights include other Copyright and Similar Rights.
63 | Section 5 – Disclaimer of Warranties and Limitation of Liability.
64 |
65 | Unless otherwise separately undertaken by the Licensor, to the extent possible, the Licensor offers the Licensed Material as-is and as-available, and makes no representations or warranties of any kind concerning the Licensed Material, whether express, implied, statutory, or other. This includes, without limitation, warranties of title, merchantability, fitness for a particular purpose, non-infringement, absence of latent or other defects, accuracy, or the presence or absence of errors, whether or not known or discoverable. Where disclaimers of warranties are not allowed in full or in part, this disclaimer may not apply to You.
66 | To the extent possible, in no event will the Licensor be liable to You on any legal theory (including, without limitation, negligence) or otherwise for any direct, special, indirect, incidental, consequential, punitive, exemplary, or other losses, costs, expenses, or damages arising out of this Public License or use of the Licensed Material, even if the Licensor has been advised of the possibility of such losses, costs, expenses, or damages. Where a limitation of liability is not allowed in full or in part, this limitation may not apply to You.
67 | The disclaimer of warranties and limitation of liability provided above shall be interpreted in a manner that, to the extent possible, most closely approximates an absolute disclaimer and waiver of all liability.
68 | Section 6 – Term and Termination.
69 |
70 | This Public License applies for the term of the Copyright and Similar Rights licensed here. However, if You fail to comply with this Public License, then Your rights under this Public License terminate automatically.
71 | Where Your right to use the Licensed Material has terminated under Section 6(a), it reinstates:
72 |
73 | automatically as of the date the violation is cured, provided it is cured within 30 days of Your discovery of the violation; or
74 | upon express reinstatement by the Licensor.
75 | For the avoidance of doubt, this Section 6(b) does not affect any right the Licensor may have to seek remedies for Your violations of this Public License.
76 | For the avoidance of doubt, the Licensor may also offer the Licensed Material under separate terms or conditions or stop distributing the Licensed Material at any time; however, doing so will not terminate this Public License.
77 | Sections 1, 5, 6, 7, and 8 survive termination of this Public License.
78 | Section 7 – Other Terms and Conditions.
79 |
80 | The Licensor shall not be bound by any additional or different terms or conditions communicated by You unless expressly agreed.
81 | Any arrangements, understandings, or agreements regarding the Licensed Material not stated herein are separate from and independent of the terms and conditions of this Public License.
82 | Section 8 – Interpretation.
83 |
84 | For the avoidance of doubt, this Public License does not, and shall not be interpreted to, reduce, limit, restrict, or impose conditions on any use of the Licensed Material that could lawfully be made without permission under this Public License.
85 | To the extent possible, if any provision of this Public License is deemed unenforceable, it shall be automatically reformed to the minimum extent necessary to make it enforceable. If the provision cannot be reformed, it shall be severed from this Public License without affecting the enforceability of the remaining terms and conditions.
86 | No term or condition of this Public License will be waived and no failure to comply consented to unless expressly agreed to by the Licensor.
87 | Nothing in this Public License constitutes or may be interpreted as a limitation upon, or waiver of, any privileges and immunities that apply to the Licensor or You, including from the legal processes of any jurisdiction or authority.
88 |
--------------------------------------------------------------------------------
/doc/licenses/SIL_OFL_1.1.txt:
--------------------------------------------------------------------------------
1 | SIL OFL 1.1
2 |
3 | Version 1.1 - 26 February 2007
4 |
5 | PREAMBLE
6 | The goals of the Open Font License (OFL) are to stimulate worldwide
7 | development of collaborative font projects, to support the font creation
8 | efforts of academic and linguistic communities, and to provide a free and
9 | open framework in which fonts may be shared and improved in partnership
10 | with others.
11 |
12 | The OFL allows the licensed fonts to be used, studied, modified and
13 | redistributed freely as long as they are not sold by themselves. The
14 | fonts, including any derivative works, can be bundled, embedded,
15 | redistributed and/or sold with any software provided that any reserved
16 | names are not used by derivative works. The fonts and derivatives,
17 | however, cannot be released under any other type of license. The
18 | requirement for fonts to remain under this license does not apply
19 | to any document created using the fonts or their derivatives.
20 |
21 | DEFINITIONS
22 | "Font Software" refers to the set of files released by the Copyright
23 | Holder(s) under this license and clearly marked as such. This may
24 | include source files, build scripts and documentation.
25 |
26 | "Reserved Font Name" refers to any names specified as such after the
27 | copyright statement(s).
28 |
29 | "Original Version" refers to the collection of Font Software components as
30 | distributed by the Copyright Holder(s).
31 |
32 | "Modified Version" refers to any derivative made by adding to, deleting,
33 | or substituting — in part or in whole — any of the components of the
34 | Original Version, by changing formats or by porting the Font Software to a
35 | new environment.
36 |
37 | "Author" refers to any designer, engineer, programmer, technical
38 | writer or other person who contributed to the Font Software.
39 |
40 | PERMISSION & CONDITIONS
41 | Permission is hereby granted, free of charge, to any person obtaining
42 | a copy of the Font Software, to use, study, copy, merge, embed, modify,
43 | redistribute, and sell modified and unmodified copies of the Font
44 | Software, subject to the following conditions:
45 |
46 | 1) Neither the Font Software nor any of its individual components,
47 | in Original or Modified Versions, may be sold by itself.
48 |
49 | 2) Original or Modified Versions of the Font Software may be bundled,
50 | redistributed and/or sold with any software, provided that each copy
51 | contains the above copyright notice and this license. These can be
52 | included either as stand-alone text files, human-readable headers or
53 | in the appropriate machine-readable metadata fields within text or
54 | binary files as long as those fields can be easily viewed by the user.
55 |
56 | 3) No Modified Version of the Font Software may use the Reserved Font
57 | Name(s) unless explicit written permission is granted by the corresponding
58 | Copyright Holder. This restriction only applies to the primary font name as
59 | presented to the users.
60 |
61 | 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
62 | Software shall not be used to promote, endorse or advertise any
63 | Modified Version, except to acknowledge the contribution(s) of the
64 | Copyright Holder(s) and the Author(s) or with their explicit written
65 | permission.
66 |
67 | 5) The Font Software, modified or unmodified, in part or in whole,
68 | must be distributed entirely under this license, and must not be
69 | distributed under any other license. The requirement for fonts to
70 | remain under this license does not apply to any document created
71 | using the Font Software.
72 |
73 | TERMINATION
74 | This license becomes null and void if any of the above conditions are
75 | not met.
76 |
77 | DISCLAIMER
78 | THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
79 | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
80 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
81 | OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
82 | COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
83 | INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
84 | DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
85 | FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
86 | OTHER DEALINGS IN THE FONT SOFTWARE.
87 |
--------------------------------------------------------------------------------
/engine.cfg:
--------------------------------------------------------------------------------
1 | [application]
2 |
3 | name="Libre Pinball"
4 | main_scene="res://scenes/main_menu.xml"
5 | icon="res://icon.png"
6 | target_fps=60
7 |
8 | [autoload]
9 |
10 | Global="res://scripts/global.gd"
11 |
12 | [display]
13 |
14 | width=360
15 | height=640
16 | orientation="portrait"
17 | stretch_mode="2d"
18 | stretch_aspect="keep"
19 | tooltip_delay=0.5
20 |
21 | [input]
22 |
23 | use_launcher=[key(Space)]
24 | paddle_left=[key(Left)]
25 | paddle_right=[key(Right)]
26 | pause=[key(Escape), key(Pause)]
27 | toggle_fps_display=[key(F5)]
28 | restart_game=[key(F2)]
29 |
30 | [locale]
31 |
32 | translations=["res://locale/locale.en.xl", "res://locale/locale.fr.xl", "res://locale/locale.de.xl", "res://locale/locale.es.xl"]
33 |
34 | [rasterizer]
35 |
36 | shadow_filter=3
37 |
38 | [render]
39 |
40 | default_clear_color=#ff333333
41 |
--------------------------------------------------------------------------------
/export.cfg:
--------------------------------------------------------------------------------
1 | [convert_images]
2 |
3 | action="none"
4 | compress_quality=0.7
5 | formats="png"
6 | shrink=1
7 |
8 | [export_filter]
9 |
10 | filter=""
11 | type="resources"
12 |
13 | [platform:Android]
14 |
15 | apk_expansion/SALT=""
16 | apk_expansion/enable=false
17 | apk_expansion/public_key=""
18 | architecture/arm=true
19 | architecture/x86=false
20 | command_line/extra_args=""
21 | custom_package/debug=""
22 | custom_package/release=""
23 | keystore/release=""
24 | keystore/release_password=""
25 | keystore/release_user=""
26 | one_click_deploy/clear_previous_install=true
27 | package/icon=""
28 | package/name=""
29 | package/signed=true
30 | package/unique_name="org.godotengine.$genname"
31 | permissions/access_checkin_properties=false
32 | permissions/access_coarse_location=false
33 | permissions/access_fine_location=false
34 | permissions/access_location_extra_commands=false
35 | permissions/access_mock_location=false
36 | permissions/access_network_state=false
37 | permissions/access_surface_flinger=false
38 | permissions/access_wifi_state=false
39 | permissions/account_manager=false
40 | permissions/add_voicemail=false
41 | permissions/authenticate_accounts=false
42 | permissions/battery_stats=false
43 | permissions/bind_accessibility_service=false
44 | permissions/bind_appwidget=false
45 | permissions/bind_device_admin=false
46 | permissions/bind_input_method=false
47 | permissions/bind_nfc_service=false
48 | permissions/bind_notification_listener_service=false
49 | permissions/bind_print_service=false
50 | permissions/bind_remoteviews=false
51 | permissions/bind_text_service=false
52 | permissions/bind_vpn_service=false
53 | permissions/bind_wallpaper=false
54 | permissions/bluetooth=false
55 | permissions/bluetooth_admin=false
56 | permissions/bluetooth_privileged=false
57 | permissions/brick=false
58 | permissions/broadcast_package_removed=false
59 | permissions/broadcast_sms=false
60 | permissions/broadcast_sticky=false
61 | permissions/broadcast_wap_push=false
62 | permissions/call_phone=false
63 | permissions/call_privileged=false
64 | permissions/camera=false
65 | permissions/capture_audio_output=false
66 | permissions/capture_secure_video_output=false
67 | permissions/capture_video_output=false
68 | permissions/change_component_enabled_state=false
69 | permissions/change_configuration=false
70 | permissions/change_network_state=false
71 | permissions/change_wifi_multicast_state=false
72 | permissions/change_wifi_state=false
73 | permissions/clear_app_cache=false
74 | permissions/clear_app_user_data=false
75 | permissions/control_location_updates=false
76 | permissions/delete_cache_files=false
77 | permissions/delete_packages=false
78 | permissions/device_power=false
79 | permissions/diagnostic=false
80 | permissions/disable_keyguard=false
81 | permissions/dump=false
82 | permissions/expand_status_bar=false
83 | permissions/factory_test=false
84 | permissions/flashlight=false
85 | permissions/force_back=false
86 | permissions/get_accounts=false
87 | permissions/get_package_size=false
88 | permissions/get_tasks=false
89 | permissions/get_top_activity_info=false
90 | permissions/global_search=false
91 | permissions/hardware_test=false
92 | permissions/inject_events=false
93 | permissions/install_location_provider=false
94 | permissions/install_packages=false
95 | permissions/install_shortcut=false
96 | permissions/internal_system_window=false
97 | permissions/internet=false
98 | permissions/kill_background_processes=false
99 | permissions/location_hardware=false
100 | permissions/manage_accounts=false
101 | permissions/manage_app_tokens=false
102 | permissions/manage_documents=false
103 | permissions/master_clear=false
104 | permissions/media_content_control=false
105 | permissions/modify_audio_settings=false
106 | permissions/modify_phone_state=false
107 | permissions/mount_format_filesystems=false
108 | permissions/mount_unmount_filesystems=false
109 | permissions/nfc=false
110 | permissions/persistent_activity=false
111 | permissions/process_outgoing_calls=false
112 | permissions/read_calendar=false
113 | permissions/read_call_log=false
114 | permissions/read_contacts=false
115 | permissions/read_external_storage=false
116 | permissions/read_frame_buffer=false
117 | permissions/read_history_bookmarks=false
118 | permissions/read_input_state=false
119 | permissions/read_logs=false
120 | permissions/read_phone_state=false
121 | permissions/read_profile=false
122 | permissions/read_sms=false
123 | permissions/read_social_stream=false
124 | permissions/read_sync_settings=false
125 | permissions/read_sync_stats=false
126 | permissions/read_user_dictionary=false
127 | permissions/reboot=false
128 | permissions/receive_boot_completed=false
129 | permissions/receive_mms=false
130 | permissions/receive_sms=false
131 | permissions/receive_wap_push=false
132 | permissions/record_audio=false
133 | permissions/reorder_tasks=false
134 | permissions/restart_packages=false
135 | permissions/send_respond_via_message=false
136 | permissions/send_sms=false
137 | permissions/set_activity_watcher=false
138 | permissions/set_alarm=false
139 | permissions/set_always_finish=false
140 | permissions/set_animation_scale=false
141 | permissions/set_debug_app=false
142 | permissions/set_orientation=false
143 | permissions/set_pointer_speed=false
144 | permissions/set_preferred_applications=false
145 | permissions/set_process_limit=false
146 | permissions/set_time=false
147 | permissions/set_time_zone=false
148 | permissions/set_wallpaper=false
149 | permissions/set_wallpaper_hints=false
150 | permissions/signal_persistent_processes=false
151 | permissions/status_bar=false
152 | permissions/subscribed_feeds_read=false
153 | permissions/subscribed_feeds_write=false
154 | permissions/system_alert_window=false
155 | permissions/transmit_ir=false
156 | permissions/uninstall_shortcut=false
157 | permissions/update_device_stats=false
158 | permissions/use_credentials=false
159 | permissions/use_sip=false
160 | permissions/vibrate=true
161 | permissions/wake_lock=false
162 | permissions/write_apn_settings=false
163 | permissions/write_calendar=false
164 | permissions/write_call_log=false
165 | permissions/write_contacts=false
166 | permissions/write_external_storage=false
167 | permissions/write_gservices=false
168 | permissions/write_history_bookmarks=false
169 | permissions/write_profile=false
170 | permissions/write_secure_settings=false
171 | permissions/write_settings=false
172 | permissions/write_sms=false
173 | permissions/write_social_stream=false
174 | permissions/write_sync_settings=false
175 | permissions/write_user_dictionary=false
176 | screen/immersive_mode=true
177 | screen/orientation=0
178 | screen/support_large=true
179 | screen/support_normal=true
180 | screen/support_small=true
181 | screen/support_xlarge=true
182 | screen/use_32_bits_view=true
183 | user_permissions/0=""
184 | user_permissions/1=""
185 | user_permissions/10=""
186 | user_permissions/11=""
187 | user_permissions/12=""
188 | user_permissions/13=""
189 | user_permissions/14=""
190 | user_permissions/15=""
191 | user_permissions/16=""
192 | user_permissions/17=""
193 | user_permissions/18=""
194 | user_permissions/19=""
195 | user_permissions/2=""
196 | user_permissions/3=""
197 | user_permissions/4=""
198 | user_permissions/5=""
199 | user_permissions/6=""
200 | user_permissions/7=""
201 | user_permissions/8=""
202 | user_permissions/9=""
203 | version/code=1
204 | version/name="1.0"
205 |
206 | [platform:BlackBerry 10]
207 |
208 | package/category="core.games"
209 | package/custom_template=""
210 | package/description="Game made with Godot Engine"
211 | package/icon=""
212 | package/name=""
213 | package/unique_name="com.godot.noname"
214 | release/author="Cert. Name"
215 | release/author_id="Cert. ID"
216 | version/code=1
217 | version/name="1.0"
218 |
219 | [platform:HTML5]
220 |
221 | browser/enable_run=false
222 | custom_package/debug=""
223 | custom_package/release=""
224 | options/memory_size=3
225 |
226 | [platform:Linux X11]
227 |
228 | binary/64_bits=true
229 | custom_binary/debug=""
230 | custom_binary/release=""
231 | resources/pack_mode=1
232 |
233 | [platform:Mac OSX]
234 |
235 | application/64_bits=false
236 | application/copyright=""
237 | application/icon=""
238 | application/identifier="com.godot.macgame"
239 | application/info="This Game is Nice"
240 | application/name=""
241 | application/short_version="1.0"
242 | application/signature="godotmacgame"
243 | application/version="1.0"
244 | custom_package/debug=""
245 | custom_package/release=""
246 | display/high_res=false
247 |
248 | [platform:Windows Desktop]
249 |
250 | binary/64_bits=false
251 | custom_binary/debug=""
252 | custom_binary/release=""
253 | resources/pack_mode=0
254 |
255 | [script]
256 |
257 | action="compile"
258 | encrypt_key=""
259 |
--------------------------------------------------------------------------------
/favorites.cfg:
--------------------------------------------------------------------------------
1 | res://resources/locale.en.xl
2 | res://resources/locale.fr.xl
3 |
--------------------------------------------------------------------------------
/icon.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/icon.png
--------------------------------------------------------------------------------
/icon.png.flags:
--------------------------------------------------------------------------------
1 | gen_mipmaps=false
2 |
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/locale/locale.de.xl:
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https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/locale/locale.de.xl
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/locale/locale.en.xl:
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https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/locale/locale.en.xl
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/locale/locale.es.xl:
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https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/locale/locale.es.xl
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/locale/locale.fr.xl:
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https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/locale/locale.fr.xl
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/locale/source/locale.csv:
--------------------------------------------------------------------------------
1 | "id","en","fr","de","es"
2 | "play","Play","Jouer","Spielen","Jugar"
3 | "play_tooltip","Click to play.","Cliquez pour jouer.","Zum Spielen klicken.","Click para jugar."
4 | "quit","Quit","Quitter","Beenden","Cerrar"
5 | "quit_tooltip","Quits the game.","Quitte le jeu.","Verlässt das Spiel.","Cerrar el juego."
6 | "pause","Pause","Pause","Pause","Pause"
7 | "resume","Resume","Continuer","Weiter","Resumir"
8 | "resume_tooltip","Resumes the game.","Continue la partie.","Fährt das Spiel fort.","Resume el juego."
9 | "restart","Restart","Recommencer","Neustart","Volver a empezar"
10 | "restart_tooltip","Restarts the game.","Recommence la partie.","Startet ein neues Spiel.","Empieza de nuevo el juego."
11 | "go_to_main_menu","Main Menu","Menu principal","Hauptmemü","Menú principal"
12 | "go_to_main_menu_tooltip","Go to Main Menu.","Va au menu principal.","Zum Hauptmenü.","Ir a Menú principal."
13 | "life_lost","Player lost a life. Lifes remaining:","Le joueur a perdu une vie. Nombre de vies restantes:","Leben verloren. Verbleibend:","Jugador pierde una vida. Vidas restantes:"
14 | "game_over","Game over.","Partie terminée.","Game over.","Fin del Juego."
15 | "game_over_press_key_to_restart","Press F2 to restart.","Appuyez sur F2 pour recommencer.","Für neuen Versuch F2 drücken.","Presiona F2 para volver a empezar."
16 | "main_menu_loaded","Main menu loaded.","Menu principal chargé.","Hauptmenü geladen.","Menú principal cargado."
17 | "table_loaded","Table '%s' loaded.","Table '%s' chargée.","Spielfeld '%s' geladen.","Tablas '%s' cargadas."
18 |
--------------------------------------------------------------------------------
/media/LICENSE.md:
--------------------------------------------------------------------------------
1 | # License of media files
2 |
3 | ## images/ball.png, images/background.png, images/light.png
4 |
5 | - Copyright (C) 2015 Calinou
6 | - CC0 1.0 Universal
7 |
8 | ## sounds/paddle.wav, sounds/launcher.wav, sounds/life_lost.wav, sounds/score.wav
9 |
10 | - Copyright (c) 2015 The Red Eclipse Team
11 | - CC BY-SA 3.0 Unported
12 |
13 | ## fonts/FiraSans-Regular.otf
14 |
15 | - Copyright (c) 2015 Carrois Type Design GbR
16 | - SIL OFL 1.1
17 |
18 | ## source/
19 |
20 | - Copyright (c) 2015 Calinou
21 | - CC0 1.0 Universal
22 |
--------------------------------------------------------------------------------
/media/_source/images/background.svg:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
84 |
--------------------------------------------------------------------------------
/media/_source/images/ball.svg:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
71 |
--------------------------------------------------------------------------------
/media/fonts/FiraSans-Regular.otf:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/media/fonts/FiraSans-Regular.otf
--------------------------------------------------------------------------------
/media/images/background.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/media/images/background.png
--------------------------------------------------------------------------------
/media/images/ball.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/media/images/ball.png
--------------------------------------------------------------------------------
/media/images/ball.png.flags:
--------------------------------------------------------------------------------
1 | repeat=true
2 |
--------------------------------------------------------------------------------
/media/images/light.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/media/images/light.png
--------------------------------------------------------------------------------
/media/sounds/launcher.wav:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/media/sounds/launcher.wav
--------------------------------------------------------------------------------
/media/sounds/life_lost.wav:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/media/sounds/life_lost.wav
--------------------------------------------------------------------------------
/media/sounds/paddle.wav:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/media/sounds/paddle.wav
--------------------------------------------------------------------------------
/media/sounds/score.wav:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/media/sounds/score.wav
--------------------------------------------------------------------------------
/resources/fira_sans.fnt:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Calinou/libre-pinball/085a6fae4aad8978b09074d6b26299ddaaa2e28a/resources/fira_sans.fnt
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/resources/paddle_sample_library.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 | "db"
10 | 10
11 | "pitch"
12 | 1
13 | "sample"
14 |
15 |
16 |
17 | "db"
18 | 0
19 | "pitch"
20 | 1
21 | "sample"
22 |
23 |
24 |
25 | "db"
26 | 0
27 | "pitch"
28 | 1
29 | "sample"
30 |
31 |
32 |
33 | "db"
34 | 0
35 | "pitch"
36 | 1
37 | "sample"
38 |
39 |
40 |
41 |
42 |
--------------------------------------------------------------------------------
/scenes/ball.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 | 0
8 | 10
9 |
10 |
11 |
12 |
13 | "conn_count"
14 | 1
15 | "conns"
16 | 1, 0, 51, 50, 2, 0
17 | "names"
18 |
19 | "Ball"
20 | "Node2D"
21 | "z/z"
22 | "script/script"
23 | "__meta__"
24 | "RigidBody2D"
25 | "input/pickable"
26 | "shapes/0/shape"
27 | "shapes/0/transform"
28 | "shapes/0/trigger"
29 | "collision/layers"
30 | "collision/mask"
31 | "mode"
32 | "mass"
33 | "friction"
34 | "bounce"
35 | "gravity_scale"
36 | "custom_integrator"
37 | "continuous_cd"
38 | "contacts_reported"
39 | "contact_monitor"
40 | "sleeping"
41 | "can_sleep"
42 | "velocity/linear"
43 | "velocity/angular"
44 | "damp_override/linear"
45 | "damp_override/angular"
46 | "Sprite"
47 | "transform/scale"
48 | "texture"
49 | "CollisionShape2D"
50 | "shape"
51 | "trigger"
52 | "Light2D"
53 | "enabled"
54 | "offset"
55 | "scale"
56 | "color"
57 | "energy"
58 | "range/height"
59 | "range/z_min"
60 | "range/z_max"
61 | "range/layer_min"
62 | "range/layer_max"
63 | "range/item_mask"
64 | "shadow/enabled"
65 | "shadow/color"
66 | "shadow/buffer_size"
67 | "shadow/esm_multiplier"
68 | "shadow/item_mask"
69 | "_on_RigidBody2D_body_enter"
70 | "body_enter"
71 |
72 | "node_count"
73 | 5
74 | "nodes"
75 | -1, -1, 1, 0, -1, 3, 2, 0, 3, 1, 4, 2, 0, 0, 0, 5, 5, -1, 21, 6, 3, 7, 4, 8, 5, 9, 3, 10, 6, 11, 6, 12, 7, 13, 8, 14, 8, 15, 9, 16, 10, 17, 3, 18, 7, 19, 6, 20, 11, 21, 3, 22, 3, 23, 12, 24, 13, 25, 14, 26, 14, 0, 1, 0, 27, 27, -1, 2, 28, 15, 29, 16, 0, 1, 0, 30, 30, -1, 2, 31, 4, 32, 3, 0, 1, 0, 33, 33, -1, 18, 34, 11, 29, 17, 35, 12, 36, 18, 37, 19, 38, 20, 12, 7, 39, 8, 40, 21, 41, 22, 42, 7, 43, 7, 44, 6, 45, 11, 46, 23, 47, 24, 48, 25, 49, 6, 0
76 | "variants"
77 |
78 | -5
79 |
80 |
81 | "__editor_plugin_screen__"
82 | "Script"
83 | "__editor_plugin_states__"
84 |
85 | "2D"
86 |
87 | "ofs"
88 | -362.312, -253.603
89 | "snap_grid"
90 | True
91 | "snap_offset"
92 | 0, 0
93 | "snap_pixel"
94 | False
95 | "snap_relative"
96 | False
97 | "snap_rotation"
98 | False
99 | "snap_rotation_offset"
100 | 0
101 | "snap_rotation_step"
102 | 0.261799
103 | "snap_show_grid"
104 | True
105 | "snap_step"
106 | 16, 16
107 | "zoom"
108 | 1.458955
109 |
110 | "3D"
111 |
112 | "ambient_light_color"
113 | 0.15, 0.15, 0.15, 1
114 | "default_light"
115 | True
116 | "default_srgb"
117 | False
118 | "deflight_rot_x"
119 | 0.942478
120 | "deflight_rot_y"
121 | 0.628319
122 | "fov"
123 | 45
124 | "show_grid"
125 | True
126 | "show_origin"
127 | True
128 | "viewport_mode"
129 | 1
130 | "viewports"
131 |
132 |
133 | "distance"
134 | 4
135 | "listener"
136 | True
137 | "pos"
138 | 0, 0, 0
139 | "use_environment"
140 | False
141 | "use_orthogonal"
142 | False
143 | "x_rot"
144 | 0.3
145 | "y_rot"
146 | 3.100002
147 |
148 |
149 | "distance"
150 | 4
151 | "listener"
152 | False
153 | "pos"
154 | 0, 0, 0
155 | "use_environment"
156 | False
157 | "use_orthogonal"
158 | False
159 | "x_rot"
160 | 0
161 | "y_rot"
162 | 0
163 |
164 |
165 | "distance"
166 | 4
167 | "listener"
168 | False
169 | "pos"
170 | 0, 0, 0
171 | "use_environment"
172 | False
173 | "use_orthogonal"
174 | False
175 | "x_rot"
176 | 0
177 | "y_rot"
178 | 0
179 |
180 |
181 | "distance"
182 | 4
183 | "listener"
184 | False
185 | "pos"
186 | 0, 0, 0
187 | "use_environment"
188 | False
189 | "use_orthogonal"
190 | False
191 | "x_rot"
192 | 0
193 | "y_rot"
194 | 0
195 |
196 |
197 | "zfar"
198 | 500
199 | "znear"
200 | 0.1
201 |
202 |
203 | "__editor_run_settings__"
204 |
205 | "custom_args"
206 | "-l $scene"
207 | "run_mode"
208 | 0
209 |
210 |
211 | False
212 |
213 | 1, -0, 0, 1, 0, 0
214 | 1
215 | 0
216 | 1
217 | 0.25
218 | 4.5
219 | True
220 | 0, 0
221 | 0
222 | -1
223 | 0.15, 0.15
224 |
225 |
226 | 0.5
227 | 1, 1, 1, 1
228 | 2
229 | -1024
230 | 1024
231 | 0, 0, 0, 0
232 | 2048
233 | 80
234 |
235 | "version"
236 | 1
237 |
238 |
239 |
240 |
--------------------------------------------------------------------------------
/scenes/bottom.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | 0
6 | 12.8, 670.4, 12.8, 650.4, 372.8, 650.4, 372.8, 670.4
7 |
8 |
9 |
10 |
11 | "conn_count"
12 | 1
13 | "conns"
14 | 1, 0, 22, 21, 2, 0
15 | "names"
16 |
17 | "Bottom"
18 | "Node2D"
19 | "script/script"
20 | "__meta__"
21 | "Bottom Area"
22 | "Area2D"
23 | "input/pickable"
24 | "shapes/0/shape"
25 | "shapes/0/transform"
26 | "shapes/0/trigger"
27 | "gravity_vec"
28 | "gravity"
29 | "linear_damp"
30 | "angular_damp"
31 | "Bottom Collision"
32 | "CollisionPolygon2D"
33 | "transform/pos"
34 | "transform/scale"
35 | "build_mode"
36 | "polygon"
37 | "trigger"
38 | "_on_Bottom_Area_body_enter"
39 | "body_enter"
40 |
41 | "node_count"
42 | 3
43 | "nodes"
44 | -1, -1, 1, 0, -1, 2, 2, 0, 3, 1, 0, 0, 0, 5, 4, -1, 8, 6, 2, 7, 3, 8, 4, 9, 2, 10, 5, 11, 6, 12, 7, 13, 8, 0, 1, 0, 15, 14, -1, 5, 16, 9, 17, 10, 18, 11, 19, 12, 20, 2, 0
45 | "variants"
46 |
47 |
48 |
49 | "__editor_plugin_screen__"
50 | "2D"
51 | "__editor_plugin_states__"
52 |
53 | "2D"
54 |
55 | "ofs"
56 | -11.7443, -119.68
57 | "snap_grid"
58 | True
59 | "snap_offset"
60 | 0, 0
61 | "snap_pixel"
62 | True
63 | "snap_relative"
64 | False
65 | "snap_rotation"
66 | False
67 | "snap_rotation_offset"
68 | 0
69 | "snap_rotation_step"
70 | 0.261799
71 | "snap_show_grid"
72 | True
73 | "snap_step"
74 | 20, 20
75 | "zoom"
76 | 0.814506
77 |
78 | "3D"
79 |
80 | "ambient_light_color"
81 | 0.15, 0.15, 0.15, 1
82 | "default_light"
83 | True
84 | "default_srgb"
85 | False
86 | "deflight_rot_x"
87 | 0.942478
88 | "deflight_rot_y"
89 | 0.628319
90 | "fov"
91 | 45
92 | "show_grid"
93 | True
94 | "show_origin"
95 | True
96 | "viewport_mode"
97 | 1
98 | "viewports"
99 |
100 |
101 | "distance"
102 | 4
103 | "listener"
104 | True
105 | "pos"
106 | 0, 0, 0
107 | "use_environment"
108 | False
109 | "use_orthogonal"
110 | False
111 | "x_rot"
112 | 0.325
113 | "y_rot"
114 | 1.424998
115 |
116 |
117 | "distance"
118 | 4
119 | "listener"
120 | False
121 | "pos"
122 | 0, 0, 0
123 | "use_environment"
124 | False
125 | "use_orthogonal"
126 | False
127 | "x_rot"
128 | 0
129 | "y_rot"
130 | 0
131 |
132 |
133 | "distance"
134 | 4
135 | "listener"
136 | False
137 | "pos"
138 | 0, 0, 0
139 | "use_environment"
140 | False
141 | "use_orthogonal"
142 | False
143 | "x_rot"
144 | 0
145 | "y_rot"
146 | 0
147 |
148 |
149 | "distance"
150 | 4
151 | "listener"
152 | False
153 | "pos"
154 | 0, 0, 0
155 | "use_environment"
156 | False
157 | "use_orthogonal"
158 | False
159 | "x_rot"
160 | 0
161 | "y_rot"
162 | 0
163 |
164 |
165 | "zfar"
166 | 500
167 | "znear"
168 | 0.1
169 |
170 |
171 | "__editor_run_settings__"
172 |
173 | "custom_args"
174 | "-l $scene"
175 | "run_mode"
176 | 0
177 |
178 |
179 | True
180 |
181 | 1, -0, 0, 1, -12.8, 9.59985
182 | 0, 1
183 | 98
184 | 0.1
185 | 1
186 | -12.8, 9.59985
187 | 1, 1
188 | 0
189 | 12.8, 670.4, 372.8, 670.4, 372.8, 650.4, 12.8, 650.4
190 |
191 | "version"
192 | 1
193 |
194 |
195 |
196 |
--------------------------------------------------------------------------------
/scenes/bumper_small.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 | 0
8 | 20
9 |
10 |
11 |
12 | 0
13 | 10
14 |
15 |
16 |
17 |
18 | "conn_count"
19 | 1
20 | "conns"
21 | 6, 1, 70, 69, 2, 0
22 | "names"
23 |
24 | "Bumper"
25 | "Node2D"
26 | "z/z"
27 | "z/relative"
28 | "__meta__"
29 | "StaticBody2D"
30 | "input/pickable"
31 | "shapes/0/shape"
32 | "shapes/0/transform"
33 | "shapes/0/trigger"
34 | "collision/layers"
35 | "collision/mask"
36 | "constant_linear_velocity"
37 | "constant_angular_velocity"
38 | "friction"
39 | "bounce"
40 | "script/script"
41 | "Polygon2D"
42 | "polygon"
43 | "uv"
44 | "color"
45 | "offset"
46 | "texture/texture"
47 | "texture/offset"
48 | "texture/scale"
49 | "texture/rotation"
50 | "invert/enable"
51 | "invert/border"
52 | "CollisionShape2D"
53 | "shape"
54 | "trigger"
55 | "SamplePlayer"
56 | "config/voices"
57 | "config/samples"
58 | "default/volume_db"
59 | "default/pitch_scale"
60 | "default/pan"
61 | "default/depth"
62 | "default/height"
63 | "default/filter/type"
64 | "default/filter/cutoff"
65 | "default/filter/resonance"
66 | "default/filter/gain"
67 | "default/reverb_room"
68 | "default/reverb_send"
69 | "default/chorus_send"
70 | "Light2D"
71 | "enabled"
72 | "texture"
73 | "scale"
74 | "energy"
75 | "mode"
76 | "range/height"
77 | "range/z_min"
78 | "range/z_max"
79 | "range/layer_min"
80 | "range/layer_max"
81 | "range/item_mask"
82 | "shadow/enabled"
83 | "shadow/color"
84 | "shadow/buffer_size"
85 | "shadow/esm_multiplier"
86 | "shadow/item_mask"
87 | "Area2D"
88 | "gravity_vec"
89 | "gravity"
90 | "linear_damp"
91 | "angular_damp"
92 | "transform/scale"
93 | "_on_Area2D_body_enter"
94 | "body_enter"
95 |
96 | "node_count"
97 | 8
98 | "nodes"
99 | -1, -1, 1, 0, -1, 3, 2, 0, 3, 1, 4, 2, 0, 0, 0, 5, 0, -1, 11, 6, 1, 7, 3, 8, 4, 9, 1, 10, 5, 11, 6, 12, 7, 13, 8, 14, 9, 15, 9, 16, 10, 0, 1, 0, 17, 17, -1, 10, 18, 11, 19, 12, 20, 13, 21, 7, 22, 14, 23, 7, 24, 15, 25, 8, 26, 1, 27, 16, 0, 1, 0, 28, 28, -1, 2, 29, 3, 30, 1, 0, 1, 0, 31, 31, -1, 14, 32, 5, 33, 17, 34, 8, 35, 9, 36, 8, 37, 8, 38, 8, 39, 18, 40, 18, 41, 18, 42, 18, 43, 6, 44, 8, 45, 8, 0, 1, 0, 46, 46, -1, 18, 47, 19, 48, 20, 21, 7, 49, 21, 20, 22, 50, 23, 51, 24, 52, 8, 53, 25, 54, 26, 55, 24, 56, 24, 57, 5, 58, 1, 59, 27, 60, 28, 61, 29, 62, 5, 0, 1, 0, 63, 63, -1, 8, 6, 19, 7, 30, 8, 31, 9, 1, 64, 32, 65, 33, 66, 34, 67, 9, 0, 6, 0, 28, 28, -1, 3, 68, 35, 29, 30, 30, 1, 0
100 | "variants"
101 |
102 | -5
103 | False
104 |
105 | "__editor_plugin_screen__"
106 | "Script"
107 | "__editor_plugin_states__"
108 |
109 | "2D"
110 |
111 | "ofs"
112 | -135.615, -85.0411
113 | "snap_grid"
114 | True
115 | "snap_offset"
116 | 0, 0
117 | "snap_pixel"
118 | False
119 | "snap_relative"
120 | False
121 | "snap_rotation"
122 | False
123 | "snap_rotation_offset"
124 | 0
125 | "snap_rotation_step"
126 | 0.261799
127 | "snap_show_grid"
128 | True
129 | "snap_step"
130 | 4, 4
131 | "zoom"
132 | 4.65899
133 |
134 | "3D"
135 |
136 | "ambient_light_color"
137 | 0.15, 0.15, 0.15, 1
138 | "default_light"
139 | True
140 | "default_srgb"
141 | False
142 | "deflight_rot_x"
143 | 0.942478
144 | "deflight_rot_y"
145 | 0.628319
146 | "fov"
147 | 45
148 | "show_grid"
149 | True
150 | "show_origin"
151 | True
152 | "viewport_mode"
153 | 1
154 | "viewports"
155 |
156 |
157 | "distance"
158 | 4
159 | "listener"
160 | True
161 | "pos"
162 | 0, 0, 0
163 | "use_environment"
164 | False
165 | "use_orthogonal"
166 | False
167 | "x_rot"
168 | 0.3
169 | "y_rot"
170 | 3.100002
171 |
172 |
173 | "distance"
174 | 4
175 | "listener"
176 | False
177 | "pos"
178 | 0, 0, 0
179 | "use_environment"
180 | False
181 | "use_orthogonal"
182 | False
183 | "x_rot"
184 | 0
185 | "y_rot"
186 | 0
187 |
188 |
189 | "distance"
190 | 4
191 | "listener"
192 | False
193 | "pos"
194 | 0, 0, 0
195 | "use_environment"
196 | False
197 | "use_orthogonal"
198 | False
199 | "x_rot"
200 | 0
201 | "y_rot"
202 | 0
203 |
204 |
205 | "distance"
206 | 4
207 | "listener"
208 | False
209 | "pos"
210 | 0, 0, 0
211 | "use_environment"
212 | False
213 | "use_orthogonal"
214 | False
215 | "x_rot"
216 | 0
217 | "y_rot"
218 | 0
219 |
220 |
221 | "zfar"
222 | 500
223 | "znear"
224 | 0.1
225 |
226 |
227 | "__editor_run_settings__"
228 |
229 | "custom_args"
230 | "-l $scene"
231 | "run_mode"
232 | 0
233 |
234 |
235 |
236 | 1, 0, 0, 1, 0, 0
237 | 1
238 | 2
239 | 0, 0
240 | 0
241 | 1
242 |
243 | 0, 20, 4, 20, 12, 16, 16, 12, 20, 4, 20, 0, 20, -4, 16, -12, 12, -16, 4, -20, 0, -20, -4, -20, -12, -16, -16, -12, -20, -4, -20, 0, -20, 4, -16, 12, -12, 16, -4, 20
244 |
245 | 1, 1, 0.25098, 1
246 | 1, 1
247 | 100
248 |
249 |
250 | True
251 |
252 | 0.5
253 | 1, 1, 0.501961, 1
254 | 2
255 | 0
256 | -1024
257 | 1024
258 | 0, 0, 0, 0
259 | 2048
260 | 80
261 |
262 | 2, -0, 0, 2, 0, 0
263 | 0, 1
264 | 98
265 | 0.1
266 | 2, 2
267 |
268 | "version"
269 | 1
270 |
271 |
272 |
273 |
--------------------------------------------------------------------------------
/scenes/flipper_left.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 | 0
7 | 0, 16, 0, 0, 112, 0, 112, 16
8 |
9 |
10 |
11 | True
12 | 0
13 | 0, 0, 112, 0, 112, 16, 0, 16
14 |
15 |
16 |
17 |
18 | "conn_count"
19 | 1
20 | "conns"
21 | 5, 0, 47, 52, 2, 0
22 | "names"
23 |
24 | "Left Flipper"
25 | "KinematicBody2D"
26 | "input/pickable"
27 | "shapes/0/shape"
28 | "shapes/0/transform"
29 | "shapes/0/trigger"
30 | "collision/layers"
31 | "collision/mask"
32 | "collision/margin"
33 | "script/script"
34 | "__meta__"
35 | "Polygon2D"
36 | "polygon"
37 | "uv"
38 | "color"
39 | "offset"
40 | "texture/texture"
41 | "texture/offset"
42 | "texture/scale"
43 | "texture/rotation"
44 | "invert/enable"
45 | "invert/border"
46 | "CollisionPolygon2D"
47 | "build_mode"
48 | "trigger"
49 | "LightOccluder2D"
50 | "occluder"
51 | "light_mask"
52 | "SamplePlayer"
53 | "config/voices"
54 | "config/samples"
55 | "default/volume_db"
56 | "default/pitch_scale"
57 | "default/pan"
58 | "default/depth"
59 | "default/height"
60 | "default/filter/type"
61 | "default/filter/cutoff"
62 | "default/filter/resonance"
63 | "default/filter/gain"
64 | "default/reverb_room"
65 | "default/reverb_send"
66 | "default/chorus_send"
67 | "TouchScreenButton"
68 | "transform/pos"
69 | "transform/scale"
70 | "normal"
71 | "pressed"
72 | "bitmask"
73 | "passby_press"
74 | "action"
75 | "visibility_mode"
76 | "_on_TouchScreenButton_pressed"
77 |
78 | "node_count"
79 | 6
80 | "nodes"
81 | -1, -1, 1, 0, -1, 9, 2, 0, 3, 1, 4, 2, 5, 0, 6, 3, 7, 3, 8, 4, 9, 5, 10, 6, 0, 0, 0, 11, 11, -1, 10, 12, 7, 13, 8, 14, 9, 15, 10, 16, 11, 17, 10, 18, 12, 19, 13, 20, 0, 21, 14, 0, 0, 0, 22, 22, -1, 3, 23, 15, 12, 7, 24, 0, 0, 0, 0, 25, 25, -1, 2, 26, 16, 27, 3, 0, 0, 0, 28, 28, -1, 14, 29, 3, 30, 17, 31, 18, 32, 19, 33, 13, 34, 13, 35, 13, 36, 20, 37, 20, 38, 20, 39, 20, 40, 21, 41, 13, 42, 13, 0, 0, 0, 43, 43, -1, 8, 44, 22, 45, 23, 46, 11, 47, 11, 48, 11, 49, 0, 50, 24, 51, 3, 0
82 | "variants"
83 |
84 | False
85 |
86 | 1, -0, 0, 1, 0, 0
87 | 1
88 | 0.08
89 |
90 |
91 | "__editor_plugin_screen__"
92 | "2D"
93 | "__editor_plugin_states__"
94 |
95 | "2D"
96 |
97 | "ofs"
98 | -393.6, -211.736
99 | "snap_grid"
100 | True
101 | "snap_offset"
102 | 0, 0
103 | "snap_pixel"
104 | False
105 | "snap_relative"
106 | False
107 | "snap_rotation"
108 | False
109 | "snap_rotation_offset"
110 | 0
111 | "snap_rotation_step"
112 | 0.261799
113 | "snap_show_grid"
114 | True
115 | "snap_step"
116 | 16, 16
117 | "zoom"
118 | 1.108033
119 |
120 | "3D"
121 |
122 | "ambient_light_color"
123 | 0.15, 0.15, 0.15, 1
124 | "default_light"
125 | True
126 | "default_srgb"
127 | False
128 | "deflight_rot_x"
129 | 0.942478
130 | "deflight_rot_y"
131 | 0.628319
132 | "fov"
133 | 45
134 | "show_grid"
135 | True
136 | "show_origin"
137 | True
138 | "viewport_mode"
139 | 1
140 | "viewports"
141 |
142 |
143 | "distance"
144 | 4
145 | "listener"
146 | True
147 | "pos"
148 | 0, 0, 0
149 | "use_environment"
150 | False
151 | "use_orthogonal"
152 | False
153 | "x_rot"
154 | 0.3
155 | "y_rot"
156 | 3.100002
157 |
158 |
159 | "distance"
160 | 4
161 | "listener"
162 | False
163 | "pos"
164 | 0, 0, 0
165 | "use_environment"
166 | False
167 | "use_orthogonal"
168 | False
169 | "x_rot"
170 | 0
171 | "y_rot"
172 | 0
173 |
174 |
175 | "distance"
176 | 4
177 | "listener"
178 | False
179 | "pos"
180 | 0, 0, 0
181 | "use_environment"
182 | False
183 | "use_orthogonal"
184 | False
185 | "x_rot"
186 | 0
187 | "y_rot"
188 | 0
189 |
190 |
191 | "distance"
192 | 4
193 | "listener"
194 | False
195 | "pos"
196 | 0, 0, 0
197 | "use_environment"
198 | False
199 | "use_orthogonal"
200 | False
201 | "x_rot"
202 | 0
203 | "y_rot"
204 | 0
205 |
206 |
207 | "zfar"
208 | 500
209 | "znear"
210 | 0.1
211 |
212 |
213 | "__editor_run_settings__"
214 |
215 | "custom_args"
216 | "-l $scene"
217 | "run_mode"
218 | 0
219 |
220 |
221 | 0, 0, 112, 0, 112, 16, 0, 16
222 |
223 | 0.333333, 1, 0.333333, 1
224 | 0, 0
225 | 1, 1
226 | 0
227 | 100
228 | 0
229 |
230 |
231 | -8
232 | 1
233 |
234 | 2
235 | -16, -32
236 | 144, 80
237 | "paddle_left"
238 |
239 | "version"
240 | 1
241 |
242 |
243 |
244 |
--------------------------------------------------------------------------------
/scenes/flipper_right.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 | 0
7 | 0, 0, 0, 16, -112, 16, -112, 0
8 |
9 |
10 |
11 | True
12 | 0
13 | -112, 0, 0, 0, 0, 16, -112, 16
14 |
15 |
16 |
17 |
18 | "conn_count"
19 | 0
20 | "conns"
21 |
22 | "names"
23 |
24 | "Right Flipper"
25 | "KinematicBody2D"
26 | "input/pickable"
27 | "shapes/0/shape"
28 | "shapes/0/transform"
29 | "shapes/0/trigger"
30 | "collision/layers"
31 | "collision/mask"
32 | "collision/margin"
33 | "script/script"
34 | "__meta__"
35 | "Polygon2D"
36 | "polygon"
37 | "uv"
38 | "color"
39 | "offset"
40 | "texture/texture"
41 | "texture/offset"
42 | "texture/scale"
43 | "texture/rotation"
44 | "invert/enable"
45 | "invert/border"
46 | "CollisionPolygon2D"
47 | "build_mode"
48 | "trigger"
49 | "LightOccluder2D"
50 | "occluder"
51 | "light_mask"
52 | "SamplePlayer"
53 | "config/voices"
54 | "config/samples"
55 | "default/volume_db"
56 | "default/pitch_scale"
57 | "default/pan"
58 | "default/depth"
59 | "default/height"
60 | "default/filter/type"
61 | "default/filter/cutoff"
62 | "default/filter/resonance"
63 | "default/filter/gain"
64 | "default/reverb_room"
65 | "default/reverb_send"
66 | "default/chorus_send"
67 | "TouchScreenButton"
68 | "transform/pos"
69 | "transform/scale"
70 | "normal"
71 | "pressed"
72 | "bitmask"
73 | "passby_press"
74 | "action"
75 | "visibility_mode"
76 |
77 | "node_count"
78 | 6
79 | "nodes"
80 | -1, -1, 1, 0, -1, 9, 2, 0, 3, 1, 4, 2, 5, 0, 6, 3, 7, 3, 8, 4, 9, 5, 10, 6, 0, 0, 0, 11, 11, -1, 10, 12, 7, 13, 8, 14, 9, 15, 10, 16, 11, 17, 10, 18, 12, 19, 13, 20, 0, 21, 14, 0, 0, 0, 22, 22, -1, 3, 23, 15, 12, 7, 24, 0, 0, 0, 0, 25, 25, -1, 2, 26, 16, 27, 3, 0, 0, 0, 28, 28, -1, 14, 29, 3, 30, 17, 31, 18, 32, 19, 33, 13, 34, 13, 35, 13, 36, 20, 37, 20, 38, 20, 39, 20, 40, 21, 41, 13, 42, 13, 0, 0, 0, 43, 43, -1, 8, 44, 22, 45, 23, 46, 11, 47, 11, 48, 11, 49, 0, 50, 24, 51, 3, 0
81 | "variants"
82 |
83 | False
84 |
85 | 1, 0, 0, 1, 0, 0
86 | 1
87 | 0.08
88 |
89 |
90 | "__editor_plugin_screen__"
91 | "2D"
92 | "__editor_plugin_states__"
93 |
94 | "2D"
95 |
96 | "ofs"
97 | -505.6, -127.803
98 | "snap_grid"
99 | True
100 | "snap_offset"
101 | 0, 0
102 | "snap_pixel"
103 | False
104 | "snap_relative"
105 | False
106 | "snap_rotation"
107 | False
108 | "snap_rotation_offset"
109 | 0
110 | "snap_rotation_step"
111 | 0.261799
112 | "snap_show_grid"
113 | True
114 | "snap_step"
115 | 16, 16
116 | "zoom"
117 | 1.108033
118 |
119 | "3D"
120 |
121 | "ambient_light_color"
122 | 0.15, 0.15, 0.15, 1
123 | "default_light"
124 | True
125 | "default_srgb"
126 | False
127 | "deflight_rot_x"
128 | 0.942478
129 | "deflight_rot_y"
130 | 0.628319
131 | "fov"
132 | 45
133 | "show_grid"
134 | True
135 | "show_origin"
136 | True
137 | "viewport_mode"
138 | 1
139 | "viewports"
140 |
141 |
142 | "distance"
143 | 4
144 | "listener"
145 | True
146 | "pos"
147 | 0, 0, 0
148 | "use_environment"
149 | False
150 | "use_orthogonal"
151 | False
152 | "x_rot"
153 | 0.3
154 | "y_rot"
155 | 3.100002
156 |
157 |
158 | "distance"
159 | 4
160 | "listener"
161 | False
162 | "pos"
163 | 0, 0, 0
164 | "use_environment"
165 | False
166 | "use_orthogonal"
167 | False
168 | "x_rot"
169 | 0
170 | "y_rot"
171 | 0
172 |
173 |
174 | "distance"
175 | 4
176 | "listener"
177 | False
178 | "pos"
179 | 0, 0, 0
180 | "use_environment"
181 | False
182 | "use_orthogonal"
183 | False
184 | "x_rot"
185 | 0
186 | "y_rot"
187 | 0
188 |
189 |
190 | "distance"
191 | 4
192 | "listener"
193 | False
194 | "pos"
195 | 0, 0, 0
196 | "use_environment"
197 | False
198 | "use_orthogonal"
199 | False
200 | "x_rot"
201 | 0
202 | "y_rot"
203 | 0
204 |
205 |
206 | "zfar"
207 | 500
208 | "znear"
209 | 0.1
210 |
211 |
212 | "__editor_run_settings__"
213 |
214 | "custom_args"
215 | "-l $scene"
216 | "run_mode"
217 | 0
218 |
219 |
220 | 0, 0, -112, 0, -112, 16, 0, 16
221 |
222 | 0.333333, 1, 0.333333, 1
223 | 0, 0
224 | 1, 1
225 | 0
226 | 100
227 | 0
228 |
229 |
230 | -8
231 | 0.95
232 |
233 | 2
234 | -128, -32
235 | 144, 80
236 | "paddle_right"
237 |
238 | "version"
239 | 1
240 |
241 |
242 |
243 |
--------------------------------------------------------------------------------
/scenes/hud.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 | "conn_count"
8 | 0
9 | "conns"
10 |
11 | "names"
12 |
13 | "HUD"
14 | "Control"
15 | "margin/right"
16 | "margin/bottom"
17 | "focus/ignore_mouse"
18 | "focus/stop_mouse"
19 | "size_flags/horizontal"
20 | "size_flags/vertical"
21 | "script/script"
22 | "__meta__"
23 | "Frames per Second"
24 | "Label"
25 | "margin/left"
26 | "margin/top"
27 | "custom_fonts/font"
28 | "range/min"
29 | "range/max"
30 | "range/step"
31 | "range/page"
32 | "range/value"
33 | "range/exp_edit"
34 | "rounded_values"
35 | "percent_visible"
36 | "Game Over"
37 | "visibility/visible"
38 | "custom_colors/font_color"
39 | "text"
40 | "align"
41 | "valign"
42 | "uppercase"
43 | "Restart"
44 | "Score"
45 | "Lives"
46 |
47 | "node_count"
48 | 6
49 | "nodes"
50 | -1, -1, 1, 0, -1, 8, 2, 0, 3, 0, 4, 1, 5, 2, 6, 3, 7, 3, 8, 4, 9, 5, 0, 0, 0, 11, 10, -1, 16, 12, 6, 13, 7, 2, 8, 3, 0, 4, 2, 5, 2, 6, 3, 14, 9, 15, 10, 16, 11, 17, 11, 18, 11, 19, 10, 20, 1, 21, 1, 22, 12, 0, 0, 0, 11, 23, -1, 20, 24, 1, 2, 13, 3, 14, 4, 2, 5, 2, 6, 3, 14, 9, 25, 15, 15, 10, 16, 11, 17, 11, 18, 11, 19, 10, 20, 1, 21, 1, 26, 16, 27, 17, 28, 17, 29, 2, 22, 11, 0, 2, 0, 11, 30, -1, 20, 13, 0, 2, 13, 3, 18, 4, 2, 5, 2, 6, 3, 14, 9, 25, 19, 15, 10, 16, 11, 17, 11, 18, 11, 19, 10, 20, 1, 21, 1, 26, 20, 27, 17, 28, 17, 29, 2, 22, 11, 0, 0, 0, 11, 31, -1, 18, 13, 6, 2, 13, 3, 8, 4, 2, 5, 2, 6, 3, 14, 9, 25, 21, 15, 10, 16, 11, 17, 11, 18, 11, 19, 10, 20, 1, 21, 1, 27, 17, 28, 17, 22, 12, 0, 0, 0, 11, 32, -1, 16, 13, 22, 2, 23, 3, 24, 4, 2, 5, 2, 6, 3, 14, 9, 15, 10, 16, 11, 17, 11, 18, 11, 19, 10, 20, 1, 21, 1, 27, 3, 22, 12, 0
51 | "variants"
52 |
53 | 40
54 | False
55 | True
56 | 2
57 |
58 |
59 | "__editor_plugin_screen__"
60 | "2D"
61 | "__editor_plugin_states__"
62 |
63 | "2D"
64 |
65 | "ofs"
66 | -242.333, -79
67 | "snap_grid"
68 | True
69 | "snap_offset"
70 | 0, 0
71 | "snap_pixel"
72 | False
73 | "snap_relative"
74 | False
75 | "snap_rotation"
76 | False
77 | "snap_rotation_offset"
78 | 0
79 | "snap_rotation_step"
80 | 0.261799
81 | "snap_show_grid"
82 | True
83 | "snap_step"
84 | 20, 20
85 | "zoom"
86 | 1
87 |
88 | "3D"
89 |
90 | "ambient_light_color"
91 | 0.15, 0.15, 0.15, 1
92 | "default_light"
93 | True
94 | "default_srgb"
95 | False
96 | "deflight_rot_x"
97 | 0.942478
98 | "deflight_rot_y"
99 | 0.628319
100 | "fov"
101 | 45
102 | "show_grid"
103 | True
104 | "show_origin"
105 | True
106 | "viewport_mode"
107 | 1
108 | "viewports"
109 |
110 |
111 | "distance"
112 | 4
113 | "listener"
114 | True
115 | "pos"
116 | 0, 0, 0
117 | "use_environment"
118 | False
119 | "use_orthogonal"
120 | False
121 | "x_rot"
122 | 0
123 | "y_rot"
124 | 0
125 |
126 |
127 | "distance"
128 | 4
129 | "listener"
130 | False
131 | "pos"
132 | 0, 0, 0
133 | "use_environment"
134 | False
135 | "use_orthogonal"
136 | False
137 | "x_rot"
138 | 0
139 | "y_rot"
140 | 0
141 |
142 |
143 | "distance"
144 | 4
145 | "listener"
146 | False
147 | "pos"
148 | 0, 0, 0
149 | "use_environment"
150 | False
151 | "use_orthogonal"
152 | False
153 | "x_rot"
154 | 0
155 | "y_rot"
156 | 0
157 |
158 |
159 | "distance"
160 | 4
161 | "listener"
162 | False
163 | "pos"
164 | 0, 0, 0
165 | "use_environment"
166 | False
167 | "use_orthogonal"
168 | False
169 | "x_rot"
170 | 0
171 | "y_rot"
172 | 0
173 |
174 |
175 | "zfar"
176 | 500
177 | "znear"
178 | 0.1
179 |
180 |
181 | "__editor_run_settings__"
182 |
183 | "custom_args"
184 | "-l $scene"
185 | "run_mode"
186 | 0
187 |
188 |
189 | 20
190 | 18
191 | 60
192 |
193 | 0
194 | 1
195 | -1
196 | 360
197 | 640
198 | 1, 0.501961, 0, 1
199 | "game_over"
200 | 1
201 | 680
202 | 1, 1, 1, 1
203 | "game_over_press_key_to_restart"
204 | 1, 1, 0.25098, 1
205 | 600
206 | 320
207 | 622
208 |
209 | "version"
210 | 1
211 |
212 |
213 |
214 |
--------------------------------------------------------------------------------
/scenes/launcher.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 | 0
7 | 16, 0, 16, 32, -16, 32, -16, 0
8 |
9 |
10 |
11 |
12 | "conn_count"
13 | 0
14 | "conns"
15 |
16 | "names"
17 |
18 | "Launcher"
19 | "KinematicBody2D"
20 | "input/pickable"
21 | "shapes/0/shape"
22 | "shapes/0/transform"
23 | "shapes/0/trigger"
24 | "collision/layers"
25 | "collision/mask"
26 | "collision/margin"
27 | "script/script"
28 | "__meta__"
29 | "CollisionPolygon2D"
30 | "build_mode"
31 | "polygon"
32 | "trigger"
33 | "SamplePlayer"
34 | "config/voices"
35 | "config/samples"
36 | "default/volume_db"
37 | "default/pitch_scale"
38 | "default/pan"
39 | "default/depth"
40 | "default/height"
41 | "default/filter/type"
42 | "default/filter/cutoff"
43 | "default/filter/resonance"
44 | "default/filter/gain"
45 | "default/reverb_room"
46 | "default/reverb_send"
47 | "default/chorus_send"
48 | "Polygon2D"
49 | "uv"
50 | "color"
51 | "offset"
52 | "texture/texture"
53 | "texture/offset"
54 | "texture/scale"
55 | "texture/rotation"
56 | "invert/enable"
57 | "invert/border"
58 |
59 | "node_count"
60 | 4
61 | "nodes"
62 | -1, -1, 1, 0, -1, 9, 2, 0, 3, 1, 4, 2, 5, 0, 6, 3, 7, 3, 8, 4, 9, 5, 10, 6, 0, 0, 0, 11, 11, -1, 3, 12, 7, 13, 8, 14, 0, 0, 0, 0, 15, 15, -1, 14, 16, 3, 17, 9, 18, 10, 19, 11, 20, 10, 21, 10, 22, 10, 23, 12, 24, 12, 25, 12, 26, 12, 27, 13, 28, 10, 29, 10, 0, 0, 0, 30, 30, -1, 10, 13, 14, 31, 15, 32, 16, 33, 17, 34, 18, 35, 17, 36, 19, 37, 10, 38, 0, 39, 20, 0
63 | "variants"
64 |
65 | False
66 |
67 | 1, 0, 0, 1, 0, 0
68 | 1
69 | 0.08
70 |
71 |
72 | "__editor_plugin_screen__"
73 | "Script"
74 | "__editor_plugin_states__"
75 |
76 | "2D"
77 |
78 | "ofs"
79 | -396, -234.198
80 | "snap_grid"
81 | True
82 | "snap_offset"
83 | 0, 0
84 | "snap_pixel"
85 | False
86 | "snap_relative"
87 | False
88 | "snap_rotation"
89 | False
90 | "snap_rotation_offset"
91 | 0
92 | "snap_rotation_step"
93 | 0.261799
94 | "snap_show_grid"
95 | True
96 | "snap_step"
97 | 16, 16
98 | "zoom"
99 | 0.9025
100 |
101 | "3D"
102 |
103 | "ambient_light_color"
104 | 0.15, 0.15, 0.15, 1
105 | "default_light"
106 | True
107 | "default_srgb"
108 | False
109 | "deflight_rot_x"
110 | 0.942478
111 | "deflight_rot_y"
112 | 0.628319
113 | "fov"
114 | 45
115 | "show_grid"
116 | True
117 | "show_origin"
118 | True
119 | "viewport_mode"
120 | 1
121 | "viewports"
122 |
123 |
124 | "distance"
125 | 4
126 | "listener"
127 | True
128 | "pos"
129 | 0, 0, 0
130 | "use_environment"
131 | False
132 | "use_orthogonal"
133 | False
134 | "x_rot"
135 | 0.325
136 | "y_rot"
137 | 1.424998
138 |
139 |
140 | "distance"
141 | 4
142 | "listener"
143 | False
144 | "pos"
145 | 0, 0, 0
146 | "use_environment"
147 | False
148 | "use_orthogonal"
149 | False
150 | "x_rot"
151 | 0
152 | "y_rot"
153 | 0
154 |
155 |
156 | "distance"
157 | 4
158 | "listener"
159 | False
160 | "pos"
161 | 0, 0, 0
162 | "use_environment"
163 | False
164 | "use_orthogonal"
165 | False
166 | "x_rot"
167 | 0
168 | "y_rot"
169 | 0
170 |
171 |
172 | "distance"
173 | 4
174 | "listener"
175 | False
176 | "pos"
177 | 0, 0, 0
178 | "use_environment"
179 | False
180 | "use_orthogonal"
181 | False
182 | "x_rot"
183 | 0
184 | "y_rot"
185 | 0
186 |
187 |
188 | "zfar"
189 | 500
190 | "znear"
191 | 0.1
192 |
193 |
194 | "__editor_run_settings__"
195 |
196 | "custom_args"
197 | "-l $scene"
198 | "run_mode"
199 | 0
200 |
201 |
202 | 0
203 | 16, 0, -16, 0, -16, 32, 16, 32
204 |
205 | 0
206 | 1
207 |
208 | 2
209 | -16, 32, 16, 32, 16, 0, -16, 0
210 |
211 | 0.533333, 0.533333, 0.533333, 1
212 | 0, 0
213 | 1, 1
214 | 100
215 |
216 | "version"
217 | 1
218 |
219 |
220 |
221 |
--------------------------------------------------------------------------------
/scenes/main_menu.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 | "conn_count"
8 | 2
9 | "conns"
10 | 2, 0, 35, 34, 2, 0, 3, 0, 35, 36, 2, 0
11 | "names"
12 |
13 | "Main Menu"
14 | "Control"
15 | "margin/right"
16 | "margin/bottom"
17 | "focus/ignore_mouse"
18 | "focus/stop_mouse"
19 | "size_flags/horizontal"
20 | "size_flags/vertical"
21 | "script/script"
22 | "__meta__"
23 | "Title"
24 | "Label"
25 | "margin/left"
26 | "margin/top"
27 | "custom_fonts/font"
28 | "custom_colors/font_color"
29 | "custom_colors/font_color_shadow"
30 | "range/min"
31 | "range/max"
32 | "range/step"
33 | "range/page"
34 | "range/value"
35 | "range/exp_edit"
36 | "rounded_values"
37 | "text"
38 | "align"
39 | "valign"
40 | "percent_visible"
41 | "Play Button"
42 | "Button"
43 | "hint/tooltip"
44 | "toggle_mode"
45 | "flat"
46 | "Quit Button"
47 | "_on_Play_Button_pressed"
48 | "pressed"
49 | "_on_Quit_Button_pressed"
50 |
51 | "node_count"
52 | 4
53 | "nodes"
54 | -1, -1, 1, 0, -1, 8, 2, 0, 3, 0, 4, 1, 5, 2, 6, 3, 7, 3, 8, 4, 9, 5, 0, 0, 0, 11, 10, -1, 21, 12, 6, 13, 6, 2, 7, 3, 8, 4, 2, 5, 2, 6, 3, 14, 9, 15, 10, 16, 11, 17, 12, 18, 13, 19, 13, 20, 13, 21, 12, 22, 1, 23, 1, 24, 14, 25, 15, 26, 15, 27, 16, 0, 0, 0, 29, 28, -1, 13, 12, 6, 13, 17, 2, 7, 3, 18, 30, 19, 4, 1, 5, 2, 6, 3, 7, 3, 14, 9, 31, 1, 24, 20, 32, 1, 0, 0, 0, 29, 33, -1, 13, 12, 6, 13, 21, 2, 7, 3, 22, 30, 23, 4, 1, 5, 2, 6, 3, 7, 3, 14, 9, 31, 1, 24, 24, 32, 1, 0
55 | "variants"
56 |
57 | 40
58 | False
59 | True
60 | 2
61 |
62 |
63 | "__editor_plugin_screen__"
64 | "Script"
65 | "__editor_plugin_states__"
66 |
67 | "2D"
68 |
69 | "ofs"
70 | -360, -234.198
71 | "snap_grid"
72 | True
73 | "snap_offset"
74 | 0, 0
75 | "snap_pixel"
76 | False
77 | "snap_relative"
78 | False
79 | "snap_rotation"
80 | False
81 | "snap_rotation_offset"
82 | 0
83 | "snap_rotation_step"
84 | 0.261799
85 | "snap_show_grid"
86 | True
87 | "snap_step"
88 | 32, 32
89 | "zoom"
90 | 0.9025
91 |
92 | "3D"
93 |
94 | "ambient_light_color"
95 | 0.15, 0.15, 0.15, 1
96 | "default_light"
97 | True
98 | "default_srgb"
99 | False
100 | "deflight_rot_x"
101 | 0.942478
102 | "deflight_rot_y"
103 | 0.628319
104 | "fov"
105 | 45
106 | "show_grid"
107 | True
108 | "show_origin"
109 | True
110 | "viewport_mode"
111 | 1
112 | "viewports"
113 |
114 |
115 | "distance"
116 | 4
117 | "listener"
118 | True
119 | "pos"
120 | 0, 0, 0
121 | "use_environment"
122 | False
123 | "use_orthogonal"
124 | False
125 | "x_rot"
126 | 0.325
127 | "y_rot"
128 | 1.424998
129 |
130 |
131 | "distance"
132 | 4
133 | "listener"
134 | False
135 | "pos"
136 | 0, 0, 0
137 | "use_environment"
138 | False
139 | "use_orthogonal"
140 | False
141 | "x_rot"
142 | 0
143 | "y_rot"
144 | 0
145 |
146 |
147 | "distance"
148 | 4
149 | "listener"
150 | False
151 | "pos"
152 | 0, 0, 0
153 | "use_environment"
154 | False
155 | "use_orthogonal"
156 | False
157 | "x_rot"
158 | 0
159 | "y_rot"
160 | 0
161 |
162 |
163 | "distance"
164 | 4
165 | "listener"
166 | False
167 | "pos"
168 | 0, 0, 0
169 | "use_environment"
170 | False
171 | "use_orthogonal"
172 | False
173 | "x_rot"
174 | 0
175 | "y_rot"
176 | 0
177 |
178 |
179 | "zfar"
180 | 500
181 | "znear"
182 | 0.1
183 |
184 |
185 | "__editor_run_settings__"
186 |
187 | "custom_args"
188 | "-l $scene"
189 | "run_mode"
190 | 0
191 |
192 |
193 | 96
194 | 256
195 | 160
196 |
197 | 0.501961, 1, 1, 1
198 | 1, 1, 1, 1
199 | 0
200 | 1
201 | "Libre Pinball"
202 | 1
203 | -1
204 | 224
205 | 288
206 | "play_tooltip"
207 | "play"
208 | 352
209 | 416
210 | "quit_tooltip"
211 | "quit"
212 |
213 | "version"
214 | 1
215 |
216 |
217 |
218 |
--------------------------------------------------------------------------------
/scenes/pause_menu.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 | "conn_count"
8 | 4
9 | "conns"
10 | 2, 0, 40, 39, 2, 0, 3, 0, 40, 41, 2, 0, 4, 0, 40, 42, 2, 0, 5, 0, 40, 43, 2, 0
11 | "names"
12 |
13 | "Pause Menu"
14 | "Control"
15 | "process/pause_mode"
16 | "margin/right"
17 | "margin/bottom"
18 | "focus/ignore_mouse"
19 | "focus/stop_mouse"
20 | "size_flags/horizontal"
21 | "size_flags/vertical"
22 | "script/script"
23 | "__meta__"
24 | "Pause Label"
25 | "Label"
26 | "margin/left"
27 | "margin/top"
28 | "custom_fonts/font"
29 | "range/min"
30 | "range/max"
31 | "range/step"
32 | "range/page"
33 | "range/value"
34 | "range/exp_edit"
35 | "rounded_values"
36 | "text"
37 | "align"
38 | "valign"
39 | "uppercase"
40 | "percent_visible"
41 | "Resume Button"
42 | "Button"
43 | "hint/tooltip"
44 | "toggle_mode"
45 | "flat"
46 | "Quit Button"
47 | "anchor/right"
48 | "anchor/bottom"
49 | "Restart Button"
50 | "Main Menu Button"
51 | "clip_text"
52 | "_on_Resume_Button_pressed"
53 | "pressed"
54 | "_on_Quit_Button_pressed"
55 | "_on_Restart_Button_pressed"
56 | "_on_Main_Menu_Button_pressed"
57 |
58 | "node_count"
59 | 6
60 | "nodes"
61 | -1, -1, 1, 0, -1, 9, 2, 0, 3, 1, 4, 1, 5, 2, 6, 3, 7, 0, 8, 0, 9, 4, 10, 5, 0, 0, 0, 12, 11, -1, 20, 13, 6, 14, 7, 3, 8, 4, 6, 5, 3, 6, 3, 7, 0, 15, 9, 16, 10, 17, 11, 18, 11, 19, 11, 20, 10, 21, 2, 22, 2, 23, 12, 24, 13, 25, 13, 26, 3, 27, 14, 0, 0, 0, 29, 28, -1, 13, 13, 6, 14, 15, 3, 8, 4, 16, 30, 17, 5, 2, 6, 3, 7, 0, 8, 0, 15, 9, 31, 2, 23, 18, 32, 2, 0, 0, 0, 29, 33, -1, 15, 34, 13, 35, 13, 13, 6, 14, 19, 3, 20, 4, 21, 30, 22, 5, 2, 6, 3, 7, 0, 8, 0, 15, 9, 31, 2, 23, 23, 32, 2, 0, 0, 0, 29, 36, -1, 15, 34, 13, 35, 13, 13, 6, 14, 8, 3, 20, 4, 24, 30, 25, 5, 2, 6, 3, 7, 0, 8, 0, 15, 9, 31, 2, 23, 26, 32, 2, 0, 0, 0, 29, 37, -1, 16, 34, 13, 35, 13, 13, 6, 14, 27, 3, 20, 4, 28, 30, 29, 5, 2, 6, 3, 7, 0, 8, 0, 15, 9, 31, 2, 23, 30, 32, 2, 38, 3, 0
62 | "variants"
63 |
64 | 2
65 | 40
66 | False
67 | True
68 |
69 |
70 | "__editor_plugin_screen__"
71 | "2D"
72 | "__editor_plugin_states__"
73 |
74 | "2D"
75 |
76 | "ofs"
77 | 0, -55.7562
78 | "snap_grid"
79 | True
80 | "snap_offset"
81 | 0, 0
82 | "snap_pixel"
83 | False
84 | "snap_relative"
85 | False
86 | "snap_rotation"
87 | False
88 | "snap_rotation_offset"
89 | 0
90 | "snap_rotation_step"
91 | 0.261799
92 | "snap_show_grid"
93 | True
94 | "snap_step"
95 | 32, 32
96 | "zoom"
97 | 1
98 |
99 | "3D"
100 |
101 | "ambient_light_color"
102 | 0.15, 0.15, 0.15, 1
103 | "default_light"
104 | True
105 | "default_srgb"
106 | False
107 | "deflight_rot_x"
108 | 0.942478
109 | "deflight_rot_y"
110 | 0.628319
111 | "fov"
112 | 45
113 | "show_grid"
114 | True
115 | "show_origin"
116 | True
117 | "viewport_mode"
118 | 1
119 | "viewports"
120 |
121 |
122 | "distance"
123 | 4
124 | "listener"
125 | True
126 | "pos"
127 | 0, 0, 0
128 | "use_environment"
129 | False
130 | "use_orthogonal"
131 | False
132 | "x_rot"
133 | 0.325
134 | "y_rot"
135 | 1.424998
136 |
137 |
138 | "distance"
139 | 4
140 | "listener"
141 | False
142 | "pos"
143 | 0, 0, 0
144 | "use_environment"
145 | False
146 | "use_orthogonal"
147 | False
148 | "x_rot"
149 | 0
150 | "y_rot"
151 | 0
152 |
153 |
154 | "distance"
155 | 4
156 | "listener"
157 | False
158 | "pos"
159 | 0, 0, 0
160 | "use_environment"
161 | False
162 | "use_orthogonal"
163 | False
164 | "x_rot"
165 | 0
166 | "y_rot"
167 | 0
168 |
169 |
170 | "distance"
171 | 4
172 | "listener"
173 | False
174 | "pos"
175 | 0, 0, 0
176 | "use_environment"
177 | False
178 | "use_orthogonal"
179 | False
180 | "x_rot"
181 | 0
182 | "y_rot"
183 | 0
184 |
185 |
186 | "zfar"
187 | 500
188 | "znear"
189 | 0.1
190 |
191 |
192 | "__editor_run_settings__"
193 |
194 | "custom_args"
195 | "-l $scene"
196 | "run_mode"
197 | 0
198 |
199 |
200 | 96
201 | 32
202 | 256
203 |
204 | 0
205 | 1
206 | "pause"
207 | 1
208 | -1
209 | 128
210 | 192
211 | "resume_tooltip"
212 | "resume"
213 | 512
214 | -216
215 | -536
216 | "quit_tooltip"
217 | "quit"
218 | -280
219 | "restart_tooltip"
220 | "restart"
221 | 384
222 | -408
223 | "go_to_main_menu_tooltip"
224 | "go_to_main_menu"
225 |
226 | "version"
227 | 1
228 |
229 |
230 |
231 |
--------------------------------------------------------------------------------
/scripts/ball.gd:
--------------------------------------------------------------------------------
1 | # Copyright (c) 2015 Calinou - MIT license
2 | # See LICENSE.md for more information.
3 |
4 | extends Node2D
5 |
--------------------------------------------------------------------------------
/scripts/bottom.gd:
--------------------------------------------------------------------------------
1 | # Copyright (c) 2015 Calinou - MIT license
2 | # See LICENSE.md for more information.
3 |
4 | extends Node2D
5 |
6 | var global
7 | var ball
8 | var hud
9 |
10 | var timer = 0
11 | var pos_x
12 | var pos_y
13 |
14 | func _ready():
15 | set_fixed_process(true)
16 |
17 | func _fixed_process(delta):
18 | # Prevent the ball from being reset while the game is started:
19 | timer += 1
20 |
21 | if timer >= 10:
22 | timer = 10
23 |
24 | func _on_Bottom_Area_body_enter(area):
25 | global = get_node("/root/Global")
26 | ball = get_node("../Ball/RigidBody2D")
27 |
28 | global.lives -= 1
29 | # "Life lost" sound:
30 | get_node("../Left Flipper/SamplePlayer").play("life_lost")
31 |
32 | # The player still has lives:
33 | if timer >= 10 and global.lives > 0:
34 | # Reset ball position and velocity:
35 | ball.set_global_pos(Vector2(338, 530)) # Ball position on Table 1
36 | ball.set_linear_velocity(Vector2(0, 0))
37 | ball.set_angular_velocity(0)
38 | print(tr("life_lost") + " " + str(global.lives))
39 |
40 | # The player has no lives anymore, show the Game Over screen:
41 | elif timer >= 10:
42 | hud = get_node("../HUD/Game Over")
43 | hud.show()
44 | print(tr("game_over"))
45 |
--------------------------------------------------------------------------------
/scripts/bumper_small.gd:
--------------------------------------------------------------------------------
1 | # Copyright (c) 2015 Calinou - MIT license
2 | # See LICENSE.md for more information.
3 |
4 | extends StaticBody2D
5 |
6 | var global
7 |
8 | # Color timer: change the blue color value over time to create some animation
9 | var color_timer = 0.25
10 | var color_timer_increment = true
11 |
12 | func _ready():
13 |
14 | set_fixed_process(true)
15 |
16 | func _fixed_process(delta):
17 | # If the `color_timer` reached 1, start decrementing
18 | if color_timer >= 1:
19 | color_timer = 1
20 | color_timer_increment = false
21 |
22 | # If the `color_timer` reached 0.25, start incrementing
23 | if color_timer <= 0.25:
24 | color_timer = 0.25
25 | color_timer_increment = true
26 |
27 | if color_timer_increment:
28 | color_timer += 0.01
29 | else:
30 | color_timer -= 0.01
31 |
32 | get_node("Polygon2D").set_color(Color(1, 1, color_timer))
33 |
34 | func _on_Area2D_body_enter(body):
35 | global = get_node("/root/Global")
36 | global.score += 100
37 | if global.score > 0:
38 | get_node("SamplePlayer").play("score")
39 |
--------------------------------------------------------------------------------
/scripts/flipper_left.gd:
--------------------------------------------------------------------------------
1 | # Copyright (c) 2015 Calinou - MIT license
2 | # See LICENSE.md for more information.
3 |
4 | extends KinematicBody2D
5 |
6 | # Rotation of the paddle:
7 | var rotation = -0.3
8 |
9 | # Variable to make the sound play only once per key press:
10 | var sound_to_play = true
11 |
12 | func _ready():
13 | set_fixed_process(true)
14 | set_process_input(true)
15 |
16 | func _fixed_process(delta):
17 | # Cap rotation values:
18 | if rotation >= 0.3:
19 | rotation = 0.3
20 |
21 | if rotation <= -0.3:
22 | rotation = -0.3
23 |
24 | # When `paddle_left` is pressed, start rotating and play sound once:
25 | if Input.is_action_pressed("paddle_left"):
26 | rotation += 0.06
27 | if sound_to_play:
28 | get_node("SamplePlayer").play("paddle")
29 | sound_to_play = false
30 | else:
31 | rotation -= 0.06
32 | sound_to_play = true
33 |
34 | set_rot(rotation)
35 |
--------------------------------------------------------------------------------
/scripts/flipper_right.gd:
--------------------------------------------------------------------------------
1 | # Copyright (c) 2015 Calinou - MIT license
2 | # See LICENSE.md for more information.
3 |
4 | extends KinematicBody2D
5 |
6 | # Rotation of the paddle:
7 | var rotation = 0.3
8 |
9 | # Variable to make the sound play only once per key press:
10 | var sound_to_play = true
11 |
12 | func _ready():
13 | set_fixed_process(true)
14 | set_process_input(true)
15 |
16 | func _fixed_process(delta):
17 | # Cap rotation values:
18 | if rotation >= 0.3:
19 | rotation = 0.3
20 |
21 | if rotation <= -0.3:
22 | rotation = -0.3
23 |
24 | # When `paddle_right` is pressed, start rotating and play sound once:
25 | if Input.is_action_pressed("paddle_right"):
26 | rotation -= 0.06
27 | if sound_to_play:
28 | get_node("SamplePlayer").play("paddle")
29 | sound_to_play = false
30 | else:
31 | rotation += 0.06
32 | sound_to_play = true
33 |
34 | set_rot(rotation)
35 |
--------------------------------------------------------------------------------
/scripts/global.gd:
--------------------------------------------------------------------------------
1 | # Copyright (c) 2015 Calinou - MIT license
2 | # See LICENSE.md for more information.
3 |
4 | extends Node
5 |
6 | # HACK: Initial score compensation (7 bumpers):
7 | var score = -700
8 |
9 | # 3 lives:
10 | var lives = 3
11 |
12 | func _ready():
13 | # 125 FPS physics:
14 | OS.set_iterations_per_second(125)
15 |
16 | print("Libre Pinball [0.0.5]")
17 | set_process_input(true)
18 |
19 | func _input(event):
20 | if Input.is_action_pressed("restart_game"):
21 | restart()
22 |
23 | # Function to prepend the window title with the current table (or main menu):
24 | func table_window_title(name):
25 | OS.set_window_title(name + " - Libre Pinball")
26 |
27 | # Resets the game state, used when going back to main menu and restarting:
28 | func reset_game_state():
29 | score = -700
30 | lives = 3
31 |
32 | func pause():
33 | get_tree().set_pause(true)
34 | get_node("/root/Table 1/Pause Menu").show()
35 |
36 | func resume():
37 | get_node("/root/Table 1/Pause Menu").hide()
38 | get_tree().set_pause(false)
39 |
40 | func quit():
41 | get_tree().quit()
42 |
43 | func restart():
44 | get_tree().reload_current_scene()
45 | resume()
46 | reset_game_state()
47 |
48 | func go_to_main_menu():
49 | get_tree().change_scene("res://scenes/main_menu.xml")
50 | resume()
51 | reset_game_state()
52 |
--------------------------------------------------------------------------------
/scripts/hud.gd:
--------------------------------------------------------------------------------
1 | # Copyright (c) 2015 Calinou - MIT license
2 | # See LICENSE.md for more information.
3 |
4 | extends Control
5 |
6 | var global
7 |
8 | var show_fps = false
9 |
10 | func _ready():
11 | set_process_input(true)
12 | set_fixed_process(true)
13 |
14 | func _fixed_process(delta):
15 | global = get_node("/root/Global")
16 | var fps = OS.get_frames_per_second()
17 | if show_fps:
18 | # Show FPS counter:
19 | get_node("Frames per Second").set_text(str(fps) + " FPS")
20 | else:
21 | # Show nothing:
22 | get_node("Frames per Second").set_text("")
23 |
24 | get_node("Score").set_text(str(global.score))
25 | get_node("Lives").set_text(str(global.lives))
26 |
27 | func _input(event):
28 | if Input.is_action_pressed("toggle_fps_display") and not show_fps:
29 | show_fps = true
30 | elif Input.is_action_pressed("toggle_fps_display") and show_fps:
31 | show_fps = false
32 |
--------------------------------------------------------------------------------
/scripts/launcher.gd:
--------------------------------------------------------------------------------
1 | # Copyright (c) 2015 Calinou - MIT license
2 | # See LICENSE.md for more information.
3 |
4 | extends KinematicBody2D
5 |
6 | # Save positions of launcher for later use:
7 | var pos_x
8 | var pos_y
9 |
10 | # Variable to make the sound play only once per key press:
11 | var sound_to_play = true
12 |
13 | # Y position offset of launcher:
14 | var push = 0
15 |
16 | func _ready():
17 | set_process_input(true)
18 | set_fixed_process(true)
19 |
20 | pos_x = get_pos().x
21 | pos_y = get_pos().y
22 |
23 | func _fixed_process(delta):
24 | # Cap Y offset values:
25 | if push >= 4:
26 | push = 4
27 | if push <= -4:
28 | push = -4
29 |
30 | if Input.is_action_pressed("use_launcher"):
31 | push += 4
32 | set_pos(Vector2(pos_x, pos_y - push))
33 | if sound_to_play:
34 | get_node("SamplePlayer").play("launcher")
35 | sound_to_play = false
36 | else:
37 | push -= 4
38 | set_pos(Vector2(pos_x, pos_y - push))
39 | sound_to_play = true
40 |
--------------------------------------------------------------------------------
/scripts/main_menu.gd:
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1 | # Copyright (c) 2015 Calinou - MIT license
2 | # See LICENSE.md for more information.
3 |
4 | extends Control
5 |
6 | var global = get_node("/root/Global")
7 |
8 | func _ready():
9 | global = get_node("/root/Global")
10 | print(tr("main_menu_loaded"))
11 | global.table_window_title("Main Menu")
12 |
13 | func _on_Play_Button_pressed():
14 | # TODO: Level selection, several tables
15 | get_tree().change_scene("res://scenes/table_1.xml")
16 |
17 | func _on_Quit_Button_pressed():
18 | global = get_node("/root/Global")
19 | get_node("/root/Global").quit()
20 |
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/scripts/pause_menu.gd:
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1 | # Copyright (c) 2015 Calinou - MIT license
2 | # See LICENSE.md for more information.
3 |
4 | extends Control
5 |
6 | var global
7 | var paused = false
8 |
9 | func _ready():
10 | set_process_input(true)
11 |
12 | func _input(event):
13 | global = get_node("/root/Global")
14 | if Input.is_action_pressed("pause") and not paused:
15 | global.pause()
16 | paused = true
17 | elif Input.is_action_pressed("pause") and paused:
18 | global.resume()
19 | paused = false
20 |
21 | func _on_Resume_Button_pressed():
22 | global = get_node("/root/Global")
23 | global.resume()
24 |
25 | func _on_Quit_Button_pressed():
26 | global = get_node("/root/Global")
27 | global.quit()
28 |
29 | func _on_Restart_Button_pressed():
30 | global = get_node("/root/Global")
31 | global.restart()
32 |
33 | func _on_Main_Menu_Button_pressed():
34 | global = get_node("/root/Global")
35 | global.go_to_main_menu()
36 |
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/scripts/table_1.gd:
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1 | # Copyright (c) 2015 Calinou - MIT license
2 | # See LICENSE.md for more information.
3 |
4 | extends Node2D
5 |
6 | var global
7 | var table_name = "Test"
8 |
9 | func _ready():
10 | global = get_node("/root/Global")
11 | print(tr("table_loaded").replace("%s", table_name))
12 | global.table_window_title("Test")
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